2026-06-07 20:14:22.236 - Thread: 1 -> Log Started 2026-06-07 20:14:22.236 - Thread: 1 -> Timezone (local - UTC): -7h 2026-06-07 20:14:22.236 - Thread: 1 -> App Version: 01_209_024 2026-06-07 20:14:22.266 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-06-07 20:14:22.266 - Thread: 1 -> Branch / Sandbox: SVN 2026-06-07 20:14:22.266 - Thread: 1 -> Client Build Number: 0 2026-06-07 20:14:22.266 - Thread: 1 -> Server Build Number: 0 2026-06-07 20:14:22.266 - Thread: 1 -> Environment.ProcessorCount: 32 2026-06-07 20:14:22.403 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-06-07 20:14:22.403 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-06-07 20:14:22.403 - Thread: 1 -> Environment.Is64BitProcess: True 2026-06-07 20:14:22.403 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-06-07 20:14:22.403 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9325.0 2026-06-07 20:14:22.403 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-06-07 20:14:22.412 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900HX 2026-06-07 20:14:22.412 - Thread: 1 -> Default Culture: 2026-06-07 20:14:22.412 - Thread: 1 -> Default UI Culture: 2026-06-07 20:14:22.413 - Thread: 1 -> MyConfig.Load() - START 2026-06-07 20:14:22.414 - Thread: 1 -> Path: C:\Users\fredg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-06-07 20:14:22.709 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-06-07 20:14:22.709 - Thread: 1 -> AnisotropicFiltering: 4 2026-06-07 20:14:22.709 - Thread: 1 -> AntialiasingMode: 1 2026-06-07 20:14:22.709 - Thread: 1 -> AreaInteraction: True 2026-06-07 20:14:22.709 - Thread: 1 -> BlueprintSharing: True 2026-06-07 20:14:22.709 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-06-07 20:14:22.709 - Thread: 1 -> ControllerDefaultOnStart: False 2026-06-07 20:14:22.709 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-06-07 20:14:22.709 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-06-07 20:14:22.709 - Thread: 1 -> ControlsHints: True 2026-06-07 20:14:22.709 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-06-07 20:14:22.709 - Thread: 1 -> EnableDamageEffects: True 2026-06-07 20:14:22.709 - Thread: 1 -> EnableReverb: False 2026-06-07 20:14:22.709 - Thread: 1 -> EnableSteamCloud: False 2026-06-07 20:14:22.709 - Thread: 1 -> EnableTrading: True 2026-06-07 20:14:22.709 - Thread: 1 -> ExperimentalMode: True 2026-06-07 20:14:22.709 - Thread: 1 -> FieldOfView: 70 2026-06-07 20:14:22.709 - Thread: 1 -> FirstTimeRun: False 2026-06-07 20:14:22.709 - Thread: 1 -> FirstVTTimeRun: False 2026-06-07 20:14:22.709 - Thread: 1 -> FlaresIntensity: 1 2026-06-07 20:14:22.709 - Thread: 1 -> GDPRConsent: True 2026-06-07 20:14:22.709 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-06-07 20:14:22.709 - Thread: 1 -> GoodBotHints: True 2026-06-07 20:14:22.709 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-06-07 20:14:22.709 - Thread: 1 -> GrassDensity: 3 2026-06-07 20:14:22.709 - Thread: 1 -> GrassDrawDistance: 1000 2026-06-07 20:14:22.709 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-06-07 20:14:22.709 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-06-07 20:14:22.709 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-06-07 20:14:22.709 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-06-07 20:14:22.709 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-06-07 20:14:22.709 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-06-07 20:14:22.709 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-06-07 20:14:22.709 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-06-07 20:14:22.709 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-06-07 20:14:22.709 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-06-07 20:14:22.709 - Thread: 1 -> HUDBkTransparency: 0.6 2026-06-07 20:14:22.709 - Thread: 1 -> IronSightSwitchState: 1 2026-06-07 20:14:22.709 - Thread: 1 -> Language: 0 2026-06-07 20:14:22.709 - Thread: 1 -> LastNewsPopupDate: 07/05/2026 00:00:00 2026-06-07 20:14:22.709 - Thread: 1 -> LightsQuality: 2 2026-06-07 20:14:22.709 - Thread: 1 -> LowMemSwitchToLow: 0 2026-06-07 20:14:22.709 - Thread: 1 -> ModelQuality: 2 2026-06-07 20:14:22.709 - Thread: 1 -> MuteBroadcastControllers: False 2026-06-07 20:14:22.709 - Thread: 1 -> NewNewGameScreen: False 2026-06-07 20:14:22.709 - Thread: 1 -> OnlyPSGames: False 2026-06-07 20:14:22.709 - Thread: 1 -> PostProcessingEnabled: True 2026-06-07 20:14:22.709 - Thread: 1 -> QuickStartNotification: False 2026-06-07 20:14:22.709 - Thread: 1 -> RefreshRate: 59950 2026-06-07 20:14:22.709 - Thread: 1 -> RotationHints: True 2026-06-07 20:14:22.709 - Thread: 1 -> ScreenHeight: 1440 2026-06-07 20:14:22.709 - Thread: 1 -> ScreenWidth: 2560 2026-06-07 20:14:22.709 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/LegacySurvival 2026-06-07 20:14:22.709 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC 2026-06-07 20:14:22.709 - Thread: 1 -> ShaderQuality: 2 2026-06-07 20:14:22.709 - Thread: 1 -> ShadowMapResolution: 2 2026-06-07 20:14:22.709 - Thread: 1 -> ShowCrosshair2: 0 2026-06-07 20:14:22.709 - Thread: 1 -> SpriteMainViewportScale: 1 2026-06-07 20:14:22.709 - Thread: 1 -> TextureQuality: 2 2026-06-07 20:14:22.709 - Thread: 1 -> TreeViewDistance: 2000 2026-06-07 20:14:22.709 - Thread: 1 -> UiBkTransparency: 0.8 2026-06-07 20:14:22.709 - Thread: 1 -> UiTransparency: 1 2026-06-07 20:14:22.709 - Thread: 1 -> VerticalSync: 0 2026-06-07 20:14:22.709 - Thread: 1 -> VideoAdapter: 0 2026-06-07 20:14:22.709 - Thread: 1 -> VoxelQuality: 2 2026-06-07 20:14:22.709 - Thread: 1 -> VoxelTextureQuality: 2 2026-06-07 20:14:22.709 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-06-07 20:14:22.709 - Thread: 1 -> WindowMode: 1 2026-06-07 20:14:22.709 - Thread: 1 -> ZoomMultiplier: 0.2 2026-06-07 20:14:22.710 - Thread: 1 -> MyConfig.Load() - END 2026-06-07 20:14:25.339 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-06-07 20:14:25.345 - Thread: 1 -> Reporting Postponed Events 2026-06-07 20:14:25.347 - Thread: 1 -> Reporting Postponed Events 2026-06-07 20:14:25.347 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-06-07 20:14:25.347 - Thread: 1 -> Found processor count: 24 2026-06-07 20:14:25.347 - Thread: 1 -> Using processor count: 16 2026-06-07 20:14:25.683 - Thread: 1 -> All detected adapters: 2026-06-07 20:14:25.686 - Thread: 1 -> NVIDIA GeForce RTX 4070 Laptop GPU - VendorID=4318, SubsystemID=1044584362, DeviceID=10336 2026-06-07 20:14:25.686 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=1044584362, DeviceID=42888 2026-06-07 20:14:25.686 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-06-07 20:14:28.009 - Thread: 1 -> AdapterInfo = { 2026-06-07 20:14:28.010 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 Laptop GPU + DISPLAY1 2026-06-07 20:14:28.010 - Thread: 