2026-06-28 02:46:47.779 - Thread: 1 -> Log Started 2026-06-28 02:46:47.779 - Thread: 1 -> Timezone (local - UTC): 2h 2026-06-28 02:46:47.779 - Thread: 1 -> App Version: 01_209_024 2026-06-28 02:46:47.785 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-06-28 02:46:47.785 - Thread: 1 -> Branch / Sandbox: SVN 2026-06-28 02:46:47.785 - Thread: 1 -> Client Build Number: 0 2026-06-28 02:46:47.785 - Thread: 1 -> Server Build Number: 0 2026-06-28 02:46:47.785 - Thread: 1 -> Environment.ProcessorCount: 16 2026-06-28 02:46:47.830 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-06-28 02:46:47.830 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-06-28 02:46:47.830 - Thread: 1 -> Environment.Is64BitProcess: True 2026-06-28 02:46:47.830 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-06-28 02:46:47.831 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9337.0 2026-06-28 02:46:47.831 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-06-28 02:46:47.834 - Thread: 1 -> CPU Info: 13th Gen Intel(R) Core(TM) i7-13620H 2026-06-28 02:46:47.834 - Thread: 1 -> Default Culture: 2026-06-28 02:46:47.834 - Thread: 1 -> Default UI Culture: 2026-06-28 02:46:47.834 - Thread: 1 -> MyConfig.Load() - START 2026-06-28 02:46:47.835 - Thread: 1 -> Path: C:\Users\orsos\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-06-28 02:46:47.835 - Thread: 1 -> Config file not found! C:\Users\orsos\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-06-28 02:46:47.835 - Thread: 1 -> NewNewGameScreen: False 2026-06-28 02:46:47.835 - Thread: 1 -> MyConfig.Load() - END 2026-06-28 02:46:52.695 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-06-28 02:46:52.695 - Thread: 1 -> Reporting Postponed Events 2026-06-28 02:46:52.695 - Thread: 1 -> Reporting Postponed Events 2026-06-28 02:46:52.695 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-06-28 02:46:52.696 - Thread: 1 -> Found processor count: 10 2026-06-28 02:46:52.696 - Thread: 1 -> Using processor count: 10 2026-06-28 02:46:52.740 - Thread: 1 -> All detected adapters: 2026-06-28 02:46:52.742 - Thread: 1 -> NVIDIA GeForce RTX 5050 Laptop GPU - VendorID=4318, SubsystemID=348460130, DeviceID=11672 2026-06-28 02:46:52.742 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=348132450, DeviceID=42920 2026-06-28 02:46:52.742 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-06-28 02:46:54.354 - Thread: 1 -> AdapterInfo = { 2026-06-28 02:46:54.355 - Thread: 1 -> Name = NVIDIA GeForce RTX 5050 Laptop GPU + DISPLAY1 2026-06-28 02:46:54.355 - Thread: 1 -> Description = dev id: 11672, mem: 8294236160, shared mem: 8432887808, Luid: 58614688, rev: 161, subsys id: 348460130, vendor id: 4318, feature_level 11.1: True 2026-06-28 02:46:54.355 - Thread: 1 -> Driver version = 32.0.16.1062 2026-06-28 02:46:54.355 - Thread: 1 -> Driver date = 20260611000000.000000-000 2026-06-28 02:46:54.355 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-28 02:46:54.355 - Thread: 1 -> AftermathSupported = True 2026-06-28 02:46:54.355 - Thread: 1 -> Adapter id = 0 2026-06-28 02:46:54.355 - Thread: 1 -> Supported = True 2026-06-28 02:46:54.355 - Thread: 1 -> RAM = 8294236160 2026-06-28 02:46:54.355 - Thread: 1 -> Priority = 2 2026-06-28 02:46:54.355 - Thread: 1 -> Multithreaded rendering supported = True 2026-06-28 02:46:54.355 - Thread: 1 -> Output is attached = True 2026-06-28 02:46:54.355 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-06-28 02:46:54.355 - Thread: 1 -> } 2026-06-28 02:46:54.355 - Thread: 1 -> AdapterInfo = { 2026-06-28 02:46:54.355 - Thread: 1 -> Name = NVIDIA GeForce RTX 5050 Laptop GPU + DISPLAY1 2026-06-28 02:46:54.355 - Thread: 1 -> Description = dev id: 11672, mem: 8294236160, shared mem: 8432887808, Luid: 58614688, rev: 161, subsys id: 348460130, vendor id: 4318, feature_level 11.1: True 2026-06-28 02:46:54.355 - Thread: 1 -> Driver version = 32.0.16.1062 2026-06-28 02:46:54.355 - Thread: 1 -> Driver date = 20260611000000.000000-000 2026-06-28 02:46:54.355 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-28 02:46:54.355 - Thread: 1 -> AftermathSupported = True 2026-06-28 02:46:54.355 - Thread: 1 -> Adapter id = 0 2026-06-28 02:46:54.355 - Thread: 