2026-08-09 20:48:46.271 - Thread: 1 -> Log Started 2026-08-09 20:48:46.271 - Thread: 1 -> Timezone (local - UTC): -7h 2026-08-09 20:48:46.271 - Thread: 1 -> App Version: 01_210_013 2026-08-09 20:48:46.306 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-08-09 20:48:46.307 - Thread: 1 -> Branch / Sandbox: SVN 2026-08-09 20:48:46.307 - Thread: 1 -> Client Build Number: 0 2026-08-09 20:48:46.307 - Thread: 1 -> Server Build Number: 0 2026-08-09 20:48:46.307 - Thread: 1 -> Environment.ProcessorCount: 16 2026-08-09 20:48:46.365 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-08-09 20:48:46.365 - Thread: 1 -> Environment.CommandLine: C:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2026-08-09 20:48:46.365 - Thread: 1 -> Environment.Is64BitProcess: True 2026-08-09 20:48:46.365 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-08-09 20:48:46.365 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9337.0 2026-08-09 20:48:46.365 - Thread: 1 -> Environment.CurrentDirectory: C:\Steam\steamapps\common\SpaceEngineers\Bin64 2026-08-09 20:48:46.368 - Thread: 1 -> CPU Info: 13th Gen Intel(R) Core(TM) i9-13900K 2026-08-09 20:48:46.368 - Thread: 1 -> Default Culture: 2026-08-09 20:48:46.368 - Thread: 1 -> Default UI Culture: 2026-08-09 20:48:46.368 - Thread: 1 -> MyConfig.Load() - START 2026-08-09 20:48:46.369 - Thread: 1 -> Path: C:\Users\jayso\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-08-09 20:48:46.757 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-08-09 20:48:46.757 - Thread: 1 -> AnisotropicFiltering: 4 2026-08-09 20:48:46.757 - Thread: 1 -> AntialiasingMode: 1 2026-08-09 20:48:46.757 - Thread: 1 -> AreaInteraction: True 2026-08-09 20:48:46.757 - Thread: 1 -> BlueprintSharing: True 2026-08-09 20:48:46.757 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-08-09 20:48:46.757 - Thread: 1 -> ControllerDefaultOnStart: False 2026-08-09 20:48:46.757 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-08-09 20:48:46.757 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-08-09 20:48:46.757 - Thread: 1 -> ControlsHints: False 2026-08-09 20:48:46.757 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-08-09 20:48:46.757 - Thread: 1 -> DisableUpdateDriverNotification: False 2026-08-09 20:48:46.757 - Thread: 1 -> EnableDamageEffects: True 2026-08-09 20:48:46.757 - Thread: 1 -> EnableDoppler: True 2026-08-09 20:48:46.757 - Thread: 1 -> EnableDynamicMusic: True 2026-08-09 20:48:46.757 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-08-09 20:48:46.757 - Thread: 1 -> EnableReverb: False 2026-08-09 20:48:46.757 - Thread: 1 -> EnableSteamCloud: False 2026-08-09 20:48:46.757 - Thread: 1 -> EnableTrading: True 2026-08-09 20:48:46.757 - Thread: 1 -> ERROR: LastUsedSkin is null! 2026-08-09 20:48:46.757 - Thread: 1 -> ExperimentalMode: True 2026-08-09 20:48:46.757 - Thread: 1 -> FieldOfView: 70 2026-08-09 20:48:46.757 - Thread: 1 -> FirstTimeRun: False 2026-08-09 20:48:46.757 - Thread: 1 -> FirstVTTimeRun: False 2026-08-09 20:48:46.757 - Thread: 1 -> FlaresIntensity: 1 2026-08-09 20:48:46.757 - Thread: 1 -> GameVolume: 0.4993401 2026-08-09 20:48:46.757 - Thread: 1 -> GDPRConsent: True 2026-08-09 20:48:46.757 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-08-09 20:48:46.757 - Thread: 1 -> GoodBotHints: False 2026-08-09 20:48:46.757 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-08-09 20:48:46.757 - Thread: 1 -> GrassDensity: 3 2026-08-09 20:48:46.757 - Thread: 1 -> GrassDrawDistance: 1000 2026-08-09 20:48:46.757 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-08-09 20:48:46.757 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-08-09 20:48:46.757 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-08-09 20:48:46.757 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-08-09 20:48:46.757 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-08-09 20:48:46.757 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-08-09 20:48:46.757 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-08-09 20:48:46.757 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-08-09 20:48:46.757 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-08-09 20:48:46.757 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-08-09 20:48:46.757 - Thread: 1 -> HUDBkTransparency: 0.6 2026-08-09 20:48:46.757 - Thread: 1 -> HudState: 1 2026-08-09 20:48:46.757 - Thread: 1 -> HudWarnings: False 2026-08-09 20:48:46.757 - Thread: 1 -> IronSightSwitchState: 1 2026-08-09 20:48:46.757 - Thread: 1 -> Language: 0 2026-08-09 20:48:46.757 - Thread: 1 -> LastNewsPopupDate: 07/08/2026 00:00:00 2026-08-09 20:48:46.757 - Thread: 1 -> LastUsedColorIndex: 0 2026-08-09 20:48:46.757 - Thread: 1 -> LastUsedColorX: 0 2026-08-09 20:48:46.757 - Thread: 1 -> LastUsedColorY: -0.8 2026-08-09 20:48:46.757 - Thread: 1 -> LastUsedColorZ: 7.450581E-09 2026-08-09 20:48:46.757 - Thread: 1 -> LightsQuality: 2 2026-08-09 20:48:46.757 - Thread: 1 -> LowMemSwitchToLow: 0 2026-08-09 20:48:46.757 - Thread: 1 -> MicrophoneSensitivity: 0 2026-08-09 20:48:46.757 - Thread: 1 -> ModelQuality: 2 2026-08-09 20:48:46.757 - Thread: 1 -> ModIoConsent: True 2026-08-09 20:48:46.757 - Thread: 1 -> Music_Volume: 0 2026-08-09 20:48:46.757 - Thread: 1 -> MuteBroadcastControllers: False 2026-08-09 20:48:46.757 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-08-09 20:48:46.757 - Thread: 1 -> NewNewGameScreen: False 2026-08-09 20:48:46.757 - Thread: 1 -> OnlyPSGames: False 2026-08-09 20:48:46.757 - Thread: 1 -> PostProcessingEnabled: True 2026-08-09 20:48:46.757 - Thread: 1 -> RefreshRate: 7500 2026-08-09 20:48:46.757 - Thread: 1 -> RotationHints: True 2026-08-09 20:48:46.757 - Thread: 1 -> ScreenHeight: 1440 2026-08-09 20:48:46.757 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-08-09 20:48:46.757 - Thread: 1 -> ScreenWidth: 2560 2026-08-09 20:48:46.757 - Thread: 1 -> ShaderQuality: 2 2026-08-09 20:48:46.757 - Thread: 1 -> ShadowMapResolution: 2 2026-08-09 20:48:46.757 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2026-08-09 20:48:46.757 - Thread: 1 -> ShowCrosshair2: 0 2026-08-09 20:48:46.757 - Thread: 1 -> SpriteMainViewportScale: 1 2026-08-09 20:48:46.757 - Thread: 1 -> TextureQuality: 2 2026-08-09 20:48:46.757 - Thread: 1 -> TreeViewDistance: 2000 2026-08-09 20:48:46.757 - Thread: 1 -> UiBkTransparency: 0.8 2026-08-09 20:48:46.757 - Thread: 1 -> UiTransparency: 1 2026-08-09 20:48:46.757 - Thread: 1 -> VerticalSync: 1 2026-08-09 20:48:46.757 - Thread: 1 -> VideoAdapter: 0 2026-08-09 20:48:46.757 - Thread: 1 -> VoiceChat: False 2026-08-09 20:48:46.757 - Thread: 1 -> VoiceChatVoiceActivation: True 2026-08-09 20:48:46.757 - Thread: 1 -> VoiceChatVolume: 5 2026-08-09 20:48:46.757 - Thread: 1 -> VoxelQuality: 2 2026-08-09 20:48:46.757 - Thread: 1 -> VoxelTextureQuality: 2 2026-08-09 20:48:46.757 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-08-09 20:48:46.757 - Thread: 1 -> WindowMode: 1 2026-08-09 20:48:46.757 - Thread: 1 -> ZoomMultiplier: 0.2 2026-08-09 20:48:46.757 - Thread: 1 -> MyConfig.Load() - END 2026-08-09 20:48:47.608 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-08-09 20:48:47.614 - Thread: 1 -> Reporting Postponed Events 2026-08-09 20:48:47.616 - Thread: 1 -> Reporting Postponed Events 2026-08-09 20:48:47.616 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-08-09 20:48:47.617 - Thread: 1 -> Found processor count: 8 2026-08-09 20:48:47.617 - Thread: 1 -> Using processor count: 8 2026-08-09 20:48:48.113 - Thread: 1 -> All detected adapters: 2026-08-09 20:48:48.116 - Thread: 1 -> AMD Radeon RX 6950 XT - VendorID=4098, SubsystemID=238686210, DeviceID=29605 2026-08-09 20:48:48.116 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-08-09 20:48:48.265 - Thread: 1 -> AdapterInfo = { 2026-08-09 20:48:48.266 - Thread: 1 -> Name = AMD Radeon RX 6950 XT + DISPLAY1 2026-08-09 20:48:48.266 - Thread: 1 -> Description = dev id: 29605, mem: 17130815488, shared mem: 17033574400, Luid: 45584, rev: 192, subsys id: 238686210, vendor id: 4098, feature_level 11.1: True 2026-08-09 20:48:48.266 - Thread: 1 -> Driver version = 32.0.21045.1000 2026-08-09 20:48:48.266 - Thread: 1 -> Driver date = 20260723000000.000000-000 2026-08-09 20:48:48.266 