2026-05-21 14:59:05.129 - Thread: 1 -> Log Started 2026-05-21 14:59:05.132 - Thread: 1 -> Timezone (local - UTC): -4h 2026-05-21 14:59:05.132 - Thread: 1 -> App Version: 01_209_024 2026-05-21 14:59:05.305 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-05-21 14:59:05.306 - Thread: 1 -> Branch / Sandbox: SVN 2026-05-21 14:59:05.306 - Thread: 1 -> Client Build Number: 0 2026-05-21 14:59:05.307 - Thread: 1 -> Server Build Number: 0 2026-05-21 14:59:05.307 - Thread: 1 -> Environment.ProcessorCount: 16 2026-05-21 14:59:05.558 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-05-21 14:59:05.559 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-05-21 14:59:05.559 - Thread: 1 -> Environment.Is64BitProcess: True 2026-05-21 14:59:05.559 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-05-21 14:59:05.560 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9325.0 2026-05-21 14:59:05.560 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-21 14:59:05.572 - Thread: 1 -> CPU Info: 13th Gen Intel(R) Core(TM) i5-13400F 2026-05-21 14:59:05.572 - Thread: 1 -> Default Culture: 2026-05-21 14:59:05.572 - Thread: 1 -> Default UI Culture: 2026-05-21 14:59:05.602 - Thread: 1 -> MyConfig.Load() - START 2026-05-21 14:59:05.632 - Thread: 1 -> Path: C:\Users\rob55\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-21 14:59:07.202 - Thread: 1 -> AmbientOcclusionEnabled: False 2026-05-21 14:59:07.202 - Thread: 1 -> AnisotropicFiltering: 4 2026-05-21 14:59:07.202 - Thread: 1 -> AntialiasingMode: 1 2026-05-21 14:59:07.202 - Thread: 1 -> AreaInteraction: True 2026-05-21 14:59:07.202 - Thread: 1 -> BlueprintSharing: True 2026-05-21 14:59:07.202 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-21 14:59:07.202 - Thread: 1 -> ControllerDefaultOnStart: False 2026-05-21 14:59:07.202 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-21 14:59:07.202 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-05-21 14:59:07.202 - Thread: 1 -> ControlsHints: False 2026-05-21 14:59:07.202 - Thread: 1 -> CubeBuilderAlignToDefault: False 2026-05-21 14:59:07.202 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-05-21 14:59:07.202 - Thread: 1 -> CubeBuilderUseSymmetry: False 2026-05-21 14:59:07.202 - Thread: 1 -> DebugInputs: System.Xml.XmlNode[] 2026-05-21 14:59:07.202 - Thread: 1 -> EnableDamageEffects: True 2026-05-21 14:59:07.202 - Thread: 1 -> EnableReverb: False 2026-05-21 14:59:07.202 - Thread: 1 -> EnableSteamCloud: False 2026-05-21 14:59:07.202 - Thread: 1 -> EnableTrading: True 2026-05-21 14:59:07.202 - Thread: 1 -> ExperimentalMode: True 2026-05-21 14:59:07.202 - Thread: 1 -> FieldOfView: 70 2026-05-21 14:59:07.202 - Thread: 1 -> FirstTimeRun: False 2026-05-21 14:59:07.202 - Thread: 1 -> FirstVTTimeRun: False 2026-05-21 14:59:07.202 - Thread: 1 -> FlaresIntensity: 1 2026-05-21 14:59:07.202 - Thread: 1 -> GamepadScheme: 0 2026-05-21 14:59:07.202 - Thread: 1 -> GamepadSchemeName: Flight 2026-05-21 14:59:07.202 - Thread: 1 -> GDPRConsent: True 2026-05-21 14:59:07.202 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-05-21 14:59:07.202 - Thread: 1 -> GoodBotHints: False 2026-05-21 14:59:07.202 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-05-21 14:59:07.202 - Thread: 1 -> GrassDensity: 2 2026-05-21 14:59:07.202 - Thread: 1 -> GrassDrawDistance: 500 2026-05-21 14:59:07.202 - Thread: 1 -> HitIndicatorColorCharacter: 4281725226 2026-05-21 14:59:07.202 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-05-21 14:59:07.202 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-05-21 14:59:07.202 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-05-21 14:59:07.202 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-05-21 14:59:07.202 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-05-21 14:59:07.202 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-05-21 14:59:07.202 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-05-21 14:59:07.202 