1 -> Supported = True 2026-06-28 02:46:54.355 - Thread: 1 -> RAM = 8294236160 2026-06-28 02:46:54.355 - Thread: 1 -> Priority = 2 2026-06-28 02:46:54.355 - Thread: 1 -> Multithreaded rendering supported = True 2026-06-28 02:46:54.355 - Thread: 1 -> Output is attached = True 2026-06-28 02:46:54.355 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-06-28 02:46:54.355 - Thread: 1 -> } 2026-06-28 02:46:54.355 - Thread: 1 -> AdapterInfo = { 2026-06-28 02:46:54.355 - Thread: 1 -> Name = Intel(R) UHD Graphics 2026-06-28 02:46:54.355 - Thread: 1 -> Description = dev id: 42920, mem: 134217728, shared mem: 8432887808, Luid: 72952, rev: 4, subsys id: 348132450, vendor id: 32902, feature_level 11.1: True 2026-06-28 02:46:54.355 - Thread: 1 -> Driver version = 32.0.101.5972 2026-06-28 02:46:54.355 - Thread: 1 -> Driver date = 20240819000000.000000-000 2026-06-28 02:46:54.355 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-28 02:46:54.355 - Thread: 1 -> AftermathSupported = False 2026-06-28 02:46:54.355 - Thread: 1 -> Adapter id = 1 2026-06-28 02:46:54.355 - Thread: 1 -> Supported = True 2026-06-28 02:46:54.355 - Thread: 1 -> RAM = 134217728 2026-06-28 02:46:54.355 - Thread: 1 -> Priority = 1 2026-06-28 02:46:54.355 - Thread: 1 -> Multithreaded rendering supported = False 2026-06-28 02:46:54.355 - Thread: 1 -> Output is attached = False 2026-06-28 02:46:54.355 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-06-28 02:46:54.355 - Thread: 1 -> } 2026-06-28 02:46:54.355 - Thread: 1 -> AdapterInfo = { 2026-06-28 02:46:54.356 - Thread: 1 -> Name = Intel(R) UHD Graphics 2026-06-28 02:46:54.356 - Thread: 1 -> Description = dev id: 42920, mem: 134217728, shared mem: 8432887808, Luid: 72952, rev: 4, subsys id: 348132450, vendor id: 32902, feature_level 11.1: True 2026-06-28 02:46:54.356 - Thread: 1 -> Driver version = 32.0.101.5972 2026-06-28 02:46:54.356 - Thread: 1 -> Driver date = 20240819000000.000000-000 2026-06-28 02:46:54.356 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-28 02:46:54.356 - Thread: 1 -> AftermathSupported = False 2026-06-28 02:46:54.356 - Thread: 1 -> Adapter id = 1 2026-06-28 02:46:54.356 - Thread: 1 -> Supported = True 2026-06-28 02:46:54.356 - Thread: 1 -> RAM = 134217728 2026-06-28 02:46:54.356 - Thread: 1 -> Priority = 1 2026-06-28 02:46:54.356 - Thread: 1 -> Multithreaded rendering supported = False 2026-06-28 02:46:54.356 - Thread: 1 -> Output is attached = False 2026-06-28 02:46:54.356 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-06-28 02:46:54.356 - Thread: 1 -> } 2026-06-28 02:46:54.356 - Thread: 1 -> AdapterInfo = { 2026-06-28 02:46:54.356 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-06-28 02:46:54.356 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8432887808, Luid: 73847, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-06-28 02:46:54.356 - Thread: 1 -> Driver version = 2026-06-28 02:46:54.356 - Thread: 1 -> Driver date = 2026-06-28 02:46:54.356 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-28 02:46:54.356 - Thread: 1 -> AftermathSupported = False 2026-06-28 02:46:54.356 - Thread: 1 -> Adapter id = 2 2026-06-28 02:46:54.356 - Thread: 1 -> Supported = True 2026-06-28 02:46:54.356 - Thread: 1 -> RAM = 0 2026-06-28 02:46:54.356 - Thread: 1 -> Priority = 0 2026-06-28 02:46:54.356 - Thread: 1 -> Multithreaded rendering supported = False 2026-06-28 02:46:54.356 - Thread: 1 -> Output is attached = False 2026-06-28 02:46:54.356 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-06-28 02:46:54.356 - Thread: 1 -> } 2026-06-28 02:46:54.356 - Thread: 1 -> AdapterInfo = { 2026-06-28 02:46:54.356 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-06-28 02:46:54.356 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8432887808, Luid: 73847, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-06-28 02:46:54.356 - Thread: 1 -> Driver version = 2026-06-28 02:46:54.356 - Thread: 1 -> Driver date = 2026-06-28 02:46:54.356 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-28 02:46:54.356 - Thread: 1 -> AftermathSupported = False 2026-06-28 02:46:54.356 - Thread: 1 -> Adapter id = 2 2026-06-28 02:46:54.356 - Thread: 1 -> Supported = True 