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-09 20:48:48.266 - Thread: 1 -> AftermathSupported = False 2026-08-09 20:48:48.266 - Thread: 1 -> Adapter id = 0 2026-08-09 20:48:48.266 - Thread: 1 -> Supported = True 2026-08-09 20:48:48.266 - Thread: 1 -> RAM = 17130815488 2026-08-09 20:48:48.266 - Thread: 1 -> Priority = 2 2026-08-09 20:48:48.266 - Thread: 1 -> Multithreaded rendering supported = False 2026-08-09 20:48:48.266 - Thread: 1 -> Output is attached = True 2026-08-09 20:48:48.266 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-08-09 20:48:48.266 - Thread: 1 -> } 2026-08-09 20:48:48.266 - Thread: 1 -> AdapterInfo = { 2026-08-09 20:48:48.266 - Thread: 1 -> Name = AMD Radeon RX 6950 XT + DISPLAY1 2026-08-09 20:48:48.266 - Thread: 1 -> Description = dev id: 29605, mem: 17130815488, shared mem: 17033574400, Luid: 45584, rev: 192, subsys id: 238686210, vendor id: 4098, feature_level 11.1: True 2026-08-09 20:48:48.266 - Thread: 1 -> Driver version = 32.0.21045.1000 2026-08-09 20:48:48.266 - Thread: 1 -> Driver date = 20260723000000.000000-000 2026-08-09 20:48:48.266 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-09 20:48:48.266 - Thread: 1 -> AftermathSupported = False 2026-08-09 20:48:48.266 - Thread: 1 -> Adapter id = 0 2026-08-09 20:48:48.266 - Thread: 1 -> Supported = True 2026-08-09 20:48:48.266 - Thread: 1 -> RAM = 17130815488 2026-08-09 20:48:48.266 - Thread: 1 -> Priority = 2 2026-08-09 20:48:48.266 - Thread: 1 -> Multithreaded rendering supported = False 2026-08-09 20:48:48.266 - Thread: 1 -> Output is attached = True 2026-08-09 20:48:48.266 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-08-09 20:48:48.266 - Thread: 1 -> } 2026-08-09 20:48:48.266 - Thread: 1 -> AdapterInfo = { 2026-08-09 20:48:48.267 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-08-09 20:48:48.267 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17033574400, Luid: 52964, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-08-09 20:48:48.267 - Thread: 1 -> Driver version = 2026-08-09 20:48:48.267 - Thread: 1 -> Driver date = 2026-08-09 20:48:48.267 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-09 20:48:48.267 - Thread: 1 -> AftermathSupported = False 2026-08-09 20:48:48.267 - Thread: 1 -> Adapter id = 1 2026-08-09 20:48:48.267 - Thread: 1 -> Supported = True 2026-08-09 20:48:48.267 - Thread: 1 -> RAM = 0 2026-08-09 20:48:48.267 - Thread: 1 -> Priority = 0 2026-08-09 20:48:48.267 - Thread: 1 -> Multithreaded rendering supported = False 2026-08-09 20:48:48.267 - Thread: 1 -> Output is attached = False 2026-08-09 20:48:48.267 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-08-09 20:48:48.267 - Thread: 1 -> } 2026-08-09 20:48:48.267 - Thread: 1 -> AdapterInfo = { 2026-08-09 20:48:48.267 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-08-09 20:48:48.267 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17033574400, Luid: 52964, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-08-09 20:48:48.267 - Thread: 1 -> Driver version = 2026-08-09 20:48:48.267 - Thread: 1 -> Driver date = 2026-08-09 20:48:48.267 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-09 20:48:48.267 - Thread: 1 -> AftermathSupported = False 2026-08-09 20:48:48.267 - Thread: 1 -> Adapter id = 1 2026-08-09 20:48:48.267 - Thread: 1 -> Supported = True 2026-08-09 20:48:48.267 - Thread: 1 -> RAM = 0 2026-08-09 20:48:48.267 - Thread: 1 -> Priority = 0 2026-08-09 20:48:48.267 - Thread: 1 -> Multithreaded rendering supported = False 2026-08-09 20:48:48.267 - Thread: 1 -> Output is attached = False 2026-08-09 20:48:48.267 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-08-09 20:48:48.267 - Thread: 1 -> } 2026-08-09 20:48:48.268 - Thread: 1 -> Service.IsActive: True 2026-08-09 20:48:48.268 - Thread: 1 -> Service.IsOnline: True 2026-08-09 20:48:48.268 - Thread: 1 -> Service.OwnsGame: False 2026-08-09 20:48:48.268 - Thread: 1 -> Service.UserId: 76561198096050768 2026-08-09 20:48:48.268 - Thread: 1 -> Service.UserName: Beast45xx 2026-08-09 20:48:48.268 - Thread: 1 -> Service.Branch: default 2026-08-09 20:48:48.268 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-08-09 20:48:48.268 - Thread: 1 -> Build version: 0.1.1.0 2026-08-09 20:48:48.276 - Thread: 1 -> MyScreenManager() 2026-08-09 20:48:48.300 - Thread: 22 -> CreateDeviceInternal - CheckSettings() 2026-08-09 20:48:48.300 - Thread: 22 -> CreateDeviceInternal - GetAdapter() 2026-08-09 20:48:48.305 - Thread: 22 -> CreateDeviceInternal - FixSettings() 2026-08-09 20:48:48.305 - Thread: 22 -> CreateDeviceInternal - Create device 2026-08-09 20:48:48.338 - Thread: 22 -> CreateDeviceInternal Steam Overlay integration 2026-08-09 20:48:48.366 - Thread: 22 -> CreateDeviceInternal Steam Overlay OK 2026-08-09 20:48:48.366 - Thread: 22 -> CreateDeviceInternal create swapchain 2026-08-09 20:48:52.697 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-08-09 20:48:52.697 - Thread: 1 -> Game dir: C:\Steam\steamapps\common\SpaceEngineers\Bin64 2026-08-09 20:48:52.697 - Thread: 1 -> Content dir: C:\Steam\steamapps\common\SpaceEngineers\Content 2026-08-09 20:48:53.724 - Thread: 1 -> Preallocate - START 2026-08-09 20:48:53.729 - Thread: 1 -> MySpaceWorldGenerator - START 2026-08-09 20:48:53.731 - Thread: 1 -> MySpaceWorldGenerator - END 2026-08-09 20:48:53.731 - Thread: 1 -> MySpaceBuildComponent - START 2026-08-09 20:48:53.731 - Thread: 1 -> MySpaceBuildComponent - END 2026-08-09 20:48:53.731 - Thread: 1 -> MyEntities - START 2026-08-09 20:48:53.737 - Thread: 1 -> MyEntities - END 2026-08-09 20:48:53.737 - Thread: 1 -> MyObjectBuilder_Base - START 2026-08-09 20:48:53.737 - Thread: 1 -> MyObjectBuilder_Base - END 2026-08-09 20:48:53.737 - Thread: 1 -> MyTransparentGeometry - START 2026-08-09 20:48:53.737 - Thread: 1 -> MyTransparentGeometry - END 2026-08-09 20:48:53.737 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-08-09 20:48:53.741 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-08-09 20:48:53.741 - Thread: 1 -> MyMath - START 2026-08-09 20:48:53.741 - Thread: 1 -> MyMath - END 2026-08-09 20:48:53.741 - Thread: 1 -> MySimpleObjectDraw - START 2026-08-09 20:48:53.741 - Thread: 1 -> MySimpleObjectDraw - END 2026-08-09 20:48:53.750 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-08-09 20:48:53.750 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-08-09 20:48:53.750 - Thread: 1 -> MyClientDebugCommands - START 2026-08-09 20:48:53.750 - Thread: 1 -> MyClientDebugCommands - END 2026-08-09 20:48:53.750 - Thread: 1 -> MyDedicatedServer - START 2026-08-09 20:48:53.750 - Thread: 1 -> MyDedicatedServer - END 2026-08-09 20:48:53.750 - Thread: 1 -> MyDedicatedServerBase - START 2026-08-09 20:48:53.750 - Thread: 1 -> MyDedicatedServerBase - END 2026-08-09 20:48:53.750 - Thread: 1 -> MyMultiplayerBase - START 2026-08-09 20:48:53.750 - Thread: 1 -> MyMultiplayerBase - END 2026-08-09 20:48:53.750 - Thread: 1 -> MyMultiplayerClient - START 2026-08-09 20:48:53.750 - Thread: 1 -> MyMultiplayerClient - END 2026-08-09 20:48:53.750 - Thread: 1 -> MyMultiplayerClientBase - START 2026-08-09 20:48:53.750 - Thread: 1 -> MyMultiplayerClientBase - END 2026-08-09 20:48:53.750 - Thread: 1 -> MyMultiplayerLobby - START 2026-08-09 20:48:53.750 - Thread: 1 -> MyMultiplayerLobby - END 2026-08-09 20:48:53.750 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-08-09 20:48:53.751 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-08-09 20:48:53.751 - Thread: 1 -> MyMultiplayerServerBase - START 2026-08-09 20:48:53.751 - Thread: 1 -> MyMultiplayerServerBase - END 2026-08-09 20:48:53.751 - Thread: 1 -> MyServerDebugCommands - START 2026-08-09 20:48:53.751 - Thread: 1 -> MyServerDebugCommands - END 2026-08-09 20:48:53.751 - Thread: 1 -> MySyncEntity - START 2026-08-09 20:48:53.751 - Thread: 1 -> MySyncEntity - END 2026-08-09 20:48:53.751 - Thread: 1 -> MyStatLogicFactory - START 2026-08-09 20:48:53.751 - Thread: 1 -> MyStatLogicFactory - END 2026-08-09 20:48:53.751 - Thread: 1 -> MyCommandCharacter - START 2026-08-09 20:48:53.751 - Thread: 1 -> MyCommandCharacter - END 2026-08-09 20:48:53.751 - Thread: 1 -> MyCommandConsole - START 2026-08-09 20:48:53.751 - Thread: 1 -> MyCommandConsole - END 2026-08-09 