2026-07-25 16:40:03.459 - Thread: 1 -> Log Started 2026-07-25 16:40:03.459 - Thread: 1 -> Timezone (local - UTC): -4h 2026-07-25 16:40:03.459 - Thread: 1 -> App Version: 01_209_024 2026-07-25 16:40:03.466 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-07-25 16:40:03.467 - Thread: 1 -> Branch / Sandbox: SVN 2026-07-25 16:40:03.467 - Thread: 1 -> Client Build Number: 0 2026-07-25 16:40:03.467 - Thread: 1 -> Server Build Number: 0 2026-07-25 16:40:03.467 - Thread: 1 -> Environment.ProcessorCount: 32 2026-07-25 16:40:03.508 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26200.0) 2026-07-25 16:40:03.508 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" -dx11 2026-07-25 16:40:03.508 - Thread: 1 -> Environment.Is64BitProcess: True 2026-07-25 16:40:03.508 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-07-25 16:40:03.508 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9337.0 2026-07-25 16:40:03.508 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-07-25 16:40:03.511 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900K 2026-07-25 16:40:03.511 - Thread: 1 -> Default Culture: 2026-07-25 16:40:03.511 - Thread: 1 -> Default UI Culture: 2026-07-25 16:40:03.515 - Thread: 1 -> MyConfig.Load() - START 2026-07-25 16:40:03.517 - Thread: 1 -> Path: C:\Users\vgcsm\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 16:40:03.600 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-07-25 16:40:03.600 - Thread: 1 -> AnisotropicFiltering: 4 2026-07-25 16:40:03.600 - Thread: 1 -> AntialiasingMode: 1 2026-07-25 16:40:03.600 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-07-25 16:40:03.600 - Thread: 1 -> ControllerDefaultOnStart: False 2026-07-25 16:40:03.600 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-07-25 16:40:03.600 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-07-25 16:40:03.600 - Thread: 1 -> CubeBuilderAlignToDefault: False 2026-07-25 16:40:03.600 - Thread: 1 -> EnableDamageEffects: True 2026-07-25 16:40:03.600 - Thread: 1 -> EnableDoppler: True 2026-07-25 16:40:03.600 - Thread: 1 -> EnableDynamicMusic: True 2026-07-25 16:40:03.600 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-07-25 16:40:03.600 - Thread: 1 -> EnableReverb: False 2026-07-25 16:40:03.600 - Thread: 1 -> ExperimentalMode: False 2026-07-25 16:40:03.600 - Thread: 1 -> FieldOfView: 90.03454 2026-07-25 16:40:03.600 - Thread: 1 -> FirstTimeRun: False 2026-07-25 16:40:03.600 - Thread: 1 -> FirstVTTimeRun: False 2026-07-25 16:40:03.600 - Thread: 1 -> FlaresIntensity: 1 2026-07-25 16:40:03.600 - Thread: 1 -> GameVolume: 0.3982774 2026-07-25 16:40:03.600 - Thread: 1 -> GDPRConsent: True 2026-07-25 16:40:03.600 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-07-25 16:40:03.600 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-07-25 16:40:03.600 - Thread: 1 -> GrassDensity: 3 2026-07-25 16:40:03.600 - Thread: 1 -> GrassDrawDistance: 1000 2026-07-25 16:40:03.600 - Thread: 1 -> HudState: 1 2026-07-25 16:40:03.600 - Thread: 1 -> HudWarnings: True 2026-07-25 16:40:03.600 - Thread: 1 -> LastNewsPopupDate: 07/05/2026 00:00:00 2026-07-25 16:40:03.600 - Thread: 1 -> LightsQuality: 1 2026-07-25 16:40:03.600 - Thread: 1 -> LowMemSwitchToLow: 0 2026-07-25 16:40:03.600 - Thread: 1 -> MicrophoneSensitivity: 0 2026-07-25 16:40:03.600 - Thread: 1 -> ModelQuality: 2 2026-07-25 16:40:03.600 - Thread: 1 -> Music_Volume: 0.1980771 2026-07-25 16:40:03.601 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-07-25 16:40:03.601 - Thread: 1 -> NewNewGameScreen: False 2026-07-25 16:40:03.601 - Thread: 1 -> PostProcessingEnabled: True 2026-07-25 16:40:03.601 - Thread: 1 -> QuickStartNotification: False 2026-07-25 16:40:03.601 - Thread: 1 -> RefreshRate: 143998 2026-07-25 16:40:03.601 - Thread: 1 -> ScreenHeight: 1080 2026-07-25 16:40:03.601 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-07-25 16:40:03.601 - Thread: 1 -> ScreenWidth: 1920 2026-07-25 16:40:03.601 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-07-25 16:40:03.601 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-07-25 16:40:03.601 - Thread: 1 -> ShaderQuality: 2 2026-07-25 16:40:03.601 - Thread: 1 -> ShadowMapResolution: 2 2026-07-25 16:40:03.601 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-07-25 16:40:03.601 - Thread: 1 -> TextureQuality: 2 2026-07-25 16:40:03.601 - Thread: 1 -> TreeViewDistance: 3000 2026-07-25 16:40:03.601 - Thread: 1 -> VerticalSync: 0 2026-07-25 16:40:03.601 - Thread: 1 -> VideoAdapter: 0 2026-07-25 16:40:03.601 - Thread: 1 -> VoiceChat: True 2026-07-25 16:40:03.601 - Thread: 1 -> VoiceChatVoiceActivation: True 2026-07-25 16:40:03.601 - Thread: 1 -> VoiceChatVolume: 5 2026-07-25 16:40:03.601 - Thread: 1 -> VoxelQuality: 2 2026-07-25 16:40:03.601 - Thread: 1 -> VoxelTextureQuality: 0 2026-07-25 16:40:03.601 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-07-25 16:40:03.601 - Thread: 1 -> WindowMode: 2 2026-07-25 16:40:03.601 - Thread: 1 -> ZoomMultiplier: 0.2 2026-07-25 16:40:03.601 - Thread: 1 -> MyConfig.Load() - END 2026-07-25 16:40:08.393 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-07-25 16:40:08.399 - Thread: 1 -> Reporting Postponed Events 2026-07-25 16:40:08.402 - Thread: 1 -> Reporting Postponed Events 2026-07-25 16:40:08.402 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-07-25 16:40:08.404 - Thread: 1 -> Found processor count: 24 2026-07-25 16:40:08.404 - Thread: 1 -> Using processor count: 16 2026-07-25 16:40:08.559 - Thread: 1 -> All detected adapters: 2026-07-25 16:40:08.566 - Thread: 1 -> NVIDIA GeForce RTX 5070 - VendorID=4318, SubsystemID=1394807906, DeviceID=12036 2026-07-25 16:40:08.566 - Thread: 1 -> Intel(R) UHD Graphics 770 - VendorID=32902, SubsystemID=2106070114, DeviceID=42880 2026-07-25 16:40:08.566 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-07-25 16:40:09.337 - Thread: 1 -> AdapterInfo = { 2026-07-25 16:40:09.338 - Thread: 1 -> Name = NVIDIA GeForce RTX 5070 + DISPLAY1 2026-07-25 16:40:09.338 - Thread: 1 -> Description = dev id: 12036, mem: 12522094592, shared mem: 68583940096, Luid: 58438, rev: 161, subsys id: 1394807906, vendor id: 4318, feature_level 11.1: True 2026-07-25 16:40:09.338 - Thread: 1 -> Driver version = 32.0.16.1074 2026-07-25 16:40:09.338 - Thread: 1 -> Driver date = 20260702000000.000000-000 2026-07-25 16:40:09.338 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-25 16:40:09.338 - Thread: 1 -> AftermathSupported = True 2026-07-25 16:40:09.338 - Thread: 1 -> Adapter id = 0 2026-07-25 16:40:09.338 - Thread: 1 -> Supported = True 2026-07-25 16:40:09.338 - Thread: 1 -> RAM = 12522094592 2026-07-25 16:40:09.338 - Thread: 1 -> Priority = 2 2026-07-25 16:40:09.338 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-25 16:40:09.338 - Thread: 1 -> Output is attached = True 2026-07-25 16:40:09.338 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-25 16:40:09.338 - Thread: 1 -> } 2026-07-25 16:40:09.338 - Thread: 1 -> AdapterInfo = { 2026-07-25 16:40:09.339 - Thread: 1 -> Name = NVIDIA GeForce RTX 5070 + DISPLAY1 2026-07-25 16:40:09.339 - Thread: 1 -> Description = dev id: 12036, mem: 12522094592, shared mem: 68583940096, Luid: 58438, rev: 161, subsys id: 1394807906, vendor id: 4318, feature_level 11.1: True 2026-07-25 16:40:09.339 - Thread: 1 -> Driver version = 32.0.16.1074 2026-07-25 16:40:09.339 - Thread: 1 -> Driver date = 20260702000000.000000-000 2026-07-25 16:40:09.339 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-25 16:40:09.339 - Thread: 1 -> AftermathSupported = True 2026-07-25 16:40:09.339 - Thread: 1 -> Adapter id = 0 2026-07-25 16:40:09.339 - Thread: 1 -> Supported = True 2026-07-25 16:40:09.339 - Thread: 1 -> RAM = 12522094592 2026-07-25 16:40:09.339 - Thread: 1 -> Priority = 2 2026-07-25 16:40:09.339 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-25 16:40:09.339 - Thread: 1 -> Output is attached = True 2026-07-25 16:40:09.339 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-25 16:40:09.339 - Thread: 1 -> } 2026-07-25 16:40:09.339 - Thread: 1 -> AdapterInfo = { 2026-07-25 16:40:09.340 - Thread: 1 -> Name = Intel(R) UHD Graphics 770 2026-07-25 16:40:09.340 - Thread: 1 -> Description = dev id: 42880, mem: 134217728, shared mem: 68583940096, Luid: 64704, rev: 4, subsys id: 2106070114, vendor id: 32902, feature_level 11.1: True 2026-07-25 16:40:09.340 - Thread: 1 -> Driver version = 32.0.101.7088 2026-07-25 16:40:09.340 - Thread: 1 -> Driver date = 20260617000000.000000-000 2026-07-25 16:40:09.340 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-25 16:40:09.340 - Thread: 1 -> AftermathSupported = False 2026-07-25 16:40:09.340 - Thread: 1 -> Adapter id = 1 2026-07-25 16:40:09.340 - Thread: 1 -> Supported = True 2026-07-25 16:40:09.340 - Thread: 1 -> RAM = 134217728 2026-07-25 16:40:09.340 - Thread: 1 -> Priority = 1 2026-07-25 16:40:09.340 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-25 16:40:09.340 - Thread: 1 -> Output is attached = False 2026-07-25 16:40:09.340 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-25 16:40:09.340 - Thread: 1 -> } 2026-07-25 16:40:09.340 - Thread: 1 -> AdapterInfo = { 2026-07-25 16:40:09.341 - Thread: 1 -> Name = Intel(R) UHD Graphics 770 2026-07-25 16:40:09.341 - Thread: 1 -> Description = dev id: 42880, mem: 134217728, shared mem: 68583940096, Luid: 64704, rev: 4, subsys id: 2106070114, vendor id: 32902, feature_level 11.1: True 2026-07-25 16:40:09.341 - Thread: 1 -> Driver version = 32.0.101.7088 2026-07-25 16:40:09.341 - Thread: 1 -> Driver date = 20260617000000.000000-000 2026-07-25 16:40:09.341 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-25 16:40:09.341 - Thread: 1 -> AftermathSupported = False 2026-07-25 16:40:09.341 - Thread: 1 -> Adapter id = 1 2026-07-25 16:40:09.341 - Thread: 1 -> Supported = True 2026-07-25 16:40:09.341 - Thread: 1 -> RAM = 134217728 2026-07-25 16:40:09.341 - Thread: 1 -> Priority = 1 2026-07-25 16:40:09.341 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-25 16:40:09.341 - Thread: 1 -> Output is attached = False 2026-07-25 16:40:09.341 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-25 16:40:09.341 - Thread: 1 -> } 2026-07-25 16:40:09.341 - Thread: 1 -> AdapterInfo = { 2026-07-25 16:40:09.341 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-07-25 16:40:09.341 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 68583940096, Luid: 64661, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-07-25 16:40:09.341 - Thread: 1 -> Driver version = 2026-07-25 16:40:09.341 - Thread: 1 -> Driver date = 2026-07-25 16:40:09.341 