2026-05-05 10:47:33.566 - Thread: 1 -> Log Started 2026-05-05 10:47:33.566 - Thread: 1 -> Timezone (local - UTC): 10h 2026-05-05 10:47:33.566 - Thread: 1 -> App Version: 01_209_020 2026-05-05 10:47:33.646 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-05-05 10:47:33.647 - Thread: 1 -> Branch / Sandbox: SVN 2026-05-05 10:47:33.647 - Thread: 1 -> Client Build Number: 0 2026-05-05 10:47:33.647 - Thread: 1 -> Server Build Number: 0 2026-05-05 10:47:33.647 - Thread: 1 -> Environment.ProcessorCount: 16 2026-05-05 10:47:33.680 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26200.0) 2026-05-05 10:47:33.680 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-05-05 10:47:33.680 - Thread: 1 -> Environment.Is64BitProcess: True 2026-05-05 10:47:33.680 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-05-05 10:47:33.680 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9325.0 2026-05-05 10:47:33.680 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-05 10:47:33.684 - Thread: 1 -> CPU Info: 12th Gen Intel(R) Core(TM) i5-12600KF 2026-05-05 10:47:33.684 - Thread: 1 -> Default Culture: 2026-05-05 10:47:33.684 - Thread: 1 -> Default UI Culture: 2026-05-05 10:47:33.687 - Thread: 1 -> MyConfig.Load() - START 2026-05-05 10:47:33.690 - Thread: 1 -> Path: C:\Users\rober\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-05 10:47:34.826 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-05-05 10:47:34.826 - Thread: 1 -> AnisotropicFiltering: 4 2026-05-05 10:47:34.826 - Thread: 1 -> AntialiasingMode: 1 2026-05-05 10:47:34.826 - Thread: 1 -> AreaInteraction: True 2026-05-05 10:47:34.826 - Thread: 1 -> BlueprintSharing: True 2026-05-05 10:47:34.826 - Thread: 1 -> CampaignsStarted: System.Collections.Generic.List`1[System.String] 2026-05-05 10:47:34.826 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-05 10:47:34.826 - Thread: 1 -> ControllerDefaultOnStart: False 2026-05-05 10:47:34.826 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-05 10:47:34.826 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-05-05 10:47:34.826 - Thread: 1 -> ControlsHints: True 2026-05-05 10:47:34.826 - Thread: 1 -> CubeBuilderAlignToDefault: True 2026-05-05 10:47:34.826 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-05-05 10:47:34.826 - Thread: 1 -> DebugInputs: System.Xml.XmlNode[] 2026-05-05 10:47:34.826 - Thread: 1 -> EnableDamageEffects: True 2026-05-05 10:47:34.826 - Thread: 1 -> EnableDoppler: True 2026-05-05 10:47:34.826 - Thread: 1 -> EnableDynamicMusic: True 2026-05-05 10:47:34.826 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2026-05-05 10:47:34.826 - Thread: 1 -> EnableReverb: False 2026-05-05 10:47:34.826 - Thread: 1 -> EnableSteamCloud: True 2026-05-05 10:47:34.826 - Thread: 1 -> EnableTrading: True 2026-05-05 10:47:34.826 - Thread: 1 -> ExperimentalMode: False 2026-05-05 10:47:34.826 - Thread: 1 -> FieldOfView: 70 2026-05-05 10:47:34.826 - Thread: 1 -> FirstTimeRun: False 2026-05-05 10:47:34.826 - Thread: 1 -> FirstTimeTutorials: True 2026-05-05 10:47:34.826 - Thread: 1 -> FirstVTTimeRun: False 2026-05-05 10:47:34.826 - Thread: 1 -> FlaresIntensity: 1 2026-05-05 10:47:34.826 - Thread: 1 -> GameVolume: 0.3035684 2026-05-05 10:47:34.826 - Thread: 1 -> GDPRConsent: True 2026-05-05 10:47:34.826 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-05-05 10:47:34.826 - Thread: 1 -> GoodBotHints: True 2026-05-05 10:47:34.826 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-05-05 10:47:34.826 - Thread: 1 -> GrassDensity: 0.1520592 2026-05-05 10:47:34.826 - Thread: 1 -> GrassDrawDistance: 1000 2026-05-05 10:47:34.826 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-05-05 10:47:34.826 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-05-05 10:47:34.826 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-05-05 10:47:34.826 