20:48:53.751 - Thread: 1 -> MyCommandEntity - START 2026-08-09 20:48:53.751 - Thread: 1 -> MyCommandEntity - END 2026-08-09 20:48:53.751 - Thread: 1 -> MyAiTargetManager - START 2026-08-09 20:48:53.751 - Thread: 1 -> MyAiTargetManager - END 2026-08-09 20:48:53.751 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-08-09 20:48:53.774 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-08-09 20:48:53.774 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-08-09 20:48:53.774 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-08-09 20:48:53.774 - Thread: 1 -> MyCubeGridDefinitions - START 2026-08-09 20:48:53.778 - Thread: 1 -> MyCubeGridDefinitions - END 2026-08-09 20:48:53.778 - Thread: 1 -> MyDefinitionManager - START 2026-08-09 20:48:53.781 - Thread: 1 -> MyDefinitionManager - END 2026-08-09 20:48:53.781 - Thread: 1 -> Preallocate - END 2026-08-09 20:48:53.782 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-08-09 20:48:54.007 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-08-09 20:48:54.007 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-08-09 20:48:54.015 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-08-09 20:48:54.016 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-08-09 20:48:54.016 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-08-09 20:48:54.016 - Thread: 1 -> Assembly.Location: C:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-08-09 20:48:54.016 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-08-09 20:48:54.016 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-08-09 20:48:54.017 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-08-09 20:48:54.026 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-08-09 20:48:54.026 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7D31 2026-08-09 20:48:54.026 - Thread: 1 -> Virtualized: False 2026-08-09 20:48:54.029 - Thread: 1 -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i9-13900K 2026-08-09 20:48:54.029 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,067,148,800 bytes 2026-08-09 20:48:54.029 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-08-09 20:48:54.029 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 23,885,377,536 bytes 2026-08-09 20:48:54.029 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,332,517,888 bytes 2026-08-09 20:48:54.032 - Thread: 1 -> Drive C: | Capacity: 1,799,184,445,440 bytes | Free space: 517,948,370,944 bytes 2026-08-09 20:48:54.032 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 472,822,558,720 bytes 2026-08-09 20:48:54.032 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-08-09 20:48:54.032 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-08-09 20:48:54.032 - Thread: 1 -> Installed DLCs: 2026-08-09 20:48:54.053 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-08-09 20:48:54.229 - Thread: 1 -> Havok: Physics.Init 2026-08-09 20:48:56.453 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-08-09 20:48:56.459 - Thread: 1 -> HkGameName: SpaceEngineers 2026-08-09 20:48:56.461 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-08-09 20:48:56.461 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-08-09 20:48:56.857 - Thread: 1 -> f2f02810633cbc91ebaa0f29c690fa41a090d909 2026-08-09 20:48:56.981 - Thread: 1 -> Loading scenarios 2026-08-09 20:48:56.993 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-08-09 20:48:56.993 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-08-09 20:48:57.019 - Thread: 1 -> C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-08-09 20:48:57.020 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-08-09 20:48:57.113 - Thread: 1 -> Loading sound definitions 2026-08-09 20:48:57.114 - Thread: 1 -> Loading gamepad controls 2026-08-09 20:48:57.114 - Thread: 1 -> Loading gamepad controls 2026-08-09 20:48:57.114 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-08-09 20:48:57.114 - Thread: 1 -> Loading DLC definitions 2026-08-09 20:48:57.576 - Thread: 1 -> Loading OffensiveWords definitions 2026-08-09 20:48:57.576 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-08-09 20:48:57.576 - Thread: 1 -> Loading Quick starts 2026-08-09 20:48:57.576 - Thread: 1 -> Loading ScenarioCategories 2026-08-09 20:48:57.576 - Thread: 1 -> Loading shadow textures definitions 2026-08-09 20:48:57.576 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-08-09 20:48:57.577 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-08-09 20:48:57.579 - Thread: 1 -> MyAudio.LoadData - START 2026-08-09 20:48:57.596 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-08-09 20:48:58.195 - Thread: 1 -> MyAudio.LoadData - END 2026-08-09 20:48:58.200 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2026-08-09 20:48:58.201 - Thread: 1 -> MyGuiManager() 2026-08-09 20:48:58.202 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-08-09 20:48:58.227 - Thread: 10 -> C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-08-09 20:48:58.228 - Thread: 10 -> DefinitionManager - Loading 7 file(s) 2026-08-09 20:48:58.233 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-08-09 20:48:58.350 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-08-09 20:48:58.350 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-08-09 20:48:58.350 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-08-09 20:48:58.390 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-08-09 20:48:58.401 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-08-09 20:48:58.401 - Thread: 10 -> ReloadVoxelMaterials 2026-08-09 20:48:58.479 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-08-09 20:48:58.809 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-08-09 20:48:58.810 - Thread: 1 -> Economy Deluxe (1135960) 2026-08-09 20:48:58.810 - Thread: 1 -> Decorative Pack 2 (1167910) 2026-08-09 20:48:58.810 - Thread: 1 -> Frostbite (1241550) 2026-08-09 20:48:58.810 - Thread: 1 -> Sparks Of The Future (1307680) 2026-08-09 20:48:58.810 - Thread: 1 -> Wasteland (1374610) 2026-08-09 20:48:58.810 - Thread: 1 -> Heavy Industry (1676100) 2026-08-09 20:48:58.810 - Thread: 1 -> Warfare 2 (1783760) 2026-08-09 20:48:58.810 - Thread: 1 -> Automatons (1958640) 2026-08-09 20:48:58.810 - Thread: 1 -> Decorative Pack 3 (2504720) 2026-08-09 20:48:58.810 - Thread: 1 -> Anniversary (2569770) 2026-08-09 20:48:58.810 - Thread: 1 -> Signal Pack (2914120) 2026-08-09 20:48:58.811 - Thread: 1 -> Contact Pack (3066290) 2026-08-09 20:48:58.811 - Thread: 1 -> Fieldwork Pack (3601770) 2026-08-09 20:48:58.811 - Thread: 1 -> Apex Survival Pack (3858380) 2026-08-09 20:48:58.811 - Thread: 1 -> Core Systems Pack (4116960) 2026-08-09 20:48:58.832 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-08-09 20:48:58.840 - Thread: 1 -> Timer Frequency: 10000000 2026-08-09 20:48:58.840 - Thread: 1 -> Ticks per frame: 166667 2026-08-09 20:48:59.184 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-08-09 20:48:59.310 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-08-09 20:48:59.310 - Thread: 1 -> Flares Intensity: 1 2026-08-09 20:48:59.310 - Thread: 1 -> Field of view: 1.22173 2026-08-09 20:48:59.310 - Thread: 1 -> PostProcessingEnabled: True 2026-08-09 20:48:59.310 - Thread: 1 -> Render.GrassDensityFactor: 3 2026-08-09 20:48:59.310 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-08-09 20:48:59.310 - Thread: 1 -> Render.DistanceFade: 2000 2026-08-09 20:48:59.310 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-08-09 20:48:59.310 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-08-09 20:48:59.310 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-08-09 20:48:59.310 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-08-09 20:48:59.310 - Thread: 1 -> Render.TextureQuality: HIGH 2026-08-09 20:48:59.310 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-08-09 20:48:59.310 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-08-09 20:48:59.310 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-08-09 20:48:59.310 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-08-09 20:48:59.310 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-08-09 20:48:59.310 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-08-09 20:48:59.363 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-08-09 