2026-05-18 21:45:35.667 - Thread: 1 -> Log Started 2026-05-18 21:45:35.667 - Thread: 1 -> Timezone (local - UTC): 2h 2026-05-18 21:45:35.667 - Thread: 1 -> App Version: 01_209_024 2026-05-18 21:45:35.672 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-05-18 21:45:35.672 - Thread: 1 -> Branch / Sandbox: SVN 2026-05-18 21:45:35.672 - Thread: 1 -> Client Build Number: 0 2026-05-18 21:45:35.672 - Thread: 1 -> Server Build Number: 0 2026-05-18 21:45:35.672 - Thread: 1 -> Environment.ProcessorCount: 20 2026-05-18 21:45:35.742 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26200.0) 2026-05-18 21:45:35.742 - Thread: 1 -> Environment.CommandLine: C:\Spel\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -skipintro 2026-05-18 21:45:35.742 - Thread: 1 -> Environment.Is64BitProcess: True 2026-05-18 21:45:35.742 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-05-18 21:45:35.742 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9325.0 2026-05-18 21:45:35.742 - Thread: 1 -> Environment.CurrentDirectory: C:\Spel\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2026-05-18 21:45:35.747 - Thread: 1 -> CPU Info: Intel(R) Core(TM) Ultra 7 265KF 2026-05-18 21:45:35.747 - Thread: 1 -> Default Culture: 2026-05-18 21:45:35.747 - Thread: 1 -> Default UI Culture: 2026-05-18 21:45:35.747 - Thread: 1 -> MyConfig.Load() - START 2026-05-18 21:45:35.747 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:45:35.824 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-05-18 21:45:35.824 - Thread: 1 -> AnisotropicFiltering: 4 2026-05-18 21:45:35.824 - Thread: 1 -> AntialiasingMode: 1 2026-05-18 21:45:35.824 - Thread: 1 -> AreaInteraction: True 2026-05-18 21:45:35.824 - Thread: 1 -> BlueprintSharing: True 2026-05-18 21:45:35.824 - Thread: 1 -> CampaignsStarted: System.Collections.Generic.List`1[System.String] 2026-05-18 21:45:35.824 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-18 21:45:35.824 - Thread: 1 -> ControllerDefaultOnStart: True 2026-05-18 21:45:35.824 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-18 21:45:35.824 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-05-18 21:45:35.824 - Thread: 1 -> ControlsHints: True 2026-05-18 21:45:35.824 - Thread: 1 -> CubeBuilderAlignToDefault: False 2026-05-18 21:45:35.824 - Thread: 1 -> CubeBuilderBuildingMode: 1 2026-05-18 21:45:35.824 - Thread: 1 -> CubeBuilderUseSymmetry: True 2026-05-18 21:45:35.824 - Thread: 1 -> DebugComponentsInfo: 0 2026-05-18 21:45:35.824 - Thread: 1 -> DebugInputs: System.Xml.XmlNode[] 2026-05-18 21:45:35.824 - Thread: 1 -> DisableUpdateDriverNotification: False 2026-05-18 21:45:35.824 - Thread: 1 -> EnableDamageEffects: True 2026-05-18 21:45:35.824 - Thread: 1 -> EnableDoppler: True 2026-05-18 21:45:35.824 - Thread: 1 -> EnableDynamicMusic: True 2026-05-18 21:45:35.824 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-05-18 21:45:35.824 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2026-05-18 21:45:35.824 - Thread: 1 -> EnableReverb: False 2026-05-18 21:45:35.824 - Thread: 1 -> EnableSteamCloud: False 2026-05-18 21:45:35.824 - Thread: 1 -> EnableTrading: True 2026-05-18 21:45:35.824 - Thread: 1 -> ExperimentalMode: True 2026-05-18 21:45:35.824 - Thread: 1 -> FieldOfView: 70 2026-05-18 21:45:35.824 - Thread: 1 -> FirstTimeRun: False 2026-05-18 21:45:35.824 - Thread: 1 -> FirstTimeTutorials: False 2026-05-18 21:45:35.824 - Thread: 1 -> FirstVTTimeRun: False 2026-05-18 21:45:35.824 - Thread: 1 -> FlaresIntensity: 1 2026-05-18 21:45:35.824 - Thread: 1 -> GamepadScheme: 0 2026-05-18 21:45:35.824 - Thread: 1 -> GamepadSchemeName: Flight 2026-05-18 21:45:35.824 - Thread: 1 -> GameVolume: 1 2026-05-18 21:45:35.824 - Thread: 1 -> GDPRConsent: True 2026-05-18 21:45:35.824 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-05-18 21:45:35.824 - Thread: 1 -> GoodBotHints: False 2026-05-18 21:45:35.824 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-05-18 21:45:35.824 - Thread: 1 -> GrassDensity: 3 2026-05-18 21:45:35.824 - Thread: 1 -> GrassDrawDistance: 1000 2026-05-18 21:45:35.824 - Thread: 1 -> HitIndicatorColorCharacter: 2259921301 2026-05-18 21:45:35.824 - Thread: 1 -> HitIndicatorColorFriend: 2170270309 2026-05-18 21:45:35.824 - Thread: 1 -> HitIndicatorColorGrid: 2347878773 2026-05-18 21:45:35.824 - Thread: 1 -> HitIndicatorColorHeadshot: 2586031080 2026-05-18 21:45:35.824 - Thread: 1 -> HitIndicatorColorKill: 2570993380 2026-05-18 21:45:35.824 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-05-18 21:45:35.824 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-05-18 21:45:35.824 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-05-18 21:45:35.824 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-05-18 21:45:35.824 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-05-18 21:45:35.824 - Thread: 1 -> HUDBkTransparency: 0.3595802 2026-05-18 21:45:35.824 - Thread: 1 -> HudState: 1 2026-05-18 21:45:35.824 - Thread: 1 -> HudWarnings: True 2026-05-18 21:45:35.824 - Thread: 1 -> IronSightSwitchState: 1 2026-05-18 21:45:35.824 - Thread: 1 -> Language: 0 2026-05-18 21:45:35.824 - Thread: 1 -> LastBannerId: 101 2026-05-18 21:45:35.824 - Thread: 1 -> LastCheckedVersion: 1209020 2026-05-18 21:45:35.824 - Thread: 1 -> LastNewsPopupDate: 07/05/2026 00:00:00 2026-05-18 21:45:35.824 - Thread: 1 -> LastUsedColorIndex: 13 2026-05-18 21:45:35.824 - Thread: 1 -> LastUsedColorX: 0 2026-05-18 21:45:35.824 - Thread: 1 -> LastUsedColorY: -1 2026-05-18 21:45:35.824 - Thread: 1 -> LastUsedColorZ: 0 2026-05-18 21:45:35.824 - Thread: 1 -> LastUsedSkin: SciFi_Armor 2026-05-18 21:45:35.824 - Thread: 1 -> LightsQuality: 2 2026-05-18 21:45:35.824 - Thread: 1 -> LowMemSwitchToLow: 0 2026-05-18 21:45:35.824 - Thread: 1 -> MicrophoneSensitivity: 0.5 2026-05-18 21:45:35.824 - Thread: 1 -> ModelQuality: 2 2026-05-18 21:45:35.824 - Thread: 1 -> ModIoConsent: True 2026-05-18 21:45:35.824 - Thread: 1 -> Music_Volume: 0 2026-05-18 21:45:35.824 - Thread: 1 -> MuteBroadcastControllers: False 2026-05-18 21:45:35.824 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-05-18 21:45:35.824 - Thread: 1 -> NewNewGameScreen: False 2026-05-18 21:45:35.824 - Thread: 1 -> OnlyPSGames: False 2026-05-18 21:45:35.824 - Thread: 1 -> PostProcessingEnabled: True 2026-05-18 21:45:35.824 - Thread: 1 -> QuickStartNotification: False 2026-05-18 21:45:35.824 - Thread: 1 -> RefreshRate: 60000 2026-05-18 21:45:35.824 - Thread: 1 -> RotationHints: True 2026-05-18 21:45:35.824 - Thread: 1 -> ScreenHeight: 2160 2026-05-18 21:45:35.824 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-05-18 21:45:35.824 - Thread: 1 -> ScreenWidth: 3840 2026-05-18 21:45:35.824 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/UpdatedSurvival 2026-05-18 21:45:35.824 - Thread: 1 -> SelectedScenarioCategory: C:\Spel\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2026-05-18 21:45:35.824 - Thread: 1 -> ShaderQuality: 2 2026-05-18 21:45:35.824 - Thread: 1 -> ShadowMapResolution: 2 2026-05-18 21:45:35.824 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2026-05-18 21:45:35.824 - Thread: 1 -> ShowCrosshair2: 0 2026-05-18 21:45:35.824 - Thread: 1 -> SpriteMainViewportScale: 1 2026-05-18 21:45:35.824 - Thread: 1 -> SubscriptionReward: True 2026-05-18 21:45:35.824 - Thread: 1 -> TextureQuality: 2 2026-05-18 21:45:35.824 - Thread: 1 -> TreeViewDistance: 3000 2026-05-18 21:45:35.824 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2026-05-18 21:45:35.824 - Thread: 1 -> UiBkTransparency: 0.3590407 2026-05-18 21:45:35.824 - Thread: 1 -> UiTransparency: 1 2026-05-18 21:45:35.824 - Thread: 1 -> VerticalSync: 0 2026-05-18 21:45:35.824 - Thread: 1 -> VideoAdapter: 0 2026-05-18 21:45:35.824 - Thread: 1 -> VoiceChat: False 2026-05-18 21:45:35.824 - Thread: 1 -> VoiceChatVoiceActivation: False 2026-05-18 21:45:35.824 - Thread: 1 -> VoiceChatVolume: 1 2026-05-18 21:45:35.824 - Thread: 1 -> VoxelhandSettings: VRage.Serialization.SerializableDictionary`2[System.Int32,VRage.Serialization.SerializableDictionary`2[System.String,System.Single]] 2026-05-18 21:45:35.824 - Thread: 1 -> VoxelQuality: 2 2026-05-18 21:45:35.824 - Thread: 1 -> VoxelTextureQuality: 2 2026-05-18 21:45:35.824 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-05-18 21:45:35.824 - Thread: 1 -> WindowMode: 2 2026-05-18 21:45:35.824 - Thread: 1 -> ZoomMultiplier: 0.2 2026-05-18 21:45:35.824 - Thread: 1 -> MyConfig.Load() - END 2026-05-18 21:45:36.307 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-05-18 21:45:36.307 - Thread: 1 -> Reporting Postponed Events 2026-05-18 21:45:36.308 - Thread: 1 -> Reporting Postponed Events 2026-05-18 21:45:36.308 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-05-18 21:45:36.308 - Thread: 1 -> Found processor count: 20 2026-05-18 21:45:36.308 - Thread: 1 -> Using processor count: 16 2026-05-18 21:45:36.364 - Thread: 1 -> All detected adapters: 2026-05-18 21:45:36.365 - Thread: 1 -> NVIDIA GeForce RTX 5070 - VendorID=4318, SubsystemID=-1981411261, DeviceID=12036 2026-05-18 21:45:36.365 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-05-18 21:45:36.854 - Thread: 1 -> AdapterInfo = { 2026-05-18 21:45:36.854 - Thread: 1 -> Name = NVIDIA GeForce RTX 5070 + DISPLAY1 2026-05-18 21:45:36.854 - Thread: 1 -> Description = dev id: 12036, mem: 12523143168, shared mem: 16965920768, Luid: 79242, rev: 161, subsys id: -1981411261, vendor id: 4318, feature_level 11.1: True 2026-05-18 21:45:36.854 - Thread: 1 -> Driver version = 32.0.15.9649 2026-05-18 21:45:36.854 - Thread: 1 -> Driver date = 20260505000000.000000-000 2026-05-18 21:45:36.854 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-18 21:45:36.854 - Thread: 