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-05-05 10:47:34.826 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-05-05 10:47:34.826 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-05-05 10:47:34.826 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-05-05 10:47:34.826 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-05-05 10:47:34.826 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-05-05 10:47:34.826 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-05-05 10:47:34.826 - Thread: 1 -> HUDBkTransparency: 0.6 2026-05-05 10:47:34.826 - Thread: 1 -> HudState: 2 2026-05-05 10:47:34.826 - Thread: 1 -> HudWarnings: True 2026-05-05 10:47:34.826 - Thread: 1 -> IronSightSwitchState: 1 2026-05-05 10:47:34.826 - Thread: 1 -> Language: 0 2026-05-05 10:47:34.826 - Thread: 1 -> LastBannerId: 100 2026-05-05 10:47:34.826 - Thread: 1 -> LastCheckedVersion: 1208015 2026-05-05 10:47:34.826 - Thread: 1 -> LastNewsPopupDate: 04/05/2025 00:00:00 2026-05-05 10:47:34.826 - Thread: 1 -> LastUsedColorIndex: 0 2026-05-05 10:47:34.826 - Thread: 1 -> LastUsedColorX: 0 2026-05-05 10:47:34.826 - Thread: 1 -> LastUsedColorY: -0.8 2026-05-05 10:47:34.827 - Thread: 1 -> LastUsedColorZ: 7.450581E-09 2026-05-05 10:47:34.827 - Thread: 1 -> LightsQuality: 2 2026-05-05 10:47:34.827 - Thread: 1 -> LowMemSwitchToLow: 0 2026-05-05 10:47:34.827 - Thread: 1 -> MicrophoneSensitivity: 0.5 2026-05-05 10:47:34.827 - Thread: 1 -> ModelQuality: 2 2026-05-05 10:47:34.827 - Thread: 1 -> ModIoConsent: True 2026-05-05 10:47:34.827 - Thread: 1 -> Music_Volume: 0.1135755 2026-05-05 10:47:34.827 - Thread: 1 -> MuteBroadcastControllers: False 2026-05-05 10:47:34.827 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-05-05 10:47:34.827 - Thread: 1 -> NewNewGameScreen: True 2026-05-05 10:47:34.827 - Thread: 1 -> NewNewGameScreenLastSelection: 1 2026-05-05 10:47:34.827 - Thread: 1 -> OnlyPSGames: False 2026-05-05 10:47:34.827 - Thread: 1 -> PostProcessingEnabled: True 2026-05-05 10:47:34.827 - Thread: 1 -> RefreshRate: 24000 2026-05-05 10:47:34.827 - Thread: 1 -> RotationHints: True 2026-05-05 10:47:34.827 - Thread: 1 -> ScreenHeight: 2160 2026-05-05 10:47:34.827 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-05-05 10:47:34.827 - Thread: 1 -> ScreenWidth: 3840 2026-05-05 10:47:34.827 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/UpdatedSurvival 2026-05-05 10:47:34.827 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds\Mission01 2026-05-05 10:47:34.827 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-05-05 10:47:34.827 - Thread: 1 -> ShaderQuality: 2 2026-05-05 10:47:34.827 - Thread: 1 -> ShadowMapResolution: 2 2026-05-05 10:47:34.827 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-05-05 10:47:34.827 - Thread: 1 -> ShowCrosshair2: 0 2026-05-05 10:47:34.827 - Thread: 1 -> SpriteMainViewportScale: 1 2026-05-05 10:47:34.827 - Thread: 1 -> TextureQuality: 2 2026-05-05 10:47:34.827 - Thread: 1 -> TreeViewDistance: 2000 2026-05-05 10:47:34.827 - Thread: 1 -> UiBkTransparency: 0.8 2026-05-05 10:47:34.827 - Thread: 1 -> UiTransparency: 1 2026-05-05 10:47:34.827 - Thread: 1 -> VerticalSync: 0 2026-05-05 10:47:34.827 - Thread: 1 -> VideoAdapter: 0 2026-05-05 10:47:34.827 - Thread: 1 -> VoiceChat: True 2026-05-05 10:47:34.827 - Thread: 1 -> VoiceChatVoiceActivation: False 2026-05-05 10:47:34.827 - Thread: 1 -> VoiceChatVolume: 1.580248 2026-05-05 10:47:34.827 - Thread: 1 -> VoxelQuality: 2 2026-05-05 10:47:34.827 - Thread: 1 -> VoxelTextureQuality: 2 2026-05-05 10:47:34.827 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-05-05 10:47:34.827 - Thread: 1 -> WindowMode: 2 2026-05-05 10:47:34.829 - Thread: 1 -> MyConfig.Load() - END 2026-05-05 10:47:36.622 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-05-05 10:47:36.631 - Thread: 1 -> Reporting