20:48:59.446 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-08-09 20:48:59.447 - Thread: 1 -> Analytics session started: UserID = (b4673f50-2efe-dd79-7b49-add307cc57da) SessionID = (d29f32e9-8bed-4387-bfce-68a0b902b33e) 2026-08-09 20:48:59.447 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-08-09 20:49:00.614 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-08-09 20:49:00.631 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-08-09 20:49:00.631 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-08-09 20:49:00.824 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-08-09 20:49:00.824 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2026-08-09 20:49:01.164 - Thread: 1 -> MyConfig.Save() - START 2026-08-09 20:49:01.164 - Thread: 1 -> Path: C:\Users\jayso\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-08-09 20:49:01.173 - Thread: 1 -> MyConfig.Save() - END 2026-08-09 20:49:02.578 - Thread: 10 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS23.dds/zip 2026-08-09 20:49:07.473 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-08-09 20:49:07.473 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-08-09 20:49:07.473 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-08-09 20:49:07.671 - Thread: 1 -> RunLoadingAction - START 2026-08-09 20:49:07.821 - Thread: 1 -> Loading session: C:\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2026-08-09 20:49:07.889 - Thread: 1 -> GC Memory: 1,022,865,632 B 2026-08-09 20:49:07.898 - Thread: 1 -> Process Memory: 3,618,721,792 B 2026-08-09 20:49:07.900 - Thread: 1 -> MySession.Static.LogSettings - START 2026-08-09 20:49:07.900 - Thread: 1 -> Name = Skins scene 2026-08-09 20:49:07.900 - Thread: 1 -> Description = 2026-08-09 20:49:07.900 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-08-09 20:49:07.900 - Thread: 1 -> Password = 2026-08-09 20:49:07.900 - Thread: 1 -> CurrentPath = C:\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2026-08-09 20:49:07.900 - Thread: 1 -> WorkshopId = 2026-08-09 20:49:07.900 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-08-09 20:49:07.900 - Thread: 1 -> ThumbPath = C:\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9\thumb.jpg 2026-08-09 20:49:07.903 - Thread: 1 -> Settings: 2026-08-09 20:49:07.903 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-08-09 20:49:07.903 - Thread: 1 -> AFKTimeoutMin = 0 2026-08-09 20:49:07.903 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-08-09 20:49:07.903 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-08-09 20:49:07.903 - Thread: 1 -> AutoHealing = True 2026-08-09 20:49:07.903 - Thread: 1 -> AutoSaveInMinutes = 0 2026-08-09 20:49:07.903 - Thread: 1 -> BlockCountThreshold = 20 2026-08-09 20:49:07.903 - Thread: 1 -> BlockLimitsEnabled = NONE 2026-08-09 20:49:07.903 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-08-09 20:49:07.903 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-08-09 20:49:07.904 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-08-09 20:49:07.904 - Thread: 1 -> CanJoinRunning = False 2026-08-09 20:49:07.904 - Thread: 1 -> CargoShipsEnabled = False 2026-08-09 20:49:07.904 - Thread: 1 -> ClientCanSave = False 2026-08-09 20:49:07.904 - Thread: 1 -> DepositsCountCoefficient = 2 2026-08-09 20:49:07.904 - Thread: 1 -> DepositSizeDenominator = 30 2026-08-09 20:49:07.904 - Thread: 1 -> DestructibleBlocks = False 2026-08-09 20:49:07.904 - Thread: 1 -> EconomyTickInSeconds = 600 2026-08-09 20:49:07.904 - Thread: 1 -> Enable3rdPersonView = True 2026-08-09 20:49:07.904 - Thread: 1 -> EnableAutorespawn = True 2026-08-09 20:49:07.904 - Thread: 1 -> EnableBountyContracts = True 2026-08-09 20:49:07.904 - Thread: 1 -> EnableContainerDrops = True 2026-08-09 20:49:07.904 - Thread: 1 -> EnableConvertToStation = True 2026-08-09 20:49:07.904 - Thread: 1 -> EnableCopyPaste = True 2026-08-09 20:49:07.904 - Thread: 1 -> EnableEconomy = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableEncounters = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableDrones = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableGoodBotHints = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableIngameScripts = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableJetpack = True 2026-08-09 20:49:07.904 - Thread: 1 -> EnableOxygen = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableOxygenPressurization = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnablePcuTrading = True 2026-08-09 20:49:07.904 - Thread: 1 -> EnableRadiation = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableRecoil = True 2026-08-09 20:49:07.904 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-08-09 20:49:07.904 - Thread: 1 -> EnableResearch = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableRespawnShips = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableSaving = True 2026-08-09 20:49:07.904 - Thread: 1 -> EnableScripterRole = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableShareInertiaTensor = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableSpectator = True 2026-08-09 20:49:07.904 - Thread: 1 -> EnableSpiders = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableSubgridDamage = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableSunRotation = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableSupergridding = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableSurvivalBuffs = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableToolShake = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableVoxelDestruction = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableVoxelHand = False 2026-08-09 20:49:07.904 - Thread: 1 -> EnableWolfs = False 2026-08-09 20:49:07.904 - Thread: 1 -> EncounterDensity = 0.35 2026-08-09 20:49:07.904 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-08-09 20:49:07.904 - Thread: 1 -> EnvironmentHostility = SAFE 2026-08-09 20:49:07.904 - Thread: 1 -> ExperimentalMode = True 2026-08-09 20:49:07.904 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport 2026-08-09 20:49:07.904 - Thread: 1 -> FamilySharing = True 2026-08-09 20:49:07.904 - Thread: 1 -> FloraDensityMultiplier = 1 2026-08-09 20:49:07.904 - Thread: 1 -> FoodConsumptionRate = 0 2026-08-09 20:49:07.904 - Thread: 1 -> GameMode = Creative 2026-08-09 20:49:07.904 - Thread: 1 -> GridStorageAllowsInventory = False 2026-08-09 20:49:07.904 - Thread: 1 -> GridStorageCombatCooldown = 60 2026-08-09 20:49:07.904 - Thread: 1 -> GridStorageMaxDistance = 0 2026-08-09 20:49:07.904 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-08-09 20:49:07.904 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-08-09 20:49:07.904 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-08-09 20:49:07.904 - Thread: 1 -> GridStorageMinutesPerKm = 0.004 2026-08-09 20:49:07.904 - Thread: 1 -> GridStorageMinutesPerPCU = 0.0005 2026-08-09 20:49:07.904 - Thread: 1 -> GridStorageQueueLimit = 1 2026-08-09 20:49:07.904 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-08-09 20:49:07.904 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-08-09 20:49:07.904 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-08-09 20:49:07.904 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-08-09 20:49:07.904 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-08-09 20:49:07.904 - Thread: 1 -> HarvestRatioMultiplier = 1 2026-08-09 20:49:07.904 - Thread: 1 -> InfiniteAmmo = False 2026-08-09 20:49:07.904 - Thread: 1 -> InventorySizeMultiplier = 10 2026-08-09 20:49:07.904 - Thread: 1 -> MaxBackupSaves = 0 2026-08-09 20:49:07.904 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-08-09 20:49:07.904 - Thread: 1 -> MaxCargoBags = 100 2026-08-09 20:49:07.904 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-08-09 20:49:07.904 - Thread: 1 -> MaxDrones = 5 2026-08-09 20:49:07.904 - Thread: 1 -> MaxFactionsCount = 0 2026-08-09 20:49:07.904 - Thread: 1 -> MaxFloatingObjects = 16 2026-08-09 20:49:07.904 - Thread: 1 -> MaxGridSize = 0 2026-08-09 20:49:07.904 - Thread: 1 -> MaxPlanets = 99 2026-08-09 20:49:07.904 - Thread: 1 -> MaxPlayers = 4 2026-08-09 20:49:07.904 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-08-09 20:49:07.904 