2026-07-12 19:49:15.194 - Thread: 1 -> Log Started 2026-07-12 19:49:15.195 - Thread: 1 -> Timezone (local - UTC): -4h 2026-07-12 19:49:15.195 - Thread: 1 -> App Version: 01_209_024 2026-07-12 19:49:15.214 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-07-12 19:49:15.217 - Thread: 1 -> Branch / Sandbox: SVN 2026-07-12 19:49:15.217 - Thread: 1 -> Client Build Number: 0 2026-07-12 19:49:15.218 - Thread: 1 -> Server Build Number: 0 2026-07-12 19:49:15.218 - Thread: 1 -> Environment.ProcessorCount: 12 2026-07-12 19:49:15.403 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-07-12 19:49:15.405 - Thread: 1 -> Environment.CommandLine: "C:\Users\jgabe\AppData\Roaming\Pulsar\Legacy.exe" "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-07-12 19:49:15.405 - Thread: 1 -> Environment.Is64BitProcess: True 2026-07-12 19:49:15.405 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-07-12 19:49:15.405 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9325.0 2026-07-12 19:49:15.405 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-07-12 19:49:15.417 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz 2026-07-12 19:49:15.417 - Thread: 1 -> Default Culture: 2026-07-12 19:49:15.417 - Thread: 1 -> Default UI Culture: 2026-07-12 19:49:15.425 - Thread: 1 -> MyConfig.Load() - START 2026-07-12 19:49:15.430 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:49:15.699 - Thread: 1 -> AmbientOcclusionEnabled: False 2026-07-12 19:49:15.699 - Thread: 1 -> AnisotropicFiltering: 0 2026-07-12 19:49:15.699 - Thread: 1 -> AntialiasingMode: 1 2026-07-12 19:49:15.699 - Thread: 1 -> AreaInteraction: True 2026-07-12 19:49:15.699 - Thread: 1 -> CampaignsStarted: System.Collections.Generic.List`1[System.String] 2026-07-12 19:49:15.699 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-07-12 19:49:15.699 - Thread: 1 -> ControllerDefaultOnStart: False 2026-07-12 19:49:15.699 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-07-12 19:49:15.699 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-07-12 19:49:15.699 - Thread: 1 -> ControlsHints: False 2026-07-12 19:49:15.699 - Thread: 1 -> CubeBuilderAlignToDefault: False 2026-07-12 19:49:15.699 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-07-12 19:49:15.699 - Thread: 1 -> CubeBuilderUseSymmetry: True 2026-07-12 19:49:15.699 - Thread: 1 -> DebugComponentsInfo: 1 2026-07-12 19:49:15.699 - Thread: 1 -> DebugInputs: System.Xml.XmlNode[] 2026-07-12 19:49:15.699 - Thread: 1 -> DisableUpdateDriverNotification: False 2026-07-12 19:49:15.699 - Thread: 1 -> EnableDamageEffects: True 2026-07-12 19:49:15.699 - Thread: 1 -> EnableDoppler: True 2026-07-12 19:49:15.699 - Thread: 1 -> EnableDynamicMusic: False 2026-07-12 19:49:15.699 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-07-12 19:49:15.699 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2026-07-12 19:49:15.699 - Thread: 1 -> EnableReverb: False 2026-07-12 19:49:15.699 - Thread: 1 -> EnableSteamCloud: False 2026-07-12 19:49:15.699 - Thread: 1 -> EnableTrading: True 2026-07-12 19:49:15.699 - Thread: 1 -> ExperimentalMode: True 2026-07-12 19:49:15.699 - Thread: 1 -> FieldOfView: 70.01451 2026-07-12 19:49:15.699 - Thread: 1 -> FirstTimeRun: False 2026-07-12 19:49:15.699 - Thread: 1 -> FirstTimeTutorials: False 2026-07-12 19:49:15.699 - Thread: 1 -> FirstVTTimeRun: False 2026-07-12 19:49:15.699 - Thread: 1 -> FlaresIntensity: 0.5129296 2026-07-12 19:49:15.699 - Thread: 1 -> GamepadScheme: 0 2026-07-12 19:49:15.699 - Thread: 1 -> GamepadSchemeName: Flight 2026-07-12 19:49:15.699 - Thread: 1 -> GameVolume: 0.1903773 2026-07-12 19:49:15.699 - Thread: 1 -> GDPRConsent: True 2026-07-12 19:49:15.699 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-07-12 19:49:15.699 - Thread: 1 -> GoodBotHints: False 2026-07-12 19:49:15.699 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-07-12 19:49:15.699 - Thread: 1 -> GrassDensity: 1 2026-07-12 19:49:15.699 - Thread: 1 -> GrassDrawDistance: 160 2026-07-12 19:49:15.699 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-07-12 19:49:15.699 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-07-12 19:49:15.699 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-07-12 19:49:15.699 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-07-12 19:49:15.699 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-07-12 19:49:15.699 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-07-12 19:49:15.699 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-07-12 19:49:15.699 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-07-12 19:49:15.699 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-07-12 19:49:15.699 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-07-12 19:49:15.699 - Thread: 1 -> HUDBkTransparency: 0.8416501 2026-07-12 19:49:15.699 - Thread: 1 -> HudState: 2 2026-07-12 19:49:15.699 - Thread: 1 -> HudWarnings: True 2026-07-12 19:49:15.699 - Thread: 1 -> IronSightSwitchState: 1 2026-07-12 19:49:15.699 - Thread: 1 -> LastBannerId: 101 2026-07-12 19:49:15.699 - Thread: 1 -> LastCheckedVersion: 1204018 2026-07-12 19:49:15.699 - Thread: 1 -> LastNewsPopupDate: 07/05/2026 00:00:00 2026-07-12 19:49:15.699 - Thread: 1 -> LastUsedColorIndex: 13 2026-07-12 19:49:15.699 - Thread: 1 -> LastUsedColorX: 0 2026-07-12 19:49:15.699 - Thread: 1 -> LastUsedColorY: -0.8 2026-07-12 19:49:15.699 - Thread: 1 -> LastUsedColorZ: 0 2026-07-12 19:49:15.699 - Thread: 1 -> LastUsedSkin: Plastic 2026-07-12 19:49:15.699 - Thread: 1 -> LightsQuality: 1 2026-07-12 19:49:15.699 - Thread: 1 -> LowMemSwitchToLow: 0 2026-07-12 19:49:15.699 - Thread: 1 -> MicrophoneSensitivity: 0.5 2026-07-12 19:49:15.699 - Thread: 1 -> ModelQuality: 1 2026-07-12 19:49:15.699 - Thread: 1 -> Music_Volume: 0.04600207 2026-07-12 19:49:15.699 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-07-12 19:49:15.699 - Thread: 1 -> PostProcessingEnabled: False 2026-07-12 19:49:15.699 - Thread: 1 -> QuickStartNotification: False 2026-07-12 19:49:15.699 - Thread: 1 -> RefreshRate: 60000 2026-07-12 19:49:15.699 - Thread: 1 -> RotationHints: False 2026-07-12 19:49:15.699 - Thread: 1 -> ScreenHeight: 1440 2026-07-12 19:49:15.699 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-07-12 19:49:15.699 - Thread: 1 -> ScreenWidth: 2560 2026-07-12 19:49:15.699 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/LegacySurvival 2026-07-12 19:49:15.699 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-07-12 19:49:15.699 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-07-12 19:49:15.699 - Thread: 1 -> ShaderQuality: 1 2026-07-12 19:49:15.699 - Thread: 1 -> ShadowMapResolution: 1 2026-07-12 19:49:15.699 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-07-12 19:49:15.699 - Thread: 1 -> ShowCrosshair2: 0 2026-07-12 19:49:15.699 - Thread: 1 -> SpriteMainViewportScale: 1 2026-07-12 19:49:15.700 - Thread: 1 -> SubscriptionReward: True 2026-07-12 19:49:15.700 - Thread: 1 -> TextureQuality: 1 2026-07-12 19:49:15.700 - Thread: 1 -> TreeViewDistance: 1000 2026-07-12 19:49:15.700 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2026-07-12 19:49:15.700 - Thread: 1 -> UiBkTransparency: 0 2026-07-12 19:49:15.700 - Thread: 1 -> UiTransparency: 0.9847941 2026-07-12 19:49:15.700 - Thread: 1 -> VerticalSync: 1 2026-07-12 19:49:15.700 - Thread: 1 -> VideoAdapter: 1 2026-07-12 19:49:15.700 - Thread: 1 -> VoiceChat: True 2026-07-12 19:49:15.700 - Thread: 1 -> VoiceChatVoiceActivation: False 2026-07-12 19:49:15.700 - Thread: 1 -> VoiceChatVolume: 0 2026-07-12 19:49:15.700 - Thread: 1 -> VoxelQuality: 1 2026-07-12 19:49:15.700 - Thread: 1 -> VoxelTextureQuality: 1 2026-07-12 19:49:15.700 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-07-12 19:49:15.700 - Thread: 1 -> WindowMode: 1 2026-07-12 19:49:15.700 - Thread: 1 -> ZoomMultiplier: 0.2 2026-07-12 19:49:15.703 - Thread: 1 -> MyConfig.Load() - END 2026-07-12 19:49:20.966 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-07-12 19:49:20.976 - Thread: 1 -> Reporting Postponed Events 2026-07-12 19:49:20.980 - Thread: 1 -> Reporting Postponed Events 2026-07-12 19:49:20.980 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-07-12 19:49:20.984 - Thread: 1 -> Found processor count: 6 2026-07-12 19:49:20.984 - Thread: 1 -> Using processor count: 6 2026-07-12 19:49:21.292 - Thread: 1 -> All detected adapters: 2026-07-12 19:49:21.302 - Thread: 1 -> NVIDIA GeForce RTX 2070 with Max-Q Design - VendorID=4318, SubsystemID=309597282, DeviceID=7952 2026-07-12 19:49:21.302 - Thread: 1 -> Intel(R) UHD Graphics 630 - VendorID=32902, SubsystemID=309597282, DeviceID=16027 2026-07-12 19:49:21.302 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-07-12 19:49:22.795 - Thread: 1 -> AdapterInfo = { 2026-07-12 19:49:22.796 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 with Max-Q Design + DISPLAY5 2026-07-12 19:49:22.796 - Thread: 1 -> Description = dev id: 7952, mem: 8394899456, shared mem: 17098811392, Luid: 76325, rev: 161, subsys id: 309597282, vendor id: 4318, feature_level 11.1: True 2026-07-12 19:49:22.796 - Thread: 1 -> Driver version = 32.0.16.1047 2026-07-12 19:49:22.796 - Thread: 1 -> Driver date = 20260519000000.000000-000 2026-07-12 19:49:22.796 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-12 19:49:22.796 - Thread: 1 -> AftermathSupported = True 2026-07-12 19:49:22.796 - Thread: 1 -> Adapter id = 0 2026-07-12 19:49:22.796 - Thread: 1 -> Supported = True 2026-07-12 19:49:22.796 - Thread: 1 -> RAM = 8394899456 2026-07-12 19:49:22.796 - Thread: 1 -> Priority = 2 2026-07-12 19:49:22.796 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-12 19:49:22.796 - Thread: 1 -> Output is attached = True 2026-07-12 19:49:22.796 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-12 19:49:22.796 - Thread: 1 -> } 2026-07-12 19:49:22.796 - Thread: 1 -> AdapterInfo = { 2026-07-12 19:49:22.798 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 with Max-Q Design + DISPLAY5 2026-07-12 19:49:22.798 - Thread: 1 -> Description = dev id: 7952, mem: 8394899456, shared mem: 17098811392, Luid: 76325, rev: 161, subsys id: 309597282, vendor id: 4318, feature_level 11.1: True 2026-07-12 19:49:22.798 - Thread: 1 -> Driver version = 32.0.16.1047 2026-07-12 19:49:22.798 - Thread: 1 -> Driver date = 20260519000000.000000-000 2026-07-12 19:49:22.798 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-12 19:49:22.798 - Thread: 1 -> AftermathSupported = True 2026-07-12 19:49:22.798 - Thread: 1 -> Adapter id = 0 2026-07-12 19:49:22.798 - Thread: 1 -> Supported = True 2026-07-12 19:49:22.798 - Thread: 1 -> RAM = 8394899456 2026-07-12 19:49:22.798 - Thread: 1 -> Priority = 2 2026-07-12 19:49:22.798 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-12 19:49:22.798 - Thread: 1 -> Output is attached = True 2026-07-12 19:49:22.798 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-12 19:49:22.798 - Thread: 1 -> } 2026-07-12 19:49:22.798 - Thread: 1 -> AdapterInfo = { 2026-07-12 19:49:22.799 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 with Max-Q Design + DISPLAY1 2026-07-12 19:49:22.799 - Thread: 1 -> Description = dev id: 7952, mem: 8394899456, shared mem: 17098811392, Luid: 76325, rev: 161, subsys id: 309597282, vendor id: 4318, feature_level 11.1: True 2026-07-12 19:49:22.799 - Thread: 1 -> Driver version = 32.0.16.1047 2026-07-12 19:49:22.799 - Thread: 1 -> Driver date = 20260519000000.000000-000 2026-07-12 19:49:22.799 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-12 19:49:22.799 - Thread: 1 -> AftermathSupported = True 2026-07-12 19:49:22.799 - Thread: 1 -> Adapter id = 0 2026-07-12 19:49:22.799 - Thread: 1 -> Supported = True 2026-07-12 19:49:22.799 - Thread: 1 -> RAM = 8394899456 2026-07-12 19:49:22.799 - Thread: 1 -> Priority = 2 2026-07-12 19:49:22.799 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-12 19:49:22.799 - Thread: 1 -> Output is attached = True 2026-07-12 19:49:22.799 - Thread: 1 -> DesktopBounds = {X:1920 Y:4 Width:2560 Height:1440} 2026-07-12 19:49:22.799 - Thread: 1 -> } 2026-07-12 19:49:22.799 - Thread: 1 -> AdapterInfo = { 2026-07-12 19:49:22.800 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 with Max-Q Design + DISPLAY1 2026-07-12 19:49:22.800 - Thread: 1 -> Description = dev id: 7952, mem: 8394899456, shared mem: 17098811392, Luid: 76325, rev: 161, subsys id: 309597282, vendor id: 4318, feature_level 11.1: True 2026-07-12 19:49:22.800 - Thread: 1 -> Driver version = 32.0.16.1047 2026-07-12 19:49:22.800 - Thread: 1 -> Driver date = 20260519000000.000000-000 2026-07-12 19:49:22.800 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-12 19:49:22.800 - Thread: 1 -> AftermathSupported = True 2026-07-12 19:49:22.800 - Thread: 1 -> Adapter id = 0 2026-07-12 19:49:22.800 - Thread: 1 -> Supported = True 2026-07-12 19:49:22.800 - Thread: 1 -> RAM = 8394899456 2026-07-12 19:49:22.800 - Thread: 1 -> Priority = 2 2026-07-12 19:49:22.800 - Thread: 1 -> Multithreaded rendering supported = True 2026-07-12 19:49:22.800 - Thread: 1 -> Output is attached = True 2026-07-12 19:49:22.800 - Thread: 1 -> DesktopBounds = {X:1920 Y:4 Width:2560 Height:1440} 2026-07-12 19:49:22.800 - Thread: 1 -> } 2026-07-12 19:49:22.800 - Thread: 1 -> AdapterInfo = { 2026-07-12 19:49:22.801 - Thread: 1 -> Name = Intel(R) UHD Graphics 630 2026-07-12 19:49:22.801 - Thread: 1 -> Description = dev id: 16027, mem: 134217728, shared mem: 17098811392, Luid: 469454470, rev: 2, subsys id: 309597282, vendor id: 32902, feature_level 11.1: True 2026-07-12 19:49:22.801 - Thread: 1 -> Driver version = 31.0.101.2140 2026-07-12 19:49:22.801 - Thread: 1 -> Driver date = 20251105000000.000000-000 2026-07-12 19:49:22.801 - Thread: 1 -> DriverUpdateNecessary = True 2026-07-12 19:49:22.801 - Thread: 1 -> AftermathSupported = False 2026-07-12 19:49:22.801 - Thread: 1 -> Adapter id = 1 2026-07-12 19:49:22.801 - Thread: 1 -> Supported = True 2026-07-12 19:49:22.801 - Thread: 1 -> RAM = 134217728 2026-07-12 19:49:22.801 - Thread: 1 -> Priority = 1 2026-07-12 19:49:22.801 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-12 19:49:22.801 - Thread: 1 -> Output is attached = False 2026-07-12 19:49:22.801 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-12 19:49:22.801 - Thread: 1 -> } 2026-07-12 19:49:22.801 - Thread: 1 -> AdapterInfo = { 2026-07-12 19:49:22.801 - Thread: 1 -> Name = Intel(R) UHD Graphics 630 2026-07-12 19:49:22.801 - Thread: 1 -> Description = dev id: 16027, mem: 134217728, shared mem: 17098811392, Luid: 469454470, rev: 2, subsys id: 309597282, vendor id: 32902, feature_level 11.1: True 2026-07-12 19:49:22.801 - Thread: 1 -> Driver version = 31.0.101.2140 2026-07-12 19:49:22.801 - Thread: 1 -> Driver date = 20251105000000.000000-000 2026-07-12 19:49:22.801 - Thread: 1 -> DriverUpdateNecessary = True 2026-07-12 19:49:22.801 - Thread: 1 -> AftermathSupported = False 2026-07-12 19:49:22.801 - Thread: 1 -> Adapter id = 1 2026-07-12 19:49:22.801 - Thread: 1 -> Supported = True 2026-07-12 19:49:22.801 - Thread: 1 -> RAM = 134217728 2026-07-12 19:49:22.801 - Thread: 1 -> Priority = 1 2026-07-12 19:49:22.802 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-12 19:49:22.802 - Thread: 1 -> Output is attached = False 2026-07-12 19:49:22.802 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-12 19:49:22.802 - Thread: 1 -> } 2026-07-12 19:49:22.802 - Thread: 1 -> AdapterInfo = { 2026-07-12 19:49:22.802 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-07-12 19:49:22.802 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17098811392, Luid: 76246, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-07-12 19:49:22.802 - Thread: 1 -> Driver version = 2026-07-12 19:49:22.802 - Thread: 1 -> Driver date = 2026-07-12 19:49:22.802 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-12 19:49:22.802 - Thread: 1 -> AftermathSupported = False 2026-07-12 19:49:22.802 - Thread: 1 -> Adapter id = 2 2026-07-12 19:49:22.802 - Thread: 1 -> Supported = True 2026-07-12 19:49:22.802 - Thread: 1 -> RAM = 0 2026-07-12 19:49:22.802 - Thread: 1 -> Priority = 0 2026-07-12 19:49:22.802 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-12 19:49:22.802 - Thread: 1 -> Output is attached = False 2026-07-12 19:49:22.802 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-12 19:49:22.802 - Thread: 1 -> } 2026-07-12 19:49:22.802 - Thread: 1 -> AdapterInfo = { 2026-07-12 19:49:22.803 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-07-12 19:49:22.803 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17098811392, Luid: 76246, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-07-12 19:49:22.803 - Thread: 1 -> Driver version = 2026-07-12 19:49:22.803 - Thread: 1 -> Driver date = 2026-07-12 19:49:22.803 - Thread: 1 -> DriverUpdateNecessary = False 2026-07-12 19:49:22.803 - Thread: 1 -> AftermathSupported = False 2026-07-12 19:49:22.803 - Thread: 1 -> Adapter id = 2 2026-07-12 19:49:22.803 - Thread: 1 -> Supported = True 2026-07-12 19:49:22.803 - Thread: 1 -> RAM = 0 2026-07-12 19:49:22.803 - Thread: 1 -> Priority = 0 2026-07-12 19:49:22.803 - Thread: 1 -> Multithreaded rendering supported = False 2026-07-12 19:49:22.803 - Thread: 1 -> Output is attached = False 2026-07-12 19:49:22.803 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-07-12 19:49:22.803 - Thread: 1 -> } 2026-07-12 19:49:22.810 - Thread: 1 -> Service.IsActive: True 2026-07-12 19:49:22.810 - Thread: 1 -> Service.IsOnline: True 2026-07-12 19:49:22.810 - Thread: 1 -> Service.OwnsGame: False 2026-07-12 19:49:22.810 - Thread: 1 -> Service.UserId: 76561198033316302 2026-07-12 19:49:22.810 - Thread: 1 -> Service.UserName: Gemini Sierra 2026-07-12 19:49:22.810 - Thread: 1 -> Service.Branch: default 2026-07-12 19:49:22.810 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-07-12 19:49:22.810 - Thread: 1 -> Build version: 0.1.1.0 2026-07-12 19:49:22.830 - Thread: 1 -> MyScreenManager() 2026-07-12 19:49:22.943 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2026-07-12 19:49:22.943 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2026-07-12 19:49:22.955 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2026-07-12 19:49:22.957 - Thread: 24 -> CreateDeviceInternal - Create device 2026-07-12 19:49:23.428 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2026-07-12 19:49:23.614 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2026-07-12 19:49:23.614 - Thread: 24 -> Aftermath init 2026-07-12 19:49:23.642 - Thread: 24 -> Aftermath result: 1 2026-07-12 19:49:23.644 - Thread: 24 -> CreateDeviceInternal create swapchain 2026-07-12 19:49:23.644 - Thread: 24 -> Mode not found: 2560x1440 @ 60000 2026-07-12 19:49:26.606 - Thread: 24 -> Mode not found: 2560x1440 @ 60000 2026-07-12 19:49:26.794 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-07-12 19:49:26.796 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-07-12 19:49:26.796 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-07-12 19:49:29.387 - Thread: 1 -> Preallocate - START 2026-07-12 19:49:29.404 - Thread: 1 -> MySpaceWorldGenerator - START 2026-07-12 19:49:29.417 - Thread: 1 -> MySpaceWorldGenerator - END 2026-07-12 19:49:29.417 - Thread: 1 -> MySpaceBuildComponent - START 2026-07-12 19:49:29.417 - Thread: 1 -> MySpaceBuildComponent - END 2026-07-12 19:49:29.418 - Thread: 1 -> MyEntities - START 2026-07-12 19:49:29.463 - Thread: 1 -> MyEntities - END 2026-07-12 19:49:29.463 - Thread: 1 -> MyObjectBuilder_Base - START 2026-07-12 19:49:29.463 - Thread: 1 -> MyObjectBuilder_Base - END 2026-07-12 19:49:29.463 - Thread: 1 -> MyTransparentGeometry - START 2026-07-12 19:49:29.463 - Thread: 1 -> MyTransparentGeometry - END 2026-07-12 19:49:29.463 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-07-12 19:49:29.483 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-07-12 19:49:29.483 - Thread: 1 -> MyMath - START 2026-07-12 19:49:29.483 - Thread: 1 -> MyMath - END 2026-07-12 19:49:29.483 - Thread: 1 -> MySimpleObjectDraw - START 2026-07-12 19:49:29.483 - Thread: 1 -> MySimpleObjectDraw - END 2026-07-12 19:49:29.514 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-07-12 19:49:29.514 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-07-12 19:49:29.514 - Thread: 1 -> MyClientDebugCommands - START 2026-07-12 19:49:29.515 - Thread: 1 -> MyClientDebugCommands - END 2026-07-12 19:49:29.515 - Thread: 1 -> MyDedicatedServer - START 2026-07-12 19:49:29.515 - Thread: 1 -> MyDedicatedServer - END 2026-07-12 19:49:29.515 - Thread: 1 -> MyDedicatedServerBase - START 2026-07-12 19:49:29.515 - Thread: 1 -> MyDedicatedServerBase - END 2026-07-12 19:49:29.515 - Thread: 1 -> MyMultiplayerBase - START 2026-07-12 19:49:29.515 - Thread: 1 -> MyMultiplayerBase - END 2026-07-12 19:49:29.515 - Thread: 1 -> MyMultiplayerClient - START 2026-07-12 19:49:29.515 - Thread: 1 -> MyMultiplayerClient - END 2026-07-12 19:49:29.515 - Thread: 1 -> MyMultiplayerClientBase - START 2026-07-12 19:49:29.515 - Thread: 1 -> MyMultiplayerClientBase - END 2026-07-12 19:49:29.515 - Thread: 1 -> MyMultiplayerLobby - START 2026-07-12 19:49:29.515 - Thread: 1 -> MyMultiplayerLobby - END 2026-07-12 19:49:29.515 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-07-12 19:49:29.515 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-07-12 19:49:29.515 - Thread: 1 -> MyMultiplayerServerBase - START 2026-07-12 19:49:29.515 - Thread: 1 -> MyMultiplayerServerBase - END 2026-07-12 19:49:29.515 - Thread: 1 -> MyServerDebugCommands - START 2026-07-12 19:49:29.516 - Thread: 1 -> MyServerDebugCommands - END 2026-07-12 19:49:29.516 - Thread: 1 -> MySyncEntity - START 2026-07-12 19:49:29.516 - Thread: 1 -> MySyncEntity - END 2026-07-12 19:49:29.516 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-07-12 19:49:29.584 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-07-12 19:49:29.584 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-07-12 19:49:29.585 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-07-12 19:49:29.585 - Thread: 1 -> MyStatLogicFactory - START 2026-07-12 19:49:29.585 - Thread: 1 -> MyStatLogicFactory - END 2026-07-12 19:49:29.585 - Thread: 1 -> MyCommandCharacter - START 2026-07-12 19:49:29.588 - Thread: 1 -> MyCommandCharacter - END 2026-07-12 19:49:29.588 - Thread: 1 -> MyCommandConsole - START 2026-07-12 19:49:29.589 - Thread: 1 -> MyCommandConsole - END 2026-07-12 19:49:29.589 - Thread: 1 -> MyCommandEntity - START 2026-07-12 19:49:29.590 - Thread: 1 -> MyCommandEntity - END 2026-07-12 19:49:29.590 - Thread: 1 -> MyAiTargetManager - START 2026-07-12 19:49:29.590 - Thread: 1 -> MyAiTargetManager - END 2026-07-12 19:49:29.590 - Thread: 1 -> MyCubeGridDefinitions - START 2026-07-12 19:49:29.707 - Thread: 1 -> MyCubeGridDefinitions - END 2026-07-12 19:49:29.707 - Thread: 1 -> MyDefinitionManager - START 2026-07-12 19:49:29.707 - Thread: 1 -> MyDefinitionManager - END 2026-07-12 19:49:29.707 - Thread: 1 -> Preallocate - END 2026-07-12 19:49:29.723 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-07-12 19:49:30.328 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-07-12 19:49:30.328 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-07-12 19:49:30.358 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-07-12 19:49:30.359 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:30.359 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:30.359 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-07-12 19:49:30.359 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-07-12 19:49:30.359 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-07-12 19:49:30.362 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-07-12 19:49:30.391 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-07-12 19:49:30.391 - Thread: 1 -> Win32_ComputerSystem.Model: GS65 Stealth 9SF 2026-07-12 19:49:30.391 - Thread: 1 -> Virtualized: False 2026-07-12 19:49:30.399 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz 2026-07-12 19:49:30.402 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,197,622,784 bytes 2026-07-12 19:49:30.402 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-07-12 19:49:30.402 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 23,133,282,304 bytes 2026-07-12 19:49:30.402 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,678,243,463,168 bytes 2026-07-12 19:49:30.410 - Thread: 1 -> Drive C: | Capacity: 1,001,937,432,576 bytes | Free space: 429,506,011,136 bytes 2026-07-12 19:49:30.411 - Thread: 1 -> Drive G: | Capacity: 