2026-07-25 08:52:51.177 - Thread: 1 -> Log Started 2026-07-25 08:52:51.177 - Thread: 1 -> Timezone (local - UTC): -7h 2026-07-25 08:52:51.177 - Thread: 1 -> App Version: 01_209_024 2026-07-25 08:52:51.183 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-07-25 08:52:51.184 - Thread: 1 -> Branch / Sandbox: SVN 2026-07-25 08:52:51.184 - Thread: 1 -> Client Build Number: 0 2026-07-25 08:52:51.184 - Thread: 1 -> Server Build Number: 0 2026-07-25 08:52:51.184 - Thread: 1 -> Environment.ProcessorCount: 16 2026-07-25 08:52:51.241 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-07-25 08:52:51.241 - Thread: 1 -> Environment.CommandLine: ""D:\Pulsar\Legacy.exe"" D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -skipintro 2026-07-25 08:52:51.241 - Thread: 1 -> Environment.Is64BitProcess: True 2026-07-25 08:52:51.241 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-07-25 08:52:51.241 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9337.0 2026-07-25 08:52:51.241 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2026-07-25 08:52:51.257 - Thread: 1 -> CPU Info: AMD Ryzen 7 7800X3D 8-Core Processor 2026-07-25 08:52:51.257 - Thread: 1 -> Default Culture: 2026-07-25 08:52:51.257 - Thread: 1 -> Default UI Culture: 2026-07-25 08:52:51.261 - Thread: 1 -> MyConfig.Load() - START 2026-07-25 08:52:51.265 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:52:51.381 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-07-25 08:52:51.381 - Thread: 1 -> AnisotropicFiltering: 4 2026-07-25 08:52:51.381 - Thread: 1 -> AntialiasingMode: 1 2026-07-25 08:52:51.381 - Thread: 1 -> AreaInteraction: True 2026-07-25 08:52:51.381 - Thread: 1 -> BlueprintSharing: True 2026-07-25 08:52:51.381 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-07-25 08:52:51.381 - Thread: 1 -> ControllerDefaultOnStart: False 2026-07-25 08:52:51.381 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-07-25 08:52:51.381 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-07-25 08:52:51.381 - Thread: 1 -> ControlsHints: False 2026-07-25 08:52:51.381 - Thread: 1 -> CubeBuilderAlignToDefault: False 2026-07-25 08:52:51.381 - Thread: 1 -> CubeBuilderBuildingMode: 1 2026-07-25 08:52:51.381 - Thread: 1 -> CubeBuilderUseSymmetry: True 2026-07-25 08:52:51.381 - Thread: 1 -> EnableDamageEffects: True 2026-07-25 08:52:51.381 - Thread: 1 -> EnableDoppler: True 2026-07-25 08:52:51.381 - Thread: 1 -> EnableDynamicMusic: True 2026-07-25 08:52:51.381 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-07-25 08:52:51.381 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2026-07-25 08:52:51.381 - Thread: 1 -> EnableReverb: False 2026-07-25 08:52:51.381 - Thread: 1 -> EnableSteamCloud: False 2026-07-25 08:52:51.381 - Thread: 1 -> EnableTrading: True 2026-07-25 08:52:51.381 - Thread: 1 -> ExperimentalMode: True 2026-07-25 08:52:51.381 - Thread: 1 -> FieldOfView: 70.01451 2026-07-25 08:52:51.381 - Thread: 1 -> FirstTimeRun: False 2026-07-25 08:52:51.381 - Thread: 1 -> FirstVTTimeRun: False 2026-07-25 08:52:51.381 - Thread: 1 -> FlaresIntensity: 0.4836691 2026-07-25 08:52:51.381 - Thread: 1 -> GameVolume: 0.09412694 2026-07-25 08:52:51.381 - Thread: 1 -> GDPRConsent: True 2026-07-25 08:52:51.381 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-07-25 08:52:51.381 - Thread: 1 -> GoodBotHints: False 2026-07-25 08:52:51.381 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-07-25 08:52:51.381 - Thread: 1 -> GrassDensity: 0.8829935 2026-07-25 08:52:51.381 - Thread: 1 -> GrassDrawDistance: 163 2026-07-25 08:52:51.381 - Thread: 1 -> HitIndicatorColorCharacter: 4289963413 2026-07-25 08:52:51.381 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-07-25 08:52:51.381 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-07-25 08:52:51.381 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-07-25 08:52:51.381 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-07-25 08:52:51.381 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-07-25 08:52:51.381 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-07-25 08:52:51.381 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-07-25 08:52:51.381 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-07-25 08:52:51.381 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-07-25 08:52:51.381 - Thread: 1 -> HUDBkTransparency: 0.5587412 2026-07-25 08:52:51.381 - Thread: 1 -> HudState: 1 2026-07-25 08:52:51.381 - Thread: 1 -> HudWarnings: True 2026-07-25 08:52:51.381 - Thread: 1 -> IronSightSwitchState: 1 2026-07-25 08:52:51.381 - Thread: 1 -> Language: 0 2026-07-25 08:52:51.381 - Thread: 1 -> LastNewsPopupDate: 07/05/2026 00:00:00 2026-07-25 08:52:51.381 - Thread: 1 -> LastUsedColorIndex: 9 2026-07-25 08:52:51.381 - Thread: 1 -> LastUsedColorX: 0 2026-07-25 08:52:51.381 - Thread: 1 -> LastUsedColorY: -0.8 2026-07-25 08:52:51.381 - Thread: 1 -> LastUsedColorZ: -0.09 2026-07-25 08:52:51.381 - Thread: 1 -> LastUsedSkin: Weldless 2026-07-25 08:52:51.381 - Thread: 1 -> LightsQuality: 2 2026-07-25 08:52:51.381 - Thread: 1 -> LowMemSwitchToLow: 0 2026-07-25 08:52:51.381 - Thread: 1 -> MicrophoneSensitivity: 0 2026-07-25 08:52:51.381 - Thread: 1 -> ModelQuality: 3 2026-07-25 08:52:51.381 - Thread: 1 -> Music_Volume: 0.04792693 2026-07-25 08:52:51.381 - Thread: 1 -> MuteBroadcastControllers: False 2026-07-25 08:52:51.381 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-07-25 08:52:51.381 - Thread: 1 -> NewNewGameScreen: False 2026-07-25 08:52:51.381 - Thread: 1 -> OnlyPSGames: False 2026-07-25 08:52:51.381 - Thread: 1 -> PostProcessingEnabled: True 2026-07-25 08:52:51.381 - Thread: 1 -> QuickStartNotification: False 2026-07-25 08:52:51.381 - Thread: 1 -> RefreshRate: 74973 2026-07-25 08:52:51.381 - Thread: 1 -> RotationHints: False 2026-07-25 08:52:51.381 - Thread: 1 -> ScreenHeight: 1080 2026-07-25 08:52:51.381 - Thread: 1 -> ScreenshotSizeMultiplier: 2 2026-07-25 08:52:51.381 - Thread: 1 -> ScreenWidth: 1920 2026-07-25 08:52:51.381 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/UpdatedSurvival 2026-07-25 08:52:51.381 - Thread: 1 -> SelectedScenarioCategory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-07-25 08:52:51.381 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-07-25 08:52:51.381 - Thread: 1 -> ShaderQuality: 2 2026-07-25 08:52:51.381 - Thread: 1 -> ShadowMapResolution: 0 2026-07-25 08:52:51.381 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-07-25 08:52:51.381 - Thread: 1 -> ShowCrosshair2: 0 2026-07-25 08:52:51.381 - Thread: 1 -> SpriteMainViewportScale: 1 2026-07-25 08:52:51.381 - Thread: 1 -> SubscriptionReward: True 2026-07-25 08:52:51.381 - Thread: 1 -> TextureQuality: 2 2026-07-25 08:52:51.381 - Thread: 1 -> TreeViewDistance: 727 2026-07-25 08:52:51.381 - Thread: 1 -> UiBkTransparency: 0.5559675 2026-07-25 08:52:51.381 - Thread: 1 -> UiTransparency: 1 2026-07-25 08:52:51.381 - Thread: 1 -> VerticalSync: 0 2026-07-25 08:52:51.381 - Thread: 1 -> VideoAdapter: 0 2026-07-25 08:52:51.381 - Thread: 1 -> VoiceChat: False 2026-07-25 08:52:51.381 - Thread: 1 -> VoiceChatVoiceActivation: True 2026-07-25 08:52:51.381 - Thread: 1 -> VoiceChatVolume: 5 2026-07-25 08:52:51.381 - Thread: 1 -> VoxelhandSettings: VRage.Serialization.SerializableDictionary`2[System.Int32,VRage.Serialization.SerializableDictionary`2[System.String,System.Single]] 2026-07-25 08:52:51.381 - Thread: 1 -> VoxelQuality: 1 2026-07-25 08:52:51.381 - Thread: 1 -> VoxelTextureQuality: 2 2026-07-25 08:52:51.381 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-07-25 08:52:51.381 - Thread: 1 -> WindowMode: 1 2026-07-25 08:52:51.381 - Thread: 1 -> ZoomMultiplier: 0.2 2026-07-25 08:52:51.382 - Thread: 1 -> MyConfig.Load() - END 2026-07-25 08:52:56.937 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-07-25 08:52:56.942 - Thread: 1 -> Reporting Postponed Events 2026-07-25 08:52:56.944 - Thread: 1 -> Reporting Postponed Events 2026-07-25 08:52:56.944 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-07-25 08:52:56.946 - Thread: 1 -> Found processor count: 8 2026-07-25 08:52:56.946 - Thread: 1 -> Using processor count: 8 2026-07-25 08:52:57.131 - Thread: 1 -> All detected adapters: 2026-07-25 08:52:57.142 - Thread: 1 -> NVIDIA GeForce RTX 3060 - VendorID=4318, SubsystemID=964498530, DeviceID=9476 2026-07-25 08:52:57.142 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-07-25 08:52:57.142 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-07-25 08:52:58.104 - Thread: 1 -> AdapterInfo = { 2026-07-25 08:52:58.105 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY2 2026-07-25 08:52:58.105 - Thread: 1 -> Description = dev id: 9476, mem: 12701401088, shared mem: 16730970112, Luid: 55589, rev: 161, subsys id: 964498530, vendor id: 4318, feature_level 11.1: True 2026-07-25 08:52:58.105 - Thread: 1 -> Driver version = 32.0.16.1047 2026-07-25 08:52:58.105 - Thread: 1 -> Driver date = 20260519000000.000000-000 2026-07-25 08:52:58.105 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-25 08:52:58.105 - Thread: 1 -> AftermathSupported = True 2026-07-25 08:52:58.105 - Thread: 1 -> Adapter id = 0 2026-07-25 08:52:58.105 - Thread: 1 -> Supported = True 2026-07-25 08:52:58.105 - Thread: 1 -> RAM = 12701401088 2026-07-25 08:52:58.105 - Thread: 1 -> Priority = 2 2026-07-25 08:52:58.105 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-25 08:52:58.105 - Thread: 1 -> Output is attached = True 2026-07-25 08:52:58.105 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-25 08:52:58.105 - Thread: 1 -> } 2026-07-25 08:52:58.105 - Thread: 1 -> AdapterInfo = { 2026-07-25 08:52:58.106 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY2 2026-07-25 08:52:58.106 - Thread: 1 -> Description = dev id: 9476, mem: 12701401088, shared mem: 16730970112, Luid: 55589, rev: 161, subsys id: 964498530, vendor id: 4318, feature_level 11.1: True 2026-07-25 08:52:58.106 - Thread: 1 -> Driver version = 32.0.16.1047 2026-07-25 08:52:58.106 - Thread: 1 -> Driver date = 20260519000000.000000-000 2026-07-25 08:52:58.106 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-25 08:52:58.106 - Thread: 1 -> AftermathSupported = True 2026-07-25 08:52:58.106 - Thread: 1 -> Adapter id = 0 2026-07-25 08:52:58.106 - Thread: 1 -> Supported = True 2026-07-25 08:52:58.106 - Thread: 1 -> RAM = 12701401088 2026-07-25 08:52:58.106 - Thread: 1 -> Priority = 2 2026-07-25 08:52:58.106 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-25 08:52:58.106 - Thread: 1 -> Output is attached = True 2026-07-25 08:52:58.106 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-25 08:52:58.106 - Thread: 1 -> } 2026-07-25 08:52:58.106 - Thread: 1 -> AdapterInfo = { 2026-07-25 08:52:58.107 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY3 2026-07-25 08:52:58.107 - Thread: 1 -> Description = dev id: 9476, mem: 12701401088, shared mem: 16730970112, Luid: 55589, rev: 161, subsys id: 964498530, vendor id: 4318, feature_level 11.1: True 2026-07-25 08:52:58.107 - Thread: 1 -> Driver version = 32.0.16.1047 2026-07-25 08:52:58.107 - Thread: 1 -> Driver date = 20260519000000.000000-000 2026-07-25 08:52:58.107 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-25 08:52:58.107 - Thread: 1 -> AftermathSupported = True 2026-07-25 08:52:58.107 - Thread: 1 -> Adapter id = 0 2026-07-25 08:52:58.107 - Thread: 1 -> Supported = True 2026-07-25 08:52:58.107 - Thread: 1 -> RAM = 12701401088 2026-07-25 08:52:58.107 - Thread: 1 -> Priority = 2 2026-07-25 08:52:58.107 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-25 08:52:58.107 - Thread: 1 -> Output is attached = True 2026-07-25 08:52:58.107 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2026-07-25 08:52:58.107 - Thread: 1 -> } 2026-07-25 08:52:58.107 - Thread: 1 -> AdapterInfo = { 2026-07-25 08:52:58.108 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY3 2026-07-25 08:52:58.108 - Thread: 1 -> Description = dev id: 9476, mem: 12701401088, shared mem: 16730970112, Luid: 55589, rev: 161, subsys id: 964498530, vendor id: 4318, feature_level 11.1: True 2026-07-25 08:52:58.108 - Thread: 1 -> Driver version = 32.0.16.1047 2026-07-25 08:52:58.108 - Thread: 1 -> Driver date = 20260519000000.000000-000 2026-07-25 08:52:58.108 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-25 08:52:58.108 - Thread: 1 -> AftermathSupported = True 2026-07-25 08:52:58.108 - Thread: 1 -> Adapter id = 0 2026-07-25 08:52:58.108 - Thread: 1 -> Supported = True 2026-07-25 08:52:58.108 - Thread: 1 -> RAM = 12701401088 2026-07-25 08:52:58.108 - Thread: 1 -> Priority = 2 2026-07-25 08:52:58.108 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-25 08:52:58.108 - Thread: 1 -> Output is attached = True 2026-07-25 08:52:58.108 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2026-07-25 08:52:58.108 - Thread: 1 -> } 2026-07-25 08:52:58.108 - Thread: 1 -> AdapterInfo = { 2026-07-25 08:52:58.108 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-07-25 08:52:58.108 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16730970112, Luid: 55424, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-07-25 08:52:58.108 - Thread: 1 -> Driver version = 2026-07-25 08:52:58.108 - Thread: 1 -> Driver date = 2026-07-25 08:52:58.108 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-25 08:52:58.108 - Thread: 1 -> AftermathSupported = False 2026-07-25 08:52:58.108 - Thread: 1 -> Adapter id = 1 2026-07-25 08:52:58.108 - Thread: 1 -> Supported = True 2026-07-25 08:52:58.108 - Thread: 1 -> RAM = 0 2026-07-25 08:52:58.108 - Thread: 1 -> Priority = 0 2026-07-25 08:52:58.108 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-25 08:52:58.108 - Thread: 1 -> Output is attached = False 2026-07-25 08:52:58.108 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-25 08:52:58.108 - Thread: 1 -> } 2026-07-25 08:52:58.108 - Thread: 1 -> AdapterInfo = { 2026-07-25 08:52:58.109 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-07-25 08:52:58.109 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16730970112, Luid: 55424, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-07-25 08:52:58.109 - Thread: 1 -> Driver version = 2026-07-25 08:52:58.109 - Thread: 1 -> Driver date = 2026-07-25 08:52:58.109 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-25 08:52:58.109 - Thread: 1 -> AftermathSupported = False 2026-07-25 08:52:58.109 - Thread: 1 -> Adapter id = 1 2026-07-25 08:52:58.109 - Thread: 1 -> Supported = True 2026-07-25 08:52:58.109 - Thread: 1 -> RAM = 0 2026-07-25 08:52:58.109 - Thread: 1 -> Priority = 0 2026-07-25 08:52:58.109 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-25 08:52:58.109 - Thread: 1 -> Output is attached = False 2026-07-25 08:52:58.109 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-25 08:52:58.109 - Thread: 1 -> } 2026-07-25 08:52:58.109 - Thread: 1 -> AdapterInfo = { 2026-07-25 08:52:58.110 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-07-25 08:52:58.110 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16730970112, Luid: 55482, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-07-25 08:52:58.110 - Thread: 1 -> Driver version = 2026-07-25 08:52:58.110 - Thread: 1 -> Driver date = 2026-07-25 08:52:58.110 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-25 08:52:58.110 - Thread: 1 -> AftermathSupported = False 2026-07-25 08:52:58.110 - Thread: 1 -> Adapter id = 2 2026-07-25 08:52:58.110 - Thread: 1 -> Supported = True 2026-07-25 08:52:58.110 - Thread: 1 -> RAM = 0 2026-07-25 08:52:58.110 - Thread: 1 -> Priority = 0 2026-07-25 08:52:58.110 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-25 08:52:58.110 - Thread: 1 -> Output is attached = False 2026-07-25 08:52:58.110 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-25 08:52:58.110 - Thread: 1 -> } 2026-07-25 08:52:58.110 - Thread: 1 -> AdapterInfo = { 2026-07-25 08:52:58.112 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-07-25 08:52:58.112 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16730970112, Luid: 55482, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-07-25 08:52:58.112 - Thread: 1 -> Driver version = 2026-07-25 08:52:58.112 - Thread: 1 -> Driver date = 2026-07-25 08:52:58.112 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-25 08:52:58.112 - Thread: 1 -> AftermathSupported = False 2026-07-25 08:52:58.112 - Thread: 1 -> Adapter id = 2 2026-07-25 08:52:58.112 - Thread: 1 -> Supported = True 2026-07-25 08:52:58.112 - Thread: 1 -> RAM = 0 2026-07-25 08:52:58.112 - Thread: 1 -> Priority = 0 2026-07-25 08:52:58.112 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-25 08:52:58.112 - Thread: 1 -> Output is attached = False 2026-07-25 08:52:58.112 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-25 08:52:58.112 - Thread: 1 -> } 2026-07-25 08:52:58.115 - Thread: 1 -> Service.IsActive: True 2026-07-25 