Postponed Events 2026-05-05 10:47:36.634 - Thread: 1 -> Reporting Postponed Events 2026-05-05 10:47:36.634 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-05-05 10:47:36.636 - Thread: 1 -> Found processor count: 10 2026-05-05 10:47:36.636 - Thread: 1 -> Using processor count: 10 2026-05-05 10:47:37.238 - Thread: 1 -> All detected adapters: 2026-05-05 10:47:37.239 - Thread: 1 -> NVIDIA GeForce RTX 3090 - VendorID=4318, SubsystemID=948180066, DeviceID=8708 2026-05-05 10:47:37.239 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-05-05 10:47:37.957 - Thread: 1 -> AdapterInfo = { 2026-05-05 10:47:37.958 - Thread: 1 -> Name = NVIDIA GeForce RTX 3090 + DISPLAY1 2026-05-05 10:47:37.958 - Thread: 1 -> Description = dev id: 8708, mem: 25507659776, shared mem: 34261915648, Luid: 74691, rev: 161, subsys id: 948180066, vendor id: 4318, feature_level 11.1: True 2026-05-05 10:47:37.958 - Thread: 1 -> Driver version = 32.0.15.9636 2026-05-05 10:47:37.958 - Thread: 1 -> Driver date = 20260423000000.000000-000 2026-05-05 10:47:37.958 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 10:47:37.958 - Thread: 1 -> AftermathSupported = True 2026-05-05 10:47:37.958 - Thread: 1 -> Adapter id = 0 2026-05-05 10:47:37.958 - Thread: 1 -> Supported = True 2026-05-05 10:47:37.958 - Thread: 1 -> RAM = 25507659776 2026-05-05 10:47:37.958 - Thread: 1 -> Priority = 2 2026-05-05 10:47:37.958 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-05 10:47:37.958 - Thread: 1 -> Output is attached = True 2026-05-05 10:47:37.958 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-05-05 10:47:37.958 - Thread: 1 -> } 2026-05-05 10:47:37.958 - Thread: 1 -> AdapterInfo = { 2026-05-05 10:47:37.958 - Thread: 1 -> Name = NVIDIA GeForce RTX 3090 + DISPLAY1 2026-05-05 10:47:37.958 - Thread: 1 -> Description = dev id: 8708, mem: 25507659776, shared mem: 34261915648, Luid: 74691, rev: 161, subsys id: 948180066, vendor id: 4318, feature_level 11.1: True 2026-05-05 10:47:37.958 - Thread: 1 -> Driver version = 32.0.15.9636 2026-05-05 10:47:37.958 - Thread: 1 -> Driver date = 20260423000000.000000-000 2026-05-05 10:47:37.958 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 10:47:37.958 - Thread: 1 -> AftermathSupported = True 2026-05-05 10:47:37.958 - Thread: 1 -> Adapter id = 0 2026-05-05 10:47:37.958 - Thread: 1 -> Supported = True 2026-05-05 10:47:37.959 - Thread: 1 -> RAM = 25507659776 2026-05-05 10:47:37.959 - Thread: 1 -> Priority = 2 2026-05-05 10:47:37.959 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-05 10:47:37.959 - Thread: 1 -> Output is attached = True 2026-05-05 10:47:37.959 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-05-05 10:47:37.959 - Thread: 1 -> } 2026-05-05 10:47:37.959 - Thread: 1 -> AdapterInfo = { 2026-05-05 10:47:37.959 - Thread: 1 -> Name = NVIDIA GeForce RTX 3090 + DISPLAY2 2026-05-05 10:47:37.959 - Thread: 1 -> Description = dev id: 8708, mem: 25507659776, shared mem: 34261915648, Luid: 74691, rev: 161, subsys id: 948180066, vendor id: 4318, feature_level 11.1: True 2026-05-05 10:47:37.959 - Thread: 1 -> Driver version = 32.0.15.9636 2026-05-05 10:47:37.959 - Thread: 1 -> Driver date = 20260423000000.000000-000 2026-05-05 10:47:37.959 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 10:47:37.959 - Thread: 1 -> AftermathSupported = True 2026-05-05 10:47:37.959 - Thread: 1 -> Adapter id = 0 2026-05-05 10:47:37.959 - Thread: 1 -> Supported = True 2026-05-05 10:47:37.959 - Thread: 1 -> RAM = 25507659776 2026-05-05 10:47:37.959 - Thread: 1 -> Priority = 2 2026-05-05 10:47:37.959 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-05 10:47:37.959 - Thread: 1 -> Output is attached = True 2026-05-05 10:47:37.959 - Thread: 1 -> DesktopBounds = {X:3840 Y:0 Width:1600 Height:1200} 2026-05-05 10:47:37.959 - Thread: 1 -> } 2026-05-05 