2026-05-05 07:53:27.215 - Thread: 1 -> Log Started 2026-05-05 07:53:27.216 - Thread: 1 -> Timezone (local - UTC): 10h 2026-05-05 07:53:27.216 - Thread: 1 -> App Version: 01_209_020 2026-05-05 07:53:27.225 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-05-05 07:53:27.225 - Thread: 1 -> Branch / Sandbox: SVN 2026-05-05 07:53:27.225 - Thread: 1 -> Client Build Number: 0 2026-05-05 07:53:27.225 - Thread: 1 -> Server Build Number: 0 2026-05-05 07:53:27.225 - Thread: 1 -> Environment.ProcessorCount: 16 2026-05-05 07:53:27.253 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26200.0) 2026-05-05 07:53:27.254 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-05-05 07:53:27.254 - Thread: 1 -> Environment.Is64BitProcess: True 2026-05-05 07:53:27.254 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-05-05 07:53:27.254 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9325.0 2026-05-05 07:53:27.254 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-05 07:53:27.257 - Thread: 1 -> CPU Info: 12th Gen Intel(R) Core(TM) i5-12600KF 2026-05-05 07:53:27.257 - Thread: 1 -> Default Culture: 2026-05-05 07:53:27.257 - Thread: 1 -> Default UI Culture: 2026-05-05 07:53:27.261 - Thread: 1 -> MyConfig.Load() - START 2026-05-05 07:53:27.264 - Thread: 1 -> Path: C:\Users\rober\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-05 07:53:27.359 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-05-05 07:53:27.359 - Thread: 1 -> AnisotropicFiltering: 4 2026-05-05 07:53:27.359 - Thread: 1 -> AntialiasingMode: 1 2026-05-05 07:53:27.359 - Thread: 1 -> AreaInteraction: True 2026-05-05 07:53:27.360 - Thread: 1 -> BlueprintSharing: True 2026-05-05 07:53:27.360 - Thread: 1 -> CampaignsStarted: System.Collections.Generic.List`1[System.String] 2026-05-05 07:53:27.360 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-05 07:53:27.360 - Thread: 1 -> ControllerDefaultOnStart: False 2026-05-05 07:53:27.360 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-05 07:53:27.360 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-05-05 07:53:27.360 - Thread: 1 -> ControlsHints: True 2026-05-05 07:53:27.360 - Thread: 1 -> CubeBuilderAlignToDefault: True 2026-05-05 07:53:27.360 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-05-05 07:53:27.360 - Thread: 1 -> DebugInputs: System.Xml.XmlNode[] 2026-05-05 07:53:27.360 - Thread: 1 -> EnableDamageEffects: True 2026-05-05 07:53:27.360 - Thread: 1 -> EnableDoppler: True 2026-05-05 07:53:27.360 - Thread: 1 -> EnableDynamicMusic: True 2026-05-05 07:53:27.360 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2026-05-05 07:53:27.360 - Thread: 1 -> EnableReverb: False 2026-05-05 07:53:27.360 - Thread: 1 -> EnableSteamCloud: True 2026-05-05 07:53:27.360 - Thread: 1 -> EnableTrading: True 2026-05-05 07:53:27.360 - Thread: 1 -> ExperimentalMode: False 2026-05-05 07:53:27.360 - Thread: 1 -> FieldOfView: 70 2026-05-05 07:53:27.360 - Thread: 1 -> FirstTimeRun: False 2026-05-05 07:53:27.360 - Thread: 1 -> FirstTimeTutorials: True 2026-05-05 07:53:27.360 - Thread: 1 -> FirstVTTimeRun: False 2026-05-05 07:53:27.360 - Thread: 1 -> FlaresIntensity: 1 2026-05-05 07:53:27.360 - Thread: 1 -> GameVolume: 0.3035684 2026-05-05 07:53:27.360 - Thread: 1 -> GDPRConsent: True 2026-05-05 07:53:27.360 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-05-05 07:53:27.360 - Thread: 1 -> GoodBotHints: True 2026-05-05 07:53:27.360 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-05-05 07:53:27.360 - Thread: 1 -> GrassDensity: 0.1520592 2026-05-05 07:53:27.360 - Thread: 1 -> GrassDrawDistance: 1000 2026-05-05 07:53:27.360 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-05-05 07:53:27.360 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-05-05 07:53:27.360 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-05-05 07:53:27.360 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-05-05 07:53:27.360 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-05-05 07:53:27.360 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-05-05 07:53:27.360 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-05-05 07:53:27.360 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-05-05 07:53:27.360 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-05-05 07:53:27.360 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-05-05 07:53:27.360 - Thread: 1 -> HUDBkTransparency: 0.6 2026-05-05 07:53:27.360 - Thread: 1 -> HudState: 2 2026-05-05 07:53:27.360 - Thread: 1 -> HudWarnings: True 2026-05-05 07:53:27.360 - Thread: 1 -> IronSightSwitchState: 1 2026-05-05 07:53:27.360 - Thread: 1 -> Language: 0 2026-05-05 07:53:27.360 - Thread: 1 -> LastBannerId: 100 2026-05-05 07:53:27.360 - Thread: 1 -> LastCheckedVersion: 1205024 2026-05-05 07:53:27.360 - Thread: 1 -> LastNewsPopupDate: 12/09/2025 00:00:00 2026-05-05 07:53:27.360 - Thread: 1 -> LastUsedColorIndex: 0 2026-05-05 07:53:27.360 - Thread: 1 -> LastUsedColorX: 0 2026-05-05 07:53:27.360 - Thread: 1 -> LastUsedColorY: -0.8 2026-05-05 07:53:27.360 - Thread: 1 -> LastUsedColorZ: 7.450581E-09 2026-05-05 07:53:27.360 - Thread: 1 -> LightsQuality: 2 2026-05-05 07:53:27.360 - Thread: 1 -> LowMemSwitchToLow: 0 2026-05-05 07:53:27.360 - Thread: 1 -> MicrophoneSensitivity: 0.5 2026-05-05 07:53:27.360 - Thread: 1 -> ModelQuality: 2 2026-05-05 07:53:27.360 - Thread: 1 -> ModIoConsent: True 2026-05-05 07:53:27.360 - Thread: 1 -> Music_Volume: 0.1135755 2026-05-05 07:53:27.360 - Thread: 1 -> MuteBroadcastControllers: False 2026-05-05 07:53:27.360 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-05-05 07:53:27.360 - Thread: 1 -> NewNewGameScreen: True 2026-05-05 07:53:27.360 - Thread: 1 -> NewNewGameScreenLastSelection: 1 2026-05-05 07:53:27.360 - Thread: 1 -> OnlyPSGames: False 2026-05-05 07:53:27.360 - Thread: 1 -> PostProcessingEnabled: True 2026-05-05 07:53:27.360 - Thread: 1 -> RefreshRate: 24000 2026-05-05 07:53:27.360 - Thread: 1 -> RotationHints: True 2026-05-05 07:53:27.360 - Thread: 1 -> ScreenHeight: 2160 2026-05-05 07:53:27.360 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-05-05 07:53:27.360 - Thread: 1 -> ScreenWidth: 3840 2026-05-05 07:53:27.360 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/UpdatedSurvival 2026-05-05 07:53:27.360 - Thread: 1 -> SelectedScenarioCategory: 2026-05-05 07:53:27.360 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-05-05 07:53:27.360 - Thread: 1 -> ShaderQuality: 2 2026-05-05 07:53:27.360 - Thread: 1 -> ShadowMapResolution: 2 2026-05-05 07:53:27.360 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-05-05 07:53:27.360 - Thread: 1 -> ShowCrosshair2: 0 2026-05-05 07:53:27.360 - Thread: 1 -> SpriteMainViewportScale: 1 2026-05-05 07:53:27.360 - Thread: 1 -> TextureQuality: 2 2026-05-05 07:53:27.360 - Thread: 1 -> TreeViewDistance: 2000 2026-05-05 07:53:27.360 - Thread: 1 -> UiBkTransparency: 0.8 2026-05-05 07:53:27.360 - Thread: 1 -> UiTransparency: 1 2026-05-05 07:53:27.360 - Thread: 1 -> VerticalSync: 0 2026-05-05 