08:52:58.116 - Thread: 1 -> Service.IsOnline: True 2026-07-25 08:52:58.116 - Thread: 1 -> Service.OwnsGame: False 2026-07-25 08:52:58.116 - Thread: 1 -> Service.UserId: 76561198294990412 2026-07-25 08:52:58.116 - Thread: 1 -> Service.UserName: Wacky 2026-07-25 08:52:58.116 - Thread: 1 -> Service.Branch: default 2026-07-25 08:52:58.116 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-07-25 08:52:58.116 - Thread: 1 -> Build version: 0.1.1.0 2026-07-25 08:52:58.127 - Thread: 1 -> MyScreenManager() 2026-07-25 08:52:58.190 - Thread: 25 -> CreateDeviceInternal - CheckSettings() 2026-07-25 08:52:58.190 - Thread: 25 -> CreateDeviceInternal - GetAdapter() 2026-07-25 08:52:58.205 - Thread: 25 -> CreateDeviceInternal - FixSettings() 2026-07-25 08:52:58.206 - Thread: 25 -> CreateDeviceInternal - Create device 2026-07-25 08:52:58.516 - Thread: 25 -> CreateDeviceInternal Steam Overlay integration 2026-07-25 08:52:58.649 - Thread: 25 -> CreateDeviceInternal Steam Overlay OK 2026-07-25 08:52:58.649 - Thread: 25 -> Aftermath init 2026-07-25 08:52:58.691 - Thread: 25 -> Aftermath result: 1 2026-07-25 08:52:58.691 - Thread: 25 -> CreateDeviceInternal create swapchain 2026-07-25 08:53:05.908 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-07-25 08:53:05.908 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2026-07-25 08:53:05.908 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2026-07-25 08:53:06.952 - Thread: 1 -> Preallocate - START 2026-07-25 08:53:06.957 - Thread: 1 -> MySpaceWorldGenerator - START 2026-07-25 08:53:06.961 - Thread: 1 -> MySpaceWorldGenerator - END 2026-07-25 08:53:06.961 - Thread: 1 -> MySpaceBuildComponent - START 2026-07-25 08:53:06.961 - Thread: 1 -> MySpaceBuildComponent - END 2026-07-25 08:53:06.962 - Thread: 1 -> MyEntities - START 2026-07-25 08:53:06.975 - Thread: 1 -> MyEntities - END 2026-07-25 08:53:06.975 - Thread: 1 -> MyObjectBuilder_Base - START 2026-07-25 08:53:06.975 - Thread: 1 -> MyObjectBuilder_Base - END 2026-07-25 08:53:06.975 - Thread: 1 -> MyTransparentGeometry - START 2026-07-25 08:53:06.975 - Thread: 1 -> MyTransparentGeometry - END 2026-07-25 08:53:06.975 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-07-25 08:53:06.982 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-07-25 08:53:06.982 - Thread: 1 -> MyMath - START 2026-07-25 08:53:06.982 - Thread: 1 -> MyMath - END 2026-07-25 08:53:06.982 - Thread: 1 -> MySimpleObjectDraw - START 2026-07-25 08:53:06.982 - Thread: 1 -> MySimpleObjectDraw - END 2026-07-25 08:53:06.992 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-07-25 08:53:06.992 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-07-25 08:53:06.992 - Thread: 1 -> MyClientDebugCommands - START 2026-07-25 08:53:06.992 - Thread: 1 -> MyClientDebugCommands - END 2026-07-25 08:53:06.992 - Thread: 1 -> MyDedicatedServer - START 2026-07-25 08:53:06.992 - Thread: 1 -> MyDedicatedServer - END 2026-07-25 08:53:06.992 - Thread: 1 -> MyDedicatedServerBase - START 2026-07-25 08:53:06.992 - Thread: 1 -> MyDedicatedServerBase - END 2026-07-25 08:53:06.992 - Thread: 1 -> MyMultiplayerBase - START 2026-07-25 08:53:06.992 - Thread: 1 -> MyMultiplayerBase - END 2026-07-25 08:53:06.992 - Thread: 1 -> MyMultiplayerClient - START 2026-07-25 08:53:06.992 - Thread: 1 -> MyMultiplayerClient - END 2026-07-25 08:53:06.992 - Thread: 1 -> MyMultiplayerClientBase - START 2026-07-25 08:53:06.992 - Thread: 1 -> MyMultiplayerClientBase - END 2026-07-25 08:53:06.992 - Thread: 1 -> MyMultiplayerLobby - START 2026-07-25 08:53:06.992 - Thread: 1 -> MyMultiplayerLobby - END 2026-07-25 08:53:06.992 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-07-25 08:53:06.992 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-07-25 08:53:06.992 - Thread: 1 -> MyMultiplayerServerBase - START 2026-07-25 08:53:06.992 - Thread: 1 -> MyMultiplayerServerBase - END 2026-07-25 08:53:06.992 - Thread: 1 -> MyServerDebugCommands - START 2026-07-25 08:53:06.993 - Thread: 1 -> MyServerDebugCommands - END 2026-07-25 08:53:06.993 - Thread: 1 -> MySyncEntity - START 2026-07-25 08:53:06.993 - Thread: 1 -> MySyncEntity - END 2026-07-25 08:53:06.993 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-07-25 08:53:07.022 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-07-25 08:53:07.022 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-07-25 08:53:07.022 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-07-25 08:53:07.022 - Thread: 1 -> MyStatLogicFactory - START 2026-07-25 08:53:07.022 - Thread: 1 -> MyStatLogicFactory - END 2026-07-25 08:53:07.022 - Thread: 1 -> MyCommandCharacter - START 2026-07-25 08:53:07.023 - Thread: 1 -> MyCommandCharacter - END 2026-07-25 08:53:07.023 - Thread: 1 -> MyCommandConsole - START 2026-07-25 08:53:07.024 - Thread: 1 -> MyCommandConsole - END 2026-07-25 08:53:07.024 - Thread: 1 -> MyCommandEntity - START 2026-07-25 08:53:07.024 - Thread: 1 -> MyCommandEntity - END 2026-07-25 08:53:07.024 - Thread: 1 -> MyAiTargetManager - START 2026-07-25 08:53:07.024 - Thread: 1 -> MyAiTargetManager - END 2026-07-25 08:53:07.024 - Thread: 1 -> MyCubeGridDefinitions - START 2026-07-25 08:53:07.064 - Thread: 1 -> MyCubeGridDefinitions - END 2026-07-25 08:53:07.064 - Thread: 1 -> MyDefinitionManager - START 2026-07-25 08:53:07.064 - Thread: 1 -> MyDefinitionManager - END 2026-07-25 08:53:07.064 - Thread: 1 -> Preallocate - END 2026-07-25 08:53:07.068 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-07-25 08:53:07.589 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-07-25 08:53:07.589 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-07-25 08:53:07.599 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-07-25 08:53:07.600 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:53:07.600 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:53:07.600 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-07-25 08:53:07.600 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-07-25 08:53:07.600 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-07-25 08:53:07.602 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-07-25 08:53:07.608 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2026-07-25 08:53:07.608 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2026-07-25 08:53:07.610 - Thread: 1 -> Virtualized: False 2026-07-25 08:53:07.612 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 7800X3D 8-Core Processor 2026-07-25 08:53:07.613 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 33,461,940,224 bytes 2026-07-25 08:53:07.613 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-07-25 08:53:07.613 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 17,679,138,816 bytes 2026-07-25 08:53:07.613 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,673,852,026,880 bytes 2026-07-25 08:53:07.615 - Thread: 1 -> Drive C: | Capacity: 238,518,530,048 bytes | Free space: 51,293,499,392 bytes 2026-07-25 08:53:07.615 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 1,679,266,856,960 bytes 2026-07-25 08:53:07.615 - Thread: 1 -> Drive E: | Capacity: 1,000,186,310,656 bytes | Free space: 843,447,947,264 bytes 2026-07-25 08:53:07.615 - Thread: 1 -> Drive F: | Capacity: 4,000,769,372,160 bytes | Free space: 3,976,176,689,152 bytes 2026-07-25 08:53:07.617 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-07-25 08:53:07.618 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-07-25 08:53:07.619 - Thread: 1 -> Installed DLCs: 2026-07-25 08:53:07.643 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-07-25 08:53:07.717 - Thread: 1 -> Havok: Physics.Init 2026-07-25 08:53:07.810 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-07-25 08:53:07.820 - Thread: 1 -> HkGameName: SpaceEngineers 2026-07-25 08:53:07.825 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-07-25 08:53:07.827 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-07-25 08:53:07.845 - Thread: 1 -> 11936de474e3d37b34e07bc373c264b506e81531 2026-07-25 08:53:08.066 - Thread: 1 -> Loading scenarios 2026-07-25 08:53:08.097 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-07-25 08:53:08.098 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-07-25 08:53:08.159 - Thread: 1 -> D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-25 08:53:08.160 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-07-25 08:53:08.266 - Thread: 1 -> Loading sound definitions 2026-07-25 08:53:08.268 - Thread: 1 -> Loading gamepad controls 2026-07-25 08:53:08.268 - Thread: 1 -> Loading gamepad controls 2026-07-25 08:53:08.268 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-07-25 08:53:08.270 - Thread: 1 -> Loading DLC definitions 2026-07-25 08:53:08.298 - Thread: 1 -> Loading OffensiveWords definitions 2026-07-25 08:53:08.298 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-07-25 08:53:08.298 - Thread: 1 -> Loading Quick starts 2026-07-25 08:53:08.298 - Thread: 1 -> Loading ScenarioCategories 2026-07-25 08:53:08.298 - Thread: 1 -> Loading shadow textures definitions 2026-07-25 08:53:08.298 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-07-25 08:53:08.302 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-07-25 08:53:08.307 - Thread: 1 -> MyAudio.LoadData - START 2026-07-25 08:53:08.335 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-07-25 08:53:09.259 - Thread: 1 -> MyAudio.LoadData - END 2026-07-25 08:53:09.271 - Thread: 17 -> MySandboxGame.PerformPreload() - START 2026-07-25 08:53:09.271 - Thread: 1 -> MyGuiManager() 2026-07-25 08:53:09.275 - Thread: 17 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-07-25 08:53:09.286 - Thread: 17 -> D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-25 08:53:09.287 - Thread: 17 -> DefinitionManager - Loading 7 file(s) 2026-07-25 08:53:09.301 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-07-25 08:53:09.479 - Thread: 17 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-07-25 08:53:09.532 - Thread: 17 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-07-25 08:53:09.534 - Thread: 17 -> ReloadVoxelMaterials 2026-07-25 08:53:09.536 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-07-25 08:53:09.538 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-07-25 08:53:09.538 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-07-25 08:53:09.696 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-07-25 08:53:11.156 - Thread: 1 -> Deluxe Edition (573160) 2026-07-25 08:53:11.156 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-07-25 08:53:11.157 - Thread: 1 -> Economy Deluxe (1135960) 2026-07-25 08:53:11.157 - Thread: 1 -> Style Pack (1084680) 2026-07-25 08:53:11.157 - Thread: 1 -> Decorative Pack 2 (1167910) 2026-07-25 08:53:11.157 - Thread: 1 -> Frostbite (1241550) 2026-07-25 08:53:11.157 - Thread: 1 -> Sparks Of The Future (1307680) 2026-07-25 08:53:11.157 - Thread: 1 -> Wasteland (1374610) 2026-07-25 08:53:11.157 - Thread: 1 -> Warfare I (1475830) 2026-07-25 08:53:11.157 - Thread: 1 -> Heavy Industry (1676100) 2026-07-25 08:53:11.157 - Thread: 1 -> Warfare II (1783760) 2026-07-25 08:53:11.158 - Thread: 1 -> Automatons (1958640) 2026-07-25 08:53:11.158 - Thread: 1 -> Decorative Pack 3 (2504720) 2026-07-25 08:53:11.158 - Thread: 1 -> Anniversary (2569770) 2026-07-25 08:53:11.158 - Thread: 1 -> Signal Pack (2914120) 2026-07-25 08:53:11.158 - Thread: 1 -> Contact Pack (3066290) 2026-07-25 08:53:11.158 - Thread: 1 -> Fieldwork Pack (3601770) 2026-07-25 08:53:11.158 - Thread: 1 -> Apex Survival Pack (3858380) 2026-07-25 08:53:11.158 - Thread: 1 -> Core Systems Pack (4116960) 2026-07-25 08:53:11.158 - Thread: 1 -> Economy 2 Pack (4502100) 2026-07-25 08:53:11.206 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-07-25 08:53:11.317 - Thread: 1 -> Plugin Init: Pulsar.Legacy.Loader.PluginLoader 2026-07-25 08:53:59.418 - Thread: 17 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-07-25 08:53:59.418 - Thread: 17 -> MySandboxGame.PerformPreload() - END 2026-07-25 08:53:59.633 - Thread: 1 -> Info: CreativeModeImprovements: Loading 2026-07-25 08:53:59.633 - Thread: 1 -> Debug: CreativeModeImprovements: Applying Harmony patches 2026-07-25 08:53:59.800 - Thread: 1 -> Debug: CreativeModeImprovements: Successfully loaded 2026-07-25 08:53:59.813 - Thread: 17 -> MyWorkshop.GetItemsBlocking: getting 7 items 2026-07-25 08:54:00.100 - Thread: 1 -> Mod query successful 2026-07-25 08:54:00.105 - Thread: 17 -> Up to date mod: Id = 514062285, title = 'Build Info' 2026-07-25 08:54:00.105 - Thread: 17 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2026-07-25 08:54:00.105 - Thread: 17 -> Up to date mod: Id = 2077166496, title = 'Easy Block Renaming' 2026-07-25 08:54:00.105 - Thread: 17 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2026-07-25 08:54:00.105 - Thread: 17 -> Up to date mod: Id = 1289485324, title = 'Projections To Assembler' 2026-07-25 08:54:00.105 - Thread: 17 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2026-07-25 08:54:00.105 - Thread: 17 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2026-07-25 08:54:00.105 - Thread: 17 -> Mod download time: 0.00 seconds 2026-07-25 08:54:00.135 - Thread: 1 -> Timer Frequency: 10000000 2026-07-25 08:54:00.135 - Thread: 1 -> Ticks per frame: 166667 2026-07-25 08:54:00.147 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 08:54:00.148 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:54:00.184 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 08:54:00.207 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-07-25 08:54:00.208 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-07-25 08:54:00.236 - Thread: 1 -> Info: CreativeModeImprovements: Initializing 2026-07-25 08:54:00.236 - Thread: 1 -> Debug: CreativeModeImprovements: Successfully initialized 2026-07-25 08:54:00.309 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-07-25 08:54:00.310 - Thread: 1 -> Flares Intensity: 0.4836691 2026-07-25 08:54:00.310 - Thread: 1 -> Field of view: 1.221984 2026-07-25 08:54:00.310 - Thread: 1 -> PostProcessingEnabled: True 2026-07-25 08:54:00.310 - Thread: 1 -> Render.GrassDensityFactor: 0.8829935 2026-07-25 08:54:00.310 - Thread: 1 -> Render.GrassDrawDistance: 163 2026-07-25 08:54:00.310 - Thread: 1 -> Render.DistanceFade: 727 2026-07-25 08:54:00.310 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-07-25 08:54:00.310 - Thread: 1 -> Render.ShadowQuality: LOW 2026-07-25 08:54:00.310 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-07-25 08:54:00.310 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-07-25 08:54:00.310 - Thread: 1 -> Render.TextureQuality: HIGH 2026-07-25 08:54:00.310 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-07-25 08:54:00.310 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-07-25 08:54:00.310 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-07-25 08:54:00.310 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-07-25 08:54:00.310 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-07-25 08:54:00.310 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-07-25 08:54:00.443 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-07-25 08:54:00.451 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-07-25 08:54:00.451 - Thread: 1 -> Analytics session started: UserID = (9d912686-a09e-a5ed-1b15-7681f046b517) SessionID = (8b458fed-7e69-4470-a7b5-560d727552e0) 2026-07-25 08:54:00.452 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-07-25 08:54:00.536 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 08:54:00.537 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:54:00.540 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 08:54:11.776 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-07-25 08:54:12.522 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlighted.dds/zip 2026-07-25 08:54:30.800 - Thread: 1 -> GUI Stats: Update 0.0541094444444446, Draw 0.162459944444444 2026-07-25 08:54:44.794 - Thread: 10 -> LoadSession() - Start 2026-07-25 08:54:44.794 - Thread: 10 -> C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Trek Build World 2026-07-25 08:54:44.794 - Thread: 10 -> Loading Sandbox world configuration file C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Trek Build World\Sandbox_config.sbc 2026-07-25 08:54:44.801 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-07-25 08:54:46.103 - Thread: 10 -> Loading Sandbox world configuration file C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Trek Build World\Sandbox_config.sbc 2026-07-25 08:54:46.103 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-07-25 08:54:46.119 - Thread: 1 -> CheckPoint Experimental mode: Yes 2026-07-25 08:54:46.119 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, StationVoxelSupport, ShareInertiaTensor, UnsafePistonImpulses, UnsafeRotorTorques 2026-07-25 08:54:46.127 