10:47:37.959 - Thread: 1 -> AdapterInfo = { 2026-05-05 10:47:37.959 - Thread: 1 -> Name = NVIDIA GeForce RTX 3090 + DISPLAY2 2026-05-05 10:47:37.959 - Thread: 1 -> Description = dev id: 8708, mem: 25507659776, shared mem: 34261915648, Luid: 74691, rev: 161, subsys id: 948180066, vendor id: 4318, feature_level 11.1: True 2026-05-05 10:47:37.959 - Thread: 1 -> Driver version = 32.0.15.9636 2026-05-05 10:47:37.959 - Thread: 1 -> Driver date = 20260423000000.000000-000 2026-05-05 10:47:37.959 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 10:47:37.959 - Thread: 1 -> AftermathSupported = True 2026-05-05 10:47:37.959 - Thread: 1 -> Adapter id = 0 2026-05-05 10:47:37.959 - Thread: 1 -> Supported = True 2026-05-05 10:47:37.959 - Thread: 1 -> RAM = 25507659776 2026-05-05 10:47:37.959 - Thread: 1 -> Priority = 2 2026-05-05 10:47:37.959 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-05 10:47:37.959 - Thread: 1 -> Output is attached = True 2026-05-05 10:47:37.959 - Thread: 1 -> DesktopBounds = {X:3840 Y:0 Width:1600 Height:1200} 2026-05-05 10:47:37.959 - Thread: 1 -> } 2026-05-05 10:47:37.959 - Thread: 1 -> AdapterInfo = { 2026-05-05 10:47:37.959 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-05 10:47:37.959 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261915648, Luid: 83156, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-05 10:47:37.959 - Thread: 1 -> Driver version = 2026-05-05 10:47:37.959 - Thread: 1 -> Driver date = 2026-05-05 10:47:37.959 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 10:47:37.959 - Thread: 1 -> AftermathSupported = False 2026-05-05 10:47:37.959 - Thread: 1 -> Adapter id = 1 2026-05-05 10:47:37.959 - Thread: 1 -> Supported = True 2026-05-05 10:47:37.959 - Thread: 1 -> RAM = 0 2026-05-05 10:47:37.959 - Thread: 1 -> Priority = 0 2026-05-05 10:47:37.959 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-05 10:47:37.959 - Thread: 1 -> Output is attached = False 2026-05-05 10:47:37.959 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-05-05 10:47:37.959 - Thread: 1 -> } 2026-05-05 10:47:37.959 - Thread: 1 -> AdapterInfo = { 2026-05-05 10:47:37.960 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-05 10:47:37.960 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261915648, Luid: 83156, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-05 10:47:37.960 - Thread: 1 -> Driver version = 2026-05-05 10:47:37.960 - Thread: 1 -> Driver date = 2026-05-05 10:47:37.960 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 10:47:37.960 - Thread: 1 -> AftermathSupported = False 2026-05-05 10:47:37.960 - Thread: 1 -> Adapter id = 1 2026-05-05 10:47:37.960 - Thread: 1 -> Supported = True 2026-05-05 10:47:37.960 - Thread: 1 -> RAM = 0 2026-05-05 10:47:37.960 - Thread: 1 -> Priority = 0 2026-05-05 10:47:37.960 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-05 10:47:37.960 - Thread: 1 -> Output is attached = False 2026-05-05 10:47:37.960 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-05-05 10:47:37.960 - Thread: 1 -> } 2026-05-05 10:47:37.963 - Thread: 1 -> Service.IsActive: True 2026-05-05 10:47:37.963 - Thread: 1 -> Service.IsOnline: True 2026-05-05 10:47:37.963 - Thread: 1 -> Service.OwnsGame: False 2026-05-05 10:47:37.963 - Thread: 1 -> Service.UserId: 76561198017489210 2026-05-05 10:47:37.964 - Thread: 1 -> Service.UserName: dr bob 2026-05-05 10:47:37.964 - Thread: 1 -> Service.Branch: default 2026-05-05 10:47:37.964 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-05-05 10:47:37.964 - Thread: 1 -> Build version: 0.1.1.0 2026-05-05 10:47:37.986 - Thread: 1 -> MyScreenManager() 2026-05-05 10:47:38.047 - Thread: 25 -> CreateDeviceInternal - CheckSettings() 2026-05-05 10:47:38.047 - Thread: 25 -> CreateDeviceInternal - GetAdapter() 2026-05-05 10:47:38.049 - Thread: 25 -> CreateDeviceInternal - FixSettings() 2026-05-05 10:47:38.050 - Thread: 25 -> CreateDeviceInternal - Create device 2026-05-05 10:47:38.258 - Thread: 25 -> CreateDeviceInternal Steam Overlay integration 2026-05-05 10:47:38.352 - Thread: 25 -> CreateDeviceInternal Steam Overlay OK 2026-05-05 10:47:38.352 - Thread: 25 -> Aftermath init 2026-05-05 10:47:38.406 - Thread: 25 -> Aftermath result: 1 2026-05-05 10:47:38.406 - Thread: 25 -> CreateDeviceInternal create swapchain 2026-05-05 10:47:38.407 - Thread: 25 -> Mode not found: 3840x2160 @ 24000 2026-05-05 10:47:39.601 - Thread: 25 -> Mode not found: 3840x2160 @ 24000 2026-05-05 10:47:39.747 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-05-05 10:47:39.748 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-05 10:47:39.748 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-05-05 10:47:40.976 - Thread: 1 -> Preallocate - START 2026-05-05 10:47:40.979 - Thread: 1 -> MySpaceWorldGenerator - START 2026-05-05 10:47:40.986 - Thread: 1 -> MySpaceWorldGenerator - END 2026-05-05 10:47:40.986 - Thread: 1 -> MySpaceBuildComponent - START 2026-05-05 10:47:40.986 - Thread: 1 -> MySpaceBuildComponent - END 2026-05-05 10:47:40.987 - Thread: 1 -> MyEntities - START 2026-05-05 10:47:41.003 - Thread: 1 -> MyEntities - END 2026-05-05 10:47:41.003 - Thread: 1 -> MyObjectBuilder_Base - START 2026-05-05 10:47:41.003 - Thread: 1 -> MyObjectBuilder_Base - END 2026-05-05 10:47:41.003 - Thread: 1 -> MyTransparentGeometry - START 2026-05-05 10:47:41.003 - Thread: 1 -> MyTransparentGeometry - END 2026-05-05 10:47:41.003 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-05-05 10:47:41.012 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-05-05 10:47:41.012 - Thread: 1 -> MyMath - START 2026-05-05 10:47:41.012 - Thread: 1 -> MyMath - END 2026-05-05 10:47:41.012 - Thread: 1 -> MySimpleObjectDraw - START 2026-05-05 10:47:41.012 - Thread: 1 -> MySimpleObjectDraw - END 2026-05-05 10:47:41.023 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-05-05 10:47:41.023 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-05-05 10:47:41.023 - Thread: 1 -> MyClientDebugCommands - START 2026-05-05 10:47:41.023 - Thread: 1 -> MyClientDebugCommands - END 2026-05-05 10:47:41.023 - Thread: 1 -> MyDedicatedServer - START 2026-05-05 10:47:41.023 - Thread: 1 -> MyDedicatedServer - END 2026-05-05 10:47:41.023 - Thread: 1 -> MyDedicatedServerBase - START 2026-05-05 10:47:41.023 - Thread: 1 -> MyDedicatedServerBase - END 2026-05-05 10:47:41.023 - Thread: 1 -> MyMultiplayerBase - START 2026-05-05 10:47:41.024 - Thread: 1 -> MyMultiplayerBase - END 2026-05-05 10:47:41.024 - Thread: 1 -> MyMultiplayerClient - START 2026-05-05 10:47:41.024 - Thread: 1 -> MyMultiplayerClient - END 2026-05-05 10:47:41.024 - Thread: 1 -> MyMultiplayerClientBase - START 2026-05-05 10:47:41.024 - Thread: 1 -> MyMultiplayerClientBase - END 2026-05-05 10:47:41.024 - Thread: 1 -> MyMultiplayerLobby - START 2026-05-05 10:47:41.024 - Thread: 1 -> MyMultiplayerLobby - END 2026-05-05 10:47:41.024 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-05-05 10:47:41.024 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-05-05 10:47:41.024 - Thread: 1 -> MyMultiplayerServerBase - START 2026-05-05 10:47:41.024 - Thread: 1 -> MyMultiplayerServerBase - END 2026-05-05 10:47:41.024 - Thread: 1 -> MyServerDebugCommands - START 2026-05-05 10:47:41.024 - Thread: 1 -> MyServerDebugCommands - END 2026-05-05 10:47:41.024 - Thread: 1 -> MySyncEntity - START 2026-05-05 10:47:41.024 - Thread: 1 -> MySyncEntity - END 2026-05-05 10:47:41.024 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-05-05 10:47:41.052 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-05-05 10:47:41.052 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-05-05 10:47:41.052 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-05-05 