07:53:27.360 - Thread: 1 -> VideoAdapter: 0 2026-05-05 07:53:27.360 - Thread: 1 -> VoiceChat: True 2026-05-05 07:53:27.360 - Thread: 1 -> VoiceChatVoiceActivation: False 2026-05-05 07:53:27.360 - Thread: 1 -> VoiceChatVolume: 1.580248 2026-05-05 07:53:27.360 - Thread: 1 -> VoxelQuality: 2 2026-05-05 07:53:27.360 - Thread: 1 -> VoxelTextureQuality: 2 2026-05-05 07:53:27.360 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-05-05 07:53:27.360 - Thread: 1 -> WindowMode: 2 2026-05-05 07:53:27.361 - Thread: 1 -> MyConfig.Load() - END 2026-05-05 07:53:28.436 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-05-05 07:53:28.442 - Thread: 1 -> Reporting Postponed Events 2026-05-05 07:53:28.473 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-05-05 07:53:28.517 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-05-05 07:53:28.517 - Thread: 1 -> Reporting Postponed Events 2026-05-05 07:53:28.518 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-05-05 07:53:28.519 - Thread: 1 -> Found processor count: 10 2026-05-05 07:53:28.519 - Thread: 1 -> Using processor count: 10 2026-05-05 07:53:28.653 - Thread: 1 -> All detected adapters: 2026-05-05 07:53:28.657 - Thread: 1 -> NVIDIA GeForce RTX 3090 - VendorID=4318, SubsystemID=948180066, DeviceID=8708 2026-05-05 07:53:28.657 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-05-05 07:53:29.271 - Thread: 1 -> AdapterInfo = { 2026-05-05 07:53:29.272 - Thread: 1 -> Name = NVIDIA GeForce RTX 3090 + DISPLAY1 2026-05-05 07:53:29.272 - Thread: 1 -> Description = dev id: 8708, mem: 25507659776, shared mem: 34261915648, Luid: 74691, rev: 161, subsys id: 948180066, vendor id: 4318, feature_level 11.1: True 2026-05-05 07:53:29.272 - Thread: 1 -> Driver version = 32.0.15.9636 2026-05-05 07:53:29.272 - Thread: 1 -> Driver date = 20260423000000.000000-000 2026-05-05 07:53:29.272 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 07:53:29.272 - Thread: 1 -> AftermathSupported = True 2026-05-05 07:53:29.272 - Thread: 1 -> Adapter id = 0 2026-05-05 07:53:29.272 - Thread: 1 -> Supported = True 2026-05-05 07:53:29.272 - Thread: 1 -> RAM = 25507659776 2026-05-05 07:53:29.272 - Thread: 1 -> Priority = 2 2026-05-05 07:53:29.272 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-05 07:53:29.272 - Thread: 1 -> Output is attached = True 2026-05-05 07:53:29.272 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-05-05 07:53:29.272 - Thread: 1 -> } 2026-05-05 07:53:29.272 - Thread: 1 -> AdapterInfo = { 2026-05-05 07:53:29.272 - Thread: 1 -> Name = NVIDIA GeForce RTX 3090 + DISPLAY1 2026-05-05 07:53:29.272 - Thread: 1 -> Description = dev id: 8708, mem: 25507659776, shared mem: 34261915648, Luid: 74691, rev: 161, subsys id: 948180066, vendor id: 4318, feature_level 11.1: True 2026-05-05 07:53:29.272 - Thread: 1 -> Driver version = 32.0.15.9636 2026-05-05 07:53:29.272 - Thread: 1 -> Driver date = 20260423000000.000000-000 2026-05-05 07:53:29.272 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 07:53:29.272 - Thread: 1 -> AftermathSupported = True 2026-05-05 07:53:29.272 - Thread: 1 -> Adapter id = 0 2026-05-05 07:53:29.272 - Thread: 1 -> Supported = True 2026-05-05 07:53:29.272 - Thread: 1 -> RAM = 25507659776 2026-05-05 07:53:29.272 - Thread: 1 -> Priority = 2 2026-05-05 07:53:29.272 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-05 07:53:29.272 - Thread: 1 -> Output is attached = True 2026-05-05 07:53:29.272 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-05-05 