2026-05-08 02:29:33.329 - Thread: 1 -> Log Started 2026-05-08 02:29:33.329 - Thread: 1 -> Timezone (local - UTC): -4h 2026-05-08 02:29:33.329 - Thread: 1 -> App Version: 01_209_022 2026-05-08 02:29:33.335 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-05-08 02:29:33.336 - Thread: 1 -> Branch / Sandbox: SVN 2026-05-08 02:29:33.336 - Thread: 1 -> Client Build Number: 1 2026-05-08 02:29:33.336 - Thread: 1 -> Server Build Number: 0 2026-05-08 02:29:33.336 - Thread: 1 -> Environment.ProcessorCount: 16 2026-05-08 02:29:33.397 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2026-05-08 02:29:33.397 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-05-08 02:29:33.397 - Thread: 1 -> Environment.Is64BitProcess: True 2026-05-08 02:29:33.397 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-05-08 02:29:33.398 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2026-05-08 02:29:33.398 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-08 02:29:33.402 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2026-05-08 02:29:33.402 - Thread: 1 -> Default Culture: 2026-05-08 02:29:33.402 - Thread: 1 -> Default UI Culture: 2026-05-08 02:29:33.402 - Thread: 1 -> MyConfig.Load() - START 2026-05-08 02:29:33.403 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:29:33.629 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-05-08 02:29:33.629 - Thread: 1 -> AnisotropicFiltering: 1 2026-05-08 02:29:33.629 - Thread: 1 -> AntialiasingMode: 1 2026-05-08 02:29:33.629 - Thread: 1 -> AreaInteraction: True 2026-05-08 02:29:33.629 - Thread: 1 -> BlueprintSharing: True 2026-05-08 02:29:33.629 - Thread: 1 -> CampaignsStarted: System.Collections.Generic.List`1[System.String] 2026-05-08 02:29:33.629 - Thread: 1 -> CaptureMouse: False 2026-05-08 02:29:33.629 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-08 02:29:33.629 - Thread: 1 -> ControllerDefaultOnStart: False 2026-05-08 02:29:33.629 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-08 02:29:33.629 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-05-08 02:29:33.629 - Thread: 1 -> ControlsHints: True 2026-05-08 02:29:33.629 - Thread: 1 -> CubeBuilderAlignToDefault: False 2026-05-08 02:29:33.629 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-05-08 02:29:33.629 - Thread: 1 -> CubeBuilderUseSymmetry: True 2026-05-08 02:29:33.629 - Thread: 1 -> DebugInputs: System.Xml.XmlNode[] 2026-05-08 02:29:33.629 - Thread: 1 -> EnableDamageEffects: True 2026-05-08 02:29:33.629 - Thread: 1 -> EnableDoppler: True 2026-05-08 02:29:33.629 - Thread: 1 -> EnableDynamicMusic: True 2026-05-08 02:29:33.629 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-05-08 02:29:33.629 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2026-05-08 02:29:33.629 - Thread: 1 -> EnableReverb: False 2026-05-08 02:29:33.629 - Thread: 1 -> EnableSteamCloud: True 2026-05-08 02:29:33.629 - Thread: 1 -> EnableTrading: True 2026-05-08 02:29:33.629 - Thread: 1 -> ExperimentalMode: True 2026-05-08 02:29:33.629 - Thread: 1 -> FieldOfView: 70 2026-05-08 02:29:33.629 - Thread: 1 -> FirstTimeRun: False 2026-05-08 02:29:33.629 - Thread: 1 -> FirstVTTimeRun: False 2026-05-08 02:29:33.629 - Thread: 1 -> FlaresIntensity: 1 2026-05-08 02:29:33.629 - Thread: 1 -> GamepadScheme: 0 2026-05-08 02:29:33.629 - Thread: 1 -> GamepadSchemeName: Flight 2026-05-08 02:29:33.629 - Thread: 1 -> GameVolume: 1 2026-05-08 02:29:33.629 - Thread: 1 -> GDPRConsent: True 2026-05-08 02:29:33.629 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-05-08 02:29:33.629 - Thread: 1 -> GoodBotHints: False 2026-05-08 02:29:33.629 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-05-08 02:29:33.629 - Thread: 1 -> GrassDensity: 1 2026-05-08 02:29:33.629 - Thread: 1 -> GrassDrawDistance: 159 2026-05-08 02:29:33.629 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-05-08 02:29:33.629 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-05-08 02:29:33.629 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-05-08 02:29:33.629 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-05-08 02:29:33.629 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-05-08 02:29:33.629 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-05-08 02:29:33.629 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-05-08 02:29:33.629 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-05-08 02:29:33.629 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-05-08 02:29:33.629 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-05-08 02:29:33.629 - Thread: 1 -> HUDBkTransparency: 0.6 2026-05-08 02:29:33.629 - Thread: 1 -> HudState: 2 2026-05-08 02:29:33.629 - Thread: 1 -> HudWarnings: True 2026-05-08 02:29:33.629 - Thread: 1 -> IronSightSwitchState: 1 2026-05-08 02:29:33.629 - Thread: 1 -> Language: 0 2026-05-08 02:29:33.629 - Thread: 1 -> LastBannerId: 101 2026-05-08 02:29:33.629 - Thread: 1 -> LastCheckedVersion: 1209020 2026-05-08 02:29:33.629 - Thread: 1 -> LastNewsPopupDate: 07/05/2026 00:00:00 2026-05-08 02:29:33.629 - Thread: 1 -> LastUsedColorIndex: 0 2026-05-08 02:29:33.629 - Thread: 1 -> LastUsedColorX: 0 2026-05-08 02:29:33.629 - Thread: 1 -> LastUsedColorY: -0.8 2026-05-08 02:29:33.629 - Thread: 1 -> LastUsedColorZ: -0.3166667 2026-05-08 02:29:33.629 - Thread: 1 -> LastUsedSkin: Battered_Armor 2026-05-08 02:29:33.629 - Thread: 1 -> LightsQuality: 2 2026-05-08 02:29:33.629 - Thread: 1 -> LowMemSwitchToLow: 0 2026-05-08 02:29:33.629 - Thread: 1 -> MicrophoneSensitivity: 0.5 2026-05-08 02:29:33.629 - Thread: 1 -> ModelQuality: 1 2026-05-08 02:29:33.629 - Thread: 1 -> ModIoConsent: True 2026-05-08 02:29:33.629 - Thread: 1 -> Music_Volume: 0.0872262 2026-05-08 02:29:33.629 - Thread: 1 -> MuteBroadcastControllers: False 2026-05-08 02:29:33.629 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-05-08 02:29:33.629 - Thread: 1 -> NewNewGameScreen: False 2026-05-08 02:29:33.629 - Thread: 1 -> OnlyPSGames: False 2026-05-08 02:29:33.629 - Thread: 1 -> PostProcessingEnabled: True 2026-05-08 02:29:33.629 - Thread: 1 -> QuickStartNotification: False 2026-05-08 02:29:33.629 - Thread: 1 -> RefreshRate: 144 2026-05-08 02:29:33.629 - Thread: 1 -> RotationHints: True 2026-05-08 02:29:33.629 - Thread: 1 -> ScreenHeight: 1440 2026-05-08 02:29:33.629 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-05-08 02:29:33.629 - Thread: 1 -> ScreenWidth: 2560 2026-05-08 02:29:33.629 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-05-08 02:29:33.629 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-05-08 02:29:33.629 - Thread: 1 -> ShaderQuality: 1 2026-05-08 02:29:33.629 - Thread: 1 -> ShadowMapResolution: 1 2026-05-08 02:29:33.629 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-05-08 02:29:33.629 - Thread: 1 -> ShowCrosshair2: 0 2026-05-08 02:29:33.629 - Thread: 1 -> SpriteMainViewportScale: 1 2026-05-08 02:29:33.629 - Thread: 1 -> TextureQuality: 1 2026-05-08 02:29:33.629 - Thread: 1 -> TreeViewDistance: 1000 2026-05-08 02:29:33.629 - Thread: 1 -> UiBkTransparency: 0.8 2026-05-08 02:29:33.629 - Thread: 1 -> UiTransparency: 1 2026-05-08 02:29:33.629 - Thread: 1 -> VerticalSync: 1 2026-05-08 02:29:33.629 - Thread: 1 -> VideoAdapter: 0 2026-05-08 02:29:33.629 - Thread: 1 -> VoiceChat: True 2026-05-08 02:29:33.629 - Thread: 1 -> VoiceChatVoiceActivation: False 2026-05-08 02:29:33.629 - Thread: 1 -> VoiceChatVolume: 5 2026-05-08 02:29:33.629 - Thread: 1 -> VoxelhandSettings: VRage.Serialization.SerializableDictionary`2[System.Int32,VRage.Serialization.SerializableDictionary`2[System.String,System.Single]] 2026-05-08 02:29:33.629 - Thread: 1 -> VoxelQuality: 1 2026-05-08 02:29:33.629 - Thread: 1 -> VoxelTextureQuality: 1 2026-05-08 02:29:33.629 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-05-08 02:29:33.629 - Thread: 1 -> WindowMode: 1 2026-05-08 02:29:33.629 - Thread: 1 -> ZoomMultiplier: 0.2 2026-05-08 02:29:33.629 - Thread: 1 -> MyConfig.Load() - END 2026-05-08 02:29:38.929 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-05-08 02:29:38.929 - Thread: 1 -> Reporting Postponed Events 2026-05-08 02:29:38.934 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-05-08 02:29:38.966 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-05-08 02:29:38.966 - Thread: 1 -> Reporting Postponed Events 2026-05-08 02:29:38.966 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-05-08 02:29:38.966 - Thread: 1 -> Found processor count: 8 2026-05-08 02:29:38.966 - Thread: 1 -> Using processor count: 8 2026-05-08 02:29:39.026 - Thread: 1 -> All detected adapters: 2026-05-08 02:29:39.028 - Thread: 1 -> NVIDIA GeForce RTX 3050 Ti Laptop GPU - VendorID=4318, SubsystemID=356126757, DeviceID=9632 2026-05-08 02:29:39.028 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=356061221, DeviceID=39520 2026-05-08 02:29:39.028 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-05-08 02:29:40.082 - Thread: 1 -> AdapterInfo = { 2026-05-08 02:29:40.082 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Ti Laptop GPU + DISPLAY5 2026-05-08 02:29:40.082 - Thread: 1 -> Description = dev id: 9632, mem: 4154458112, shared mem: 17064161280, Luid: 92627, rev: 161, subsys id: 356126757, vendor id: 4318, feature_level 11.1: True 2026-05-08 02:29:40.082 - Thread: 1 -> Driver version = 32.0.15.8115 2026-05-08 02:29:40.082 - Thread: 1 -> Driver date = 20250821000000.000000-000 2026-05-08 02:29:40.082 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-08 02:29:40.082 - Thread: 1 -> AftermathSupported = True 2026-05-08 02:29:40.082 - Thread: 1 -> Adapter id = 0 2026-05-08 02:29:40.082 - Thread: 1 -> Supported = True 2026-05-08 02:29:40.082 - Thread: 1 -> RAM = 4154458112 2026-05-08 02:29:40.082 - Thread: 1 -> Priority = 2 2026-05-08 02:29:40.082 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-08 02:29:40.083 - Thread: 1 -> Output is attached = True 2026-05-08 02:29:40.083 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-05-08 02:29:40.083 - Thread: 1 -> } 2026-05-08 02:29:40.083 - Thread: 1 -> AdapterInfo = { 2026-05-08 02:29:40.083 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Ti Laptop GPU + DISPLAY5 2026-05-08 02:29:40.083 - Thread: 1 -> Description = dev id: 9632, mem: 4154458112, shared mem: 17064161280, Luid: 92627, rev: 161, subsys id: 356126757, vendor id: 4318, feature_level 11.1: True 2026-05-08 02:29:40.083 - Thread: 1 -> Driver version = 32.0.15.8115 2026-05-08 02:29:40.083 - Thread: 1 -> Driver date = 20250821000000.000000-000 2026-05-08 02:29:40.083 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-08 02:29:40.083 - Thread: 1 -> AftermathSupported = True 2026-05-08 02:29:40.083 - Thread: 1 -> Adapter id = 0 2026-05-08 02:29:40.083 - Thread: 1 -> Supported = True 2026-05-08 02:29:40.083 - Thread: 1 -> RAM = 4154458112 2026-05-08 02:29:40.083 - Thread: 1 -> Priority = 2 2026-05-08 02:29:40.083 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-08 02:29:40.083 - Thread: 1 -> Output is attached = True 2026-05-08 02:29:40.083 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-05-08 02:29:40.083 - Thread: 1 -> } 2026-05-08 02:29:40.083 - Thread: 1 -> AdapterInfo = { 2026-05-08 02:29:40.084 - Thread: 1 -> Name = Intel(R) UHD Graphics + DISPLAY1 2026-05-08 02:29:40.084 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 17064161280, Luid: 91911, rev: 1, subsys id: 356061221, vendor id: 32902, feature_level 11.1: True 2026-05-08 02:29:40.084 - Thread: 1 -> Driver version = 27.20.100.9415 2026-05-08 02:29:40.084 - Thread: 1 -> Driver date = 20210322000000.000000-000 2026-05-08 02:29:40.084 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-08 02:29:40.084 - Thread: 1 -> AftermathSupported = False 2026-05-08 02:29:40.084 - Thread: 1 -> Adapter id = 1 2026-05-08 02:29:40.084 - Thread: 1 -> Supported = True 2026-05-08 02:29:40.084 - Thread: 1 -> RAM = 134217728 2026-05-08 02:29:40.084 - Thread: 1 -> Priority = 1 2026-05-08 02:29:40.084 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-08 02:29:40.084 - Thread: 1 -> Output is attached = True 2026-05-08 02:29:40.084 - Thread: 1 -> DesktopBounds = {X:2560 Y:222 Width:1920 Height:1080} 2026-05-08 02:29:40.084 - Thread: 1 -> } 2026-05-08 02:29:40.084 - Thread: 1 -> AdapterInfo = { 2026-05-08 02:29:40.084 - Thread: 1 -> Name = Intel(R) UHD Graphics + DISPLAY1 2026-05-08 02:29:40.084 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 17064161280, Luid: 91911, rev: 1, subsys id: 356061221, vendor id: 32902, feature_level 11.1: True 2026-05-08 02:29:40.084 - Thread: 1 -> Driver version = 27.20.100.9415 2026-05-08 02:29:40.084 - Thread: 1 -> Driver date = 20210322000000.000000-000 2026-05-08 02:29:40.084 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-08 02:29:40.084 - Thread: 1 -> AftermathSupported = False 2026-05-08 02:29:40.084 - Thread: 1 -> Adapter id = 1 2026-05-08 02:29:40.084 - Thread: 1 -> Supported = True 2026-05-08 02:29:40.084 - Thread: 1 -> RAM = 134217728 2026-05-08 02:29:40.084 - Thread: 1 -> Priority = 1 2026-05-08 02:29:40.084 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-08 02:29:40.084 - Thread: 1 -> Output is attached = True 2026-05-08 02:29:40.084 - Thread: 1 -> DesktopBounds = {X:2560 Y:222 Width:1920 Height:1080} 2026-05-08 02:29:40.084 - Thread: 1 -> } 2026-05-08 02:29:40.084 - Thread: 1 -> AdapterInfo = { 2026-05-08 02:29:40.085 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-08 02:29:40.085 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17064161280, Luid: 95886, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-08 02:29:40.085 - Thread: 1 -> Driver version = 2026-05-08 02:29:40.085 - Thread: 1 -> Driver date = 2026-05-08 02:29:40.085 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-08 02:29:40.085 - Thread: 1 -> AftermathSupported = False 2026-05-08 02:29:40.085 - Thread: 1 -> Adapter id = 2 2026-05-08 02:29:40.085 - Thread: 1 -> Supported = True 2026-05-08 02:29:40.085 - Thread: 1 -> RAM = 0 2026-05-08 02:29:40.085 - Thread: 1 -> Priority = 0 2026-05-08 02:29:40.085 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-08 02:29:40.085 - Thread: 1 -> Output is attached = False 2026-05-08 02:29:40.085 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-05-08 02:29:40.085 - Thread: 1 -> } 2026-05-08 02:29:40.085 - Thread: 1 -> AdapterInfo = { 2026-05-08 02:29:40.085 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-08 02:29:40.085 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17064161280, Luid: 95886, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-08 02:29:40.085 - Thread: 1 -> Driver version = 2026-05-08 02:29:40.085 - Thread: 1 -> Driver date = 2026-05-08 02:29:40.085 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-08 02:29:40.085 - Thread: 1 -> AftermathSupported = False 2026-05-08 02:29:40.085 - Thread: 1 -> Adapter id = 2 2026-05-08 02:29:40.085 - Thread: 1 -> Supported = True 2026-05-08 02:29:40.085 - Thread: 1 -> RAM = 0 2026-05-08 02:29:40.085 - Thread: 1 -> Priority = 0 2026-05-08 02:29:40.085 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-08 02:29:40.085 - Thread: 1 -> Output is attached = False 2026-05-08 02:29:40.085 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-05-08 02:29:40.085 - Thread: 1 -> } 2026-05-08 02:29:40.086 - Thread: 1 -> Service.IsActive: True 2026-05-08 02:29:40.086 - Thread: 1 -> Service.IsOnline: True 2026-05-08 02:29:40.086 - Thread: 1 -> Service.OwnsGame: False 2026-05-08 02:29:40.086 - Thread: 1 -> Service.UserId: 76561198434451906 2026-05-08 02:29:40.086 - Thread: 1 -> Service.UserName: IotaSphere 2026-05-08 02:29:40.086 - Thread: 1 -> Service.Branch: default 2026-05-08 02:29:40.086 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-05-08 02:29:40.086 - Thread: 1 -> Build version: 0.1.1.0 2026-05-08 02:29:40.088 - Thread: 1 -> MyScreenManager() 2026-05-08 02:29:40.117 - Thread: 30 -> CreateDeviceInternal - CheckSettings() 2026-05-08 02:29:40.117 - Thread: 30 -> CreateDeviceInternal - GetAdapter() 2026-05-08 02:29:40.122 - Thread: 30 -> CreateDeviceInternal - FixSettings() 2026-05-08 02:29:40.122 - Thread: 30 -> CreateDeviceInternal - Create device 2026-05-08 02:29:40.461 - Thread: 30 -> CreateDeviceInternal Steam Overlay integration 2026-05-08 02:29:40.629 - Thread: 30 -> CreateDeviceInternal Steam Overlay OK 2026-05-08 02:29:40.629 - Thread: 30 -> Aftermath init 2026-05-08 02:29:40.644 - Thread: 30 -> Aftermath result: 1 2026-05-08 02:29:40.644 - Thread: 30 -> CreateDeviceInternal create swapchain 2026-05-08 02:29:42.371 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-05-08 02:29:42.372 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-08 02:29:42.372 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-05-08 02:29:43.444 - Thread: 1 -> Preallocate - START 2026-05-08 02:29:43.454 - Thread: 1 -> MySpaceWorldGenerator - START 2026-05-08 02:29:43.454 - Thread: 1 -> MySpaceWorldGenerator - END 2026-05-08 02:29:43.454 - Thread: 1 -> MySpaceBuildComponent - START 2026-05-08 02:29:43.454 - Thread: 1 -> MySpaceBuildComponent - END 2026-05-08 02:29:43.455 - Thread: 1 -> MyEntities - START 2026-05-08 02:29:43.470 - Thread: 1 -> MyEntities - END 2026-05-08 02:29:43.470 - Thread: 1 -> MyObjectBuilder_Base - START 2026-05-08 02:29:43.470 - Thread: 1 -> MyObjectBuilder_Base - END 2026-05-08 02:29:43.470 - Thread: 1 -> MyTransparentGeometry - START 2026-05-08 02:29:43.471 - Thread: 1 -> MyTransparentGeometry - END 2026-05-08 02:29:43.471 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-05-08 02:29:43.471 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-05-08 02:29:43.471 - Thread: 1 -> MyMath - START 2026-05-08 02:29:43.471 - Thread: 1 -> MyMath - END 2026-05-08 02:29:43.471 - Thread: 1 -> MySimpleObjectDraw - START 2026-05-08 02:29:43.471 - Thread: 1 -> MySimpleObjectDraw - END 2026-05-08 02:29:43.494 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-05-08 02:29:43.494 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-05-08 02:29:43.494 - Thread: 1 -> MyClientDebugCommands - START 2026-05-08 02:29:43.495 - Thread: 1 -> MyClientDebugCommands - END 2026-05-08 02:29:43.495 - Thread: 1 -> MyDedicatedServer - START 2026-05-08 02:29:43.495 - Thread: 1 -> MyDedicatedServer - END 2026-05-08 02:29:43.495 - Thread: 1 -> MyDedicatedServerBase - START 2026-05-08 02:29:43.495 - Thread: 1 -> MyDedicatedServerBase - END 2026-05-08 02:29:43.495 - Thread: 1 -> MyMultiplayerBase - START 2026-05-08 02:29:43.495 - Thread: 1 -> MyMultiplayerBase - END 2026-05-08 02:29:43.495 - Thread: 1 -> MyMultiplayerClient - START 2026-05-08 02:29:43.495 - Thread: 1 -> MyMultiplayerClient - END 2026-05-08 02:29:43.495 - Thread: 1 -> MyMultiplayerClientBase - START 2026-05-08 02:29:43.495 - Thread: 1 -> MyMultiplayerClientBase - END 2026-05-08 02:29:43.495 - Thread: 1 -> MyMultiplayerLobby - START 2026-05-08 02:29:43.495 - Thread: 1 -> MyMultiplayerLobby - END 2026-05-08 02:29:43.495 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-05-08 02:29:43.495 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-05-08 02:29:43.495 - Thread: 1 -> MyMultiplayerServerBase - START 2026-05-08 02:29:43.495 - Thread: 1 -> MyMultiplayerServerBase - END 2026-05-08 02:29:43.495 - Thread: 1 -> MyServerDebugCommands - START 2026-05-08 02:29:43.495 - Thread: 1 -> MyServerDebugCommands - END 2026-05-08 02:29:43.495 - Thread: 1 -> MySyncEntity - START 2026-05-08 02:29:43.495 - Thread: 1 -> MySyncEntity - END 2026-05-08 02:29:43.495 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-05-08 02:29:43.499 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-05-08 02:29:43.499 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-05-08 02:29:43.499 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-05-08 02:29:43.499 - Thread: 1 -> MyStatLogicFactory - START 2026-05-08 02:29:43.499 - Thread: 1 -> MyStatLogicFactory - END 2026-05-08 02:29:43.499 - Thread: 1 -> MyCommandCharacter - START 2026-05-08 02:29:43.499 - Thread: 1 -> MyCommandCharacter - END 2026-05-08 02:29:43.499 - Thread: 1 -> MyCommandConsole - START 2026-05-08 02:29:43.499 - Thread: 1 -> MyCommandConsole - END 2026-05-08 02:29:43.499 - Thread: 1 -> MyCommandEntity - START 2026-05-08 02:29:43.499 - Thread: 1 -> MyCommandEntity - END 2026-05-08 02:29:43.499 - Thread: 1 -> MyAiTargetManager - START 2026-05-08 02:29:43.499 - Thread: 1 -> MyAiTargetManager - END 2026-05-08 02:29:43.499 - Thread: 1 -> MyCubeGridDefinitions - START 2026-05-08 02:29:43.500 - Thread: 1 -> MyCubeGridDefinitions - END 2026-05-08 02:29:43.500 - Thread: 1 -> MyDefinitionManager - START 2026-05-08 02:29:43.505 - Thread: 1 -> MyDefinitionManager - END 2026-05-08 02:29:43.505 - Thread: 1 -> Preallocate - END 2026-05-08 02:29:43.507 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-05-08 02:29:43.916 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-05-08 02:29:43.917 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-05-08 02:29:43.917 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-05-08 02:29:43.918 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:29:43.918 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:29:43.918 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-05-08 02:29:43.918 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-05-08 02:29:43.918 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-05-08 02:29:43.918 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-05-08 02:29:43.927 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Acer 2026-05-08 02:29:43.927 - Thread: 1 -> Win32_ComputerSystem.Model: Nitro AN515-57 2026-05-08 02:29:43.927 - Thread: 1 -> Virtualized: False 2026-05-08 02:29:43.931 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2026-05-08 02:29:43.931 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,128,322,560 bytes 2026-05-08 02:29:43.931 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-05-08 02:29:43.931 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,596,996,608 bytes 2026-05-08 02:29:43.931 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,683,538,796,544 bytes 2026-05-08 02:29:43.935 - Thread: 1 -> Drive C: | Capacity: 999,523,610,624 bytes | Free space: 40,251,961,344 bytes 2026-05-08 02:29:43.935 - Thread: 1 -> Drive X: | Capacity: 1,000,203,087,872 bytes | Free space: 125,719,183,360 bytes 2026-05-08 02:29:43.935 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-05-08 02:29:43.935 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-05-08 02:29:43.937 - Thread: 1 -> Installed DLCs: 2026-05-08 02:29:43.939 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-05-08 02:29:43.971 - Thread: 1 -> Havok: Physics.Init 2026-05-08 02:29:43.986 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-05-08 02:29:43.994 - Thread: 1 -> HkGameName: SpaceEngineers 2026-05-08 02:29:43.995 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-05-08 02:29:43.996 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-08 02:29:43.999 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-08 02:29:44.554 - Thread: 1 -> Loading scenarios 2026-05-08 02:29:44.585 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-08 02:29:44.585 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-08 02:29:44.719 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-08 02:29:44.721 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-08 02:29:44.891 - Thread: 1 -> Loading sound definitions 2026-05-08 02:29:44.892 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:29:44.892 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:29:44.892 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-08 02:29:44.892 - Thread: 1 -> Loading DLC definitions 2026-05-08 02:29:44.922 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-08 02:29:44.922 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-08 02:29:44.922 - Thread: 1 -> Loading Quick starts 2026-05-08 02:29:44.923 - Thread: 1 -> Loading ScenarioCategories 2026-05-08 02:29:44.923 - Thread: 1 -> Loading shadow textures definitions 2026-05-08 02:29:44.923 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-08 02:29:44.923 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-08 02:29:44.930 - Thread: 1 -> MyAudio.LoadData - START 2026-05-08 02:29:45.380 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-08 02:29:45.418 - Thread: 1 -> MyAudio.LoadData - END 2026-05-08 02:29:45.420 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2026-05-08 02:29:45.420 - Thread: 1 -> MyGuiManager() 2026-05-08 02:29:45.424 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-05-08 02:29:45.463 - Thread: 13 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-08 02:29:45.465 - Thread: 13 -> DefinitionManager - Loading 7 file(s) 2026-05-08 02:29:45.481 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-08 02:29:45.636 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-08 02:29:45.636 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-08 02:29:45.636 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-08 02:29:45.671 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-05-08 02:29:45.748 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-05-08 02:29:45.767 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-05-08 02:29:45.767 - Thread: 13 -> ReloadVoxelMaterials 2026-05-08 02:29:45.973 - Thread: 1 -> Deluxe Edition (573160) 2026-05-08 02:29:45.973 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-05-08 02:29:45.973 - Thread: 1 -> Economy Deluxe (1135960) 2026-05-08 02:29:45.973 - Thread: 1 -> Style Pack (1084680) 2026-05-08 02:29:45.974 - Thread: 1 -> Decorative Pack 2 (1167910) 2026-05-08 02:29:45.974 - Thread: 1 -> Frostbite (1241550) 2026-05-08 02:29:45.974 - Thread: 1 -> Sparks Of The Future (1307680) 2026-05-08 02:29:45.974 - Thread: 1 -> Wasteland (1374610) 2026-05-08 02:29:45.974 - Thread: 1 -> Warfare I (1475830) 2026-05-08 02:29:45.975 - Thread: 1 -> Heavy Industry (1676100) 2026-05-08 02:29:45.975 - Thread: 1 -> Warfare II (1783760) 2026-05-08 02:29:45.975 - Thread: 1 -> Automatons (1958640) 2026-05-08 02:29:45.975 - Thread: 1 -> Decorative Pack 3 (2504720) 2026-05-08 02:29:45.975 - Thread: 1 -> Anniversary (2569770) 2026-05-08 02:29:45.975 - Thread: 1 -> Signal Pack (2914120) 2026-05-08 02:29:45.975 - Thread: 1 -> Contact Pack (3066290) 2026-05-08 02:29:45.975 - Thread: 1 -> Fieldwork Pack (3601770) 2026-05-08 02:29:45.975 - Thread: 1 -> Apex Survival Pack (3858380) 2026-05-08 02:29:45.976 - Thread: 1 -> Core Systems Pack (4116960) 2026-05-08 02:29:45.976 - Thread: 1 -> Economy 2 Pack (4502100) 2026-05-08 02:29:46.018 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-05-08 02:29:46.040 - Thread: 1 -> Timer Frequency: 10000000 2026-05-08 02:29:46.040 - Thread: 1 -> Ticks per frame: 166667 2026-05-08 02:29:46.740 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-08 02:29:46.767 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-05-08 02:29:46.767 - Thread: 1 -> Flares Intensity: 1 2026-05-08 02:29:46.767 - Thread: 1 -> Field of view: 1.22173 2026-05-08 02:29:46.767 - Thread: 1 -> PostProcessingEnabled: True 2026-05-08 02:29:46.767 - Thread: 1 -> Render.GrassDensityFactor: 1 2026-05-08 02:29:46.767 - Thread: 1 -> Render.GrassDrawDistance: 159 2026-05-08 02:29:46.767 - Thread: 1 -> Render.DistanceFade: 1000 2026-05-08 02:29:46.767 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-05-08 02:29:46.767 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2026-05-08 02:29:46.767 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2026-05-08 02:29:46.767 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-05-08 02:29:46.767 - Thread: 1 -> Render.TextureQuality: MEDIUM 2026-05-08 02:29:46.767 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2026-05-08 02:29:46.767 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_1 2026-05-08 02:29:46.767 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2026-05-08 02:29:46.767 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2026-05-08 02:29:46.767 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2026-05-08 02:29:46.767 - Thread: 1 -> Render.ParticleQuality: NORMAL 2026-05-08 02:29:46.827 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-05-08 02:29:46.833 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-05-08 02:29:46.833 - Thread: 1 -> Analytics session started: UserID = (fd501fbf-6ccc-8ff7-e918-c014a9e10168) SessionID = (81d22c13-10b9-455f-99fa-97dd67278aee) 2026-05-08 02:29:46.834 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-05-08 02:29:49.462 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-08 02:29:49.479 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-08 02:29:49.479 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-08 02:29:49.553 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-05-08 02:29:49.746 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:29:49.746 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:29:49.813 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:29:50.150 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-05-08 02:29:50.150 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlight.dds/zip 2026-05-08 02:29:50.973 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2026-05-08 02:29:51.866 - Thread: 36 -> LoadSession() - Start 2026-05-08 02:29:51.866 - Thread: 36 -> C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:29:51.866 - Thread: 36 -> Loading Sandbox world configuration file C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Sandbox_config.sbc 2026-05-08 02:29:51.879 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-08 02:29:55.703 - Thread: 36 -> Loading Sandbox world configuration file C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Sandbox_config.sbc 2026-05-08 02:29:55.704 - Thread: 36 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-05-08 02:29:55.705 - Thread: 36 -> CheckPoint Experimental mode: Yes 2026-05-08 02:29:55.705 - Thread: 36 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2026-05-08 02:29:55.713 - Thread: 14 -> Downloading world mods - START 2026-05-08 02:29:55.713 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-08 02:29:55.714 - Thread: 14 -> Mod download time: 0.00 seconds 2026-05-08 02:29:55.714 - Thread: 14 -> Downloading world mods - END 2026-05-08 02:29:55.729 - Thread: 1 -> LoadSession() - End 2026-05-08 02:29:55.745 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-08 02:29:55.745 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-08 02:29:55.745 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-08 02:29:55.745 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-08 02:29:55.750 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-05-08 02:29:55.750 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-05-08 02:29:55.750 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-05-08 02:29:55.963 - Thread: 1 -> RunLoadingAction - START 2026-05-08 02:29:55.963 - Thread: 1 -> Loading session: C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:29:56.065 - Thread: 1 -> GC Memory: 995,969,232 B 2026-05-08 02:29:56.080 - Thread: 1 -> Process Memory: 3,347,632,128 B 2026-05-08 02:29:56.080 - Thread: 1 -> MySession.Static.LogSettings - START 2026-05-08 02:29:56.080 - Thread: 1 -> Name = Star System 2026-05-08 02-24 2026-05-08 02:29:56.080 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart's content! 2026-05-08 02:29:56.080 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-05-08 02:29:56.080 - Thread: 1 -> Password = 2026-05-08 02:29:56.080 - Thread: 1 -> CurrentPath = C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:29:56.080 - Thread: 1 -> WorkshopId = 2026-05-08 02:29:56.080 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-05-08 02:29:56.080 - Thread: 1 -> ThumbPath = C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\thumb.jpg 2026-05-08 02:29:56.080 - Thread: 1 -> Settings: 2026-05-08 02:29:56.080 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-05-08 02:29:56.080 - Thread: 1 -> AFKTimeoutMin = 0 2026-05-08 02:29:56.080 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-05-08 02:29:56.080 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-05-08 02:29:56.080 - Thread: 1 -> AutoHealing = True 2026-05-08 02:29:56.080 - Thread: 1 -> AutoSaveInMinutes = 5 2026-05-08 02:29:56.080 - Thread: 1 -> BlockCountThreshold = 20 2026-05-08 02:29:56.080 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-05-08 02:29:56.080 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-05-08 02:29:56.080 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-05-08 02:29:56.080 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-05-08 02:29:56.080 - Thread: 1 -> CanJoinRunning = False 2026-05-08 02:29:56.080 - Thread: 1 -> CargoShipsEnabled = True 2026-05-08 02:29:56.080 - Thread: 1 -> ClientCanSave = False 2026-05-08 02:29:56.080 - Thread: 1 -> DepositsCountCoefficient = 1 2026-05-08 02:29:56.080 - Thread: 1 -> DepositSizeDenominator = 60 2026-05-08 02:29:56.080 - Thread: 1 -> DestructibleBlocks = True 2026-05-08 02:29:56.080 - Thread: 1 -> EconomyTickInSeconds = 600 2026-05-08 02:29:56.080 - Thread: 1 -> Enable3rdPersonView = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableAutorespawn = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableBountyContracts = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableContainerDrops = False 2026-05-08 02:29:56.080 - Thread: 1 -> EnableConvertToStation = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableCopyPaste = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableEconomy = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableEncounters = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableDrones = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableGoodBotHints = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableIngameScripts = False 2026-05-08 02:29:56.080 - Thread: 1 -> EnableJetpack = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableOxygen = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableOxygenPressurization = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnablePcuTrading = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableRadiation = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableRecoil = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-05-08 02:29:56.080 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableResearch = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableRespawnShips = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableSaving = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableScripterRole = False 2026-05-08 02:29:56.080 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-05-08 02:29:56.080 - Thread: 1 -> EnableShareInertiaTensor = False 2026-05-08 02:29:56.080 - Thread: 1 -> EnableSpectator = False 2026-05-08 02:29:56.080 - Thread: 1 -> EnableSpiders = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableSubgridDamage = False 2026-05-08 02:29:56.080 - Thread: 1 -> EnableSunRotation = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableSupergridding = False 2026-05-08 02:29:56.080 - Thread: 1 -> EnableSurvivalBuffs = False 2026-05-08 02:29:56.080 - Thread: 1 -> EnableToolShake = False 2026-05-08 02:29:56.080 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-05-08 02:29:56.080 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-05-08 02:29:56.080 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-05-08 02:29:56.080 - Thread: 1 -> EnableVoxelDestruction = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableVoxelHand = True 2026-05-08 02:29:56.080 - Thread: 1 -> EnableWolfs = True 2026-05-08 02:29:56.080 - Thread: 1 -> EncounterDensity = 0.35 2026-05-08 02:29:56.080 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-05-08 02:29:56.080 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-05-08 02:29:56.080 - Thread: 1 -> ExperimentalMode = True 2026-05-08 02:29:56.080 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2026-05-08 02:29:56.080 - Thread: 1 -> FamilySharing = True 2026-05-08 02:29:56.080 - Thread: 1 -> FloraDensityMultiplier = 1 2026-05-08 02:29:56.080 - Thread: 1 -> FoodConsumptionRate = 0 2026-05-08 02:29:56.080 - Thread: 1 -> GameMode = Creative 2026-05-08 02:29:56.080 - Thread: 1 -> GridStorageAllowsInventory = False 2026-05-08 02:29:56.080 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-05-08 02:29:56.080 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-05-08 02:29:56.080 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-05-08 02:29:56.080 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-05-08 02:29:56.080 - Thread: 1 -> GridStorageQueueLimit = 1 2026-05-08 02:29:56.080 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-05-08 02:29:56.080 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-05-08 02:29:56.080 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-05-08 02:29:56.080 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-05-08 02:29:56.080 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-05-08 02:29:56.080 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-05-08 02:29:56.080 - Thread: 1 -> InfiniteAmmo = False 2026-05-08 02:29:56.080 - Thread: 1 -> InventorySizeMultiplier = 3 2026-05-08 02:29:56.080 - Thread: 1 -> MaxBackupSaves = 5 2026-05-08 02:29:56.080 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-05-08 02:29:56.080 - Thread: 1 -> MaxCargoBags = 100 2026-05-08 02:29:56.080 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-05-08 02:29:56.080 - Thread: 1 -> MaxDrones = 5 2026-05-08 02:29:56.080 - Thread: 1 -> MaxFactionsCount = 0 2026-05-08 02:29:56.080 - Thread: 1 -> MaxFloatingObjects = 100 2026-05-08 02:29:56.081 - Thread: 1 -> MaxGridSize = 0 2026-05-08 02:29:56.081 - Thread: 1 -> MaxPlanets = 99 2026-05-08 02:29:56.081 - Thread: 1 -> MaxPlayers = 1 2026-05-08 02:29:56.081 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-05-08 02:29:56.081 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-05-08 02:29:56.081 - Thread: 1 -> OffensiveWordsFiltering = False 2026-05-08 02:29:56.081 - Thread: 1 -> OnlineMode = OFFLINE 2026-05-08 02:29:56.081 - Thread: 1 -> OptimalGridCount = 0 2026-05-08 02:29:56.081 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-05-08 02:29:56.081 - Thread: 1 -> PermanentDeath = False 2026-05-08 02:29:56.081 - Thread: 1 -> PhysicsIterations = 8 2026-05-08 02:29:56.081 - Thread: 1 -> PiratePCU = 25000 2026-05-08 02:29:56.081 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-05-08 02:29:56.081 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-05-08 02:29:56.081 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-05-08 02:29:56.081 - Thread: 1 -> PredefinedAsteroids = True 2026-05-08 02:29:56.081 - Thread: 1 -> ProceduralDensity = 0.35 2026-05-08 02:29:56.081 - Thread: 1 -> ProceduralSeed = 433485543 2026-05-08 02:29:56.081 - Thread: 1 -> RealisticSound = False 2026-05-08 02:29:56.081 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-05-08 02:29:56.081 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-05-08 02:29:56.081 - Thread: 1 -> ReputationDecayRate = 0.5 2026-05-08 02:29:56.081 - Thread: 1 -> ResetForageableItems = True 2026-05-08 02:29:56.081 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-05-08 02:29:56.081 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-05-08 02:29:56.081 - Thread: 1 -> ResetOwnership = False 2026-05-08 02:29:56.081 - Thread: 1 -> RespawnShipDelete = False 2026-05-08 02:29:56.081 - Thread: 1 -> Scenario = False 2026-05-08 02:29:56.081 - Thread: 1 -> ScenarioEditMode = False 2026-05-08 02:29:56.081 - Thread: 1 -> ScrapEnabled = False 2026-05-08 02:29:56.081 - Thread: 1 -> SimplifiedSimulation = False 2026-05-08 02:29:56.081 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-05-08 