2026-07-27 11:12:29.246 - Thread: 1 -> Log Started 2026-07-27 11:12:29.246 - Thread: 1 -> Timezone (local - UTC): -7h 2026-07-27 11:12:29.246 - Thread: 1 -> App Version: 01_210_011 2026-07-27 11:12:29.252 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-07-27 11:12:29.252 - Thread: 1 -> Branch / Sandbox: SVN 2026-07-27 11:12:29.252 - Thread: 1 -> Client Build Number: 0 2026-07-27 11:12:29.252 - Thread: 1 -> Server Build Number: 0 2026-07-27 11:12:29.252 - Thread: 1 -> Environment.ProcessorCount: 16 2026-07-27 11:12:29.321 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-07-27 11:12:29.322 - Thread: 1 -> Environment.CommandLine: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2026-07-27 11:12:29.322 - Thread: 1 -> Environment.Is64BitProcess: True 2026-07-27 11:12:29.322 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-07-27 11:12:29.322 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9337.0 2026-07-27 11:12:29.322 - Thread: 1 -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2026-07-27 11:12:29.327 - Thread: 1 -> CPU Info: AMD Ryzen 7 9700X 8-Core Processor 2026-07-27 11:12:29.327 - Thread: 1 -> Default Culture: 2026-07-27 11:12:29.327 - Thread: 1 -> Default UI Culture: 2026-07-27 11:12:29.327 - Thread: 1 -> MyConfig.Load() - START 2026-07-27 11:12:29.329 - Thread: 1 -> Path: C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-27 11:12:29.433 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-07-27 11:12:29.433 - Thread: 1 -> AnisotropicFiltering: 2 2026-07-27 11:12:29.434 - Thread: 1 -> AntialiasingMode: 0 2026-07-27 11:12:29.434 - Thread: 1 -> AreaInteraction: True 2026-07-27 11:12:29.434 - Thread: 1 -> BlueprintSharing: True 2026-07-27 11:12:29.434 - Thread: 1 -> CampaignsStarted: System.String[] 2026-07-27 11:12:29.434 - Thread: 1 -> CaptureMouse: False 2026-07-27 11:12:29.434 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-07-27 11:12:29.434 - Thread: 1 -> ControllerDefaultOnStart: False 2026-07-27 11:12:29.434 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-07-27 11:12:29.434 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-07-27 11:12:29.434 - Thread: 1 -> ControlsHints: False 2026-07-27 11:12:29.434 - Thread: 1 -> CubeBuilderAlignToDefault: False 2026-07-27 11:12:29.434 - Thread: 1 -> CubeBuilderBuildingMode: 1 2026-07-27 11:12:29.434 - Thread: 1 -> CubeBuilderUseSymmetry: False 2026-07-27 11:12:29.434 - Thread: 1 -> DebugInputs: System.Xml.XmlNode[] 2026-07-27 11:12:29.434 - Thread: 1 -> DisableUpdateDriverNotification: False 2026-07-27 11:12:29.434 - Thread: 1 -> EnableDamageEffects: True 2026-07-27 11:12:29.434 - Thread: 1 -> EnableDoppler: True 2026-07-27 11:12:29.434 - Thread: 1 -> EnableDynamicMusic: True 2026-07-27 11:12:29.434 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2026-07-27 11:12:29.434 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2026-07-27 11:12:29.434 - Thread: 1 -> EnableReverb: False 2026-07-27 11:12:29.434 - Thread: 1 -> EnableSteamCloud: False 2026-07-27 11:12:29.434 - Thread: 1 -> EnableTrading: True 2026-07-27 11:12:29.434 - Thread: 1 -> ExperimentalMode: True 2026-07-27 11:12:29.434 - Thread: 1 -> FieldOfView: 70.01451 2026-07-27 11:12:29.434 - Thread: 1 -> FirstTimeRun: False 2026-07-27 11:12:29.434 - Thread: 1 -> FirstTimeTutorials: False 2026-07-27 11:12:29.434 - Thread: 1 -> FirstVTTimeRun: False 2026-07-27 11:12:29.434 - Thread: 1 -> FlaresIntensity: 0.4982994 2026-07-27 11:12:29.434 - Thread: 1 -> GamepadScheme: 0 2026-07-27 11:12:29.434 - Thread: 1 -> GamepadSchemeName: Flight 2026-07-27 11:12:29.434 - Thread: 1 -> GameVolume: 0.02001461 2026-07-27 11:12:29.434 - Thread: 1 -> GDPRConsent: True 2026-07-27 11:12:29.434 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-07-27 11:12:29.434 - Thread: 1 -> GoodBotHints: False 2026-07-27 11:12:29.434 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-07-27 11:12:29.434 - Thread: 1 -> GrassDensity: 3 2026-07-27 11:12:29.434 - Thread: 1 -> GrassDrawDistance: 1000 2026-07-27 11:12:29.434 - Thread: 1 -> HitIndicatorColorCharacter: 3137351935 2026-07-27 11:12:29.434 - Thread: 1 -> HitIndicatorColorFriend: 4286840576 2026-07-27 11:12:29.434 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-07-27 11:12:29.434 - Thread: 1 -> HitIndicatorColorHeadshot: 3456131327 2026-07-27 11:12:29.434 - Thread: 1 -> HitIndicatorColorKill: 4286677503 2026-07-27 11:12:29.434 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-07-27 11:12:29.434 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-07-27 11:12:29.434 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-07-27 11:12:29.434 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-07-27 11:12:29.434 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-07-27 11:12:29.434 - Thread: 1 -> HUDBkTransparency: 0.6 2026-07-27 11:12:29.434 - Thread: 1 -> HudState: 2 2026-07-27 11:12:29.434 - Thread: 1 -> HudWarnings: False 2026-07-27 11:12:29.434 - Thread: 1 -> IronSightSwitchState: 0 2026-07-27 11:12:29.434 - Thread: 1 -> Language: 0 2026-07-27 11:12:29.434 - Thread: 1 -> LastBannerId: 101 2026-07-27 11:12:29.434 - Thread: 1 -> LastCheckedVersion: 1208015 2026-07-27 11:12:29.434 - Thread: 1 -> LastNewsPopupDate: 07/05/2026 00:00:00 2026-07-27 11:12:29.434 - Thread: 1 -> LastUsedColorIndex: 7 2026-07-27 11:12:29.434 - Thread: 1 -> LastUsedColorX: 0.08333334 2026-07-27 11:12:29.434 - Thread: 1 -> LastUsedColorY: -0.7469026 2026-07-27 11:12:29.434 - Thread: 1 -> LastUsedColorZ: -0.006862752 2026-07-27 11:12:29.434 - Thread: 1 -> LastUsedSkin: 2026-07-27 11:12:29.434 - Thread: 1 -> LightsQuality: 2 2026-07-27 11:12:29.434 - Thread: 1 -> LowMemSwitchToLow: 0 2026-07-27 11:12:29.434 - Thread: 1 -> MicrophoneSensitivity: 0 2026-07-27 11:12:29.434 - Thread: 1 -> ModelQuality: 2 2026-07-27 11:12:29.434 - Thread: 1 -> ModIoConsent: True 2026-07-27 11:12:29.434 - Thread: 1 -> Music_Volume: 0 2026-07-27 11:12:29.434 - Thread: 1 -> MuteBroadcastControllers: False 2026-07-27 11:12:29.434 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-07-27 11:12:29.434 - Thread: 1 -> NewNewGameScreen: False 2026-07-27 11:12:29.434 - Thread: 1 -> OnlyPSGames: False 2026-07-27 11:12:29.434 - Thread: 1 -> PostProcessingEnabled: True 2026-07-27 11:12:29.434 - Thread: 1 -> QuickStartNotification: False 2026-07-27 11:12:29.434 - Thread: 1 -> RefreshRate: 179952 2026-07-27 11:12:29.434 - Thread: 1 -> RotationHints: False 2026-07-27 11:12:29.434 - Thread: 1 -> ScreenHeight: 1440 2026-07-27 11:12:29.434 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-07-27 11:12:29.434 - Thread: 1 -> ScreenWidth: 2560 2026-07-27 11:12:29.434 - Thread: 1 -> SelectedScenarioCategory: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2026-07-27 11:12:29.434 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-07-27 11:12:29.434 - Thread: 1 -> ShaderQuality: 2 2026-07-27 11:12:29.434 - Thread: 1 -> ShadowMapResolution: 2 2026-07-27 11:12:29.434 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-07-27 11:12:29.434 - Thread: 1 -> ShowCrosshair2: 0 2026-07-27 11:12:29.434 - Thread: 1 -> SpriteMainViewportScale: 1 2026-07-27 11:12:29.434 - Thread: 1 -> SubscriptionReward: True 2026-07-27 11:12:29.434 - Thread: 1 -> TextureQuality: 2 2026-07-27 11:12:29.434 - Thread: 1 -> TreeViewDistance: 3000 2026-07-27 11:12:29.434 - Thread: 1 -> TutorialsFinished: System.String[] 2026-07-27 11:12:29.434 - Thread: 1 -> UiBkTransparency: 0.5004952 2026-07-27 11:12:29.434 - Thread: 1 -> UiTransparency: 0.9049139 2026-07-27 11:12:29.434 - Thread: 1 -> VerticalSync: 0 2026-07-27 11:12:29.434 - Thread: 1 -> VideoAdapter: 0 2026-07-27 11:12:29.434 - Thread: 1 -> VoiceChat: True 2026-07-27 11:12:29.434 - Thread: 1 -> VoiceChatVoiceActivation: False 2026-07-27 11:12:29.434 - Thread: 1 -> VoiceChatVolume: 5 2026-07-27 11:12:29.434 - Thread: 1 -> VoxelhandSettings: VRage.Serialization.SerializableDictionary`2[System.Int32,VRage.Serialization.SerializableDictionary`2[System.String,System.Single]] 2026-07-27 11:12:29.434 - Thread: 1 -> VoxelQuality: 2 2026-07-27 11:12:29.434 - Thread: 1 -> VoxelTextureQuality: 2 2026-07-27 11:12:29.434 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-07-27 11:12:29.434 - Thread: 1 -> WindowMode: 1 2026-07-27 11:12:29.434 - Thread: 1 -> ZoomMultiplier: 0.2 2026-07-27 11:12:29.434 - Thread: 1 -> MyConfig.Load() - END 2026-07-27 11:12:34.207 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-07-27 11:12:34.208 - Thread: 1 -> Reporting Postponed Events 2026-07-27 11:12:34.210 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-07-27 11:12:34.240 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-07-27 11:12:34.241 - Thread: 1 -> Reporting Postponed Events 2026-07-27 11:12:34.241 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-07-27 11:12:34.241 - Thread: 1 -> Found processor count: 8 2026-07-27 11:12:34.241 - Thread: 1 -> Using processor count: 8 2026-07-27 11:12:34.354 - Thread: 1 -> All detected adapters: 2026-07-27 11:12:34.356 - Thread: 1 -> NVIDIA GeForce RTX 5080 - VendorID=4318, SubsystemID=546640094, DeviceID=11266 2026-07-27 11:12:34.356 - Thread: 1 -> NVIDIA GeForce RTX 3070 - VendorID=4318, SubsystemID=-2009460669, DeviceID=9352 2026-07-27 11:12:34.356 - Thread: 1 -> NVIDIA GeForce RTX 5080 - VendorID=4318, SubsystemID=546640094, DeviceID=11266 2026-07-27 11:12:34.356 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-07-27 11:12:35.974 - Thread: 1 -> AdapterInfo = { 2026-07-27 11:12:35.975 - Thread: 1 -> Name = NVIDIA GeForce RTX 5080 + DISPLAY1 2026-07-27 11:12:35.975 - Thread: 1 -> Description = dev id: 11266, mem: 16753098752, shared mem: 51162492928, Luid: 81647, rev: 161, subsys id: 546640094, vendor id: 4318, feature_level 11.1: True 2026-07-27 11:12:35.975 - Thread: 1 -> Driver version = 32.0.16.1062 2026-07-27 11:12:35.975 - Thread: 1 -> Driver date = 20260611000000.000000-000 2026-07-27 11:12:35.975 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-27 11:12:35.975 - Thread: 1 -> AftermathSupported = True 2026-07-27 11:12:35.975 - Thread: 1 -> Adapter id = 0 2026-07-27 11:12:35.975 - Thread: 1 -> Supported = True 2026-07-27 11:12:35.975 - Thread: 1 -> RAM = 16753098752 2026-07-27 11:12:35.975 - Thread: 1 -> Priority = 2 2026-07-27 11:12:35.975 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-27 11:12:35.975 - Thread: 1 -> Output is attached = True 2026-07-27 11:12:35.975 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-07-27 11:12:35.975 - Thread: 1 -> } 2026-07-27 11:12:35.975 - Thread: 1 -> AdapterInfo = { 2026-07-27 11:12:35.975 - Thread: 1 -> Name = NVIDIA GeForce RTX 5080 + DISPLAY1 2026-07-27 11:12:35.975 - Thread: 1 -> Description = dev id: 11266, mem: 16753098752, shared mem: 51162492928, Luid: 81647, rev: 161, subsys id: 546640094, vendor id: 4318, feature_level 11.1: True 2026-07-27 11:12:35.975 - Thread: 1 -> Driver version = 32.0.16.1062 2026-07-27 11:12:35.975 - Thread: 1 -> Driver date = 20260611000000.000000-000 2026-07-27 11:12:35.975 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-27 11:12:35.975 - Thread: 1 -> AftermathSupported = True 2026-07-27 11:12:35.975 - Thread: 1 -> Adapter id = 0 2026-07-27 11:12:35.975 - Thread: 1 -> Supported = True 2026-07-27 11:12:35.975 - Thread: 1 -> RAM = 16753098752 2026-07-27 11:12:35.975 - Thread: 1 -> Priority = 2 2026-07-27 11:12:35.975 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-27 11:12:35.975 - Thread: 1 -> Output is attached = True 2026-07-27 11:12:35.975 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-07-27 11:12:35.975 - Thread: 1 -> } 2026-07-27 11:12:35.975 - Thread: 1 -> AdapterInfo = { 2026-07-27 11:12:35.976 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY5 2026-07-27 11:12:35.976 - Thread: 1 -> Description = dev id: 9352, mem: 8406433792, shared mem: 51162492928, Luid: 86811, rev: 161, subsys id: -2009460669, vendor id: 4318, feature_level 11.1: True 