2026-08-07 17:27:30.167 - Thread: 1 -> Log Started 2026-08-07 17:27:30.168 - Thread: 1 -> Timezone (local - UTC): 3h 2026-08-07 17:27:30.168 - Thread: 1 -> App Version: 01_210_013 2026-08-07 17:27:30.259 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-08-07 17:27:30.262 - Thread: 1 -> Branch / Sandbox: SVN 2026-08-07 17:27:30.262 - Thread: 1 -> Client Build Number: 0 2026-08-07 17:27:30.262 - Thread: 1 -> Server Build Number: 0 2026-08-07 17:27:30.262 - Thread: 1 -> Environment.ProcessorCount: 20 2026-08-07 17:27:30.346 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26200.0) 2026-08-07 17:27:30.346 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-08-07 17:27:30.346 - Thread: 1 -> Environment.Is64BitProcess: True 2026-08-07 17:27:30.346 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-08-07 17:27:30.346 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9337.0 2026-08-07 17:27:30.346 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-08-07 17:27:30.353 - Thread: 1 -> CPU Info: 12th Gen Intel(R) Core(TM) i7-12700H 2026-08-07 17:27:30.353 - Thread: 1 -> Default Culture: 2026-08-07 17:27:30.353 - Thread: 1 -> Default UI Culture: 2026-08-07 17:27:30.360 - Thread: 1 -> MyConfig.Load() - START 2026-08-07 17:27:30.367 - Thread: 1 -> Path: C:\Users\Yunus Emre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-08-07 17:27:31.464 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-08-07 17:27:31.464 - Thread: 1 -> AnisotropicFiltering: 0 2026-08-07 17:27:31.464 - Thread: 1 -> AntialiasingMode: 1 2026-08-07 17:27:31.464 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-08-07 17:27:31.464 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-08-07 17:27:31.464 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-08-07 17:27:31.464 - Thread: 1 -> EnableDamageEffects: True 2026-08-07 17:27:31.464 - Thread: 1 -> EnableReverb: False 2026-08-07 17:27:31.464 - Thread: 1 -> ExperimentalMode: False 2026-08-07 17:27:31.464 - Thread: 1 -> FieldOfView: 70 2026-08-07 17:27:31.464 - Thread: 1 -> FirstTimeRun: False 2026-08-07 17:27:31.464 - Thread: 1 -> FirstVTTimeRun: False 2026-08-07 17:27:31.464 - Thread: 1 -> FlaresIntensity: 1 2026-08-07 17:27:31.464 - Thread: 1 -> GDPRConsent: True 2026-08-07 17:27:31.464 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-08-07 17:27:31.464 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-08-07 17:27:31.464 - Thread: 1 -> GrassDensity: 1 2026-08-07 17:27:31.464 - Thread: 1 -> GrassDrawDistance: 160 2026-08-07 17:27:31.464 - Thread: 1 -> LastNewsPopupDate: 07/05/2026 00:00:00 2026-08-07 17:27:31.464 - Thread: 1 -> LightsQuality: 1 2026-08-07 17:27:31.464 - Thread: 1 -> LowMemSwitchToLow: 0 2026-08-07 17:27:31.464 - Thread: 1 -> ModelQuality: 1 2026-08-07 17:27:31.464 - Thread: 1 -> NewNewGameScreen: False 2026-08-07 17:27:31.464 - Thread: 1 -> PostProcessingEnabled: True 2026-08-07 17:27:31.464 - Thread: 1 -> RefreshRate: 144000 2026-08-07 17:27:31.464 - Thread: 1 -> ScreenHeight: 1080 2026-08-07 17:27:31.464 - Thread: 1 -> ScreenWidth: 1920 2026-08-07 17:27:31.464 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/LegacySurvival 2026-08-07 17:27:31.464 - Thread: 1 -> ShaderQuality: 1 2026-08-07 17:27:31.464 - Thread: 1 -> ShadowMapResolution: 1 2026-08-07 17:27:31.464 - Thread: 1 -> TextureQuality: 1 2026-08-07 17:27:31.464 - Thread: 1 -> TreeViewDistance: 1000 2026-08-07 17:27:31.464 - Thread: 1 -> VerticalSync: 0 2026-08-07 17:27:31.464 - Thread: 1 -> VideoAdapter: 0 2026-08-07 17:27:31.464 - Thread: 1 -> VoxelQuality: 1 2026-08-07 17:27:31.464 - Thread: 1 -> VoxelTextureQuality: 1 2026-08-07 17:27:31.464 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-08-07 17:27:31.464 - Thread: 1 -> WindowMode: 1 2026-08-07 17:27:31.467 - Thread: 1 -> MyConfig.Load() - END 2026-08-07 17:27:34.040 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-08-07 17:27:34.047 - Thread: 1 -> Reporting Postponed Events 2026-08-07 17:27:34.052 - Thread: 1 -> Reporting Postponed Events 2026-08-07 17:27:34.052 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-08-07 17:27:34.055 - Thread: 1 -> Found processor count: 14 2026-08-07 17:27:34.055 - Thread: 1 -> Using processor count: 14 2026-08-07 17:27:34.903 - Thread: 1 -> All detected adapters: 2026-08-07 17:27:34.910 - Thread: 1 -> NVIDIA GeForce RTX 3050 Laptop GPU - VendorID=4318, SubsystemID=376639555, DeviceID=9634 2026-08-07 17:27:34.910 - Thread: 1 -> Intel(R) Iris(R) Xe Graphics - VendorID=32902, SubsystemID=376639555, DeviceID=18086 2026-08-07 17:27:34.910 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-08-07 17:27:36.182 - Thread: 1 -> AdapterInfo = { 2026-08-07 17:27:36.183 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Laptop GPU + DISPLAY1 2026-08-07 17:27:36.183 - Thread: 1 -> Description = dev id: 9634, mem: 4154458112, shared mem: 16981018624, Luid: 69737, rev: 161, subsys id: 376639555, vendor id: 4318, feature_level 11.1: True 2026-08-07 17:27:36.183 - Thread: 1 -> Driver version = 32.0.15.9200 2026-08-07 17:27:36.183 - Thread: 1 -> Driver date = 20260212000000.000000-000 2026-08-07 17:27:36.183 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-07 17:27:36.183 - Thread: 1 -> AftermathSupported = True 2026-08-07 17:27:36.183 - Thread: 1 -> Adapter id = 0 2026-08-07 17:27:36.183 - Thread: 1 -> Supported = True 2026-08-07 17:27:36.183 - Thread: 1 -> RAM = 4154458112 2026-08-07 17:27:36.183 - Thread: 1 -> Priority = 2 2026-08-07 17:27:36.183 - Thread: 1 -> Multithreaded rendering supported = True 2026-08-07 17:27:36.183 - Thread: 1 -> Output is attached = True 2026-08-07 17:27:36.183 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-08-07 17:27:36.183 - Thread: 1 -> } 2026-08-07 17:27:36.183 - Thread: 1 -> AdapterInfo = { 2026-08-07 17:27:36.184 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Laptop GPU + DISPLAY1 2026-08-07 17:27:36.184 - Thread: 1 -> Description = dev id: 9634, mem: 4154458112, shared mem: 16981018624, Luid: 69737, rev: 161, subsys id: 376639555, vendor id: 4318, feature_level 11.1: True 2026-08-07 17:27:36.184 - Thread: 1 -> Driver version = 32.0.15.9200 2026-08-07 17:27:36.184 - Thread: 1 -> Driver date = 20260212000000.000000-000 2026-08-07 17:27:36.184 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-07 17:27:36.184 - Thread: 1 -> AftermathSupported = True 2026-08-07 17:27:36.184 - Thread: 1 -> Adapter id = 0 2026-08-07 17:27:36.184 - Thread: 1 -> Supported = True 2026-08-07 17:27:36.184 - Thread: 1 -> RAM = 4154458112 2026-08-07 17:27:36.184 - Thread: 1 -> Priority = 2 2026-08-07 17:27:36.184 - Thread: 1 -> Multithreaded rendering supported = True 2026-08-07 17:27:36.184 - Thread: 1 -> Output is attached = True 2026-08-07 17:27:36.184 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-08-07 17:27:36.184 - Thread: 1 -> } 2026-08-07 17:27:36.184 - Thread: 1 -> AdapterInfo = { 2026-08-07 17:27:36.185 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics 2026-08-07 17:27:36.185 - Thread: 1 -> Description = dev id: 18086, mem: 134217728, shared mem: 16981018624, Luid: 74270, rev: 12, subsys id: 376639555, vendor id: 32902, feature_level 11.1: True 2026-08-07 17:27:36.185 - Thread: 1 -> Driver version = 32.0.101.6790 2026-08-07 17:27:36.185 - Thread: 1 -> Driver date = 20250428000000.000000-000 2026-08-07 17:27:36.185 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-07 17:27:36.185 - Thread: 1 -> AftermathSupported = False 2026-08-07 17:27:36.185 - Thread: 1 -> Adapter id = 1 2026-08-07 17:27:36.185 - Thread: 1 -> Supported = True 2026-08-07 17:27:36.185 - Thread: 1 -> RAM = 134217728 2026-08-07 17:27:36.185 - Thread: 1 -> Priority = 1 2026-08-07 