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-05-21 14:59:07.202 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-05-21 14:59:07.202 - Thread: 1 -> HUDBkTransparency: 0.5573545 2026-05-21 14:59:07.202 - Thread: 1 -> HudState: 2 2026-05-21 14:59:07.202 - Thread: 1 -> IronSightSwitchState: 1 2026-05-21 14:59:07.202 - Thread: 1 -> Language: 0 2026-05-21 14:59:07.202 - Thread: 1 -> LastBannerId: 100 2026-05-21 14:59:07.202 - Thread: 1 -> LastNewsPopupDate: 07/05/2026 00:00:00 2026-05-21 14:59:07.202 - Thread: 1 -> LastUsedColorIndex: 1 2026-05-21 14:59:07.202 - Thread: 1 -> LastUsedColorX: 0 2026-05-21 14:59:07.202 - Thread: 1 -> LastUsedColorY: 0.2 2026-05-21 14:59:07.202 - Thread: 1 -> LastUsedColorZ: 0.55 2026-05-21 14:59:07.202 - Thread: 1 -> LastUsedSkin: CarbonFibre_Armor 2026-05-21 14:59:07.202 - Thread: 1 -> LightsQuality: 2 2026-05-21 14:59:07.202 - Thread: 1 -> LowMemSwitchToLow: 0 2026-05-21 14:59:07.202 - Thread: 1 -> ModelQuality: 2 2026-05-21 14:59:07.202 - Thread: 1 -> ModIoConsent: True 2026-05-21 14:59:07.202 - Thread: 1 -> MuteBroadcastControllers: False 2026-05-21 14:59:07.202 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-05-21 14:59:07.202 - Thread: 1 -> NewNewGameScreen: False 2026-05-21 14:59:07.202 - Thread: 1 -> OnlyPSGames: False 2026-05-21 14:59:07.202 - Thread: 1 -> PostProcessingEnabled: True 2026-05-21 14:59:07.202 - Thread: 1 -> RefreshRate: 59940 2026-05-21 14:59:07.202 - Thread: 1 -> RotationHints: True 2026-05-21 14:59:07.202 - Thread: 1 -> ScreenHeight: 2160 2026-05-21 14:59:07.202 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-05-21 14:59:07.202 - Thread: 1 -> ScreenWidth: 3840 2026-05-21 14:59:07.202 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/FirstJump 2026-05-21 14:59:07.202 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2026-05-21 14:59:07.202 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-05-21 14:59:07.202 - Thread: 1 -> ShaderQuality: 2 2026-05-21 14:59:07.202 - Thread: 1 -> ShadowMapResolution: 0 2026-05-21 14:59:07.202 - Thread: 1 -> ShowCrosshair2: 0 2026-05-21 14:59:07.202 - Thread: 1 -> SpriteMainViewportScale: 1 2026-05-21 14:59:07.202 - Thread: 1 -> TextureQuality: 2 2026-05-21 14:59:07.202 - Thread: 1 -> TreeViewDistance: 1000 2026-05-21 14:59:07.202 - Thread: 1 -> UiBkTransparency: 0.270285 2026-05-21 14:59:07.202 - Thread: 1 -> UiTransparency: 1 2026-05-21 14:59:07.202 - Thread: 1 -> VerticalSync: 0 2026-05-21 14:59:07.202 - Thread: 1 -> VideoAdapter: 0 2026-05-21 14:59:07.202 - Thread: 1 -> VoxelQuality: 1 2026-05-21 14:59:07.203 - Thread: 1 -> VoxelTextureQuality: 2 2026-05-21 14:59:07.203 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-05-21 14:59:07.203 - Thread: 1 -> WindowMode: 2 2026-05-21 14:59:07.203 - Thread: 1 -> ZoomMultiplier: 0.2 2026-05-21 14:59:07.207 - Thread: 1 -> MyConfig.Load() - END 2026-05-21 14:59:14.095 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-05-21 14:59:14.101 - Thread: 1 -> Reporting Postponed Events 2026-05-21 14:59:14.104 - Thread: 1 -> Reporting Postponed Events 2026-05-21 14:59:14.105 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-05-21 14:59:14.106 - Thread: 1 -> Found processor count: 10 2026-05-21 14:59:14.106 - Thread: 1 -> Using processor count: 10 2026-05-21 14:59:16.069 - Thread: 1 -> All detected adapters: 2026-05-21 14:59:16.072 - Thread: 1 -> NVIDIA GeForce RTX 4060 - VendorID=4318, SubsystemID=-1992945597, DeviceID=10370 2026-05-21 14:59:16.072 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-05-21 14:59:16.596 - Thread: 1 -> AdapterInfo = { 2026-05-21 14:59:16.596 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY1 2026-05-21 14:59:16.596 - Thread: 1 -> Description = dev id: 10370, mem: 8342470656, shared mem: 17082048512, Luid: 45490, rev: 161, subsys id: -1992945597, vendor id: 4318, feature_level 11.1: True 2026-05-21 14:59:16.596 - Thread: 1 -> Driver version = 32.0.15.9636 2026-05-21 14:59:16.596 - Thread: 