1 -> AftermathSupported = True 2026-05-18 21:45:36.854 - Thread: 1 -> Adapter id = 0 2026-05-18 21:45:36.854 - Thread: 1 -> Supported = True 2026-05-18 21:45:36.854 - Thread: 1 -> RAM = 12523143168 2026-05-18 21:45:36.854 - Thread: 1 -> Priority = 2 2026-05-18 21:45:36.854 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-18 21:45:36.854 - Thread: 1 -> Output is attached = True 2026-05-18 21:45:36.854 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-05-18 21:45:36.854 - Thread: 1 -> } 2026-05-18 21:45:36.854 - Thread: 1 -> AdapterInfo = { 2026-05-18 21:45:36.854 - Thread: 1 -> Name = NVIDIA GeForce RTX 5070 + DISPLAY1 2026-05-18 21:45:36.855 - Thread: 1 -> Description = dev id: 12036, mem: 12523143168, shared mem: 16965920768, Luid: 79242, rev: 161, subsys id: -1981411261, vendor id: 4318, feature_level 11.1: True 2026-05-18 21:45:36.855 - Thread: 1 -> Driver version = 32.0.15.9649 2026-05-18 21:45:36.855 - Thread: 1 -> Driver date = 20260505000000.000000-000 2026-05-18 21:45:36.855 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-18 21:45:36.855 - Thread: 1 -> AftermathSupported = True 2026-05-18 21:45:36.855 - Thread: 1 -> Adapter id = 0 2026-05-18 21:45:36.855 - Thread: 1 -> Supported = True 2026-05-18 21:45:36.855 - Thread: 1 -> RAM = 12523143168 2026-05-18 21:45:36.855 - Thread: 1 -> Priority = 2 2026-05-18 21:45:36.855 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-18 21:45:36.855 - Thread: 1 -> Output is attached = True 2026-05-18 21:45:36.855 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-05-18 21:45:36.855 - Thread: 1 -> } 2026-05-18 21:45:36.855 - Thread: 1 -> AdapterInfo = { 2026-05-18 21:45:36.855 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-18 21:45:36.855 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16965920768, Luid: 84549, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-18 21:45:36.855 - Thread: 1 -> Driver version = 2026-05-18 21:45:36.855 - Thread: 1 -> Driver date = 2026-05-18 21:45:36.855 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-18 21:45:36.855 - Thread: 1 -> AftermathSupported = False 2026-05-18 21:45:36.855 - Thread: 1 -> Adapter id = 1 2026-05-18 21:45:36.855 - Thread: 1 -> Supported = True 2026-05-18 21:45:36.855 - Thread: 1 -> RAM = 0 2026-05-18 21:45:36.855 - Thread: 1 -> Priority = 0 2026-05-18 21:45:36.855 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-18 21:45:36.855 - Thread: 1 -> Output is attached = False 2026-05-18 21:45:36.855 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-05-18 21:45:36.855 - Thread: 1 -> } 2026-05-18 21:45:36.855 - Thread: 1 -> AdapterInfo = { 2026-05-18 21:45:36.855 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-18 21:45:36.855 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16965920768, Luid: 84549, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-18 21:45:36.855 - Thread: 1 -> Driver version = 2026-05-18 21:45:36.855 - Thread: 1 -> Driver date = 2026-05-18 21:45:36.855 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-18 21:45:36.855 - Thread: 1 -> AftermathSupported = False 2026-05-18 21:45:36.855 - Thread: 1 -> Adapter id = 1 2026-05-18 21:45:36.855 - Thread: 1 -> Supported = True 2026-05-18 21:45:36.855 - Thread: 1 -> RAM = 0 2026-05-18 21:45:36.855 - Thread: 1 -> Priority = 0 2026-05-18 21:45:36.855 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-18 21:45:36.855 - Thread: 1 -> Output is attached = False 2026-05-18 21:45:36.855 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-05-18 21:45:36.855 - Thread: 1 -> } 2026-05-18 21:45:36.856 - Thread: 1 -> Service.IsActive: True 2026-05-18 21:45:36.856 - Thread: 1 -> Service.IsOnline: True 2026-05-18 21:45:36.856 - Thread: 1 -> Service.OwnsGame: False 2026-05-18 21:45:36.856 - Thread: 1 -> Service.UserId: 76561197965732852 2026-05-18 21:45:36.856 - Thread: 1 -> Service.UserName: r4v1n6 2026-05-18 21:45:36.856 - Thread: 1 -> Service.Branch: default 2026-05-18 21:45:36.856 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-05-18 21:45:36.856 - Thread: 1 -> Build version: 0.1.1.0 2026-05-18 21:45:36.858 - Thread: 1 -> MyScreenManager() 2026-05-18 21:45:36.871 - Thread: 37 -> CreateDeviceInternal - CheckSettings() 2026-05-18 21:45:36.871 - Thread: 37 -> CreateDeviceInternal - GetAdapter() 2026-05-18 21:45:36.873 - Thread: 37 -> CreateDeviceInternal - FixSettings() 2026-05-18 21:45:36.873 - Thread: 37 -> CreateDeviceInternal - Create device 2026-05-18 21:45:37.044 - Thread: 37 -> CreateDeviceInternal Steam Overlay integration 2026-05-18 21:45:37.120 - Thread: 37 -> CreateDeviceInternal Steam Overlay OK 2026-05-18 21:45:37.120 - Thread: 37 -> Aftermath init 2026-05-18 21:45:37.129 - Thread: 37 -> Aftermath result: 1 2026-05-18 21:45:37.129 - Thread: 37 -> CreateDeviceInternal create swapchain 2026-05-18 21:45:37.820 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-05-18 21:45:37.820 - Thread: 1 -> Game dir: C:\Spel\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2026-05-18 21:45:37.820 - Thread: 1 -> Content dir: C:\Spel\SteamLibrary\steamapps\common\SpaceEngineers\Content 2026-05-18 21:45:38.149 - Thread: 1 -> Preallocate - START 2026-05-18 21:45:38.152 - Thread: 1 -> MySpaceWorldGenerator - START 2026-05-18 21:45:38.153 - Thread: 1 -> MySpaceWorldGenerator - END 2026-05-18 21:45:38.153 - Thread: 1 -> MySpaceBuildComponent - START 2026-05-18 21:45:38.153 - Thread: 1 -> MySpaceBuildComponent - END 2026-05-18 21:45:38.153 - Thread: 1 -> MyEntities - START 2026-05-18 21:45:38.158 - Thread: 1 -> MyEntities - END 2026-05-18 21:45:38.158 - Thread: 1 -> MyObjectBuilder_Base - START 2026-05-18 21:45:38.158 - Thread: 1 -> MyObjectBuilder_Base - END 2026-05-18 21:45:38.158 - Thread: 1 -> MyTransparentGeometry - START 2026-05-18 21:45:38.158 - Thread: 1 -> MyTransparentGeometry - END 2026-05-18 21:45:38.158 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-05-18 21:45:38.160 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-05-18 21:45:38.160 - Thread: 1 -> MyMath - START 2026-05-18 21:45:38.160 - Thread: 1 -> MyMath - END 2026-05-18 21:45:38.160 - Thread: 1 -> MySimpleObjectDraw - START 2026-05-18 21:45:38.160 - Thread: 1 -> MySimpleObjectDraw - END 2026-05-18 21:45:38.169 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-05-18 21:45:38.169 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-05-18 21:45:38.169 - Thread: 1 -> MyClientDebugCommands - START 2026-05-18 21:45:38.169 - Thread: 1 -> MyClientDebugCommands - END 2026-05-18 21:45:38.169 - Thread: 1 -> MyDedicatedServer - START 2026-05-18 21:45:38.169 - Thread: 1 -> MyDedicatedServer - END 2026-05-18 21:45:38.169 - Thread: 1 -> MyDedicatedServerBase - START 2026-05-18 21:45:38.169 - Thread: 1 -> MyDedicatedServerBase - END 2026-05-18 21:45:38.169 - Thread: 1 -> MyMultiplayerBase - START 2026-05-18 21:45:38.169 - Thread: 1 -> MyMultiplayerBase - END 2026-05-18 21:45:38.169 - Thread: 1 -> MyMultiplayerClient - START 2026-05-18 21:45:38.169 - Thread: 1 -> MyMultiplayerClient - END 2026-05-18 21:45:38.169 - Thread: 1 -> MyMultiplayerClientBase - START 2026-05-18 21:45:38.169 - Thread: 1 -> MyMultiplayerClientBase - END 2026-05-18 21:45:38.169 - Thread: 1 -> MyMultiplayerLobby - START 2026-05-18 21:45:38.169 - Thread: 1 -> MyMultiplayerLobby - END 2026-05-18 21:45:38.169 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-05-18 21:45:38.169 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-05-18 21:45:38.169 - Thread: 1 -> MyMultiplayerServerBase - START 2026-05-18 21:45:38.169 - Thread: 1 -> MyMultiplayerServerBase - END 2026-05-18 21:45:38.169 - Thread: 1 -> MyServerDebugCommands - START 2026-05-18 21:45:38.170 - Thread: 1 -> MyServerDebugCommands - END 2026-05-18 21:45:38.170 - Thread: 1 -> MySyncEntity - START 2026-05-18 21:45:38.170 - Thread: 1 -> MySyncEntity - END 2026-05-18 21:45:38.170 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-05-18 21:45:38.172 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-05-18 21:45:38.172 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-05-18 21:45:38.172 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-05-18 21:45:38.172 - Thread: 1 -> MyStatLogicFactory - START 2026-05-18 21:45:38.172 - Thread: 1 -> MyStatLogicFactory - END 2026-05-18 21:45:38.172 - Thread: 1 -> MyCommandCharacter - START 2026-05-18 21:45:38.173 - Thread: 1 -> MyCommandCharacter - END 2026-05-18 21:45:38.173 - Thread: 1 -> MyCommandConsole - START 2026-05-18 21:45:38.173 - Thread: 1 -> MyCommandConsole - END 2026-05-18 21:45:38.173 - Thread: 1 -> MyCommandEntity - START 2026-05-18 21:45:38.174 - Thread: 1 -> MyCommandEntity - END 2026-05-18 21:45:38.174 - Thread: 1 -> MyAiTargetManager - START 2026-05-18 21:45:38.174 - Thread: 1 -> MyAiTargetManager - END 2026-05-18 21:45:38.174 - Thread: 1 -> MyCubeGridDefinitions - START 2026-05-18 21:45:38.212 - Thread: 1 -> MyCubeGridDefinitions - END 2026-05-18 21:45:38.212 - Thread: 1 -> MyDefinitionManager - START 2026-05-18 21:45:38.214 - Thread: 1 -> MyDefinitionManager - END 2026-05-18 21:45:38.214 - Thread: 1 -> Preallocate - END 2026-05-18 21:45:38.215 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-05-18 21:45:38.398 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-05-18 21:45:38.398 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-05-18 21:45:38.406 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-05-18 21:45:38.407 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-18 21:45:38.407 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-18 21:45:38.407 - Thread: 1 -> Assembly.Location: C:\Spel\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-05-18 21:45:38.407 