07:53:29.272 - Thread: 1 -> } 2026-05-05 07:53:29.272 - Thread: 1 -> AdapterInfo = { 2026-05-05 07:53:29.272 - Thread: 1 -> Name = NVIDIA GeForce RTX 3090 + DISPLAY2 2026-05-05 07:53:29.272 - Thread: 1 -> Description = dev id: 8708, mem: 25507659776, shared mem: 34261915648, Luid: 74691, rev: 161, subsys id: 948180066, vendor id: 4318, feature_level 11.1: True 2026-05-05 07:53:29.272 - Thread: 1 -> Driver version = 32.0.15.9636 2026-05-05 07:53:29.272 - Thread: 1 -> Driver date = 20260423000000.000000-000 2026-05-05 07:53:29.272 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 07:53:29.272 - Thread: 1 -> AftermathSupported = True 2026-05-05 07:53:29.272 - Thread: 1 -> Adapter id = 0 2026-05-05 07:53:29.272 - Thread: 1 -> Supported = True 2026-05-05 07:53:29.272 - Thread: 1 -> RAM = 25507659776 2026-05-05 07:53:29.272 - Thread: 1 -> Priority = 2 2026-05-05 07:53:29.272 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-05 07:53:29.272 - Thread: 1 -> Output is attached = True 2026-05-05 07:53:29.272 - Thread: 1 -> DesktopBounds = {X:3840 Y:0 Width:1600 Height:1200} 2026-05-05 07:53:29.272 - Thread: 1 -> } 2026-05-05 07:53:29.272 - Thread: 1 -> AdapterInfo = { 2026-05-05 07:53:29.273 - Thread: 1 -> Name = NVIDIA GeForce RTX 3090 + DISPLAY2 2026-05-05 07:53:29.273 - Thread: 1 -> Description = dev id: 8708, mem: 25507659776, shared mem: 34261915648, Luid: 74691, rev: 161, subsys id: 948180066, vendor id: 4318, feature_level 11.1: True 2026-05-05 07:53:29.273 - Thread: 1 -> Driver version = 32.0.15.9636 2026-05-05 07:53:29.273 - Thread: 1 -> Driver date = 20260423000000.000000-000 2026-05-05 07:53:29.273 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 07:53:29.273 - Thread: 1 -> AftermathSupported = True 2026-05-05 07:53:29.273 - Thread: 1 -> Adapter id = 0 2026-05-05 07:53:29.273 - Thread: 1 -> Supported = True 2026-05-05 07:53:29.273 - Thread: 1 -> RAM = 25507659776 2026-05-05 07:53:29.273 - Thread: 1 -> Priority = 2 2026-05-05 07:53:29.273 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-05 07:53:29.273 - Thread: 1 -> Output is attached = True 2026-05-05 07:53:29.273 - Thread: 1 -> DesktopBounds = {X:3840 Y:0 Width:1600 Height:1200} 2026-05-05 07:53:29.273 - Thread: 1 -> } 2026-05-05 07:53:29.273 - Thread: 1 -> AdapterInfo = { 2026-05-05 07:53:29.273 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-05 07:53:29.273 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261915648, Luid: 83156, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-05 07:53:29.273 - Thread: 1 -> Driver version = 2026-05-05 07:53:29.273 - Thread: 1 -> Driver date = 2026-05-05 07:53:29.273 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 07:53:29.273 - Thread: 1 -> AftermathSupported = False 2026-05-05 07:53:29.273 - Thread: 1 -> Adapter id = 1 2026-05-05 07:53:29.273 - Thread: 1 -> Supported = True 2026-05-05 07:53:29.273 - Thread: 1 -> RAM = 0 2026-05-05 07:53:29.273 - Thread: 1 -> Priority = 0 2026-05-05 07:53:29.273 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-05 07:53:29.273 - Thread: 1 -> Output is attached = False 2026-05-05 07:53:29.273 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-05-05 07:53:29.273 - Thread: 1 -> } 2026-05-05 07:53:29.273 - Thread: 1 -> AdapterInfo = { 2026-05-05 07:53:29.273 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-05 07:53:29.273 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261915648, Luid: 83156, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-05 