2026-07-30 23:35:25.847 - Thread: 1 -> Log Started 2026-07-30 23:35:25.847 - Thread: 1 -> Timezone (local - UTC): -7h 2026-07-30 23:35:25.847 - Thread: 1 -> App Version: 01_210_012 2026-07-30 23:35:25.854 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-07-30 23:35:25.854 - Thread: 1 -> Branch / Sandbox: SVN 2026-07-30 23:35:25.854 - Thread: 1 -> Client Build Number: 0 2026-07-30 23:35:25.854 - Thread: 1 -> Server Build Number: 0 2026-07-30 23:35:25.854 - Thread: 1 -> Environment.ProcessorCount: 16 2026-07-30 23:35:25.894 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-07-30 23:35:25.894 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -skipintro 2026-07-30 23:35:25.894 - Thread: 1 -> Environment.Is64BitProcess: True 2026-07-30 23:35:25.894 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-07-30 23:35:25.894 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9337.0 2026-07-30 23:35:25.894 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2026-07-30 23:35:25.894 - Thread: 1 -> CPU Info: AMD Ryzen 7 7800X3D 8-Core Processor 2026-07-30 23:35:25.894 - Thread: 1 -> Default Culture: 2026-07-30 23:35:25.894 - Thread: 1 -> Default UI Culture: 2026-07-30 23:35:25.894 - Thread: 1 -> MyConfig.Load() - START 2026-07-30 23:35:25.894 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-30 23:35:25.992 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-07-30 23:35:25.992 - Thread: 1 -> AnisotropicFiltering: 4 2026-07-30 23:35:25.992 - Thread: 1 -> AntialiasingMode: 1 2026-07-30 23:35:25.992 - Thread: 1 -> AreaInteraction: True 2026-07-30 23:35:25.992 - Thread: 1 -> BlueprintSharing: True 2026-07-30 23:35:25.992 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-07-30 23:35:25.992 - Thread: 1 -> ControllerDefaultOnStart: False 2026-07-30 23:35:25.992 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-07-30 23:35:25.992 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-07-30 23:35:25.992 - Thread: 1 -> ControlsHints: False 2026-07-30 23:35:25.992 - Thread: 1 -> CubeBuilderAlignToDefault: False 2026-07-30 23:35:25.992 - Thread: 1 -> CubeBuilderBuildingMode: 1 2026-07-30 23:35:25.992 - Thread: 1 -> CubeBuilderUseSymmetry: False 2026-07-30 23:35:25.992 - Thread: 1 -> EnableDamageEffects: True 2026-07-30 23:35:25.992 - Thread: 1 -> EnableDoppler: True 2026-07-30 23:35:25.992 - Thread: 1 -> EnableDynamicMusic: True 2026-07-30 23:35:25.992 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-07-30 23:35:25.992 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2026-07-30 23:35:25.992 - Thread: 1 -> EnableReverb: False 2026-07-30 23:35:25.992 - Thread: 1 -> EnableSteamCloud: False 2026-07-30 23:35:25.992 - Thread: 1 -> EnableTrading: True 2026-07-30 23:35:25.992 - Thread: 1 -> ExperimentalMode: True 2026-07-30 23:35:25.992 - Thread: 1 -> FieldOfView: 70.01451 2026-07-30 23:35:25.992 - Thread: 1 -> FirstTimeRun: False 2026-07-30 23:35:25.992 - Thread: 1 -> FirstVTTimeRun: False 2026-07-30 23:35:25.992 - Thread: 1 -> FlaresIntensity: 0.4836691 2026-07-30 23:35:25.992 - Thread: 1 -> GameVolume: 0.09412694 2026-07-30 23:35:25.992 - Thread: 1 -> GDPRConsent: True 2026-07-30 23:35:25.992 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-07-30 23:35:25.992 - Thread: 1 -> GoodBotHints: False 2026-07-30 23:35:25.992 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-07-30 23:35:25.992 - Thread: 1 -> GrassDensity: 0.8829935 2026-07-30 23:35:25.992 - Thread: 1 -> GrassDrawDistance: 163 2026-07-30 23:35:25.992 - Thread: 1 -> HitIndicatorColorCharacter: 4289963413 2026-07-30 23:35:25.992 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-07-30 23:35:25.992 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-07-30 23:35:25.992 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-07-30 23:35:25.992 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-07-30 23:35:25.992 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-07-30 23:35:25.992 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-07-30 23:35:25.992 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-07-30 23:35:25.992 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-07-30 23:35:25.992 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-07-30 23:35:25.992 - Thread: 1 -> HUDBkTransparency: 0.5587412 2026-07-30 23:35:25.992 - Thread: 1 -> HudState: 1 2026-07-30 23:35:25.992 - Thread: 1 -> HudWarnings: True 2026-07-30 23:35:25.992 - Thread: 1 -> IronSightSwitchState: 1 2026-07-30 23:35:25.992 - Thread: 1 -> Language: 0 2026-07-30 23:35:25.992 - Thread: 1 -> LastNewsPopupDate: 07/05/2026 00:00:00 2026-07-30 23:35:25.992 - Thread: 1 -> LastUsedColorIndex: 11 2026-07-30 23:35:25.992 - Thread: 1 -> LastUsedColorX: 0.8916667 2026-07-30 23:35:25.992 - Thread: 1 -> LastUsedColorY: 0.05 2026-07-30 23:35:25.992 - Thread: 1 -> LastUsedColorZ: 0.46 2026-07-30 23:35:25.992 - Thread: 1 -> LastUsedSkin: Weldless 2026-07-30 23:35:25.992 - Thread: 1 -> LightsQuality: 2 2026-07-30 23:35:25.992 - Thread: 1 -> LowMemSwitchToLow: 0 2026-07-30 23:35:25.992 - Thread: 1 -> MicrophoneSensitivity: 0 2026-07-30 23:35:25.992 - Thread: 1 -> ModelQuality: 1 2026-07-30 23:35:25.992 - Thread: 1 -> Music_Volume: 0.04792693 2026-07-30 23:35:25.992 - Thread: 1 -> MuteBroadcastControllers: False 2026-07-30 23:35:25.992 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-07-30 23:35:25.992 - Thread: 1 -> NewNewGameScreen: False 2026-07-30 23:35:25.992 - Thread: 1 -> OnlyPSGames: False 2026-07-30 23:35:25.992 - Thread: 1 -> PostProcessingEnabled: True 2026-07-30 23:35:25.992 - Thread: 1 -> QuickStartNotification: False 2026-07-30 23:35:25.992 - Thread: 1 -> RefreshRate: 74973 2026-07-30 23:35:25.992 - Thread: 1 -> RotationHints: False 2026-07-30 23:35:25.992 - Thread: 1 -> ScreenHeight: 1080 2026-07-30 23:35:25.992 - Thread: 1 -> ScreenshotSizeMultiplier: 2 2026-07-30 23:35:25.992 - Thread: 1 -> ScreenWidth: 1920 2026-07-30 23:35:25.992 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/UpdatedSurvival 2026-07-30 23:35:25.992 - Thread: 1 -> SelectedScenarioCategory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2026-07-30 23:35:25.992 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-07-30 23:35:25.992 - Thread: 1 -> ShaderQuality: 2 2026-07-30 23:35:25.992 - Thread: 1 -> ShadowMapResolution: 0 2026-07-30 23:35:25.992 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-07-30 23:35:25.992 - Thread: 1 -> ShowCrosshair2: 0 2026-07-30 23:35:25.992 - Thread: 1 -> SpriteMainViewportScale: 1 2026-07-30 23:35:25.992 - Thread: 1 -> SubscriptionReward: True 2026-07-30 23:35:25.992 - Thread: 1 -> TextureQuality: 2 2026-07-30 23:35:25.992 - Thread: 1 -> TreeViewDistance: 727 2026-07-30 23:35:25.992 - Thread: 1 -> UiBkTransparency: 0.5559675 2026-07-30 23:35:25.992 - Thread: 1 -> UiTransparency: 1 2026-07-30 23:35:25.992 - Thread: 1 -> VerticalSync: 0 2026-07-30 23:35:25.992 - Thread: 1 -> VideoAdapter: 0 2026-07-30 23:35:25.992 - Thread: 1 -> VoiceChat: False 2026-07-30 23:35:25.992 - Thread: 1 -> VoiceChatVoiceActivation: True 2026-07-30 23:35:25.992 - Thread: 1 -> VoiceChatVolume: 5 2026-07-30 23:35:25.992 - Thread: 1 -> VoxelhandSettings: VRage.Serialization.SerializableDictionary`2[System.Int32,VRage.Serialization.SerializableDictionary`2[System.String,System.Single]] 2026-07-30 23:35:25.992 - Thread: 1 -> VoxelQuality: 1 2026-07-30 23:35:25.992 - Thread: 1 -> VoxelTextureQuality: 2 2026-07-30 23:35:25.992 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-07-30 23:35:25.992 - Thread: 1 -> WindowMode: 1 2026-07-30 23:35:25.992 - Thread: 1 -> ZoomMultiplier: 0.2 2026-07-30 23:35:25.992 - Thread: 1 -> MyConfig.Load() - END 2026-07-30 23:35:30.896 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-07-30 23:35:30.902 - Thread: 1 -> Reporting Postponed Events 2026-07-30 23:35:30.905 - Thread: 1 -> Reporting Postponed Events 2026-07-30 23:35:30.905 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-07-30 23:35:30.906 - Thread: 1 -> Found processor count: 8 2026-07-30 23:35:30.906 - Thread: 1 -> Using processor count: 8 2026-07-30 23:35:31.042 - Thread: 1 -> All detected adapters: 2026-07-30 23:35:31.045 - Thread: 1 -> NVIDIA GeForce RTX 3060 - VendorID=4318, SubsystemID=964498530, DeviceID=9476 2026-07-30 23:35:31.045 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-07-30 23:35:31.662 - Thread: 1 -> AdapterInfo = { 2026-07-30 23:35:31.663 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1 2026-07-30 23:35:31.663 - Thread: 1 -> Description = dev id: 9476, mem: 12701401088, shared mem: 16730970112, Luid: 55520, rev: 161, subsys id: 964498530, vendor id: 4318, feature_level 11.1: True 2026-07-30 23:35:31.663 - Thread: 1 -> Driver version = 32.0.16.1074 2026-07-30 23:35:31.663 - Thread: 1 -> Driver date = 20260702000000.000000-000 2026-07-30 23:35:31.663 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-30 23:35:31.663 - Thread: 1 -> AftermathSupported = True 2026-07-30 23:35:31.663 - Thread: 1 -> Adapter id = 0 2026-07-30 23:35:31.663 - Thread: 1 -> Supported = True 2026-07-30 23:35:31.663 - Thread: 1 -> RAM = 12701401088 2026-07-30 23:35:31.663 - Thread: 1 -> Priority = 2 2026-07-30 23:35:31.664 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-30 23:35:31.664 - Thread: 1 -> Output is attached = True 2026-07-30 23:35:31.664 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-30 23:35:31.664 - Thread: 1 -> } 2026-07-30 23:35:31.664 - Thread: 1 -> AdapterInfo = { 2026-07-30 23:35:31.664 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1 2026-07-30 23:35:31.664 - Thread: 1 -> Description = dev id: 9476, mem: 12701401088, shared mem: 16730970112, Luid: 55520, rev: 161, subsys id: 964498530, vendor id: 4318, feature_level 11.1: True 2026-07-30 23:35:31.664 - Thread: 1 -> Driver version = 32.0.16.1074 2026-07-30 23:35:31.664 - Thread: 1 -> Driver date = 20260702000000.000000-000 2026-07-30 23:35:31.664 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-30 23:35:31.664 - Thread: 1 -> AftermathSupported = True 2026-07-30 23:35:31.664 - Thread: 1 -> Adapter id = 0 2026-07-30 23:35:31.664 - Thread: 1 -> Supported = True 2026-07-30 23:35:31.664 - Thread: 1 -> RAM = 12701401088 2026-07-30 23:35:31.664 - Thread: 1 -> Priority = 2 2026-07-30 23:35:31.664 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-30 23:35:31.664 - Thread: 1 -> Output is attached = True 2026-07-30 23:35:31.664 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-30 23:35:31.664 - Thread: 1 -> } 2026-07-30 23:35:31.664 - Thread: 1 -> AdapterInfo = { 2026-07-30 23:35:31.664 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY2 2026-07-30 23:35:31.664 - Thread: 1 -> Description = dev id: 9476, mem: 12701401088, shared mem: 16730970112, Luid: 55520, rev: 161, subsys id: 964498530, vendor id: 4318, feature_level 11.1: True 2026-07-30 23:35:31.664 - Thread: 1 -> Driver version = 32.0.16.1074 2026-07-30 23:35:31.664 - Thread: 1 -> Driver date = 20260702000000.000000-000 2026-07-30 23:35:31.664 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-30 23:35:31.664 - Thread: 1 -> AftermathSupported = True 2026-07-30 23:35:31.664 - Thread: 1 -> Adapter id = 0 2026-07-30 23:35:31.664 - Thread: 1 -> Supported = True 2026-07-30 23:35:31.664 - Thread: 1 -> RAM = 12701401088 2026-07-30 23:35:31.664 - Thread: 1 -> Priority = 2 2026-07-30 23:35:31.664 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-30 