02:29:56.081 - Thread: 1 -> SolarRadiationIntensity = 0 2026-05-08 02:29:56.081 - Thread: 1 -> StartInRespawnScreen = False 2026-05-08 02:29:56.081 - Thread: 1 -> StopGridsPeriodMin = 15 2026-05-08 02:29:56.081 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-05-08 02:29:56.081 - Thread: 1 -> SpawnWithTools = True 2026-05-08 02:29:56.081 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-05-08 02:29:56.081 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-05-08 02:29:56.081 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-05-08 02:29:56.081 - Thread: 1 -> StationVoxelSupport = False 2026-05-08 02:29:56.081 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-05-08 02:29:56.081 - Thread: 1 -> SuppressedWarnings = 2026-05-08 02:29:56.081 - Thread: 1 -> SyncDistance = 3000 2026-05-08 02:29:56.081 - Thread: 1 -> ThrusterDamage = True 2026-05-08 02:29:56.081 - Thread: 1 -> TotalBotLimit = 32 2026-05-08 02:29:56.081 - Thread: 1 -> TotalPCU = 1000000 2026-05-08 02:29:56.081 - Thread: 1 -> TradeFactionsCount = 10 2026-05-08 02:29:56.081 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-05-08 02:29:56.081 - Thread: 1 -> TrashFlagsValue = 7706 2026-05-08 02:29:56.081 - Thread: 1 -> TrashRemovalEnabled = True 2026-05-08 02:29:56.081 - Thread: 1 -> UseConsolePCU = False 2026-05-08 02:29:56.081 - Thread: 1 -> ViewDistance = 15000 2026-05-08 02:29:56.081 - Thread: 1 -> VoxelAgeThreshold = 24 2026-05-08 02:29:56.081 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-05-08 02:29:56.081 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-05-08 02:29:56.081 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-05-08 02:29:56.081 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-05-08 02:29:56.081 - Thread: 1 -> WeaponsEnabled = True 2026-05-08 02:29:56.081 - Thread: 1 -> WeatherSystem = True 2026-05-08 02:29:56.081 - Thread: 1 -> WeatherLightingDamage = False 2026-05-08 02:29:56.081 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-05-08 02:29:56.081 - Thread: 1 -> WorldSizeKm = 0 2026-05-08 02:29:56.081 - Thread: 1 -> RandomizeSeed = False 2026-05-08 02:29:56.081 - Thread: 1 -> MySession.Static.LogSettings - END 2026-05-08 02:29:56.081 - Thread: 1 -> Experimental mode: Yes 2026-05-08 02:29:56.081 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2026-05-08 02:29:56.081 - Thread: 1 -> Console compatibility: No 2026-05-08 02:29:56.992 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-05-08 02:32:33.232 - Thread: 1 -> Script loaded: Iota Jump Gates_IotaModularJumpGatesLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:32:33.252 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-05-08 02:32:33.252 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-05-08 02:32:33.252 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-08 02:32:33.253 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-08 02:32:33.496 - Thread: 1 -> Loading scenarios 2026-05-08 02:32:33.496 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-08 02:32:33.497 - Thread: 1 -> List of used mods (1) - START 2026-05-08 02:32:33.497 - Thread: 1 -> Id = Steam:0, Filename = 'Iota Jump Gates', Name = 'Iota Jump Gates' 2026-05-08 02:32:33.497 - Thread: 1 -> List of used mods - END 2026-05-08 02:32:33.521 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-08 02:32:33.523 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-05-08 02:32:38.161 - Thread: 1 -> C:\Users\geoga\AppData\Roaming\SpaceEngineers\Mods\Iota Jump Gates\Data\Prefabs\ 2026-05-08 02:32:38.161 - Thread: 1 -> DefinitionManager - Loading 68 file(s) 2026-05-08 02:32:38.281 - Thread: 1 -> Loading behaviors 2026-05-08 02:32:38.282 - Thread: 1 -> Loading ammo magazines 2026-05-08 02:32:38.282 - Thread: 1 -> Loading ammo definitions 2026-05-08 02:32:38.283 - Thread: 1 -> Loading animations 2026-05-08 02:32:38.283 - Thread: 1 -> Loading animations 2026-05-08 02:32:38.284 - Thread: 1 -> Loading sound definitions 2026-05-08 02:32:38.284 - Thread: 1 -> Loading sound definitions 2026-05-08 02:32:38.284 - Thread: 1 -> Loading sound definitions 2026-05-08 02:32:38.285 - Thread: 1 -> Loading sound definitions 2026-05-08 02:32:38.285 - Thread: 1 -> Loading sound definitions 2026-05-08 02:32:38.285 - Thread: 1 -> Loading category classes 2026-05-08 02:32:38.286 - Thread: 1 -> Loading Block Tag definitions 2026-05-08 02:32:38.287 - Thread: 1 -> Loading blueprint classes 2026-05-08 02:32:38.287 - Thread: 1 -> Loading blueprint class entries 2026-05-08 02:32:38.287 - Thread: 1 -> Loading blueprint classes 2026-05-08 02:32:38.287 - Thread: 1 -> Loading blueprint class entries 2026-05-08 02:32:38.287 - Thread: 1 -> Loading blueprints 2026-05-08 02:32:38.288 - Thread: 1 -> Loading blueprints 2026-05-08 02:32:38.288 - Thread: 1 -> Loading agent definitions 2026-05-08 02:32:38.288 - Thread: 1 -> Loading character definitions 2026-05-08 02:32:38.292 - Thread: 1 -> Loading character definitions 2026-05-08 02:32:38.292 - Thread: 1 -> Loading components 2026-05-08 02:32:38.292 - Thread: 1 -> Loading configuration 2026-05-08 02:32:38.292 - Thread: 1 -> Loading container types 2026-05-08 02:32:38.293 - Thread: 1 -> Loading Contract Types 2026-05-08 02:32:38.295 - Thread: 1 -> Loading block positions 2026-05-08 02:32:38.295 - Thread: 1 -> Loading curve definitions 2026-05-08 02:32:38.296 - Thread: 1 -> Loading debris 2026-05-08 02:32:38.296 - Thread: 1 -> Loading environment items entries 2026-05-08 02:32:38.296 - Thread: 1 -> Loading decal global definitions 2026-05-08 02:32:38.296 - Thread: 1 -> Loading decal definitions 2026-05-08 02:32:38.296 - Thread: 1 -> Loading decal definitions 2026-05-08 02:32:38.296 - Thread: 1 -> Loading drone behaviors 2026-05-08 02:32:38.296 - Thread: 1 -> Loading edges 2026-05-08 02:32:38.297 - Thread: 1 -> Loading emissive color definitions 2026-05-08 02:32:38.297 - Thread: 1 -> Loading emissive color default states 2026-05-08 02:32:38.298 - Thread: 1 -> Loading animations 2026-05-08 02:32:38.298 - Thread: 1 -> Loading entity components 2026-05-08 02:32:38.309 - Thread: 1 -> Loading component containers 2026-05-08 02:32:38.311 - Thread: 1 -> Loading environment items entries 2026-05-08 02:32:38.311 - Thread: 1 -> Loading Faction Names 2026-05-08 02:32:38.312 - Thread: 1 -> Loading factions 2026-05-08 02:32:38.312 - Thread: 1 -> Loading Faction Station Advert definitions 2026-05-08 02:32:38.312 - Thread: 1 -> Loading flare definitions 2026-05-08 02:32:38.315 - Thread: 1 -> Loading gas property definitions 2026-05-08 02:32:38.315 - Thread: 1 -> Loading event definitions 2026-05-08 02:32:38.315 - Thread: 1 -> Loading physical items 2026-05-08 02:32:38.317 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:32:38.317 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:32:38.317 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:32:38.317 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:32:38.317 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:32:38.317 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:32:38.317 - Thread: 1 -> Loading physical items 2026-05-08 02:32:38.318 - Thread: 1 -> Loading physical items 2026-05-08 02:32:38.320 - Thread: 1 -> Loading physical material properties 2026-05-08 02:32:38.320 - Thread: 1 -> Loading pirate antennas 2026-05-08 02:32:38.321 - Thread: 1 -> Loading planet definitions 2026-05-08 02:32:38.321 - Thread: 1 -> Loading research blocks definitions 2026-05-08 02:32:38.322 - Thread: 1 -> Loading research groups definitions 2026-05-08 02:32:38.322 - Thread: 1 -> Loading resource distribution groups 2026-05-08 02:32:38.323 - Thread: 1 -> Loading ship sound groups 2026-05-08 02:32:38.323 - Thread: 1 -> Loading ship sound groups 2026-05-08 02:32:38.324 - Thread: 1 -> Loading sound categories 2026-05-08 02:32:38.324 - Thread: 1 -> Loading stat definitions 2026-05-08 02:32:38.324 - Thread: 1 -> Loading stories definition 2026-05-08 02:32:38.325 - Thread: 1 -> Loading Story Categories definition 2026-05-08 02:32:38.325 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:32:38.325 - Thread: 1 -> Loading grid creators 2026-05-08 02:32:38.325 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:32:38.326 - Thread: 1 -> Loading voxel map storage definitions 2026-05-08 02:32:38.326 - Thread: 1 -> Loading voxel material definitions 2026-05-08 02:32:38.327 - Thread: 1 -> Loading voxel material definitions 2026-05-08 02:32:38.327 - Thread: 1 -> Loading Weather Effects 2026-05-08 02:32:38.339 - Thread: 1 -> Loading sound definitions 2026-05-08 02:32:38.354 - Thread: 1 -> Loading sound definitions 2026-05-08 02:32:38.354 - Thread: 1 -> Loading sound definitions 2026-05-08 02:32:38.356 - Thread: 1 -> Loading sound definitions 2026-05-08 02:32:38.357 - Thread: 1 -> Loading sound definitions 2026-05-08 02:32:38.358 - Thread: 1 -> Loading sound definitions 2026-05-08 02:32:38.359 - Thread: 1 -> Loading sound definitions 2026-05-08 02:32:38.359 - Thread: 1 -> Loading sound definitions 2026-05-08 02:32:38.360 - Thread: 1 -> Loading sound categories 2026-05-08 02:32:38.360 - Thread: 1 -> Loading sound definitions 2026-05-08 02:32:38.361 - Thread: 1 -> Loading category classes 2026-05-08 02:32:38.362 - Thread: 1 -> Loading entity components 2026-05-08 02:32:38.362 - Thread: 1 -> Loading component containers 2026-05-08 02:32:38.362 - Thread: 1 -> Loading research blocks definitions 2026-05-08 02:32:38.362 - Thread: 1 -> Loading research groups definitions 2026-05-08 02:32:38.362 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:32:38.363 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:32:38.364 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:32:38.365 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:32:38.367 - Thread: 1 -> Audio effects definitions 2026-05-08 02:32:38.368 - Thread: 1 -> Loading environment items definitions 2026-05-08 02:32:38.369 - Thread: 1 -> Loading environment items definitions 2026-05-08 02:32:38.369 - Thread: 1 -> Loading physical material properties 2026-05-08 02:32:38.370 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.428 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.429 - Thread: 1 -> Loading environment item definitions 2026-05-08 02:32:38.430 - Thread: 1 -> Loading weapon definitions 2026-05-08 02:32:38.433 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.433 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.434 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.434 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.434 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.434 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.434 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.434 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.434 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.435 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.435 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.435 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.435 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.435 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.435 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.436 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.436 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.436 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.436 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.436 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.436 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.437 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.437 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.437 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.437 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.438 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.438 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.438 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.438 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.439 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.439 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.439 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.440 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.440 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.440 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.441 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.442 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.442 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.442 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.442 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.442 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.442 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.443 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:32:38.444 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.469 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.470 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.471 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.471 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.472 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.473 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.473 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.474 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.475 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.476 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.478 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.479 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.480 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.481 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.484 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.486 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.487 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.489 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.491 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.493 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.493 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.524 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.525 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.526 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.528 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.530 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.531 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.533 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.533 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.535 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.536 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.539 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.539 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.541 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.547 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.551 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.551 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.554 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.555 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.558 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.558 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.560 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.562 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.565 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.567 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.579 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.581 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.585 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.586 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.589 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.589 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.593 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.593 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.596 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.598 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.606 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.607 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.611 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.611 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.615 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.616 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.621 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.622 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.632 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.634 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.638 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.639 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.644 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.645 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.657 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.658 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.663 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.663 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.668 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.669 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.675 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.676 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.691 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.691 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.697 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.697 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.704 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.705 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.718 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.719 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.725 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.726 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.733 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.739 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.745 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.745 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.754 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.757 - Thread: 1 -> Created definition for: DisplayName_CubeBlock_JumpGateCapacitor 2026-05-08 02:32:38.759 - Thread: 1 -> Created definition for: DisplayName_CubeBlock_JumpGateCapacitor 2026-05-08 02:32:38.759 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:32:38.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:32:38.759 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.761 - Thread: 1 -> Created definition for: DisplayName_CubeBlock_JumpGateController 2026-05-08 02:32:38.763 - Thread: 1 -> Created definition for: DisplayName_CubeBlock_JumpGateController 2026-05-08 02:32:38.763 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.763 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:32:38.763 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:32:38.763 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:32:38.763 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:32:38.763 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.765 - Thread: 1 -> Created definition for: DisplayName_CubeBlock_JumpGateDrive 2026-05-08 02:32:38.773 - Thread: 1 -> Created definition for: DisplayName_CubeBlock_JumpGateDrive 2026-05-08 02:32:38.773 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.773 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:32:38.773 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:32:38.773 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Large 2026-05-08 02:32:38.773 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:32:38.773 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:32:38.773 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Small 2026-05-08 02:32:38.773 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.775 - Thread: 1 -> Created definition for: DisplayName_CubeBlock_JumpGateRemoteAntenna 2026-05-08 02:32:38.776 - Thread: 1 -> Created definition for: DisplayName_CubeBlock_JumpGateRemoteAntenna 2026-05-08 02:32:38.776 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:32:38.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:32:38.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Large 2026-05-08 02:32:38.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Large 2026-05-08 02:32:38.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:32:38.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:32:38.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Small 2026-05-08 02:32:38.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Small 2026-05-08 02:32:38.777 - Thread: 1 -> Loading cube blocks 2026-05-08 02:32:38.777 - Thread: 1 -> Created definition for: DisplayName_CubeBlock_JumpGateRemoteLink 2026-05-08 02:32:38.779 - Thread: 1 -> Created definition for: DisplayName_CubeBlock_JumpGateRemoteLink 2026-05-08 02:32:38.779 - Thread: 1 -> Created block definitions 2026-05-08 02:32:38.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:32:38.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:32:38.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Large 2026-05-08 02:32:38.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Large 2026-05-08 02:32:38.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteLink.Large 2026-05-08 02:32:38.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:32:38.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:32:38.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Small 2026-05-08 02:32:38.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Small 2026-05-08 02:32:38.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteLink.Small 2026-05-08 02:32:38.783 - Thread: 1 -> Loading block variant groups 2026-05-08 02:32:38.821 - Thread: 1 -> Loading block variant groups 2026-05-08 02:32:38.823 - Thread: 1 -> Loading asteroid generators 2026-05-08 02:32:38.824 - Thread: 1 -> Loading drop containers 2026-05-08 02:32:38.824 - Thread: 1 -> Loading radial menu definitions 2026-05-08 02:32:38.834 - Thread: 1 -> Loading respawn ships 2026-05-08 02:32:38.835 - Thread: 1 -> Loading spawn groups 2026-05-08 02:32:38.835 - Thread: 1 -> Loading spawn groups 2026-05-08 02:32:38.835 - Thread: 1 -> Loading spawn groups 2026-05-08 02:32:38.836 - Thread: 1 -> Loading spawn groups 2026-05-08 02:32:38.836 - Thread: 1 -> Loading spawn groups 2026-05-08 02:32:38.836 - Thread: 1 -> Loading spawn groups 2026-05-08 02:32:38.836 - Thread: 1 -> Loading spawn groups 2026-05-08 02:32:38.836 - Thread: 1 -> Loading wheel speeds 2026-05-08 02:32:38.851 - Thread: 1 -> InitBlockGroups Start 2026-05-08 02:32:38.852 - Thread: 1 -> InitBlockGroups #1 2026-05-08 02:32:38.853 - Thread: 1 -> InitBlockGroups #2 2026-05-08 02:32:38.853 - Thread: 1 -> InitBlockGroups #3 2026-05-08 02:32:38.853 - Thread: 1 -> InitBlockGroups #4 2026-05-08 02:32:38.854 - Thread: 1 -> InitBlockGroups End 2026-05-08 02:32:38.856 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-05-08 02:32:38.859 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-05-08 02:32:38.859 - Thread: 1 -> PostprocessRadialMenus Start 2026-05-08 02:32:38.859 - Thread: 1 -> PostprocessRadialMenus End 2026-05-08 02:32:38.869 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-08 02:32:38.873 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-08 02:32:38.873 - Thread: 1 -> MyAudio.LoadData - START 2026-05-08 02:32:38.908 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-08 02:32:39.068 - Thread: 1 -> MyAudio.LoadData - END 2026-05-08 02:32:39.077 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-05-08 02:32:39.096 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:32:39.097 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:32:39.130 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:32:39.131 - Thread: 1 -> Registered modules from: Iota Jump Gates_IotaModularJumpGatesLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:32:39.160 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:32:39.174 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:32:39.380 - Thread: 64 -> External debugger: listening... 2026-05-08 02:32:39.539 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod-specific log file created 2026-05-08 02:32:39.540 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod Version: 1.4.4 2026-05-08 02:32:39.541 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: PREINIT - Loading Data... 2026-05-08 02:32:39.541 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: PREINIT - Mod Session Instance ID: f8c955ec-067c-46f1-9056-19e9c8e78ffa 2026-05-08 02:32:39.546 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod data loaded from local storage; Version=1.4.4, Log Capacity=2/1 2026-05-08 02:32:39.546 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Found global mod config file 2026-05-08 02:32:39.546 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Found local mod config file 2026-05-08 02:32:39.547 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: ModAPI Initialized 2026-05-08 02:32:39.547 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: PREINIT - Loaded. 2026-05-08 02:32:39.696 - Thread: 1 -> MyLights.LoadData() - START 2026-05-08 02:32:39.704 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-05-08 02:32:39.704 - Thread: 1 -> MyLights.LoadData() - END 2026-05-08 02:32:39.704 - Thread: 1 -> Info: MyLights initialized. 2026-05-08 02:32:39.704 - Thread: 1 -> MyExplosions.LoadData() - START 2026-05-08 02:32:39.706 - Thread: 1 -> MyExplosions.LoadData() - END 2026-05-08 02:32:39.724 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-05-08 02:32:39.724 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-05-08 02:32:39.732 - Thread: 1 -> Loading Procedural World Generator 2026-05-08 02:32:39.732 - Thread: 1 -> Loading Procedural World Generator: Seed = '433485543' = 433485543, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-05-08 02:32:39.788 - Thread: 1 -> InitDataComponents - Session Components Start 2026-05-08 02:32:39.788 - Thread: 1 -> Init MyPrecalcComponent 2026-05-08 02:32:39.788 - Thread: 1 -> Init MyParticlesManager 2026-05-08 02:32:39.788 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-05-08 02:32:39.788 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-05-08 02:32:39.788 - Thread: 1 -> Init MySessionComponentExtDebug 2026-05-08 02:32:39.788 - Thread: 1 -> Init MyJumpGateModSession 2026-05-08 02:32:39.788 - Thread: 1 -> Init Localizations 2026-05-08 02:32:39.788 - Thread: 1 -> Init MySpaceRespawnComponent 2026-05-08 02:32:39.788 - Thread: 1 -> Init DemoComponent 2026-05-08 02:32:39.788 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-05-08 02:32:39.788 - Thread: 1 -> Init MySpaceBuildComponent 2026-05-08 02:32:39.788 - Thread: 1 -> Init MyStationBotComponent 2026-05-08 02:32:39.788 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-05-08 02:32:39.788 - Thread: 1 -> Init MyThirdPersonSpectator 2026-05-08 02:32:39.788 - Thread: 1 -> Init MyPhysics 2026-05-08 02:32:39.788 - Thread: 1 -> Init MyWarheads 2026-05-08 02:32:39.788 - Thread: 1 -> Init MyExplosions 2026-05-08 02:32:39.788 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-05-08 02:32:39.788 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-05-08 02:32:39.788 - Thread: 1 -> Init MyAnselSessionComponent 2026-05-08 02:32:39.788 - Thread: 1 -> Init MyEntityTransformationSystem 2026-05-08 02:32:39.788 - Thread: 1 -> Init MyEnvironmentalParticles 2026-05-08 02:32:39.788 - Thread: 1 -> Init MyHighlightSystem 2026-05-08 02:32:39.788 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-05-08 02:32:39.788 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-05-08 02:32:39.788 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-05-08 02:32:39.788 - Thread: 1 -> Init MySessionComponentTrash 2026-05-08 02:32:39.788 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-05-08 02:32:39.788 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-05-08 02:32:39.789 - Thread: 1 -> Init MySteamAchievements 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyClipboardComponent 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyLights 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyEmoteSwitcher 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyRadialMenuComponent 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyToolbarComponent 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyToolSwitcher 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyHud 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyHudWarnings 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyTerminalControls 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyDamageSystem 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyGravityProviderSystem 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyTurretNotifications 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyChatSystem 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyTimerComponentSystem 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyMissiles 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyProjectiles 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyAudioComponent 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyGlobalEvents 2026-05-08 02:32:39.789 - Thread: 1 -> Init MySector 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyCubeBuilder 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyFloatingObjects 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyGamePruningStructure 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyMeteorShower 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyPlanets 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyDebris 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyCubeGrids 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyAiTargetManager 2026-05-08 02:32:39.789 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-05-08 02:32:39.789 - Thread: 1 -> InitDataComponents - Session Components End 2026-05-08 02:32:39.789 - Thread: 1 -> InitCategories Start 2026-05-08 02:32:39.802 - Thread: 1 -> InitCategories End 2026-05-08 02:32:39.811 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-05-08 02:32:39.821 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:32:39.821 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:32:39.824 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:32:39.824 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:32:39.824 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:32:39.847 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:32:39.847 - Thread: 1 -> Init Factions Start 2026-05-08 02:32:39.852 - Thread: 1 -> Init Factions End 2026-05-08 02:32:39.852 - Thread: 1 -> Entities Load Start 2026-05-08 02:32:39.852 - Thread: 1 -> LoadEntities Start 2026-05-08 02:32:39.853 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-05-08 02:32:39.855 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-05-08 02:32:39.855 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-05-08 02:32:39.855 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-05-08 02:32:39.855 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-05-08 02:32:39.855 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-05-08 02:32:39.855 - Thread: 14 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\EarthLike-1779144428d120000.vx2' 2026-05-08 02:32:39.855 - Thread: 13 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Titan-2124704365d19000.vx2' 2026-05-08 02:32:39.855 - Thread: 16 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Alien-291759539d120000.vx2' 2026-05-08 02:32:39.855 - Thread: 1 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Mars-2044023682d120000.vx2' 2026-05-08 02:32:39.855 - Thread: 15 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Moon-1353915701d19000.vx2' 2026-05-08 02:32:43.909 - Thread: 1 -> Info: Planet generator name: Mars 2026-05-08 02:32:43.909 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2026-05-08 02:32:43.911 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:32:43.911 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2026-05-08 02:32:43.913 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:32:43.914 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-05-08 02:32:43.914 - Thread: 1 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Triton-12345d80253.vx2' 2026-05-08 02:32:44.269 - Thread: 13 -> Info: Planet generator name: Titan 2026-05-08 02:32:44.269 - Thread: 13 -> Info: Planet storage name: Titan-2124704365d19000 2026-05-08 02:32:44.270 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-05-08 02:32:44.270 - Thread: 13 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Europa-595048092d19000.vx2' 2026-05-08 02:32:44.572 - Thread: 14 -> Info: Planet generator name: EarthLike 2026-05-08 02:32:44.572 - Thread: 14 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-05-08 02:32:44.573 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-05-08 02:32:44.573 - Thread: 14 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Pertam-12345d60133.vx2' 2026-05-08 02:32:44.826 - Thread: 16 -> Info: Planet generator name: Alien 2026-05-08 02:32:44.826 - Thread: 16 -> Info: Planet storage name: Alien-291759539d120000 2026-05-08 02:32:45.130 - Thread: 15 -> Info: Planet generator name: Moon 2026-05-08 02:32:45.130 - Thread: 15 -> Info: Planet storage name: Moon-1353915701d19000 2026-05-08 02:32:46.394 - Thread: 16 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-08 02:32:47.465 - Thread: 1 -> Info: Planet generator name: Triton 2026-05-08 02:32:47.465 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2026-05-08 02:32:47.465 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:32:47.466 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2026-05-08 02:32:47.467 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:32:47.467 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:32:47.467 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2026-05-08 02:32:47.467 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:32:47.467 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:32:47.467 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2026-05-08 02:32:47.467 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:32:47.467 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:32:47.467 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2026-05-08 02:32:47.467 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:32:47.467 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:32:47.467 - Thread: 1 -> OnEntityInitialized IotaSphere (MyCharacter, 95346161951940539) 2026-05-08 02:32:47.469 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:32:47.469 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:32:47.469 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-05-08 02:32:47.469 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:32:48.687 - Thread: 13 -> Info: Planet generator name: Europa 2026-05-08 02:32:48.687 - Thread: 13 -> Info: Planet storage name: Europa-595048092d19000 2026-05-08 02:32:49.072 - Thread: 14 -> Info: Planet generator name: Pertam 2026-05-08 02:32:49.072 - Thread: 14 -> Info: Planet storage name: Pertam-12345d60133 2026-05-08 02:32:49.072 - Thread: 1 -> LoadEntities Parallel Loading End 2026-05-08 02:32:49.072 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2026-05-08 02:32:49.073 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2026-05-08 02:32:49.073 - Thread: 1 -> LoadEntities End 2026-05-08 02:32:49.073 - Thread: 1 -> Entities Load End 2026-05-08 02:32:49.223 - Thread: 1 -> Checkpoint.CameraAttachedTo: 95346161951940539 2026-05-08 02:32:49.224 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-05-08 02:32:49.224 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-05-08 02:32:49.225 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-05-08 02:32:49.245 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: INIT - Loading Data... 2026-05-08 02:32:49.695 - Thread: 19 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-08 02:32:49.696 - Thread: 24 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-08 02:32:49.715 - Thread: 24 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-08 02:32:49.716 - Thread: 17 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-08 02:32:50.095 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Loaded 8 animation(s) 2026-05-08 02:32:50.123 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: INIT - Loaded. 2026-05-08 02:32:50.158 - Thread: 1 -> Analytics ids for user ([007...906]): User = (fd501fbf-6ccc-8ff7-e918-c014a9e10168) Session = (81d22c13-10b9-455f-99fa-97dd67278aee). 2026-05-08 02:32:50.159 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-05-08 02:32:50.198 - Thread: 1 -> Session loaded 2026-05-08 02:32:50.198 - Thread: 1 -> RunLoadingAction - END 2026-05-08 02:32:50.198 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-05-08 02:32:50.198 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-05-08 02:32:50.198 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-05-08 02:32:50.198 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-05-08 02:32:50.198 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-05-08 02:32:50.201 - Thread: 1 -> Updating continues. 2026-05-08 02:32:50.203 - Thread: 1 -> GC Memory: 1625.029 / 1625.029 MB 2026-05-08 02:32:50.249 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 102758915655199600) 2026-05-08 02:32:52.191 - Thread: 1 -> Loading duration: 176.4410995 2026-05-08 02:32:52.293 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-05-08 02:32:52.293 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-05-08 02:32:59.375 - Thread: 1 -> OnEntityInitialized Static Grid 9915 (MyCubeGrid, 120664813734339915) 2026-05-08 02:32:59.383 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 5 ]: Entity "Static Grid 9915" added to session @ 120664813734339915 >> SESSION_ADD 2026-05-08 02:32:59.413 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 1 ]: Grid 120664813734339915 added to session 2026-05-08 02:32:59.458 - Thread: 54 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 1 ]: [120664813734339915] (MAIN.120664813734339915) @ "Static Grid 9915" - FIRST_UPDATE 2026-05-08 02:33:02.059 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-05-08 02:33:02.059 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-05-08 02:33:02.059 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-05-08 02:33:02.118 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-05-08 02:33:02.120 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-05-08 02:33:04.591 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-05-08 02:33:05.676 - Thread: 1 -> Updating stopped. 2026-05-08 02:33:05.692 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-08 02:33:05.842 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:33:05.842 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:33:05.844 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:33:06.509 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-08 02:33:06.980 - Thread: 1 -> Saving world - START 2026-05-08 02:33:06.980 - Thread: 1 -> Making world state snapshot. 