1 -> Description = dev id: 10336, mem: 8334082048, shared mem: 34206576640, Luid: 84365, rev: 161, subsys id: 1044584362, vendor id: 4318, feature_level 11.1: True 2026-06-07 20:14:28.010 - Thread: 1 -> Driver version = 32.0.15.7702 2026-06-07 20:14:28.010 - Thread: 1 -> Driver date = 20250716000000.000000-000 2026-06-07 20:14:28.010 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-07 20:14:28.010 - Thread: 1 -> AftermathSupported = True 2026-06-07 20:14:28.010 - Thread: 1 -> Adapter id = 0 2026-06-07 20:14:28.010 - Thread: 1 -> Supported = True 2026-06-07 20:14:28.010 - Thread: 1 -> RAM = 8334082048 2026-06-07 20:14:28.010 - Thread: 1 -> Priority = 2 2026-06-07 20:14:28.010 - Thread: 1 -> Multithreaded rendering supported = True 2026-06-07 20:14:28.010 - Thread: 1 -> Output is attached = True 2026-06-07 20:14:28.010 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-06-07 20:14:28.010 - Thread: 1 -> } 2026-06-07 20:14:28.010 - Thread: 1 -> AdapterInfo = { 2026-06-07 20:14:28.011 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 Laptop GPU + DISPLAY1 2026-06-07 20:14:28.011 - Thread: 1 -> Description = dev id: 10336, mem: 8334082048, shared mem: 34206576640, Luid: 84365, rev: 161, subsys id: 1044584362, vendor id: 4318, feature_level 11.1: True 2026-06-07 20:14:28.011 - Thread: 1 -> Driver version = 32.0.15.7702 2026-06-07 20:14:28.011 - Thread: 1 -> Driver date = 20250716000000.000000-000 2026-06-07 20:14:28.011 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-07 20:14:28.011 - Thread: 1 -> AftermathSupported = True 2026-06-07 20:14:28.011 - Thread: 1 -> Adapter id = 0 2026-06-07 20:14:28.011 - Thread: 1 -> Supported = True 2026-06-07 20:14:28.011 - Thread: 1 -> RAM = 8334082048 2026-06-07 20:14:28.011 - Thread: 1 -> Priority = 2 2026-06-07 20:14:28.011 - Thread: 1 -> Multithreaded rendering supported = True 2026-06-07 20:14:28.011 - Thread: 1 -> Output is attached = True 2026-06-07 20:14:28.011 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-06-07 20:14:28.011 - Thread: 1 -> } 2026-06-07 20:14:28.011 - Thread: 1 -> AdapterInfo = { 2026-06-07 20:14:28.012 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 Laptop GPU + DISPLAY2 2026-06-07 20:14:28.012 - Thread: 1 -> Description = dev id: 10336, mem: 8334082048, shared mem: 34206576640, Luid: 84365, rev: 161, subsys id: 1044584362, vendor id: 4318, feature_level 11.1: True 2026-06-07 20:14:28.012 - Thread: 1 -> Driver version = 32.0.15.7702 2026-06-07 20:14:28.012 - Thread: 1 -> Driver date = 20250716000000.000000-000 2026-06-07 20:14:28.012 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-07 20:14:28.012 - Thread: 1 -> AftermathSupported = True 2026-06-07 20:14:28.012 - Thread: 1 -> Adapter id = 0 2026-06-07 20:14:28.012 - Thread: 1 -> Supported = True 2026-06-07 20:14:28.012 - Thread: 1 -> RAM = 8334082048 2026-06-07 20:14:28.012 - Thread: 1 -> Priority = 2 2026-06-07 20:14:28.012 - Thread: 1 -> Multithreaded rendering supported = True 2026-06-07 20:14:28.012 - Thread: 1 -> Output is attached = True 2026-06-07 20:14:28.012 - Thread: 1 -> DesktopBounds = {X:2560 Y:5 Width:2560 Height:1600} 2026-06-07 20:14:28.012 - Thread: 1 -> } 2026-06-07 20:14:28.012 - Thread: 1 -> AdapterInfo = { 2026-06-07 20:14:28.012 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 Laptop GPU + DISPLAY2 2026-06-07 20:14:28.012 - Thread: 1 -> Description = dev id: 10336, mem: 8334082048, shared mem: 34206576640, Luid: 84365, rev: 161, subsys id: 1044584362, vendor id: 4318, feature_level 11.1: True 2026-06-07 20:14:28.012 - Thread: 1 -> Driver version = 32.0.15.7702 2026-06-07 20:14:28.012 - Thread: 1 -> Driver date = 20250716000000.000000-000 2026-06-07 20:14:28.012 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-07 20:14:28.012 - Thread: 1 -> AftermathSupported = True 2026-06-07 20:14:28.012 - Thread: 1 -> Adapter id = 0 2026-06-07 20:14:28.012 - Thread: 1 -> Supported = True 2026-06-07 20:14:28.012 - Thread: 1 -> RAM = 8334082048 2026-06-07 20:14:28.012 - Thread: 1 -> Priority = 2 2026-06-07 20:14:28.012 - Thread: 1 -> Multithreaded rendering supported = True 2026-06-07 20:14:28.012 - Thread: 1 -> Output is attached = True 2026-06-07 20:14:28.012 - Thread: 1 -> DesktopBounds = {X:2560 Y:5 Width:2560 Height:1600} 2026-06-07 20:14:28.012 - Thread: 1 -> } 2026-06-07 20:14:28.012 - Thread: 1 -> AdapterInfo = { 2026-06-07 20:14:28.013 - Thread: 1 -> Name = Intel(R) UHD Graphics 2026-06-07 20:14:28.013 - Thread: 1 -> Description = dev id: 42888, mem: 134217728, shared mem: 34206576640, Luid: 83312, rev: 4, subsys id: 1044584362, vendor id: 32902, feature_level 11.1: True 2026-06-07 20:14:28.013 - Thread: 1 -> Driver version = 32.0.101.6790 2026-06-07 20:14:28.013 - Thread: 1 -> Driver date = 20250428000000.000000-000 2026-06-07 20:14:28.013 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-07 20:14:28.013 - Thread: 1 -> AftermathSupported = False 2026-06-07 20:14:28.013 - Thread: 1 -> Adapter id = 1 2026-06-07 20:14:28.013 - Thread: 1 -> Supported = True 2026-06-07 20:14:28.013 - Thread: 1 -> RAM = 134217728 2026-06-07 20:14:28.013 - Thread: 1 -> Priority = 1 2026-06-07 20:14:28.013 - Thread: 1 -> Multithreaded rendering supported = False 2026-06-07 20:14:28.013 - Thread: 1 -> Output is attached = False 2026-06-07 20:14:28.013 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-06-07 20:14:28.013 - Thread: 1 -> } 2026-06-07 20:14:28.013 - Thread: 1 -> AdapterInfo = { 2026-06-07 20:14:28.014 - Thread: 1 -> Name = Intel(R) UHD Graphics 2026-06-07 20:14:28.014 - Thread: 1 -> Description = dev id: 42888, mem: 134217728, shared mem: 34206576640, Luid: 83312, rev: 4, subsys id: 1044584362, vendor id: 32902, feature_level 11.1: True 2026-06-07 20:14:28.014 - Thread: 1 -> Driver version = 32.0.101.6790 2026-06-07 20:14:28.014 - Thread: 1 -> Driver date = 20250428000000.000000-000 2026-06-07 20:14:28.014 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-07 20:14:28.014 - Thread: 1 -> AftermathSupported = False 2026-06-07 20:14:28.014 - Thread: 1 -> Adapter id = 1 2026-06-07 20:14:28.014 - Thread: 1 -> Supported = True 2026-06-07 20:14:28.014 - Thread: 1 -> RAM = 134217728 2026-06-07 20:14:28.014 - Thread: 1 -> Priority = 1 2026-06-07 20:14:28.014 - Thread: 1 -> Multithreaded rendering supported = False 2026-06-07 20:14:28.014 - Thread: 1 -> Output is attached = False 2026-06-07 20:14:28.014 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-06-07 20:14:28.014 - Thread: 1 -> } 2026-06-07 20:14:28.014 - Thread: 1 -> AdapterInfo = { 2026-06-07 20:14:28.014 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-06-07 20:14:28.014 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34206576640, Luid: 84217, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-06-07 20:14:28.014 - Thread: 1 -> Driver