23:35:31.664 - Thread: 1 -> Output is attached = True 2026-07-30 23:35:31.664 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2026-07-30 23:35:31.664 - Thread: 1 -> } 2026-07-30 23:35:31.664 - Thread: 1 -> AdapterInfo = { 2026-07-30 23:35:31.665 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY2 2026-07-30 23:35:31.665 - Thread: 1 -> Description = dev id: 9476, mem: 12701401088, shared mem: 16730970112, Luid: 55520, rev: 161, subsys id: 964498530, vendor id: 4318, feature_level 11.1: True 2026-07-30 23:35:31.665 - Thread: 1 -> Driver version = 32.0.16.1074 2026-07-30 23:35:31.665 - Thread: 1 -> Driver date = 20260702000000.000000-000 2026-07-30 23:35:31.665 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-30 23:35:31.665 - Thread: 1 -> AftermathSupported = True 2026-07-30 23:35:31.665 - Thread: 1 -> Adapter id = 0 2026-07-30 23:35:31.665 - Thread: 1 -> Supported = True 2026-07-30 23:35:31.665 - Thread: 1 -> RAM = 12701401088 2026-07-30 23:35:31.665 - Thread: 1 -> Priority = 2 2026-07-30 23:35:31.665 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-30 23:35:31.665 - Thread: 1 -> Output is attached = True 2026-07-30 23:35:31.665 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2026-07-30 23:35:31.665 - Thread: 1 -> } 2026-07-30 23:35:31.665 - Thread: 1 -> AdapterInfo = { 2026-07-30 23:35:31.666 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-07-30 23:35:31.666 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16730970112, Luid: 60362, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-07-30 23:35:31.666 - Thread: 1 -> Driver version = 2026-07-30 23:35:31.666 - Thread: 1 -> Driver date = 2026-07-30 23:35:31.666 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-30 23:35:31.666 - Thread: 1 -> AftermathSupported = False 2026-07-30 23:35:31.666 - Thread: 1 -> Adapter id = 1 2026-07-30 23:35:31.666 - Thread: 1 -> Supported = True 2026-07-30 23:35:31.666 - Thread: 1 -> RAM = 0 2026-07-30 23:35:31.666 - Thread: 1 -> Priority = 0 2026-07-30 23:35:31.666 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-30 23:35:31.666 - Thread: 1 -> Output is attached = False 2026-07-30 23:35:31.666 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-30 23:35:31.666 - Thread: 1 -> } 2026-07-30 23:35:31.666 - Thread: 1 -> AdapterInfo = { 2026-07-30 23:35:31.666 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-07-30 23:35:31.666 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16730970112, Luid: 60362, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-07-30 23:35:31.666 - Thread: 1 -> Driver version = 2026-07-30 23:35:31.666 - Thread: 1 -> Driver date = 2026-07-30 23:35:31.666 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-30 23:35:31.666 - Thread: 1 -> AftermathSupported = False 2026-07-30 23:35:31.666 - Thread: 1 -> Adapter id = 1 2026-07-30 23:35:31.666 - Thread: 1 -> Supported = True 2026-07-30 23:35:31.666 - Thread: 1 -> RAM = 0 2026-07-30 23:35:31.666 - Thread: 1 -> Priority = 0 2026-07-30 23:35:31.666 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-30 23:35:31.666 - Thread: 1 -> Output is attached = False 2026-07-30 23:35:31.666 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-30 23:35:31.666 - Thread: 1 -> } 2026-07-30 23:35:31.667 - Thread: 1 -> Service.IsActive: True 2026-07-30 23:35:31.667 - Thread: 1 -> Service.IsOnline: True 2026-07-30 23:35:31.667 - Thread: 1 -> Service.OwnsGame: False 2026-07-30 23:35:31.667 - Thread: 1 -> Service.UserId: 76561198294990412 2026-07-30 23:35:31.667 - Thread: 1 -> Service.UserName: Wacky 2026-07-30 23:35:31.667 - Thread: 1 -> Service.Branch: default 2026-07-30 23:35:31.667 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-07-30 23:35:31.667 - Thread: 1 -> Build version: 0.1.1.0 2026-07-30 23:35:31.670 - Thread: 1 -> MyScreenManager() 2026-07-30 23:35:31.700 - Thread: 18 -> CreateDeviceInternal - CheckSettings() 2026-07-30 23:35:31.700 - Thread: 18 -> CreateDeviceInternal - GetAdapter() 2026-07-30 23:35:31.704 - Thread: 18 -> CreateDeviceInternal - FixSettings() 2026-07-30 23:35:31.704 - Thread: 18 -> CreateDeviceInternal - Create device 2026-07-30 23:35:31.910 - Thread: 18 -> CreateDeviceInternal Steam Overlay integration 2026-07-30 23:35:32.007 - Thread: 18 -> CreateDeviceInternal Steam Overlay OK 2026-07-30 23:35:32.007 - Thread: 18 -> Aftermath init 2026-07-30 23:35:32.052 - Thread: 18 -> Aftermath result: 1 2026-07-30 23:35:32.052 - Thread: 18 -> CreateDeviceInternal create swapchain 2026-07-30 23:35:35.395 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-07-30 23:35:35.395 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2026-07-30 23:35:35.395 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2026-07-30 23:35:36.612 - Thread: 1 -> Preallocate - START 2026-07-30 23:35:36.618 - Thread: 1 -> MySpaceWorldGenerator - START 2026-07-30 23:35:36.619 - Thread: 1 -> MySpaceWorldGenerator - END 2026-07-30 23:35:36.619 - Thread: 1 -> MySpaceBuildComponent - START 2026-07-30 23:35:36.619 - Thread: 1 -> MySpaceBuildComponent - END 2026-07-30 23:35:36.620 - Thread: 1 -> MyEntities - START 2026-07-30 23:35:36.630 - Thread: 1 -> MyEntities - END 2026-07-30 23:35:36.630 - Thread: 1 -> MyObjectBuilder_Base - START 2026-07-30 23:35:36.630 - Thread: 1 -> MyObjectBuilder_Base - END 2026-07-30 23:35:36.630 - Thread: 1 -> MyTransparentGeometry - START 2026-07-30 23:35:36.630 - Thread: 1 -> MyTransparentGeometry - END 2026-07-30 23:35:36.630 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-07-30 23:35:36.636 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-07-30 23:35:36.636 - Thread: 1 -> MyMath - START 2026-07-30 23:35:36.636 - Thread: 1 -> MyMath - END 2026-07-30 23:35:36.636 - Thread: 1 -> MySimpleObjectDraw - START 2026-07-30 23:35:36.636 - Thread: 1 -> MySimpleObjectDraw - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyClientDebugCommands - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyClientDebugCommands - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyDedicatedServer - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyDedicatedServer - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyDedicatedServerBase - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyDedicatedServerBase - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyMultiplayerBase - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyMultiplayerBase - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyMultiplayerClient - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyMultiplayerClient - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyMultiplayerClientBase - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyMultiplayerClientBase - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyMultiplayerLobby - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyMultiplayerLobby - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyMultiplayerServerBase - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyMultiplayerServerBase - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyServerDebugCommands - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyServerDebugCommands - END 2026-07-30 23:35:36.651 - Thread: 1 -> MySyncEntity - START 2026-07-30 23:35:36.651 - Thread: 1 -> MySyncEntity - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyStatLogicFactory - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyStatLogicFactory - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyCommandCharacter - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyCommandCharacter - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyCommandConsole - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyCommandConsole - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyCommandEntity - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyCommandEntity - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyAiTargetManager - START 2026-07-30 23:35:36.651 - Thread: 1 -> MyAiTargetManager - END 2026-07-30 23:35:36.651 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-07-30 23:35:36.656 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-07-30 23:35:36.656 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-07-30 23:35:36.656 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-07-30 23:35:36.656 - Thread: 1 -> MyCubeGridDefinitions - START 2026-07-30 23:35:36.660 - Thread: 1 -> MyCubeGridDefinitions - END 2026-07-30 23:35:36.660 - Thread: 1 -> MyDefinitionManager - START 2026-07-30 23:35:36.665 - Thread: 1 -> MyDefinitionManager - END 2026-07-30 23:35:36.665 - Thread: 1 -> Preallocate - END 2026-07-30 23:35:36.666 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-07-30 23:35:37.089 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-07-30 23:35:37.089 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-07-30 23:35:37.100 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-07-30 23:35:37.100 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-30 23:35:37.100 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-30 23:35:37.100 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-07-30 23:35:37.100 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-07-30 23:35:37.100 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-07-30 23:35:37.103 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-07-30 23:35:37.110 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2026-07-30 23:35:37.110 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2026-07-30 23:35:37.110 - Thread: 1 -> Virtualized: False 2026-07-30 23:35:37.113 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 7800X3D 8-Core Processor 2026-07-30 23:35:37.114 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 33,461,940,224 bytes 2026-07-30 23:35:37.114 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-07-30 23:35:37.114 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 21,740,929,024 bytes 2026-07-30 23:35:37.114 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,674,189,602,816 bytes 2026-07-30 23:35:37.116 - Thread: 1 -> Drive C: | Capacity: 238,518,530,048 bytes | Free space: 50,565,894,144 bytes 2026-07-30 23:35:37.116 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 1,680,426,024,960 bytes 2026-07-30 23:35:37.117 - Thread: 1 -> Drive E: | Capacity: 1,000,186,310,656 bytes | Free space: 843,447,947,264 bytes 2026-07-30 23:35:37.117 - Thread: 1 -> Drive F: | Capacity: 4,000,769,372,160 bytes | Free space: 3,974,947,926,016 bytes 2026-07-30 23:35:37.117 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-07-30 23:35:37.117 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-07-30 23:35:37.117 - Thread: 1 -> Installed DLCs: 2026-07-30 23:35:37.145 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-07-30 23:35:37.205 - Thread: 1 -> Havok: Physics.Init 2026-07-30 23:35:37.326 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-07-30 23:35:37.331 - Thread: 1 -> HkGameName: SpaceEngineers 2026-07-30 23:35:37.335 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-07-30 23:35:37.335 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-07-30 23:35:37.346 - Thread: 1 -> 11936de474e3d37b34e07bc373c264b506e81531 2026-07-30 23:35:37.511 - Thread: 1 -> Loading scenarios 2026-07-30 23:35:37.534 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-07-30 23:35:37.534 