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-25 08:54:46.128 - Thread: 17 -> Downloading world mods - START 2026-07-25 08:54:46.333 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-07-25 08:54:46.353 - Thread: 1 -> Mod dependencies query successful 2026-07-25 08:54:46.353 - Thread: 17 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2026-07-25 08:54:46.353 - Thread: 17 -> Reference issue detected (circular reference or wrong order) for mod Steam:3170315974 2026-07-25 08:54:46.535 - Thread: 1 -> Mod dependencies query successful 2026-07-25 08:54:46.535 - Thread: 17 -> MyWorkshop.GetItemsBlocking: getting 6 items 2026-07-25 08:54:46.737 - Thread: 1 -> Mod query successful 2026-07-25 08:54:46.737 - Thread: 17 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2026-07-25 08:54:46.737 - Thread: 17 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2026-07-25 08:54:46.737 - Thread: 17 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2026-07-25 08:54:46.737 - Thread: 17 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2026-07-25 08:54:46.737 - Thread: 17 -> Up to date mod: Id = 514062285, title = 'Build Info' 2026-07-25 08:54:46.737 - Thread: 17 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for survival + special creative features' 2026-07-25 08:54:46.737 - Thread: 17 -> Mod download time: 0.00 seconds 2026-07-25 08:54:46.738 - Thread: 17 -> Downloading world mods - END 2026-07-25 08:54:46.751 - Thread: 1 -> LoadSession() - End 2026-07-25 08:54:46.769 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-07-25 08:54:46.769 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-25 08:54:46.769 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-07-25 08:54:46.793 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-07-25 08:54:46.794 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-07-25 08:54:46.794 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-07-25 08:54:46.989 - Thread: 1 -> RunLoadingAction - START 2026-07-25 08:54:46.994 - Thread: 1 -> Loading session: C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Trek Build World 2026-07-25 08:54:47.122 - Thread: 1 -> GC Memory: 1,007,738,184 B 2026-07-25 08:54:47.127 - Thread: 1 -> Process Memory: 3,249,340,416 B 2026-07-25 08:54:47.128 - Thread: 1 -> MySession.Static.LogSettings - START 2026-07-25 08:54:47.129 - Thread: 1 -> Name = Trek Build World 2026-07-25 08:54:47.129 - Thread: 1 -> Description = 2026-07-25 08:54:47.129 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-07-25 08:54:47.129 - Thread: 1 -> Password = 2026-07-25 08:54:47.129 - Thread: 1 -> CurrentPath = C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Trek Build World 2026-07-25 08:54:47.129 - Thread: 1 -> WorkshopId = 2026-07-25 08:54:47.129 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-07-25 08:54:47.129 - Thread: 1 -> ThumbPath = C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Trek Build World\thumb.jpg 2026-07-25 08:54:47.133 - Thread: 1 -> Settings: 2026-07-25 08:54:47.134 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-07-25 08:54:47.134 - Thread: 1 -> AFKTimeoutMin = 0 2026-07-25 08:54:47.134 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-07-25 08:54:47.134 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-07-25 08:54:47.134 - Thread: 1 -> AutoHealing = True 2026-07-25 08:54:47.134 - Thread: 1 -> AutoSaveInMinutes = 5 2026-07-25 08:54:47.134 - Thread: 1 -> BlockCountThreshold = 20 2026-07-25 08:54:47.134 - Thread: 1 -> BlockLimitsEnabled = NONE 2026-07-25 08:54:47.134 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-07-25 08:54:47.134 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-07-25 08:54:47.134 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-07-25 08:54:47.134 - Thread: 1 -> CanJoinRunning = False 2026-07-25 08:54:47.134 - Thread: 1 -> CargoShipsEnabled = False 2026-07-25 08:54:47.134 - Thread: 1 -> ClientCanSave = False 2026-07-25 08:54:47.134 - Thread: 1 -> DepositsCountCoefficient = 2 2026-07-25 08:54:47.134 - Thread: 1 -> DepositSizeDenominator = 30 2026-07-25 08:54:47.134 - Thread: 1 -> DestructibleBlocks = True 2026-07-25 08:54:47.134 - Thread: 1 -> EconomyTickInSeconds = 600 2026-07-25 08:54:47.134 - Thread: 1 -> Enable3rdPersonView = True 2026-07-25 08:54:47.134 - Thread: 1 -> EnableAutorespawn = True 2026-07-25 08:54:47.134 - Thread: 1 -> EnableBountyContracts = True 2026-07-25 08:54:47.134 - Thread: 1 -> EnableContainerDrops = False 2026-07-25 08:54:47.134 - Thread: 1 -> EnableConvertToStation = True 2026-07-25 08:54:47.134 - Thread: 1 -> EnableCopyPaste = True 2026-07-25 08:54:47.134 - Thread: 1 -> EnableEconomy = False 2026-07-25 08:54:47.135 - Thread: 1 -> EnableEncounters = False 2026-07-25 08:54:47.135 - Thread: 1 -> EnableDrones = False 2026-07-25 08:54:47.135 - Thread: 1 -> EnableGoodBotHints = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableIngameScripts = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableJetpack = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableOxygen = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableOxygenPressurization = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnablePcuTrading = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableRadiation = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableRecoil = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-07-25 08:54:47.135 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableResearch = False 2026-07-25 08:54:47.135 - Thread: 1 -> EnableRespawnShips = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableSaving = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableScripterRole = False 2026-07-25 08:54:47.135 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-07-25 08:54:47.135 - Thread: 1 -> EnableShareInertiaTensor = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableSpectator = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableSpiders = False 2026-07-25 08:54:47.135 - Thread: 1 -> EnableSubgridDamage = False 2026-07-25 08:54:47.135 - Thread: 1 -> EnableSunRotation = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableSupergridding = False 2026-07-25 08:54:47.135 - Thread: 1 -> EnableSurvivalBuffs = False 2026-07-25 08:54:47.135 - Thread: 1 -> EnableToolShake = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-07-25 08:54:47.135 - Thread: 1 -> EnableUnsafePistonImpulses = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableUnsafeRotorTorques = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableVoxelDestruction = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableVoxelHand = True 2026-07-25 08:54:47.135 - Thread: 1 -> EnableWolfs = False 2026-07-25 08:54:47.135 - Thread: 1 -> EncounterDensity = 0.35 2026-07-25 08:54:47.135 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-07-25 08:54:47.135 - Thread: 1 -> EnvironmentHostility = SAFE 2026-07-25 08:54:47.135 - Thread: 1 -> ExperimentalMode = True 2026-07-25 08:54:47.135 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, StationVoxelSupport, ShareInertiaTensor, UnsafePistonImpulses, UnsafeRotorTorques 2026-07-25 08:54:47.135 - Thread: 1 -> FamilySharing = True 2026-07-25 08:54:47.135 - Thread: 1 -> FloraDensityMultiplier = 1 2026-07-25 08:54:47.135 - Thread: 1 -> FoodConsumptionRate = 0 2026-07-25 08:54:47.135 - Thread: 1 -> GameMode = Creative 2026-07-25 08:54:47.135 - Thread: 1 -> GridStorageAllowsInventory = True 2026-07-25 08:54:47.135 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-07-25 08:54:47.135 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-07-25 08:54:47.135 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-07-25 08:54:47.135 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-07-25 08:54:47.135 - Thread: 1 -> GridStorageQueueLimit = 1 2026-07-25 08:54:47.135 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-07-25 08:54:47.135 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-07-25 08:54:47.135 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-07-25 08:54:47.135 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-07-25 08:54:47.135 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-07-25 08:54:47.135 - Thread: 1 -> HarvestRatioMultiplier = 1 2026-07-25 08:54:47.135 - Thread: 1 -> InfiniteAmmo = False 2026-07-25 08:54:47.135 - Thread: 1 -> InventorySizeMultiplier = 3 2026-07-25 08:54:47.135 - Thread: 1 -> MaxBackupSaves = 5 2026-07-25 08:54:47.135 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-07-25 08:54:47.135 - Thread: 1 -> MaxCargoBags = 100 2026-07-25 08:54:47.135 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-07-25 08:54:47.135 - Thread: 1 -> MaxDrones = 5 2026-07-25 08:54:47.135 - Thread: 1 -> MaxFactionsCount = 0 2026-07-25 08:54:47.135 - Thread: 1 -> MaxFloatingObjects = 56 2026-07-25 08:54:47.135 - Thread: 1 -> MaxGridSize = 0 2026-07-25 08:54:47.135 - Thread: 1 -> MaxPlanets = 99 2026-07-25 08:54:47.135 - Thread: 1 -> MaxPlayers = 16 2026-07-25 08:54:47.135 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-07-25 08:54:47.135 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-07-25 08:54:47.135 - Thread: 1 -> OffensiveWordsFiltering = False 2026-07-25 08:54:47.135 - Thread: 1 -> OnlineMode = PRIVATE 2026-07-25 08:54:47.135 - Thread: 1 -> OptimalGridCount = 0 2026-07-25 08:54:47.135 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-07-25 08:54:47.135 - Thread: 1 -> PermanentDeath = False 2026-07-25 08:54:47.135 - Thread: 1 -> PhysicsIterations = 8 2026-07-25 08:54:47.135 - Thread: 1 -> PiratePCU = 25000 2026-07-25 08:54:47.135 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-07-25 08:54:47.135 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-07-25 08:54:47.135 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-07-25 08:54:47.135 - Thread: 1 -> PredefinedAsteroids = True 2026-07-25 08:54:47.135 - Thread: 1 -> ProceduralDensity = 0 2026-07-25 08:54:47.135 - Thread: 1 -> ProceduralSeed = 0 2026-07-25 08:54:47.135 - Thread: 1 -> RealisticSound = False 2026-07-25 08:54:47.135 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-07-25 08:54:47.135 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-07-25 08:54:47.135 - Thread: 1 -> ReputationDecayRate = 0 2026-07-25 08:54:47.135 - Thread: 1 -> ResetForageableItems = True 2026-07-25 08:54:47.135 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-07-25 08:54:47.135 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-07-25 08:54:47.135 - Thread: 1 -> ResetOwnership = False 2026-07-25 08:54:47.135 - Thread: 1 -> RespawnShipDelete = False 2026-07-25 08:54:47.135 - Thread: 1 -> Scenario = False 2026-07-25 08:54:47.135 - Thread: 1 -> ScenarioEditMode = False 2026-07-25 08:54:47.135 - Thread: 1 -> ScrapEnabled = False 2026-07-25 08:54:47.135 - Thread: 1 -> SimplifiedSimulation = False 2026-07-25 08:54:47.135 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-07-25 08:54:47.135 - Thread: 1 -> SolarRadiationIntensity = 0 2026-07-25 08:54:47.135 - Thread: 1 -> StartInRespawnScreen = False 2026-07-25 08:54:47.135 - Thread: 1 -> StopGridsPeriodMin = 15 2026-07-25 08:54:47.135 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-07-25 08:54:47.135 - Thread: 1 -> SpawnWithTools = True 2026-07-25 08:54:47.135 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-07-25 08:54:47.135 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-07-25 08:54:47.135 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-07-25 08:54:47.135 - Thread: 1 -> StationVoxelSupport = True 2026-07-25 08:54:47.135 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-07-25 08:54:47.135 - Thread: 1 -> SuppressedWarnings = 2026-07-25 08:54:47.135 - Thread: 1 -> SyncDistance = 3000 2026-07-25 08:54:47.135 - Thread: 1 -> ThrusterDamage = True 2026-07-25 08:54:47.135 - Thread: 1 -> TotalBotLimit = 32 2026-07-25 08:54:47.135 - Thread: 1 -> TotalPCU = 0 2026-07-25 08:54:47.135 - Thread: 1 -> TradeFactionsCount = 10 2026-07-25 08:54:47.135 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-07-25 08:54:47.135 - Thread: 1 -> TrashFlagsValue = 7706 2026-07-25 08:54:47.135 - Thread: 1 -> TrashRemovalEnabled = True 2026-07-25 08:54:47.135 - Thread: 1 -> UseConsolePCU = False 2026-07-25 08:54:47.135 - Thread: 1 -> ViewDistance = 15000 2026-07-25 08:54:47.135 - Thread: 1 -> VoxelAgeThreshold = 24 2026-07-25 08:54:47.135 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-07-25 08:54:47.135 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-07-25 08:54:47.135 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-07-25 08:54:47.135 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-07-25 08:54:47.135 - Thread: 1 -> WeaponsEnabled = True 2026-07-25 08:54:47.135 - Thread: 1 -> WeatherSystem = True 2026-07-25 08:54:47.135 - Thread: 1 -> WeatherLightingDamage = False 2026-07-25 08:54:47.135 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-07-25 08:54:47.135 - Thread: 1 -> WorldSizeKm = 0 2026-07-25 08:54:47.135 - Thread: 1 -> RandomizeSeed = False 2026-07-25 08:54:47.135 - Thread: 1 -> MySession.Static.LogSettings - END 2026-07-25 08:54:47.135 - Thread: 1 -> Experimental mode: Yes 2026-07-25 08:54:47.135 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, StationVoxelSupport, ExperimentalTurnedOnInConfiguration, ShareInertiaTensor, UnsafePistonImpulses, UnsafeRotorTorques 2026-07-25 08:54:47.135 - Thread: 1 -> Console compatibility: No 2026-07-25 08:54:49.548 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-07-25 08:55:02.367 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:02.367 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:02.369 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:02.371 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:02.373 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:02.373 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:02.385 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-07-25 08:55:02.507 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-07-25 08:55:02.507 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-07-25 08:55:02.509 - Thread: 1 -> 11936de474e3d37b34e07bc373c264b506e81531 2026-07-25 08:55:02.631 - Thread: 1 -> Loading scenarios 2026-07-25 08:55:02.632 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-07-25 08:55:02.633 - Thread: 1 -> List of used mods (8) - START 2026-07-25 08:55:02.633 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2026-07-25 08:55:02.633 - Thread: 1 -> Id = Steam:500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for survival + special creative features' 2026-07-25 08:55:02.633 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2026-07-25 08:55:02.633 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'Build Info' 2026-07-25 08:55:02.633 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2026-07-25 08:55:02.633 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2026-07-25 08:55:02.633 - Thread: 1 -> Id = Steam:2077166496, Filename = '2077166496.sbm', Name = '' 2026-07-25 08:55:02.633 - Thread: 1 -> Id = Steam:1289485324, Filename = '1289485324.sbm', Name = '' 2026-07-25 08:55:02.633 - Thread: 1 -> List of used mods - END 2026-07-25 08:55:02.642 - Thread: 1 -> D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-25 08:55:02.642 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-07-25 08:55:10.362 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\3170315974\Data\Prefabs\ 2026-07-25 08:55:10.362 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-25 08:55:10.365 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\500818376\Data\Prefabs\ 2026-07-25 08:55:10.365 - Thread: 1 -> DefinitionManager - Loading 11 file(s) 2026-07-25 08:55:10.385 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1697184408\Data\Prefabs\ 2026-07-25 08:55:10.385 - Thread: 1 -> DefinitionManager - Loading 0 file(s) 2026-07-25 08:55:10.391 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\514062285\Data\Prefabs\ 2026-07-25 08:55:10.392 - Thread: 1 -> DefinitionManager - Loading 6 file(s) 2026-07-25 08:55:10.587 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1965654081\Data\Prefabs\ 2026-07-25 08:55:10.587 - Thread: 1 -> DefinitionManager - Loading 5 file(s) 2026-07-25 08:55:10.596 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\758597413\Data\Prefabs\ 2026-07-25 08:55:10.596 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-25 08:55:10.601 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\2077166496\Data\Prefabs\ 2026-07-25 08:55:10.601 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-25 08:55:10.624 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1289485324\Data\Prefabs\ 2026-07-25 08:55:10.624 - Thread: 1 -> DefinitionManager - Loading 2 file(s) 2026-07-25 08:55:10.654 - Thread: 1 -> Loading behaviors 2026-07-25 