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-05-18 21:45:38.407 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-05-18 21:45:38.407 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-05-18 21:45:38.421 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Komplett 2026-05-18 21:45:38.421 - Thread: 1 -> Win32_ComputerSystem.Model: KomplettPC 2026-05-18 21:45:38.421 - Thread: 1 -> Virtualized: False 2026-05-18 21:45:38.424 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) Ultra 7 265KF 2026-05-18 21:45:38.424 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 33,931,841,536 bytes 2026-05-18 21:45:38.424 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-05-18 21:45:38.424 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 23,956,615,168 bytes 2026-05-18 21:45:38.424 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,729,583,017,984 bytes 2026-05-18 21:45:38.427 - Thread: 1 -> Drive C: | Capacity: 1,999,321,952,256 bytes | Free space: 1,321,387,044,864 bytes 2026-05-18 21:45:38.427 - Thread: 1 -> Drive T: | Capacity: 4,000,650,883,072 bytes | Free space: 3,019,684,179,968 bytes 2026-05-18 21:45:38.427 - Thread: 1 -> Drive U: | Capacity: 4,000,784,052,224 bytes | Free space: 2,535,662,505,984 bytes 2026-05-18 21:45:38.427 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-05-18 21:45:38.427 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-05-18 21:45:38.428 - Thread: 1 -> Installed DLCs: 2026-05-18 21:45:38.447 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-05-18 21:45:39.054 - Thread: 1 -> Havok: Physics.Init 2026-05-18 21:45:39.063 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-05-18 21:45:39.066 - Thread: 1 -> HkGameName: SpaceEngineers 2026-05-18 21:45:39.067 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-05-18 21:45:39.068 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-18 21:45:39.070 - Thread: 1 -> 2424ccdfb94db6cc6e77859fa9da3078eccfb79e 2026-05-18 21:45:39.254 - Thread: 37 -> DXGI SetFullscreenState succeded 2026-05-18 21:45:39.274 - Thread: 1 -> Loading scenarios 2026-05-18 21:45:39.285 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-18 21:45:39.285 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-18 21:45:39.299 - Thread: 1 -> C:\Spel\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-18 21:45:39.299 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-18 21:45:39.358 - Thread: 1 -> Loading sound definitions 2026-05-18 21:45:39.358 - Thread: 1 -> Loading gamepad controls 2026-05-18 21:45:39.358 - Thread: 1 -> Loading gamepad controls 2026-05-18 21:45:39.358 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-18 21:45:39.358 - Thread: 1 -> Loading DLC definitions 2026-05-18 21:45:39.368 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-18 21:45:39.368 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-18 21:45:39.368 - Thread: 1 -> Loading Quick starts 2026-05-18 21:45:39.368 - Thread: 1 -> Loading ScenarioCategories 2026-05-18 21:45:39.368 - Thread: 1 -> Loading shadow textures definitions 2026-05-18 21:45:39.368 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-18 21:45:39.368 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-18 21:45:39.371 - Thread: 1 -> MyAudio.LoadData - START 2026-05-18 21:45:39.453 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-18 21:45:39.468 - Thread: 1 -> MyAudio.LoadData - END 2026-05-18 21:45:39.471 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2026-05-18 21:45:39.471 - Thread: 1 -> MyGuiManager() 2026-05-18 21:45:39.474 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-05-18 21:45:39.496 - Thread: 13 -> C:\Spel\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-18 21:45:39.497 - Thread: 13 -> DefinitionManager - Loading 7 file(s) 2026-05-18 21:45:39.519 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-18 21:45:39.592 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-18 21:45:39.593 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-18 21:45:39.593 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-18 21:45:39.636 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-05-18 21:45:39.644 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-05-18 21:45:39.644 - Thread: 13 -> ReloadVoxelMaterials 2026-05-18 21:45:39.708 - Thread: 1 -> Controller: Bluetooth LE XINPUT-kompatibel indataenhet 2026-05-18 21:45:39.708 - Thread: 1 -> Supported Axes: X Y Z Rx Ry 2026-05-18 21:45:39.708 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-05-18 21:45:39.877 - Thread: 1 -> Deluxe Edition (573160) 2026-05-18 21:45:39.877 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-05-18 21:45:39.878 - Thread: 1 -> Economy Deluxe (1135960) 2026-05-18 21:45:39.878 - Thread: 1 -> Style Pack (1084680) 2026-05-18 21:45:39.878 - Thread: 1 -> Decorative Pack 2 (1167910) 2026-05-18 21:45:39.878 - Thread: 1 -> Frostbite (1241550) 2026-05-18 21:45:39.878 - Thread: 1 -> Sparks Of The Future (1307680) 2026-05-18 21:45:39.878 - Thread: 1 -> Wasteland (1374610) 2026-05-18 21:45:39.878 - Thread: 1 -> Warfare I (1475830) 2026-05-18 21:45:39.878 - Thread: 1 -> Heavy Industry (1676100) 2026-05-18 21:45:39.878 - Thread: 1 -> Warfare II (1783760) 2026-05-18 21:45:39.878 - Thread: 1 -> Automatons (1958640) 2026-05-18 21:45:39.878 - Thread: 1 -> Decorative Pack 3 (2504720) 2026-05-18 21:45:39.878 - Thread: 1 -> Signal Pack (2914120) 2026-05-18 21:45:39.878 - Thread: 1 -> Contact Pack (3066290) 2026-05-18 21:45:39.878 - Thread: 1 -> Fieldwork Pack (3601770) 2026-05-18 21:45:39.878 - Thread: 1 -> Apex Survival Pack (3858380) 2026-05-18 21:45:39.878 - Thread: 1 -> Core Systems Pack (4116960) 2026-05-18 21:45:39.878 - Thread: 1 -> Economy 2 Pack (4502100) 2026-05-18 21:45:39.904 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-05-18 21:45:39.930 - Thread: 1 -> Timer Frequency: 10000000 2026-05-18 21:45:39.930 - Thread: 1 -> Ticks per frame: 166667 2026-05-18 21:45:40.423 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-18 21:45:40.423 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-18 21:45:40.536 - Thread: 1 -> MyConfig.Save() - START 2026-05-18 21:45:40.537 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:45:40.570 - Thread: 1 -> MyConfig.Save() - END 2026-05-18 21:45:40.570 - Thread: 1 -> MyConfig.Save() - START 2026-05-18 21:45:40.571 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:45:40.580 - Thread: 1 -> MyConfig.Save() - END 2026-05-18 21:45:40.610 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-05-18 21:45:40.610 - Thread: 1 -> Flares Intensity: 1 2026-05-18 21:45:40.610 - Thread: 1 -> Field of view: 1.22173 2026-05-18 21:45:40.610 - Thread: 1 -> PostProcessingEnabled: True 2026-05-18 21:45:40.610 - Thread: 1 -> Render.GrassDensityFactor: 3 2026-05-18 21:45:40.610 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-05-18 21:45:40.610 - Thread: 1 -> Render.DistanceFade: 3000 2026-05-18 21:45:40.610 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-05-18 21:45:40.610 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-05-18 21:45:40.610 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-05-18 21:45:40.610 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-05-18 21:45:40.610 - Thread: 1 -> Render.TextureQuality: HIGH 2026-05-18 21:45:40.610 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-05-18 21:45:40.610 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-05-18 21:45:40.610 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-05-18 21:45:40.610 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-05-18 21:45:40.610 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-05-18 21:45:40.610 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-05-18 21:45:40.628 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-05-18 21:45:40.631 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-05-18 21:45:40.631 - Thread: 1 -> Analytics session started: UserID = (d2e024fa-d5a1-479e-f08f-ce7cbd815835) SessionID = (26e1327a-acf6-4920-a290-cae9e333588b) 2026-05-18 21:45:40.632 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-05-18 21:45:41.082 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-05-18 21:45:41.249 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlighted.dds/zip 2026-05-18 21:45:41.394 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-05-18 21:45:42.063 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2026-05-18 21:45:52.941 - Thread: 3 -> LoadSession() - Start 2026-05-18 21:45:52.941 - Thread: 3 -> C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\Saves\76561197965732852\TEST Quickstart 209 (2026 Star System) 2026-05-18 21:45:52.941 - Thread: 3 -> Loading Sandbox world configuration file C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\Saves\76561197965732852\TEST Quickstart 209 (2026 Star System)\Sandbox_config.sbc 2026-05-18 21:45:52.952 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-18 21:45:53.836 - Thread: 3 -> Loading Sandbox world configuration file C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\Saves\76561197965732852\TEST Quickstart 209 (2026 Star System)\Sandbox_config.sbc 2026-05-18 21:45:53.837 - Thread: 3 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-05-18 21:45:53.839 - Thread: 3 -> CheckPoint Experimental mode: Yes 2026-05-18 21:45:53.839 - Thread: 3 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled, ShareInertiaTensor 2026-05-18 21:45:53.839 - Thread: 3 -> LoadSession() - End 2026-05-18 21:45:53.854 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-18 21:45:53.854 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-18 21:45:53.855 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-18 21:45:53.872 