17:27:36.185 - Thread: 1 -> Multithreaded rendering supported = False 2026-08-07 17:27:36.185 - Thread: 1 -> Output is attached = False 2026-08-07 17:27:36.185 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-08-07 17:27:36.185 - Thread: 1 -> } 2026-08-07 17:27:36.185 - Thread: 1 -> AdapterInfo = { 2026-08-07 17:27:36.186 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics 2026-08-07 17:27:36.186 - Thread: 1 -> Description = dev id: 18086, mem: 134217728, shared mem: 16981018624, Luid: 74270, rev: 12, subsys id: 376639555, vendor id: 32902, feature_level 11.1: True 2026-08-07 17:27:36.186 - Thread: 1 -> Driver version = 32.0.101.6790 2026-08-07 17:27:36.186 - Thread: 1 -> Driver date = 20250428000000.000000-000 2026-08-07 17:27:36.186 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-07 17:27:36.186 - Thread: 1 -> AftermathSupported = False 2026-08-07 17:27:36.186 - Thread: 1 -> Adapter id = 1 2026-08-07 17:27:36.186 - Thread: 1 -> Supported = True 2026-08-07 17:27:36.186 - Thread: 1 -> RAM = 134217728 2026-08-07 17:27:36.186 - Thread: 1 -> Priority = 1 2026-08-07 17:27:36.186 - Thread: 1 -> Multithreaded rendering supported = False 2026-08-07 17:27:36.186 - Thread: 1 -> Output is attached = False 2026-08-07 17:27:36.186 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-08-07 17:27:36.186 - Thread: 1 -> } 2026-08-07 17:27:36.186 - Thread: 1 -> AdapterInfo = { 2026-08-07 17:27:36.187 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-08-07 17:27:36.187 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16981018624, Luid: 74169, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-08-07 17:27:36.187 - Thread: 1 -> Driver version = 2026-08-07 17:27:36.187 - Thread: 1 -> Driver date = 2026-08-07 17:27:36.187 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-07 17:27:36.187 - Thread: 1 -> AftermathSupported = False 2026-08-07 17:27:36.187 - Thread: 1 -> Adapter id = 2 2026-08-07 17:27:36.187 - Thread: 1 -> Supported = True 2026-08-07 17:27:36.187 - Thread: 1 -> RAM = 0 2026-08-07 17:27:36.187 - Thread: 1 -> Priority = 0 2026-08-07 17:27:36.187 - Thread: 1 -> Multithreaded rendering supported = False 2026-08-07 17:27:36.187 - Thread: 1 -> Output is attached = False 2026-08-07 17:27:36.187 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-08-07 17:27:36.187 - Thread: 1 -> } 2026-08-07 17:27:36.187 - Thread: 1 -> AdapterInfo = { 2026-08-07 17:27:36.188 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-08-07 17:27:36.188 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16981018624, Luid: 74169, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-08-07 17:27:36.188 - Thread: 1 -> Driver version = 2026-08-07 17:27:36.188 - Thread: 1 -> Driver date = 2026-08-07 17:27:36.188 - Thread: 1 -> DriverUpdateNecessary = False 2026-08-07 17:27:36.188 - Thread: 1 -> AftermathSupported = False 2026-08-07 17:27:36.188 - Thread: 1 -> Adapter id = 2 2026-08-07 17:27:36.188 - Thread: 1 -> Supported = True 2026-08-07 17:27:36.188 - Thread: 1 -> RAM = 0 2026-08-07 17:27:36.188 - Thread: 1 -> Priority = 0 2026-08-07 17:27:36.188 - Thread: 1 -> Multithreaded rendering supported = False 2026-08-07 17:27:36.188 - Thread: 1 -> Output is attached = False 2026-08-07 17:27:36.188 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-08-07 17:27:36.188 - Thread: 1 -> } 2026-08-07 17:27:36.199 - Thread: 1 -> Service.IsActive: True 2026-08-07 17:27:36.200 - Thread: 1 -> Service.IsOnline: True 2026-08-07 17:27:36.200 - Thread: 1 -> Service.OwnsGame: False 2026-08-07 17:27:36.200 - Thread: 1 -> Service.UserId: 76561199040369198 2026-08-07 17:27:36.200 - Thread: 1 -> Service.UserName: yunok 2026-08-07 17:27:36.200 - Thread: 1 -> Service.Branch: default 2026-08-07 17:27:36.200 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-08-07 17:27:36.200 - Thread: 1 -> Build version: 0.1.1.0 2026-08-07 17:27:36.252 - Thread: 1 -> MyScreenManager() 2026-08-07 17:27:36.449 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2026-08-07 17:27:36.450 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2026-08-07 17:27:36.471 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2026-08-07 17:27:36.473 - Thread: 33 -> CreateDeviceInternal - Create device 2026-08-07 17:27:36.957 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2026-08-07 17:27:37.101 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2026-08-07 17:27:37.101 - Thread: 33 -> Aftermath init 2026-08-07 17:27:37.190 - Thread: 33 -> Aftermath result: 1 2026-08-07 17:27:37.191 - Thread: 33 -> CreateDeviceInternal create swapchain 2026-08-07 17:27:37.192 - Thread: 33 -> Mode not found: 1920x1080 @ 144000 2026-08-07 17:27:46.789 - Thread: 33 -> Mode not found: 1920x1080 @ 144000 2026-08-07 17:27:47.245 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-08-07 17:27:47.247 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-08-07 17:27:47.247 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-08-07 17:27:50.272 - Thread: 1 -> Preallocate - START 2026-08-07 17:27:50.280 - Thread: 1 -> MySpaceWorldGenerator - START 2026-08-07 17:27:50.292 - Thread: 1 -> MySpaceWorldGenerator - END 2026-08-07 17:27:50.292 - Thread: 1 -> MySpaceBuildComponent - START 2026-08-07 17:27:50.292 - Thread: 1 -> MySpaceBuildComponent - END 2026-08-07 17:27:50.293 - Thread: 1 -> MyEntities - START 2026-08-07 17:27:50.332 - Thread: 1 -> MyEntities - END 2026-08-07 17:27:50.332 - Thread: 1 -> MyObjectBuilder_Base - START 2026-08-07 17:27:50.332 - Thread: 1 -> MyObjectBuilder_Base - END 2026-08-07 17:27:50.332 - Thread: 1 -> MyTransparentGeometry - START 2026-08-07 17:27:50.332 - Thread: 1 -> MyTransparentGeometry - END 2026-08-07 17:27:50.332 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-08-07 17:27:50.350 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-08-07 17:27:50.350 - Thread: 1 -> MyMath - START 2026-08-07 17:27:50.350 - Thread: 1 -> MyMath - END 2026-08-07 17:27:50.350 - Thread: 1 -> MySimpleObjectDraw - START 2026-08-07 17:27:50.351 - Thread: 1 -> MySimpleObjectDraw - END 2026-08-07 17:27:50.373 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-08-07 17:27:50.373 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-08-07 17:27:50.373 - Thread: 1 -> MyClientDebugCommands - START 2026-08-07 17:27:50.374 - Thread: 1 -> MyClientDebugCommands - END 2026-08-07 17:27:50.374 - Thread: 1 -> MyDedicatedServer - START 2026-08-07 17:27:50.374 - Thread: 1 -> MyDedicatedServer - END 2026-08-07 17:27:50.374 - Thread: 1 -> MyDedicatedServerBase - START 2026-08-07 17:27:50.374 - Thread: 1 -> MyDedicatedServerBase - END 2026-08-07 17:27:50.374 - Thread: 1 -> MyMultiplayerBase - START 2026-08-07 17:27:50.375 - Thread: 1 -> MyMultiplayerBase - END 2026-08-07 17:27:50.375 - Thread: 1 -> MyMultiplayerClient - START 2026-08-07 17:27:50.375 - Thread: 1 -> MyMultiplayerClient - END 2026-08-07 17:27:50.375 - Thread: 1 -> MyMultiplayerClientBase - START 2026-08-07 17:27:50.375 - Thread: 1 -> MyMultiplayerClientBase - END 2026-08-07 17:27:50.375 - Thread: 1 -> MyMultiplayerLobby - START 2026-08-07 17:27:50.375 - Thread: 1 -> MyMultiplayerLobby - END 2026-08-07 17:27:50.375 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-08-07 17:27:50.375 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-08-07 17:27:50.375 - Thread: 1 -> MyMultiplayerServerBase - START 2026-08-07 17:27:50.375 - Thread: 1 -> MyMultiplayerServerBase - END 2026-08-07 17:27:50.375 - Thread: 1 -> MyServerDebugCommands - START 2026-08-07 17:27:50.377 - Thread: 1 -> MyServerDebugCommands - END 2026-08-07 17:27:50.377 - Thread: 1 -> MySyncEntity - START 2026-08-07 17:27:50.377 - Thread: 1 -> MySyncEntity - END 2026-08-07 17:27:50.377 - Thread: 1 -> MyStatLogicFactory - START 2026-08-07 17:27:50.377 - Thread: 1 -> MyStatLogicFactory - END 2026-08-07 17:27:50.377 - Thread: 1 -> MyCommandCharacter - START 2026-08-07 17:27:50.381 - Thread: 1 -> MyCommandCharacter - END 2026-08-07 17:27:50.381 - Thread: 1 -> MyCommandConsole - START 2026-08-07 17:27:50.382 - Thread: 1 -> MyCommandConsole - END 2026-08-07 17:27:50.382 - Thread: 1 -> MyCommandEntity - START 2026-08-07 17:27:50.384 - Thread: 1 -> MyCommandEntity - END 2026-08-07 17:27:50.384 - Thread: 1 -> MyAiTargetManager - START 2026-08-07 17:27:50.384 - Thread: 1 -> MyAiTargetManager - END 2026-08-07 17:27:50.384 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-08-07 17:27:50.488 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-08-07 17:27:50.488 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-08-07 17:27:50.489 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-08-07 17:27:50.489 - Thread: 1 -> MyCubeGridDefinitions - START 2026-08-07 17:27:50.591 - Thread: 1 -> MyCubeGridDefinitions - END 2026-08-07 17:27:50.591 - Thread: 1 -> MyDefinitionManager - START 2026-08-07 17:27:50.657 - Thread: 1 -> MyDefinitionManager - END 2026-08-07 17:27:50.657 - Thread: 1 -> Preallocate - END 2026-08-07 17:27:50.665 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-08-07 17:27:51.390 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-08-07 17:27:51.390 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-08-07 17:27:51.417 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-08-07 17:27:51.419 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-08-07 17:27:51.419 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-08-07 17:27:51.419 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-08-07 17:27:51.419 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-08-07 17:27:51.419 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-08-07 17:27:51.421 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-08-07 17:27:51.439 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2026-08-07 17:27:51.439 - Thread: 1 -> Win32_ComputerSystem.Model: ASUS TUF Gaming F15 FX507ZC4_FX507ZC4 2026-08-07 17:27:51.440 - Thread: 1 -> Virtualized: False 2026-08-07 17:27:51.447 - Thread: 1 -> Environment.ProcessorName: 12th Gen Intel(R) Core(TM) i7-12700H 2026-08-07 17:27:51.448 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 33,962,037,248 bytes 2026-08-07 17:27:51.448 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-08-07 17:27:51.448 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 15,371,481,088 bytes 2026-08-07 17:27:51.448 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,682,886,762,496 bytes 2026-08-07 17:27:51.454 - Thread: 1 -> Drive C: | Capacity: 999,265,660,928 bytes | Free space: 69,802,393,600 bytes 2026-08-07 17:27:51.455 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-08-07 17:27:51.459 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-08-07 17:27:51.460 - Thread: 1 -> Installed DLCs: 2026-08-07 17:27:51.526 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-08-07 17:27:51.850 - Thread: 1 -> Havok: Physics.Init 2026-08-07 17:27:52.773 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-08-07 17:27:52.782 - Thread: 1 -> HkGameName: SpaceEngineers 2026-08-07 17:27:52.797 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-08-07 17:27:52.800 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-08-07 17:27:52.820 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-08-07 17:27:53.505 - Thread: 1 -> Loading scenarios 2026-08-07 17:27:53.608 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-08-07 17:27:53.609 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-08-07 17:27:53.910 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-08-07 17:27:53.914 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-08-07 17:27:54.243 - Thread: 1 -> Loading sound definitions 2026-08-07 17:27:54.245 - Thread: 1 -> Loading gamepad controls 2026-08-07 17:27:54.247 - Thread: 1 -> Loading gamepad controls 2026-08-07 17:27:54.247 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-08-07 17:27:54.250 - Thread: 1 -> Loading DLC definitions 2026-08-07 17:27:55.629 - Thread: 1 -> Loading OffensiveWords definitions 2026-08-07 17:27:55.629 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-08-07 17:27:55.630 - Thread: 1 -> Loading Quick starts 2026-08-07 17:27:55.631 - Thread: 1 -> Loading ScenarioCategories 2026-08-07 17:27:55.632 - Thread: 1 -> Loading shadow textures definitions 2026-08-07 17:27:55.632 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-08-07 17:27:55.639 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-08-07 17:27:55.659 - Thread: 1 -> MyAudio.LoadData - START 2026-08-07 17:27:56.155 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-08-07 17:27:57.652 - Thread: 1 -> MyAudio.LoadData - END 2026-08-07 17:27:57.685 - Thread: 16 -> MySandboxGame.PerformPreload() - START 2026-08-07 17:27:57.685 - Thread: 1 -> MyGuiManager() 2026-08-07 17:27:57.693 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-08-07 17:27:57.780 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-08-07 17:27:57.793 - Thread: 16 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-08-07 17:27:57.795 - Thread: 16 -> DefinitionManager - Loading 7 file(s) 2026-08-07 17:27:58.218 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-08-07 17:27:58.285 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-08-07 17:27:58.285 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-08-07 17:27:58.285 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-08-07 17:27:58.286 - Thread: 16 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-08-07 17:27:58.289 - Thread: 16 -> ReloadVoxelMaterials 2026-08-07 17:27:58.315 - Thread: 1 -> Loading default controls 2026-08-07 17:27:58.414 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-08-07 17:28:00.197 - Thread: 1 -> Heavy Industry (1676100) 2026-08-07 17:28:00.198 - Thread: 1 -> Automatons (1958640) 2026-08-07 17:28:00.199 - Thread: 1 -> Core Systems Pack (4116960) 2026-08-07 17:28:00.318 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-08-07 17:28:00.409 - Thread: 1 -> Timer Frequency: 10000000 2026-08-07 17:28:00.409 - Thread: 1 -> Ticks per frame: 166667 2026-08-07 17:28:01.460 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-08-07 17:28:01.663 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-08-07 17:28:01.663 - Thread: 1 -> Flares Intensity: 1 2026-08-07 17:28:01.663 - Thread: 1 -> Field of view: 1.22173 2026-08-07 17:28:01.663 - Thread: 1 -> PostProcessingEnabled: True 2026-08-07 17:28:01.663 - Thread: 1 -> Render.GrassDensityFactor: 1 2026-08-07 17:28:01.663 - Thread: 1 -> Render.GrassDrawDistance: 160 2026-08-07 17:28:01.663 - Thread: 1 -> Render.DistanceFade: 1000 2026-08-07 17:28:01.663 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-08-07 17:28:01.663 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2026-08-07 17:28:01.663 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2026-08-07 17:28:01.663 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-08-07 17:28:01.663 - Thread: 1 -> Render.TextureQuality: MEDIUM 2026-08-07 17:28:01.663 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2026-08-07 17:28:01.663 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2026-08-07 17:28:01.663 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2026-08-07 17:28:01.663 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2026-08-07 17:28:01.663 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2026-08-07 17:28:01.663 - Thread: 1 -> Render.ParticleQuality: NORMAL 2026-08-07 17:28:02.237 