08:55:10.654 - Thread: 1 -> Loading ammo magazines 2026-07-25 08:55:10.657 - Thread: 1 -> Loading ammo definitions 2026-07-25 08:55:10.658 - Thread: 1 -> Loading animations 2026-07-25 08:55:10.660 - Thread: 1 -> Loading animations 2026-07-25 08:55:10.661 - Thread: 1 -> Loading sound definitions 2026-07-25 08:55:10.661 - Thread: 1 -> Loading sound definitions 2026-07-25 08:55:10.661 - Thread: 1 -> Loading sound definitions 2026-07-25 08:55:10.662 - Thread: 1 -> Loading sound definitions 2026-07-25 08:55:10.662 - Thread: 1 -> Loading sound definitions 2026-07-25 08:55:10.662 - Thread: 1 -> Loading category classes 2026-07-25 08:55:10.663 - Thread: 1 -> Loading Block Tag definitions 2026-07-25 08:55:10.664 - Thread: 1 -> Loading blueprint classes 2026-07-25 08:55:10.665 - Thread: 1 -> Loading blueprint class entries 2026-07-25 08:55:10.666 - Thread: 1 -> Loading blueprint classes 2026-07-25 08:55:10.666 - Thread: 1 -> Loading blueprint class entries 2026-07-25 08:55:10.666 - Thread: 1 -> Loading blueprints 2026-07-25 08:55:10.667 - Thread: 1 -> Loading blueprints 2026-07-25 08:55:10.667 - Thread: 1 -> Loading agent definitions 2026-07-25 08:55:10.669 - Thread: 1 -> Loading character definitions 2026-07-25 08:55:10.678 - Thread: 1 -> Loading character definitions 2026-07-25 08:55:10.678 - Thread: 1 -> Loading components 2026-07-25 08:55:10.679 - Thread: 1 -> Loading configuration 2026-07-25 08:55:10.680 - Thread: 1 -> Loading container types 2026-07-25 08:55:10.682 - Thread: 1 -> Loading Contract Types 2026-07-25 08:55:10.687 - Thread: 1 -> Loading block positions 2026-07-25 08:55:10.689 - Thread: 1 -> Loading curve definitions 2026-07-25 08:55:10.691 - Thread: 1 -> Loading debris 2026-07-25 08:55:10.692 - Thread: 1 -> Loading environment items entries 2026-07-25 08:55:10.692 - Thread: 1 -> Loading decal global definitions 2026-07-25 08:55:10.692 - Thread: 1 -> Loading decal definitions 2026-07-25 08:55:10.693 - Thread: 1 -> Loading decal definitions 2026-07-25 08:55:10.693 - Thread: 1 -> Loading drone behaviors 2026-07-25 08:55:10.695 - Thread: 1 -> Loading edges 2026-07-25 08:55:10.696 - Thread: 1 -> Loading emissive color definitions 2026-07-25 08:55:10.699 - Thread: 1 -> Loading emissive color default states 2026-07-25 08:55:10.702 - Thread: 1 -> Loading animations 2026-07-25 08:55:10.702 - Thread: 1 -> Loading entity components 2026-07-25 08:55:10.726 - Thread: 1 -> Loading component containers 2026-07-25 08:55:10.737 - Thread: 1 -> Loading environment items entries 2026-07-25 08:55:10.738 - Thread: 1 -> Loading Faction Names 2026-07-25 08:55:10.739 - Thread: 1 -> Loading factions 2026-07-25 08:55:10.741 - Thread: 1 -> Loading Faction Station Advert definitions 2026-07-25 08:55:10.742 - Thread: 1 -> Loading flare definitions 2026-07-25 08:55:10.751 - Thread: 1 -> Loading gas property definitions 2026-07-25 08:55:10.752 - Thread: 1 -> Loading event definitions 2026-07-25 08:55:10.752 - Thread: 1 -> Loading physical items 2026-07-25 08:55:10.760 - Thread: 1 -> Loading LCD texture categories 2026-07-25 08:55:10.760 - Thread: 1 -> Loading LCD texture categories 2026-07-25 08:55:10.760 - Thread: 1 -> Loading LCD texture categories 2026-07-25 08:55:10.760 - Thread: 1 -> Loading LCD texture categories 2026-07-25 08:55:10.760 - Thread: 1 -> Loading LCD texture categories 2026-07-25 08:55:10.760 - Thread: 1 -> Loading LCD texture categories 2026-07-25 08:55:10.760 - Thread: 1 -> Loading physical items 2026-07-25 08:55:10.763 - Thread: 1 -> Loading physical items 2026-07-25 08:55:10.765 - Thread: 1 -> Loading physical material properties 2026-07-25 08:55:10.767 - Thread: 1 -> Loading pirate antennas 2026-07-25 08:55:10.773 - Thread: 1 -> Loading planet definitions 2026-07-25 08:55:10.774 - Thread: 1 -> Loading research blocks definitions 2026-07-25 08:55:10.775 - Thread: 1 -> Loading research groups definitions 2026-07-25 08:55:10.775 - Thread: 1 -> Loading resource distribution groups 2026-07-25 08:55:10.776 - Thread: 1 -> Loading ship sound groups 2026-07-25 08:55:10.785 - Thread: 1 -> Loading ship sound groups 2026-07-25 08:55:10.786 - Thread: 1 -> Loading sound categories 2026-07-25 08:55:10.788 - Thread: 1 -> Loading stat definitions 2026-07-25 08:55:10.789 - Thread: 1 -> Loading stories definition 2026-07-25 08:55:10.790 - Thread: 1 -> Loading Story Categories definition 2026-07-25 08:55:10.790 - Thread: 1 -> Loading gamepad controls 2026-07-25 08:55:10.791 - Thread: 1 -> Loading grid creators 2026-07-25 08:55:10.792 - Thread: 1 -> Loading transparent material properties 2026-07-25 08:55:10.792 - Thread: 1 -> Loading voxel map storage definitions 2026-07-25 08:55:10.793 - Thread: 1 -> Loading voxel material definitions 2026-07-25 08:55:10.794 - Thread: 1 -> Loading voxel material definitions 2026-07-25 08:55:10.794 - Thread: 1 -> Loading Weather Effects 2026-07-25 08:55:10.798 - Thread: 1 -> Loading transparent material properties 2026-07-25 08:55:10.798 - Thread: 1 -> Loading ammo definitions 2026-07-25 08:55:10.798 - Thread: 1 -> Loading ammo magazines 2026-07-25 08:55:10.808 - Thread: 1 -> Loading sound definitions 2026-07-25 08:55:10.810 - Thread: 1 -> Loading blueprint class entries 2026-07-25 08:55:10.810 - Thread: 1 -> Loading blueprints 2026-07-25 08:55:10.810 - Thread: 1 -> Loading category classes 2026-07-25 08:55:10.810 - Thread: 1 -> Loading physical items 2026-07-25 08:55:10.810 - Thread: 1 -> Loading transparent material properties 2026-07-25 08:55:10.811 - Thread: 1 -> Loading transparent material properties 2026-07-25 08:55:10.815 - Thread: 1 -> Loading transparent material properties 2026-07-25 08:55:10.815 - Thread: 1 -> Loading transparent material properties 2026-07-25 08:55:10.817 - Thread: 1 -> Loading transparent material properties 2026-07-25 08:55:10.818 - Thread: 1 -> Loading transparent material properties 2026-07-25 08:55:10.830 - Thread: 1 -> Loading transparent material properties 2026-07-25 08:55:10.832 - Thread: 1 -> Loading transparent material properties 2026-07-25 08:55:10.832 - Thread: 1 -> Loading transparent material properties 2026-07-25 08:55:10.832 - Thread: 1 -> Loading transparent material properties 2026-07-25 08:55:10.839 - Thread: 1 -> Loading transparent material properties 2026-07-25 08:55:10.844 - Thread: 1 -> Loading transparent material properties 2026-07-25 08:55:10.846 - Thread: 1 -> Loading transparent material properties 2026-07-25 08:55:10.850 - Thread: 1 -> Loading entity components 2026-07-25 08:55:10.850 - Thread: 1 -> Audio effects definitions 2026-07-25 08:55:10.852 - Thread: 1 -> Loading environment items definitions 2026-07-25 08:55:10.854 - Thread: 1 -> Loading environment items definitions 2026-07-25 08:55:10.854 - Thread: 1 -> Loading physical material properties 2026-07-25 08:55:10.857 - Thread: 1 -> Loading particle effect definitions 2026-07-25 08:55:10.915 - Thread: 1 -> Loading particle effect definitions 2026-07-25 08:55:10.915 - Thread: 1 -> Loading environment item definitions 2026-07-25 08:55:10.917 - Thread: 1 -> Loading weapon definitions 2026-07-25 08:55:10.926 - Thread: 1 -> Loading weapon definitions 2026-07-25 08:55:10.940 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:10.967 - Thread: 1 -> Created block definitions 2026-07-25 08:55:10.974 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:10.976 - Thread: 1 -> Created block definitions 2026-07-25 08:55:10.976 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:10.976 - Thread: 1 -> Created block definitions 2026-07-25 08:55:10.977 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:10.977 - Thread: 1 -> Created block definitions 2026-07-25 08:55:10.979 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:10.979 - Thread: 1 -> Created block definitions 2026-07-25 08:55:10.979 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:10.987 - Thread: 1 -> Created block definitions 2026-07-25 08:55:10.987 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:10.989 - Thread: 1 -> Created block definitions 2026-07-25 08:55:10.990 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:10.994 - Thread: 1 -> Created block definitions 2026-07-25 08:55:10.996 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:10.997 - Thread: 1 -> Created block definitions 2026-07-25 08:55:10.997 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:10.999 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.000 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.000 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.001 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.002 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.003 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.005 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.006 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.007 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.008 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.009 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.010 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.012 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.013 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.013 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.014 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.017 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.019 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.020 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.021 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.025 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.028 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.028 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.030 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.031 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.033 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.034 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.036 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.038 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.039 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.040 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.041 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.041 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.042 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.042 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.048 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.049 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.051 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.052 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.054 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.054 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.056 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.056 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.059 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.060 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.061 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.062 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.065 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.065 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.069 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.069 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.071 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.072 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.074 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.075 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.077 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.078 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.081 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.081 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.084 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.084 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.087 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.087 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.092 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.094 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.096 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.097 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.099 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.100 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.104 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.104 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.107 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.107 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.114 - Thread: 1 -> Loading cube blocks 2026-07-25 08:55:11.115 - Thread: 1 -> Created definition for: Multi Tool 2026-07-25 08:55:11.115 - Thread: 1 -> Created block definitions 2026-07-25 08:55:11.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BuildInfo_MultiTool_Large 2026-07-25 08:55:11.120 - Thread: 1 -> Loading block variant groups 2026-07-25 08:55:11.154 - Thread: 1 -> Loading asteroid generators 2026-07-25 08:55:11.155 - Thread: 1 -> Loading drop containers 2026-07-25 08:55:11.155 - Thread: 1 -> Loading radial menu definitions 2026-07-25 08:55:11.168 - Thread: 1 -> Loading respawn ships 2026-07-25 08:55:11.169 - Thread: 1 -> Loading spawn groups 2026-07-25 08:55:11.174 - Thread: 1 -> Loading spawn groups 2026-07-25 08:55:11.174 - Thread: 1 -> Loading spawn groups 2026-07-25 08:55:11.174 - Thread: 1 -> Loading spawn groups 2026-07-25 08:55:11.175 - Thread: 1 -> Loading spawn groups 2026-07-25 08:55:11.175 - Thread: 1 -> Loading spawn groups 2026-07-25 08:55:11.175 - Thread: 1 -> Loading spawn groups 2026-07-25 08:55:11.175 - Thread: 1 -> Loading wheel speeds 2026-07-25 08:55:11.192 - Thread: 1 -> InitBlockGroups Start 2026-07-25 08:55:11.194 - Thread: 1 -> InitBlockGroups #1 2026-07-25 08:55:11.195 - Thread: 1 -> InitBlockGroups #2 2026-07-25 08:55:11.195 - Thread: 1 -> InitBlockGroups #3 2026-07-25 08:55:11.195 - Thread: 1 -> InitBlockGroups #4 2026-07-25 08:55:11.195 - Thread: 1 -> InitBlockGroups End 2026-07-25 08:55:11.203 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-07-25 08:55:11.209 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-07-25 08:55:11.211 - Thread: 1 -> PostprocessRadialMenus Start 2026-07-25 08:55:11.212 - Thread: 1 -> PostprocessRadialMenus End 2026-07-25 08:55:11.229 - Thread: 1 -> MyAudio.UnloadData - START 2026-07-25 08:55:11.236 - Thread: 1 -> MyAudio.UnloadData - END 2026-07-25 08:55:11.236 - Thread: 1 -> MyAudio.LoadData - START 2026-07-25 08:55:11.247 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-07-25 08:55:11.309 - Thread: 1 -> MyAudio.LoadData - END 2026-07-25 08:55:11.350 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-07-25 08:55:11.377 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:11.378 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:11.415 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:11.416 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:11.416 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:11.417 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:11.420 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:11.424 - Thread: 1 -> ### Build Info :: CheckVSLP: Hooking MyVisualScriptLogicProvider events to detect overrides and leaks... 2026-07-25 08:55:11.450 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:11.459 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:11.459 - Thread: 1 -> Registered modules from: 2077166496.sbm_EasyBlockRenaming, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:11.460 - Thread: 1 -> Registered modules from: 1289485324.sbm_ProjectionAssemblers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:11.460 - Thread: 1 -> Registered modules from: Legacy, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:11.461 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:11.484 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:55:11.719 - Thread: 62 -> External debugger: listening... 2026-07-25 08:55:11.760 - Thread: 1 -> ### PaintGun v25 2026-07-25 08:55:11.774 - Thread: 1 -> PaintGunMod - Loaded server settings: [ServerSettings] RequireAmmo=True PaintSpeedMultiplier=1 ReplacePaintSurvival=False PaintUnfinishedBlocks=False 2026-07-25 08:55:12.154 - Thread: 1 -> MyLights.LoadData() - START 2026-07-25 08:55:12.156 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-07-25 08:55:12.156 - Thread: 1 -> MyLights.LoadData() - END 2026-07-25 08:55:12.156 - Thread: 1 -> Info: MyLights initialized. 