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-05-18 21:45:53.873 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-05-18 21:45:53.873 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-05-18 21:45:54.073 - Thread: 1 -> RunLoadingAction - START 2026-05-18 21:45:54.078 - Thread: 1 -> Loading session: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\Saves\76561197965732852\TEST Quickstart 209 (2026 Star System) 2026-05-18 21:45:54.180 - Thread: 1 -> GC Memory: 996,478,232 B 2026-05-18 21:45:54.187 - Thread: 1 -> Process Memory: 3,709,247,488 B 2026-05-18 21:45:54.188 - Thread: 1 -> MySession.Static.LogSettings - START 2026-05-18 21:45:54.188 - Thread: 1 -> Name = TEST Quickstart 209 (2026 Star System) 2026-05-18 21:45:54.188 - Thread: 1 -> Description = 2026-05-18 21:45:54.188 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-05-18 21:45:54.188 - Thread: 1 -> Password = 2026-05-18 21:45:54.188 - Thread: 1 -> CurrentPath = C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\Saves\76561197965732852\TEST Quickstart 209 (2026 Star System) 2026-05-18 21:45:54.188 - Thread: 1 -> WorkshopId = 2026-05-18 21:45:54.188 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-05-18 21:45:54.188 - Thread: 1 -> ThumbPath = C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\Saves\76561197965732852\TEST Quickstart 209 (2026 Star System)\thumb.jpg 2026-05-18 21:45:54.188 - Thread: 1 -> Settings: 2026-05-18 21:45:54.189 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-05-18 21:45:54.189 - Thread: 1 -> AFKTimeoutMin = 0 2026-05-18 21:45:54.189 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-05-18 21:45:54.189 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-05-18 21:45:54.189 - Thread: 1 -> AutoHealing = True 2026-05-18 21:45:54.189 - Thread: 1 -> AutoSaveInMinutes = 0 2026-05-18 21:45:54.189 - Thread: 1 -> BlockCountThreshold = 20 2026-05-18 21:45:54.189 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-05-18 21:45:54.189 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-05-18 21:45:54.189 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-05-18 21:45:54.189 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-05-18 21:45:54.189 - Thread: 1 -> CanJoinRunning = False 2026-05-18 21:45:54.189 - Thread: 1 -> CargoShipsEnabled = True 2026-05-18 21:45:54.189 - Thread: 1 -> ClientCanSave = False 2026-05-18 21:45:54.189 - Thread: 1 -> DepositsCountCoefficient = 1 2026-05-18 21:45:54.189 - Thread: 1 -> DepositSizeDenominator = 60 2026-05-18 21:45:54.189 - Thread: 1 -> DestructibleBlocks = True 2026-05-18 21:45:54.189 - Thread: 1 -> EconomyTickInSeconds = 600 2026-05-18 21:45:54.189 - Thread: 1 -> Enable3rdPersonView = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableAutorespawn = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableBountyContracts = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableContainerDrops = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableConvertToStation = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableCopyPaste = False 2026-05-18 21:45:54.189 - Thread: 1 -> EnableEconomy = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableEncounters = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableDrones = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableGoodBotHints = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableIngameScripts = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableJetpack = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableOxygen = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableOxygenPressurization = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnablePcuTrading = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableRadiation = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableRecoil = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableReducedStatsOnRespawn = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableResearch = False 2026-05-18 21:45:54.189 - Thread: 1 -> EnableRespawnShips = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableSaving = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableScripterRole = False 2026-05-18 21:45:54.189 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-05-18 21:45:54.189 - Thread: 1 -> EnableShareInertiaTensor = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableSpectator = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableSpiders = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableSubgridDamage = False 2026-05-18 21:45:54.189 - Thread: 1 -> EnableSunRotation = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableSupergridding = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableSurvivalBuffs = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableToolShake = False 2026-05-18 21:45:54.189 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-05-18 21:45:54.189 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-05-18 21:45:54.189 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-05-18 21:45:54.189 - Thread: 1 -> EnableVoxelDestruction = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableVoxelHand = True 2026-05-18 21:45:54.189 - Thread: 1 -> EnableWolfs = True 2026-05-18 21:45:54.189 - Thread: 1 -> EncounterDensity = 0.25 2026-05-18 21:45:54.189 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-05-18 21:45:54.189 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-05-18 21:45:54.189 - Thread: 1 -> ExperimentalMode = True 2026-05-18 21:45:54.189 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled, ShareInertiaTensor 2026-05-18 21:45:54.189 - Thread: 1 -> FamilySharing = True 2026-05-18 21:45:54.189 - Thread: 1 -> FloraDensityMultiplier = 1 2026-05-18 21:45:54.189 - Thread: 1 -> FoodConsumptionRate = 0.25 2026-05-18 21:45:54.189 - Thread: 1 -> GameMode = Survival 2026-05-18 21:45:54.189 - Thread: 1 -> GridStorageAllowsInventory = False 2026-05-18 21:45:54.189 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-05-18 21:45:54.189 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-05-18 21:45:54.189 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-05-18 21:45:54.189 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-05-18 21:45:54.189 - Thread: 1 -> GridStorageQueueLimit = 1 2026-05-18 21:45:54.189 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-05-18 21:45:54.189 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-05-18 21:45:54.189 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-05-18 21:45:54.189 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-05-18 21:45:54.189 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-05-18 21:45:54.189 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-05-18 21:45:54.189 - Thread: 1 -> InfiniteAmmo = False 2026-05-18 21:45:54.189 - Thread: 1 -> InventorySizeMultiplier = 3 2026-05-18 21:45:54.189 - Thread: 1 -> MaxBackupSaves = 0 2026-05-18 21:45:54.189 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-05-18 21:45:54.189 - Thread: 1 -> MaxCargoBags = 100 2026-05-18 21:45:54.189 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-05-18 21:45:54.189 - Thread: 1 -> MaxDrones = 5 2026-05-18 21:45:54.189 - Thread: 1 -> MaxFactionsCount = 0 2026-05-18 21:45:54.189 - Thread: 1 -> MaxFloatingObjects = 100 2026-05-18 21:45:54.189 - Thread: 1 -> MaxGridSize = 0 2026-05-18 21:45:54.189 - Thread: 1 -> MaxPlanets = 99 2026-05-18 21:45:54.189 - Thread: 1 -> MaxPlayers = 4 2026-05-18 21:45:54.189 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-05-18 21:45:54.189 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-05-18 21:45:54.189 - Thread: 1 -> OffensiveWordsFiltering = False 2026-05-18 21:45:54.189 - Thread: 1 -> OnlineMode = OFFLINE 2026-05-18 21:45:54.189 - Thread: 1 -> OptimalGridCount = 0 2026-05-18 21:45:54.189 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-05-18 21:45:54.189 - Thread: 1 -> PermanentDeath = False 2026-05-18 21:45:54.189 - Thread: 1 -> PhysicsIterations = 8 2026-05-18 21:45:54.189 - Thread: 1 -> PiratePCU = 25000 2026-05-18 21:45:54.189 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-05-18 21:45:54.189 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-05-18 21:45:54.189 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-05-18 21:45:54.189 - Thread: 1 -> PredefinedAsteroids = True 2026-05-18 21:45:54.189 - Thread: 1 -> ProceduralDensity = 0.25 2026-05-18 21:45:54.189 - Thread: 1 -> ProceduralSeed = 0 2026-05-18 21:45:54.189 - Thread: 1 -> RealisticSound = True 2026-05-18 21:45:54.189 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-05-18 21:45:54.189 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-05-18 21:45:54.189 - Thread: 1 -> ReputationDecayRate = 0.5 2026-05-18 21:45:54.189 - Thread: 1 -> ResetForageableItems = True 2026-05-18 21:45:54.189 - Thread: 1 -> ResetForageableItemsDistance = 1000 2026-05-18 21:45:54.189 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-05-18 21:45:54.189 - Thread: 1 -> ResetOwnership = False 2026-05-18 21:45:54.189 - Thread: 1 -> RespawnShipDelete = False 2026-05-18 21:45:54.189 - Thread: 1 -> Scenario = False 2026-05-18 21:45:54.189 - Thread: 1 -> ScenarioEditMode = False 2026-05-18 21:45:54.189 - Thread: 1 -> ScrapEnabled = False 2026-05-18 21:45:54.189 - Thread: 1 -> SimplifiedSimulation = False 2026-05-18 21:45:54.189 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-05-18 21:45:54.189 - Thread: 1 -> SolarRadiationIntensity = 0.5 2026-05-18 21:45:54.189 - Thread: 1 -> StartInRespawnScreen = False 2026-05-18 21:45:54.189 - Thread: 1 -> StopGridsPeriodMin = 15 2026-05-18 21:45:54.189 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-05-18 