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-07-30 23:35:37.546 - Thread: 1 -> D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-30 23:35:37.547 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-07-30 23:35:37.634 - Thread: 1 -> Loading sound definitions 2026-07-30 23:35:37.634 - Thread: 1 -> Loading gamepad controls 2026-07-30 23:35:37.634 - Thread: 1 -> Loading gamepad controls 2026-07-30 23:35:37.634 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-07-30 23:35:37.634 - Thread: 1 -> Loading DLC definitions 2026-07-30 23:35:37.650 - Thread: 1 -> Loading OffensiveWords definitions 2026-07-30 23:35:37.652 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-07-30 23:35:37.652 - Thread: 1 -> Loading Quick starts 2026-07-30 23:35:37.652 - Thread: 1 -> Loading ScenarioCategories 2026-07-30 23:35:37.652 - Thread: 1 -> Loading shadow textures definitions 2026-07-30 23:35:37.652 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-07-30 23:35:37.652 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-07-30 23:35:37.655 - Thread: 1 -> MyAudio.LoadData - START 2026-07-30 23:35:37.677 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-07-30 23:35:38.602 - Thread: 1 -> MyAudio.LoadData - END 2026-07-30 23:35:38.607 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2026-07-30 23:35:38.607 - Thread: 1 -> MyGuiManager() 2026-07-30 23:35:38.609 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-07-30 23:35:38.617 - Thread: 10 -> D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-30 23:35:38.618 - Thread: 10 -> DefinitionManager - Loading 7 file(s) 2026-07-30 23:35:38.639 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-07-30 23:35:38.825 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-07-30 23:35:38.825 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-07-30 23:35:38.825 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-07-30 23:35:38.827 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-07-30 23:35:38.836 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-07-30 23:35:38.836 - Thread: 10 -> ReloadVoxelMaterials 2026-07-30 23:35:38.946 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-07-30 23:35:40.390 - Thread: 1 -> Deluxe Edition (573160) 2026-07-30 23:35:40.390 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-07-30 23:35:40.390 - Thread: 1 -> Style Pack (1084680) 2026-07-30 23:35:40.390 - Thread: 1 -> Economy Deluxe (1135960) 2026-07-30 23:35:40.390 - Thread: 1 -> Decorative Pack 2 (1167910) 2026-07-30 23:35:40.390 - Thread: 1 -> Frostbite (1241550) 2026-07-30 23:35:40.390 - Thread: 1 -> Sparks Of The Future (1307680) 2026-07-30 23:35:40.391 - Thread: 1 -> Wasteland (1374610) 2026-07-30 23:35:40.391 - Thread: 1 -> Warfare 1 (1475830) 2026-07-30 23:35:40.391 - Thread: 1 -> Heavy Industry (1676100) 2026-07-30 23:35:40.391 - Thread: 1 -> Warfare 2 (1783760) 2026-07-30 23:35:40.391 - Thread: 1 -> Automatons (1958640) 2026-07-30 23:35:40.391 - Thread: 1 -> Decorative Pack 3 (2504720) 2026-07-30 23:35:40.391 - Thread: 1 -> Anniversary (2569770) 2026-07-30 23:35:40.391 - Thread: 1 -> Signal Pack (2914120) 2026-07-30 23:35:40.391 - Thread: 1 -> Contact Pack (3066290) 2026-07-30 23:35:40.391 - Thread: 1 -> Fieldwork Pack (3601770) 2026-07-30 23:35:40.391 - Thread: 1 -> Apex Survival Pack (3858380) 2026-07-30 23:35:40.391 - Thread: 1 -> Core Systems Pack (4116960) 2026-07-30 23:35:40.391 - Thread: 1 -> Economy 2 Pack (4502100) 2026-07-30 23:35:40.391 - Thread: 1 -> Prosperity Pack (4835530) 2026-07-30 23:35:40.414 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-07-30 23:35:40.482 - Thread: 1 -> Timer Frequency: 10000000 2026-07-30 23:35:40.482 - Thread: 1 -> Ticks per frame: 166667 2026-07-30 23:35:40.772 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-07-30 23:35:40.772 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-07-30 23:35:40.807 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-07-30 23:35:40.807 - Thread: 1 -> Flares Intensity: 0.4836691 2026-07-30 23:35:40.807 - Thread: 1 -> Field of view: 1.221984 2026-07-30 23:35:40.807 - Thread: 1 -> PostProcessingEnabled: True 2026-07-30 23:35:40.807 - Thread: 1 -> Render.GrassDensityFactor: 0.8829935 2026-07-30 23:35:40.807 - Thread: 1 -> Render.GrassDrawDistance: 163 2026-07-30 23:35:40.807 - Thread: 1 -> Render.DistanceFade: 727 2026-07-30 23:35:40.807 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-07-30 23:35:40.807 - Thread: 1 -> Render.ShadowQuality: LOW 2026-07-30 23:35:40.807 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-07-30 23:35:40.807 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-07-30 23:35:40.807 - Thread: 1 -> Render.TextureQuality: HIGH 2026-07-30 23:35:40.807 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-07-30 23:35:40.807 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-07-30 23:35:40.807 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-07-30 23:35:40.807 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-07-30 23:35:40.807 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-07-30 23:35:40.807 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-07-30 23:35:41.067 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-07-30 23:35:41.071 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-07-30 23:35:41.072 - Thread: 1 -> Analytics session started: UserID = (9d912686-a09e-a5ed-1b15-7681f046b517) SessionID = (307cfc24-ec5f-4561-a443-c50a9d0b0eaa) 2026-07-30 23:35:41.072 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-07-30 23:35:47.180 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2026-07-30 23:35:49.912 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2026-07-30 23:35:50.170 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2026-07-30 23:35:50.531 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2026-07-30 23:35:50.575 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2026-07-30 23:35:50.740 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2026-07-30 23:35:50.846 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2026-07-30 23:35:50.881 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2026-07-30 23:35:54.031 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2026-07-30 23:35:54.120 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2026-07-30 23:35:55.378 - Thread: 1 -> Button press - Category_Sandbox - isPrimary True 2026-07-30 23:35:55.379 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2026-07-30 23:36:00.795 - Thread: 1 -> MyConfig.Save() - START 2026-07-30 23:36:00.795 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-30 23:36:00.806 - Thread: 1 -> MyConfig.Save() - END 2026-07-30 23:36:00.932 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-07-30 23:36:00.932 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2026-07-30 23:36:02.588 - Thread: 1 -> Loading Sandbox world configuration file D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2026-07-30 23:36:02.593 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-07-30 23:36:02.595 - Thread: 1 -> CheckPoint Experimental mode: Yes 2026-07-30 23:36:02.595 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode 2026-07-30 23:36:02.596 - Thread: 1 -> LoadSession() - End 2026-07-30 23:36:02.598 - Thread: 1 -> MyConfig.Save() - START 2026-07-30 23:36:02.599 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-30 23:36:02.601 - Thread: 1 -> MyConfig.Save() - END 2026-07-30 23:36:02.604 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-07-30 23:36:02.604 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent 2026-07-30 23:36:02.604 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-07-30 23:36:02.632 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-07-30 23:36:02.634 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-07-30 23:36:02.634 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-07-30 23:36:02.819 - Thread: 1 -> RunLoadingAction - START 2026-07-30 23:36:02.824 - Thread: 1 -> Loading session: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-07-30 23:36:02.940 - Thread: 1 -> GC Memory: 1,001,268,240 B 2026-07-30 23:36:02.949 - Thread: 1 -> Process Memory: 3,328,954,368 B 2026-07-30 23:36:02.949 - Thread: 1 -> MySession.Static.LogSettings - START 2026-07-30 23:36:02.950 - Thread: 1 -> Name = Star System 2026-07-30 23-36 2026-07-30 23:36:02.950 - Thread: 1 -> Description = 2026-07-30 23:36:02.950 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-07-30 23:36:02.950 - Thread: 1 -> Password = 2026-07-30 23:36:02.950 - Thread: 1 -> CurrentPath = D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-07-30 23:36:02.950 - Thread: 1 -> WorkshopId = 2026-07-30 23:36:02.950 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-07-30 23:36:02.950 - Thread: 1 -> ThumbPath = D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2026-07-30 23:36:02.954 - Thread: 1 -> Settings: 2026-07-30 23:36:02.954 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-07-30 23:36:02.954 - Thread: 1 -> AFKTimeoutMin = 0 2026-07-30 23:36:02.954 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-07-30 23:36:02.954 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-07-30 23:36:02.954 - Thread: 1 -> AutoHealing = True 2026-07-30 23:36:02.954 - Thread: 1 -> AutoSaveInMinutes = 5 2026-07-30 23:36:02.954 - Thread: 1 -> BlockCountThreshold = 20 2026-07-30 23:36:02.954 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-07-30 23:36:02.954 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-07-30 23:36:02.954 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-07-30 23:36:02.954 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-07-30 23:36:02.954 - Thread: 1 -> CanJoinRunning = False 2026-07-30 23:36:02.954 - Thread: 1 -> CargoShipsEnabled = True 2026-07-30 23:36:02.954 - Thread: 1 -> ClientCanSave = False 2026-07-30 23:36:02.954 - Thread: 1 -> DepositsCountCoefficient = 1 2026-07-30 23:36:02.954 - Thread: 1 -> DepositSizeDenominator = 60 2026-07-30 23:36:02.954 - Thread: 1 -> DestructibleBlocks = True 2026-07-30 23:36:02.954 - Thread: 1 -> EconomyTickInSeconds = 600 2026-07-30 23:36:02.954 - Thread: 1 -> Enable3rdPersonView = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableAutorespawn = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableBountyContracts = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableContainerDrops = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableConvertToStation = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableCopyPaste = False 2026-07-30 23:36:02.954 - Thread: 1 -> EnableEconomy = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableEncounters = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableDrones = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableGoodBotHints = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableIngameScripts = False 2026-07-30 23:36:02.954 - Thread: 1 -> EnableJetpack = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableOxygen = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableOxygenPressurization = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnablePcuTrading = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableRadiation = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableRecoil = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableReducedStatsOnRespawn = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableResearch = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableRespawnShips = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableSaving = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableScripterRole = False 2026-07-30 23:36:02.954 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-07-30 23:36:02.954 - Thread: 1 -> EnableShareInertiaTensor = False 2026-07-30 23:36:02.954 - Thread: 1 -> EnableSpectator = False 2026-07-30 23:36:02.954 - Thread: 1 -> EnableSpiders = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableSubgridDamage = False 2026-07-30 23:36:02.954 - Thread: 1 -> EnableSunRotation = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableSupergridding = False 2026-07-30 23:36:02.954 - Thread: 1 -> EnableSurvivalBuffs = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableToolShake = False 2026-07-30 23:36:02.954 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-07-30 23:36:02.954 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-07-30 23:36:02.954 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-07-30 23:36:02.954 - Thread: 1 -> EnableVoxelDestruction = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableVoxelHand = True 2026-07-30 23:36:02.954 - Thread: 1 -> EnableWolfs = True 2026-07-30 23:36:02.954 - Thread: 1 -> EncounterDensity = 0.35 2026-07-30 23:36:02.954 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-07-30 23:36:02.954 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-07-30 23:36:02.954 - Thread: 1 -> ExperimentalMode = True 2026-07-30 23:36:02.954 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2026-07-30 23:36:02.954 - Thread: 1 -> FamilySharing = True 2026-07-30 23:36:02.954 - Thread: 1 -> FloraDensityMultiplier = 1 2026-07-30 23:36:02.954 - Thread: 1 -> FoodConsumptionRate = 0.5 2026-07-30 23:36:02.954 - Thread: 1 -> GameMode = Survival 2026-07-30 23:36:02.954 - Thread: 1 -> GridStorageAllowsInventory = False 2026-07-30 23:36:02.954 - Thread: 1 -> GridStorageCombatCooldown = 60 2026-07-30 23:36:02.954 - Thread: 1 -> GridStorageMaxDistance = 0 2026-07-30 23:36:02.954 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-07-30 23:36:02.954 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-07-30 23:36:02.954 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-07-30 23:36:02.954 - Thread: 1 -> GridStorageMinutesPerKm = 0.004 2026-07-30 23:36:02.954 - Thread: 1 -> GridStorageMinutesPerPCU = 0.0005 2026-07-30 23:36:02.954 - Thread: 1 -> GridStorageQueueLimit = 1 2026-07-30 23:36:02.954 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-07-30 23:36:02.954 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-07-30 23:36:02.954 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-07-30 23:36:02.954 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-07-30 23:36:02.954 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-07-30 23:36:02.954 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-07-30 23:36:02.954 - Thread: 1 -> InfiniteAmmo = False 2026-07-30 23:36:02.954 - Thread: 1 -> InventorySizeMultiplier = 3 2026-07-30 23:36:02.954 - Thread: 1 -> MaxBackupSaves = 5 2026-07-30 23:36:02.954 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-07-30 23:36:02.954 - Thread: 1 -> MaxCargoBags = 100 2026-07-30 23:36:02.954 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-07-30 23:36:02.954 - Thread: 1 -> MaxDrones = 5 2026-07-30 23:36:02.954 - Thread: 1 -> MaxFactionsCount = 0 2026-07-30 23:36:02.954 - Thread: 1 -> MaxFloatingObjects = 100 2026-07-30 23:36:02.954 - Thread: 1 -> MaxGridSize = 0 2026-07-30 23:36:02.954 - Thread: 1 -> MaxPlanets = 99 2026-07-30 23:36:02.954 - Thread: 1 -> MaxPlayers = 1 2026-07-30 23:36:02.954 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-07-30 23:36:02.954 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-07-30 23:36:02.954 - Thread: 1 -> OffensiveWordsFiltering = False 2026-07-30 23:36:02.954 - Thread: 1 -> OnlineMode = OFFLINE 2026-07-30 23:36:02.954 - Thread: 1 -> OptimalGridCount = 0 2026-07-30 23:36:02.954 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-07-30 23:36:02.954 - Thread: 1 -> PermanentDeath = False 2026-07-30 23:36:02.954 - Thread: 1 -> PhysicsIterations = 8 2026-07-30 23:36:02.954 - Thread: 1 -> PiratePCU = 25000 2026-07-30 23:36:02.954 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-07-30 23:36:02.954 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-07-30 23:36:02.954 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-07-30 23:36:02.954 - Thread: 1 -> PredefinedAsteroids = True 2026-07-30 23:36:02.954 - Thread: 1 -> ProceduralDensity = 0.35 2026-07-30 23:36:02.954 - Thread: 1 -> ProceduralSeed = 0 2026-07-30 23:36:02.954 - Thread: 1 -> RealisticSound = False 2026-07-30 23:36:02.954 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-07-30 23:36:02.954 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-07-30 23:36:02.954 - Thread: 1 -> ReputationDecayRate = 0.5 2026-07-30 23:36:02.954 - Thread: 1 -> ResetForageableItems = True 2026-07-30 23:36:02.954 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-07-30 23:36:02.954 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-07-30 23:36:02.954 - Thread: 1 -> ResetOwnership = False 2026-07-30 23:36:02.954 - Thread: 1 -> RespawnShipDelete = False 2026-07-30 23:36:02.954 - Thread: 1 -> Scenario = False 2026-07-30 23:36:02.954 - Thread: 1 -> ScenarioEditMode = False 2026-07-30 23:36:02.954 - Thread: 1 -> ScrapEnabled = False 2026-07-30 23:36:02.954 - Thread: 1 -> SimplifiedSimulation = False 2026-07-30 23:36:02.954 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-07-30 23:36:02.954 - Thread: 1 -> SolarRadiationIntensity = 0 2026-07-30 23:36:02.954 - Thread: 1 -> StartInRespawnScreen = False 2026-07-30 23:36:02.954 - Thread: 1 -> StopGridsPeriodMin = 15 2026-07-30 23:36:02.954 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-07-30 23:36:02.954 - Thread: 1 -> SpawnWithTools = True 2026-07-30 23:36:02.954 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-07-30 23:36:02.954 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-07-30 23:36:02.954 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-07-30 23:36:02.954 - Thread: 1 -> StationVoxelSupport = False 2026-07-30 23:36:02.954 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-07-30 23:36:02.954 - Thread: 1 -> SuppressedWarnings = 2026-07-30 23:36:02.954 - Thread: 1 -> SyncDistance = 3000 2026-07-30 23:36:02.954 - Thread: 1 -> ThrusterDamage = True 2026-07-30 23:36:02.954 - Thread: 1 -> TotalBotLimit = 32 2026-07-30 23:36:02.954 - Thread: 1 -> TotalPCU = 100000 2026-07-30 23:36:02.954 - Thread: 1 -> TradeFactionsCount = 10 2026-07-30 23:36:02.954 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-07-30 23:36:02.954 - Thread: 1 -> TrashFlagsValue = 7706 2026-07-30 23:36:02.954 - Thread: 1 -> TrashRemovalEnabled = True 2026-07-30 23:36:02.954 - Thread: 1 -> UseConsolePCU = False 2026-07-30 23:36:02.954 - Thread: 1 -> ViewDistance = 15000 2026-07-30 23:36:02.954 - Thread: 1 -> VoxelAgeThreshold = 24 2026-07-30 23:36:02.954 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-07-30 23:36:02.954 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-07-30 23:36:02.954 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-07-30 23:36:02.954 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-07-30 23:36:02.954 - Thread: 1 -> WeaponsEnabled = True 2026-07-30 23:36:02.954 - Thread: 1 -> WeatherSystem = True 2026-07-30 23:36:02.954 - Thread: 1 -> WeatherLightingDamage = False 2026-07-30 23:36:02.954 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-07-30 23:36:02.954 - Thread: 1 -> WorldSizeKm = 0 2026-07-30 23:36:02.954 - Thread: 1 -> RandomizeSeed = True 2026-07-30 23:36:02.954 - Thread: 1 -> MySession.Static.LogSettings - END 2026-07-30 23:36:02.954 - Thread: 1 -> Experimental mode: Yes 2026-07-30 23:36:02.956 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2026-07-30 23:36:02.956 - Thread: 1 -> Console compatibility: No 2026-07-30 23:36:03.446 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-07-30 23:36:03.462 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-07-30 23:36:03.464 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-07-30 23:36:03.464 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-07-30 23:36:03.465 - Thread: 1 -> 11936de474e3d37b34e07bc373c264b506e81531 2026-07-30 23:36:03.583 - Thread: 1 -> Loading scenarios 2026-07-30 23:36:03.583 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-07-30 23:36:03.584 - Thread: 1 -> List of used mods (0) - START 2026-07-30 23:36:03.584 - Thread: 1 -> List of used mods - END 2026-07-30 23:36:03.589 - Thread: 1 -> D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-30 23:36:03.591 - Thread: 1 -> DefinitionManager - Loading 874 file(s) 2026-07-30 23:36:11.686 - Thread: 1 -> Loading behaviors 2026-07-30 23:36:11.687 - Thread: 1 -> Loading ammo magazines 2026-07-30 23:36:11.689 - Thread: 1 -> Loading ammo definitions 2026-07-30 23:36:11.691 - Thread: 1 -> Loading animations 2026-07-30 23:36:11.692 - Thread: 1 -> Loading animations 2026-07-30 23:36:11.693 - Thread: 1 -> Loading sound definitions 2026-07-30 23:36:11.693 - Thread: 1 -> Loading sound definitions 2026-07-30 23:36:11.693 - Thread: 1 -> Loading sound definitions 2026-07-30 23:36:11.693 - Thread: 1 -> Loading sound definitions 2026-07-30 23:36:11.693 - Thread: 1 -> Loading sound definitions 2026-07-30 23:36:11.693 - Thread: 1 -> Loading category classes 2026-07-30 23:36:11.694 - Thread: 1 -> Loading Block Tag definitions 2026-07-30 23:36:11.696 - Thread: 1 -> Loading blueprint classes 2026-07-30 23:36:11.697 - Thread: 1 -> Loading blueprint class entries 2026-07-30 23:36:11.697 - Thread: 1 -> Loading blueprint classes 2026-07-30 23:36:11.697 - Thread: 1 -> Loading blueprint class entries 2026-07-30 23:36:11.697 - Thread: 1 -> Loading blueprints 2026-07-30 23:36:11.699 - Thread: 1 -> Loading blueprints 2026-07-30 23:36:11.699 - Thread: 1 -> Loading agent definitions 2026-07-30 23:36:11.701 - Thread: 1 -> Loading character definitions 2026-07-30 23:36:11.709 - Thread: 1 -> Loading character definitions 2026-07-30 23:36:11.709 - Thread: 1 -> Loading components 2026-07-30 23:36:11.710 - Thread: 1 -> Loading configuration 2026-07-30 23:36:11.710 - Thread: 1 -> Loading container types 2026-07-30 23:36:11.714 - Thread: 1 -> Loading Contract Types 2026-07-30 23:36:11.719 - Thread: 1 -> Loading block positions 2026-07-30 23:36:11.720 - Thread: 1 -> Loading curve definitions 2026-07-30 23:36:11.722 - Thread: 1 -> Loading debris 2026-07-30 23:36:11.722 - Thread: 1 -> Loading environment items entries 2026-07-30 23:36:11.724 - Thread: 1 -> Loading decal global definitions 2026-07-30 23:36:11.724 - Thread: 1 -> Loading decal definitions 2026-07-30 23:36:11.725 - Thread: 1 -> Loading decal definitions 2026-07-30 23:36:11.725 - Thread: 1 -> Loading drone behaviors 2026-07-30 23:36:11.727 - Thread: 1 -> Loading edges 2026-07-30 23:36:11.727 - Thread: 1 -> Loading emissive color definitions 2026-07-30 23:36:11.730 - Thread: 1 -> Loading emissive color default states 2026-07-30 23:36:11.733 - Thread: 1 -> Loading animations 2026-07-30 23:36:11.733 - Thread: 1 -> Loading entity components 2026-07-30 23:36:11.755 - Thread: 1 -> Loading component containers 2026-07-30 23:36:11.764 - Thread: 1 -> Loading environment items entries 2026-07-30 23:36:11.764 - Thread: 1 -> Loading Faction Names 2026-07-30 23:36:11.767 - Thread: 1 -> Loading factions 2026-07-30 23:36:11.768 - Thread: 1 -> Loading Faction Station Advert definitions 2026-07-30 23:36:11.769 - Thread: 1 -> Loading flare definitions 2026-07-30 23:36:11.779 - Thread: 1 -> Loading gas property definitions 2026-07-30 23:36:11.780 - Thread: 1 -> Loading event definitions 2026-07-30 23:36:11.780 - Thread: 1 -> Loading physical items 2026-07-30 23:36:11.787 - Thread: 1 -> Loading LCD texture categories 2026-07-30 23:36:11.787 - Thread: 1 -> Loading LCD texture categories 2026-07-30 23:36:11.787 - Thread: 1 -> Loading LCD texture categories 2026-07-30 23:36:11.787 - Thread: 1 -> Loading LCD texture categories 2026-07-30 23:36:11.787 - Thread: 1 -> Loading LCD texture categories 2026-07-30 23:36:11.787 - Thread: 1 -> Loading LCD texture categories 2026-07-30 23:36:11.787 - Thread: 1 -> Loading physical items 2026-07-30 23:36:11.790 - Thread: 1 -> Loading physical items 2026-07-30 23:36:11.792 - Thread: 1 -> Loading physical material properties 2026-07-30 23:36:11.794 - Thread: 1 -> Loading pirate antennas 2026-07-30 23:36:11.800 - Thread: 1 -> Loading planet definitions 2026-07-30 23:36:11.801 - Thread: 1 -> Loading research blocks definitions 2026-07-30 23:36:11.802 - Thread: 1 -> Loading research groups definitions 2026-07-30 23:36:11.804 - Thread: 1 -> Loading resource distribution groups 2026-07-30 23:36:11.804 - Thread: 1 -> Loading ship sound groups 2026-07-30 23:36:11.813 - Thread: 1 -> Loading ship sound groups 2026-07-30 23:36:11.813 - Thread: 1 -> Loading sound categories 2026-07-30 23:36:11.815 - Thread: 1 -> Loading stat definitions 2026-07-30 23:36:11.817 - Thread: 1 -> Loading stories definition 2026-07-30 23:36:11.817 - Thread: 1 -> Loading Story Categories definition 2026-07-30 23:36:11.817 - Thread: 1 -> Loading gamepad controls 2026-07-30 23:36:11.818 - Thread: 1 -> Loading grid creators 2026-07-30 23:36:11.819 - Thread: 1 -> Loading transparent material properties 2026-07-30 23:36:11.820 - Thread: 1 -> Loading voxel map storage definitions 2026-07-30 23:36:11.820 - Thread: 1 -> Loading voxel material definitions 2026-07-30 23:36:11.821 - Thread: 1 -> Loading voxel material definitions 2026-07-30 23:36:11.821 - Thread: 1 -> Loading Weather Effects 2026-07-30 23:36:11.824 - Thread: 1 -> Audio effects definitions 2026-07-30 23:36:11.826 - Thread: 1 -> Loading environment items definitions 2026-07-30 23:36:11.829 - Thread: 1 -> Loading environment items definitions 2026-07-30 23:36:11.829 - Thread: 1 -> Loading physical material properties 2026-07-30 23:36:11.832 - Thread: 1 -> Loading particle effect definitions 2026-07-30 23:36:11.888 - Thread: 1 -> Loading particle effect definitions 2026-07-30 23:36:11.888 - Thread: 1 -> Loading environment item definitions 2026-07-30 23:36:11.890 - Thread: 1 -> Loading weapon definitions 2026-07-30 23:36:11.898 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.925 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.932 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.943 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.944 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.944 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.944 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.944 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.946 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.946 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.947 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.954 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.954 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.955 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.956 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.959 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.960 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.960 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.960 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.963 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.964 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.964 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.965 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.965 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.968 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.970 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.971 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.971 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.972 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.973 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.974 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.974 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.976 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.976 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.977 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.980 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.981 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.981 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.983 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.986 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.987 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.988 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.989 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.990 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.991 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.992 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.993 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.994 - Thread: 1 -> Created block definitions 2026-07-30 23:36:11.998 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:11.999 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.000 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.000 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.001 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.001 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.004 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.005 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.007 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.009 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.011 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.011 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.012 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.013 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.014 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.015 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.017 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.018 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.021 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.022 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.024 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.024 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.026 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.027 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.030 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.031 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.033 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.033 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.036 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.036 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.039 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.039 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.040 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.040 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.044 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.044 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.049 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.050 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.052 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.054 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.056 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.057 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.060 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.060 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.063 - Thread: 1 -> Loading cube blocks 2026-07-30 23:36:12.063 - Thread: 1 -> Created block definitions 2026-07-30 23:36:12.068 - Thread: 1 -> Loading block variant groups 2026-07-30 23:36:12.093 - Thread: 1 -> Loading asteroid generators 2026-07-30 23:36:12.094 - Thread: 1 -> Loading drop containers 2026-07-30 23:36:12.094 - Thread: 1 -> Loading radial menu definitions 2026-07-30 23:36:12.106 - Thread: 1 -> Loading respawn ships 2026-07-30 23:36:12.107 - Thread: 1 -> Loading spawn groups 2026-07-30 23:36:12.111 - Thread: 1 -> Loading spawn groups 2026-07-30 23:36:12.111 - Thread: 1 -> Loading spawn groups 2026-07-30 23:36:12.111 - Thread: 1 -> Loading spawn groups 2026-07-30 23:36:12.112 - Thread: 1 -> Loading spawn groups 2026-07-30 23:36:12.112 - Thread: 1 -> Loading spawn groups 2026-07-30 23:36:12.112 - Thread: 1 -> Loading spawn groups 2026-07-30 23:36:12.112 - Thread: 1 -> Loading wheel speeds 2026-07-30 23:36:12.119 - Thread: 1 -> InitBlockGroups Start 2026-07-30 23:36:12.120 - Thread: 1 -> InitBlockGroups #1 2026-07-30 23:36:12.120 - Thread: 1 -> InitBlockGroups #2 2026-07-30 23:36:12.120 - Thread: 1 -> InitBlockGroups #3 2026-07-30 23:36:12.120 - Thread: 1 -> InitBlockGroups #4 2026-07-30 23:36:12.120 - Thread: 1 -> InitBlockGroups End 2026-07-30 23:36:12.129 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-07-30 23:36:12.134 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-07-30 23:36:12.137 - Thread: 1 -> PostprocessRadialMenus Start 2026-07-30 23:36:12.139 - Thread: 1 -> PostprocessRadialMenus End 2026-07-30 23:36:12.154 - Thread: 1 -> MyAudio.UnloadData - START 2026-07-30 23:36:12.159 - Thread: 1 -> MyAudio.UnloadData - END 2026-07-30 23:36:12.159 - Thread: 1 -> MyAudio.LoadData - START 2026-07-30 23:36:12.170 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-07-30 23:36:12.206 - Thread: 1 -> MyAudio.LoadData - END 2026-07-30 23:36:12.246 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-07-30 23:36:12.255 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-30 23:36:12.288 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-30 23:36:12.288 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-30 23:36:12.288 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-30 23:36:12.316 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-30 23:36:12.600 - Thread: 22 -> External debugger: listening... 2026-07-30 23:36:12.684 - Thread: 1 -> MyLights.LoadData() - START 2026-07-30 23:36:12.686 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-07-30 23:36:12.686 - Thread: 1 -> MyLights.LoadData() - END 2026-07-30 23:36:12.686 - Thread: 1 -> Info: MyLights initialized. 