version = 2026-06-07 20:14:28.014 - Thread: 1 -> Driver date = 2026-06-07 20:14:28.014 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-07 20:14:28.014 - Thread: 1 -> AftermathSupported = False 2026-06-07 20:14:28.014 - Thread: 1 -> Adapter id = 2 2026-06-07 20:14:28.014 - Thread: 1 -> Supported = True 2026-06-07 20:14:28.014 - Thread: 1 -> RAM = 0 2026-06-07 20:14:28.014 - Thread: 1 -> Priority = 0 2026-06-07 20:14:28.014 - Thread: 1 -> Multithreaded rendering supported = False 2026-06-07 20:14:28.014 - Thread: 1 -> Output is attached = False 2026-06-07 20:14:28.015 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-06-07 20:14:28.015 - Thread: 1 -> } 2026-06-07 20:14:28.015 - Thread: 1 -> AdapterInfo = { 2026-06-07 20:14:28.015 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-06-07 20:14:28.015 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34206576640, Luid: 84217, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-06-07 20:14:28.015 - Thread: 1 -> Driver version = 2026-06-07 20:14:28.015 - Thread: 1 -> Driver date = 2026-06-07 20:14:28.015 - Thread: 1 -> DriverUpdateNecessary = False 2026-06-07 20:14:28.015 - Thread: 1 -> AftermathSupported = False 2026-06-07 20:14:28.015 - Thread: 1 -> Adapter id = 2 2026-06-07 20:14:28.015 - Thread: 1 -> Supported = True 2026-06-07 20:14:28.015 - Thread: 1 -> RAM = 0 2026-06-07 20:14:28.015 - Thread: 1 -> Priority = 0 2026-06-07 20:14:28.015 - Thread: 1 -> Multithreaded rendering supported = False 2026-06-07 20:14:28.015 - Thread: 1 -> Output is attached = False 2026-06-07 20:14:28.015 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-06-07 20:14:28.015 - Thread: 1 -> } 2026-06-07 20:14:28.016 - Thread: 1 -> Service.IsActive: True 2026-06-07 20:14:28.016 - Thread: 1 -> Service.IsOnline: True 2026-06-07 20:14:28.016 - Thread: 1 -> Service.OwnsGame: False 2026-06-07 20:14:28.016 - Thread: 1 -> Service.UserId: 76561197974303158 2026-06-07 20:14:28.016 - Thread: 1 -> Service.UserName: frederico_the_goat 2026-06-07 20:14:28.016 - Thread: 1 -> Service.Branch: default 2026-06-07 20:14:28.016 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-06-07 20:14:28.016 - Thread: 1 -> Build version: 0.1.1.0 2026-06-07 20:14:28.021 - Thread: 1 -> MyScreenManager() 2026-06-07 20:14:28.041 - Thread: 38 -> CreateDeviceInternal - CheckSettings() 2026-06-07 20:14:28.041 - Thread: 38 -> CreateDeviceInternal - GetAdapter() 2026-06-07 20:14:28.046 - Thread: 38 -> CreateDeviceInternal - FixSettings() 2026-06-07 20:14:28.046 - Thread: 38 -> CreateDeviceInternal - Create device 2026-06-07 20:14:28.421 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration 2026-06-07 20:14:28.518 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK 2026-06-07 20:14:28.518 - Thread: 38 -> Aftermath init 2026-06-07 20:14:28.644 - Thread: 38 -> Aftermath result: 1 2026-06-07 20:14:28.644 - Thread: 38 -> CreateDeviceInternal create swapchain 2026-06-07 20:14:28.644 - Thread: 38 -> Mode not found: 2560x1440 @ 59950 2026-06-07 20:14:30.550 - Thread: 38 -> Mode not found: 2560x1440 @ 59950 2026-06-07 20:14:30.657 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-06-07 20:14:30.657 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-06-07 20:14:30.657 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-06-07 20:14:31.880 - Thread: 1 -> Preallocate - START 2026-06-07 20:14:31.884 - Thread: 1 -> MySpaceWorldGenerator - START 2026-06-07 20:14:31.886 - Thread: 1 -> MySpaceWorldGenerator - END 2026-06-07 20:14:31.886 - Thread: 1 -> MySpaceBuildComponent - START 2026-06-07 20:14:31.886 - Thread: 1 -> MySpaceBuildComponent - END 2026-06-07 20:14:31.886 - Thread: 1 -> MyEntities - START 2026-06-07 20:14:31.892 - Thread: 1 -> MyEntities - END 2026-06-07 20:14:31.892 - Thread: 1 -> MyObjectBuilder_Base - START 2026-06-07 20:14:31.892 - Thread: 1 -> MyObjectBuilder_Base - END 2026-06-07 20:14:31.892 - Thread: 1 -> MyTransparentGeometry - START 2026-06-07 20:14:31.892 - Thread: 1 -> MyTransparentGeometry - END 2026-06-07 20:14:31.892 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-06-07 20:14:31.896 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-06-07 20:14:31.896 - Thread: 1 -> MyMath - START 2026-06-07 20:14:31.896 - Thread: 1 -> MyMath - END 2026-06-07 20:14:31.896 - Thread: 1 -> MySimpleObjectDraw - START 2026-06-07 20:14:31.896 - Thread: 1 -> MySimpleObjectDraw - END 2026-06-07 20:14:31.919 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-06-07 20:14:31.919 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-06-07 20:14:31.919 - Thread: 1 -> MyClientDebugCommands - START 2026-06-07 20:14:31.920 - Thread: 1 -> MyClientDebugCommands - END 2026-06-07 20:14:31.920 - Thread: 1 -> MyDedicatedServer - START 2026-06-07 20:14:31.920 - Thread: 1 -> MyDedicatedServer - END 2026-06-07 20:14:31.920 - Thread: 1 -> MyDedicatedServerBase - START 2026-06-07 20:14:31.920 - Thread: 1 -> MyDedicatedServerBase - END 2026-06-07 20:14:31.920 - Thread: 1 -> MyMultiplayerBase - START 2026-06-07 20:14:31.920 - Thread: 1 -> MyMultiplayerBase - END 2026-06-07 20:14:31.920 - Thread: 1 -> MyMultiplayerClient - START 2026-06-07 20:14:31.920 - Thread: 1 -> MyMultiplayerClient - END 2026-06-07 20:14:31.920 - Thread: 1 -> MyMultiplayerClientBase - START 2026-06-07 20:14:31.920 - Thread: 1 -> MyMultiplayerClientBase - END 2026-06-07 20:14:31.920 - Thread: 1 -> MyMultiplayerLobby - START 2026-06-07 20:14:31.920 - Thread: 1 -> MyMultiplayerLobby - END 2026-06-07 20:14:31.920 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-06-07 20:14:31.920 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-06-07 20:14:31.920 - Thread: 1 -> MyMultiplayerServerBase - START 2026-06-07 20:14:31.921 - Thread: 1 -> MyMultiplayerServerBase - END 2026-06-07 20:14:31.921 - Thread: 1 -> MyServerDebugCommands - START 2026-06-07 20:14:31.921 - Thread: 1 -> MyServerDebugCommands - END 2026-06-07 20:14:31.921 - Thread: 1 -> MySyncEntity - START 2026-06-07 20:14:31.921 - Thread: 1 -> MySyncEntity - END 2026-06-07 20:14:31.921 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-06-07 20:14:31.954 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-06-07 20:14:31.954 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-06-07 20:14:31.954 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-06-07 20:14:31.954 - Thread: 1 -> MyStatLogicFactory - START 2026-06-07 20:14:31.954 - Thread: 1 -> MyStatLogicFactory - END 2026-06-07 20:14:31.954 - Thread: 1 -> MyCommandCharacter - START 2026-06-07 20:14:31.956 - Thread: 1 -> MyCommandCharacter - END 2026-06-07 20:14:31.956 - Thread: 1 -> MyCommandConsole - START 2026-06-07 20:14:31.956 - Thread: 1 -> MyCommandConsole - END 2026-06-07 20:14:31.956 - Thread: 1 -> MyCommandEntity - START 2026-06-07 20:14:31.957 - Thread: 1 -> MyCommandEntity - END 2026-06-07 20:14:31.957 - Thread: 1 -> MyAiTargetManager - START 2026-06-07 20:14:31.957 - Thread: 1 -> MyAiTargetManager - END 2026-06-07 20:14:31.957 - Thread: 1 -> MyCubeGridDefinitions - START 2026-06-07 20:14:31.999 - Thread: 1 -> MyCubeGridDefinitions - END 2026-06-07 20:14:31.999 - Thread: 1 -> MyDefinitionManager - START 2026-06-07 20:14:32.004 - Thread: 1 -> MyDefinitionManager - END 2026-06-07 20:14:32.004 - Thread: 1 -> Preallocate - END 2026-06-07 20:14:32.004 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-06-07 20:14:32.252 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-06-07 20:14:32.252 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-06-07 20:14:32.263 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-06-07 20:14:32.264 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-06-07 20:14:32.264 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-06-07 20:14:32.264 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-06-07 20:14:32.264 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-06-07 20:14:32.264 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-06-07 20:14:32.264 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-06-07 20:14:32.271 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: LENOVO 2026-06-07 20:14:32.271 - Thread: 1 -> Win32_ComputerSystem.Model: 83FD 2026-06-07 20:14:32.271 - Thread: 1 -> Virtualized: False 2026-06-07 20:14:32.275 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900HX 2026-06-07 20:14:32.276 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,413,153,280 bytes 2026-06-07 20:14:32.276 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-06-07 20:14:32.276 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 44,292,894,720 bytes 2026-06-07 20:14:32.276 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,654,334,976 bytes 2026-06-07 20:14:32.278 - Thread: 1 -> Drive C: | Capacity: 3,998,399,418,368 bytes | Free space: 2,001,870,364,672 bytes 2026-06-07 20:14:32.279 - Thread: 1 -> Drive D: | Capacity: 1,023,919,067,136 bytes | Free space: 1,023,780,323,328 bytes 2026-06-07 20:14:32.279 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-06-07 20:14:32.279 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-06-07 20:14:32.280 - Thread: 1 -> Installed DLCs: 2026-06-07 20:14:32.305 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-06-07 20:14:33.017 - Thread: 1 -> Havok: Physics.Init 2026-06-07 20:14:37.444 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-06-07 20:14:37.449 - Thread: 1 -> HkGameName: SpaceEngineers 2026-06-07 20:14:37.451 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-06-07 20:14:37.452 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-06-07 20:14:37.456 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-06-07 20:14:37.602 - Thread: 1 -> Loading scenarios 2026-06-07 20:14:37.620 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-06-07 20:14:37.620 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-06-07 20:14:37.686 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-06-07 20:14:37.687 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-06-07 20:14:37.817 - Thread: 1 -> Loading sound definitions 2026-06-07 20:14:37.818 - Thread: 1 -> Loading gamepad controls 2026-06-07 20:14:37.818 - Thread: 1 -> Loading gamepad controls 2026-06-07 20:14:37.818 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-06-07 20:14:37.818 - Thread: 1 -> Loading DLC definitions 2026-06-07 20:14:38.266 - Thread: 1 -> Loading OffensiveWords definitions 2026-06-07 20:14:38.266 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-06-07 20:14:38.266 - Thread: 1 -> Loading Quick starts 2026-06-07 20:14:38.266 - Thread: 1 -> Loading ScenarioCategories 2026-06-07 20:14:38.266 - Thread: 1 -> Loading shadow textures definitions 2026-06-07 20:14:38.266 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-06-07 20:14:38.269 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-06-07 20:14:38.272 - Thread: 1 -> MyAudio.LoadData - START 2026-06-07 20:14:38.710 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-06-07 20:14:38.801 - Thread: 1 -> MyAudio.LoadData - END 2026-06-07 20:14:38.806 - Thread: 16 -> MySandboxGame.PerformPreload() - START 2026-06-07 20:14:38.807 - Thread: 1 -> MyGuiManager() 2026-06-07 20:14:38.809 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-06-07 20:14:38.834 - Thread: 16 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-06-07 20:14:38.835 - Thread: 16 -> DefinitionManager - Loading 7 file(s) 2026-06-07 20:14:38.845 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-06-07 20:14:39.021 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-06-07 20:14:39.038 - Thread: 16 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-06-07 20:14:39.038 - Thread: 16 -> ReloadVoxelMaterials 2026-06-07 20:14:39.038 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-06-07 20:14:39.039 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-06-07 20:14:39.039 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-06-07 20:14:39.279 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-06-07 20:14:40.290 - Thread: 1 -> Deluxe Edition (573160) 2026-06-07 20:14:40.290 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-06-07 20:14:40.291 - Thread: 1 -> Economy Deluxe (1135960) 2026-06-07 20:14:40.291 - Thread: 1 -> Style Pack (1084680) 2026-06-07 20:14:40.291 - Thread: 1 -> Decorative Pack 2 (1167910) 2026-06-07 20:14:40.291 - Thread: 1 -> Frostbite (1241550) 2026-06-07 20:14:40.291 - Thread: 1 -> Sparks Of The Future (1307680) 2026-06-07 20:14:40.291 - Thread: 1 -> Wasteland (1374610) 2026-06-07 20:14:40.292 - Thread: 1 -> Warfare I (1475830) 2026-06-07 20:14:40.292 - Thread: 1 -> Heavy Industry (1676100) 2026-06-07 20:14:40.292 - Thread: 1 -> Warfare II (1783760) 2026-06-07 20:14:40.292 - Thread: 1 -> Automatons (1958640) 2026-06-07 20:14:40.292 - Thread: 1 -> Decorative Pack 3 (2504720) 2026-06-07 20:14:40.293 - Thread: 1 -> Signal Pack (2914120) 2026-06-07 20:14:40.293 - Thread: 1 -> Contact Pack (3066290) 2026-06-07 20:14:40.293 - Thread: 1 -> Fieldwork Pack (3601770) 2026-06-07 20:14:40.294 - Thread: 1 -> Apex Survival Pack (3858380) 2026-06-07 20:14:40.294 - Thread: 1 -> Core Systems Pack (4116960) 2026-06-07 20:14:40.294 - Thread: 1 -> Economy 2 Pack (4502100) 2026-06-07 20:14:40.328 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-06-07 20:14:40.396 - Thread: 1 -> Timer Frequency: 10000000 2026-06-07 20:14:40.396 - Thread: 1 -> Ticks per frame: 166667 2026-06-07 20:14:41.066 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-06-07 20:14:41.103 - Thread: 16 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-06-07 20:14:41.109 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-06-07 20:14:41.110 - Thread: 1 -> Flares Intensity: 1 2026-06-07 20:14:41.110 - Thread: 1 -> Field of view: 1.22173 2026-06-07 20:14:41.110 - Thread: 1 -> PostProcessingEnabled: True 2026-06-07 20:14:41.110 - Thread: 1 -> Render.GrassDensityFactor: 3 2026-06-07 20:14:41.110 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-06-07 20:14:41.110 - Thread: 1 -> Render.DistanceFade: 2000 2026-06-07 20:14:41.110 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-06-07 20:14:41.110 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-06-07 20:14:41.110 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-06-07 20:14:41.110 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-06-07 20:14:41.110 - Thread: 1 -> Render.TextureQuality: HIGH 2026-06-07 20:14:41.110 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-06-07 20:14:41.110 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-06-07 20:14:41.110 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-06-07 20:14:41.110 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-06-07 20:14:41.110 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-06-07 20:14:41.110 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-06-07 20:14:41.392 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-06-07 20:14:41.451 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-06-07 20:14:41.451 - Thread: 1 -> Analytics session started: UserID = (cf2bea31-fa62-62cb-c054-d6ed35c244bc) SessionID = (9d0ede0f-7290-49a6-8cf6-e1dddb028718) 2026-06-07 20:14:41.452 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-06-07 20:14:41.620 - Thread: 16 -> MySandboxGame.PerformPreload() - END 2026-06-07 20:14:44.752 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-06-07 20:14:44.769 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-06-07 20:14:44.769 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-06-07 20:14:45.215 - Thread: 1 -> MyConfig.Save() - START 2026-06-07 20:14:45.216 - Thread: 1 -> Path: C:\Users\fredg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-06-07 20:14:45.244 - Thread: 1 -> MyConfig.Save() - END 2026-06-07 20:14:46.039 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-06-07 20:14:48.543 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Sandbox_config.sbc 2026-06-07 20:14:48.548 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-06-07 20:14:48.551 - Thread: 1 -> CheckPoint Experimental mode: Yes 2026-06-07 20:14:48.551 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode 2026-06-07 20:14:48.552 - Thread: 1 -> LoadSession() - End 2026-06-07 20:14:48.553 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-06-07 20:14:48.554 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-06-07 20:14:48.578 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-06-07 20:14:48.579 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-06-07 20:14:48.579 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-06-07 20:14:48.774 - Thread: 1 -> RunLoadingAction - START 2026-06-07 20:14:48.778 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB 2026-06-07 20:14:48.870 - Thread: 1 -> GC Memory: 996,892,000 B 2026-06-07 20:14:48.878 - Thread: 1 -> Process Memory: 3,414,020,096 B 2026-06-07 20:14:48.879 - Thread: 1 -> MySession.Static.LogSettings - START 2026-06-07 20:14:48.879 - Thread: 1 -> Name = Star System 2026-06-07 20:14 2026-06-07 20:14:48.879 - Thread: 1 -> Description = 2026-06-07 20:14:48.880 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-06-07 20:14:48.880 - Thread: 1 -> Password = 2026-06-07 20:14:48.880 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB 2026-06-07 20:14:48.880 - Thread: 1 -> WorkshopId = 2026-06-07 20:14:48.880 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-06-07 20:14:48.880 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\thumb.jpg 2026-06-07 20:14:48.883 - Thread: 1 -> Settings: 2026-06-07 20:14:48.884 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-06-07 20:14:48.884 - Thread: 1 -> AFKTimeoutMin = 0 2026-06-07 20:14:48.884 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-06-07 20:14:48.884 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-06-07 20:14:48.884 - Thread: 1 -> AutoHealing = True 2026-06-07 20:14:48.884 - Thread: 1 -> AutoSaveInMinutes = 5 2026-06-07 20:14:48.884 - Thread: 1 -> BlockCountThreshold = 20 2026-06-07 20:14:48.884 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-06-07 20:14:48.884 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-06-07 20:14:48.884 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-06-07 20:14:48.884 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-06-07 20:14:48.884 - Thread: 1 -> CanJoinRunning = False 2026-06-07 20:14:48.884 - Thread: 1 -> CargoShipsEnabled = True 2026-06-07 20:14:48.884 - Thread: 1 -> ClientCanSave = False 2026-06-07 20:14:48.884 - Thread: 1 -> DepositsCountCoefficient = 1 2026-06-07 20:14:48.884 - Thread: 1 -> DepositSizeDenominator = 60 2026-06-07 20:14:48.884 - Thread: 1 -> DestructibleBlocks = True 2026-06-07 20:14:48.884 - Thread: 1 -> EconomyTickInSeconds = 600 2026-06-07 20:14:48.884 - Thread: 1 -> Enable3rdPersonView = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableAutorespawn = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableBountyContracts = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableContainerDrops = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableConvertToStation = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableCopyPaste = False 2026-06-07 20:14:48.884 - Thread: 1 -> EnableEconomy = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableEncounters = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableDrones = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableGoodBotHints = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableIngameScripts = False 2026-06-07 20:14:48.884 - Thread: 1 -> EnableJetpack = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableOxygen = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableOxygenPressurization = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnablePcuTrading = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableRadiation = False 2026-06-07 20:14:48.884 - Thread: 1 -> EnableRecoil = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-06-07 20:14:48.884 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableResearch = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableRespawnShips = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableSaving = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableScripterRole = False 2026-06-07 20:14:48.884 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-06-07 20:14:48.884 - Thread: 1 -> EnableShareInertiaTensor = False 2026-06-07 20:14:48.884 - Thread: 1 -> EnableSpectator = False 2026-06-07 20:14:48.884 - Thread: 