2026-07-25 08:55:12.156 - Thread: 1 -> MyExplosions.LoadData() - START 2026-07-25 08:55:12.164 - Thread: 1 -> MyExplosions.LoadData() - END 2026-07-25 08:55:12.195 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-07-25 08:55:12.195 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-07-25 08:55:12.215 - Thread: 1 -> Loading Procedural World Generator 2026-07-25 08:55:12.216 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0 EncounterDensity=0.35 2026-07-25 08:55:12.216 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids 2026-07-25 08:55:12.314 - Thread: 1 -> InitDataComponents - Session Components Start 2026-07-25 08:55:12.314 - Thread: 1 -> Init MyPrecalcComponent 2026-07-25 08:55:12.314 - Thread: 1 -> Init MyParticlesManager 2026-07-25 08:55:12.314 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-07-25 08:55:12.314 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-07-25 08:55:12.314 - Thread: 1 -> Init MySessionComponentExtDebug 2026-07-25 08:55:12.314 - Thread: 1 -> Init Log 2026-07-25 08:55:12.314 - Thread: 1 -> Init LeakFinderMod 2026-07-25 08:55:12.314 - Thread: 1 -> Init Log 2026-07-25 08:55:12.314 - Thread: 1 -> Init PaintGun_GameSession 2026-07-25 08:55:12.314 - Thread: 1 -> Init ExceptionHandler 2026-07-25 08:55:12.314 - Thread: 1 -> Init RichHudCore 2026-07-25 08:55:12.314 - Thread: 1 -> Init CmdManager 2026-07-25 08:55:12.314 - Thread: 1 -> Init BvMain 2026-07-25 08:55:12.317 - Thread: 1 -> Init BvApiClient 2026-07-25 08:55:12.317 - Thread: 1 -> Init ExceptionHandler 2026-07-25 08:55:12.317 - Thread: 1 -> Init RichHudCore 2026-07-25 08:55:12.317 - Thread: 1 -> Init Log 2026-07-25 08:55:12.317 - Thread: 1 -> Init BuildInfo_GameSession 2026-07-25 08:55:12.317 - Thread: 1 -> Init CheckVSLP 2026-07-25 08:55:12.317 - Thread: 1 -> Init Session 2026-07-25 08:55:12.317 - Thread: 1 -> Init Checker 2026-07-25 08:55:12.317 - Thread: 1 -> Init ExceptionHandler 2026-07-25 08:55:12.317 - Thread: 1 -> Init RichHudCore 2026-07-25 08:55:12.318 - Thread: 1 -> Init CmdManager 2026-07-25 08:55:12.318 - Thread: 1 -> Init RichHudMaster 2026-07-25 08:55:13.161 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2026-07-25 08:55:13.161 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2026-07-25 08:55:13.400 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2026-07-25 08:55:13.400 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2026-07-25 08:55:13.405 - Thread: 1 -> Init ModUI 2026-07-25 08:55:13.405 - Thread: 1 -> Init BlockRenamerCore 2026-07-25 08:55:13.405 - Thread: 1 -> Init PTA_SessionCore 2026-07-25 08:55:13.405 - Thread: 1 -> Init SkyboxSession 2026-07-25 08:55:13.405 - Thread: 1 -> Init MySpaceRespawnComponent 2026-07-25 08:55:13.405 - Thread: 1 -> Init DemoComponent 2026-07-25 08:55:13.405 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-07-25 08:55:13.405 - Thread: 1 -> Init MySpaceBuildComponent 2026-07-25 08:55:13.405 - Thread: 1 -> Init MyStationBotComponent 2026-07-25 08:55:13.405 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-07-25 08:55:13.405 - Thread: 1 -> Init MyThirdPersonSpectator 2026-07-25 08:55:13.405 - Thread: 1 -> Init MyPhysics 2026-07-25 08:55:13.405 - Thread: 1 -> Init MyWarheads 2026-07-25 08:55:13.405 - Thread: 1 -> Init MyExplosions 2026-07-25 08:55:13.405 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-07-25 08:55:13.405 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-07-25 08:55:13.422 - Thread: 1 -> Init MyAnselSessionComponent 2026-07-25 08:55:13.422 - Thread: 1 -> Init MyEntityTransformationSystem 2026-07-25 08:55:13.422 - Thread: 1 -> Init MyEnvironmentalParticles 2026-07-25 08:55:13.422 - Thread: 1 -> Init MyHighlightSystem 2026-07-25 08:55:13.422 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-07-25 08:55:13.422 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-07-25 08:55:13.423 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-07-25 08:55:13.423 - Thread: 1 -> Init MySessionComponentTrash 2026-07-25 08:55:13.423 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-07-25 08:55:13.423 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-07-25 08:55:13.423 - Thread: 1 -> Init MySteamAchievements 2026-07-25 08:55:13.423 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-07-25 08:55:13.423 - Thread: 1 -> Init MyClipboardComponent 2026-07-25 08:55:13.424 - Thread: 1 -> Init MyLights 2026-07-25 08:55:13.424 - Thread: 1 -> Init MyEmoteSwitcher 2026-07-25 08:55:13.424 - Thread: 1 -> Init MyRadialMenuComponent 2026-07-25 08:55:13.424 - Thread: 1 -> Init MyToolbarComponent 2026-07-25 08:55:13.424 - Thread: 1 -> Init MyToolSwitcher 2026-07-25 08:55:13.424 - Thread: 1 -> Init MyHud 2026-07-25 08:55:13.424 - Thread: 1 -> Init MyHudWarnings 2026-07-25 08:55:13.424 - Thread: 1 -> Init MyTerminalControls 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyDamageSystem 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyGravityProviderSystem 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyTurretNotifications 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyChatSystem 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyTimerComponentSystem 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyMissiles 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyProjectiles 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyAudioComponent 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyGlobalEvents 2026-07-25 08:55:13.425 - Thread: 1 -> Init MySector 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyCubeBuilder 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyFloatingObjects 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyGamePruningStructure 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyMeteorShower 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyPlanets 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyDebris 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyCubeGrids 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyAiTargetManager 2026-07-25 08:55:13.425 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-07-25 08:55:13.425 - Thread: 1 -> InitDataComponents - Session Components End 2026-07-25 08:55:13.426 - Thread: 1 -> InitCategories Start 2026-07-25 08:55:13.432 - Thread: 1 -> InitCategories End 2026-07-25 08:55:13.458 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-07-25 08:55:13.496 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 08:55:13.497 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:55:13.499 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 08:55:13.499 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 08:55:13.501 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:55:13.512 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 08:55:13.519 - Thread: 1 -> Init Factions Start 2026-07-25 08:55:13.533 - Thread: 1 -> Init Factions End 2026-07-25 08:55:13.533 - Thread: 1 -> Entities Load Start 2026-07-25 08:55:13.535 - Thread: 1 -> LoadEntities Start 2026-07-25 08:55:13.536 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-07-25 08:55:14.266 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:14.267 - Thread: 1 -> OnEntityInitialized Large Grid 1097 (MyCubeGrid, 80461084492391097) 2026-07-25 08:55:14.385 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:14.488 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:14.488 - Thread: 1 -> OnEntityInitialized Small Grid 2203 (MyCubeGrid, 102754010361243253) 2026-07-25 08:55:14.499 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:14.792 - Thread: 17 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 08:55:14.834 - Thread: 19 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 08:55:15.203 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:15.203 - Thread: 1 -> OnEntityInitialized Small Grid 9205 (MyCubeGrid, 120772685136850748) 2026-07-25 08:55:15.208 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:15.869 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:15.869 - Thread: 1 -> OnEntityInitialized Large Grid 3315 (MyCubeGrid, 109471036144773315) 2026-07-25 08:55:15.869 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:15.869 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:15.869 - Thread: 1 -> OnEntityInitialized Large Grid 2256 (MyCubeGrid, 127541719829292256) 2026-07-25 08:55:15.875 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:15.875 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:15.875 - Thread: 1 -> OnEntityInitialized [EC2] Torpedo Spur (MyCubeGrid, 115018083129398948) 2026-07-25 08:55:15.903 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:15.903 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:15.903 - Thread: 1 -> OnEntityInitialized [EC2] Torpedo Spur (MyCubeGrid, 115546663814379794) 2026-07-25 08:55:15.904 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:15.904 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:15.904 - Thread: 1 -> OnEntityInitialized [EC2] Torpedo Spur (MyCubeGrid, 91873458904447526) 2026-07-25 08:55:15.905 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:15.905 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:15.905 - Thread: 1 -> OnEntityInitialized [EC2] Torpedo Spur (MyCubeGrid, 109203874828885673) 2026-07-25 08:55:15.906 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:17.583 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:17.583 - Thread: 1 -> OnEntityInitialized [EC2] Warpcore Rod (MyCubeGrid, 75048032349682124) 2026-07-25 08:55:17.585 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:17.585 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:17.585 - Thread: 1 -> OnEntityInitialized Large Grid 9438 (MyCubeGrid, 139732572865449438) 2026-07-25 08:55:17.591 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:17.591 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:17.591 - Thread: 1 -> OnEntityInitialized U.S.S. McGrath - Ventura Class Empty Hull (MyCubeGrid, 110903506123645028) 2026-07-25 08:55:17.619 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:17.619 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:17.619 - Thread: 1 -> OnEntityInitialized Excelsior II Warpcore (MyCubeGrid, 84535531242166895) 2026-07-25 08:55:17.635 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:17.635 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:17.635 - Thread: 1 -> OnEntityInitialized Large Grid 7703 (MyCubeGrid, 142740029889437703) 2026-07-25 08:55:17.661 - Thread: 19 -> Initialized large grid Large Grid 8441 17320 PCU 2026-07-25 08:55:17.723 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:17.723 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:17.723 - Thread: 1 -> OnEntityInitialized Large Grid 8441 (MyCubeGrid, 109477102815578441) 2026-07-25 08:55:17.773 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:17.773 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:17.773 - Thread: 1 -> OnEntityInitialized Small Grid 2568 (MyCubeGrid, 76675724998537751) 2026-07-25 08:55:17.774 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:17.774 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:17.774 - Thread: 1 -> OnEntityInitialized Large Grid 9413 (MyCubeGrid, 106454857036539413) 2026-07-25 08:55:17.774 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:18.000 - Thread: 18 -> Initialized large grid Large Grid 7359 15381 PCU 2026-07-25 08:55:18.199 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:18.199 - Thread: 1 -> OnEntityInitialized Large Grid 7359 (MyCubeGrid, 133829977765087359) 2026-07-25 08:55:18.238 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:18.239 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:18.239 - Thread: 1 -> OnEntityInitialized Small Grid 270 (MyCubeGrid, 122934574354907731) 2026-07-25 08:55:18.243 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:18.262 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:18.262 - Thread: 1 -> OnEntityInitialized Large Grid 6798 (MyCubeGrid, 140799754338916798) 2026-07-25 08:55:18.277 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:18.440 - Thread: 20 -> Initialized large grid Large Grid 264 26313 PCU 2026-07-25 08:55:18.591 - Thread: 17 -> Initialized large grid Large Grid 7242 28612 PCU 2026-07-25 08:55:18.746 - Thread: 19 -> Initialized large grid Large Grid 3468 15844 PCU 2026-07-25 08:55:19.147 - Thread: 18 -> Initialized large grid U.S.S. Calypso - Toronado Class Empty Hull 15589 PCU 2026-07-25 08:55:19.236 - Thread: 1 -> Initialized large grid Large Grid 9841 13870 PCU 2026-07-25 08:55:19.236 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.236 - Thread: 1 -> OnEntityInitialized Large Grid 264 (MyCubeGrid, 90560114771750264) 2026-07-25 08:55:19.272 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.272 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.272 - Thread: 1 -> OnEntityInitialized Small Grid 270 (MyCubeGrid, 105860582658441549) 2026-07-25 08:55:19.276 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.276 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.276 - Thread: 1 -> OnEntityInitialized Build Projector (MyCubeGrid, 80365158610926677) 2026-07-25 08:55:19.276 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.276 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.276 - Thread: 1 -> OnEntityInitialized Large Grid 7242 (MyCubeGrid, 107354518359747242) 2026-07-25 08:55:19.312 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.312 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.312 - Thread: 1 -> OnEntityInitialized Large Grid 3468 (MyCubeGrid, 135083274185907188) 2026-07-25 08:55:19.368 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.368 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.368 - Thread: 1 -> OnEntityInitialized Large Grid 4054 (MyCubeGrid, 106936525776977092) 2026-07-25 08:55:19.369 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.369 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.369 - Thread: 1 -> OnEntityInitialized Small Grid 2568 (MyCubeGrid, 78384564813652030) 2026-07-25 08:55:19.369 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.369 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.369 - Thread: 1 -> OnEntityInitialized U.S.S. Calypso - Toronado Class Empty Hull (MyCubeGrid, 79367308133180705) 2026-07-25 08:55:19.399 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.399 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.399 - Thread: 1 -> OnEntityInitialized Large Grid 9841 (MyCubeGrid, 102087471675049841) 2026-07-25 08:55:19.423 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.423 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.423 - Thread: 1 -> OnEntityInitialized Large Grid 6740 (MyCubeGrid, 105332655186966740) 2026-07-25 08:55:19.425 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.494 - Thread: 17 -> Initialized large grid Wack's Starfleet Ship 25828 PCU 2026-07-25 08:55:19.542 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.542 - Thread: 1 -> OnEntityInitialized Wack's Starfleet Ship (MyCubeGrid, 86522631574886231) 2026-07-25 08:55:19.572 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.572 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.572 - Thread: 1 -> OnEntityInitialized Build Projector (MyCubeGrid, 91660930292380707) 2026-07-25 08:55:19.572 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.572 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.572 - Thread: 1 -> OnEntityInitialized Small Grid 270 (MyCubeGrid, 123409439546287984) 2026-07-25 08:55:19.580 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.580 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.581 - Thread: 1 -> OnEntityInitialized Large Grid 2571 (MyCubeGrid, 83521183210102571) 2026-07-25 08:55:19.582 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.733 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.733 - Thread: 1 -> OnEntityInitialized Large Grid 4054 (MyCubeGrid, 110080417621958198) 2026-07-25 08:55:19.735 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.735 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.735 - Thread: 1 -> OnEntityInitialized Small Grid 270 (MyCubeGrid, 140343262778403228) 2026-07-25 08:55:19.742 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Moon-757889307d195975 storage?:False 2026-07-25 08:55:19.743 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.743 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.743 - Thread: 1 -> OnEntityInitialized Excelsior II Bridge (MyCubeGrid, 128105682305369428) 2026-07-25 08:55:19.744 - Thread: 19 -> Loading voxel 'C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Trek Build World\Moon-757889307d195975.vx2' 2026-07-25 08:55:19.773 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.773 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:55:19.773 - Thread: 1 -> OnEntityInitialized Small Grid 270 (MyCubeGrid, 117010039574472269) 2026-07-25 08:55:19.779 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:55:19.820 - Thread: 20 -> Initialized large grid Large Grid 993 23026 PCU 2026-07-25 08:55:22.222 - Thread: 17 -> Initialized large grid USS Excelsior - Excelsior II Class [Star Trek] 66202 PCU 2026-07-25 08:55:25.266 - Thread: 18 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 08:55:27.920 - Thread: 19 -> Info: Planet generator name: Moon 2026-07-25 08:55:27.921 - Thread: 19 -> Info: Planet storage name: Moon-757889307d195975 2026-07-25 08:55:27.933 - Thread: 1 -> LoadEntities Parallel Loading End 2026-07-25 08:55:27.933 - Thread: 1 -> OnEntityInitialized Large Grid 993 (MyCubeGrid, 105733678485430993) 2026-07-25 08:55:27.953 - Thread: 1 -> OnEntityInitialized USS Excelsior - Excelsior II Class [Star Trek] (MyCubeGrid, 134466874444462738) 2026-07-25 08:55:28.068 - Thread: 1 -> OnEntityInitialized Wacky (MyCharacter, 80341419869309235) 2026-07-25 08:55:28.076 - Thread: 1 -> OnEntityInitialized Moon-757889307d195975-3450680626979553257 (MyPlanet, 3450680626979553257) 2026-07-25 08:55:28.092 - Thread: 1 -> LoadEntities End 2026-07-25 08:55:28.092 - Thread: 1 -> Entities Load End 2026-07-25 08:55:28.169 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2026-07-25 08:55:28.203 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-07-25 08:55:28.204 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-07-25 08:55:28.205 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-07-25 08:55:28.867 - Thread: 1 -> Analytics ids for user ([007...412]): User = (9d912686-a09e-a5ed-1b15-7681f046b517) Session = (8b458fed-7e69-4470-a7b5-560d727552e0). 