2026-08-08 04:50:06.887 - Thread: 1 -> Log Started 2026-08-08 04:50:06.889 - Thread: 1 -> Timezone (local - UTC): -6h 2026-08-08 04:50:06.889 - Thread: 1 -> App Version: 01_210_013 2026-08-08 04:50:06.906 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-08-08 04:50:06.906 - Thread: 1 -> Branch / Sandbox: SVN 2026-08-08 04:50:06.906 - Thread: 1 -> Client Build Number: 0 2026-08-08 04:50:06.906 - Thread: 1 -> Server Build Number: 0 2026-08-08 04:50:06.906 - Thread: 1 -> Environment.ProcessorCount: 16 2026-08-08 04:50:07.026 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2026-08-08 04:50:07.026 - Thread: 1 -> Environment.CommandLine: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2026-08-08 04:50:07.026 - Thread: 1 -> Environment.Is64BitProcess: True 2026-08-08 04:50:07.026 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-08-08 04:50:07.026 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9339.0 2026-08-08 04:50:07.026 - Thread: 1 -> Environment.CurrentDirectory: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2026-08-08 04:50:07.034 - Thread: 1 -> CPU Info: AMD Ryzen 7 1700 Eight-Core Processor 2026-08-08 04:50:07.034 - Thread: 1 -> Default Culture: 2026-08-08 04:50:07.034 - Thread: 1 -> Default UI Culture: 2026-08-08 04:50:07.041 - Thread: 1 -> MyConfig.Load() - START 2026-08-08 04:50:07.045 - Thread: 1 -> Path: C:\Users\xNWP\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-08-08 04:50:07.258 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-08-08 04:50:07.258 - Thread: 1 -> AnisotropicFiltering: 0 2026-08-08 04:50:07.258 - Thread: 1 -> AntialiasingMode: 1 2026-08-08 04:50:07.258 - Thread: 1 -> AreaInteraction: True 2026-08-08 04:50:07.258 - Thread: 1 -> BlueprintSharing: True 2026-08-08 04:50:07.258 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-08-08 04:50:07.258 - Thread: 1 -> ControllerDefaultOnStart: False 2026-08-08 04:50:07.258 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-08-08 04:50:07.258 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-08-08 04:50:07.258 - Thread: 1 -> ControlsHints: True 2026-08-08 04:50:07.258 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-08-08 04:50:07.258 - Thread: 1 -> EnableDamageEffects: True 2026-08-08 04:50:07.258 - Thread: 1 -> EnableDoppler: True 2026-08-08 04:50:07.258 - Thread: 1 -> EnableDynamicMusic: True 2026-08-08 04:50:07.258 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-08-08 04:50:07.258 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2026-08-08 04:50:07.258 - Thread: 1 -> EnableReverb: False 2026-08-08 04:50:07.258 - Thread: 1 -> EnableSteamCloud: True 2026-08-08 04:50:07.258 - Thread: 1 -> EnableTrading: True 2026-08-08 04:50:07.258 - Thread: 1 -> ExperimentalMode: True 2026-08-08 04:50:07.258 - Thread: 1 -> FieldOfView: 94.96255 2026-08-08 04:50:07.258 - Thread: 1 -> FirstTimeRun: False 2026-08-08 04:50:07.258 - Thread: 1 -> FirstVTTimeRun: False 2026-08-08 04:50:07.258 - Thread: 1 -> FlaresIntensity: 1 2026-08-08 04:50:07.258 - Thread: 1 -> GamepadSchemeName: 2026-08-08 04:50:07.258 - Thread: 1 -> GameVolume: 0.1056774 2026-08-08 04:50:07.258 - Thread: 1 -> GDPRConsent: True 2026-08-08 04:50:07.259 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-08-08 04:50:07.259 - Thread: 1 -> GoodBotHints: False 2026-08-08 04:50:07.259 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-08-08 04:50:07.259 - Thread: 1 -> GrassDensity: 2.505771 2026-08-08 04:50:07.259 - Thread: 1 -> GrassDrawDistance: 1000 2026-08-08 04:50:07.259 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-08-08 04:50:07.259 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-08-08 04:50:07.259 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-08-08 04:50:07.259 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-08-08 04:50:07.259 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-08-08 04:50:07.259 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-08-08 04:50:07.259 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-08-08 04:50:07.259 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-08-08 04:50:07.259 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-08-08 04:50:07.259 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-08-08 04:50:07.259 - Thread: 1 -> HUDBkTransparency: 0.6 2026-08-08 04:50:07.259 - Thread: 1 -> HudState: 1 2026-08-08 04:50:07.259 - Thread: 1 -> HudWarnings: True 2026-08-08 04:50:07.259 - Thread: 1 -> IronSightSwitchState: 1 2026-08-08 04:50:07.259 - Thread: 1 -> Language: 0 2026-08-08 04:50:07.259 - Thread: 1 -> LastNewsPopupDate: 07/08/2026 00:00:00 2026-08-08 04:50:07.259 - Thread: 1 -> LastUsedColorIndex: 6 2026-08-08 04:50:07.259 - Thread: 1 -> LastUsedColorX: 0 2026-08-08 04:50:07.259 - Thread: 1 -> LastUsedColorY: -0.8 2026-08-08 04:50:07.259 - Thread: 1 -> LastUsedColorZ: 0 2026-08-08 04:50:07.259 - Thread: 1 -> LastUsedSkin: 2026-08-08 04:50:07.259 - Thread: 1 -> LightsQuality: 2 2026-08-08 04:50:07.259 - Thread: 1 -> LowMemSwitchToLow: 0 2026-08-08 04:50:07.259 - Thread: 1 -> MicrophoneSensitivity: 0 2026-08-08 04:50:07.259 - Thread: 1 -> ModelQuality: 2 2026-08-08 04:50:07.259 - Thread: 1 -> ModIoConsent: True 2026-08-08 04:50:07.259 - Thread: 1 -> Music_Volume: 0 2026-08-08 04:50:07.259 - Thread: 1 -> MuteBroadcastControllers: False 2026-08-08 04:50:07.259 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-08-08 04:50:07.259 - Thread: 1 -> OnlyPSGames: False 2026-08-08 04:50:07.259 - Thread: 1 -> PostProcessingEnabled: True 2026-08-08 04:50:07.259 - Thread: 1 -> QuickStartNotification: False 2026-08-08 04:50:07.259 - Thread: 1 -> RefreshRate: 59951 2026-08-08 04:50:07.259 - Thread: 1 -> RotationHints: True 2026-08-08 04:50:07.259 - Thread: 1 -> ScreenHeight: 1440 2026-08-08 04:50:07.259 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-08-08 04:50:07.259 - Thread: 1 -> ScreenWidth: 2560 2026-08-08 04:50:07.259 - Thread: 1 -> SelectedScenarioCategory: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2026-08-08 04:50:07.259 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-08-08 04:50:07.259 - Thread: 1 -> ShaderQuality: 2 2026-08-08 04:50:07.259 - Thread: 1 -> ShadowMapResolution: 2 2026-08-08 04:50:07.259 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-08-08 04:50:07.259 - Thread: 1 -> ShowCrosshair2: 0 2026-08-08 04:50:07.259 - Thread: 1 -> SpriteMainViewportScale: 1 2026-08-08 04:50:07.259 - Thread: 1 -> TextureQuality: 1 2026-08-08 04:50:07.259 - Thread: 1 -> TreeViewDistance: 2000 2026-08-08 04:50:07.259 - Thread: 1 -> UiBkTransparency: 0.8 2026-08-08 04:50:07.259 - Thread: 1 -> UiTransparency: 1 2026-08-08 04:50:07.259 - Thread: 1 -> VerticalSync: 0 2026-08-08 04:50:07.259 - Thread: 1 -> VideoAdapter: 0 2026-08-08 04:50:07.259 - Thread: 1 -> VoiceChat: False 2026-08-08 04:50:07.259 - Thread: 1 -> VoiceChatVoiceActivation: True 2026-08-08 04:50:07.259 - Thread: 1 -> VoiceChatVolume: 5 2026-08-08 04:50:07.259 - Thread: 1 -> VoxelQuality: 1 2026-08-08 04:50:07.259 - Thread: 1 -> VoxelTextureQuality: 1 2026-08-08 04:50:07.259 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-08-08 04:50:07.259 - Thread: 1 -> WindowMode: 1 2026-08-08 04:50:07.259 - Thread: 1 -> ZoomMultiplier: 0.2 2026-08-08 04:50:07.261 - Thread: 1 -> MyConfig.Load() - END 2026-08-08 04:50:12.427 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-08-08 04:50:12.436 - Thread: 1 -> Reporting Postponed Events 2026-08-08 04:50:12.493 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-08-08 