2026-07-27 11:12:35.976 - Thread: 1 -> Driver version = 32.0.16.1062 2026-07-27 11:12:35.976 - Thread: 1 -> Driver date = 20260611000000.000000-000 2026-07-27 11:12:35.976 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-27 11:12:35.976 - Thread: 1 -> AftermathSupported = True 2026-07-27 11:12:35.976 - Thread: 1 -> Adapter id = 1 2026-07-27 11:12:35.976 - Thread: 1 -> Supported = True 2026-07-27 11:12:35.976 - Thread: 1 -> RAM = 8406433792 2026-07-27 11:12:35.976 - Thread: 1 -> Priority = 2 2026-07-27 11:12:35.976 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-27 11:12:35.976 - Thread: 1 -> Output is attached = True 2026-07-27 11:12:35.976 - Thread: 1 -> DesktopBounds = {X:2560 Y:613 Width:1920 Height:1080} 2026-07-27 11:12:35.976 - Thread: 1 -> } 2026-07-27 11:12:35.976 - Thread: 1 -> AdapterInfo = { 2026-07-27 11:12:35.976 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY5 2026-07-27 11:12:35.976 - Thread: 1 -> Description = dev id: 9352, mem: 8406433792, shared mem: 51162492928, Luid: 86811, rev: 161, subsys id: -2009460669, vendor id: 4318, feature_level 11.1: True 2026-07-27 11:12:35.976 - Thread: 1 -> Driver version = 32.0.16.1062 2026-07-27 11:12:35.976 - Thread: 1 -> Driver date = 20260611000000.000000-000 2026-07-27 11:12:35.976 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-27 11:12:35.976 - Thread: 1 -> AftermathSupported = True 2026-07-27 11:12:35.976 - Thread: 1 -> Adapter id = 1 2026-07-27 11:12:35.976 - Thread: 1 -> Supported = True 2026-07-27 11:12:35.976 - Thread: 1 -> RAM = 8406433792 2026-07-27 11:12:35.976 - Thread: 1 -> Priority = 2 2026-07-27 11:12:35.976 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-27 11:12:35.976 - Thread: 1 -> Output is attached = True 2026-07-27 11:12:35.976 - Thread: 1 -> DesktopBounds = {X:2560 Y:613 Width:1920 Height:1080} 2026-07-27 11:12:35.976 - Thread: 1 -> } 2026-07-27 11:12:35.976 - Thread: 1 -> AdapterInfo = { 2026-07-27 11:12:35.976 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY6 2026-07-27 11:12:35.976 - Thread: 1 -> Description = dev id: 9352, mem: 8406433792, shared mem: 51162492928, Luid: 86811, rev: 161, subsys id: -2009460669, vendor id: 4318, feature_level 11.1: True 2026-07-27 11:12:35.976 - Thread: 1 -> Driver version = 32.0.16.1062 2026-07-27 11:12:35.976 - Thread: 1 -> Driver date = 20260611000000.000000-000 2026-07-27 11:12:35.976 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-27 11:12:35.976 - Thread: 1 -> AftermathSupported = True 2026-07-27 11:12:35.976 - Thread: 1 -> Adapter id = 1 2026-07-27 11:12:35.976 - Thread: 1 -> Supported = True 2026-07-27 11:12:35.976 - Thread: 1 -> RAM = 8406433792 2026-07-27 11:12:35.976 - Thread: 1 -> Priority = 2 2026-07-27 11:12:35.977 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-27 11:12:35.977 - Thread: 1 -> Output is attached = True 2026-07-27 11:12:35.977 - Thread: 1 -> DesktopBounds = {X:-1920 Y:598 Width:1920 Height:1080} 2026-07-27 11:12:35.977 - Thread: 1 -> } 2026-07-27 11:12:35.977 - Thread: 1 -> AdapterInfo = { 2026-07-27 11:12:35.977 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY6 2026-07-27 11:12:35.977 - Thread: 1 -> Description = dev id: 9352, mem: 8406433792, shared mem: 51162492928, Luid: 86811, rev: 161, subsys id: -2009460669, vendor id: 4318, feature_level 11.1: True 2026-07-27 11:12:35.977 - Thread: 1 -> Driver version = 32.0.16.1062 2026-07-27 11:12:35.977 - Thread: 1 -> Driver date = 20260611000000.000000-000 2026-07-27 11:12:35.977 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-27 11:12:35.977 - Thread: 1 -> AftermathSupported = True 2026-07-27 11:12:35.977 - Thread: 1 -> Adapter id = 1 2026-07-27 11:12:35.977 - Thread: 1 -> Supported = True 2026-07-27 11:12:35.977 - Thread: 1 -> RAM = 8406433792 2026-07-27 11:12:35.977 - Thread: 1 -> Priority = 2 2026-07-27 11:12:35.977 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-27 11:12:35.977 - Thread: 1 -> Output is attached = True 2026-07-27 11:12:35.977 - Thread: 1 -> DesktopBounds = {X:-1920 Y:598 Width:1920 Height:1080} 2026-07-27 11:12:35.977 - Thread: 1 -> } 2026-07-27 11:12:35.977 - Thread: 1 -> AdapterInfo = { 2026-07-27 11:12:35.977 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY7 2026-07-27 11:12:35.977 - Thread: 1 -> Description = dev id: 9352, mem: 8406433792, shared mem: 51162492928, Luid: 86811, rev: 161, subsys id: -2009460669, vendor id: 4318, feature_level 11.1: True 2026-07-27 11:12:35.977 - Thread: 1 -> Driver version = 32.0.16.1062 2026-07-27 11:12:35.977 - Thread: 1 -> Driver date = 20260611000000.000000-000 2026-07-27 11:12:35.977 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-27 11:12:35.977 - Thread: 1 -> AftermathSupported = True 2026-07-27 11:12:35.977 - Thread: 1 -> Adapter id = 1 2026-07-27 11:12:35.977 - Thread: 1 -> Supported = True 2026-07-27 11:12:35.977 - Thread: 1 -> RAM = 8406433792 2026-07-27 11:12:35.977 - Thread: 1 -> Priority = 2 2026-07-27 11:12:35.977 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-27 11:12:35.977 - Thread: 1 -> Output is attached = True 2026-07-27 11:12:35.977 - Thread: 1 -> DesktopBounds = {X:568 Y:-900 Width:1440 Height:900} 2026-07-27 11:12:35.977 - Thread: 1 -> } 2026-07-27 11:12:35.977 - Thread: 1 -> AdapterInfo = { 2026-07-27 11:12:35.977 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY7 2026-07-27 11:12:35.977 - Thread: 1 -> Description = dev id: 9352, mem: 8406433792, shared mem: 51162492928, Luid: 86811, rev: 161, subsys id: -2009460669, vendor id: 4318, feature_level 11.1: True 2026-07-27 11:12:35.977 - Thread: 1 -> Driver version = 32.0.16.1062 2026-07-27 11:12:35.977 - Thread: 1 -> Driver date = 20260611000000.000000-000 2026-07-27 11:12:35.977 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-27 11:12:35.977 - Thread: 1 -> AftermathSupported = True 2026-07-27 11:12:35.977 - Thread: 1 -> Adapter id = 1 2026-07-27 11:12:35.977 - Thread: 1 -> Supported = True 2026-07-27 11:12:35.977 - Thread: 1 -> RAM = 8406433792 2026-07-27 11:12:35.977 - Thread: 1 -> Priority = 2 2026-07-27 11:12:35.977 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-27 11:12:35.977 - Thread: 1 -> Output is attached = True 2026-07-27 11:12:35.977 - Thread: 1 -> DesktopBounds = {X:568 Y:-900 Width:1440 Height:900} 2026-07-27 11:12:35.977 - Thread: 1 -> } 2026-07-27 11:12:35.977 - Thread: 1 -> AdapterInfo = { 2026-07-27 11:12:35.978 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY8 2026-07-27 11:12:35.978 - Thread: 1 -> Description = dev id: 9352, mem: 8406433792, shared mem: 51162492928, Luid: 86811, rev: 161, subsys id: -2009460669, vendor id: 4318, feature_level 11.1: True 2026-07-27 11:12:35.978 - Thread: 1 -> Driver version = 32.0.16.1062 2026-07-27 11:12:35.978 - Thread: 1 -> Driver date = 20260611000000.000000-000 2026-07-27 11:12:35.978 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-27 11:12:35.978 - Thread: 1 -> AftermathSupported = True 2026-07-27 11:12:35.978 - Thread: 1 -> Adapter id = 1 2026-07-27 11:12:35.978 - Thread: 1 -> Supported = True 2026-07-27 11:12:35.978 - Thread: 1 -> RAM = 8406433792 2026-07-27 11:12:35.978 - Thread: 1 -> Priority = 2 2026-07-27 11:12:35.978 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-27 11:12:35.978 - Thread: 1 -> Output is attached = True 2026-07-27 11:12:35.978 - Thread: 1 -> DesktopBounds = {X:562 Y:1440 Width:1280 Height:720} 2026-07-27 11:12:35.978 - Thread: 1 -> } 2026-07-27 11:12:35.978 - Thread: 1 -> AdapterInfo = { 2026-07-27 11:12:35.978 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY8 2026-07-27 11:12:35.978 - Thread: 1 -> Description = dev id: 9352, mem: 8406433792, shared mem: 51162492928, Luid: 86811, rev: 161, subsys id: -2009460669, vendor id: 4318, feature_level 11.1: True 2026-07-27 11:12:35.978 - Thread: 1 -> Driver version = 32.0.16.1062 2026-07-27 11:12:35.978 - Thread: 1 -> Driver date = 20260611000000.000000-000 2026-07-27 11:12:35.978 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-27 11:12:35.978 - Thread: 1 -> AftermathSupported = True 2026-07-27 11:12:35.978 - Thread: 1 -> Adapter id = 1 2026-07-27 11:12:35.978 - Thread: 1 -> Supported = True 2026-07-27 11:12:35.978 - Thread: 1 -> RAM = 8406433792 2026-07-27 11:12:35.978 - Thread: 1 -> Priority = 2 2026-07-27 11:12:35.978 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-27 11:12:35.978 - Thread: 1 -> Output is attached = True 2026-07-27 11:12:35.978 - Thread: 1 -> DesktopBounds = {X:562 Y:1440 Width:1280 Height:720} 2026-07-27 11:12:35.978 - Thread: 1 -> } 2026-07-27 11:12:35.978 - Thread: 1 -> AdapterInfo = { 2026-07-27 11:12:35.979 - Thread: 1 -> Name = NVIDIA GeForce RTX 5080 2026-07-27 11:12:35.979 - Thread: 1 -> Description = dev id: 11266, mem: 16753098752, shared mem: 51162492928, Luid: 131105, rev: 161, subsys id: 546640094, vendor id: 4318, feature_level 11.1: True 2026-07-27 11:12:35.979 - Thread: 1 -> Driver version = 32.0.16.1062 2026-07-27 11:12:35.979 - Thread: 1 -> Driver date = 20260611000000.000000-000 2026-07-27 11:12:35.979 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-27 11:12:35.979 - Thread: 1 -> AftermathSupported = True 2026-07-27 11:12:35.979 - Thread: 1 -> Adapter id = 2 2026-07-27 11:12:35.979 - Thread: 1 -> Supported = True 2026-07-27 11:12:35.979 - Thread: 1 -> RAM = 16753098752 2026-07-27 11:12:35.979 - Thread: 1 -> Priority = 2 2026-07-27 11:12:35.979 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-27 11:12:35.979 - Thread: 1 -> Output is attached = False 2026-07-27 11:12:35.979 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-07-27 11:12:35.979 - Thread: 1 -> } 2026-07-27 11:12:35.979 - Thread: 1 -> AdapterInfo = { 2026-07-27 11:12:35.979 - Thread: 1 -> Name = NVIDIA GeForce RTX 5080 2026-07-27 11:12:35.979 - Thread: 1 -> Description = dev id: 11266, mem: 16753098752, shared mem: 51162492928, Luid: 131105, rev: 161, subsys id: 546640094, vendor id: 4318, feature_level 11.1: True 2026-07-27 11:12:35.979 - Thread: 1 -> Driver version = 32.0.16.1062 2026-07-27 11:12:35.979 - Thread: 1 -> Driver date = 20260611000000.000000-000 2026-07-27 11:12:35.979 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-27 11:12:35.979 - Thread: 1 -> AftermathSupported = True 2026-07-27 11:12:35.979 - Thread: 1 -> Adapter id = 2 2026-07-27 11:12:35.979 - Thread: 1 -> Supported = True 2026-07-27 11:12:35.979 - Thread: 1 -> RAM = 16753098752 2026-07-27 11:12:35.979 - Thread: 1 -> Priority = 2 2026-07-27 11:12:35.979 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-27 11:12:35.979 - Thread: 1 -> Output is attached = False 2026-07-27 11:12:35.979 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-07-27 11:12:35.979 - Thread: 1 -> } 2026-07-27 11:12:35.979 - Thread: 1 -> AdapterInfo = { 2026-07-27 11:12:35.979 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-07-27 11:12:35.979 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 51162492928, Luid: 86745, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-07-27 11:12:35.979 - Thread: 1 -> Driver version = 2026-07-27 11:12:35.979 - Thread: 1 -> Driver date = 2026-07-27 11:12:35.979 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-27 11:12:35.979 - Thread: 1 -> AftermathSupported = False 2026-07-27 11:12:35.979 - Thread: 1 -> Adapter id = 3 2026-07-27 11:12:35.979 - Thread: 1 -> Supported = True 2026-07-27 11:12:35.979 - Thread: 1 -> RAM = 0 2026-07-27 11:12:35.979 - Thread: 1 -> Priority = 0 2026-07-27 11:12:35.979 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-27 11:12:35.979 - Thread: 1 -> Output is attached = False 2026-07-27 11:12:35.979 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-07-27 11:12:35.979 - Thread: 1 -> } 2026-07-27 11:12:35.979 - Thread: 1 -> AdapterInfo = { 2026-07-27 11:12:35.980 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-07-27 11:12:35.980 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 51162492928, Luid: 