2019-04-09 13:50:31.927 - Thread: 1 -> Log Started 2019-04-09 13:50:31.927 - Thread: 1 -> Timezone (local - UTC): -7h 2019-04-09 13:50:31.927 - Thread: 1 -> App Version: 01_190_009 2019-04-09 13:50:31.927 - Thread: 1 -> Steam build: Always true 2019-04-09 13:50:31.927 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-04-09 13:50:31.927 - Thread: 1 -> Environment.ProcessorCount: 8 2019-04-09 13:50:31.974 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 8.1 (Microsoft Windows NT 6.3.9600.0) 2019-04-09 13:50:31.974 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2019-04-09 13:50:31.974 - Thread: 1 -> Environment.Is64BitProcess: True 2019-04-09 13:50:31.974 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-04-09 13:50:31.974 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271) 2019-04-09 13:50:31.974 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2019-04-09 13:50:33.021 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz 2019-04-09 13:50:33.021 - Thread: 1 -> IntPtr.Size: 8 2019-04-09 13:50:33.021 - Thread: 1 -> Default Culture: en-US 2019-04-09 13:50:33.021 - Thread: 1 -> Default UI Culture: en-US 2019-04-09 13:50:33.021 - Thread: 1 -> IsAdmin: False 2019-04-09 13:50:33.021 - Thread: 1 -> MyConfig.Load() - START 2019-04-09 13:50:33.021 - Thread: 1 -> Path: C:\Users\kyle5_000\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-04-09 13:50:33.052 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-04-09 13:50:33.052 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2019-04-09 13:50:33.052 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-04-09 13:50:33.052 - Thread: 1 -> Language: 0 2019-04-09 13:50:33.052 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-04-09 13:50:33.052 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-04-09 13:50:33.052 - Thread: 1 -> FirstTimeRun: False 2019-04-09 13:50:33.052 - Thread: 1 -> NeedShowTutorialQuestion: False 2019-04-09 13:50:33.052 - Thread: 1 -> MinimalHud: False 2019-04-09 13:50:33.052 - Thread: 1 -> EnableDamageEffects: True 2019-04-09 13:50:33.052 - Thread: 1 -> VegetationViewDistance: 100 2019-04-09 13:50:33.052 - Thread: 1 -> EnableReverb: False 2019-04-09 13:50:33.052 - Thread: 1 -> VideoAdapter: 0 2019-04-09 13:50:33.052 - Thread: 1 -> ScreenWidth: 1920 2019-04-09 13:50:33.052 - Thread: 1 -> ScreenHeight: 1080 2019-04-09 13:50:33.052 - Thread: 1 -> RefreshRate: 60000 2019-04-09 13:50:33.052 - Thread: 1 -> WindowMode: 1 2019-04-09 13:50:33.052 - Thread: 1 -> VerticalSync: False 2019-04-09 13:50:33.052 - Thread: 1 -> FieldOfView: 70 2019-04-09 13:50:33.052 - Thread: 1 -> PostProcessingEnabled: True 2019-04-09 13:50:33.052 - Thread: 1 -> FlaresIntensity: 1 2019-04-09 13:50:33.052 - Thread: 1 -> GrassDensity: 1 2019-04-09 13:50:33.052 - Thread: 1 -> GrassDrawDistance: 160 2019-04-09 13:50:33.052 - Thread: 1 -> AntialiasingMode: 1 2019-04-09 13:50:33.052 - Thread: 1 -> ShadowMapResolution: 1 2019-04-09 13:50:33.052 - Thread: 1 -> AmbientOcclusionEnabled: True 2019-04-09 13:50:33.052 - Thread: 1 -> TextureQuality: 1 2019-04-09 13:50:33.052 - Thread: 1 -> AnisotropicFiltering: 0 2019-04-09 13:50:33.052 - Thread: 1 -> ModelQuality: 1 2019-04-09 13:50:33.052 - Thread: 1 -> VoxelQuality: 1 2019-04-09 13:50:33.052 - Thread: 1 -> ShaderQuality: 1 2019-04-09 13:50:33.052 - Thread: 1 -> LowMemSwitchToLow: 0 2019-04-09 13:50:33.052 - Thread: 1 -> FirstVTTimeRun: False 2019-04-09 13:50:33.052 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-04-09 13:50:33.052 - Thread: 1 -> GDPRConsent: True 2019-04-09 13:50:33.052 - Thread: 1 -> GDPRConsentSent: True 2019-04-09 13:50:33.052 - Thread: 1 -> FirstTimeTutorials: False 2019-04-09 13:50:33.052 - Thread: 1 -> HudState: 1 2019-04-09 13:50:33.052 - Thread: 1 -> GameVolume: 1 2019-04-09 13:50:33.052 - Thread: 1 -> Music_Volume: 1 2019-04-09 13:50:33.052 - Thread: 1 -> VoiceChatVolume: 1 2019-04-09 13:50:33.052 - Thread: 1 -> HudWarnings: True 2019-04-09 13:50:33.052 - Thread: 1 -> VoiceChat: True 2019-04-09 13:50:33.052 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2019-04-09 13:50:33.052 - Thread: 1 -> EnableDynamicMusic: True 2019-04-09 13:50:33.052 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2019-04-09 13:50:33.052 - Thread: 1 -> EnableDoppler: True 2019-04-09 13:50:33.052 - Thread: 1 -> CubeBuilderAlignToDefault: True 2019-04-09 13:50:33.052 - Thread: 1 -> MyConfig.Load() - END 2019-04-09 13:50:33.052 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-04-09 13:50:33.756 - Thread: 1 -> AdapterInfo = { 2019-04-09 13:50:33.756 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2019-04-09 13:50:33.756 - Thread: 1 -> Description = dev id: 5058, mem: 4168470528, shared mem: 8559493120, Luid: 42373, rev: 161, subsys id: 695482434, vendor id: 4318 2019-04-09 13:50:33.756 - Thread: 1 -> Driver version = 23.21.13.8813 2019-04-09 13:50:33.756 - Thread: 1 -> Driver date = 20171027000000.000000-000 2019-04-09 13:50:33.756 - Thread: 1 -> DriverUpdateNecessary = False 2019-04-09 13:50:33.756 - Thread: 1 -> AftermathSupported = False 2019-04-09 13:50:33.756 - Thread: 1 -> Adapter id = 0 2019-04-09 13:50:33.756 - Thread: 1 -> Supported = True 2019-04-09 13:50:33.756 - Thread: 1 -> RAM = 4168470528 2019-04-09 13:50:33.756 - Thread: 1 -> Priority = 2 2019-04-09 13:50:33.756 - Thread: 1 -> Multithreaded rendering supported = True 2019-04-09 13:50:33.756 - Thread: 1 -> Output is attached = True 2019-04-09 13:50:33.756 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-04-09 13:50:33.756 - Thread: 1 -> Display modes = { 2019-04-09 13:50:33.756 - Thread: 1 -> DXGIOutput id = 0 2019-04-09 13:50:33.756 - Thread: 1 -> 640x480@60Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 720x480@56.25Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 720x480@56.25Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 720x480@60.317Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 720x480@60.317Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 720x576@56.25Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 720x576@56.25Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 720x576@60.317Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 