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-08-09 20:49:07.904 - Thread: 1 -> OffensiveWordsFiltering = False 2026-08-09 20:49:07.904 - Thread: 1 -> OnlineMode = OFFLINE 2026-08-09 20:49:07.904 - Thread: 1 -> OptimalGridCount = 0 2026-08-09 20:49:07.904 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-08-09 20:49:07.904 - Thread: 1 -> PermanentDeath = False 2026-08-09 20:49:07.904 - Thread: 1 -> PhysicsIterations = 8 2026-08-09 20:49:07.904 - Thread: 1 -> PiratePCU = 25000 2026-08-09 20:49:07.904 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-08-09 20:49:07.904 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-08-09 20:49:07.904 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-08-09 20:49:07.904 - Thread: 1 -> PredefinedAsteroids = True 2026-08-09 20:49:07.904 - Thread: 1 -> ProceduralDensity = 0 2026-08-09 20:49:07.904 - Thread: 1 -> ProceduralSeed = 0 2026-08-09 20:49:07.904 - Thread: 1 -> RealisticSound = False 2026-08-09 20:49:07.904 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-08-09 20:49:07.904 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-08-09 20:49:07.904 - Thread: 1 -> ReputationDecayRate = 0.5 2026-08-09 20:49:07.904 - Thread: 1 -> ResetForageableItems = True 2026-08-09 20:49:07.904 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-08-09 20:49:07.904 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-08-09 20:49:07.904 - Thread: 1 -> ResetOwnership = False 2026-08-09 20:49:07.904 - Thread: 1 -> RespawnShipDelete = True 2026-08-09 20:49:07.904 - Thread: 1 -> Scenario = False 2026-08-09 20:49:07.904 - Thread: 1 -> ScenarioEditMode = False 2026-08-09 20:49:07.904 - Thread: 1 -> ScrapEnabled = False 2026-08-09 20:49:07.904 - Thread: 1 -> SimplifiedSimulation = False 2026-08-09 20:49:07.904 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-08-09 20:49:07.904 - Thread: 1 -> SolarRadiationIntensity = 0 2026-08-09 20:49:07.904 - Thread: 1 -> StartInRespawnScreen = False 2026-08-09 20:49:07.904 - Thread: 1 -> StopGridsPeriodMin = 15 2026-08-09 20:49:07.904 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2026-08-09 20:49:07.904 - Thread: 1 -> SpawnWithTools = True 2026-08-09 20:49:07.904 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-08-09 20:49:07.904 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-08-09 20:49:07.904 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-08-09 20:49:07.904 - Thread: 1 -> StationVoxelSupport = True 2026-08-09 20:49:07.904 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-08-09 20:49:07.904 - Thread: 1 -> SuppressedWarnings = 2026-08-09 20:49:07.904 - Thread: 1 -> SyncDistance = 3000 2026-08-09 20:49:07.904 - Thread: 1 -> ThrusterDamage = False 2026-08-09 20:49:07.904 - Thread: 1 -> TotalBotLimit = 32 2026-08-09 20:49:07.904 - Thread: 1 -> TotalPCU = 600000 2026-08-09 20:49:07.904 - Thread: 1 -> TradeFactionsCount = 10 2026-08-09 20:49:07.904 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-08-09 20:49:07.904 - Thread: 1 -> TrashFlagsValue = 7706 2026-08-09 20:49:07.904 - Thread: 1 -> TrashRemovalEnabled = True 2026-08-09 20:49:07.904 - Thread: 1 -> UseConsolePCU = False 2026-08-09 20:49:07.904 - Thread: 1 -> ViewDistance = 5000 2026-08-09 20:49:07.904 - Thread: 1 -> VoxelAgeThreshold = 24 2026-08-09 20:49:07.904 - Thread: 1 -> VoxelGeneratorVersion = 2 2026-08-09 20:49:07.904 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-08-09 20:49:07.904 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-08-09 20:49:07.904 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-08-09 20:49:07.904 - Thread: 1 -> WeaponsEnabled = False 2026-08-09 20:49:07.904 - Thread: 1 -> WeatherSystem = True 2026-08-09 20:49:07.904 - Thread: 1 -> WeatherLightingDamage = False 2026-08-09 20:49:07.904 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-08-09 20:49:07.904 - Thread: 1 -> WorldSizeKm = 10 2026-08-09 20:49:07.904 - Thread: 1 -> RandomizeSeed = False 2026-08-09 20:49:07.904 - Thread: 1 -> MySession.Static.LogSettings - END 2026-08-09 20:49:07.904 - Thread: 1 -> Experimental mode: Yes 2026-08-09 20:49:07.904 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport, ExperimentalTurnedOnInConfiguration 2026-08-09 20:49:07.904 - Thread: 1 -> Console compatibility: No 2026-08-09 20:49:08.401 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-08-09 20:49:08.414 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-08-09 20:49:08.416 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-08-09 20:49:08.416 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-08-09 20:49:08.417 - Thread: 1 -> f2f02810633cbc91ebaa0f29c690fa41a090d909 2026-08-09 20:49:08.552 - Thread: 1 -> Loading scenarios 2026-08-09 20:49:08.552 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-08-09 20:49:08.552 - Thread: 1 -> List of used mods (0) - START 2026-08-09 20:49:08.552 - Thread: 1 -> List of used mods - END 2026-08-09 20:49:08.567 - Thread: 1 -> C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-08-09 20:49:08.568 - Thread: 1 -> DefinitionManager - Loading 874 file(s) 2026-08-09 20:49:10.584 - Thread: 10 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS23Highlighted.dds/zip 2026-08-09 20:49:12.001 - Thread: 1 -> Loading behaviors 2026-08-09 20:49:12.002 - Thread: 1 -> Loading ammo magazines 2026-08-09 20:49:12.003 - Thread: 1 -> Loading ammo definitions 2026-08-09 20:49:12.005 - Thread: 1 -> Loading animations 2026-08-09 20:49:12.007 - Thread: 1 -> Loading animations 2026-08-09 20:49:12.008 - Thread: 1 -> Loading sound definitions 2026-08-09 20:49:12.008 - Thread: 1 -> Loading sound definitions 2026-08-09 20:49:12.008 - Thread: 1 -> Loading sound definitions 2026-08-09 20:49:12.008 - Thread: 1 -> Loading sound definitions 2026-08-09 20:49:12.008 - Thread: 1 -> Loading sound definitions 2026-08-09 20:49:12.008 - Thread: 1 -> Loading category classes 2026-08-09 20:49:12.010 - Thread: 1 -> Loading Block Tag definitions 2026-08-09 20:49:12.010 - Thread: 1 -> Loading blueprint classes 2026-08-09 20:49:12.011 - Thread: 1 -> Loading blueprint class entries 2026-08-09 20:49:12.011 - Thread: 1 -> Loading blueprint classes 2026-08-09 20:49:12.011 - Thread: 1 -> Loading blueprint class entries 2026-08-09 20:49:12.011 - Thread: 1 -> Loading blueprints 2026-08-09 20:49:12.013 - Thread: 1 -> Loading blueprints 2026-08-09 20:49:12.013 - Thread: 1 -> Loading agent definitions 2026-08-09 20:49:12.015 - Thread: 1 -> Loading character definitions 2026-08-09 20:49:12.022 - Thread: 1 -> Loading character definitions 2026-08-09 20:49:12.022 - Thread: 1 -> Loading components 2026-08-09 20:49:12.023 - Thread: 1 -> Loading configuration 2026-08-09 20:49:12.024 - Thread: 1 -> Loading container types 2026-08-09 20:49:12.026 - Thread: 1 -> Loading Contract Types 2026-08-09 20:49:12.030 - Thread: 1 -> Loading block positions 2026-08-09 20:49:12.032 - Thread: 1 -> Loading curve definitions 2026-08-09 20:49:12.034 - Thread: 1 -> Loading debris 2026-08-09 20:49:12.034 - Thread: 1 -> Loading environment items entries 2026-08-09 20:49:12.035 - Thread: 1 -> Loading decal global definitions 2026-08-09 20:49:12.036 - Thread: 1 -> Loading decal definitions 2026-08-09 20:49:12.037 - Thread: 1 -> Loading decal definitions 2026-08-09 20:49:12.037 - Thread: 1 -> Loading drone behaviors 2026-08-09 20:49:12.039 - Thread: 1 -> Loading edges 2026-08-09 20:49:12.039 - Thread: 1 -> Loading emissive color definitions 2026-08-09 20:49:12.041 - Thread: 1 -> Loading emissive color default states 2026-08-09 20:49:12.044 - Thread: 1 -> Loading animations 2026-08-09 20:49:12.044 - Thread: 1 -> Loading entity components 2026-08-09 20:49:12.063 - Thread: 1 -> Loading component containers 2026-08-09 20:49:12.071 - Thread: 1 -> Loading environment items entries 2026-08-09 20:49:12.072 - Thread: 1 -> Loading Faction Names 2026-08-09 20:49:12.073 - Thread: 1 -> Loading factions 2026-08-09 20:49:12.075 - Thread: 1 -> Loading Faction Station Advert definitions 2026-08-09 20:49:12.076 - Thread: 1 -> Loading flare definitions 2026-08-09 20:49:12.084 - Thread: 1 -> Loading gas property definitions 2026-08-09 20:49:12.084 - Thread: 1 -> Loading event definitions 2026-08-09 20:49:12.085 - Thread: 1 -> Loading physical items 