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-08-07 17:28:02.368 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-08-07 17:28:02.368 - Thread: 1 -> Analytics session started: UserID = (7bb279c7-f619-2a00-05c9-929295d53703) SessionID = (564a3024-717b-412b-8870-186a0960a90b) 2026-08-07 17:28:02.370 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-08-07 17:28:03.094 - Thread: 16 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-08-07 17:28:03.094 - Thread: 16 -> MySandboxGame.PerformPreload() - END 2026-08-07 17:28:06.640 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-08-07 17:28:06.656 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-08-07 17:28:06.656 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-08-07 17:28:07.176 - Thread: 1 -> MyConfig.Save() - START 2026-08-07 17:28:07.177 - Thread: 1 -> Path: C:\Users\Yunus Emre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-08-07 17:28:07.222 - Thread: 1 -> MyConfig.Save() - END 2026-08-07 17:28:09.100 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ProsperityDLC.dds/zip 2026-08-07 17:28:09.716 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ProsperityDLCHighlighted.dds/zip 2026-08-07 17:28:10.104 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLC.dds/zip 2026-08-07 17:28:10.608 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLCHighlighted.dds/zip 2026-08-07 17:28:11.039 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLC.dds/zip 2026-08-07 17:28:11.493 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLCHighlighted.dds/zip 2026-08-07 17:28:11.812 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Sandbox_config.sbc 2026-08-07 17:28:11.829 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-08-07 17:28:11.832 - Thread: 1 -> CheckPoint Experimental mode: No 2026-08-07 17:28:11.832 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2026-08-07 17:28:11.833 - Thread: 1 -> LoadSession() - End 2026-08-07 17:28:11.850 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-08-07 17:28:11.850 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-08-07 17:28:11.889 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-08-07 17:28:11.890 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-08-07 17:28:11.890 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-08-07 17:28:11.911 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLC.dds/zip 2026-08-07 17:28:12.062 - Thread: 1 -> RunLoadingAction - START 2026-08-07 17:28:12.069 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB 2026-08-07 17:28:12.195 - Thread: 1 -> GC Memory: 1,000,247,152 B 2026-08-07 17:28:12.206 - Thread: 1 -> Process Memory: 3,313,532,928 B 2026-08-07 17:28:12.207 - Thread: 1 -> MySession.Static.LogSettings - START 2026-08-07 17:28:12.207 - Thread: 1 -> Name = Star System 2026-08-07 17:28 2026-08-07 17:28:12.207 - Thread: 1 -> Description = 2026-08-07 17:28:12.207 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-08-07 17:28:12.207 - Thread: 1 -> Password = 2026-08-07 17:28:12.207 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB 2026-08-07 17:28:12.207 - Thread: 1 -> WorkshopId = 2026-08-07 17:28:12.207 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-08-07 17:28:12.207 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\thumb.jpg 2026-08-07 17:28:12.213 - Thread: 1 -> Settings: 2026-08-07 17:28:12.213 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-08-07 17:28:12.213 - Thread: 1 -> AFKTimeoutMin = 0 2026-08-07 17:28:12.213 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-08-07 17:28:12.213 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-08-07 17:28:12.213 - Thread: 1 -> AutoHealing = True 2026-08-07 17:28:12.213 - Thread: 1 -> AutoSaveInMinutes = 5 2026-08-07 17:28:12.213 - Thread: 1 -> BlockCountThreshold = 20 2026-08-07 17:28:12.213 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-08-07 17:28:12.213 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-08-07 17:28:12.213 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-08-07 17:28:12.213 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-08-07 17:28:12.213 - Thread: 1 -> CanJoinRunning = False 2026-08-07 17:28:12.213 - Thread: 1 -> CargoShipsEnabled = True 2026-08-07 17:28:12.213 - Thread: 1 -> ClientCanSave = False 2026-08-07 17:28:12.213 - Thread: 1 -> DepositsCountCoefficient = 1 2026-08-07 17:28:12.213 - Thread: 1 -> DepositSizeDenominator = 60 2026-08-07 17:28:12.213 - Thread: 1 -> DestructibleBlocks = True 2026-08-07 17:28:12.213 - Thread: 1 -> EconomyTickInSeconds = 600 2026-08-07 17:28:12.213 - Thread: 1 -> Enable3rdPersonView = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableAutorespawn = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableBountyContracts = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableContainerDrops = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableConvertToStation = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableCopyPaste = False 2026-08-07 17:28:12.213 - Thread: 1 -> EnableEconomy = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableEncounters = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableDrones = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableGoodBotHints = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableIngameScripts = False 2026-08-07 17:28:12.213 - Thread: 1 -> EnableJetpack = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableOxygen = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableOxygenPressurization = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnablePcuTrading = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableRadiation = False 2026-08-07 17:28:12.213 - Thread: 1 -> EnableRecoil = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-08-07 17:28:12.213 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableResearch = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableRespawnShips = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableSaving = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableScripterRole = False 2026-08-07 17:28:12.213 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-08-07 17:28:12.213 - Thread: 1 -> EnableShareInertiaTensor = False 2026-08-07 17:28:12.213 - Thread: 1 -> EnableSpectator = False 2026-08-07 17:28:12.213 - Thread: 1 -> EnableSpiders = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableSubgridDamage = False 2026-08-07 17:28:12.213 - Thread: 1 -> EnableSunRotation = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableSupergridding = False 2026-08-07 17:28:12.213 - Thread: 1 -> EnableSurvivalBuffs = False 2026-08-07 17:28:12.213 - Thread: 1 -> EnableToolShake = False 2026-08-07 17:28:12.213 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-08-07 17:28:12.213 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-08-07 17:28:12.213 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-08-07 17:28:12.213 - Thread: 1 -> EnableVoxelDestruction = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableVoxelHand = True 2026-08-07 17:28:12.213 - Thread: 1 -> EnableWolfs = True 2026-08-07 17:28:12.213 - Thread: 1 -> EncounterDensity = 0.35 2026-08-07 17:28:12.213 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-08-07 17:28:12.213 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-08-07 17:28:12.213 - Thread: 1 -> ExperimentalMode = False 2026-08-07 17:28:12.213 - Thread: 1 -> ExperimentalModeReason = 0 2026-08-07 17:28:12.213 - Thread: 1 -> FamilySharing = True 2026-08-07 17:28:12.213 - Thread: 1 -> FloraDensityMultiplier = 1 2026-08-07 17:28:12.213 - Thread: 1 -> FoodConsumptionRate = 0 2026-08-07 17:28:12.213 - Thread: 1 -> GameMode = Survival 