2026-07-30 23:36:12.686 - Thread: 1 -> MyExplosions.LoadData() - START 2026-07-30 23:36:12.691 - Thread: 1 -> MyExplosions.LoadData() - END 2026-07-30 23:36:12.714 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-07-30 23:36:12.714 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-07-30 23:36:12.740 - Thread: 1 -> Loading Procedural World Generator 2026-07-30 23:36:12.742 - Thread: 1 -> New seed generated 112975694 2026-07-30 23:36:12.742 - Thread: 1 -> Loading Procedural World Generator: Seed = '112975694' = 112975694, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-07-30 23:36:12.791 - Thread: 1 -> InitDataComponents - Session Components Start 2026-07-30 23:36:12.791 - Thread: 1 -> Init MyPrecalcComponent 2026-07-30 23:36:12.791 - Thread: 1 -> Init MyParticlesManager 2026-07-30 23:36:12.791 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-07-30 23:36:12.791 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-07-30 23:36:12.791 - Thread: 1 -> Init MySessionComponentExtDebug 2026-07-30 23:36:12.791 - Thread: 1 -> Init MyEntityComponentUpdater 2026-07-30 23:36:12.791 - Thread: 1 -> Init MySpaceRespawnComponent 2026-07-30 23:36:12.791 - Thread: 1 -> Init DemoComponent 2026-07-30 23:36:12.791 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-07-30 23:36:12.792 - Thread: 1 -> Init MyAiRvoComponent 2026-07-30 23:36:12.794 - Thread: 1 -> Init MyAutopilotPathfindingComponent 2026-07-30 23:36:12.794 - Thread: 1 -> Init MyContractRiskSessionComponent 2026-07-30 23:36:12.795 - Thread: 1 -> Init MyEntityLifetimeMonitorComponent 2026-07-30 23:36:12.795 - Thread: 1 -> Init MyGlobalEncountersGenerator 2026-07-30 23:36:12.795 - Thread: 1 -> Init MyGridsStorageSessionComponent 2026-07-30 23:36:12.797 - Thread: 1 -> Init MyHazardExposureComponent 2026-07-30 23:36:12.799 - Thread: 1 -> Init MyNPCGridClaimSessionComponent 2026-07-30 23:36:12.799 - Thread: 1 -> Init MyPlanetaryEncountersGenerator 2026-07-30 23:36:12.801 - Thread: 1 -> Init MySessionComponentGridTriggeredContracts 2026-07-30 23:36:12.801 - Thread: 1 -> Init MySessionComponentItemTriggeredContracts 2026-07-30 23:36:12.802 - Thread: 1 -> Init MySpaceBuildComponent 2026-07-30 23:36:12.802 - Thread: 1 -> Init MyBotAnchorComponent 2026-07-30 23:36:12.802 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-07-30 23:36:12.802 - Thread: 1 -> Init MyThirdPersonSpectator 2026-07-30 23:36:12.802 - Thread: 1 -> Init MyPhysics 2026-07-30 23:36:12.802 - Thread: 1 -> Init MyWarheads 2026-07-30 23:36:12.802 - Thread: 1 -> Init MyExplosions 2026-07-30 23:36:12.802 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-07-30 23:36:12.802 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-07-30 23:36:12.820 - Thread: 1 -> Init MyAnselSessionComponent 2026-07-30 23:36:12.820 - Thread: 1 -> Init MyEntityTransformationSystem 2026-07-30 23:36:12.820 - Thread: 1 -> Init MyEnvironmentalParticles 2026-07-30 23:36:12.820 - Thread: 1 -> Init MyHighlightSystem 2026-07-30 23:36:12.821 - Thread: 1 -> Init MyIGCSystemSessionComponent 2026-07-30 23:36:12.821 - Thread: 1 -> Init MySessionComponentAntiCheat 2026-07-30 23:36:12.821 - Thread: 1 -> Init MySessionComponentAssetModifiers 2026-07-30 23:36:12.821 - Thread: 1 -> Init MySessionComponentContainerDropSystem 2026-07-30 23:36:12.826 - Thread: 1 -> Init MySessionComponentContractSystem 2026-07-30 23:36:12.827 - Thread: 1 -> Init MySessionComponentDLC 2026-07-30 23:36:12.831 - Thread: 1 -> Init MySessionComponentEconomy 2026-07-30 23:36:12.833 - Thread: 1 -> Init MySessionComponentGameInventory 2026-07-30 23:36:12.834 - Thread: 1 -> Init MySessionComponentMatch 2026-07-30 23:36:12.837 - Thread: 1 -> Init MySessionComponentPanels 2026-07-30 23:36:12.837 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-07-30 23:36:12.837 - Thread: 1 -> Init MySessionComponentReplay 2026-07-30 23:36:12.838 - Thread: 1 -> Init MySessionComponentSmartUpdater 2026-07-30 23:36:12.838 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-07-30 23:36:12.838 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-07-30 23:36:12.838 - Thread: 1 -> Init MySessionComponentTrash 2026-07-30 23:36:12.838 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-07-30 23:36:12.838 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-07-30 23:36:12.838 - Thread: 1 -> Init MySteamAchievements 2026-07-30 23:36:12.838 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-07-30 23:36:12.838 - Thread: 1 -> Init MyClipboardComponent 2026-07-30 23:36:12.839 - Thread: 1 -> Init MyLights 2026-07-30 23:36:12.839 - Thread: 1 -> Init MyEmoteSwitcher 2026-07-30 23:36:12.839 - Thread: 1 -> Init MyRadialMenuComponent 2026-07-30 23:36:12.839 - Thread: 1 -> Init MyToolbarComponent 2026-07-30 23:36:12.839 - Thread: 1 -> Init MyToolSwitcher 2026-07-30 23:36:12.839 - Thread: 1 -> Init MyDamageSystem 2026-07-30 23:36:12.839 - Thread: 1 -> Init MyGravityProviderSystem 2026-07-30 23:36:12.839 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-07-30 23:36:12.839 - Thread: 1 -> Init MyTurretNotifications 2026-07-30 23:36:12.839 - Thread: 1 -> Init MyTradingManager 2026-07-30 23:36:12.839 - Thread: 1 -> Init MyChatSystem 2026-07-30 23:36:12.839 - Thread: 1 -> Init MyBankingSystem 2026-07-30 23:36:12.841 - Thread: 1 -> Init MyTimerComponentSystem 2026-07-30 23:36:12.841 - Thread: 1 -> Init MyMissiles 2026-07-30 23:36:12.841 - Thread: 1 -> Init MyProjectiles 2026-07-30 23:36:12.841 - Thread: 1 -> Init MyAudioComponent 2026-07-30 23:36:12.841 - Thread: 1 -> Init MyGlobalEvents 2026-07-30 23:36:12.841 - Thread: 1 -> Init MyNeutralShipSpawner 2026-07-30 23:36:12.841 - Thread: 1 -> Init MySector 2026-07-30 23:36:12.841 - Thread: 1 -> Init MyCubeBuilder 2026-07-30 23:36:12.841 - Thread: 1 -> Init MyFloatingObjects 2026-07-30 23:36:12.841 - Thread: 1 -> Init MyGamePruningStructure 2026-07-30 23:36:12.841 - Thread: 1 -> Init MyMeteorShower 2026-07-30 23:36:12.841 - Thread: 1 -> Init MySessionComponentSafeZones 2026-07-30 23:36:12.842 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-07-30 23:36:12.842 - Thread: 1 -> Init MyPlanets 2026-07-30 23:36:12.842 - Thread: 1 -> Init MyDebris 2026-07-30 23:36:12.842 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-07-30 23:36:12.842 - Thread: 1 -> Init MyCubeGrids 2026-07-30 23:36:12.842 - Thread: 1 -> Init MyAiTargetManager 2026-07-30 23:36:12.842 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-07-30 23:36:12.842 - Thread: 1 -> Init MyHud 2026-07-30 23:36:12.842 - Thread: 1 -> Init MyHudWarnings 2026-07-30 23:36:12.842 - Thread: 1 -> Init MyTerminalControls 2026-07-30 23:36:12.842 - Thread: 1 -> InitDataComponents - Session Components End 2026-07-30 23:36:12.842 - Thread: 1 -> InitCategories Start 2026-07-30 23:36:12.851 - Thread: 1 -> InitCategories End 2026-07-30 23:36:12.854 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-07-30 23:36:12.884 - Thread: 1 -> Init Factions Start 2026-07-30 23:36:12.895 - Thread: 1 -> Init Factions End 2026-07-30 23:36:12.895 - Thread: 1 -> Entities Load Start 2026-07-30 23:36:12.896 - Thread: 1 -> LoadEntities Start 2026-07-30 23:36:12.897 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-07-30 23:36:12.921 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-07-30 23:36:12.923 - Thread: 10 -> Loading voxel 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2026-07-30 23:36:12.923 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-07-30 23:36:12.923 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-07-30 23:36:12.924 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-07-30 23:36:12.924 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-07-30 23:36:12.924 - Thread: 11 -> Loading voxel 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2026-07-30 23:36:12.924 - Thread: 12 -> Loading voxel 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2026-07-30 23:36:12.924 - Thread: 1 -> Loading voxel 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2026-07-30 23:36:12.924 - Thread: 13 -> Loading voxel 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2026-07-30 23:36:16.924 - Thread: 10 -> Info: Planet generator name: Moon 2026-07-30 23:36:16.926 - Thread: 10 -> Info: Planet storage name: Moon-1353915701d19000 2026-07-30 23:36:17.034 - Thread: 13 -> Info: Planet generator name: Mars 2026-07-30 23:36:17.034 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000 2026-07-30 23:36:17.039 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-07-30 23:36:17.039 - Thread: 10 -> Loading voxel 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2026-07-30 23:36:17.039 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-07-30 23:36:17.039 - Thread: 13 -> Loading voxel 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2026-07-30 23:36:18.406 - Thread: 11 -> Info: Planet generator name: Alien 2026-07-30 23:36:18.406 - Thread: 11 -> Info: Planet storage name: Alien-291759539d120000 2026-07-30 23:36:18.406 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-07-30 23:36:18.406 - Thread: 11 -> Loading voxel 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2026-07-30 23:36:19.159 - Thread: 12 -> Info: Planet generator name: Titan 2026-07-30 23:36:19.159 - Thread: 12 -> Info: Planet storage name: Titan-2124704365d19000 2026-07-30 23:36:20.827 - Thread: 10 -> Info: Planet generator name: Europa 2026-07-30 23:36:20.827 - Thread: 10 -> Info: Planet storage name: Europa-595048092d19000 2026-07-30 23:36:20.963 - Thread: 1 -> Info: Planet generator name: EarthLike 2026-07-30 23:36:20.963 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-07-30 23:36:20.963 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-30 23:36:20.965 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2026-07-30 23:36:20.997 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-30 23:36:20.997 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-30 23:36:20.997 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2026-07-30 23:36:21.000 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-30 23:36:21.000 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-30 23:36:21.000 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2026-07-30 23:36:21.000 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-30 23:36:21.000 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-30 23:36:21.000 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2026-07-30 23:36:21.000 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-30 23:36:21.000 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-30 23:36:21.000 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2026-07-30 23:36:21.000 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-30 23:36:21.000 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-30 23:36:21.000 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2026-07-30 23:36:21.000 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-30 23:36:21.996 - Thread: 13 -> Info: Planet generator name: Triton 2026-07-30 23:36:21.996 - Thread: 13 -> Info: Planet storage name: Triton-12345d80253 2026-07-30 23:36:22.247 - Thread: 11 -> Info: Planet generator name: Pertam 2026-07-30 23:36:22.247 - Thread: 11 -> Info: Planet storage name: Pertam-12345d60133 2026-07-30 23:36:22.247 - Thread: 1 -> LoadEntities Parallel Loading End 2026-07-30 23:36:22.247 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-07-30 23:36:22.247 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2026-07-30 23:36:22.247 - Thread: 1 -> LoadEntities End 2026-07-30 23:36:22.247 - Thread: 1 -> Entities Load End 2026-07-30 23:36:22.268 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2026-07-30 23:36:22.268 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2026-07-30 23:36:22.285 - Thread: 1 -> MyConfig.Save() - START 2026-07-30 23:36:22.285 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-30 23:36:22.289 - Thread: 1 -> MyConfig.Save() - END 2026-07-30 23:36:22.289 - Thread: 1 -> MyConfig.Save() - START 2026-07-30 23:36:22.289 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-30 23:36:22.301 - Thread: 1 -> MyConfig.Save() - END 2026-07-30 23:36:22.309 - Thread: 1 -> RequestRespawn 2026-07-30 23:36:22.356 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-07-30 23:36:22.357 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-07-30 23:36:22.361 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-07-30 23:36:22.723 - Thread: 1 -> Analytics ids for user ([007...412]): User = (9d912686-a09e-a5ed-1b15-7681f046b517) Session = (307cfc24-ec5f-4561-a443-c50a9d0b0eaa). 