2026-05-08 02:33:06.980 - Thread: 1 -> Before snapshot.: GC Memory: 2,251 B 2026-05-08 02:33:07.067 - Thread: 1 -> After snapshot.: GC Memory: 2,248 B 2026-05-08 02:33:07.107 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod data file updated; Version=1.4.4, Log Capacity=2/1 2026-05-08 02:33:07.123 - Thread: 1 -> Directory cleanup: GC Memory: 2,249 B 2026-05-08 02:33:07.123 - Thread: 1 -> Saving world - END 2026-05-08 02:33:07.124 - Thread: 13 -> Session snapshot save - START 2026-05-08 02:33:07.124 - Thread: 13 -> Checking file access for files in target dir. 2026-05-08 02:33:07.144 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-08 02:33:07.225 - Thread: 1 -> UnloadAndExitToMenu - Started 2026-05-08 02:33:07.225 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-08 02:33:08.085 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\.new\Sandbox_config.sbc 2026-05-08 02:33:08.210 - Thread: 13 -> Session snapshot save - END 2026-05-08 02:33:08.213 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-08 02:33:08.213 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent 2026-05-08 02:33:08.213 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2026-05-08 02:33:08.213 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2026-05-08 02:33:08.540 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2026-05-08 02:33:08.540 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2026-05-08 02:33:08.540 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2026-05-08 02:33:08.542 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2026-05-08 02:33:08.542 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2026-05-08 02:33:08.545 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-05-08 02:33:08.545 - Thread: 1 -> MySession::Unload START 2026-05-08 02:33:08.545 - Thread: 1 -> AutoSaveInMinutes: 5 2026-05-08 02:33:08.545 - Thread: 1 -> MySandboxGame.IsDedicated: False 2026-05-08 02:33:08.546 - Thread: 1 -> IsServer: True 2026-05-08 02:33:08.546 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-08 02:33:08.549 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-08 02:33:08.549 - Thread: 1 -> MyAudio.LoadData - START 2026-05-08 02:33:08.568 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-08 02:33:08.727 - Thread: 1 -> MyAudio.LoadData - END 2026-05-08 02:33:08.727 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:33:08.727 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:33:08.729 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:33:08.742 - Thread: 1 -> Unloading Procedural World Generator 2026-05-08 02:33:08.860 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 5 ]: Entity "Static Grid 9915" removed from session @ 120664813734339915 >> SESSION_REMOVE 2026-05-08 02:33:08.871 - Thread: 1 -> Info: MyLights Unloading data. 2026-05-08 02:33:08.877 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closing... 2026-05-08 02:33:08.881 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: ModAPI Closed 2026-05-08 02:33:08.882 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod data file updated; Version=1.4.4, Log Capacity=2/1 2026-05-08 02:33:08.885 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Animations Unloaded 2026-05-08 02:33:08.890 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Flushing closure queues... 2026-05-08 02:33:08.893 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 4 ]: Closing grid construct 120664813734339915 (CanFinalize=True)... 2026-05-08 02:33:08.897 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 1 ]: Jump Gate Grid "Static Grid 9915" (120664813734339915) Closed - CLOSED; SESSION_STATUS=UNLOADING 2026-05-08 02:33:08.897 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 4 ]: Closed grid construct 120664813734339915. 2026-05-08 02:33:08.897 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 3 ]: Closed 1 grid constructs 2026-05-08 02:33:08.898 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closure queues flushed; took 0.01 seconds 2026-05-08 02:33:08.898 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closed 1 Grids 2026-05-08 02:33:08.907 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closed. 2026-05-08 02:33:08.916 - Thread: 1 -> Script unloaded: Iota Jump Gates_IotaModularJumpGatesLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:33:08.916 - Thread: 1 -> Network readers disposed 2026-05-08 02:33:08.916 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-08 02:33:08.963 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-08 02:33:08.965 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-08 02:33:09.094 - Thread: 1 -> Loading sound definitions 2026-05-08 02:33:09.094 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:33:09.094 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:33:09.094 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-08 02:33:09.095 - Thread: 1 -> Loading DLC definitions 2026-05-08 02:33:09.119 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-08 02:33:09.119 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-08 02:33:09.119 - Thread: 1 -> Loading Quick starts 2026-05-08 02:33:09.119 - Thread: 1 -> Loading ScenarioCategories 2026-05-08 02:33:09.119 - Thread: 1 -> Loading shadow textures definitions 2026-05-08 02:33:09.119 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-08 02:33:09.119 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-08 02:33:09.483 - Thread: 1 -> MySession::Unload END 2026-05-08 02:33:09.484 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2026-05-08 02:33:09.484 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-08 02:33:09.484 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-08 02:33:09.484 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-08 02:33:09.597 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:33:09.598 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:33:09.600 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:33:13.431 - Thread: 1 -> GUI Stats: Update 97.4786816111111, Draw 0.361868944444445 2026-05-08 02:33:41.784 - Thread: 55 -> LoadSession() - Start 2026-05-08 02:33:41.784 - Thread: 55 -> C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:33:41.784 - Thread: 55 -> Loading Sandbox world configuration file C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Sandbox_config.sbc 2026-05-08 02:33:41.797 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-08 02:33:43.430 - Thread: 1 -> GUI Stats: Update 0.226049055555555, Draw 0.464936111111111 2026-05-08 02:33:43.588 - Thread: 55 -> Loading Sandbox world configuration file C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Sandbox_config.sbc 2026-05-08 02:33:43.590 - Thread: 55 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-05-08 02:33:43.590 - Thread: 55 -> CheckPoint Experimental mode: Yes 2026-05-08 02:33:43.590 - Thread: 55 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2026-05-08 02:33:43.596 - Thread: 13 -> Downloading world mods - START 2026-05-08 02:33:43.596 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-08 02:33:43.597 - Thread: 13 -> Mod download time: 0.00 seconds 2026-05-08 02:33:43.597 - Thread: 13 -> Downloading world mods - END 2026-05-08 02:33:43.613 - Thread: 1 -> LoadSession() - End 2026-05-08 02:33:43.631 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-08 02:33:43.631 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-08 02:33:43.631 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-08 02:33:43.631 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-08 02:33:43.637 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-05-08 02:33:43.637 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-05-08 02:33:43.637 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-05-08 02:33:43.847 - Thread: 1 -> RunLoadingAction - START 2026-05-08 02:33:43.847 - Thread: 1 -> Loading session: C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:33:44.015 - Thread: 1 -> GC Memory: 1,278,000,408 B 2026-05-08 02:33:44.021 - Thread: 1 -> Process Memory: 5,497,069,568 B 2026-05-08 02:33:44.021 - Thread: 1 -> MySession.Static.LogSettings - START 2026-05-08 02:33:44.021 - Thread: 1 -> Name = Star System 2026-05-08 02-24 2026-05-08 02:33:44.021 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart's content! 2026-05-08 02:33:44.021 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-05-08 02:33:44.021 - Thread: 1 -> Password = 2026-05-08 02:33:44.021 - Thread: 1 -> CurrentPath = C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:33:44.021 - Thread: 1 -> WorkshopId = 2026-05-08 02:33:44.021 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-05-08 02:33:44.021 - Thread: 1 -> ThumbPath = C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\thumb.jpg 2026-05-08 02:33:44.021 - Thread: 1 -> Settings: 2026-05-08 02:33:44.021 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-05-08 02:33:44.021 - Thread: 1 -> AFKTimeoutMin = 0 2026-05-08 02:33:44.021 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-05-08 02:33:44.021 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-05-08 02:33:44.021 - Thread: 1 -> AutoHealing = True 2026-05-08 02:33:44.021 - Thread: 1 -> AutoSaveInMinutes = 5 2026-05-08 02:33:44.021 - Thread: 1 -> BlockCountThreshold = 20 2026-05-08 02:33:44.021 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-05-08 02:33:44.021 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-05-08 02:33:44.021 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-05-08 02:33:44.021 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-05-08 02:33:44.021 - Thread: 1 -> CanJoinRunning = False 2026-05-08 02:33:44.021 - Thread: 1 -> CargoShipsEnabled = True 2026-05-08 02:33:44.022 - Thread: 1 -> ClientCanSave = False 2026-05-08 02:33:44.022 - Thread: 1 -> DepositsCountCoefficient = 1 2026-05-08 02:33:44.022 - Thread: 1 -> DepositSizeDenominator = 60 2026-05-08 02:33:44.022 - Thread: 1 -> DestructibleBlocks = True 2026-05-08 02:33:44.022 - Thread: 1 -> EconomyTickInSeconds = 600 2026-05-08 02:33:44.022 - Thread: 1 -> Enable3rdPersonView = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableAutorespawn = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableBountyContracts = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableContainerDrops = False 2026-05-08 02:33:44.022 - Thread: 1 -> EnableConvertToStation = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableCopyPaste = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableEconomy = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableEncounters = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableDrones = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableGoodBotHints = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableIngameScripts = False 2026-05-08 02:33:44.022 - Thread: 1 -> EnableJetpack = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableOxygen = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableOxygenPressurization = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnablePcuTrading = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableRadiation = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableRecoil = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-05-08 02:33:44.022 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableResearch = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableRespawnShips = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableSaving = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableScripterRole = False 2026-05-08 02:33:44.022 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-05-08 02:33:44.022 - Thread: 1 -> EnableShareInertiaTensor = False 2026-05-08 02:33:44.022 - Thread: 1 -> EnableSpectator = False 2026-05-08 02:33:44.022 - Thread: 1 -> EnableSpiders = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableSubgridDamage = False 2026-05-08 02:33:44.022 - Thread: 1 -> EnableSunRotation = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableSupergridding = False 2026-05-08 02:33:44.022 - Thread: 1 -> EnableSurvivalBuffs = False 2026-05-08 02:33:44.022 - Thread: 1 -> EnableToolShake = False 2026-05-08 02:33:44.022 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-05-08 02:33:44.022 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-05-08 02:33:44.022 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-05-08 02:33:44.022 - Thread: 1 -> EnableVoxelDestruction = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableVoxelHand = True 2026-05-08 02:33:44.022 - Thread: 1 -> EnableWolfs = True 2026-05-08 02:33:44.022 - Thread: 1 -> EncounterDensity = 0.35 2026-05-08 02:33:44.022 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-05-08 02:33:44.022 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-05-08 02:33:44.022 - Thread: 1 -> ExperimentalMode = True 2026-05-08 02:33:44.022 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2026-05-08 02:33:44.022 - Thread: 1 -> FamilySharing = True 2026-05-08 02:33:44.022 - Thread: 1 -> FloraDensityMultiplier = 1 2026-05-08 02:33:44.022 - Thread: 1 -> FoodConsumptionRate = 0 2026-05-08 02:33:44.022 - Thread: 1 -> GameMode = Creative 2026-05-08 02:33:44.022 - Thread: 1 -> GridStorageAllowsInventory = False 2026-05-08 02:33:44.022 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-05-08 02:33:44.022 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-05-08 02:33:44.022 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-05-08 02:33:44.022 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-05-08 02:33:44.022 - Thread: 1 -> GridStorageQueueLimit = 1 2026-05-08 02:33:44.022 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-05-08 02:33:44.022 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-05-08 02:33:44.022 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-05-08 02:33:44.022 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-05-08 02:33:44.022 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-05-08 02:33:44.022 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-05-08 02:33:44.022 - Thread: 1 -> InfiniteAmmo = False 2026-05-08 02:33:44.022 - Thread: 1 -> InventorySizeMultiplier = 3 2026-05-08 02:33:44.022 - Thread: 1 -> MaxBackupSaves = 5 2026-05-08 02:33:44.022 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-05-08 02:33:44.022 - Thread: 1 -> MaxCargoBags = 100 2026-05-08 02:33:44.022 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-05-08 02:33:44.022 - Thread: 1 -> MaxDrones = 5 2026-05-08 02:33:44.022 - Thread: 1 -> MaxFactionsCount = 0 2026-05-08 02:33:44.022 - Thread: 1 -> MaxFloatingObjects = 100 2026-05-08 02:33:44.022 - Thread: 1 -> MaxGridSize = 0 2026-05-08 02:33:44.022 - Thread: 1 -> MaxPlanets = 99 2026-05-08 02:33:44.022 - Thread: 1 -> MaxPlayers = 1 2026-05-08 02:33:44.022 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-05-08 02:33:44.022 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-05-08 02:33:44.022 - Thread: 1 -> OffensiveWordsFiltering = False 2026-05-08 02:33:44.022 - Thread: 1 -> OnlineMode = OFFLINE 2026-05-08 02:33:44.022 - Thread: 1 -> OptimalGridCount = 0 2026-05-08 02:33:44.022 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-05-08 02:33:44.022 - Thread: 1 -> PermanentDeath = False 2026-05-08 02:33:44.022 - Thread: 1 -> PhysicsIterations = 8 2026-05-08 02:33:44.022 - Thread: 1 -> PiratePCU = 25000 2026-05-08 02:33:44.022 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-05-08 02:33:44.022 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-05-08 02:33:44.022 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-05-08 02:33:44.022 - Thread: 1 -> PredefinedAsteroids = True 2026-05-08 02:33:44.022 - Thread: 1 -> ProceduralDensity = 0.35 2026-05-08 02:33:44.022 - Thread: 1 -> ProceduralSeed = 433485543 2026-05-08 02:33:44.022 - Thread: 1 -> RealisticSound = False 2026-05-08 02:33:44.022 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-05-08 02:33:44.022 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-05-08 02:33:44.022 - Thread: 1 -> ReputationDecayRate = 0.5 2026-05-08 02:33:44.022 - Thread: 1 -> ResetForageableItems = True 2026-05-08 02:33:44.022 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-05-08 02:33:44.022 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-05-08 02:33:44.022 - Thread: 1 -> ResetOwnership = False 2026-05-08 02:33:44.022 - Thread: 1 -> RespawnShipDelete = False 2026-05-08 02:33:44.022 - Thread: 1 -> Scenario = False 2026-05-08 02:33:44.022 - Thread: 1 -> ScenarioEditMode = False 2026-05-08 02:33:44.022 - Thread: 1 -> ScrapEnabled = False 2026-05-08 02:33:44.022 - Thread: 1 -> SimplifiedSimulation = False 2026-05-08 02:33:44.022 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-05-08 02:33:44.022 - Thread: 1 -> SolarRadiationIntensity = 0 2026-05-08 02:33:44.022 - Thread: 1 -> StartInRespawnScreen = False 2026-05-08 02:33:44.022 - Thread: 1 -> StopGridsPeriodMin = 15 2026-05-08 02:33:44.022 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-05-08 02:33:44.022 - Thread: 1 -> SpawnWithTools = True 2026-05-08 02:33:44.022 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-05-08 02:33:44.022 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-05-08 02:33:44.022 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-05-08 02:33:44.022 - Thread: 1 -> StationVoxelSupport = False 2026-05-08 02:33:44.022 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-05-08 02:33:44.022 - Thread: 1 -> SuppressedWarnings = 2026-05-08 02:33:44.022 - Thread: 1 -> SyncDistance = 3000 2026-05-08 02:33:44.022 - Thread: 1 -> ThrusterDamage = True 2026-05-08 02:33:44.022 - Thread: 1 -> TotalBotLimit = 32 2026-05-08 02:33:44.022 - Thread: 1 -> TotalPCU = 1000000 2026-05-08 02:33:44.022 - Thread: 1 -> TradeFactionsCount = 10 2026-05-08 02:33:44.022 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-05-08 02:33:44.022 - Thread: 1 -> TrashFlagsValue = 7706 2026-05-08 02:33:44.022 - Thread: 1 -> TrashRemovalEnabled = True 2026-05-08 02:33:44.022 - Thread: 1 -> UseConsolePCU = False 2026-05-08 02:33:44.022 - Thread: 1 -> ViewDistance = 15000 2026-05-08 02:33:44.022 - Thread: 1 -> VoxelAgeThreshold = 24 2026-05-08 02:33:44.022 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-05-08 02:33:44.022 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-05-08 02:33:44.022 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-05-08 02:33:44.022 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-05-08 02:33:44.022 - Thread: 1 -> WeaponsEnabled = True 2026-05-08 02:33:44.022 - Thread: 1 -> WeatherSystem = True 2026-05-08 02:33:44.022 - Thread: 1 -> WeatherLightingDamage = False 2026-05-08 02:33:44.022 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-05-08 02:33:44.022 - Thread: 1 -> WorldSizeKm = 0 2026-05-08 02:33:44.022 - Thread: 1 -> RandomizeSeed = False 2026-05-08 02:33:44.022 - Thread: 1 -> MySession.Static.LogSettings - END 2026-05-08 02:33:44.022 - Thread: 1 -> Experimental mode: Yes 2026-05-08 02:33:44.022 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2026-05-08 02:33:44.022 - Thread: 1 -> Console compatibility: No 2026-05-08 02:33:44.052 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-05-08 02:36:17.062 - Thread: 1 -> Script loaded: Iota Jump Gates_IotaModularJumpGatesLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:36:17.070 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-05-08 02:36:17.070 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-05-08 02:36:17.070 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-08 02:36:17.072 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-08 02:36:17.321 - Thread: 1 -> Loading scenarios 2026-05-08 02:36:17.322 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-08 02:36:17.322 - Thread: 1 -> List of used mods (1) - START 2026-05-08 02:36:17.322 - Thread: 1 -> Id = Steam:0, Filename = 'Iota Jump Gates', Name = 'Iota Jump Gates' 2026-05-08 02:36:17.322 - Thread: 1 -> List of used mods - END 2026-05-08 02:36:17.349 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-08 02:36:17.351 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-05-08 02:36:20.087 - Thread: 1 -> C:\Users\geoga\AppData\Roaming\SpaceEngineers\Mods\Iota Jump Gates\Data\Prefabs\ 2026-05-08 02:36:20.087 - Thread: 1 -> DefinitionManager - Loading 68 file(s) 2026-05-08 02:36:20.203 - Thread: 1 -> Loading behaviors 2026-05-08 02:36:20.203 - Thread: 1 -> Loading ammo magazines 2026-05-08 02:36:20.204 - Thread: 1 -> Loading ammo definitions 2026-05-08 02:36:20.204 - Thread: 1 -> Loading animations 2026-05-08 02:36:20.204 - Thread: 1 -> Loading animations 2026-05-08 02:36:20.204 - Thread: 1 -> Loading sound definitions 2026-05-08 02:36:20.205 - Thread: 1 -> Loading sound definitions 2026-05-08 02:36:20.205 - Thread: 1 -> Loading sound definitions 2026-05-08 02:36:20.205 - Thread: 1 -> Loading sound definitions 2026-05-08 02:36:20.205 - Thread: 1 -> Loading sound definitions 2026-05-08 02:36:20.205 - Thread: 1 -> Loading category classes 2026-05-08 02:36:20.206 - Thread: 1 -> Loading Block Tag definitions 2026-05-08 02:36:20.206 - Thread: 1 -> Loading blueprint classes 2026-05-08 02:36:20.206 - Thread: 1 -> Loading blueprint class entries 2026-05-08 02:36:20.207 - Thread: 1 -> Loading blueprint classes 2026-05-08 02:36:20.207 - Thread: 1 -> Loading blueprint class entries 2026-05-08 02:36:20.207 - Thread: 1 -> Loading blueprints 2026-05-08 02:36:20.207 - Thread: 1 -> Loading blueprints 2026-05-08 02:36:20.207 - Thread: 1 -> Loading agent definitions 2026-05-08 02:36:20.207 - Thread: 1 -> Loading character definitions 2026-05-08 02:36:20.207 - Thread: 1 -> Loading character definitions 2026-05-08 02:36:20.213 - Thread: 1 -> Loading components 2026-05-08 02:36:20.213 - Thread: 1 -> Loading configuration 2026-05-08 02:36:20.213 - Thread: 1 -> Loading container types 2026-05-08 02:36:20.214 - Thread: 1 -> Loading Contract Types 2026-05-08 02:36:20.214 - Thread: 1 -> Loading block positions 2026-05-08 02:36:20.214 - Thread: 1 -> Loading curve definitions 2026-05-08 02:36:20.214 - Thread: 1 -> Loading debris 2026-05-08 02:36:20.215 - Thread: 1 -> Loading environment items entries 2026-05-08 02:36:20.215 - Thread: 1 -> Loading decal global definitions 2026-05-08 02:36:20.215 - Thread: 1 -> Loading decal definitions 2026-05-08 02:36:20.215 - Thread: 1 -> Loading decal definitions 2026-05-08 02:36:20.215 - Thread: 1 -> Loading drone behaviors 2026-05-08 02:36:20.215 - Thread: 1 -> Loading edges 2026-05-08 02:36:20.215 - Thread: 1 -> Loading emissive color definitions 2026-05-08 02:36:20.215 - Thread: 1 -> Loading emissive color default states 2026-05-08 02:36:20.215 - Thread: 1 -> Loading animations 2026-05-08 02:36:20.215 - Thread: 1 -> Loading entity components 2026-05-08 02:36:20.215 - Thread: 1 -> Loading component containers 2026-05-08 02:36:20.216 - Thread: 1 -> Loading environment items entries 2026-05-08 02:36:20.216 - Thread: 1 -> Loading Faction Names 2026-05-08 02:36:20.216 - Thread: 1 -> Loading factions 2026-05-08 02:36:20.216 - Thread: 1 -> Loading Faction Station Advert definitions 2026-05-08 02:36:20.216 - Thread: 1 -> Loading flare definitions 2026-05-08 02:36:20.216 - Thread: 1 -> Loading gas property definitions 2026-05-08 02:36:20.216 - Thread: 1 -> Loading event definitions 2026-05-08 02:36:20.216 - Thread: 1 -> Loading physical items 2026-05-08 02:36:20.217 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:36:20.217 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:36:20.217 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:36:20.217 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:36:20.217 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:36:20.217 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:36:20.217 - Thread: 1 -> Loading physical items 2026-05-08 02:36:20.217 - Thread: 1 -> Loading physical items 2026-05-08 02:36:20.217 - Thread: 1 -> Loading physical material properties 2026-05-08 02:36:20.217 - Thread: 1 -> Loading pirate antennas 2026-05-08 02:36:20.217 - Thread: 1 -> Loading planet definitions 2026-05-08 02:36:20.218 - Thread: 1 -> Loading research blocks definitions 2026-05-08 02:36:20.218 - Thread: 1 -> Loading research groups definitions 2026-05-08 02:36:20.218 - Thread: 1 -> Loading resource distribution groups 2026-05-08 02:36:20.219 - Thread: 1 -> Loading ship sound groups 2026-05-08 02:36:20.219 - Thread: 1 -> Loading ship sound groups 2026-05-08 02:36:20.219 - Thread: 1 -> Loading sound categories 2026-05-08 02:36:20.219 - Thread: 1 -> Loading stat definitions 2026-05-08 02:36:20.219 - Thread: 1 -> Loading stories definition 2026-05-08 02:36:20.219 - Thread: 1 -> Loading Story Categories definition 2026-05-08 02:36:20.219 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:36:20.219 - Thread: 1 -> Loading grid creators 2026-05-08 02:36:20.219 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:36:20.219 - Thread: 1 -> Loading voxel map storage definitions 2026-05-08 02:36:20.219 - Thread: 1 -> Loading voxel material definitions 2026-05-08 02:36:20.219 - Thread: 1 -> Loading voxel material definitions 2026-05-08 02:36:20.219 - Thread: 1 -> Loading Weather Effects 2026-05-08 02:36:20.220 - Thread: 1 -> Loading sound definitions 2026-05-08 02:36:20.233 - Thread: 1 -> Loading sound definitions 2026-05-08 02:36:20.234 - Thread: 1 -> Loading sound definitions 2026-05-08 02:36:20.235 - Thread: 1 -> Loading sound definitions 2026-05-08 02:36:20.236 - Thread: 1 -> Loading sound definitions 2026-05-08 02:36:20.237 - Thread: 1 -> Loading sound definitions 2026-05-08 02:36:20.238 - Thread: 1 -> Loading sound definitions 2026-05-08 02:36:20.239 - Thread: 1 -> Loading sound definitions 2026-05-08 02:36:20.240 - Thread: 1 -> Loading sound categories 2026-05-08 02:36:20.240 - Thread: 1 -> Loading sound definitions 2026-05-08 02:36:20.241 - Thread: 1 -> Loading category classes 2026-05-08 02:36:20.241 - Thread: 1 -> Loading entity components 2026-05-08 02:36:20.241 - Thread: 1 -> Loading component containers 2026-05-08 02:36:20.241 - Thread: 1 -> Loading research blocks definitions 2026-05-08 02:36:20.242 - Thread: 1 -> Loading research groups definitions 2026-05-08 02:36:20.242 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:36:20.242 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:36:20.243 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:36:20.245 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:36:20.247 - Thread: 1 -> Audio effects definitions 2026-05-08 02:36:20.247 - Thread: 1 -> Loading environment items definitions 2026-05-08 02:36:20.247 - Thread: 1 -> Loading environment items definitions 2026-05-08 02:36:20.248 - Thread: 1 -> Loading physical material properties 2026-05-08 02:36:20.249 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.307 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.308 - Thread: 1 -> Loading environment item definitions 2026-05-08 02:36:20.308 - Thread: 1 -> Loading weapon definitions 2026-05-08 02:36:20.310 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.310 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.311 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.311 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.311 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.311 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.311 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.311 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.311 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.312 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.312 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.312 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.312 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.312 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.312 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.313 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.313 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.313 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.313 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.313 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.313 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.314 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.314 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.314 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.314 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.315 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.315 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.316 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.316 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.316 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.316 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.317 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.317 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.351 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.352 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.352 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.353 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.353 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.353 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.353 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.354 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.354 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.354 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:36:20.355 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.356 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.356 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.357 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.357 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.358 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.359 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.359 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.360 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.361 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.362 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.362 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.363 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.364 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.365 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.366 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.368 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.368 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.370 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.378 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.381 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.381 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.383 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.384 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.386 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.387 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.389 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.389 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.392 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.392 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.394 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.395 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.399 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.399 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.407 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.407 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.410 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.410 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.413 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.414 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.416 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.417 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.419 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.420 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.423 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.423 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.431 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.432 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.436 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.436 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.440 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.440 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.444 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.444 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.452 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.454 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.458 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.459 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.463 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.463 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.467 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.467 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.472 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.478 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.482 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.483 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.488 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.489 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.493 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.494 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.510 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.511 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.518 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.518 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.524 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.525 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.539 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.539 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.544 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.545 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.550 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.550 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.555 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.560 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.566 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.567 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.574 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.575 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.587 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.588 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.595 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.595 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.604 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.606 - Thread: 1 -> Created definition for: Jump Gate Capacitor 2026-05-08 02:36:20.612 - Thread: 1 -> Created definition for: Jump Gate Capacitor 2026-05-08 02:36:20.612 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:36:20.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:36:20.613 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.614 - Thread: 1 -> Created definition for: Jump Gate Controller 2026-05-08 02:36:20.615 - Thread: 1 -> Created definition for: Jump Gate Controller 2026-05-08 02:36:20.615 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:36:20.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:36:20.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:36:20.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:36:20.615 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.617 - Thread: 1 -> Created definition for: Jump Gate Drive 2026-05-08 02:36:20.619 - Thread: 1 -> Created definition for: Jump Gate Drive 2026-05-08 02:36:20.619 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:36:20.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:36:20.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Large 2026-05-08 02:36:20.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:36:20.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:36:20.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Small 2026-05-08 02:36:20.619 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.621 - Thread: 1 -> Created definition for: Jump Gate Remote Antenna 2026-05-08 02:36:20.622 - Thread: 1 -> Created definition for: Jump Gate Remote Antenna 2026-05-08 02:36:20.622 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:36:20.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:36:20.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Large 2026-05-08 02:36:20.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Large 2026-05-08 02:36:20.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:36:20.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:36:20.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Small 2026-05-08 02:36:20.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Small 2026-05-08 02:36:20.623 - Thread: 1 -> Loading cube blocks 2026-05-08 02:36:20.624 - Thread: 1 -> Created definition for: Jump Gate Remote Link 2026-05-08 02:36:20.625 - Thread: 1 -> Created definition for: Jump Gate Remote Link 2026-05-08 02:36:20.625 - Thread: 1 -> Created block definitions 2026-05-08 02:36:20.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:36:20.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:36:20.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Large 2026-05-08 02:36:20.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Large 2026-05-08 02:36:20.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteLink.Large 2026-05-08 02:36:20.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:36:20.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:36:20.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Small 2026-05-08 02:36:20.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Small 2026-05-08 02:36:20.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteLink.Small 2026-05-08 02:36:20.629 - Thread: 1 -> Loading block variant groups 2026-05-08 02:36:20.664 - Thread: 1 -> Loading block variant groups 2026-05-08 02:36:20.666 - Thread: 1 -> Loading asteroid generators 2026-05-08 02:36:20.666 - Thread: 1 -> Loading drop containers 2026-05-08 02:36:20.666 - Thread: 1 -> Loading radial menu definitions 2026-05-08 02:36:20.668 - Thread: 1 -> Loading respawn ships 2026-05-08 02:36:20.668 - Thread: 1 -> Loading spawn groups 2026-05-08 02:36:20.668 - Thread: 1 -> Loading spawn groups 2026-05-08 02:36:20.668 - Thread: 1 -> Loading spawn groups 2026-05-08 02:36:20.668 - Thread: 1 -> Loading spawn groups 2026-05-08 02:36:20.668 - Thread: 1 -> Loading spawn groups 2026-05-08 02:36:20.668 - Thread: 1 -> Loading spawn groups 2026-05-08 02:36:20.668 - Thread: 1 -> Loading spawn groups 2026-05-08 02:36:20.668 - Thread: 1 -> Loading wheel speeds 2026-05-08 02:36:20.679 - Thread: 1 -> InitBlockGroups Start 2026-05-08 02:36:20.680 - Thread: 1 -> InitBlockGroups #1 2026-05-08 02:36:20.681 - Thread: 1 -> InitBlockGroups #2 2026-05-08 02:36:20.682 - Thread: 1 -> InitBlockGroups #3 2026-05-08 02:36:20.682 - Thread: 1 -> InitBlockGroups #4 2026-05-08 02:36:20.682 - Thread: 1 -> InitBlockGroups End 2026-05-08 02:36:20.684 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-05-08 02:36:20.685 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-05-08 02:36:20.685 - Thread: 1 -> PostprocessRadialMenus Start 2026-05-08 02:36:20.685 - Thread: 1 -> PostprocessRadialMenus End 2026-05-08 02:36:20.694 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-08 02:36:20.699 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-08 02:36:20.700 - Thread: 1 -> MyAudio.LoadData - START 2026-05-08 02:36:20.722 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-08 02:36:20.860 - Thread: 1 -> MyAudio.LoadData - END 2026-05-08 02:36:20.865 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-05-08 02:36:20.882 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:36:20.883 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:36:20.914 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:36:20.915 - Thread: 1 -> Registered modules from: Iota Jump Gates_IotaModularJumpGatesLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:36:20.927 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:36:20.933 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:36:21.240 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod-specific log file created 2026-05-08 02:36:21.241 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod Version: 1.4.4 2026-05-08 02:36:21.241 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: PREINIT - Loading Data... 2026-05-08 02:36:21.241 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: PREINIT - Mod Session Instance ID: 89faec91-99b1-4581-9f23-ca81f54f09c6 2026-05-08 02:36:21.246 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod data loaded from local storage; Version=1.4.4, Log Capacity=2/1 2026-05-08 02:36:21.246 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Found global mod config file 2026-05-08 02:36:21.246 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Found local mod config file 2026-05-08 02:36:21.246 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: ModAPI Initialized 2026-05-08 02:36:21.247 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: PREINIT - Loaded. 