720x576@60.317Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 800x600@56.25Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 800x600@60.317Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1024x768@60.004Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1024x768@70.069Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1152x864@75Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1280x720@60Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1280x768@59.81Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1280x768@59.81Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1280x800@59.81Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1280x960@60.02Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1280x960@60.02Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1280x1024@60.02Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1360x768@59.887Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1360x768@59.887Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1366x768@59.887Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1366x768@59.887Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1440x900@59.887Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1600x900@59.954Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1600x900@59.954Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1600x1024@59.954Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1600x1024@59.954Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1680x1050@59.954Hz 2019-04-09 13:50:33.756 - Thread: 1 -> 1920x1080@60Hz 2019-04-09 13:50:33.756 - Thread: 1 -> } 2019-04-09 13:50:33.756 - Thread: 1 -> } 2019-04-09 13:50:33.771 - Thread: 1 -> Steam.IsActive: True 2019-04-09 13:50:33.771 - Thread: 1 -> Steam.IsOnline: True 2019-04-09 13:50:33.771 - Thread: 1 -> Steam.OwnsGame: False 2019-04-09 13:50:33.771 - Thread: 1 -> Steam.UserId: 76561198012181770 2019-04-09 13:50:33.771 - Thread: 1 -> Steam.UserName: Sniper cold 2019-04-09 13:50:33.771 - Thread: 1 -> Steam.Branch: default 2019-04-09 13:50:33.771 - Thread: 1 -> Build date: 2019-04-09 05:50 2019-04-09 13:50:33.771 - Thread: 1 -> Build version: 0.1.7038.32114 2019-04-09 13:50:33.803 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-04-09 13:50:33.803 - Thread: 1 -> MyScreenManager() 2019-04-09 13:50:33.803 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2019-04-09 13:50:33.803 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2019-04-09 13:50:33.803 - Thread: 1 -> Found processor count: 8 2019-04-09 13:50:33.803 - Thread: 1 -> Using processor count: 8 2019-04-09 13:50:34.881 - Thread: 1 -> Preallocate - START 2019-04-09 13:50:34.881 - Thread: 1 -> MySpaceWorldGenerator - START 2019-04-09 13:50:34.881 - Thread: 1 -> MySpaceWorldGenerator - END 2019-04-09 13:50:34.881 - Thread: 1 -> MySpaceBuildComponent - START 2019-04-09 13:50:34.881 - Thread: 1 -> MySpaceBuildComponent - END 2019-04-09 13:50:34.881 - Thread: 1 -> MyEntities - START 2019-04-09 13:50:34.896 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - START 2019-04-09 13:50:34.912 - Thread: 7 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2019-04-09 13:50:34.912 - Thread: 1 -> MyEntities - END 2019-04-09 13:50:34.912 - Thread: 1 -> MyObjectBuilder_Base - START 2019-04-09 13:50:34.912 - Thread: 1 -> MyObjectBuilder_Base - END 2019-04-09 13:50:34.912 - Thread: 1 -> MyTransparentGeometry - START 2019-04-09 13:50:34.912 - Thread: 1 -> MyTransparentGeometry - END 2019-04-09 13:50:34.912 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-04-09 13:50:34.928 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-04-09 13:50:34.928 - Thread: 1 -> MyMath - START 2019-04-09 13:50:34.928 - Thread: 1 -> MyMath - END 2019-04-09 13:50:34.928 - Thread: 1 -> MySimpleObjectDraw - START 2019-04-09 13:50:34.928 - Thread: 1 -> MySimpleObjectDraw - END 2019-04-09 13:50:34.943 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-04-09 13:50:34.943 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-04-09 13:50:34.943 - Thread: 1 -> MyDedicatedServerBase - START 2019-04-09 13:50:34.943 - Thread: 1 -> MyDedicatedServerBase - END 2019-04-09 13:50:34.943 - Thread: 1 -> MyMultiplayerClientBase - START 2019-04-09 13:50:34.943 - Thread: 1 -> MyMultiplayerClientBase - END 2019-04-09 13:50:34.943 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-04-09 13:50:34.943 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-04-09 13:50:34.943 - Thread: 1 -> MyMultiplayerServerBase - START 2019-04-09 13:50:34.943 - Thread: 1 -> MyMultiplayerServerBase - END 2019-04-09 13:50:34.943 - Thread: 1 -> MyServerDebugCommands - START 2019-04-09 13:50:34.943 - Thread: 1 -> MyServerDebugCommands - END 2019-04-09 13:50:34.943 - Thread: 1 -> MyClientDebugCommands - START 2019-04-09 13:50:34.943 - Thread: 1 -> MyClientDebugCommands - END 2019-04-09 13:50:34.943 - Thread: 1 -> MyMultiplayerClient - START 2019-04-09 13:50:34.943 - Thread: 1 -> MyMultiplayerClient - END 2019-04-09 13:50:34.943 - Thread: 1 -> MyMultiplayerLobby - START 2019-04-09 13:50:34.943 - Thread: 1 -> MyMultiplayerLobby - END 2019-04-09 13:50:34.943 - Thread: 1 -> MyMultiplayerBase - START 2019-04-09 13:50:34.943 - Thread: 1 -> MyMultiplayerBase - END 2019-04-09 13:50:34.943 - Thread: 1 -> MyDedicatedServer - START 2019-04-09 13:50:34.943 - Thread: 1 -> MyDedicatedServer - END 2019-04-09 13:50:34.943 - Thread: 1 -> MyAIActionsParser - START 2019-04-09 13:50:34.943 - Thread: 1 -> MyAIActionsParser - END 2019-04-09 13:50:34.943 - Thread: 1 -> MySyncDestructions - START 2019-04-09 13:50:34.943 - Thread: 1 -> MySyncDestructions - END 2019-04-09 13:50:34.943 - Thread: 1 -> MySyncScenario - START 2019-04-09 13:50:34.943 - Thread: 1 -> MySyncScenario - END 2019-04-09 13:50:34.943 - Thread: 1 -> MySyncEntity - START 2019-04-09 13:50:34.943 - Thread: 1 -> MySyncEntity - END 2019-04-09 13:50:34.943 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-04-09 13:50:34.943 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-04-09 13:50:34.943 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-04-09 13:50:34.959 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-04-09 13:50:34.959 - Thread: 1 -> MyCommandCharacter - START 2019-04-09 13:50:34.959 - Thread: 1 -> MyCommandCharacter - END 2019-04-09 13:50:34.959 - Thread: 1 -> MyCommandConsole - START 2019-04-09 13:50:34.959 - Thread: 1 -> MyCommandConsole - END 2019-04-09 13:50:34.959 - Thread: 1 -> MyCommandEntity - START 2019-04-09 13:50:34.959 - Thread: 1 -> MyCommandEntity - END 2019-04-09 13:50:34.959 - Thread: 1 -> MyAiTargetManager - START 2019-04-09 13:50:34.959 - Thread: 1 -> MyAiTargetManager - END 2019-04-09 13:50:34.959 - Thread: 1 -> MyDefinitionManager - START 2019-04-09 13:50:34.959 - Thread: 1 -> MyDefinitionManager - END 2019-04-09 13:50:34.959 - Thread: 1 -> MyCubeGridDefinitions - START 2019-04-09 13:50:35.037 - Thread: 1 -> MyCubeGridDefinitions - END 2019-04-09 13:50:35.037 - Thread: 1 -> Preallocate - END 2019-04-09 13:50:35.037 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-04-09 13:50:35.053 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-04-09 13:50:35.053 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-04-09 13:50:35.053 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-04-09 13:50:35.053 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.7038.32114, Culture=neutral, PublicKeyToken=null 2019-04-09 13:50:35.053 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.7038.32114, Culture=neutral, PublicKeyToken=null 2019-04-09 13:50:35.053 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-04-09 13:50:35.053 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-04-09 13:50:35.053 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-04-09 13:50:35.053 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-04-09 13:50:35.053 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2019-04-09 13:50:35.053 - Thread: 1 -> Win32_ComputerSystem.Model: All Series 2019-04-09 13:50:35.053 - Thread: 1 -> Virtualized: False 2019-04-09 13:50:35.068 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz 2019-04-09 13:50:35.068 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,118,986,240 bytes 2019-04-09 13:50:35.068 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-04-09 13:50:35.068 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 14,293,680,128 bytes 2019-04-09 13:50:35.068 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,706,400,481,280 bytes 2019-04-09 13:50:35.068 - Thread: 1 -> Drive C: | Capacity: 2,000,053,858,304 bytes | Free space: 853,096,775,680 bytes 2019-04-09 13:50:35.068 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-04-09 13:50:35.068 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-04-09 13:50:35.068 - Thread: 1 -> Installed DLCs: 2019-04-09 13:50:35.162 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-04-09 13:50:35.209 - Thread: 1 -> Havok: Physics.Init 2019-04-09 13:50:35.209 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2019-04-09 13:50:35.225 - Thread: 1 -> HkGameName: SpaceEngineers Release 2019-04-09 13:50:35.256 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-04-09 13:50:35.256 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-04-09 13:50:35.271 - Thread: 7 -> Loading scenarios 2019-04-09 13:50:35.318 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - END 2019-04-09 13:50:35.475 - Thread: 1 -> Loading sound definitions 2019-04-09 13:50:35.490 - Thread: 1 -> Loading shadow textures definitions 2019-04-09 13:50:35.490 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-04-09 13:50:35.490 - Thread: 1 -> Loading voxel map storage definitions 2019-04-09 13:50:35.506 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-04-09 13:50:35.506 - Thread: 1 -> MyAudio.LoadData - START 2019-04-09 13:50:35.555 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 4 - Sample rate: 48000 2019-04-09 13:50:35.610 - Thread: 1 -> MyAudio.LoadData - END 2019-04-09 13:50:35.625 - Thread: 1 -> MyGuiManager() 2019-04-09 13:50:35.817 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-04-09 13:50:37.728 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-04-09 13:50:37.728 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-04-09 13:50:37.728 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-04-09 13:50:37.787 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-04-09 13:50:38.046 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2019-04-09 13:50:39.437 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-04-09 13:50:39.449 - Thread: 1 -> Timer Frequency: 3903981 2019-04-09 13:50:39.449 - Thread: 1 -> Ticks per frame: 65066 2019-04-09 13:50:39.788 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-04-09 13:50:39.788 - Thread: 1 -> Flares Intensity: 1 2019-04-09 13:50:39.788 - Thread: 1 -> Field of view: 1.22173 2019-04-09 13:50:39.788 - Thread: 1 -> PostProcessingEnabled: True 2019-04-09 13:50:39.788 - Thread: 1 -> Render.GrassDensityFactor: 1 2019-04-09 13:50:39.788 - Thread: 1 -> Render.GrassDrawDistance: 160 2019-04-09 13:50:39.788 - Thread: 1 -> Render.DistanceFade: 2000 2019-04-09 13:50:39.788 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-04-09 13:50:39.788 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2019-04-09 13:50:39.788 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2019-04-09 13:50:39.788 - Thread: 1 -> Render.TextureQuality: MEDIUM 2019-04-09 13:50:39.788 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2019-04-09 13:50:39.788 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2019-04-09 13:50:39.788 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2019-04-09 13:50:39.788 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2019-04-09 13:50:39.957 - Thread: 1 -> Analytics helper process start reported 2019-04-09 13:50:40.390 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2019-04-09 13:50:41.932 - Thread: 15 -> ReloadVoxelMaterials 2019-04-09 13:50:41.970 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-04-09 13:50:41.990 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:41.991 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-04-09 13:50:41.998 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:41.998 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-04-09 13:50:42.086 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.086 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-04-09 13:50:42.111 