2026-07-25 08:55:28.873 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-07-25 08:55:28.913 - Thread: 1 -> Session loaded 2026-07-25 08:55:28.913 - Thread: 1 -> RunLoadingAction - END 2026-07-25 08:55:28.914 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-07-25 08:55:28.915 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-07-25 08:55:28.915 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-07-25 08:55:28.916 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-07-25 08:55:28.916 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-07-25 08:55:29.604 - Thread: 1 -> Updating continues. 2026-07-25 08:55:32.103 - Thread: 1 -> GC Memory: 2927.997 / 2927.997 MB 2026-07-25 08:55:37.850 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 100736130520082125) 2026-07-25 08:55:37.864 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 133061350273447657) 2026-07-25 08:55:38.764 - Thread: 21 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 08:55:38.882 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2026-07-25 08:55:38.959 - Thread: 1 -> Build Info mod: Finished generating 1625 tooltips in 77.37 ms 2026-07-25 08:55:39.025 - Thread: 21 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 08:55:39.124 - Thread: 21 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 08:55:40.193 - Thread: 21 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 08:55:41.415 - Thread: 1 -> ### Build Info :: CheckVSLP: CheckVSLP: Done checking VSLP events, all ok! (preAssigned=0; erased=0; total events=56) 2026-07-25 08:55:41.608 - Thread: 1 -> Loading duration: 54.815401 2026-07-25 08:55:41.849 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-07-25 08:55:41.880 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-07-25 08:55:56.978 - Thread: 18 -> Initialized large grid Konstitution Class 510192 PCU 2026-07-25 08:56:02.114 - Thread: 1 -> GC Memory: 5239.622 / 5239.622 MB 2026-07-25 08:56:09.615 - Thread: 1 -> GUI Stats: Update 23.4764284444445, Draw 0.550172277777778 2026-07-25 08:56:09.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 08:56:09.644 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,8.202971,43.06146,1,0,4066.91,11035.2,818151,-307959,42,54.05322,27.35885,0,8864,46.50751,0,16.66667,25.13881,12.72392,100,5402927463,4066.91,0,0,-1 2026-07-25 08:56:09.645 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 08:56:09.645 - Thread: 1 -> MEMORY VALUES,2,1,0,1,48,786,91,325,552,176,121,5152,2756,0,0,106,3309,0,1955,31,0,0,15,48,33,0,0,394,758,72,1,50,0,0,0,0 2026-07-25 08:56:32.123 - Thread: 1 -> GC Memory: 5208.375 / 5208.375 MB 2026-07-25 08:56:40.559 - Thread: 1 -> GUI Stats: Update 0.154593722222222, Draw 0.1323355 2026-07-25 08:57:02.127 - Thread: 1 -> GC Memory: 4215.938 / 4215.938 MB 2026-07-25 08:57:10.944 - Thread: 1 -> GUI Stats: Update 0.152804166666667, Draw 0.146197444444444 2026-07-25 08:57:10.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 08:57:10.977 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,9.381606,104.6673,1,0,4965.108,17555.99,818151,-307959,42,34.1918,73.67466,0.2712937,8620,8.333247,0,16.66667,2.849287,6.139492,100,11556323324,4965.108,0,0,-1 2026-07-25 08:57:10.977 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 08:57:10.977 - Thread: 1 -> MEMORY VALUES,2,1,0,1,72,786,91,451,703,176,121,11020,8473,0,0,106,9177,0,7673,31,0,0,15,48,33,0,0,394,758,72,1,50,0,0,0,0 2026-07-25 08:57:32.127 - Thread: 1 -> GC Memory: 4943.943 / 4943.943 MB 2026-07-25 08:57:40.945 - Thread: 1 -> GUI Stats: Update 0.154146611111111, Draw 0.154704111111111 2026-07-25 08:58:02.144 - Thread: 1 -> GC Memory: 5169.517 / 5169.517 MB 2026-07-25 08:58:10.944 - Thread: 1 -> GUI Stats: Update 0.152656444444445, Draw 0.141431277777778 2026-07-25 08:58:10.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 08:58:10.993 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,8.440463,73.85133,1,0,5165.948,20434.67,818151,-307959,42,27.75384,73.68991,0.2291318,7368,8.333248,0,16.66667,2.312797,6.140763,100,14426266112,5165.948,0,0,-1 2026-07-25 08:58:10.993 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 08:58:10.993 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,786,91,567,841,176,121,13757,11072,0,0,106,11914,0,8864,31,0,0,15,48,33,0,0,1802,758,72,1,50,0,0,0,0 2026-07-25 08:58:32.144 - Thread: 1 -> GC Memory: 5167.432 / 5167.432 MB 2026-07-25 08:58:40.944 - Thread: 1 -> GUI Stats: Update 0.151196666666667, Draw 0.145430111111111 2026-07-25 08:59:00.461 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-07-25 08:59:02.160 - Thread: 1 -> GC Memory: 5172.66 / 5172.66 MB 2026-07-25 08:59:11.436 - Thread: 1 -> GUI Stats: Update 0.159366055555556, Draw 0.140801111111111 2026-07-25 08:59:11.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 08:59:11.501 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,74.94313,188.3696,1,0,5174.494,20438.03,818151,-307959,42,26.95381,72.87664,0.2158621,7621,8.333255,0,16.66667,2.24613,6.072996,100,14426136772,5174.494,0,0,-1 2026-07-25 08:59:11.501 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 08:59:11.501 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,786,91,567,841,176,121,13757,11072,0,0,106,11914,0,8864,31,0,0,15,48,33,0,0,1802,758,72,1,50,0,0,0,0 2026-07-25 08:59:32.174 - Thread: 1 -> GC Memory: 5188.059 / 5188.059 MB 2026-07-25 08:59:41.542 - Thread: 1 -> GUI Stats: Update 0.158437277777778, Draw 0.415304666666667 2026-07-25 08:59:46.991 - Thread: 1 -> Autosave initiated 2026-07-25 08:59:46.991 - Thread: 1 -> Character state: True 2026-07-25 08:59:46.991 - Thread: 1 -> IsServer: True 2026-07-25 08:59:46.991 - Thread: 1 -> MyAsyncSaving.InProgress: False 2026-07-25 08:59:46.991 - Thread: 1 -> Autosave 2026-07-25 08:59:46.997 - Thread: 1 -> Saving world - START 2026-07-25 08:59:46.998 - Thread: 1 -> Making world state snapshot. 2026-07-25 08:59:46.998 - Thread: 1 -> Before snapshot.: GC Memory: 5,192 B 2026-07-25 08:59:47.520 - Thread: 1 -> After snapshot.: GC Memory: 5,227 B 2026-07-25 08:59:47.524 - Thread: 1 -> Directory cleanup: GC Memory: 5,227 B 2026-07-25 08:59:47.524 - Thread: 1 -> Saving world - END 2026-07-25 08:59:47.530 - Thread: 17 -> Session snapshot save - START 2026-07-25 08:59:47.531 - Thread: 17 -> Checking file access for files in target dir. 2026-07-25 08:59:57.999 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Trek Build World\.new\Sandbox_config.sbc 2026-07-25 09:00:02.190 - Thread: 1 -> GC Memory: 4288.943 / 4288.943 MB 2026-07-25 09:00:12.858 - Thread: 1 -> GUI Stats: Update 0.160702055555555, Draw 0.437081111111111 2026-07-25 09:00:14.965 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 09:00:20.239 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,510.4657,462.5434,1,0,4293.551,20178.52,818179,-307987,42,29.69567,85.76923,0.2258327,7689,8.333248,0,16.66667,2.474614,7.147363,100,14432412748,4293.551,0,0,-1 2026-07-25 09:00:20.239 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 09:00:20.239 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,787,91,567,841,176,121,13763,11078,0,0,106,11919,0,8870,31,0,0,15,48,33,0,0,1802,758,72,1,50,0,0,0,0 2026-07-25 09:00:32.196 - Thread: 1 -> GC Memory: 4307.019 / 4307.019 MB 2026-07-25 09:00:45.970 - Thread: 17 -> Session snapshot save - END 2026-07-25 09:00:52.318 - Thread: 1 -> GUI Stats: Update 0.135421944444444, Draw 0.5218415 2026-07-25 09:01:04.384 - Thread: 1 -> GC Memory: 4351.551 / 4351.551 MB 2026-07-25 09:01:11.800 - Thread: 1 -> Pasting grid request by user: [007...412] 2026-07-25 09:01:11.807 - Thread: 17 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 85264494476458868 EntityID: 1B1F501B1A7FD1C 2026-07-25 09:01:11.952 - Thread: 17 -> Status: Exists(True) InScene(True) 2026-07-25 09:01:17.952 - Thread: 17 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2026-07-25 09:01:17.999 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2026-07-25 09:01:19.999 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent 2026-07-25 09:01:20.840 - Thread: 1 -> Query successful. 2026-07-25 09:01:20.840 - Thread: 17 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2026-07-25 09:01:22.629 - Thread: 1 -> Info: CreativeModeImprovements: Adding custom controls to admin menu. 2026-07-25 09:01:22.629 - Thread: 1 -> Info: CreativeModeImprovements: Adding Admin Menu custom controls 2026-07-25 09:01:22.630 - Thread: 1 -> Info: CreativeModeImprovements: Done adding custom controls to admin menu. 2026-07-25 09:01:22.631 - Thread: 1 -> GUI Stats: Update 0.159143833333333, Draw 0.314893444444445 2026-07-25 09:01:22.632 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2026-07-25 09:01:22.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 09:01:22.716 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,13.12102,72.8861,1,0,5120.222,20053.75,820765,-310573,43,34.7876,53.66468,0.2395978,7797,8.333243,0,16.66667,2.898935,4.472008,100,14198040499,5120.222,0,0,-1 2026-07-25 09:01:22.716 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 09:01:22.716 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,787,91,568,842,176,121,13540,10853,0,0,106,11695,0,8645,31,0,0,15,48,33,0,0,1802,758,72,1,50,0,0,0,0 2026-07-25 09:01:26.406 - Thread: 1 -> Info: CreativeModeImprovements: Adding custom controls to admin menu. 2026-07-25 09:01:26.406 - Thread: 1 -> Info: CreativeModeImprovements: Done adding custom controls to admin menu. 2026-07-25 09:01:29.683 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent 2026-07-25 09:01:34.384 - Thread: 1 -> GC Memory: 4078.611 / 4078.611 MB 2026-07-25 09:01:53.235 - Thread: 1 -> GUI Stats: Update 0.142192277777778, Draw 0.344833055555556 2026-07-25 09:02:04.402 - Thread: 1 -> GC Memory: 6083.3 / 6083.3 MB 2026-07-25 09:02:16.489 - Thread: 17 -> Initialized large grid USS Excelsior - Excelsior II Class [Star Trek] 66202 PCU 2026-07-25 09:02:26.240 - Thread: 1 -> GUI Stats: Update 0.164033722222222, Draw 0.318122555555555 2026-07-25 09:02:26.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 09:02:26.355 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,11.72772,117.2624,1,0,4182.985,20401.72,820765,-310573,43,35.67159,69.87764,0.2965998,6376,8.333232,0,16.66667,2.972596,5.823066,100,14426446358,4182.985,0,0,-1 2026-07-25 09:02:26.355 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 09:02:26.355 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,787,91,588,863,176,121,13758,11049,0,0,106,11913,0,8842,31,0,0,15,48,33,0,0,1802,758,72,1,50,0,0,0,0 2026-07-25 09:02:34.406 - Thread: 1 -> GC Memory: 4189.275 / 4189.275 MB 2026-07-25 09:02:56.240 - Thread: 1 -> GUI Stats: Update 0.151139777777778, Draw 0.306733888888889 2026-07-25 09:03:04.407 - Thread: 1 -> GC Memory: 4197.19 / 4197.19 MB 2026-07-25 09:03:26.241 - Thread: 1 -> GUI Stats: Update 0.155608611111111, Draw 0.288523999999999 2026-07-25 09:03:26.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 09:03:26.373 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,8.501259,66.56322,1,0,4199.204,20407.18,820765,-310573,43,24.05706,95.2369,0.2386352,6451,8.101235,0,16.66667,1.948919,7.715365,100,14429386734,4199.204,0,0,-1 2026-07-25 09:03:26.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 09:03:26.373 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,787,91,588,863,176,121,13760,11052,0,0,106,11916,0,8845,31,0,0,15,48,33,0,0,1802,758,72,1,50,0,0,0,0 2026-07-25 09:03:34.424 - Thread: 1 -> GC Memory: 4199.239 / 4199.239 MB 2026-07-25 09:03:56.240 - Thread: 1 -> GUI Stats: Update 0.151450611111111, Draw 0.280258722222222 2026-07-25 09:04:00.473 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-07-25 09:04:04.439 - Thread: 1 -> GC Memory: 4211.37 / 4211.37 MB 2026-07-25 09:04:05.990 - Thread: 1 -> Info: CreativeModeImprovements: Adding custom controls to admin menu. 2026-07-25 09:04:05.990 - Thread: 1 -> Info: CreativeModeImprovements: Done adding custom controls to admin menu. 2026-07-25 09:04:06.005 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2026-07-25 09:04:08.889 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent 2026-07-25 09:04:19.282 - Thread: 1 -> Pasting grid request by user: [007...412] 2026-07-25 09:04:19.285 - Thread: 17 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 86285810406976429 EntityID: 133588DC2F97597 2026-07-25 09:04:19.443 - Thread: 17 -> Status: Exists(True) InScene(True) 2026-07-25 09:04:26.241 - Thread: 1 -> GUI Stats: Update 0.167657277777778, Draw 0.268329388888889 2026-07-25 09:04:26.389 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 09:04:26.389 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,8.660929,121.704,1,0,4242.466,20439.29,823263,-313071,44,35.67634,71.89179,0.2571553,6707,8.333237,0,16.66667,2.972994,5.990913,100,14430510990,4242.466,0,0,-1 2026-07-25 09:04:26.389 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 09:04:26.389 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,787,91,588,863,176,121,13762,11052,0,0,106,11916,0,8845,31,0,0,15,48,33,0,0,1802,758,72,1,50,0,0,0,0 2026-07-25 09:04:34.440 - Thread: 1 -> GC Memory: 4105.213 / 4105.213 MB 2026-07-25 09:04:43.017 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 120735301127108725) 2026-07-25 09:04:44.080 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 115004754540103290) 2026-07-25 09:04:44.922 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 94732877237220537) 2026-07-25 09:04:46.154 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 95719779856032201) 2026-07-25 09:04:47.006 - Thread: 1 -> Autosave initiated 2026-07-25 09:04:47.006 - Thread: 1 -> Character state: True 2026-07-25 09:04:47.006 - Thread: 1 -> IsServer: True 2026-07-25 09:04:47.006 - Thread: 1 -> MyAsyncSaving.InProgress: False 2026-07-25 09:04:47.006 - Thread: 1 -> Autosave 2026-07-25 09:04:47.006 - Thread: 1 -> Saving world - START 2026-07-25 09:04:47.008 - Thread: 1 -> Making world state snapshot. 