2026-05-08 02:36:21.397 - Thread: 1 -> MyLights.LoadData() - START 2026-05-08 02:36:21.397 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-05-08 02:36:21.397 - Thread: 1 -> MyLights.LoadData() - END 2026-05-08 02:36:21.397 - Thread: 1 -> Info: MyLights initialized. 2026-05-08 02:36:21.397 - Thread: 1 -> MyExplosions.LoadData() - START 2026-05-08 02:36:21.397 - Thread: 1 -> MyExplosions.LoadData() - END 2026-05-08 02:36:21.400 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-05-08 02:36:21.401 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-05-08 02:36:21.401 - Thread: 1 -> Loading Procedural World Generator 2026-05-08 02:36:21.402 - Thread: 1 -> Loading Procedural World Generator: Seed = '433485543' = 433485543, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-05-08 02:36:21.431 - Thread: 1 -> InitDataComponents - Session Components Start 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyPrecalcComponent 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyParticlesManager 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-05-08 02:36:21.431 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-05-08 02:36:21.431 - Thread: 1 -> Init MySessionComponentExtDebug 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyJumpGateModSession 2026-05-08 02:36:21.431 - Thread: 1 -> Init Localizations 2026-05-08 02:36:21.431 - Thread: 1 -> Init MySpaceRespawnComponent 2026-05-08 02:36:21.431 - Thread: 1 -> Init DemoComponent 2026-05-08 02:36:21.431 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-05-08 02:36:21.431 - Thread: 1 -> Init MySpaceBuildComponent 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyStationBotComponent 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyThirdPersonSpectator 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyPhysics 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyWarheads 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyExplosions 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-05-08 02:36:21.431 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyAnselSessionComponent 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyEntityTransformationSystem 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyEnvironmentalParticles 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyHighlightSystem 2026-05-08 02:36:21.431 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-05-08 02:36:21.431 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-05-08 02:36:21.431 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-05-08 02:36:21.431 - Thread: 1 -> Init MySessionComponentTrash 2026-05-08 02:36:21.431 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-05-08 02:36:21.431 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-05-08 02:36:21.431 - Thread: 1 -> Init MySteamAchievements 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyClipboardComponent 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyLights 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyEmoteSwitcher 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyRadialMenuComponent 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyToolbarComponent 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyToolSwitcher 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyHud 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyHudWarnings 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyTerminalControls 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyDamageSystem 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyGravityProviderSystem 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyTurretNotifications 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyChatSystem 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyTimerComponentSystem 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyMissiles 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyProjectiles 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyAudioComponent 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyGlobalEvents 2026-05-08 02:36:21.431 - Thread: 1 -> Init MySector 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyCubeBuilder 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyFloatingObjects 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyGamePruningStructure 2026-05-08 02:36:21.431 - Thread: 1 -> Init MyMeteorShower 2026-05-08 02:36:21.432 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-05-08 02:36:21.432 - Thread: 1 -> Init MyPlanets 2026-05-08 02:36:21.432 - Thread: 1 -> Init MyDebris 2026-05-08 02:36:21.432 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-05-08 02:36:21.432 - Thread: 1 -> Init MyCubeGrids 2026-05-08 02:36:21.432 - Thread: 1 -> Init MyAiTargetManager 2026-05-08 02:36:21.432 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-05-08 02:36:21.432 - Thread: 1 -> InitDataComponents - Session Components End 2026-05-08 02:36:21.432 - Thread: 1 -> InitCategories Start 2026-05-08 02:36:21.445 - Thread: 1 -> InitCategories End 2026-05-08 02:36:21.445 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-05-08 02:36:21.446 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:36:21.446 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:36:21.449 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:36:21.449 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:36:21.449 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:36:21.465 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:36:21.465 - Thread: 1 -> Init Factions Start 2026-05-08 02:36:21.478 - Thread: 1 -> Init Factions End 2026-05-08 02:36:21.478 - Thread: 1 -> Entities Load Start 2026-05-08 02:36:21.478 - Thread: 1 -> LoadEntities Start 2026-05-08 02:36:21.478 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-05-08 02:36:21.478 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-05-08 02:36:21.478 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-05-08 02:36:21.478 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-05-08 02:36:21.479 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-05-08 02:36:21.479 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-05-08 02:36:21.479 - Thread: 1 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Mars-2044023682d120000.vx2' 2026-05-08 02:36:21.479 - Thread: 16 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Moon-1353915701d19000.vx2' 2026-05-08 02:36:21.479 - Thread: 13 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Titan-2124704365d19000.vx2' 2026-05-08 02:36:21.479 - Thread: 15 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Alien-291759539d120000.vx2' 2026-05-08 02:36:21.479 - Thread: 14 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\EarthLike-1779144428d120000.vx2' 2026-05-08 02:36:25.299 - Thread: 1 -> Info: Planet generator name: Mars 2026-05-08 02:36:25.299 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2026-05-08 02:36:25.299 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:36:25.299 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2026-05-08 02:36:25.301 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:36:25.309 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:36:25.309 - Thread: 1 -> OnEntityInitialized IotaSphere (MyCharacter, 95346161951940539) 2026-05-08 02:36:25.310 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:36:25.311 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-05-08 02:36:25.311 - Thread: 1 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Triton-12345d80253.vx2' 2026-05-08 02:36:25.609 - Thread: 13 -> Info: Planet generator name: Titan 2026-05-08 02:36:25.609 - Thread: 13 -> Info: Planet storage name: Titan-2124704365d19000 2026-05-08 02:36:25.610 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-05-08 02:36:25.610 - Thread: 13 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Europa-595048092d19000.vx2' 2026-05-08 02:36:25.879 - Thread: 14 -> Info: Planet generator name: EarthLike 2026-05-08 02:36:25.879 - Thread: 14 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-05-08 02:36:25.879 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-05-08 02:36:25.879 - Thread: 14 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Pertam-12345d60133.vx2' 2026-05-08 02:36:26.126 - Thread: 16 -> Info: Planet generator name: Moon 2026-05-08 02:36:26.126 - Thread: 16 -> Info: Planet storage name: Moon-1353915701d19000 2026-05-08 02:36:26.166 - Thread: 16 -> ERROR Entity init (Grid_S_Large_2 {1ACB0023F86254B})!: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.ThrowHelper.ThrowKeyNotFoundException() at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at VRage.ObjectBuilders.MyObjectFactory`2.GetProducedType(MyObjectBuilderType objectBuilderType) at Sandbox.Game.Entities.MyComponentContainerExtension.InitComponents(IMyComponentContainer container, MyObjectBuilderType type, MyStringHash subtypeName, MyObjectBuilder_ComponentContainer builder) at Sandbox.Game.Entities.MyCubeBlock.Init(MyObjectBuilder_CubeBlock builder, MyCubeGrid cubeGrid) at Sandbox.Game.Entities.Cube.MyTerminalBlock.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid) at Sandbox.Game.Entities.Cube.MyFunctionalBlock.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid) at SpaceEngineers.Game.Entities.Blocks.MyEventControllerBlock.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid) at Sandbox.Game.Entities.Cube.MySlimBlock.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid, MyCubeBlock fatBlock) at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition) at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge) at Sandbox.Game.Entities.MyCubeGrid.InitInternal(MyObjectBuilder_EntityBase objectBuilder, Boolean rebuildGrid) at Sandbox.Game.Entities.MyCubeGrid.Init(MyObjectBuilder_EntityBase objectBuilder) at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets) 2026-05-08 02:36:26.366 - Thread: 15 -> Info: Planet generator name: Alien 2026-05-08 02:36:26.366 - Thread: 15 -> Info: Planet storage name: Alien-291759539d120000 2026-05-08 02:36:28.027 - Thread: 1 -> Info: Planet generator name: Triton 2026-05-08 02:36:28.027 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2026-05-08 02:36:28.028 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:36:28.028 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2026-05-08 02:36:28.028 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:36:28.028 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:36:28.028 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2026-05-08 02:36:28.028 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:36:28.028 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:36:28.028 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2026-05-08 02:36:28.028 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:36:28.028 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:36:28.028 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2026-05-08 02:36:28.028 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:36:28.028 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:36:28.028 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-05-08 02:36:28.028 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:36:28.990 - Thread: 13 -> Info: Planet generator name: Europa 2026-05-08 02:36:28.990 - Thread: 13 -> Info: Planet storage name: Europa-595048092d19000 2026-05-08 02:36:29.298 - Thread: 14 -> Info: Planet generator name: Pertam 2026-05-08 02:36:29.298 - Thread: 14 -> Info: Planet storage name: Pertam-12345d60133 2026-05-08 02:36:29.298 - Thread: 1 -> LoadEntities Parallel Loading End 2026-05-08 02:36:29.298 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2026-05-08 02:36:29.298 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2026-05-08 02:36:29.299 - Thread: 1 -> LoadEntities End 2026-05-08 02:36:29.299 - Thread: 1 -> Error: Error during loading session:Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world. The world may be corrupted and can't be loaded. Please, restart the game and try again. at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2026-05-08 02:36:29.299 - Thread: 1 -> ERROR: Loading screen failed 2026-05-08 02:36:29.330 - Thread: 1 -> Exception occurred: Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world. The world may be corrupted and can't be loaded. Please, restart the game and try again. at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass20_0.b__7() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2026-05-08 02:36:29.330 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2026-05-08 02:36:29.330 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2026-05-08 02:36:29.330 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2026-05-08 02:36:29.330 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2026-05-08 02:36:29.517 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2026-05-08 02:36:29.517 - Thread: 1 -> UnloadOnExceptionAndExitToMenu started 2026-05-08 02:36:29.517 - Thread: 1 -> UnloadAndExitToMenu - Started 2026-05-08 02:36:29.517 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-08 02:36:29.534 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 103755851865230023) 2026-05-08 02:36:29.645 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-08 02:36:29.646 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2026-05-08 02:36:29.647 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2026-05-08 02:36:29.649 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-05-08 02:36:29.649 - Thread: 1 -> MySession::Unload START 2026-05-08 02:36:29.649 - Thread: 1 -> AutoSaveInMinutes: 5 2026-05-08 02:36:29.649 - Thread: 1 -> MySandboxGame.IsDedicated: False 2026-05-08 02:36:29.649 - Thread: 1 -> IsServer: True 2026-05-08 02:36:29.649 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-08 02:36:29.654 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-08 02:36:29.654 - Thread: 1 -> MyAudio.LoadData - START 2026-05-08 02:36:29.673 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-08 02:36:29.821 - Thread: 1 -> MyAudio.LoadData - END 2026-05-08 02:36:29.821 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:36:29.822 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:36:29.824 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:36:29.846 - Thread: 1 -> Unloading Procedural World Generator 2026-05-08 02:36:29.963 - Thread: 1 -> Info: MyLights Unloading data. 2026-05-08 02:36:29.969 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closing... 2026-05-08 02:36:29.972 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: ModAPI Closed 2026-05-08 02:36:29.979 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod data file updated; Version=1.4.4, Log Capacity=2/1 2026-05-08 02:36:29.982 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Animations Unloaded 2026-05-08 02:36:29.985 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Flushing closure queues... 2026-05-08 02:36:29.987 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closure queues flushed; took 0 seconds 2026-05-08 02:36:29.987 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closed 0 Grids 2026-05-08 02:36:29.997 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closed. 2026-05-08 02:36:30.002 - Thread: 1 -> Script unloaded: Iota Jump Gates_IotaModularJumpGatesLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:36:30.002 - Thread: 1 -> Network readers disposed 2026-05-08 02:36:30.003 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-08 02:36:30.029 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-08 02:36:30.031 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-08 02:36:30.160 - Thread: 1 -> Loading sound definitions 2026-05-08 02:36:30.161 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:36:30.161 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:36:30.161 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-08 02:36:30.161 - Thread: 1 -> Loading DLC definitions 2026-05-08 02:36:30.184 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-08 02:36:30.184 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-08 02:36:30.184 - Thread: 1 -> Loading Quick starts 2026-05-08 02:36:30.184 - Thread: 1 -> Loading ScenarioCategories 2026-05-08 02:36:30.184 - Thread: 1 -> Loading shadow textures definitions 2026-05-08 02:36:30.184 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-08 02:36:30.190 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-08 02:36:30.531 - Thread: 1 -> MySession::Unload END 2026-05-08 02:36:30.532 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4 2026-05-08 02:36:30.532 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2026-05-08 02:36:30.532 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-05-08 02:36:30.532 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-08 02:36:30.532 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-08 02:36:30.538 - Thread: 1 -> RunLoadingAction - END 2026-05-08 02:36:30.538 - Thread: 1 -> Loading duration: 166.9023047 2026-05-08 02:36:30.539 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-05-08 02:36:30.549 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-08 02:36:30.896 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:36:30.896 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:36:30.898 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:36:32.495 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-08 02:37:00.096 - Thread: 1 -> GUI Stats: Update 0.154057777777778, Draw 0.307615888888888 2026-05-08 02:37:30.097 - Thread: 1 -> GUI Stats: Update 0.144090166666667, Draw 0.379589944444445 2026-05-08 02:38:00.097 - Thread: 1 -> GUI Stats: Update 0.192644611111111, Draw 0.492781833333333 2026-05-08 02:38:30.096 - Thread: 1 -> GUI Stats: Update 0.132343611111111, Draw 0.363092222222223 2026-05-08 02:39:00.097 - Thread: 1 -> GUI Stats: Update 0.116742444444444, Draw 0.305230944444445 2026-05-08 02:39:30.096 - Thread: 1 -> GUI Stats: Update 0.127890388888889, Draw 0.368913777777778 2026-05-08 02:39:49.698 - Thread: 55 -> LoadSession() - Start 2026-05-08 02:39:49.698 - Thread: 55 -> C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:39:49.698 - Thread: 55 -> Loading Sandbox world configuration file C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Sandbox_config.sbc 2026-05-08 02:39:49.712 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-08 02:39:51.298 - Thread: 55 -> Loading Sandbox world configuration file C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Sandbox_config.sbc 2026-05-08 02:39:51.300 - Thread: 55 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-05-08 02:39:51.300 - Thread: 55 -> CheckPoint Experimental mode: Yes 2026-05-08 02:39:51.300 - Thread: 55 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2026-05-08 02:39:51.312 - Thread: 13 -> Downloading world mods - START 2026-05-08 02:39:51.312 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-08 02:39:51.313 - Thread: 13 -> Mod download time: 0.00 seconds 2026-05-08 02:39:51.313 - Thread: 13 -> Downloading world mods - END 2026-05-08 02:39:51.329 - Thread: 1 -> LoadSession() - End 2026-05-08 02:39:51.347 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-08 02:39:51.347 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-08 02:39:51.347 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-08 02:39:51.347 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-08 02:39:51.351 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-05-08 02:39:51.351 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-05-08 02:39:51.351 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-05-08 02:39:51.562 - Thread: 1 -> RunLoadingAction - START 2026-05-08 02:39:51.562 - Thread: 1 -> Loading session: C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:39:51.772 - Thread: 1 -> GC Memory: 1,280,826,968 B 2026-05-08 02:39:51.777 - Thread: 1 -> Process Memory: 5,735,047,168 B 2026-05-08 02:39:51.777 - Thread: 1 -> MySession.Static.LogSettings - START 2026-05-08 02:39:51.777 - Thread: 1 -> Name = Star System 2026-05-08 02-24 2026-05-08 02:39:51.777 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart's content! 2026-05-08 02:39:51.777 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-05-08 02:39:51.777 - Thread: 1 -> Password = 2026-05-08 02:39:51.777 - Thread: 1 -> CurrentPath = C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:39:51.777 - Thread: 1 -> WorkshopId = 2026-05-08 02:39:51.777 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-05-08 02:39:51.777 - Thread: 1 -> ThumbPath = C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\thumb.jpg 2026-05-08 02:39:51.777 - Thread: 1 -> Settings: 2026-05-08 02:39:51.777 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-05-08 02:39:51.777 - Thread: 1 -> AFKTimeoutMin = 0 2026-05-08 02:39:51.777 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-05-08 02:39:51.777 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-05-08 02:39:51.777 - Thread: 1 -> AutoHealing = True 2026-05-08 02:39:51.777 - Thread: 1 -> AutoSaveInMinutes = 5 2026-05-08 02:39:51.777 - Thread: 1 -> BlockCountThreshold = 20 2026-05-08 02:39:51.777 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-05-08 02:39:51.777 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-05-08 02:39:51.777 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-05-08 02:39:51.777 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-05-08 02:39:51.777 - Thread: 1 -> CanJoinRunning = False 2026-05-08 02:39:51.777 - Thread: 1 -> CargoShipsEnabled = True 2026-05-08 02:39:51.778 - Thread: 1 -> ClientCanSave = False 2026-05-08 02:39:51.778 - Thread: 1 -> DepositsCountCoefficient = 1 2026-05-08 02:39:51.778 - Thread: 1 -> DepositSizeDenominator = 60 2026-05-08 02:39:51.778 - Thread: 1 -> DestructibleBlocks = True 2026-05-08 02:39:51.778 - Thread: 1 -> EconomyTickInSeconds = 600 2026-05-08 02:39:51.778 - Thread: 1 -> Enable3rdPersonView = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableAutorespawn = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableBountyContracts = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableContainerDrops = False 2026-05-08 02:39:51.778 - Thread: 1 -> EnableConvertToStation = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableCopyPaste = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableEconomy = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableEncounters = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableDrones = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableGoodBotHints = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableIngameScripts = False 2026-05-08 02:39:51.778 - Thread: 1 -> EnableJetpack = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableOxygen = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableOxygenPressurization = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnablePcuTrading = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableRadiation = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableRecoil = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-05-08 02:39:51.778 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableResearch = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableRespawnShips = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableSaving = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableScripterRole = False 2026-05-08 02:39:51.778 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-05-08 02:39:51.778 - Thread: 1 -> EnableShareInertiaTensor = False 2026-05-08 02:39:51.778 - Thread: 1 -> EnableSpectator = False 2026-05-08 02:39:51.778 - Thread: 1 -> EnableSpiders = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableSubgridDamage = False 2026-05-08 02:39:51.778 - Thread: 1 -> EnableSunRotation = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableSupergridding = False 2026-05-08 02:39:51.778 - Thread: 1 -> EnableSurvivalBuffs = False 2026-05-08 02:39:51.778 - Thread: 1 -> EnableToolShake = False 2026-05-08 02:39:51.778 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-05-08 02:39:51.778 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-05-08 02:39:51.778 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-05-08 02:39:51.778 - Thread: 1 -> EnableVoxelDestruction = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableVoxelHand = True 2026-05-08 02:39:51.778 - Thread: 1 -> EnableWolfs = True 2026-05-08 02:39:51.778 - Thread: 1 -> EncounterDensity = 0.35 2026-05-08 02:39:51.778 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-05-08 02:39:51.778 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-05-08 02:39:51.778 - Thread: 1 -> ExperimentalMode = True 2026-05-08 02:39:51.778 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2026-05-08 02:39:51.778 - Thread: 1 -> FamilySharing = True 2026-05-08 02:39:51.778 - Thread: 1 -> FloraDensityMultiplier = 1 2026-05-08 02:39:51.778 - Thread: 1 -> FoodConsumptionRate = 0 2026-05-08 02:39:51.778 - Thread: 1 -> GameMode = Creative 2026-05-08 02:39:51.778 - Thread: 1 -> GridStorageAllowsInventory = False 2026-05-08 02:39:51.778 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-05-08 02:39:51.778 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-05-08 02:39:51.778 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-05-08 02:39:51.778 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-05-08 02:39:51.778 - Thread: 1 -> GridStorageQueueLimit = 1 2026-05-08 02:39:51.778 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-05-08 02:39:51.778 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-05-08 02:39:51.778 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-05-08 02:39:51.778 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-05-08 02:39:51.778 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-05-08 02:39:51.778 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-05-08 02:39:51.778 - Thread: 1 -> InfiniteAmmo = False 2026-05-08 02:39:51.778 - Thread: 1 -> InventorySizeMultiplier = 3 2026-05-08 02:39:51.778 - Thread: 1 -> MaxBackupSaves = 5 2026-05-08 02:39:51.778 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-05-08 02:39:51.778 - Thread: 1 -> MaxCargoBags = 100 2026-05-08 02:39:51.778 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-05-08 02:39:51.778 - Thread: 1 -> MaxDrones = 5 2026-05-08 02:39:51.778 - Thread: 1 -> MaxFactionsCount = 0 2026-05-08 02:39:51.778 - Thread: 1 -> MaxFloatingObjects = 100 2026-05-08 02:39:51.778 - Thread: 1 -> MaxGridSize = 0 2026-05-08 02:39:51.778 - Thread: 1 -> MaxPlanets = 99 2026-05-08 02:39:51.778 - Thread: 1 -> MaxPlayers = 1 2026-05-08 02:39:51.778 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-05-08 02:39:51.778 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-05-08 02:39:51.778 - Thread: 1 -> OffensiveWordsFiltering = False 2026-05-08 02:39:51.778 - Thread: 1 -> OnlineMode = OFFLINE 2026-05-08 02:39:51.778 - Thread: 1 -> OptimalGridCount = 0 2026-05-08 02:39:51.778 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-05-08 02:39:51.778 - Thread: 1 -> PermanentDeath = False 2026-05-08 02:39:51.778 - Thread: 1 -> PhysicsIterations = 8 2026-05-08 02:39:51.778 - Thread: 1 -> PiratePCU = 25000 2026-05-08 02:39:51.778 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-05-08 02:39:51.778 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-05-08 02:39:51.778 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-05-08 02:39:51.778 - Thread: 1 -> PredefinedAsteroids = True 2026-05-08 02:39:51.778 - Thread: 1 -> ProceduralDensity = 0.35 2026-05-08 02:39:51.778 - Thread: 1 -> ProceduralSeed = 433485543 2026-05-08 02:39:51.778 - Thread: 1 -> RealisticSound = False 2026-05-08 02:39:51.778 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-05-08 02:39:51.778 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-05-08 02:39:51.778 - Thread: 1 -> ReputationDecayRate = 0.5 2026-05-08 02:39:51.778 - Thread: 1 -> ResetForageableItems = True 2026-05-08 02:39:51.778 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-05-08 02:39:51.778 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-05-08 02:39:51.778 - Thread: 1 -> ResetOwnership = False 2026-05-08 02:39:51.778 - Thread: 1 -> RespawnShipDelete = False 2026-05-08 02:39:51.778 - Thread: 1 -> Scenario = False 2026-05-08 02:39:51.778 - Thread: 1 -> ScenarioEditMode = False 2026-05-08 02:39:51.778 - Thread: 1 -> ScrapEnabled = False 2026-05-08 02:39:51.778 - Thread: 1 -> SimplifiedSimulation = False 2026-05-08 02:39:51.778 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-05-08 02:39:51.778 - Thread: 1 -> SolarRadiationIntensity = 0 2026-05-08 02:39:51.778 - Thread: 1 -> StartInRespawnScreen = False 2026-05-08 02:39:51.778 - Thread: 1 -> StopGridsPeriodMin = 15 2026-05-08 02:39:51.778 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-05-08 02:39:51.778 - Thread: 1 -> SpawnWithTools = True 2026-05-08 02:39:51.778 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-05-08 02:39:51.778 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-05-08 02:39:51.778 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-05-08 02:39:51.778 - Thread: 1 -> StationVoxelSupport = False 2026-05-08 02:39:51.778 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-05-08 02:39:51.778 - Thread: 1 -> SuppressedWarnings = 2026-05-08 02:39:51.778 - Thread: 1 -> SyncDistance = 3000 2026-05-08 02:39:51.778 - Thread: 1 -> ThrusterDamage = True 2026-05-08 02:39:51.778 - Thread: 1 -> TotalBotLimit = 32 2026-05-08 02:39:51.778 - Thread: 1 -> TotalPCU = 1000000 2026-05-08 02:39:51.778 - Thread: 1 -> TradeFactionsCount = 10 2026-05-08 02:39:51.778 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-05-08 02:39:51.778 - Thread: 1 -> TrashFlagsValue = 7706 2026-05-08 02:39:51.778 - Thread: 1 -> TrashRemovalEnabled = True 2026-05-08 02:39:51.778 - Thread: 1 -> UseConsolePCU = False 2026-05-08 02:39:51.778 - Thread: 1 -> ViewDistance = 15000 2026-05-08 02:39:51.778 - Thread: 1 -> VoxelAgeThreshold = 24 2026-05-08 02:39:51.778 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-05-08 02:39:51.778 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-05-08 02:39:51.778 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-05-08 02:39:51.778 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-05-08 02:39:51.778 - Thread: 1 -> WeaponsEnabled = True 2026-05-08 02:39:51.778 - Thread: 1 -> WeatherSystem = True 2026-05-08 02:39:51.778 - Thread: 1 -> WeatherLightingDamage = False 2026-05-08 02:39:51.778 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-05-08 02:39:51.778 - Thread: 1 -> WorldSizeKm = 0 2026-05-08 02:39:51.778 - Thread: 1 -> RandomizeSeed = False 2026-05-08 02:39:51.778 - Thread: 1 -> MySession.Static.LogSettings - END 2026-05-08 02:39:51.778 - Thread: 1 -> Experimental mode: Yes 2026-05-08 02:39:51.778 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2026-05-08 02:39:51.778 - Thread: 1 -> Console compatibility: No 2026-05-08 02:39:51.779 - Thread: 1 -> Incorrect save data 2026-05-08 02:39:51.779 - Thread: 1 -> Error: Error during loading session:Sandbox.Game.Screens.MyLoadingNeedXMLException at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2026-05-08 02:39:51.780 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2026-05-08 02:39:51.780 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2026-05-08 02:39:51.780 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2026-05-08 02:39:51.780 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2026-05-08 02:39:51.914 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2026-05-08 02:39:51.914 - Thread: 1 -> UnloadOnException started 2026-05-08 02:39:51.914 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-08 02:39:51.915 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-08 02:39:51.916 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2026-05-08 02:39:51.917 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2026-05-08 02:39:51.917 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-05-08 02:39:51.918 - Thread: 1 -> MySession::Unload START 2026-05-08 02:39:51.918 - Thread: 1 -> AutoSaveInMinutes: 5 2026-05-08 02:39:51.918 - Thread: 1 -> MySandboxGame.IsDedicated: False 2026-05-08 02:39:51.918 - Thread: 1 -> IsServer: True 2026-05-08 02:39:51.918 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-08 02:39:51.933 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-08 02:39:51.933 - Thread: 1 -> MyAudio.LoadData - START 2026-05-08 02:39:51.994 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-08 02:39:51.999 - Thread: 1 -> MyAudio.LoadData - END 2026-05-08 02:39:51.999 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:39:51.999 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:39:52.001 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:39:52.014 - Thread: 1 -> Network readers disposed 2026-05-08 02:39:52.014 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-08 02:39:52.039 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-08 02:39:52.041 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-08 02:39:52.172 - Thread: 1 -> Loading sound definitions 2026-05-08 02:39:52.172 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:39:52.172 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:39:52.172 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-08 02:39:52.172 - Thread: 1 -> Loading DLC definitions 2026-05-08 02:39:52.198 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-08 02:39:52.198 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-08 02:39:52.198 - Thread: 1 -> Loading Quick starts 2026-05-08 02:39:52.198 - Thread: 1 -> Loading ScenarioCategories 2026-05-08 02:39:52.198 - Thread: 1 -> Loading shadow textures definitions 2026-05-08 02:39:52.198 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-08 02:39:52.198 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-08 02:39:52.412 - Thread: 1 -> MySession::Unload END 2026-05-08 02:39:52.412 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4 2026-05-08 02:39:52.413 - Thread: 1 -> RunLoadingAction - END 2026-05-08 02:39:52.413 - Thread: 1 -> Loading duration: 1.061583 2026-05-08 02:39:52.414 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-05-08 02:39:52.414 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-08 02:39:53.047 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-08 02:39:53.048 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-05-08 02:39:53.048 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-05-08 02:39:53.048 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-05-08 02:39:53.248 - Thread: 1 -> RunLoadingAction - START 2026-05-08 02:39:53.248 - Thread: 1 -> Loading session: C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:39:53.390 - Thread: 1 -> GC Memory: 1,170,802,344 B 2026-05-08 02:39:53.394 - Thread: 1 -> Process Memory: 5,589,041,152 B 2026-05-08 02:39:53.394 - Thread: 1 -> MySession.Static.LogSettings - START 2026-05-08 02:39:53.394 - Thread: 1 -> Name = Star System 2026-05-08 02-24 2026-05-08 02:39:53.394 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart's content! 