1 -> Driver date = 20260423000000.000000-000 2026-05-21 14:59:16.596 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-21 14:59:16.596 - Thread: 1 -> AftermathSupported = True 2026-05-21 14:59:16.596 - Thread: 1 -> Adapter id = 0 2026-05-21 14:59:16.596 - Thread: 1 -> Supported = True 2026-05-21 14:59:16.596 - Thread: 1 -> RAM = 8342470656 2026-05-21 14:59:16.596 - Thread: 1 -> Priority = 2 2026-05-21 14:59:16.596 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-21 14:59:16.596 - Thread: 1 -> Output is attached = True 2026-05-21 14:59:16.596 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-21 14:59:16.596 - Thread: 1 -> } 2026-05-21 14:59:16.596 - Thread: 1 -> AdapterInfo = { 2026-05-21 14:59:16.596 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY1 2026-05-21 14:59:16.596 - Thread: 1 -> Description = dev id: 10370, mem: 8342470656, shared mem: 17082048512, Luid: 45490, rev: 161, subsys id: -1992945597, vendor id: 4318, feature_level 11.1: True 2026-05-21 14:59:16.596 - Thread: 1 -> Driver version = 32.0.15.9636 2026-05-21 14:59:16.596 - Thread: 1 -> Driver date = 20260423000000.000000-000 2026-05-21 14:59:16.596 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-21 14:59:16.596 - Thread: 1 -> AftermathSupported = True 2026-05-21 14:59:16.596 - Thread: 1 -> Adapter id = 0 2026-05-21 14:59:16.596 - Thread: 1 -> Supported = True 2026-05-21 14:59:16.596 - Thread: 1 -> RAM = 8342470656 2026-05-21 14:59:16.596 - Thread: 1 -> Priority = 2 2026-05-21 14:59:16.596 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-21 14:59:16.597 - Thread: 1 -> Output is attached = True 2026-05-21 14:59:16.597 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-21 14:59:16.597 - Thread: 1 -> } 2026-05-21 14:59:16.597 - Thread: 1 -> AdapterInfo = { 2026-05-21 14:59:16.597 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-21 14:59:16.597 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17082048512, Luid: 52113, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-21 14:59:16.597 - Thread: 1 -> Driver version = 2026-05-21 14:59:16.597 - Thread: 1 -> Driver date = 2026-05-21 14:59:16.597 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-21 14:59:16.597 - Thread: 1 -> AftermathSupported = False 2026-05-21 14:59:16.597 - Thread: 1 -> Adapter id = 1 2026-05-21 14:59:16.597 - Thread: 1 -> Supported = True 2026-05-21 14:59:16.597 - Thread: 1 -> RAM = 0 2026-05-21 14:59:16.597 - Thread: 1 -> Priority = 0 2026-05-21 14:59:16.597 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-21 14:59:16.597 - Thread: 1 -> Output is attached = False 2026-05-21 14:59:16.597 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-21 14:59:16.597 - Thread: 1 -> } 2026-05-21 14:59:16.597 - Thread: 1 -> AdapterInfo = { 2026-05-21 14:59:16.597 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-21 14:59:16.597 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17082048512, Luid: 52113, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-21 14:59:16.597 - Thread: 1 -> Driver version = 2026-05-21 14:59:16.597 - Thread: 1 -> Driver date = 2026-05-21 14:59:16.597 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-21 14:59:16.597 - Thread: 1 -> AftermathSupported = False 2026-05-21 14:59:16.597 - Thread: 1 -> Adapter id = 1 2026-05-21 14:59:16.597 - Thread: 1 -> Supported = True 2026-05-21 14:59:16.597 - Thread: 1 -> RAM = 0 2026-05-21 14:59:16.597 - Thread: 1 -> Priority = 0 2026-05-21 14:59:16.597 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-21 14:59:16.597 - Thread: 1 -> Output is attached = False 2026-05-21 14:59:16.597 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-21 14:59:16.597 - Thread: 1 -> } 2026-05-21 14:59:16.601 - Thread: 1 -> Service.IsActive: True 2026-05-21 14:59:16.601 - Thread: 1 -> Service.IsOnline: True 2026-05-21 14:59:16.601 - Thread: 1 -> Service.OwnsGame: False 2026-05-21 14:59:16.601 - Thread: 1 -> Service.UserId: 76561198013537119 