2026-08-07 17:28:12.213 - Thread: 1 -> GridStorageAllowsInventory = False 2026-08-07 17:28:12.213 - Thread: 1 -> GridStorageCombatCooldown = 60 2026-08-07 17:28:12.213 - Thread: 1 -> GridStorageMaxDistance = 0 2026-08-07 17:28:12.213 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-08-07 17:28:12.213 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-08-07 17:28:12.213 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-08-07 17:28:12.213 - Thread: 1 -> GridStorageMinutesPerKm = 0.004 2026-08-07 17:28:12.213 - Thread: 1 -> GridStorageMinutesPerPCU = 0.0005 2026-08-07 17:28:12.213 - Thread: 1 -> GridStorageQueueLimit = 1 2026-08-07 17:28:12.213 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-08-07 17:28:12.213 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-08-07 17:28:12.213 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-08-07 17:28:12.213 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-08-07 17:28:12.213 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-08-07 17:28:12.213 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-08-07 17:28:12.213 - Thread: 1 -> InfiniteAmmo = False 2026-08-07 17:28:12.213 - Thread: 1 -> InventorySizeMultiplier = 3 2026-08-07 17:28:12.213 - Thread: 1 -> MaxBackupSaves = 5 2026-08-07 17:28:12.213 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-08-07 17:28:12.213 - Thread: 1 -> MaxCargoBags = 100 2026-08-07 17:28:12.213 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-08-07 17:28:12.213 - Thread: 1 -> MaxDrones = 5 2026-08-07 17:28:12.213 - Thread: 1 -> MaxFactionsCount = 0 2026-08-07 17:28:12.213 - Thread: 1 -> MaxFloatingObjects = 100 2026-08-07 17:28:12.213 - Thread: 1 -> MaxGridSize = 0 2026-08-07 17:28:12.213 - Thread: 1 -> MaxPlanets = 99 2026-08-07 17:28:12.213 - Thread: 1 -> MaxPlayers = 4 2026-08-07 17:28:12.213 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-08-07 17:28:12.213 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-08-07 17:28:12.213 - Thread: 1 -> OffensiveWordsFiltering = False 2026-08-07 17:28:12.213 - Thread: 1 -> OnlineMode = OFFLINE 2026-08-07 17:28:12.213 - Thread: 1 -> OptimalGridCount = 0 2026-08-07 17:28:12.213 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-08-07 17:28:12.213 - Thread: 1 -> PermanentDeath = False 2026-08-07 17:28:12.213 - Thread: 1 -> PhysicsIterations = 8 2026-08-07 17:28:12.213 - Thread: 1 -> PiratePCU = 25000 2026-08-07 17:28:12.213 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-08-07 17:28:12.213 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-08-07 17:28:12.213 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-08-07 17:28:12.213 - Thread: 1 -> PredefinedAsteroids = True 2026-08-07 17:28:12.213 - Thread: 1 -> ProceduralDensity = 0.35 2026-08-07 17:28:12.213 - Thread: 1 -> ProceduralSeed = 0 2026-08-07 17:28:12.213 - Thread: 1 -> RealisticSound = False 2026-08-07 17:28:12.213 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-08-07 17:28:12.213 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-08-07 17:28:12.213 - Thread: 1 -> ReputationDecayRate = 0.5 2026-08-07 17:28:12.213 - Thread: 1 -> ResetForageableItems = True 2026-08-07 17:28:12.213 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-08-07 17:28:12.213 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-08-07 17:28:12.213 - Thread: 1 -> ResetOwnership = False 2026-08-07 17:28:12.213 - Thread: 1 -> RespawnShipDelete = False 2026-08-07 17:28:12.213 - Thread: 1 -> Scenario = False 2026-08-07 17:28:12.213 - Thread: 1 -> ScenarioEditMode = False 2026-08-07 17:28:12.213 - Thread: 1 -> ScrapEnabled = False 2026-08-07 17:28:12.213 - Thread: 1 -> SimplifiedSimulation = False 2026-08-07 17:28:12.213 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-08-07 17:28:12.213 - Thread: 1 -> SolarRadiationIntensity = 0 2026-08-07 17:28:12.213 - Thread: 1 -> StartInRespawnScreen = False 2026-08-07 17:28:12.213 - Thread: 1 -> StopGridsPeriodMin = 15 2026-08-07 17:28:12.213 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-08-07 17:28:12.213 - Thread: 1 -> SpawnWithTools = True 2026-08-07 17:28:12.213 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-08-07 17:28:12.213 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-08-07 17:28:12.213 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-08-07 17:28:12.213 - Thread: 1 -> StationVoxelSupport = False 2026-08-07 17:28:12.213 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-08-07 17:28:12.213 - Thread: 1 -> SuppressedWarnings = 2026-08-07 17:28:12.213 - Thread: 1 -> SyncDistance = 3000 2026-08-07 17:28:12.213 - Thread: 1 -> ThrusterDamage = True 2026-08-07 17:28:12.213 - Thread: 1 -> TotalBotLimit = 32 2026-08-07 17:28:12.213 - Thread: 1 -> TotalPCU = 100000 2026-08-07 17:28:12.213 - Thread: 1 -> TradeFactionsCount = 10 2026-08-07 17:28:12.213 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-08-07 17:28:12.213 - Thread: 1 -> TrashFlagsValue = 7706 2026-08-07 17:28:12.213 - Thread: 1 -> TrashRemovalEnabled = True 2026-08-07 17:28:12.213 - Thread: 1 -> UseConsolePCU = False 2026-08-07 17:28:12.213 - Thread: 1 -> ViewDistance = 15000 2026-08-07 17:28:12.213 - Thread: 1 -> VoxelAgeThreshold = 24 2026-08-07 17:28:12.213 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-08-07 17:28:12.213 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-08-07 17:28:12.213 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-08-07 17:28:12.213 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-08-07 17:28:12.213 - Thread: 1 -> WeaponsEnabled = True 2026-08-07 17:28:12.213 - Thread: 1 -> WeatherSystem = True 2026-08-07 17:28:12.213 - Thread: 1 -> WeatherLightingDamage = False 2026-08-07 17:28:12.213 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-08-07 17:28:12.213 - Thread: 1 -> WorldSizeKm = 0 2026-08-07 17:28:12.213 - Thread: 1 -> RandomizeSeed = False 2026-08-07 17:28:12.213 - Thread: 1 -> MySession.Static.LogSettings - END 2026-08-07 17:28:12.214 - Thread: 1 -> Experimental mode: No 2026-08-07 17:28:12.214 - Thread: 1 -> Experimental mode reason: 0 2026-08-07 17:28:12.214 - Thread: 1 -> Console compatibility: No 2026-08-07 17:28:12.269 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLCHighlighted.dds/zip 2026-08-07 17:28:12.615 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLC.dds/zip 2026-08-07 17:28:12.976 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLCHighlighted.dds/zip 2026-08-07 17:28:13.354 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLC.dds/zip 2026-08-07 17:28:13.380 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-08-07 17:28:13.409 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-08-07 17:28:13.411 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-08-07 17:28:13.411 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-08-07 17:28:13.412 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-08-07 17:28:13.589 - Thread: 1 -> Loading scenarios 2026-08-07 17:28:13.589 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-08-07 17:28:13.589 - Thread: 1 -> List of used mods (0) - START 2026-08-07 17:28:13.589 - Thread: 1 -> List of used mods - END 2026-08-07 17:28:13.611 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-08-07 17:28:13.612 - Thread: 1 -> DefinitionManager - Loading 874 file(s) 2026-08-07 17:28:14.050 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLCHighlighted.dds/zip 2026-08-07 17:28:16.336 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLC.dds/zip 2026-08-07 17:28:17.062 - Thread: 1 -> Loading behaviors 2026-08-07 17:28:17.063 - Thread: 1 -> Loading ammo magazines 2026-08-07 17:28:17.066 - Thread: 1 -> Loading ammo definitions 2026-08-07 17:28:17.068 - Thread: 1 -> Loading animations 2026-08-07 17:28:17.071 - Thread: 1 -> Loading animations 2026-08-07 17:28:17.072 - Thread: 1 -> Loading sound definitions 2026-08-07 17:28:17.072 - Thread: 1 -> Loading sound definitions 2026-08-07 17:28:17.072 - Thread: 1 -> Loading sound definitions 2026-08-07 17:28:17.072 - Thread: 1 -> Loading sound definitions 2026-08-07 17:28:17.073 - Thread: 1 -> Loading sound definitions 2026-08-07 17:28:17.073 - Thread: 1 -> Loading category classes 2026-08-07 17:28:17.074 - Thread: 1 -> Loading Block Tag definitions 2026-08-07 17:28:17.075 - Thread: 1 -> Loading blueprint classes 2026-08-07 17:28:17.076 - Thread: 1 -> Loading blueprint class entries 2026-08-07 17:28:17.077 - Thread: 1 -> Loading blueprint classes 2026-08-07 17:28:17.077 - Thread: 1 -> Loading blueprint class entries 2026-08-07 17:28:17.077 - Thread: 1 -> Loading blueprints 2026-08-07 17:28:17.079 - Thread: 1 -> Loading blueprints 2026-08-07 17:28:17.079 - Thread: 1 -> Loading agent definitions 2026-08-07 17:28:17.081 - Thread: 1 -> Loading character definitions 2026-08-07 17:28:17.092 - Thread: 1 -> Loading character definitions 2026-08-07 17:28:17.092 - Thread: 1 -> Loading components 2026-08-07 17:28:17.093 - Thread: 1 -> Loading configuration 2026-08-07 17:28:17.094 - Thread: 1 -> Loading container types 2026-08-07 17:28:17.097 - Thread: 1 -> Loading Contract Types 2026-08-07 17:28:17.103 - Thread: 1 -> Loading block positions 2026-08-07 17:28:17.105 - Thread: 1 -> Loading curve definitions 2026-08-07 17:28:17.108 - Thread: 1 -> Loading debris 2026-08-07 17:28:17.108 - Thread: 1 -> Loading environment items entries 2026-08-07 17:28:17.110 - Thread: 1 -> Loading decal global definitions 2026-08-07 17:28:17.110 - Thread: 1 -> Loading decal definitions 2026-08-07 17:28:17.111 - Thread: 1 -> Loading decal definitions 2026-08-07 17:28:17.111 - Thread: 1 -> Loading drone behaviors 2026-08-07 17:28:17.113 - Thread: 1 -> Loading edges 2026-08-07 17:28:17.114 - Thread: 1 -> Loading emissive color definitions 2026-08-07 17:28:17.117 - Thread: 1 -> Loading emissive color default states 2026-08-07 17:28:17.121 - Thread: 1 -> Loading animations 2026-08-07 17:28:17.121 - Thread: 1 -> Loading entity components 2026-08-07 17:28:17.148 - Thread: 1 -> Loading component containers 2026-08-07 17:28:17.163 - Thread: 1 -> Loading environment items entries 2026-08-07 17:28:17.165 - Thread: 1 -> Loading Faction Names 2026-08-07 17:28:17.167 - Thread: 1 -> Loading factions 2026-08-07 17:28:17.169 - Thread: 1 -> Loading Faction Station Advert definitions 2026-08-07 17:28:17.170 - Thread: 1 -> Loading flare definitions 2026-08-07 17:28:17.184 - Thread: 1 -> Loading gas property definitions 2026-08-07 17:28:17.188 - Thread: 1 -> Loading event definitions 2026-08-07 17:28:17.189 - Thread: 1 -> Loading physical items 2026-08-07 17:28:17.198 - Thread: 1 -> Loading LCD texture categories 2026-08-07 17:28:17.199 - Thread: 1 -> Loading LCD texture categories 2026-08-07 17:28:17.199 - Thread: 1 -> Loading LCD texture categories 2026-08-07 17:28:17.199 - Thread: 1 -> Loading LCD texture categories 2026-08-07 17:28:17.199 - Thread: 1 -> Loading LCD texture categories 2026-08-07 17:28:17.199 - Thread: 1 -> Loading LCD texture categories 2026-08-07 17:28:17.199 - Thread: 1 -> Loading physical items 2026-08-07 17:28:17.202 - Thread: 1 -> Loading physical items 2026-08-07 17:28:17.204 - Thread: 1 -> Loading physical material properties 2026-08-07 17:28:17.207 - Thread: 1 -> Loading pirate antennas 2026-08-07 17:28:17.215 - Thread: 1 -> Loading planet definitions 2026-08-07 17:28:17.216 - Thread: 1 -> Loading research blocks definitions 2026-08-07 17:28:17.217 - Thread: 1 -> Loading research groups definitions 2026-08-07 17:28:17.218 - Thread: 1 -> Loading resource distribution groups 2026-08-07 17:28:17.219 - Thread: 1 -> Loading ship sound groups 2026-08-07 17:28:17.230 - Thread: 1 -> Loading ship sound groups 2026-08-07 17:28:17.231 - Thread: 1 -> Loading sound categories 2026-08-07 17:28:17.234 - Thread: 1 -> Loading stat definitions 2026-08-07 17:28:17.236 - Thread: 1 -> Loading stories definition 2026-08-07 17:28:17.236 - Thread: 1 -> Loading Story Categories definition 2026-08-07 17:28:17.237 - Thread: 1 -> Loading gamepad controls 2026-08-07 17:28:17.238 - Thread: 1 -> Loading grid creators 2026-08-07 17:28:17.239 - Thread: 1 -> Loading transparent material properties 2026-08-07 17:28:17.244 - Thread: 1 -> Loading voxel map storage definitions 2026-08-07 17:28:17.246 - Thread: 1 -> Loading voxel material definitions 2026-08-07 17:28:17.247 - Thread: 1 -> Loading voxel material definitions 2026-08-07 17:28:17.247 - Thread: 1 -> Loading Weather Effects 2026-08-07 17:28:17.252 - Thread: 1 -> Audio effects definitions 2026-08-07 17:28:17.256 - Thread: 1 -> Loading environment items definitions 2026-08-07 17:28:17.257 - Thread: 1 -> Loading environment items definitions 2026-08-07 17:28:17.258 - Thread: 1 -> Loading physical material properties 2026-08-07 17:28:17.261 - Thread: 1 -> Loading particle effect definitions 2026-08-07 17:28:17.331 - Thread: 1 -> Loading particle effect definitions 2026-08-07 17:28:17.332 - Thread: 1 -> Loading environment item definitions 2026-08-07 17:28:17.333 - Thread: 1 -> Loading weapon definitions 2026-08-07 17:28:17.349 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.383 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.391 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.394 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.394 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.394 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.395 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.395 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.397 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.398 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.398 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.408 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.408 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.410 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.411 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.415 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.416 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.417 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.422 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.425 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.426 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.427 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.427 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.429 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.430 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.432 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.433 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.433 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.435 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.436 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.437 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.438 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.442 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.442 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.443 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.447 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.449 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.449 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.450 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.453 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.455 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.455 