86745, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-07-27 11:12:35.980 - Thread: 1 -> Driver version = 2026-07-27 11:12:35.980 - Thread: 1 -> Driver date = 2026-07-27 11:12:35.980 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-27 11:12:35.980 - Thread: 1 -> AftermathSupported = False 2026-07-27 11:12:35.980 - Thread: 1 -> Adapter id = 3 2026-07-27 11:12:35.980 - Thread: 1 -> Supported = True 2026-07-27 11:12:35.980 - Thread: 1 -> RAM = 0 2026-07-27 11:12:35.980 - Thread: 1 -> Priority = 0 2026-07-27 11:12:35.980 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-27 11:12:35.980 - Thread: 1 -> Output is attached = False 2026-07-27 11:12:35.980 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-07-27 11:12:35.980 - Thread: 1 -> } 2026-07-27 11:12:35.980 - Thread: 1 -> Service.IsActive: True 2026-07-27 11:12:35.980 - Thread: 1 -> Service.IsOnline: True 2026-07-27 11:12:35.980 - Thread: 1 -> Service.OwnsGame: False 2026-07-27 11:12:35.980 - Thread: 1 -> Service.UserId: 76561198076536961 2026-07-27 11:12:35.980 - Thread: 1 -> Service.UserName: Harbinger Ace 2026-07-27 11:12:35.980 - Thread: 1 -> Service.Branch: default 2026-07-27 11:12:35.980 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-07-27 11:12:35.980 - Thread: 1 -> Build version: 0.1.1.0 2026-07-27 11:12:35.982 - Thread: 1 -> MyScreenManager() 2026-07-27 11:12:35.992 - Thread: 26 -> CreateDeviceInternal - CheckSettings() 2026-07-27 11:12:35.992 - Thread: 26 -> CreateDeviceInternal - GetAdapter() 2026-07-27 11:12:35.998 - Thread: 26 -> CreateDeviceInternal - FixSettings() 2026-07-27 11:12:35.998 - Thread: 26 -> CreateDeviceInternal - Create device 2026-07-27 11:12:36.211 - Thread: 26 -> CreateDeviceInternal Steam Overlay integration 2026-07-27 11:12:36.321 - Thread: 26 -> CreateDeviceInternal Steam Overlay OK 2026-07-27 11:12:36.321 - Thread: 26 -> Aftermath init 2026-07-27 11:12:36.334 - Thread: 26 -> Aftermath result: 1 2026-07-27 11:12:36.334 - Thread: 26 -> CreateDeviceInternal create swapchain 2026-07-27 11:12:37.165 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-07-27 11:12:37.165 - Thread: 1 -> Game dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2026-07-27 11:12:37.165 - Thread: 1 -> Content dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2026-07-27 11:12:37.557 - Thread: 1 -> Preallocate - START 2026-07-27 11:12:37.562 - Thread: 1 -> MySpaceWorldGenerator - START 2026-07-27 11:12:37.562 - Thread: 1 -> MySpaceWorldGenerator - END 2026-07-27 11:12:37.562 - Thread: 1 -> MySpaceBuildComponent - START 2026-07-27 11:12:37.562 - Thread: 1 -> MySpaceBuildComponent - END 2026-07-27 11:12:37.563 - Thread: 1 -> MyEntities - START 2026-07-27 11:12:37.571 - Thread: 1 -> MyEntities - END 2026-07-27 11:12:37.571 - Thread: 1 -> MyObjectBuilder_Base - START 2026-07-27 11:12:37.571 - Thread: 1 -> MyObjectBuilder_Base - END 2026-07-27 11:12:37.571 - Thread: 1 -> MyTransparentGeometry - START 2026-07-27 11:12:37.571 - Thread: 1 -> MyTransparentGeometry - END 2026-07-27 11:12:37.571 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-07-27 11:12:37.571 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-07-27 11:12:37.571 - Thread: 1 -> MyMath - START 2026-07-27 11:12:37.571 - Thread: 1 -> MyMath - END 2026-07-27 11:12:37.571 - Thread: 1 -> MySimpleObjectDraw - START 2026-07-27 11:12:37.571 - Thread: 1 -> MySimpleObjectDraw - END 2026-07-27 11:12:37.582 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-07-27 11:12:37.582 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-07-27 11:12:37.582 - Thread: 1 -> MyClientDebugCommands - START 2026-07-27 11:12:37.582 - Thread: 1 -> MyClientDebugCommands - END 2026-07-27 11:12:37.582 - Thread: 1 -> MyDedicatedServer - START 2026-07-27 11:12:37.582 - Thread: 1 -> MyDedicatedServer - END 2026-07-27 11:12:37.582 - Thread: 1 -> MyDedicatedServerBase - START 2026-07-27 11:12:37.582 - Thread: 1 -> MyDedicatedServerBase - END 2026-07-27 11:12:37.582 - Thread: 1 -> MyMultiplayerBase - START 2026-07-27 11:12:37.582 - Thread: 1 -> MyMultiplayerBase - END 2026-07-27 11:12:37.582 - Thread: 1 -> MyMultiplayerClient - START 2026-07-27 11:12:37.582 - Thread: 1 -> MyMultiplayerClient - END 2026-07-27 11:12:37.582 - Thread: 1 -> MyMultiplayerClientBase - START 2026-07-27 11:12:37.582 - Thread: 1 -> MyMultiplayerClientBase - END 2026-07-27 11:12:37.582 - Thread: 1 -> MyMultiplayerLobby - START 2026-07-27 11:12:37.582 - Thread: 1 -> MyMultiplayerLobby - END 2026-07-27 11:12:37.582 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-07-27 11:12:37.582 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-07-27 11:12:37.582 - Thread: 1 -> MyMultiplayerServerBase - START 2026-07-27 11:12:37.582 - Thread: 1 -> MyMultiplayerServerBase - END 2026-07-27 11:12:37.582 - Thread: 1 -> MyServerDebugCommands - START 2026-07-27 11:12:37.583 - Thread: 1 -> MyServerDebugCommands - END 2026-07-27 11:12:37.583 - Thread: 1 -> MySyncEntity - START 2026-07-27 11:12:37.583 - Thread: 1 -> MySyncEntity - END 2026-07-27 11:12:37.583 - Thread: 1 -> MyStatLogicFactory - START 2026-07-27 11:12:37.583 - Thread: 1 -> MyStatLogicFactory - END 2026-07-27 11:12:37.583 - Thread: 1 -> MyCommandCharacter - START 2026-07-27 11:12:37.583 - Thread: 1 -> MyCommandCharacter - END 2026-07-27 11:12:37.583 - Thread: 1 -> MyCommandConsole - START 2026-07-27 11:12:37.583 - Thread: 1 -> MyCommandConsole - END 2026-07-27 11:12:37.583 - Thread: 1 -> MyCommandEntity - START 2026-07-27 11:12:37.583 - Thread: 1 -> MyCommandEntity - END 2026-07-27 11:12:37.583 - Thread: 1 -> MyAiTargetManager - START 2026-07-27 11:12:37.583 - Thread: 1 -> MyAiTargetManager - END 2026-07-27 11:12:37.583 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-07-27 11:12:37.584 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-07-27 11:12:37.584 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-07-27 11:12:37.584 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-07-27 11:12:37.584 - Thread: 1 -> MyCubeGridDefinitions - START 2026-07-27 11:12:37.584 - Thread: 1 -> MyCubeGridDefinitions - END 2026-07-27 11:12:37.584 - Thread: 1 -> MyDefinitionManager - START 2026-07-27 11:12:37.587 - Thread: 1 -> MyDefinitionManager - END 2026-07-27 11:12:37.587 - Thread: 1 -> Preallocate - END 2026-07-27 11:12:37.587 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-07-27 11:12:37.788 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-07-27 11:12:37.788 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-07-27 11:12:37.788 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-07-27 11:12:37.789 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-27 11:12:37.789 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-27 11:12:37.789 - Thread: 1 -> Assembly.Location: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-07-27 11:12:37.789 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-07-27 11:12:37.789 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-07-27 11:12:37.789 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-07-27 11:12:37.801 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2026-07-27 11:12:37.801 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2026-07-27 11:12:37.801 - Thread: 1 -> Virtualized: False 2026-07-27 11:12:37.806 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 9700X 8-Core Processor 2026-07-27 11:12:37.807 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,342,362,112 bytes 2026-07-27 11:12:37.807 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-07-27 11:12:37.807 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 49,154,789,376 bytes 2026-07-27 11:12:37.807 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,729,981,149,184 bytes 2026-07-27 11:12:37.810 - Thread: 1 -> Drive C: | Capacity: 998,612,455,424 bytes | Free space: 370,689,216,512 bytes 2026-07-27 11:12:37.812 - Thread: 1 -> Drive F: | Capacity: 52,424,704 bytes | Free space: 38,019,072 bytes 2026-07-27 11:12:37.812 - Thread: 1 -> Drive G: | Capacity: 3,000,584,105,984 bytes | Free space: 2,131,469,070,336 bytes 2026-07-27 11:12:37.812 - Thread: 1 -> Drive H: | Capacity: 3,000,591,446,016 bytes | Free space: 2,090,980,257,792 bytes 2026-07-27 11:12:37.812 - Thread: 1 -> Drive I: | Capacity: 3,000,591,446,016 bytes | Free space: 1,445,631,700,992 bytes 2026-07-27 11:12:37.812 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-07-27 11:12:37.812 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-07-27 11:12:37.813 - Thread: 1 -> Installed DLCs: 2026-07-27 11:12:37.814 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-07-27 11:12:37.836 - Thread: 1 -> Havok: Physics.Init 2026-07-27 11:12:37.844 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-07-27 11:12:37.849 - Thread: 1 -> HkGameName: SpaceEngineers 2026-07-27 11:12:37.849 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-07-27 11:12:37.850 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-07-27 11:12:37.852 - Thread: 1 -> 6fc7f0246890f59874ea7719dbe21c7b40c5aaa4 2026-07-27 11:12:38.146 - Thread: 1 -> Loading scenarios 2026-07-27 11:12:38.166 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-07-27 11:12:38.166 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-07-27 11:12:38.245 - Thread: 1 -> G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-27 11:12:38.246 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-07-27 11:12:38.342 - Thread: 1 -> Loading sound definitions 2026-07-27 11:12:38.342 - Thread: 1 -> Loading gamepad controls 2026-07-27 11:12:38.342 - Thread: 1 -> Loading gamepad controls 2026-07-27 11:12:38.342 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-07-27 11:12:38.342 - Thread: 1 -> Loading DLC definitions 2026-07-27 11:12:38.355 - Thread: 1 -> Loading OffensiveWords definitions 2026-07-27 11:12:38.355 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-07-27 11:12:38.355 - Thread: 1 -> Loading Quick starts 2026-07-27 11:12:38.355 - Thread: 1 -> Loading ScenarioCategories 2026-07-27 11:12:38.355 - Thread: 1 -> Loading shadow textures definitions 2026-07-27 11:12:38.355 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-07-27 11:12:38.357 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-07-27 11:12:38.362 - Thread: 1 -> MyAudio.LoadData - START 2026-07-27 11:12:38.396 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2026-07-27 11:12:38.411 - Thread: 1 -> MyAudio.LoadData - END 2026-07-27 11:12:38.413 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2026-07-27 11:12:38.413 - Thread: 1 -> MyGuiManager() 2026-07-27 11:12:38.415 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-07-27 11:12:38.441 - Thread: 13 -> G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-27 11:12:38.442 - Thread: 13 -> DefinitionManager - Loading 7 file(s) 2026-07-27 11:12:38.448 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-07-27 11:12:38.539 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-07-27 11:12:38.539 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-07-27 11:12:38.539 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-07-27 11:12:38.641 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-07-27 11:12:38.651 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-07-27 11:12:38.651 - Thread: 13 -> ReloadVoxelMaterials 2026-07-27 11:12:38.795 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-07-27 11:12:38.991 - Thread: 1 -> Deluxe Edition (573160) 2026-07-27 11:12:38.991 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-07-27 11:12:38.991 - Thread: 1 -> Style Pack (1084680) 2026-07-27 11:12:38.991 - Thread: 1 -> Economy Deluxe (1135960) 2026-07-27 11:12:38.991 - Thread: 1 -> Decorative Pack 2 (1167910) 2026-07-27 11:12:38.992 - Thread: 1 -> Frostbite (1241550) 2026-07-27 11:12:38.992 - Thread: 1 -> Sparks Of The Future (1307680) 2026-07-27 11:12:38.992 - Thread: 1 -> Wasteland (1374610) 2026-07-27 11:12:38.992 - Thread: 1 -> Warfare 1 (1475830) 2026-07-27 11:12:38.992 - Thread: 1 -> Heavy Industry (1676100) 2026-07-27 11:12:38.992 - Thread: 1 -> Warfare 2 (1783760) 2026-07-27 11:12:38.992 - Thread: 1 -> Automatons (1958640) 2026-07-27 11:12:38.996 - Thread: 1 -> Decorative Pack 3 (2504720) 2026-07-27 11:12:38.996 - Thread: 1 -> Signal Pack (2914120) 2026-07-27 11:12:38.996 - Thread: 1 -> Contact Pack (3066290) 2026-07-27 11:12:38.997 - Thread: 1 -> Fieldwork Pack (3601770) 2026-07-27 11:12:38.997 - Thread: 1 -> Apex Survival Pack (3858380) 2026-07-27 11:12:38.997 - Thread: 1 -> Core Systems Pack (4116960) 2026-07-27 11:12:38.997 - Thread: 1 -> Economy 2 Pack (4502100) 2026-07-27 11:12:38.997 - Thread: 1 -> Prosperity Pack (4835530) 2026-07-27 11:12:39.015 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-07-27 11:12:39.036 - Thread: 1 -> Timer Frequency: 10000000 2026-07-27 11:12:39.036 - Thread: 1 -> Ticks per frame: 166667 2026-07-27 11:12:39.476 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-07-27 11:12:39.511 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-07-27 11:12:39.511 - Thread: 1 -> Flares Intensity: 0.4982994 2026-07-27 11:12:39.511 - Thread: 1 -> Field of view: 1.221984 2026-07-27 11:12:39.511 - Thread: 1 -> PostProcessingEnabled: True 2026-07-27 11:12:39.511 - Thread: 1 -> Render.GrassDensityFactor: 3 2026-07-27 11:12:39.511 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-07-27 11:12:39.511 - Thread: 1 -> Render.DistanceFade: 3000 2026-07-27 11:12:39.511 - Thread: 1 -> Render.AntialiasingMode: NONE 2026-07-27 11:12:39.511 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-07-27 11:12:39.511 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-07-27 11:12:39.511 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-07-27 11:12:39.511 - Thread: 1 -> Render.TextureQuality: HIGH 2026-07-27 11:12:39.511 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-07-27 11:12:39.511 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4 2026-07-27 11:12:39.511 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-07-27 11:12:39.511 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-07-27 11:12:39.511 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-07-27 11:12:39.511 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-07-27 11:12:39.541 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-07-27 11:12:39.552 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-07-27 11:12:39.552 - Thread: 1 -> Analytics session started: UserID = (7b898041-ee93-6bcc-4ad8-15ac86fe527a) SessionID = (8f15c644-037e-478b-9c4e-96748473eb88) 2026-07-27 11:12:39.552 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-07-27 11:12:40.650 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-07-27 11:12:41.208 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2026-07-27 11:12:41.236 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-07-27 11:12:41.253 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-07-27 11:12:41.253 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-07-27 11:12:41.804 - Thread: 1 -> MyConfig.Save() - START 2026-07-27 11:12:41.804 - Thread: 1 -> Path: C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-27 11:12:41.831 - Thread: 1 -> MyConfig.Save() - END 2026-07-27 11:12:42.456 - Thread: 13 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-07-27 11:12:43.089 - Thread: 32 -> LoadSession() - Start 2026-07-27 11:12:43.089 - Thread: 32 -> C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\Saves\76561198076536961\Empty World 2026-07-27 10-48 2026-07-27 11:12:43.089 - Thread: 32 -> Loading Sandbox world configuration file C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\Saves\76561198076536961\Empty World 2026-07-27 10-48\Sandbox_config.sbc 2026-07-27 11:12:43.103 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-07-27 11:12:43.360 - Thread: 32 -> Loading Sandbox world configuration file C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\Saves\76561198076536961\Empty World 2026-07-27 10-48\Sandbox_config.sbc 2026-07-27 11:12:43.362 - Thread: 32 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-07-27 11:12:43.363 - Thread: 32 -> CheckPoint Experimental mode: Yes 2026-07-27 11:12:43.363 - Thread: 32 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2026-07-27 11:12:43.363 - Thread: 32 -> LoadSession() - End 2026-07-27 11:12:43.370 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-07-27 11:12:43.370 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-07-27 11:12:43.370 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-07-27 11:12:43.374 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-07-27 11:12:43.374 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-07-27 11:12:43.374 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-07-27 11:12:43.587 - Thread: 1 -> RunLoadingAction - START 2026-07-27 11:12:43.587 - Thread: 1 -> Loading session: C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\Saves\76561198076536961\Empty World 2026-07-27 10-48 2026-07-27 11:12:43.668 - Thread: 1 -> GC Memory: 999,207,080 B 2026-07-27 11:12:43.677 - Thread: 1 -> Process Memory: 3,540,160,512 B 2026-07-27 11:12:43.677 - Thread: 1 -> MySession.Static.LogSettings - START 2026-07-27 11:12:43.677 - Thread: 1 -> Name = Empty World 2026-07-27 10-48 2026-07-27 11:12:43.677 - Thread: 1 -> Description = 2026-07-27 11:12:43.677 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-07-27 11:12:43.677 - Thread: 1 -> Password = 2026-07-27 11:12:43.677 - Thread: 1 -> CurrentPath = C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\Saves\76561198076536961\Empty World 2026-07-27 10-48 2026-07-27 11:12:43.677 - Thread: 1 -> WorkshopId = 2026-07-27 11:12:43.677 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-07-27 11:12:43.677 - Thread: 1 -> ThumbPath = C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\Saves\76561198076536961\Empty World 2026-07-27 10-48\thumb.jpg 2026-07-27 11:12:43.677 - Thread: 1 -> Settings: 2026-07-27 11:12:43.677 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-07-27 11:12:43.677 - Thread: 1 -> AFKTimeoutMin = 0 2026-07-27 11:12:43.677 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-07-27 11:12:43.677 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-07-27 11:12:43.677 - Thread: 1 -> AutoHealing = True 2026-07-27 11:12:43.677 - Thread: 1 -> AutoSaveInMinutes = 5 2026-07-27 11:12:43.677 - Thread: 1 -> BlockCountThreshold = 20 2026-07-27 11:12:43.677 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-07-27 11:12:43.677 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-07-27 11:12:43.677 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-07-27 11:12:43.677 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-07-27 11:12:43.677 - Thread: 1 -> CanJoinRunning = False 2026-07-27 11:12:43.677 - Thread: 1 -> CargoShipsEnabled = True 2026-07-27 11:12:43.677 - Thread: 1 -> ClientCanSave = False 2026-07-27 11:12:43.677 - Thread: 1 -> DepositsCountCoefficient = 2 2026-07-27 11:12:43.677 - Thread: 1 -> DepositSizeDenominator = 30 2026-07-27 11:12:43.677 - Thread: 1 -> DestructibleBlocks = True 2026-07-27 11:12:43.677 - Thread: 1 -> EconomyTickInSeconds = 600 2026-07-27 11:12:43.677 - Thread: 1 -> Enable3rdPersonView = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableAutorespawn = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableBountyContracts = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableContainerDrops = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableConvertToStation = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableCopyPaste = False 2026-07-27 11:12:43.677 - Thread: 1 -> EnableEconomy = False 2026-07-27 11:12:43.677 - Thread: 1 -> EnableEncounters = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableDrones = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableGoodBotHints = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableIngameScripts = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableJetpack = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableOxygen = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableOxygenPressurization = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnablePcuTrading = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableRadiation = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableRecoil = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-07-27 11:12:43.677 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableResearch = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableRespawnShips = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableSaving = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableScripterRole = False 2026-07-27 11:12:43.677 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-07-27 11:12:43.677 - Thread: 1 -> EnableShareInertiaTensor = False 2026-07-27 11:12:43.677 - Thread: 1 -> EnableSpectator = False 2026-07-27 11:12:43.677 - Thread: 1 -> EnableSpiders = False 2026-07-27 11:12:43.677 - Thread: 1 -> EnableSubgridDamage = False 2026-07-27 11:12:43.677 - Thread: 1 -> EnableSunRotation = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableSupergridding = False 2026-07-27 11:12:43.677 - Thread: 1 -> EnableSurvivalBuffs = False 2026-07-27 11:12:43.677 - Thread: 1 -> EnableToolShake = False 2026-07-27 11:12:43.677 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-07-27 11:12:43.677 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-07-27 11:12:43.677 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-07-27 11:12:43.677 - Thread: 1 -> EnableVoxelDestruction = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableVoxelHand = True 2026-07-27 11:12:43.677 - Thread: 1 -> EnableWolfs = False 2026-07-27 11:12:43.677 - Thread: 1 -> EncounterDensity = 0.35 2026-07-27 11:12:43.677 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-07-27 11:12:43.677 - Thread: 1 -> EnvironmentHostility = SAFE 2026-07-27 11:12:43.677 - Thread: 1 -> ExperimentalMode = True 2026-07-27 11:12:43.677 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2026-07-27 11:12:43.677 - Thread: 1 -> FamilySharing = True 2026-07-27 11:12:43.677 - Thread: 1 -> FloraDensityMultiplier = 1 2026-07-27 11:12:43.677 - Thread: 1 -> FoodConsumptionRate = 0 2026-07-27 11:12:43.677 - Thread: 1 -> GameMode = Survival 2026-07-27 11:12:43.677 - Thread: 1 -> GridStorageAllowsInventory = False 2026-07-27 11:12:43.677 - Thread: 1 -> GridStorageCombatCooldown = 60 2026-07-27 11:12:43.677 - Thread: 1 -> GridStorageMaxDistance = 0 2026-07-27 11:12:43.677 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-07-27 11:12:43.677 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-07-27 11:12:43.677 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-07-27 11:12:43.677 - Thread: 1 -> GridStorageMinutesPerKm = 0.004 2026-07-27 11:12:43.677 - Thread: 1 -> GridStorageMinutesPerPCU = 0.0005 2026-07-27 11:12:43.677 - Thread: 1 -> GridStorageQueueLimit = 1 2026-07-27 11:12:43.677 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-07-27 11:12:43.677 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-07-27 11:12:43.677 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-07-27 11:12:43.677 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-07-27 11:12:43.677 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-07-27 11:12:43.677 - Thread: 1 -> HarvestRatioMultiplier = 1 2026-07-27 11:12:43.677 - Thread: 1 -> InfiniteAmmo = False 2026-07-27 11:12:43.677 - Thread: 1 -> InventorySizeMultiplier = 3 2026-07-27 11:12:43.677 - Thread: 1 -> MaxBackupSaves = 5 2026-07-27 11:12:43.677 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-07-27 11:12:43.677 - Thread: 1 -> MaxCargoBags = 100 2026-07-27 11:12:43.677 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-07-27 11:12:43.677 - Thread: 1 -> MaxDrones = 5 2026-07-27 11:12:43.677 - Thread: 1 -> MaxFactionsCount = 0 2026-07-27 11:12:43.677 - Thread: 1 -> MaxFloatingObjects = 56 2026-07-27 11:12:43.677 - Thread: 1 -> MaxGridSize = 0 2026-07-27 11:12:43.677 - Thread: 1 -> MaxPlanets = 99 2026-07-27 11:12:43.677 - Thread: 1 -> MaxPlayers = 2 2026-07-27 11:12:43.677 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-07-27 11:12:43.677 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-07-27 11:12:43.677 - Thread: 1 -> OffensiveWordsFiltering = False 2026-07-27 11:12:43.677 - Thread: 1 -> OnlineMode = OFFLINE 2026-07-27 11:12:43.677 - Thread: 1 -> OptimalGridCount = 0 2026-07-27 11:12:43.677 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-07-27 11:12:43.677 - Thread: 1 -> PermanentDeath = False 2026-07-27 11:12:43.677 - Thread: 1 -> PhysicsIterations = 8 2026-07-27 11:12:43.677 - Thread: 1 -> PiratePCU = 25000 2026-07-27 11:12:43.677 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-07-27 11:12:43.677 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-07-27 11:12:43.677 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-07-27 11:12:43.677 - Thread: 1 -> PredefinedAsteroids = True 2026-07-27 11:12:43.677 - Thread: 1 -> ProceduralDensity = 0.35 2026-07-27 11:12:43.677 - Thread: 1 -> ProceduralSeed = 0 2026-07-27 11:12:43.678 - Thread: 1 -> RealisticSound = False 2026-07-27 11:12:43.678 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-07-27 11:12:43.678 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-07-27 11:12:43.678 - Thread: 1 -> ReputationDecayRate = 0.5 2026-07-27 11:12:43.678 - Thread: 1 -> ResetForageableItems = True 2026-07-27 11:12:43.678 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-07-27 11:12:43.678 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-07-27 11:12:43.678 - Thread: 1 -> ResetOwnership = False 2026-07-27 11:12:43.678 - Thread: 1 -> RespawnShipDelete = False 2026-07-27 11:12:43.678 - Thread: 1 -> Scenario = False 2026-07-27 11:12:43.678 - Thread: 1 -> ScenarioEditMode = False 2026-07-27 11:12:43.678 - Thread: 1 -> ScrapEnabled = False 2026-07-27 11:12:43.678 - Thread: 1 -> SimplifiedSimulation = False 2026-07-27 11:12:43.678 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-07-27 11:12:43.678 - Thread: 1 -> SolarRadiationIntensity = 0 2026-07-27 11:12:43.678 - Thread: 1 -> StartInRespawnScreen = False 2026-07-27 11:12:43.678 - Thread: 1 -> StopGridsPeriodMin = 15 2026-07-27 11:12:43.678 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-07-27 11:12:43.678 - Thread: 1 -> SpawnWithTools = True 2026-07-27 11:12:43.678 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-07-27 11:12:43.678 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-07-27 11:12:43.678 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-07-27 11:12:43.678 - Thread: 1 -> StationVoxelSupport = False 2026-07-27 11:12:43.678 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-07-27 11:12:43.678 - Thread: 1 -> SuppressedWarnings = 2026-07-27 11:12:43.678 - Thread: 1 -> SyncDistance = 3000 2026-07-27 11:12:43.678 - Thread: 1 -> ThrusterDamage = True 2026-07-27 11:12:43.678 - Thread: 1 -> TotalBotLimit = 32 2026-07-27 11:12:43.678 - Thread: 1 -> TotalPCU = 100000 2026-07-27 11:12:43.678 - Thread: 1 -> TradeFactionsCount = 10 2026-07-27 11:12:43.678 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-07-27 11:12:43.678 - Thread: 1 -> TrashFlagsValue = 7706 2026-07-27 11:12:43.678 - Thread: 1 -> TrashRemovalEnabled = True 2026-07-27 11:12:43.678 - Thread: 1 -> UseConsolePCU = False 2026-07-27 11:12:43.678 - Thread: 1 -> ViewDistance = 15000 2026-07-27 11:12:43.678 - Thread: 1 -> VoxelAgeThreshold = 24 2026-07-27 11:12:43.678 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-07-27 11:12:43.678 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-07-27 11:12:43.678 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-07-27 11:12:43.678 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-07-27 11:12:43.678 - Thread: 1 -> WeaponsEnabled = True 2026-07-27 11:12:43.678 - Thread: 1 -> WeatherSystem = True 2026-07-27 11:12:43.678 - Thread: 1 -> WeatherLightingDamage = False 2026-07-27 11:12:43.678 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-07-27 11:12:43.678 - Thread: 1 -> WorldSizeKm = 0 2026-07-27 11:12:43.678 - Thread: 1 -> RandomizeSeed = False 2026-07-27 11:12:43.678 - Thread: 1 -> MySession.Static.LogSettings - END 2026-07-27 11:12:43.678 - Thread: 1 -> Experimental mode: Yes 2026-07-27 11:12:43.678 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2026-07-27 11:12:43.678 - Thread: 1 -> Console compatibility: No 2026-07-27 11:12:44.239 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-07-27 11:12:44.251 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-07-27 11:12:44.251 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-07-27 11:12:44.251 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-07-27 11:12:44.251 - Thread: 1 -> 6fc7f0246890f59874ea7719dbe21c7b40c5aaa4 2026-07-27 11:12:44.428 - Thread: 1 -> Loading scenarios 2026-07-27 11:12:44.428 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-07-27 11:12:44.428 - Thread: 1 -> List of used mods (0) - START 2026-07-27 11:12:44.428 - Thread: 1 -> List of used mods - END 2026-07-27 11:12:44.445 - Thread: 1 -> G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-27 11:12:44.446 - Thread: 1 -> DefinitionManager - Loading 874 file(s) 2026-07-27 11:12:46.229 - Thread: 13 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlighted.dds/zip 2026-07-27 11:12:47.572 - Thread: 1 -> Loading behaviors 2026-07-27 11:12:47.572 - Thread: 1 -> Loading ammo magazines 2026-07-27 11:12:47.573 - Thread: 1 -> Loading ammo definitions 2026-07-27 11:12:47.573 - Thread: 1 -> Loading animations 2026-07-27 11:12:47.574 - Thread: 1 -> Loading animations 2026-07-27 11:12:47.574 - Thread: 1 -> Loading sound definitions 2026-07-27 11:12:47.574 - Thread: 1 -> Loading sound definitions 2026-07-27 11:12:47.574 - Thread: 1 -> Loading sound definitions 2026-07-27 11:12:47.574 - Thread: 1 -> Loading sound definitions 2026-07-27 11:12:47.574 - Thread: 1 -> Loading sound definitions 2026-07-27 11:12:47.574 - Thread: 1 -> Loading category classes 2026-07-27 11:12:47.575 - Thread: 1 -> Loading Block Tag definitions 2026-07-27 11:12:47.575 - Thread: 1 -> Loading blueprint classes 2026-07-27 11:12:47.576 - Thread: 1 -> Loading blueprint class entries 2026-07-27 11:12:47.576 - Thread: 1 -> Loading blueprint classes 2026-07-27 11:12:47.576 - Thread: 1 -> Loading blueprint class entries 2026-07-27 11:12:47.576 - Thread: 1 -> Loading blueprints 2026-07-27 11:12:47.576 - Thread: 1 -> Loading blueprints 2026-07-27 11:12:47.576 - Thread: 1 -> Loading agent definitions 2026-07-27 11:12:47.576 - Thread: 1 -> Loading character definitions 2026-07-27 11:12:47.579 - Thread: 1 -> Loading character definitions 2026-07-27 11:12:47.579 - Thread: 1 -> Loading components 2026-07-27 11:12:47.579 - Thread: 1 -> Loading configuration 2026-07-27 11:12:47.579 - Thread: 1 -> Loading container types 2026-07-27 11:12:47.580 - Thread: 1 -> Loading Contract Types 2026-07-27 11:12:47.580 - Thread: 1 -> Loading block positions 2026-07-27 11:12:47.580 - Thread: 1 -> Loading curve definitions 2026-07-27 11:12:47.581 - Thread: 1 -> Loading debris 2026-07-27 11:12:47.581 - Thread: 1 -> Loading environment items entries 2026-07-27 11:12:47.581 - Thread: 1 -> Loading decal global definitions 2026-07-27 11:12:47.581 - Thread: 1 -> Loading decal definitions 2026-07-27 11:12:47.581 - Thread: 1 -> Loading decal definitions 2026-07-27 11:12:47.581 - Thread: 1 -> Loading drone behaviors 2026-07-27 11:12:47.581 - Thread: 1 -> Loading edges 2026-07-27 11:12:47.581 - Thread: 1 -> Loading emissive color definitions 2026-07-27 11:12:47.581 - Thread: 1 -> Loading emissive color default states 2026-07-27 11:12:47.581 - Thread: 1 -> Loading animations 2026-07-27 11:12:47.581 - Thread: 1 -> Loading entity components 2026-07-27 11:12:47.587 - Thread: 1 -> Loading component containers 2026-07-27 11:12:47.588 - Thread: 1 -> Loading environment items entries 2026-07-27 11:12:47.589 - Thread: 1 -> Loading Faction Names 2026-07-27 11:12:47.589 - Thread: 1 -> Loading factions 2026-07-27 11:12:47.589 - Thread: 1 -> Loading Faction Station Advert definitions 2026-07-27 11:12:47.589 - Thread: 1 -> Loading flare definitions 2026-07-27 11:12:47.592 - Thread: 1 -> Loading gas property definitions 2026-07-27 11:12:47.592 - Thread: 1 -> Loading event definitions 2026-07-27 11:12:47.592 - Thread: 1 -> Loading physical items 2026-07-27 11:12:47.592 - Thread: 1 -> Loading LCD texture categories 2026-07-27 11:12:47.592 - Thread: 1 -> Loading LCD texture categories 2026-07-27 11:12:47.592 - Thread: 1 -> Loading LCD texture categories 2026-07-27 11:12:47.592 - Thread: 1 -> Loading LCD texture categories 2026-07-27 11:12:47.592 - Thread: 1 -> Loading LCD texture categories 2026-07-27 11:12:47.592 - Thread: 1 -> Loading LCD texture categories 2026-07-27 11:12:47.592 - Thread: 1 -> Loading physical items 2026-07-27 11:12:47.593 - Thread: 1 -> Loading physical items 2026-07-27 11:12:47.593 - Thread: 1 -> Loading physical material properties 2026-07-27 11:12:47.593 - Thread: 1 -> Loading pirate antennas 2026-07-27 11:12:47.594 - Thread: 1 -> Loading planet definitions 2026-07-27 11:12:47.594 - Thread: 1 -> Loading research blocks definitions 2026-07-27 11:12:47.594 - Thread: 1 -> Loading research groups definitions 2026-07-27 11:12:47.594 - Thread: 1 -> Loading resource distribution groups 2026-07-27 11:12:47.595 - Thread: 1 -> Loading ship sound groups 2026-07-27 11:12:47.595 - Thread: 1 -> Loading ship sound groups 2026-07-27 11:12:47.595 - Thread: 1 -> Loading sound categories 2026-07-27 11:12:47.595 - Thread: 1 -> Loading stat definitions 2026-07-27 11:12:47.595 - Thread: 1 -> Loading stories definition 2026-07-27 11:12:47.595 - Thread: 1 -> Loading Story Categories definition 2026-07-27 11:12:47.595 - Thread: 1 -> Loading gamepad controls 2026-07-27 11:12:47.595 - Thread: 1 -> Loading grid creators 2026-07-27 11:12:47.597 - Thread: 1 -> Loading transparent material properties 2026-07-27 11:12:47.597 - Thread: 1 -> Loading voxel map storage definitions 2026-07-27 11:12:47.597 - Thread: 1 -> Loading voxel material definitions 2026-07-27 11:12:47.597 - Thread: 1 -> Loading voxel material definitions 2026-07-27 11:12:47.597 - Thread: 1 -> Loading Weather Effects 2026-07-27 11:12:47.600 - Thread: 1 -> Audio effects definitions 2026-07-27 11:12:47.601 - Thread: 1 -> Loading environment items definitions 2026-07-27 11:12:47.601 - Thread: 1 -> Loading environment items definitions 2026-07-27 11:12:47.601 - Thread: 1 -> Loading physical material properties 2026-07-27 11:12:47.601 - Thread: 1 -> Loading particle effect definitions 2026-07-27 11:12:47.630 - Thread: 1 -> Loading particle effect definitions 2026-07-27 11:12:47.630 - Thread: 1 -> Loading environment item definitions 2026-07-27 11:12:47.630 - Thread: 1 -> Loading weapon definitions 2026-07-27 11:12:47.641 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.650 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.652 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.652 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.652 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.653 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.653 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.654 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.655 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.655 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.656 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.657 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.658 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.659 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.659 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.661 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.661 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.661 