2026-06-28 02:46:54.356 - Thread: 1 -> RAM = 0 2026-06-28 02:46:54.356 - Thread: 1 -> Priority = 0 2026-06-28 02:46:54.356 - Thread: 1 -> Multithreaded rendering supported = False 2026-06-28 02:46:54.356 - Thread: 1 -> Output is attached = False 2026-06-28 02:46:54.356 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-06-28 02:46:54.356 - Thread: 1 -> } 2026-06-28 02:46:54.357 - Thread: 1 -> Service.IsActive: True 2026-06-28 02:46:54.357 - Thread: 1 -> Service.IsOnline: True 2026-06-28 02:46:54.357 - Thread: 1 -> Service.OwnsGame: False 2026-06-28 02:46:54.357 - Thread: 1 -> Service.UserId: 76561199827241773 2026-06-28 02:46:54.357 - Thread: 1 -> Service.UserName: orsoskrisztianj 2026-06-28 02:46:54.357 - Thread: 1 -> Service.Branch: default 2026-06-28 02:46:54.357 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-06-28 02:46:54.357 - Thread: 1 -> Build version: 0.1.1.0 2026-06-28 02:46:54.358 - Thread: 1 -> MyScreenManager() 2026-06-28 02:46:54.363 - Thread: 25 -> CreateDeviceInternal - CheckSettings() 2026-06-28 02:46:54.363 - Thread: 25 -> CreateDeviceInternal - GetAdapter() 2026-06-28 02:46:54.368 - Thread: 25 -> CreateDeviceInternal - FixSettings() 2026-06-28 02:46:54.368 - Thread: 25 -> CreateDeviceInternal - Create device 2026-06-28 02:46:54.553 - Thread: 25 -> CreateDeviceInternal Steam Overlay integration 2026-06-28 02:46:54.631 - Thread: 25 -> CreateDeviceInternal Steam Overlay OK 2026-06-28 02:46:54.631 - Thread: 25 -> Aftermath init 2026-06-28 02:46:54.640 - Thread: 25 -> Aftermath result: -1160773632 2026-06-28 02:46:54.640 - Thread: 25 -> CreateDeviceInternal create swapchain 2026-06-28 02:46:54.640 - Thread: 25 -> Mode not found: 1920x1080 @ 60000 2026-06-28 02:46:55.418 - Thread: 25 -> Mode not found: 1920x1080 @ 60000 2026-06-28 02:46:55.443 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-06-28 02:46:55.443 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-06-28 02:46:55.443 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-06-28 02:46:55.648 - Thread: 25 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: A GPU eszközpéldány fel lett függesztve. A szükséges lépések meghatározásához hívja meg a GetDeviceRemovedReason metódust. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2026-06-28 02:46:55.649 - Thread: 25 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 0 InstanceBuffers: 0 GPUEmitters: 0 Atmospheres: 0 Clouds: 0 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 2026-06-28 02:46:55.971 - Thread: 1 -> Preallocate - START 2026-06-28 02:46:55.975 - Thread: 1 -> MySpaceWorldGenerator - START 2026-06-28 02:46:55.976 - Thread: 1 -> MySpaceWorldGenerator - END 2026-06-28 02:46:55.976 - Thread: 1 -> MySpaceBuildComponent - START 2026-06-28 02:46:55.976 - Thread: 1 -> MySpaceBuildComponent - END 2026-06-28 02:46:55.976 - Thread: 1 -> MyEntities - START 2026-06-28 02:46:55.982 - Thread: 1 -> MyEntities - END 2026-06-28 02:46:55.982 - Thread: 1 -> MyObjectBuilder_Base - START 2026-06-28 02:46:55.982 - Thread: 1 -> MyObjectBuilder_Base - END 2026-06-28 02:46:55.982 - Thread: 1 -> MyTransparentGeometry - START 2026-06-28 02:46:55.982 - Thread: 1 -> MyTransparentGeometry - END 2026-06-28 02:46:55.982 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-06-28 02:46:55.982 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-06-28 02:46:55.982 - Thread: 1 -> MyMath - START 2026-06-28 02:46:55.982 - Thread: 1 -> MyMath - END 2026-06-28 02:46:55.982 - Thread: 1 -> MySimpleObjectDraw - START 2026-06-28 02:46:55.982 - Thread: 1 -> MySimpleObjectDraw - END 2026-06-28 02:46:55.993 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-06-28 02:46:55.993 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-06-28 02:46:55.993 - Thread: 1 -> MyClientDebugCommands - START 2026-06-28 02:46:55.993 - Thread: 1 -> MyClientDebugCommands - END 2026-06-28 02:46:55.993 - Thread: 1 -> MyDedicatedServer - START 2026-06-28 02:46:55.993 - Thread: 1 -> MyDedicatedServer - END 2026-06-28 02:46:55.993 - Thread: 1 -> MyDedicatedServerBase - START 2026-06-28 02:46:55.993 - Thread: 1 -> MyDedicatedServerBase - END 2026-06-28 02:46:55.993 - Thread: 1 -> MyMultiplayerBase - START 2026-06-28 