2026-06-10 20:26:19.906 - Thread: 1 -> Log Started 2026-06-10 20:26:19.906 - Thread: 1 -> Timezone (local - UTC): 1h 2026-06-10 20:26:19.906 - Thread: 1 -> App Version: 01_209_024 2026-06-10 20:26:19.909 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-06-10 20:26:19.909 - Thread: 1 -> Branch / Sandbox: SVN 2026-06-10 20:26:19.909 - Thread: 1 -> Client Build Number: 0 2026-06-10 20:26:19.909 - Thread: 1 -> Server Build Number: 0 2026-06-10 20:26:19.909 - Thread: 1 -> Environment.ProcessorCount: 28 2026-06-10 20:26:19.951 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-06-10 20:26:19.951 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-06-10 20:26:19.951 - Thread: 1 -> Environment.Is64BitProcess: True 2026-06-10 20:26:19.951 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-06-10 20:26:19.951 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9325.0 2026-06-10 20:26:19.951 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-06-10 20:26:19.954 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-14700KF 2026-06-10 20:26:19.954 - Thread: 1 -> Default Culture: 2026-06-10 20:26:19.954 - Thread: 1 -> Default UI Culture: 2026-06-10 20:26:19.955 - Thread: 1 -> MyConfig.Load() - START 2026-06-10 20:26:19.955 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-06-10 20:26:20.021 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-06-10 20:26:20.021 - Thread: 1 -> AnisotropicFiltering: 4 2026-06-10 20:26:20.021 - Thread: 1 -> AntialiasingMode: 1 2026-06-10 20:26:20.021 - Thread: 1 -> AreaInteraction: True 2026-06-10 20:26:20.021 - Thread: 1 -> BlueprintSharing: True 2026-06-10 20:26:20.021 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-06-10 20:26:20.021 - Thread: 1 -> ControllerDefaultOnStart: False 2026-06-10 20:26:20.021 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-06-10 20:26:20.021 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-06-10 20:26:20.021 - Thread: 1 -> ControlsHints: True 2026-06-10 20:26:20.021 - Thread: 1 -> CubeBuilderAlignToDefault: True 2026-06-10 20:26:20.021 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-06-10 20:26:20.021 - Thread: 1 -> CubeBuilderUseSymmetry: True 2026-06-10 20:26:20.021 - Thread: 1 -> DebugInputs: System.Xml.XmlNode[] 2026-06-10 20:26:20.021 - Thread: 1 -> EnableDamageEffects: True 2026-06-10 20:26:20.021 - Thread: 1 -> EnableDoppler: True 2026-06-10 20:26:20.021 - Thread: 1 -> EnableDynamicMusic: True 2026-06-10 20:26:20.021 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-06-10 20:26:20.021 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2026-06-10 20:26:20.021 - Thread: 1 -> EnableReverb: False 2026-06-10 20:26:20.021 - Thread: 1 -> EnableSteamCloud: True 2026-06-10 20:26:20.021 - Thread: 1 -> EnableTrading: True 2026-06-10 20:26:20.021 - Thread: 1 -> ExperimentalMode: True 2026-06-10 20:26:20.021 - Thread: 1 -> FieldOfView: 85.02953 2026-06-10 20:26:20.021 - Thread: 1 -> FirstTimeRun: False 2026-06-10 20:26:20.021 - Thread: 1 -> FirstVTTimeRun: False 2026-06-10 20:26:20.021 - Thread: 1 -> FlaresIntensity: 1 2026-06-10 20:26:20.021 - Thread: 1 -> GameVolume: 0.09762733 2026-06-10 20:26:20.021 - Thread: 1 -> GDPRConsent: True 2026-06-10 20:26:20.021 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-06-10 20:26:20.021 - Thread: 1 -> GoodBotHints: True 2026-06-10 20:26:20.021 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-06-10 20:26:20.021 - Thread: 1 -> GrassDensity: 4 2026-06-10 20:26:20.021 - Thread: 1 -> GrassDrawDistance: 1000 2026-06-10 20:26:20.021 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-06-10 20:26:20.021 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-06-10 20:26:20.021 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-06-10 20:26:20.021 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-06-10 20:26:20.021 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-06-10 20:26:20.021 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-06-10 20:26:20.021 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-06-10 20:26:20.021 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-06-10 20:26:20.021 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-06-10 20:26:20.021 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-06-10 20:26:20.021 - Thread: 1 -> HUDBkTransparency: 0.6 2026-06-10 20:26:20.021 - Thread: 1 -> HudState: 1 2026-06-10 20:26:20.021 - Thread: 1 -> HudWarnings: True 2026-06-10 20:26:20.021 - Thread: 1 -> IronSightSwitchState: 1 2026-06-10 20:26:20.021 - Thread: 1 -> Language: 0 2026-06-10 20:26:20.021 - Thread: 1 -> LastCheckedVersion: 1206032 2026-06-10 20:26:20.021 - Thread: 1 -> LastNewsPopupDate: 07/05/2026 00:00:00 2026-06-10 20:26:20.021 - Thread: 1 -> LastUsedColorIndex: 7 2026-06-10 20:26:20.021 - Thread: 1 -> LastUsedColorX: 0 2026-06-10 20:26:20.021 - Thread: 1 -> LastUsedColorY: -0.8 2026-06-10 20:26:20.021 - Thread: 1 -> LastUsedColorZ: 0.2 2026-06-10 20:26:20.021 - Thread: 1 -> LastUsedSkin: Weldless 2026-06-10 20:26:20.021 - Thread: 1 -> LightsQuality: 2 2026-06-10 20:26:20.021 - Thread: 1 -> LowMemSwitchToLow: 0 2026-06-10 20:26:20.021 - Thread: 1 -> MicrophoneSensitivity: 0.5 2026-06-10 20:26:20.021 - Thread: 1 -> ModelQuality: 3 2026-06-10 20:26:20.021 - Thread: 1 -> Music_Volume: 0 2026-06-10 20:26:20.021 - Thread: 1 -> MuteBroadcastControllers: False 2026-06-10 20:26:20.021 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-06-10 20:26:20.021 - Thread: 1 -> NewNewGameScreen: False 2026-06-10 20:26:20.021 - Thread: 1 -> OnlyPSGames: False 2026-06-10 20:26:20.021 - Thread: 1 -> PostProcessingEnabled: True 2026-06-10 20:26:20.021 - Thread: 1 -> QuickStartNotification: False 2026-06-10 20:26:20.021 - Thread: 1 -> RefreshRate: 119998 2026-06-10 20:26:20.021 - Thread: 1 -> RotationHints: True 2026-06-10 20:26:20.021 - Thread: 1 -> ScreenHeight: 1440 2026-06-10 20:26:20.021 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-06-10 20:26:20.021 - Thread: 1 -> ScreenWidth: 2560 2026-06-10 20:26:20.021 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-06-10 20:26:20.021 - Thread: 1 -> ShaderQuality: 2 2026-06-10 20:26:20.021 - Thread: 1 -> ShadowMapResolution: 4 2026-06-10 20:26:20.021 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-06-10 20:26:20.021 - Thread: 1 -> ShowCrosshair2: 0 2026-06-10 20:26:20.021 - Thread: 1 -> SpriteMainViewportScale: 1 2026-06-10 20:26:20.021 - Thread: 1 -> TextureQuality: 2 2026-06-10 20:26:20.021 - Thread: 1 -> TreeViewDistance: 3000 2026-06-10 20:26:20.021 - Thread: 1 -> UiBkTransparency: 0.8 2026-06-10 20:26:20.021 - Thread: 1 -> UiTransparency: 1 2026-06-10 20:26:20.021 - Thread: 1 -> VerticalSync: 1 2026-06-10 20:26:20.021 - Thread: 1 -> VideoAdapter: 0 2026-06-10 20:26:20.021 - Thread: 1 -> VoiceChat: True 2026-06-10 20:26:20.021 - Thread: 1 -> VoiceChatVoiceActivation: False 2026-06-10 20:26:20.021 - Thread: 1 -> VoiceChatVolume: 5 2026-06-10 20:26:20.021 - Thread: 1 -> VoxelQuality: 2 2026-06-10 20:26:20.021 - Thread: 1 -> VoxelTextureQuality: 2 2026-06-10 20:26:20.021 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-06-10 20:26:20.021 - Thread: 1 -> WindowMode: 1 2026-06-10 20:26:20.021 - Thread: 1 -> MyConfig.Load() - END 2026-06-10 20:26:25.220 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-06-10 20:26:25.221 - Thread: 1 -> Reporting Postponed Events 2026-06-10 20:26:25.221 - Thread: 1 -> Reporting Postponed Events 2026-06-10 20:26:25.221 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-06-10 20:26:25.221 - Thread: 1 -> Found processor count: 20 2026-06-10 20:26:25.221 - Thread: 1 -> Using processor count: 16 2026-06-10 20:26:25.261 - Thread: 1 -> All detected adapters: 2026-06-10 20:26:25.263 - Thread: 1 -> NVIDIA GeForce RTX 5080 - VendorID=4318, SubsystemID=-215870103, DeviceID=11266 2026-06-10 20:26:25.263 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-06-10 20:26:25.715 - Thread: 1 -> AdapterInfo = { 2026-06-10 20:26:25.715 - Thread: 1 -> Name = NVIDIA GeForce RTX 5080 + DISPLAY1 2026-06-10 20:26:25.715 - Thread: 1 -> Description = dev id: 11266, mem: 16755195904, shared mem: 17027883008, Luid: 32934083, rev: 161, subsys id: -215870103, vendor id: 4318, feature_level 11.1: True 2026-06-10 20:26:25.715 - Thread: 1 -> Driver version = 32.0.16.1047 2026-06-10 20:26:25.715 - Thread: 1 -> Driver date = 20260519000000.000000-000 2026-06-10 20:26:25.715 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-10 20:26:25.715 - Thread: 1 -> AftermathSupported = True 2026-06-10 20:26:25.715 - Thread: 1 -> Adapter id = 0 2026-06-10 20:26:25.715 - Thread: 1 -> Supported = True 2026-06-10 20:26:25.715 - Thread: 1 -> RAM = 16755195904 2026-06-10 20:26:25.715 - Thread: 1 -> Priority = 2 2026-06-10 20:26:25.715 - Thread: 1 -> Multithreaded rendering supported = True 2026-06-10 20:26:25.715 - Thread: 1 -> Output is attached = True 2026-06-10 20:26:25.715 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-06-10 20:26:25.715 - Thread: 1 -> } 2026-06-10 20:26:25.715 - Thread: 1 -> AdapterInfo = { 2026-06-10 20:26:25.716 - Thread: 1 -> Name = NVIDIA GeForce RTX 5080 + DISPLAY1 2026-06-10 20:26:25.716 - Thread: 1 -> Description = dev id: 11266, mem: 16755195904, shared mem: 17027883008, Luid: 32934083, rev: 161, subsys id: -215870103, vendor id: 4318, feature_level 11.1: True 2026-06-10 20:26:25.716 - Thread: 1 -> Driver version = 32.0.16.1047 2026-06-10 20:26:25.716 - Thread: 1 -> Driver date = 20260519000000.000000-000 2026-06-10 20:26:25.716 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-10 20:26:25.716 - Thread: 1 -> AftermathSupported = True 2026-06-10 20:26:25.716 - Thread: 1 -> Adapter id = 0 2026-06-10 20:26:25.716 - Thread: 1 -> Supported = True 2026-06-10 20:26:25.716 - Thread: 1 -> RAM = 16755195904 2026-06-10 20:26:25.716 - Thread: 1 -> Priority = 2 2026-06-10 20:26:25.716 - Thread: 1 -> Multithreaded rendering supported = True 2026-06-10 20:26:25.716 - Thread: 1 -> Output is attached = True 2026-06-10 20:26:25.716 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-06-10 20:26:25.716 - Thread: 1 -> } 2026-06-10 20:26:25.716 - Thread: 1 -> AdapterInfo = { 2026-06-10 20:26:25.716 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-06-10 20:26:25.716 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17027883008, Luid: 45682, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-06-10 20:26:25.716 - Thread: 1 -> Driver version = 2026-06-10 20:26:25.716 - Thread: 1 -> Driver date = 2026-06-10 20:26:25.716 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-10 20:26:25.716 - Thread: 1 -> AftermathSupported = False 2026-06-10 20:26:25.716 - Thread: 1 -> Adapter id = 1 2026-06-10 20:26:25.716 - Thread: 1 -> Supported = True 2026-06-10 20:26:25.716 - Thread: 1 -> RAM = 0 2026-06-10 20:26:25.716 - Thread: 1 -> Priority = 0 2026-06-10 20:26:25.716 - Thread: 1 -> Multithreaded rendering supported = False 2026-06-10 20:26:25.716 - Thread: 1 -> Output is attached = False 2026-06-10 20:26:25.716 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-06-10 20:26:25.716 - Thread: 1 -> } 2026-06-10 20:26:25.716 - Thread: 1 -> AdapterInfo = { 2026-06-10 20:26:25.716 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-06-10 20:26:25.716 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17027883008, Luid: 45682, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-06-10 20:26:25.716 - Thread: 1 -> Driver version = 2026-06-10 20:26:25.716 - Thread: 1 -> Driver date = 2026-06-10 20:26:25.716 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-10 20:26:25.716 - Thread: 1 -> AftermathSupported = False 2026-06-10 20:26:25.716 - Thread: 1 -> Adapter id = 1 2026-06-10 20:26:25.716 - Thread: 1 -> Supported = True 2026-06-10 20:26:25.716 - Thread: 1 -> RAM = 0 2026-06-10 20:26:25.716 - Thread: 1 -> Priority = 0 2026-06-10 20:26:25.716 - Thread: 1 -> Multithreaded rendering supported = False 2026-06-10 20:26:25.716 - Thread: 1 -> Output is attached = False 2026-06-10 20:26:25.716 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-06-10 20:26:25.716 - Thread: 1 -> } 2026-06-10 20:26:25.717 - Thread: 1 -> Service.IsActive: True 2026-06-10 20:26:25.717 - Thread: 1 -> Service.IsOnline: True 2026-06-10 20:26:25.717 - Thread: 1 -> Service.OwnsGame: False 2026-06-10 20:26:25.717 - Thread: 1 -> Service.UserId: 76561198019322283 2026-06-10 20:26:25.717 - Thread: 1 -> Service.UserName: I (Crumpled) Am 2026-06-10 20:26:25.717 - Thread: 1 -> Service.Branch: default 2026-06-10 20:26:25.717 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-06-10 20:26:25.717 - Thread: 1 -> Build version: 0.1.1.0 2026-06-10 20:26:25.718 - Thread: 1 -> MyScreenManager() 2026-06-10 20:26:25.724 - Thread: 37 -> CreateDeviceInternal - CheckSettings() 2026-06-10 20:26:25.724 - Thread: 37 -> CreateDeviceInternal - GetAdapter() 2026-06-10 20:26:25.726 - Thread: 37 -> CreateDeviceInternal - FixSettings() 2026-06-10 20:26:25.727 - Thread: 37 -> CreateDeviceInternal - Create device 2026-06-10 20:26:25.891 - Thread: 37 -> CreateDeviceInternal Steam Overlay integration 2026-06-10 20:26:25.957 - Thread: 37 -> CreateDeviceInternal Steam Overlay OK 2026-06-10 20:26:25.957 - Thread: 37 -> Aftermath init 2026-06-10 20:26:25.965 - Thread: 37 -> Aftermath result: 1 2026-06-10 20:26:25.965 - Thread: 37 -> CreateDeviceInternal create swapchain 2026-06-10 20:26:26.717 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-06-10 20:26:26.717 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-06-10 20:26:26.717 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-06-10 20:26:27.025 - Thread: 1 -> Preallocate - START 2026-06-10 20:26:27.028 - Thread: 1 -> MySpaceWorldGenerator - START 2026-06-10 20:26:27.028 - Thread: 1 -> MySpaceWorldGenerator - END 2026-06-10 20:26:27.028 - Thread: 1 -> MySpaceBuildComponent - START 2026-06-10 20:26:27.028 - Thread: 1 -> MySpaceBuildComponent - END 2026-06-10 20:26:27.029 - Thread: 1 -> MyEntities - START 