04:50:12.584 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-08-08 04:50:12.584 - Thread: 1 -> Reporting Postponed Events 2026-08-08 04:50:12.585 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-08-08 04:50:12.588 - Thread: 1 -> Found processor count: 8 2026-08-08 04:50:12.588 - Thread: 1 -> Using processor count: 8 2026-08-08 04:50:12.828 - Thread: 1 -> All detected adapters: 2026-08-08 04:50:12.834 - Thread: 1 -> NVIDIA GeForce RTX 5060 - VendorID=4318, SubsystemID=-1977610173, DeviceID=11525 2026-08-08 04:50:12.834 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-08-08 04:50:13.960 - Thread: 1 -> AdapterInfo = { 2026-08-08 04:50:13.961 - Thread: 1 -> Name = NVIDIA GeForce RTX 5060 + DISPLAY1 2026-08-08 04:50:13.961 - Thread: 1 -> Description = dev id: 11525, mem: 8279556096, shared mem: 8562722816, Luid: 49556, rev: 161, subsys id: -1977610173, vendor id: 4318, feature_level 11.1: True 2026-08-08 04:50:13.961 - Thread: 1 -> Driver version = 32.0.16.1047 2026-08-08 04:50:13.961 - Thread: 1 -> Driver date = 20260519000000.000000-000 2026-08-08 04:50:13.961 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-08 04:50:13.961 - Thread: 1 -> AftermathSupported = True 2026-08-08 04:50:13.961 - Thread: 1 -> Adapter id = 0 2026-08-08 04:50:13.961 - Thread: 1 -> Supported = True 2026-08-08 04:50:13.961 - Thread: 1 -> RAM = 8279556096 2026-08-08 04:50:13.961 - Thread: 1 -> Priority = 2 2026-08-08 04:50:13.961 - Thread: 1 -> Multithreaded rendering supported = True 2026-08-08 04:50:13.961 - Thread: 1 -> Output is attached = True 2026-08-08 04:50:13.961 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-08-08 04:50:13.961 - Thread: 1 -> } 2026-08-08 04:50:13.961 - Thread: 1 -> AdapterInfo = { 2026-08-08 04:50:13.962 - Thread: 1 -> Name = NVIDIA GeForce RTX 5060 + DISPLAY1 2026-08-08 04:50:13.962 - Thread: 1 -> Description = dev id: 11525, mem: 8279556096, shared mem: 8562722816, Luid: 49556, rev: 161, subsys id: -1977610173, vendor id: 4318, feature_level 11.1: True 2026-08-08 04:50:13.962 - Thread: 1 -> Driver version = 32.0.16.1047 2026-08-08 04:50:13.962 - Thread: 1 -> Driver date = 20260519000000.000000-000 2026-08-08 04:50:13.962 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-08 04:50:13.962 - Thread: 1 -> AftermathSupported = True 2026-08-08 04:50:13.962 - Thread: 1 -> Adapter id = 0 2026-08-08 04:50:13.962 - Thread: 1 -> Supported = True 2026-08-08 04:50:13.962 - Thread: 1 -> RAM = 8279556096 2026-08-08 04:50:13.962 - Thread: 1 -> Priority = 2 2026-08-08 04:50:13.962 - Thread: 1 -> Multithreaded rendering supported = True 2026-08-08 04:50:13.962 - Thread: 1 -> Output is attached = True 2026-08-08 04:50:13.962 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-08-08 04:50:13.962 - Thread: 1 -> } 2026-08-08 04:50:13.962 - Thread: 1 -> AdapterInfo = { 2026-08-08 04:50:13.962 - Thread: 1 -> Name = NVIDIA GeForce RTX 5060 + DISPLAY2 2026-08-08 04:50:13.962 - Thread: 1 -> Description = dev id: 11525, mem: 8279556096, shared mem: 8562722816, Luid: 49556, rev: 161, subsys id: -1977610173, vendor id: 4318, feature_level 11.1: True 2026-08-08 04:50:13.962 - Thread: 1 -> Driver version = 32.0.16.1047 2026-08-08 04:50:13.962 - Thread: 1 -> Driver date = 20260519000000.000000-000 2026-08-08 04:50:13.962 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-08 04:50:13.962 - Thread: 1 -> AftermathSupported = True 2026-08-08 04:50:13.962 - Thread: 1 -> Adapter id = 0 2026-08-08 04:50:13.962 - Thread: 1 -> Supported = True 2026-08-08 04:50:13.962 - Thread: 1 -> RAM = 8279556096 2026-08-08 04:50:13.962 - Thread: 1 -> Priority = 2 2026-08-08 04:50:13.962 - Thread: 1 -> Multithreaded rendering supported = True 2026-08-08 04:50:13.962 - Thread: 1 -> Output is attached = True 2026-08-08 04:50:13.963 - Thread: 1 -> DesktopBounds = {X:3840 Y:196 Width:1920 Height:1080} 2026-08-08 04:50:13.963 - Thread: 1 -> } 2026-08-08 04:50:13.963 - Thread: 1 -> AdapterInfo = { 2026-08-08 04:50:13.963 - Thread: 1 -> Name = NVIDIA GeForce RTX 5060 + DISPLAY2 2026-08-08 04:50:13.963 - Thread: 1 -> Description = dev id: 11525, mem: 8279556096, shared mem: 8562722816, Luid: 49556, rev: 161, subsys id: -1977610173, vendor id: 4318, feature_level 11.1: True 2026-08-08 04:50:13.963 - Thread: 1 -> Driver version = 32.0.16.1047 2026-08-08 04:50:13.963 - Thread: 1 -> Driver date = 20260519000000.000000-000 2026-08-08 04:50:13.963 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-08 04:50:13.963 - Thread: 1 -> AftermathSupported = True 2026-08-08 04:50:13.963 - Thread: 1 -> Adapter id = 0 2026-08-08 04:50:13.963 - Thread: 1 -> Supported = True 2026-08-08 04:50:13.963 - Thread: 1 -> RAM = 8279556096 2026-08-08 04:50:13.963 - Thread: 1 -> Priority = 2 2026-08-08 04:50:13.963 - Thread: 1 -> Multithreaded rendering supported = True 2026-08-08 04:50:13.963 - Thread: 1 -> Output is attached = True 2026-08-08 04:50:13.963 - Thread: 1 -> DesktopBounds = {X:3840 Y:196 Width:1920 Height:1080} 2026-08-08 04:50:13.963 - Thread: 1 -> } 2026-08-08 04:50:13.963 - Thread: 1 -> AdapterInfo = { 2026-08-08 04:50:13.963 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-08-08 04:50:13.963 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8562722816, Luid: 54099, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-08-08 04:50:13.963 - Thread: 1 -> Driver version = 2026-08-08 04:50:13.964 - Thread: 1 -> Driver date = 2026-08-08 04:50:13.964 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-08 04:50:13.964 - Thread: 1 -> AftermathSupported = False 2026-08-08 04:50:13.964 - Thread: 1 -> Adapter id = 1 2026-08-08 04:50:13.964 - Thread: 1 -> Supported = True 2026-08-08 04:50:13.964 - Thread: 1 -> RAM = 0 2026-08-08 04:50:13.964 - Thread: 1 -> Priority = 0 2026-08-08 04:50:13.964 - Thread: 1 -> Multithreaded rendering supported = False 2026-08-08 04:50:13.964 - Thread: 1 -> Output is attached = False 2026-08-08 04:50:13.964 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-08-08 04:50:13.964 - Thread: 1 -> } 2026-08-08 04:50:13.964 - Thread: 1 -> AdapterInfo = { 2026-08-08 04:50:13.964 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-08-08 04:50:13.964 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8562722816, Luid: 54099, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-08-08 04:50:13.964 - Thread: 1 -> Driver version = 2026-08-08 04:50:13.964 - Thread: 1 -> Driver date = 2026-08-08 04:50:13.964 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-08 04:50:13.964 - Thread: 1 -> AftermathSupported = False 2026-08-08 04:50:13.964 - Thread: 1 -> Adapter id = 1 2026-08-08 04:50:13.964 - Thread: 1 -> Supported = True 2026-08-08 04:50:13.964 - Thread: 1 -> RAM = 0 2026-08-08 04:50:13.964 - Thread: 1 -> Priority = 0 2026-08-08 04:50:13.964 - Thread: 1 -> Multithreaded rendering supported = False 2026-08-08 04:50:13.964 - Thread: 1 -> Output is attached = False 2026-08-08 04:50:13.964 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-08-08 04:50:13.964 - Thread: 1 -> } 2026-08-08 04:50:13.970 - Thread: 1 -> Service.IsActive: True 2026-08-08 04:50:13.971 - Thread: 1 -> Service.IsOnline: True 2026-08-08 04:50:13.971 - Thread: 1 -> Service.OwnsGame: False 2026-08-08 04:50:13.971 - Thread: 1 -> Service.UserId: 76561197997895788 2026-08-08 04:50:13.971 - Thread: 1 -> Service.UserName: xNWP 2026-08-08 04:50:13.971 - Thread: 1 -> Service.Branch: default 2026-08-08 04:50:13.971 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-08-08 04:50:13.971 - Thread: 