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.662 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.664 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.669 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.669 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.670 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.670 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.672 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.673 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.674 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.674 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.675 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.676 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.677 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.678 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.679 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.679 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.683 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.683 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.685 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.685 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.686 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.687 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.689 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.689 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.691 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.691 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.693 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.694 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.697 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.698 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.700 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.701 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.702 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.703 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.705 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.705 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.716 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.718 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.720 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.721 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.724 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.724 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.726 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.727 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.730 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.733 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.735 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.736 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.739 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.740 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.745 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.745 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.751 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.751 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.754 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.755 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.758 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.758 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.763 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.764 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.767 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.768 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.771 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.771 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.779 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.779 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.782 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.783 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.787 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.788 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.794 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.794 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.798 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.798 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.802 - Thread: 1 -> Loading cube blocks 2026-07-27 11:12:47.802 - Thread: 1 -> Created block definitions 2026-07-27 11:12:47.809 - Thread: 1 -> Loading block variant groups 2026-07-27 11:12:47.835 - Thread: 1 -> Loading asteroid generators 2026-07-27 11:12:47.835 - Thread: 1 -> Loading drop containers 2026-07-27 11:12:47.835 - Thread: 1 -> Loading radial menu definitions 2026-07-27 11:12:47.840 - Thread: 1 -> Loading respawn ships 2026-07-27 11:12:47.841 - Thread: 1 -> Loading spawn groups 2026-07-27 11:12:47.841 - Thread: 1 -> Loading spawn groups 2026-07-27 11:12:47.841 - Thread: 1 -> Loading spawn groups 2026-07-27 11:12:47.841 - Thread: 1 -> Loading spawn groups 2026-07-27 11:12:47.841 - Thread: 1 -> Loading spawn groups 2026-07-27 11:12:47.841 - Thread: 1 -> Loading spawn groups 2026-07-27 11:12:47.841 - Thread: 1 -> Loading spawn groups 2026-07-27 11:12:47.842 - Thread: 1 -> Loading wheel speeds 2026-07-27 11:12:47.845 - Thread: 1 -> InitBlockGroups Start 2026-07-27 11:12:47.846 - Thread: 1 -> InitBlockGroups #1 2026-07-27 11:12:47.846 - Thread: 1 -> InitBlockGroups #2 2026-07-27 11:12:47.846 - Thread: 1 -> InitBlockGroups #3 2026-07-27 11:12:47.846 - Thread: 1 -> InitBlockGroups #4 2026-07-27 11:12:47.846 - Thread: 1 -> InitBlockGroups End 2026-07-27 11:12:47.848 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-07-27 11:12:47.850 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-07-27 11:12:47.850 - Thread: 1 -> PostprocessRadialMenus Start 2026-07-27 11:12:47.851 - Thread: 1 -> PostprocessRadialMenus End 2026-07-27 11:12:47.857 - Thread: 1 -> MyAudio.UnloadData - START 2026-07-27 11:12:47.861 - Thread: 1 -> MyAudio.UnloadData - END 2026-07-27 11:12:47.861 - Thread: 1 -> MyAudio.LoadData - START 2026-07-27 11:12:47.889 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2026-07-27 11:12:47.924 - Thread: 1 -> MyAudio.LoadData - END 2026-07-27 11:12:47.931 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-07-27 11:12:47.941 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-27 11:12:47.977 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-27 11:12:47.978 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-27 11:12:47.978 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-27 11:12:47.987 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-27 11:12:48.118 - Thread: 45 -> External debugger: listening... 2026-07-27 11:12:48.192 - Thread: 1 -> MyLights.LoadData() - START 2026-07-27 11:12:48.192 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-07-27 11:12:48.192 - Thread: 1 -> MyLights.LoadData() - END 2026-07-27 11:12:48.192 - Thread: 1 -> Info: MyLights initialized. 2026-07-27 11:12:48.192 - Thread: 1 -> MyExplosions.LoadData() - START 2026-07-27 11:12:48.193 - Thread: 1 -> MyExplosions.LoadData() - END 2026-07-27 11:12:48.201 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-07-27 11:12:48.201 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-07-27 11:12:48.209 - Thread: 1 -> Loading Procedural World Generator 2026-07-27 11:12:48.209 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-07-27 11:12:48.227 - Thread: 1 -> InitDataComponents - Session Components Start 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyPrecalcComponent 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyParticlesManager 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-07-27 11:12:48.227 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-07-27 11:12:48.227 - Thread: 1 -> Init MySessionComponentExtDebug 2026-07-27 11:12:48.227 - Thread: 1 -> Init MySpaceRespawnComponent 2026-07-27 11:12:48.227 - Thread: 1 -> Init DemoComponent 2026-07-27 11:12:48.227 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyEntityLifetimeMonitorComponent 2026-07-27 11:12:48.227 - Thread: 1 -> Init MySpaceBuildComponent 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyThirdPersonSpectator 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyPhysics 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyWarheads 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyExplosions 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-07-27 11:12:48.227 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyAnselSessionComponent 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyEntityTransformationSystem 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyEnvironmentalParticles 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyHighlightSystem 2026-07-27 11:12:48.227 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-07-27 11:12:48.227 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-07-27 11:12:48.227 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-07-27 11:12:48.227 - Thread: 1 -> Init MySessionComponentTrash 2026-07-27 11:12:48.227 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-07-27 11:12:48.227 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-07-27 11:12:48.227 - Thread: 1 -> Init MySteamAchievements 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyClipboardComponent 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyLights 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyEmoteSwitcher 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyRadialMenuComponent 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyToolbarComponent 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyToolSwitcher 2026-07-27 11:12:48.227 - Thread: 1 -> Init MyDamageSystem 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyGravityProviderSystem 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyTurretNotifications 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyChatSystem 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyTimerComponentSystem 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyMissiles 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyProjectiles 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyAudioComponent 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyGlobalEvents 2026-07-27 11:12:48.228 - Thread: 1 -> Init MySector 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyCubeBuilder 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyFloatingObjects 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyGamePruningStructure 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyMeteorShower 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyPlanets 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyDebris 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyCubeGrids 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyAiTargetManager 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyHud 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyHudWarnings 2026-07-27 11:12:48.228 - Thread: 1 -> Init MyTerminalControls 2026-07-27 11:12:48.228 - Thread: 1 -> InitDataComponents - Session Components End 2026-07-27 11:12:48.228 - Thread: 1 -> InitCategories Start 2026-07-27 11:12:48.240 - Thread: 1 -> InitCategories End 2026-07-27 11:12:48.241 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-07-27 11:12:48.249 - Thread: 1 -> MyConfig.Save() - START 2026-07-27 11:12:48.249 - Thread: 1 -> Path: C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-27 11:12:48.251 - Thread: 1 -> MyConfig.Save() - END 2026-07-27 11:12:48.251 - Thread: 1 -> Init Factions Start 2026-07-27 11:12:48.253 - Thread: 1 -> Init Factions End 2026-07-27 11:12:48.253 - Thread: 1 -> Entities Load Start 2026-07-27 11:12:48.253 - Thread: 1 -> LoadEntities Start 2026-07-27 11:12:48.254 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-07-27 11:12:48.662 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-27 11:12:48.684 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-27 11:12:48.684 - Thread: 1 -> OnEntityInitialized Large Grid 3018 (MyCubeGrid, 136342141732573018) 2026-07-27 11:12:48.691 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-27 11:12:48.691 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-27 11:12:48.691 - Thread: 1 -> OnEntityInitialized Harbinger Ace (MyCharacter, 124168712738897777) 2026-07-27 11:12:48.691 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-27 11:12:48.691 - Thread: 1 -> LoadEntities Parallel Loading End 2026-07-27 11:12:48.691 - Thread: 1 -> LoadEntities End 2026-07-27 11:12:48.691 - Thread: 1 -> Entities Load End 2026-07-27 11:12:48.742 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2026-07-27 11:12:48.742 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-07-27 11:12:48.742 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-07-27 11:12:48.742 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-07-27 11:12:48.892 - Thread: 1 -> Analytics ids for user ([007...961]): User = (7b898041-ee93-6bcc-4ad8-15ac86fe527a) Session = (8f15c644-037e-478b-9c4e-96748473eb88). 