16,106,127,360 bytes | Free space: 10,259,144,704 bytes 2026-07-12 19:49:30.413 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-07-12 19:49:30.419 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-07-12 19:49:30.421 - Thread: 1 -> Installed DLCs: 2026-07-12 19:49:30.522 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-07-12 19:49:30.654 - Thread: 1 -> Havok: Physics.Init 2026-07-12 19:49:30.683 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-07-12 19:49:30.698 - Thread: 1 -> HkGameName: SpaceEngineers 2026-07-12 19:49:30.712 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-07-12 19:49:30.715 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-07-12 19:49:30.723 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-07-12 19:49:31.491 - Thread: 1 -> Loading scenarios 2026-07-12 19:49:31.579 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-07-12 19:49:31.580 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-07-12 19:49:31.789 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-12 19:49:31.791 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-07-12 19:49:32.040 - Thread: 1 -> Loading sound definitions 2026-07-12 19:49:32.043 - Thread: 1 -> Loading gamepad controls 2026-07-12 19:49:32.045 - Thread: 1 -> Loading gamepad controls 2026-07-12 19:49:32.045 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-07-12 19:49:32.048 - Thread: 1 -> Loading DLC definitions 2026-07-12 19:49:32.098 - Thread: 1 -> Loading OffensiveWords definitions 2026-07-12 19:49:32.099 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-07-12 19:49:32.099 - Thread: 1 -> Loading Quick starts 2026-07-12 19:49:32.100 - Thread: 1 -> Loading ScenarioCategories 2026-07-12 19:49:32.101 - Thread: 1 -> Loading shadow textures definitions 2026-07-12 19:49:32.101 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-07-12 19:49:32.107 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-07-12 19:49:32.115 - Thread: 1 -> MyAudio.LoadData - START 2026-07-12 19:49:32.208 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-07-12 19:49:32.290 - Thread: 1 -> MyAudio.LoadData - END 2026-07-12 19:49:32.311 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2026-07-12 19:49:32.311 - Thread: 1 -> MyGuiManager() 2026-07-12 19:49:32.318 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-07-12 19:49:32.381 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-07-12 19:49:32.382 - Thread: 15 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-12 19:49:32.384 - Thread: 15 -> DefinitionManager - Loading 7 file(s) 2026-07-12 19:49:32.662 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-07-12 19:49:32.663 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-07-12 19:49:32.663 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-07-12 19:49:32.746 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-07-12 19:49:32.788 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-07-12 19:49:32.790 - Thread: 15 -> ReloadVoxelMaterials 2026-07-12 19:49:32.960 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-07-12 19:49:35.341 - Thread: 1 -> Deluxe Edition (573160) 2026-07-12 19:49:35.347 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-07-12 19:49:35.349 - Thread: 1 -> Economy Deluxe (1135960) 2026-07-12 19:49:35.349 - Thread: 1 -> Style Pack (1084680) 2026-07-12 19:49:35.349 - Thread: 1 -> Decorative Pack 2 (1167910) 2026-07-12 19:49:35.349 - Thread: 1 -> Frostbite (1241550) 2026-07-12 19:49:35.350 - Thread: 1 -> Sparks Of The Future (1307680) 2026-07-12 19:49:35.350 - Thread: 1 -> Wasteland (1374610) 2026-07-12 19:49:35.350 - Thread: 1 -> Warfare I (1475830) 2026-07-12 19:49:35.351 - Thread: 1 -> Heavy Industry (1676100) 2026-07-12 19:49:35.351 - Thread: 1 -> Warfare II (1783760) 2026-07-12 19:49:35.351 - Thread: 1 -> Automatons (1958640) 2026-07-12 19:49:35.351 - Thread: 1 -> Decorative Pack 3 (2504720) 2026-07-12 19:49:35.352 - Thread: 1 -> Anniversary (2569770) 2026-07-12 19:49:35.352 - Thread: 1 -> Signal Pack (2914120) 2026-07-12 19:49:35.352 - Thread: 1 -> Contact Pack (3066290) 2026-07-12 19:49:35.352 - Thread: 1 -> Fieldwork Pack (3601770) 2026-07-12 19:49:35.352 - Thread: 1 -> Apex Survival Pack (3858380) 2026-07-12 19:49:35.354 - Thread: 1 -> Core Systems Pack (4116960) 2026-07-12 19:49:35.354 - Thread: 1 -> Economy 2 Pack (4502100) 2026-07-12 19:49:35.511 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-07-12 19:49:35.858 - Thread: 1 -> Plugin Init: Pulsar.Legacy.Loader.PluginLoader 2026-07-12 19:49:37.026 - Thread: 1 -> SeamlessClient: Patched! 2026-07-12 19:49:37.093 - Thread: 1 -> SeamlessClient: Patched SeamlessClient.ServerSwitching.ServerSwitcherV2 2026-07-12 19:49:37.115 - Thread: 1 -> SeamlessClient: Patched SeamlessClient.OnlinePlayersWindow.PlayersWindowComponent 2026-07-12 19:49:37.160 - Thread: 1 -> SeamlessClient: Patched SeamlessClient.Components.LoadingScreenComponent 2026-07-12 19:49:37.175 - Thread: 1 -> SeamlessClient: Patched SeamlessClient.Components.ModAPI 2026-07-12 19:49:37.231 - Thread: 1 -> SeamlessClient: Patched SeamlessClient.Components.MyGUIScreenMedicalsPatch 2026-07-12 19:49:37.310 - Thread: 1 -> SeamlessClient: Patched SeamlessClient.Components.ServerSwitcherV1 2026-07-12 19:49:37.312 - Thread: 1 -> SeamlessClient: Patched SeamlessClient.Components.PatchUtils 2026-07-12 19:49:37.720 - Thread: 1 -> Info: Performance: Loading 2026-07-12 19:49:37.761 - Thread: 1 -> Debug: Performance: Scanning for conflicting code changes (all patches) 2026-07-12 19:49:37.770 - Thread: 1 -> Debug: Performance: Verifying patch method: MyP2PQoSAdapterPatch.UpdateStatsPrefix 2026-07-12 19:49:37.782 - Thread: 1 -> Debug: Performance: Verifying patch method: PerfCountingRewriterPatch.RewritePrefix 2026-07-12 19:49:37.784 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCharacterPatch.RigidBody_ContactPointCallbackTranspiler 2026-07-12 19:49:37.796 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeBlockPatchForConveyor.ComponentStack_IsFunctionalChangePostfix 2026-07-12 19:49:37.797 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForConveyor.AddCubeBlockPostfix 2026-07-12 19:49:37.805 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForConveyor.RemoveBlockPostfix 2026-07-12 19:49:37.806 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForConveyor.CreateSplitPostfix 2026-07-12 19:49:37.808 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForConveyor.MergeGridInternalPostfix 2026-07-12 19:49:37.810 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForConveyor.MechanicalConnectionBlockAttachUpdateStatusChangedPostfix 2026-07-12 19:49:37.815 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForConveyor.OnAddedToScenePostfix 2026-07-12 19:49:37.816 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForConveyor.OnRemovedFromScenePostfix 2026-07-12 19:49:37.817 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForConveyor.OnAddedToGroupPostfix 2026-07-12 19:49:37.818 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForConveyor.OnRemovedFromGroupPostfix 2026-07-12 19:49:37.818 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForConveyor.NotifyBlockAddedPostfix 2026-07-12 19:49:37.819 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForConveyor.NotifyBlockRemovedPostfix 2026-07-12 19:49:37.819 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForConveyor.NotifyBlockOwnershipChangePostfix 2026-07-12 19:49:37.820 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForConveyor.BeforeDeletePostfix 2026-07-12 19:49:37.823 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForConveyor.ChangeGridOwnershipPostfix 2026-07-12 19:49:37.823 - Thread: 1 -> Debug: Performance: Verifying patch method: MyGridConveyorSystemPatch.ReachablePrefix 2026-07-12 19:49:37.824 - Thread: 1 -> Debug: Performance: Verifying patch method: MyGridConveyorSystemPatch.ReachablePostfix 2026-07-12 19:49:37.825 - Thread: 1 -> Debug: Performance: Verifying patch method: MyGridConveyorSystemPatch.ReachableByPlayerPrefix 2026-07-12 19:49:37.825 - Thread: 1 -> Debug: Performance: Verifying patch method: MyShipConnectorPatchForConveyor.OnConnectionStateChangedPostfix 2026-07-12 19:49:37.826 - Thread: 1 -> Debug: Performance: Verifying patch method: MyDefinitionManagerPatch.GetBlueprintDefinitionTranspiler 2026-07-12 19:49:37.826 - Thread: 1 -> Debug: Performance: Verifying patch method: MyConveyorLinePatch.UpdateIsWorkingPrefix 2026-07-12 19:49:37.828 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForMergeAndPaste.MergeGridInternalPrefix 2026-07-12 19:49:37.828 - Thread: 1 -> Debug: Performance: Verifying patch method: MyCubeGridPatchForMergeAndPaste.MergeGridInternalPostfix 2026-07-12 19:49:37.830 - Thread: 1 -> Debug: Performance: Verifying patch method: MyClusterTreePatch.ReorderClustersTranspiler 2026-07-12 19:49:37.840 - Thread: 1 -> Debug: Performance: Verifying patch method: MyPhysicsBodyPatch.RigidBodyGetterTranspiler 2026-07-12 19:49:37.841 - Thread: 1 -> Debug: Performance: Verifying patch method: MyPhysicsPatch.LoadDataTranspiler 2026-07-12 19:49:37.843 - Thread: 1 -> Debug: Performance: Verifying patch method: MySafeZonePatch.IsSafePrefix 2026-07-12 19:49:37.849 - Thread: 1 -> Debug: Performance: Verifying patch method: MySafeZonePatch.IsSafePostfix 2026-07-12 19:49:37.850 - Thread: 1 -> Debug: Performance: Verifying patch method: MySafeZonePatch.IsOutsidePrefix 2026-07-12 19:49:37.851 - Thread: 1 -> Debug: Performance: Verifying patch method: MySafeZonePatch.IsActionAllowedPrefix 2026-07-12 19:49:37.851 - Thread: 1 -> Debug: Performance: Verifying patch method: MySafeZonePatch.IsActionAllowedPostfix 2026-07-12 19:49:37.852 - Thread: 1 -> Debug: Performance: Verifying patch method: MySessionComponentSafeZonesPatch.IsActionAllowedForSafezonePrefix 2026-07-12 19:49:37.854 - Thread: 1 -> Debug: Performance: Verifying patch method: MySessionComponentSafeZonesPatch.IsActionAllowedForSafezonePostfix 2026-07-12 19:49:37.855 - Thread: 1 -> Debug: Performance: Verifying patch method: MyStorageExtensionsPatch.GetMaterialAtVector3IPrefix 2026-07-12 19:49:37.858 - Thread: 1 -> Debug: Performance: Verifying patch method: MyWindTurbinePatch.IsInAtmosphereGetterPrefix 2026-07-12 19:49:37.860 - Thread: 1 -> Debug: Performance: Verifying patch method: MyWindTurbinePatch.IsInAtmosphereGetterPostfix 2026-07-12 19:49:37.867 - Thread: 1 -> Debug: Performance: Applying Harmony patches (all patches) 2026-07-12 19:49:37.949 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-07-12 19:49:38.710 - Thread: 1 -> Debug: Performance: Patch applied #1: Havok.HkBaseSystem.Quit() <- GcCollectPatch 2026-07-12 19:49:38.711 - Thread: 1 -> Debug: Performance: Patch applied #2: Sandbox.Definitions.MyDefinitionManager.GetBlueprintDefinition(MyDefinitionId) <- MyDefinitionManagerPatch 2026-07-12 19:49:38.711 - Thread: 1 -> Debug: Performance: Patch applied #3: Sandbox.Engine.Physics.MyPhysics.LoadData() <- MyPhysicsPatch 2026-07-12 19:49:38.711 - Thread: 1 -> Debug: Performance: Patch applied #4: Sandbox.Engine.Physics.MyPhysicsBody.get_RigidBody() <- MyPhysicsBodyPatch 2026-07-12 19:49:38.711 - Thread: 1 -> Debug: Performance: Patch applied #5: Sandbox.Engine.Voxels.IMyStorageExtensions.GetMaterialAt(IMyStorage, Vector3I&) <- MyStorageExtensionsPatch 2026-07-12 19:49:38.713 - Thread: 1 -> Debug: Performance: Patch applied #6: Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetMaps(MyPlanetMapTypeSet) <- GcCollectPatch 2026-07-12 19:49:38.713 - Thread: 1 -> Debug: Performance: Patch applied #7: Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetHeightmap() <- GcCollectPatch 2026-07-12 19:49:38.713 - Thread: 1 -> Debug: Performance: Patch applied #8: Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetDetailMap(String) <- GcCollectPatch 2026-07-12 19:49:38.713 - Thread: 1 -> Debug: Performance: Patch applied #9: Sandbox.Game.Entities.Character.MyCharacter.RigidBody_ContactPointCallback(HkContactPointEvent&) <- MyCharacterPatch 2026-07-12 19:49:38.713 - Thread: 1 -> Debug: Performance: Patch applied #10: Sandbox.Game.Entities.Cube.MyShipConnector.OnConnectionStateChanged() <- MyShipConnectorPatchForConveyor 2026-07-12 19:49:38.714 - Thread: 1 -> Debug: Performance: Patch applied #11: Sandbox.Game.Entities.MyCubeBlock.ComponentStack_IsFunctionalChanged() <- MyCubeBlockPatchForConveyor 2026-07-12 19:49:38.714 - Thread: 1 -> Debug: Performance: Patch applied #12: Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock, Boolean, MyCubeBlockDefinition) <- MyCubeGridPatchForConveyor 2026-07-12 19:49:38.715 - Thread: 1 -> Debug: Performance: Patch applied #13: Sandbox.Game.Entities.MyCubeGrid.CreateSplit(MyCubeGrid, List`1, Boolean, Int64) <- MyCubeGridPatchForConveyor 2026-07-12 19:49:38.715 - Thread: 1 -> Debug: Performance: Patch applied #14: Sandbox.Game.Entities.MyCubeGrid.MergeGridInternal(MyCubeGrid, MatrixI&, Boolean) <- MyCubeGridPatchForMergeAndPaste, MyCubeGridPatchForConveyor 2026-07-12 19:49:38.716 - Thread: 1 -> Debug: Performance: Patch applied #15: Sandbox.Game.Entities.MyCubeGrid.PasteBlocksServer(List`1) <- MyCubeGridPatchForMergeAndPaste 2026-07-12 19:49:38.716 - Thread: 1 -> Debug: Performance: Patch applied #16: Sandbox.Game.Entities.MyCubeGrid.BeforeDelete() <- MyCubeGridPatchForConveyor 2026-07-12 19:49:38.716 - Thread: 1 -> Debug: Performance: Patch applied #17: Sandbox.Game.Entities.MyCubeGrid.ChangeGridOwnership(Int64, MyOwnershipShareModeEnum) <- MyCubeGridPatchForConveyor 2026-07-12 19:49:38.717 - Thread: 1 -> Debug: Performance: Patch applied #18: Sandbox.Game.Entities.MyCubeGrid.MechanicalConnectionBlockAttachUpdateStatusChanged(MyMechanicalConnectionBlockBase) <- MyCubeGridPatchForConveyor 2026-07-12 19:49:38.717 - Thread: 1 -> Debug: Performance: Patch applied #19: Sandbox.Game.Entities.MyCubeGrid.NotifyBlockAdded(MySlimBlock) <- MyCubeGridPatchForConveyor 2026-07-12 19:49:38.717 - Thread: 1 -> Debug: Performance: Patch applied #20: Sandbox.Game.Entities.MyCubeGrid.NotifyBlockOwnershipChange() <- MyCubeGridPatchForConveyor 2026-07-12 19:49:38.717 - Thread: 1 -> Debug: Performance: Patch applied #21: Sandbox.Game.Entities.MyCubeGrid.NotifyBlockRemoved(MySlimBlock) <- MyCubeGridPatchForConveyor 2026-07-12 19:49:38.718 - Thread: 1 -> Debug: Performance: Patch applied #22: Sandbox.Game.Entities.MyCubeGrid.OnAddedToGroup(MyGridLogicalGroupData) <- MyCubeGridPatchForConveyor 2026-07-12 19:49:38.718 - Thread: 1 -> Debug: Performance: Patch applied #23: Sandbox.Game.Entities.MyCubeGrid.OnAddedToScene(Object) <- MyCubeGridPatchForConveyor 2026-07-12 19:49:38.718 - Thread: 1 -> Debug: Performance: Patch applied #24: Sandbox.Game.Entities.MyCubeGrid.OnRemovedFromGroup(MyGridLogicalGroupData) <- MyCubeGridPatchForConveyor 2026-07-12 19:49:38.718 - Thread: 1 -> Debug: Performance: Patch applied #25: Sandbox.Game.Entities.MyCubeGrid.OnRemovedFromScene(Object) <- MyCubeGridPatchForConveyor 2026-07-12 19:49:38.718 - Thread: 1 -> Debug: Performance: Patch applied #26: Sandbox.Game.Entities.MyCubeGrid.RemoveBlock(MySlimBlock, Boolean) <- MyCubeGridPatchForConveyor 2026-07-12 19:49:38.719 - Thread: 1 -> Debug: Performance: Patch applied #27: Sandbox.Game.Entities.MySafeZone.IsActionAllowed(MyEntity, MySafeZoneAction, Int64) <- MySafeZonePatch 2026-07-12 19:49:38.719 - Thread: 1 -> Debug: Performance: Patch applied #28: Sandbox.Game.Entities.MySafeZone.IsOutside(BoundingBoxD) <- MySafeZonePatch 2026-07-12 19:49:38.719 - Thread: 1 -> Debug: Performance: Patch applied #29: Sandbox.Game.Entities.MySafeZone.IsSafe(MyEntity) <- MySafeZonePatch 2026-07-12 19:49:38.720 - Thread: 1 -> Debug: Performance: Patch applied #30: Sandbox.Game.Entities.MySessionComponentSafeZones.IsActionAllowedForSafezone(MyEntity, MySafeZoneAction, Int64) <- MySessionComponentSafeZonesPatch 2026-07-12 19:49:38.720 - Thread: 1 -> Debug: Performance: Patch applied #31: Sandbox.Game.GameSystems.Conveyors.MyConveyorLine.UpdateIsWorking() <- MyConveyorLinePatch 2026-07-12 19:49:38.720 - Thread: 1 -> Debug: Performance: Patch applied #32: Sandbox.Game.GameSystems.MyGridConveyorSystem.Reachable(IMyConveyorEndpoint, IMyConveyorEndpoint) <- MyGridConveyorSystemPatch 2026-07-12 19:49:38.721 - Thread: 1 -> Debug: Performance: Patch applied #33: Sandbox.Game.GameSystems.MyGridConveyorSystem.Reachable(IMyConveyorEndpointBlock, IMyConveyorEndpointBlock, Int64, MyDefinitionId, Predicate`1) <- MyGridConveyorSystemPatch 2026-07-12 19:49:38.721 - Thread: 1 -> Debug: Performance: Patch applied #34: Sandbox.Game.Multiplayer.MyPlayerCollection.SendDirtyBlockLimits() <- MyPlayerCollectionPatch 2026-07-12 19:49:38.721 - Thread: 1 -> Debug: Performance: Patch applied #35: Sandbox.Game.World.MySession..ctor(MySyncLayer, Boolean) <- GcCollectPatch 2026-07-12 19:49:38.721 - Thread: 1 -> Debug: Performance: Patch applied #36: Sandbox.Game.World.MySession.Unload() <- GcCollectPatch 2026-07-12 19:49:38.721 - Thread: 1 -> Debug: Performance: Patch applied #37: SpaceEngineers.Game.Entities.Blocks.MyWindTurbine.get_IsInAtmosphere() <- MyWindTurbinePatch 2026-07-12 19:49:38.721 - Thread: 1 -> Debug: Performance: Patch applied #38: VRage.EOS.MyP2PQoSAdapter.UpdateStats() <- MyP2PQoSAdapterPatch 2026-07-12 19:49:38.721 - Thread: 1 -> Debug: Performance: Patch applied #39: VRage.Game.Entity.MyEntity.OnAddedToScene(Object) <- MyEntityPatchForProjection 2026-07-12 19:49:38.721 - Thread: 1 -> Debug: Performance: Patch applied #40: VRage.Game.MyDefinitionId.ToString() <- MyDefinitionIdToStringPatch 2026-07-12 19:49:38.723 - Thread: 1 -> Debug: Performance: Patch applied #41: VRage.MySimpleProfiler.LogPerformanceTestResults() <- GcCollectPatch 2026-07-12 19:49:38.723 - Thread: 1 -> Debug: Performance: Patch applied #42: VRage.Scripting.MyScriptCompiler+d__27.MoveNext() <- MyScriptCompilerPatch 2026-07-12 19:49:38.723 - Thread: 1 -> Debug: Performance: Patch applied #43: VRage.Scripting.Rewriters.PerfCountingRewriter.Rewrite(CSharpCompilation, SyntaxTree, Int32) <- PerfCountingRewriterPatch 2026-07-12 19:49:38.723 - Thread: 1 -> Debug: Performance: Patch applied #44: VRageMath.Spatial.MyClusterTree.ReorderClusters(BoundingBoxD, UInt64) <- MyClusterTreePatch 2026-07-12 19:49:38.723 - Thread: 1 -> Debug: Performance: Applied 44 patches (all patches) 2026-07-12 19:49:38.723 - Thread: 1 -> Debug: Performance: Successfully loaded 2026-07-12 19:49:38.770 - Thread: 1 -> Info: Multigrid Projector: Loading client plugin 2026-07-12 19:49:39.283 - Thread: 1 -> Info: Multigrid Projector: Patch applied #1: Entities.Blocks.MySpaceProjector.CreateTerminalControls() <- MySpaceProjector_CreateTerminalControls 2026-07-12 19:49:39.283 - Thread: 1 -> Info: Multigrid Projector: Patch applied #2: Sandbox.Engine.Physics.MyGridPhysicalHierarchy.BreakLink(Int64, MyCubeGrid, MyCubeGrid) <- MyGridPhysicalHierarchy_BreakLink 2026-07-12 19:49:39.283 - Thread: 1 -> Info: Multigrid Projector: Patch applied #3: Sandbox.Game.Entities.Blocks.MyMechanicalConnectionBlockBase.CreateTopPart(MyAttachableTopBlockBase&, Int64, MyCubeBlockDefinitionGroup, MyTopBlockSize, Boolean) <- MyMechanicalConnectionBlockBase_CreateTopPart 2026-07-12 19:49:39.283 - Thread: 1 -> Info: Multigrid Projector: Patch applied #4: Sandbox.Game.Entities.Blocks.MyMechanicalConnectionBlockBase.CreateTopPartAndAttach(Int64, MyTopBlockSize, Boolean) <- MyMechanicalConnectionBlockBase_CreateTopPartAndAttach 2026-07-12 19:49:39.283 - Thread: 1 -> Info: Multigrid Projector: Patch applied #5: Sandbox.Game.Entities.Blocks.MyMechanicalConnectionBlockBase.OnBuildSuccess(Int64, Boolean) <- MyMechanicalConnectionBlockBase_OnBuildSuccess 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #6: Sandbox.Game.Entities.Blocks.MyMechanicalConnectionBlockBase.RaiseAttachedEntityChanged() <- MyMechanicalConnectionBlockBase_RaiseAttachedEntityChanged 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #7: Sandbox.Game.Entities.Blocks.MyProjectorBase.CanBuild(MySlimBlock, Boolean) <- MyProjectorBase_CanBuild 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #8: Sandbox.Game.Entities.Blocks.MyProjectorBase.GetObjectBuilderCubeBlock(Boolean) <- MyProjectorBase_GetObjectBuilderCubeBlock 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #9: Sandbox.Game.Entities.Blocks.MyProjectorBase.Build(MySlimBlock, Int64, Int64, Boolean, Int64) <- MyProjectorBase_Build 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #10: Sandbox.Game.Entities.Blocks.MyProjectorBase.BuildInternal(Vector3I, Int64, Int64, Boolean, Int64) <- MyProjectorBase_BuildInternal 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #11: Sandbox.Game.Entities.Blocks.MyProjectorBase.Init(MyObjectBuilder_CubeBlock, MyCubeGrid) <- MyProjectorBase_Init 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #12: Sandbox.Game.Entities.Blocks.MyProjectorBase.InitFromObjectBuilder(List`1, MyEntity) <- MyProjectorBase_InitFromObjectBuilder 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #13: Sandbox.Game.Entities.Blocks.MyProjectorBase.InitializeClipboard() <- MyProjectorBase_InitializeClipboard 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #14: Sandbox.Game.Entities.Blocks.MyProjectorBase.Remap() <- MyProjectorBase_SetNewBlueprint 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #15: Sandbox.Game.Entities.Blocks.MyProjectorBase.RemoveProjection(Boolean) <- MyProjectorBase_RemoveProjection 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #16: Sandbox.Game.Entities.Blocks.MyProjectorBase.UpdateAfterSimulation() <- MyProjectorBase_UpdateAfterSimulation 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #17: Sandbox.Game.Entities.Blocks.MyProjectorBase.UpdateProjection() <- MyProjectorBase_UpdateProjection 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #18: Sandbox.Game.Entities.Blocks.MyProjectorBase.UpdateStats() <- MyProjectorBase_UpdateStats 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #19: Sandbox.Game.Entities.Blocks.MyProjectorBase.previewGrid_OnBlockAdded(MySlimBlock) <- MyProjectorBase_OnBlockAdded 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #20: Sandbox.Game.Entities.Blocks.MyProjectorBase.previewGrid_OnBlockRemoved(MySlimBlock) <- MyProjectorBase_OnBlockRemoved 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #21: Sandbox.Game.Entities.Blocks.MyProjectorBase+MyProjectorBlockMarker..ctor(Int32, Int32) <- MyProjectorBlockMarkerCtorPatch 2026-07-12 19:49:39.284 - Thread: 1 -> Info: Multigrid Projector: Patch applied #22: Sandbox.Game.Entities.Cube.MyProjectorClipboard.UpdateGridTransformations() <- MyProjectorClipboard_UpdateGridTransformations 2026-07-12 19:49:39.286 - Thread: 1 -> Info: Multigrid Projector: Patch applied #23: Sandbox.Game.Entities.MyBlueprintIdTracker.OnAdded(MyProjectorBase, HashSet`1) <- MyBlueprintIdTrackerPatches 2026-07-12 19:49:39.286 - Thread: 1 -> Info: Multigrid Projector: Patch applied #24: Sandbox.Game.Entities.MyBlueprintIdTracker.OnRemap(MyProjectorBase, IMyRemapHelper) <- MyBlueprintIdTrackerPatches 2026-07-12 19:49:39.286 - Thread: 1 -> Info: Multigrid Projector: Patch applied #25: Sandbox.Game.Entities.MyBlueprintIdTracker.OnRemove(MyProjectorBase, HashSet`1) <- MyBlueprintIdTrackerPatches 2026-07-12 19:49:39.286 - Thread: 1 -> Info: Multigrid Projector: Patch applied #26: Sandbox.Game.Entities.MyCubeBuilder.HandleGameInput() <- MyCubeBuilder_HandleGameInput 2026-07-12 19:49:39.286 - Thread: 1 -> Info: Multigrid Projector: Patch applied #27: Sandbox.Game.Entities.MyCubeGrid.TestPlacementAreaCube(MyCubeGrid, MyGridPlacementSettings&, Vector3I, Vector3I, MyBlockOrientation, MyCubeBlockDefinition, MyCubeGrid&, UInt64, MyEntity, Boolean, Boolean, Boolean, Boolean) <- MyCubeGrid_TestPlacementAreaCube 2026-07-12 19:49:39.286 - Thread: 1 -> Info: Multigrid Projector: Patch applied #28: Sandbox.Game.GUI.MyBlueprintUtils.SavePrefabToFile(MyObjectBuilder_Definitions, String, String, Boolean, MyBlueprintTypeEnum, Boolean) <- MyGuiBlueprintScreenPatches 2026-07-12 19:49:39.286 - Thread: 1 -> Info: Multigrid Projector: Patch applied #29: Sandbox.Game.Gui.MyGuiBlueprintScreen_Reworked.CreateBlueprintFromClipboard(Boolean, Boolean, MyBlueprintItemInfo) <- MyGuiBlueprintScreenPatches 2026-07-12 19:49:39.286 - Thread: 1 -> Info: Multigrid Projector: Patch applied #30: Sandbox.Game.Gui.MyGuiScreenGamePlay.HandleUnhandledInput(Boolean) <- MyGuiScreenGamePlay_HandleUnhandledInput 2026-07-12 19:49:39.286 - Thread: 1 -> Info: Multigrid Projector: Patch applied #31: Sandbox.Game.SessionComponents.Clipboard.MyClipboardComponent.HandleGameInput() <- MyClipboardComponent_HandleGameInput 2026-07-12 19:49:39.286 - Thread: 1 -> Info: Multigrid Projector: Patch applied #32: Sandbox.Game.Weapons.MyShipToolBase.UpdateAfterSimulation10() <- MyShipToolBase_UpdateAfterSimulation10 2026-07-12 19:49:39.286 - Thread: 1 -> Info: Multigrid Projector: Patch applied #33: Sandbox.Game.Weapons.MyWelder.FindProjectedBlock(MyCasterComponent, Single) <- MyWelder_FindProjectedBlock 2026-07-12 19:49:39.286 - Thread: 1 -> Info: Multigrid Projector: Patch applied #34: SpaceEngineers.Game.Entities.Blocks.MyShipWelder.FindProjectedBlocks() <- MyShipWelder_FindProjectedBlocks 2026-07-12 19:49:39.286 - Thread: 1 -> Info: Multigrid Projector: Applied 34 patches (all patches) 2026-07-12 19:49:39.286 - Thread: 1 -> Info: Multigrid Projector: Client plugin loaded 2026-07-12 19:49:39.379 - Thread: 1 -> Jump Selector Plugin Loaded. 