21:45:54.189 - Thread: 1 -> SpawnWithTools = True 2026-05-18 21:45:54.189 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-05-18 21:45:54.189 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-05-18 21:45:54.189 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-05-18 21:45:54.189 - Thread: 1 -> StationVoxelSupport = False 2026-05-18 21:45:54.189 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-05-18 21:45:54.189 - Thread: 1 -> SuppressedWarnings = 2026-05-18 21:45:54.189 - Thread: 1 -> SyncDistance = 3000 2026-05-18 21:45:54.189 - Thread: 1 -> ThrusterDamage = True 2026-05-18 21:45:54.189 - Thread: 1 -> TotalBotLimit = 32 2026-05-18 21:45:54.189 - Thread: 1 -> TotalPCU = 1000000 2026-05-18 21:45:54.189 - Thread: 1 -> TradeFactionsCount = 10 2026-05-18 21:45:54.189 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 60 2026-05-18 21:45:54.189 - Thread: 1 -> TrashFlagsValue = 7706 2026-05-18 21:45:54.189 - Thread: 1 -> TrashRemovalEnabled = True 2026-05-18 21:45:54.189 - Thread: 1 -> UseConsolePCU = False 2026-05-18 21:45:54.189 - Thread: 1 -> ViewDistance = 15000 2026-05-18 21:45:54.189 - Thread: 1 -> VoxelAgeThreshold = 24 2026-05-18 21:45:54.189 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-05-18 21:45:54.189 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-05-18 21:45:54.189 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-05-18 21:45:54.189 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-05-18 21:45:54.189 - Thread: 1 -> WeaponsEnabled = True 2026-05-18 21:45:54.189 - Thread: 1 -> WeatherSystem = True 2026-05-18 21:45:54.189 - Thread: 1 -> WeatherLightingDamage = False 2026-05-18 21:45:54.189 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-05-18 21:45:54.189 - Thread: 1 -> WorldSizeKm = 0 2026-05-18 21:45:54.189 - Thread: 1 -> RandomizeSeed = False 2026-05-18 21:45:54.189 - Thread: 1 -> MySession.Static.LogSettings - END 2026-05-18 21:45:54.190 - Thread: 1 -> Experimental mode: Yes 2026-05-18 21:45:54.190 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, SupergriddingEnabled, ShareInertiaTensor 2026-05-18 21:45:54.190 - Thread: 1 -> Console compatibility: No 2026-05-18 21:45:54.709 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-05-18 21:45:54.722 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-05-18 21:45:54.733 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-05-18 21:45:54.733 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-18 21:45:54.733 - Thread: 1 -> 2424ccdfb94db6cc6e77859fa9da3078eccfb79e 2026-05-18 21:45:54.860 - Thread: 1 -> Loading scenarios 2026-05-18 21:45:54.860 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-18 21:45:54.860 - Thread: 1 -> List of used mods (0) - START 2026-05-18 21:45:54.861 - Thread: 1 -> List of used mods - END 2026-05-18 21:45:54.873 - Thread: 1 -> C:\Spel\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-18 21:45:54.874 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-05-18 21:45:56.479 - Thread: 1 -> Loading behaviors 2026-05-18 21:45:56.480 - Thread: 1 -> Loading ammo magazines 2026-05-18 21:45:56.482 - Thread: 1 -> Loading ammo definitions 2026-05-18 21:45:56.483 - Thread: 1 -> Loading animations 2026-05-18 21:45:56.485 - Thread: 1 -> Loading animations 2026-05-18 21:45:56.485 - Thread: 1 -> Loading sound definitions 2026-05-18 21:45:56.486 - Thread: 1 -> Loading sound definitions 2026-05-18 21:45:56.486 - Thread: 1 -> Loading sound definitions 2026-05-18 21:45:56.486 - Thread: 1 -> Loading sound definitions 2026-05-18 21:45:56.486 - Thread: 1 -> Loading sound definitions 2026-05-18 21:45:56.486 - Thread: 1 -> Loading category classes 2026-05-18 21:45:56.487 - Thread: 1 -> Loading Block Tag definitions 2026-05-18 21:45:56.488 - Thread: 1 -> Loading blueprint classes 2026-05-18 21:45:56.488 - Thread: 1 -> Loading blueprint class entries 2026-05-18 21:45:56.489 - Thread: 1 -> Loading blueprint classes 2026-05-18 21:45:56.489 - Thread: 1 -> Loading blueprint class entries 2026-05-18 21:45:56.489 - Thread: 1 -> Loading blueprints 2026-05-18 21:45:56.490 - Thread: 1 -> Loading blueprints 2026-05-18 21:45:56.491 - Thread: 1 -> Loading agent definitions 2026-05-18 21:45:56.493 - Thread: 1 -> Loading character definitions 2026-05-18 21:45:56.500 - Thread: 1 -> Loading character definitions 2026-05-18 21:45:56.500 - Thread: 1 -> Loading components 2026-05-18 21:45:56.501 - Thread: 1 -> Loading configuration 2026-05-18 21:45:56.502 - Thread: 1 -> Loading container types 2026-05-18 21:45:56.505 - Thread: 1 -> Loading Contract Types 2026-05-18 21:45:56.509 - Thread: 1 -> Loading block positions 2026-05-18 21:45:56.511 - Thread: 1 -> Loading curve definitions 2026-05-18 21:45:56.512 - Thread: 1 -> Loading debris 2026-05-18 21:45:56.513 - Thread: 1 -> Loading environment items entries 2026-05-18 21:45:56.513 - Thread: 1 -> Loading decal global definitions 2026-05-18 21:45:56.513 - Thread: 1 -> Loading decal definitions 2026-05-18 21:45:56.513 - Thread: 1 -> Loading decal definitions 2026-05-18 21:45:56.513 - Thread: 1 -> Loading drone behaviors 2026-05-18 21:45:56.515 - Thread: 1 -> Loading edges 2026-05-18 21:45:56.516 - Thread: 1 -> Loading emissive color definitions 2026-05-18 21:45:56.516 - Thread: 1 -> Loading emissive color default states 2026-05-18 21:45:56.519 - Thread: 1 -> Loading animations 2026-05-18 21:45:56.519 - Thread: 1 -> Loading entity components 2026-05-18 21:45:56.536 - Thread: 1 -> Loading component containers 2026-05-18 21:45:56.540 - Thread: 1 -> Loading environment items entries 2026-05-18 21:45:56.540 - Thread: 1 -> Loading Faction Names 2026-05-18 21:45:56.542 - Thread: 1 -> Loading factions 2026-05-18 21:45:56.543 - Thread: 1 -> Loading Faction Station Advert definitions 2026-05-18 21:45:56.544 - Thread: 1 -> Loading flare definitions 2026-05-18 21:45:56.547 - Thread: 1 -> Loading gas property definitions 2026-05-18 21:45:56.547 - Thread: 1 -> Loading event definitions 2026-05-18 21:45:56.549 - Thread: 1 -> Loading physical items 2026-05-18 21:45:56.555 - Thread: 1 -> Loading LCD texture categories 2026-05-18 21:45:56.556 - Thread: 1 -> Loading LCD texture categories 2026-05-18 21:45:56.556 - Thread: 1 -> Loading LCD texture categories 2026-05-18 21:45:56.556 - Thread: 1 -> Loading LCD texture categories 2026-05-18 21:45:56.556 - Thread: 1 -> Loading LCD texture categories 2026-05-18 21:45:56.556 - Thread: 1 -> Loading LCD texture categories 2026-05-18 21:45:56.556 - Thread: 1 -> Loading physical items 2026-05-18 21:45:56.558 - Thread: 1 -> Loading physical items 2026-05-18 21:45:56.560 - Thread: 1 -> Loading physical material properties 2026-05-18 21:45:56.562 - Thread: 1 -> Loading pirate antennas 2026-05-18 21:45:56.568 - Thread: 1 -> Loading planet definitions 2026-05-18 21:45:56.568 - Thread: 1 -> Loading research blocks definitions 2026-05-18 21:45:56.569 - Thread: 1 -> Loading research groups definitions 2026-05-18 21:45:56.570 - Thread: 1 -> Loading resource distribution groups 2026-05-18 21:45:56.570 - Thread: 1 -> Loading ship sound groups 2026-05-18 21:45:56.578 - Thread: 1 -> Loading ship sound groups 2026-05-18 21:45:56.579 - Thread: 1 -> Loading sound categories 2026-05-18 21:45:56.582 - Thread: 1 -> Loading stat definitions 2026-05-18 21:45:56.583 - Thread: 1 -> Loading stories definition 2026-05-18 21:45:56.584 - Thread: 1 -> Loading Story Categories definition 2026-05-18 21:45:56.584 - Thread: 1 -> Loading gamepad controls 2026-05-18 21:45:56.584 - Thread: 1 -> Loading grid creators 2026-05-18 21:45:56.585 - Thread: 1 -> Loading transparent material properties 2026-05-18 21:45:56.586 - Thread: 1 -> Loading voxel map storage definitions 2026-05-18 21:45:56.587 - Thread: 1 -> Loading voxel material definitions 2026-05-18 21:45:56.588 - Thread: 1 -> Loading voxel material definitions 2026-05-18 21:45:56.588 - Thread: 1 -> Loading Weather Effects 2026-05-18 21:45:56.590 - Thread: 1 -> Audio effects definitions 2026-05-18 21:45:56.591 - Thread: 1 -> Loading environment items definitions 2026-05-18 21:45:56.592 - Thread: 1 -> Loading environment items definitions 2026-05-18 21:45:56.592 - Thread: 1 -> Loading physical material properties 2026-05-18 21:45:56.595 - Thread: 1 -> Loading particle effect definitions 2026-05-18 21:45:56.623 - Thread: 1 -> Loading particle effect definitions 2026-05-18 21:45:56.623 - Thread: 1 -> Loading environment item definitions 2026-05-18 21:45:56.624 - Thread: 1 -> Loading weapon definitions 2026-05-18 21:45:56.631 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.654 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.659 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.662 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.676 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.677 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.677 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.677 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.678 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.678 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.679 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.686 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.686 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.687 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.688 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.691 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.691 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.693 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.693 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.695 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.696 