2026-05-08 02:39:53.394 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-05-08 02:39:53.394 - Thread: 1 -> Password = 2026-05-08 02:39:53.394 - Thread: 1 -> CurrentPath = C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:39:53.394 - Thread: 1 -> WorkshopId = 2026-05-08 02:39:53.395 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-05-08 02:39:53.395 - Thread: 1 -> ThumbPath = C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\thumb.jpg 2026-05-08 02:39:53.395 - Thread: 1 -> Settings: 2026-05-08 02:39:53.395 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-05-08 02:39:53.395 - Thread: 1 -> AFKTimeoutMin = 0 2026-05-08 02:39:53.395 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-05-08 02:39:53.395 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-05-08 02:39:53.395 - Thread: 1 -> AutoHealing = True 2026-05-08 02:39:53.395 - Thread: 1 -> AutoSaveInMinutes = 5 2026-05-08 02:39:53.395 - Thread: 1 -> BlockCountThreshold = 20 2026-05-08 02:39:53.395 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-05-08 02:39:53.395 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-05-08 02:39:53.395 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-05-08 02:39:53.395 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-05-08 02:39:53.395 - Thread: 1 -> CanJoinRunning = False 2026-05-08 02:39:53.395 - Thread: 1 -> CargoShipsEnabled = True 2026-05-08 02:39:53.395 - Thread: 1 -> ClientCanSave = False 2026-05-08 02:39:53.395 - Thread: 1 -> DepositsCountCoefficient = 1 2026-05-08 02:39:53.395 - Thread: 1 -> DepositSizeDenominator = 60 2026-05-08 02:39:53.395 - Thread: 1 -> DestructibleBlocks = True 2026-05-08 02:39:53.395 - Thread: 1 -> EconomyTickInSeconds = 600 2026-05-08 02:39:53.395 - Thread: 1 -> Enable3rdPersonView = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableAutorespawn = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableBountyContracts = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableContainerDrops = False 2026-05-08 02:39:53.395 - Thread: 1 -> EnableConvertToStation = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableCopyPaste = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableEconomy = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableEncounters = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableDrones = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableGoodBotHints = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableIngameScripts = False 2026-05-08 02:39:53.395 - Thread: 1 -> EnableJetpack = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableOxygen = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableOxygenPressurization = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnablePcuTrading = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableRadiation = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableRecoil = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-05-08 02:39:53.395 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableResearch = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableRespawnShips = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableSaving = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableScripterRole = False 2026-05-08 02:39:53.395 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-05-08 02:39:53.395 - Thread: 1 -> EnableShareInertiaTensor = False 2026-05-08 02:39:53.395 - Thread: 1 -> EnableSpectator = False 2026-05-08 02:39:53.395 - Thread: 1 -> EnableSpiders = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableSubgridDamage = False 2026-05-08 02:39:53.395 - Thread: 1 -> EnableSunRotation = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableSupergridding = False 2026-05-08 02:39:53.395 - Thread: 1 -> EnableSurvivalBuffs = False 2026-05-08 02:39:53.395 - Thread: 1 -> EnableToolShake = False 2026-05-08 02:39:53.395 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-05-08 02:39:53.395 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-05-08 02:39:53.395 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-05-08 02:39:53.395 - Thread: 1 -> EnableVoxelDestruction = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableVoxelHand = True 2026-05-08 02:39:53.395 - Thread: 1 -> EnableWolfs = True 2026-05-08 02:39:53.395 - Thread: 1 -> EncounterDensity = 0.35 2026-05-08 02:39:53.395 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-05-08 02:39:53.395 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-05-08 02:39:53.395 - Thread: 1 -> ExperimentalMode = True 2026-05-08 02:39:53.395 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2026-05-08 02:39:53.395 - Thread: 1 -> FamilySharing = True 2026-05-08 02:39:53.395 - Thread: 1 -> FloraDensityMultiplier = 1 2026-05-08 02:39:53.395 - Thread: 1 -> FoodConsumptionRate = 0 2026-05-08 02:39:53.395 - Thread: 1 -> GameMode = Creative 2026-05-08 02:39:53.395 - Thread: 1 -> GridStorageAllowsInventory = False 2026-05-08 02:39:53.395 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-05-08 02:39:53.395 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-05-08 02:39:53.395 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-05-08 02:39:53.395 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-05-08 02:39:53.395 - Thread: 1 -> GridStorageQueueLimit = 1 2026-05-08 02:39:53.395 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-05-08 02:39:53.395 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-05-08 02:39:53.395 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-05-08 02:39:53.395 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-05-08 02:39:53.395 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-05-08 02:39:53.395 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-05-08 02:39:53.395 - Thread: 1 -> InfiniteAmmo = False 2026-05-08 02:39:53.395 - Thread: 1 -> InventorySizeMultiplier = 3 2026-05-08 02:39:53.395 - Thread: 1 -> MaxBackupSaves = 5 2026-05-08 02:39:53.395 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-05-08 02:39:53.395 - Thread: 1 -> MaxCargoBags = 100 2026-05-08 02:39:53.395 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-05-08 02:39:53.395 - Thread: 1 -> MaxDrones = 5 2026-05-08 02:39:53.395 - Thread: 1 -> MaxFactionsCount = 0 2026-05-08 02:39:53.395 - Thread: 1 -> MaxFloatingObjects = 100 2026-05-08 02:39:53.395 - Thread: 1 -> MaxGridSize = 0 2026-05-08 02:39:53.395 - Thread: 1 -> MaxPlanets = 99 2026-05-08 02:39:53.395 - Thread: 1 -> MaxPlayers = 1 2026-05-08 02:39:53.395 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-05-08 02:39:53.395 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-05-08 02:39:53.395 - Thread: 1 -> OffensiveWordsFiltering = False 2026-05-08 02:39:53.395 - Thread: 1 -> OnlineMode = OFFLINE 2026-05-08 02:39:53.395 - Thread: 1 -> OptimalGridCount = 0 2026-05-08 02:39:53.395 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-05-08 02:39:53.395 - Thread: 1 -> PermanentDeath = False 2026-05-08 02:39:53.395 - Thread: 1 -> PhysicsIterations = 8 2026-05-08 02:39:53.395 - Thread: 1 -> PiratePCU = 25000 2026-05-08 02:39:53.395 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-05-08 02:39:53.395 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-05-08 02:39:53.395 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-05-08 02:39:53.395 - Thread: 1 -> PredefinedAsteroids = True 2026-05-08 02:39:53.395 - Thread: 1 -> ProceduralDensity = 0.35 2026-05-08 02:39:53.395 - Thread: 1 -> ProceduralSeed = 433485543 2026-05-08 02:39:53.395 - Thread: 1 -> RealisticSound = False 2026-05-08 02:39:53.395 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-05-08 02:39:53.395 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-05-08 02:39:53.395 - Thread: 1 -> ReputationDecayRate = 0.5 2026-05-08 02:39:53.395 - Thread: 1 -> ResetForageableItems = True 2026-05-08 02:39:53.395 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-05-08 02:39:53.395 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-05-08 02:39:53.395 - Thread: 1 -> ResetOwnership = False 2026-05-08 02:39:53.395 - Thread: 1 -> RespawnShipDelete = False 2026-05-08 02:39:53.395 - Thread: 1 -> Scenario = False 2026-05-08 02:39:53.395 - Thread: 1 -> ScenarioEditMode = False 2026-05-08 02:39:53.395 - Thread: 1 -> ScrapEnabled = False 2026-05-08 02:39:53.395 - Thread: 1 -> SimplifiedSimulation = False 2026-05-08 02:39:53.395 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-05-08 02:39:53.395 - Thread: 1 -> SolarRadiationIntensity = 0 2026-05-08 02:39:53.395 - Thread: 1 -> StartInRespawnScreen = False 2026-05-08 02:39:53.395 - Thread: 1 -> StopGridsPeriodMin = 15 2026-05-08 02:39:53.395 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-05-08 02:39:53.395 - Thread: 1 -> SpawnWithTools = True 2026-05-08 02:39:53.395 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-05-08 02:39:53.395 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-05-08 02:39:53.395 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-05-08 02:39:53.395 - Thread: 1 -> StationVoxelSupport = False 2026-05-08 02:39:53.395 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-05-08 02:39:53.395 - Thread: 1 -> SuppressedWarnings = 2026-05-08 02:39:53.395 - Thread: 1 -> SyncDistance = 3000 2026-05-08 02:39:53.395 - Thread: 1 -> ThrusterDamage = True 2026-05-08 02:39:53.395 - Thread: 1 -> TotalBotLimit = 32 2026-05-08 02:39:53.395 - Thread: 1 -> TotalPCU = 1000000 2026-05-08 02:39:53.395 - Thread: 1 -> TradeFactionsCount = 10 2026-05-08 02:39:53.395 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-05-08 02:39:53.395 - Thread: 1 -> TrashFlagsValue = 7706 2026-05-08 02:39:53.395 - Thread: 1 -> TrashRemovalEnabled = True 2026-05-08 02:39:53.395 - Thread: 1 -> UseConsolePCU = False 2026-05-08 02:39:53.395 - Thread: 1 -> ViewDistance = 15000 2026-05-08 02:39:53.395 - Thread: 1 -> VoxelAgeThreshold = 24 2026-05-08 02:39:53.395 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-05-08 02:39:53.395 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-05-08 02:39:53.395 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-05-08 02:39:53.395 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-05-08 02:39:53.395 - Thread: 1 -> WeaponsEnabled = True 2026-05-08 02:39:53.395 - Thread: 1 -> WeatherSystem = True 2026-05-08 02:39:53.395 - Thread: 1 -> WeatherLightingDamage = False 2026-05-08 02:39:53.395 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-05-08 02:39:53.395 - Thread: 1 -> WorldSizeKm = 0 2026-05-08 02:39:53.395 - Thread: 1 -> RandomizeSeed = False 2026-05-08 02:39:53.395 - Thread: 1 -> MySession.Static.LogSettings - END 2026-05-08 02:39:53.395 - Thread: 1 -> Experimental mode: Yes 2026-05-08 02:39:53.395 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2026-05-08 02:39:53.395 - Thread: 1 -> Console compatibility: No 2026-05-08 02:39:53.600 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-05-08 02:42:28.021 - Thread: 1 -> Script loaded: Iota Jump Gates_IotaModularJumpGatesLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:42:28.027 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-05-08 02:42:28.027 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-05-08 02:42:28.027 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-08 02:42:28.028 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-08 02:42:28.279 - Thread: 1 -> Loading scenarios 2026-05-08 02:42:28.279 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-08 02:42:28.279 - Thread: 1 -> List of used mods (1) - START 2026-05-08 02:42:28.279 - Thread: 1 -> Id = Steam:0, Filename = 'Iota Jump Gates', Name = 'Iota Jump Gates' 2026-05-08 02:42:28.279 - Thread: 1 -> List of used mods - END 2026-05-08 02:42:28.305 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-08 02:42:28.307 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-05-08 02:42:30.864 - Thread: 1 -> C:\Users\geoga\AppData\Roaming\SpaceEngineers\Mods\Iota Jump Gates\Data\Prefabs\ 2026-05-08 02:42:30.864 - Thread: 1 -> DefinitionManager - Loading 68 file(s) 2026-05-08 02:42:30.977 - Thread: 1 -> Loading behaviors 2026-05-08 02:42:30.977 - Thread: 1 -> Loading ammo magazines 2026-05-08 02:42:30.977 - Thread: 1 -> Loading ammo definitions 2026-05-08 02:42:30.977 - Thread: 1 -> Loading animations 2026-05-08 02:42:30.977 - Thread: 1 -> Loading animations 2026-05-08 02:42:30.978 - Thread: 1 -> Loading sound definitions 2026-05-08 02:42:30.978 - Thread: 1 -> Loading sound definitions 2026-05-08 02:42:30.978 - Thread: 1 -> Loading sound definitions 2026-05-08 02:42:30.978 - Thread: 1 -> Loading sound definitions 2026-05-08 02:42:30.979 - Thread: 1 -> Loading sound definitions 2026-05-08 02:42:30.979 - Thread: 1 -> Loading category classes 2026-05-08 02:42:30.980 - Thread: 1 -> Loading Block Tag definitions 2026-05-08 02:42:30.980 - Thread: 1 -> Loading blueprint classes 2026-05-08 02:42:30.980 - Thread: 1 -> Loading blueprint class entries 2026-05-08 02:42:30.980 - Thread: 1 -> Loading blueprint classes 2026-05-08 02:42:30.980 - Thread: 1 -> Loading blueprint class entries 2026-05-08 02:42:30.980 - Thread: 1 -> Loading blueprints 2026-05-08 02:42:30.981 - Thread: 1 -> Loading blueprints 2026-05-08 02:42:30.981 - Thread: 1 -> Loading agent definitions 2026-05-08 02:42:30.981 - Thread: 1 -> Loading character definitions 2026-05-08 02:42:30.981 - Thread: 1 -> Loading character definitions 2026-05-08 02:42:30.981 - Thread: 1 -> Loading components 2026-05-08 02:42:30.981 - Thread: 1 -> Loading configuration 2026-05-08 02:42:30.981 - Thread: 1 -> Loading container types 2026-05-08 02:42:30.982 - Thread: 1 -> Loading Contract Types 2026-05-08 02:42:30.982 - Thread: 1 -> Loading block positions 2026-05-08 02:42:30.982 - Thread: 1 -> Loading curve definitions 2026-05-08 02:42:30.982 - Thread: 1 -> Loading debris 2026-05-08 02:42:30.982 - Thread: 1 -> Loading environment items entries 2026-05-08 02:42:30.982 - Thread: 1 -> Loading decal global definitions 2026-05-08 02:42:30.982 - Thread: 1 -> Loading decal definitions 2026-05-08 02:42:30.982 - Thread: 1 -> Loading decal definitions 2026-05-08 02:42:30.982 - Thread: 1 -> Loading drone behaviors 2026-05-08 02:42:30.982 - Thread: 1 -> Loading edges 2026-05-08 02:42:30.982 - Thread: 1 -> Loading emissive color definitions 2026-05-08 02:42:30.982 - Thread: 1 -> Loading emissive color default states 2026-05-08 02:42:30.983 - Thread: 1 -> Loading animations 2026-05-08 02:42:30.983 - Thread: 1 -> Loading entity components 2026-05-08 02:42:30.983 - Thread: 1 -> Loading component containers 2026-05-08 02:42:30.984 - Thread: 1 -> Loading environment items entries 2026-05-08 02:42:30.984 - Thread: 1 -> Loading Faction Names 2026-05-08 02:42:30.984 - Thread: 1 -> Loading factions 2026-05-08 02:42:30.984 - Thread: 1 -> Loading Faction Station Advert definitions 2026-05-08 02:42:30.984 - Thread: 1 -> Loading flare definitions 2026-05-08 02:42:30.985 - Thread: 1 -> Loading gas property definitions 2026-05-08 02:42:30.985 - Thread: 1 -> Loading event definitions 2026-05-08 02:42:30.985 - Thread: 1 -> Loading physical items 2026-05-08 02:42:30.985 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:42:30.985 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:42:30.985 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:42:30.985 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:42:30.985 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:42:30.985 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:42:30.985 - Thread: 1 -> Loading physical items 2026-05-08 02:42:30.985 - Thread: 1 -> Loading physical items 2026-05-08 02:42:30.986 - Thread: 1 -> Loading physical material properties 2026-05-08 02:42:30.986 - Thread: 1 -> Loading pirate antennas 2026-05-08 02:42:30.993 - Thread: 1 -> Loading planet definitions 2026-05-08 02:42:30.994 - Thread: 1 -> Loading research blocks definitions 2026-05-08 02:42:30.994 - Thread: 1 -> Loading research groups definitions 2026-05-08 02:42:30.994 - Thread: 1 -> Loading resource distribution groups 2026-05-08 02:42:30.994 - Thread: 1 -> Loading ship sound groups 2026-05-08 02:42:30.995 - Thread: 1 -> Loading ship sound groups 2026-05-08 02:42:30.995 - Thread: 1 -> Loading sound categories 2026-05-08 02:42:30.995 - Thread: 1 -> Loading stat definitions 2026-05-08 02:42:30.995 - Thread: 1 -> Loading stories definition 2026-05-08 02:42:30.995 - Thread: 1 -> Loading Story Categories definition 2026-05-08 02:42:30.995 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:42:30.995 - Thread: 1 -> Loading grid creators 2026-05-08 02:42:30.995 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:42:30.995 - Thread: 1 -> Loading voxel map storage definitions 2026-05-08 02:42:30.995 - Thread: 1 -> Loading voxel material definitions 2026-05-08 02:42:30.995 - Thread: 1 -> Loading voxel material definitions 2026-05-08 02:42:30.995 - Thread: 1 -> Loading Weather Effects 2026-05-08 02:42:30.997 - Thread: 1 -> Loading sound definitions 2026-05-08 02:42:31.009 - Thread: 1 -> Loading sound definitions 2026-05-08 02:42:31.010 - Thread: 1 -> Loading sound definitions 2026-05-08 02:42:31.011 - Thread: 1 -> Loading sound definitions 2026-05-08 02:42:31.012 - Thread: 1 -> Loading sound definitions 2026-05-08 02:42:31.013 - Thread: 1 -> Loading sound definitions 2026-05-08 02:42:31.014 - Thread: 1 -> Loading sound definitions 2026-05-08 02:42:31.015 - Thread: 1 -> Loading sound definitions 2026-05-08 02:42:31.015 - Thread: 1 -> Loading sound categories 2026-05-08 02:42:31.016 - Thread: 1 -> Loading sound definitions 2026-05-08 02:42:31.017 - Thread: 1 -> Loading category classes 2026-05-08 02:42:31.017 - Thread: 1 -> Loading entity components 2026-05-08 02:42:31.017 - Thread: 1 -> Loading component containers 2026-05-08 02:42:31.017 - Thread: 1 -> Loading research blocks definitions 2026-05-08 02:42:31.018 - Thread: 1 -> Loading research groups definitions 2026-05-08 02:42:31.018 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:42:31.019 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:42:31.020 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:42:31.021 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:42:31.023 - Thread: 1 -> Audio effects definitions 2026-05-08 02:42:31.023 - Thread: 1 -> Loading environment items definitions 2026-05-08 02:42:31.023 - Thread: 1 -> Loading environment items definitions 2026-05-08 02:42:31.023 - Thread: 1 -> Loading physical material properties 2026-05-08 02:42:31.024 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.092 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.092 - Thread: 1 -> Loading environment item definitions 2026-05-08 02:42:31.092 - Thread: 1 -> Loading weapon definitions 2026-05-08 02:42:31.094 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.094 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.095 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.095 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.095 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.095 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.095 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.095 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.096 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.096 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.096 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.096 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.096 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.096 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.096 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.097 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.097 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.097 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.097 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.097 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.097 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.098 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.098 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.098 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.098 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.099 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.099 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.099 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.099 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.099 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.100 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.100 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.100 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.101 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.101 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.102 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.103 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.103 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.103 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.103 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.103 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.103 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.103 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:42:31.111 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.112 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.112 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.113 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.113 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.114 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.115 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.115 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.116 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.117 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.119 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.119 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.120 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.121 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.122 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.123 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.125 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.125 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.127 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.129 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.131 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.131 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.158 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.159 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.161 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.162 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.164 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.164 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.166 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.166 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.168 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.169 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.172 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.172 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.175 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.175 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.182 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.182 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.185 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.186 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.189 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.189 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.192 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.192 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.195 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.196 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.199 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.200 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.207 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.208 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.211 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.212 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.215 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.215 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.220 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.221 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.230 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.230 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.234 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.234 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.238 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.238 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.242 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.243 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.253 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.254 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.259 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.259 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.264 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.265 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.269 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.270 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.280 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.280 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.286 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.287 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.293 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.294 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.303 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.303 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.308 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.309 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.314 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.321 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.337 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.338 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.345 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.346 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.352 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.353 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.365 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.365 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.372 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.374 - Thread: 1 -> Created definition for: Jump Gate Capacitor 2026-05-08 02:42:31.376 - Thread: 1 -> Created definition for: Jump Gate Capacitor 2026-05-08 02:42:31.376 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:42:31.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:42:31.377 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.378 - Thread: 1 -> Created definition for: Jump Gate Controller 2026-05-08 02:42:31.379 - Thread: 1 -> Created definition for: Jump Gate Controller 2026-05-08 02:42:31.379 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:42:31.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:42:31.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:42:31.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:42:31.380 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.382 - Thread: 1 -> Created definition for: Jump Gate Drive 2026-05-08 02:42:31.384 - Thread: 1 -> Created definition for: Jump Gate Drive 2026-05-08 02:42:31.384 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.384 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:42:31.384 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:42:31.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Large 2026-05-08 02:42:31.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:42:31.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:42:31.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Small 2026-05-08 02:42:31.385 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.386 - Thread: 1 -> Created definition for: Jump Gate Remote Antenna 2026-05-08 02:42:31.388 - Thread: 1 -> Created definition for: Jump Gate Remote Antenna 2026-05-08 02:42:31.388 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:42:31.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:42:31.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Large 2026-05-08 02:42:31.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Large 2026-05-08 02:42:31.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:42:31.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:42:31.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Small 2026-05-08 02:42:31.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Small 2026-05-08 02:42:31.393 - Thread: 1 -> Loading cube blocks 2026-05-08 02:42:31.394 - Thread: 1 -> Created definition for: Jump Gate Remote Link 2026-05-08 02:42:31.396 - Thread: 1 -> Created definition for: Jump Gate Remote Link 2026-05-08 02:42:31.396 - Thread: 1 -> Created block definitions 2026-05-08 02:42:31.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:42:31.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:42:31.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Large 2026-05-08 02:42:31.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Large 2026-05-08 02:42:31.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteLink.Large 2026-05-08 02:42:31.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:42:31.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:42:31.397 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Small 2026-05-08 02:42:31.397 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Small 2026-05-08 02:42:31.397 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteLink.Small 2026-05-08 02:42:31.400 - Thread: 1 -> Loading block variant groups 2026-05-08 02:42:31.436 - Thread: 1 -> Loading block variant groups 2026-05-08 02:42:31.438 - Thread: 1 -> Loading asteroid generators 2026-05-08 02:42:31.438 - Thread: 1 -> Loading drop containers 2026-05-08 02:42:31.438 - Thread: 1 -> Loading radial menu definitions 2026-05-08 02:42:31.439 - Thread: 1 -> Loading respawn ships 2026-05-08 02:42:31.439 - Thread: 1 -> Loading spawn groups 2026-05-08 02:42:31.439 - Thread: 1 -> Loading spawn groups 2026-05-08 02:42:31.439 - Thread: 1 -> Loading spawn groups 2026-05-08 02:42:31.439 - Thread: 1 -> Loading spawn groups 2026-05-08 02:42:31.439 - Thread: 1 -> Loading spawn groups 2026-05-08 02:42:31.439 - Thread: 1 -> Loading spawn groups 2026-05-08 02:42:31.439 - Thread: 1 -> Loading spawn groups 2026-05-08 02:42:31.439 - Thread: 1 -> Loading wheel speeds 2026-05-08 02:42:31.447 - Thread: 1 -> InitBlockGroups Start 2026-05-08 02:42:31.449 - Thread: 1 -> InitBlockGroups #1 2026-05-08 02:42:31.451 - Thread: 1 -> InitBlockGroups #2 2026-05-08 02:42:31.451 - Thread: 1 -> InitBlockGroups #3 2026-05-08 02:42:31.451 - Thread: 1 -> InitBlockGroups #4 2026-05-08 02:42:31.451 - Thread: 1 -> InitBlockGroups End 2026-05-08 02:42:31.454 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-05-08 02:42:31.454 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-05-08 02:42:31.454 - Thread: 1 -> PostprocessRadialMenus Start 2026-05-08 02:42:31.455 - Thread: 1 -> PostprocessRadialMenus End 2026-05-08 02:42:31.464 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-08 02:42:31.467 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-08 02:42:31.467 - Thread: 1 -> MyAudio.LoadData - START 2026-05-08 02:42:31.489 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-08 02:42:31.621 - Thread: 1 -> MyAudio.LoadData - END 2026-05-08 02:42:31.625 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-05-08 02:42:31.627 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:42:31.628 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:42:31.670 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:42:31.670 - Thread: 1 -> Registered modules from: Iota Jump Gates_IotaModularJumpGatesLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:42:31.681 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:42:31.687 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:42:31.987 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod-specific log file created 2026-05-08 02:42:31.988 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod Version: 1.4.4 2026-05-08 02:42:31.988 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: PREINIT - Loading Data... 2026-05-08 02:42:31.988 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: PREINIT - Mod Session Instance ID: 69fb69f1-db4b-4754-a51d-41ee55a361cc 2026-05-08 02:42:31.993 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod data loaded from local storage; Version=1.4.4, Log Capacity=2/1 2026-05-08 02:42:31.993 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Found global mod config file 2026-05-08 02:42:31.993 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Found local mod config file 2026-05-08 02:42:31.994 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: ModAPI Initialized 2026-05-08 02:42:31.994 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: PREINIT - Loaded. 2026-05-08 02:42:32.128 - Thread: 1 -> MyLights.LoadData() - START 2026-05-08 02:42:32.129 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-05-08 02:42:32.129 - Thread: 1 -> MyLights.LoadData() - END 2026-05-08 02:42:32.129 - Thread: 1 -> Info: MyLights initialized. 2026-05-08 02:42:32.129 - Thread: 1 -> MyExplosions.LoadData() - START 2026-05-08 02:42:32.129 - Thread: 1 -> MyExplosions.LoadData() - END 2026-05-08 02:42:32.131 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-05-08 02:42:32.131 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-05-08 02:42:32.131 - Thread: 1 -> Loading Procedural World Generator 2026-05-08 02:42:32.131 - Thread: 1 -> Loading Procedural World Generator: Seed = '433485543' = 433485543, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-05-08 02:42:32.159 - Thread: 1 -> InitDataComponents - Session Components Start 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyPrecalcComponent 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyParticlesManager 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-05-08 02:42:32.159 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-05-08 02:42:32.159 - Thread: 1 -> Init MySessionComponentExtDebug 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyJumpGateModSession 2026-05-08 02:42:32.159 - Thread: 1 -> Init Localizations 2026-05-08 02:42:32.159 - Thread: 1 -> Init MySpaceRespawnComponent 2026-05-08 02:42:32.159 - Thread: 1 -> Init DemoComponent 2026-05-08 02:42:32.159 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-05-08 02:42:32.159 - Thread: 1 -> Init MySpaceBuildComponent 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyStationBotComponent 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyThirdPersonSpectator 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyPhysics 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyWarheads 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyExplosions 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-05-08 02:42:32.159 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyAnselSessionComponent 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyEntityTransformationSystem 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyEnvironmentalParticles 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyHighlightSystem 2026-05-08 02:42:32.159 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-05-08 02:42:32.159 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-05-08 02:42:32.159 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-05-08 02:42:32.159 - Thread: 1 -> Init MySessionComponentTrash 2026-05-08 02:42:32.159 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-05-08 02:42:32.159 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-05-08 02:42:32.159 - Thread: 1 -> Init MySteamAchievements 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyClipboardComponent 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyLights 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyEmoteSwitcher 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyRadialMenuComponent 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyToolbarComponent 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyToolSwitcher 2026-05-08 02:42:32.159 - Thread: 1 -> Init MyHud 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyHudWarnings 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyTerminalControls 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyDamageSystem 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyGravityProviderSystem 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyTurretNotifications 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyChatSystem 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyTimerComponentSystem 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyMissiles 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyProjectiles 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyAudioComponent 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyGlobalEvents 2026-05-08 02:42:32.160 - Thread: 1 -> Init MySector 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyCubeBuilder 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyFloatingObjects 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyGamePruningStructure 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyMeteorShower 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyPlanets 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyDebris 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyCubeGrids 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyAiTargetManager 2026-05-08 02:42:32.160 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-05-08 02:42:32.160 - Thread: 1 -> InitDataComponents - Session Components End 2026-05-08 02:42:32.160 - Thread: 1 -> InitCategories Start 2026-05-08 02:42:32.177 - Thread: 1 -> InitCategories End 2026-05-08 02:42:32.177 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-05-08 02:42:32.178 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:42:32.178 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:42:32.181 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:42:32.181 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:42:32.181 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:42:32.202 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:42:32.202 - Thread: 1 -> Init Factions Start 2026-05-08 02:42:32.203 - Thread: 1 -> Init Factions End 2026-05-08 02:42:32.203 - Thread: 1 -> Entities Load Start 2026-05-08 02:42:32.203 - Thread: 1 -> LoadEntities Start 2026-05-08 02:42:32.203 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-05-08 02:42:32.203 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-05-08 02:42:32.203 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-05-08 02:42:32.203 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-05-08 02:42:32.203 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-05-08 02:42:32.203 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-05-08 02:42:32.204 - Thread: 1 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Mars-2044023682d120000.vx2' 2026-05-08 02:42:32.204 - Thread: 14 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Moon-1353915701d19000.vx2' 2026-05-08 02:42:32.204 - Thread: 13 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Titan-2124704365d19000.vx2' 2026-05-08 02:42:32.204 - Thread: 16 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Alien-291759539d120000.vx2' 2026-05-08 02:42:32.204 - Thread: 15 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\EarthLike-1779144428d120000.vx2' 2026-05-08 02:42:36.027 - Thread: 1 -> Info: Planet generator name: Mars 2026-05-08 02:42:36.027 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2026-05-08 02:42:36.027 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:42:36.027 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2026-05-08 02:42:36.028 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:42:36.036 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:42:36.036 - Thread: 1 -> OnEntityInitialized IotaSphere (MyCharacter, 95346161951940539) 2026-05-08 02:42:36.037 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:42:36.037 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-05-08 02:42:36.037 - Thread: 1 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Triton-12345d80253.vx2' 2026-05-08 02:42:36.243 - Thread: 13 -> Info: Planet generator name: Titan 2026-05-08 02:42:36.243 - Thread: 13 -> Info: Planet storage name: Titan-2124704365d19000 2026-05-08 02:42:36.244 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-05-08 02:42:36.244 - Thread: 13 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Europa-595048092d19000.vx2' 2026-05-08 02:42:36.584 - Thread: 15 -> Info: Planet generator name: EarthLike 2026-05-08 02:42:36.584 - Thread: 15 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-05-08 02:42:36.584 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-05-08 02:42:36.585 - Thread: 15 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Pertam-12345d60133.vx2' 2026-05-08 02:42:36.864 - Thread: 14 -> Info: Planet generator name: Moon 2026-05-08 02:42:36.864 - Thread: 14 -> Info: Planet storage name: Moon-1353915701d19000 2026-05-08 02:42:37.058 - Thread: 16 -> Info: Planet generator name: Alien 2026-05-08 02:42:37.058 - Thread: 16 -> Info: Planet storage name: Alien-291759539d120000 2026-05-08 02:42:38.833 - Thread: 1 -> Info: Planet generator name: Triton 2026-05-08 02:42:38.833 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2026-05-08 02:42:38.833 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:42:38.834 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2026-05-08 02:42:38.834 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:42:38.834 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:42:38.834 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2026-05-08 02:42:38.834 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:42:38.834 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:42:38.834 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2026-05-08 02:42:38.834 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:42:38.834 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:42:38.834 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2026-05-08 02:42:38.834 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:42:38.834 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:42:38.834 - Thread: 1 -> OnEntityInitialized Static Grid 9915 (MyCubeGrid, 120664813734339915) 2026-05-08 02:42:38.837 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 5 ]: Entity "Static Grid 9915" added to session @ 120664813734339915 >> SESSION_ADD 2026-05-08 02:42:38.861 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 1 ]: Grid 120664813734339915 added to session 2026-05-08 02:42:38.861 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:42:38.861 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:42:38.861 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-05-08 02:42:38.862 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:42:39.805 - Thread: 13 -> Info: Planet generator name: Europa 2026-05-08 02:42:39.805 - Thread: 13 -> Info: Planet storage name: Europa-595048092d19000 2026-05-08 02:42:40.108 - Thread: 15 -> Info: Planet generator name: Pertam 2026-05-08 02:42:40.108 - Thread: 15 -> Info: Planet storage name: Pertam-12345d60133 2026-05-08 02:42:40.108 - Thread: 1 -> LoadEntities Parallel Loading End 2026-05-08 02:42:40.108 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2026-05-08 02:42:40.108 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2026-05-08 02:42:40.109 - Thread: 1 -> LoadEntities End 2026-05-08 02:42:40.109 - Thread: 1 -> Entities Load End 2026-05-08 02:42:40.109 - Thread: 1 -> Checkpoint.CameraAttachedTo: 95346161951940539 2026-05-08 02:42:40.109 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-05-08 02:42:40.110 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-05-08 02:42:40.110 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-05-08 02:42:40.323 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: INIT - Loading Data... 2026-05-08 02:42:40.616 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Loaded 8 animation(s) 2026-05-08 02:42:40.631 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: INIT - Loaded. 