2026-07-12 19:49:39.793 - Thread: 1 -> Info: FpsUnlocker: Loading 2026-07-12 19:49:39.808 - Thread: 1 -> Debug: FpsUnlocker: Applying Harmony patches 2026-07-12 19:49:39.808 - Thread: 1 -> Debug: FpsUnlocker: Successfully loaded 2026-07-12 19:49:39.963 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2026-07-12 19:49:39.982 - Thread: 15 -> MyWorkshop.GetItemsBlocking: getting 18 items 2026-07-12 19:49:40.705 - Thread: 1 -> Mod query successful 2026-07-12 19:49:40.714 - Thread: 15 -> Up to date mod: Id = 3529040597, title = 'Better Spotlights V3' 2026-07-12 19:49:40.714 - Thread: 15 -> Up to date mod: Id = 514062285, title = 'Build Info' 2026-07-12 19:49:40.714 - Thread: 15 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2026-07-12 19:49:40.714 - Thread: 15 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2026-07-12 19:49:40.715 - Thread: 15 -> Up to date mod: Id = 801185519, title = 'Colorful Icons' 2026-07-12 19:49:40.715 - Thread: 15 -> Up to date mod: Id = 2077166496, title = 'Easy Block Renaming' 2026-07-12 19:49:40.715 - Thread: 15 -> Up to date mod: Id = 2979392197, title = 'Hide Platform Icons' 2026-07-12 19:49:40.716 - Thread: 15 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2026-07-12 19:49:40.716 - Thread: 15 -> Up to date mod: Id = 2626756831, title = 'HUD - Modern and Fancy (Color)' 2026-07-12 19:49:40.716 - Thread: 15 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2026-07-12 19:49:40.716 - Thread: 15 -> Up to date mod: Id = 1169829560, title = 'Less Drill Dust and Stone Particles [UPDATED]' 2026-07-12 19:49:40.716 - Thread: 15 -> Up to date mod: Id = 1289485324, title = 'Projections To Assembler' 2026-07-12 19:49:40.716 - Thread: 15 -> Up to date mod: Id = 2947081810, title = 'Projector Highlighter' 2026-07-12 19:49:40.716 - Thread: 15 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2026-07-12 19:49:40.716 - Thread: 15 -> Up to date mod: Id = 1289657379, title = 'Screen Gunk Be Gone!' 2026-07-12 19:49:40.716 - Thread: 15 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2026-07-12 19:49:40.716 - Thread: 15 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2026-07-12 19:49:40.718 - Thread: 15 -> Up to date mod: Id = 2360788836, title = 'Welder Eyestrain Reduction' 2026-07-12 19:49:40.718 - Thread: 15 -> Mod download time: 0.01 seconds 2026-07-12 19:49:40.754 - Thread: 1 -> Timer Frequency: 10000000 2026-07-12 19:49:40.754 - Thread: 1 -> Ticks per frame: 166667 2026-07-12 19:49:40.782 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:49:40.785 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:49:40.842 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:49:40.891 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-07-12 19:49:40.891 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-07-12 19:49:41.173 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-07-12 19:49:41.174 - Thread: 1 -> Flares Intensity: 0.5129296 2026-07-12 19:49:41.174 - Thread: 1 -> Field of view: 1.221984 2026-07-12 19:49:41.174 - Thread: 1 -> PostProcessingEnabled: False 2026-07-12 19:49:41.174 - Thread: 1 -> Render.GrassDensityFactor: 1 2026-07-12 19:49:41.174 - Thread: 1 -> Render.GrassDrawDistance: 160 2026-07-12 19:49:41.174 - Thread: 1 -> Render.DistanceFade: 1000 2026-07-12 19:49:41.174 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-07-12 19:49:41.174 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2026-07-12 19:49:41.174 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2026-07-12 19:49:41.174 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2026-07-12 19:49:41.174 - Thread: 1 -> Render.TextureQuality: MEDIUM 2026-07-12 19:49:41.174 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2026-07-12 19:49:41.174 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2026-07-12 19:49:41.174 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2026-07-12 19:49:41.174 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2026-07-12 19:49:41.174 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2026-07-12 19:49:41.174 - Thread: 1 -> Render.ParticleQuality: NORMAL 2026-07-12 19:49:41.232 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:49:41.233 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:49:41.235 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:49:43.143 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-07-12 19:49:43.223 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-07-12 19:49:43.239 - Thread: 1 -> Server responded 2026-07-12 19:49:43.241 - Thread: 1 -> Joining server: Name:AEC Community Survival ConnectionString:steam://207.244.226.43:28300 2026-07-12 19:49:43.250 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-07-12 19:49:45.063 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-07-12 19:49:46.009 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlighted.dds/zip 2026-07-12 19:49:50.266 - Thread: 1 -> Lobby join response: True, enter state: Success 2026-07-12 19:49:50.268 - Thread: 1 -> World requested 2026-07-12 19:49:50.293 - Thread: 1 -> World requested - connection alive 2026-07-12 19:49:54.084 - Thread: 1 -> LoadSession() - Start 2026-07-12 19:49:54.102 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-12 19:49:54.106 - Thread: 16 -> Downloading world mods - START 2026-07-12 19:49:54.117 - Thread: 16 -> MyWorkshop.GetItemsBlocking: getting 31 items 2026-07-12 19:49:54.316 - Thread: 1 -> Mod query successful 2026-07-12 19:49:54.317 - Thread: 16 -> Up to date mod: Id = 3742391702, title = 'Volsung Industries: Hostile Takeover - Economy Integration' 2026-07-12 19:49:54.317 - Thread: 16 -> Up to date mod: Id = 3705712356, title = 'VIX Essential Mods' 2026-07-12 19:49:54.318 - Thread: 16 -> Up to date mod: Id = 3572727858, title = 'EVC: Engineered Coffee (the Mod) + Potato VI-X' 2026-07-12 19:49:54.318 - Thread: 16 -> Up to date mod: Id = 3484985745, title = 'Not so smooth Voxels' 2026-07-12 19:49:54.318 - Thread: 16 -> Up to date mod: Id = 3462126241, title = 'No Overlay Camera' 2026-07-12 19:49:54.318 - Thread: 16 -> Up to date mod: Id = 3347750262, title = 'AEGIR LCD Images' 2026-07-12 19:49:54.319 - Thread: 16 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2026-07-12 19:49:54.319 - Thread: 16 -> Up to date mod: Id = 3082535654, title = 'Welder no eye damage (remove/delete flashes/glare/strob)' 2026-07-12 19:49:54.319 - Thread: 16 -> Up to date mod: Id = 2968719733, title = 'Cooperative NPC Takeover' 2026-07-12 19:49:54.319 - Thread: 16 -> Up to date mod: Id = 2965172919, title = 'Block Picker' 2026-07-12 19:49:54.320 - Thread: 16 -> Up to date mod: Id = 2891367014, title = 'Improvised Experimentation' 2026-07-12 19:49:54.320 - Thread: 16 -> Up to date mod: Id = 2756894170, title = 'Definition Extension API' 2026-07-12 19:49:54.320 - Thread: 16 -> Up to date mod: Id = 2687324923, title = '[QoL] Radio Spectrometry' 2026-07-12 19:49:54.320 - Thread: 16 -> Up to date mod: Id = 2308085590, title = 'Autofill Bottles' 2026-07-12 19:49:54.321 - Thread: 16 -> Up to date mod: Id = 2304715504, title = '[QoL] Production Quota' 2026-07-12 19:49:54.321 - Thread: 16 -> Up to date mod: Id = 2108787557, title = 'Space Just Got Real Less Dark' 2026-07-12 19:49:54.321 - Thread: 16 -> Up to date mod: Id = 2077166496, title = 'Easy Block Renaming' 2026-07-12 19:49:54.321 - Thread: 16 -> Up to date mod: Id = 1973825674, title = 'Ore Detector+' 2026-07-12 19:49:54.322 - Thread: 16 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2026-07-12 19:49:54.322 - Thread: 16 -> Up to date mod: Id = 1825460112, title = 'AQD - No Armor Edges' 2026-07-12 19:49:54.322 - Thread: 16 -> Up to date mod: Id = 1780376231, title = 'Sleep Mod' 2026-07-12 19:49:54.322 - Thread: 16 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2026-07-12 19:49:54.322 - Thread: 16 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2026-07-12 19:49:54.323 - Thread: 16 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2026-07-12 19:49:54.323 - Thread: 16 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2026-07-12 19:49:54.323 - Thread: 16 -> Up to date mod: Id = 801185519, title = 'Colorful Icons' 2026-07-12 19:49:54.323 - Thread: 16 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2026-07-12 19:49:54.323 - Thread: 16 -> Up to date mod: Id = 657749341, title = 'Automatic Ore Pickup' 2026-07-12 19:49:54.324 - Thread: 16 -> Up to date mod: Id = 514062285, title = 'Build Info' 2026-07-12 19:49:54.324 - Thread: 16 -> Up to date mod: Id = 510790477, title = 'Advanced Welding - detaching and reattaching blocks!' 2026-07-12 19:49:54.324 - Thread: 16 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for survival + special creative features' 2026-07-12 19:49:54.324 - Thread: 16 -> Mod download time: 0.01 seconds 2026-07-12 19:49:54.324 - Thread: 16 -> Downloading world mods - END 2026-07-12 19:49:54.344 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-07-12 19:49:54.344 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-12 19:49:54.344 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-07-12 19:49:54.344 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-07-12 19:49:54.346 - Thread: 1 -> SeamlessClient: Server Mods: System.Collections.Generic.List`1[VRage.Game.MyObjectBuilder_Checkpoint+ModItem] 2026-07-12 19:49:54.351 - Thread: 1 -> SeamlessClient: 2026-07-12 19:49:54.394 - Thread: 1 -> LoadSession() - End 2026-07-12 19:49:54.394 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-07-12 19:49:54.397 - Thread: 1 -> GUILoadingScreen MyGuiScreenBase.LoadContent 2026-07-12 19:49:54.397 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-07-12 19:49:54.565 - Thread: 1 -> RunLoadingAction - START 2026-07-12 19:49:57.056 - Thread: 1 -> GC Memory: 1,819,523,720 B 2026-07-12 19:49:57.060 - Thread: 1 -> Process Memory: 3,974,811,648 B 2026-07-12 19:49:57.081 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-07-12 19:49:58.109 - Thread: 1 -> Script loaded: 2687324923.sbm_RadioSpectrometry, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.113 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.114 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.114 - Thread: 1 -> Script loaded: 2756894170.sbm_DefinitionExtensions, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.114 - Thread: 1 -> Script loaded: 2077166496.sbm_EasyBlockRenaming, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.114 - Thread: 1 -> Script loaded: 801185519.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.114 - Thread: 1 -> Script loaded: 3484985745.sbm_NotSoSmoothVoxels, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.115 - Thread: 1 -> Script loaded: 2304715504.sbm_ProductionQOL, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.115 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.115 - Thread: 1 -> Script loaded: 2968719733.sbm_CooperativeTakeOver, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.116 - Thread: 1 -> Script loaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.116 - Thread: 1 -> Script loaded: 2308085590.sbm_AutofillBottles, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.116 - Thread: 1 -> Script loaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.116 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.116 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.117 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.117 - Thread: 1 -> Script loaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.117 - Thread: 1 -> Script loaded: 2891367014.sbm_mz_00956, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.117 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.121 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.128 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.128 - Thread: 1 -> Script loaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.128 - Thread: 1 -> Script loaded: 1825460112.sbm_enenra.RemoveEdges, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:49:58.158 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-07-12 19:49:58.199 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-07-12 19:49:58.199 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-07-12 19:49:58.200 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-07-12 19:49:58.453 - Thread: 1 -> Loading scenarios 2026-07-12 19:49:58.454 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-07-12 19:49:58.471 - Thread: 1 -> List of used mods (39) - START 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:3705712356, Filename = '3705712356.sbm', Name = 'VIX Essential Mods' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:3742391702, Filename = '3742391702.sbm', Name = 'Volsung Industries: Hostile Takeover - Economy Integration' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:1973825674, Filename = '1973825674.sbm', Name = 'Ore Detector+' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:2687324923, Filename = '2687324923.sbm', Name = '[QoL] Radio Spectrometry' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:2756894170, Filename = '2756894170.sbm', Name = 'Definition Extension API' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:3572727858, Filename = '3572727858.sbm', Name = 'EVC: Engineered Coffee (the Mod) + Potato VI-X' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:2077166496, Filename = '2077166496.sbm', Name = 'Easy Block Renaming' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:801185519, Filename = '801185519.sbm', Name = 'Colorful Icons' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:3484985745, Filename = '3484985745.sbm', Name = 'Not so smooth Voxels' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:3347750262, Filename = '3347750262.sbm', Name = 'AEGIR LCD Images' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:2304715504, Filename = '2304715504.sbm', Name = '[QoL] Production Quota' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:2968719733, Filename = '2968719733.sbm', Name = 'Cooperative NPC Takeover' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:657749341, Filename = '657749341.sbm', Name = 'Automatic Ore Pickup' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:2308085590, Filename = '2308085590.sbm', Name = 'Autofill Bottles' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:1780376231, Filename = '1780376231.sbm', Name = 'Sleep Mod' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:3462126241, Filename = '3462126241.sbm', Name = 'No Overlay Camera' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for survival + special creative features' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:2965172919, Filename = '2965172919.sbm', Name = 'Block Picker' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:3082535654, Filename = '3082535654.sbm', Name = 'Welder no eye damage (remove/delete flashes/glare/strob)' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:2108787557, Filename = '2108787557.sbm', Name = 'Space Just Got Real Less Dark' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:2891367014, Filename = '2891367014.sbm', Name = 'Improvised Experimentation' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'Build Info' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:510790477, Filename = '510790477.sbm', Name = 'Advanced Welding - detaching and reattaching blocks!' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:1825460112, Filename = '1825460112.sbm', Name = 'AQD - No Armor Edges' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:3529040597, Filename = '3529040597.sbm', Name = '' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:2979392197, Filename = '2979392197.sbm', Name = '' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:2626756831, Filename = '2626756831.sbm', Name = '' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:1169829560, Filename = '1169829560.sbm', Name = '' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:1289485324, Filename = '1289485324.sbm', Name = '' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:2947081810, Filename = '2947081810.sbm', Name = '' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:1289657379, Filename = '1289657379.sbm', Name = '' 2026-07-12 19:49:58.472 - Thread: 1 -> Id = Steam:2360788836, Filename = '2360788836.sbm', Name = '' 2026-07-12 19:49:58.472 - Thread: 1 -> List of used mods - END 2026-07-12 19:49:58.525 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-07-12 19:49:58.528 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-07-12 19:50:05.054 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\3705712356\Data\Prefabs\ 2026-07-12 19:50:05.055 - Thread: 1 -> DefinitionManager - Loading 0 file(s) 2026-07-12 19:50:05.059 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\3742391702\Data\Prefabs\ 2026-07-12 19:50:05.059 - Thread: 1 -> DefinitionManager - Loading 28 file(s) 2026-07-12 19:50:05.128 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1973825674\Data\Prefabs\ 2026-07-12 19:50:05.128 - Thread: 1 -> DefinitionManager - Loading 2 file(s) 2026-07-12 19:50:05.131 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2687324923\Data\Prefabs\ 2026-07-12 19:50:05.131 - Thread: 1 -> DefinitionManager - Loading 0 file(s) 2026-07-12 19:50:05.140 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1965654081\Data\Prefabs\ 2026-07-12 19:50:05.140 - Thread: 1 -> DefinitionManager - Loading 5 file(s) 2026-07-12 19:50:05.156 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\758597413\Data\Prefabs\ 2026-07-12 19:50:05.156 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-12 19:50:05.166 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2756894170\Data\Prefabs\ 2026-07-12 19:50:05.166 - Thread: 1 -> DefinitionManager - Loading 0 file(s) 2026-07-12 19:50:05.166 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\3572727858\Data\Prefabs\ 2026-07-12 19:50:05.166 - Thread: 1 -> DefinitionManager - Loading 8 file(s) 2026-07-12 19:50:05.191 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2077166496\Data\Prefabs\ 2026-07-12 19:50:05.191 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-12 19:50:05.196 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Data\Prefabs\ 2026-07-12 19:50:05.196 - Thread: 1 -> DefinitionManager - Loading 6 file(s) 2026-07-12 19:50:05.945 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\3484985745\Data\Prefabs\ 2026-07-12 19:50:05.945 - Thread: 1 -> DefinitionManager - Loading 0 file(s) 2026-07-12 19:50:05.946 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\3347750262\Data\Prefabs\ 2026-07-12 19:50:05.946 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-12 19:50:05.955 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2304715504\Data\Prefabs\ 2026-07-12 19:50:05.955 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-12 19:50:05.958 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\3170315974\Data\Prefabs\ 2026-07-12 19:50:05.959 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-12 19:50:05.961 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2968719733\Data\Prefabs\ 2026-07-12 19:50:05.961 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-12 19:50:05.963 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\657749341\Data\Prefabs\ 2026-07-12 19:50:05.963 - Thread: 1 -> DefinitionManager - Loading 0 file(s) 2026-07-12 19:50:05.964 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2308085590\Data\Prefabs\ 2026-07-12 19:50:05.964 - Thread: 1 -> DefinitionManager - Loading 0 file(s) 2026-07-12 19:50:05.966 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1780376231\Data\Prefabs\ 2026-07-12 19:50:05.966 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-12 19:50:05.972 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1469072169\Data\Prefabs\ 2026-07-12 19:50:05.972 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-12 19:50:05.974 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\3462126241\Data\Prefabs\ 2026-07-12 19:50:05.974 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-12 19:50:05.978 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\806331071\Data\Prefabs\ 2026-07-12 19:50:05.978 - Thread: 1 -> DefinitionManager - Loading 0 file(s) 2026-07-12 19:50:05.980 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\500818376\Data\Prefabs\ 2026-07-12 19:50:05.980 - Thread: 1 -> DefinitionManager - Loading 11 file(s) 2026-07-12 19:50:06.016 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2965172919\Data\Prefabs\ 2026-07-12 19:50:06.016 - Thread: 1 -> DefinitionManager - Loading 0 file(s) 2026-07-12 19:50:06.018 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\3082535654\Data\Prefabs\ 2026-07-12 19:50:06.018 - Thread: 1 -> DefinitionManager - Loading 2 file(s) 2026-07-12 19:50:06.030 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2108787557\Data\Prefabs\ 2026-07-12 19:50:06.030 - Thread: 1 -> DefinitionManager - Loading 2 file(s) 2026-07-12 19:50:06.036 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2891367014\Data\Prefabs\ 2026-07-12 19:50:06.036 - Thread: 1 -> DefinitionManager - Loading 0 file(s) 2026-07-12 19:50:06.036 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1662953858\Data\Prefabs\ 2026-07-12 19:50:06.036 - Thread: 1 -> DefinitionManager - Loading 0 file(s) 2026-07-12 19:50:06.045 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1697184408\Data\Prefabs\ 2026-07-12 19:50:06.045 - Thread: 1 -> DefinitionManager - Loading 0 file(s) 2026-07-12 19:50:06.055 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\514062285\Data\Prefabs\ 2026-07-12 19:50:06.055 - Thread: 1 -> DefinitionManager - Loading 6 file(s) 2026-07-12 19:50:06.372 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\510790477\Data\Prefabs\ 2026-07-12 19:50:06.372 - Thread: 1 -> DefinitionManager - Loading 8 file(s) 2026-07-12 19:50:06.383 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1825460112\Data\Prefabs\ 2026-07-12 19:50:06.383 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-12 19:50:06.386 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\3529040597\Data\Prefabs\ 2026-07-12 19:50:06.386 - Thread: 1 -> DefinitionManager - Loading 13 file(s) 2026-07-12 19:50:06.403 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2979392197\Data\Prefabs\ 2026-07-12 19:50:06.403 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-12 19:50:06.412 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2626756831\Data\Prefabs\ 2026-07-12 19:50:06.413 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-12 19:50:06.694 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1169829560\952973332481531996_legacy.bin\Data\Prefabs\ 2026-07-12 19:50:06.694 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-12 19:50:06.829 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1289485324\Data\Prefabs\ 2026-07-12 19:50:06.829 - Thread: 1 -> DefinitionManager - Loading 2 file(s) 2026-07-12 19:50:06.836 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2947081810\Data\Prefabs\ 2026-07-12 19:50:06.836 - Thread: 1 -> DefinitionManager - Loading 0 file(s) 2026-07-12 19:50:06.840 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1289657379\Data\Prefabs\ 2026-07-12 19:50:06.840 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-07-12 19:50:06.846 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2360788836\Data\Prefabs\ 2026-07-12 19:50:06.846 - Thread: 1 -> DefinitionManager - Loading 2 