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.456 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.457 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.474 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.475 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.477 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.479 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.481 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.482 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.483 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.483 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.485 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.485 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.488 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.491 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.493 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.494 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.496 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.496 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.498 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.499 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.502 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.503 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.505 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.506 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.508 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.510 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.512 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.515 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.518 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.519 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.522 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.522 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.525 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.526 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.532 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.533 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.541 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.541 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.547 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.548 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.563 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.563 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.572 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.574 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.582 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.582 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.594 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.595 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.604 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.604 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.614 - Thread: 1 -> Loading cube blocks 2026-08-07 17:28:17.614 - Thread: 1 -> Created block definitions 2026-08-07 17:28:17.629 - Thread: 1 -> Loading block variant groups 2026-08-07 17:28:17.653 - Thread: 1 -> Loading asteroid generators 2026-08-07 17:28:17.655 - Thread: 1 -> Loading drop containers 2026-08-07 17:28:17.656 - Thread: 1 -> Loading radial menu definitions 2026-08-07 17:28:17.670 - Thread: 1 -> Loading respawn ships 2026-08-07 17:28:17.672 - Thread: 1 -> Loading spawn groups 2026-08-07 17:28:17.677 - Thread: 1 -> Loading spawn groups 2026-08-07 17:28:17.677 - Thread: 1 -> Loading spawn groups 2026-08-07 17:28:17.677 - Thread: 1 -> Loading spawn groups 2026-08-07 17:28:17.678 - Thread: 1 -> Loading spawn groups 2026-08-07 17:28:17.679 - Thread: 1 -> Loading spawn groups 2026-08-07 17:28:17.681 - Thread: 1 -> Loading spawn groups 2026-08-07 17:28:17.681 - Thread: 1 -> Loading wheel speeds 2026-08-07 17:28:17.690 - Thread: 1 -> InitBlockGroups Start 2026-08-07 17:28:17.691 - Thread: 1 -> InitBlockGroups #1 2026-08-07 17:28:17.693 - Thread: 1 -> InitBlockGroups #2 2026-08-07 17:28:17.693 - Thread: 1 -> InitBlockGroups #3 2026-08-07 17:28:17.693 - Thread: 1 -> InitBlockGroups #4 2026-08-07 17:28:17.693 - Thread: 1 -> InitBlockGroups End 2026-08-07 17:28:17.703 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-08-07 17:28:17.709 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-08-07 17:28:17.714 - Thread: 1 -> PostprocessRadialMenus Start 2026-08-07 17:28:17.717 - Thread: 1 -> PostprocessRadialMenus End 2026-08-07 17:28:17.727 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLCHighlighted.dds/zip 2026-08-07 17:28:17.742 - Thread: 1 -> MyAudio.UnloadData - START 2026-08-07 17:28:17.750 - Thread: 1 -> MyAudio.UnloadData - END 2026-08-07 17:28:17.750 - Thread: 1 -> MyAudio.LoadData - START 2026-08-07 17:28:17.936 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-08-07 17:28:18.624 - Thread: 1 -> MOD_ERROR: Unknown 2026-08-07 17:28:18.624 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-08-07 17:28:18.624 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2026-08-07 17:28:18.625 - Thread: 1 -> MOD_ERROR: Unknown 2026-08-07 17:28:18.625 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-08-07 17:28:18.625 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2026-08-07 17:28:18.625 - Thread: 1 -> MOD_ERROR: Unknown 2026-08-07 17:28:18.625 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-08-07 17:28:18.625 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2026-08-07 17:28:18.625 - Thread: 1 -> MOD_ERROR: Unknown 2026-08-07 17:28:18.625 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-08-07 17:28:18.625 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2026-08-07 17:28:18.626 - Thread: 1 -> MOD_ERROR: Unknown 2026-08-07 17:28:18.626 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-08-07 17:28:18.626 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2026-08-07 17:28:18.626 - Thread: 1 -> MOD_ERROR: Unknown 2026-08-07 17:28:18.626 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-08-07 17:28:18.626 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2026-08-07 17:28:18.627 - Thread: 1 -> MOD_ERROR: Unknown 2026-08-07 17:28:18.627 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-08-07 17:28:18.627 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2026-08-07 17:28:18.627 - Thread: 1 -> MOD_ERROR: Unknown 2026-08-07 17:28:18.627 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-08-07 17:28:18.627 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2026-08-07 17:28:18.628 - Thread: 1 -> MOD_ERROR: Unknown 2026-08-07 17:28:18.628 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-08-07 17:28:18.628 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2026-08-07 17:28:18.643 - Thread: 1 -> MyAudio.LoadData - END 2026-08-07 17:28:18.707 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-08-07 17:28:18.733 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-08-07 17:28:18.764 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLC.dds/zip 2026-08-07 17:28:18.783 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-08-07 17:28:18.784 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-08-07 17:28:18.784 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-08-07 17:28:18.823 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-08-07 17:28:19.098 - Thread: 64 -> External debugger: listening... 2026-08-07 17:28:19.209 - Thread: 1 -> MyLights.LoadData() - START 2026-08-07 17:28:19.210 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-08-07 17:28:19.210 - Thread: 1 -> MyLights.LoadData() - END 2026-08-07 17:28:19.210 - Thread: 1 -> Info: MyLights initialized. 