2026-07-25 09:04:47.008 - Thread: 1 -> Before snapshot.: GC Memory: 4,160 B 2026-07-25 09:04:47.382 - Thread: 1 -> After snapshot.: GC Memory: 4,199 B 2026-07-25 09:04:47.386 - Thread: 1 -> Directory cleanup: GC Memory: 4,199 B 2026-07-25 09:04:47.386 - Thread: 1 -> Saving world - END 2026-07-25 09:04:47.386 - Thread: 17 -> Session snapshot save - START 2026-07-25 09:04:47.388 - Thread: 17 -> Checking file access for files in target dir. 2026-07-25 09:04:51.072 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:04:51.073 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:04:51.078 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:04:51.078 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:04:51.081 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:04:51.097 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:04:56.606 - Thread: 1 -> GUI Stats: Update 0.170324277777778, Draw 0.4467005 2026-07-25 09:04:57.243 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Trek Build World\.new\Sandbox_config.sbc 2026-07-25 09:05:04.455 - Thread: 1 -> GC Memory: 4477.643 / 4477.643 MB 2026-07-25 09:05:27.188 - Thread: 1 -> GUI Stats: Update 0.150616666666667, Draw 0.454290000000001 2026-07-25 09:05:47.593 - Thread: 1 -> GC Memory: 4496.285 / 4496.285 MB 2026-07-25 09:05:48.048 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 09:05:48.160 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,3934.38,3926.988,1,0,4492.613,20420.23,823287,-313095,44,28.34675,68.18002,0.2486788,7252,8.333234,0,16.66667,2.362201,5.681601,100,14437533242,4492.613,0,0,-1 2026-07-25 09:05:48.160 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 09:05:48.160 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,786,91,594,871,176,121,13768,11053,0,0,106,11924,0,8845,31,0,0,15,48,33,0,0,1802,758,72,1,50,0,0,0,0 2026-07-25 09:05:59.281 - Thread: 17 -> Session snapshot save - END 2026-07-25 09:06:17.915 - Thread: 1 -> GC Memory: 4107.813 / 4107.813 MB 2026-07-25 09:06:17.984 - Thread: 1 -> GUI Stats: Update 0.197132, Draw 0.452224055555556 2026-07-25 09:06:20.434 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-25 09:06:20.434 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-25 09:06:20.434 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-25 09:06:20.591 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-25 09:06:20.592 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-07-25 09:06:24.992 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-07-25 09:06:28.109 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-25 09:06:28.109 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-25 09:06:28.109 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-25 09:06:28.124 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-25 09:06:28.127 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-07-25 09:06:35.576 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-07-25 09:06:47.928 - Thread: 1 -> GC Memory: 6038.659 / 6038.659 MB 2026-07-25 09:06:48.128 - Thread: 1 -> GUI Stats: Update 0.235917, Draw 0.5258665 2026-07-25 09:06:48.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 09:06:48.310 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,11.14803,70.9139,1,0,6044.875,21175.9,823274,-313082,44,24.13766,65.14371,0.2518502,6571,8.333243,0,16.66667,2.01145,5.428585,100,14468326205,6044.875,0,0,-1 2026-07-25 09:06:48.310 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 09:06:48.310 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,786,91,595,871,176,121,13798,11082,0,0,108,11953,0,8872,31,0,0,15,48,33,0,0,1802,758,72,1,50,0,0,0,0 2026-07-25 09:07:00.157 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:07:00.158 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:07:00.162 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:07:00.162 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:07:00.163 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:07:00.175 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:07:00.175 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:07:00.176 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:07:00.187 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:07:00.195 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2026-07-25 09:07:01.560 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:07:01.562 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:07:01.564 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:07:01.865 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent 2026-07-25 09:07:07.960 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-25 09:07:07.960 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-25 09:07:07.960 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-25 09:07:07.978 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-25 09:07:07.980 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-07-25 09:07:10.359 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-07-25 09:07:12.494 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:07:12.494 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:07:12.498 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:07:12.498 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:07:12.499 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:07:12.511 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:07:12.511 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:07:12.512 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:07:12.522 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:07:12.525 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2026-07-25 09:07:14.860 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:07:14.862 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:07:14.864 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:07:15.593 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent 2026-07-25 09:07:16.327 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:07:16.328 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:07:16.330 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:07:17.928 - Thread: 1 -> GC Memory: 7311.599 / 7311.599 MB 2026-07-25 09:07:18.128 - Thread: 1 -> GUI Stats: Update 0.200671055555556, Draw 0.555050666666665 2026-07-25 09:07:47.944 - Thread: 1 -> GC Memory: 7351.409 / 7351.409 MB 2026-07-25 09:07:48.129 - Thread: 1 -> GUI Stats: Update 0.0814610000000001, Draw 0.120146888888889 2026-07-25 09:07:48.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 09:07:48.327 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,10.42924,94.75852,1,0,7348.327,22462.14,823272,-313080,44,38.7774,78.22231,0.2718635,5143,8.333228,0,16.66667,3.231409,6.518443,100,14535501820,7348.327,0,0,-1 2026-07-25 09:07:48.327 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 09:07:48.327 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,786,91,595,871,176,121,13862,11146,0,0,106,12017,0,8875,31,0,0,15,48,33,0,63,1802,758,72,1,50,0,0,0,0 2026-07-25 09:08:17.944 - Thread: 1 -> GC Memory: 5158.303 / 5158.303 MB 2026-07-25 09:08:18.128 - Thread: 1 -> GUI Stats: Update 0.0906343888888889, Draw 0.113637888888889 2026-07-25 09:08:47.961 - Thread: 1 -> GC Memory: 5182.761 / 5182.761 MB 2026-07-25 09:08:48.128 - Thread: 1 -> GUI Stats: Update 0.181458222222222, Draw 0.115614888888889 2026-07-25 09:08:48.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 09:08:48.343 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,9.536395,73.72331,1,0,5180.213,20609.08,823272,-313080,44,37.3534,52.72197,0.2769705,7242,8.333245,0,16.66667,3.112751,4.393451,100,14462726998,5180.213,0,0,-1 2026-07-25 09:08:48.343 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 09:08:48.343 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,787,91,596,872,176,121,13792,11075,0,0,106,11947,0,8868,31,0,0,15,48,33,0,0,1802,758,72,1,50,0,0,0,0 2026-07-25 09:09:00.478 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-07-25 09:09:15.377 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:09:15.378 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:09:15.381 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:09:15.381 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:09:15.382 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:09:15.395 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:09:17.160 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:09:17.160 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:09:17.166 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:09:17.962 - Thread: 1 -> GC Memory: 5215.942 / 5215.942 MB 2026-07-25 09:09:18.129 - Thread: 1 -> GUI Stats: Update 0.169943333333334, Draw 0.200629611111111 2026-07-25 09:09:47.011 - Thread: 1 -> Autosave initiated 2026-07-25 09:09:47.011 - Thread: 1 -> Character state: True 2026-07-25 09:09:47.011 - Thread: 1 -> IsServer: True 2026-07-25 09:09:47.011 - Thread: 1 -> MyAsyncSaving.InProgress: False 2026-07-25 09:09:47.011 - Thread: 1 -> Autosave 2026-07-25 09:09:47.011 - Thread: 1 -> Saving world - START 2026-07-25 09:09:47.012 - Thread: 1 -> Making world state snapshot. 2026-07-25 09:09:47.012 - Thread: 1 -> Before snapshot.: GC Memory: 4,114 B 2026-07-25 09:09:47.374 - Thread: 1 -> After snapshot.: GC Memory: 4,150 B 2026-07-25 09:09:47.377 - Thread: 1 -> Directory cleanup: GC Memory: 4,151 B 2026-07-25 09:09:47.377 - Thread: 1 -> Saving world - END 2026-07-25 09:09:47.377 - Thread: 17 -> Session snapshot save - START 2026-07-25 09:09:47.378 - Thread: 17 -> Checking file access for files in target dir. 2026-07-25 09:09:47.963 - Thread: 1 -> GC Memory: 4152.943 / 4152.943 MB 2026-07-25 09:09:48.480 - Thread: 1 -> GUI Stats: Update 0.167702833333334, Draw 0.466604777777778 2026-07-25 09:09:48.711 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 09:09:48.712 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,11.8318,43.2669,1,0,4153.051,20515.35,823276,-313084,44,20.95179,36.19479,0.2579288,7372,8.333257,0,16.66667,1.745967,3.016205,100,14447974070,4153.051,0,0,-1 2026-07-25 09:09:48.712 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 09:09:48.712 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,787,91,596,872,176,121,13778,11062,0,0,108,11934,0,8868,15,0,0,15,48,33,0,0,1802,758,72,1,50,0,0,0,0 2026-07-25 09:09:56.941 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Trek Build World\.new\Sandbox_config.sbc 2026-07-25 09:09:58.322 - Thread: 17 -> Session snapshot save - END 2026-07-25 09:10:17.979 - Thread: 1 -> GC Memory: 4423.387 / 4423.387 MB 2026-07-25 09:10:29.841 - Thread: 1 -> GUI Stats: Update 0.195323444444444, Draw 0.399042888888889 2026-07-25 09:10:31.256 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-07-25 09:10:31.873 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:10:31.874 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:10:31.880 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:10:34.694 - Thread: 1 -> Pulsar.Legacy.Screens.MainPluginMenu MyGuiScreenBase.LoadContent 2026-07-25 09:10:59.354 - Thread: 1 -> GC Memory: 4431.5 / 4431.5 MB 2026-07-25 09:11:01.706 - Thread: 1 -> GUI Stats: Update 0.402647944444444, Draw 0.160224055555555 2026-07-25 09:11:01.952 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 09:11:01.954 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,7.318897,45.86862,1,0,4432.875,20476.8,823278,-313086,44,17.25148,99.43021,0.2579836,7628,9.359002,0,16.66667,1.614566,9.305676,100,14445653402,4432.875,0,0,-1 2026-07-25 09:11:01.954 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 09:11:01.954 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,786,91,596,872,176,121,13776,11060,0,0,106,11932,0,8868,15,0,0,15,48,33,0,0,1802,758,72,1,50,0,0,0,0 2026-07-25 09:11:03.802 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-25 09:11:04.004 - Thread: 1 -> Pulsar.Legacy.Screens.MainPluginMenu MyGuiScreenBase.UnloadContent 2026-07-25 09:11:07.468 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-25 09:11:08.484 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-25 09:11:09.335 - Thread: 1 -> Saving world - START 2026-07-25 09:11:09.336 - Thread: 1 -> Making world state snapshot. 2026-07-25 09:11:09.337 - Thread: 1 -> Before snapshot.: GC Memory: 4,434 B 2026-07-25 09:11:09.724 - Thread: 1 -> After snapshot.: GC Memory: 4,473 B 2026-07-25 09:11:09.728 - Thread: 1 -> Directory cleanup: GC Memory: 4,473 B 2026-07-25 09:11:09.728 - Thread: 1 -> Saving world - END 2026-07-25 09:11:09.728 - Thread: 17 -> Session snapshot save - START 2026-07-25 09:11:09.729 - Thread: 17 -> Checking file access for files in target dir. 2026-07-25 09:11:09.747 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-25 09:11:09.802 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-07-25 09:11:19.658 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Trek Build World\.new\Sandbox_config.sbc 2026-07-25 09:11:20.944 - Thread: 17 -> Session snapshot save - END 2026-07-25 09:11:20.945 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-07-25 09:11:20.945 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent 2026-07-25 09:11:20.948 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2026-07-25 09:11:20.948 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2026-07-25 09:11:22.960 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2026-07-25 09:11:22.961 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2026-07-25 09:11:22.962 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2026-07-25 09:11:22.966 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2026-07-25 09:11:22.967 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2026-07-25 09:11:22.979 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-07-25 09:11:22.979 - Thread: 1 -> MySession::Unload START 2026-07-25 09:11:22.979 - Thread: 1 -> AutoSaveInMinutes: 5 2026-07-25 09:11:22.979 - Thread: 1 -> MySandboxGame.IsDedicated: False 2026-07-25 09:11:22.979 - Thread: 1 -> IsServer: True 2026-07-25 09:11:22.980 - Thread: 1 -> MyAudio.UnloadData - START 2026-07-25 09:11:22.982 - Thread: 1 -> MyAudio.UnloadData - END 2026-07-25 09:11:22.982 - Thread: 1 -> MyAudio.LoadData - START 2026-07-25 09:11:22.995 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-07-25 09:11:25.482 - Thread: 1 -> MyAudio.LoadData - END 2026-07-25 09:11:25.485 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:11:25.486 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:11:25.493 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 09:11:25.969 - Thread: 1 -> Unloading Procedural World Generator 2026-07-25 09:11:27.151 - Thread: 1 -> Info: MyLights Unloading data. 2026-07-25 09:11:27.162 - Thread: 1 -> [Rich HUD Master] Unloading mod... 2026-07-25 09:11:27.173 - Thread: 1 -> [Rich HUD Master] Mod unloaded. 2026-07-25 09:11:36.359 - Thread: 1 -> [Build Info] Unloading mod... 2026-07-25 09:11:36.365 - Thread: 1 -> [Build Info] Mod unloaded. 2026-07-25 09:11:36.367 - Thread: 1 -> [Build Vision] Unloading mod... 2026-07-25 09:11:36.394 - Thread: 1 -> [Build Vision] Mod unloaded. 2026-07-25 09:11:36.422 - Thread: 1 -> Script unloaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 09:11:36.422 - Thread: 1 -> Script unloaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 09:11:36.424 - Thread: 1 -> Script unloaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 09:11:36.426 - Thread: 1 -> Script unloaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 09:11:36.427 - Thread: 1 -> Script unloaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 09:11:36.428 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 09:11:36.428 - Thread: 1 -> Script unloaded: 2077166496.sbm_EasyBlockRenaming, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 09:11:36.428 - Thread: 1 -> Script unloaded: 1289485324.sbm_ProjectionAssemblers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 09:11:36.429 - Thread: 1 -> Network readers disposed 2026-07-25 09:11:36.431 - Thread: 1 -> Network readers disposed 2026-07-25 09:11:36.432 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-07-25 09:11:36.645 - Thread: 1 -> D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-25 09:11:36.645 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-07-25 09:11:36.899 - Thread: 1 -> Loading sound definitions 2026-07-25 09:11:36.899 - Thread: 1 -> Loading gamepad controls 2026-07-25 09:11:36.899 - Thread: 1 -> Loading gamepad controls 2026-07-25 09:11:36.899 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-07-25 09:11:36.899 - Thread: 1 -> Loading DLC definitions 2026-07-25 09:11:37.470 - Thread: 1 -> Loading OffensiveWords definitions 2026-07-25 09:11:37.471 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-07-25 09:11:37.471 - Thread: 1 -> Loading Quick starts 2026-07-25 09:11:37.471 - Thread: 1 -> Loading ScenarioCategories 2026-07-25 09:11:37.471 - Thread: 1 -> Loading shadow textures definitions 2026-07-25 09:11:37.471 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-07-25 09:11:37.472 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-07-25 09:11:39.989 - Thread: 1 -> MySession::Unload END 2026-07-25 09:11:40.114 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 09:11:40.115 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 09:11:40.118 - Thread: 1 -> MyConfig.Save() - END Grid 4054 (MyCubeGrid, 106936525776977092) 2026-07-25 08:44:49.810 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:44:49.810 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:44:49.810 - Thread: 1 -> OnEntityInitialized Small Grid 2568 (MyCubeGrid, 78384564813652030) 2026-07-25 08:44:49.810 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:44:49.810 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:44:49.810 - Thread: 1 -> OnEntityInitialized Excelsior II Bridge (MyCubeGrid, 128105682305369428) 2026-07-25 08:44:49.839 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:44:49.839 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:44:49.839 - Thread: 1 -> OnEntityInitialized Large Grid 6740 (MyCubeGrid, 105332655186966740) 2026-07-25 08:44:49.841 