2026-07-27 11:12:48.892 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-07-27 11:12:48.924 - Thread: 1 -> Session loaded 2026-07-27 11:12:48.924 - Thread: 1 -> RunLoadingAction - END 2026-07-27 11:12:48.924 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-07-27 11:12:48.924 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-07-27 11:12:48.924 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-07-27 11:12:48.924 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-07-27 11:12:48.924 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-07-27 11:12:48.924 - Thread: 1 -> Loading duration: 5.551494 2026-07-27 11:12:48.929 - Thread: 1 -> Updating continues. 2026-07-27 11:12:49.015 - Thread: 1 -> GC Memory: 1215.408 / 1215.408 MB 2026-07-27 11:12:49.061 - Thread: 17 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-27 11:12:49.079 - Thread: 17 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-27 11:12:49.084 - Thread: 17 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-27 11:12:49.096 - Thread: 17 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-27 11:12:49.199 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 138274849412209322) 2026-07-27 11:12:49.210 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-07-27 11:12:49.211 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-07-27 11:12:51.715 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-27 11:12:51.715 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-27 11:12:51.715 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-27 11:12:51.840 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-27 11:12:51.841 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-07-27 11:12:52.591 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-07-27 11:12:52.990 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2026-07-27 11:12:55.858 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent 2026-07-27 11:12:55.908 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-27 11:12:55.908 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-27 11:12:55.908 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-27 11:12:55.924 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-27 11:12:55.925 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-07-27 11:12:57.541 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-07-27 11:12:58.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-27 11:12:58.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-27 11:12:58.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-27 11:12:58.995 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-27 11:12:58.996 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-07-27 11:13:05.974 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-07-27 11:13:08.557 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-27 11:13:08.557 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-27 11:13:08.557 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-27 11:13:08.573 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-27 11:13:08.574 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-07-27 11:13:11.158 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-07-27 11:13:12.008 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-27 11:13:12.008 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-27 11:13:12.008 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-27 11:13:12.029 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-27 11:13:12.030 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-07-27 11:13:13.658 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-07-27 11:13:15.142 - Thread: 1 -> GUI Stats: Update 3.24863411111111, Draw 0.285437833333333 2026-07-27 11:13:18.824 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-27 11:13:19.025 - Thread: 1 -> GC Memory: 3320.923 / 3320.923 MB 2026-07-27 11:13:21.107 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-27 11:13:30.274 - Thread: 1 -> OnEntityInitialized Large Grid 6590 (MyCubeGrid, 135941991879036590) 2026-07-27 11:13:40.842 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-27 11:13:40.842 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-27 11:13:40.842 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-27 11:13:40.857 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-27 11:13:40.859 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-07-27 11:13:44.290 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-07-27 11:13:45.142 - Thread: 1 -> GUI Stats: Update 0.220185277777778, Draw 0.235052888888889 2026-07-27 11:13:45.158 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-27 11:13:45.177 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,9.372092,16.2279,1,0,3466.569,9014.871,540,99460,1,7.372316,17.13949,0,41967,8.333065,0,16.66667,0.6143399,1.428245,100,5765049920,3466.569,0,0,-1 2026-07-27 11:13:45.178 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-27 11:13:45.178 - Thread: 1 -> MEMORY VALUES,2,1,0,1,14,764,140,32,216,70,0,5497,3682,0,0,208,3899,0,1331,56,0,5,28,0,4,0,0,1802,758,0,0,20,0,0,0,0 2026-07-27 11:13:49.042 - Thread: 1 -> GC Memory: 3471.792 / 3471.792 MB 2026-07-27 11:13:51.391 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-27 11:13:51.391 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-27 11:13:51.391 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-27 11:13:51.408 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-27 11:13:51.409 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-07-27 11:13:55.424 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-07-27 11:14:06.507 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-27 11:14:07.841 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-27 11:14:11.225 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-27 11:14:15.143 - Thread: 1 -> GUI Stats: Update 0.228781444444444, Draw 0.261008 2026-07-27 11:14:15.791 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2026-07-27 11:14:17.025 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent 2026-07-27 11:14:17.590 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2026-07-27 11:14:18.224 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent 2026-07-27 11:14:19.059 - Thread: 1 -> GC Memory: 3554.727 / 3554.727 MB 2026-07-27 11:14:19.458 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-27 11:14:20.391 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-27 11:14:23.107 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-27 11:14:27.024 - Thread: 1 -> Updating stopped. 2026-07-27 11:14:27.040 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-07-27 11:14:27.491 - Thread: 1 -> MyConfig.Save() - START 2026-07-27 11:14:27.491 - Thread: 1 -> Path: C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-27 11:14:27.492 - Thread: 1 -> MyConfig.Save() - END 2026-07-27 11:14:28.024 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-27 11:14:28.441 - Thread: 1 -> Saving world - START 2026-07-27 11:14:28.441 - Thread: 1 -> Making world state snapshot. 2026-07-27 11:14:28.441 - Thread: 1 -> Before snapshot.: GC Memory: 3,560 B 2026-07-27 11:14:28.478 - Thread: 1 -> After snapshot.: GC Memory: 3,560 B 2026-07-27 11:14:28.483 - Thread: 1 -> Directory cleanup: GC Memory: 3,560 B 2026-07-27 11:14:28.483 - Thread: 1 -> Saving world - END 2026-07-27 11:14:28.483 - Thread: 13 -> Session snapshot save - START 2026-07-27 11:14:28.483 - Thread: 13 -> Checking file access for files in target dir. 2026-07-27 11:14:28.484 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-27 11:14:28.641 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\Saves\76561198076536961\Empty World 2026-07-27 10-48\.new\Sandbox_config.sbc 2026-07-27 11:14:28.725 - Thread: 13 -> Info: GridStorage: copied 0 grid file(s) from 'C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\Saves\76561198076536961\Empty World 2026-07-27 10-48' to 'C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\Saves\76561198076536961\Empty World 2026-07-27 10-48\.new' 2026-07-27 11:14:28.733 - Thread: 13 -> Session snapshot save - END 2026-07-27 11:14:28.808 - Thread: 1 -> Updating continues. 2026-07-27 11:14:29.041 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-07-27 11:14:29.708 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-27 11:14:32.174 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-27 11:14:45.142 - Thread: 1 -> GUI Stats: Update 0.230095277777778, Draw 0.180672388888889 2026-07-27 11:14:45.174 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-27 11:14:45.174 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,8.386047,14.90555,1,0,1192.644,7589.535,722,99278,2,7.477864,18.39635,0.152062,43601,8.333042,0,16.66667,0.6231335,1.532975,100,5810812634,1192.644,0,0,-1 2026-07-27 11:14:45.174 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-27 11:14:45.174 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,764,140,37,222,70,0,5541,3720,0,0,208,3942,0,1369,56,0,5,28,0,4,0,0,1802,758,0,0,20,0,0,0,0 2026-07-27 11:14:49.076 - Thread: 1 -> GC Memory: 1191.107 / 1191.107 MB 2026-07-27 11:14:53.541 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-27 11:14:54.091 - Thread: 1 -> Closing grid request by user: [007...961] 2026-07-27 11:14:54.091 - Thread: 1 -> Info: OnGridClosedRequest removed entity '136342141732573018:Large Grid 3018' with entity id '136342141732573018' 2026-07-27 11:14:54.091 - Thread: 1 -> Closing grid request by user: [007...961] 2026-07-27 11:14:54.091 - Thread: 1 -> Info: OnGridClosedRequest removed entity '105300000850961015:Subgrid' with entity id '105300000850961015' 2026-07-27 11:14:54.107 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-27 11:14:54.560 - Thread: 1 -> Pasting grid request by user: [007...961] 2026-07-27 11:14:54.561 - Thread: 13 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 133194684051719279 EntityID: 119EFDF19E8D13A 2026-07-27 11:14:54.564 - Thread: 13 -> Status: Exists(True) InScene(True) 2026-07-27 11:14:54.564 - Thread: 13 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 93680378164036270 EntityID: 1D29300390DA837 2026-07-27 11:14:54.564 - Thread: 13 -> Status: Exists(True) InScene(True) 2026-07-27 11:14:56.490 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-27 11:14:59.291 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-27 11:15:15.142 - Thread: 1 -> GUI Stats: Update 0.198774944444444, Draw 0.156147111111111 2026-07-27 11:15:17.874 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-27 11:15:18.658 - Thread: 1 -> Closing grid request by user: [007...961] 2026-07-27 11:15:18.658 - Thread: 1 -> Info: OnGridClosedRequest removed entity '133194684051719279:Large Grid 3018' with entity id '79358209947128122' 2026-07-27 11:15:18.658 - Thread: 1 -> Closing grid request by user: [007...961] 2026-07-27 11:15:18.658 - Thread: 1 -> Info: OnGridClosedRequest removed entity '93680378164036270:Subgrid' with entity id '131328968313645111' 2026-07-27 11:15:18.675 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-27 11:15:19.092 - Thread: 1 -> GC Memory: 1201.211 / 1201.211 MB 2026-07-27 11:15:20.326 - Thread: 1 -> Pasting grid request by user: [007...961] 2026-07-27 11:15:20.326 - Thread: 13 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 89544934877299254 EntityID: 14C052D0C451602 2026-07-27 11:15:20.329 - Thread: 13 -> Status: Exists(True) InScene(True) 2026-07-27 11:15:20.329 - Thread: 13 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 80210958679601585 EntityID: 1DCF9DD1265C90E 2026-07-27 11:15:20.334 - Thread: 13 -> Status: Exists(True) InScene(True) 2026-07-27 11:15:21.191 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-27 11:15:23.224 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-27 11:15:25.