2026-05-08 02:42:40.645 - Thread: 1 -> Analytics ids for user ([007...906]): User = (fd501fbf-6ccc-8ff7-e918-c014a9e10168) Session = (81d22c13-10b9-455f-99fa-97dd67278aee). 2026-05-08 02:42:40.646 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-05-08 02:42:40.670 - Thread: 1 -> Session loaded 2026-05-08 02:42:40.670 - Thread: 1 -> RunLoadingAction - END 2026-05-08 02:42:40.670 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-05-08 02:42:40.670 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-05-08 02:42:40.670 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-05-08 02:42:40.670 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-05-08 02:42:40.670 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-05-08 02:42:40.672 - Thread: 1 -> Updating continues. 2026-05-08 02:42:40.672 - Thread: 1 -> GC Memory: 1340.601 / 1340.601 MB 2026-05-08 02:42:40.672 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-05-08 02:42:40.709 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 90669801029489038) 2026-05-08 02:42:40.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-05-08 02:42:40.735 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,50261.91,14606.12,1,0,1341.085,6364.258,36,999964,1,11.99874,12.99722,0,7256,14.36703,0,16.66667,1.723862,1.867315,100,4116503724,1341.085,0,0,-1 2026-05-08 02:42:40.735 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-05-08 02:42:40.735 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,784,140,6,196,0,849,3925,1335,0,0,116,1531,0,628,28,0,0,0,384,5,0,0,450,758,456,8,30,0,0,0,0 2026-05-08 02:42:42.654 - Thread: 1 -> Loading duration: 169.6068972 2026-05-08 02:42:42.685 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-05-08 02:42:42.685 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-05-08 02:42:47.677 - Thread: 55 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 1 ]: [120664813734339915] (MAIN.120664813734339915) @ "Static Grid 9915" - FIRST_UPDATE 2026-05-08 02:42:48.356 - Thread: 1 -> GUI Stats: Update 93.2183757222224, Draw 0.261418055555555 2026-05-08 02:42:56.913 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2026-05-08 02:43:00.471 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2026-05-08 02:43:00.988 - Thread: 1 -> Updating stopped. 2026-05-08 02:43:01.004 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-08 02:43:01.254 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:43:01.254 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:43:01.257 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:43:01.722 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-08 02:43:02.605 - Thread: 1 -> Saving world - START 2026-05-08 02:43:02.605 - Thread: 1 -> Making world state snapshot. 2026-05-08 02:43:02.605 - Thread: 1 -> Before snapshot.: GC Memory: 1,354 B 2026-05-08 02:43:02.615 - Thread: 1 -> After snapshot.: GC Memory: 1,356 B 2026-05-08 02:43:02.655 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod data file updated; Version=1.4.4, Log Capacity=2/1 2026-05-08 02:43:02.675 - Thread: 1 -> Directory cleanup: GC Memory: 1,353 B 2026-05-08 02:43:02.675 - Thread: 1 -> Saving world - END 2026-05-08 02:43:02.676 - Thread: 13 -> Session snapshot save - START 2026-05-08 02:43:02.677 - Thread: 13 -> Checking file access for files in target dir. 2026-05-08 02:43:02.681 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-08 02:43:02.772 - Thread: 1 -> UnloadAndExitToMenu - Started 2026-05-08 02:43:02.772 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-08 02:43:02.792 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\.new\Sandbox_config.sbc 2026-05-08 02:43:02.921 - Thread: 13 -> Session snapshot save - END 2026-05-08 02:43:02.922 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-08 02:43:02.922 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent 2026-05-08 02:43:02.922 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2026-05-08 02:43:02.922 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2026-05-08 02:43:03.132 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2026-05-08 02:43:03.132 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2026-05-08 02:43:03.132 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2026-05-08 02:43:03.135 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2026-05-08 02:43:03.135 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2026-05-08 02:43:03.136 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-05-08 02:43:03.136 - Thread: 1 -> MySession::Unload START 2026-05-08 02:43:03.136 - Thread: 1 -> AutoSaveInMinutes: 5 2026-05-08 02:43:03.136 - Thread: 1 -> MySandboxGame.IsDedicated: False 2026-05-08 02:43:03.136 - Thread: 1 -> IsServer: True 2026-05-08 02:43:03.137 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-08 02:43:03.139 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-08 02:43:03.139 - Thread: 1 -> MyAudio.LoadData - START 2026-05-08 02:43:03.161 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-08 02:43:03.318 - Thread: 1 -> MyAudio.LoadData - END 2026-05-08 02:43:03.318 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:43:03.318 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:43:03.321 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:43:03.336 - Thread: 1 -> Unloading Procedural World Generator 2026-05-08 02:43:03.450 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 5 ]: Entity "Static Grid 9915" removed from session @ 120664813734339915 >> SESSION_REMOVE 2026-05-08 02:43:03.456 - Thread: 1 -> Info: MyLights Unloading data. 2026-05-08 02:43:03.463 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closing... 2026-05-08 02:43:03.467 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: ModAPI Closed 2026-05-08 02:43:03.467 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod data file updated; Version=1.4.4, Log Capacity=2/1 2026-05-08 02:43:03.470 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Animations Unloaded 2026-05-08 02:43:03.476 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Flushing closure queues... 2026-05-08 02:43:03.477 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 4 ]: Closing grid construct 120664813734339915 (CanFinalize=True)... 2026-05-08 02:43:03.481 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 1 ]: Jump Gate Grid "Static Grid 9915" (120664813734339915) Closed - CLOSED; SESSION_STATUS=UNLOADING 2026-05-08 02:43:03.481 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 4 ]: Closed grid construct 120664813734339915. 2026-05-08 02:43:03.481 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ DEBUG -> 3 ]: Closed 1 grid constructs 2026-05-08 02:43:03.483 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closure queues flushed; took 0.01 seconds 2026-05-08 02:43:03.483 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closed 1 Grids 2026-05-08 02:43:03.490 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closed. 2026-05-08 02:43:03.495 - Thread: 1 -> Script unloaded: Iota Jump Gates_IotaModularJumpGatesLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:43:03.495 - Thread: 1 -> Network readers disposed 2026-05-08 02:43:03.495 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-08 02:43:03.546 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-08 02:43:03.548 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-08 02:43:03.666 - Thread: 1 -> Loading sound definitions 2026-05-08 02:43:03.666 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:43:03.666 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:43:03.666 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-08 02:43:03.666 - Thread: 1 -> Loading DLC definitions 2026-05-08 02:43:03.690 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-08 02:43:03.690 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-08 02:43:03.690 - Thread: 1 -> Loading Quick starts 2026-05-08 02:43:03.690 - Thread: 1 -> Loading ScenarioCategories 2026-05-08 02:43:03.690 - Thread: 1 -> Loading shadow textures definitions 2026-05-08 02:43:03.690 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-08 02:43:03.691 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-08 02:43:04.048 - Thread: 1 -> MySession::Unload END 2026-05-08 02:43:04.048 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4 2026-05-08 02:43:04.048 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2026-05-08 02:43:04.048 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-08 02:43:04.051 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-08 02:43:04.051 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-08 02:43:04.132 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:43:04.132 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:43:04.135 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:43:19.615 - Thread: 1 -> GUI Stats: Update 0.4316355, Draw 0.377943555555555 2026-05-08 02:43:26.705 - Thread: 54 -> LoadSession() - Start 2026-05-08 02:43:26.705 - Thread: 54 -> C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:43:26.705 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Sandbox_config.sbc 2026-05-08 02:43:26.715 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-08 02:43:28.546 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Sandbox_config.sbc 2026-05-08 02:43:28.548 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-05-08 02:43:28.548 - Thread: 54 -> CheckPoint Experimental mode: Yes 2026-05-08 02:43:28.548 - Thread: 54 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2026-05-08 02:43:28.564 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-08 02:43:28.564 - Thread: 14 -> Downloading world mods - START 2026-05-08 02:43:28.564 - Thread: 14 -> Mod download time: 0.00 seconds 2026-05-08 02:43:28.564 - Thread: 14 -> Downloading world mods - END 2026-05-08 02:43:28.580 - Thread: 1 -> LoadSession() - End 2026-05-08 02:43:28.598 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-08 02:43:28.599 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-08 02:43:28.599 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-08 02:43:28.599 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-08 02:43:28.610 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-05-08 02:43:28.610 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-05-08 02:43:28.610 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-05-08 02:43:28.815 - Thread: 1 -> RunLoadingAction - START 2026-05-08 02:43:28.815 - Thread: 1 -> Loading session: C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:43:28.980 - Thread: 1 -> GC Memory: 1,285,822,928 B 2026-05-08 02:43:28.987 - Thread: 1 -> Process Memory: 5,736,992,768 B 2026-05-08 02:43:28.987 - Thread: 1 -> MySession.Static.LogSettings - START 2026-05-08 02:43:28.987 - Thread: 1 -> Name = Star System 2026-05-08 02-24 2026-05-08 02:43:28.987 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart's content! 2026-05-08 02:43:28.987 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-05-08 02:43:28.987 - Thread: 1 -> Password = 2026-05-08 02:43:28.987 - Thread: 1 -> CurrentPath = C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:43:28.987 - Thread: 1 -> WorkshopId = 2026-05-08 02:43:28.987 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-05-08 02:43:28.987 - Thread: 1 -> ThumbPath = C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\thumb.jpg 2026-05-08 02:43:28.987 - Thread: 1 -> Settings: 2026-05-08 02:43:28.987 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-05-08 02:43:28.987 - Thread: 1 -> AFKTimeoutMin = 0 2026-05-08 02:43:28.987 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-05-08 02:43:28.987 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-05-08 02:43:28.987 - Thread: 1 -> AutoHealing = True 2026-05-08 02:43:28.987 - Thread: 1 -> AutoSaveInMinutes = 5 2026-05-08 02:43:28.987 - Thread: 1 -> BlockCountThreshold = 20 2026-05-08 02:43:28.987 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-05-08 02:43:28.988 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-05-08 02:43:28.988 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-05-08 02:43:28.988 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-05-08 02:43:28.988 - Thread: 1 -> CanJoinRunning = False 2026-05-08 02:43:28.988 - Thread: 1 -> CargoShipsEnabled = True 2026-05-08 02:43:28.988 - Thread: 1 -> ClientCanSave = False 2026-05-08 02:43:28.988 - Thread: 1 -> DepositsCountCoefficient = 1 2026-05-08 02:43:28.988 - Thread: 1 -> DepositSizeDenominator = 60 2026-05-08 02:43:28.988 - Thread: 1 -> DestructibleBlocks = True 2026-05-08 02:43:28.988 - Thread: 1 -> EconomyTickInSeconds = 600 2026-05-08 02:43:28.988 - Thread: 1 -> Enable3rdPersonView = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableAutorespawn = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableBountyContracts = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableContainerDrops = False 2026-05-08 02:43:28.988 - Thread: 1 -> EnableConvertToStation = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableCopyPaste = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableEconomy = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableEncounters = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableDrones = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableGoodBotHints = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableIngameScripts = False 2026-05-08 02:43:28.988 - Thread: 1 -> EnableJetpack = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableOxygen = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableOxygenPressurization = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnablePcuTrading = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableRadiation = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableRecoil = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-05-08 02:43:28.988 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableResearch = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableRespawnShips = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableSaving = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableScripterRole = False 2026-05-08 02:43:28.988 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-05-08 02:43:28.988 - Thread: 1 -> EnableShareInertiaTensor = False 2026-05-08 02:43:28.988 - Thread: 1 -> EnableSpectator = False 2026-05-08 02:43:28.988 - Thread: 1 -> EnableSpiders = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableSubgridDamage = False 2026-05-08 02:43:28.988 - Thread: 1 -> EnableSunRotation = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableSupergridding = False 2026-05-08 02:43:28.988 - Thread: 1 -> EnableSurvivalBuffs = False 2026-05-08 02:43:28.988 - Thread: 1 -> EnableToolShake = False 2026-05-08 02:43:28.988 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-05-08 02:43:28.988 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-05-08 02:43:28.988 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-05-08 02:43:28.988 - Thread: 1 -> EnableVoxelDestruction = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableVoxelHand = True 2026-05-08 02:43:28.988 - Thread: 1 -> EnableWolfs = True 2026-05-08 02:43:28.988 - Thread: 1 -> EncounterDensity = 0.35 2026-05-08 02:43:28.988 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-05-08 02:43:28.988 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-05-08 02:43:28.988 - Thread: 1 -> ExperimentalMode = True 2026-05-08 02:43:28.988 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2026-05-08 02:43:28.988 - Thread: 1 -> FamilySharing = True 2026-05-08 02:43:28.988 - Thread: 1 -> FloraDensityMultiplier = 1 2026-05-08 02:43:28.988 - Thread: 1 -> FoodConsumptionRate = 0 2026-05-08 02:43:28.988 - Thread: 1 -> GameMode = Creative 2026-05-08 02:43:28.988 - Thread: 1 -> GridStorageAllowsInventory = False 2026-05-08 02:43:28.988 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-05-08 02:43:28.988 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-05-08 02:43:28.988 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-05-08 02:43:28.988 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-05-08 02:43:28.988 - Thread: 1 -> GridStorageQueueLimit = 1 2026-05-08 02:43:28.988 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-05-08 02:43:28.988 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-05-08 02:43:28.988 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-05-08 02:43:28.988 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-05-08 02:43:28.988 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-05-08 02:43:28.988 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-05-08 02:43:28.988 - Thread: 1 -> InfiniteAmmo = False 2026-05-08 02:43:28.988 - Thread: 1 -> InventorySizeMultiplier = 3 2026-05-08 02:43:28.988 - Thread: 1 -> MaxBackupSaves = 5 2026-05-08 02:43:28.988 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-05-08 02:43:28.988 - Thread: 1 -> MaxCargoBags = 100 2026-05-08 02:43:28.988 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-05-08 02:43:28.988 - Thread: 1 -> MaxDrones = 5 2026-05-08 02:43:28.988 - Thread: 1 -> MaxFactionsCount = 0 2026-05-08 02:43:28.988 - Thread: 1 -> MaxFloatingObjects = 100 2026-05-08 02:43:28.988 - Thread: 1 -> MaxGridSize = 0 2026-05-08 02:43:28.988 - Thread: 1 -> MaxPlanets = 99 2026-05-08 02:43:28.988 - Thread: 1 -> MaxPlayers = 1 2026-05-08 02:43:28.988 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-05-08 02:43:28.988 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-05-08 02:43:28.988 - Thread: 1 -> OffensiveWordsFiltering = False 2026-05-08 02:43:28.988 - Thread: 1 -> OnlineMode = OFFLINE 2026-05-08 02:43:28.988 - Thread: 1 -> OptimalGridCount = 0 2026-05-08 02:43:28.988 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-05-08 02:43:28.988 - Thread: 1 -> PermanentDeath = False 2026-05-08 02:43:28.988 - Thread: 1 -> PhysicsIterations = 8 2026-05-08 02:43:28.988 - Thread: 1 -> PiratePCU = 25000 2026-05-08 02:43:28.988 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-05-08 02:43:28.988 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-05-08 02:43:28.988 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-05-08 02:43:28.988 - Thread: 1 -> PredefinedAsteroids = True 2026-05-08 02:43:28.988 - Thread: 1 -> ProceduralDensity = 0.35 2026-05-08 02:43:28.988 - Thread: 1 -> ProceduralSeed = 433485543 2026-05-08 02:43:28.988 - Thread: 1 -> RealisticSound = False 2026-05-08 02:43:28.988 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-05-08 02:43:28.988 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-05-08 02:43:28.988 - Thread: 1 -> ReputationDecayRate = 0.5 2026-05-08 02:43:28.988 - Thread: 1 -> ResetForageableItems = True 2026-05-08 02:43:28.988 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-05-08 02:43:28.988 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-05-08 02:43:28.988 - Thread: 1 -> ResetOwnership = False 2026-05-08 02:43:28.988 - Thread: 1 -> RespawnShipDelete = False 2026-05-08 02:43:28.988 - Thread: 1 -> Scenario = False 2026-05-08 02:43:28.988 - Thread: 1 -> ScenarioEditMode = False 2026-05-08 02:43:28.988 - Thread: 1 -> ScrapEnabled = False 2026-05-08 02:43:28.988 - Thread: 1 -> SimplifiedSimulation = False 2026-05-08 02:43:28.988 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-05-08 02:43:28.988 - Thread: 1 -> SolarRadiationIntensity = 0 2026-05-08 02:43:28.988 - Thread: 1 -> StartInRespawnScreen = False 2026-05-08 02:43:28.988 - Thread: 1 -> StopGridsPeriodMin = 15 2026-05-08 02:43:28.988 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-05-08 02:43:28.988 - Thread: 1 -> SpawnWithTools = True 2026-05-08 02:43:28.988 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-05-08 02:43:28.988 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-05-08 02:43:28.988 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-05-08 02:43:28.988 - Thread: 1 -> StationVoxelSupport = False 2026-05-08 02:43:28.988 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-05-08 02:43:28.988 - Thread: 1 -> SuppressedWarnings = 2026-05-08 02:43:28.988 - Thread: 1 -> SyncDistance = 3000 2026-05-08 02:43:28.988 - Thread: 1 -> ThrusterDamage = True 2026-05-08 02:43:28.988 - Thread: 1 -> TotalBotLimit = 32 2026-05-08 02:43:28.989 - Thread: 1 -> TotalPCU = 1000000 2026-05-08 02:43:28.989 - Thread: 1 -> TradeFactionsCount = 10 2026-05-08 02:43:28.989 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-05-08 02:43:28.989 - Thread: 1 -> TrashFlagsValue = 7706 2026-05-08 02:43:28.989 - Thread: 1 -> TrashRemovalEnabled = True 2026-05-08 02:43:28.989 - Thread: 1 -> UseConsolePCU = False 2026-05-08 02:43:28.989 - Thread: 1 -> ViewDistance = 15000 2026-05-08 02:43:28.989 - Thread: 1 -> VoxelAgeThreshold = 24 2026-05-08 02:43:28.989 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-05-08 02:43:28.989 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-05-08 02:43:28.989 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-05-08 02:43:28.989 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-05-08 02:43:28.989 - Thread: 1 -> WeaponsEnabled = True 2026-05-08 02:43:28.989 - Thread: 1 -> WeatherSystem = True 2026-05-08 02:43:28.989 - Thread: 1 -> WeatherLightingDamage = False 2026-05-08 02:43:28.989 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-05-08 02:43:28.989 - Thread: 1 -> WorldSizeKm = 0 2026-05-08 02:43:28.989 - Thread: 1 -> RandomizeSeed = False 2026-05-08 02:43:28.989 - Thread: 1 -> MySession.Static.LogSettings - END 2026-05-08 02:43:28.989 - Thread: 1 -> Experimental mode: Yes 2026-05-08 02:43:28.989 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2026-05-08 02:43:28.989 - Thread: 1 -> Console compatibility: No 2026-05-08 02:43:29.017 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-05-08 02:46:01.931 - Thread: 1 -> Script loaded: Iota Jump Gates_IotaModularJumpGatesLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:46:01.945 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-05-08 02:46:01.945 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-05-08 02:46:01.945 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-08 02:46:01.946 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-08 02:46:02.184 - Thread: 1 -> Loading scenarios 2026-05-08 02:46:02.184 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-08 02:46:02.184 - Thread: 1 -> List of used mods (1) - START 2026-05-08 02:46:02.184 - Thread: 1 -> Id = Steam:0, Filename = 'Iota Jump Gates', Name = 'Iota Jump Gates' 2026-05-08 02:46:02.184 - Thread: 1 -> List of used mods - END 2026-05-08 02:46:02.210 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-08 02:46:02.220 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-05-08 02:46:04.910 - Thread: 1 -> C:\Users\geoga\AppData\Roaming\SpaceEngineers\Mods\Iota Jump Gates\Data\Prefabs\ 2026-05-08 02:46:04.910 - Thread: 1 -> DefinitionManager - Loading 68 file(s) 2026-05-08 02:46:05.023 - Thread: 1 -> Loading behaviors 2026-05-08 02:46:05.024 - Thread: 1 -> Loading ammo magazines 2026-05-08 02:46:05.024 - Thread: 1 -> Loading ammo definitions 2026-05-08 02:46:05.024 - Thread: 1 -> Loading animations 2026-05-08 02:46:05.024 - Thread: 1 -> Loading animations 2026-05-08 02:46:05.024 - Thread: 1 -> Loading sound definitions 2026-05-08 02:46:05.025 - Thread: 1 -> Loading sound definitions 2026-05-08 02:46:05.025 - Thread: 1 -> Loading sound definitions 2026-05-08 02:46:05.026 - Thread: 1 -> Loading sound definitions 2026-05-08 02:46:05.026 - Thread: 1 -> Loading sound definitions 2026-05-08 02:46:05.026 - Thread: 1 -> Loading category classes 2026-05-08 02:46:05.027 - Thread: 1 -> Loading Block Tag definitions 2026-05-08 02:46:05.027 - Thread: 1 -> Loading blueprint classes 2026-05-08 02:46:05.027 - Thread: 1 -> Loading blueprint class entries 2026-05-08 02:46:05.028 - Thread: 1 -> Loading blueprint classes 2026-05-08 02:46:05.028 - Thread: 1 -> Loading blueprint class entries 2026-05-08 02:46:05.028 - Thread: 1 -> Loading blueprints 2026-05-08 02:46:05.028 - Thread: 1 -> Loading blueprints 2026-05-08 02:46:05.028 - Thread: 1 -> Loading agent definitions 2026-05-08 02:46:05.028 - Thread: 1 -> Loading character definitions 2026-05-08 02:46:05.028 - Thread: 1 -> Loading character definitions 2026-05-08 02:46:05.028 - Thread: 1 -> Loading components 2026-05-08 02:46:05.029 - Thread: 1 -> Loading configuration 2026-05-08 02:46:05.029 - Thread: 1 -> Loading container types 2026-05-08 02:46:05.029 - Thread: 1 -> Loading Contract Types 2026-05-08 02:46:05.030 - Thread: 1 -> Loading block positions 2026-05-08 02:46:05.030 - Thread: 1 -> Loading curve definitions 2026-05-08 02:46:05.030 - Thread: 1 -> Loading debris 2026-05-08 02:46:05.030 - Thread: 1 -> Loading environment items entries 2026-05-08 02:46:05.030 - Thread: 1 -> Loading decal global definitions 2026-05-08 02:46:05.030 - Thread: 1 -> Loading decal definitions 2026-05-08 02:46:05.030 - Thread: 1 -> Loading decal definitions 2026-05-08 02:46:05.030 - Thread: 1 -> Loading drone behaviors 2026-05-08 02:46:05.030 - Thread: 1 -> Loading edges 2026-05-08 02:46:05.030 - Thread: 1 -> Loading emissive color definitions 2026-05-08 02:46:05.030 - Thread: 1 -> Loading emissive color default states 2026-05-08 02:46:05.030 - Thread: 1 -> Loading animations 2026-05-08 02:46:05.030 - Thread: 1 -> Loading entity components 2026-05-08 02:46:05.031 - Thread: 1 -> Loading component containers 2026-05-08 02:46:05.031 - Thread: 1 -> Loading environment items entries 2026-05-08 02:46:05.032 - Thread: 1 -> Loading Faction Names 2026-05-08 02:46:05.032 - Thread: 1 -> Loading factions 2026-05-08 02:46:05.032 - Thread: 1 -> Loading Faction Station Advert definitions 2026-05-08 02:46:05.032 - Thread: 1 -> Loading flare definitions 2026-05-08 02:46:05.032 - Thread: 1 -> Loading gas property definitions 2026-05-08 02:46:05.032 - Thread: 1 -> Loading event definitions 2026-05-08 02:46:05.032 - Thread: 1 -> Loading physical items 2026-05-08 02:46:05.032 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:46:05.032 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:46:05.032 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:46:05.032 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:46:05.032 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:46:05.032 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:46:05.032 - Thread: 1 -> Loading physical items 2026-05-08 02:46:05.032 - Thread: 1 -> Loading physical items 2026-05-08 02:46:05.033 - Thread: 1 -> Loading physical material properties 2026-05-08 02:46:05.033 - Thread: 1 -> Loading pirate antennas 2026-05-08 02:46:05.033 - Thread: 1 -> Loading planet definitions 2026-05-08 02:46:05.033 - Thread: 1 -> Loading research blocks definitions 2026-05-08 02:46:05.034 - Thread: 1 -> Loading research groups definitions 2026-05-08 02:46:05.034 - Thread: 1 -> Loading resource distribution groups 2026-05-08 02:46:05.034 - Thread: 1 -> Loading ship sound groups 2026-05-08 02:46:05.034 - Thread: 1 -> Loading ship sound groups 2026-05-08 02:46:05.034 - Thread: 1 -> Loading sound categories 2026-05-08 02:46:05.034 - Thread: 1 -> Loading stat definitions 2026-05-08 02:46:05.034 - Thread: 1 -> Loading stories definition 2026-05-08 02:46:05.034 - Thread: 1 -> Loading Story Categories definition 2026-05-08 02:46:05.034 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:46:05.034 - Thread: 1 -> Loading grid creators 2026-05-08 02:46:05.034 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:46:05.034 - Thread: 1 -> Loading voxel map storage definitions 2026-05-08 02:46:05.034 - Thread: 1 -> Loading voxel material definitions 2026-05-08 02:46:05.034 - Thread: 1 -> Loading voxel material definitions 2026-05-08 02:46:05.035 - Thread: 1 -> Loading Weather Effects 2026-05-08 02:46:05.036 - Thread: 1 -> Loading sound definitions 2026-05-08 02:46:05.057 - Thread: 1 -> Loading sound definitions 2026-05-08 02:46:05.057 - Thread: 1 -> Loading sound definitions 2026-05-08 02:46:05.059 - Thread: 1 -> Loading sound definitions 2026-05-08 02:46:05.060 - Thread: 1 -> Loading sound definitions 2026-05-08 02:46:05.061 - Thread: 1 -> Loading sound definitions 2026-05-08 02:46:05.062 - Thread: 1 -> Loading sound definitions 2026-05-08 02:46:05.063 - Thread: 1 -> Loading sound definitions 2026-05-08 02:46:05.064 - Thread: 1 -> Loading sound categories 2026-05-08 02:46:05.064 - Thread: 1 -> Loading sound definitions 2026-05-08 02:46:05.065 - Thread: 1 -> Loading category classes 2026-05-08 02:46:05.065 - Thread: 1 -> Loading entity components 2026-05-08 02:46:05.065 - Thread: 1 -> Loading component containers 2026-05-08 02:46:05.065 - Thread: 1 -> Loading research blocks definitions 2026-05-08 02:46:05.066 - Thread: 1 -> Loading research groups definitions 2026-05-08 02:46:05.066 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:46:05.066 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:46:05.068 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:46:05.069 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:46:05.070 - Thread: 1 -> Audio effects definitions 2026-05-08 02:46:05.070 - Thread: 1 -> Loading environment items definitions 2026-05-08 02:46:05.070 - Thread: 1 -> Loading environment items definitions 2026-05-08 02:46:05.071 - Thread: 1 -> Loading physical material properties 2026-05-08 02:46:05.072 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.148 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.148 - Thread: 1 -> Loading environment item definitions 2026-05-08 02:46:05.149 - Thread: 1 -> Loading weapon definitions 2026-05-08 02:46:05.150 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.150 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.151 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.151 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.151 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.151 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.151 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.152 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.152 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.152 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.152 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.152 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.152 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.152 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.152 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.153 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.153 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.153 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.153 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.153 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.153 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.153 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.154 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.154 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.154 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.154 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.154 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.154 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.155 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.155 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.155 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.155 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.156 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.156 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.156 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.157 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.158 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.158 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.158 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.158 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.158 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.158 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.158 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:46:05.160 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.161 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.161 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.162 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.162 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.163 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.163 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.164 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.177 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.178 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.179 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.179 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.180 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.181 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.182 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.183 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.184 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.185 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.186 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.187 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.189 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.189 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.192 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.192 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.194 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.196 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.214 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.214 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.217 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.217 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.219 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.220 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.222 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.222 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.225 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.225 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.228 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.228 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.231 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.237 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.240 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.240 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.242 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.242 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.245 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.246 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.249 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.250 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.253 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.253 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.260 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.261 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.265 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.265 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.269 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.271 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.274 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.275 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.283 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.283 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.287 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.287 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.292 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.293 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.297 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.298 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.308 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.309 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.313 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.314 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.319 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.319 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.324 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.329 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.341 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.342 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.347 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.347 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.352 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.353 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.364 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.364 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.369 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.370 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.375 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.377 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.387 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.388 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.395 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.396 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.413 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.413 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.421 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.423 - Thread: 1 -> Created definition for: Jump Gate Capacitor 2026-05-08 02:46:05.425 - Thread: 1 -> Created definition for: Jump Gate Capacitor 2026-05-08 02:46:05.425 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.425 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:46:05.425 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:46:05.425 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.426 - Thread: 1 -> Created definition for: Jump Gate Controller 2026-05-08 02:46:05.427 - Thread: 1 -> Created definition for: Jump Gate Controller 2026-05-08 02:46:05.427 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:46:05.428 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:46:05.428 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:46:05.428 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:46:05.428 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.430 - Thread: 1 -> Created definition for: Jump Gate Drive 2026-05-08 02:46:05.432 - Thread: 1 -> Created definition for: Jump Gate Drive 2026-05-08 02:46:05.432 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:46:05.