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-25 16:40:09.341 - Thread: 1 -> AftermathSupported = False 2026-07-25 16:40:09.341 - Thread: 1 -> Adapter id = 2 2026-07-25 16:40:09.341 - Thread: 1 -> Supported = True 2026-07-25 16:40:09.341 - Thread: 1 -> RAM = 0 2026-07-25 16:40:09.341 - Thread: 1 -> Priority = 0 2026-07-25 16:40:09.341 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-25 16:40:09.341 - Thread: 1 -> Output is attached = False 2026-07-25 16:40:09.341 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-25 16:40:09.341 - Thread: 1 -> } 2026-07-25 16:40:09.341 - Thread: 1 -> AdapterInfo = { 2026-07-25 16:40:09.342 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-07-25 16:40:09.342 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 68583940096, Luid: 64661, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-07-25 16:40:09.342 - Thread: 1 -> Driver version = 2026-07-25 16:40:09.342 - Thread: 1 -> Driver date = 2026-07-25 16:40:09.342 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-25 16:40:09.342 - Thread: 1 -> AftermathSupported = False 2026-07-25 16:40:09.342 - Thread: 1 -> Adapter id = 2 2026-07-25 16:40:09.342 - Thread: 1 -> Supported = True 2026-07-25 16:40:09.342 - Thread: 1 -> RAM = 0 2026-07-25 16:40:09.342 - Thread: 1 -> Priority = 0 2026-07-25 16:40:09.342 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-25 16:40:09.342 - Thread: 1 -> Output is attached = False 2026-07-25 16:40:09.342 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-25 16:40:09.342 - Thread: 1 -> } 2026-07-25 16:40:09.348 - Thread: 1 -> Service.IsActive: True 2026-07-25 16:40:09.348 - Thread: 1 -> Service.IsOnline: True 2026-07-25 16:40:09.348 - Thread: 1 -> Service.OwnsGame: False 2026-07-25 16:40:09.348 - Thread: 1 -> Service.UserId: 76561198052835057 2026-07-25 16:40:09.348 - Thread: 1 -> Service.UserName: AFK 2026-07-25 16:40:09.348 - Thread: 1 -> Service.Branch: default 2026-07-25 16:40:09.348 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-07-25 16:40:09.348 - Thread: 1 -> Build version: 0.1.1.0 2026-07-25 16:40:09.381 - Thread: 1 -> MyScreenManager() 2026-07-25 16:40:09.450 - Thread: 38 -> CreateDeviceInternal - CheckSettings() 2026-07-25 16:40:09.451 - Thread: 38 -> CreateDeviceInternal - GetAdapter() 2026-07-25 16:40:09.455 - Thread: 38 -> CreateDeviceInternal - FixSettings() 2026-07-25 16:40:09.456 - Thread: 38 -> CreateDeviceInternal - Create device 2026-07-25 16:40:09.629 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration 2026-07-25 16:40:09.696 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK 2026-07-25 16:40:09.696 - Thread: 38 -> Aftermath init 2026-07-25 16:40:09.714 - Thread: 38 -> Aftermath result: 1 2026-07-25 16:40:09.715 - Thread: 38 -> CreateDeviceInternal create swapchain 2026-07-25 16:40:11.119 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-07-25 16:40:11.120 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-07-25 16:40:11.120 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-07-25 16:40:11.880 - Thread: 1 -> Preallocate - START 2026-07-25 16:40:11.883 - Thread: 1 -> MySpaceWorldGenerator - START 2026-07-25 16:40:11.887 - Thread: 1 -> MySpaceWorldGenerator - END 2026-07-25 16:40:11.887 - Thread: 1 -> MySpaceBuildComponent - START 2026-07-25 16:40:11.887 - Thread: 1 -> MySpaceBuildComponent - END 2026-07-25 16:40:11.888 - Thread: 1 -> MyEntities - START 2026-07-25 16:40:11.900 - Thread: 1 -> MyEntities - END 2026-07-25 16:40:11.900 - Thread: 1 -> MyObjectBuilder_Base - START 2026-07-25 16:40:11.900 - Thread: 1 -> MyObjectBuilder_Base - END 2026-07-25 16:40:11.900 - Thread: 1 -> MyTransparentGeometry - START 2026-07-25 16:40:11.900 - Thread: 1 -> MyTransparentGeometry - END 2026-07-25 16:40:11.900 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-07-25 16:40:11.907 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-07-25 16:40:11.907 - Thread: 1 -> MyMath - START 2026-07-25 16:40:11.907 - Thread: 1 -> MyMath - END 2026-07-25 16:40:11.907 - Thread: 1 -> MySimpleObjectDraw - START 2026-07-25 16:40:11.907 - Thread: 1 -> MySimpleObjectDraw - END 2026-07-25 16:40:11.920 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-07-25 16:40:11.920 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-07-25 16:40:11.920 - Thread: 1 -> MyClientDebugCommands - START 2026-07-25 16:40:11.921 - Thread: 1 -> MyClientDebugCommands - END 2026-07-25 16:40:11.921 - Thread: 1 -> MyDedicatedServer - START 2026-07-25 16:40:11.921 - Thread: 1 -> MyDedicatedServer - END 2026-07-25 16:40:11.921 - Thread: 1 -> MyDedicatedServerBase - START 2026-07-25 16:40:11.921 - Thread: 1 -> MyDedicatedServerBase - END 2026-07-25 16:40:11.921 - Thread: 1 -> MyMultiplayerBase - START 2026-07-25 16:40:11.921 - Thread: 1 -> MyMultiplayerBase - END 2026-07-25 16:40:11.921 - Thread: 1 -> MyMultiplayerClient - START 2026-07-25 16:40:11.921 - Thread: 1 -> MyMultiplayerClient - END 2026-07-25 16:40:11.921 - Thread: 1 -> MyMultiplayerClientBase - START 2026-07-25 16:40:11.921 - Thread: 1 -> MyMultiplayerClientBase - END 2026-07-25 16:40:11.921 - Thread: 1 -> MyMultiplayerLobby - START 2026-07-25 16:40:11.921 - Thread: 1 -> MyMultiplayerLobby - END 2026-07-25 16:40:11.921 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-07-25 16:40:11.921 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-07-25 16:40:11.921 - Thread: 1 -> MyMultiplayerServerBase - START 2026-07-25 16:40:11.921 - Thread: 1 -> MyMultiplayerServerBase - END 2026-07-25 16:40:11.921 - Thread: 1 -> MyServerDebugCommands - START 2026-07-25 16:40:11.921 - Thread: 1 -> MyServerDebugCommands - END 2026-07-25 16:40:11.921 - Thread: 1 -> MySyncEntity - START 2026-07-25 16:40:11.921 - Thread: 1 -> MySyncEntity - END 2026-07-25 16:40:11.921 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-07-25 16:40:11.954 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-07-25 16:40:11.954 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-07-25 16:40:11.955 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-07-25 16:40:11.955 - Thread: 1 -> MyStatLogicFactory - START 2026-07-25 16:40:11.955 - Thread: 1 -> MyStatLogicFactory - END 2026-07-25 16:40:11.955 - Thread: 1 -> MyCommandCharacter - START 2026-07-25 16:40:11.956 - Thread: 1 -> MyCommandCharacter - END 2026-07-25 16:40:11.957 - Thread: 1 -> MyCommandConsole - START 2026-07-25 16:40:11.957 - Thread: 1 -> MyCommandConsole - END 2026-07-25 16:40:11.957 - Thread: 1 -> MyCommandEntity - START 2026-07-25 16:40:11.957 - Thread: 1 -> MyCommandEntity - END 2026-07-25 16:40:11.957 - Thread: 1 -> MyAiTargetManager - START 2026-07-25 16:40:11.957 - Thread: 1 -> MyAiTargetManager - END 2026-07-25 16:40:11.957 - Thread: 1 -> MyCubeGridDefinitions - START 2026-07-25 16:40:11.996 - Thread: 1 -> MyCubeGridDefinitions - END 2026-07-25 16:40:11.996 - Thread: 1 -> MyDefinitionManager - START 2026-07-25 16:40:12.020 - Thread: 1 -> MyDefinitionManager - END 2026-07-25 16:40:12.021 - Thread: 1 -> Preallocate - END 2026-07-25 16:40:12.026 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-07-25 16:40:12.227 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-07-25 16:40:12.227 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-07-25 16:40:12.238 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-07-25 16:40:12.238 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-25 16:40:12.238 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-25 16:40:12.238 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-07-25 16:40:12.238 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-07-25 16:40:12.238 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-07-25 16:40:12.240 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-07-25 16:40:12.249 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-07-25 16:40:12.249 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7D88 2026-07-25 16:40:12.249 - Thread: 1 -> Virtualized: False 2026-07-25 16:40:12.252 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900K 2026-07-25 16:40:12.253 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 137,167,880,192 bytes 2026-07-25 16:40:12.253 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-07-25 16:40:12.253 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 121,926,897,664 bytes 2026-07-25 16:40:12.253 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,137,489,408 bytes 2026-07-25 16:40:12.256 - Thread: 1 -> Drive C: | Capacity: 1,999,389,061,120 bytes | Free space: 1,278,749,011,968 bytes 2026-07-25 16:40:12.256 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-07-25 16:40:12.258 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-07-25 16:40:12.258 - Thread: 1 -> Installed DLCs: 2026-07-25 16:40:12.285 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-07-25 16:40:12.324 - Thread: 1 -> Havok: Physics.Init 2026-07-25 16:40:12.409 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-07-25 16:40:12.421 - Thread: 1 -> HkGameName: SpaceEngineers 2026-07-25 16:40:12.425 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-07-25 16:40:12.427 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-07-25 16:40:12.430 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-07-25 16:40:12.679 - Thread: 1 -> Loading scenarios 2026-07-25 16:40:12.708 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-07-25 16:40:12.708 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-07-25 16:40:12.784 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-25 16:40:12.786 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-07-25 16:40:12.908 - Thread: 1 -> Loading sound definitions 2026-07-25 16:40:12.909 - Thread: 1 -> Loading gamepad controls 2026-07-25 16:40:12.910 - Thread: 1 -> Loading gamepad controls 2026-07-25 16:40:12.910 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-07-25 16:40:12.911 - Thread: 1 -> Loading DLC definitions 2026-07-25 16:40:13.034 - Thread: 1 -> Loading OffensiveWords definitions 2026-07-25 16:40:13.034 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-07-25 16:40:13.035 - Thread: 1 -> Loading Quick starts 2026-07-25 16:40:13.035 - Thread: 1 -> Loading ScenarioCategories 2026-07-25 16:40:13.035 - Thread: 1 -> Loading shadow textures definitions 2026-07-25 16:40:13.035 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-07-25 16:40:13.043 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-07-25 16:40:13.049 - Thread: 1 -> MyAudio.LoadData - START 2026-07-25 16:40:13.094 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-07-25 16:40:13.234 - Thread: 1 -> MyAudio.LoadData - END 2026-07-25 16:40:13.245 - Thread: 1 -> MyGuiManager() 2026-07-25 16:40:13.245 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2026-07-25 16:40:13.248 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-07-25 16:40:13.269 - Thread: 14 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-25 16:40:13.270 - Thread: 14 -> DefinitionManager - Loading 7 file(s) 2026-07-25 16:40:13.274 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-07-25 16:40:13.404 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-07-25 16:40:13.404 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-07-25 16:40:13.404 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-07-25 16:40:13.439 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-07-25 16:40:13.452 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-07-25 16:40:13.453 - Thread: 14 -> ReloadVoxelMaterials 2026-07-25 16:40:13.462 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-07-25 16:40:14.502 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-07-25 16:40:14.627 - Thread: 1 -> Timer Frequency: 10000000 2026-07-25 16:40:14.627 - Thread: 1 -> Ticks per frame: 166667 2026-07-25 16:40:14.851 - Thread: 38 -> DXGI SetFullscreenState succeded 2026-07-25 16:40:15.065 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-07-25 16:40:15.200 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-07-25 16:40:15.274 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-07-25 16:40:15.274 - Thread: 1 -> Flares Intensity: 1 2026-07-25 16:40:15.274 - Thread: 1 -> Field of view: 1.571399 2026-07-25 16:40:15.274 - Thread: 1 -> PostProcessingEnabled: True 2026-07-25 16:40:15.274 - Thread: 1 -> Render.GrassDensityFactor: 3 2026-07-25 16:40:15.274 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-07-25 16:40:15.274 - Thread: 1 -> Render.DistanceFade: 3000 2026-07-25 16:40:15.274 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-07-25 16:40:15.274 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-07-25 16:40:15.274 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-07-25 16:40:15.274 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-07-25 16:40:15.274 - Thread: 1 -> Render.TextureQuality: HIGH 2026-07-25 16:40:15.274 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2026-07-25 16:40:15.274 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-07-25 16:40:15.274 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-07-25 16:40:15.274 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-07-25 16:40:15.274 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-07-25 16:40:15.274 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-07-25 16:40:15.329 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-07-25 16:40:15.427 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-07-25 16:40:15.427 - Thread: 1 -> Analytics session started: UserID = (0fe77c06-0cd4-7fc7-f850-68c9cb2d181c) SessionID = (ae455d2e-ee9b-46b2-8dad-ae72d0b8c961) 2026-07-25 16:40:15.431 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-07-25 16:40:15.686 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2026-07-25 16:40:16.548 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-07-25 16:40:16.565 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-07-25 16:40:16.565 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-07-25 16:40:17.383 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 16:40:17.383 - Thread: 1 -> Path: C:\Users\vgcsm\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 16:40:17.409 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 16:40:17.589 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS23.dds/zip 2026-07-25 16:40:18.942 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2026-07-25 16:40:18.985 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2026-07-25 16:40:18.987 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2026-07-25 16:40:18.991 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2026-07-25 16:40:18.993 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2026-07-25 16:40:18.995 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2026-07-25 16:40:18.996 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2026-07-25 16:40:18.998 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2026-07-25 16:40:19.009 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2026-07-25 16:40:19.010 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2026-07-25 16:40:19.095 - Thread: 1 -> Button press - Category_Sandbox - isPrimary True 2026-07-25 16:40:19.096 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2026-07-25 16:40:23.138 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2026-07-25 16:40:23.143 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-07-25 16:40:23.151 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2026-07-25 16:40:23.152 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-07-25 16:40:23.220 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2026-07-25 16:40:24.558 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS23Highlighted.dds/zip 2026-07-25 16:40:31.207 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLC.dds/zip 2026-07-25 16:40:38.467 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLCHighlighted.dds/zip 2026-07-25 16:40:44.663 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLC.dds/zip 2026-07-25 16:40:45.721 - Thread: 1 -> GUI Stats: Update 0.421337444444445, Draw 0.359783222222222 2026-07-25 16:40:49.992 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLCHighlighted.dds/zip 2026-07-25 16:40:56.033 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLC.dds/zip 2026-07-25 16:41:02.847 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLCHighlighted.dds/zip 2026-07-25 16:41:09.483 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLC.dds/zip 2026-07-25 16:41:15.721 - Thread: 1 -> GUI Stats: Update 0.373890611111111, Draw 0.329842944444445 2026-07-25 16:41:15.890 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLCHighlighted.dds/zip 2026-07-25 16:41:21.243 - Thread: 1 -> CheckPoint Experimental mode: No 2026-07-25 16:41:21.243 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2026-07-25 16:41:21.244 - Thread: 1 -> LoadSession() - End 2026-07-25 16:41:21.256 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-07-25 16:41:21.256 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent 2026-07-25 16:41:21.256 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent 2026-07-25 16:41:21.256 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-07-25 16:41:21.278 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-07-25 16:41:21.278 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-07-25 16:41:21.278 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-07-25 16:41:21.475 - Thread: 1 -> RunLoadingAction - START 2026-07-25 16:41:21.480 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-07-25 16:41:21.564 - Thread: 1 -> GC Memory: 994,971,880 B 2026-07-25 16:41:21.572 - Thread: 1 -> Process Memory: 3,288,702,976 B 2026-07-25 16:41:21.573 - Thread: 1 -> MySession.Static.LogSettings - START 2026-07-25 16:41:21.573 - Thread: 1 -> Name = Star System 2026-07-25 16:40 2026-07-25 16:41:21.573 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart's content! 2026-07-25 16:41:21.573 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-07-25 16:41:21.573 - Thread: 1 -> Password = 2026-07-25 16:41:21.573 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-07-25 16:41:21.573 - Thread: 1 -> WorkshopId = 2026-07-25 16:41:21.573 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-07-25 16:41:21.573 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2026-07-25 16:41:21.576 - Thread: 1 -> Settings: 2026-07-25 16:41:21.576 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-07-25 16:41:21.576 - Thread: 1 -> AFKTimeoutMin = 0 2026-07-25 16:41:21.576 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2026-07-25 16:41:21.576 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-07-25 16:41:21.576 - Thread: 1 -> AutoHealing = True 2026-07-25 16:41:21.576 - Thread: 1 -> AutoSaveInMinutes = 0 2026-07-25 16:41:21.576 - Thread: 1 -> BlockCountThreshold = 20 2026-07-25 16:41:21.576 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-07-25 16:41:21.576 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-07-25 16:41:21.576 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2026-07-25 16:41:21.576 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-07-25 16:41:21.576 - Thread: 1 -> CanJoinRunning = False 2026-07-25 16:41:21.576 - Thread: 1 -> CargoShipsEnabled = True 2026-07-25 16:41:21.576 - Thread: 1 -> ClientCanSave = False 2026-07-25 16:41:21.576 - Thread: 1 -> DepositsCountCoefficient = 1 2026-07-25 16:41:21.576 - Thread: 1 -> DepositSizeDenominator = 60 2026-07-25 16:41:21.576 - Thread: 1 -> DestructibleBlocks = True 2026-07-25 16:41:21.576 - Thread: 1 -> EconomyTickInSeconds = 600 2026-07-25 16:41:21.576 - Thread: 1 -> Enable3rdPersonView = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableAutorespawn = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableBountyContracts = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableContainerDrops = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableConvertToStation = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableCopyPaste = False 2026-07-25 16:41:21.577 - Thread: 1 -> EnableEconomy = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableEncounters = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableDrones = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableGoodBotHints = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableIngameScripts = False 2026-07-25 16:41:21.577 - Thread: 1 -> EnableJetpack = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableOxygen = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableOxygenPressurization = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnablePcuTrading = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableRadiation = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableRecoil = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableReducedStatsOnRespawn = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableResearch = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableRespawnShips = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableSaving = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableScripterRole = False 2026-07-25 16:41:21.577 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-07-25 