07:53:29.273 - Thread: 1 -> Driver version = 2026-05-05 07:53:29.273 - Thread: 1 -> Driver date = 2026-05-05 07:53:29.273 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 07:53:29.273 - Thread: 1 -> AftermathSupported = False 2026-05-05 07:53:29.273 - Thread: 1 -> Adapter id = 1 2026-05-05 07:53:29.273 - Thread: 1 -> Supported = True 2026-05-05 07:53:29.273 - Thread: 1 -> RAM = 0 2026-05-05 07:53:29.273 - Thread: 1 -> Priority = 0 2026-05-05 07:53:29.273 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-05 07:53:29.273 - Thread: 1 -> Output is attached = False 2026-05-05 07:53:29.273 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-05-05 07:53:29.273 - Thread: 1 -> } 2026-05-05 07:53:29.277 - Thread: 1 -> Service.IsActive: True 2026-05-05 07:53:29.277 - Thread: 1 -> Service.IsOnline: True 2026-05-05 07:53:29.277 - Thread: 1 -> Service.OwnsGame: False 2026-05-05 07:53:29.277 - Thread: 1 -> Service.UserId: 76561198017489210 2026-05-05 07:53:29.277 - Thread: 1 -> Service.UserName: dr bob 2026-05-05 07:53:29.277 - Thread: 1 -> Service.Branch: default 2026-05-05 07:53:29.277 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-05-05 07:53:29.277 - Thread: 1 -> Build version: 0.1.1.0 2026-05-05 07:53:29.288 - Thread: 1 -> MyScreenManager() 2026-05-05 07:53:29.340 - Thread: 36 -> CreateDeviceInternal - CheckSettings() 2026-05-05 07:53:29.340 - Thread: 36 -> CreateDeviceInternal - GetAdapter() 2026-05-05 07:53:29.342 - Thread: 36 -> CreateDeviceInternal - FixSettings() 2026-05-05 07:53:29.343 - Thread: 36 -> CreateDeviceInternal - Create device 2026-05-05 07:53:29.540 - Thread: 36 -> CreateDeviceInternal Steam Overlay integration 2026-05-05 07:53:29.640 - Thread: 36 -> CreateDeviceInternal Steam Overlay OK 2026-05-05 07:53:29.640 - Thread: 36 -> Aftermath init 2026-05-05 07:53:29.656 - Thread: 36 -> Aftermath result: 1 2026-05-05 07:53:29.657 - Thread: 36 -> CreateDeviceInternal create swapchain 2026-05-05 07:53:29.657 - Thread: 36 -> Mode not found: 3840x2160 @ 24000 2026-05-05 07:53:30.804 - Thread: 36 -> Mode not found: 3840x2160 @ 24000 2026-05-05 07:53:30.865 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-05-05 07:53:30.866 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-05 07:53:30.866 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-05-05 07:53:31.649 - Thread: 1 -> Preallocate - START 2026-05-05 07:53:31.653 - Thread: 1 -> MySpaceWorldGenerator - START 2026-05-05 07:53:31.658 - Thread: 1 -> MySpaceWorldGenerator - END 2026-05-05 07:53:31.658 - Thread: 1 -> MySpaceBuildComponent - START 2026-05-05 07:53:31.658 - Thread: 1 -> MySpaceBuildComponent - END 2026-05-05 07:53:31.659 - Thread: 1 -> MyEntities - START 2026-05-05 07:53:31.671 - Thread: 1 -> MyEntities - END 2026-05-05 07:53:31.671 - Thread: 1 -> MyObjectBuilder_Base - START 2026-05-05 07:53:31.671 - Thread: 1 -> MyObjectBuilder_Base - END 2026-05-05 07:53:31.671 - Thread: 1 -> MyTransparentGeometry - START 2026-05-05 07:53:31.671 - Thread: 1 -> MyTransparentGeometry - END 2026-05-05 07:53:31.671 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-05-05 07:53:31.679 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-05-05 07:53:31.679 - Thread: 1 -> MyMath - START 2026-05-05 07:53:31.679 - Thread: 1 -> MyMath - END 2026-05-05 07:53:31.679 - Thread: 1 -> MySimpleObjectDraw - START 2026-05-05 07:53:31.679 - Thread: 1 -> MySimpleObjectDraw - END 2026-05-05 07:53:31.689 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-05-05 