1 -> Build version: 0.1.1.0 2026-08-08 04:50:14.000 - Thread: 1 -> MyScreenManager() 2026-08-08 04:50:14.103 - Thread: 27 -> CreateDeviceInternal - CheckSettings() 2026-08-08 04:50:14.103 - Thread: 27 -> CreateDeviceInternal - GetAdapter() 2026-08-08 04:50:14.108 - Thread: 27 -> CreateDeviceInternal - FixSettings() 2026-08-08 04:50:14.110 - Thread: 27 -> CreateDeviceInternal - Create device 2026-08-08 04:50:14.511 - Thread: 27 -> CreateDeviceInternal Steam Overlay integration 2026-08-08 04:50:14.686 - Thread: 27 -> CreateDeviceInternal Steam Overlay OK 2026-08-08 04:50:14.686 - Thread: 27 -> Aftermath init 2026-08-08 04:50:14.709 - Thread: 27 -> Aftermath result: 1 2026-08-08 04:50:14.710 - Thread: 27 -> CreateDeviceInternal create swapchain 2026-08-08 04:50:17.772 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-08-08 04:50:17.773 - Thread: 1 -> Game dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2026-08-08 04:50:17.773 - Thread: 1 -> Content dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2026-08-08 04:50:19.992 - Thread: 1 -> Preallocate - START 2026-08-08 04:50:20.000 - Thread: 1 -> MySpaceWorldGenerator - START 2026-08-08 04:50:20.008 - Thread: 1 -> MySpaceWorldGenerator - END 2026-08-08 04:50:20.008 - Thread: 1 -> MySpaceBuildComponent - START 2026-08-08 04:50:20.008 - Thread: 1 -> MySpaceBuildComponent - END 2026-08-08 04:50:20.009 - Thread: 1 -> MyEntities - START 2026-08-08 04:50:20.039 - Thread: 1 -> MyEntities - END 2026-08-08 04:50:20.039 - Thread: 1 -> MyObjectBuilder_Base - START 2026-08-08 04:50:20.039 - Thread: 1 -> MyObjectBuilder_Base - END 2026-08-08 04:50:20.039 - Thread: 1 -> MyTransparentGeometry - START 2026-08-08 04:50:20.039 - Thread: 1 -> MyTransparentGeometry - END 2026-08-08 04:50:20.039 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-08-08 04:50:20.052 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-08-08 04:50:20.052 - Thread: 1 -> MyMath - START 2026-08-08 04:50:20.052 - Thread: 1 -> MyMath - END 2026-08-08 04:50:20.052 - Thread: 1 -> MySimpleObjectDraw - START 2026-08-08 04:50:20.052 - Thread: 1 -> MySimpleObjectDraw - END 2026-08-08 04:50:20.074 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-08-08 04:50:20.074 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-08-08 04:50:20.074 - Thread: 1 -> MyClientDebugCommands - START 2026-08-08 04:50:20.075 - Thread: 1 -> MyClientDebugCommands - END 2026-08-08 04:50:20.075 - Thread: 1 -> MyDedicatedServer - START 2026-08-08 04:50:20.075 - Thread: 1 -> MyDedicatedServer - END 2026-08-08 04:50:20.075 - Thread: 1 -> MyDedicatedServerBase - START 2026-08-08 04:50:20.075 - Thread: 1 -> MyDedicatedServerBase - END 2026-08-08 04:50:20.075 - Thread: 1 -> MyMultiplayerBase - START 2026-08-08 04:50:20.075 - Thread: 1 -> MyMultiplayerBase - END 2026-08-08 04:50:20.075 - Thread: 1 -> MyMultiplayerClient - START 2026-08-08 04:50:20.075 - Thread: 1 -> MyMultiplayerClient - END 2026-08-08 04:50:20.075 - Thread: 1 -> MyMultiplayerClientBase - START 2026-08-08 04:50:20.075 - Thread: 1 -> MyMultiplayerClientBase - END 2026-08-08 04:50:20.075 - Thread: 1 -> MyMultiplayerLobby - START 2026-08-08 04:50:20.075 - Thread: 1 -> MyMultiplayerLobby - END 2026-08-08 04:50:20.075 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-08-08 04:50:20.075 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-08-08 04:50:20.075 - Thread: 1 -> MyMultiplayerServerBase - START 2026-08-08 04:50:20.075 - Thread: 1 -> MyMultiplayerServerBase - END 2026-08-08 04:50:20.075 - Thread: 1 -> MyServerDebugCommands - START 2026-08-08 04:50:20.076 - Thread: 1 -> MyServerDebugCommands - END 2026-08-08 04:50:20.076 - Thread: 1 -> MySyncEntity - START 2026-08-08 04:50:20.076 - Thread: 1 -> MySyncEntity - END 2026-08-08 04:50:20.076 - Thread: 1 -> MyStatLogicFactory - START 2026-08-08 04:50:20.076 - Thread: 1 -> MyStatLogicFactory - END 2026-08-08 04:50:20.076 - Thread: 1 -> MyCommandCharacter - START 2026-08-08 04:50:20.078 - Thread: 1 -> MyCommandCharacter - END 2026-08-08 04:50:20.078 - Thread: 1 -> MyCommandConsole - START 2026-08-08 04:50:20.079 - Thread: 1 -> MyCommandConsole - END 2026-08-08 04:50:20.079 - Thread: 1 -> MyCommandEntity - START 2026-08-08 04:50:20.080 - Thread: 1 -> MyCommandEntity - END 2026-08-08 04:50:20.080 - Thread: 1 -> MyAiTargetManager - START 2026-08-08 04:50:20.080 - Thread: 1 -> MyAiTargetManager - END 2026-08-08 04:50:20.080 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-08-08 04:50:20.139 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-08-08 04:50:20.139 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-08-08 04:50:20.140 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-08-08 04:50:20.140 - Thread: 1 -> MyCubeGridDefinitions - START 2026-08-08 04:50:20.232 - Thread: 1 -> MyCubeGridDefinitions - END 2026-08-08 04:50:20.232 - Thread: 1 -> MyDefinitionManager - START 2026-08-08 04:50:20.282 - Thread: 1 -> MyDefinitionManager - END 2026-08-08 04:50:20.282 - Thread: 1 -> Preallocate - END 2026-08-08 04:50:20.290 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-08-08 04:50:20.712 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-08-08 04:50:20.712 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-08-08 04:50:20.732 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-08-08 04:50:20.733 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-08-08 04:50:20.733 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-08-08 04:50:20.733 - Thread: 1 -> Assembly.Location: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-08-08 04:50:20.733 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-08-08 04:50:20.733 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-08-08 04:50:20.735 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-08-08 04:50:20.750 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2026-08-08 04:50:20.750 - Thread: 1 -> Win32_ComputerSystem.Model: AX370-Gaming 5 2026-08-08 04:50:20.750 - Thread: 1 -> Virtualized: False 2026-08-08 04:50:20.755 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 1700 Eight-Core Processor 2026-08-08 04:50:20.757 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,125,445,632 bytes 2026-08-08 04:50:20.757 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-08-08 04:50:20.757 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,393,558,016 bytes 2026-08-08 04:50:20.757 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,729,906,610,176 bytes 2026-08-08 04:50:20.762 - Thread: 1 -> Drive C: | Capacity: 499,410,743,296 bytes | Free space: 270,065,278,976 bytes 2026-08-08 04:50:20.763 - Thread: 1 -> Drive D: | Capacity: 750,153,363,456 bytes | Free space: 429,595,115,520 bytes 2026-08-08 04:50:20.763 - Thread: 1 -> Drive E: | Capacity: 2,000,396,742,656 bytes | Free space: 635,598,520,320 bytes 2026-08-08 04:50:20.763 - Thread: 1 -> Drive F: | Capacity: 500,105,736,192 bytes | Free space: 149,157,773,312 bytes 2026-08-08 04:50:20.763 - Thread: 1 -> Drive G: | Capacity: 1,000,202,240,000 bytes | Free space: 375,480,152,064 bytes 2026-08-08 04:50:20.763 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-08-08 04:50:20.767 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-08-08 04:50:20.767 - Thread: 1 -> Installed DLCs: 2026-08-08 04:50:20.830 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-08-08 04:50:21.457 - Thread: 1 -> Havok: Physics.Init 2026-08-08 04:50:21.498 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-08-08 04:50:21.505 - Thread: 1 -> HkGameName: SpaceEngineers 2026-08-08 04:50:21.519 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-08-08 04:50:21.523 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-08-08 04:50:21.528 - Thread: 1 -> 39f5a1819867807c0d5650fb95520aeeda38a4ca 2026-08-08 04:50:22.116 - Thread: 1 -> Loading scenarios 2026-08-08 04:50:22.188 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-08-08 04:50:22.189 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-08-08 04:50:22.332 - Thread: 1 -> F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-08-08 04:50:22.333 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-08-08 04:50:22.535 - Thread: 1 -> Loading sound definitions 2026-08-08 04:50:22.538 - Thread: 1 -> Loading gamepad controls 2026-08-08 04:50:22.539 - Thread: 1 -> Loading gamepad controls 2026-08-08 04:50:22.539 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-08-08 04:50:22.542 - Thread: 1 -> Loading DLC definitions 2026-08-08 04:50:22.670 - Thread: 1 -> Loading OffensiveWords definitions 2026-08-08 04:50:22.670 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-08-08 04:50:22.671 - Thread: 1 -> Loading Quick starts 2026-08-08 04:50:22.671 - Thread: 1 -> Loading ScenarioCategories 2026-08-08 04:50:22.672 - Thread: 1 -> Loading shadow textures definitions 2026-08-08 04:50:22.672 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-08-08 04:50:22.677 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-08-08 04:50:22.686 - Thread: 1 -> MyAudio.LoadData - START 2026-08-08 04:50:22.731 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-08-08 04:50:22.907 - Thread: 1 -> MyAudio.LoadData - END 2026-08-08 04:50:22.929 - Thread: 1 -> MyGuiManager() 2026-08-08 04:50:22.929 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2026-08-08 04:50:22.935 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-08-08 04:50:22.958 - Thread: 14 -> F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-08-08 04:50:22.968 - Thread: 14 -> DefinitionManager - Loading 7 file(s) 2026-08-08 04:50:23.048 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-08-08 04:50:23.269 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-08-08 04:50:23.269 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-08-08 04:50:23.269 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-08-08 04:50:23.304 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-08-08 04:50:23.337 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-08-08 04:50:23.339 - Thread: 14 -> ReloadVoxelMaterials 2026-08-08 04:50:23.403 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-08-08 04:50:24.806 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-08-08 04:50:24.807 - Thread: 1 -> Decorative Pack 2 (1167910) 2026-08-08 04:50:24.807 - Thread: 1 -> Sparks Of The Future (1307680) 2026-08-08 04:50:24.808 - Thread: 1 -> Decorative Pack 3 (2504720) 2026-08-08 04:50:24.808 - Thread: 1 -> Signal Pack (2914120) 2026-08-08 04:50:24.808 - Thread: 1 -> Contact Pack (3066290) 2026-08-08 04:50:24.808 - Thread: 1 -> Fieldwork Pack (3601770) 2026-08-08 04:50:24.925 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-08-08 04:50:24.960 - Thread: 1 -> Timer Frequency: 10000000 2026-08-08 04:50:24.960 - Thread: 1 -> Ticks per frame: 166667 2026-08-08 04:50:25.860 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-08-08 04:50:26.039 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-08-08 04:50:26.039 - Thread: 1 -> Flares Intensity: 1 2026-08-08 04:50:26.039 - Thread: 1 -> Field of view: 1.657409 2026-08-08 04:50:26.039 - Thread: 1 -> PostProcessingEnabled: True 2026-08-08 04:50:26.039 - Thread: 1 -> Render.GrassDensityFactor: 2.505771 2026-08-08 04:50:26.039 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-08-08 04:50:26.039 - Thread: 1 -> Render.DistanceFade: 2000 2026-08-08 04:50:26.039 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-08-08 04:50:26.039 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-08-08 04:50:26.039 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-08-08 04:50:26.039 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-08-08 04:50:26.039 - Thread: 1 -> Render.TextureQuality: MEDIUM 2026-08-08 04:50:26.039 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2026-08-08 04:50:26.039 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2026-08-08 04:50:26.039 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-08-08 04:50:26.039 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-08-08 04:50:26.039 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-08-08 04:50:26.039 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-08-08 04:50:26.174 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-08-08 04:50:26.185 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-08-08 04:50:26.185 - Thread: 1 -> Analytics session started: UserID = (f1caa1ce-bc1c-4a69-8ce5-bf3092f21fee) SessionID = (04159bea-1015-4772-8de9-12fca404367e) 2026-08-08 04:50:26.188 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-08-08 04:50:29.259 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-08-08 04:50:29.259 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2026-08-08 04:50:29.674 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-08-08 04:50:29.690 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-08-08 04:50:29.690 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-08-08 04:50:30.459 - Thread: 1 -> MyConfig.Save() - START 2026-08-08 04:50:30.460 - Thread: 1 -> Path: C:\Users\xNWP\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-08-08 04:50:30.557 - Thread: 1 -> MyConfig.Save() - END 2026-08-08 04:50:30.733 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS23.dds/zip 2026-08-08 04:50:31.798 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1210013] 2026-08-08 04:50:31.821 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1210013] 2026-08-08 04:50:31.825 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2026-08-08 04:50:32.054 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS23Highlighted.dds/zip 2026-08-08 04:50:33.895 - Thread: 1 -> Server filtered: Deep Space by sessionName: 2026-08-08 04:50:33.895 - Thread: 1 -> Server filtered: Northern Outer-Rim by sessionName: 2026-08-08 04:50:33.895 - Thread: 1 -> Server filtered: Mid-Rim by sessionName: 2026-08-08 04:50:33.895 - Thread: 1 -> Server filtered: Eastern Outer-Rim by sessionName: 2026-08-08 04:50:33.896 - Thread: 1 -> Server filtered: Core Worlds by sessionName: 2026-08-08 04:50:33.905 - Thread: 1 -> Server filtered: Southern Outer-Rim by sessionName: 2026-08-08 04:50:34.047 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/ProsperityDLC.dds/zip 2026-08-08 04:50:34.047 - Thread: 1 -> Requesting dedicated servers 2026-08-08 04:50:34.074 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.074 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.074 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.075 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.075 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.075 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.075 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.084 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.084 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.084 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.104 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.121 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.137 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.138 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.138 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.138 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.154 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.171 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.187 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.188 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.188 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.188 - Thread: 1 -> Server page closed. 