file(s) 2026-07-12 19:50:06.977 - Thread: 1 -> Loading behaviors 2026-07-12 19:50:06.979 - Thread: 1 -> Loading ammo magazines 2026-07-12 19:50:06.983 - Thread: 1 -> Loading ammo definitions 2026-07-12 19:50:06.987 - Thread: 1 -> Loading animations 2026-07-12 19:50:06.991 - Thread: 1 -> Loading animations 2026-07-12 19:50:06.992 - Thread: 1 -> Loading sound definitions 2026-07-12 19:50:06.993 - Thread: 1 -> Loading sound definitions 2026-07-12 19:50:06.993 - Thread: 1 -> Loading sound definitions 2026-07-12 19:50:06.993 - Thread: 1 -> Loading sound definitions 2026-07-12 19:50:06.993 - Thread: 1 -> Loading sound definitions 2026-07-12 19:50:06.993 - Thread: 1 -> Loading category classes 2026-07-12 19:50:06.996 - Thread: 1 -> Loading Block Tag definitions 2026-07-12 19:50:06.997 - Thread: 1 -> Loading blueprint classes 2026-07-12 19:50:06.999 - Thread: 1 -> Loading blueprint class entries 2026-07-12 19:50:07.000 - Thread: 1 -> Loading blueprint classes 2026-07-12 19:50:07.000 - Thread: 1 -> Loading blueprint class entries 2026-07-12 19:50:07.000 - Thread: 1 -> Loading blueprints 2026-07-12 19:50:07.003 - Thread: 1 -> Loading blueprints 2026-07-12 19:50:07.003 - Thread: 1 -> Loading agent definitions 2026-07-12 19:50:07.006 - Thread: 1 -> Loading character definitions 2026-07-12 19:50:07.025 - Thread: 1 -> Loading character definitions 2026-07-12 19:50:07.025 - Thread: 1 -> Loading components 2026-07-12 19:50:07.027 - Thread: 1 -> Loading configuration 2026-07-12 19:50:07.028 - Thread: 1 -> Loading container types 2026-07-12 19:50:07.033 - Thread: 1 -> Loading Contract Types 2026-07-12 19:50:07.043 - Thread: 1 -> Loading block positions 2026-07-12 19:50:07.046 - Thread: 1 -> Loading curve definitions 2026-07-12 19:50:07.051 - Thread: 1 -> Loading debris 2026-07-12 19:50:07.052 - Thread: 1 -> Loading environment items entries 2026-07-12 19:50:07.054 - Thread: 1 -> Loading decal global definitions 2026-07-12 19:50:07.054 - Thread: 1 -> Loading decal definitions 2026-07-12 19:50:07.056 - Thread: 1 -> Loading decal definitions 2026-07-12 19:50:07.056 - Thread: 1 -> Loading drone behaviors 2026-07-12 19:50:07.059 - Thread: 1 -> Loading edges 2026-07-12 19:50:07.061 - Thread: 1 -> Loading emissive color definitions 2026-07-12 19:50:07.065 - Thread: 1 -> Loading emissive color default states 2026-07-12 19:50:07.072 - Thread: 1 -> Loading animations 2026-07-12 19:50:07.073 - Thread: 1 -> Loading entity components 2026-07-12 19:50:07.117 - Thread: 1 -> Loading component containers 2026-07-12 19:50:07.134 - Thread: 1 -> Loading environment items entries 2026-07-12 19:50:07.136 - Thread: 1 -> Loading Faction Names 2026-07-12 19:50:07.138 - Thread: 1 -> Loading factions 2026-07-12 19:50:07.141 - Thread: 1 -> Loading Faction Station Advert definitions 2026-07-12 19:50:07.144 - Thread: 1 -> Loading flare definitions 2026-07-12 19:50:07.162 - Thread: 1 -> Loading gas property definitions 2026-07-12 19:50:07.163 - Thread: 1 -> Loading event definitions 2026-07-12 19:50:07.164 - Thread: 1 -> Loading physical items 2026-07-12 19:50:07.181 - Thread: 1 -> Loading LCD texture categories 2026-07-12 19:50:07.182 - Thread: 1 -> Loading LCD texture categories 2026-07-12 19:50:07.182 - Thread: 1 -> Loading LCD texture categories 2026-07-12 19:50:07.182 - Thread: 1 -> Loading LCD texture categories 2026-07-12 19:50:07.182 - Thread: 1 -> Loading LCD texture categories 2026-07-12 19:50:07.182 - Thread: 1 -> Loading LCD texture categories 2026-07-12 19:50:07.182 - Thread: 1 -> Loading physical items 2026-07-12 19:50:07.186 - Thread: 1 -> Loading physical items 2026-07-12 19:50:07.190 - Thread: 1 -> Loading physical material properties 2026-07-12 19:50:07.195 - Thread: 1 -> Loading pirate antennas 2026-07-12 19:50:07.209 - Thread: 1 -> Loading planet definitions 2026-07-12 19:50:07.211 - Thread: 1 -> Loading research blocks definitions 2026-07-12 19:50:07.213 - Thread: 1 -> Loading research groups definitions 2026-07-12 19:50:07.215 - Thread: 1 -> Loading resource distribution groups 2026-07-12 19:50:07.216 - Thread: 1 -> Loading ship sound groups 2026-07-12 19:50:07.237 - Thread: 1 -> Loading ship sound groups 2026-07-12 19:50:07.238 - Thread: 1 -> Loading sound categories 2026-07-12 19:50:07.243 - Thread: 1 -> Loading stat definitions 2026-07-12 19:50:07.246 - Thread: 1 -> Loading stories definition 2026-07-12 19:50:07.246 - Thread: 1 -> Loading Story Categories definition 2026-07-12 19:50:07.246 - Thread: 1 -> Loading gamepad controls 2026-07-12 19:50:07.248 - Thread: 1 -> Loading grid creators 2026-07-12 19:50:07.250 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.253 - Thread: 1 -> Loading voxel map storage definitions 2026-07-12 19:50:07.255 - Thread: 1 -> Loading voxel material definitions 2026-07-12 19:50:07.257 - Thread: 1 -> Loading voxel material definitions 2026-07-12 19:50:07.257 - Thread: 1 -> Loading Weather Effects 2026-07-12 19:50:07.272 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.274 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.274 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.275 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.279 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.286 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.299 - Thread: 1 -> Loading category classes 2026-07-12 19:50:07.299 - Thread: 1 -> Loading blueprint classes 2026-07-12 19:50:07.301 - Thread: 1 -> Loading blueprint class entries 2026-07-12 19:50:07.301 - Thread: 1 -> Loading blueprints 2026-07-12 19:50:07.304 - Thread: 1 -> Loading container types 2026-07-12 19:50:07.305 - Thread: 1 -> Loading entity components 2026-07-12 19:50:07.305 - Thread: 1 -> Loading physical items 2026-07-12 19:50:07.319 - Thread: 1 -> Loading LCD texture categories 2026-07-12 19:50:07.603 - Thread: 1 -> Loading LCD texture categories 2026-07-12 19:50:07.626 - Thread: 1 -> Loading LCD texture categories 2026-07-12 19:50:07.629 - Thread: 1 -> Loading LCD texture categories 2026-07-12 19:50:07.637 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_LCDTextureDefinition/ColorfulIcons_OldComponent/Scrap' 2026-07-12 19:50:07.637 - Thread: 1 -> Loading LCD texture categories 2026-07-12 19:50:07.640 - Thread: 1 -> Loading LCD texture categories 2026-07-12 19:50:07.653 - Thread: 1 -> Loading LCD texture categories 2026-07-12 19:50:07.660 - Thread: 1 -> Loading entity components 2026-07-12 19:50:07.662 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.666 - Thread: 1 -> Loading sound definitions 2026-07-12 19:50:07.673 - Thread: 1 -> Loading sound definitions 2026-07-12 19:50:07.676 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.685 - Thread: 1 -> Loading ammo definitions 2026-07-12 19:50:07.685 - Thread: 1 -> Loading ammo magazines 2026-07-12 19:50:07.686 - Thread: 1 -> Loading sound definitions 2026-07-12 19:50:07.686 - Thread: 1 -> Loading blueprint class entries 2026-07-12 19:50:07.686 - Thread: 1 -> Loading blueprints 2026-07-12 19:50:07.688 - Thread: 1 -> Loading category classes 2026-07-12 19:50:07.689 - Thread: 1 -> Loading physical items 2026-07-12 19:50:07.689 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.690 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.709 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.710 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.722 - Thread: 1 -> Loading flare definitions 2026-07-12 19:50:07.743 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.744 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.753 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.757 - Thread: 1 -> Loading blueprint class entries 2026-07-12 19:50:07.757 - Thread: 1 -> Loading sound definitions 2026-07-12 19:50:07.758 - Thread: 1 -> Loading block positions 2026-07-12 19:50:07.758 - Thread: 1 -> Loading category classes 2026-07-12 19:50:07.758 - Thread: 1 -> Loading category classes 2026-07-12 19:50:07.760 - Thread: 1 -> Loading edges 2026-07-12 19:50:07.763 - Thread: 1 -> Loading category classes 2026-07-12 19:50:07.763 - Thread: 1 -> Loading transparent material properties 2026-07-12 19:50:07.774 - Thread: 1 -> Loading entity components 2026-07-12 19:50:07.786 - Thread: 1 -> Audio effects definitions 2026-07-12 19:50:07.791 - Thread: 1 -> Loading environment items definitions 2026-07-12 19:50:07.794 - Thread: 1 -> Loading environment items definitions 2026-07-12 19:50:07.795 - Thread: 1 -> Loading physical material properties 2026-07-12 19:50:07.801 - Thread: 1 -> Loading particle effect definitions 2026-07-12 19:50:07.920 - Thread: 1 -> Loading particle effect definitions 2026-07-12 19:50:07.928 - Thread: 1 -> Loading environment item definitions 2026-07-12 19:50:07.930 - Thread: 1 -> Loading weapon definitions 2026-07-12 19:50:08.000 - Thread: 1 -> Loading weapon definitions 2026-07-12 19:50:08.007 - Thread: 1 -> Loading particle effect definitions 2026-07-12 19:50:08.023 - Thread: 1 -> Loading particle effect definitions 2026-07-12 19:50:08.023 - Thread: 1 -> Loading particle effect definitions 2026-07-12 19:50:08.036 - Thread: 1 -> Loading particle effect definitions 2026-07-12 19:50:08.052 - Thread: 1 -> Loading particle effect definitions 2026-07-12 19:50:08.059 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.113 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.124 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.128 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.128 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.129 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.129 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.130 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.131 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.132 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.133 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.146 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.147 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.150 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.152 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.159 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.162 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.182 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.184 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.188 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.190 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.191 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.193 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.195 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.197 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.201 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.203 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.204 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.206 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.209 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.211 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.216 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.218 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.218 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.221 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.228 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.231 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.232 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.235 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.241 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.244 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.244 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.250 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.252 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.255 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.256 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.261 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.264 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.268 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.269 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.273 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.273 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.282 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.282 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.287 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.290 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.294 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.296 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.301 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.301 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.307 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.308 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.313 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.315 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.319 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.321 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.327 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.328 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.336 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.336 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.342 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.343 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.348 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.348 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.356 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.357 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.363 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.363 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.369 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.370 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.381 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.382 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.388 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.391 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.398 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.399 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.408 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.409 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.416 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.417 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.424 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.424 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.443 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.446 - Thread: 1 -> Created definition for: Ore Detector Type II 2026-07-12 19:50:08.450 - Thread: 1 -> Created definition for: Ore Detector Type II 2026-07-12 19:50:08.450 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetectorReskin 2026-07-12 19:50:08.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallOreDetectorReskin 2026-07-12 19:50:08.450 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.453 - Thread: 1 -> Created definition for: Ore Detector 2026-07-12 19:50:08.455 - Thread: 1 -> Created definition for: Ore Detector 2026-07-12 19:50:08.455 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetectorReskin 2026-07-12 19:50:08.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2026-07-12 19:50:08.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallOreDetectorReskin 2026-07-12 19:50:08.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2026-07-12 19:50:08.473 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.474 - Thread: 1 -> Created definition for: Eng. Coffee Machine (Functional) 2026-07-12 19:50:08.474 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.474 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/CoffeeMachineFunctional 2026-07-12 19:50:08.517 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.520 - Thread: 1 -> Created definition for: No Overlay Camera 2026-07-12 19:50:08.521 - Thread: 1 -> Created definition for: NO Overlay Camera 2026-07-12 19:50:08.524 - Thread: 1 -> Created definition for: Top Mounted Camera 2026-07-12 19:50:08.525 - Thread: 1 -> Created definition for: NO Overlay Camera Top Mounted 2026-07-12 19:50:08.525 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.525 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/NOLargeCameraBlock 2026-07-12 19:50:08.526 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/NOLargeCameraTopMounted 2026-07-12 19:50:08.526 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/NOSmallCameraBlock 2026-07-12 19:50:08.526 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/NOSmallCameraTopMounted 2026-07-12 19:50:08.553 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.554 - Thread: 1 -> Created definition for: Multi Tool 2026-07-12 19:50:08.554 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.554 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BuildInfo_MultiTool_Large 2026-07-12 19:50:08.558 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.559 - Thread: 1 -> Created definition for: Weld Pad 2026-07-12 19:50:08.560 - Thread: 1 -> Created definition for: Weld Pad 2026-07-12 19:50:08.560 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.560 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeWeldPad 2026-07-12 19:50:08.560 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallWeldPad 2026-07-12 19:50:08.567 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.570 - Thread: 1 -> Created definition for: Conduit Light 2026-07-12 19:50:08.571 - Thread: 1 -> Created definition for: Conduit Light Inv. 2026-07-12 19:50:08.575 - Thread: 1 -> Created definition for: Inset Planter 2026-07-12 19:50:08.575 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLight 2026-07-12 19:50:08.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLightInv 2026-07-12 19:50:08.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeInsetPlanter 2026-07-12 19:50:08.576 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.578 - Thread: 1 -> Created definition for: Inset Light 2026-07-12 19:50:08.581 - Thread: 1 -> Created definition for: Inset Light 2026-07-12 19:50:08.581 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLight 2026-07-12 19:50:08.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLightInv 2026-07-12 19:50:08.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeInsetPlanter 2026-07-12 19:50:08.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockInsetLight 2026-07-12 19:50:08.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockInsetLight 2026-07-12 19:50:08.581 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.585 - Thread: 1 -> Created definition for: Floodlight 2026-07-12 19:50:08.588 - Thread: 1 -> Created definition for: Floodlight Angled 2026-07-12 19:50:08.591 - Thread: 1 -> Created definition for: Floodlight Corner L 2026-07-12 19:50:08.594 - Thread: 1 -> Created definition for: Floodlight Corner R 2026-07-12 19:50:08.596 - Thread: 1 -> Created definition for: Floodlight 2026-07-12 19:50:08.598 - Thread: 1 -> Created definition for: Floodlight Angled 2026-07-12 19:50:08.601 - Thread: 1 -> Created definition for: Floodlight Corner L 2026-07-12 19:50:08.602 - Thread: 1 -> Created definition for: Floodlight Corner R 2026-07-12 19:50:08.606 - Thread: 1 -> Created definition for: Floodlight Down 2026-07-12 19:50:08.607 - Thread: 1 -> Created definition for: Floodlight Diagonal 2026-07-12 19:50:08.607 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.607 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLight 2026-07-12 19:50:08.607 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLightInv 2026-07-12 19:50:08.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeInsetPlanter 2026-07-12 19:50:08.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockInsetLight 2026-07-12 19:50:08.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlight 2026-07-12 19:50:08.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightAngled 2026-07-12 19:50:08.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerL 2026-07-12 19:50:08.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerR 2026-07-12 19:50:08.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockInsetLight 2026-07-12 19:50:08.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlight 2026-07-12 19:50:08.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngled 2026-07-12 19:50:08.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerL 2026-07-12 19:50:08.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerR 2026-07-12 19:50:08.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightDown 2026-07-12 19:50:08.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngledRotated 2026-07-12 19:50:08.609 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.612 - Thread: 1 -> Created definition for: Troffer Light 2026-07-12 19:50:08.614 - Thread: 1 -> Created definition for: Half Troffer Light 2026-07-12 19:50:08.616 - Thread: 1 -> Created definition for: Half Troffer Light Inv. 2026-07-12 19:50:08.616 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLight 2026-07-12 19:50:08.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLightInv 2026-07-12 19:50:08.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeInsetPlanter 2026-07-12 19:50:08.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockInsetLight 2026-07-12 19:50:08.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlight 2026-07-12 19:50:08.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightAngled 2026-07-12 19:50:08.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerL 2026-07-12 19:50:08.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerR 2026-07-12 19:50:08.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockTrofferLight 2026-07-12 19:50:08.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLight 2026-07-12 19:50:08.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLightInv 2026-07-12 19:50:08.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockInsetLight 2026-07-12 19:50:08.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlight 2026-07-12 19:50:08.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngled 2026-07-12 19:50:08.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerL 2026-07-12 19:50:08.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerR 2026-07-12 19:50:08.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightDown 2026-07-12 19:50:08.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngledRotated 2026-07-12 19:50:08.618 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.621 - Thread: 1 -> Created definition for: Rotating Light 2026-07-12 19:50:08.622 - Thread: 1 -> Created definition for: Rotating Light 2026-07-12 19:50:08.622 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLight 2026-07-12 19:50:08.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLightInv 2026-07-12 19:50:08.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeInsetPlanter 2026-07-12 19:50:08.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockInsetLight 2026-07-12 19:50:08.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlight 2026-07-12 19:50:08.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightAngled 2026-07-12 19:50:08.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerL 2026-07-12 19:50:08.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerR 2026-07-12 19:50:08.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockTrofferLight 2026-07-12 19:50:08.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLight 2026-07-12 19:50:08.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLightInv 2026-07-12 19:50:08.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightLarge 2026-07-12 19:50:08.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockInsetLight 2026-07-12 19:50:08.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlight 2026-07-12 19:50:08.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngled 2026-07-12 19:50:08.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerL 2026-07-12 19:50:08.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerR 2026-07-12 19:50:08.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightDown 2026-07-12 19:50:08.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngledRotated 2026-07-12 19:50:08.