02:46:55.993 - Thread: 1 -> MyMultiplayerBase - END 2026-06-28 02:46:55.993 - Thread: 1 -> MyMultiplayerClient - START 2026-06-28 02:46:55.993 - Thread: 1 -> MyMultiplayerClient - END 2026-06-28 02:46:55.993 - Thread: 1 -> MyMultiplayerClientBase - START 2026-06-28 02:46:55.993 - Thread: 1 -> MyMultiplayerClientBase - END 2026-06-28 02:46:55.993 - Thread: 1 -> MyMultiplayerLobby - START 2026-06-28 02:46:55.993 - Thread: 1 -> MyMultiplayerLobby - END 2026-06-28 02:46:55.993 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-06-28 02:46:55.993 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-06-28 02:46:55.993 - Thread: 1 -> MyMultiplayerServerBase - START 2026-06-28 02:46:55.993 - Thread: 1 -> MyMultiplayerServerBase - END 2026-06-28 02:46:55.993 - Thread: 1 -> MyServerDebugCommands - START 2026-06-28 02:46:55.993 - Thread: 1 -> MyServerDebugCommands - END 2026-06-28 02:46:55.993 - Thread: 1 -> MySyncEntity - START 2026-06-28 02:46:55.993 - Thread: 1 -> MySyncEntity - END 2026-06-28 02:46:55.993 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-06-28 02:46:55.994 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-06-28 02:46:55.994 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-06-28 02:46:55.994 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-06-28 02:46:55.994 - Thread: 1 -> MyStatLogicFactory - START 2026-06-28 02:46:55.994 - Thread: 1 -> MyStatLogicFactory - END 2026-06-28 02:46:55.994 - Thread: 1 -> MyCommandCharacter - START 2026-06-28 02:46:55.994 - Thread: 1 -> MyCommandCharacter - END 2026-06-28 02:46:55.994 - Thread: 1 -> MyCommandConsole - START 2026-06-28 02:46:55.994 - Thread: 1 -> MyCommandConsole - END 2026-06-28 02:46:55.994 - Thread: 1 -> MyCommandEntity - START 2026-06-28 02:46:55.994 - Thread: 1 -> MyCommandEntity - END 2026-06-28 02:46:55.994 - Thread: 1 -> MyAiTargetManager - START 2026-06-28 02:46:55.994 - Thread: 1 -> MyAiTargetManager - END 2026-06-28 02:46:55.994 - Thread: 1 -> MyCubeGridDefinitions - START 2026-06-28 02:46:55.995 - Thread: 1 -> MyCubeGridDefinitions - END 2026-06-28 02:46:55.995 - Thread: 1 -> MyDefinitionManager - START 2026-06-28 02:46:55.997 - Thread: 1 -> MyDefinitionManager - END 2026-06-28 02:46:55.997 - Thread: 1 -> Preallocate - END 2026-06-28 02:46:55.998 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-06-28 02:46:56.172 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-06-28 02:46:56.172 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-06-28 02:46:56.173 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-06-28 02:46:56.173 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-06-28 02:46:56.173 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-06-28 02:46:56.173 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-06-28 02:46:56.173 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-06-28 02:46:56.173 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-06-28 02:46:56.173 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-06-28 02:46:56.178 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-06-28 02:46:56.178 - Thread: 1 -> Win32_ComputerSystem.Model: Cyborg 15 B13WEKG 2026-06-28 02:46:56.178 - Thread: 1 -> Virtualized: False 2026-06-28 02:46:56.181 - Thread: 1 -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i7-13620H 2026-06-28 02:46:56.181 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,865,775,616 bytes 2026-06-28 02:46:56.181 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-06-28 02:46:56.181 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 7,834,656,768 bytes 2026-06-28 02:46:56.181 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,729,963,831,296 bytes 2026-06-28 02:46:56.186 - Thread: 1 -> Drive C: | Capacity: 479,875,559,424 bytes | Free space: 270,352,764,928 bytes 2026-06-28 02:46:56.186 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-06-28 02:46:56.186 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-06-28 02:46:56.187 - Thread: 1 -> Installed DLCs: 2026-06-28 02:46:56.187 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-06-28 02:46:56.263 - Thread: 1 -> Havok: Physics.Init 2026-06-28 02:46:56.272 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-06-28 