16:41:21.577 - Thread: 1 -> EnableShareInertiaTensor = False 2026-07-25 16:41:21.577 - Thread: 1 -> EnableSpectator = False 2026-07-25 16:41:21.577 - Thread: 1 -> EnableSpiders = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableSubgridDamage = False 2026-07-25 16:41:21.577 - Thread: 1 -> EnableSunRotation = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableSupergridding = False 2026-07-25 16:41:21.577 - Thread: 1 -> EnableSurvivalBuffs = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableToolShake = False 2026-07-25 16:41:21.577 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-07-25 16:41:21.577 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-07-25 16:41:21.577 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-07-25 16:41:21.577 - Thread: 1 -> EnableVoxelDestruction = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableVoxelHand = True 2026-07-25 16:41:21.577 - Thread: 1 -> EnableWolfs = True 2026-07-25 16:41:21.577 - Thread: 1 -> EncounterDensity = 0.35 2026-07-25 16:41:21.577 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-07-25 16:41:21.577 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-07-25 16:41:21.577 - Thread: 1 -> ExperimentalMode = False 2026-07-25 16:41:21.577 - Thread: 1 -> ExperimentalModeReason = 0 2026-07-25 16:41:21.577 - Thread: 1 -> FamilySharing = True 2026-07-25 16:41:21.577 - Thread: 1 -> FloraDensityMultiplier = 1 2026-07-25 16:41:21.577 - Thread: 1 -> FoodConsumptionRate = 0.5 2026-07-25 16:41:21.577 - Thread: 1 -> GameMode = Survival 2026-07-25 16:41:21.577 - Thread: 1 -> GridStorageAllowsInventory = False 2026-07-25 16:41:21.577 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-07-25 16:41:21.577 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-07-25 16:41:21.577 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-07-25 16:41:21.577 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-07-25 16:41:21.577 - Thread: 1 -> GridStorageQueueLimit = 1 2026-07-25 16:41:21.577 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-07-25 16:41:21.577 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-07-25 16:41:21.577 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-07-25 16:41:21.577 - Thread: 1 -> GrinderSpeedMultiplier = 5 2026-07-25 16:41:21.577 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-07-25 16:41:21.577 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-07-25 16:41:21.577 - Thread: 1 -> InfiniteAmmo = False 2026-07-25 16:41:21.577 - Thread: 1 -> InventorySizeMultiplier = 10 2026-07-25 16:41:21.577 - Thread: 1 -> MaxBackupSaves = 0 2026-07-25 16:41:21.577 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-07-25 16:41:21.577 - Thread: 1 -> MaxCargoBags = 100 2026-07-25 16:41:21.577 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-07-25 16:41:21.577 - Thread: 1 -> MaxDrones = 5 2026-07-25 16:41:21.577 - Thread: 1 -> MaxFactionsCount = 0 2026-07-25 16:41:21.577 - Thread: 1 -> MaxFloatingObjects = 100 2026-07-25 16:41:21.577 - Thread: 1 -> MaxGridSize = 0 2026-07-25 16:41:21.577 - Thread: 1 -> MaxPlanets = 99 2026-07-25 16:41:21.577 - Thread: 1 -> MaxPlayers = 1 2026-07-25 16:41:21.577 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-07-25 16:41:21.577 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-07-25 16:41:21.577 - Thread: 1 -> OffensiveWordsFiltering = False 2026-07-25 16:41:21.577 - Thread: 1 -> OnlineMode = OFFLINE 2026-07-25 16:41:21.577 - Thread: 1 -> OptimalGridCount = 0 2026-07-25 16:41:21.577 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-07-25 16:41:21.577 - Thread: 1 -> PermanentDeath = False 2026-07-25 16:41:21.577 - Thread: 1 -> PhysicsIterations = 8 2026-07-25 16:41:21.577 - Thread: 1 -> PiratePCU = 25000 2026-07-25 16:41:21.577 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-07-25 16:41:21.577 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-07-25 16:41:21.577 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-07-25 16:41:21.577 - Thread: 1 -> PredefinedAsteroids = True 2026-07-25 16:41:21.577 - Thread: 1 -> ProceduralDensity = 0.35 2026-07-25 16:41:21.577 - Thread: 1 -> ProceduralSeed = 0 2026-07-25 16:41:21.577 - Thread: 1 -> RealisticSound = False 2026-07-25 16:41:21.577 - Thread: 1 -> RefinerySpeedMultiplier = 10 2026-07-25 16:41:21.577 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-07-25 16:41:21.577 - Thread: 1 -> ReputationDecayRate = 0.5 2026-07-25 16:41:21.577 - Thread: 1 -> ResetForageableItems = True 2026-07-25 16:41:21.577 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-07-25 16:41:21.577 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-07-25 16:41:21.577 - Thread: 1 -> ResetOwnership = False 2026-07-25 16:41:21.577 - Thread: 1 -> RespawnShipDelete = False 2026-07-25 16:41:21.577 - Thread: 1 -> Scenario = False 2026-07-25 16:41:21.577 - Thread: 1 -> ScenarioEditMode = False 2026-07-25 16:41:21.577 - Thread: 1 -> ScrapEnabled = False 2026-07-25 16:41:21.577 - Thread: 1 -> SimplifiedSimulation = False 2026-07-25 16:41:21.577 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-07-25 16:41:21.577 - Thread: 1 -> SolarRadiationIntensity = 0 2026-07-25 16:41:21.577 - Thread: 1 -> StartInRespawnScreen = False 2026-07-25 16:41:21.577 - Thread: 1 -> StopGridsPeriodMin = 15 2026-07-25 16:41:21.577 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-07-25 16:41:21.577 - Thread: 1 -> SpawnWithTools = True 2026-07-25 16:41:21.577 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-07-25 16:41:21.577 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-07-25 16:41:21.577 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-07-25 16:41:21.577 - Thread: 1 -> StationVoxelSupport = False 2026-07-25 16:41:21.577 - Thread: 1 -> SunRotationIntervalMinutes = 62.07886 2026-07-25 16:41:21.577 - Thread: 1 -> SuppressedWarnings = 2026-07-25 16:41:21.577 - Thread: 1 -> SyncDistance = 3000 2026-07-25 16:41:21.577 - Thread: 1 -> ThrusterDamage = True 2026-07-25 16:41:21.577 - Thread: 1 -> TotalBotLimit = 32 2026-07-25 16:41:21.577 - Thread: 1 -> TotalPCU = 100000 2026-07-25 16:41:21.577 - Thread: 1 -> TradeFactionsCount = 10 2026-07-25 16:41:21.577 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-07-25 16:41:21.577 - Thread: 1 -> TrashFlagsValue = 7706 2026-07-25 16:41:21.577 - Thread: 1 -> TrashRemovalEnabled = True 2026-07-25 16:41:21.577 - Thread: 1 -> UseConsolePCU = False 2026-07-25 16:41:21.577 - Thread: 1 -> ViewDistance = 15000 2026-07-25 16:41:21.577 - Thread: 1 -> VoxelAgeThreshold = 24 2026-07-25 16:41:21.577 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-07-25 16:41:21.577 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-07-25 16:41:21.577 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-07-25 16:41:21.577 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-07-25 16:41:21.577 - Thread: 1 -> WeaponsEnabled = True 2026-07-25 16:41:21.577 - Thread: 1 -> WeatherSystem = True 2026-07-25 16:41:21.577 - Thread: 1 -> WeatherLightingDamage = False 2026-07-25 16:41:21.577 - Thread: 1 -> WelderSpeedMultiplier = 5 2026-07-25 16:41:21.577 - Thread: 1 -> WorldSizeKm = 0 2026-07-25 16:41:21.577 - Thread: 1 -> RandomizeSeed = True 2026-07-25 16:41:21.577 - Thread: 1 -> MySession.Static.LogSettings - END 2026-07-25 16:41:21.577 - Thread: 1 -> Experimental mode: No 2026-07-25 16:41:21.577 - Thread: 1 -> Experimental mode reason: 0 2026-07-25 16:41:21.577 - Thread: 1 -> Console compatibility: No 2026-07-25 16:41:22.586 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-07-25 16:41:22.599 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-07-25 16:41:22.601 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-07-25 16:41:22.601 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-07-25 16:41:22.603 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-07-25 16:41:22.735 - Thread: 1 -> Loading scenarios 2026-07-25 16:41:22.736 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-07-25 16:41:22.736 - Thread: 1 -> List of used mods (0) - START 2026-07-25 16:41:22.736 - Thread: 1 -> List of used mods - END 2026-07-25 16:41:22.751 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-25 16:41:22.752 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-07-25 16:41:23.564 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLC.dds/zip 2026-07-25 16:41:24.341 - Thread: 1 -> Loading behaviors 2026-07-25 16:41:24.342 - Thread: 1 -> Loading ammo magazines 2026-07-25 16:41:24.343 - Thread: 1 -> Loading ammo definitions 2026-07-25 16:41:24.346 - Thread: 1 -> Loading animations 2026-07-25 16:41:24.347 - Thread: 1 -> Loading animations 2026-07-25 16:41:24.348 - Thread: 1 -> Loading sound definitions 2026-07-25 16:41:24.348 - Thread: 1 -> Loading sound definitions 2026-07-25 16:41:24.348 - Thread: 1 -> Loading sound definitions 2026-07-25 16:41:24.348 - Thread: 1 -> Loading sound definitions 2026-07-25 16:41:24.348 - Thread: 1 -> Loading sound definitions 2026-07-25 16:41:24.348 - Thread: 1 -> Loading category classes 2026-07-25 16:41:24.349 - Thread: 1 -> Loading Block Tag definitions 2026-07-25 16:41:24.350 - Thread: 1 -> Loading blueprint classes 2026-07-25 16:41:24.351 - Thread: 1 -> Loading blueprint class entries 2026-07-25 16:41:24.351 - Thread: 1 -> Loading blueprint classes 2026-07-25 16:41:24.351 - Thread: 1 -> Loading blueprint class entries 2026-07-25 16:41:24.351 - Thread: 1 -> Loading blueprints 2026-07-25 16:41:24.353 - Thread: 1 -> Loading blueprints 2026-07-25 16:41:24.353 - Thread: 1 -> Loading agent definitions 2026-07-25 16:41:24.354 - Thread: 1 -> Loading character definitions 2026-07-25 16:41:24.361 - Thread: 1 -> Loading character definitions 2026-07-25 16:41:24.361 - Thread: 1 -> Loading components 2026-07-25 16:41:24.364 - Thread: 1 -> Loading configuration 2026-07-25 16:41:24.365 - Thread: 1 -> Loading container types 2026-07-25 16:41:24.367 - Thread: 1 -> Loading Contract Types 2026-07-25 16:41:24.371 - Thread: 1 -> Loading block positions 2026-07-25 16:41:24.372 - Thread: 1 -> Loading curve definitions 2026-07-25 16:41:24.374 - Thread: 1 -> Loading debris 2026-07-25 16:41:24.374 - Thread: 1 -> Loading environment items entries 2026-07-25 16:41:24.376 - Thread: 1 -> Loading decal global definitions 2026-07-25 16:41:24.376 - Thread: 1 -> Loading decal definitions 2026-07-25 16:41:24.376 - Thread: 1 -> Loading decal definitions 2026-07-25 16:41:24.376 - Thread: 1 -> Loading drone behaviors 2026-07-25 16:41:24.378 - Thread: 1 -> Loading edges 2026-07-25 16:41:24.378 - Thread: 1 -> Loading emissive color definitions 2026-07-25 