10:47:41.052 - Thread: 1 -> MyStatLogicFactory - START 2026-05-05 10:47:41.052 - Thread: 1 -> MyStatLogicFactory - END 2026-05-05 10:47:41.052 - Thread: 1 -> MyCommandCharacter - START 2026-05-05 10:47:41.053 - Thread: 1 -> MyCommandCharacter - END 2026-05-05 10:47:41.053 - Thread: 1 -> MyCommandConsole - START 2026-05-05 10:47:41.054 - Thread: 1 -> MyCommandConsole - END 2026-05-05 10:47:41.054 - Thread: 1 -> MyCommandEntity - START 2026-05-05 10:47:41.054 - Thread: 1 -> MyCommandEntity - END 2026-05-05 10:47:41.054 - Thread: 1 -> MyAiTargetManager - START 2026-05-05 10:47:41.054 - Thread: 1 -> MyAiTargetManager - END 2026-05-05 10:47:41.054 - Thread: 1 -> MyCubeGridDefinitions - START 2026-05-05 10:47:41.103 - Thread: 1 -> MyCubeGridDefinitions - END 2026-05-05 10:47:41.103 - Thread: 1 -> MyDefinitionManager - START 2026-05-05 10:47:41.136 - Thread: 1 -> MyDefinitionManager - END 2026-05-05 10:47:41.136 - Thread: 1 -> Preallocate - END 2026-05-05 10:47:41.142 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-05-05 10:47:41.146 - Thread: 25 -> DXGI SetFullscreenState succeded 2026-05-05 10:47:41.366 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-05-05 10:47:41.366 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-05-05 10:47:41.379 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-05-05 10:47:41.379 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-05 10:47:41.379 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-05 10:47:41.379 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-05-05 10:47:41.379 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-05-05 10:47:41.379 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-05-05 10:47:41.381 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-05-05 10:47:41.394 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2026-05-05 10:47:41.394 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2026-05-05 10:47:41.395 - Thread: 1 -> Virtualized: False 2026-05-05 10:47:41.400 - Thread: 1 -> Environment.ProcessorName: 12th Gen Intel(R) Core(TM) i5-12600KF 2026-05-05 10:47:41.402 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,831,296 bytes 2026-05-05 10:47:41.402 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-05-05 10:47:41.402 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 51,309,133,824 bytes 2026-05-05 10:47:41.402 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,626,666,373,120 bytes 2026-05-05 10:47:41.407 - Thread: 1 -> Drive C: | Capacity: 1,799,602,827,264 bytes | Free space: 158,795,042,816 bytes 2026-05-05 10:47:41.407 - Thread: 1 -> Drive D: | Capacity: 1,000,203,087,872 bytes | Free space: 116,476,633,088 bytes 2026-05-05 10:47:41.407 - Thread: 1 -> Drive E: | Capacity: 256,042,332,160 bytes | Free space: 255,859,298,304 bytes 2026-05-05 10:47:41.408 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-05-05 10:47:41.410 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-05-05 10:47:41.410 - Thread: 1 -> Installed DLCs: 2026-05-05 10:47:41.437 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-05-05 10:47:41.643 - Thread: 1 -> Havok: Physics.Init 2026-05-05 10:47:42.038 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-05-05 10:47:42.041 - Thread: 1 -> HkGameName: SpaceEngineers 2026-05-05 10:47:42.046 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-05-05 10:47:42.047 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-05 10:47:42.049 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-05 10:47:42.313 - Thread: 1 -> Loading scenarios 2026-05-05 10:47:42.346 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-05 10:47:42.346 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-05 10:47:42.420 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-05 10:47:42.421 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-05 