1 -> EnableSpiders = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableSubgridDamage = False 2026-06-07 20:14:48.884 - Thread: 1 -> EnableSunRotation = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableSupergridding = False 2026-06-07 20:14:48.884 - Thread: 1 -> EnableSurvivalBuffs = False 2026-06-07 20:14:48.884 - Thread: 1 -> EnableToolShake = False 2026-06-07 20:14:48.884 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-06-07 20:14:48.884 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-06-07 20:14:48.884 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-06-07 20:14:48.884 - Thread: 1 -> EnableVoxelDestruction = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableVoxelHand = True 2026-06-07 20:14:48.884 - Thread: 1 -> EnableWolfs = True 2026-06-07 20:14:48.884 - Thread: 1 -> EncounterDensity = 0.35 2026-06-07 20:14:48.884 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-06-07 20:14:48.884 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-06-07 20:14:48.884 - Thread: 1 -> ExperimentalMode = True 2026-06-07 20:14:48.884 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2026-06-07 20:14:48.884 - Thread: 1 -> FamilySharing = True 2026-06-07 20:14:48.884 - Thread: 1 -> FloraDensityMultiplier = 1 2026-06-07 20:14:48.884 - Thread: 1 -> FoodConsumptionRate = 0 2026-06-07 20:14:48.884 - Thread: 1 -> GameMode = Survival 2026-06-07 20:14:48.884 - Thread: 1 -> GridStorageAllowsInventory = False 2026-06-07 20:14:48.884 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-06-07 20:14:48.884 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-06-07 20:14:48.884 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-06-07 20:14:48.884 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-06-07 20:14:48.884 - Thread: 1 -> GridStorageQueueLimit = 1 2026-06-07 20:14:48.884 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-06-07 20:14:48.884 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-06-07 20:14:48.884 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-06-07 20:14:48.884 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-06-07 20:14:48.884 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-06-07 20:14:48.884 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-06-07 20:14:48.884 - Thread: 1 -> InfiniteAmmo = False 2026-06-07 20:14:48.884 - Thread: 1 -> InventorySizeMultiplier = 3 2026-06-07 20:14:48.884 - Thread: 1 -> MaxBackupSaves = 5 2026-06-07 20:14:48.884 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-06-07 20:14:48.884 - Thread: 1 -> MaxCargoBags = 100 2026-06-07 20:14:48.884 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-06-07 20:14:48.884 - Thread: 1 -> MaxDrones = 5 2026-06-07 20:14:48.884 - Thread: 1 -> MaxFactionsCount = 0 2026-06-07 20:14:48.884 - Thread: 1 -> MaxFloatingObjects = 100 2026-06-07 20:14:48.884 - Thread: 1 -> MaxGridSize = 0 2026-06-07 20:14:48.884 - Thread: 1 -> MaxPlanets = 99 2026-06-07 20:14:48.884 - Thread: 1 -> MaxPlayers = 4 2026-06-07 20:14:48.884 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-06-07 20:14:48.884 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-06-07 20:14:48.884 - Thread: 1 -> OffensiveWordsFiltering = False 2026-06-07 20:14:48.884 - Thread: 1 -> OnlineMode = OFFLINE 2026-06-07 20:14:48.884 - Thread: 1 -> OptimalGridCount = 0 2026-06-07 20:14:48.884 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-06-07 20:14:48.884 - Thread: 1 -> PermanentDeath = False 2026-06-07 20:14:48.884 - Thread: 1 -> PhysicsIterations = 8 2026-06-07 20:14:48.884 - Thread: 1 -> PiratePCU = 25000 2026-06-07 20:14:48.884 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-06-07 20:14:48.884 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-06-07 20:14:48.884 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-06-07 20:14:48.884 - Thread: 1 -> PredefinedAsteroids = True 2026-06-07 20:14:48.884 - Thread: 1 -> ProceduralDensity = 0.35 2026-06-07 20:14:48.884 - Thread: 1 -> ProceduralSeed = 0 2026-06-07 20:14:48.884 - Thread: 1 -> RealisticSound = False 2026-06-07 20:14:48.884 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-06-07 20:14:48.884 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-06-07 20:14:48.884 - Thread: 1 -> ReputationDecayRate = 0.5 2026-06-07 20:14:48.884 - Thread: 1 -> ResetForageableItems = True 2026-06-07 20:14:48.884 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-06-07 20:14:48.884 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-06-07 20:14:48.884 - Thread: 1 -> ResetOwnership = False 2026-06-07 20:14:48.884 - Thread: 1 -> RespawnShipDelete = False 2026-06-07 20:14:48.884 - Thread: 1 -> Scenario = False 2026-06-07 20:14:48.884 - Thread: 1 -> ScenarioEditMode = False 2026-06-07 20:14:48.884 - Thread: 1 -> ScrapEnabled = False 2026-06-07 20:14:48.884 - Thread: 1 -> SimplifiedSimulation = False 2026-06-07 20:14:48.884 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-06-07 20:14:48.884 - Thread: 1 -> SolarRadiationIntensity = 0 2026-06-07 20:14:48.884 - Thread: 1 -> StartInRespawnScreen = False 2026-06-07 20:14:48.884 - Thread: 1 -> StopGridsPeriodMin = 15 2026-06-07 20:14:48.884 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-06-07 20:14:48.884 - Thread: 1 -> SpawnWithTools = True 2026-06-07 20:14:48.884 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-06-07 20:14:48.884 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-06-07 20:14:48.884 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-06-07 20:14:48.884 - Thread: 1 -> StationVoxelSupport = False 2026-06-07 20:14:48.884 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-06-07 20:14:48.884 - Thread: 1 -> SuppressedWarnings = 2026-06-07 20:14:48.884 - Thread: 1 -> SyncDistance = 3000 2026-06-07 20:14:48.884 - Thread: 1 -> ThrusterDamage = True 2026-06-07 20:14:48.884 - Thread: 1 -> TotalBotLimit = 32 2026-06-07 20:14:48.884 - Thread: 1 -> TotalPCU = 100000 2026-06-07 20:14:48.884 - Thread: 1 -> TradeFactionsCount = 10 2026-06-07 20:14:48.884 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-06-07 20:14:48.884 - Thread: 1 -> TrashFlagsValue = 7706 2026-06-07 20:14:48.884 - Thread: 1 -> TrashRemovalEnabled = True 2026-06-07 20:14:48.884 - Thread: 1 -> UseConsolePCU = False 2026-06-07 20:14:48.884 - Thread: 1 -> ViewDistance = 15000 2026-06-07 20:14:48.884 - Thread: 1 -> VoxelAgeThreshold = 24 2026-06-07 20:14:48.884 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-06-07 20:14:48.884 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-06-07 20:14:48.884 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-06-07 20:14:48.884 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-06-07 20:14:48.884 - Thread: 1 -> WeaponsEnabled = True 2026-06-07 20:14:48.884 - Thread: 1 -> WeatherSystem = True 2026-06-07 20:14:48.884 - Thread: 1 -> WeatherLightingDamage = False 2026-06-07 20:14:48.884 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-06-07 20:14:48.884 - Thread: 1 -> WorldSizeKm = 0 2026-06-07 20:14:48.884 - Thread: 1 -> RandomizeSeed = False 2026-06-07 20:14:48.884 - Thread: 1 -> MySession.Static.LogSettings - END 2026-06-07 20:14:48.885 - Thread: 1 -> Experimental mode: Yes 2026-06-07 20:14:48.885 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2026-06-07 20:14:48.885 - Thread: 1 -> Console compatibility: No 2026-06-07 20:14:49.197 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlighted.dds/zip 2026-06-07 20:14:50.141 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-06-07 20:14:50.157 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-06-07 20:14:50.159 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-06-07 20:14:50.159 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-06-07 20:14:50.161 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-06-07 20:14:50.325 - Thread: 1 -> Loading scenarios 2026-06-07 20:14:50.325 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-06-07 20:14:50.326 - Thread: 1 -> List of used mods (0) - START 2026-06-07 20:14:50.326 - Thread: 1 -> List of used mods - END 2026-06-07 20:14:50.344 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-06-07 20:14:50.345 - Thread: 1 -> DefinitionManager - Loading 868 file(s) 2026-06-07 20:14:50.895 - Thread: 16 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_Definitions 2026-06-07 20:14:50.916 - Thread: 16 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: Instance validation error: 'ReleasedOneModifierButton' is not a valid value for MyControlBindingType. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read903_MyControlBindingType(String s) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read909_MyObjectBuilder_ControlBinding(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read917_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read920_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7328_Item() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_ControllerSchemeDefinitionSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read5573_MyObjectBuilder_Definitions(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6896_Definitions() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_DefinitionsSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.ObjectBuilders.Private.MyObjectBuilderSerializerKeen.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap) 2026-06-07 20:14:50.916 - Thread: 16 -> InnerException: 2026-06-07 20:14:50.916 - Thread: 16 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: Instance validation error: 'ReleasedOneModifierButton' is not a valid value for MyControlBindingType. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read903_MyControlBindingType(String s) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read909_MyObjectBuilder_ControlBinding(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read917_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read920_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7328_Item() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_ControllerSchemeDefinitionSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read5573_MyObjectBuilder_Definitions(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6896_Definitions() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_DefinitionsSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2026-06-07 20:14:50.916 - Thread: 16 -> InnerException: 2026-06-07 20:14:50.916 - Thread: 16 -> Exception occurred: System.InvalidOperationException: Instance validation error: 'ReleasedOneModifierButton' is not a valid value for MyControlBindingType. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read903_MyControlBindingType(String s) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read909_MyObjectBuilder_ControlBinding(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read917_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read920_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7328_Item() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_ControllerSchemeDefinitionSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2026-06-07 20:14:50.916 - Thread: 16 -> Failed to deserialize file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\ThrustmasterControllerSchemes.sbc' 2026-06-07 20:14:50.923 - Thread: 16 -> MOD_CRITICAL_ERROR: Unknown 2026-06-07 20:14:50.923 - Thread: 16 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\VoxelMapStorages.sbc 2026-06-07 20:14:50.923 - Thread: 16 -> MOD SKIPPED, Cannot load definition file 2026-06-07 20:14:50.926 - Thread: 16 -> Exception: Sandbox.Game.Screens.MyLoadingException: Error loading original game content, cannot load file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\VoxelMapStorages.sbc Original game content has been probably modified, revert any modification and try again. Best way to do it is to delete folder 'SpaceEngineers\Content\Data' and then select in C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\VoxelMapStorages.sbc 'Verify local game cache'. Reinstalling the game is not enough, because C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\VoxelMapStorages.sbc does not delete unknown files! at Sandbox.Definitions.MyDefinitionManager.FailModLoading(MyModContext context, Int32 phase, Int32 phaseNum, Exception innerException) at Sandbox.Definitions.MyDefinitionManager.<>c__DisplayClass42_0.b__0(String file) at ParallelTasks.ForEachLoopWork`1.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2026-06-07 20:14:52.455 - Thread: 1 -> Error: Error during loading session:ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at ParallelTasks.Parallel.ForEach[T](IEnumerable`1 collection, Action`1 action, WorkPriority priority, Nullable`1 options, Boolean blocking) at Sandbox.Definitions.MyDefinitionManager.GetDefinitionBuilders(MyModContext context, HashSet`1 preloadSet, Boolean excludePreloadSet) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) Task exception, inner exception 0: Sandbox.Game.Screens.MyLoadingException: Error loading original game content, cannot load file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\VoxelMapStorages.sbc Original game content has been probably modified, revert any modification and try again. Best way to do it is to delete folder 'SpaceEngineers\Content\Data' and then select in C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\VoxelMapStorages.sbc 'Verify local game cache'. Reinstalling the game is not enough, because C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\VoxelMapStorages.sbc does not delete unknown files! at Sandbox.Definitions.MyDefinitionManager.FailModLoading(MyModContext context, Int32 phase, Int32 phaseNum, Exception innerException) at Sandbox.Definitions.MyDefinitionManager.