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.111 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-04-09 13:50:42.139 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.139 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-04-09 13:50:42.217 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.217 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-04-09 13:50:42.255 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.255 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-04-09 13:50:42.263 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.263 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-04-09 13:50:42.275 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.275 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-04-09 13:50:42.282 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.282 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-04-09 13:50:42.283 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.283 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-04-09 13:50:42.284 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.284 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-04-09 13:50:42.286 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.286 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-04-09 13:50:42.288 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.289 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-04-09 13:50:42.495 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.495 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-04-09 13:50:42.546 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.546 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-04-09 13:50:42.552 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.553 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-04-09 13:50:42.872 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.873 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-04-09 13:50:42.877 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.878 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-04-09 13:50:42.916 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.916 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-04-09 13:50:42.923 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.923 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-04-09 13:50:42.923 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.924 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-04-09 13:50:42.926 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.927 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-04-09 13:50:42.927 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.927 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-04-09 13:50:42.962 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.962 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-04-09 13:50:42.964 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.964 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-04-09 13:50:42.969 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:42.970 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-04-09 13:50:43.028 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.028 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-04-09 13:50:43.094 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.095 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-04-09 13:50:43.102 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.102 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-04-09 13:50:43.103 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.103 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-04-09 13:50:43.106 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.106 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-04-09 13:50:43.122 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.122 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-04-09 13:50:43.127 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.127 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-04-09 13:50:43.128 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.128 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-04-09 13:50:43.130 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.130 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-04-09 13:50:43.136 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.136 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-04-09 13:50:43.136 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.136 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-04-09 13:50:43.137 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.137 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-04-09 13:50:43.164 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.164 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-04-09 13:50:43.184 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.184 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-04-09 13:50:43.220 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.220 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-04-09 13:50:43.226 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.226 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-04-09 13:50:43.240 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.240 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-04-09 13:50:43.252 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-04-09 13:50:43.252 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-04-09 13:50:43.259 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-04-09 13:50:43.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-04-09 13:50:43.