10:47:42.526 - Thread: 1 -> Loading sound definitions 2026-05-05 10:47:42.527 - Thread: 1 -> Loading gamepad controls 2026-05-05 10:47:42.528 - Thread: 1 -> Loading gamepad controls 2026-05-05 10:47:42.528 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-05 10:47:42.529 - Thread: 1 -> Loading DLC definitions 2026-05-05 10:47:42.552 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-05 10:47:42.552 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-05 10:47:42.553 - Thread: 1 -> Loading Quick starts 2026-05-05 10:47:42.553 - Thread: 1 -> Loading ScenarioCategories 2026-05-05 10:47:42.553 - Thread: 1 -> Loading shadow textures definitions 2026-05-05 10:47:42.553 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-05 10:47:42.556 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-05 10:47:42.561 - Thread: 1 -> MyAudio.LoadData - START 2026-05-05 10:47:42.608 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-05-05 10:47:42.644 - Thread: 1 -> MyAudio.LoadData - END 2026-05-05 10:47:42.657 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2026-05-05 10:47:42.657 - Thread: 1 -> MyGuiManager() 2026-05-05 10:47:42.661 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-05-05 10:47:42.688 - Thread: 10 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-05 10:47:42.689 - Thread: 10 -> DefinitionManager - Loading 7 file(s) 2026-05-05 10:47:42.697 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-05 10:47:42.787 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-05 10:47:42.787 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-05 10:47:42.787 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-05 10:47:42.806 - Thread: 1 -> Loading default controls 2026-05-05 10:47:42.857 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-05-05 10:47:42.869 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-05-05 10:47:42.870 - Thread: 10 -> ReloadVoxelMaterials 2026-05-05 10:47:42.874 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-05-05 10:47:43.618 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-05-05 10:47:43.633 - Thread: 1 -> Timer Frequency: 10000000 2026-05-05 10:47:43.633 - Thread: 1 -> Ticks per frame: 166667 2026-05-05 10:47:44.332 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-05 10:47:44.441 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-05-05 10:47:44.441 - Thread: 1 -> Flares Intensity: 1 2026-05-05 10:47:44.441 - Thread: 1 -> Field of view: 1.22173 2026-05-05 10:47:44.441 - Thread: 1 -> PostProcessingEnabled: True 2026-05-05 10:47:44.441 - Thread: 1 -> Render.GrassDensityFactor: 0.1520592 2026-05-05 10:47:44.441 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-05-05 10:47:44.441 - Thread: 1 -> Render.DistanceFade: 2000 2026-05-05 10:47:44.441 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-05-05 10:47:44.441 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-05-05 10:47:44.441 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-05-05 10:47:44.441 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-05-05 10:47:44.441 - Thread: 1 -> Render.TextureQuality: HIGH 2026-05-05 10:47:44.441 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-05-05 10:47:44.441 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-05-05 10:47:44.441 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-05-05 10:47:44.441 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-05-05 10:47:44.441 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-05-05 10:47:44.441 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-05-05 10:47:44.499 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-05-05 10:47:44.539 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-05-05 10:47:44.563 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-05-05 10:47:44.563 - Thread: 1 -> Analytics session started: UserID = (79cbdd2c-a20d-f66f-509d-ddb46a093d8c) SessionID = (ce46b4fc-70c2-428f-951c-7abc3d1082d4) 2026-05-05 10:47:44.564 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-05-05 10:47:45.414 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2026-05-05 10:47:46.448 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-05 10:47:46.465 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-05 10:47:46.465 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-05 10:47:48.371 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS22.