2026-08-08 04:50:34.221 - Thread: 1 -> Server page closed. 2026-08-08 04:50:35.193 - Thread: 1 -> Joining server: Name:xNWP Dev Server ConnectionString:steam://192.168.1.67:27016 2026-08-08 04:50:35.746 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/ProsperityDLCHighlighted.dds/zip 2026-08-08 04:50:35.822 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-08-08 04:50:37.870 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLC.dds/zip 2026-08-08 04:50:39.454 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLCHighlighted.dds/zip 2026-08-08 04:50:40.796 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLC.dds/zip 2026-08-08 04:50:40.845 - Thread: 1 -> Lobby join response: True, enter state: Success 2026-08-08 04:50:40.846 - Thread: 1 -> World requested 2026-08-08 04:50:40.868 - Thread: 1 -> World requested - connection alive 2026-08-08 04:50:41.539 - Thread: 1 -> LoadSession() - Start 2026-08-08 04:50:41.552 - Thread: 1 -> MyConfig.Save() - START 2026-08-08 04:50:41.552 - Thread: 1 -> Path: C:\Users\xNWP\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-08-08 04:50:41.564 - Thread: 1 -> MyConfig.Save() - END 2026-08-08 04:50:41.566 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-08-08 04:50:41.566 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-08-08 04:50:41.566 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent 2026-08-08 04:50:41.566 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-08-08 04:50:41.620 - Thread: 1 -> LoadSession() - End 2026-08-08 04:50:41.621 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-08-08 04:50:41.622 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-08-08 04:50:41.622 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-08-08 04:50:41.664 - Thread: 1 -> RunLoadingAction - START 2026-08-08 04:50:41.942 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLCHighlighted.dds/zip 2026-08-08 04:50:42.955 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLC.dds/zip 2026-08-08 04:50:43.954 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLCHighlighted.dds/zip 2026-08-08 04:50:44.594 - Thread: 1 -> GC Memory: 1,097,322,680 B 2026-08-08 04:50:44.605 - Thread: 1 -> Process Memory: 3,585,257,472 B 2026-08-08 04:50:45.805 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLC.dds/zip 2026-08-08 04:50:46.263 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-08-08 04:50:46.301 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-08-08 04:50:46.305 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-08-08 04:50:46.305 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-08-08 04:50:46.307 - Thread: 1 -> 39f5a1819867807c0d5650fb95520aeeda38a4ca 2026-08-08 04:50:46.554 - Thread: 1 -> Loading scenarios 2026-08-08 04:50:46.554 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-08-08 04:50:46.554 - Thread: 1 -> List of used mods (0) - START 2026-08-08 04:50:46.554 - Thread: 1 -> List of used mods - END 2026-08-08 04:50:46.575 - Thread: 1 -> F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-08-08 04:50:46.577 - Thread: 1 -> DefinitionManager - Loading 874 file(s) 2026-08-08 04:50:49.324 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLCHighlighted.dds/zip 2026-08-08 04:50:52.443 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLC.dds/zip 2026-08-08 04:50:52.580 - Thread: 1 -> Loading behaviors 2026-08-08 04:50:52.582 - Thread: 1 -> Loading ammo magazines 2026-08-08 04:50:52.586 - Thread: 1 -> Loading ammo definitions 2026-08-08 04:50:52.590 - Thread: 1 -> Loading animations 2026-08-08 04:50:52.594 - Thread: 1 -> Loading animations 2026-08-08 04:50:52.596 - Thread: 1 -> Loading sound definitions 2026-08-08 04:50:52.596 - Thread: 1 -> Loading sound definitions 2026-08-08 04:50:52.596 - Thread: 1 -> Loading sound definitions 2026-08-08 04:50:52.596 - Thread: 1 -> Loading sound definitions 2026-08-08 04:50:52.597 - Thread: 1 -> Loading sound definitions 2026-08-08 04:50:52.597 - Thread: 1 -> Loading category classes 2026-08-08 04:50:52.599 - Thread: 1 -> Loading Block Tag definitions 2026-08-08 04:50:52.601 - Thread: 1 -> Loading blueprint classes 2026-08-08 04:50:52.602 - Thread: 1 -> Loading blueprint class entries 2026-08-08 04:50:52.603 - Thread: 1 -> Loading blueprint classes 2026-08-08 04:50:52.603 - Thread: 1 -> Loading blueprint class entries 2026-08-08 04:50:52.603 - Thread: 1 -> Loading blueprints 2026-08-08 04:50:52.607 - Thread: 1 -> Loading blueprints 2026-08-08 04:50:52.607 - Thread: 1 -> Loading agent definitions 2026-08-08 04:50:52.612 - Thread: 1 -> Loading character definitions 2026-08-08 04:50:52.630 - Thread: 1 -> Loading character definitions 2026-08-08 04:50:52.630 - Thread: 1 -> Loading components 2026-08-08 04:50:52.632 - Thread: 1 -> Loading configuration 2026-08-08 04:50:52.634 - Thread: 1 -> Loading container types 2026-08-08 04:50:52.643 - Thread: 1 -> Loading Contract Types 2026-08-08 04:50:52.652 - Thread: 1 -> Loading block positions 2026-08-08 04:50:52.656 - Thread: 1 -> Loading curve definitions 2026-08-08 04:50:52.660 - Thread: 1 -> Loading debris 2026-08-08 04:50:52.662 - Thread: 1 -> Loading environment items entries 2026-08-08 04:50:52.662 - Thread: 1 -> Loading decal global definitions 2026-08-08 04:50:52.663 - Thread: 1 -> Loading decal definitions 2026-08-08 04:50:52.664 - Thread: 1 -> Loading decal definitions 2026-08-08 04:50:52.664 - Thread: 1 -> Loading drone behaviors 2026-08-08 04:50:52.668 - Thread: 1 -> Loading edges 2026-08-08 04:50:52.669 - Thread: 1 -> Loading emissive color definitions 2026-08-08 04:50:52.674 - Thread: 1 -> Loading emissive color default states 2026-08-08 04:50:52.680 - Thread: 1 -> Loading animations 2026-08-08 04:50:52.680 - Thread: 1 -> Loading entity components 2026-08-08 04:50:52.724 - Thread: 1 -> Loading component containers 2026-08-08 04:50:52.742 - Thread: 1 -> Loading environment items entries 2026-08-08 04:50:52.744 - Thread: 1 -> Loading Faction Names 2026-08-08 04:50:52.747 - Thread: 1 -> Loading factions 2026-08-08 04:50:52.751 - Thread: 1 -> Loading Faction Station Advert definitions 2026-08-08 04:50:52.754 - Thread: 1 -> Loading flare definitions 2026-08-08 04:50:52.770 - Thread: 1 -> Loading gas property definitions 2026-08-08 04:50:52.771 - Thread: 1 -> Loading event definitions 2026-08-08 04:50:52.774 - Thread: 1 -> Loading physical items 2026-08-08 04:50:52.786 - Thread: 1 -> Loading LCD texture categories 2026-08-08 04:50:52.787 - Thread: 1 -> Loading LCD texture categories 2026-08-08 04:50:52.787 - Thread: 1 -> Loading LCD texture categories 2026-08-08 04:50:52.787 - Thread: 1 -> Loading LCD texture categories 2026-08-08 04:50:52.787 - Thread: 1 -> Loading LCD texture categories 2026-08-08 04:50:52.787 - Thread: 1 -> Loading LCD texture categories 2026-08-08 04:50:52.787 - Thread: 1 -> Loading physical items 2026-08-08 04:50:52.792 - Thread: 1 -> Loading physical items 2026-08-08 04:50:52.795 - Thread: 1 -> Loading physical material properties 2026-08-08 04:50:52.800 - Thread: 1 -> Loading pirate antennas 2026-08-08 04:50:52.812 - Thread: 1 -> Loading planet definitions 2026-08-08 04:50:52.813 - Thread: 1 -> Loading research blocks definitions 2026-08-08 04:50:52.819 - Thread: 1 -> Loading research groups definitions 2026-08-08 04:50:52.821 - Thread: 1 -> Loading resource distribution groups 2026-08-08 04:50:52.822 - Thread: 1 -> Loading ship sound groups 2026-08-08 04:50:52.839 - Thread: 1 -> Loading ship sound groups 2026-08-08 04:50:52.839 - Thread: 1 -> Loading sound categories 2026-08-08 04:50:52.844 - Thread: 1 -> Loading stat definitions 2026-08-08 04:50:52.846 - Thread: 1 -> Loading stories definition 2026-08-08 04:50:52.847 - Thread: 1 -> Loading Story Categories definition 2026-08-08 04:50:52.848 - Thread: 1 -> Loading gamepad controls 2026-08-08 04:50:52.849 - Thread: 1 -> Loading grid creators 2026-08-08 04:50:52.851 - Thread: 1 -> Loading transparent material properties 2026-08-08 04:50:52.853 - Thread: 1 -> Loading voxel map storage definitions 2026-08-08 04:50:52.855 - Thread: 1 -> Loading voxel material definitions 2026-08-08 04:50:52.856 - Thread: 1 -> Loading voxel material definitions 2026-08-08 04:50:52.856 - Thread: 1 -> Loading Weather Effects 2026-08-08 04:50:52.863 - Thread: 1 -> Audio effects definitions 2026-08-08 04:50:52.868 - Thread: 1 -> Loading environment items definitions 2026-08-08 04:50:52.871 - Thread: 1 -> Loading environment items definitions 2026-08-08 04:50:52.872 - Thread: 1 -> Loading physical material properties 2026-08-08 04:50:52.878 - Thread: 1 -> Loading particle effect definitions 2026-08-08 04:50:53.011 - Thread: 1 -> Loading particle effect definitions 2026-08-08 04:50:53.019 - Thread: 1 -> Loading environment item definitions 2026-08-08 04:50:53.022 - Thread: 1 -> Loading weapon definitions 2026-08-08 04:50:53.037 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.095 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.108 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.111 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.112 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.113 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.113 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.114 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.118 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.119 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.120 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.134 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.135 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.138 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.172 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.179 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.180 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.182 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.184 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.188 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.190 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.192 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.194 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.196 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.199 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.202 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.205 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.206 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.212 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.214 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.216 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.218 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.220 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.220 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.223 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.230 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.233 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.234 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.237 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.244 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.249 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.250 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.253 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.255 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.258 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.261 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.265 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.267 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.272 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.272 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.285 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.285 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.289 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.289 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.293 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.297 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.302 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.304 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.311 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.311 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.316 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.317 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.322 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.323 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.329 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.330 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.338 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.340 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.346 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.348 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.354 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.355 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.364 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.365 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.371 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.371 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.378 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.379 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.392 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.392 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.399 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.400 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.407 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.407 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.416 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.420 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.427 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.428 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.438 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.439 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.447 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.448 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.455 - Thread: 1 -> Loading cube blocks 2026-08-08 04:50:53.455 - Thread: 1 -> Created block definitions 2026-08-08 04:50:53.469 - Thread: 1 -> Loading block variant groups 2026-08-08 04:50:53.509 - Thread: 1 -> Loading asteroid generators 2026-08-08 04:50:53.511 - Thread: 1 -> Loading drop containers 2026-08-08 