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-04-09 13:50:44.352 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-04-09 13:50:45.529 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-04-09 13:50:46.412 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-04-09 13:50:46.427 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1190009 2019-04-09 13:50:46.437 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1190009 2019-04-09 13:50:47.031 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-04-09 13:50:47.462 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-04-09 13:50:48.658 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-04-09 13:50:48.658 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-04-09 13:50:48.663 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-04-09 13:50:48.664 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-04-09 13:50:48.666 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-04-09 13:50:48.667 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-04-09 13:50:48.669 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-04-09 13:50:48.671 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-04-09 13:50:48.673 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-04-09 13:50:48.681 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-04-09 13:50:48.684 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-04-09 13:50:48.688 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-04-09 13:50:48.694 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-04-09 13:50:48.701 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-04-09 13:50:48.707 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-04-09 13:50:48.714 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-04-09 13:50:48.745 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-04-09 13:50:48.779 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-04-09 13:50:48.818 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-04-09 13:50:48.845 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-04-09 13:50:48.882 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-04-09 13:50:48.918 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-04-09 13:50:48.952 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-04-09 13:50:48.983 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-04-09 13:50:49.012 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-04-09 13:50:49.043 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-04-09 13:50:49.077 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-04-09 13:50:49.109 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-04-09 13:50:49.142 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-04-09 13:50:49.174 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-04-09 13:50:49.208 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-04-09 13:50:49.224 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-04-09 13:50:49.240 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-04-09 13:50:49.252 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-04-09 13:50:49.269 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-04-09 13:50:49.278 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-04-09 13:50:49.424 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-04-09 13:50:49.551 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-04-09 13:50:49.689 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-04-09 13:50:49.775 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-04-09 13:50:49.888 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-04-09 13:50:49.958 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-04-09 13:50:50.097 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-04-09 13:50:50.233 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-04-09 13:50:50.379 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-04-09 13:50:50.512 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-04-09 13:50:50.658 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-04-09 13:51:26.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-04-09 13:51:26.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-04-09 13:51:43.883 - Thread: 1 -> get 2019-04-09 13:51:43.884 - Thread: 1 -> MyConfig.Save() - START 2019-04-09 13:51:43.885 - Thread: 1 -> Path: C:\Users\kyle5_000\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-04-09 13:51:43.949 - Thread: 1 -> MyConfig.Save() - END 2019-04-09 13:51:43.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-04-09 13:51:43.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-04-09 13:51:45.715 - Thread: 18 -> Loading available saves - START 2019-04-09 13:51:45.715 - Thread: 18 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\kyle5_000\AppData\Roaming\SpaceEngineers\Saves\76561198012181770' 2019-04-09 13:51:45.729 - Thread: 18 -> Loading available saves - END 2019-04-09 13:51:46.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-04-09 13:51:46.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-04-09 13:51:48.950 - Thread: 1 -> LoadSandbox() - Start 2019-04-09 13:51:48.950 - Thread: 1 -> LoadSession() - Start 2019-04-09 13:51:48.950 - Thread: 1 -> C:\Users\kyle5_000\AppData\Roaming\SpaceEngineers\Saves\76561198012181770\star system 2019-04-09 13:51:49.214 - Thread: 1 -> LoadSession() - End 2019-04-09 13:51:49.214 - Thread: 1 -> LoadSandbox() - End 2019-04-09 13:51:49.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-04-09 13:51:49.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-04-09 13:51:49.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-04-09 13:51:49.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-04-09 13:51:49.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-04-09 13:51:49.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-04-09 13:51:49.245 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-04-09 13:51:49.246 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-04-09 13:51:49.437 - Thread: 1 -> RunLoadingAction - START 2019-04-09 13:51:49.440 - Thread: 1 -> Loading session: C:\Users\kyle5_000\AppData\Roaming\SpaceEngineers\Saves\76561198012181770\star system 2019-04-09 13:51:50.106 - Thread: 1 -> GC Memory: 1,767,603,480 B 2019-04-09 13:51:50.109 - Thread: 1 -> Process Memory: 2,899,812,352 B 2019-04-09 13:51:50.112 - Thread: 1 -> Experimental mode: Yes 2019-04-09 13:51:50.112 - Thread: 1 -> Experimental mode reason: ExperimentalMode, RespawnShipDelete 2019-04-09 13:51:51.192 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-04-09 13:51:51.208 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-04-09 13:51:51.212 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-04-09 13:51:51.214 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-04-09 