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.696 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.697 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.698 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.700 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.702 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.702 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.703 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.704 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.704 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.705 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.706 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.707 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.707 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.708 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.711 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.713 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.713 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.715 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.718 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.719 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.719 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.720 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.721 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.722 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.723 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.724 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.725 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.728 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.728 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.732 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.732 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.737 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.737 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.740 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.744 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.748 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.749 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.759 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.759 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.764 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.765 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.773 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.773 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.779 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.786 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.797 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.797 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.805 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.805 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.810 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.810 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.820 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.820 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.827 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.827 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.832 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.832 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.842 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.843 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.851 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.851 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.853 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.855 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.858 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.859 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.861 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.862 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.864 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.864 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.869 - Thread: 1 -> Loading cube blocks 2026-05-18 21:45:56.869 - Thread: 1 -> Created block definitions 2026-05-18 21:45:56.872 - Thread: 1 -> Loading block variant groups 2026-05-18 21:45:56.893 - Thread: 1 -> Loading asteroid generators 2026-05-18 21:45:56.894 - Thread: 1 -> Loading drop containers 2026-05-18 21:45:56.894 - Thread: 1 -> Loading radial menu definitions 2026-05-18 21:45:56.910 - Thread: 1 -> Loading respawn ships 2026-05-18 21:45:56.911 - Thread: 1 -> Loading spawn groups 2026-05-18 21:45:56.915 - Thread: 1 -> Loading spawn groups 2026-05-18 21:45:56.915 - Thread: 1 -> Loading spawn groups 2026-05-18 21:45:56.915 - Thread: 1 -> Loading spawn groups 2026-05-18 21:45:56.916 - Thread: 1 -> Loading spawn groups 2026-05-18 21:45:56.916 - Thread: 1 -> Loading spawn groups 2026-05-18 21:45:56.916 - Thread: 1 -> Loading spawn groups 2026-05-18 21:45:56.916 - Thread: 1 -> Loading wheel speeds 2026-05-18 21:45:56.923 - Thread: 1 -> InitBlockGroups Start 2026-05-18 21:45:56.924 - Thread: 1 -> InitBlockGroups #1 2026-05-18 21:45:56.925 - Thread: 1 -> InitBlockGroups #2 2026-05-18 21:45:56.925 - Thread: 1 -> InitBlockGroups #3 2026-05-18 21:45:56.925 - Thread: 1 -> InitBlockGroups #4 2026-05-18 21:45:56.926 - Thread: 1 -> InitBlockGroups End 2026-05-18 21:45:56.931 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-05-18 21:45:56.936 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-05-18 21:45:56.938 - Thread: 1 -> PostprocessRadialMenus Start 2026-05-18 21:45:56.939 - Thread: 1 -> PostprocessRadialMenus End 2026-05-18 21:45:56.952 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-18 21:45:56.954 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-18 21:45:56.954 - Thread: 1 -> MyAudio.LoadData - START 2026-05-18 21:45:56.963 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-18 21:45:57.024 - Thread: 1 -> MyAudio.LoadData - END 2026-05-18 21:45:57.059 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-05-18 21:45:57.080 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-18 21:45:57.082 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-18 21:45:57.087 - Thread: 18 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-18 21:45:57.116 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-18 21:45:57.116 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-18 21:45:57.147 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-18 21:45:57.304 - Thread: 48 -> External debugger: listening... 2026-05-18 21:45:57.375 - Thread: 1 -> MyLights.LoadData() - START 2026-05-18 21:45:57.376 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-05-18 21:45:57.376 - Thread: 1 -> MyLights.LoadData() - END 2026-05-18 21:45:57.376 - Thread: 1 -> Info: MyLights initialized. 2026-05-18 21:45:57.376 - Thread: 1 -> MyExplosions.LoadData() - START 2026-05-18 21:45:57.380 - Thread: 1 -> MyExplosions.LoadData() - END 2026-05-18 21:45:57.407 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-05-18 21:45:57.407 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-05-18 21:45:57.421 - Thread: 1 -> Loading Procedural World Generator 2026-05-18 21:45:57.422 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.25 EncounterDensity=0.25 2026-05-18 21:45:57.508 - Thread: 1 -> InitDataComponents - Session Components Start 2026-05-18 21:45:57.508 - Thread: 1 -> Init MyPrecalcComponent 2026-05-18 21:45:57.508 - Thread: 1 -> Init MyParticlesManager 2026-05-18 21:45:57.508 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-05-18 21:45:57.508 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-05-18 21:45:57.508 - Thread: 1 -> Init MySessionComponentExtDebug 2026-05-18 21:45:57.508 - Thread: 1 -> Init MySpaceRespawnComponent 2026-05-18 21:45:57.508 - Thread: 1 -> Init DemoComponent 2026-05-18 21:45:57.508 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-05-18 21:45:57.508 - Thread: 1 -> Init MySpaceBuildComponent 2026-05-18 21:45:57.508 - Thread: 1 -> Init MyStationBotComponent 2026-05-18 21:45:57.508 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-05-18 21:45:57.508 - Thread: 1 -> Init MyThirdPersonSpectator 2026-05-18 21:45:57.508 - Thread: 1 -> Init MyPhysics 2026-05-18 21:45:57.508 - Thread: 1 -> Init MyWarheads 2026-05-18 21:45:57.508 - Thread: 1 -> Init MyExplosions 2026-05-18 21:45:57.508 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-05-18 21:45:57.508 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-05-18 21:45:57.524 - Thread: 1 -> Init MyAnselSessionComponent 2026-05-18 21:45:57.524 - Thread: 1 -> Init MyEntityTransformationSystem 2026-05-18 21:45:57.524 - Thread: 1 -> Init MyEnvironmentalParticles 2026-05-18 21:45:57.524 - Thread: 1 -> Init MyHighlightSystem 2026-05-18 21:45:57.524 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-05-18 21:45:57.524 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-05-18 21:45:57.524 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-05-18 21:45:57.524 - Thread: 1 -> Init MySessionComponentTrash 2026-05-18 21:45:57.524 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-05-18 21:45:57.524 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-05-18 21:45:57.524 - Thread: 1 -> Init MySteamAchievements 2026-05-18 21:45:57.524 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-05-18 21:45:57.524 - Thread: 1 -> Init MyClipboardComponent 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyLights 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyEmoteSwitcher 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyRadialMenuComponent 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyToolbarComponent 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyToolSwitcher 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyHud 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyHudWarnings 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyTerminalControls 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyDamageSystem 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyGravityProviderSystem 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyTurretNotifications 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyChatSystem 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyTimerComponentSystem 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyMissiles 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyProjectiles 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyAudioComponent 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyGlobalEvents 2026-05-18 21:45:57.525 - Thread: 1 -> Init MySector 2026-05-18 21:45:57.525 - Thread: 1 -> Init MyCubeBuilder 2026-05-18 21:45:57.526 - Thread: 1 -> Init MyFloatingObjects 2026-05-18 21:45:57.526 - Thread: 1 -> Init MyGamePruningStructure 2026-05-18 21:45:57.526 - Thread: 1 -> Init MyMeteorShower 2026-05-18 21:45:57.526 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-05-18 21:45:57.526 - Thread: 1 -> Init MyPlanets 2026-05-18 21:45:57.526 - Thread: 1 -> Init MyDebris 2026-05-18 21:45:57.526 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-05-18 21:45:57.526 - Thread: 1 -> Init MyCubeGrids 2026-05-18 21:45:57.526 - Thread: 1 -> Init MyAiTargetManager 2026-05-18 21:45:57.526 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-05-18 21:45:57.526 - Thread: 1 -> InitDataComponents - Session Components End 2026-05-18 21:45:57.526 - Thread: 1 -> InitCategories Start 2026-05-18 21:45:57.538 - Thread: 1 -> InitCategories End 2026-05-18 21:45:57.541 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-05-18 21:45:57.571 - Thread: 1 -> MyConfig.Save() - START 2026-05-18 21:45:57.571 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:45:57.574 - Thread: 1 -> MyConfig.Save() - END 2026-05-18 21:45:57.574 - Thread: 1 -> MyConfig.Save() - START 2026-05-18 21:45:57.575 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:45:57.577 - Thread: 1 -> MyConfig.Save() - END 2026-05-18 21:45:57.581 - Thread: 1 -> MyConfig.Save() - START 2026-05-18 21:45:57.582 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:45:57.585 - Thread: 1 -> MyConfig.Save() - END 2026-05-18 21:45:57.585 - Thread: 1 -> MyConfig.Save() - START 2026-05-18 21:45:57.585 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:45:57.587 - Thread: 1 -> MyConfig.Save() - END 2026-05-18 21:45:57.587 - Thread: 1 -> MyConfig.Save() - START 2026-05-18 21:45:57.588 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:45:57.590 - Thread: 1 -> MyConfig.Save() - END 2026-05-18 21:45:57.590 - Thread: 1 -> MyConfig.Save() - START 2026-05-18 21:45:57.590 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:45:57.592 - Thread: 1 -> MyConfig.Save() - END 2026-05-18 21:45:57.593 - Thread: 1 -> MyConfig.Save() - START 2026-05-18 21:45:57.593 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:45:57.595 - Thread: 1 -> MyConfig.Save() - END 2026-05-18 21:45:57.595 - Thread: 1 -> MyConfig.Save() - START 2026-05-18 21:45:57.596 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:45:57.598 - Thread: 1 -> MyConfig.Save() - END 2026-05-18 21:45:57.598 - Thread: 1 -> MyConfig.Save() - START 2026-05-18 21:45:57.598 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:45:57.602 - Thread: 1 -> MyConfig.Save() - END 2026-05-18 21:45:57.602 - Thread: 1 -> MyConfig.Save() - START 2026-05-18 21:45:57.602 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:45:57.604 - Thread: 1 -> MyConfig.Save() - END 2026-05-18 21:45:57.606 - Thread: 1 -> Init Factions Start 2026-05-18 21:45:57.623 - Thread: 1 -> Init Factions End 2026-05-18 21:45:57.624 - Thread: 1 -> Entities Load Start 2026-05-18 21:45:57.625 - Thread: 1 -> LoadEntities Start 2026-05-18 21:45:57.626 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-05-18 21:45:57.667 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-05-18 21:45:57.667 - Thread: 14 -> Loading voxel 'C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\Saves\76561197965732852\TEST Quickstart 209 (2026 Star System)\Triton-12345d80253.vx2' 2026-05-18 21:45:57.798 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-18 21:45:57.798 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-05-18 21:45:57.798 - Thread: 13 -> Loading voxel 'C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\Saves\76561197965732852\TEST Quickstart 209 (2026 Star System)\Mars-2044023682d120000.vx2' 2026-05-18 21:45:57.799 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-05-18 21:45:57.799 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-05-18 21:45:57.799 - Thread: 18 -> Loading voxel 'C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\Saves\76561197965732852\TEST Quickstart 209 (2026 Star System)\Titan-2124704365d19000.vx2' 2026-05-18 21:45:57.799 - Thread: 16 -> Loading voxel 'C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\Saves\76561197965732852\TEST Quickstart 209 (2026 Star System)\Europa-595048092d19000.vx2' 2026-05-18 21:45:57.799 - Thread: 1 -> OnEntityInitialized TFHS 926574859302337954 Fairchild Station (MySafeZone, 98044946383715364) 2026-05-18 21:45:57.820 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-18 21:45:57.820 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-18 21:45:57.820 - Thread: 1 -> OnEntityInitialized Wheel (MyCubeGrid, 100889137302820716) 2026-05-18 21:45:57.961 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-18 21:45:57.961 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-18 21:45:57.961 - Thread: 1 -> OnEntityInitialized Wheel (MyCubeGrid, 132376442662318514) 2026-05-18 21:45:57.961 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-18 21:45:57.961 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-18 21:45:57.961 - Thread: 1 -> OnEntityInitialized Wheel (MyCubeGrid, 81217723047409663) 2026-05-18 21:45:57.961 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-18 21:45:57.961 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-18 21:45:57.961 - Thread: 1 -> OnEntityInitialized Wheel (MyCubeGrid, 94282645745768754) 2026-05-18 21:45:57.961 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-18 21:45:57.961 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-05-18 21:45:57.961 - Thread: 1 -> Loading voxel 'C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\Saves\76561197965732852\TEST Quickstart 209 (2026 Star System)\EarthLike-1779144428d120000.vx2' 2026-05-18 21:45:57.962 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-05-18 21:45:57.962 - Thread: 15 -> Loading voxel 'C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\Saves\76561197965732852\TEST Quickstart 209 (2026 Star System)\Pertam-12345d60133.vx2' 2026-05-18 21:45:58.039 - Thread: 19 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-18 21:45:58.074 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-05-18 21:45:58.074 - Thread: 17 -> Loading voxel 'C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\Saves\76561197965732852\TEST Quickstart 209 (2026 Star System)\Moon-1353915701d19000.vx2' 2026-05-18 21:45:58.123 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-05-18 21:45:58.123 - Thread: 19 -> Loading voxel 'C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\Saves\76561197965732852\TEST Quickstart 209 (2026 Star System)\Alien-291759539d120000.vx2' 2026-05-18 21:45:58.668 - Thread: 20 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-18 21:45:59.632 - Thread: 14 -> Info: Planet generator name: Triton 2026-05-18 21:45:59.633 - Thread: 14 -> Info: Planet storage name: Triton-12345d80253 2026-05-18 21:46:00.318 - Thread: 13 -> Info: Planet generator name: Mars 2026-05-18 21:46:00.318 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000 2026-05-18 21:46:00.589 - Thread: 18 -> Info: Planet generator name: Titan 2026-05-18 21:46:00.589 - Thread: 18 -> Info: Planet storage name: Titan-2124704365d19000 2026-05-18 21:46:00.784 - Thread: 16 -> Info: Planet generator name: Europa 2026-05-18 21:46:00.784 - Thread: 16 -> Info: Planet storage name: Europa-595048092d19000 2026-05-18 21:46:01.604 - Thread: 1 -> Info: Planet generator name: EarthLike 2026-05-18 21:46:01.604 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-05-18 21:46:01.604 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-18 21:46:01.604 - Thread: 1 -> OnEntityInitialized Unknown Signal (MyCubeGrid, 96855006626724057) 2026-05-18 21:46:01.619 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-18 21:46:01.619 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-18 21:46:01.619 - Thread: 1 -> OnEntityInitialized Respawn Rover (MyCubeGrid, 81885718790101793) 2026-05-18 21:46:01.787 - Thread: 15 -> Info: Planet generator name: Pertam 2026-05-18 21:46:01.787 - Thread: 15 -> Info: Planet storage name: Pertam-12345d60133 2026-05-18 21:46:01.788 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-18 21:46:01.788 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-18 21:46:01.788 - Thread: 1 -> OnEntityInitialized r4v1n6 (MyCharacter, 119418432296169341) 2026-05-18 21:46:01.793 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-18 21:46:01.793 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-18 21:46:01.793 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-05-18 21:46:01.798 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-18 21:46:01.798 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-18 21:46:01.798 - Thread: 1 -> OnEntityInitialized TFHS Fairchild Station (MyCubeGrid, 98636609803565303) 2026-05-18 21:46:01.815 - Thread: 1 -> Exception: System.InvalidCastException: Unable to cast object of type 'Sandbox.Game.Entities.MyPlanter' to type 'Sandbox.Game.Entities.Cube.MyFunctionalBlock'. at SpaceEngineers.Game.EntityComponents.Blocks.MyLightingComponent.UnsubscribeFromGridAndLightingLogic() at SpaceEngineers.Game.EntityComponents.Blocks.MyLightingComponent.OnBeforeRemovedFromContainer() at VRage.Game.Components.MyComponentBase.SetContainer(IMyComponentContainer container) at VRage.Game.Components.MyComponentContainer.RemoveComponentInternal(Type t, MyComponentBase c) at VRage.Game.Components.MyComponentContainer.OnAddedToScene() at VRage.Game.Entity.MyEntity.OnAddedToScene(Object source) at Sandbox.Game.Entities.MyCubeBlock.OnAddedToScene(Object source) at VRage.Game.Entity.MyEntity.OnAddedToScene(Object source) at Sandbox.Game.Entities.MyCubeGrid.OnAddedToScene(Object source) at Sandbox.Game.Entities.MyEntities.Add(MyEntity entity, Boolean insertIntoScene) at Sandbox.Game.Entities.MyEntities.InitEntityData.OnEntityInitialized() at Sandbox.Game.Entities.MyEntities.