2026-05-21 14:59:16.601 - Thread: 1 -> Service.UserName: rob5547 2026-05-21 14:59:16.601 - Thread: 1 -> Service.Branch: default 2026-05-21 14:59:16.601 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-05-21 14:59:16.601 - Thread: 1 -> Build version: 0.1.1.0 2026-05-21 14:59:16.612 - Thread: 1 -> MyScreenManager() 2026-05-21 14:59:16.678 - Thread: 3 -> CreateDeviceInternal - CheckSettings() 2026-05-21 14:59:16.678 - Thread: 3 -> CreateDeviceInternal - GetAdapter() 2026-05-21 14:59:16.680 - Thread: 3 -> CreateDeviceInternal - FixSettings() 2026-05-21 14:59:16.681 - Thread: 3 -> CreateDeviceInternal - Create device 2026-05-21 14:59:16.847 - Thread: 3 -> CreateDeviceInternal Steam Overlay integration 2026-05-21 14:59:16.913 - Thread: 3 -> CreateDeviceInternal Steam Overlay OK 2026-05-21 14:59:16.915 - Thread: 3 -> Aftermath init 2026-05-21 14:59:17.187 - Thread: 3 -> Aftermath result: 1 2026-05-21 14:59:17.187 - Thread: 3 -> CreateDeviceInternal create swapchain 2026-05-21 14:59:18.856 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-05-21 14:59:18.857 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-21 14:59:18.857 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-05-21 14:59:19.967 - Thread: 3 -> DXGI SetFullscreenState succeded 2026-05-21 14:59:20.978 - Thread: 1 -> Preallocate - START 2026-05-21 14:59:20.981 - Thread: 1 -> MySpaceWorldGenerator - START 2026-05-21 14:59:20.986 - Thread: 1 -> MySpaceWorldGenerator - END 2026-05-21 14:59:20.986 - Thread: 1 -> MySpaceBuildComponent - START 2026-05-21 14:59:20.986 - Thread: 1 -> MySpaceBuildComponent - END 2026-05-21 14:59:20.987 - Thread: 1 -> MyEntities - START 2026-05-21 14:59:21.002 - Thread: 1 -> MyEntities - END 2026-05-21 14:59:21.002 - Thread: 1 -> MyObjectBuilder_Base - START 2026-05-21 14:59:21.002 - Thread: 1 -> MyObjectBuilder_Base - END 2026-05-21 14:59:21.002 - Thread: 1 -> MyTransparentGeometry - START 2026-05-21 14:59:21.002 - Thread: 1 -> MyTransparentGeometry - END 2026-05-21 14:59:21.002 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-05-21 14:59:21.009 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-05-21 14:59:21.010 - Thread: 1 -> MyMath - START 2026-05-21 14:59:21.010 - Thread: 1 -> MyMath - END 2026-05-21 14:59:21.010 - Thread: 1 -> MySimpleObjectDraw - START 2026-05-21 14:59:21.010 - Thread: 1 -> MySimpleObjectDraw - END 2026-05-21 14:59:21.028 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-05-21 14:59:21.028 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-05-21 14:59:21.028 - Thread: 1 -> MyClientDebugCommands - START 2026-05-21 14:59:21.029 - Thread: 1 -> MyClientDebugCommands - END 2026-05-21 14:59:21.029 - Thread: 1 -> MyDedicatedServer - START 2026-05-21 14:59:21.029 - Thread: 1 -> MyDedicatedServer - END 2026-05-21 14:59:21.029 - Thread: 1 -> MyDedicatedServerBase - START 2026-05-21 14:59:21.029 - Thread: 1 -> MyDedicatedServerBase - END 2026-05-21 14:59:21.029 - Thread: 1 -> MyMultiplayerBase - START 2026-05-21 14:59:21.029 - Thread: 1 -> MyMultiplayerBase - END 2026-05-21 14:59:21.029 - Thread: 1 -> MyMultiplayerClient - START 2026-05-21 14:59:21.029 - Thread: 1 -> MyMultiplayerClient - END 2026-05-21 14:59:21.029 - Thread: 1 -> MyMultiplayerClientBase - START 2026-05-21 14:59:21.029 - Thread: 1 -> MyMultiplayerClientBase - END 2026-05-21 14:59:21.029 - Thread: 1 -> MyMultiplayerLobby - START 2026-05-21 14:59:21.029 - Thread: 1 -> MyMultiplayerLobby - END 2026-05-21 14:59:21.029 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-05-21 14:59:21.029 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-05-21 14:59:21.029 - Thread: 1 -> MyMultiplayerServerBase - START 2026-05-21 14:59:21.029 - Thread: 1 -> MyMultiplayerServerBase - END 2026-05-21 14:59:21.029 - Thread: 1 -> MyServerDebugCommands - START 2026-05-21 14:59:21.030 - Thread: 1 -> MyServerDebugCommands - END 2026-05-21 14:59:21.030 - Thread: 1 -> MySyncEntity - START 2026-05-21 14:59:21.030 - Thread: 1 -> MySyncEntity - END 2026-05-21 14:59:21.030 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-05-21 14:59:21.066 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-05-21 14:59:21.066 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-05-21 14:59:21.066 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-05-21 14:59:21.066 - Thread: 1 -> MyStatLogicFactory - START 2026-05-21 14:59:21.067 - Thread: 1 -> MyStatLogicFactory - END 2026-05-21 14:59:21.067 - Thread: 1 -> MyCommandCharacter - START 2026-05-21 14:59:21.069 - Thread: 1 -> MyCommandCharacter - END 2026-05-21 14:59:21.069 - Thread: 1 -> MyCommandConsole - START 2026-05-21 14:59:21.069 - Thread: 1 -> MyCommandConsole - END 2026-05-21 14:59:21.069 - Thread: 1 -> MyCommandEntity - START 2026-05-21 14:59:21.070 - Thread: 1 -> MyCommandEntity - END 2026-05-21 14:59:21.070 - Thread: 1 -> MyAiTargetManager - START 2026-05-21 14:59:21.070 - Thread: 1 -> MyAiTargetManager - END 2026-05-21 14:59:21.070 - Thread: 1 -> MyCubeGridDefinitions - START 2026-05-21 14:59:21.122 - Thread: 1 -> MyCubeGridDefinitions - END 2026-05-21 14:59:21.122 - Thread: 1 -> MyDefinitionManager - START 2026-05-21 14:59:21.157 - Thread: 1 -> MyDefinitionManager - END 2026-05-21 14:59:21.157 - Thread: 1 -> Preallocate - END 2026-05-21 14:59:21.161 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-05-21 14:59:21.415 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-05-21 14:59:21.415 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-05-21 14:59:21.426 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-05-21 14:59:21.427 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-21 14:59:21.427 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-21 14:59:21.427 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-05-21 14:59:21.427 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-05-21 14:59:21.427 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-05-21 14:59:21.430 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-05-21 14:59:21.446 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ABS Computer Technologies 2026-05-21 14:59:21.446 - Thread: 1 -> Win32_ComputerSystem.Model: ABS Gaming PC 2026-05-21 14:59:21.446 - Thread: 1 -> Virtualized: False 2026-05-21 14:59:21.450 - Thread: 1 -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i5-13400F 2026-05-21 14:59:21.451 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,164,097,024 bytes 2026-05-21 14:59:21.451 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-05-21 14:59:21.451 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,705,986,560 bytes 2026-05-21 14:59:21.451 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,729,965,051,904 bytes 2026-05-21 14:59:21.461 - Thread: 1 -> Drive C: | Capacity: 999,416,655,872 bytes | Free space: 280,809,873,408 bytes 2026-05-21 14:59:21.461 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 824,532,619,264 bytes 2026-05-21 14:59:21.461 - Thread: 1 -> Drive E: | Capacity: 1,000,202,240,000 bytes | Free space: 851,972,796,416 bytes 2026-05-21 14:59:21.461 - Thread: 1 -> Drive G: | Capacity: 107,374,182,400 bytes | Free space: 76,805,365,760 bytes 2026-05-21 14:59:21.462 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-05-21 14:59:21.464 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-05-21 14:59:21.464 - Thread: 1 -> Installed DLCs: 2026-05-21 14:59:21.491 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-05-21 14:59:22.034 - Thread: 1 -> Havok: Physics.Init 2026-05-21 14:59:22.622 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-05-21 14:59:22.624 - Thread: 1 -> HkGameName: SpaceEngineers 2026-05-21 14:59:22.631 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-05-21 14:59:22.632 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-21 14:59:22.636 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-21 14:59:22.894 - Thread: 1 -> Loading scenarios 2026-05-21 14:59:22.925 