13:51:51.215 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2019-04-09 13:51:51.329 - Thread: 1 -> Loading scenarios 2019-04-09 13:51:51.329 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-04-09 13:51:51.329 - Thread: 1 -> List of used mods (0) - START 2019-04-09 13:51:51.330 - Thread: 1 -> List of used mods - END 2019-04-09 13:51:51.334 - Thread: 1 -> Loading behaviors 2019-04-09 13:51:51.336 - Thread: 1 -> Loading ammo magazines 2019-04-09 13:51:51.338 - Thread: 1 -> Loading ammo definitions 2019-04-09 13:51:51.341 - Thread: 1 -> Loading animations 2019-04-09 13:51:51.344 - Thread: 1 -> Loading animations 2019-04-09 13:51:51.346 - Thread: 1 -> Loading sound definitions 2019-04-09 13:51:51.346 - Thread: 1 -> Loading sound definitions 2019-04-09 13:51:51.346 - Thread: 1 -> Loading sound definitions 2019-04-09 13:51:51.346 - Thread: 1 -> Loading sound definitions 2019-04-09 13:51:51.346 - Thread: 1 -> Loading sound definitions 2019-04-09 13:51:51.346 - Thread: 1 -> Loading category classes 2019-04-09 13:51:51.347 - Thread: 1 -> Loading blueprint classes 2019-04-09 13:51:51.349 - Thread: 1 -> Loading blueprint class entries 2019-04-09 13:51:51.349 - Thread: 1 -> Loading blueprints 2019-04-09 13:51:51.351 - Thread: 1 -> Loading agent definitions 2019-04-09 13:51:51.353 - Thread: 1 -> Loading character definitions 2019-04-09 13:51:51.366 - Thread: 1 -> Loading character definitions 2019-04-09 13:51:51.366 - Thread: 1 -> Loading components 2019-04-09 13:51:51.367 - Thread: 1 -> Loading configuration 2019-04-09 13:51:51.368 - Thread: 1 -> Loading container types 2019-04-09 13:51:51.371 - Thread: 1 -> Loading block positions 2019-04-09 13:51:51.374 - Thread: 1 -> Loading curve definitions 2019-04-09 13:51:51.378 - Thread: 1 -> Loading debris 2019-04-09 13:51:51.379 - Thread: 1 -> Loading environment items entries 2019-04-09 13:51:51.380 - Thread: 1 -> Loading decal global definitions 2019-04-09 13:51:51.380 - Thread: 1 -> Loading decal definitions 2019-04-09 13:51:51.383 - Thread: 1 -> Loading drone behaviors 2019-04-09 13:51:51.387 - Thread: 1 -> Loading edges 2019-04-09 13:51:51.388 - Thread: 1 -> Loading emissive color definitions 2019-04-09 13:51:51.393 - Thread: 1 -> Loading emissive color default states 2019-04-09 13:51:51.394 - Thread: 1 -> Loading entity components 2019-04-09 13:51:51.404 - Thread: 1 -> Loading component containers 2019-04-09 13:51:51.421 - Thread: 1 -> Loading environment items entries 2019-04-09 13:51:51.421 - Thread: 1 -> Loading factions 2019-04-09 13:51:51.422 - Thread: 1 -> Loading flare definitions 2019-04-09 13:51:51.433 - Thread: 1 -> Loading gas property definitions 2019-04-09 13:51:51.434 - Thread: 1 -> Loading event definitions 2019-04-09 13:51:51.435 - Thread: 1 -> Loading physical items 2019-04-09 13:51:51.455 - Thread: 1 -> Loading LCD texture categories 2019-04-09 13:51:51.456 - Thread: 1 -> Loading physical items 2019-04-09 13:51:51.457 - Thread: 1 -> Loading physical material properties 2019-04-09 13:51:51.460 - Thread: 1 -> Loading pirate antennas 2019-04-09 13:51:51.466 - Thread: 1 -> Loading research blocks definitions 2019-04-09 13:51:51.467 - Thread: 1 -> Loading research groups definitions 2019-04-09 13:51:51.468 - Thread: 1 -> Loading resource distribution groups 2019-04-09 13:51:51.468 - Thread: 1 -> Loading shadow textures definitions 2019-04-09 13:51:51.468 - Thread: 1 -> Loading ship sound groups 2019-04-09 13:51:51.480 - Thread: 1 -> Loading ship sound groups 2019-04-09 13:51:51.480 - Thread: 1 -> Loading sound categories 2019-04-09 13:51:51.481 - Thread: 1 -> Loading stat definitions 2019-04-09 13:51:51.482 - Thread: 1 -> Loading grid creators 2019-04-09 13:51:51.483 - Thread: 1 -> Loading transparent material properties 2019-04-09 13:51:51.484 - Thread: 1 -> Loading voxel map storage definitions 2019-04-09 13:51:51.485 - Thread: 1 -> Loading voxel material definitions 2019-04-09 13:51:51.486 - Thread: 1 -> Loading voxel material definitions 2019-04-09 13:51:51.488 - Thread: 1 -> Audio effects definitions 2019-04-09 13:51:51.491 - Thread: 1 -> Loading environment items definitions 2019-04-09 13:51:51.492 - Thread: 1 -> Loading environment items definitions 2019-04-09 13:51:51.493 - Thread: 1 -> Loading physical material properties 2019-04-09 13:51:51.497 - Thread: 1 -> Loading particle effect definitions 2019-04-09 13:51:51.556 - Thread: 1 -> Loading particle effect definitions 2019-04-09 13:51:51.595 - Thread: 1 -> Loading environment item definitions 2019-04-09 13:51:51.599 - Thread: 1 -> Loading weapon definitions 2019-04-09 13:51:51.604 - Thread: 1 -> Loading cube blocks 2019-04-09 13:51:51.701 - Thread: 1 -> Created block definitions 2019-04-09 13:51:51.711 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-04-09 13:51:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-04-09 13:51:51.712 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-04-09 13:51:51.712 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2019-04-09 13:51:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2019-04-09 13:51:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2019-04-09 13:51:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2019-04-09 13:51:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2019-04-09 13:51:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2019-04-09 13:51:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2019-04-09 13:51:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2019-04-09 13:51:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2019-04-09 13:51:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2019-04-09 13:51:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2019-04-09 13:51:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2019-04-09 13:51:51.714 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-04-09 13:51:51.715 - Thread: 1 -> Loading asteroid generators 2019-04-09 13:51:51.716 - Thread: 1 -> Loading spawn groups 2019-04-09 13:51:51.720 - Thread: 1 -> Loading drop containers 2019-04-09 13:51:51.721 - Thread: 1 -> Loading spawn groups 2019-04-09 13:51:51.721 - Thread: 1 -> Loading spawn groups 2019-04-09 13:51:51.721 - Thread: 1 -> Loading respawn ships 