2026-08-09 20:49:12.091 - Thread: 1 -> Loading LCD texture categories 2026-08-09 20:49:12.092 - Thread: 1 -> Loading LCD texture categories 2026-08-09 20:49:12.092 - Thread: 1 -> Loading LCD texture categories 2026-08-09 20:49:12.092 - Thread: 1 -> Loading LCD texture categories 2026-08-09 20:49:12.092 - Thread: 1 -> Loading LCD texture categories 2026-08-09 20:49:12.092 - Thread: 1 -> Loading LCD texture categories 2026-08-09 20:49:12.092 - Thread: 1 -> Loading physical items 2026-08-09 20:49:12.094 - Thread: 1 -> Loading physical items 2026-08-09 20:49:12.095 - Thread: 1 -> Loading physical material properties 2026-08-09 20:49:12.097 - Thread: 1 -> Loading pirate antennas 2026-08-09 20:49:12.103 - Thread: 1 -> Loading planet definitions 2026-08-09 20:49:12.103 - Thread: 1 -> Loading research blocks definitions 2026-08-09 20:49:12.104 - Thread: 1 -> Loading research groups definitions 2026-08-09 20:49:12.105 - Thread: 1 -> Loading resource distribution groups 2026-08-09 20:49:12.105 - Thread: 1 -> Loading ship sound groups 2026-08-09 20:49:12.113 - Thread: 1 -> Loading ship sound groups 2026-08-09 20:49:12.113 - Thread: 1 -> Loading sound categories 2026-08-09 20:49:12.115 - Thread: 1 -> Loading stat definitions 2026-08-09 20:49:12.117 - Thread: 1 -> Loading stories definition 2026-08-09 20:49:12.117 - Thread: 1 -> Loading Story Categories definition 2026-08-09 20:49:12.117 - Thread: 1 -> Loading gamepad controls 2026-08-09 20:49:12.118 - Thread: 1 -> Loading grid creators 2026-08-09 20:49:12.119 - Thread: 1 -> Loading transparent material properties 2026-08-09 20:49:12.119 - Thread: 1 -> Loading voxel map storage definitions 2026-08-09 20:49:12.120 - Thread: 1 -> Loading voxel material definitions 2026-08-09 20:49:12.121 - Thread: 1 -> Loading voxel material definitions 2026-08-09 20:49:12.121 - Thread: 1 -> Loading Weather Effects 2026-08-09 20:49:12.124 - Thread: 1 -> Audio effects definitions 2026-08-09 20:49:12.126 - Thread: 1 -> Loading environment items definitions 2026-08-09 20:49:12.127 - Thread: 1 -> Loading environment items definitions 2026-08-09 20:49:12.127 - Thread: 1 -> Loading physical material properties 2026-08-09 20:49:12.131 - Thread: 1 -> Loading particle effect definitions 2026-08-09 20:49:12.186 - Thread: 1 -> Loading particle effect definitions 2026-08-09 20:49:12.186 - Thread: 1 -> Loading environment item definitions 2026-08-09 20:49:12.187 - Thread: 1 -> Loading weapon definitions 2026-08-09 20:49:12.194 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.218 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.224 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.226 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.237 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.238 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.238 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.238 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.240 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.240 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.240 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.248 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.249 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.251 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.252 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.255 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.256 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.257 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.257 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.259 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.259 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.260 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.261 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.262 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.265 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.267 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.268 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.269 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.270 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.270 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.271 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.271 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.272 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.272 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.274 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.276 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.277 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.278 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.280 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.282 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.284 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.284 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.284 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.285 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.287 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.288 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.289 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.290 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.294 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.294 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.295 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.296 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.298 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.298 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.300 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.302 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.303 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.305 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.309 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.309 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.313 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.314 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.318 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.319 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.325 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.327 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.331 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.335 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.340 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.341 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.349 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.349 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.362 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.363 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.367 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.367 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.372 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.372 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.377 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.377 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.380 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.380 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.383 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.383 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.386 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.388 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.390 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.390 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.393 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.393 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.397 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.397 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.401 - Thread: 1 -> Loading cube blocks 2026-08-09 20:49:12.401 - Thread: 1 -> Created block definitions 2026-08-09 20:49:12.405 - Thread: 1 -> Loading block variant groups 2026-08-09 20:49:12.424 - Thread: 1 -> Loading asteroid generators 2026-08-09 20:49:12.425 - Thread: 1 -> Loading drop containers 2026-08-09 20:49:12.425 - Thread: 1 -> Loading radial menu definitions 2026-08-09 