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightSmall 2026-07-12 19:50:08.625 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.627 - Thread: 1 -> Created definition for: Corridor Round Light 2026-07-12 19:50:08.627 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLight 2026-07-12 19:50:08.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLightInv 2026-07-12 19:50:08.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeInsetPlanter 2026-07-12 19:50:08.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockInsetLight 2026-07-12 19:50:08.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlight 2026-07-12 19:50:08.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightAngled 2026-07-12 19:50:08.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerL 2026-07-12 19:50:08.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerR 2026-07-12 19:50:08.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockTrofferLight 2026-07-12 19:50:08.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLight 2026-07-12 19:50:08.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLightInv 2026-07-12 19:50:08.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightLarge 2026-07-12 19:50:08.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/CorridorRoundLight 2026-07-12 19:50:08.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockInsetLight 2026-07-12 19:50:08.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlight 2026-07-12 19:50:08.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngled 2026-07-12 19:50:08.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerL 2026-07-12 19:50:08.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerR 2026-07-12 19:50:08.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightDown 2026-07-12 19:50:08.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngledRotated 2026-07-12 19:50:08.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightSmall 2026-07-12 19:50:08.631 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.633 - Thread: 1 -> Created definition for: Interior Light 2026-07-12 19:50:08.633 - Thread: 1 -> Created definition for: Interior Light 2026-07-12 19:50:08.635 - Thread: 1 -> Created definition for: Corner Light 2026-07-12 19:50:08.637 - Thread: 1 -> Created definition for: Corner Light - Double 2026-07-12 19:50:08.638 - Thread: 1 -> Created definition for: Corner Light 2026-07-12 19:50:08.639 - Thread: 1 -> Created definition for: Corner Light - Double 2026-07-12 19:50:08.643 - Thread: 1 -> Created definition for: Spotlight 2026-07-12 19:50:08.645 - Thread: 1 -> Created definition for: Spotlight 2026-07-12 19:50:08.649 - Thread: 1 -> Created definition for: Willis Duct Light 2026-07-12 19:50:08.649 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.649 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLight 2026-07-12 19:50:08.649 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLightInv 2026-07-12 19:50:08.649 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeInsetPlanter 2026-07-12 19:50:08.649 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockInsetLight 2026-07-12 19:50:08.649 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlight 2026-07-12 19:50:08.649 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightAngled 2026-07-12 19:50:08.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerL 2026-07-12 19:50:08.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerR 2026-07-12 19:50:08.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockTrofferLight 2026-07-12 19:50:08.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLight 2026-07-12 19:50:08.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLightInv 2026-07-12 19:50:08.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightLarge 2026-07-12 19:50:08.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/CorridorRoundLight 2026-07-12 19:50:08.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLight 2026-07-12 19:50:08.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_1corner 2026-07-12 19:50:08.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_2corner 2026-07-12 19:50:08.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFrontLight 2026-07-12 19:50:08.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/AirDuctLight 2026-07-12 19:50:08.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockInsetLight 2026-07-12 19:50:08.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlight 2026-07-12 19:50:08.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngled 2026-07-12 19:50:08.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerL 2026-07-12 19:50:08.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerR 2026-07-12 19:50:08.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightDown 2026-07-12 19:50:08.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngledRotated 2026-07-12 19:50:08.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightSmall 2026-07-12 19:50:08.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockSmallLight 2026-07-12 19:50:08.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_1corner 2026-07-12 19:50:08.654 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_2corner 2026-07-12 19:50:08.654 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFrontLight 2026-07-12 19:50:08.654 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.657 - Thread: 1 -> Created definition for: Offset Light 2026-07-12 19:50:08.660 - Thread: 1 -> Created definition for: Offset Spotlight 2026-07-12 19:50:08.660 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.660 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLight 2026-07-12 19:50:08.660 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLightInv 2026-07-12 19:50:08.660 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeInsetPlanter 2026-07-12 19:50:08.660 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockInsetLight 2026-07-12 19:50:08.661 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlight 2026-07-12 19:50:08.661 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightAngled 2026-07-12 19:50:08.661 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerL 2026-07-12 19:50:08.661 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerR 2026-07-12 19:50:08.661 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockTrofferLight 2026-07-12 19:50:08.661 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLight 2026-07-12 19:50:08.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLightInv 2026-07-12 19:50:08.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightLarge 2026-07-12 19:50:08.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/CorridorRoundLight 2026-07-12 19:50:08.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLight 2026-07-12 19:50:08.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_1corner 2026-07-12 19:50:08.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_2corner 2026-07-12 19:50:08.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFrontLight 2026-07-12 19:50:08.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/AirDuctLight 2026-07-12 19:50:08.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockInsetLight 2026-07-12 19:50:08.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlight 2026-07-12 19:50:08.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngled 2026-07-12 19:50:08.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerL 2026-07-12 19:50:08.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerR 2026-07-12 19:50:08.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightDown 2026-07-12 19:50:08.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngledRotated 2026-07-12 19:50:08.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightSmall 2026-07-12 19:50:08.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockSmallLight 2026-07-12 19:50:08.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_1corner 2026-07-12 19:50:08.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_2corner 2026-07-12 19:50:08.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFrontLight 2026-07-12 19:50:08.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/OffsetLight 2026-07-12 19:50:08.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/OffsetSpotlight 2026-07-12 19:50:08.664 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.666 - Thread: 1 -> Created definition for: Truss Light 2026-07-12 19:50:08.668 - Thread: 1 -> Created definition for: Truss Light 2026-07-12 19:50:08.671 - Thread: 1 -> Created definition for: Inset Wall Light 2026-07-12 19:50:08.675 - Thread: 1 -> Created definition for: Corridor Narrow Stowage 2026-07-12 19:50:08.678 - Thread: 1 -> Created definition for: Corridor Light 2026-07-12 19:50:08.678 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.678 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLight 2026-07-12 19:50:08.678 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLightInv 2026-07-12 19:50:08.678 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeInsetPlanter 2026-07-12 19:50:08.678 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockInsetLight 2026-07-12 19:50:08.679 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlight 2026-07-12 19:50:08.679 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightAngled 2026-07-12 19:50:08.679 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerL 2026-07-12 19:50:08.679 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerR 2026-07-12 19:50:08.679 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockTrofferLight 2026-07-12 19:50:08.679 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLight 2026-07-12 19:50:08.679 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLightInv 2026-07-12 19:50:08.679 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightLarge 2026-07-12 19:50:08.679 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/CorridorRoundLight 2026-07-12 19:50:08.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLight 2026-07-12 19:50:08.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_1corner 2026-07-12 19:50:08.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_2corner 2026-07-12 19:50:08.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFrontLight 2026-07-12 19:50:08.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/AirDuctLight 2026-07-12 19:50:08.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/TrussPillarLight 2026-07-12 19:50:08.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockInsetWallLight 2026-07-12 19:50:08.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/CorridorNarrowStowage 2026-07-12 19:50:08.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/CorridorLight 2026-07-12 19:50:08.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockInsetLight 2026-07-12 19:50:08.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlight 2026-07-12 19:50:08.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngled 2026-07-12 19:50:08.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerL 2026-07-12 19:50:08.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerR 2026-07-12 19:50:08.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightDown 2026-07-12 19:50:08.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngledRotated 2026-07-12 19:50:08.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightSmall 2026-07-12 19:50:08.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockSmallLight 2026-07-12 19:50:08.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_1corner 2026-07-12 19:50:08.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_2corner 2026-07-12 19:50:08.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFrontLight 2026-07-12 19:50:08.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/OffsetLight 2026-07-12 19:50:08.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/OffsetSpotlight 2026-07-12 19:50:08.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/TrussPillarLightSmall 2026-07-12 19:50:08.682 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.687 - Thread: 1 -> Created definition for: Passage 3 Light 2026-07-12 19:50:08.687 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLight 2026-07-12 19:50:08.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLightInv 2026-07-12 19:50:08.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeInsetPlanter 2026-07-12 19:50:08.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockInsetLight 2026-07-12 19:50:08.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlight 2026-07-12 19:50:08.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightAngled 2026-07-12 19:50:08.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerL 2026-07-12 19:50:08.688 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerR 2026-07-12 19:50:08.688 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockTrofferLight 2026-07-12 19:50:08.688 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLight 2026-07-12 19:50:08.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLightInv 2026-07-12 19:50:08.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightLarge 2026-07-12 19:50:08.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/CorridorRoundLight 2026-07-12 19:50:08.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLight 2026-07-12 19:50:08.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_1corner 2026-07-12 19:50:08.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_2corner 2026-07-12 19:50:08.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFrontLight 2026-07-12 19:50:08.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/AirDuctLight 2026-07-12 19:50:08.690 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/TrussPillarLight 2026-07-12 19:50:08.690 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockInsetWallLight 2026-07-12 19:50:08.690 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/CorridorNarrowStowage 2026-07-12 19:50:08.690 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/CorridorLight 2026-07-12 19:50:08.690 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Pas sageSciFiLight 2026-07-12 19:50:08.690 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockInsetLight 2026-07-12 19:50:08.690 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlight 2026-07-12 19:50:08.690 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngled 2026-07-12 19:50:08.690 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerL 2026-07-12 19:50:08.690 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerR 2026-07-12 19:50:08.691 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightDown 2026-07-12 19:50:08.691 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngledRotated 2026-07-12 19:50:08.691 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightSmall 2026-07-12 19:50:08.691 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockSmallLight 2026-07-12 19:50:08.691 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_1corner 2026-07-12 19:50:08.691 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_2corner 2026-07-12 19:50:08.691 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFrontLight 2026-07-12 19:50:08.691 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/OffsetLight 2026-07-12 19:50:08.691 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/OffsetSpotlight 2026-07-12 19:50:08.691 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/TrussPillarLightSmall 2026-07-12 19:50:08.691 - Thread: 1 -> Loading cube blocks 2026-07-12 19:50:08.694 - Thread: 1 -> Created definition for: Light Panel 2026-07-12 19:50:08.696 - Thread: 1 -> Created definition for: Light Panel 2026-07-12 19:50:08.697 - Thread: 1 -> Created definition for: Light Panel Inv 2026-07-12 19:50:08.698 - Thread: 1 -> Created definition for: Light Panel Inv 2026-07-12 19:50:08.701 - Thread: 1 -> Created definition for: Searchlight 2026-07-12 19:50:08.703 - Thread: 1 -> Created definition for: Searchlight 2026-07-12 19:50:08.703 - Thread: 1 -> Created block definitions 2026-07-12 19:50:08.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLight 2026-07-12 19:50:08.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockConduitLightInv 2026-07-12 19:50:08.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeInsetPlanter 2026-07-12 19:50:08.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockInsetLight 2026-07-12 19:50:08.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlight 2026-07-12 19:50:08.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightAngled 2026-07-12 19:50:08.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerL 2026-07-12 19:50:08.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFloodlightCornerR 2026-07-12 19:50:08.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockTrofferLight 2026-07-12 19:50:08.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLight 2026-07-12 19:50:08.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockHalfTrofferLightInv 2026-07-12 19:50:08.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightLarge 2026-07-12 19:50:08.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/CorridorRoundLight 2026-07-12 19:50:08.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLight 2026-07-12 19:50:08.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_1corner 2026-07-12 19:50:08.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_2corner 2026-07-12 19:50:08.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFrontLight 2026-07-12 19:50:08.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/AirDuctLight 2026-07-12 19:50:08.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/TrussPillarLight 2026-07-12 19:50:08.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockInsetWallLight 2026-07-12 19:50:08.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/CorridorNarrowStowage 2026-07-12 19:50:08.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/CorridorLight 2026-07-12 19:50:08.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Pas sageSciFiLight 2026-07-12 19:50:08.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeLightPanel 2026-07-12 19:50:08.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeLightPanelInv 2026-07-12 19:50:08.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/LargeSearchlight 2026-07-12 19:50:08.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockInsetLight 2026-07-12 19:50:08.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlight 2026-07-12 19:50:08.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngled 2026-07-12 19:50:08.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerL 2026-07-12 19:50:08.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightCornerR 2026-07-12 19:50:08.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightDown 2026-07-12 19:50:08.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFloodlightAngledRotated 2026-07-12 19:50:08.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightSmall 2026-07-12 19:50:08.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockSmallLight 2026-07-12 19:50:08.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_1corner 2026-07-12 19:50:08.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_2corner 2026-07-12 19:50:08.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFrontLight 2026-07-12 19:50:08.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/OffsetLight 2026-07-12 19:50:08.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/OffsetSpotlight 2026-07-12 19:50:08.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/TrussPillarLightSmall 2026-07-12 19:50:08.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLightPanel 2026-07-12 19:50:08.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLightPanelInv 2026-07-12 19:50:08.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/SmallSearchlight 2026-07-12 19:50:08.736 - Thread: 1 -> Loading block variant groups 2026-07-12 19:50:08.818 - Thread: 1 -> Loading block variant groups 2026-07-12 19:50:08.894 - Thread: 1 -> Loading block variant groups 2026-07-12 19:50:08.926 - Thread: 1 -> Loading asteroid generators 2026-07-12 19:50:08.929 - Thread: 1 -> Loading drop containers 2026-07-12 19:50:08.930 - Thread: 1 -> Loading radial menu definitions 2026-07-12 19:50:08.956 - Thread: 1 -> Loading respawn ships 2026-07-12 19:50:08.959 - Thread: 1 -> Loading spawn groups 2026-07-12 19:50:08.969 - Thread: 1 -> Loading spawn groups 2026-07-12 19:50:08.969 - Thread: 1 -> Loading spawn groups 2026-07-12 19:50:08.970 - Thread: 1 -> Loading spawn groups 2026-07-12 19:50:08.971 - Thread: 1 -> Loading spawn groups 2026-07-12 19:50:08.971 - Thread: 1 -> Loading spawn groups 2026-07-12 19:50:08.971 - Thread: 1 -> Loading spawn groups 2026-07-12 19:50:08.971 - Thread: 1 -> Loading wheel speeds 2026-07-12 19:50:09.191 - Thread: 1 -> InitBlockGroups Start 2026-07-12 19:50:09.193 - Thread: 1 -> InitBlockGroups #1 2026-07-12 19:50:09.195 - Thread: 1 -> InitBlockGroups #2 2026-07-12 19:50:09.195 - Thread: 1 -> InitBlockGroups #3 2026-07-12 19:50:09.195 - Thread: 1 -> InitBlockGroups #4 2026-07-12 19:50:09.195 - Thread: 1 -> InitBlockGroups End 2026-07-12 19:50:09.209 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-07-12 19:50:09.219 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-07-12 19:50:09.224 - Thread: 1 -> PostprocessRadialMenus Start 2026-07-12 19:50:09.227 - Thread: 1 -> PostprocessRadialMenus End 2026-07-12 19:50:09.264 - Thread: 1 -> MyAudio.UnloadData - START 2026-07-12 19:50:09.277 - Thread: 1 -> MyAudio.UnloadData - END 2026-07-12 19:50:09.277 - Thread: 1 -> MyAudio.LoadData - START 2026-07-12 19:50:09.325 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-07-12 19:50:09.470 - Thread: 1 -> MyAudio.LoadData - END 2026-07-12 19:50:09.547 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-07-12 19:50:09.586 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.588 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.647 - Thread: 21 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-12 19:50:09.647 - Thread: 19 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-12 19:50:09.674 - Thread: 18 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-12 19:50:09.677 - Thread: 21 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-12 19:50:09.705 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.708 - Thread: 1 -> Registered modules from: 2687324923.sbm_RadioSpectrometry, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.711 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: ResourceRadiospectrometry.ResourceRadioSpecCore 2026-07-12 19:50:09.711 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.713 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: RichHudFramework.Internal.ExceptionHandler 2026-07-12 19:50:09.714 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: RichHudFramework.Internal.RichHudCore 2026-07-12 19:50:09.716 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: RichHudFramework.UI.CmdManager 2026-07-12 19:50:09.726 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: RichHudFramework.Server.RichHudMaster 2026-07-12 19:50:09.727 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.727 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: UIFun.ModUI 2026-07-12 19:50:09.728 - Thread: 1 -> Registered modules from: 2756894170.sbm_DefinitionExtensions, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.739 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Draygo.BlockExtensionsAPI.DefinitionExtensionsAPICore 2026-07-12 19:50:09.739 - Thread: 1 -> Registered modules from: 2077166496.sbm_EasyBlockRenaming, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.740 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: EasyBlockRenaming.BlockRenamerCore 2026-07-12 19:50:09.740 - Thread: 1 -> Registered modules from: 801185519.