2019-04-09 13:51:51.722 - Thread: 1 -> Loading spawn groups 2019-04-09 13:51:51.722 - Thread: 1 -> Loading wheel speeds 2019-04-09 13:51:51.753 - Thread: 1 -> MyAudio.UnloadData - START 2019-04-09 13:51:51.765 - Thread: 1 -> MyAudio.UnloadData - END 2019-04-09 13:51:51.765 - Thread: 1 -> MyAudio.LoadData - START 2019-04-09 13:51:51.782 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 4 - Sample rate: 48000 2019-04-09 13:51:51.818 - Thread: 1 -> MyAudio.LoadData - END 2019-04-09 13:51:51.861 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-04-09 13:51:51.866 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-04-09 13:51:51.884 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.7038.32112, Culture=neutral, PublicKeyToken=null 2019-04-09 13:51:51.885 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-04-09 13:51:51.885 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-04-09 13:51:51.905 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.7038.32114, Culture=neutral, PublicKeyToken=null 2019-04-09 13:51:52.282 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-04-09 13:51:52.285 - Thread: 3 -> External debugger: listening... 2019-04-09 13:51:52.383 - Thread: 1 -> MyLights.LoadData() - START 2019-04-09 13:51:52.386 - Thread: 1 -> MyLights.LoadData() - END 2019-04-09 13:51:52.386 - Thread: 1 -> MyExplosions.LoadData() - START 2019-04-09 13:51:52.413 - Thread: 1 -> MyExplosions.LoadData() - END 2019-04-09 13:51:52.470 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-04-09 13:51:52.470 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-04-09 13:51:52.588 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-04-09 13:51:52.887 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-04-09 13:51:52.969 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2019-04-09 13:51:52.970 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2019-04-09 13:51:52.970 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2019-04-09 13:51:52.970 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2019-04-09 13:51:52.970 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2019-04-09 13:51:52.970 - Thread: 15 -> Loading voxel storage from file 'C:\Users\kyle5_000\AppData\Roaming\SpaceEngineers\Saves\76561198012181770\star system\Mars-2044023682d120000.vx2' 2019-04-09 13:51:52.970 - Thread: 18 -> Loading voxel storage from file 'C:\Users\kyle5_000\AppData\Roaming\SpaceEngineers\Saves\76561198012181770\star system\Alien-291759539d120000.vx2' 2019-04-09 13:51:52.970 - Thread: 16 -> Loading voxel storage from file 'C:\Users\kyle5_000\AppData\Roaming\SpaceEngineers\Saves\76561198012181770\star system\EarthLike-1779144428d120000.vx2' 2019-04-09 13:51:52.970 - Thread: 17 -> Loading voxel storage from file 'C:\Users\kyle5_000\AppData\Roaming\SpaceEngineers\Saves\76561198012181770\star system\Titan-2124704365d19000.vx2' 2019-04-09 13:51:52.971 - Thread: 1 -> Loading voxel storage from file 'C:\Users\kyle5_000\AppData\Roaming\SpaceEngineers\Saves\76561198012181770\star system\Moon-1353915701d19000.vx2' 2019-04-09 13:51:53.706 - Thread: 15 -> Info: Planet generator name: Mars 2019-04-09 13:51:53.712 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-04-09 13:51:53.734 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2019-04-09 13:51:53.734 - Thread: 15 -> Loading voxel storage from file 'C:\Users\kyle5_000\AppData\Roaming\SpaceEngineers\Saves\76561198012181770\star system\Europa-595048092d19000.vx2' 2019-04-09 13:51:53.785 - Thread: 17 -> Info: Planet generator name: Titan 2019-04-09 13:51:53.785 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-04-09 13:51:53.867 - Thread: 1 -> Info: Planet generator name: Moon 2019-04-09 13:51:53.867 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-04-09 13:51:54.070 - Thread: 18 -> Info: Planet generator name: Alien 2019-04-09 13:51:54.070 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-04-09 13:51:54.089 - Thread: 16 -> Info: Planet generator name: EarthLike 2019-04-09 13:51:54.089 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-04-09 13:51:54.657 - Thread: 15 -> Info: Planet generator name: Europa 2019-04-09 13:51:54.657 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-04-09 13:51:55.021 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2019-04-09 13:51:55.048 - Thread: 1 -> MySession.Static.LogSettings - START 2019-04-09 13:51:55.048 - Thread: 1 -> Name = star system 2019-04-09 13:51:55.048 - Thread: 1 -> Description = 2019-04-09 13:51:55.048 - Thread: 1 -> GameDateTime = 01/01/2081 04:39:10 2019-04-09 13:51:55.048 - Thread: 1 -> Password = 2019-04-09 13:51:55.048 - Thread: 1 -> CurrentPath = C:\Users\kyle5_000\AppData\Roaming\SpaceEngineers\Saves\76561198012181770\star system 2019-04-09 13:51:55.048 - Thread: 1 -> WorkshopId = 2019-04-09 13:51:55.048 - Thread: 1 -> CameraController = Default_Astronaut 2019-04-09 13:51:55.048 - Thread: 1 -> ThumbPath = C:\Users\kyle5_000\AppData\Roaming\SpaceEngineers\Saves\76561198012181770\star system\thumb.jpg 2019-04-09 13:51:55.050 - Thread: 1 -> Settings: 2019-04-09 13:51:55.050 - Thread: 1 -> GameMode = Survival 2019-04-09 13:51:55.050 - Thread: 1 -> MaxPlayers = 4 2019-04-09 13:51:55.050 - Thread: 1 -> OnlineMode = OFFLINE 2019-04-09 13:51:55.050 - Thread: 1 -> AutoHealing = True 2019-04-09 13:51:55.050 - Thread: 1 -> WeaponsEnabled = True 2019-04-09 13:51:55.050 - Thread: 1 -> ThrusterDamage = True 2019-04-09 13:51:55.050 - Thread: 1 -> EnableSpectator = False 2019-04-09 13:51:55.050 - Thread: 1 -> EnableCopyPaste = False 2019-04-09 13:51:55.050 - Thread: 1 -> MaxFloatingObjects = 56 2019-04-09 13:51:55.050 - Thread: 1 -> MaxGridSize = 50000 2019-04-09 13:51:55.050 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2019-04-09 13:51:55.050 - Thread: 1 -> CargoShipsEnabled = True 2019-04-09 13:51:55.050 - Thread: 1 -> EnvironmentHostility = SAFE 2019-04-09 13:51:55.050 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-04-09 13:51:55.050 - Thread: 1 -> InventorySizeMultiplier = 10 2019-04-09 13:51:55.050 - Thread: 1 -> RefinerySpeedMultiplier = 10 2019-04-09 13:51:55.050 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2019-04-09 13:51:55.050 