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:46:05.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Large 2026-05-08 02:46:05.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:46:05.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:46:05.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Small 2026-05-08 02:46:05.433 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.434 - Thread: 1 -> Created definition for: Jump Gate Remote Antenna 2026-05-08 02:46:05.436 - Thread: 1 -> Created definition for: Jump Gate Remote Antenna 2026-05-08 02:46:05.436 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:46:05.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:46:05.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Large 2026-05-08 02:46:05.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Large 2026-05-08 02:46:05.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:46:05.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:46:05.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Small 2026-05-08 02:46:05.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Small 2026-05-08 02:46:05.436 - Thread: 1 -> Loading cube blocks 2026-05-08 02:46:05.437 - Thread: 1 -> Created definition for: Jump Gate Remote Link 2026-05-08 02:46:05.439 - Thread: 1 -> Created definition for: Jump Gate Remote Link 2026-05-08 02:46:05.439 - Thread: 1 -> Created block definitions 2026-05-08 02:46:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:46:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:46:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Large 2026-05-08 02:46:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Large 2026-05-08 02:46:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteLink.Large 2026-05-08 02:46:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:46:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:46:05.440 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Small 2026-05-08 02:46:05.440 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Small 2026-05-08 02:46:05.440 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteLink.Small 2026-05-08 02:46:05.443 - Thread: 1 -> Loading block variant groups 2026-05-08 02:46:05.486 - Thread: 1 -> Loading block variant groups 2026-05-08 02:46:05.488 - Thread: 1 -> Loading asteroid generators 2026-05-08 02:46:05.488 - Thread: 1 -> Loading drop containers 2026-05-08 02:46:05.488 - Thread: 1 -> Loading radial menu definitions 2026-05-08 02:46:05.488 - Thread: 1 -> Loading respawn ships 2026-05-08 02:46:05.488 - Thread: 1 -> Loading spawn groups 2026-05-08 02:46:05.488 - Thread: 1 -> Loading spawn groups 2026-05-08 02:46:05.488 - Thread: 1 -> Loading spawn groups 2026-05-08 02:46:05.489 - Thread: 1 -> Loading spawn groups 2026-05-08 02:46:05.489 - Thread: 1 -> Loading spawn groups 2026-05-08 02:46:05.489 - Thread: 1 -> Loading spawn groups 2026-05-08 02:46:05.489 - Thread: 1 -> Loading spawn groups 2026-05-08 02:46:05.489 - Thread: 1 -> Loading wheel speeds 2026-05-08 02:46:05.493 - Thread: 1 -> InitBlockGroups Start 2026-05-08 02:46:05.494 - Thread: 1 -> InitBlockGroups #1 2026-05-08 02:46:05.495 - Thread: 1 -> InitBlockGroups #2 2026-05-08 02:46:05.495 - Thread: 1 -> InitBlockGroups #3 2026-05-08 02:46:05.495 - Thread: 1 -> InitBlockGroups #4 2026-05-08 02:46:05.495 - Thread: 1 -> InitBlockGroups End 2026-05-08 02:46:05.498 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-05-08 02:46:05.499 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-05-08 02:46:05.499 - Thread: 1 -> PostprocessRadialMenus Start 2026-05-08 02:46:05.499 - Thread: 1 -> PostprocessRadialMenus End 2026-05-08 02:46:05.508 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-08 02:46:05.512 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-08 02:46:05.512 - Thread: 1 -> MyAudio.LoadData - START 2026-05-08 02:46:05.531 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-08 02:46:05.671 - Thread: 1 -> MyAudio.LoadData - END 2026-05-08 02:46:05.675 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-05-08 02:46:05.678 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:46:05.679 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:46:05.714 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:46:05.714 - Thread: 1 -> Registered modules from: Iota Jump Gates_IotaModularJumpGatesLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:46:05.725 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:46:05.730 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:46:06.034 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod-specific log file created 2026-05-08 02:46:06.035 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod Version: 1.4.4 2026-05-08 02:46:06.035 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: PREINIT - Loading Data... 2026-05-08 02:46:06.035 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: PREINIT - Mod Session Instance ID: 641f16a0-d053-45fe-8abb-9632cc60ae78 2026-05-08 02:46:06.040 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod data loaded from local storage; Version=1.4.4, Log Capacity=2/1 2026-05-08 02:46:06.040 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Found global mod config file 2026-05-08 02:46:06.040 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Found local mod config file 2026-05-08 02:46:06.041 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: ModAPI Initialized 2026-05-08 02:46:06.041 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: PREINIT - Loaded. 2026-05-08 02:46:06.160 - Thread: 1 -> MyLights.LoadData() - START 2026-05-08 02:46:06.165 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-05-08 02:46:06.165 - Thread: 1 -> MyLights.LoadData() - END 2026-05-08 02:46:06.165 - Thread: 1 -> Info: MyLights initialized. 2026-05-08 02:46:06.165 - Thread: 1 -> MyExplosions.LoadData() - START 2026-05-08 02:46:06.165 - Thread: 1 -> MyExplosions.LoadData() - END 2026-05-08 02:46:06.167 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-05-08 02:46:06.167 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-05-08 02:46:06.169 - Thread: 1 -> Loading Procedural World Generator 2026-05-08 02:46:06.169 - Thread: 1 -> Loading Procedural World Generator: Seed = '433485543' = 433485543, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-05-08 02:46:06.194 - Thread: 1 -> InitDataComponents - Session Components Start 2026-05-08 02:46:06.194 - Thread: 1 -> Init MyPrecalcComponent 2026-05-08 02:46:06.194 - Thread: 1 -> Init MyParticlesManager 2026-05-08 02:46:06.194 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-05-08 02:46:06.194 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-05-08 02:46:06.194 - Thread: 1 -> Init MySessionComponentExtDebug 2026-05-08 02:46:06.194 - Thread: 1 -> Init MyJumpGateModSession 2026-05-08 02:46:06.194 - Thread: 1 -> Init Localizations 2026-05-08 02:46:06.194 - Thread: 1 -> Init MySpaceRespawnComponent 2026-05-08 02:46:06.194 - Thread: 1 -> Init DemoComponent 2026-05-08 02:46:06.194 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-05-08 02:46:06.194 - Thread: 1 -> Init MySpaceBuildComponent 2026-05-08 02:46:06.194 - Thread: 1 -> Init MyStationBotComponent 2026-05-08 02:46:06.194 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-05-08 02:46:06.194 - Thread: 1 -> Init MyThirdPersonSpectator 2026-05-08 02:46:06.194 - Thread: 1 -> Init MyPhysics 2026-05-08 02:46:06.194 - Thread: 1 -> Init MyWarheads 2026-05-08 02:46:06.194 - Thread: 1 -> Init MyExplosions 2026-05-08 02:46:06.194 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-05-08 02:46:06.194 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-05-08 02:46:06.194 - Thread: 1 -> Init MyAnselSessionComponent 2026-05-08 02:46:06.194 - Thread: 1 -> Init MyEntityTransformationSystem 2026-05-08 02:46:06.194 - Thread: 1 -> Init MyEnvironmentalParticles 2026-05-08 02:46:06.194 - Thread: 1 -> Init MyHighlightSystem 2026-05-08 02:46:06.194 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-05-08 02:46:06.194 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-05-08 02:46:06.194 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-05-08 02:46:06.194 - Thread: 1 -> Init MySessionComponentTrash 2026-05-08 02:46:06.194 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-05-08 02:46:06.195 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-05-08 02:46:06.195 - Thread: 1 -> Init MySteamAchievements 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyClipboardComponent 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyLights 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyEmoteSwitcher 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyRadialMenuComponent 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyToolbarComponent 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyToolSwitcher 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyHud 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyHudWarnings 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyTerminalControls 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyDamageSystem 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyGravityProviderSystem 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyTurretNotifications 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyChatSystem 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyTimerComponentSystem 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyMissiles 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyProjectiles 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyAudioComponent 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyGlobalEvents 2026-05-08 02:46:06.195 - Thread: 1 -> Init MySector 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyCubeBuilder 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyFloatingObjects 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyGamePruningStructure 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyMeteorShower 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyPlanets 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyDebris 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyCubeGrids 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyAiTargetManager 2026-05-08 02:46:06.195 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-05-08 02:46:06.195 - Thread: 1 -> InitDataComponents - Session Components End 2026-05-08 02:46:06.195 - Thread: 1 -> InitCategories Start 2026-05-08 02:46:06.218 - Thread: 1 -> InitCategories End 2026-05-08 02:46:06.219 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-05-08 02:46:06.219 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:46:06.219 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:46:06.221 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:46:06.221 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:46:06.221 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:46:06.239 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:46:06.239 - Thread: 1 -> Init Factions Start 2026-05-08 02:46:06.240 - Thread: 1 -> Init Factions End 2026-05-08 02:46:06.240 - Thread: 1 -> Entities Load Start 2026-05-08 02:46:06.240 - Thread: 1 -> LoadEntities Start 2026-05-08 02:46:06.240 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-05-08 02:46:06.240 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-05-08 02:46:06.240 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-05-08 02:46:06.240 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-05-08 02:46:06.240 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-05-08 02:46:06.240 - Thread: 15 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Titan-2124704365d19000.vx2' 2026-05-08 02:46:06.240 - Thread: 1 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Mars-2044023682d120000.vx2' 2026-05-08 02:46:06.240 - Thread: 16 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\EarthLike-1779144428d120000.vx2' 2026-05-08 02:46:06.240 - Thread: 14 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Moon-1353915701d19000.vx2' 2026-05-08 02:46:06.248 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-05-08 02:46:06.248 - Thread: 13 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Alien-291759539d120000.vx2' 2026-05-08 02:46:10.100 - Thread: 1 -> Info: Planet generator name: Mars 2026-05-08 02:46:10.100 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2026-05-08 02:46:10.100 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:46:10.100 - Thread: 1 -> OnEntityInitialized IotaSphere (MyCharacter, 95346161951940539) 2026-05-08 02:46:10.102 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:46:10.102 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:46:10.102 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2026-05-08 02:46:10.102 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:46:10.111 - Thread: 1 -> ERROR Entity init (Grid_S_Large_2 {1ACB0023F86254B})!: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.ThrowHelper.ThrowKeyNotFoundException() at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at VRage.ObjectBuilders.MyObjectFactory`2.GetProducedType(MyObjectBuilderType objectBuilderType) at Sandbox.Game.Entities.MyComponentContainerExtension.InitComponents(IMyComponentContainer container, MyObjectBuilderType type, MyStringHash subtypeName, MyObjectBuilder_ComponentContainer builder) at Sandbox.Game.Entities.MyCubeBlock.Init(MyObjectBuilder_CubeBlock builder, MyCubeGrid cubeGrid) at Sandbox.Game.Entities.Cube.MyTerminalBlock.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid) at Sandbox.Game.Entities.Cube.MyFunctionalBlock.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid) at SpaceEngineers.Game.Entities.Blocks.MyEventControllerBlock.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid) at Sandbox.Game.Entities.Cube.MySlimBlock.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid, MyCubeBlock fatBlock) at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition) at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge) at Sandbox.Game.Entities.MyCubeGrid.InitInternal(MyObjectBuilder_EntityBase objectBuilder, Boolean rebuildGrid) at Sandbox.Game.Entities.MyCubeGrid.Init(MyObjectBuilder_EntityBase objectBuilder) at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets) 2026-05-08 02:46:10.113 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-05-08 02:46:10.113 - Thread: 1 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Triton-12345d80253.vx2' 2026-05-08 02:46:10.346 - Thread: 15 -> Info: Planet generator name: Titan 2026-05-08 02:46:10.346 - Thread: 15 -> Info: Planet storage name: Titan-2124704365d19000 2026-05-08 02:46:10.347 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-05-08 02:46:10.347 - Thread: 15 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Europa-595048092d19000.vx2' 2026-05-08 02:46:10.648 - Thread: 16 -> Info: Planet generator name: EarthLike 2026-05-08 02:46:10.648 - Thread: 16 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-05-08 02:46:10.648 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-05-08 02:46:10.648 - Thread: 16 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Pertam-12345d60133.vx2' 2026-05-08 02:46:10.914 - Thread: 14 -> Info: Planet generator name: Moon 2026-05-08 02:46:10.914 - Thread: 14 -> Info: Planet storage name: Moon-1353915701d19000 2026-05-08 02:46:11.109 - Thread: 13 -> Info: Planet generator name: Alien 2026-05-08 02:46:11.109 - Thread: 13 -> Info: Planet storage name: Alien-291759539d120000 2026-05-08 02:46:12.826 - Thread: 1 -> Info: Planet generator name: Triton 2026-05-08 02:46:12.826 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2026-05-08 02:46:12.827 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:46:12.827 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2026-05-08 02:46:12.827 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:46:12.827 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:46:12.827 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2026-05-08 02:46:12.827 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:46:12.827 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:46:12.827 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2026-05-08 02:46:12.827 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:46:12.827 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:46:12.827 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2026-05-08 02:46:12.827 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:46:12.827 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:46:12.827 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-05-08 02:46:12.827 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:46:13.797 - Thread: 15 -> Info: Planet generator name: Europa 2026-05-08 02:46:13.797 - Thread: 15 -> Info: Planet storage name: Europa-595048092d19000 2026-05-08 02:46:14.117 - Thread: 16 -> Info: Planet generator name: Pertam 2026-05-08 02:46:14.117 - Thread: 16 -> Info: Planet storage name: Pertam-12345d60133 2026-05-08 02:46:14.117 - Thread: 1 -> LoadEntities Parallel Loading End 2026-05-08 02:46:14.117 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2026-05-08 02:46:14.117 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2026-05-08 02:46:14.117 - Thread: 1 -> LoadEntities End 2026-05-08 02:46:14.118 - Thread: 1 -> Error: Error during loading session:Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world. The world may be corrupted and can't be loaded. Please, restart the game and try again. at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2026-05-08 02:46:14.118 - Thread: 1 -> ERROR: Loading screen failed 2026-05-08 02:46:14.118 - Thread: 1 -> Exception occurred: Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world. The world may be corrupted and can't be loaded. Please, restart the game and try again. at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass20_0.b__7() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2026-05-08 02:46:14.118 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2026-05-08 02:46:14.118 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2026-05-08 02:46:14.118 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2026-05-08 02:46:14.118 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2026-05-08 02:46:14.297 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2026-05-08 02:46:14.297 - Thread: 1 -> UnloadOnExceptionAndExitToMenu started 2026-05-08 02:46:14.297 - Thread: 1 -> UnloadAndExitToMenu - Started 2026-05-08 02:46:14.297 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-08 02:46:14.315 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 77963716601045462) 2026-05-08 02:46:14.448 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-08 02:46:14.449 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2026-05-08 02:46:14.449 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2026-05-08 02:46:14.450 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-05-08 02:46:14.450 - Thread: 1 -> MySession::Unload START 2026-05-08 02:46:14.450 - Thread: 1 -> AutoSaveInMinutes: 5 2026-05-08 02:46:14.450 - Thread: 1 -> MySandboxGame.IsDedicated: False 2026-05-08 02:46:14.450 - Thread: 1 -> IsServer: True 2026-05-08 02:46:14.451 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-08 02:46:14.453 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-08 02:46:14.453 - Thread: 1 -> MyAudio.LoadData - START 2026-05-08 02:46:14.473 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-08 02:46:14.625 - Thread: 1 -> MyAudio.LoadData - END 2026-05-08 02:46:14.625 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:46:14.625 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:46:14.627 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:46:14.642 - Thread: 1 -> Unloading Procedural World Generator 2026-05-08 02:46:14.742 - Thread: 1 -> Info: MyLights Unloading data. 2026-05-08 02:46:14.749 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closing... 2026-05-08 02:46:14.752 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: ModAPI Closed 2026-05-08 02:46:14.755 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod data file updated; Version=1.4.4, Log Capacity=2/1 2026-05-08 02:46:14.757 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Animations Unloaded 2026-05-08 02:46:14.759 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Flushing closure queues... 2026-05-08 02:46:14.761 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closure queues flushed; took 0 seconds 2026-05-08 02:46:14.761 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closed 0 Grids 2026-05-08 02:46:14.770 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closed. 2026-05-08 02:46:14.775 - Thread: 1 -> Script unloaded: Iota Jump Gates_IotaModularJumpGatesLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:46:14.775 - Thread: 1 -> Network readers disposed 2026-05-08 02:46:14.776 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-08 02:46:14.801 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-08 02:46:14.803 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-08 02:46:14.941 - Thread: 1 -> Loading sound definitions 2026-05-08 02:46:14.941 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:46:14.941 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:46:14.941 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-08 02:46:14.941 - Thread: 1 -> Loading DLC definitions 2026-05-08 02:46:14.966 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-08 02:46:14.966 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-08 02:46:14.966 - Thread: 1 -> Loading Quick starts 2026-05-08 02:46:14.966 - Thread: 1 -> Loading ScenarioCategories 2026-05-08 02:46:14.966 - Thread: 1 -> Loading shadow textures definitions 2026-05-08 02:46:14.966 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-08 02:46:14.966 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-08 02:46:15.274 - Thread: 1 -> MySession::Unload END 2026-05-08 02:46:15.274 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 8 2026-05-08 02:46:15.274 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2026-05-08 02:46:15.274 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-05-08 02:46:15.275 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-08 02:46:15.275 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-08 02:46:15.281 - Thread: 1 -> RunLoadingAction - END 2026-05-08 02:46:15.281 - Thread: 1 -> Loading duration: 166.6712941 2026-05-08 02:46:15.292 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-08 02:46:15.573 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:46:15.573 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:46:15.576 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:46:18.722 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-08 02:46:36.056 - Thread: 1 -> GUI Stats: Update 0.282719277777778, Draw 0.378036277777778 2026-05-08 02:46:56.191 - Thread: 54 -> LoadSession() - Start 2026-05-08 02:46:56.191 - Thread: 54 -> C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:46:56.191 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Sandbox_config.sbc 2026-05-08 02:46:56.220 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-08 02:46:57.935 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Sandbox_config.sbc 2026-05-08 02:46:57.937 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-05-08 02:46:57.937 - Thread: 54 -> CheckPoint Experimental mode: Yes 2026-05-08 02:46:57.937 - Thread: 54 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2026-05-08 02:46:57.938 - Thread: 13 -> Downloading world mods - START 2026-05-08 02:46:57.938 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-08 02:46:57.938 - Thread: 13 -> Mod download time: 0.00 seconds 2026-05-08 02:46:57.938 - Thread: 13 -> Downloading world mods - END 2026-05-08 02:46:57.955 - Thread: 1 -> LoadSession() - End 2026-05-08 02:46:57.973 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-08 02:46:57.973 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-08 02:46:57.973 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-08 02:46:57.973 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-08 02:46:57.981 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-05-08 02:46:57.981 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-05-08 02:46:57.981 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-05-08 02:46:58.188 - Thread: 1 -> RunLoadingAction - START 2026-05-08 02:46:58.188 - Thread: 1 -> Loading session: C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:46:58.452 - Thread: 1 -> GC Memory: 1,286,851,144 B 2026-05-08 02:46:58.458 - Thread: 1 -> Process Memory: 5,773,701,120 B 2026-05-08 02:46:58.458 - Thread: 1 -> MySession.Static.LogSettings - START 2026-05-08 02:46:58.458 - Thread: 1 -> Name = Star System 2026-05-08 02-24 2026-05-08 02:46:58.458 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart's content! 2026-05-08 02:46:58.458 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-05-08 02:46:58.458 - Thread: 1 -> Password = 2026-05-08 02:46:58.458 - Thread: 1 -> CurrentPath = C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24 2026-05-08 02:46:58.458 - Thread: 1 -> WorkshopId = 2026-05-08 02:46:58.458 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-05-08 02:46:58.458 - Thread: 1 -> ThumbPath = C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\thumb.jpg 2026-05-08 02:46:58.458 - Thread: 1 -> Settings: 2026-05-08 02:46:58.458 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-05-08 02:46:58.458 - Thread: 1 -> AFKTimeoutMin = 0 2026-05-08 02:46:58.458 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-05-08 02:46:58.458 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-05-08 02:46:58.458 - Thread: 1 -> AutoHealing = True 2026-05-08 02:46:58.458 - Thread: 1 -> AutoSaveInMinutes = 5 2026-05-08 02:46:58.458 - Thread: 1 -> BlockCountThreshold = 20 2026-05-08 02:46:58.458 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-05-08 02:46:58.458 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-05-08 02:46:58.458 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-05-08 02:46:58.458 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-05-08 02:46:58.458 - Thread: 1 -> CanJoinRunning = False 2026-05-08 02:46:58.458 - Thread: 1 -> CargoShipsEnabled = True 2026-05-08 02:46:58.458 - Thread: 1 -> ClientCanSave = False 2026-05-08 02:46:58.458 - Thread: 1 -> DepositsCountCoefficient = 1 2026-05-08 02:46:58.458 - Thread: 1 -> DepositSizeDenominator = 60 2026-05-08 02:46:58.458 - Thread: 1 -> DestructibleBlocks = True 2026-05-08 02:46:58.458 - Thread: 1 -> EconomyTickInSeconds = 600 2026-05-08 02:46:58.458 - Thread: 1 -> Enable3rdPersonView = True 2026-05-08 02:46:58.458 - Thread: 1 -> EnableAutorespawn = True 2026-05-08 02:46:58.458 - Thread: 1 -> EnableBountyContracts = True 2026-05-08 02:46:58.458 - Thread: 1 -> EnableContainerDrops = False 2026-05-08 02:46:58.459 - Thread: 1 -> EnableConvertToStation = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableCopyPaste = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableEconomy = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableEncounters = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableDrones = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableGoodBotHints = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableIngameScripts = False 2026-05-08 02:46:58.459 - Thread: 1 -> EnableJetpack = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableOxygen = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableOxygenPressurization = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnablePcuTrading = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableRadiation = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableRecoil = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-05-08 02:46:58.459 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableResearch = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableRespawnShips = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableSaving = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableScripterRole = False 2026-05-08 02:46:58.459 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-05-08 02:46:58.459 - Thread: 1 -> EnableShareInertiaTensor = False 2026-05-08 02:46:58.459 - Thread: 1 -> EnableSpectator = False 2026-05-08 02:46:58.459 - Thread: 1 -> EnableSpiders = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableSubgridDamage = False 2026-05-08 02:46:58.459 - Thread: 1 -> EnableSunRotation = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableSupergridding = False 2026-05-08 02:46:58.459 - Thread: 1 -> EnableSurvivalBuffs = False 2026-05-08 02:46:58.459 - Thread: 1 -> EnableToolShake = False 2026-05-08 02:46:58.459 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-05-08 02:46:58.459 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-05-08 02:46:58.459 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-05-08 02:46:58.459 - Thread: 1 -> EnableVoxelDestruction = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableVoxelHand = True 2026-05-08 02:46:58.459 - Thread: 1 -> EnableWolfs = True 2026-05-08 02:46:58.459 - Thread: 1 -> EncounterDensity = 0.35 2026-05-08 02:46:58.459 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-05-08 02:46:58.459 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-05-08 02:46:58.459 - Thread: 1 -> ExperimentalMode = True 2026-05-08 02:46:58.459 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2026-05-08 02:46:58.459 - Thread: 1 -> FamilySharing = True 2026-05-08 02:46:58.459 - Thread: 1 -> FloraDensityMultiplier = 1 2026-05-08 02:46:58.459 - Thread: 1 -> FoodConsumptionRate = 0 2026-05-08 02:46:58.459 - Thread: 1 -> GameMode = Creative 2026-05-08 02:46:58.459 - Thread: 1 -> GridStorageAllowsInventory = False 2026-05-08 02:46:58.459 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-05-08 02:46:58.459 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-05-08 02:46:58.459 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-05-08 02:46:58.459 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-05-08 02:46:58.459 - Thread: 1 -> GridStorageQueueLimit = 1 2026-05-08 02:46:58.459 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-05-08 02:46:58.459 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-05-08 02:46:58.459 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-05-08 02:46:58.459 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-05-08 02:46:58.459 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-05-08 02:46:58.459 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-05-08 02:46:58.459 - Thread: 1 -> InfiniteAmmo = False 2026-05-08 02:46:58.459 - Thread: 1 -> InventorySizeMultiplier = 3 2026-05-08 02:46:58.459 - Thread: 1 -> MaxBackupSaves = 5 2026-05-08 02:46:58.459 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-05-08 02:46:58.459 - Thread: 1 -> MaxCargoBags = 100 2026-05-08 02:46:58.459 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-05-08 02:46:58.459 - Thread: 1 -> MaxDrones = 5 2026-05-08 02:46:58.459 - Thread: 1 -> MaxFactionsCount = 0 2026-05-08 02:46:58.459 - Thread: 1 -> MaxFloatingObjects = 100 2026-05-08 02:46:58.459 - Thread: 1 -> MaxGridSize = 0 2026-05-08 02:46:58.459 - Thread: 1 -> MaxPlanets = 99 2026-05-08 02:46:58.459 - Thread: 1 -> MaxPlayers = 1 2026-05-08 02:46:58.459 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-05-08 02:46:58.459 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-05-08 02:46:58.459 - Thread: 1 -> OffensiveWordsFiltering = False 2026-05-08 02:46:58.459 - Thread: 1 -> OnlineMode = OFFLINE 2026-05-08 02:46:58.459 - Thread: 1 -> OptimalGridCount = 0 2026-05-08 02:46:58.459 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-05-08 02:46:58.459 - Thread: 1 -> PermanentDeath = False 2026-05-08 02:46:58.459 - Thread: 1 -> PhysicsIterations = 8 2026-05-08 02:46:58.459 - Thread: 1 -> PiratePCU = 25000 2026-05-08 02:46:58.459 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-05-08 02:46:58.459 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-05-08 02:46:58.459 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-05-08 02:46:58.459 - Thread: 1 -> PredefinedAsteroids = True 2026-05-08 02:46:58.459 - Thread: 1 -> ProceduralDensity = 0.35 2026-05-08 02:46:58.459 - Thread: 1 -> ProceduralSeed = 433485543 2026-05-08 02:46:58.459 - Thread: 1 -> RealisticSound = False 2026-05-08 02:46:58.459 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-05-08 02:46:58.459 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-05-08 02:46:58.459 - Thread: 1 -> ReputationDecayRate = 0.5 2026-05-08 02:46:58.459 - Thread: 1 -> ResetForageableItems = True 2026-05-08 02:46:58.459 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-05-08 02:46:58.459 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-05-08 02:46:58.459 - Thread: 1 -> ResetOwnership = False 2026-05-08 02:46:58.459 - Thread: 1 -> RespawnShipDelete = False 2026-05-08 02:46:58.459 - Thread: 1 -> Scenario = False 2026-05-08 02:46:58.459 - Thread: 1 -> ScenarioEditMode = False 2026-05-08 02:46:58.459 - Thread: 1 -> ScrapEnabled = False 2026-05-08 02:46:58.459 - Thread: 1 -> SimplifiedSimulation = False 2026-05-08 02:46:58.459 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-05-08 02:46:58.459 - Thread: 1 -> SolarRadiationIntensity = 0 2026-05-08 02:46:58.459 - Thread: 1 -> StartInRespawnScreen = False 2026-05-08 02:46:58.459 - Thread: 1 -> StopGridsPeriodMin = 15 2026-05-08 02:46:58.459 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-05-08 02:46:58.459 - Thread: 1 -> SpawnWithTools = True 2026-05-08 02:46:58.459 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-05-08 02:46:58.459 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-05-08 02:46:58.459 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-05-08 02:46:58.459 - Thread: 1 -> StationVoxelSupport = False 2026-05-08 02:46:58.459 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-05-08 02:46:58.459 - Thread: 1 -> SuppressedWarnings = 2026-05-08 02:46:58.459 - Thread: 1 -> SyncDistance = 3000 2026-05-08 02:46:58.459 - Thread: 1 -> ThrusterDamage = True 2026-05-08 02:46:58.459 - Thread: 1 -> TotalBotLimit = 32 2026-05-08 02:46:58.459 - Thread: 1 -> TotalPCU = 1000000 2026-05-08 02:46:58.459 - Thread: 1 -> TradeFactionsCount = 10 2026-05-08 02:46:58.459 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-05-08 02:46:58.459 - Thread: 1 -> TrashFlagsValue = 7706 2026-05-08 02:46:58.459 - Thread: 1 -> TrashRemovalEnabled = True 2026-05-08 02:46:58.459 - Thread: 1 -> UseConsolePCU = False 2026-05-08 02:46:58.459 - Thread: 1 -> ViewDistance = 15000 2026-05-08 02:46:58.459 - Thread: 1 -> VoxelAgeThreshold = 24 2026-05-08 02:46:58.459 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-05-08 02:46:58.459 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-05-08 02:46:58.459 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-05-08 02:46:58.459 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-05-08 02:46:58.459 - Thread: 1 -> WeaponsEnabled = True 2026-05-08 02:46:58.459 - Thread: 1 -> WeatherSystem = True 2026-05-08 02:46:58.459 - Thread: 1 -> WeatherLightingDamage = False 2026-05-08 02:46:58.459 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-05-08 02:46:58.459 - Thread: 1 -> WorldSizeKm = 0 2026-05-08 02:46:58.459 - Thread: 1 -> RandomizeSeed = False 2026-05-08 02:46:58.459 - Thread: 1 -> MySession.Static.LogSettings - END 2026-05-08 02:46:58.459 - Thread: 1 -> Experimental mode: Yes 2026-05-08 02:46:58.459 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2026-05-08 02:46:58.459 - Thread: 1 -> Console compatibility: No 2026-05-08 02:46:58.481 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-05-08 02:49:31.995 - Thread: 1 -> Script loaded: Iota Jump Gates_IotaModularJumpGatesLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:49:32.002 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-05-08 02:49:32.002 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-05-08 02:49:32.002 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-08 02:49:32.003 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-08 02:49:32.250 - Thread: 1 -> Loading scenarios 2026-05-08 02:49:32.250 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-08 02:49:32.250 - Thread: 1 -> List of used mods (1) - START 2026-05-08 02:49:32.250 - Thread: 1 -> Id = Steam:0, Filename = 'Iota Jump Gates', Name = 'Iota Jump Gates' 2026-05-08 02:49:32.250 - Thread: 1 -> List of used mods - END 2026-05-08 02:49:32.276 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-08 02:49:32.278 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-05-08 02:49:34.984 - Thread: 1 -> C:\Users\geoga\AppData\Roaming\SpaceEngineers\Mods\Iota Jump Gates\Data\Prefabs\ 2026-05-08 02:49:34.984 - Thread: 1 -> DefinitionManager - Loading 68 file(s) 2026-05-08 02:49:35.093 - Thread: 1 -> Loading behaviors 2026-05-08 02:49:35.093 - Thread: 1 -> Loading ammo magazines 2026-05-08 02:49:35.093 - Thread: 1 -> Loading ammo definitions 2026-05-08 02:49:35.093 - Thread: 1 -> Loading animations 2026-05-08 02:49:35.093 - Thread: 1 -> Loading animations 2026-05-08 02:49:35.093 - Thread: 1 -> Loading sound definitions 2026-05-08 02:49:35.094 - Thread: 1 -> Loading sound definitions 2026-05-08 02:49:35.094 - Thread: 1 -> Loading sound definitions 2026-05-08 02:49:35.094 - Thread: 1 -> Loading sound definitions 2026-05-08 02:49:35.094 - Thread: 1 -> Loading sound definitions 2026-05-08 02:49:35.094 - Thread: 1 -> Loading category classes 2026-05-08 02:49:35.095 - Thread: 1 -> Loading Block Tag definitions 2026-05-08 02:49:35.095 - Thread: 1 -> Loading blueprint classes 2026-05-08 02:49:35.095 - Thread: 1 -> Loading blueprint class entries 2026-05-08 02:49:35.096 - Thread: 1 -> Loading blueprint classes 2026-05-08 02:49:35.096 - Thread: 1 -> Loading blueprint class entries 2026-05-08 02:49:35.096 - Thread: 1 -> Loading blueprints 2026-05-08 02:49:35.096 - Thread: 1 -> Loading blueprints 2026-05-08 02:49:35.096 - Thread: 1 -> Loading agent definitions 2026-05-08 02:49:35.096 - Thread: 1 -> Loading character definitions 2026-05-08 02:49:35.096 - Thread: 1 -> Loading character definitions 2026-05-08 02:49:35.096 - Thread: 1 -> Loading components 2026-05-08 02:49:35.096 - Thread: 1 -> Loading configuration 2026-05-08 02:49:35.096 - Thread: 1 -> Loading container types 2026-05-08 02:49:35.097 - Thread: 1 -> Loading Contract Types 2026-05-08 02:49:35.097 - Thread: 1 -> Loading block positions 2026-05-08 02:49:35.097 - Thread: 1 -> Loading curve definitions 2026-05-08 02:49:35.097 - Thread: 1 -> Loading debris 2026-05-08 02:49:35.097 - Thread: 1 -> Loading environment items entries 2026-05-08 02:49:35.097 - Thread: 1 -> Loading decal global definitions 2026-05-08 02:49:35.097 - Thread: 1 -> Loading decal definitions 2026-05-08 02:49:35.097 - Thread: 1 -> Loading decal definitions 2026-05-08 02:49:35.097 - Thread: 1 -> Loading drone