2026-08-07 17:28:19.211 - Thread: 1 -> MyExplosions.LoadData() - START 2026-08-07 17:28:19.217 - Thread: 1 -> MyExplosions.LoadData() - END 2026-08-07 17:28:19.249 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-08-07 17:28:19.249 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-08-07 17:28:19.282 - Thread: 1 -> Loading Procedural World Generator 2026-08-07 17:28:19.283 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-08-07 17:28:19.414 - Thread: 1 -> InitDataComponents - Session Components Start 2026-08-07 17:28:19.414 - Thread: 1 -> Init MyPrecalcComponent 2026-08-07 17:28:19.414 - Thread: 1 -> Init MyParticlesManager 2026-08-07 17:28:19.414 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-08-07 17:28:19.414 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-08-07 17:28:19.414 - Thread: 1 -> Init MySessionComponentExtDebug 2026-08-07 17:28:19.414 - Thread: 1 -> Init MySpaceRespawnComponent 2026-08-07 17:28:19.414 - Thread: 1 -> Init DemoComponent 2026-08-07 17:28:19.414 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-08-07 17:28:19.415 - Thread: 1 -> Init MyEntityLifetimeMonitorComponent 2026-08-07 17:28:19.415 - Thread: 1 -> Init MySpaceBuildComponent 2026-08-07 17:28:19.415 - Thread: 1 -> Init MyBotAnchorComponent 2026-08-07 17:28:19.415 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-08-07 17:28:19.415 - Thread: 1 -> Init MyThirdPersonSpectator 2026-08-07 17:28:19.415 - Thread: 1 -> Init MyPhysics 2026-08-07 17:28:19.415 - Thread: 1 -> Init MyWarheads 2026-08-07 17:28:19.415 - Thread: 1 -> Init MyExplosions 2026-08-07 17:28:19.415 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-08-07 17:28:19.415 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-08-07 17:28:19.441 - Thread: 1 -> Init MyAnselSessionComponent 2026-08-07 17:28:19.441 - Thread: 1 -> Init MyEntityTransformationSystem 2026-08-07 17:28:19.441 - Thread: 1 -> Init MyEnvironmentalParticles 2026-08-07 17:28:19.441 - Thread: 1 -> Init MyHighlightSystem 2026-08-07 17:28:19.441 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-08-07 17:28:19.441 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-08-07 17:28:19.442 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-08-07 17:28:19.442 - Thread: 1 -> Init MySessionComponentTrash 2026-08-07 17:28:19.442 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-08-07 17:28:19.442 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-08-07 17:28:19.442 - Thread: 1 -> Init MySteamAchievements 2026-08-07 17:28:19.442 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-08-07 17:28:19.443 - Thread: 1 -> Init MyClipboardComponent 2026-08-07 17:28:19.443 - Thread: 1 -> Init MyLights 2026-08-07 17:28:19.443 - Thread: 1 -> Init MyEmoteSwitcher 2026-08-07 17:28:19.443 - Thread: 1 -> Init MyRadialMenuComponent 2026-08-07 17:28:19.444 - Thread: 1 -> Init MyToolbarComponent 2026-08-07 17:28:19.444 - Thread: 1 -> Init MyToolSwitcher 2026-08-07 17:28:19.444 - Thread: 1 -> Init MyDamageSystem 2026-08-07 17:28:19.444 - Thread: 1 -> Init MyGravityProviderSystem 2026-08-07 17:28:19.444 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-08-07 17:28:19.444 - Thread: 1 -> Init MyTurretNotifications 2026-08-07 17:28:19.444 - Thread: 1 -> Init MyChatSystem 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyTimerComponentSystem 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyMissiles 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyProjectiles 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyAudioComponent 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyGlobalEvents 2026-08-07 17:28:19.445 - Thread: 1 -> Init MySector 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyCubeBuilder 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyFloatingObjects 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyGamePruningStructure 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyMeteorShower 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyPlanets 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyDebris 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyCubeGrids 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyAiTargetManager 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyHud 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyHudWarnings 2026-08-07 17:28:19.445 - Thread: 1 -> Init MyTerminalControls 2026-08-07 17:28:19.445 - Thread: 1 -> InitDataComponents - Session Components End 2026-08-07 17:28:19.446 - Thread: 1 -> InitCategories Start 2026-08-07 17:28:19.457 - Thread: 1 -> InitCategories End 2026-08-07 17:28:19.460 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-08-07 17:28:19.513 - Thread: 1 -> Init Factions Start 2026-08-07 17:28:19.537 - Thread: 1 -> Init Factions End 2026-08-07 17:28:19.537 - Thread: 1 -> Entities Load Start 2026-08-07 17:28:19.539 - Thread: 1 -> LoadEntities Start 2026-08-07 17:28:19.540 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-08-07 17:28:19.577 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-08-07 17:28:19.577 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-08-07 17:28:19.577 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-08-07 17:28:19.577 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-08-07 17:28:19.577 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-08-07 17:28:19.578 - Thread: 12 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Triton-12345d80253.vx2' 2026-08-07 17:28:19.578 - Thread: 17 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Moon-1353915701d19000.vx2' 2026-08-07 17:28:19.578 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-08-07 17:28:19.578 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Mars-2044023682d120000.vx2' 2026-08-07 17:28:19.579 - Thread: 16 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\EarthLike-1779144428d120000.vx2' 2026-08-07 17:28:19.579 - Thread: 18 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Pertam-12345d60133.vx2' 2026-08-07 17:28:19.579 - Thread: 13 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Titan-2124704365d19000.vx2' 2026-08-07 17:28:19.579 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-08-07 17:28:19.580 - Thread: 15 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Europa-595048092d19000.vx2' 2026-08-07 17:28:19.580 - Thread: 7 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRender11.RenderMainSpritesWorker(IRtvBindable rtv, MyViewport viewportBound, MyViewport viewportFull, Vector2 size, MySpriteMessageData defaultMessages, MySpriteMessageData debugMessages, Nullable`1 targetRegion) at VRageRender.MyRender11.<>c__DisplayClass150_1.b__0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2026-08-07 17:28:19.583 - Thread: 7 -> Showing message 2026-08-07 17:28:19.585 - Thread: 7 -> MyInitializer.OnCrash 2026-08-07 17:28:19.585 - Thread: 7 -> var exception = System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRender11.RenderMainSpritesWorker(IRtvBindable rtv, MyViewport viewportBound, MyViewport viewportFull, Vector2 size, MySpriteMessageData defaultMessages, MySpriteMessageData debugMessages, Nullable`1 targetRegion) at VRageRender.MyRender11.<>c__DisplayClass150_1.b__0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2026-08-07 17:28:19.634 - Thread: 7 -> ================================== CRASH INFO ================================== AppVersion: 01_210_013 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 49 PCUCount: 0 IsHang: False GCMemory: 1172 GCMemoryAllocated: 1172 HWAvailableMemory: 12272 ProcessPrivateMemory: 3140 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-08-07 17:28:19.635 - Thread: 7 -> Log Closed