<>c__DisplayClass179_1.b__1(Int32 i) at ParallelTasks.ForLoopWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2026-05-18 21:46:02.018 - Thread: 17 -> Info: Planet generator name: Moon 2026-05-18 21:46:02.018 - Thread: 17 -> Info: Planet storage name: Moon-1353915701d19000 2026-05-18 21:46:02.237 - Thread: 19 -> Info: Planet generator name: Alien 2026-05-18 21:46:02.237 - Thread: 19 -> Info: Planet storage name: Alien-291759539d120000 2026-05-18 21:46:02.237 - Thread: 1 -> Exceptions during entities load: 2026-05-18 21:46:02.237 - Thread: 1 -> Exception occurred: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at ParallelTasks.Parallel.For(Int32 startInclusive, Int32 endExclusive, Action`1 body, Int32 stride, WorkPriority priority, Nullable`1 options, Boolean blocking) at Sandbox.Game.Entities.MyEntities.Load(List`1 objectBuilders, Nullable`1& errorMessage) Task exception, inner exception 0: System.InvalidCastException: Unable to cast object of type 'Sandbox.Game.Entities.MyPlanter' to type 'Sandbox.Game.Entities.Cube.MyFunctionalBlock'. at SpaceEngineers.Game.EntityComponents.Blocks.MyLightingComponent.UnsubscribeFromGridAndLightingLogic() at SpaceEngineers.Game.EntityComponents.Blocks.MyLightingComponent.OnBeforeRemovedFromContainer() at VRage.Game.Components.MyComponentBase.SetContainer(IMyComponentContainer container) at VRage.Game.Components.MyComponentContainer.RemoveComponentInternal(Type t, MyComponentBase c) at VRage.Game.Components.MyComponentContainer.OnAddedToScene() at VRage.Game.Entity.MyEntity.OnAddedToScene(Object source) at Sandbox.Game.Entities.MyCubeBlock.OnAddedToScene(Object source) at VRage.Game.Entity.MyEntity.OnAddedToScene(Object source) at Sandbox.Game.Entities.MyCubeGrid.OnAddedToScene(Object source) at Sandbox.Game.Entities.MyEntities.Add(MyEntity entity, Boolean insertIntoScene) at Sandbox.Game.Entities.MyEntities.InitEntityData.OnEntityInitialized() at Sandbox.Game.Entities.MyEntities.<>c__DisplayClass179_1.b__1(Int32 i) at ParallelTasks.ForLoopWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2026-05-18 21:46:02.238 - Thread: 1 -> Error: Error during loading session:Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world. The world may be corrupted and can't be loaded. Please, restart the game and try again. at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2026-05-18 21:46:02.239 - Thread: 1 -> ERROR: Loading screen failed 2026-05-18 21:46:02.240 - Thread: 1 -> Exception occurred: Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world. The world may be corrupted and can't be loaded. Please, restart the game and try again. at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass20_0.b__7() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2026-05-18 21:46:02.240 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2026-05-18 21:46:02.240 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2026-05-18 21:46:02.240 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2026-05-18 21:46:02.241 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2026-05-18 21:46:02.366 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2026-05-18 21:46:02.366 - Thread: 1 -> UnloadOnExceptionAndExitToMenu started 2026-05-18 21:46:02.366 - Thread: 1 -> UnloadAndExitToMenu - Started 2026-05-18 21:46:02.369 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-18 21:46:02.390 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 131174865783200614) 2026-05-18 21:46:02.509 - Thread: 21 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-18 21:46:02.522 - Thread: 21 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-18 21:46:02.528 - Thread: 21 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-18 21:46:02.541 - Thread: 21 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-18 21:46:06.320 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-18 21:46:06.328 - Thread: 1 -> MySession::Unload START 2026-05-18 21:46:06.328 - Thread: 1 -> AutoSaveInMinutes: 0 2026-05-18 21:46:06.328 - Thread: 1 -> MySandboxGame.IsDedicated: False 2026-05-18 21:46:06.328 - Thread: 1 -> IsServer: True 2026-05-18 21:46:06.329 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-18 21:46:06.331 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-18 21:46:06.331 - Thread: 1 -> MyAudio.LoadData - START 2026-05-18 21:46:06.340 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-18 21:46:06.414 - Thread: 1 -> MyAudio.LoadData - END 2026-05-18 21:46:06.415 - Thread: 1 -> MyConfig.Save() - START 2026-05-18 21:46:06.416 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:46:06.420 - Thread: 1 -> MyConfig.Save() - END 2026-05-18 21:46:06.424 - Thread: 1 -> Unloading Procedural World Generator 2026-05-18 21:46:06.536 - Thread: 1 -> Info: MyLights Unloading data. 2026-05-18 21:46:06.547 - Thread: 1 -> Network readers disposed 2026-05-18 21:46:06.548 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-18 21:46:06.558 - Thread: 1 -> C:\Spel\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-18 21:46:06.563 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-18 21:46:06.623 - Thread: 1 -> Loading sound definitions 2026-05-18 21:46:06.623 - Thread: 1 -> Loading gamepad controls 2026-05-18 21:46:06.623 - Thread: 1 -> Loading gamepad controls 2026-05-18 21:46:06.623 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-18 21:46:06.624 - Thread: 1 -> Loading DLC definitions 2026-05-18 21:46:06.630 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-18 21:46:06.630 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-18 21:46:06.630 - Thread: 1 -> Loading Quick starts 2026-05-18 21:46:06.630 - Thread: 1 -> Loading ScenarioCategories 2026-05-18 21:46:06.630 - Thread: 1 -> Loading shadow textures definitions 2026-05-18 21:46:06.630 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-18 21:46:06.630 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-18 21:46:06.789 - Thread: 1 -> MySession::Unload END 2026-05-18 21:46:06.789 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 684 2026-05-18 21:46:06.789 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2026-05-18 21:46:06.791 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-05-18 21:46:06.791 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-18 21:46:06.791 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-18 21:46:06.796 - Thread: 1 -> RunLoadingAction - END 2026-05-18 21:46:06.796 - Thread: 1 -> Loading duration: 12.9239107 2026-05-18 21:46:06.797 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-18 21:46:06.830 - Thread: 1 -> MyConfig.Save() - START 2026-05-18 21:46:06.830 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:46:06.835 - Thread: 1 -> MyConfig.Save() - END 2026-05-18 21:46:12.680 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-18 21:46:19.997 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-18 21:46:20.731 - Thread: 1 -> MyConfig.Save() - START 2026-05-18 21:46:20.732 - Thread: 1 -> Path: C:\Users\r4v1n\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-18 21:46:20.734 - Thread: 1 -> MyConfig.Save() - END 2026-05-18 21:46:20.734 - Thread: 1 -> Application closed by user 2026-05-18 21:46:20.735 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-05-18 21:46:20.735 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-18 21:46:20.774 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-18 21:46:20.774 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-18 21:46:20.774 - Thread: 1 -> Exiting.. 2026-05-18 21:46:20.775 - Thread: 1 -> MySandboxGame.UnloadData() - START 2026-05-18 21:46:20.776 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-18 21:46:20.781 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-18 21:46:20.782 - Thread: 1 -> MySandboxGame.UnloadData() - END 2026-05-18 21:46:20.912 - Thread: 37 -> Aftermath shutdown 2026-05-18 21:46:20.920 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 16197864 allocated by heap 2112 allocated by debug 16777216 allocated by solver ------- 32977192 computed total 32977192 reported total Heap usage: 1322784 ( 8%) unused in thread local freelists 13251432 (81%) unused in main heap 1623648 (10%) used in main heap ------- 16197864 allocated by heap Peak usage: 11680240 (13%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2026-05-18 21:46:21.251 - Thread: 48 -> External debugger: interrupted. 2026-05-18 21:46:21.257 - Thread: 1 -> Steam closed 2026-05-18 21:46:21.281 - Thread: 1 -> Log Closed