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-27 11:15:28.841 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-27 11:15:30.241 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-27 11:15:30.858 - Thread: 1 -> Closing grid request by user: [007...961] 2026-07-27 11:15:30.858 - Thread: 1 -> Info: OnGridClosedRequest removed entity '89544934877299254:Large Grid 3018' with entity id '93455383305459202' 2026-07-27 11:15:30.858 - Thread: 1 -> Closing grid request by user: [007...961] 2026-07-27 11:15:30.858 - Thread: 1 -> Info: OnGridClosedRequest removed entity '80210958679601585:Subgrid' with entity id '134256816806021390' 2026-07-27 11:15:30.875 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-27 11:15:32.609 - Thread: 1 -> Pasting grid request by user: [007...961] 2026-07-27 11:15:32.610 - Thread: 13 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 98269900791387026 EntityID: 129D9BB7B8C87C8 2026-07-27 11:15:32.617 - Thread: 13 -> Status: Exists(True) InScene(True) 2026-07-27 11:15:32.617 - Thread: 13 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 80362821861568942 EntityID: 1E02F41E92493B7 2026-07-27 11:15:32.617 - Thread: 13 -> Status: Exists(True) InScene(True) 2026-07-27 11:15:33.641 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-27 11:15:33.992 - Thread: 1 -> Closing grid request by user: [007...961] 2026-07-27 11:15:33.992 - Thread: 1 -> Info: OnGridClosedRequest removed entity '98269900791387026:Large Grid 3018' with entity id '83837467337983944' 2026-07-27 11:15:33.992 - Thread: 1 -> Closing grid request by user: [007...961] 2026-07-27 11:15:33.992 - Thread: 1 -> Info: OnGridClosedRequest removed entity '80362821861568942:Subgrid' with entity id '135159948951983031' 2026-07-27 11:15:34.008 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-27 11:15:36.875 - Thread: 1 -> Pasting grid request by user: [007...961] 2026-07-27 11:15:36.876 - Thread: 13 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 124054750276193399 EntityID: 12B245DF5ABA9CE 2026-07-27 11:15:36.880 - Thread: 13 -> Status: Exists(True) InScene(True) 2026-07-27 11:15:36.880 - Thread: 13 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 109682545203254896 EntityID: 1822435B79E303A 2026-07-27 11:15:36.880 - Thread: 13 -> Status: Exists(True) InScene(True) 2026-07-27 11:15:37.924 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-27 11:15:39.774 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-27 11:15:41.557 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-27 11:15:45.141 - Thread: 1 -> GUI Stats: Update 0.211232777777778, Draw 0.214072444444445 2026-07-27 11:15:45.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-27 11:15:45.191 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,8.146016,16.04486,1,0,1210.755,7623.563,672,99328,2,8.415092,18.03946,0.1298856,43583,8.333012,0,16.66667,0.7012306,1.50323,100,5838934598,1210.755,0,0,-1 2026-07-27 11:15:45.191 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-27 11:15:45.191 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,764,140,37,222,70,0,5568,3747,0,0,236,3969,0,1367,56,0,5,28,0,4,0,0,1802,758,0,0,20,0,0,0,0 2026-07-27 11:15:47.674 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2026-07-27 11:15:48.608 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent 2026-07-27 11:15:49.092 - Thread: 1 -> GC Memory: 1210.209 / 1210.209 MB 2026-07-27 11:15:56.124 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-27 11:16:15.142 - Thread: 1 -> GUI Stats: Update 0.279474888888889, Draw 0.228275277777777 2026-07-27 11:16:19.109 - Thread: 1 -> GC Memory: 1206.819 / 1206.819 MB 2026-07-27 11:16:21.342 - Thread: 1 -> Updating stopped. 2026-07-27 11:16:21.357 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-07-27 11:16:21.874 - Thread: 1 -> MyConfig.Save() - START 2026-07-27 11:16:21.874 - Thread: 1 -> Path: C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-27 11:16:21.876 - Thread: 1 -> MyConfig.Save() - END 2026-07-27 11:16:22.141 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-27 11:16:22.591 - Thread: 1 -> Saving world - START 2026-07-27 11:16:22.591 - Thread: 1 -> Making world state snapshot. 2026-07-27 11:16:22.591 - Thread: 1 -> Before snapshot.: GC Memory: 1,212 B 2026-07-27 11:16:22.592 - Thread: 1 -> After snapshot.: GC Memory: 1,212 B 2026-07-27 11:16:22.600 - Thread: 1 -> Directory cleanup: GC Memory: 1,208 B 2026-07-27 11:16:22.600 - Thread: 1 -> Saving world - END 2026-07-27 11:16:22.600 - Thread: 13 -> Session snapshot save - START 2026-07-27 11:16:22.601 - Thread: 13 -> Checking file access for files in target dir. 2026-07-27 11:16:22.624 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-27 11:16:22.637 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\Saves\76561198076536961\Empty World 2026-07-27 10-48\.new\Sandbox_config.sbc 2026-07-27 11:16:22.701 - Thread: 13 -> Info: GridStorage: copied 0 grid file(s) from 'C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\Saves\76561198076536961\Empty World 2026-07-27 10-48' to 'C:\Users\Harbinger Ace\AppData\Roaming\SpaceEngineers\Saves\76561198076536961\Empty World 2026-07-27 10-48\.new' 2026-07-27 11:16:22.709 - Thread: 13 -> Session snapshot save - END 2026-07-27 11:16:22.925 - Thread: 1 -> Updating continues. 2026-07-27 11:16:23.157 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-07-27 11:16:25.257 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-27 11:16:32.608 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2026-07-27 11:16:33.274 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent 2026-07-27 11:16:33.674 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-27 11:16:37.091 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-27 11:16:43.007 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2026-07-27 11:16:44.591 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent 2026-07-27 11:16:45.142 - Thread: 1 -> GUI Stats: Update 0.247889444444445, Draw 0.189851444444445 2026-07-27 11:16:45.208 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-27 11:16:45.210 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,9.10304,15.77159,1,0,1217.901,7619.184,725,99275,2,8.267257,22.99748,0.1316838,43562,8.350902,0,16.66667,0.6903905,1.920497,100,5840339408,1217.901,0,0,-1 2026-07-27 11:16:45.210 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-27 11:16:45.210 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,764,140,37,222,70,0,5569,3748,0,0,236,3970,0,1369,56,0,5,28,0,4,0,0,1802,758,0,0,20,0,0,0,0 2026-07-27 11:16:45.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-27 11:16:46.780 - Thread: 1 -> Exception: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.EntityComponents.MyLightingLogic.UpdateLightPosition(Vector3 lightPosition, MatrixD lightRotation) at Sandbox.Game.EntityComponents.MyLightingLogic.UpdateLightPosition() at Sandbox.Game.EntityComponents.MyLightingLogic.UpdateVisual() at SpaceEngineers.Game.Entities.Blocks.MySearchlight.UpdateVisual() at Sandbox.Game.Entities.Cube.MySlimBlock.UpdateVisual(Boolean updatePhysics) at Sandbox.Game.Entities.Cube.MySlimBlock.DecreaseMountLevel(Single grinderAmount, MyInventoryBase outputInventory, Boolean useDefaultDeconstructEfficiency, Int64 identityId, Boolean testingMode) at Sandbox.Game.Weapons.MyShipGrinder.Activate(HashSet`1 targets) at Sandbox.Game.Weapons.MyShipToolBase.ActivateCommon() at Sandbox.Game.Weapons.MyShipToolBase.UpdateAfterSimulation10() at Sandbox.Game.Weapons.MyShipGrinder.UpdateAfterSimulation10() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.UpdateAfterSimulation10() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchAfterSimulation() at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation() at Sandbox.Game.World.MySector.UpdateAfterSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2026-07-27 11:16:46.783 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.EntityComponents.MyLightingLogic.UpdateLightPosition(Vector3 lightPosition, MatrixD lightRotation) at Sandbox.Game.EntityComponents.MyLightingLogic.UpdateLightPosition() at Sandbox.Game.EntityComponents.MyLightingLogic.UpdateVisual() at SpaceEngineers.Game.Entities.Blocks.MySearchlight.UpdateVisual() at Sandbox.Game.Entities.Cube.MySlimBlock.UpdateVisual(Boolean updatePhysics) at Sandbox.Game.Entities.Cube.MySlimBlock.DecreaseMountLevel(Single grinderAmount, MyInventoryBase outputInventory, Boolean useDefaultDeconstructEfficiency, Int64 identityId, Boolean testingMode) at Sandbox.Game.Weapons.MyShipGrinder.Activate(HashSet`1 targets) at Sandbox.Game.Weapons.MyShipToolBase.ActivateCommon() at Sandbox.Game.Weapons.MyShipToolBase.UpdateAfterSimulation10() at Sandbox.Game.Weapons.MyShipGrinder.UpdateAfterSimulation10() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.UpdateAfterSimulation10() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchAfterSimulation() at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation() at Sandbox.Game.World.MySector.UpdateAfterSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2026-07-27 11:16:46.783 - Thread: 1 -> Showing message 2026-07-27 11:16:46.783 - Thread: 1 -> MyInitializer.OnCrash 2026-07-27 11:16:46.783 - Thread: 1 -> var exception = System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.EntityComponents.MyLightingLogic.UpdateLightPosition(Vector3 lightPosition, MatrixD lightRotation) at Sandbox.Game.EntityComponents.MyLightingLogic.UpdateLightPosition() at Sandbox.Game.EntityComponents.MyLightingLogic.UpdateVisual() at SpaceEngineers.Game.Entities.Blocks.MySearchlight.UpdateVisual() at Sandbox.Game.Entities.Cube.MySlimBlock.UpdateVisual(Boolean updatePhysics) at Sandbox.Game.Entities.Cube.MySlimBlock.DecreaseMountLevel(Single grinderAmount, MyInventoryBase outputInventory, Boolean useDefaultDeconstructEfficiency, Int64 identityId, Boolean testingMode) at Sandbox.Game.Weapons.MyShipGrinder.Activate(HashSet`1 targets) at Sandbox.Game.Weapons.MyShipToolBase.ActivateCommon() at Sandbox.Game.Weapons.MyShipToolBase.UpdateAfterSimulation10() at Sandbox.Game.Weapons.MyShipGrinder.UpdateAfterSimulation10() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.UpdateAfterSimulation10() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchAfterSimulation() at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation() at Sandbox.Game.World.MySector.UpdateAfterSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2026-07-27 11:16:47.900 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_210_011 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 258 PCUCount: 725 IsHang: False GCMemory: 1220 GCMemoryAllocated: 1220 HWAvailableMemory: 43545 ProcessPrivateMemory: 7624 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-07-27 11:16:47.900 - Thread: 1 -> Log Closed