2026-06-10 20:26:27.035 - Thread: 1 -> MyEntities - END 2026-06-10 20:26:27.035 - Thread: 1 -> MyObjectBuilder_Base - START 2026-06-10 20:26:27.035 - Thread: 1 -> MyObjectBuilder_Base - END 2026-06-10 20:26:27.035 - Thread: 1 -> MyTransparentGeometry - START 2026-06-10 20:26:27.035 - Thread: 1 -> MyTransparentGeometry - END 2026-06-10 20:26:27.035 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-06-10 20:26:27.035 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-06-10 20:26:27.035 - Thread: 1 -> MyMath - START 2026-06-10 20:26:27.035 - Thread: 1 -> MyMath - END 2026-06-10 20:26:27.035 - Thread: 1 -> MySimpleObjectDraw - START 2026-06-10 20:26:27.035 - Thread: 1 -> MySimpleObjectDraw - END 2026-06-10 20:26:27.044 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-06-10 20:26:27.044 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-06-10 20:26:27.044 - Thread: 1 -> MyClientDebugCommands - START 2026-06-10 20:26:27.044 - Thread: 1 -> MyClientDebugCommands - END 2026-06-10 20:26:27.044 - Thread: 1 -> MyDedicatedServer - START 2026-06-10 20:26:27.044 - Thread: 1 -> MyDedicatedServer - END 2026-06-10 20:26:27.044 - Thread: 1 -> MyDedicatedServerBase - START 2026-06-10 20:26:27.044 - Thread: 1 -> MyDedicatedServerBase - END 2026-06-10 20:26:27.044 - Thread: 1 -> MyMultiplayerBase - START 2026-06-10 20:26:27.044 - Thread: 1 -> MyMultiplayerBase - END 2026-06-10 20:26:27.044 - Thread: 1 -> MyMultiplayerClient - START 2026-06-10 20:26:27.044 - Thread: 1 -> MyMultiplayerClient - END 2026-06-10 20:26:27.044 - Thread: 1 -> MyMultiplayerClientBase - START 2026-06-10 20:26:27.044 - Thread: 1 -> MyMultiplayerClientBase - END 2026-06-10 20:26:27.044 - Thread: 1 -> MyMultiplayerLobby - START 2026-06-10 20:26:27.044 - Thread: 1 -> MyMultiplayerLobby - END 2026-06-10 20:26:27.044 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-06-10 20:26:27.044 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-06-10 20:26:27.044 - Thread: 1 -> MyMultiplayerServerBase - START 2026-06-10 20:26:27.044 - Thread: 1 -> MyMultiplayerServerBase - END 2026-06-10 20:26:27.044 - Thread: 1 -> MyServerDebugCommands - START 2026-06-10 20:26:27.044 - Thread: 1 -> MyServerDebugCommands - END 2026-06-10 20:26:27.044 - Thread: 1 -> MySyncEntity - START 2026-06-10 20:26:27.044 - Thread: 1 -> MySyncEntity - END 2026-06-10 20:26:27.044 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-06-10 20:26:27.047 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-06-10 20:26:27.047 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-06-10 20:26:27.047 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-06-10 20:26:27.047 - Thread: 1 -> MyStatLogicFactory - START 2026-06-10 20:26:27.047 - Thread: 1 -> MyStatLogicFactory - END 2026-06-10 20:26:27.047 - Thread: 1 -> MyCommandCharacter - START 2026-06-10 20:26:27.047 - Thread: 1 -> MyCommandCharacter - END 2026-06-10 20:26:27.047 - Thread: 1 -> MyCommandConsole - START 2026-06-10 20:26:27.047 - Thread: 1 -> MyCommandConsole - END 2026-06-10 20:26:27.047 - Thread: 1 -> MyCommandEntity - START 2026-06-10 20:26:27.047 - Thread: 1 -> MyCommandEntity - END 2026-06-10 20:26:27.047 - Thread: 1 -> MyAiTargetManager - START 2026-06-10 20:26:27.047 - Thread: 1 -> MyAiTargetManager - END 2026-06-10 20:26:27.047 - Thread: 1 -> MyCubeGridDefinitions - START 2026-06-10 20:26:27.047 - Thread: 1 -> MyCubeGridDefinitions - END 2026-06-10 20:26:27.047 - Thread: 1 -> MyDefinitionManager - START 2026-06-10 20:26:27.049 - Thread: 1 -> MyDefinitionManager - END 2026-06-10 20:26:27.049 - Thread: 1 -> Preallocate - END 2026-06-10 20:26:27.050 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-06-10 20:26:27.213 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-06-10 20:26:27.213 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-06-10 20:26:27.213 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-06-10 20:26:27.213 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-06-10 20:26:27.213 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-06-10 20:26:27.213 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-06-10 20:26:27.213 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-06-10 20:26:27.213 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-06-10 20:26:27.213 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-06-10 20:26:27.231 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASRock 2026-06-10 20:26:27.231 - Thread: 1 -> Win32_ComputerSystem.Model: B760M Pro RS 2026-06-10 20:26:27.231 - Thread: 1 -> Virtualized: False 2026-06-10 20:26:27.235 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-14700KF 2026-06-10 20:26:27.235 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,055,766,016 bytes 2026-06-10 20:26:27.235 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-06-10 20:26:27.235 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 22,167,629,824 bytes 2026-06-10 20:26:27.235 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,729,994,051,584 bytes 2026-06-10 20:26:27.240 - Thread: 1 -> Drive C: | Capacity: 1,999,328,243,712 bytes | Free space: 1,260,747,489,280 bytes 2026-06-10 20:26:27.240 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-06-10 20:26:27.240 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-06-10 20:26:27.241 - Thread: 1 -> Installed DLCs: 2026-06-10 20:26:27.242 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-06-10 20:26:27.256 - Thread: 1 -> Havok: Physics.Init 2026-06-10 20:26:27.267 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-06-10 20:26:27.271 - Thread: 1 -> HkGameName: SpaceEngineers 2026-06-10 20:26:27.273 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-06-10 20:26:27.273 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-06-10 20:26:27.275 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-06-10 20:26:27.488 - Thread: 1 -> Loading scenarios 2026-06-10 20:26:27.498 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-06-10 20:26:27.498 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-06-10 20:26:27.550 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-06-10 20:26:27.551 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-06-10 20:26:27.627 - Thread: 1 -> Loading sound definitions 2026-06-10 20:26:27.627 - Thread: 1 -> Loading gamepad controls 2026-06-10 20:26:27.628 - Thread: 1 -> Loading gamepad controls 2026-06-10 20:26:27.628 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-06-10 20:26:27.628 - Thread: 1 -> Loading DLC definitions 2026-06-10 20:26:27.643 - Thread: 1 -> Loading OffensiveWords definitions 2026-06-10 20:26:27.643 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-06-10 20:26:27.643 - Thread: 1 -> Loading Quick starts 2026-06-10 20:26:27.643 - Thread: 1 -> Loading ScenarioCategories 2026-06-10 20:26:27.643 - Thread: 1 -> Loading shadow textures definitions 2026-06-10 20:26:27.643 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-06-10 20:26:27.644 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-06-10 20:26:27.645 - Thread: 1 -> MyAudio.LoadData - START 2026-06-10 20:26:27.659 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-06-10 20:26:27.678 - Thread: 1 -> MyAudio.LoadData - END 2026-06-10 20:26:27.679 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2026-06-10 20:26:27.679 - Thread: 1 -> MyGuiManager() 2026-06-10 20:26:27.681 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-06-10 20:26:27.695 - Thread: 13 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-06-10 20:26:27.699 - Thread: 13 -> DefinitionManager - Loading 7 file(s) 2026-06-10 20:26:27.735 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-06-10 20:26:27.798 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-06-10 20:26:27.799 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-06-10 20:26:27.799 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-06-10 20:26:27.799 - Thread: 1 -> Loading default controls 2026-06-10 20:26:27.844 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-06-10 20:26:27.851 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-06-10 20:26:27.859 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-06-10 20:26:27.859 - Thread: 13 -> ReloadVoxelMaterials 2026-06-10 20:26:27.990 - Thread: 1 -> Deluxe Edition (573160) 2026-06-10 20:26:27.990 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-06-10 20:26:27.990 - Thread: 1 -> Economy Deluxe (1135960) 2026-06-10 20:26:27.991 - Thread: 1 -> Style Pack (1084680) 2026-06-10 20:26:27.991 - Thread: 1 -> Decorative Pack 2 (1167910) 2026-06-10 20:26:27.991 - Thread: 1 -> Frostbite (1241550) 2026-06-10 20:26:27.994 - Thread: 1 -> Sparks Of The Future (1307680) 2026-06-10 20:26:27.995 - Thread: 1 -> Wasteland (1374610) 2026-06-10 20:26:27.995 - Thread: 1 -> Warfare I (1475830) 2026-06-10 20:26:27.995 - Thread: 1 -> Heavy Industry (1676100) 2026-06-10 20:26:27.995 - Thread: 1 -> Warfare II (1783760) 2026-06-10 20:26:27.995 - Thread: 1 -> Automatons (1958640) 2026-06-10 20:26:27.995 - Thread: 1 -> Decorative Pack 3 (2504720) 2026-06-10 20:26:27.995 - Thread: 1 -> Anniversary (2569770) 2026-06-10 20:26:27.995 - Thread: 1 -> Signal Pack (2914120) 2026-06-10 20:26:27.995 - Thread: 1 -> Contact Pack (3066290) 2026-06-10 20:26:27.995 - Thread: 1 -> Fieldwork Pack (3601770) 2026-06-10 20:26:27.996 - Thread: 1 -> Apex Survival Pack (3858380) 2026-06-10 20:26:27.996 - Thread: 1 -> Core Systems Pack (4116960) 2026-06-10 20:26:27.996 - Thread: 1 -> Economy 2 Pack (4502100) 2026-06-10 20:26:28.019 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-06-10 20:26:28.029 - Thread: 1 -> Timer Frequency: 10000000 2026-06-10 20:26:28.029 - Thread: 1 -> Ticks per frame: 166667 2026-06-10 20:26:28.675 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-06-10 20:26:28.712 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-06-10 20:26:28.713 - Thread: 1 -> Flares Intensity: 1 2026-06-10 20:26:28.713 - Thread: 1 -> Field of view: 1.484045 2026-06-10 20:26:28.713 - Thread: 1 -> PostProcessingEnabled: True 2026-06-10 20:26:28.713 - Thread: 1 -> Render.GrassDensityFactor: 4 2026-06-10 20:26:28.713 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-06-10 20:26:28.713 - Thread: 1 -> Render.DistanceFade: 3000 2026-06-10 20:26:28.713 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-06-10 20:26:28.713 - Thread: 1 -> Render.ShadowQuality: EXTREME 2026-06-10 20:26:28.713 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-06-10 20:26:28.713 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-06-10 20:26:28.713 - Thread: 1 -> Render.TextureQuality: HIGH 2026-06-10 20:26:28.713 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-06-10 20:26:28.714 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-06-10 20:26:28.714 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-06-10 20:26:28.714 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-06-10 20:26:28.714 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-06-10 20:26:28.714 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-06-10 20:26:28.763 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-06-10 20:26:28.801 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-06-10 20:26:28.801 - Thread: 1 -> Analytics session started: UserID = (34aaf2f3-b216-d946-25f0-b767a11effa0) SessionID = (69a772b5-f2ec-48c4-adc8-56d025785de8) 2026-06-10 20:26:28.802 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-06-10 20:26:29.469 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-06-10 20:26:29.977 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2026-06-10 20:26:49.518 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-06-10 20:26:49.536 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2026-06-10 20:26:51.169 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent 2026-06-10 20:26:51.169 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2026-06-10 20:26:52.801 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent 2026-06-10 20:26:52.801 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-06-10 20:26:52.801 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-06-10 20:26:53.070 - Thread: 13 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-06-10 20:26:53.538 - Thread: 13 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlighted.dds/zip 2026-06-10 20:26:53.802 - Thread: 1 -> MyConfig.Save() - START 2026-06-10 20:26:53.802 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-06-10 20:26:53.803 - Thread: 1 -> MyConfig.Save() - END 2026-06-10 20:26:58.735 - Thread: 1 -> GUI Stats: Update 0.217673555555556, Draw 0.0355733888888889 2026-06-10 20:27:28.735 - Thread: 1 -> GUI Stats: Update 0.249941111111111, Draw 0.127139888888889 2026-06-10 20:27:58.736 - Thread: 1 -> GUI Stats: Update 0.226092833333333, Draw 0.128760777777778 2026-06-10 20:28:28.736 - Thread: 1 -> GUI Stats: Update 0.254239555555555, Draw 0.129872277777778 2026-06-10 20:28:58.735 - Thread: 1 -> GUI Stats: Update 0.317197555555555, Draw 0.132224277777778 2026-06-10 20:29:28.735 - Thread: 1 -> GUI Stats: Update 0.245130388888889, Draw 0.128907444444445 2026-06-10 20:29:58.736 - Thread: 1 -> GUI Stats: Update 0.228906, Draw 0.121283444444445 2026-06-10 20:30:28.736 - Thread: 1 -> GUI Stats: Update 0.239118611111111, Draw 0.118874166666667 2026-06-10 20:30:58.736 - Thread: 1 -> GUI Stats: Update 0.223553055555556, Draw 0.115915 2026-06-10 20:31:28.736 - Thread: 1 -> GUI Stats: Update 0.230907444444444, Draw 0.119401833333333 2026-06-10 20:31:28.802 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-06-10 20:31:58.736 - Thread: 1 -> GUI Stats: Update 0.232132722222222, Draw 0.123607888888889 2026-06-10 20:32:28.736 - Thread: 1 -> GUI Stats: Update 0.236806166666666, Draw 0.124085888888889 2026-06-10 20:32:58.737 - Thread: 1 -> GUI Stats: Update 0.313564944444444, Draw 0.124153111111111 2026-06-10 20:33:28.736 - Thread: 1 -> GUI Stats: Update 0.279636166666666, Draw 0.120532 2026-06-10 20:33:58.736 - Thread: 1 -> GUI Stats: Update 0.232326222222222, Draw 0.120629444444444 2026-06-10 20:34:28.736 - Thread: 1 -> GUI Stats: Update 0.229321777777778, Draw 0.120942722222222 2026-06-10 20:34:58.737 - Thread: 1 -> GUI Stats: Update 0.238597888888889, Draw 0.1210915 2026-06-10 20:35:28.736 - Thread: 1 -> GUI Stats: Update 0.344212333333333, Draw 0.121688333333333 2026-06-10 20:35:58.736 - Thread: 1 -> GUI Stats: Update 0.295089722222222, Draw 0.120102611111111 2026-06-10 20:36:28.736 - Thread: 1 -> GUI Stats: Update 0.242004166666667, Draw 0.129021666666667 2026-06-10 20:36:28.803 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-06-10 20:36:58.736 - Thread: 1 -> GUI Stats: Update 0.260518, Draw 0.127313444444444 2026-06-10 20:37:28.736 - Thread: 1 -> GUI Stats: Update 0.234368555555556, Draw 0.124884611111112 2026-06-10 20:37:58.736 - Thread: 1 -> GUI Stats: Update 0.236939222222222, Draw 0.121234 2026-06-10 20:38:28.737 - Thread: 1 -> GUI Stats: Update 0.217091055555555, Draw 0.117500833333334 2026-06-10 20:38:58.737 - Thread: 1 -> GUI Stats: Update 0.234656, Draw 0.122506222222222 2026-06-10 20:39:28.737 - Thread: 1 -> GUI Stats: Update 0.225964666666667, Draw 0.117875055555555 2026-06-10 20:39:58.737 - Thread: 1 -> GUI Stats: Update 0.219554944444444, Draw 0.117089777777778 2026-06-10 20:40:28.738 - Thread: 1 -> GUI Stats: Update 0.215120222222223, Draw 0.112837111111111 2026-06-10 20:40:58.737 - Thread: 1 -> GUI Stats: Update 0.216485944444445, Draw 0.117518111111111 2026-06-10 20:41:28.737 - Thread: 1 -> GUI Stats: Update 0.222696555555556, Draw 0.116188611111111 2026-06-10 20:41:28.804 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-06-10 20:41:58.737 - Thread: 1 -> GUI Stats: Update 0.229259611111111, Draw 0.120152333333334 2026-06-10 20:42:28.737 - Thread: 1 -> GUI Stats: Update 0.228837055555556, Draw 0.115473611111111 2026-06-10 20:42:58.737 - Thread: 1 -> GUI Stats: Update 0.224590222222222, Draw 0.114971666666667 2026-06-10 20:43:28.737 - Thread: 1 -> GUI Stats: Update 0.2185705, Draw 0.118965777777778 2026-06-10 20:43:57.422 - Thread: 1 -> GUI Stats: Update 0.251801444444445, Draw 0.119694 2026-06-10 20:44:27.423 - Thread: 1 -> GUI Stats: Update 0.2192095, Draw 0.123514166666667 2026-06-10 20:44:57.423 - Thread: 1 -> GUI Stats: Update 0.246226888888889, Draw 0.127863777777778 2026-06-10 20:45:27.423 - Thread: 1 -> GUI Stats: Update 0.216900555555556, Draw 0.113611388888889 2026-06-10 20:45:57.423 - Thread: 1 -> GUI Stats: Update 0.218281111111111, Draw 0.114906777777778 2026-06-10 20:46:27.423 - Thread: 1 -> GUI Stats: Update 0.221816277777777, Draw 0.116612722222222 2026-06-10 20:46:28.806 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-06-10 20:46:57.737 - Thread: 1 -> GUI Stats: Update 0.3387135, Draw 0.12139 2026-06-10 20:47:27.737 - Thread: 1 -> GUI Stats: Update 0.2421345, Draw 0.124844611111111 2026-06-10 20:47:57.737 - Thread: 1 -> GUI Stats: Update 0.243814111111111, Draw 0.123879555555556 2026-06-10 20:48:27.737 - Thread: 1 -> GUI Stats: Update 0.241090333333333, Draw 0.124212277777778 2026-06-10 20:48:57.737 - Thread: 1 -> GUI Stats: Update 0.216464611111111, Draw 0.118131111111111 2026-06-10 20:49:27.737 - Thread: 1 -> GUI Stats: Update 0.280442944444445, Draw 0.118905222222222 2026-06-10 20:49:57.738 - Thread: 1 -> GUI Stats: Update 0.102942, Draw 0.164326611111111 2026-06-10 20:50:27.737 - Thread: 1 -> GUI Stats: Update 0.0713147777777778, Draw 0.173878722222222 2026-06-10 20:50:57.738 - Thread: 1 -> GUI Stats: Update 0.0441204444444445, Draw 0.115751222222222 2026-06-10 20:51:27.737 - Thread: 1 -> GUI Stats: Update 0.0572400000000001, Draw 0.1333045 2026-06-10 20:51:28.821 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-06-10 20:51:57.738 - Thread: 1 -> GUI Stats: Update 0.0584078333333332, Draw 0.140699833333333 2026-06-10 20:52:27.738 - Thread: 1 -> GUI Stats: Update 0.0509242222222222, Draw 0.134232666666667 2026-06-10 20:52:57.738 - Thread: 1 -> GUI Stats: Update 0.0572012222222222, Draw 0.145396777777778 2026-06-10 20:53:27.737 - Thread: 1 -> GUI Stats: Update 0.0468103333333334, Draw 0.125658333333333 2026-06-10 20:53:57.738 - Thread: 1 -> GUI Stats: Update 0.0657897777777778, Draw 0.164037222222222 2026-06-10 20:54:27.738 - Thread: 1 -> GUI Stats: Update 0.0634289444444446, Draw 0.160428777777778 2026-06-10 20:54:57.738 - Thread: 1 -> GUI Stats: Update 0.0730997777777777, Draw 0.219692166666667 2026-06-10 20:55:28.067 - Thread: 1 -> GUI Stats: Update 0.0493304444444444, Draw 0.143058277777778 2026-06-10 20:55:58.067 - Thread: 1 -> GUI Stats: Update 0.0515771666666666, Draw 0.120492 2026-06-10 20:56:28.067 - Thread: 1 -> GUI Stats: Update 0.0568052777777779, Draw 0.145750777777778 2026-06-10 20:56:28.834 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-06-10 20:56:58.067 - Thread: 1 -> GUI Stats: Update 0.0694601666666666, Draw 0.174643333333333 2026-06-10 20:57:28.067 - Thread: 1 -> GUI Stats: Update 0.0426593888888889, Draw 0.118128277777778 2026-06-10 20:57:58.068 - Thread: 1 -> GUI Stats: Update 0.0475645, Draw 0.115008888888889 2026-06-10 20:58:28.068 - Thread: 1 -> GUI Stats: Update 0.0467278333333333, Draw 0.116151888888889 2026-06-10 20:58:58.068 - Thread: 1 -> GUI Stats: Update 0.0615163333333334, Draw 0.148969777777778 2026-06-10 20:59:28.067 - Thread: 1 -> GUI Stats: Update 0.0740062777777776, Draw 0.217909166666667 2026-06-10 20:59:58.068 - Thread: 1 -> GUI Stats: Update 0.0548004444444444, Draw 0.129376444444444 2026-06-10 21:00:28.068 - Thread: 1 -> GUI Stats: Update 0.0500025000000001, Draw 0.124437111111111 2026-06-10 21:00:58.068 - Thread: 1 -> GUI Stats: Update 0.0548684999999999, Draw 0.119840388888889 2026-06-10 21:01:28.068 - Thread: 1 -> GUI Stats: Update 0.0502481111111112, Draw 0.124665 2026-06-10 21:01:28.835 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-06-10 21:01:58.068 - Thread: 1 -> GUI Stats: Update 0.0547794444444444, Draw 0.155548555555556 2026-06-10 21:02:28.068 - Thread: 1 -> GUI Stats: Update 0.0533698333333333, Draw 0.135053444444445 2026-06-10 21:02:58.068 - Thread: 1 -> GUI Stats: Update 0.0598935000000001, Draw 0.155811111111111 2026-06-10 21:03:28.068 - Thread: 1 -> GUI Stats: Update 0.0628543333333333, Draw 0.195522833333334 2026-06-10 21:03:58.068 - Thread: 1 -> GUI Stats: Update 0.0741511666666666, Draw 0.178140666666667 2026-06-10 21:04:28.069 - Thread: 1 -> GUI Stats: Update 0.050157388888889, Draw 0.140265277777778 2026-06-10 21:04:58.068 - Thread: 1 -> GUI Stats: Update 0.0602831666666666, Draw 0.147979388888889 2026-06-10 21:05:28.068 - Thread: 1 -> GUI Stats: Update 0.0641355555555556, Draw 0.163499 2026-06-10 21:05:58.070 - Thread: 1 -> GUI Stats: Update 0.0769351111111111, Draw 0.216995055555556 2026-06-10 21:06:28.068 - Thread: 1 -> GUI Stats: Update 0.102694388888889, Draw 0.298605222222222 2026-06-10 21:06:28.835 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-06-10 21:06:58.069 - Thread: 1 -> GUI Stats: Update 0.0627867777777778, Draw 0.153717055555555 2026-06-10 21:07:28.069 - Thread: 1 -> GUI Stats: Update 0.0519712777777777, Draw 0.150130888888889 2026-06-10 21:07:58.069 - Thread: 1 -> GUI Stats: Update 0.0755281666666668, Draw 0.193402 2026-06-10 21:08:28.068 - Thread: 1 -> GUI Stats: Update 0.0522697777777777, Draw 0.136525666666667 2026-06-10 21:08:58.069 - Thread: 1 -> GUI Stats: Update 0.0459449444444446, Draw 0.119743388888889 2026-06-10 21:09:28.068 - Thread: 1 -> GUI Stats: Update 0.047572388888889, Draw 0.119403444444445 2026-06-10 21:09:58.069 - Thread: 1 -> GUI Stats: Update 0.0570767777777778, Draw 0.134363111111111 2026-06-10 21:10:28.069 - Thread: 1 -> GUI Stats: Update 0.0721947777777777, Draw 0.222250888888889 2026-06-10 21:10:58.069 - Thread: 1 -> GUI Stats: Update 0.060487388888889, Draw 0.131502777777778 2026-06-10 21:11:28.069 - Thread: 1 -> GUI Stats: Update 0.0518926666666667, Draw 0.120604777777778 2026-06-10 21:11:28.836 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-06-10 21:11:58.069 - Thread: 1 -> GUI Stats: Update 0.0540543888888888, Draw 0.118107111111111 2026-06-10 21:12:28.069 - Thread: 1 -> GUI Stats: Update 0.0486421111111112, Draw 0.120555055555556 2026-06-10 21:12:58.069 - Thread: 1 -> GUI Stats: Update 0.0437935555555556, Draw 0.117955555555556 2026-06-10 21:13:28.814 - Thread: 1 -> GUI Stats: Update 0.0728463888888889, Draw 0.1181875 2026-06-10 21:13:30.087 - Thread: 40 -> LoadSession() - Start 2026-06-10 21:13:30.087 - Thread: 40 -> C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18 2026-06-10 21:13:30.088 - Thread: 40 -> Loading Sandbox world configuration file C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18\Sandbox_config.sbc 2026-06-10 21:13:30.097 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-06-10 21:13:30.943 - Thread: 40 -> Loading Sandbox world configuration file C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18\Sandbox_config.sbc 2026-06-10 21:13:30.944 - Thread: 40 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-06-10 21:13:30.944 - Thread: 40 -> CheckPoint Experimental mode: Yes 2026-06-10 21:13:30.944 - Thread: 40 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, StationVoxelSupport, ShareInertiaTensor, UnsafePistonImpulses, UnsafeRotorTorques 2026-06-10 21:13:30.948 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-06-10 21:13:30.948 - Thread: 13 -> Downloading world mods - START 2026-06-10 21:13:31.164 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-06-10 21:13:31.222 - Thread: 1 -> Mod dependencies query successful 2026-06-10 21:13:31.465 - Thread: 1 -> Mod dependencies query successful 2026-06-10 21:13:31.465 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 5 items 2026-06-10 21:13:31.716 - Thread: 1 -> Mod query successful 2026-06-10 21:13:31.717 - Thread: 13 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2026-06-10 21:13:31.717 - Thread: 13 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2026-06-10 21:13:31.717 - Thread: 13 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2026-06-10 21:13:31.717 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2026-06-10 21:13:31.717 - Thread: 13 -> Up to date mod: Id = 514062285, title = 'Build Info' 2026-06-10 21:13:31.717 - Thread: 13 -> Mod download time: 0.00 seconds 2026-06-10 21:13:31.717 - Thread: 13 -> Downloading world mods - END 2026-06-10 21:13:31.730 - Thread: 1 -> LoadSession() - End 2026-06-10 21:13:31.747 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-06-10 21:13:31.747 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-06-10 21:13:31.747 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-06-10 21:13:31.759 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-06-10 21:13:31.760 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-06-10 21:13:31.760 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-06-10 21:13:31.964 - Thread: 1 -> RunLoadingAction - START 2026-06-10 21:13:31.964 - Thread: 1 -> Loading session: C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18 2026-06-10 21:13:32.032 - Thread: 1 -> GC Memory: 993,757,216 B 2026-06-10 21:13:32.038 - Thread: 1 -> Process Memory: 3,605,635,072 B 2026-06-10 21:13:32.038 - Thread: 1 -> MySession.Static.LogSettings - START 2026-06-10 21:13:32.039 - Thread: 1 -> Name = Star System 2025-11-06 19:18 2026-06-10 21:13:32.039 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart's content! 2026-06-10 21:13:32.039 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-06-10 21:13:32.039 - Thread: 1 -> Password = 2026-06-10 21:13:32.039 - Thread: 1 -> CurrentPath = C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18 2026-06-10 21:13:32.039 - Thread: 1 -> WorkshopId = 2026-06-10 21:13:32.039 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-06-10 21:13:32.039 - Thread: 1 -> ThumbPath = C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18\thumb.jpg 2026-06-10 21:13:32.039 - Thread: 1 -> Settings: 2026-06-10 21:13:32.039 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-06-10 21:13:32.039 - Thread: 1 -> AFKTimeoutMin = 0 2026-06-10 21:13:32.039 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-06-10 21:13:32.039 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-06-10 21:13:32.039 - Thread: 1 -> AutoHealing = True 2026-06-10 21:13:32.039 - Thread: 1 -> AutoSaveInMinutes = 5 2026-06-10 21:13:32.039 - Thread: 1 -> BlockCountThreshold = 20 2026-06-10 21:13:32.039 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-06-10 21:13:32.039 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-06-10 21:13:32.039 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-06-10 21:13:32.039 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-06-10 21:13:32.039 - Thread: 1 -> CanJoinRunning = False 2026-06-10 21:13:32.039 - Thread: 1 -> CargoShipsEnabled = False 2026-06-10 21:13:32.039 - Thread: 1 -> ClientCanSave = False 2026-06-10 21:13:32.039 - Thread: 1 -> DepositsCountCoefficient = 1 2026-06-10 21:13:32.039 - Thread: 1 -> DepositSizeDenominator = 60 2026-06-10 21:13:32.039 - Thread: 1 -> DestructibleBlocks = True 2026-06-10 21:13:32.039 - Thread: 1 -> EconomyTickInSeconds = 1200 2026-06-10 21:13:32.039 - Thread: 1 -> Enable3rdPersonView = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableAutorespawn = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableBountyContracts = False 2026-06-10 21:13:32.039 - Thread: 1 -> EnableContainerDrops = False 2026-06-10 21:13:32.039 - Thread: 1 -> EnableConvertToStation = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableCopyPaste = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableEconomy = False 2026-06-10 21:13:32.039 - Thread: 1 -> EnableEncounters = False 2026-06-10 21:13:32.039 - Thread: 1 -> EnableDrones = False 2026-06-10 21:13:32.039 - Thread: 1 -> EnableGoodBotHints = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableIngameScripts = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableJetpack = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableOxygen = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableOxygenPressurization = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnablePcuTrading = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableRadiation = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableRecoil = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-06-10 21:13:32.039 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableResearch = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableRespawnShips = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableSaving = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableScripterRole = False 2026-06-10 21:13:32.039 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-06-10 21:13:32.039 - Thread: 1 -> EnableShareInertiaTensor = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableSpectator = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableSpiders = False 2026-06-10 21:13:32.039 - Thread: 1 -> EnableSubgridDamage = False 2026-06-10 21:13:32.039 - Thread: 1 -> EnableSunRotation = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableSupergridding = False 2026-06-10 21:13:32.039 - Thread: 1 -> EnableSurvivalBuffs = False 2026-06-10 21:13:32.039 - Thread: 1 -> EnableToolShake = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-06-10 21:13:32.039 - Thread: 1 -> EnableUnsafePistonImpulses = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableUnsafeRotorTorques = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableVoxelDestruction = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableVoxelHand = True 2026-06-10 21:13:32.039 - Thread: 1 -> EnableWolfs = False 2026-06-10 21:13:32.039 - Thread: 1 -> EncounterDensity = 0.35 2026-06-10 21:13:32.039 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-06-10 21:13:32.039 - Thread: 1 -> EnvironmentHostility = SAFE 2026-06-10 21:13:32.039 - Thread: 1 -> ExperimentalMode = True 2026-06-10 21:13:32.039 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, StationVoxelSupport, ShareInertiaTensor, UnsafePistonImpulses, UnsafeRotorTorques 2026-06-10 21:13:32.039 - Thread: 1 -> FamilySharing = True 2026-06-10 21:13:32.039 - Thread: 1 -> FloraDensityMultiplier = 1 2026-06-10 21:13:32.039 - Thread: 1 -> FoodConsumptionRate = 0 2026-06-10 21:13:32.039 - Thread: 1 -> GameMode = Creative 2026-06-10 21:13:32.039 - Thread: 1 -> GridStorageAllowsInventory = False 2026-06-10 21:13:32.039 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-06-10 21:13:32.039 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-06-10 21:13:32.039 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-06-10 21:13:32.039 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-06-10 21:13:32.039 - Thread: 1 -> GridStorageQueueLimit = 1 2026-06-10 21:13:32.039 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-06-10 21:13:32.039 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-06-10 21:13:32.039 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-06-10 21:13:32.039 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-06-10 21:13:32.039 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-06-10 21:13:32.039 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-06-10 21:13:32.039 - Thread: 1 -> InfiniteAmmo = False 2026-06-10 21:13:32.039 - Thread: 1 -> InventorySizeMultiplier = 3 2026-06-10 21:13:32.039 - Thread: 1 -> MaxBackupSaves = 5 2026-06-10 21:13:32.039 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-06-10 21:13:32.039 - Thread: 1 -> MaxCargoBags = 100 2026-06-10 21:13:32.039 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-06-10 21:13:32.039 - Thread: 1 -> MaxDrones = 5 2026-06-10 21:13:32.039 - Thread: 1 -> MaxFactionsCount = 0 2026-06-10 21:13:32.039 - Thread: 1 -> MaxFloatingObjects = 100 2026-06-10 21:13:32.039 - Thread: 1 -> MaxGridSize = 0 2026-06-10 21:13:32.039 - Thread: 1 -> MaxPlanets = 99 2026-06-10 21:13:32.039 - Thread: 1 -> MaxPlayers = 2 2026-06-10 21:13:32.039 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-06-10 21:13:32.039 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-06-10 21:13:32.039 - Thread: 1 -> OffensiveWordsFiltering = False 2026-06-10 21:13:32.039 - Thread: 1 -> OnlineMode = OFFLINE 2026-06-10 21:13:32.039 - Thread: 1 -> OptimalGridCount = 0 2026-06-10 21:13:32.039 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-06-10 21:13:32.039 - Thread: 1 -> PermanentDeath = False 2026-06-10 21:13:32.039 - Thread: 1 -> PhysicsIterations = 8 2026-06-10 21:13:32.039 - Thread: 1 -> PiratePCU = 25000 2026-06-10 21:13:32.039 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-06-10 21:13:32.039 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-06-10 21:13:32.039 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-06-10 21:13:32.039 - Thread: 1 -> PredefinedAsteroids = True 2026-06-10 21:13:32.039 - Thread: 1 -> ProceduralDensity = 0.35 2026-06-10 21:13:32.039 - Thread: 1 -> ProceduralSeed = 0 2026-06-10 21:13:32.039 - Thread: 1 -> RealisticSound = False 2026-06-10 21:13:32.039 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-06-10 21:13:32.039 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-06-10 21:13:32.039 - Thread: 1 -> ReputationDecayRate = 0.5 2026-06-10 21:13:32.039 - Thread: 1 -> ResetForageableItems = True 2026-06-10 21:13:32.039 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-06-10 21:13:32.039 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-06-10 21:13:32.039 - Thread: 1 -> ResetOwnership = False 2026-06-10 21:13:32.039 - Thread: 1 -> RespawnShipDelete = False 2026-06-10 21:13:32.039 - Thread: 1 -> Scenario = False 2026-06-10 21:13:32.039 - Thread: 1 -> ScenarioEditMode = False 2026-06-10 21:13:32.039 - Thread: 1 -> ScrapEnabled = False 2026-06-10 21:13:32.039 - Thread: 1 -> SimplifiedSimulation = False 2026-06-10 21:13:32.039 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-06-10 21:13:32.039 - Thread: 1 -> SolarRadiationIntensity = 0 2026-06-10 21:13:32.039 - Thread: 1 -> StartInRespawnScreen = False 2026-06-10 21:13:32.039 - Thread: 1 -> StopGridsPeriodMin = 15 2026-06-10 21:13:32.039 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-06-10 21:13:32.039 - Thread: 1 -> SpawnWithTools = True 2026-06-10 21:13:32.039 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-06-10 21:13:32.039 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-06-10 21:13:32.039 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-06-10 21:13:32.039 - Thread: 1 -> StationVoxelSupport = True 2026-06-10 21:13:32.039 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-06-10 21:13:32.039 - Thread: 1 -> SuppressedWarnings = 2026-06-10 21:13:32.039 - Thread: 1 -> SyncDistance = 3000 2026-06-10 21:13:32.039 - Thread: 1 -> ThrusterDamage = True 2026-06-10 21:13:32.039 - Thread: 1 -> TotalBotLimit = 16 2026-06-10 21:13:32.039 - Thread: 1 -> TotalPCU = 1000000 2026-06-10 21:13:32.039 - Thread: 1 -> TradeFactionsCount = 10 2026-06-10 21:13:32.039 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-06-10 21:13:32.039 - Thread: 1 -> TrashFlagsValue = 7706 2026-06-10 21:13:32.039 - Thread: 1 -> TrashRemovalEnabled = True 2026-06-10 21:13:32.039 - Thread: 1 -> UseConsolePCU = False 2026-06-10 21:13:32.039 - Thread: 1 -> ViewDistance = 15000 2026-06-10 21:13:32.039 - Thread: 1 -> VoxelAgeThreshold = 24 2026-06-10 21:13:32.039 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-06-10 21:13:32.039 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-06-10 21:13:32.040 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-06-10 21:13:32.040 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-06-10 21:13:32.040 - Thread: 1 -> WeaponsEnabled = True 2026-06-10 21:13:32.040 - Thread: 1 -> WeatherSystem = True 2026-06-10 21:13:32.040 - Thread: 1 -> WeatherLightingDamage = False 2026-06-10 21:13:32.040 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-06-10 21:13:32.040 - Thread: 1 -> WorldSizeKm = 0 2026-06-10 21:13:32.040 - Thread: 1 -> RandomizeSeed = False 2026-06-10 21:13:32.040 - Thread: 1 -> MySession.Static.LogSettings - END 2026-06-10 21:13:32.040 - Thread: 1 -> Experimental mode: Yes 2026-06-10 21:13:32.040 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, StationVoxelSupport, ExperimentalTurnedOnInConfiguration, ShareInertiaTensor, UnsafePistonImpulses, UnsafeRotorTorques 2026-06-10 21:13:32.040 - Thread: 1 -> Console compatibility: No 2026-06-10 21:13:32.614 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-06-10 21:13:43.248 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-06-10 21:13:43.249 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-06-10 21:13:43.250 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-06-10 21:13:43.250 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-06-10 21:13:43.250 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-06-10 21:13:43.259 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-06-10 21:13:43.259 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-06-10 21:13:43.259 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-06-10 21:13:43.260 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-06-10 21:13:43.389 - Thread: 1 -> Loading scenarios 2026-06-10 21:13:43.390 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-06-10 21:13:43.390 - Thread: 1 -> List of used mods (5) - START 2026-06-10 21:13:43.391 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'Build Info' 2026-06-10 21:13:43.391 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2026-06-10 21:13:43.391 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2026-06-10 21:13:43.391 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2026-06-10 21:13:43.391 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2026-06-10 21:13:43.391 - Thread: 1 -> List of used mods - END 2026-06-10 21:13:43.405 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-06-10 21:13:43.405 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-06-10 21:13:45.012 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\514062285\Data\Prefabs\ 2026-06-10 21:13:45.012 - Thread: 1 -> DefinitionManager - Loading 6 file(s) 2026-06-10 21:13:45.163 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1697184408\Data\Prefabs\ 2026-06-10 21:13:45.163 - Thread: 1 -> DefinitionManager - Loading 0 file(s) 2026-06-10 21:13:45.165 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1965654081\Data\Prefabs\ 2026-06-10 21:13:45.165 - Thread: 1 -> DefinitionManager - Loading 5 file(s) 2026-06-10 21:13:45.170 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\3170315974\Data\Prefabs\ 2026-06-10 21:13:45.170 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-06-10 21:13:45.172 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\758597413\Data\Prefabs\ 2026-06-10 21:13:45.172 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2026-06-10 21:13:45.188 - Thread: 1 -> Loading behaviors 2026-06-10 21:13:45.188 - Thread: 1 -> Loading ammo magazines 2026-06-10 21:13:45.189 - Thread: 1 -> Loading ammo definitions 2026-06-10 21:13:45.189 - Thread: 1 -> Loading animations 2026-06-10 21:13:45.189 - Thread: 1 -> Loading animations 2026-06-10 21:13:45.189 - Thread: 1 -> Loading sound definitions 2026-06-10 21:13:45.190 - Thread: 1 -> Loading sound definitions 2026-06-10 21:13:45.190 - Thread: 1 -> Loading sound definitions 2026-06-10 21:13:45.190 - Thread: 1 -> Loading sound definitions 2026-06-10 21:13:45.190 - Thread: 1 -> Loading sound definitions 2026-06-10 21:13:45.190 - Thread: 1 -> Loading category classes 2026-06-10 21:13:45.192 - Thread: 1 -> Loading Block Tag definitions 2026-06-10 21:13:45.193 - Thread: 1 -> Loading blueprint classes 2026-06-10 21:13:45.193 - Thread: 1 -> Loading blueprint class entries 2026-06-10 21:13:45.193 - Thread: 1 -> Loading blueprint classes 2026-06-10 21:13:45.193 - Thread: 1 -> Loading blueprint class entries 2026-06-10 21:13:45.193 - Thread: 1 -> Loading blueprints 2026-06-10 21:13:45.193 - Thread: 1 -> Loading blueprints 2026-06-10 21:13:45.193 - Thread: 1 -> Loading agent definitions 2026-06-10 21:13:45.193 - Thread: 1 -> Loading character definitions 2026-06-10 21:13:45.195 - Thread: 1 -> Loading character definitions 2026-06-10 21:13:45.195 - Thread: 1 -> Loading components 2026-06-10 21:13:45.195 - Thread: 1 -> Loading configuration 2026-06-10 21:13:45.195 - Thread: 1 -> Loading container types 2026-06-10 21:13:45.196 - Thread: 1 -> Loading Contract Types 2026-06-10 21:13:45.196 - Thread: 1 -> Loading block positions 2026-06-10 21:13:45.196 - Thread: 1 -> Loading curve definitions 2026-06-10 21:13:45.196 - Thread: 1 -> Loading debris 2026-06-10 21:13:45.197 - Thread: 1 -> Loading environment items entries 2026-06-10 21:13:45.197 - Thread: 1 -> Loading decal global definitions 2026-06-10 21:13:45.197 - Thread: 1 -> Loading decal definitions 2026-06-10 21:13:45.197 - Thread: 1 -> Loading decal definitions 2026-06-10 21:13:45.197 - Thread: 1 -> Loading drone behaviors 2026-06-10 21:13:45.197 - Thread: 1 -> Loading edges 2026-06-10 21:13:45.197 - Thread: 1 -> Loading emissive color definitions 2026-06-10 21:13:45.197 - Thread: 1 -> Loading emissive color default states 2026-06-10 21:13:45.197 - Thread: 1 -> Loading animations 2026-06-10 21:13:45.197 - Thread: 1 -> Loading entity components 2026-06-10 21:13:45.200 - Thread: 1 -> Loading component containers 2026-06-10 21:13:45.201 - Thread: 1 -> Loading environment items entries 2026-06-10 21:13:45.201 - Thread: 1 -> Loading Faction Names 2026-06-10 21:13:45.201 - Thread: 1 -> Loading factions 2026-06-10 21:13:45.201 - Thread: 1 -> Loading Faction Station Advert definitions 2026-06-10 21:13:45.202 - Thread: 1 -> Loading flare definitions 2026-06-10 21:13:45.203 - Thread: 1 -> Loading gas property definitions 2026-06-10 21:13:45.203 - Thread: 1 -> Loading event definitions 2026-06-10 21:13:45.203 - Thread: 1 -> Loading physical items 2026-06-10 21:13:45.203 - Thread: 1 -> Loading LCD texture categories 2026-06-10 21:13:45.203 - Thread: 1 -> Loading LCD texture categories 2026-06-10 21:13:45.203 - Thread: 1 -> Loading LCD texture categories 2026-06-10 21:13:45.203 - Thread: 1 -> Loading LCD texture categories 2026-06-10 21:13:45.203 - Thread: 1 -> Loading LCD texture categories 2026-06-10 21:13:45.203 - Thread: 1 -> Loading LCD texture categories 2026-06-10 21:13:45.203 - Thread: 1 -> Loading physical items 2026-06-10 21:13:45.204 - Thread: 1 -> Loading physical items 2026-06-10 21:13:45.204 - Thread: 1 -> Loading physical material properties 2026-06-10 21:13:45.204 - Thread: 1 -> Loading pirate antennas 2026-06-10 21:13:45.205 - Thread: 1 -> Loading planet definitions 2026-06-10 21:13:45.205 - Thread: 1 -> Loading research blocks definitions 2026-06-10 21:13:45.205 - Thread: 1 -> Loading research groups definitions 2026-06-10 21:13:45.205 - Thread: 1 -> Loading resource distribution groups 2026-06-10 21:13:45.205 - Thread: 1 -> Loading ship sound groups 2026-06-10 21:13:45.205 - Thread: 1 -> Loading ship sound groups 2026-06-10 21:13:45.205 - Thread: 1 -> Loading sound categories 2026-06-10 21:13:45.207 - Thread: 1 -> Loading stat definitions 2026-06-10 21:13:45.207 - Thread: 1 -> Loading stories definition 2026-06-10 21:13:45.207 - Thread: 1 -> Loading Story Categories definition 2026-06-10 21:13:45.207 - Thread: 1 -> Loading gamepad controls 2026-06-10 21:13:45.207 - Thread: 1 -> Loading grid creators 2026-06-10 21:13:45.207 - Thread: 1 -> Loading transparent material properties 2026-06-10 21:13:45.207 - Thread: 1 -> Loading voxel map storage definitions 2026-06-10 21:13:45.208 - Thread: 1 -> Loading voxel material definitions 2026-06-10 21:13:45.208 - Thread: 1 -> Loading voxel material definitions 2026-06-10 21:13:45.208 - Thread: 1 -> Loading Weather Effects 2026-06-10 21:13:45.209 - Thread: 1 -> Loading transparent material properties 2026-06-10 21:13:45.209 - Thread: 1 -> Loading transparent material properties 2026-06-10 21:13:45.212 - Thread: 1 -> Loading transparent material properties 2026-06-10 21:13:45.214 - Thread: 1 -> Loading transparent material properties 2026-06-10 21:13:45.214 - Thread: 1 -> Loading transparent material properties 2026-06-10 21:13:45.214 - Thread: 1 -> Loading transparent material properties 2026-06-10 21:13:45.214 - Thread: 1 -> Loading transparent material properties 2026-06-10 21:13:45.216 - Thread: 1 -> Loading transparent material properties 2026-06-10 21:13:45.219 - Thread: 1 -> Loading transparent material properties 2026-06-10 21:13:45.220 - Thread: 1 -> Loading transparent material properties 2026-06-10 21:13:45.224 - Thread: 1 -> Audio effects definitions 2026-06-10 21:13:45.224 - Thread: 1 -> Loading environment items definitions 2026-06-10 21:13:45.224 - Thread: 1 -> Loading environment items definitions 2026-06-10 21:13:45.225 - Thread: 1 -> Loading physical material properties 2026-06-10 21:13:45.225 - Thread: 1 -> Loading particle effect definitions 2026-06-10 21:13:45.254 - Thread: 1 -> Loading particle effect definitions 2026-06-10 21:13:45.255 - Thread: 1 -> Loading environment item definitions 2026-06-10 21:13:45.255 - Thread: 1 -> Loading weapon definitions 2026-06-10 21:13:45.259 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.265 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.268 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.268 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.268 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.268 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.269 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.269 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.269 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.270 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.270 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.271 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.271 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.272 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.272 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.273 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.274 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.274 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.275 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.275 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.276 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.277 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.277 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.278 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.281 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.282 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.282 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.283 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.284 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.284 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.285 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.285 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.287 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.287 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.287 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.288 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.291 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.291 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.292 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.293 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.294 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.294 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.295 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.295 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.297 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.298 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.299 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.300 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.308 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.308 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.310 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.310 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.311 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.312 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.313 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.314 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.317 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.317 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.319 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.319 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.321 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.321 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.323 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.323 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.325 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.328 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.330 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.330 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.332 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.332 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.334 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.335 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.338 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.339 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.341 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.341 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.344 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.344 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.347 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.347 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.350 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.350 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.352 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.352 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.359 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.359 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.362 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.362 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.365 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.365 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.370 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.370 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.374 - Thread: 1 -> Loading cube blocks 2026-06-10 21:13:45.374 - Thread: 1 -> Created definition for: Multi Tool 2026-06-10 21:13:45.374 - Thread: 1 -> Created block definitions 2026-06-10 21:13:45.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BuildInfo_MultiTool_Large 2026-06-10 21:13:45.382 - Thread: 1 -> Loading block variant groups 2026-06-10 21:13:45.406 - Thread: 1 -> Loading asteroid generators 2026-06-10 21:13:45.407 - Thread: 1 -> Loading drop containers 2026-06-10 21:13:45.407 - Thread: 1 -> Loading radial menu definitions 2026-06-10 21:13:45.410 - Thread: 1 -> Loading respawn ships 2026-06-10 21:13:45.411 - Thread: 1 -> Loading spawn groups 2026-06-10 21:13:45.411 - Thread: 1 -> Loading spawn groups 2026-06-10 21:13:45.411 - Thread: 1 -> Loading spawn groups 2026-06-10 21:13:45.411 - Thread: 1 -> Loading spawn groups 2026-06-10 21:13:45.411 - Thread: 1 -> Loading spawn groups 2026-06-10 21:13:45.411 - Thread: 1 -> Loading spawn groups 2026-06-10 21:13:45.411 - Thread: 1 -> Loading spawn groups 2026-06-10 21:13:45.411 - Thread: 1 -> Loading wheel speeds 2026-06-10 21:13:45.418 - Thread: 1 -> InitBlockGroups Start 2026-06-10 21:13:45.419 - Thread: 1 -> InitBlockGroups #1 2026-06-10 21:13:45.420 - Thread: 1 -> InitBlockGroups #2 2026-06-10 21:13:45.420 - Thread: 1 -> InitBlockGroups #3 2026-06-10 21:13:45.420 - Thread: 1 -> InitBlockGroups #4 2026-06-10 21:13:45.420 - Thread: 1 -> InitBlockGroups End 2026-06-10 21:13:45.421 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-06-10 21:13:45.422 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-06-10 21:13:45.422 - Thread: 1 -> PostprocessRadialMenus Start 2026-06-10 21:13:45.422 - Thread: 1 -> PostprocessRadialMenus End 2026-06-10 21:13:45.430 - Thread: 1 -> MyAudio.UnloadData - START 2026-06-10 21:13:45.432 - Thread: 1 -> MyAudio.UnloadData - END 2026-06-10 21:13:45.432 - Thread: 1 -> MyAudio.LoadData - START 2026-06-10 21:13:45.441 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-06-10 21:13:45.507 - Thread: 1 -> MyAudio.LoadData - END 2026-06-10 21:13:45.512 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-06-10 21:13:45.515 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-06-10 21:13:45.516 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-06-10 21:13:45.558 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-06-10 21:13:45.559 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-06-10 21:13:45.568 - Thread: 1 -> ### Build Info :: CheckVSLP: Hooking MyVisualScriptLogicProvider events to detect overrides and leaks... 2026-06-10 21:13:45.616 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-06-10 21:13:45.621 - Thread: 17 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used 2026-06-10 21:13:45.623 - Thread: 15 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2026-06-10 21:13:45.623 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-06-10 21:13:46.086 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-06-10 21:13:46.086 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-06-10 21:13:46.087 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-06-10 21:13:46.092 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-06-10 21:13:46.202 - Thread: 42 -> External debugger: listening... 2026-06-10 21:13:46.484 - Thread: 1 -> MyLights.LoadData() - START 2026-06-10 21:13:46.485 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-06-10 21:13:46.485 - Thread: 1 -> MyLights.LoadData() - END 2026-06-10 21:13:46.485 - Thread: 1 -> Info: MyLights initialized. 