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-21 14:59:22.926 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-21 14:59:23.030 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-21 14:59:23.031 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-21 14:59:23.139 - Thread: 1 -> Loading sound definitions 2026-05-21 14:59:23.140 - Thread: 1 -> Loading gamepad controls 2026-05-21 14:59:23.141 - Thread: 1 -> Loading gamepad controls 2026-05-21 14:59:23.141 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-21 14:59:23.143 - Thread: 1 -> Loading DLC definitions 2026-05-21 14:59:23.268 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-21 14:59:23.268 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-21 14:59:23.269 - Thread: 1 -> Loading Quick starts 2026-05-21 14:59:23.269 - Thread: 1 -> Loading ScenarioCategories 2026-05-21 14:59:23.269 - Thread: 1 -> Loading shadow textures definitions 2026-05-21 14:59:23.269 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-21 14:59:23.273 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-21 14:59:23.277 - Thread: 1 -> MyAudio.LoadData - START 2026-05-21 14:59:23.343 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-21 14:59:23.455 - Thread: 1 -> MyAudio.LoadData - END 2026-05-21 14:59:23.468 - Thread: 1 -> MyGuiManager() 2026-05-21 14:59:23.468 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2026-05-21 14:59:23.473 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-05-21 14:59:23.498 - Thread: 12 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-21 14:59:23.499 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-21 14:59:23.500 - Thread: 12 -> DefinitionManager - Loading 7 file(s) 2026-05-21 14:59:23.692 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-05-21 14:59:23.740 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-05-21 14:59:23.741 - Thread: 12 -> ReloadVoxelMaterials 2026-05-21 14:59:23.773 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-21 14:59:23.773 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-21 14:59:23.773 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-21 14:59:23.833 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-05-21 14:59:24.859 - Thread: 1 -> Deluxe Edition (573160) 2026-05-21 14:59:24.859 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-05-21 14:59:24.859 - Thread: 1 -> Economy Deluxe (1135960) 2026-05-21 14:59:24.859 - Thread: 1 -> Style Pack (1084680) 2026-05-21 14:59:24.859 - Thread: 1 -> Decorative Pack 2 (1167910) 2026-05-21 14:59:24.859 - Thread: 1 -> Frostbite (1241550) 2026-05-21 14:59:24.859 - Thread: 1 -> Sparks Of The Future (1307680) 2026-05-21 14:59:24.860 - Thread: 1 -> Wasteland (1374610) 2026-05-21 14:59:24.860 - Thread: 1 -> Warfare I (1475830) 2026-05-21 14:59:24.860 - Thread: 1 -> Heavy Industry (1676100) 2026-05-21 14:59:24.860 - Thread: 1 -> Warfare II (1783760) 2026-05-21 14:59:24.860 - Thread: 1 -> Automatons (1958640) 2026-05-21 14:59:24.860 - Thread: 1 -> Decorative Pack 3 (2504720) 2026-05-21 14:59:24.860 - Thread: 1 -> Signal Pack (2914120) 2026-05-21 14:59:24.860 - Thread: 1 -> Contact Pack (3066290) 2026-05-21 14:59:24.860 - Thread: 1 -> Fieldwork Pack (3601770) 2026-05-21 14:59:24.924 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-05-21 14:59:24.948 - Thread: 1 -> Timer Frequency: 10000000 2026-05-21 14:59:24.948 - Thread: 1 -> Ticks per frame: 166667 2026-05-21 14:59:25.475 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-21 14:59:25.604 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-05-21 14:59:25.604 - Thread: 1 -> Flares Intensity: 1 2026-05-21 14:59:25.604 - Thread: 1 -> Field of view: 1.22173 2026-05-21 14:59:25.604 - Thread: 1 -> PostProcessingEnabled: True 2026-05-21 14:59:25.604 - Thread: 1 -> Render.GrassDensityFactor: 2 2026-05-21 14:59:25.604 - Thread: 1 -> Render.GrassDrawDistance: 500 2026-05-21 14:59:25.604 - Thread: 1 -> Render.DistanceFade: 1000 2026-05-21 