16:41:24.380 - Thread: 1 -> Loading emissive color default states 2026-07-25 16:41:24.383 - Thread: 1 -> Loading animations 2026-07-25 16:41:24.383 - Thread: 1 -> Loading entity components 2026-07-25 16:41:24.400 - Thread: 1 -> Loading component containers 2026-07-25 16:41:24.408 - Thread: 1 -> Loading environment items entries 2026-07-25 16:41:24.409 - Thread: 1 -> Loading Faction Names 2026-07-25 16:41:24.410 - Thread: 1 -> Loading factions 2026-07-25 16:41:24.411 - Thread: 1 -> Loading Faction Station Advert definitions 2026-07-25 16:41:24.412 - Thread: 1 -> Loading flare definitions 2026-07-25 16:41:24.420 - Thread: 1 -> Loading gas property definitions 2026-07-25 16:41:24.420 - Thread: 1 -> Loading event definitions 2026-07-25 16:41:24.421 - Thread: 1 -> Loading physical items 2026-07-25 16:41:24.426 - Thread: 1 -> Loading LCD texture categories 2026-07-25 16:41:24.427 - Thread: 1 -> Loading LCD texture categories 2026-07-25 16:41:24.427 - Thread: 1 -> Loading LCD texture categories 2026-07-25 16:41:24.427 - Thread: 1 -> Loading LCD texture categories 2026-07-25 16:41:24.427 - Thread: 1 -> Loading LCD texture categories 2026-07-25 16:41:24.427 - Thread: 1 -> Loading LCD texture categories 2026-07-25 16:41:24.427 - Thread: 1 -> Loading physical items 2026-07-25 16:41:24.429 - Thread: 1 -> Loading physical items 2026-07-25 16:41:24.431 - Thread: 1 -> Loading physical material properties 2026-07-25 16:41:24.433 - Thread: 1 -> Loading pirate antennas 2026-07-25 16:41:24.438 - Thread: 1 -> Loading planet definitions 2026-07-25 16:41:24.439 - Thread: 1 -> Loading research blocks definitions 2026-07-25 16:41:24.440 - Thread: 1 -> Loading research groups definitions 2026-07-25 16:41:24.440 - Thread: 1 -> Loading resource distribution groups 2026-07-25 16:41:24.441 - Thread: 1 -> Loading ship sound groups 2026-07-25 16:41:24.448 - Thread: 1 -> Loading ship sound groups 2026-07-25 16:41:24.448 - Thread: 1 -> Loading sound categories 2026-07-25 16:41:24.450 - Thread: 1 -> Loading stat definitions 2026-07-25 16:41:24.451 - Thread: 1 -> Loading stories definition 2026-07-25 16:41:24.451 - Thread: 1 -> Loading Story Categories definition 2026-07-25 16:41:24.452 - Thread: 1 -> Loading gamepad controls 2026-07-25 16:41:24.452 - Thread: 1 -> Loading grid creators 2026-07-25 16:41:24.453 - Thread: 1 -> Loading transparent material properties 2026-07-25 16:41:24.454 - Thread: 1 -> Loading voxel map storage definitions 2026-07-25 16:41:24.455 - Thread: 1 -> Loading voxel material definitions 2026-07-25 16:41:24.455 - Thread: 1 -> Loading voxel material definitions 2026-07-25 16:41:24.455 - Thread: 1 -> Loading Weather Effects 2026-07-25 16:41:24.458 - Thread: 1 -> Audio effects definitions 2026-07-25 16:41:24.460 - Thread: 1 -> Loading environment items definitions 2026-07-25 16:41:24.461 - Thread: 1 -> Loading environment items definitions 2026-07-25 16:41:24.462 - Thread: 1 -> Loading physical material properties 2026-07-25 16:41:24.464 - Thread: 1 -> Loading particle effect definitions 2026-07-25 16:41:24.513 - Thread: 1 -> Loading particle effect definitions 2026-07-25 16:41:24.513 - Thread: 1 -> Loading environment item definitions 2026-07-25 16:41:24.515 - Thread: 1 -> Loading weapon definitions 2026-07-25 16:41:24.521 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.544 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.550 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.552 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.552 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.552 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.552 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.553 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.554 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.555 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.559 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.565 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.565 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.566 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.567 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.569 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.570 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.570 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.571 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.572 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.573 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.574 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.574 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.575 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.577 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.578 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.579 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.580 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.589 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.590 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.591 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.591 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.592 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.592 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.593 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.596 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.597 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.598 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.599 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.601 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.603 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.603 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.604 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.605 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.606 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.606 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.608 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.609 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.610 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.610 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.614 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.614 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.615 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.615 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.617 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.618 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.620 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.621 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.623 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.623 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.625 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.625 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.627 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.627 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.629 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.630 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.633 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.633 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.635 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.635 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.638 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.638 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.640 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.640 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.643 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.644 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.645 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.645 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.647 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.648 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.652 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.653 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.655 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.657 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.660 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.660 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.664 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.664 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.666 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.666 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.669 - Thread: 1 -> Loading cube blocks 2026-07-25 16:41:24.669 - Thread: 1 -> Created block definitions 2026-07-25 16:41:24.673 - Thread: 1 -> Loading block variant groups 2026-07-25 16:41:24.690 - Thread: 1 -> Loading asteroid generators 2026-07-25 16:41:24.691 - Thread: 1 -> Loading drop containers 2026-07-25 16:41:24.692 - Thread: 1 -> Loading radial menu definitions 2026-07-25 16:41:24.702 - Thread: 1 -> Loading respawn ships 2026-07-25 16:41:24.703 - Thread: 1 -> Loading spawn groups 2026-07-25 16:41:24.707 - Thread: 1 -> Loading spawn groups 2026-07-25 16:41:24.707 - Thread: 1 -> Loading spawn groups 2026-07-25 16:41:24.707 - Thread: 1 -> Loading spawn groups 2026-07-25 16:41:24.708 - Thread: 1 -> Loading spawn groups 2026-07-25 16:41:24.708 - Thread: 1 -> Loading spawn groups 2026-07-25 16:41:24.708 - Thread: 1 -> Loading spawn groups 2026-07-25 16:41:24.708 - Thread: 1 -> Loading wheel speeds 2026-07-25 16:41:24.716 - Thread: 1 -> InitBlockGroups Start 2026-07-25 16:41:24.717 - Thread: 1 -> InitBlockGroups #1 2026-07-25 16:41:24.719 - Thread: 1 -> InitBlockGroups #2 2026-07-25 16:41:24.719 - Thread: 1 -> InitBlockGroups #3 2026-07-25 16:41:24.719 - Thread: 1 -> InitBlockGroups #4 2026-07-25 16:41:24.719 - Thread: 1 -> InitBlockGroups End 2026-07-25 16:41:24.725 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-07-25 16:41:24.730 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-07-25 16:41:24.732 - Thread: 1 -> PostprocessRadialMenus Start 2026-07-25 16:41:24.734 - Thread: 1 -> PostprocessRadialMenus End 2026-07-25 16:41:24.747 - Thread: 1 -> MyAudio.UnloadData - START 2026-07-25 16:41:24.769 - Thread: 1 -> MyAudio.UnloadData - END 2026-07-25 16:41:24.769 - Thread: 1 -> MyAudio.LoadData - START 2026-07-25 16:41:24.789 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-07-25 16:41:24.919 - Thread: 1 -> MOD_ERROR: Unknown 2026-07-25 16:41:24.919 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-07-25 16:41:24.919 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2026-07-25 16:41:24.920 - Thread: 1 -> MOD_ERROR: Unknown 2026-07-25 16:41:24.920 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-07-25 16:41:24.920 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2026-07-25 16:41:24.920 - Thread: 1 -> MOD_ERROR: Unknown 2026-07-25 16:41:24.920 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-07-25 16:41:24.920 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2026-07-25 16:41:24.920 - Thread: 1 -> MOD_ERROR: Unknown 2026-07-25 16:41:24.920 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-07-25 16:41:24.920 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2026-07-25 16:41:24.920 - Thread: 1 -> MOD_ERROR: Unknown 2026-07-25 16:41:24.920 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-07-25 16:41:24.920 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2026-07-25 16:41:24.920 - Thread: 1 -> MOD_ERROR: Unknown 2026-07-25 16:41:24.920 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-07-25 16:41:24.920 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2026-07-25 16:41:24.922 - Thread: 1 -> MOD_ERROR: Unknown 2026-07-25 16:41:24.922 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-07-25 16:41:24.922 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2026-07-25 16:41:24.922 - Thread: 1 -> MOD_ERROR: Unknown 2026-07-25 16:41:24.922 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-07-25 16:41:24.922 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2026-07-25 16:41:24.922 - Thread: 1 -> MOD_ERROR: Unknown 2026-07-25 16:41:24.922 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-07-25 16:41:24.922 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2026-07-25 16:41:24.952 - Thread: 1 -> MyAudio.LoadData - END 2026-07-25 16:41:24.984 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-07-25 16:41:24.993 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-25 16:41:24.994 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 16:41:25.018 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 16:41:25.018 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-25 16:41:25.035 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-25 16:41:25.218 - Thread: 42 -> External debugger: listening... 2026-07-25 16:41:25.285 - Thread: 1 -> MyLights.LoadData() - START 2026-07-25 16:41:25.286 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-07-25 16:41:25.286 - Thread: 1 -> MyLights.LoadData() - END 2026-07-25 16:41:25.286 - Thread: 1 -> Info: MyLights initialized. 2026-07-25 16:41:25.286 - Thread: 1 -> MyExplosions.LoadData() - START 2026-07-25 16:41:25.293 - Thread: 1 -> MyExplosions.LoadData() - END 2026-07-25 16:41:25.322 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-07-25 16:41:25.322 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-07-25 16:41:25.338 - Thread: 1 -> Loading Procedural World Generator 2026-07-25 16:41:25.339 - Thread: 1 -> New seed generated 639373805 2026-07-25 16:41:25.339 - Thread: 1 -> Loading Procedural World Generator: Seed = '639373805' = 639373805, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-07-25 16:41:25.377 - Thread: 1 -> InitDataComponents - Session Components Start 2026-07-25 16:41:25.377 - Thread: 1 -> Init MyPrecalcComponent 2026-07-25 16:41:25.377 - Thread: 1 -> Init MyParticlesManager 2026-07-25 16:41:25.377 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-07-25 16:41:25.377 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-07-25 16:41:25.377 - Thread: 1 -> Init MySessionComponentExtDebug 2026-07-25 16:41:25.377 - Thread: 1 -> Init MyEntityComponentUpdater 2026-07-25 16:41:25.377 - Thread: 1 -> Init MySpaceRespawnComponent 2026-07-25 16:41:25.377 - Thread: 1 -> Init DemoComponent 2026-07-25 16:41:25.377 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-07-25 16:41:25.378 - Thread: 1 -> Init MyAiRvoComponent 2026-07-25 16:41:25.379 - Thread: 1 -> Init MyAutopilotPathfindingComponent 2026-07-25 16:41:25.379 - Thread: 1 -> Init MyContractRiskSessionComponent 2026-07-25 16:41:25.380 - Thread: 1 -> Init MyGlobalEncountersGenerator 2026-07-25 16:41:25.380 - Thread: 1 -> Init MyGridsStorageSessionComponent 2026-07-25 16:41:25.381 - Thread: 1 -> Init MyHazardExposureComponent 2026-07-25 16:41:25.382 - Thread: 1 -> Init MyNPCGridClaimSessionComponent 2026-07-25 16:41:25.382 - Thread: 1 -> Init MyPlanetaryEncountersGenerator 2026-07-25 16:41:25.384 - Thread: 1 -> Init MySessionComponentGridTriggeredContracts 2026-07-25 16:41:25.384 - Thread: 1 -> Init MySessionComponentItemTriggeredContracts 2026-07-25 16:41:25.385 - Thread: 1 -> Init MySpaceBuildComponent 2026-07-25 16:41:25.385 - Thread: 1 -> Init MyStationBotComponent 2026-07-25 16:41:25.385 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-07-25 16:41:25.385 - Thread: 1 -> Init MyThirdPersonSpectator 2026-07-25 16:41:25.385 - Thread: 1 -> Init MyPhysics 2026-07-25 16:41:25.385 - Thread: 1 -> Init MyWarheads 2026-07-25 16:41:25.385 - Thread: 1 -> Init MyExplosions 2026-07-25 16:41:25.385 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-07-25 16:41:25.385 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-07-25 16:41:25.388 - Thread: 1 -> Init MyAnselSessionComponent 2026-07-25 16:41:25.388 - Thread: 1 -> Init MyEntityTransformationSystem 2026-07-25 16:41:25.388 - Thread: 1 -> Init MyEnvironmentalParticles 2026-07-25 16:41:25.388 - Thread: 1 -> Init MyHighlightSystem 2026-07-25 16:41:25.388 - Thread: 1 -> Init MyIGCSystemSessionComponent 2026-07-25 16:41:25.388 - Thread: 1 -> Init MySessionComponentAntiCheat 2026-07-25 16:41:25.388 - Thread: 1 -> Init MySessionComponentAssetModifiers 2026-07-25 16:41:25.389 - Thread: 1 -> Init MySessionComponentContainerDropSystem 2026-07-25 16:41:25.394 - Thread: 1 -> Init MySessionComponentContractSystem 2026-07-25 16:41:25.395 - Thread: 1 -> Init MySessionComponentDLC 2026-07-25 16:41:25.398 - Thread: 1 -> Init MySessionComponentEconomy 2026-07-25 16:41:25.399 - Thread: 1 -> Init MySessionComponentGameInventory 2026-07-25 16:41:25.400 - Thread: 1 -> Init MySessionComponentMatch 2026-07-25 16:41:25.403 - Thread: 1 -> Init MySessionComponentPanels 2026-07-25 16:41:25.404 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-07-25 16:41:25.404 - Thread: 1 -> Init MySessionComponentReplay 2026-07-25 16:41:25.404 - Thread: 1 -> Init MySessionComponentSmartUpdater 2026-07-25 16:41:25.404 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-07-25 16:41:25.405 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-07-25 16:41:25.405 - Thread: 1 -> Init MySessionComponentTrash 2026-07-25 16:41:25.405 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-07-25 16:41:25.405 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-07-25 16:41:25.405 - Thread: 1 -> Init MySteamAchievements 2026-07-25 16:41:25.405 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-07-25 16:41:25.405 - Thread: 1 -> Init MyClipboardComponent 2026-07-25 16:41:25.405 - Thread: 1 -> Init MyLights 2026-07-25 16:41:25.405 - Thread: 1 -> Init MyEmoteSwitcher 2026-07-25 16:41:25.405 - Thread: 1 -> Init MyRadialMenuComponent 2026-07-25 16:41:25.406 - Thread: 1 -> Init MyToolbarComponent 2026-07-25 16:41:25.406 - Thread: 1 -> Init MyToolSwitcher 2026-07-25 16:41:25.406 - Thread: 1 -> Init MyHud 2026-07-25 16:41:25.406 - Thread: 1 -> Init MyHudWarnings 2026-07-25 16:41:25.406 - Thread: 1 -> Init MyTerminalControls 2026-07-25 16:41:25.406 - Thread: 1 -> Init MyDamageSystem 2026-07-25 16:41:25.406 - Thread: 1 -> Init MyGravityProviderSystem 2026-07-25 16:41:25.406 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-07-25 16:41:25.406 - Thread: 1 -> Init MyTurretNotifications 2026-07-25 16:41:25.406 - Thread: 1 -> Init MyTradingManager 2026-07-25 16:41:25.406 - Thread: 1 -> Init MyChatSystem 2026-07-25 16:41:25.406 - Thread: 1 -> Init MyBankingSystem 2026-07-25 16:41:25.407 - Thread: 1 -> Init MyTimerComponentSystem 2026-07-25 16:41:25.407 - Thread: 1 -> Init MyMissiles 2026-07-25 16:41:25.407 - Thread: 1 -> Init MyProjectiles 2026-07-25 16:41:25.407 - Thread: 1 -> Init MyAudioComponent 2026-07-25 16:41:25.407 - Thread: 1 -> Init MyGlobalEvents 2026-07-25 16:41:25.407 - Thread: 1 -> Init MyNeutralShipSpawner 2026-07-25 16:41:25.407 - Thread: 1 -> Init MySector 2026-07-25 16:41:25.407 - Thread: 1 -> Init MyCubeBuilder 2026-07-25 16:41:25.408 - Thread: 1 -> Init MyFloatingObjects 2026-07-25 16:41:25.408 - Thread: 1 -> Init MyGamePruningStructure 2026-07-25 16:41:25.408 - Thread: 1 -> Init MyMeteorShower 2026-07-25 16:41:25.408 - Thread: 1 -> Init MySessionComponentSafeZones 2026-07-25 16:41:25.408 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-07-25 16:41:25.408 - Thread: 1 -> Init MyPlanets 2026-07-25 16:41:25.408 - Thread: 1 -> Init MyDebris 2026-07-25 16:41:25.408 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-07-25 16:41:25.408 - Thread: 1 -> Init MyCubeGrids 2026-07-25 16:41:25.408 - Thread: 1 -> Init MyAiTargetManager 2026-07-25 16:41:25.408 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-07-25 16:41:25.408 - Thread: 1 -> InitDataComponents - Session Components End 2026-07-25 16:41:25.409 - Thread: 1 -> InitCategories Start 2026-07-25 16:41:25.416 - Thread: 1 -> InitCategories End 2026-07-25 16:41:25.418 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-07-25 16:41:25.444 - Thread: 1 -> Init Factions Start 2026-07-25 16:41:25.453 - Thread: 1 -> Init Factions End 2026-07-25 16:41:25.454 - Thread: 1 -> Entities Load Start 2026-07-25 16:41:25.454 - Thread: 1 -> LoadEntities Start 2026-07-25 16:41:25.456 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-07-25 16:41:25.478 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-07-25 16:41:25.478 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-07-25 16:41:25.478 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-07-25 16:41:25.478 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-07-25 16:41:25.479 - Thread: 15 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2026-07-25 16:41:25.479 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-07-25 16:41:25.479 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-07-25 16:41:25.479 - Thread: 21 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2026-07-25 16:41:25.479 - Thread: 18 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2026-07-25 16:41:25.479 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-07-25 16:41:25.479 - Thread: 17 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2026-07-25 16:41:25.479 - Thread: 19 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2026-07-25 16:41:25.479 - Thread: 