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.741 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Sisk.Utils.Localization.LocalizationComponent 2026-07-12 19:50:09.802 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Sisk.ColorfulIcons.Mod 2026-07-12 19:50:09.802 - Thread: 1 -> Registered modules from: 3484985745.sbm_NotSoSmoothVoxels, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.803 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: michi84o.NotSoSmoothVoxels.MyNotSoSmoothVoxels 2026-07-12 19:50:09.803 - Thread: 1 -> Registered modules from: 2304715504.sbm_ProductionQOL, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.805 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: ProductionQOL.ProductionManagerCore 2026-07-12 19:50:09.805 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.805 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Digi.Log 2026-07-12 19:50:09.805 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Digi.LeakFinder.LeakFinderMod 2026-07-12 19:50:09.806 - Thread: 1 -> Registered modules from: 2968719733.sbm_CooperativeTakeOver, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.806 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: CooperativeNPCTakeOver.CooperativeNPCTakeOverSession 2026-07-12 19:50:09.806 - Thread: 1 -> Registered modules from: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.811 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Phoenix.AutoOreCollect.AutoOreAdmin 2026-07-12 19:50:09.811 - Thread: 1 -> Registered modules from: 2308085590.sbm_AutofillBottles, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.812 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: AutofillBottles.AutofillBottlesCore 2026-07-12 19:50:09.812 - Thread: 1 -> Registered modules from: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.812 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Zkillerproxy.SleepMod.Client 2026-07-12 19:50:09.812 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Zkillerproxy.SleepMod.Server 2026-07-12 19:50:09.812 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.815 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Zkillerproxy.Compass.Client 2026-07-12 19:50:09.815 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.815 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Digi.Log 2026-07-12 19:50:09.815 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Digi.CameraPanning.CameraPanningMod 2026-07-12 19:50:09.815 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.815 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Digi.Log 2026-07-12 19:50:09.815 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Digi.ComponentLib.PaintGun_GameSession 2026-07-12 19:50:09.816 - Thread: 1 -> Registered modules from: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.816 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: nevcairiel.BlockPicker.BlockPickerSession 2026-07-12 19:50:09.816 - Thread: 1 -> Registered modules from: 2891367014.sbm_mz_00956, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.816 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: mz_00956.ImprovisedEngineering.ClientGridHandler 2026-07-12 19:50:09.816 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: mz_00956.ImprovisedEngineering.Config 2026-07-12 19:50:09.817 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: mz_00956.ImprovisedEngineering.GlobalConfig 2026-07-12 19:50:09.817 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: mz_00956.ImprovisedEngineering.ServerGridHandler 2026-07-12 19:50:09.817 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.819 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: SneakySounds.Mod 2026-07-12 19:50:09.819 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.821 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: RichHudFramework.Internal.ExceptionHandler 2026-07-12 19:50:09.822 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: RichHudFramework.Internal.RichHudCore 2026-07-12 19:50:09.824 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: RichHudFramework.UI.CmdManager 2026-07-12 19:50:09.826 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: DarkHelmet.BuildVision2.BvMain 2026-07-12 19:50:09.826 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: DarkHelmet.BuildVision2.BvApiClient 2026-07-12 19:50:09.827 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.829 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: RichHudFramework.Internal.ExceptionHandler 2026-07-12 19:50:09.829 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: RichHudFramework.Internal.RichHudCore 2026-07-12 19:50:09.830 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Digi.Log 2026-07-12 19:50:09.830 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Digi.ComponentLib.BuildInfo_GameSession 2026-07-12 19:50:09.833 - Thread: 1 -> ### Build Info :: CheckVSLP: Hooking MyVisualScriptLogicProvider events to detect overrides and leaks... 2026-07-12 19:50:09.875 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Digi.BuildInfo.Features.ModderHelp.CheckVSLP 2026-07-12 19:50:09.875 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Digi.Dev+Session 2026-07-12 19:50:09.876 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Digi.BuildInfo.Features.MultiTool.MultiToolHandler+Checker 2026-07-12 19:50:09.876 - Thread: 1 -> Registered modules from: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.876 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Digi.Log 2026-07-12 19:50:09.879 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Digi.AdvancedWelding.AdvancedWeldingMod 2026-07-12 19:50:09.879 - Thread: 1 -> Registered modules from: 1825460112.sbm_enenra.RemoveEdges, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.879 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: enenra.RemoveEdges.RemoveEdges 2026-07-12 19:50:09.879 - Thread: 1 -> Registered modules from: 1289485324.sbm_ProjectionAssemblers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.880 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: MeridiusIX.PTA_SessionCore 2026-07-12 19:50:09.880 - Thread: 1 -> Registered modules from: 2947081810.sbm_Highlighter, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.881 - Thread: 1 -> SeamlessClient: Loading Mod Assembly: Highlighter.Session 2026-07-12 19:50:09.881 - Thread: 1 -> Registered modules from: Legacy, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.886 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:09.935 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-07-12 19:50:10.387 - Thread: 1 -> SeamlessClient: Sending Seamless request... 2026-07-12 19:50:10.392 - Thread: 29 -> External debugger: listening... 2026-07-12 19:50:10.396 - Thread: 1 -> ~ResourceRadioSpecCore - Init 2026-07-12 19:50:10.396 - Thread: 1 -> 62 2026-07-12 19:50:10.398 - Thread: 1 -> Stone SpawnsFromMetorites: True SpawnsInAsteroids: True 2026-07-12 19:50:10.398 - Thread: 1 -> 89 2026-07-12 19:50:10.398 - Thread: 1 -> 202 2026-07-12 19:50:10.398 - Thread: 1 -> 214 2026-07-12 19:50:10.399 - Thread: 1 -> Iron SpawnsFromMetorites: True SpawnsInAsteroids: True 2026-07-12 19:50:10.399 - Thread: 1 -> 26 2026-07-12 19:50:10.399 - Thread: 1 -> 138 2026-07-12 19:50:10.399 - Thread: 1 -> 42 2026-07-12 19:50:10.399 - Thread: 1 -> Nickel SpawnsFromMetorites: True SpawnsInAsteroids: True 2026-07-12 19:50:10.399 - Thread: 1 -> 170 2026-07-12 19:50:10.399 - Thread: 1 -> 127 2026-07-12 19:50:10.399 - Thread: 1 -> 46 2026-07-12 19:50:10.399 - Thread: 1 -> Cobalt SpawnsFromMetorites: True SpawnsInAsteroids: True 2026-07-12 19:50:10.399 - Thread: 1 -> 213 2026-07-12 19:50:10.399 - Thread: 1 -> 254 2026-07-12 19:50:10.399 - Thread: 1 -> 91 2026-07-12 19:50:10.399 - Thread: 1 -> Magnesium SpawnsFromMetorites: True SpawnsInAsteroids: True 2026-07-12 19:50:10.399 - Thread: 1 -> 36 2026-07-12 19:50:10.399 - Thread: 1 -> 6 2026-07-12 19:50:10.399 - Thread: 1 -> 13 2026-07-12 19:50:10.399 - Thread: 1 -> Silicon SpawnsFromMetorites: True SpawnsInAsteroids: True 2026-07-12 19:50:10.399 - Thread: 1 -> 219 2026-07-12 19:50:10.399 - Thread: 1 -> 252 2026-07-12 19:50:10.399 - Thread: 1 -> 241 2026-07-12 19:50:10.399 - Thread: 1 -> Silver SpawnsFromMetorites: True SpawnsInAsteroids: True 2026-07-12 19:50:10.399 - Thread: 1 -> 109 2026-07-12 19:50:10.399 - Thread: 1 -> 186 2026-07-12 19:50:10.399 - Thread: 1 -> 53 2026-07-12 19:50:10.399 - Thread: 1 -> Gold SpawnsFromMetorites: True SpawnsInAsteroids: True 2026-07-12 19:50:10.399 - Thread: 1 -> 53 2026-07-12 19:50:10.399 - Thread: 1 -> 23 2026-07-12 19:50:10.399 - Thread: 1 -> 213 2026-07-12 19:50:10.399 - Thread: 1 -> Platinum SpawnsFromMetorites: True SpawnsInAsteroids: True 2026-07-12 19:50:10.399 - Thread: 1 -> 190 2026-07-12 19:50:10.399 - Thread: 1 -> 211 2026-07-12 19:50:10.399 - Thread: 1 -> 164 2026-07-12 19:50:10.399 - Thread: 1 -> Uranium SpawnsFromMetorites: True SpawnsInAsteroids: True 2026-07-12 19:50:10.399 - Thread: 1 -> 85 2026-07-12 19:50:10.399 - Thread: 1 -> 18 2026-07-12 19:50:10.399 - Thread: 1 -> 0 2026-07-12 19:50:10.399 - Thread: 1 -> Ice SpawnsFromMetorites: True SpawnsInAsteroids: False 2026-07-12 19:50:10.400 - Thread: 1 -> 127 2026-07-12 19:50:10.400 - Thread: 1 -> 145 2026-07-12 19:50:10.400 - Thread: 1 -> 35 2026-07-12 19:50:10.400 - Thread: 1 -> Map Indexes 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 0 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 1 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 2 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 3 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 4 True 2026-07-12 19:50:10.400 - Thread: 1 -> Iron 5 True 2026-07-12 19:50:10.400 - Thread: 1 -> Iron 6 True 2026-07-12 19:50:10.400 - Thread: 1 -> Nickel 7 True 2026-07-12 19:50:10.400 - Thread: 1 -> Cobalt 8 True 2026-07-12 19:50:10.400 - Thread: 1 -> Magnesium 9 True 2026-07-12 19:50:10.400 - Thread: 1 -> Silicon 10 True 2026-07-12 19:50:10.400 - Thread: 1 -> Silver 11 True 2026-07-12 19:50:10.400 - Thread: 1 -> Gold 12 True 2026-07-12 19:50:10.400 - Thread: 1 -> Platinum 13 True 2026-07-12 19:50:10.400 - Thread: 1 -> Uranium 14 True 2026-07-12 19:50:10.400 - Thread: 1 -> Ice 15 True 2026-07-12 19:50:10.400 - Thread: 1 -> Ice 16 True 2026-07-12 19:50:10.400 - Thread: 1 -> Ice 17 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 18 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 19 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 20 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 21 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 22 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 23 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 24 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 25 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 26 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 27 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 28 True 2026-07-12 19:50:10.400 - Thread: 1 -> Ice 29 True 2026-07-12 19:50:10.400 - Thread: 1 -> Ice 30 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 31 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 32 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 33 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 34 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 35 True 2026-07-12 19:50:10.400 - Thread: 1 -> Ice 36 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 37 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 38 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 39 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 40 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 41 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 42 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 43 True 2026-07-12 19:50:10.400 - Thread: 1 -> Ice 44 True 2026-07-12 19:50:10.400 - Thread: 1 -> Ice 45 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 46 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 47 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 48 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 49 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 50 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 51 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 52 True 2026-07-12 19:50:10.400 - Thread: 1 -> Ice 53 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 54 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 55 True 2026-07-12 19:50:10.400 - Thread: 1 -> Ice 56 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 57 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 58 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 59 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 60 True 2026-07-12 19:50:10.400 - Thread: 1 -> Stone 61 True 2026-07-12 19:50:10.410 - Thread: 1 -> DEAPI: Importing file OreDetectors.xml [QoL] Radio Spectrometry (Steam:2687324923) 2026-07-12 19:50:10.453 - Thread: 1 -> Importing MyObjectBuilder_OreDetector/LargeOreDetectorReskin 2026-07-12 19:50:10.470 - Thread: 1 -> Importing MyObjectBuilder_OreDetector/SmallOreDetectorReskin 2026-07-12 19:50:10.505 - Thread: 1 -> ColorfulIcons.ModifyDefinitions - START 2026-07-12 19:50:10.519 - Thread: 1 -> ColorfulIcons.ModifyDefinitions - END 2026-07-12 19:50:10.527 - Thread: 1 -> [NotSoSmoothVoxels] Modified 11 planet definitions. 2026-07-12 19:50:10.600 - Thread: 1 -> ### PaintGun v25 2026-07-12 19:50:10.609 - Thread: 1 -> PaintGunMod - Loaded server settings: [ServerSettings] RequireAmmo=True PaintSpeedMultiplier=1 ReplacePaintSurvival=False PaintUnfinishedBlocks=False 2026-07-12 19:50:10.675 - Thread: 1 -> Sneaky Sounds: LoadData - START 2026-07-12 19:50:10.688 - Thread: 1 -> Sneaky Sounds: Missing sound definition for sound ID LrgShipLrgJetHydrogen 2026-07-12 19:50:10.688 - Thread: 1 -> Sneaky Sounds: Missing sound definition for sound ID LrgShipSmJetHydrogen 2026-07-12 19:50:10.688 - Thread: 1 -> Sneaky Sounds: Missing sound definition for sound ID SmShipLrgJetHydrogen 2026-07-12 19:50:10.688 - Thread: 1 -> Sneaky Sounds: Missing sound definition for sound ID SmShipSmJetHydrogen 2026-07-12 19:50:10.688 - Thread: 1 -> Sneaky Sounds: Missing sound definition for sound ID WM_Marsstorm 2026-07-12 19:50:10.688 - Thread: 1 -> Sneaky Sounds: Missing sound definition for sound ID WM_SnowHeavy 2026-07-12 19:50:10.688 - Thread: 1 -> Sneaky Sounds: Changed volumes for 76 sounds 2026-07-12 19:50:10.689 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 26 weather effects 2026-07-12 19:50:10.689 - Thread: 1 -> Sneaky Sounds: LoadData - END 2026-07-12 19:50:11.105 - Thread: 1 -> ### Initializing Advanced Welding v1.2 2026-07-12 19:50:11.150 - Thread: 1 -> MyLights.LoadData() - START 2026-07-12 19:50:11.152 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-07-12 19:50:11.152 - Thread: 1 -> MyLights.LoadData() - END 2026-07-12 19:50:11.152 - Thread: 1 -> Info: MyLights initialized. 2026-07-12 19:50:11.152 - Thread: 1 -> MyExplosions.LoadData() - START 2026-07-12 19:50:11.170 - Thread: 1 -> MyExplosions.LoadData() - END 2026-07-12 19:50:11.231 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-07-12 19:50:11.231 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-07-12 19:50:11.272 - Thread: 1 -> Loading Procedural World Generator 2026-07-12 19:50:11.272 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.5 EncounterDensity=0.35 2026-07-12 19:50:11.434 - Thread: 1 -> InitDataComponents - Session Components Start 2026-07-12 19:50:11.434 - Thread: 1 -> Init MyPrecalcComponent 2026-07-12 19:50:11.434 - Thread: 1 -> Init MyParticlesManager 2026-07-12 19:50:11.434 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-07-12 19:50:11.434 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-07-12 19:50:11.434 - Thread: 1 -> Init MySessionComponentExtDebug 2026-07-12 19:50:11.434 - Thread: 1 -> Init ResourceRadioSpecCore 2026-07-12 19:50:11.434 - Thread: 1 -> Init ExceptionHandler 2026-07-12 19:50:11.434 - Thread: 1 -> Init RichHudCore 2026-07-12 19:50:11.434 - Thread: 1 -> Init CmdManager 2026-07-12 19:50:11.434 - Thread: 1 -> Init RichHudMaster 2026-07-12 19:50:12.572 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2026-07-12 19:50:12.572 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2026-07-12 19:50:12.577 - Thread: 1 -> Init ModUI 2026-07-12 19:50:12.577 - Thread: 1 -> Init DefinitionExtensionsAPICore 2026-07-12 19:50:12.577 - Thread: 1 -> Init BlockRenamerCore 2026-07-12 19:50:12.577 - Thread: 1 -> Init LocalizationComponent 2026-07-12 19:50:12.577 - Thread: 1 -> Init Mod 2026-07-12 19:50:12.577 - Thread: 1 -> Init MyNotSoSmoothVoxels 2026-07-12 19:50:12.577 - Thread: 1 -> Init ProductionManagerCore 2026-07-12 19:50:12.577 - Thread: 1 -> Init Log 2026-07-12 19:50:12.577 - Thread: 1 -> Init LeakFinderMod 2026-07-12 19:50:12.577 - Thread: 1 -> Init CooperativeNPCTakeOverSession 2026-07-12 19:50:12.577 - Thread: 1 -> Init AutoOreAdmin 2026-07-12 19:50:12.577 - Thread: 1 -> Init AutofillBottlesCore 2026-07-12 19:50:12.577 - Thread: 1 -> Init Client 2026-07-12 19:50:12.592 - Thread: 1 -> Sleep Mod: Config Loaded 2026-07-12 19:50:12.592 - Thread: 1 -> Sleep Mod: Sleep Mod Started! 2026-07-12 19:50:12.592 - Thread: 1 -> Init Server 2026-07-12 19:50:12.592 - Thread: 1 -> Init Client 2026-07-12 19:50:12.601 - Thread: 1 -> Compass: Config Loaded 2026-07-12 19:50:12.601 - Thread: 1 -> Compass: Compass Started! 2026-07-12 19:50:12.601 - Thread: 1 -> Init Log 2026-07-12 19:50:12.601 - Thread: 1 -> Init CameraPanningMod 2026-07-12 19:50:12.601 - Thread: 1 -> Init Log 2026-07-12 19:50:12.602 - Thread: 1 -> Init PaintGun_GameSession 2026-07-12 19:50:12.602 - Thread: 1 -> Init BlockPickerSession 2026-07-12 19:50:12.602 - Thread: 1 -> Init ClientGridHandler 2026-07-12 19:50:12.602 - Thread: 1 -> Init Config 2026-07-12 19:50:12.616 - Thread: 1 -> Init GlobalConfig 2026-07-12 19:50:12.625 - Thread: 1 -> Init ServerGridHandler 2026-07-12 19:50:12.625 - Thread: 1 -> Init Mod 2026-07-12 19:50:12.625 - Thread: 1 -> Init ExceptionHandler 2026-07-12 19:50:12.625 - Thread: 1 -> Init RichHudCore 2026-07-12 19:50:12.625 - Thread: 1 -> Init CmdManager 2026-07-12 19:50:12.625 - Thread: 1 -> Init BvMain 2026-07-12 19:50:12.929 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2026-07-12 19:50:12.929 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2026-07-12 19:50:12.930 - Thread: 1 -> Init BvApiClient 2026-07-12 19:50:12.930 - Thread: 1 -> Init ExceptionHandler 2026-07-12 19:50:12.930 - Thread: 1 -> Init RichHudCore 2026-07-12 19:50:12.930 - Thread: 1 -> Init Log 2026-07-12 19:50:12.930 - Thread: 1 -> Init BuildInfo_GameSession 2026-07-12 19:50:12.930 - Thread: 1 -> Init CheckVSLP 2026-07-12 19:50:12.930 - Thread: 1 -> Init Session 2026-07-12 19:50:12.930 - Thread: 1 -> Init Checker 2026-07-12 19:50:12.930 - Thread: 1 -> Init Log 2026-07-12 19:50:12.930 - Thread: 1 -> Init AdvancedWeldingMod 2026-07-12 19:50:12.930 - Thread: 1 -> Init RemoveEdges 2026-07-12 19:50:12.930 - Thread: 1 -> Init PTA_SessionCore 2026-07-12 19:50:12.930 - Thread: 1 -> Init Session 2026-07-12 19:50:12.930 - Thread: 1 -> Init PluginSession 2026-07-12 19:50:12.934 - Thread: 1 -> Init MySpaceRespawnComponent 2026-07-12 19:50:12.934 - Thread: 1 -> Init DemoComponent 2026-07-12 19:50:12.935 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-07-12 19:50:12.935 - Thread: 1 -> Init MyAiRvoComponent 2026-07-12 19:50:12.937 - Thread: 1 -> Init MyAutopilotPathfindingComponent 2026-07-12 19:50:12.938 - Thread: 1 -> Init MyContractRiskSessionComponent 2026-07-12 19:50:12.938 - Thread: 1 -> Init MyGlobalEncountersGenerator 2026-07-12 19:50:12.939 - Thread: 1 -> Init MyGridsStorageSessionComponent 2026-07-12 19:50:12.943 - Thread: 1 -> Init MyHazardExposureComponent 2026-07-12 19:50:12.946 - Thread: 1 -> Init MyNPCGridClaimSessionComponent 2026-07-12 19:50:12.946 - Thread: 1 -> Init MyPlanetaryEncountersGenerator 2026-07-12 19:50:12.950 - Thread: 1 -> Init MySessionComponentGridTriggeredContracts 2026-07-12 19:50:12.950 - Thread: 1 -> Init MySessionComponentItemTriggeredContracts 2026-07-12 19:50:12.951 - Thread: 1 -> Init MySpaceBuildComponent 2026-07-12 19:50:12.951 - Thread: 1 -> Init MyStationBotComponent 2026-07-12 19:50:12.951 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-07-12 19:50:12.951 - Thread: 1 -> Init MyThirdPersonSpectator 2026-07-12 19:50:12.951 - Thread: 1 -> Init MyPhysics 2026-07-12 19:50:12.951 - Thread: 1 -> Init MyWarheads 2026-07-12 19:50:12.951 - Thread: 1 -> Init MyExplosions 2026-07-12 19:50:12.951 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-07-12 19:50:12.951 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-07-12 19:50:12.987 - Thread: 1 -> Init MyAnselSessionComponent 2026-07-12 19:50:12.987 - Thread: 1 -> Init MyEntityTransformationSystem 2026-07-12 19:50:12.987 - Thread: 1 -> Init MyEnvironmentalParticles 2026-07-12 19:50:12.987 - Thread: 1 -> Init MyHighlightSystem 2026-07-12 19:50:12.987 - Thread: 1 -> Init MySessionComponentContractSystem 2026-07-12 19:50:12.989 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-07-12 19:50:12.989 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-07-12 19:50:12.989 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-07-12 19:50:12.989 - Thread: 1 -> Init MySessionComponentTrash 2026-07-12 19:50:12.989 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-07-12 19:50:12.989 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-07-12 19:50:12.989 - Thread: 1 -> Init MySteamAchievements 2026-07-12 19:50:12.989 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-07-12 19:50:12.990 - Thread: 1 -> Init MyClipboardComponent 2026-07-12 19:50:12.991 - Thread: 1 -> Init MyLights 2026-07-12 19:50:12.991 - Thread: 1 -> Init MyEmoteSwitcher 2026-07-12 19:50:12.991 - Thread: 1 -> Init MyRadialMenuComponent 2026-07-12 19:50:12.992 - Thread: 1 -> Init MyToolbarComponent 2026-07-12 19:50:12.992 - Thread: 1 -> Init MyToolSwitcher 2026-07-12 19:50:12.992 - Thread: 1 -> Init MyHud 2026-07-12 19:50:12.992 - Thread: 1 -> Init MyHudWarnings 2026-07-12 19:50:12.992 - Thread: 1 -> Init MyTerminalControls 2026-07-12 19:50:12.992 - Thread: 1 -> Init MyDamageSystem 2026-07-12 19:50:12.992 - Thread: 1 -> Init MyGravityProviderSystem 2026-07-12 19:50:12.992 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-07-12 19:50:12.992 - Thread: 1 -> Init MyTurretNotifications 2026-07-12 19:50:12.992 - Thread: 1 -> Init MyChatSystem 2026-07-12 19:50:12.993 - Thread: 1 -> Init MyTimerComponentSystem 2026-07-12 19:50:12.993 - Thread: 1 -> Init MyMissiles 2026-07-12 19:50:12.993 - Thread: 1 -> Init MyProjectiles 2026-07-12 19:50:12.993 - Thread: 1 -> Init MyAudioComponent 2026-07-12 19:50:12.993 - Thread: 1 -> Init MyGlobalEvents 2026-07-12 19:50:12.994 - Thread: 1 -> Init MyNeutralShipSpawner 2026-07-12 19:50:12.994 - Thread: 1 -> Init MySector 2026-07-12 19:50:12.995 - Thread: 1 -> Init MyCubeBuilder 2026-07-12 19:50:12.995 - Thread: 1 -> Init MyFloatingObjects 2026-07-12 19:50:12.995 - Thread: 1 -> Init MyGamePruningStructure 2026-07-12 19:50:12.995 - Thread: 1 -> Init MyMeteorShower 2026-07-12 19:50:12.995 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-07-12 19:50:12.995 - Thread: 1 -> Init MyPlanets 2026-07-12 19:50:12.995 - Thread: 1 -> Init MyDebris 2026-07-12 19:50:12.995 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-07-12 19:50:12.995 - Thread: 1 -> Init MyCubeGrids 2026-07-12 19:50:12.995 - Thread: 1 -> Init MyAiTargetManager 2026-07-12 19:50:12.995 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-07-12 19:50:12.995 - Thread: 1 -> InitDataComponents - Session Components End 2026-07-12 19:50:12.997 - Thread: 1 -> InitCategories Start 2026-07-12 19:50:13.026 - Thread: 1 -> InitCategories End 2026-07-12 19:50:14.761 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2026-07-12 19:50:14.761 - Thread: 1 -> Info: Planet generator name: Titan 2026-07-12 19:50:14.764 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2026-07-12 19:50:16.261 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2026-07-12 19:50:16.261 - Thread: 1 -> Info: Planet generator name: Mars 2026-07-12 19:50:16.261 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2026-07-12 19:50:17.585 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2026-07-12 19:50:17.585 - Thread: 1 -> Info: Planet generator name: Triton 2026-07-12 19:50:17.585 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2026-07-12 19:50:19.250 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2026-07-12 19:50:19.250 - Thread: 1 -> Info: Planet generator name: Europa 2026-07-12 19:50:19.250 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2026-07-12 19:50:20.944 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2026-07-12 19:50:20.944 - Thread: 1 -> Info: Planet generator name: Moon 2026-07-12 19:50:20.944 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2026-07-12 19:50:22.590 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2026-07-12 19:50:22.590 - Thread: 1 -> Info: Planet generator name: Alien 2026-07-12 19:50:22.590 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2026-07-12 