2026-06-10 21:13:46.485 - Thread: 1 -> MyExplosions.LoadData() - START 2026-06-10 21:13:46.487 - Thread: 1 -> MyExplosions.LoadData() - END 2026-06-10 21:13:46.497 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-06-10 21:13:46.497 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-06-10 21:13:46.501 - Thread: 1 -> Loading Procedural World Generator 2026-06-10 21:13:46.501 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-06-10 21:13:46.518 - Thread: 1 -> InitDataComponents - Session Components Start 2026-06-10 21:13:46.518 - Thread: 1 -> Init MyPrecalcComponent 2026-06-10 21:13:46.518 - Thread: 1 -> Init MyParticlesManager 2026-06-10 21:13:46.518 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-06-10 21:13:46.518 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-06-10 21:13:46.518 - Thread: 1 -> Init MySessionComponentExtDebug 2026-06-10 21:13:46.518 - Thread: 1 -> Init ExceptionHandler 2026-06-10 21:13:46.518 - Thread: 1 -> Init RichHudCore 2026-06-10 21:13:46.519 - Thread: 1 -> Init Log 2026-06-10 21:13:46.519 - Thread: 1 -> Init BuildInfo_GameSession 2026-06-10 21:13:46.519 - Thread: 1 -> Init CheckVSLP 2026-06-10 21:13:46.519 - Thread: 1 -> Init Session 2026-06-10 21:13:46.519 - Thread: 1 -> Init Checker 2026-06-10 21:13:46.519 - Thread: 1 -> Init ExceptionHandler 2026-06-10 21:13:46.519 - Thread: 1 -> Init RichHudCore 2026-06-10 21:13:46.519 - Thread: 1 -> Init CmdManager 2026-06-10 21:13:46.519 - Thread: 1 -> Init BvMain 2026-06-10 21:13:46.521 - Thread: 1 -> Init BvApiClient 2026-06-10 21:13:46.521 - Thread: 1 -> Init ExceptionHandler 2026-06-10 21:13:46.521 - Thread: 1 -> Init RichHudCore 2026-06-10 21:13:46.521 - Thread: 1 -> Init CmdManager 2026-06-10 21:13:46.521 - Thread: 1 -> Init RichHudMaster 2026-06-10 21:13:46.742 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2026-06-10 21:13:46.742 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2026-06-10 21:13:46.943 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2026-06-10 21:13:46.943 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2026-06-10 21:13:46.947 - Thread: 1 -> Init Log 2026-06-10 21:13:46.947 - Thread: 1 -> Init LeakFinderMod 2026-06-10 21:13:46.947 - Thread: 1 -> Init ModUI 2026-06-10 21:13:46.947 - Thread: 1 -> Init MySpaceRespawnComponent 2026-06-10 21:13:46.947 - Thread: 1 -> Init DemoComponent 2026-06-10 21:13:46.947 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-06-10 21:13:46.947 - Thread: 1 -> Init MySpaceBuildComponent 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyStationBotComponent 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyThirdPersonSpectator 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyPhysics 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyWarheads 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyExplosions 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-06-10 21:13:46.947 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyAnselSessionComponent 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyEntityTransformationSystem 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyEnvironmentalParticles 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyHighlightSystem 2026-06-10 21:13:46.947 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-06-10 21:13:46.947 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-06-10 21:13:46.947 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-06-10 21:13:46.947 - Thread: 1 -> Init MySessionComponentTrash 2026-06-10 21:13:46.947 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-06-10 21:13:46.947 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-06-10 21:13:46.947 - Thread: 1 -> Init MySteamAchievements 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyClipboardComponent 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyLights 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyEmoteSwitcher 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyRadialMenuComponent 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyToolbarComponent 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyToolSwitcher 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyHud 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyHudWarnings 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyTerminalControls 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyDamageSystem 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyGravityProviderSystem 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyTurretNotifications 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyChatSystem 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyTimerComponentSystem 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyMissiles 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyProjectiles 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyAudioComponent 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyGlobalEvents 2026-06-10 21:13:46.947 - Thread: 1 -> Init MySector 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyCubeBuilder 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyFloatingObjects 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyGamePruningStructure 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyMeteorShower 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyPlanets 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyDebris 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyCubeGrids 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyAiTargetManager 2026-06-10 21:13:46.947 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-06-10 21:13:46.947 - Thread: 1 -> InitDataComponents - Session Components End 2026-06-10 21:13:46.947 - Thread: 1 -> InitCategories Start 2026-06-10 21:13:46.954 - Thread: 1 -> InitCategories End 2026-06-10 21:13:46.955 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-06-10 21:13:46.968 - Thread: 1 -> MyConfig.Save() - START 2026-06-10 21:13:46.969 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-06-10 21:13:46.969 - Thread: 1 -> MyConfig.Save() - END 2026-06-10 21:13:46.969 - Thread: 1 -> MyConfig.Save() - START 2026-06-10 21:13:46.970 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-06-10 21:13:46.970 - Thread: 1 -> MyConfig.Save() - END 2026-06-10 21:13:46.971 - Thread: 1 -> Init Factions Start 2026-06-10 21:13:46.974 - Thread: 1 -> Init Factions End 2026-06-10 21:13:46.974 - Thread: 1 -> Entities Load Start 2026-06-10 21:13:46.974 - Thread: 1 -> LoadEntities Start 2026-06-10 21:13:46.974 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-06-10 21:13:46.999 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:46.999 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 84046254806543898) 2026-06-10 21:13:47.009 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.009 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.009 - Thread: 1 -> OnEntityInitialized Small Grid 1863 (MyCubeGrid, 82651945365951863) 2026-06-10 21:13:47.010 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.010 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.010 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 91857816407903976) 2026-06-10 21:13:47.010 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.010 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.010 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 100338952531698751) 2026-06-10 21:13:47.010 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.010 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.010 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 130060691384959107) 2026-06-10 21:13:47.010 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.010 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.010 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 126542787626272153) 2026-06-10 21:13:47.010 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.010 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.010 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 142740208930685323) 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.011 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 95084694392764957) 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.011 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 139537202194058527) 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.011 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 81928037823149561) 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.011 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 85219059202909701) 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.011 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 93132030403841780) 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.011 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 109299047962534023) 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.011 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 134430660584592208) 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.011 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 110799656023429579) 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.011 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 93835218029360213) 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.011 - Thread: 1 -> OnEntityInitialized Autogun Turret (MyCubeGrid, 123949787557915334) 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.011 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.011 - Thread: 1 -> OnEntityInitialized Small Grid 9686 (MyCubeGrid, 91120050368515579) 2026-06-10 21:13:47.012 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.012 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.012 - Thread: 1 -> OnEntityInitialized Small Grid 4082 (MyCubeGrid, 142209741962974140) 2026-06-10 21:13:47.012 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.012 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.012 - Thread: 1 -> OnEntityInitialized Small Grid 7055 (MyCubeGrid, 75839620848769377) 2026-06-10 21:13:47.012 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.012 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.012 - Thread: 1 -> OnEntityInitialized Small Grid 1188 (MyCubeGrid, 84203833936210386) 2026-06-10 21:13:47.012 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.012 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.012 - Thread: 1 -> OnEntityInitialized Small Grid 5557 (MyCubeGrid, 100238343198165208) 2026-06-10 21:13:47.013 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.013 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.013 - Thread: 1 -> OnEntityInitialized Small Grid 1117 (MyCubeGrid, 90064999763608625) 2026-06-10 21:13:47.013 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.013 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.013 - Thread: 1 -> OnEntityInitialized Small Grid 8225 (MyCubeGrid, 123406965705242330) 2026-06-10 21:13:47.013 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.013 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.013 - Thread: 1 -> OnEntityInitialized Small Grid 2636 (MyCubeGrid, 77449834885900628) 2026-06-10 21:13:47.013 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.013 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.013 - Thread: 1 -> OnEntityInitialized Large Grid 3691 (MyCubeGrid, 138569275803591061) 2026-06-10 21:13:47.014 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.014 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.014 - Thread: 1 -> OnEntityInitialized Large Grid 3550 (MyCubeGrid, 135764824429734433) 2026-06-10 21:13:47.014 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.014 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.014 - Thread: 1 -> OnEntityInitialized Small Grid 3577 (MyCubeGrid, 110677246833465029) 2026-06-10 21:13:47.026 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.026 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.026 - Thread: 1 -> OnEntityInitialized Gatling Turret - BLUEPRINT (MyCubeGrid, 108369620820119675) 2026-06-10 21:13:47.027 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.027 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.027 - Thread: 1 -> OnEntityInitialized Gatling Turret - BLUEPRINT (MyCubeGrid, 76325083926556499) 2026-06-10 21:13:47.027 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.027 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.027 - Thread: 1 -> OnEntityInitialized Small Grid 2455 (MyCubeGrid, 120000825870737178) 2026-06-10 21:13:47.027 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.027 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.027 - Thread: 1 -> OnEntityInitialized Small Grid 4799 (MyCubeGrid, 120373502371520230) 2026-06-10 21:13:47.027 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.027 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.027 - Thread: 1 -> OnEntityInitialized Small Grid 3097 (MyCubeGrid, 125811501905702096) 2026-06-10 21:13:47.027 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.027 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.027 - Thread: 1 -> OnEntityInitialized Small Grid 8205 (MyCubeGrid, 109044313030188189) 2026-06-10 21:13:47.027 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.028 - Thread: 1 -> Loading voxel 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18\Asteroid_63_-18_98_33_1688875158.vx2' 2026-06-10 21:13:47.030 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.030 - Thread: 1 -> OnEntityInitialized Small Grid 7407 (MyCubeGrid, 87504715845910804) 2026-06-10 21:13:47.031 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.031 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.031 - Thread: 1 -> OnEntityInitialized 471518206259627630 (MyVoxelMap, 471518206259627630) 2026-06-10 21:13:47.038 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.038 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.038 - Thread: 1 -> OnEntityInitialized Small Grid 7139 (MyCubeGrid, 132371352706141146) 2026-06-10 21:13:47.038 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.038 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.038 - Thread: 1 -> OnEntityInitialized Large Grid 7526 (MyCubeGrid, 140349356654106789) 2026-06-10 21:13:47.039 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.039 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.039 - Thread: 1 -> OnEntityInitialized Large Grid 1199 (MyCubeGrid, 111111098077849587) 2026-06-10 21:13:47.039 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.039 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.039 - Thread: 1 -> OnEntityInitialized Large Grid 8081 (MyCubeGrid, 118688038493541718) 2026-06-10 21:13:47.040 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.040 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.040 - Thread: 1 -> OnEntityInitialized Large Grid 1082 (MyCubeGrid, 133215299276620305) 2026-06-10 21:13:47.040 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.042 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.042 - Thread: 1 -> OnEntityInitialized Small Grid 3402 (MyCubeGrid, 95661762063473402) 2026-06-10 21:13:47.042 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.042 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.042 - Thread: 1 -> OnEntityInitialized Small Grid 8642 (MyCubeGrid, 116624405800228642) 2026-06-10 21:13:47.042 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.042 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.042 - Thread: 1 -> OnEntityInitialized Small Grid 4424 (MyCubeGrid, 137342131682547128) 2026-06-10 21:13:47.049 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.049 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.049 - Thread: 1 -> OnEntityInitialized Small Grid 4424 (MyCubeGrid, 132213478746444736) 2026-06-10 21:13:47.050 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.050 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.050 - Thread: 1 -> OnEntityInitialized Small Grid 4424 (MyCubeGrid, 121559550025829968) 2026-06-10 21:13:47.050 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.069 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.069 - Thread: 1 -> OnEntityInitialized Small Grid 4424 (MyCubeGrid, 90954291494477272) 2026-06-10 21:13:47.070 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.070 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.070 - Thread: 1 -> OnEntityInitialized Small Grid 4424 (MyCubeGrid, 124413004823108093) 2026-06-10 21:13:47.070 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.070 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.070 - Thread: 1 -> OnEntityInitialized Small Grid 4424 (MyCubeGrid, 126816276934510733) 2026-06-10 21:13:47.070 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.070 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.070 - Thread: 1 -> OnEntityInitialized Small Grid 3097 (MyCubeGrid, 111915202307928763) 2026-06-10 21:13:47.071 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.071 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.071 - Thread: 1 -> OnEntityInitialized Small Grid 8205 (MyCubeGrid, 87406362888069230) 2026-06-10 21:13:47.071 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.071 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.071 - Thread: 1 -> OnEntityInitialized Small Grid 4424 (MyCubeGrid, 131285218231420388) 2026-06-10 21:13:47.079 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.079 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.079 - Thread: 1 -> OnEntityInitialized Small Grid 4424 (MyCubeGrid, 103237512835684490) 2026-06-10 21:13:47.080 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.080 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.080 - Thread: 1 -> OnEntityInitialized Small Grid 4424 (MyCubeGrid, 136640720055963970) 2026-06-10 21:13:47.080 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.080 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.080 - Thread: 1 -> OnEntityInitialized Small Grid 8205 (MyCubeGrid, 102608436542076440) 2026-06-10 21:13:47.080 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.081 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.081 - Thread: 1 -> OnEntityInitialized Small Grid 3097 (MyCubeGrid, 86736384287300305) 2026-06-10 21:13:47.081 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.081 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.081 - Thread: 1 -> OnEntityInitialized Small Grid 4424 (MyCubeGrid, 72653957192584424) 2026-06-10 21:13:47.081 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.081 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.081 - Thread: 1 -> OnEntityInitialized Small Grid 9371 (MyCubeGrid, 81822856860339177) 2026-06-10 21:13:47.081 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.081 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.081 - Thread: 1 -> OnEntityInitialized Small Grid 4424 (MyCubeGrid, 98483550533498737) 2026-06-10 21:13:47.081 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.081 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.081 - Thread: 1 -> OnEntityInitialized Small Grid 9371 (MyCubeGrid, 104923560660061449) 2026-06-10 21:13:47.082 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.082 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:47.082 - Thread: 1 -> OnEntityInitialized Small Grid 9371 (MyCubeGrid, 111653588077232179) 2026-06-10 21:13:47.082 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:47.083 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-06-10 21:13:47.083 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-06-10 21:13:47.083 - Thread: 14 -> Loading voxel 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18\Triton-12345d80253.vx2' 2026-06-10 21:13:47.083 - Thread: 20 -> Loading voxel 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18\Mars-2044023682d120000.vx2' 2026-06-10 21:13:47.240 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-06-10 21:13:47.240 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-06-10 21:13:47.240 - Thread: 13 -> Loading voxel 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18\Titan-2124704365d19000.vx2' 2026-06-10 21:13:47.240 - Thread: 18 -> Loading voxel 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18\Europa-595048092d19000.vx2' 2026-06-10 21:13:47.255 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-06-10 21:13:47.255 - Thread: 17 -> Loading voxel 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18\Moon-1353915701d19000.vx2' 2026-06-10 21:13:47.277 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-06-10 21:13:47.277 - Thread: 15 -> Loading voxel 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18\Alien-291759539d120000.vx2' 2026-06-10 21:13:47.279 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-06-10 21:13:47.279 - Thread: 19 -> Loading voxel 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18\EarthLike-1779144428d120000.vx2' 2026-06-10 21:13:48.293 - Thread: 1 -> Initialized large grid Small Grid 5123 14605 PCU 2026-06-10 21:13:48.293 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:48.293 - Thread: 1 -> OnEntityInitialized Small Grid 9371 (MyCubeGrid, 116567973950621420) 2026-06-10 21:13:48.293 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:48.293 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:48.293 - Thread: 1 -> OnEntityInitialized Small Grid 9371 (MyCubeGrid, 88297770249348259) 2026-06-10 21:13:48.294 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:48.294 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:48.294 - Thread: 1 -> OnEntityInitialized Buzzer Grinder 01 (MyCubeGrid, 140749092327633047) 2026-06-10 21:13:48.312 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:48.312 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:48.312 - Thread: 1 -> OnEntityInitialized Buzzer Welder 01 (MyCubeGrid, 129595349776908411) 2026-06-10 21:13:48.314 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:48.314 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:48.314 - Thread: 1 -> OnEntityInitialized Buzzer Miner 01 (MyCubeGrid, 77687336798923575) 2026-06-10 21:13:48.317 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:48.317 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:48.317 - Thread: 1 -> OnEntityInitialized Buzzer Scout 01 (MyCubeGrid, 99766840548989172) 2026-06-10 21:13:48.319 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:48.319 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:48.319 - Thread: 1 -> OnEntityInitialized Buzzer Tug 01 (MyCubeGrid, 88558469087495620) 2026-06-10 21:13:48.330 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:48.330 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:48.330 - Thread: 1 -> OnEntityInitialized Buzzer Transport 01 (MyCubeGrid, 124846469664074897) 2026-06-10 21:13:48.333 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:48.333 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:48.333 - Thread: 1 -> OnEntityInitialized Small Grid 5123 (MyCubeGrid, 139708327051705123) 2026-06-10 21:13:48.351 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:48.352 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-06-10 21:13:48.352 - Thread: 1 -> Loading voxel 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18\Pertam-12345d60133.vx2' 2026-06-10 21:13:49.778 - Thread: 14 -> Info: Planet generator name: Triton 2026-06-10 21:13:49.778 - Thread: 14 -> Info: Planet storage name: Triton-12345d80253 2026-06-10 21:13:50.863 - Thread: 20 -> Info: Planet generator name: Mars 2026-06-10 21:13:50.863 - Thread: 20 -> Info: Planet storage name: Mars-2044023682d120000 2026-06-10 21:13:52.258 - Thread: 13 -> Info: Planet generator name: Titan 2026-06-10 21:13:52.258 - Thread: 13 -> Info: Planet storage name: Titan-2124704365d19000 2026-06-10 21:13:52.479 - Thread: 14 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-06-10 21:13:53.001 - Thread: 18 -> Info: Planet generator name: Europa 2026-06-10 21:13:53.001 - Thread: 19 -> Info: Planet generator name: EarthLike 2026-06-10 21:13:53.001 - Thread: 18 -> Info: Planet storage name: Europa-595048092d19000 2026-06-10 21:13:53.001 - Thread: 19 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-06-10 21:13:53.267 - Thread: 17 -> Info: Planet generator name: Moon 2026-06-10 21:13:53.267 - Thread: 17 -> Info: Planet storage name: Moon-1353915701d19000 2026-06-10 21:13:53.555 - Thread: 15 -> Info: Planet generator name: Alien 2026-06-10 21:13:53.555 - Thread: 15 -> Info: Planet storage name: Alien-291759539d120000 2026-06-10 21:13:54.326 - Thread: 16 -> Initialized large grid Strong Island Mk.10 58739 PCU 2026-06-10 21:13:54.604 - Thread: 1 -> Info: Planet generator name: Pertam 2026-06-10 21:13:54.604 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2026-06-10 21:13:54.604 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:54.604 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:54.605 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:54.605 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:54.605 - Thread: 1 -> OnEntityInitialized I (Crumpled) Am (MyCharacter, 82634360661825855) 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:54.605 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:54.605 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:54.605 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:54.605 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:54.605 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:54.605 - Thread: 1 -> OnEntityInitialized Strong Island Mk.10 (MyCubeGrid, 89252248488501758) 2026-06-10 21:13:54.682 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:54.682 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-06-10 21:13:54.682 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2026-06-10 21:13:54.683 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-06-10 21:13:54.683 - Thread: 1 -> LoadEntities Parallel Loading End 2026-06-10 21:13:54.683 - Thread: 1 -> LoadEntities End 2026-06-10 21:13:54.683 - Thread: 1 -> Entities Load End 2026-06-10 21:13:54.690 - Thread: 1 -> Checkpoint.CameraAttachedTo: 82634360661825855 2026-06-10 21:13:54.691 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-06-10 21:13:54.691 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-06-10 21:13:54.691 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-06-10 21:13:54.915 - Thread: 21 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-06-10 21:13:54.940 - Thread: 21 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-06-10 21:13:54.948 - Thread: 21 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-06-10 21:13:54.967 - Thread: 21 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-06-10 21:13:55.483 - Thread: 1 -> Analytics ids for user ([007...283]): User = (34aaf2f3-b216-d946-25f0-b767a11effa0) Session = (69a772b5-f2ec-48c4-adc8-56d025785de8). 2026-06-10 21:13:55.486 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-06-10 21:13:55.523 - Thread: 1 -> Session loaded 2026-06-10 21:13:55.523 - Thread: 1 -> RunLoadingAction - END 2026-06-10 21:13:55.523 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-06-10 21:13:55.523 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-06-10 21:13:55.523 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-06-10 21:13:55.524 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-06-10 21:13:55.524 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-06-10 21:13:55.572 - Thread: 1 -> Updating continues. 2026-06-10 21:13:55.574 - Thread: 1 -> GC Memory: 1669.47 / 1669.47 MB 2026-06-10 21:13:56.347 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 135065994351739726) 2026-06-10 21:13:56.351 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 117533332552786497) 2026-06-10 21:13:56.360 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-06-10 21:13:56.374 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,7319.073,27485.99,1,0,1861.588,5165.469,110019,890026,71,19.28142,3.215259,0,19038,16.21622,0,16.66667,3.126717,0.5213935,100,3354912779,1861.588,0,0,-1 2026-06-10 21:13:56.374 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-06-10 21:13:56.374 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,784,140,52,229,0,849,3199,576,0,0,116,805,0,176,28,0,0,0,384,3,0,0,53,758,456,8,10,0,0,0,0 2026-06-10 21:13:57.230 - Thread: 1 -> Loading duration: 25.4712981 2026-06-10 21:14:00.201 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2026-06-10 21:14:00.385 - Thread: 1 -> Build Info mod: Finished generating 1621 tooltips in 183.88 ms 2026-06-10 21:14:00.477 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-06-10 21:14:00.477 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-06-10 21:14:02.832 - Thread: 1 -> ### Build Info :: CheckVSLP: CheckVSLP: Done checking VSLP events, all ok! (preAssigned=0; erased=0; total events=56) 2026-06-10 21:14:25.575 - Thread: 1 -> GC Memory: 3409.421 / 3409.421 MB 2026-06-10 21:14:26.625 - Thread: 1 -> GUI Stats: Update 13.3643287777778, Draw 0.568394166666668 2026-06-10 21:14:55.592 - Thread: 1 -> GC Memory: 3421.477 / 3421.477 MB 2026-06-10 21:14:56.625 - Thread: 1 -> GUI Stats: Update 0.252643666666667, Draw 0.259919722222222 2026-06-10 21:14:59.