02:46:56.275 - Thread: 1 -> HkGameName: SpaceEngineers 2026-06-28 02:46:56.275 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-06-28 02:46:56.276 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-06-28 02:46:56.277 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-06-28 02:46:56.536 - Thread: 1 -> Loading scenarios 2026-06-28 02:46:56.549 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-06-28 02:46:56.549 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-06-28 02:46:56.607 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-06-28 02:46:56.607 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-06-28 02:46:56.693 - Thread: 1 -> Loading sound definitions 2026-06-28 02:46:56.693 - Thread: 1 -> Loading gamepad controls 2026-06-28 02:46:56.693 - Thread: 1 -> Loading gamepad controls 2026-06-28 02:46:56.693 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-06-28 02:46:56.694 - Thread: 1 -> Loading DLC definitions 2026-06-28 02:46:56.705 - Thread: 1 -> Loading OffensiveWords definitions 2026-06-28 02:46:56.705 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-06-28 02:46:56.705 - Thread: 1 -> Loading Quick starts 2026-06-28 02:46:56.705 - Thread: 1 -> Loading ScenarioCategories 2026-06-28 02:46:56.705 - Thread: 1 -> Loading shadow textures definitions 2026-06-28 02:46:56.705 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-06-28 02:46:56.705 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-06-28 02:46:56.707 - Thread: 1 -> MyAudio.LoadData - START 2026-06-28 02:46:57.635 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-06-28 02:46:57.652 - Thread: 1 -> MyAudio.LoadData - END 2026-06-28 02:46:57.654 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2026-06-28 02:46:57.654 - Thread: 1 -> MyGuiManager() 2026-06-28 02:46:57.656 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-06-28 02:46:57.663 - Thread: 10 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-06-28 02:46:57.667 - Thread: 10 -> DefinitionManager - Loading 7 file(s) 2026-06-28 02:46:57.701 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-06-28 02:46:57.778 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-06-28 02:46:57.778 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-06-28 02:46:57.778 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-06-28 02:46:57.779 - Thread: 1 -> Loading default controls 2026-06-28 02:46:57.798 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-06-28 02:46:57.851 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-06-28 02:46:57.859 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-06-28 02:46:57.859 - Thread: 10 -> ReloadVoxelMaterials 2026-06-28 02:46:58.000 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-06-28 02:46:58.024 - Thread: 1 -> Timer Frequency: 10000000 2026-06-28 02:46:58.024 - Thread: 1 -> Ticks per frame: 166667 2026-06-28 02:46:58.936 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-06-28 02:46:59.632 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-06-28 02:47:00.235 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2026-06-28 02:47:18.079 - Thread: 25 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: A GPU eszközpéldány fel lett függesztve. A szükséges lépések meghatározásához hívja meg a GetDeviceRemovedReason metódust. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2026-06-28 02:47:18.079 - Thread: 25 -> Showing message 2026-06-28 02:47:18.079 - Thread: 25 -> MyInitializer.OnCrash 2026-06-28 02:47:18.079 - Thread: 25 -> var exception = SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: A GPU eszközpéldány fel lett függesztve. A szükséges lépések meghatározásához hívja meg a GetDeviceRemovedReason metódust. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2026-06-28 02:47:18.441 - Thread: 25 -> ================================== CRASH INFO ================================== AppVersion: 01_209_024 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 30 PCUCount: 0 IsHang: False GCMemory: 950 GCMemoryAllocated: 950 HWAvailableMemory: 5842 ProcessPrivateMemory: 2379 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-06-28 02:47:18.441 - Thread: 25 -> Log Closed