20:49:12.438 - Thread: 1 -> Loading respawn ships 2026-08-09 20:49:12.439 - Thread: 1 -> Loading spawn groups 2026-08-09 20:49:12.442 - Thread: 1 -> Loading spawn groups 2026-08-09 20:49:12.443 - Thread: 1 -> Loading spawn groups 2026-08-09 20:49:12.443 - Thread: 1 -> Loading spawn groups 2026-08-09 20:49:12.443 - Thread: 1 -> Loading spawn groups 2026-08-09 20:49:12.443 - Thread: 1 -> Loading spawn groups 2026-08-09 20:49:12.443 - Thread: 1 -> Loading spawn groups 2026-08-09 20:49:12.443 - Thread: 1 -> Loading wheel speeds 2026-08-09 20:49:12.450 - Thread: 1 -> InitBlockGroups Start 2026-08-09 20:49:12.451 - Thread: 1 -> InitBlockGroups #1 2026-08-09 20:49:12.453 - Thread: 1 -> InitBlockGroups #2 2026-08-09 20:49:12.453 - Thread: 1 -> InitBlockGroups #3 2026-08-09 20:49:12.453 - Thread: 1 -> InitBlockGroups #4 2026-08-09 20:49:12.453 - Thread: 1 -> InitBlockGroups End 2026-08-09 20:49:12.460 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-08-09 20:49:12.465 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-08-09 20:49:12.468 - Thread: 1 -> PostprocessRadialMenus Start 2026-08-09 20:49:12.469 - Thread: 1 -> PostprocessRadialMenus End 2026-08-09 20:49:12.484 - Thread: 1 -> MyAudio.UnloadData - START 2026-08-09 20:49:12.488 - Thread: 1 -> MyAudio.UnloadData - END 2026-08-09 20:49:12.488 - Thread: 1 -> MyAudio.LoadData - START 2026-08-09 20:49:12.495 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-08-09 20:49:12.825 - Thread: 1 -> MyAudio.LoadData - END 2026-08-09 20:49:12.859 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-08-09 20:49:12.869 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-08-09 20:49:12.899 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-08-09 20:49:12.900 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-08-09 20:49:12.900 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-08-09 20:49:12.926 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-08-09 20:49:13.099 - Thread: 48 -> External debugger: listening... 2026-08-09 20:49:13.183 - Thread: 1 -> MyLights.LoadData() - START 2026-08-09 20:49:13.184 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-08-09 20:49:13.184 - Thread: 1 -> MyLights.LoadData() - END 2026-08-09 20:49:13.184 - Thread: 1 -> Info: MyLights initialized. 2026-08-09 20:49:13.184 - Thread: 1 -> MyExplosions.LoadData() - START 2026-08-09 20:49:13.190 - Thread: 1 -> MyExplosions.LoadData() - END 2026-08-09 20:49:13.214 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-08-09 20:49:13.214 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-08-09 20:49:13.237 - Thread: 1 -> Loading Procedural World Generator 2026-08-09 20:49:13.238 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0 EncounterDensity=0.35 2026-08-09 20:49:13.238 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids 2026-08-09 20:49:13.283 - Thread: 1 -> InitDataComponents - Session Components Start 2026-08-09 20:49:13.283 - Thread: 1 -> Init MyPrecalcComponent 2026-08-09 20:49:13.283 - Thread: 1 -> Init MyParticlesManager 2026-08-09 20:49:13.283 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-08-09 20:49:13.283 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-08-09 20:49:13.283 - Thread: 1 -> Init MySessionComponentExtDebug 2026-08-09 20:49:13.283 - Thread: 1 -> Init MyEntityComponentUpdater 2026-08-09 20:49:13.283 - Thread: 1 -> Init MySpaceRespawnComponent 2026-08-09 20:49:13.283 - Thread: 1 -> Init DemoComponent 2026-08-09 20:49:13.283 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-08-09 20:49:13.284 - Thread: 1 -> Init MyAiRvoComponent 2026-08-09 20:49:13.285 - Thread: 1 -> Init MyAutopilotPathfindingComponent 2026-08-09 20:49:13.285 - Thread: 1 -> Init MyContractRiskSessionComponent 2026-08-09 20:49:13.285 - Thread: 1 -> Init MyEntityLifetimeMonitorComponent 2026-08-09 20:49:13.285 - Thread: 1 -> Init MyGlobalEncountersGenerator 2026-08-09 20:49:13.286 - Thread: 1 -> Init MyGridsStorageSessionComponent 2026-08-09 20:49:13.288 - Thread: 1 -> Init MyHazardExposureComponent 2026-08-09 20:49:13.289 - Thread: 1 -> Init MyNPCGridClaimSessionComponent 2026-08-09 20:49:13.289 - Thread: 1 -> Init MyPlanetaryEncountersGenerator 2026-08-09 20:49:13.291 - Thread: 1 -> Init MySessionComponentGridTriggeredContracts 2026-08-09 20:49:13.291 - Thread: 1 -> Init MySessionComponentItemTriggeredContracts 2026-08-09 20:49:13.292 - Thread: 1 -> Init MySpaceBuildComponent 2026-08-09 20:49:13.292 - Thread: 1 -> Init MyBotAnchorComponent 2026-08-09 20:49:13.292 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-08-09 20:49:13.292 - Thread: 1 -> Init MyThirdPersonSpectator 2026-08-09 20:49:13.292 - Thread: 1 -> Init MyPhysics 2026-08-09 20:49:13.292 - Thread: 1 -> Init MyWarheads 2026-08-09 20:49:13.292 - Thread: 1 -> Init MyExplosions 2026-08-09 20:49:13.292 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-08-09 20:49:13.292 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-08-09 20:49:13.306 - Thread: 1 -> Init MyAnselSessionComponent 2026-08-09 20:49:13.306 - Thread: 1 -> Init MyEntityTransformationSystem 2026-08-09 20:49:13.306 - Thread: 1 -> Init MyEnvironmentalParticles 2026-08-09 20:49:13.306 - Thread: 1 -> Init MyHighlightSystem 2026-08-09 20:49:13.306 - Thread: 1 -> Init MyIGCSystemSessionComponent 2026-08-09 20:49:13.307 - Thread: 1 -> Init MySessionComponentAntiCheat 2026-08-09 20:49:13.307 - Thread: 1 -> Init MySessionComponentContractSystem 2026-08-09 20:49:13.307 - Thread: 1 -> Init MySessionComponentDLC 2026-08-09 20:49:13.311 - Thread: 1 -> Init MySessionComponentEconomy 2026-08-09 20:49:13.311 - Thread: 1 -> Init MySessionComponentGameInventory 2026-08-09 20:49:13.313 - Thread: 1 -> Init MySessionComponentMatch 2026-08-09 20:49:13.315 - Thread: 1 -> Init MySessionComponentPanels 2026-08-09 20:49:13.315 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-08-09 20:49:13.315 - Thread: 1 -> Init MySessionComponentSmartUpdater 2026-08-09 20:49:13.315 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-08-09 20:49:13.315 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-08-09 20:49:13.316 - Thread: 1 -> Init MySessionComponentTrash 2026-08-09 20:49:13.316 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-08-09 20:49:13.316 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-08-09 20:49:13.316 - Thread: 1 -> Init MySteamAchievements 2026-08-09 20:49:13.316 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-08-09 20:49:13.316 - Thread: 1 -> Init MyClipboardComponent 2026-08-09 20:49:13.317 - Thread: 1 -> Init MyLights 2026-08-09 20:49:13.317 - Thread: 1 -> Init MyEmoteSwitcher 2026-08-09 20:49:13.317 - Thread: 1 -> Init MyRadialMenuComponent 2026-08-09 20:49:13.317 - Thread: 1 -> Init MyToolbarComponent 2026-08-09 20:49:13.317 - Thread: 1 -> Init MyToolSwitcher 2026-08-09 20:49:13.317 - Thread: 1 -> Init MyDamageSystem 2026-08-09 20:49:13.317 - Thread: 1 -> Init MyGravityProviderSystem 2026-08-09 20:49:13.317 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-08-09 20:49:13.317 - Thread: 1 -> Init MyTurretNotifications 2026-08-09 20:49:13.317 - Thread: 1 -> Init MyTradingManager 2026-08-09 20:49:13.317 - Thread: 1 -> Init MyChatSystem 2026-08-09 20:49:13.318 - Thread: 1 -> Init MyBankingSystem 2026-08-09 20:49:13.318 - Thread: 1 -> Init MyTimerComponentSystem 2026-08-09 20:49:13.318 - Thread: 1 -> Init MyMissiles 2026-08-09 20:49:13.318 - Thread: 1 -> Init MyProjectiles 2026-08-09 20:49:13.318 - Thread: 1 -> Init MyAudioComponent 2026-08-09 20:49:13.318 - Thread: 1 -> Init MyGlobalEvents 2026-08-09 20:49:13.318 - Thread: 1 -> Init MyNeutralShipSpawner 2026-08-09 20:49:13.319 - Thread: 1 -> Init MySector 2026-08-09 20:49:13.319 - Thread: 1 -> Init MyCubeBuilder 2026-08-09 20:49:13.319 - Thread: 1 -> Init MyFloatingObjects 2026-08-09 20:49:13.319 - Thread: 1 -> Init MyGamePruningStructure 2026-08-09 20:49:13.319 - Thread: 1 -> Init MyMeteorShower 2026-08-09 20:49:13.319 - Thread: 1 -> Init MySessionComponentSafeZones 2026-08-09 20:49:13.319 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-08-09 20:49:13.319 - Thread: 1 -> Init MyPlanets 2026-08-09 20:49:13.319 - Thread: 1 -> Init MyDebris 2026-08-09 20:49:13.319 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-08-09 