behaviors 2026-05-08 02:49:35.097 - Thread: 1 -> Loading edges 2026-05-08 02:49:35.097 - Thread: 1 -> Loading emissive color definitions 2026-05-08 02:49:35.097 - Thread: 1 -> Loading emissive color default states 2026-05-08 02:49:35.098 - Thread: 1 -> Loading animations 2026-05-08 02:49:35.098 - Thread: 1 -> Loading entity components 2026-05-08 02:49:35.104 - Thread: 1 -> Loading component containers 2026-05-08 02:49:35.105 - Thread: 1 -> Loading environment items entries 2026-05-08 02:49:35.105 - Thread: 1 -> Loading Faction Names 2026-05-08 02:49:35.105 - Thread: 1 -> Loading factions 2026-05-08 02:49:35.105 - Thread: 1 -> Loading Faction Station Advert definitions 2026-05-08 02:49:35.105 - Thread: 1 -> Loading flare definitions 2026-05-08 02:49:35.106 - Thread: 1 -> Loading gas property definitions 2026-05-08 02:49:35.106 - Thread: 1 -> Loading event definitions 2026-05-08 02:49:35.106 - Thread: 1 -> Loading physical items 2026-05-08 02:49:35.106 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:49:35.106 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:49:35.106 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:49:35.106 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:49:35.106 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:49:35.106 - Thread: 1 -> Loading LCD texture categories 2026-05-08 02:49:35.106 - Thread: 1 -> Loading physical items 2026-05-08 02:49:35.106 - Thread: 1 -> Loading physical items 2026-05-08 02:49:35.107 - Thread: 1 -> Loading physical material properties 2026-05-08 02:49:35.107 - Thread: 1 -> Loading pirate antennas 2026-05-08 02:49:35.107 - Thread: 1 -> Loading planet definitions 2026-05-08 02:49:35.108 - Thread: 1 -> Loading research blocks definitions 2026-05-08 02:49:35.109 - Thread: 1 -> Loading research groups definitions 2026-05-08 02:49:35.109 - Thread: 1 -> Loading resource distribution groups 2026-05-08 02:49:35.109 - Thread: 1 -> Loading ship sound groups 2026-05-08 02:49:35.109 - Thread: 1 -> Loading ship sound groups 2026-05-08 02:49:35.109 - Thread: 1 -> Loading sound categories 2026-05-08 02:49:35.109 - Thread: 1 -> Loading stat definitions 2026-05-08 02:49:35.109 - Thread: 1 -> Loading stories definition 2026-05-08 02:49:35.109 - Thread: 1 -> Loading Story Categories definition 2026-05-08 02:49:35.109 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:49:35.109 - Thread: 1 -> Loading grid creators 2026-05-08 02:49:35.109 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:49:35.110 - Thread: 1 -> Loading voxel map storage definitions 2026-05-08 02:49:35.110 - Thread: 1 -> Loading voxel material definitions 2026-05-08 02:49:35.110 - Thread: 1 -> Loading voxel material definitions 2026-05-08 02:49:35.110 - Thread: 1 -> Loading Weather Effects 2026-05-08 02:49:35.112 - Thread: 1 -> Loading sound definitions 2026-05-08 02:49:35.124 - Thread: 1 -> Loading sound definitions 2026-05-08 02:49:35.125 - Thread: 1 -> Loading sound definitions 2026-05-08 02:49:35.126 - Thread: 1 -> Loading sound definitions 2026-05-08 02:49:35.127 - Thread: 1 -> Loading sound definitions 2026-05-08 02:49:35.128 - Thread: 1 -> Loading sound definitions 2026-05-08 02:49:35.129 - Thread: 1 -> Loading sound definitions 2026-05-08 02:49:35.130 - Thread: 1 -> Loading sound definitions 2026-05-08 02:49:35.131 - Thread: 1 -> Loading sound categories 2026-05-08 02:49:35.131 - Thread: 1 -> Loading sound definitions 2026-05-08 02:49:35.132 - Thread: 1 -> Loading category classes 2026-05-08 02:49:35.132 - Thread: 1 -> Loading entity components 2026-05-08 02:49:35.132 - Thread: 1 -> Loading component containers 2026-05-08 02:49:35.132 - Thread: 1 -> Loading research blocks definitions 2026-05-08 02:49:35.132 - Thread: 1 -> Loading research groups definitions 2026-05-08 02:49:35.133 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:49:35.133 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:49:35.134 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:49:35.136 - Thread: 1 -> Loading transparent material properties 2026-05-08 02:49:35.138 - Thread: 1 -> Audio effects definitions 2026-05-08 02:49:35.138 - Thread: 1 -> Loading environment items definitions 2026-05-08 02:49:35.138 - Thread: 1 -> Loading environment items definitions 2026-05-08 02:49:35.139 - Thread: 1 -> Loading physical material properties 2026-05-08 02:49:35.139 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.220 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.221 - Thread: 1 -> Loading environment item definitions 2026-05-08 02:49:35.221 - Thread: 1 -> Loading weapon definitions 2026-05-08 02:49:35.223 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.223 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.223 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.224 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.224 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.224 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.224 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.224 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.224 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.224 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.224 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.224 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.225 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.225 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.225 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.225 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.225 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.225 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.226 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.226 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.226 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.226 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.226 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.227 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.227 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.227 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.228 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.228 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.228 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.228 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.228 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.229 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.229 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.229 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.230 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.230 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.231 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.231 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.246 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.246 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.246 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.246 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.246 - Thread: 1 -> Loading particle effect definitions 2026-05-08 02:49:35.248 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.248 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.249 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.249 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.250 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.250 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.251 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.251 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.252 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.253 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.254 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.254 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.255 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.256 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.257 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.258 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.260 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.260 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.262 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.263 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.265 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.286 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.288 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.288 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.290 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.291 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.293 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.293 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.295 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.295 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.297 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.299 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.301 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.301 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.310 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.311 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.313 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.314 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.316 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.317 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.320 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.320 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.323 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.323 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.325 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.326 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.334 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.335 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.339 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.340 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.343 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.344 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.347 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.347 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.350 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.352 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.361 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.361 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.365 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.365 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.369 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.370 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.374 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.376 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.385 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.386 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.390 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.391 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.395 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.396 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.408 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.409 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.414 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.415 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.419 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.420 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.425 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.426 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.435 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.436 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.441 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.442 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.447 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.448 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.465 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.466 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.472 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.473 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.485 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.486 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.492 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.492 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.500 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.502 - Thread: 1 -> Created definition for: Jump Gate Capacitor 2026-05-08 02:49:35.504 - Thread: 1 -> Created definition for: Jump Gate Capacitor 2026-05-08 02:49:35.504 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:49:35.505 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:49:35.505 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.506 - Thread: 1 -> Created definition for: Jump Gate Controller 2026-05-08 02:49:35.507 - Thread: 1 -> Created definition for: Jump Gate Controller 2026-05-08 02:49:35.507 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:49:35.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:49:35.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:49:35.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:49:35.508 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.510 - Thread: 1 -> Created definition for: Jump Gate Drive 2026-05-08 02:49:35.517 - Thread: 1 -> Created definition for: Jump Gate Drive 2026-05-08 02:49:35.517 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:49:35.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:49:35.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Large 2026-05-08 02:49:35.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:49:35.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:49:35.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Small 2026-05-08 02:49:35.518 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.519 - Thread: 1 -> Created definition for: Jump Gate Remote Antenna 2026-05-08 02:49:35.520 - Thread: 1 -> Created definition for: Jump Gate Remote Antenna 2026-05-08 02:49:35.520 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.520 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:49:35.520 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:49:35.520 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Large 2026-05-08 02:49:35.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Large 2026-05-08 02:49:35.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:49:35.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:49:35.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Small 2026-05-08 02:49:35.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Small 2026-05-08 02:49:35.521 - Thread: 1 -> Loading cube blocks 2026-05-08 02:49:35.522 - Thread: 1 -> Created definition for: Jump Gate Remote Link 2026-05-08 02:49:35.524 - Thread: 1 -> Created definition for: Jump Gate Remote Link 2026-05-08 02:49:35.524 - Thread: 1 -> Created block definitions 2026-05-08 02:49:35.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Large 2026-05-08 02:49:35.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Large 2026-05-08 02:49:35.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Large 2026-05-08 02:49:35.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Large 2026-05-08 02:49:35.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteLink.Large 2026-05-08 02:49:35.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateCapacitor.Small 2026-05-08 02:49:35.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateController.Small 2026-05-08 02:49:35.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateDrive.Small 2026-05-08 02:49:35.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteAntenna.Small 2026-05-08 02:49:35.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/IOTA.JumpGate.JumpGateRemoteLink.Small 2026-05-08 02:49:35.527 - Thread: 1 -> Loading block variant groups 2026-05-08 02:49:35.562 - Thread: 1 -> Loading block variant groups 2026-05-08 02:49:35.564 - Thread: 1 -> Loading asteroid generators 2026-05-08 02:49:35.564 - Thread: 1 -> Loading drop containers 2026-05-08 02:49:35.564 - Thread: 1 -> Loading radial menu definitions 2026-05-08 02:49:35.565 - Thread: 1 -> Loading respawn ships 2026-05-08 02:49:35.565 - Thread: 1 -> Loading spawn groups 2026-05-08 02:49:35.565 - Thread: 1 -> Loading spawn groups 2026-05-08 02:49:35.565 - Thread: 1 -> Loading spawn groups 2026-05-08 02:49:35.565 - Thread: 1 -> Loading spawn groups 2026-05-08 02:49:35.565 - Thread: 1 -> Loading spawn groups 2026-05-08 02:49:35.565 - Thread: 1 -> Loading spawn groups 2026-05-08 02:49:35.565 - Thread: 1 -> Loading spawn groups 2026-05-08 02:49:35.566 - Thread: 1 -> Loading wheel speeds 2026-05-08 02:49:35.576 - Thread: 1 -> InitBlockGroups Start 2026-05-08 02:49:35.577 - Thread: 1 -> InitBlockGroups #1 2026-05-08 02:49:35.578 - Thread: 1 -> InitBlockGroups #2 2026-05-08 02:49:35.578 - Thread: 1 -> InitBlockGroups #3 2026-05-08 02:49:35.579 - Thread: 1 -> InitBlockGroups #4 2026-05-08 02:49:35.579 - Thread: 1 -> InitBlockGroups End 2026-05-08 02:49:35.581 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-05-08 02:49:35.582 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-05-08 02:49:35.582 - Thread: 1 -> PostprocessRadialMenus Start 2026-05-08 02:49:35.582 - Thread: 1 -> PostprocessRadialMenus End 2026-05-08 02:49:35.591 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-08 02:49:35.595 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-08 02:49:35.595 - Thread: 1 -> MyAudio.LoadData - START 2026-05-08 02:49:35.617 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-08 02:49:35.753 - Thread: 1 -> MyAudio.LoadData - END 2026-05-08 02:49:35.756 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-05-08 02:49:35.759 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:49:35.759 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:49:35.803 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:49:35.803 - Thread: 1 -> Registered modules from: Iota Jump Gates_IotaModularJumpGatesLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:49:35.815 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:49:35.820 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:49:36.130 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod-specific log file created 2026-05-08 02:49:36.132 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod Version: 1.4.4 2026-05-08 02:49:36.132 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: PREINIT - Loading Data... 2026-05-08 02:49:36.132 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: PREINIT - Mod Session Instance ID: cf3af8bc-4d4c-42ad-8568-c1996838caa0 2026-05-08 02:49:36.137 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod data loaded from local storage; Version=1.4.4, Log Capacity=2/1 2026-05-08 02:49:36.137 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Found global mod config file 2026-05-08 02:49:36.137 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Found local mod config file 2026-05-08 02:49:36.138 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: ModAPI Initialized 2026-05-08 02:49:36.138 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: PREINIT - Loaded. 2026-05-08 02:49:36.268 - Thread: 1 -> MyLights.LoadData() - START 2026-05-08 02:49:36.268 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-05-08 02:49:36.268 - Thread: 1 -> MyLights.LoadData() - END 2026-05-08 02:49:36.268 - Thread: 1 -> Info: MyLights initialized. 2026-05-08 02:49:36.268 - Thread: 1 -> MyExplosions.LoadData() - START 2026-05-08 02:49:36.268 - Thread: 1 -> MyExplosions.LoadData() - END 2026-05-08 02:49:36.270 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-05-08 02:49:36.270 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-05-08 02:49:36.271 - Thread: 1 -> Loading Procedural World Generator 2026-05-08 02:49:36.271 - Thread: 1 -> Loading Procedural World Generator: Seed = '433485543' = 433485543, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-05-08 02:49:36.302 - Thread: 1 -> InitDataComponents - Session Components Start 2026-05-08 02:49:36.302 - Thread: 1 -> Init MyPrecalcComponent 2026-05-08 02:49:36.302 - Thread: 1 -> Init MyParticlesManager 2026-05-08 02:49:36.302 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-05-08 02:49:36.302 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-05-08 02:49:36.302 - Thread: 1 -> Init MySessionComponentExtDebug 2026-05-08 02:49:36.302 - Thread: 1 -> Init MyJumpGateModSession 2026-05-08 02:49:36.302 - Thread: 1 -> Init Localizations 2026-05-08 02:49:36.302 - Thread: 1 -> Init MySpaceRespawnComponent 2026-05-08 02:49:36.302 - Thread: 1 -> Init DemoComponent 2026-05-08 02:49:36.302 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-05-08 02:49:36.302 - Thread: 1 -> Init MySpaceBuildComponent 2026-05-08 02:49:36.302 - Thread: 1 -> Init MyStationBotComponent 2026-05-08 02:49:36.302 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-05-08 02:49:36.302 - Thread: 1 -> Init MyThirdPersonSpectator 2026-05-08 02:49:36.302 - Thread: 1 -> Init MyPhysics 2026-05-08 02:49:36.302 - Thread: 1 -> Init MyWarheads 2026-05-08 02:49:36.302 - Thread: 1 -> Init MyExplosions 2026-05-08 02:49:36.302 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-05-08 02:49:36.302 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyAnselSessionComponent 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyEntityTransformationSystem 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyEnvironmentalParticles 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyHighlightSystem 2026-05-08 02:49:36.303 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-05-08 02:49:36.303 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-05-08 02:49:36.303 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-05-08 02:49:36.303 - Thread: 1 -> Init MySessionComponentTrash 2026-05-08 02:49:36.303 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-05-08 02:49:36.303 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-05-08 02:49:36.303 - Thread: 1 -> Init MySteamAchievements 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyClipboardComponent 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyLights 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyEmoteSwitcher 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyRadialMenuComponent 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyToolbarComponent 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyToolSwitcher 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyHud 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyHudWarnings 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyTerminalControls 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyDamageSystem 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyGravityProviderSystem 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyTurretNotifications 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyChatSystem 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyTimerComponentSystem 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyMissiles 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyProjectiles 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyAudioComponent 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyGlobalEvents 2026-05-08 02:49:36.303 - Thread: 1 -> Init MySector 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyCubeBuilder 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyFloatingObjects 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyGamePruningStructure 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyMeteorShower 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyPlanets 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyDebris 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyCubeGrids 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyAiTargetManager 2026-05-08 02:49:36.303 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-05-08 02:49:36.303 - Thread: 1 -> InitDataComponents - Session Components End 2026-05-08 02:49:36.303 - Thread: 1 -> InitCategories Start 2026-05-08 02:49:36.316 - Thread: 1 -> InitCategories End 2026-05-08 02:49:36.316 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-05-08 02:49:36.317 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:49:36.317 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:49:36.319 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:49:36.319 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:49:36.319 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:49:36.334 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:49:36.335 - Thread: 1 -> Init Factions Start 2026-05-08 02:49:36.336 - Thread: 1 -> Init Factions End 2026-05-08 02:49:36.336 - Thread: 1 -> Entities Load Start 2026-05-08 02:49:36.336 - Thread: 1 -> LoadEntities Start 2026-05-08 02:49:36.336 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-05-08 02:49:36.336 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-05-08 02:49:36.336 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-05-08 02:49:36.336 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-05-08 02:49:36.336 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-05-08 02:49:36.337 - Thread: 13 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Titan-2124704365d19000.vx2' 2026-05-08 02:49:36.337 - Thread: 16 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\EarthLike-1779144428d120000.vx2' 2026-05-08 02:49:36.337 - Thread: 14 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Moon-1353915701d19000.vx2' 2026-05-08 02:49:36.337 - Thread: 1 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Mars-2044023682d120000.vx2' 2026-05-08 02:49:36.361 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-05-08 02:49:36.361 - Thread: 15 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Alien-291759539d120000.vx2' 2026-05-08 02:49:40.050 - Thread: 1 -> Info: Planet generator name: Mars 2026-05-08 02:49:40.050 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2026-05-08 02:49:40.050 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:49:40.050 - Thread: 1 -> OnEntityInitialized IotaSphere (MyCharacter, 95346161951940539) 2026-05-08 02:49:40.052 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:49:40.052 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:49:40.052 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2026-05-08 02:49:40.052 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:49:40.054 - Thread: 1 -> ERROR Entity init (Grid_S_Large_2 {1ACB0023F86254B})!: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.ThrowHelper.ThrowKeyNotFoundException() at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at VRage.ObjectBuilders.MyObjectFactory`2.GetProducedType(MyObjectBuilderType objectBuilderType) at Sandbox.Game.Entities.MyComponentContainerExtension.InitComponents(IMyComponentContainer container, MyObjectBuilderType type, MyStringHash subtypeName, MyObjectBuilder_ComponentContainer builder) at Sandbox.Game.Entities.MyCubeBlock.Init(MyObjectBuilder_CubeBlock builder, MyCubeGrid cubeGrid) at Sandbox.Game.Entities.Cube.MyTerminalBlock.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid) at Sandbox.Game.Entities.Cube.MyFunctionalBlock.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid) at SpaceEngineers.Game.Entities.Blocks.MyEventControllerBlock.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid) at Sandbox.Game.Entities.Cube.MySlimBlock.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid, MyCubeBlock fatBlock) at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition) at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge) at Sandbox.Game.Entities.MyCubeGrid.InitInternal(MyObjectBuilder_EntityBase objectBuilder, Boolean rebuildGrid) at Sandbox.Game.Entities.MyCubeGrid.Init(MyObjectBuilder_EntityBase objectBuilder) at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets) 2026-05-08 02:49:40.054 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-05-08 02:49:40.054 - Thread: 1 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Triton-12345d80253.vx2' 2026-05-08 02:49:40.347 - Thread: 13 -> Info: Planet generator name: Titan 2026-05-08 02:49:40.347 - Thread: 13 -> Info: Planet storage name: Titan-2124704365d19000 2026-05-08 02:49:40.347 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-05-08 02:49:40.347 - Thread: 13 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Europa-595048092d19000.vx2' 2026-05-08 02:49:40.733 - Thread: 14 -> Info: Planet generator name: Moon 2026-05-08 02:49:40.733 - Thread: 14 -> Info: Planet storage name: Moon-1353915701d19000 2026-05-08 02:49:40.734 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-05-08 02:49:40.734 - Thread: 14 -> Loading voxel 'C:\Users\geoga\AppData\Roaming\SpaceEngineers\Saves\76561198434451906\Star System 2026-05-08 02-24\Pertam-12345d60133.vx2' 2026-05-08 02:49:40.937 - Thread: 16 -> Info: Planet generator name: EarthLike 2026-05-08 02:49:40.937 - Thread: 16 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-05-08 02:49:41.181 - Thread: 15 -> Info: Planet generator name: Alien 2026-05-08 02:49:41.181 - Thread: 15 -> Info: Planet storage name: Alien-291759539d120000 2026-05-08 02:49:42.863 - Thread: 1 -> Info: Planet generator name: Triton 2026-05-08 02:49:42.863 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2026-05-08 02:49:42.863 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:49:42.863 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2026-05-08 02:49:42.864 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:49:42.864 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:49:42.864 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2026-05-08 02:49:42.864 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:49:42.864 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:49:42.864 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2026-05-08 02:49:42.864 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:49:42.864 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:49:42.864 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2026-05-08 02:49:42.864 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:49:42.864 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-08 02:49:42.864 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-05-08 02:49:42.864 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-08 02:49:43.878 - Thread: 13 -> Info: Planet generator name: Europa 2026-05-08 02:49:43.878 - Thread: 13 -> Info: Planet storage name: Europa-595048092d19000 2026-05-08 02:49:44.240 - Thread: 14 -> Info: Planet generator name: Pertam 2026-05-08 02:49:44.240 - Thread: 14 -> Info: Planet storage name: Pertam-12345d60133 2026-05-08 02:49:44.240 - Thread: 1 -> LoadEntities Parallel Loading End 2026-05-08 02:49:44.240 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2026-05-08 02:49:44.240 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2026-05-08 02:49:44.240 - Thread: 1 -> LoadEntities End 2026-05-08 02:49:44.241 - Thread: 1 -> Error: Error during loading session:Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world. The world may be corrupted and can't be loaded. Please, restart the game and try again. at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2026-05-08 02:49:44.241 - Thread: 1 -> ERROR: Loading screen failed 2026-05-08 02:49:44.241 - Thread: 1 -> Exception occurred: Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world. The world may be corrupted and can't be loaded. Please, restart the game and try again. at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass20_0.b__7() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2026-05-08 02:49:44.241 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2026-05-08 02:49:44.241 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2026-05-08 02:49:44.241 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2026-05-08 02:49:44.241 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2026-05-08 02:49:44.429 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2026-05-08 02:49:44.429 - Thread: 1 -> UnloadOnExceptionAndExitToMenu started 2026-05-08 02:49:44.429 - Thread: 1 -> UnloadAndExitToMenu - Started 2026-05-08 02:49:44.429 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-08 02:49:44.446 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 88349463064466472) 2026-05-08 02:49:44.591 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-08 02:49:44.592 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2026-05-08 02:49:44.593 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2026-05-08 02:49:44.593 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-05-08 02:49:44.594 - Thread: 1 -> MySession::Unload START 2026-05-08 02:49:44.594 - Thread: 1 -> AutoSaveInMinutes: 5 2026-05-08 02:49:44.594 - Thread: 1 -> MySandboxGame.IsDedicated: False 2026-05-08 02:49:44.594 - Thread: 1 -> IsServer: True 2026-05-08 02:49:44.594 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-08 02:49:44.596 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-08 02:49:44.596 - Thread: 1 -> MyAudio.LoadData - START 2026-05-08 02:49:44.616 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-08 02:49:44.770 - Thread: 1 -> MyAudio.LoadData - END 2026-05-08 02:49:44.770 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:49:44.771 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:49:44.773 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:49:44.786 - Thread: 1 -> Unloading Procedural World Generator 2026-05-08 02:49:44.890 - Thread: 1 -> Info: MyLights Unloading data. 2026-05-08 02:49:44.895 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closing... 2026-05-08 02:49:44.898 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: ModAPI Closed 2026-05-08 02:49:44.902 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Mod data file updated; Version=1.4.4, Log Capacity=2/1 2026-05-08 02:49:44.905 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Animations Unloaded 2026-05-08 02:49:44.907 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Flushing closure queues... 2026-05-08 02:49:44.908 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closure queues flushed; took 0 seconds 2026-05-08 02:49:44.908 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closed 0 Grids 2026-05-08 02:49:44.918 - Thread: 1 -> [ IOTA.ModularJumpGatesMod ] [ INFO ]: Closed. 2026-05-08 02:49:44.923 - Thread: 1 -> Script unloaded: Iota Jump Gates_IotaModularJumpGatesLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-08 02:49:44.923 - Thread: 1 -> Network readers disposed 2026-05-08 02:49:44.923 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-08 02:49:44.949 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-08 02:49:44.951 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-08 02:49:45.079 - Thread: 1 -> Loading sound definitions 2026-05-08 02:49:45.079 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:49:45.079 - Thread: 1 -> Loading gamepad controls 2026-05-08 02:49:45.079 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-08 02:49:45.079 - Thread: 1 -> Loading DLC definitions 2026-05-08 02:49:45.102 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-08 02:49:45.102 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-08 02:49:45.102 - Thread: 1 -> Loading Quick starts 2026-05-08 02:49:45.102 - Thread: 1 -> Loading ScenarioCategories 2026-05-08 02:49:45.102 - Thread: 1 -> Loading shadow textures definitions 2026-05-08 02:49:45.102 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-08 02:49:45.102 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-08 02:49:45.429 - Thread: 1 -> MySession::Unload END 2026-05-08 02:49:45.429 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 12 2026-05-08 02:49:45.429 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2026-05-08 02:49:45.429 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-05-08 02:49:45.429 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-08 02:49:45.429 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-08 02:49:45.435 - Thread: 1 -> RunLoadingAction - END 2026-05-08 02:49:45.435 - Thread: 1 -> Loading duration: 167.4538947 2026-05-08 02:49:45.435 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-05-08 02:49:45.446 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-08 02:49:45.743 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:49:45.743 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:49:45.746 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:49:47.226 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-08 02:49:53.278 - Thread: 1 -> GUI Stats: Update 0.247752833333333, Draw 0.374425666666667 2026-05-08 02:50:23.277 - Thread: 1 -> GUI Stats: Update 0.148036, Draw 0.372424499999999 2026-05-08 02:50:53.277 - Thread: 1 -> GUI Stats: Update 0.144033666666667, Draw 0.365166666666667 2026-05-08 02:51:23.277 - Thread: 1 -> GUI Stats: Update 0.146768555555556, Draw 0.421032833333334 2026-05-08 02:51:53.277 - Thread: 1 -> GUI Stats: Update 0.165292722222222, Draw 0.444301277777777 2026-05-08 02:52:23.280 - Thread: 1 -> GUI Stats: Update 0.155518722222222, Draw 0.411704444444444 2026-05-08 02:52:53.277 - Thread: 1 -> GUI Stats: Update 0.143891555555556, Draw 0.369109722222222 2026-05-08 02:53:23.277 - Thread: 1 -> GUI Stats: Update 0.128300055555556, Draw 0.344446944444445 2026-05-08 02:53:53.278 - Thread: 1 -> GUI Stats: Update 0.117479166666666, Draw 0.336171833333333 2026-05-08 02:54:23.278 - Thread: 1 -> GUI Stats: Update 0.127673388888889, Draw 0.330014111111111 2026-05-08 02:54:45.444 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-05-08 02:54:53.278 - Thread: 1 -> GUI Stats: Update 0.130501111111111, Draw 0.334865277777778 2026-05-08 02:55:23.279 - Thread: 1 -> GUI Stats: Update 0.147011777777778, Draw 0.412205555555556 2026-05-08 02:55:47.978 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-08 02:55:49.043 - Thread: 1 -> MyConfig.Save() - START 2026-05-08 02:55:49.043 - Thread: 1 -> Path: C:\Users\geoga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-08 02:55:49.046 - Thread: 1 -> MyConfig.Save() - END 2026-05-08 02:55:49.046 - Thread: 1 -> Application closed by user 2026-05-08 02:55:49.047 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-05-08 02:55:49.047 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-08 02:55:49.097 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-08 02:55:49.097 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-08 02:55:49.097 - Thread: 1 -> Exiting.. 2026-05-08 02:55:49.097 - Thread: 1 -> MySandboxGame.UnloadData() - START 2026-05-08 02:55:49.098 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-08 02:55:49.103 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-08 02:55:49.104 - Thread: 1 -> MySandboxGame.UnloadData() - END 2026-05-08 02:55:49.255 - Thread: 30 -> Aftermath shutdown 2026-05-08 02:55:49.287 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 19030224 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 35808528 computed total 35808528 reported total Heap usage: 1742176 ( 9%) unused in thread local freelists 16125568 (84%) unused in main heap 1162480 ( 6%) used in main heap ------- 19030224 allocated by heap Peak usage: 16527376 ( 7%) peak heap used (versus current) 15216 ( 0%) peak solver used (versus available) 2026-05-08 02:55:49.768 - Thread: 64 -> External debugger: interrupted. 2026-05-08 02:55:49.777 - Thread: 1 -> Steam closed 2026-05-08 02:55:49.782 - Thread: 1 -> Log Closed