<>c__DisplayClass42_0.b__0(String file) at ParallelTasks.ForEachLoopWork`1.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2026-06-07 20:14:52.456 - Thread: 1 -> ERROR: Loading screen failed 2026-06-07 20:14:52.456 - Thread: 1 -> Exception occurred: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at ParallelTasks.Parallel.ForEach[T](IEnumerable`1 collection, Action`1 action, WorkPriority priority, Nullable`1 options, Boolean blocking) at Sandbox.Definitions.MyDefinitionManager.GetDefinitionBuilders(MyModContext context, HashSet`1 preloadSet, Boolean excludePreloadSet) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass20_0.b__7() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() Task exception, inner exception 0: Sandbox.Game.Screens.MyLoadingException: Error loading original game content, cannot load file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\VoxelMapStorages.sbc Original game content has been probably modified, revert any modification and try again. Best way to do it is to delete folder 'SpaceEngineers\Content\Data' and then select in C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\VoxelMapStorages.sbc 'Verify local game cache'. Reinstalling the game is not enough, because C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\VoxelMapStorages.sbc does not delete unknown files! at Sandbox.Definitions.MyDefinitionManager.FailModLoading(MyModContext context, Int32 phase, Int32 phaseNum, Exception innerException) at Sandbox.Definitions.MyDefinitionManager.<>c__DisplayClass42_0.b__0(String file) at ParallelTasks.ForEachLoopWork`1.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2026-06-07 20:14:52.456 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2026-06-07 20:14:52.457 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2026-06-07 20:14:52.457 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2026-06-07 20:14:52.458 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2026-06-07 20:14:52.530 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2026-06-07 20:14:52.530 - Thread: 1 -> UnloadOnExceptionAndExitToMenu started 2026-06-07 20:14:52.530 - Thread: 1 -> UnloadAndExitToMenu - Started 2026-06-07 20:14:52.538 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-06-07 20:14:52.823 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-06-07 20:14:52.832 - Thread: 1 -> MySession::Unload START 2026-06-07 20:14:52.832 - Thread: 1 -> AutoSaveInMinutes: 5 2026-06-07 20:14:52.832 - Thread: 1 -> MySandboxGame.IsDedicated: False 2026-06-07 20:14:52.832 - Thread: 1 -> IsServer: True 2026-06-07 20:14:52.834 - Thread: 1 -> MyAudio.UnloadData - START 2026-06-07 20:14:52.889 - Thread: 1 -> MyAudio.UnloadData - END 2026-06-07 20:14:52.889 - Thread: 1 -> MyAudio.LoadData - START 2026-06-07 20:14:53.130 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-06-07 20:14:53.133 - Thread: 1 -> MyAudio.LoadData - END 2026-06-07 20:14:53.136 - Thread: 1 -> MyConfig.Save() - START 2026-06-07 20:14:53.136 - Thread: 1 -> Path: C:\Users\fredg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-06-07 20:14:53.139 - Thread: 1 -> MyConfig.Save() - END 2026-06-07 20:14:53.143 - Thread: 1 -> Network readers disposed 2026-06-07 20:14:53.145 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-06-07 20:14:53.164 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-06-07 20:14:53.165 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-06-07 20:14:53.238 - Thread: 1 -> Loading sound definitions 2026-06-07 20:14:53.238 - Thread: 1 -> Loading gamepad controls 2026-06-07 20:14:53.238 - Thread: 1 -> Loading gamepad controls 2026-06-07 20:14:53.238 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-06-07 20:14:53.238 - Thread: 1 -> Loading DLC definitions 2026-06-07 20:14:53.252 - Thread: 1 -> Loading OffensiveWords definitions 2026-06-07 20:14:53.252 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-06-07 20:14:53.252 - Thread: 1 -> Loading Quick starts 2026-06-07 20:14:53.252 - Thread: 1 -> Loading ScenarioCategories 2026-06-07 20:14:53.252 - Thread: 1 -> Loading shadow textures definitions 2026-06-07 20:14:53.252 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-06-07 20:14:53.253 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-06-07 20:14:53.364 - Thread: 1 -> MySession::Unload END 2026-06-07 20:14:53.368 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2026-06-07 20:14:53.369 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-06-07 20:14:53.369 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-06-07 20:14:53.369 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-06-07 20:14:53.377 - Thread: 1 -> RunLoadingAction - END 2026-06-07 20:14:53.377 - Thread: 1 -> Loading duration: 4.7997513 2026-06-07 20:14:53.400 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-06-07 20:14:53.450 - Thread: 1 -> MyConfig.Save() - START 2026-06-07 20:14:53.451 - Thread: 1 -> Path: C:\Users\fredg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-06-07 20:14:53.454 - Thread: 1 -> MyConfig.Save() - END 2026-06-07 20:14:56.083 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-06-07 20:14:57.117 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-06-07 20:14:58.751 - Thread: 1 -> MyConfig.Save() - START 2026-06-07 20:14:58.751 - Thread: 1 -> Path: C:\Users\fredg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-06-07 20:14:58.758 - Thread: 1 -> MyConfig.Save() - END 2026-06-07 20:14:58.758 - Thread: 1 -> Application closed by user 2026-06-07 20:14:58.759 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-06-07 20:14:58.759 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-06-07 20:14:58.819 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-06-07 20:14:58.819 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-06-07 20:14:58.820 - Thread: 1 -> Exiting.. 2026-06-07 20:14:58.822 - Thread: 1 -> MySandboxGame.UnloadData() - START 2026-06-07 20:14:58.831 - Thread: 1 -> MyAudio.UnloadData - START 2026-06-07 20:14:58.931 - Thread: 1 -> MyAudio.UnloadData - END 2026-06-07 20:14:58.937 - Thread: 1 -> MySandboxGame.UnloadData() - END 2026-06-07 20:14:59.121 - Thread: 38 -> Aftermath shutdown 2026-06-07 20:14:59.134 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 438712 allocated by heap 2112 allocated by debug 16777216 allocated by solver ------- 17218040 computed total 17218040 reported total Heap usage: 77904 (17%) unused in thread local freelists 144312 (32%) unused in main heap 216496 (49%) used in main heap ------- 438712 allocated by heap Peak usage: 361376 (59%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2026-06-07 20:14:59.699 - Thread: 1 -> Steam closed 2026-06-07 20:14:59.747 - Thread: 1 -> Log Closed