04:50:53.512 - Thread: 1 -> Loading radial menu definitions 2026-08-08 04:50:53.540 - Thread: 1 -> Loading respawn ships 2026-08-08 04:50:53.543 - Thread: 1 -> Loading spawn groups 2026-08-08 04:50:53.552 - Thread: 1 -> Loading spawn groups 2026-08-08 04:50:53.552 - Thread: 1 -> Loading spawn groups 2026-08-08 04:50:53.552 - Thread: 1 -> Loading spawn groups 2026-08-08 04:50:53.554 - Thread: 1 -> Loading spawn groups 2026-08-08 04:50:53.554 - Thread: 1 -> Loading spawn groups 2026-08-08 04:50:53.554 - Thread: 1 -> Loading spawn groups 2026-08-08 04:50:53.554 - Thread: 1 -> Loading wheel speeds 2026-08-08 04:50:53.572 - Thread: 1 -> InitBlockGroups Start 2026-08-08 04:50:53.574 - Thread: 1 -> InitBlockGroups #1 2026-08-08 04:50:53.577 - Thread: 1 -> InitBlockGroups #2 2026-08-08 04:50:53.577 - Thread: 1 -> InitBlockGroups #3 2026-08-08 04:50:53.577 - Thread: 1 -> InitBlockGroups #4 2026-08-08 04:50:53.577 - Thread: 1 -> InitBlockGroups End 2026-08-08 04:50:53.593 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-08-08 04:50:53.602 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-08-08 04:50:53.608 - Thread: 1 -> PostprocessRadialMenus Start 2026-08-08 04:50:53.612 - Thread: 1 -> PostprocessRadialMenus End 2026-08-08 04:50:53.645 - Thread: 1 -> MyAudio.UnloadData - START 2026-08-08 04:50:53.659 - Thread: 1 -> MyAudio.UnloadData - END 2026-08-08 04:50:53.659 - Thread: 1 -> MyAudio.LoadData - START 2026-08-08 04:50:53.677 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-08-08 04:50:53.950 - Thread: 1 -> MyAudio.LoadData - END 2026-08-08 04:50:54.029 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-08-08 04:50:54.051 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-08-08 04:50:54.147 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-08-08 04:50:54.148 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-08-08 04:50:54.149 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-08-08 04:50:54.202 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-08-08 04:50:54.213 - Thread: 18 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-08-08 04:50:54.213 - Thread: 20 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-08-08 04:50:54.219 - Thread: 21 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-08-08 04:50:54.252 - Thread: 18 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-08-08 04:50:54.696 - Thread: 43 -> External debugger: listening... 2026-08-08 04:50:54.759 - Thread: 1 -> MyLights.LoadData() - START 2026-08-08 04:50:54.761 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-08-08 04:50:54.761 - Thread: 1 -> MyLights.LoadData() - END 2026-08-08 04:50:54.761 - Thread: 1 -> Info: MyLights initialized. 2026-08-08 04:50:54.761 - Thread: 1 -> MyExplosions.LoadData() - START 2026-08-08 04:50:54.771 - Thread: 1 -> MyExplosions.LoadData() - END 2026-08-08 04:50:54.830 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-08-08 04:50:54.831 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-08-08 04:50:54.888 - Thread: 1 -> Loading Procedural World Generator 2026-08-08 04:50:54.888 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-08-08 04:50:55.023 - Thread: 1 -> InitDataComponents - Session Components Start 2026-08-08 04:50:55.023 - Thread: 1 -> Init MyPrecalcComponent 2026-08-08 04:50:55.023 - Thread: 1 -> Init MyParticlesManager 2026-08-08 04:50:55.023 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-08-08 04:50:55.023 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-08-08 04:50:55.023 - Thread: 1 -> Init MySessionComponentExtDebug 2026-08-08 04:50:55.023 - Thread: 1 -> Init MySpaceRespawnComponent 2026-08-08 04:50:55.023 - Thread: 1 -> Init DemoComponent 2026-08-08 04:50:55.023 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-08-08 04:50:55.024 - Thread: 1 -> Init MyAiRvoComponent 2026-08-08 04:50:55.027 - Thread: 1 -> Init MyAutopilotPathfindingComponent 2026-08-08 04:50:55.027 - Thread: 1 -> Init MyContractRiskSessionComponent 2026-08-08 04:50:55.028 - Thread: 1 -> Init MyEntityLifetimeMonitorComponent 2026-08-08 04:50:55.028 - Thread: 1 -> Init MyGlobalEncountersGenerator 2026-08-08 04:50:55.029 - Thread: 1 -> Init MyGridsStorageSessionComponent 2026-08-08 04:50:55.033 - Thread: 1 -> Init MyHazardExposureComponent 2026-08-08 04:50:55.035 - Thread: 1 -> Init MyNPCGridClaimSessionComponent 2026-08-08 04:50:55.035 - Thread: 1 -> Init MyPlanetaryEncountersGenerator 2026-08-08 04:50:55.039 - Thread: 1 -> Init MySessionComponentGridTriggeredContracts 2026-08-08 04:50:55.039 - Thread: 1 -> Init MySessionComponentItemTriggeredContracts 2026-08-08 04:50:55.041 - Thread: 1 -> Init MySpaceBuildComponent 2026-08-08 04:50:55.041 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-08-08 04:50:55.041 - Thread: 1 -> Init MyThirdPersonSpectator 2026-08-08 04:50:55.041 - Thread: 1 -> Init MyPhysics 2026-08-08 04:50:55.041 - Thread: 1 -> Init MyWarheads 2026-08-08 04:50:55.041 - Thread: 1 -> Init MyExplosions 2026-08-08 04:50:55.041 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-08-08 04:50:55.041 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-08-08 04:50:55.079 - Thread: 1 -> Init MyAnselSessionComponent 2026-08-08 04:50:55.079 - Thread: 1 -> Init MyEntityTransformationSystem 2026-08-08 04:50:55.079 - Thread: 1 -> Init MyEnvironmentalParticles 2026-08-08 04:50:55.079 - Thread: 1 -> Init MyHighlightSystem 2026-08-08 04:50:55.079 - Thread: 1 -> Init MySessionComponentContractSystem 2026-08-08 04:50:55.083 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-08-08 04:50:55.083 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-08-08 04:50:55.083 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-08-08 04:50:55.083 - Thread: 1 -> Init MySessionComponentTrash 2026-08-08 04:50:55.083 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-08-08 04:50:55.083 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-08-08 04:50:55.083 - Thread: 1 -> Init MySteamAchievements 2026-08-08 04:50:55.083 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-08-08 04:50:55.084 - Thread: 1 -> Init MyClipboardComponent 2026-08-08 04:50:55.085 - Thread: 1 -> Init MyLights 2026-08-08 04:50:55.085 - Thread: 1 -> Init MyEmoteSwitcher 2026-08-08 04:50:55.085 - Thread: 1 -> Init MyRadialMenuComponent 2026-08-08 04:50:55.086 - Thread: 1 -> Init MyToolbarComponent 2026-08-08 04:50:55.086 - Thread: 1 -> Init MyToolSwitcher 2026-08-08 04:50:55.086 - Thread: 1 -> Init MyDamageSystem 2026-08-08 04:50:55.086 - Thread: 1 -> Init MyGravityProviderSystem 2026-08-08 04:50:55.086 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-08-08 04:50:55.086 - Thread: 1 -> Init MyTurretNotifications 2026-08-08 04:50:55.086 - Thread: 1 -> Init MyChatSystem 2026-08-08 04:50:55.087 - Thread: 1 -> Init MyTimerComponentSystem 2026-08-08 04:50:55.087 - Thread: 1 -> Init MyMissiles 2026-08-08 04:50:55.087 - Thread: 1 -> Init MyProjectiles 2026-08-08 04:50:55.087 - Thread: 1 -> Init MyAudioComponent 2026-08-08 04:50:55.087 - Thread: 1 -> Init MyGlobalEvents 2026-08-08 04:50:55.087 - Thread: 1 -> Init MyNeutralShipSpawner 2026-08-08 04:50:55.088 - Thread: 1 -> Init MySector 2026-08-08 04:50:55.088 - Thread: 1 -> Init MyCubeBuilder 2026-08-08 04:50:55.088 - Thread: 1 -> Init MyFloatingObjects 2026-08-08 04:50:55.088 - Thread: 1 -> Init MyGamePruningStructure 2026-08-08 04:50:55.088 - Thread: 1 -> Init MyMeteorShower 2026-08-08 04:50:55.088 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-08-08 04:50:55.088 - Thread: 1 -> Init MyPlanets 2026-08-08 04:50:55.088 - Thread: 1 -> Init MyDebris 2026-08-08 04:50:55.088 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-08-08 04:50:55.088 - Thread: 1 -> Init MyCubeGrids 2026-08-08 04:50:55.088 - Thread: 1 -> Init MyAiTargetManager 2026-08-08 04:50:55.088 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-08-08 04:50:55.088 - Thread: 1 -> Init MyHud 2026-08-08 04:50:55.088 - Thread: 1 -> Init MyHudWarnings 2026-08-08 04:50:55.088 - Thread: 1 -> Init MyTerminalControls 2026-08-08 04:50:55.088 - Thread: 1 -> InitDataComponents - Session Components End 2026-08-08 04:50:55.090 - Thread: 1 -> InitCategories Start 2026-08-08 04:50:55.107 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLCHighlighted.dds/zip 2026-08-08 04:50:55.107 - Thread: 1 -> InitCategories End 2026-08-08 04:50:55.171 - Thread: 1 -> Init Factions Start 2026-08-08 04:50:55.202 - Thread: 1 -> Init Factions End 2026-08-08 04:50:55.202 - Thread: 1 -> Entities Load Start 2026-08-08 04:50:55.205 - Thread: 1 -> LoadEntities Start 2026-08-08 04:50:55.207 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-08-08 04:50:55.207 - Thread: 1 -> LoadEntities Parallel Loading End 2026-08-08 04:50:55.207 - Thread: 1 -> LoadEntities End 2026-08-08 04:50:55.207 - Thread: 1 -> Entities Load End 2026-08-08 04:50:55.574 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2026-08-08 04:50:55.574 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2026-08-08 04:50:55.957 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-08-08 04:50:55.958 - Thread: 1 -> RunLoadingAction - END 2026-08-08 04:50:55.960 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-08-08 04:50:55.960 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-08-08 04:50:55.961 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-08-08 04:50:55.961 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-08-08 04:50:55.961 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-08-08 04:50:55.985 - Thread: 1 -> Updating continues. 2026-08-08 04:50:56.318 - Thread: 1 -> GC Memory: 1345.65 / 1345.65 MB 2026-08-08 04:50:56.459 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 99168182971041694) 2026-08-08 04:50:56.586 - Thread: 1 -> MyConfig.Save() - START 2026-08-08 04:50:56.587 - Thread: 1 -> Path: C:\Users\xNWP\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-08-08 04:50:56.594 - Thread: 1 -> MyConfig.Save() - END 2026-08-08 04:50:56.673 - Thread: 1 -> RequestRespawn 2026-08-08 04:50:56.864 - Thread: 1 -> Warning: Server failed to update game inventory items. 2026-08-08 04:50:57.168 - Thread: 51 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-08-08 04:50:57.867 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLC.dds/zip 2026-08-08 04:51:01.654 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLCHighlighted.dds/zip 2026-08-08 04:51:04.447 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLC.dds/zip 2026-08-08 04:51:06.145 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLCHighlighted.dds/zip 2026-08-08 04:51:07.559 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLC.dds/zip 2026-08-08 04:51:08.689 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLCHighlighted.dds/zip 2026-08-08 04:51:09.761 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLC.dds/zip 2026-08-08 04:51:11.320 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLCHighlighted.dds/zip 2026-08-08 04:51:12.746 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeDLC.dds/zip 2026-08-08 04:51:13.041 - Thread: 1 -> Loading duration: 31.420493 2026-08-08 04:51:13.276 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-08-08 04:51:13.284 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-08-08 04:51:13.888 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeDLCHighlighted.dds/zip 2026-08-08 04:51:15.624 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-08-08 04:51:16.024 - Thread: 1 -> GUI Stats: Update 8.39174194444447, Draw 0.345643055555556 2026-08-08 04:51:16.476 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlighted.dds/zip 2026-08-08 04:51:19.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-08-08 04:51:21.313 - Thread: 1 -> Exception: System.ArgumentOutOfRangeException: Length cannot be less than zero. Parameter name: length at System.String.Substring(Int32 startIndex, Int32 length) at System.Text.StringBuilderExtensions.RemoveColorInfoFromString(String originalString) at System.Text.StringBuilderExtensions.AutowrapWithoutColorInfo(StringBuilder sb, Single width, String font, Single textScale) at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.UpdateDetailedInfo() at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.UpdateBlockControls() at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.Update() at Sandbox.Graphics.GUI.MyGuiControlParent.Update() at Sandbox.Graphics.GUI.MyGuiControlParent.Update() at Sandbox.Graphics.GUI.MyGuiScreenBase.UpdateControls() at Sandbox.Graphics.GUI.MyGuiScreenBase.Update(Boolean hasFocus) at Sandbox.Game.Gui.MyGuiScreenTerminal.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2026-08-08 04:51:21.322 - Thread: 1 -> Exception occurred: System.ArgumentOutOfRangeException: Length cannot be less than zero. Parameter name: length at System.String.Substring(Int32 startIndex, Int32 length) at System.Text.StringBuilderExtensions.RemoveColorInfoFromString(String originalString) at System.Text.StringBuilderExtensions.AutowrapWithoutColorInfo(StringBuilder sb, Single width, String font, Single textScale) at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.UpdateDetailedInfo() at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.UpdateBlockControls() at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.Update() at Sandbox.Graphics.GUI.MyGuiControlParent.Update() at Sandbox.Graphics.GUI.MyGuiControlParent.Update() at Sandbox.Graphics.GUI.MyGuiScreenBase.UpdateControls() at Sandbox.Graphics.GUI.MyGuiScreenBase.Update(Boolean hasFocus) at Sandbox.Game.Gui.MyGuiScreenTerminal.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2026-08-08 04:51:21.323 - Thread: 1 -> Showing message 2026-08-08 04:51:21.326 - Thread: 1 -> MyInitializer.OnCrash 2026-08-08 04:51:21.326 - Thread: 1 -> var exception = System.ArgumentOutOfRangeException: Length cannot be less than zero. Parameter name: length at System.String.Substring(Int32 startIndex, Int32 length) at System.Text.StringBuilderExtensions.RemoveColorInfoFromString(String originalString) at System.Text.StringBuilderExtensions.AutowrapWithoutColorInfo(StringBuilder sb, Single width, String font, Single textScale) at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.UpdateDetailedInfo() at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.UpdateBlockControls() at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.Update() at Sandbox.Graphics.GUI.MyGuiControlParent.Update() at Sandbox.Graphics.GUI.MyGuiControlParent.Update() at Sandbox.Graphics.GUI.MyGuiScreenBase.UpdateControls() at Sandbox.Graphics.GUI.MyGuiScreenBase.Update(Boolean hasFocus) at Sandbox.Game.Gui.MyGuiScreenTerminal.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2026-08-08 04:51:22.906 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_210_013 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 76 PCUCount: 127 IsHang: False GCMemory: 1755 GCMemoryAllocated: 1755 HWAvailableMemory: 1731 ProcessPrivateMemory: 4957 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-08-08 04:51:22.906 - Thread: 1 -> Log Closed