14:59:25.604 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-05-21 14:59:25.604 - Thread: 1 -> Render.ShadowQuality: LOW 2026-05-21 14:59:25.604 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-05-21 14:59:25.604 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2026-05-21 14:59:25.604 - Thread: 1 -> Render.TextureQuality: HIGH 2026-05-21 14:59:25.604 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-05-21 14:59:25.604 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-05-21 14:59:25.604 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-05-21 14:59:25.604 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-05-21 14:59:25.604 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-05-21 14:59:25.604 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-05-21 14:59:25.738 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-05-21 14:59:25.870 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-05-21 14:59:25.920 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-05-21 14:59:25.920 - Thread: 1 -> Analytics session started: UserID = (1e064b42-4ce3-5f41-c7eb-70554458ffb4) SessionID = (34badb5b-ca52-465a-8d0e-5ebe86014e81) 2026-05-21 14:59:25.921 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-05-21 14:59:26.347 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2026-05-21 14:59:43.356 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-21 14:59:43.372 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-21 14:59:43.372 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-21 14:59:43.707 - Thread: 1 -> MyConfig.Save() - START 2026-05-21 14:59:43.708 - Thread: 1 -> Path: C:\Users\rob55\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-21 14:59:43.743 - Thread: 1 -> MyConfig.Save() - END 2026-05-21 14:59:44.416 - Thread: 11 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLC.dds/zip 2026-05-21 14:59:45.372 - Thread: 11 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLCHighlighted.dds/zip 2026-05-21 14:59:45.755 - Thread: 11 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLC.dds/zip 2026-05-21 14:59:46.092 - Thread: 11 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLCHighlighted.dds/zip 2026-05-21 14:59:46.320 - Thread: 11 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLC.dds/zip 2026-05-21 14:59:46.562 - Thread: 11 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLCHighlighted.dds/zip 2026-05-21 14:59:46.819 - Thread: 11 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-05-21 14:59:47.015 - Thread: 11 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlighted.dds/zip 2026-05-21 14:59:55.939 - Thread: 1 -> GUI Stats: Update 0.192120777777778, Draw 0.0855405000000001 2026-05-21 15:00:25.939 - Thread: 1 -> GUI Stats: Update 0.0349913888888889, Draw 0.126314555555556 2026-05-21 15:00:34.752 - Thread: 1 -> Exiting.. 2026-05-21 15:00:34.753 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-05-21 15:00:34.756 - Thread: 1 -> MySandboxGame.UnloadData() - START 2026-05-21 15:00:34.775 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-21 15:00:34.784 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-21 15:00:34.787 - Thread: 1 -> MySandboxGame.UnloadData() - END 2026-05-21 15:00:34.789 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-21 15:00:34.789 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-21 15:00:34.927 - Thread: 3 -> Aftermath shutdown 2026-05-21 15:00:34.950 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 438712 allocated by heap 1344 allocated by debug 16777216 allocated by solver ------- 17217272 computed total 17217272 reported total Heap usage: 76176 (17%) unused in thread local freelists 146616 (33%) unused in main heap 215920 (49%) used in main heap ------- 438712 allocated by heap Peak usage: 361376 (59%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2026-05-21 15:00:35.334 - Thread: 1 -> Steam closed 2026-05-21 15:00:35.362 - Thread: 1 -> Log Closed