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS22Highlighted.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLC.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLCHighlighted.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLC.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLCHighlighted.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLC.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLCHighlighted.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLC.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLCHighlighted.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLC.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLCHighlighted.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLC.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLCHighlighted.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLC.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLCHighlighted.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLC.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLCHighlighted.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLC.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLCHighlighted.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLC.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLCHighlighted.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLC.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLCHighlighted.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLC.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLCHighlighted.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLC.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLCHighlighted.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLC.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLCHighlighted.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Deco2Banner.DDS/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Deco2BannerHighlighted.DDS/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeCA.DDS/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeHighlightedCA.DDS/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-05-05 10:47:48.375 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlight.dds/zip 2026-05-05 10:48:14.578 - Thread: 1 -> GUI Stats: Update 0.123494888888889, Draw 0.131986666666667 2026-05-05 10:48:44.578 - Thread: 1 -> GUI Stats: Update 0.0658610555555555, Draw 0.171571888888889 2026-05-05 10:49:14.578 - Thread: 1 -> GUI Stats: Update 0.0468970555555555, Draw 0.112257444444444 2026-05-05 10:49:28.400 - Thread: 27 -> Exception occurred: System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-05 10:49:28.401 - Thread: 27 -> Showing message 2026-05-05 10:49:28.402 - Thread: 27 -> MyInitializer.OnCrash 2026-05-05 10:49:28.402 - Thread: 27 -> var exception = System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-05 10:49:29.031 - Thread: 27 -> ================================== CRASH INFO ================================== AppVersion: 01_209_020 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 115 PCUCount: 0 IsHang: False GCMemory: 1551 GCMemoryAllocated: 1551 HWAvailableMemory: 46169 ProcessPrivateMemory: 4504 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-05-05 10:49:29.031 - Thread: 27 -> Log Closed