16 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2026-07-25 16:41:25.479 - Thread: 20 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2026-07-25 16:41:25.479 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-07-25 16:41:25.480 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2026-07-25 16:41:27.728 - Thread: 21 -> Info: Planet generator name: Triton 2026-07-25 16:41:27.729 - Thread: 21 -> Info: Planet storage name: Triton-12345d80253 2026-07-25 16:41:27.845 - Thread: 1 -> Info: Planet generator name: Mars 2026-07-25 16:41:27.845 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2026-07-25 16:41:27.845 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 16:41:27.847 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-07-25 16:41:27.980 - Thread: 18 -> Info: Planet generator name: Titan 2026-07-25 16:41:27.980 - Thread: 18 -> Info: Planet storage name: Titan-2124704365d19000 2026-07-25 16:41:27.983 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 16:41:27.983 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 16:41:27.983 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2026-07-25 16:41:27.984 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 16:41:27.984 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-07-25 16:41:27.984 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2026-07-25 16:41:27.984 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-07-25 16:41:28.317 - Thread: 20 -> Info: Planet generator name: Europa 2026-07-25 16:41:28.317 - Thread: 20 -> Info: Planet storage name: Europa-595048092d19000 2026-07-25 16:41:28.457 - Thread: 16 -> Info: Planet generator name: Moon 2026-07-25 16:41:28.457 - Thread: 16 -> Info: Planet storage name: Moon-1353915701d19000 2026-07-25 16:41:28.558 - Thread: 15 -> Info: Planet generator name: EarthLike 2026-07-25 16:41:28.558 - Thread: 15 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-07-25 16:41:28.678 - Thread: 17 -> Info: Planet generator name: Alien 2026-07-25 16:41:28.678 - Thread: 17 -> Info: Planet storage name: Alien-291759539d120000 2026-07-25 16:41:28.952 - Thread: 19 -> Info: Planet generator name: Pertam 2026-07-25 16:41:28.952 - Thread: 19 -> Info: Planet storage name: Pertam-12345d60133 2026-07-25 16:41:28.952 - Thread: 1 -> LoadEntities Parallel Loading End 2026-07-25 16:41:28.952 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2026-07-25 16:41:28.952 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2026-07-25 16:41:28.952 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2026-07-25 16:41:28.952 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2026-07-25 16:41:28.952 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2026-07-25 16:41:28.953 - Thread: 1 -> LoadEntities End 2026-07-25 16:41:28.953 - Thread: 1 -> Entities Load End 2026-07-25 16:41:28.968 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2026-07-25 16:41:28.969 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2026-07-25 16:41:28.989 - Thread: 1 -> RequestRespawn 2026-07-25 16:41:29.031 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-07-25 16:41:29.032 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-07-25 16:41:29.034 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-07-25 16:41:29.224 - Thread: 25 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 16:41:29.235 - Thread: 28 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 16:41:29.246 - Thread: 23 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 16:41:29.246 - Thread: 34 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 16:41:29.452 - Thread: 1 -> Analytics ids for user ([007...057]): User = (0fe77c06-0cd4-7fc7-f850-68c9cb2d181c) Session = (ae455d2e-ee9b-46b2-8dad-ae72d0b8c961). 2026-07-25 16:41:29.456 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-07-25 16:41:29.472 - Thread: 1 -> Session loaded 2026-07-25 16:41:29.472 - Thread: 1 -> RunLoadingAction - END 2026-07-25 16:41:29.472 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-07-25 16:41:29.472 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-07-25 16:41:29.473 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-07-25 16:41:29.473 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-07-25 16:41:29.473 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-07-25 16:41:29.558 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 98807851361263655) 2026-07-25 16:41:29.579 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 16:41:29.593 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2433.677,11288.13,1,0,1644.022,4883.707,0,100000,0,14.94653,2.328085,0,112331,10.08916,0,16.66667,1.50798,0.2348843,100,3360673770,1644.022,0,0,-1 2026-07-25 16:41:29.594 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 16:41:29.594 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,784,44,5,73,0,849,3204,738,0,0,66,811,0,453,15,0,0,0,384,0,0,0,3,758,456,8,10,0,0,0,0 2026-07-25 16:41:29.595 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2026-07-25 16:41:29.838 - Thread: 1 -> Loading duration: 8.5600255 2026-07-25 16:41:30.083 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-07-25 16:41:30.088 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-07-25 16:41:30.836 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLCHighlighted.dds/zip 2026-07-25 16:41:36.734 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-25 16:41:36.913 - Thread: 1 -> Updating continues. 2026-07-25 16:41:37.445 - Thread: 1 -> Balance change of 360000000 to account owner 273060811546874192 with new balance of 460000000 2026-07-25 16:41:37.561 - Thread: 1 -> Balance change of 0 to account owner 221742330380031044 with new balance of 1000000000 2026-07-25 16:41:37.571 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLC.dds/zip 2026-07-25 16:41:37.599 - Thread: 1 -> Balance change of 0 to account owner 235569155146328379 with new balance of 1000000000 2026-07-25 16:41:37.639 - Thread: 1 -> Balance change of 0 to account owner 235478414422516542 with new balance of 1000000000 2026-07-25 16:41:37.660 - Thread: 1 -> Balance change of 0 to account owner 257074950194042586 with new balance of 1000000000 2026-07-25 16:41:37.684 - Thread: 1 -> Balance change of 0 to account owner 227918076405735539 with new balance of 1000000000 2026-07-25 16:41:37.710 - Thread: 1 -> Balance change of 0 to account owner 251192977263023678 with new balance of 1000000000 2026-07-25 16:41:37.754 - Thread: 1 -> Balance change of 0 to account owner 284740281665998617 with new balance of 1000000000 2026-07-25 16:41:37.786 - Thread: 1 -> Balance change of 0 to account owner 254821645499084737 with new balance of 1000000000 2026-07-25 16:41:37.806 - Thread: 1 -> Balance change of 0 to account owner 227047756498294844 with new balance of 1000000000 2026-07-25 16:41:37.845 - Thread: 1 -> Balance change of 0 to account owner 256690041093277519 with new balance of 1000000000 2026-07-25 16:41:37.893 - Thread: 1 -> ECONOMY TICK LEGEND, AnalysisTotalCurrency, AnalysisCurrencyFaucet, AnalysisCurrencySink 2026-07-25 16:41:37.893 - Thread: 1 -> ECONOMY TICK, $10460030000, $0, $0 2026-07-25 16:41:37.960 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2026-07-25 16:41:37.983 - Thread: 1 -> GC Memory: 3692.4 / 3692.4 MB 2026-07-25 16:41:38.026 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent 2026-07-25 16:41:38.155 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-25 16:41:38.188 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-25 16:41:38.189 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-25 16:41:38.189 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-25 16:41:38.191 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-25 16:41:38.191 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-25 16:41:38.193 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\desertrocks_mediumstone.vx2' 2026-07-25 16:41:38.281 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent 2026-07-25 16:41:38.386 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2026-07-25 16:41:38.388 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2026-07-25 16:41:38.389 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-25 16:41:38.394 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-25 16:41:42.969 - Thread: 1 -> Saving world - START 2026-07-25 16:41:42.969 - Thread: 1 -> Making world state snapshot. 2026-07-25 16:41:42.969 - Thread: 1 -> Before snapshot.: GC Memory: 3,892 B 2026-07-25 16:41:43.063 - Thread: 1 -> After snapshot.: GC Memory: 3,896 B 2026-07-25 16:41:43.067 - Thread: 1 -> Directory cleanup: GC Memory: 3,896 B 2026-07-25 16:41:43.067 - Thread: 1 -> Saving world - END 2026-07-25 16:41:43.077 - Thread: 15 -> Session snapshot save - START 2026-07-25 16:41:43.077 - Thread: 15 -> Checking file access for files in target dir. 2026-07-25 16:41:43.339 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\vgcsm\AppData\Roaming\SpaceEngineers\Saves\76561198052835057\Star System 2026-07-25 16-40\.new\Sandbox_config.sbc 2026-07-25 16:41:43.353 - Thread: 15 -> Session snapshot save - END 2026-07-25 16:41:43.838 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLCHighlighted.dds/zip 2026-07-25 16:41:46.698 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-25 16:41:50.347 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLC.dds/zip 2026-07-25 16:41:55.865 - Thread: 1 -> GUI Stats: Update 4.72326211111112, Draw 0.325861222222222 2026-07-25 16:41:57.039 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLCHighlighted.dds/zip 2026-07-25 16:42:03.773 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLC.dds/zip 2026-07-25 16:42:07.999 - Thread: 1 -> GC Memory: 4016.912 / 4016.912 MB 2026-07-25 16:42:11.159 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLCHighlighted.dds/zip 2026-07-25 16:42:18.364 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLC.dds/zip 2026-07-25 16:42:25.254 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLCHighlighted.dds/zip 2026-07-25 16:42:25.866 - Thread: 1 -> GUI Stats: Update 0.199778277777778, Draw 0.185568444444445 2026-07-25 16:42:31.