19:50:24.622 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2026-07-12 19:50:24.622 - Thread: 1 -> Info: Planet generator name: EarthLike 2026-07-12 19:50:24.622 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-07-12 19:50:26.234 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2026-07-12 19:50:26.234 - Thread: 1 -> Info: Planet generator name: Pertam 2026-07-12 19:50:26.234 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2026-07-12 19:50:26.293 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:26.294 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:26.298 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:26.300 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:26.302 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:26.306 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:26.326 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:26.328 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:26.331 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:26.331 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:26.331 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:26.335 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:26.336 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:26.336 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:26.344 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:26.344 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:26.345 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:26.348 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:26.349 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:26.350 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:26.354 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:26.354 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:26.355 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:26.359 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:26.359 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:26.360 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:26.362 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:26.362 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:26.365 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:26.367 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:26.368 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:26.369 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:26.371 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:26.371 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:26.372 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:26.376 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:26.376 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:26.376 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:26.381 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:26.381 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:26.382 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:26.384 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:26.394 - Thread: 1 -> Init Factions Start 2026-07-12 19:50:26.418 - Thread: 1 -> Init Factions End 2026-07-12 19:50:26.418 - Thread: 1 -> Entities Load Start 2026-07-12 19:50:26.420 - Thread: 1 -> LoadEntities Start 2026-07-12 19:50:26.423 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-07-12 19:50:26.423 - Thread: 1 -> LoadEntities Parallel Loading End 2026-07-12 19:50:26.423 - Thread: 1 -> LoadEntities End 2026-07-12 19:50:26.423 - Thread: 1 -> Entities Load End 2026-07-12 19:50:26.521 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2026-07-12 19:50:26.521 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2026-07-12 19:50:27.315 - Thread: 1 -> RunLoadingAction - END 2026-07-12 19:50:27.318 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-07-12 19:50:27.319 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-07-12 19:50:27.319 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-07-12 19:50:27.321 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-07-12 19:50:27.321 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-07-12 19:50:27.386 - Thread: 1 -> Updating continues. 2026-07-12 19:50:28.275 - Thread: 1 -> GC Memory: 1327.991 / 1327.991 MB 2026-07-12 19:50:28.283 - Thread: 1 -> SeamlessClient: Initilized SeamlessClient.ServerSwitching.ServerSwitcherV2 2026-07-12 19:50:28.283 - Thread: 1 -> SeamlessClient: Initilized SeamlessClient.OnlinePlayersWindow.PlayersWindowComponent 2026-07-12 19:50:28.283 - Thread: 1 -> SeamlessClient: Initilized SeamlessClient.Components.LoadingScreenComponent 2026-07-12 19:50:28.283 - Thread: 1 -> SeamlessClient: Initilized SeamlessClient.Components.ModAPI 2026-07-12 19:50:28.283 - Thread: 1 -> SeamlessClient: Initilized SeamlessClient.Components.MyGUIScreenMedicalsPatch 2026-07-12 19:50:28.284 - Thread: 1 -> SeamlessClient: Initilized SeamlessClient.Components.ServerSwitcherV1 2026-07-12 19:50:28.284 - Thread: 1 -> SeamlessClient: Initilized SeamlessClient.Components.PatchUtils 2026-07-12 19:50:29.038 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 142936041945276654) 2026-07-12 19:50:29.049 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 108130095649185037) 2026-07-12 19:50:29.093 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:29.094 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:29.096 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:29.096 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:50:29.097 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:50:29.099 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:50:29.257 - Thread: 1 -> RequestRespawn 2026-07-12 19:50:29.812 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2026-07-12 19:50:30.110 - Thread: 33 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-12 19:50:30.383 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2026-07-12 19:50:30.591 - Thread: 1 -> Build Info mod: Finished generating 1662 tooltips in 208.36 ms 2026-07-12 19:50:32.652 - Thread: 1 -> TakeOver: Updating sound on block 107167116824186490, on grid JoyRide, working: True, functional: True, npc owned: False 2026-07-12 19:50:32.652 - Thread: 1 -> TakeOver: Updating sound on block 94747384227278203, on grid JoyRide, working: False, functional: True, npc owned: False 2026-07-12 19:50:33.152 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-12 19:50:33.238 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2026-07-12 19:50:34.469 - Thread: 1 -> ### Build Info :: CheckVSLP: CheckVSLP: Done checking VSLP events, all ok! (preAssigned=0; erased=0; total events=56) 2026-07-12 19:50:46.563 - Thread: 1 -> Loading duration: 52.1677785 2026-07-12 19:50:46.570 - Thread: 1 -> GUILoadingScreen MyGuiScreenBase.UnloadContent 2026-07-12 19:50:46.578 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-07-12 19:50:48.983 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent 2026-07-12 19:50:52.918 - Thread: 1 -> GUI Stats: Update 18.5550278333332, Draw 0.900699888888888 2026-07-12 19:50:58.284 - Thread: 1 -> GC Memory: 2381.859 / 2381.859 MB 2026-07-12 19:51:22.918 - Thread: 1 -> GUI Stats: Update 0.581723166666666, Draw 0.641169222222222 2026-07-12 19:51:22.932 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 19:51:22.955 - Thread: 1 -> STATISTICS,0,0.01066971,0.00878334,0.2411652,0.01264095,1.126708,0.4110889,23.45663,93.33434,5,58,2421.123,6714.641,5939,600000,3,35.17031,95.74568,0,17797,8.550817,0,16.66667,3.007349,8.187037,100,4460010680,2421.123,60,0,-1 2026-07-12 19:51:22.956 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 19:51:22.956 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,787,56,30,152,65,849,4253,1608,0,0,176,1761,0,782,56,0,28,28,384,27,0,1,450,759,456,8,20,0,0,0,0 2026-07-12 19:51:28.285 - Thread: 1 -> GC Memory: 2429.685 / 2429.685 MB 2026-07-12 19:51:36.437 - Thread: 33 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-12 19:51:40.253 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-12 19:51:51.167 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-12 19:51:53.154 - Thread: 1 -> GUI Stats: Update 0.704551555555556, Draw 0.936454722222222 2026-07-12 19:51:58.289 - Thread: 1 -> GC Memory: 3786.831 / 3786.831 MB 2026-07-12 19:52:03.436 - Thread: 1 -> OnPlayerCreated - 90288742819612685 2026-07-12 19:52:03.436 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:52:03.437 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:52:03.440 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:52:03.440 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:52:03.442 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:52:03.445 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:52:05.477 - Thread: 1 -> OnPlayerCreated - 90288742819612685 2026-07-12 19:52:05.477 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:52:05.479 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:52:05.483 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:52:05.483 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:52:05.484 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:52:05.488 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:52:05.500 - Thread: 33 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-07-12 19:52:07.450 - Thread: 1 -> OnPlayerCreated - 90288742819612685 2026-07-12 19:52:07.450 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:52:07.451 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:52:07.516 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:52:07.516 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:52:07.518 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:52:07.521 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:52:09.441 - Thread: 1 -> OnPlayerCreated - 90288742819612685 2026-07-12 19:52:09.441 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:52:09.442 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:52:09.448 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:52:09.448 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:52:09.450 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:52:09.455 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:52:23.245 - Thread: 1 -> GUI Stats: Update 0.599717055555556, Draw 0.842405833333335 2026-07-12 19:52:23.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 19:52:23.273 - Thread: 1 -> STATISTICS,60.0166667,0.01210976,0.008760452,0.2411652,0.01264095,2.106656,0.9424496,29.02149,108.1773,5,58,1544.71,8169.941,9812,600000,4,29.59133,98.22359,0.3857116,16854,16.56049,0,16.66667,4.900469,16.26631,100,5186367847,1544.71,60,0,-1 2026-07-12 19:52:23.274 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 19:52:23.274 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,787,56,135,298,70,849,4946,2131,0,0,176,2429,0,1286,56,0,47,28,384,37,0,21,450,759,456,8,30,0,0,0,0 2026-07-12 19:52:28.293 - Thread: 1 -> GC Memory: 1548.486 / 1548.486 MB 2026-07-12 19:52:48.718 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-12 19:52:51.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-12 19:52:54.124 - Thread: 1 -> GUI Stats: Update 0.657812722222223, Draw 0.703420833333334 2026-07-12 19:52:58.308 - Thread: 1 -> GC Memory: 1594.986 / 1594.986 MB 2026-07-12 19:53:01.855 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-12 19:53:03.804 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-12 19:53:04.538 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-12 19:53:06.438 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-12 19:53:13.818 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2026-07-12 19:53:13.823 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2026-07-12 19:53:25.385 - Thread: 1 -> GUI Stats: Update 0.956517444444445, Draw 1.40039177777778 2026-07-12 19:53:25.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 19:53:25.430 - Thread: 1 -> STATISTICS,120.0333334,0.01303673,0.007766724,0.2411652,0.01266384,3.124455,1.433492,31.37196,33.51834,5,62,1690.983,8253.945,9812,600000,4,14.65626,98.06287,0.2910672,16829,24.83007,0,16.66667,3.639159,24.34908,100,5286065740,1690.983,60,0,-1 2026-07-12 19:53:25.430 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 19:53:25.430 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,824,56,135,298,70,849,5041,2188,0,0,204,2487,0,1309,56,0,48,28,384,37,0,26,450,759,456,8,30,0,0,0,0 2026-07-12 19:53:28.318 - Thread: 1 -> GC Memory: 1688.165 / 1688.165 MB 2026-07-12 19:53:55.387 - Thread: 1 -> GUI Stats: Update 0.581219888888888, Draw 2.423933 2026-07-12 19:53:58.333 - Thread: 1 -> GC Memory: 1586.539 / 1586.539 MB 2026-07-12 19:54:11.003 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2026-07-12 19:54:11.292 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent 2026-07-12 19:54:13.922 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2026-07-12 19:54:13.926 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2026-07-12 19:54:26.044 - Thread: 1 -> GUI Stats: Update 0.690690333333335, Draw 1.79052994444444 2026-07-12 19:54:26.103 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 19:54:26.104 - Thread: 1 -> STATISTICS,180.05,0.0184803,0.007820129,0.2411652,0.01266384,4.114258,1.900831,29.73509,79.88699,5,58,1602.05,8247.91,9812,600000,4,20.86479,98.42303,0.2704288,16896,17.68745,0,16.66667,3.690449,17.40852,100,5307736972,1602.05,60,0,-1 2026-07-12 19:54:26.104 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 19:54:26.104 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,824,56,135,298,70,849,5061,2209,0,0,204,2507,0,1325,56,0,48,28,384,37,0,31,450,759,456,8,30,0,0,0,0 2026-07-12 19:54:28.339 - Thread: 1 -> GC Memory: 1606.475 / 1606.475 MB 2026-07-12 19:54:51.148 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2026-07-12 19:54:51.379 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent 2026-07-12 19:54:56.132 - Thread: 1 -> GUI Stats: Update 0.599245888888889, Draw 0.750285555555556 2026-07-12 19:54:58.349 - Thread: 1 -> GC Memory: 1617.552 / 1617.552 MB 2026-07-12 19:55:26.134 - Thread: 1 -> GUI Stats: Update 0.63962388888889, Draw 0.590985222222222 2026-07-12 19:55:26.213 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 19:55:26.213 - Thread: 1 -> STATISTICS,240.0666667,0.01132679,0.008453369,0.2411652,0.01266384,5.178504,2.378372,23.94082,49.33896,5,57,1651.571,8243.684,9812,600000,4,19.58084,98.38094,0.268417,16923,22.63281,0,16.66667,4.431694,22.26637,100,5287215436,1651.571,60,0,-1 2026-07-12 19:55:26.213 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 19:55:26.214 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,824,56,136,298,70,849,5042,2190,0,0,176,2488,0,1334,56,0,48,28,384,37,0,31,450,759,456,8,30,0,0,0,0 2026-07-12 19:55:28.350 - Thread: 1 -> GC Memory: 1569.681 / 1569.681 MB 2026-07-12 19:55:56.134 - Thread: 1 -> GUI Stats: Update 0.603524777777777, Draw 0.602639777777777 2026-07-12 19:55:56.233 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-12 19:55:58.350 - Thread: 1 -> GC Memory: 1594.678 / 1594.678 MB 2026-07-12 19:56:05.309 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-12 19:56:26.135 - Thread: 1 -> GUI Stats: Update 0.635688666666668, Draw 0.597195 2026-07-12 19:56:26.230 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 19:56:26.230 - Thread: 1 -> STATISTICS,300.0833334,0.01664162,0.007778168,0.2411652,0.01266384,6.211579,2.868643,24.09042,50.71717,5,58,1613.706,8262.195,9812,600000,4,19.80175,96.82298,0.2782843,16970,22.53109,0,16.66667,4.461549,21.81527,100,5317115604,1613.706,60,0,-1 2026-07-12 19:56:26.230 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 19:56:26.230 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,824,56,136,298,70,849,5070,2218,0,0,204,2516,0,1334,56,0,48,28,384,37,0,31,450,759,456,8,30,0,0,0,0 2026-07-12 19:56:28.183 - Thread: 1 -> MyGuiScreenServicesTerminal OPEN 2026-07-12 19:56:28.187 - Thread: 1 -> MyGuiScreenServicesTerminal MyGuiScreenBase.LoadContent 2026-07-12 19:56:28.370 - Thread: 1 -> GC Memory: 1615.842 / 1615.842 MB 2026-07-12 19:56:33.732 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-12 19:56:35.092 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-12 19:56:36.893 - Thread: 1 -> MyGuiScreenServicesTerminal CLOSE 2026-07-12 19:56:37.125 - Thread: 1 -> MyGuiScreenServicesTerminal MyGuiScreenBase.UnloadContent 2026-07-12 19:56:56.296 - Thread: 1 -> GUI Stats: Update 0.711038388888889, Draw 0.671522333333332 2026-07-12 19:56:58.378 - Thread: 1 -> GC Memory: 1649.266 / 1649.266 MB 2026-07-12 19:57:26.296 - Thread: 1 -> GUI Stats: Update 0.483845055555555, Draw 0.518978222222221 2026-07-12 19:57:26.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 19:57:26.409 - Thread: 1 -> STATISTICS,360.1,0.00842762,0.007850647,0.2411652,0.01266384,7.066964,3.340217,30.45295,73.01292,5,62,1588.906,8196.027,0,600000,1,29.20381,95.92206,0.226856,16951,10.73019,0,16.66667,3.133624,10.29262,100,5255046627,1588.906,60,0,-1 2026-07-12 19:57:26.409 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 19:57:26.409 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,824,56,135,298,70,849,5011,2148,0,0,176,2447,0,1332,28,0,58,28,384,38,0,19,450,759,456,8,30,0,0,0,0 2026-07-12 19:57:28.395 - Thread: 1 -> GC Memory: 1592.108 / 1592.108 MB 2026-07-12 19:57:33.110 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-12 19:57:38.264 - Thread: 1 -> Player character died. Id : [007...302] 2026-07-12 19:57:43.305 - Thread: 1 -> RequestRespawn 2026-07-12 19:57:43.376 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2026-07-12 19:57:46.135 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2026-07-12 19:57:47.397 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-12 19:57:47.404 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-07-12 19:57:48.308 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2026-07-12 19:57:48.357 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2026-07-12 19:57:48.440 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2026-07-12 19:57:48.491 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2026-07-12 19:57:48.524 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2026-07-12 19:57:48.574 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2026-07-12 19:57:48.606 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2026-07-12 19:57:48.623 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2026-07-12 19:57:48.640 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2026-07-12 19:57:48.690 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2026-07-12 19:57:48.695 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2026-07-12 19:57:48.890 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2026-07-12 19:57:48.923 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2026-07-12 19:57:53.097 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent 2026-07-12 19:57:56.727 - Thread: 1 -> GUI Stats: Update 0.636417333333333, Draw 0.577255611111112 2026-07-12 19:57:58.409 - Thread: 1 -> GC Memory: 2397.996 / 2397.996 MB 2026-07-12 19:58:03.604 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-12 19:58:05.157 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2026-07-12 19:58:12.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-12 19:58:13.407 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-12 19:58:18.608 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-12 19:58:26.727 - Thread: 1 -> GUI Stats: Update 0.625915388888889, Draw 0.617096777777779 2026-07-12 19:58:26.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 19:58:26.861 - Thread: 1 -> STATISTICS,420.1166667,0.01531887,0.009250641,0.6257763,0.01266384,8.566024,3.790787,21.06301,59.47734,5,58,2436.667,8753.098,5834,600000,3,22.29487,96.77991,0.2654921,16890,15.41466,0,16.66667,3.436679,14.9183,100,5778980975,2436.667,60,0,-1 2026-07-12 19:58:26.861 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 19:58:26.861 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,178,364,74,849,5511,2577,0,0,201,2941,0,1704,56,0,53,28,384,53,2,24,450,763,456,8,30,0,0,0,0 2026-07-12 19:58:28.411 - Thread: 1 -> GC Memory: 2436.568 / 2436.568 MB 2026-07-12 19:58:34.357 - Thread: 1 -> OnPlayerCreated - 90288742819612685 2026-07-12 19:58:34.357 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:58:34.360 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:58:34.362 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:58:34.362 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:58:34.363 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:58:34.367 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:58:36.358 - Thread: 1 -> OnPlayerCreated - 90288742819612685 2026-07-12 19:58:36.358 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:58:36.360 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:58:36.362 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:58:36.362 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:58:36.363 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:58:36.366 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:58:38.358 - Thread: 1 -> OnPlayerCreated - 90288742819612685 2026-07-12 19:58:38.358 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:58:38.359 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:58:38.363 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:58:38.363 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:58:38.365 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:58:38.367 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:58:40.358 - Thread: 1 -> OnPlayerCreated - 90288742819612685 2026-07-12 19:58:40.358 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:58:40.359 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:58:40.363 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:58:40.363 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 19:58:40.365 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 19:58:40.367 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 19:58:49.625 - Thread: 1 -> MyGuiScreenServicesTerminal OPEN 2026-07-12 19:58:49.641 - Thread: 1 -> MyGuiScreenServicesTerminal MyGuiScreenBase.LoadContent 2026-07-12 19:58:54.578 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-12 19:58:55.690 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-12 19:58:56.729 - Thread: 1 -> GUI Stats: Update 0.635756277777778, Draw 0.666958722222223 2026-07-12 19:58:57.176 - Thread: 1 -> MyGuiScreenServicesTerminal CLOSE 2026-07-12 19:58:57.408 - Thread: 1 -> MyGuiScreenServicesTerminal MyGuiScreenBase.UnloadContent 2026-07-12 19:58:58.427 - Thread: 1 -> GC Memory: 1636.874 / 1636.874 MB 2026-07-12 19:59:02.408 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2026-07-12 19:59:02.424 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2026-07-12 19:59:05.950 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2026-07-12 19:59:06.191 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent 2026-07-12 19:59:07.777 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2026-07-12 19:59:07.789 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2026-07-12 19:59:23.890 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2026-07-12 19:59:24.124 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent 2026-07-12 19:59:27.028 - Thread: 1 -> GUI Stats: Update 0.836414277777778, Draw 0.980734444444445 2026-07-12 19:59:27.173 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 19:59:27.173 - Thread: 1 -> STATISTICS,480.1333334,0.02304077,0.008001328,0.6257763,0.01266384,9.611111,4.275546,29.59957,95.46607,5,59,1663.244,8784.641,5834,600000,3,29.07495,97.95082,0.3123956,16640,17.69129,0,16.66667,5.143734,17.32877,100,5756189059,1663.244,60,0,-1 2026-07-12 19:59:27.174 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 19:59:27.174 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,178,363,74,849,5489,2557,0,0,172,2921,0,1709,56,0,52,28,384,52,2,27,450,763,456,8,30,0,0,0,0 2026-07-12 19:59:28.443 - Thread: 1 -> GC Memory: 1665.51 / 1665.51 MB 2026-07-12 19:59:57.027 - Thread: 1 -> GUI Stats: Update 0.912326722222223, Draw 0.750703055555556 2026-07-12 19:59:58.444 - Thread: 1 -> GC Memory: 1689.317 / 1689.317 MB 2026-07-12 20:00:27.027 - Thread: 1 -> GUI Stats: Update 0.631704777777778, Draw 0.646888777777778 2026-07-12 20:00:27.189 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 20:00:27.190 - Thread: 1 -> STATISTICS,540.15,0.01336479,0.007766724,0.6257763,0.01266384,10.60832,4.751711,27.34313,98.17955,5,60,1711.664,8736.773,5834,600000,3,31.73695,96.52665,0.4437399,16652,14.5489,0,16.66667,4.617378,14.04357,100,5753592769,1711.664,60,0,-1 2026-07-12 20:00:27.190 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 20:00:27.190 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,178,365,74,849,5487,2554,0,0,176,2919,0,1709,56,0,52,28,384,54,2,19,450,763,456,8,30,0,0,0,0 2026-07-12 20:00:28.459 - Thread: 1 -> GC Memory: 1638.156 / 1638.156 MB 2026-07-12 20:00:42.159 - Thread: 1 -> MyGuiScreenTradeLedger OPEN 2026-07-12 20:00:42.173 - Thread: 1 -> MyGuiScreenTradeLedger MyGuiScreenBase.LoadContent 2026-07-12 20:00:57.364 - Thread: 1 -> GUI Stats: Update 0.746393666666667, Draw 0.761558222222222 2026-07-12 20:00:58.464 - Thread: 1 -> GC Memory: 1657.288 / 1657.288 MB 2026-07-12 20:00:58.980 - Thread: 1 -> MyGuiScreenTradeLedger CLOSE 2026-07-12 20:00:59.211 - Thread: 1 -> MyGuiScreenTradeLedger MyGuiScreenBase.UnloadContent 2026-07-12 20:01:08.828 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-12 20:01:27.365 - Thread: 1 -> GUI Stats: Update 0.708572111111111, Draw 0.697344388888889 2026-07-12 20:01:27.543 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 20:01:27.544 - Thread: 1 -> STATISTICS,600.1666667,0.01447773,0.008227348,0.6257763,0.01266384,11.51278,5.23113,27.54548,52.25673,5,59,1669.979,8779.395,5834,600000,3,18.96406,96.13445,0.3067164,16694,15.66824,0,16.66667,2.971334,15.06257,100,5789033557,1669.979,60,0,-1 2026-07-12 20:01:27.544 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 20:01:27.544 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,178,363,74,849,5520,2588,0,0,204,2952,0,1710,56,0,52,28,384,53,2,26,450,763,456,8,30,0,0,0,0 2026-07-12 20:01:28.465 - Thread: 1 -> GC Memory: 1672.65 / 1672.65 MB 2026-07-12 20:01:57.364 - Thread: 1 -> GUI Stats: Update 0.669808944444444, Draw 0.772842277777779 2026-07-12 20:01:58.481 - Thread: 1 -> GC Memory: 1681.709 / 1681.709 MB 2026-07-12 20:02:02.197 - Thread: 1 -> TakeOver: Updating sound on block 143008279813342192, on grid JoyRide, working: True, functional: True, npc owned: False 2026-07-12 20:02:02.197 - Thread: 1 -> TakeOver: Updating sound on block 136030804907077121, on grid JoyRide, working: False, functional: True, npc owned: False 2026-07-12 20:02:08.314 - Thread: 1 -> OnPlayerCreated - 90288742819612685 2026-07-12 20:02:08.316 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 20:02:08.317 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 20:02:08.319 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 20:02:08.319 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 20:02:08.321 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 20:02:08.323 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 20:02:17.211 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-12 20:02:27.364 - Thread: 1 -> GUI Stats: Update 0.732996944444446, Draw 0.755782555555556 2026-07-12 20:02:27.561 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 20:02:27.561 - Thread: 1 -> STATISTICS,660.1833334,0.01630306,0.007773399,0.6257763,0.01266384,12.51316,5.726236,24.90673,53.12974,5,61,1656.854,8797.926,11773,600000,5,22.75751,98.00173,0.2444579,16713,31.68819,0,16.66667,7.211444,31.05498,100,5799487869,1656.854,60,0,-1 2026-07-12 20:02:27.561 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 20:02:27.561 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,178,363,74,849,5530,2598,0,0,204,2962,0,1712,56,0,52,28,384,53,2,34,450,763,456,8,30,0,0,0,0 2026-07-12 20:02:28.484 - Thread: 1 -> GC Memory: 1654.986 / 1654.986 MB 2026-07-12 20:02:57.364 - Thread: 1 -> GUI Stats: Update 0.572675888888888, Draw 0.7697125 2026-07-12 20:02:57.529 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2026-07-12 20:02:57.545 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2026-07-12 20:02:58.489 - Thread: 1 -> GC Memory: 1695.113 / 1695.113 MB 2026-07-12 20:03:13.242 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-12 20:03:14.915 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-12 20:03:20.041 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-07-12 20:03:21.451 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-07-12 20:03:22.703 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2026-07-12 20:03:22.938 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent 2026-07-12 20:03:28.491 - Thread: 1 -> GC Memory: 1721.579 / 1721.579 MB 2026-07-12 20:03:29.141 - Thread: 1 -> GUI Stats: Update 0.733761722222222, Draw 1.84351533333333 2026-07-12 20:03:29.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 20:03:29.355 - Thread: 1 -> STATISTICS,720.2,0.02164745,0.007936478,0.6257763,0.01266384,13.67054,6.186378,26.81279,108.6384,5,59,1716.664,8763.422,11773,600000,5,37.00783,97.29726,0.2734988,16739,16.42763,0,16.66667,6.079509,15.98364,100,5771270965,1716.664,60,0,-1 2026-07-12 20:03:29.355 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 20:03:29.355 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,178,363,74,849,5503,2572,0,0,176,2935,0,1712,56,0,52,28,384,52,2,35,450,763,456,8,30,0,0,0,0 2026-07-12 20:03:58.499 - Thread: 1 -> GC Memory: 1658.361 / 1658.361 MB 2026-07-12 20:03:59.232 - Thread: 1 -> GUI Stats: Update 0.571582944444444, Draw 0.57641138888889 2026-07-12 20:04:17.331 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2026-07-12 20:04:17.346 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2026-07-12 20:04:19.760 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2026-07-12 20:04:20.022 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent 2026-07-12 20:04:28.505 - Thread: 1 -> GC Memory: 1683.854 / 1683.854 MB 2026-07-12 20:04:29.539 - Thread: 1 -> GUI Stats: Update 0.598911444444445, Draw 0.778730611111112 2026-07-12 20:04:29.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 20:04:29.769 - Thread: 1 -> STATISTICS,780.2166667,0.01434135,0.008425713,0.6257763,0.01266384,14.83527,6.672757,23.21861,39.2382,5,62,1688.514,8796.609,11773,600000,5,17.96122,97.31108,0.2744503,16743,24.12522,0,16.66667,4.333184,23.47651,100,5771701149,1688.514,60,0,-1 2026-07-12 20:04:29.769 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 20:04:29.769 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,178,364,74,849,5504,2572,0,0,176,2936,0,1712,56,0,52,28,384,53,2,35,450,763,456,8,30,0,0,0,0 2026-07-12 20:04:58.521 - Thread: 1 -> GC Memory: 1717.882 / 1717.882 MB 2026-07-12 20:04:59.539 - Thread: 1 -> GUI Stats: Update 0.541336333333334, Draw 0.786178055555556 2026-07-12 20:05:09.070 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2026-07-12 20:05:09.085 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2026-07-12 20:05:28.523 - Thread: 1 -> GC Memory: 1647.492 / 1647.492 MB 2026-07-12 20:05:29.539 - Thread: 1 -> GUI Stats: Update 0.607410888888889, Draw 0.797481444444445 2026-07-12 20:05:29.786 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 20:05:29.786 - Thread: 1 -> STATISTICS,840.2333334,0.020648,0.007778168,0.6257763,0.01266384,15.94294,7.166163,28.02932,52.70736,5,64,1649.343,8793.922,11773,600000,5,17.66732,97.97976,0.2791966,16756,18.8713,0,16.66667,3.334053,18.49006,100,5801192349,1649.343,60,0,-1 2026-07-12 20:05:29.786 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 20:05:29.786 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,178,364,74,849,5532,2600,0,0,204,2964,0,1712,56,0,52,28,384,53,2,35,450,763,456,8,30,0,0,0,0 2026-07-12 20:05:30.669 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2026-07-12 20:05:30.902 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent 2026-07-12 20:05:37.457 - Thread: 1 -> NexusOnlinePlayers MyGuiScreenBase.LoadContent 2026-07-12 20:05:37.468 - Thread: 1 -> SeamlessClient: Requesting Refresh Pings! 2026-07-12 20:05:40.260 - Thread: 1 -> NexusOnlinePlayers MyGuiScreenBase.UnloadContent 2026-07-12 20:05:58.539 - Thread: 1 -> GC Memory: 1680.304 / 1680.304 MB 2026-07-12 20:05:59.539 - Thread: 1 -> GUI Stats: Update 0.625889555555556, Draw 0.732251000000001 2026-07-12 20:06:28.554 - Thread: 1 -> GC Memory: 1733.029 / 1733.029 MB 2026-07-12 20:06:29.540 - Thread: 1 -> GUI Stats: Update 0.549490444444445, Draw 0.75936561111111 2026-07-12 20:06:29.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 20:06:29.803 - Thread: 1 -> STATISTICS,900.25,0.0164423,0.0103569,0.6257763,0.01266384,17.02616,7.681849,24.4846,86.09388,5,61,1733.855,8794.605,11773,600000,5,25.42869,98.12345,0.2879533,16765,18.23903,0,16.66667,4.637946,17.89676,100,5799060807,1733.855,60,0,-1 2026-07-12 20:06:29.803 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 20:06:29.803 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,178,367,74,849,5530,2593,0,0,204,2960,0,1712,56,0,54,28,384,56,2,28,450,763,456,8,30,0,0,0,0 2026-07-12 20:06:34.012 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-12 20:06:47.075 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-12 20:06:58.565 - Thread: 1 -> GC Memory: 1778.534 / 1778.534 MB 2026-07-12 20:06:59.848 - Thread: 1 -> GUI Stats: Update 0.635202111111111, Draw 0.774974722222223 2026-07-12 20:07:15.320 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 20:07:15.321 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 20:07:15.323 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 20:07:28.570 - Thread: 1 -> GC Memory: 1685.296 / 1685.296 MB 2026-07-12 20:07:30.138 - Thread: 1 -> GUI Stats: Update 0.590692833333333, Draw 0.931121277777778 2026-07-12 20:07:30.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 20:07:30.417 - Thread: 1 -> STATISTICS,960.2666667,0.01617622,0.009548187,0.6257763,0.01266384,17.98234,8.201786,28.13167,104.7291,5,55,1686.088,8783.336,11772,600000,5,37.01727,97.61549,0.2633943,16721,11.13773,0,16.66667,4.122885,10.87215,100,5771080787,1686.088,60,0,-1 2026-07-12 20:07:30.417 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 20:07:30.417 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,178,365,74,849,5503,2568,0,0,172,2933,0,1719,56,0,54,28,384,54,2,28,450,763,456,8,30,0,0,0,0 2026-07-12 20:07:46.569 - Thread: 1 -> TakeOver: Updating sound on block 143008279813342192, on grid JoyRide, working: False, functional: True, npc owned: False 2026-07-12 20:07:54.693 - Thread: 1 -> TakeOver: Updating sound on block 143008279813342192, on grid JoyRide, working: True, functional: True, npc owned: False 2026-07-12 20:07:54.712 - Thread: 1 -> TakeOver: Updating sound on block 143008279813342192, on grid JoyRide, working: False, functional: True, npc owned: False 2026-07-12 20:07:54.742 - Thread: 1 -> TakeOver: Updating sound on block 143008279813342192, on grid JoyRide, working: True, functional: True, npc owned: False 2026-07-12 20:07:58.570 - Thread: 1 -> GC Memory: 1741.344 / 1741.344 MB 2026-07-12 20:08:00.142 - Thread: 1 -> GUI Stats: Update 0.597264277777778, Draw 0.728459055555555 2026-07-12 20:08:09.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-12 20:08:09.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-12 20:08:09.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-07-12 20:08:09.391 - Thread: 1 -> No definition 'MyObjectBuilder_InteriorLight/LargeBlockFrontLight'. Maybe a mistake in XML? 2026-07-12 20:08:09.391 - Thread: 1 -> No definition 'MyObjectBuilder_InteriorLight/SmallBlockFrontLight'. Maybe a mistake in XML? 2026-07-12 20:08:09.391 - Thread: 1 -> No definition 'MyObjectBuilder_InteriorLight/WillisDuctLight'. Maybe a mistake in XML? 2026-07-12 20:08:09.391 - Thread: 1 -> No definition 'MyObjectBuilder_SeedItem/Coffee'. Maybe a mistake in XML? 2026-07-12 20:08:09.391 - Thread: 1 -> No definition 'MyObjectBuilder_SeedItem/Potatoes'. Maybe a mistake in XML? 2026-07-12 20:08:09.401 - Thread: 1 -> No definition 'MyObjectBuilder_SeedItem/Coffee'. Maybe a mistake in XML? 2026-07-12 20:08:09.492 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-07-12 20:08:09.496 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-07-12 20:08:27.359 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-07-12 20:08:28.572 - Thread: 1 -> GC Memory: 1787.207 / 1787.207 MB 2026-07-12 20:08:30.673 - Thread: 1 -> GUI Stats: Update 0.639276944444446, Draw 0.961830833333334 2026-07-12 20:08:30.969 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 20:08:30.969 - Thread: 1 -> STATISTICS,1020.2833334,0.02045059,0.009963989,0.6257763,0.01266384,19.03964,8.774108,34.18522,83.85034,5,57,1790.667,8839.113,11773,600000,5,37.2094,97.47977,0.2730632,16758,21.10382,0,16.66667,7.852606,20.57196,100,5799109315,1790.667,60,0,-1 2026-07-12 20:08:30.969 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 20:08:30.969 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,179,365,74,849,5530,2594,0,0,176,2960,0,1741,56,0,54,28,384,54,2,28,450,763,456,8,30,0,0,0,0 2026-07-12 20:08:31.202 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 77461343017148846) 2026-07-12 20:08:34.318 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 133495654658835204) 2026-07-12 20:08:36.668 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 86412548950924516) 2026-07-12 20:08:42.619 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 110078795410544465) 2026-07-12 20:08:58.573 - Thread: 1 -> GC Memory: 1666.948 / 1666.948 MB 2026-07-12 20:09:00.673 - Thread: 1 -> GUI Stats: Update 0.648478666666667, Draw 0.944631277777777 2026-07-12 20:09:05.885 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 81396892271346966) 2026-07-12 20:09:28.582 - Thread: 1 -> GC Memory: 1710.643 / 1710.643 MB 2026-07-12 20:09:30.750 - Thread: 1 -> GUI Stats: Update 0.608768111111112, Draw 0.857337833333334 2026-07-12 20:09:31.062 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 20:09:31.063 - Thread: 1 -> STATISTICS,1080.3,0.01705933,0.009589195,0.6257763,0.01266384,20.15883,9.359947,26.67545,38.26157,5,62,1712.836,8810.18,11850,600000,5,19.29134,97.38145,0.2732518,16754,18.75497,0,16.66667,3.618085,18.26386,100,5799313235,1712.836,60,0,-1 2026-07-12 20:09:31.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 20:09:31.063 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,179,365,74,849,5530,2594,0,0,176,2960,0,1741,56,0,54,28,384,54,2,28,450,763,456,8,30,0,0,0,0 2026-07-12 20:09:58.593 - Thread: 1 -> GC Memory: 1754.731 / 1754.731 MB 2026-07-12 20:10:00.844 - Thread: 1 -> GUI Stats: Update 0.629601111111111, Draw 0.755331388888888 2026-07-12 20:10:28.595 - Thread: 1 -> GC Memory: 1790.431 / 1790.431 MB 2026-07-12 20:10:30.108 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 96150100936584014) 2026-07-12 20:10:30.845 - Thread: 1 -> GUI Stats: Update 0.601678111111112, Draw 0.728022777777778 2026-07-12 20:10:31.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 20:10:31.175 - Thread: 1 -> STATISTICS,1140.3166667,0.01921654,0.009577751,0.6257763,0.01266384,21.195,9.94711,28.70603,49.38145,5,57,1666.231,8814.41,11876,600000,5,20.66825,97.04099,0.2721094,16806,17.69892,0,16.66667,3.658056,17.17521,100,5799689041,1666.231,60,0,-1 2026-07-12 20:10:31.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 20:10:31.175 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,179,366,74,849,5531,2594,0,0,176,2960,0,1742,56,0,54,28,384,54,2,28,450,763,456,8,30,0,0,0,0 2026-07-12 20:10:58.598 - Thread: 1 -> GC Memory: 1703.216 / 1703.216 MB 2026-07-12 20:11:00.949 - Thread: 1 -> GUI Stats: Update 0.583874555555555, Draw 0.797052444444444 2026-07-12 20:11:28.614 - Thread: 1 -> GC Memory: 1741.773 / 1741.773 MB 2026-07-12 20:11:30.948 - Thread: 1 -> GUI Stats: Update 0.538792833333333, Draw 0.87140261111111 2026-07-12 20:11:31.294 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 20:11:31.295 - Thread: 1 -> STATISTICS,1200.3333334,0.01474762,0.009636879,0.6257763,0.01266384,22.226,10.52722,24.58786,85.39616,5,55,1745.763,8809.543,11877,600000,5,31.00949,96.78482,0.2737136,16820,24.11419,0,16.66667,7.477685,23.33887,100,5799961101,1745.763,60,0,-1 2026-07-12 20:11:31.295 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 20:11:31.295 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,179,366,74,849,5531,2594,0,0,176,2960,0,1742,56,0,54,28,384,54,2,28,450,763,456,8,30,0,0,0,0 2026-07-12 20:11:58.615 - Thread: 1 -> GC Memory: 1780.69 / 1780.69 MB 2026-07-12 20:12:00.953 - Thread: 1 -> GUI Stats: Update 0.562800444444445, Draw 0.975399277777778 2026-07-12 20:12:23.247 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 20:12:23.248 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 20:12:23.251 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 20:12:23.261 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2026-07-12 20:12:24.831 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 20:12:24.832 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 20:12:24.834 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 20:12:25.762 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 20:12:25.763 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 20:12:25.767 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 20:12:25.767 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 20:12:25.768 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 20:12:25.771 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 20:12:25.771 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 20:12:25.772 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 20:12:25.775 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 20:12:26.797 - Thread: 1 -> MyConfig.Save() - START 2026-07-12 20:12:26.798 - Thread: 1 -> Path: C:\Users\jgabe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-07-12 20:12:26.805 - Thread: 1 -> MyConfig.Save() - END 2026-07-12 20:12:27.784 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent 2026-07-12 20:12:28.631 - Thread: 1 -> GC Memory: 1685.823 / 1685.823 MB 2026-07-12 20:12:30.949 - Thread: 1 -> GUI Stats: Update 0.6463025, Draw 0.678462277777778 2026-07-12 20:12:31.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 20:12:31.312 - Thread: 1 -> STATISTICS,1260.35,0.01779461,0.009772301,0.6257763,0.01266384,23.24314,11.10986,29.33088,67.49155,5,56,1689.371,8832.477,11877,600000,5,24.72085,96.50031,0.2501043,16815,14.23053,0,16.66667,3.517908,13.73251,100,5807946039,1689.371,60,0,-1 2026-07-12 20:12:31.312 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 20:12:31.312 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,179,366,74,849,5538,2602,0,0,176,2968,0,1749,56,0,54,28,384,54,2,28,450,763,456,8,30,0,0,0,0 2026-07-12 20:12:58.643 - Thread: 1 -> GC Memory: 1730.168 / 1730.168 MB 2026-07-12 20:13:01.043 - Thread: 1 -> GUI Stats: Update 0.644824111111111, Draw 0.676718666666665 2026-07-12 20:13:10.757 - Thread: 1 -> MyGuiScreenTradeLedger OPEN 2026-07-12 20:13:10.773 - Thread: 1 -> MyGuiScreenTradeLedger MyGuiScreenBase.LoadContent 2026-07-12 20:13:15.268 - Thread: 1 -> MyGuiScreenTradeLedger CLOSE 2026-07-12 20:13:15.321 - Thread: 1 -> MyGuiScreenTradeLedger CLOSE 2026-07-12 20:13:15.496 - Thread: 1 -> MyGuiScreenTradeLedger MyGuiScreenBase.UnloadContent 2026-07-12 20:13:20.218 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-07-12 20:13:28.649 - Thread: 1 -> GC Memory: 1766.518 / 1766.518 MB 2026-07-12 20:13:29.396 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-07-12 20:13:31.202 - Thread: 1 -> GUI Stats: Update 0.741136999999999, Draw 0.688746833333333 2026-07-12 20:13:31.579 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 20:13:31.579 - Thread: 1 -> STATISTICS,1320.3666667,0.01721668,0.007933617,0.6257763,0.01266384,24.37803,11.60875,27.2247,71.62683,5,57,1771.945,8874.891,11877,600000,5,29.5592,97.93644,0.2730814,16797,14.62492,0,16.66667,4.32301,14.32313,100,5807506503,1771.945,60,0,-1 2026-07-12 20:13:31.579 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 20:13:31.579 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,179,365,74,849,5538,2602,0,0,176,2967,0,1749,56,0,54,28,384,53,2,28,450,763,456,8,30,0,0,0,0 2026-07-12 20:13:58.652 - Thread: 1 -> GC Memory: 1676.666 / 1676.666 MB 2026-07-12 20:14:01.210 - Thread: 1 -> GUI Stats: Update 0.601990388888888, Draw 0.705540222222222 2026-07-12 20:14:12.151 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 88025842965347430) 2026-07-12 20:14:15.414 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 75448379294490582) 2026-07-12 20:14:28.653 - Thread: 1 -> GC Memory: 1750.298 / 1750.298 MB 2026-07-12 20:14:31.203 - Thread: 1 -> GUI Stats: Update 0.564478833333333, Draw 0.747784444444442 2026-07-12 20:14:31.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-07-12 20:14:31.599 - Thread: 1 -> STATISTICS,1380.3833334,0.01990604,0.009549141,0.6257763,0.01266384,25.37922,12.14184,31.37882,61.55694,5,55,1753.939,8831.652,11878,600000,5,21.15714,98.28606,0.2584462,16805,18.81012,0,16.66667,3.979684,18.48773,100,5810359891,1753.939,60,0,-1 2026-07-12 20:14:31.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-07-12 20:14:31.599 - Thread: 1 -> MEMORY VALUES,1,1,0,1,42,824,56,181,368,74,849,5541,2602,0,0,176,2970,0,1749,56,0,54,28,384,54,2,28,450,763,456,8,30,0,0,0,0 2026-07-12 20:14:58.663 - Thread: 1 -> GC Memory: 1791.832 / 1791.832 MB 2026-07-12 20:14:59.466 - Thread: 1 -> Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at Sandbox.Engine.Voxels.MyVoxelGeometry.GetCellLineIntersectionOctree(Nullable`1& result, Line& modelSpaceLine, Nullable`1& minDistanceUntilNow, CellData cachedDataCell, IntersectionFlags flags) at Sandbox.Engine.Voxels.MyVoxelGeometry.Intersect(Line& localLine, MyIntersectionResultLineTriangle& result, IntersectionFlags flags) at Sandbox.Game.Entities.MyVoxelBase.GetIntersectionWithLine(LineD& worldLine, Nullable`1& t, IntersectionFlags flags) at Sandbox.Game.SessionComponents.MySectorWeatherComponent.IsPositionSafe(Vector3D& position) at Sandbox.Game.SessionComponents.MySectorWeatherComponent.ApplyParticle() at Sandbox.Game.SessionComponents.MySectorWeatherComponent.UpdateAfterSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2026-07-12 20:14:59.480 - Thread: 1 -> Exception occurred: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at Sandbox.Engine.Voxels.MyVoxelGeometry.GetCellLineIntersectionOctree(Nullable`1& result, Line& modelSpaceLine, Nullable`1& minDistanceUntilNow, CellData cachedDataCell, IntersectionFlags flags) at Sandbox.Engine.Voxels.MyVoxelGeometry.Intersect(Line& localLine, MyIntersectionResultLineTriangle& result, IntersectionFlags flags) at Sandbox.Game.Entities.MyVoxelBase.GetIntersectionWithLine(LineD& worldLine, Nullable`1& t, IntersectionFlags flags) at Sandbox.Game.SessionComponents.MySectorWeatherComponent.IsPositionSafe(Vector3D& position) at Sandbox.Game.SessionComponents.MySectorWeatherComponent.ApplyParticle() at Sandbox.Game.SessionComponents.MySectorWeatherComponent.UpdateAfterSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) at Pulsar.Legacy.Program.SetupGame(String[] args) at Pulsar.Legacy.Program.Main(String[] args) 2026-07-12 20:14:59.481 - Thread: 1 -> Showing message 2026-07-12 20:14:59.484 - Thread: 1 -> MyInitializer.OnCrash 2026-07-12 20:14:59.484 - Thread: 1 -> var exception = System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at Sandbox.Engine.Voxels.MyVoxelGeometry.GetCellLineIntersectionOctree(Nullable`1& result, Line& modelSpaceLine, Nullable`1& minDistanceUntilNow, CellData cachedDataCell, IntersectionFlags flags) at Sandbox.Engine.Voxels.MyVoxelGeometry.Intersect(Line& localLine, MyIntersectionResultLineTriangle& result, IntersectionFlags flags) at Sandbox.Game.Entities.MyVoxelBase.GetIntersectionWithLine(LineD& worldLine, Nullable`1& t, IntersectionFlags flags) at Sandbox.Game.SessionComponents.MySectorWeatherComponent.IsPositionSafe(Vector3D& position) at Sandbox.Game.SessionComponents.MySectorWeatherComponent.ApplyParticle() at Sandbox.Game.SessionComponents.MySectorWeatherComponent.UpdateAfterSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) at Pulsar.Legacy.Program.SetupGame(String[] args) at Pulsar.Legacy.Program.Main(String[] args) 2026-07-12 20:15:04.012 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_209_024 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 1548 PCUCount: 11879 IsHang: False GCMemory: 1793 GCMemoryAllocated: 1793 HWAvailableMemory: 16752 ProcessPrivateMemory: 8834 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-07-12 20:15:04.013 - Thread: 1 -> Log Closed