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-06-10 21:14:59.803 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,37.29583,273.8761,1,0,3426.151,12703.37,109974,890026,70,46.03298,82.41504,0.2053136,16322,8.332849,0,16.66667,3.835858,6.86752,100,8359132163,3426.151,0,0,-1 2026-06-10 21:14:59.803 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-06-10 21:14:59.803 - Thread: 1 -> MEMORY VALUES,2,1,0,1,97,785,140,443,738,97,849,7971,4736,0,0,208,5475,0,2373,56,0,4,28,384,23,0,12,1802,758,456,8,30,0,0,0,0 2026-06-10 21:15:25.609 - Thread: 1 -> GC Memory: 3434.203 / 3434.203 MB 2026-06-10 21:15:26.626 - Thread: 1 -> GUI Stats: Update 0.262723777777777, Draw 0.268509222222223 2026-06-10 21:15:55.609 - Thread: 1 -> GC Memory: 1750.049 / 1750.049 MB 2026-06-10 21:15:56.626 - Thread: 1 -> GUI Stats: Update 0.261712833333333, Draw 0.281828555555556 2026-06-10 21:15:59.819 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-06-10 21:15:59.820 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,37.15458,269.0385,1,0,1749.563,11775.09,109974,890026,70,46.23475,81.12015,0.1564149,17247,8.332793,0,16.66667,3.852646,6.759574,100,8359132163,1749.563,0,0,-1 2026-06-10 21:15:59.820 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-06-10 21:15:59.820 - Thread: 1 -> MEMORY VALUES,2,1,0,1,97,785,140,443,738,97,849,7971,4736,0,0,208,5475,0,2373,56,0,4,28,384,23,0,12,1802,758,456,8,30,0,0,0,0 2026-06-10 21:16:25.626 - Thread: 1 -> GC Memory: 1758.256 / 1758.256 MB 2026-06-10 21:16:26.625 - Thread: 1 -> GUI Stats: Update 0.257469611111111, Draw 0.294903 2026-06-10 21:16:28.842 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-06-10 21:16:55.642 - Thread: 1 -> GC Memory: 1766.857 / 1766.857 MB 2026-06-10 21:16:56.628 - Thread: 1 -> GUI Stats: Update 0.254279055555555, Draw 0.351318166666666 2026-06-10 21:16:59.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-06-10 21:16:59.837 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,37.82364,253.5265,1,0,1770.247,11774,109974,890026,70,46.04142,81.63231,0.1539015,17251,8.332465,0,16.66667,3.836385,6.801984,100,8359134393,1770.247,0,0,-1 2026-06-10 21:16:59.837 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-06-10 21:16:59.837 - Thread: 1 -> MEMORY VALUES,2,1,0,1,97,785,140,443,738,97,849,7971,4736,0,0,208,5475,0,2373,56,0,4,28,384,23,0,12,1802,758,456,8,30,0,0,0,0 2026-06-10 21:17:25.660 - Thread: 1 -> GC Memory: 1742.095 / 1742.095 MB 2026-06-10 21:17:26.627 - Thread: 1 -> GUI Stats: Update 0.248820888888888, Draw 0.386875444444445 2026-06-10 21:17:55.676 - Thread: 1 -> GC Memory: 1759.499 / 1759.499 MB 2026-06-10 21:17:56.627 - Thread: 1 -> GUI Stats: Update 0.239380166666666, Draw 0.420156999999999 2026-06-10 21:17:59.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-06-10 21:17:59.854 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,40.0518,245.6968,1,0,1785.552,11816.22,109974,890026,70,44.38432,88.64951,0.1650588,17231,8.297791,0,16.66667,3.682918,7.355951,100,8382418477,1785.552,0,0,-1 2026-06-10 21:17:59.854 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-06-10 21:17:59.854 - Thread: 1 -> MEMORY VALUES,2,1,0,1,97,785,140,444,739,97,849,7994,4758,0,0,208,5498,0,2394,56,0,4,28,384,23,0,12,1802,758,456,8,30,0,0,0,0 2026-06-10 21:18:25.677 - Thread: 1 -> GC Memory: 1806.261 / 1806.261 MB 2026-06-10 21:18:26.626 - Thread: 1 -> GUI Stats: Update 0.2479535, Draw 0.384850666666667 2026-06-10 21:18:31.975 - Thread: 1 -> Autosave initiated 2026-06-10 21:18:31.975 - Thread: 1 -> Character state: True 2026-06-10 21:18:31.975 - Thread: 1 -> IsServer: True 2026-06-10 21:18:31.975 - Thread: 1 -> MyAsyncSaving.InProgress: False 2026-06-10 21:18:31.975 - Thread: 1 -> Autosave 2026-06-10 21:18:31.977 - Thread: 1 -> Saving world - START 2026-06-10 21:18:31.978 - Thread: 1 -> Making world state snapshot. 2026-06-10 21:18:31.978 - Thread: 1 -> Before snapshot.: GC Memory: 1,813 B 2026-06-10 21:18:32.045 - Thread: 1 -> After snapshot.: GC Memory: 1,822 B 2026-06-10 21:18:32.049 - Thread: 1 -> Directory cleanup: GC Memory: 1,822 B 2026-06-10 21:18:32.049 - Thread: 1 -> Saving world - END 2026-06-10 21:18:32.049 - Thread: 14 -> Session snapshot save - START 2026-06-10 21:18:32.050 - Thread: 14 -> Checking file access for files in target dir. 2026-06-10 21:18:32.981 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18\.new\Sandbox_config.sbc 2026-06-10 21:18:33.012 - Thread: 14 -> Session snapshot save - END 2026-06-10 21:18:55.694 - Thread: 1 -> GC Memory: 1851.875 / 1851.875 MB 2026-06-10 21:18:56.626 - Thread: 1 -> GUI Stats: Update 0.236817777777778, Draw 0.400412166666667 2026-06-10 21:18:59.870 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-06-10 21:18:59.870 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,40.73243,225.7208,1,0,1851.286,11834.21,109974,890026,70,46.20538,82.80626,0.1519493,17245,8.341213,0,16.66667,3.854089,6.907046,100,8384462557,1851.286,0,0,-1 2026-06-10 21:18:59.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-06-10 21:18:59.871 - Thread: 1 -> MEMORY VALUES,2,1,0,1,97,785,140,446,741,97,849,7996,4758,0,0,208,5500,0,2394,56,0,4,28,384,23,0,12,1802,758,456,8,30,0,0,0,0 2026-06-10 21:19:25.710 - Thread: 1 -> GC Memory: 1757.757 / 1757.757 MB 2026-06-10 21:19:26.625 - Thread: 1 -> GUI Stats: Update 0.260871, Draw 0.440811611111111 2026-06-10 21:19:55.727 - Thread: 1 -> GC Memory: 1773.339 / 1773.339 MB 2026-06-10 21:19:56.628 - Thread: 1 -> GUI Stats: Update 0.254309666666667, Draw 0.588937277777778 2026-06-10 21:19:59.887 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-06-10 21:19:59.887 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,44.82511,269.8844,1,0,1775.021,11836.65,109926,890074,70,46.26195,82.13776,0.1633761,17229,8.334518,0,16.66667,3.855711,6.845788,100,8384877693,1775.021,0,0,-1 2026-06-10 21:19:59.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-06-10 21:19:59.887 - Thread: 1 -> MEMORY VALUES,2,1,0,1,97,785,140,446,741,97,849,7996,4758,0,0,208,5500,0,2394,56,0,4,28,384,23,0,12,1802,758,456,8,30,0,0,0,0 2026-06-10 21:20:07.021 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 93868381537078543) 2026-06-10 21:20:10.853 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 116137136003716785) 2026-06-10 21:20:11.387 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 130048341684034849) 2026-06-10 21:20:12.354 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 135391721133194849) 2026-06-10 21:20:12.835 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 75192725129653399) 2026-06-10 21:20:25.727 - Thread: 1 -> GC Memory: 1865.116 / 1865.116 MB 2026-06-10 21:20:26.627 - Thread: 1 -> GUI Stats: Update 0.265327944444444, Draw 0.816240333333334 2026-06-10 21:20:55.744 - Thread: 1 -> GC Memory: 1783.843 / 1783.843 MB 2026-06-10 21:20:56.628 - Thread: 1 -> GUI Stats: Update 0.249039722222222, Draw 0.645833944444443 2026-06-10 21:20:59.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-06-10 21:20:59.904 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,45.67773,295.9371,1,0,1787.515,11888.67,109938,890062,70,47.31024,90.83325,0.1638631,17221,8.332818,0,16.66667,3.942276,7.56897,100,8436075571,1787.515,0,0,-1 2026-06-10 21:20:59.904 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-06-10 21:20:59.904 - Thread: 1 -> MEMORY VALUES,2,1,0,1,98,785,140,453,750,117,849,8045,4778,0,0,208,5528,0,2414,56,0,4,28,384,23,0,12,1802,758,456,8,30,0,0,0,0 2026-06-10 21:21:25.745 - Thread: 1 -> GC Memory: 1806.607 / 1806.607 MB 2026-06-10 21:21:26.627 - Thread: 1 -> GUI Stats: Update 0.265625777777778, Draw 0.632430666666666 2026-06-10 21:21:28.844 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-06-10 21:21:54.338 - Thread: 1 -> Updating stopped. 2026-06-10 21:21:54.887 - Thread: 1 -> Updating continues. 2026-06-10 21:21:55.761 - Thread: 1 -> GC Memory: 1823.231 / 1823.231 MB 2026-06-10 21:21:56.629 - Thread: 1 -> GUI Stats: Update 0.260622, Draw 0.593180333333334 2026-06-10 21:21:59.921 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-06-10 21:21:59.921 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,46.43128,275.7549,1,0,1828.922,11891.73,109946,890054,70,50.16737,92.35116,0.1793434,17219,8.33404,0,16.66667,4.180969,7.696582,100,8439769715,1828.922,0,0,-1 2026-06-10 21:21:59.921 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-06-10 21:21:59.921 - Thread: 1 -> MEMORY VALUES,2,1,0,1,98,785,140,453,750,117,849,8048,4781,0,0,211,5532,0,2414,56,0,4,28,384,23,0,12,1802,758,456,8,30,0,0,0,0 2026-06-10 21:22:23.587 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 91272699897449598) 2026-06-10 21:22:25.775 - Thread: 1 -> GC Memory: 1780.793 / 1780.793 MB 2026-06-10 21:22:26.628 - Thread: 1 -> GUI Stats: Update 0.260429277777778, Draw 0.748589666666666 2026-06-10 21:22:30.154 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 116175385562588848) 2026-06-10 21:22:55.775 - Thread: 1 -> GC Memory: 1855.553 / 1855.553 MB 2026-06-10 21:22:56.627 - Thread: 1 -> GUI Stats: Update 0.264153111111112, Draw 0.767817666666667 2026-06-10 21:22:59.937 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-06-10 21:22:59.938 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,45.09996,300.7983,1,0,1856.933,11650.82,110114,889886,70,52.70382,92.6235,0.172827,17473,8.562997,0,16.66667,4.513026,7.931347,100,8449260343,1856.933,0,0,-1 2026-06-10 21:22:59.938 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-06-10 21:22:59.938 - Thread: 1 -> MEMORY VALUES,2,1,0,1,99,785,140,459,757,117,849,8057,4783,0,0,208,5541,0,2419,56,0,4,28,384,23,0,12,1802,758,456,8,30,0,0,0,0 2026-06-10 21:23:25.777 - Thread: 1 -> GC Memory: 1871.562 / 1871.562 MB 2026-06-10 21:23:26.629 - Thread: 1 -> GUI Stats: Update 0.289153777777778, Draw 0.669182555555557 2026-06-10 21:23:31.838 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-06-10 21:23:31.838 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-06-10 21:23:31.838 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-06-10 21:23:31.868 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-06-10 21:23:31.878 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-06-10 21:23:31.979 - Thread: 1 -> Autosave initiated 2026-06-10 21:23:31.979 - Thread: 1 -> Character state: True 2026-06-10 21:23:31.979 - Thread: 1 -> IsServer: True 2026-06-10 21:23:31.979 - Thread: 1 -> MyAsyncSaving.InProgress: False 2026-06-10 21:23:31.979 - Thread: 1 -> Autosave 2026-06-10 21:23:31.979 - Thread: 1 -> Saving world - START 2026-06-10 21:23:31.979 - Thread: 1 -> Making world state snapshot. 2026-06-10 21:23:31.979 - Thread: 1 -> Before snapshot.: GC Memory: 1,881 B 2026-06-10 21:23:32.018 - Thread: 1 -> After snapshot.: GC Memory: 1,887 B 2026-06-10 21:23:32.021 - Thread: 1 -> Directory cleanup: GC Memory: 1,887 B 2026-06-10 21:23:32.021 - Thread: 1 -> Saving world - END 2026-06-10 21:23:32.022 - Thread: 13 -> Session snapshot save - START 2026-06-10 21:23:32.022 - Thread: 13 -> Checking file access for files in target dir. 2026-06-10 21:23:32.344 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198019322283\Star System 2025-11-06 19-18\.new\Sandbox_config.sbc 2026-06-10 21:23:32.374 - Thread: 13 -> Session snapshot save - END 2026-06-10 21:23:34.775 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 77102574429576959) 2026-06-10 21:23:35.205 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-06-10 21:23:36.487 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 91578547293569891) 2026-06-10 21:23:55.793 - Thread: 1 -> GC Memory: 1956.098 / 1956.098 MB 2026-06-10 21:23:56.629 - Thread: 1 -> GUI Stats: Update 0.249688611111111, Draw 0.653049833333334 2026-06-10 21:23:59.953 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-06-10 21:23:59.954 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,46.20822,286.1096,1,0,1956.694,11679.05,110114,889886,70,48.25022,90.39939,0.1756766,17463,8.335427,0,16.66667,4.021862,7.535176,100,8471152159,1956.694,0,0,-1 2026-06-10 21:23:59.954 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-06-10 21:23:59.954 - Thread: 1 -> MEMORY VALUES,2,1,0,1,100,785,140,464,763,117,849,8078,4798,0,0,208,5562,0,2435,56,0,4,28,384,23,0,12,1802,758,456,8,30,0,0,0,0 2026-06-10 21:24:25.795 - Thread: 1 -> GC Memory: 1795.4 / 1795.4 MB 2026-06-10 21:24:26.628 - Thread: 1 -> GUI Stats: Update 0.275974555555556, Draw 0.67763588888889 2026-06-10 21:24:55.811 - Thread: 1 -> GC Memory: 1810.509 / 1810.509 MB 2026-06-10 21:24:56.628 - Thread: 1 -> GUI Stats: Update 0.260480166666666, Draw 0.607008222222222 2026-06-10 21:24:59.971 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-06-10 21:24:59.971 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,46.82731,302.5941,1,0,1817.176,11551.74,110131,889869,70,51.13499,91.26059,0.1760381,17586,8.341115,0,16.66667,4.265228,7.612151,100,8471058549,1817.176,0,0,-1 2026-06-10 21:24:59.971 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-06-10 21:24:59.971 - Thread: 1 -> MEMORY VALUES,2,1,0,1,100,785,140,464,763,117,849,8078,4798,0,0,208,5562,0,2435,56,0,4,28,384,23,0,12,1802,758,456,8,30,0,0,0,0 2026-06-10 21:25:02.614 - Thread: 9 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetVertexBuffers(Int32 startSlot, Int32 numBuffers, IntPtr vertexBuffersOut, IntPtr stridesRef, IntPtr offsetsRef) at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2026-06-10 21:25:02.614 - Thread: 9 -> Showing message 2026-06-10 21:25:02.614 - Thread: 9 -> MyInitializer.OnCrash 2026-06-10 21:25:02.614 - Thread: 9 -> var exception = System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.InputAssemblerStage.SetVertexBuffers(Int32 startSlot, Int32 numBuffers, IntPtr vertexBuffersOut, IntPtr stridesRef, IntPtr offsetsRef) at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() at ParallelTasks.DependencyBatch.WorkerLoop() at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2026-06-10 21:25:03.852 - Thread: 9 -> ================================== CRASH INFO ================================== AppVersion: 01_209_024 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 3523 PCUCount: 110131 IsHang: False GCMemory: 1818 GCMemoryAllocated: 1818 HWAvailableMemory: 17539 ProcessPrivateMemory: 11561 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-06-10 21:25:03.852 - Thread: 9 -> Log Closed