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:44:49.929 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:44:49.929 - Thread: 1 -> OnEntityInitialized Small Grid 270 (MyCubeGrid, 123409439546287984) 2026-07-25 08:44:49.936 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:44:49.936 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:44:49.936 - Thread: 1 -> OnEntityInitialized Large Grid 2571 (MyCubeGrid, 83521183210102571) 2026-07-25 08:44:49.938 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:44:49.939 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:44:49.939 - Thread: 1 -> OnEntityInitialized Build Projector (MyCubeGrid, 91660930292380707) 2026-07-25 08:44:49.940 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:44:50.056 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:44:50.056 - Thread: 1 -> OnEntityInitialized Large Grid 4054 (MyCubeGrid, 110080417621958198) 2026-07-25 08:44:50.059 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:44:50.195 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:44:50.195 - Thread: 1 -> OnEntityInitialized Small Grid 270 (MyCubeGrid, 140343262778403228) 2026-07-25 08:44:50.213 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:44:50.213 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 08:44:50.213 - Thread: 1 -> OnEntityInitialized Small Grid 270 (MyCubeGrid, 117010039574472269) 2026-07-25 08:44:50.218 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 08:44:51.836 - Thread: 19 -> Initialized large grid USS Excelsior - Excelsior II Class [Star Trek] 66202 PCU 2026-07-25 08:44:54.089 - Thread: 17 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 08:44:56.536 - Thread: 18 -> Info: Planet generator name: Moon 2026-07-25 08:44:56.538 - Thread: 18 -> Info: Planet storage name: Moon-757889307d195975 2026-07-25 08:44:56.549 - Thread: 1 -> LoadEntities Parallel Loading End 2026-07-25 08:44:56.549 - Thread: 1 -> OnEntityInitialized USS Excelsior - Excelsior II Class [Star Trek] (MyCubeGrid, 134466874444462738) 2026-07-25 08:44:56.663 - Thread: 1 -> OnEntityInitialized Wacky (MyCharacter, 80341419869309235) 2026-07-25 08:44:56.671 - Thread: 1 -> OnEntityInitialized Moon-757889307d195975-3450680626979553257 (MyPlanet, 3450680626979553257) 2026-07-25 08:44:56.686 - Thread: 1 -> LoadEntities End 2026-07-25 08:44:56.686 - Thread: 1 -> Entities Load End 2026-07-25 08:44:56.767 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2026-07-25 08:44:56.781 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-07-25 08:44:56.781 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-07-25 08:44:56.782 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-07-25 08:44:58.690 - Thread: 1 -> Analytics ids for user ([007...412]): User = (9d912686-a09e-a5ed-1b15-7681f046b517) Session = (69ada75a-0f45-42d0-9c09-b48021994205). 2026-07-25 08:44:58.697 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-07-25 08:44:58.742 - Thread: 1 -> Session loaded 2026-07-25 08:44:58.742 - Thread: 1 -> RunLoadingAction - END 2026-07-25 08:44:58.744 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-07-25 08:44:58.745 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-07-25 08:44:58.745 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-07-25 08:44:58.746 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-07-25 08:44:58.746 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-07-25 08:44:58.809 - Thread: 1 -> Updating continues. 2026-07-25 08:45:02.080 - Thread: 1 -> GC Memory: 3327.877 / 3327.877 MB 2026-07-25 08:45:11.787 - Thread: 21 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 08:45:12.005 - Thread: 21 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 08:45:12.056 - Thread: 21 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 08:45:12.293 - Thread: 21 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 08:45:12.710 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 75313005047388388) 2026-07-25 08:45:12.723 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 78038199644936366) 2026-07-25 08:45:13.718 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2026-07-25 08:45:13.783 - Thread: 1 -> Build Info mod: Finished generating 1625 tooltips in 65.63 ms 2026-07-25 08:45:16.647 - Thread: 1 -> Loading duration: 59.597861 2026-07-25 08:45:17.169 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-07-25 08:45:17.301 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-07-25 08:45:26.643 - Thread: 19 -> Initialized large grid Konstitution Class 510192 PCU 2026-07-25 08:45:36.846 - Thread: 1 -> GC Memory: 4100.329 / 4100.329 MB 2026-07-25 08:45:38.726 - Thread: 1 -> ### Build Info :: CheckVSLP: CheckVSLP: Done checking VSLP events, all ok! (preAssigned=0; erased=0; total events=56) 2026-07-25 08:45:52.528 - Thread: 1 -> GUI Stats: Update 23.3574747777778, Draw 0.628697944444445 2026-07-25 08:45:52.545 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 08:45:52.562 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,9.386609,52.40638,1,0,5485.106,12631.53,818081,-307889,42,59.17558,27.92927,0,8728,16.84547,0,16.66667,9.968405,4.704817,100,6978465746,5485.106,0,0,-1 2026-07-25 08:45:52.564 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 08:45:52.564 - Thread: 1 -> MEMORY VALUES,2,1,0,1,53,785,91,259,491,172,121,6655,4324,0,0,106,4816,0,3524,31,0,0,15,48,33,0,0,394,758,72,1,50,0,0,0,0 2026-07-25 08:46:06.862 - Thread: 1 -> GC Memory: 4912.657 / 4912.657 MB 2026-07-25 08:46:22.529 - Thread: 1 -> GUI Stats: Update 0.144326722222222, Draw 0.311264833333334 2026-07-25 08:46:36.865 - Thread: 1 -> GC Memory: 4892.687 / 4892.687 MB 2026-07-25 08:46:52.529 - Thread: 1 -> GUI Stats: Update 0.0606861666666667, Draw 0.387369333333334 2026-07-25 08:46:52.561 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 08:46:52.562 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,10.07527,86.39367,1,0,4698.972,20102.56,818081,-307889,42,53.13161,62.89776,0.3149347,7157,8.12407,0,16.66667,4.316449,5.109859,100,13326430415,4698.972,0,0,-1 2026-07-25 08:46:52.562 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 08:46:52.562 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,785,91,480,754,172,121,12709,10115,0,0,106,10870,0,7907,31,0,0,15,48,33,0,0,1802,758,72,1,50,0,0,0,0 2026-07-25 08:46:53.167 - Thread: 17 -> Initialized large grid Konstitution Class 510192 PCU 2026-07-25 08:47:06.873 - Thread: 1 -> GC Memory: 5864.812 / 5864.812 MB 2026-07-25 08:47:24.799 - Thread: 1 -> GUI Stats: Update 0.0519507222222222, Draw 0.424715166666667 2026-07-25 08:47:36.877 - Thread: 1 -> GC Memory: 5921.901 / 5921.901 MB 2026-07-25 08:47:55.278 - Thread: 1 -> GUI Stats: Update 0.1645905, Draw 0.411059944444445 2026-07-25 08:47:55.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 08:47:55.326 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,11.07396,80.39404,1,0,5928.531,21315.59,818081,-307889,42,33.62532,99.43446,0.3106309,5891,10.75307,0,16.66667,3.615754,10.69226,100,14421975390,5928.531,0,0,-1 2026-07-25 08:47:55.326 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 08:47:55.326 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,785,91,567,841,172,121,13753,11073,0,0,106,11914,0,8865,31,0,0,15,48,33,0,0,1802,758,72,1,50,0,0,0,0 2026-07-25 08:47:58.893 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 08:47:58.893 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:47:58.898 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 08:47:59.159 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 08:47:59.160 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:47:59.501 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 08:47:59.673 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 08:47:59.674 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:47:59.678 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 08:48:00.040 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 08:48:00.041 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:48:00.044 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 08:48:04.240 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 08:48:04.241 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:48:04.244 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 08:48:04.440 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 08:48:04.441 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:48:04.445 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 08:48:06.890 - Thread: 1 -> GC Memory: 5936.822 / 5936.822 MB 2026-07-25 08:48:14.673 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 08:48:14.674 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:48:14.678 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 08:48:14.823 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 08:48:14.824 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:48:14.827 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 08:48:25.607 - Thread: 1 -> GUI Stats: Update 0.171416222222222, Draw 0.426316444444444 2026-07-25 08:48:30.441 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-07-25 08:48:36.891 - Thread: 1 -> GC Memory: 4018.207 / 4018.207 MB 2026-07-25 08:48:55.608 - Thread: 1 -> GUI Stats: Update 0.176933555555555, Draw 0.4285945 2026-07-25 08:48:55.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 08:48:55.673 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,11.41005,54.86975,1,0,4017.544,21305,818119,-307927,42,24.71022,95.74413,0.240056,6075,8.333248,0,16.66667,2.059164,7.978596,100,14421988638,4017.544,0,0,-1 2026-07-25 08:48:55.673 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 08:48:55.673 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,785,91,567,841,172,121,13753,11073,0,0,106,11914,0,8865,31,0,0,15,48,33,0,0,1802,758,72,1,50,0,0,0,0 2026-07-25 08:49:06.908 - Thread: 1 -> GC Memory: 4020.469 / 4020.469 MB 2026-07-25 08:49:17.251 - Thread: 1 -> Autosave initiated 2026-07-25 08:49:17.251 - Thread: 1 -> Character state: True 2026-07-25 08:49:17.251 - Thread: 1 -> IsServer: True 2026-07-25 08:49:17.251 - Thread: 1 -> MyAsyncSaving.InProgress: False 2026-07-25 08:49:17.251 - Thread: 1 -> Autosave 2026-07-25 08:49:17.254 - Thread: 1 -> Saving world - START 2026-07-25 08:49:17.256 - Thread: 1 -> Making world state snapshot. 2026-07-25 08:49:17.256 - Thread: 1 -> Before snapshot.: GC Memory: 4,023 B 2026-07-25 08:49:17.759 - Thread: 1 -> After snapshot.: GC Memory: 4,061 B 2026-07-25 08:49:17.764 - Thread: 1 -> Directory cleanup: GC Memory: 4,061 B 2026-07-25 08:49:17.764 - Thread: 1 -> Saving world - END 2026-07-25 08:49:17.769 - Thread: 17 -> Session snapshot save - START 2026-07-25 08:49:17.770 - Thread: 17 -> Checking file access for files in target dir. 2026-07-25 08:49:26.586 - Thread: 1 -> GUI Stats: Update 0.184409166666667, Draw 0.441204944444445 2026-07-25 08:49:28.348 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Trek Build World\.new\Sandbox_config.sbc 2026-07-25 08:49:36.917 - Thread: 1 -> GC Memory: 4332.007 / 4332.007 MB 2026-07-25 08:50:17.972 - Thread: 17 -> Session snapshot save - END 2026-07-25 08:50:22.624 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-07-25 08:50:23.207 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 08:50:23.208 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:50:23.211 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 08:50:23.657 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-25 08:50:24.725 - Thread: 1 -> Saving world - START 2026-07-25 08:50:24.726 - Thread: 1 -> Making world state snapshot. 2026-07-25 08:50:24.726 - Thread: 1 -> Before snapshot.: GC Memory: 4,057 B 2026-07-25 08:50:25.100 - Thread: 1 -> After snapshot.: GC Memory: 4,094 B 2026-07-25 08:50:25.104 - Thread: 1 -> Directory cleanup: GC Memory: 4,094 B 2026-07-25 08:50:25.104 - Thread: 1 -> Saving world - END 2026-07-25 08:50:25.104 - Thread: 17 -> Session snapshot save - START 2026-07-25 08:50:25.106 - Thread: 17 -> Checking file access for files in target dir. 2026-07-25 08:50:25.123 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-25 08:50:25.164 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-07-25 08:50:34.103 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\there\AppData\Roaming\SpaceEngineers\Saves\76561198294990412\Trek Build World\.new\Sandbox_config.sbc 2026-07-25 08:51:08.051 - Thread: 17 -> Session snapshot save - END 2026-07-25 08:51:08.055 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-07-25 08:51:08.055 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent 2026-07-25 08:51:08.058 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2026-07-25 08:51:08.059 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2026-07-25 08:51:10.951 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2026-07-25 08:51:10.951 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2026-07-25 08:51:10.953 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2026-07-25 08:51:10.956 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2026-07-25 08:51:10.958 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2026-07-25 08:51:10.968 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-07-25 08:51:10.968 - Thread: 1 -> MySession::Unload START 2026-07-25 08:51:10.968 - Thread: 1 -> AutoSaveInMinutes: 5 2026-07-25 08:51:10.968 - Thread: 1 -> MySandboxGame.IsDedicated: False 2026-07-25 08:51:10.968 - Thread: 1 -> IsServer: True 2026-07-25 08:51:10.969 - Thread: 1 -> MyAudio.UnloadData - START 2026-07-25 08:51:10.971 - Thread: 1 -> MyAudio.UnloadData - END 2026-07-25 08:51:10.971 - Thread: 1 -> MyAudio.LoadData - START 2026-07-25 08:51:10.983 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-07-25 08:51:12.329 - Thread: 1 -> MyAudio.LoadData - END 2026-07-25 08:51:12.332 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 08:51:12.333 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:51:12.336 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 08:51:12.344 - Thread: 1 -> Unloading Procedural World Generator 2026-07-25 08:51:13.353 - Thread: 1 -> Info: MyLights Unloading data. 2026-07-25 08:51:13.369 - Thread: 1 -> [Rich HUD Master] Unloading mod... 2026-07-25 08:51:13.386 - Thread: 1 -> [Rich HUD Master] Mod unloaded. 2026-07-25 08:51:13.445 - Thread: 1 -> [Build Info] Unloading mod... 2026-07-25 08:51:13.451 - Thread: 1 -> [Build Info] Mod unloaded. 2026-07-25 08:51:13.454 - Thread: 1 -> [Build Vision] Unloading mod... 2026-07-25 08:51:13.468 - Thread: 1 -> [Build Vision] Mod unloaded. 2026-07-25 08:51:13.493 - Thread: 1 -> Script unloaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:51:13.494 - Thread: 1 -> Script unloaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:51:13.496 - Thread: 1 -> Script unloaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:51:13.500 - Thread: 1 -> Script unloaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:51:13.501 - Thread: 1 -> Script unloaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:51:13.502 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:51:13.502 - Thread: 1 -> Script unloaded: 2077166496.sbm_EasyBlockRenaming, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:51:13.502 - Thread: 1 -> Script unloaded: 1289485324.sbm_ProjectionAssemblers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 08:51:13.503 - Thread: 1 -> Network readers disposed 2026-07-25 08:51:13.506 - Thread: 1 -> Network readers disposed 2026-07-25 08:51:13.507 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-07-25 08:51:13.540 - Thread: 1 -> D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-25 08:51:13.540 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-07-25 08:51:13.841 - Thread: 1 -> Loading sound definitions 2026-07-25 08:51:13.842 - Thread: 1 -> Loading gamepad controls 2026-07-25 08:51:13.842 - Thread: 1 -> Loading gamepad controls 2026-07-25 08:51:13.842 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-07-25 08:51:13.842 - Thread: 1 -> Loading DLC definitions 2026-07-25 08:51:15.152 - Thread: 1 -> Loading OffensiveWords definitions 2026-07-25 08:51:15.152 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-07-25 08:51:15.152 - Thread: 1 -> Loading Quick starts 2026-07-25 08:51:15.152 - Thread: 1 -> Loading ScenarioCategories 2026-07-25 08:51:15.152 - Thread: 1 -> Loading shadow textures definitions 2026-07-25 08:51:15.152 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-07-25 08:51:15.152 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-07-25 08:51:17.285 - Thread: 1 -> MySession::Unload END 2026-07-25 08:51:17.288 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 08:51:17.289 - Thread: 1 -> Path: C:\Users\there\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 08:51:17.292 - Thread: 1 -> MyConfig.Save() - END