20:49:13.319 - Thread: 1 -> Init MyCubeGrids 2026-08-09 20:49:13.319 - Thread: 1 -> Init MyAiTargetManager 2026-08-09 20:49:13.319 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-08-09 20:49:13.319 - Thread: 1 -> Init MyHud 2026-08-09 20:49:13.319 - Thread: 1 -> Init MyHudWarnings 2026-08-09 20:49:13.319 - Thread: 1 -> Init MyTerminalControls 2026-08-09 20:49:13.319 - Thread: 1 -> InitDataComponents - Session Components End 2026-08-09 20:49:13.320 - Thread: 1 -> InitCategories Start 2026-08-09 20:49:13.328 - Thread: 1 -> InitCategories End 2026-08-09 20:49:13.330 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-08-09 20:49:13.360 - Thread: 1 -> MyConfig.Save() - START 2026-08-09 20:49:13.360 - Thread: 1 -> Path: C:\Users\jayso\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-08-09 20:49:13.362 - Thread: 1 -> MyConfig.Save() - END 2026-08-09 20:49:13.368 - Thread: 1 -> Init Factions Start 2026-08-09 20:49:13.377 - Thread: 1 -> Init Factions End 2026-08-09 20:49:13.377 - Thread: 1 -> Entities Load Start 2026-08-09 20:49:13.378 - Thread: 1 -> LoadEntities Start 2026-08-09 20:49:13.379 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-08-09 20:49:13.661 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-08-09 20:49:13.662 - Thread: 1 -> OnEntityInitialized Small Grid 4202 (MyCubeGrid, 139379845978624202) 2026-08-09 20:49:13.781 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-08-09 20:49:13.781 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-08-09 20:49:13.781 - Thread: 1 -> OnEntityInitialized Static Grid 9348 (MyCubeGrid, 89410259599834191) 2026-08-09 20:49:13.806 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-08-09 20:49:13.806 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-08-09 20:49:13.806 - Thread: 1 -> OnEntityInitialized Miner (MyCubeGrid, 131365687969895056) 2026-08-09 20:49:13.812 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-08-09 20:49:14.914 - Thread: 13 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-08-09 20:49:14.993 - Thread: 1 -> LoadEntities Parallel Loading End 2026-08-09 20:49:14.993 - Thread: 1 -> OnEntityInitialized filcon (MyCharacter, 124168712738897777) 2026-08-09 20:49:15.000 - Thread: 1 -> LoadEntities End 2026-08-09 20:49:15.000 - Thread: 1 -> Entities Load End 2026-08-09 20:49:15.067 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2026-08-09 20:49:15.073 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-08-09 20:49:15.073 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-08-09 20:49:15.080 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-08-09 20:49:15.262 - Thread: 1 -> Analytics ids for user ([007...768]): User = (b4673f50-2efe-dd79-7b49-add307cc57da) Session = (d29f32e9-8bed-4387-bfce-68a0b902b33e). 2026-08-09 20:49:15.269 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-08-09 20:49:15.314 - Thread: 1 -> Session loaded 2026-08-09 20:49:15.396 - Thread: 1 -> RunLoadingAction - END 2026-08-09 20:49:15.397 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.LoadContent 2026-08-09 20:49:15.401 - Thread: 1 -> Loading duration: 7.9277278 2026-08-09 20:49:15.415 - Thread: 1 -> Updating continues. 2026-08-09 20:49:15.841 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2026-08-09 20:49:15.845 - Thread: 18 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-08-09 20:49:15.845 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-08-09 20:49:15.863 - Thread: 17 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-08-09 20:49:15.863 - Thread: 16 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-08-09 20:49:15.864 - Thread: 1 -> GC Memory: 1586.822 / 1586.822 MB 2026-08-09 20:49:16.601 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 96980124648802892) 2026-08-09 20:49:16.617 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-08-09 20:49:16.668 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent 2026-08-09 20:49:18.937 - Thread: 10 -> Downloading https://crashlogs.keenswh.com/api/banner/ProsperityDLC.dds/zip 2026-08-09 20:49:19.292 - Thread: 1 -> UnloadAndExitToMenu - Started 2026-08-09 20:49:19.296 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-08-09 20:49:26.684 - Thread: 10 -> Downloading https://crashlogs.keenswh.com/api/banner/ProsperityDLCHighlighted.dds/zip 2026-08-09 20:49:34.655 - Thread: 10 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLC.dds/zip 2026-08-09 20:49:43.024 - Thread: 10 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLCHighlighted.dds/zip 2026-08-09 20:49:50.788 - Thread: 10 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLC.dds/zip 2026-08-09 20:49:58.589 - Thread: 10 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLCHighlighted.dds/zip 2026-08-09 20:50:06.528 - Thread: 10 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-08-09 20:50:10.576 - Thread: 10 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlighted.dds/zip 2026-08-09 20:50:14.212 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-08-09 20:50:14.212 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-08-09 20:50:14.212 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent 2026-08-09 20:50:14.212 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-08-09 20:50:14.216 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2026-08-09 20:50:14.217 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2026-08-09 20:50:14.223 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-08-09 20:50:14.223 - Thread: 1 -> MySession::Unload START 2026-08-09 20:50:14.223 - Thread: 1 -> AutoSaveInMinutes: 0 2026-08-09 20:50:14.223 - Thread: 1 -> MySandboxGame.IsDedicated: False 2026-08-09 20:50:14.223 - Thread: 1 -> IsServer: True 2026-08-09 20:50:14.224 - Thread: 1 -> MyAudio.UnloadData - START 2026-08-09 20:50:14.226 - Thread: 1 -> MyAudio.UnloadData - END 2026-08-09 20:50:14.226 - Thread: 1 -> MyAudio.LoadData - START 2026-08-09 20:50:14.234 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-08-09 20:50:14.304 - Thread: 1 -> MyAudio.LoadData - END 2026-08-09 20:50:14.306 - Thread: 1 -> MyConfig.Save() - START 2026-08-09 20:50:14.306 - Thread: 1 -> Path: C:\Users\jayso\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-08-09 20:50:14.310 - Thread: 1 -> MyConfig.Save() - END 2026-08-09 20:50:14.316 - Thread: 1 -> Unloading Procedural World Generator 2026-08-09 20:50:14.400 - Thread: 1 -> Info: MyLights Unloading data. 2026-08-09 20:50:14.417 - Thread: 1 -> Network readers disposed 2026-08-09 20:50:14.417 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-08-09 20:50:14.453 - Thread: 1 -> C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-08-09 20:50:14.455 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-08-09 20:50:14.538 - Thread: 1 -> Loading sound definitions 2026-08-09 20:50:14.538 - Thread: 1 -> Loading gamepad controls 2026-08-09 20:50:14.538 - Thread: 1 -> Loading gamepad controls 2026-08-09 20:50:14.538 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-08-09 20:50:14.538 - Thread: 1 -> Loading DLC definitions 2026-08-09 20:50:14.551 - Thread: 1 -> Loading OffensiveWords definitions 2026-08-09 20:50:14.551 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-08-09 20:50:14.551 - Thread: 1 -> Loading Quick starts 2026-08-09 20:50:14.551 - Thread: 1 -> Loading ScenarioCategories 2026-08-09 20:50:14.551 - Thread: 1 -> Loading shadow textures definitions 2026-08-09 20:50:14.551 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-08-09 20:50:14.551 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-08-09 20:50:14.670 - Thread: 1 -> MySession::Unload END 2026-08-09 20:50:14.672 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2026-08-09 20:50:14.672 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-08-09 20:50:14.672 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-08-09 20:50:14.672 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-08-09 20:50:14.675 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-08-09 20:50:15.047 - Thread: 1 -> MyConfig.Save() - START 2026-08-09 20:50:15.047 - Thread: 1 -> Path: C:\Users\jayso\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-08-09 20:50:15.052 - Thread: 1 -> MyConfig.Save() - END