2026-07-30 23:36:22.728 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-07-30 23:36:22.745 - Thread: 1 -> Session loaded 2026-07-30 23:36:22.746 - Thread: 1 -> RunLoadingAction - END 2026-07-30 23:36:22.746 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-07-30 23:36:22.747 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-07-30 23:36:22.747 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-07-30 23:36:22.748 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-07-30 23:36:22.748 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-07-30 23:36:22.841 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 75348035251617984) 2026-07-30 23:36:22.865 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2026-07-30 23:36:23.158 - Thread: 1 -> Loading duration: 20.5256522 2026-07-30 23:36:23.275 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-30 23:36:23.284 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-30 23:36:23.287 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-30 23:36:23.296 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-30 23:36:25.564 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-07-30 23:36:25.568 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-07-30 23:36:43.748 - Thread: 1 -> GUI Stats: Update 11.3056944444445, Draw 1.38396144444445 2026-07-30 23:37:13.747 - Thread: 1 -> GUI Stats: Update 0.148458611111111, Draw 0.0392486666666667 2026-07-30 23:37:13.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-30 23:37:13.775 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,1.451885,6.221971,1,0,2988.036,8252.191,0,100000,0,5.028782,35.47276,0,15356,8.333357,0,16.66667,0.4190663,2.956072,100,5542663294,2988.036,0,0,-1 2026-07-30 23:37:13.776 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-30 23:37:13.776 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,763,91,5,132,0,849,5285,2779,0,0,111,2912,0,582,15,0,1,15,384,1,0,0,1802,758,456,8,20,0,0,0,0 2026-07-30 23:37:43.747 - Thread: 1 -> GUI Stats: Update 0.148580777777778, Draw 0.0394330555555556 2026-07-30 23:38:13.747 - Thread: 1 -> GUI Stats: Update 0.147586388888889, Draw 0.0405017777777778 2026-07-30 23:38:13.781 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-30 23:38:13.781 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,1.513476,4.995386,1,0,2993.184,8255.164,0,100000,0,5.002064,31.80906,0.07807354,15444,8.333254,0,16.66667,0.4168347,2.650729,100,5542663294,2993.184,0,0,-1 2026-07-30 23:38:13.781 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-30 23:38:13.781 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,763,91,5,132,0,849,5285,2779,0,0,111,2912,0,582,15,0,1,15,384,1,0,0,1802,758,456,8,20,0,0,0,0 2026-07-30 23:38:43.748 - Thread: 1 -> GUI Stats: Update 0.149846888888889, Draw 0.0413812777777777 2026-07-30 23:39:13.748 - Thread: 1 -> GUI Stats: Update 0.150526944444444, Draw 0.0399540555555556 2026-07-30 23:39:13.797 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-30 23:39:13.798 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,1.695504,6.059422,1,0,2998.302,8254.938,0,100000,0,5.396774,35.16073,0.06392702,15449,8.333239,0,16.66667,0.4497261,2.930027,100,5542663294,2998.302,0,0,-1 2026-07-30 23:39:13.798 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-30 23:39:13.798 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,763,91,5,132,0,849,5285,2779,0,0,111,2912,0,582,15,0,1,15,384,1,0,0,1802,758,456,8,20,0,0,0,0 2026-07-30 23:39:43.748 - Thread: 1 -> GUI Stats: Update 0.155061111111111, Draw 0.0469706666666667 2026-07-30 23:40:00.143 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-30 23:40:00.372 - Thread: 1 -> Updating continues. 2026-07-30 23:40:00.844 - Thread: 1 -> Balance change of 360000000 to account owner 273060811546874192 with new balance of 460000000 2026-07-30 23:40:00.959 - Thread: 1 -> Balance change of 0 to account owner 260875842849246528 with new balance of 1000000000 2026-07-30 23:40:01.010 - Thread: 1 -> Balance change of 0 to account owner 282163163136575338 with new balance of 1000000000 2026-07-30 23:40:01.046 - Thread: 1 -> Balance change of 0 to account owner 266329851441760257 with new balance of 1000000000 2026-07-30 23:40:01.070 - Thread: 1 -> Balance change of 0 to account owner 216682717140728347 with new balance of 1000000000 2026-07-30 23:40:01.090 - Thread: 1 -> Balance change of 0 to account owner 267352148127690045 with new balance of 1000000000 2026-07-30 23:40:01.112 - Thread: 1 -> Balance change of 0 to account owner 246637453878332550 with new balance of 1000000000 2026-07-30 23:40:01.143 - Thread: 1 -> Balance change of 0 to account owner 223957765741783886 with new balance of 1000000000 2026-07-30 23:40:01.180 - Thread: 1 -> Balance change of 0 to account owner 278895362018020052 with new balance of 1000000000 2026-07-30 23:40:01.224 - Thread: 1 -> Balance change of 0 to account owner 271721921078834212 with new balance of 1000000000 2026-07-30 23:40:01.281 - Thread: 1 -> Balance change of 0 to account owner 219952473617096498 with new balance of 1000000000 2026-07-30 23:40:01.303 - Thread: 1 -> ECONOMY TICK LEGEND, AnalysisTotalCurrency, AnalysisCurrencyFaucet, AnalysisCurrencySink 2026-07-30 23:40:01.303 - Thread: 1 -> ECONOMY TICK, $10460030000, $0, $0 2026-07-30 23:40:01.337 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2026-07-30 23:40:01.364 - Thread: 1 -> GC Memory: 1368.759 / 1368.759 MB 2026-07-30 23:40:01.422 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent 2026-07-30 23:40:01.800 - Thread: 1 -> Loading voxel 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-30 23:40:01.848 - Thread: 1 -> Loading voxel 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-30 23:40:01.848 - Thread: 1 -> Loading voxel 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-30 23:40:01.849 - Thread: 1 -> Loading voxel 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-30 23:40:02.348 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent 2026-07-30 23:40:07.135 - Thread: 1 -> Saving world - START 2026-07-30 23:40:07.136 - Thread: 1 -> Making world state snapshot. 2026-07-30 23:40:07.136 - Thread: 1 -> Before snapshot.: GC Memory: 1,614 B 2026-07-30 23:40:07.245 - Thread: 1 -> After snapshot.: GC Memory: 1,617 B 2026-07-30 23:40:07.249 - Thread: 1 -> Directory cleanup: GC Memory: 1,617 B 2026-07-30 23:40:07.249 - Thread: 1 -> Saving world - END 2026-07-30 23:40:07.254 - Thread: 10 -> Session snapshot save - START 2026-07-30 23:40:07.255 - Thread: 10 -> Checking file access for files in target dir. 2026-07-30 23:40:07.515 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Star System 2026-07-30 23-36\.new\Sandbox_config.sbc 2026-07-30 23:40:07.521 - Thread: 10 -> Info: GridStorage: copied 0 grid file(s) from 'C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Star System 2026-07-30 23-36' to 'C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Star System 2026-07-30 23-36\.new' 2026-07-30 23:40:07.555 - Thread: 10 -> Session snapshot save - END 2026-07-30 23:40:18.531 - Thread: 1 -> GUI Stats: Update 0.158147111111111, Draw 0.362464555555555 2026-07-30 23:40:18.597 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-30 23:40:18.597 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,3.130624,10.33432,1,0,1621.244,8199.223,902,99120,1,6.344538,36.01234,0.08874428,16612,8.333241,0,16.66667,0.5287057,3.000995,100,6741335084,1621.244,0,0,-1 2026-07-30 23:40:18.597 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-30 23:40:18.597 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,764,91,13,154,66,849,6429,3824,0,0,111,3978,0,1608,31,0,11,15,384,13,0,2,1802,758,456,8,20,0,0,0,0 2026-07-30 23:40:31.365 - Thread: 1 -> GC Memory: 1631.375 / 1631.375 MB 2026-07-30 23:40:41.081 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-07-30 23:40:48.531 - Thread: 1 -> GUI Stats: Update 0.138045666666667, Draw 0.0632079444444445 2026-07-30 23:41:01.381 - Thread: 1 -> GC Memory: 1631.504 / 1631.504 MB 2026-07-30 23:41:02.814 - Thread: 1 -> Autosave initiated 2026-07-30 23:41:02.814 - Thread: 1 -> Character state: True 2026-07-30 23:41:02.814 - Thread: 1 -> IsServer: True 2026-07-30 23:41:02.814 - Thread: 1 -> MyAsyncSaving.InProgress: False 2026-07-30 23:41:02.814 - Thread: 1 -> Autosave 2026-07-30 23:41:02.814 - Thread: 1 -> Saving world - START 2026-07-30 23:41:02.814 - Thread: 1 -> Making world state snapshot. 2026-07-30 23:41:02.814 - Thread: 1 -> Before snapshot.: GC Memory: 1,635 B 2026-07-30 23:41:02.817 - Thread: 1 -> After snapshot.: GC Memory: 1,636 B 2026-07-30 23:41:02.820 - Thread: 1 -> Directory cleanup: GC Memory: 1,636 B 2026-07-30 23:41:02.820 - Thread: 1 -> Saving world - END 2026-07-30 23:41:02.820 - Thread: 11 -> Session snapshot save - START 2026-07-30 23:41:02.821 - Thread: 11 -> Checking file access for files in target dir. 2026-07-30 23:41:02.881 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Star System 2026-07-30 23-36\.new\Sandbox_config.sbc 2026-07-30 23:41:02.886 - Thread: 11 -> Info: GridStorage: copied 0 grid file(s) from 'C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Star System 2026-07-30 23-36' to 'C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Star System 2026-07-30 23-36\.new' 2026-07-30 23:41:02.902 - Thread: 11 -> Session snapshot save - END 2026-07-30 23:41:18.531 - Thread: 1 -> GUI Stats: Update 0.132950444444444, Draw 0.0622587777777777 2026-07-30 23:41:18.614 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-30 23:41:18.615 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,3.287489,10.63333,1,0,1640.473,8207.02,902,99120,1,5.976836,38.93956,0.08017955,16765,8.333243,0,16.66667,0.4980643,3.244928,100,6746186764,1640.473,0,0,-1 2026-07-30 23:41:18.615 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-30 23:41:18.615 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,764,91,13,154,66,849,6433,3829,0,0,111,3983,0,1613,31,0,11,15,384,13,0,2,1802,758,456,8,20,0,0,0,0 2026-07-30 23:41:31.398 - Thread: 1 -> GC Memory: 1640.476 / 1640.476 MB 2026-07-30 23:41:48.531 - Thread: 1 -> GUI Stats: Update 0.134070888888889, Draw 0.0634457222222223 2026-07-30 23:42:01.398 - Thread: 1 -> GC Memory: 1652.888 / 1652.888 MB 2026-07-30 23:42:09.625 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-30 23:42:14.191 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-30 23:42:18.775 - Thread: 1 -> GUI Stats: Update 0.14673, Draw 0.0911124444444444 2026-07-30 23:42:18.874 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-30 23:42:18.874 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,3.820596,19.2122,1,0,1234.043,8265.406,902,99120,1,8.043716,55.23329,0.07879221,16806,8.33325,0,16.66667,0.670303,4.602728,100,6767937980,1234.043,0,0,-1 2026-07-30 23:42:18.874 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-30 23:42:18.874 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,763,91,13,161,66,849,6454,3829,0,0,111,3990,0,1613,31,0,24,15,384,20,0,2,1802,758,456,8,20,0,0,0,0 2026-07-30 23:42:19.060 - Thread: 1 -> Updating stopped. 