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 16:42:31.648 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,9.32642,60.05004,1,0,4047.755,10985.73,1092,98908,5,13.35724,34.85778,0.0845323,109567,8.333226,0,16.66667,1.113089,2.904778,100,6904339835,4047.755,0,0,-1 2026-07-25 16:42:31.648 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 16:42:31.648 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,785,44,982,1141,74,849,6584,2893,0,0,109,4035,0,2386,15,0,79,15,384,48,0,1,112,758,456,8,50,0,0,0,0 2026-07-25 16:42:32.149 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLC.dds/zip 2026-07-25 16:42:38.016 - Thread: 1 -> GC Memory: 4061.447 / 4061.447 MB 2026-07-25 16:42:38.485 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLCHighlighted.dds/zip 2026-07-25 16:42:40.983 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-25 16:42:45.401 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLC.dds/zip 2026-07-25 16:42:52.049 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLCHighlighted.dds/zip 2026-07-25 16:42:56.052 - Thread: 1 -> GUI Stats: Update 0.224423666666667, Draw 0.174150611111111 2026-07-25 16:42:58.149 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-25 16:42:59.466 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLC.dds/zip 2026-07-25 16:43:06.853 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLCHighlighted.dds/zip 2026-07-25 16:43:08.018 - Thread: 1 -> GC Memory: 1298.911 / 1298.911 MB 2026-07-25 16:43:12.977 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLC.dds/zip 2026-07-25 16:43:19.895 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLCHighlighted.dds/zip 2026-07-25 16:43:26.052 - Thread: 1 -> GUI Stats: Update 0.207766833333333, Draw 0.191994388888889 2026-07-25 16:43:26.872 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLC.dds/zip 2026-07-25 16:43:31.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 16:43:31.851 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,10.34889,84.21913,1,0,1329.636,9247.293,1092,98908,5,16.40734,44.13044,0.08778575,110877,8.333234,0,16.66667,1.367262,3.677493,100,7034486233,1329.636,0,0,-1 2026-07-25 16:43:31.851 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 16:43:31.851 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,786,44,1101,1267,74,849,6708,2894,0,0,109,4161,0,2386,15,0,76,15,384,54,0,1,112,758,456,8,50,0,0,0,0 2026-07-25 16:43:34.062 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLCHighlighted.dds/zip 2026-07-25 16:43:38.035 - Thread: 1 -> GC Memory: 1339.151 / 1339.151 MB 2026-07-25 16:43:41.083 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/DecoPack2DLC.dds/zip 2026-07-25 16:43:47.735 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/DecoPack2DLChighlighted.dds/zip 2026-07-25 16:43:54.386 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeDLC.dds/zip 2026-07-25 16:43:56.052 - Thread: 1 -> GUI Stats: Update 0.202177555555556, Draw 0.193697055555556 2026-07-25 16:43:59.754 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeDLCHighlighted.dds/zip 2026-07-25 16:44:06.302 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-07-25 16:44:08.035 - Thread: 1 -> GC Memory: 1378.799 / 1378.799 MB 2026-07-25 16:44:09.751 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlighted.dds/zip 2026-07-25 16:44:26.052 - Thread: 1 -> GUI Stats: Update 0.2020465, Draw 0.196486 2026-07-25 16:44:31.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 16:44:31.867 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,11.53486,101.5764,1,0,1405.952,9361.063,1092,98908,5,21.48776,45.24224,0.1003027,110269,8.333217,0,16.66667,1.790622,3.770134,100,7121219495,1405.952,0,0,-1 2026-07-25 16:44:31.867 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 16:44:31.867 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,786,44,1178,1348,74,849,6791,2894,0,0,109,4242,0,2386,15,0,77,15,384,59,0,1,112,758,456,8,50,0,0,0,0 2026-07-25 16:44:38.052 - Thread: 1 -> GC Memory: 1296.273 / 1296.273 MB 2026-07-25 16:44:56.052 - Thread: 1 -> GUI Stats: Update 0.202283833333333, Draw 0.196968111111111 2026-07-25 16:45:08.068 - Thread: 1 -> GC Memory: 1325.14 / 1325.14 MB 2026-07-25 16:45:15.435 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-07-25 16:45:18.451 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2026-07-25 16:45:26.052 - Thread: 1 -> GUI Stats: Update 0.200971222222222, Draw 0.195881555555556 2026-07-25 16:45:31.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 16:45:31.884 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,9.580973,96.41515,1,0,1346.874,9404.152,1092,98908,5,19.9187,41.68193,0.08947417,110131,8.333219,0,16.66667,1.659869,3.473447,100,7163813177,1346.874,0,0,-1 2026-07-25 16:45:31.884 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 16:45:31.884 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,786,44,1206,1387,74,849,6831,2894,0,0,109,4281,0,2386,15,0,79,15,384,70,0,1,112,758,456,8,50,0,0,0,0 2026-07-25 16:45:38.068 - Thread: 1 -> GC Memory: 1349.258 / 1349.258 MB 2026-07-25 16:45:56.052 - Thread: 1 -> GUI Stats: Update 0.199840111111111, Draw 0.200231222222222 2026-07-25 16:46:08.068 - Thread: 1 -> GC Memory: 1375.738 / 1375.738 MB 2026-07-25 16:46:26.052 - Thread: 1 -> GUI Stats: Update 0.201441388888889, Draw 0.204883666666667 2026-07-25 16:46:30.486 - Thread: 1 -> Updating stopped. 2026-07-25 16:46:30.501 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-07-25 16:46:30.967 - Thread: 1 -> MyConfig.Save() - START 2026-07-25 16:46:30.967 - Thread: 1 -> Path: C:\Users\vgcsm\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-25 16:46:30.970 - Thread: 1 -> MyConfig.Save() - END 2026-07-25 16:46:31.400 - Thread: 1 -> Updating continues. 2026-07-25 16:46:31.634 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-07-25 16:46:31.750 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-25 16:46:31.900 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 16:46:31.900 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,9.945,72.39632,1,0,1310.899,9401.762,1092,98908,5,17.35023,27.46668,0.08673403,109963,8.333277,0,16.66667,1.445842,2.288875,100,7148209761,1310.899,0,0,-1 2026-07-25 16:46:31.900 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 16:46:31.900 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,786,44,1206,1368,74,849,6817,2896,0,0,111,4265,0,2387,15,0,80,15,384,51,0,1,112,758,456,8,50,0,0,0,0 2026-07-25 16:46:38.085 - Thread: 1 -> GC Memory: 1314.251 / 1314.251 MB 2026-07-25 16:46:39.171 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P4_ProcessingPlant' at 'EarthLike' 2026-07-25 16:46:39.172 - Thread: 1 -> Debug: Voxel material 'Rock' is not allowed 2026-07-25 16:46:39.172 - Thread: 1 -> Debug: Constraints failed for the current prefab, resampling (attempts left: 7) 2026-07-25 16:46:39.172 - Thread: 1 -> Debug: Spawn group changed to 'P29_WreckedHopper' 2026-07-25 16:46:39.172 - Thread: 1 -> Debug: Voxel material 'Snow' is not allowed 2026-07-25 16:46:39.172 - Thread: 1 -> Debug: Constraints failed for the current prefab, resampling (attempts left: 6) 2026-07-25 16:46:39.172 - Thread: 1 -> Debug: Spawn group changed to 'P21_RustedExplorer' 2026-07-25 16:46:39.172 - Thread: 1 -> Debug: Voxel material 'Rock' is not allowed 2026-07-25 16:46:39.172 - Thread: 1 -> Debug: Constraints failed for the current prefab, resampling (attempts left: 5) 2026-07-25 16:46:39.172 - Thread: 1 -> Debug: Spawn group changed to 'P15_PirateStronghold' 2026-07-25 16:46:39.172 - Thread: 1 -> Debug: Voxel material 'Rock' is not allowed 2026-07-25 16:46:39.172 - Thread: 1 -> Debug: Constraints failed for the current prefab, resampling (attempts left: 4) 2026-07-25 16:46:39.172 - Thread: 1 -> Debug: Spawn group changed to 'P3_ManufacturingFacility' 2026-07-25 16:46:39.173 - Thread: 1 -> Debug: Voxel material 'Rock' is not allowed 2026-07-25 16:46:39.173 - Thread: 1 -> Debug: Constraints failed for the current prefab, resampling (attempts left: 3) 2026-07-25 16:46:39.173 - Thread: 1 -> Debug: Spawn group changed to 'P14_SalvageYard' 2026-07-25 16:46:39.173 - Thread: 1 -> Debug: Voxel material 'Snow' is not allowed 2026-07-25 16:46:39.173 - Thread: 1 -> Debug: Constraints failed for the current prefab, resampling (attempts left: 2) 2026-07-25 16:46:39.173 - Thread: 1 -> Debug: Spawn group changed to 'P15_PirateStronghold' 2026-07-25 16:46:39.173 - Thread: 1 -> Debug: Voxel material 'Rock' is not allowed 2026-07-25 16:46:39.173 - Thread: 1 -> Debug: Constraints failed for the current prefab, resampling (attempts left: 1) 2026-07-25 16:46:39.173 - Thread: 1 -> Debug: Spawn group changed to 'P16_FrozenRover' 2026-07-25 16:46:42.367 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-25 16:46:56.052 - Thread: 1 -> GUI Stats: Update 0.213571611111111, Draw 0.185155777777778 2026-07-25 16:47:08.085 - Thread: 1 -> GC Memory: 1333.783 / 1333.783 MB 2026-07-25 16:47:13.001 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-25 16:47:26.051 - Thread: 1 -> GUI Stats: Update 0.214450944444445, Draw 0.176140111111111 2026-07-25 16:47:26.151 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-25 16:47:31.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-25 16:47:31.918 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,9.944745,75.67912,1,0,1347.159,9403.73,1092,98908,5,15.34179,26.46285,0.07638189,109956,8.33322,0,16.66667,1.278465,2.205208,100,7149919029,1347.159,0,0,-1 2026-07-25 16:47:31.918 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-25 16:47:31.918 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,786,44,1206,1371,74,849,6818,2894,0,0,109,4265,0,2387,15,0,81,15,384,54,0,1,112,758,456,8,50,0,0,0,0 2026-07-25 16:47:38.086 - Thread: 1 -> GC Memory: 1349.817 / 1349.817 MB 2026-07-25 16:47:51.685 - Thread: 8 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetIndexBuffer(Buffer indexBufferRef, Format format, Int32 offset) at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetIndexBuffer(IIndexBuffer ib, MyIndexBufferFormat format, Int32 offset) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2026-07-25 16:47:51.685 - Thread: 8 -> Showing message 2026-07-25 16:47:51.686 - Thread: 8 -> MyInitializer.OnCrash 2026-07-25 16:47:51.687 - Thread: 8 -> var exception = System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetIndexBuffer(Buffer indexBufferRef, Format format, Int32 offset) at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetIndexBuffer(IIndexBuffer ib, MyIndexBufferFormat format, Int32 offset) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2026-07-25 16:47:52.942 - Thread: 8 -> ================================== CRASH INFO ================================== AppVersion: 01_209_024 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 469 PCUCount: 1092 IsHang: False GCMemory: 1362 GCMemoryAllocated: 1362 HWAvailableMemory: 109987 ProcessPrivateMemory: 9403 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-07-25 16:47:52.942 - Thread: 8 -> Log Closed