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2019-04-09 13:51:55.050 - Thread: 1 -> WelderSpeedMultiplier = 5 2019-04-09 13:51:55.050 - Thread: 1 -> GrinderSpeedMultiplier = 5 2019-04-09 13:51:55.050 - Thread: 1 -> ClientCanSave = False 2019-04-09 13:51:55.050 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-04-09 13:51:55.050 - Thread: 1 -> PermanentDeath = False 2019-04-09 13:51:55.050 - Thread: 1 -> DestructibleBlocks = True 2019-04-09 13:51:55.050 - Thread: 1 -> EnableScripts = False 2019-04-09 13:51:55.050 - Thread: 1 -> AutoSaveInMinutes = 5 2019-04-09 13:51:55.050 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-04-09 13:51:55.050 - Thread: 1 -> ProceduralDensity = 0.35 2019-04-09 13:51:55.050 - Thread: 1 -> ProceduralSeed = 0 2019-04-09 13:51:55.050 - Thread: 1 -> DestructibleBlocks = True 2019-04-09 13:51:55.050 - Thread: 1 -> EnableIngameScripts = False 2019-04-09 13:51:55.050 - Thread: 1 -> ViewDistance = 15000 2019-04-09 13:51:55.050 - Thread: 1 -> Voxel destruction = True 2019-04-09 13:51:55.050 - Thread: 1 -> EnableStructuralSimulation = False 2019-04-09 13:51:55.050 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-04-09 13:51:55.050 - Thread: 1 -> EnableContainerDrops = True 2019-04-09 13:51:55.050 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-04-09 13:51:55.050 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-04-09 13:51:55.050 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-04-09 13:51:55.050 - Thread: 1 -> EnableSubgridDamage = False 2019-04-09 13:51:55.050 - Thread: 1 -> SyncDistance = 3000 2019-04-09 13:51:55.050 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-04-09 13:51:55.050 - Thread: 1 -> ExperimentalMode = True 2019-04-09 13:51:55.050 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2019-04-09 13:51:55.050 - Thread: 1 -> MySession.Static.LogSettings - END 2019-04-09 13:51:55.116 - Thread: 1 -> Session loaded 2019-04-09 13:51:55.116 - Thread: 1 -> RunLoadingAction - END 2019-04-09 13:51:55.116 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-04-09 13:51:55.135 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-04-09 13:51:55.135 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-04-09 13:51:55.136 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-04-09 13:51:55.144 - Thread: 1 -> Updating continues. 2019-04-09 13:51:55.176 - Thread: 1 -> GC Memory: 2,919,220,072 B 2019-04-09 13:51:55.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-04-09 13:51:55.399 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,1786.665,3306.447,1,0,2785.521,4330.117,1361,98639,3,2.047528,2.222058,0,10109,8.333238 2019-04-09 13:51:55.951 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-04-09 13:51:58.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-04-09 13:51:58.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-04-09 13:52:25.055 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-04-09 13:52:25.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-04-09 13:52:25.186 - Thread: 1 -> GC Memory: 2,644,836,704 B 2019-04-09 13:52:25.259 - Thread: 1 -> Updating stopped. 2019-04-09 13:52:29.394 - Thread: 23 -> Used namespaces in scripts: 2019-04-09 13:52:29.403 - Thread: 1 -> Exiting.. 2019-04-09 13:52:29.406 - Thread: 1 -> Used namespaces in scripts: 2019-04-09 13:52:29.406 - Thread: 1 -> MySession::Unload START 2019-04-09 13:52:29.406 - Thread: 1 -> AutoSaveInMinutes: 5 2019-04-09 13:52:29.406 - Thread: 1 -> MySandboxGame.IsDedicated: False 2019-04-09 13:52:29.406 - Thread: 1 -> IsServer: True 2019-04-09 13:52:29.407 - Thread: 1 -> MyAudio.UnloadData - START 2019-04-09 13:52:29.415 - Thread: 1 -> MyAudio.UnloadData - END 2019-04-09 13:52:29.415 - Thread: 1 -> MyAudio.LoadData - START 2019-04-09 13:52:29.432 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 4 - Sample rate: 48000 2019-04-09 13:52:29.463 - Thread: 1 -> MyAudio.LoadData - END 2019-04-09 13:52:29.466 - Thread: 1 -> MyConfig.Save() - START 2019-04-09 13:52:29.466 - Thread: 1 -> Path: C:\Users\kyle5_000\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-04-09 13:52:29.489 - Thread: 1 -> MyConfig.Save() - END 2019-04-09 13:52:29.508 - Thread: 1 -> Unloading Procedural World Generator 2019-04-09 13:52:29.613 - Thread: 1 -> Network readers disposed 2019-04-09 13:52:29.613 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-04-09 13:52:29.700 - Thread: 1 -> Loading sound definitions 2019-04-09 13:52:29.711 - Thread: 1 -> Loading shadow textures definitions 2019-04-09 13:52:29.711 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-04-09 13:52:29.711 - Thread: 1 -> Loading voxel map storage definitions 2019-04-09 13:52:29.712 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-04-09 13:52:29.996 - Thread: 1 -> MySession::Unload END 2019-04-09 13:52:29.999 - Thread: 1 -> MySandboxGame.UnloadData() - START 2019-04-09 13:52:30.000 - Thread: 1 -> MyAudio.UnloadData - START 2019-04-09 13:52:30.001 - Thread: 1 -> MyAudio.UnloadData - END 2019-04-09 13:52:30.001 - Thread: 1 -> MySandboxGame.UnloadData() - END 2019-04-09 13:52:30.001 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2019-04-09 13:52:30.001 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-04-09 13:52:30.001 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-04-09 13:52:30.267 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2019-04-09 13:52:30.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-04-09 13:52:30.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-04-09 13:52:30.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-04-09 13:52:30.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-04-09 13:52:30.486 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 12886160 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 29664208 computed total 29664208 reported total Heap usage: 865488 ( 6%) unused in thread local freelists 11332160 (87%) unused in main heap 688512 ( 5%) used in main heap ------- 12886160 allocated by heap Peak usage: 6944032 ( 9%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2019-04-09 13:52:30.705 - Thread: 3 -> External debugger: interrupted. 2019-04-09 13:52:30.705 - Thread: 1 -> Steam closed 2019-04-09 13:52:30.720 - Thread: 1 -> Log Closed