2026-07-30 23:42:19.075 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-07-30 23:42:19.475 - Thread: 1 -> MyConfig.Save() - START 2026-07-30 23:42:19.475 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-30 23:42:19.479 - Thread: 1 -> MyConfig.Save() - END 2026-07-30 23:42:20.127 - Thread: 10 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-07-30 23:42:20.292 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2026-07-30 23:42:20.844 - Thread: 10 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlighted.dds/zip 2026-07-30 23:42:21.674 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2026-07-30 23:42:26.310 - Thread: 1 -> MyConfig.Save() - START 2026-07-30 23:42:26.310 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-30 23:42:26.313 - Thread: 1 -> MyConfig.Save() - END 2026-07-30 23:42:26.542 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent 2026-07-30 23:42:28.142 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent 2026-07-30 23:42:29.391 - Thread: 1 -> Updating continues. 2026-07-30 23:42:29.625 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-07-30 23:42:31.408 - Thread: 1 -> GC Memory: 1244.85 / 1244.85 MB 2026-07-30 23:42:48.776 - Thread: 1 -> GUI Stats: Update 0.150086, Draw 0.0651079444444444 2026-07-30 23:43:01.408 - Thread: 1 -> GC Memory: 1327.276 / 1327.276 MB 2026-07-30 23:43:18.776 - Thread: 1 -> GUI Stats: Update 0.101710722222222, Draw 0.0668622777777779 2026-07-30 23:43:18.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-30 23:43:18.891 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,3.6544,11.88809,1,0,1356.669,8236.988,902,99120,1,6.729962,34.75152,0.0977931,16395,8.333247,0,16.66667,0.5608243,2.89593,100,6746341120,1356.669,0,0,-1 2026-07-30 23:43:18.891 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-30 23:43:18.891 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,763,91,13,153,66,849,6433,3829,0,0,111,3983,0,1614,31,0,11,15,384,13,0,2,1802,758,456,8,20,0,0,0,0 2026-07-30 23:43:31.426 - Thread: 1 -> GC Memory: 1365.323 / 1365.323 MB 2026-07-30 23:43:48.775 - Thread: 1 -> GUI Stats: Update 0.0101430555555554, Draw 0.0666064444444446 2026-07-30 23:44:01.442 - Thread: 1 -> GC Memory: 1226.094 / 1226.094 MB 2026-07-30 23:44:18.775 - Thread: 1 -> GUI Stats: Update 0.147353555555556, Draw 0.0664745555555555 2026-07-30 23:44:18.908 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-30 23:44:18.908 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,3.892282,12.28238,1,0,1229.358,8229.449,902,99120,1,7.071246,35.85667,0.08507995,17595,8.33325,0,16.66667,0.5892646,2.988026,100,6749525958,1229.358,0,0,-1 2026-07-30 23:44:18.908 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-30 23:44:18.908 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,764,91,13,154,66,849,6436,3829,0,0,111,3984,0,1614,31,0,12,15,384,13,0,2,1802,758,456,8,20,0,0,0,0 2026-07-30 23:44:31.459 - Thread: 1 -> GC Memory: 1230.171 / 1230.171 MB 2026-07-30 23:44:48.775 - Thread: 1 -> GUI Stats: Update 0.148713833333333, Draw 0.0628957222222222 2026-07-30 23:45:01.475 - Thread: 1 -> GC Memory: 1264.406 / 1264.406 MB 2026-07-30 23:45:12.826 - Thread: 1 -> Error: Could not get planet at position X:-148908.176443034 Y:-68955.8489033251 Z:38634.8347901266 2026-07-30 23:45:18.775 - Thread: 1 -> GUI Stats: Update 0.139508055555555, Draw 0.0714137777777779 2026-07-30 23:45:18.925 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-30 23:45:18.925 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,4.266359,21.63832,1,0,1329.561,8285.078,902,99120,1,9.75601,59.02632,0.09162293,17680,8.333257,0,16.66667,0.8129934,4.918815,100,6797326598,1329.561,0,0,-1 2026-07-30 23:45:18.925 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-30 23:45:18.925 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,764,91,13,166,66,849,6482,3838,0,0,111,4004,0,1622,31,0,38,15,384,25,0,2,1802,758,456,8,20,0,0,0,0 2026-07-30 23:45:20.744 - Thread: 1 -> MyGuiScreenChat.ctor START 2026-07-30 23:45:20.745 - Thread: 1 -> MyGuiScreenChat.ctor END 2026-07-30 23:45:20.758 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2026-07-30 23:45:21.808 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent 2026-07-30 23:45:24.041 - Thread: 1 -> Updating stopped. 2026-07-30 23:45:24.059 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-07-30 23:45:24.325 - Thread: 1 -> MyConfig.Save() - START 2026-07-30 23:45:24.325 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-30 23:45:24.329 - Thread: 1 -> MyConfig.Save() - END 2026-07-30 23:45:25.075 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-30 23:45:25.780 - Thread: 1 -> Saving world - START 2026-07-30 23:45:25.780 - Thread: 1 -> Making world state snapshot. 2026-07-30 23:45:25.780 - Thread: 1 -> Before snapshot.: GC Memory: 1,337 B 2026-07-30 23:45:25.782 - Thread: 1 -> After snapshot.: GC Memory: 1,338 B 2026-07-30 23:45:25.786 - Thread: 1 -> Directory cleanup: GC Memory: 1,339 B 2026-07-30 23:45:25.786 - Thread: 1 -> Saving world - END 2026-07-30 23:45:25.786 - Thread: 10 -> Session snapshot save - START 2026-07-30 23:45:25.787 - Thread: 10 -> Checking file access for files in target dir. 2026-07-30 23:45:25.808 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-30 23:45:25.842 - Thread: 1 -> UnloadAndExitToMenu - Started 2026-07-30 23:45:25.848 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-07-30 23:45:25.848 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Star System 2026-07-30 23-36\.new\Sandbox_config.sbc 2026-07-30 23:45:25.853 - Thread: 10 -> Info: GridStorage: copied 0 grid file(s) from 'C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Star System 2026-07-30 23-36' to 'C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Star System 2026-07-30 23-36\.new' 2026-07-30 23:45:25.870 - Thread: 10 -> Session snapshot save - END 2026-07-30 23:45:25.872 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-07-30 23:45:25.872 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent 2026-07-30 23:45:25.874 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2026-07-30 23:45:25.875 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2026-07-30 23:45:26.011 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2026-07-30 23:45:26.011 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2026-07-30 23:45:26.012 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2026-07-30 23:45:26.016 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2026-07-30 23:45:26.017 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2026-07-30 23:45:26.024 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-07-30 23:45:26.024 - Thread: 1 -> MySession::Unload START 2026-07-30 23:45:26.024 - Thread: 1 -> AutoSaveInMinutes: 5 2026-07-30 23:45:26.024 - Thread: 1 -> MySandboxGame.IsDedicated: False 2026-07-30 23:45:26.024 - Thread: 1 -> IsServer: True 2026-07-30 23:45:26.025 - Thread: 1 -> MyAudio.UnloadData - START 2026-07-30 23:45:26.027 - Thread: 1 -> MyAudio.UnloadData - END 2026-07-30 23:45:26.027 - Thread: 1 -> MyAudio.LoadData - START 2026-07-30 23:45:26.039 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-07-30 23:45:26.139 - Thread: 1 -> MyAudio.LoadData - END 2026-07-30 23:45:26.142 - Thread: 1 -> MyConfig.Save() - START 2026-07-30 23:45:26.143 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-30 23:45:26.146 - Thread: 1 -> MyConfig.Save() - END 2026-07-30 23:45:26.153 - Thread: 1 -> Unloading Procedural World Generator 2026-07-30 23:45:26.276 - Thread: 1 -> Info: MyLights Unloading data. 2026-07-30 23:45:26.291 - Thread: 1 -> Network readers disposed 2026-07-30 23:45:26.291 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-07-30 23:45:26.297 - Thread: 1 -> D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-30 23:45:26.298 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-07-30 23:45:26.575 - Thread: 1 -> Loading sound definitions 2026-07-30 23:45:26.575 - Thread: 1 -> Loading gamepad controls 2026-07-30 23:45:26.575 - Thread: 1 -> Loading gamepad controls 2026-07-30 23:45:26.575 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-07-30 23:45:26.575 - Thread: 1 -> Loading DLC definitions 2026-07-30 23:45:26.585 - Thread: 1 -> Loading OffensiveWords definitions 2026-07-30 23:45:26.585 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-07-30 23:45:26.585 - Thread: 1 -> Loading Quick starts 2026-07-30 23:45:26.585 - Thread: 1 -> Loading ScenarioCategories 2026-07-30 23:45:26.585 - Thread: 1 -> Loading shadow textures definitions 2026-07-30 23:45:26.585 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-07-30 23:45:26.585 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-07-30 23:45:26.744 - Thread: 1 -> MySession::Unload END 2026-07-30 23:45:26.746 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2026-07-30 23:45:26.746 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-07-30 23:45:26.746 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-07-30 23:45:26.746 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-07-30 23:45:26.934 - Thread: 1 -> MyConfig.Save() - START 2026-07-30 23:45:26.934 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-30 23:45:26.937 - Thread: 1 -> MyConfig.Save() - END 2026-07-30 23:45:29.684 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-30 23:45:30.684 - Thread: 1 -> MyConfig.Save() - START 2026-07-30 23:45:30.685 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-30 23:45:30.698 - Thread: 1 -> MyConfig.Save() - END 2026-07-30 23:45:30.698 - Thread: 1 -> Application closed by user 2026-07-30 23:45:30.698 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-07-30 23:45:30.698 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-07-30 23:45:30.727 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-30 23:45:30.727 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-07-30 23:45:30.727 - Thread: 1 -> Exiting.. 2026-07-30 23:45:30.727 - Thread: 1 -> MySandboxGame.UnloadData() - START 2026-07-30 23:45:30.728 - Thread: 1 -> MyAudio.UnloadData - START 2026-07-30 23:45:30.729 - Thread: 1 -> MyAudio.UnloadData - END 2026-07-30 23:45:30.732 - Thread: 1 -> MySandboxGame.UnloadData() - END 2026-07-30 23:45:30.786 - Thread: 18 -> Aftermath shutdown 2026-07-30 23:45:30.792 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 17938112 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 34716160 computed total 34716160 reported total Heap usage: 983568 ( 5%) unused in thread local freelists 16203968 (90%) unused in main heap 750576 ( 4%) used in main heap ------- 17938112 allocated by heap Peak usage: 15224320 ( 4%) peak heap used (versus current) 2048 ( 0%) peak solver used (versus available) 2026-07-30 23:45:31.010 - Thread: 22 -> External debugger: interrupted. 2026-07-30 23:45:31.017 - Thread: 1 -> Steam closed 2026-07-30 23:45:31.041 - Thread: 1 -> Log Closed