07:53:31.689 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-05-05 07:53:31.689 - Thread: 1 -> MyClientDebugCommands - START 2026-05-05 07:53:31.690 - Thread: 1 -> MyClientDebugCommands - END 2026-05-05 07:53:31.690 - Thread: 1 -> MyDedicatedServer - START 2026-05-05 07:53:31.690 - Thread: 1 -> MyDedicatedServer - END 2026-05-05 07:53:31.690 - Thread: 1 -> MyDedicatedServerBase - START 2026-05-05 07:53:31.690 - Thread: 1 -> MyDedicatedServerBase - END 2026-05-05 07:53:31.690 - Thread: 1 -> MyMultiplayerBase - START 2026-05-05 07:53:31.690 - Thread: 1 -> MyMultiplayerBase - END 2026-05-05 07:53:31.690 - Thread: 1 -> MyMultiplayerClient - START 2026-05-05 07:53:31.690 - Thread: 1 -> MyMultiplayerClient - END 2026-05-05 07:53:31.690 - Thread: 1 -> MyMultiplayerClientBase - START 2026-05-05 07:53:31.690 - Thread: 1 -> MyMultiplayerClientBase - END 2026-05-05 07:53:31.690 - Thread: 1 -> MyMultiplayerLobby - START 2026-05-05 07:53:31.690 - Thread: 1 -> MyMultiplayerLobby - END 2026-05-05 07:53:31.690 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-05-05 07:53:31.690 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-05-05 07:53:31.690 - Thread: 1 -> MyMultiplayerServerBase - START 2026-05-05 07:53:31.690 - Thread: 1 -> MyMultiplayerServerBase - END 2026-05-05 07:53:31.690 - Thread: 1 -> MyServerDebugCommands - START 2026-05-05 07:53:31.691 - Thread: 1 -> MyServerDebugCommands - END 2026-05-05 07:53:31.691 - Thread: 1 -> MySyncEntity - START 2026-05-05 07:53:31.691 - Thread: 1 -> MySyncEntity - END 2026-05-05 07:53:31.691 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-05-05 07:53:31.716 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-05-05 07:53:31.716 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-05-05 07:53:31.716 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-05-05 07:53:31.716 - Thread: 1 -> MyStatLogicFactory - START 2026-05-05 07:53:31.716 - Thread: 1 -> MyStatLogicFactory - END 2026-05-05 07:53:31.716 - Thread: 1 -> MyCommandCharacter - START 2026-05-05 07:53:31.717 - Thread: 1 -> MyCommandCharacter - END 2026-05-05 07:53:31.717 - Thread: 1 -> MyCommandConsole - START 2026-05-05 07:53:31.717 - Thread: 1 -> MyCommandConsole - END 2026-05-05 07:53:31.717 - Thread: 1 -> MyCommandEntity - START 2026-05-05 07:53:31.718 - Thread: 1 -> MyCommandEntity - END 2026-05-05 07:53:31.718 - Thread: 1 -> MyAiTargetManager - START 2026-05-05 07:53:31.718 - Thread: 1 -> MyAiTargetManager - END 2026-05-05 07:53:31.718 - Thread: 1 -> MyCubeGridDefinitions - START 2026-05-05 07:53:31.763 - Thread: 1 -> MyCubeGridDefinitions - END 2026-05-05 07:53:31.763 - Thread: 1 -> MyDefinitionManager - START 2026-05-05 07:53:31.786 - Thread: 1 -> MyDefinitionManager - END 2026-05-05 07:53:31.786 - Thread: 1 -> Preallocate - END 2026-05-05 07:53:31.789 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-05-05 07:53:31.970 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-05-05 07:53:31.970 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-05-05 07:53:31.979 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-05-05 07:53:31.980 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-05 07:53:31.980 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-05 07:53:31.980 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-05-05 07:53:31.980 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-05-05 07:53:31.980 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-05-05 07:53:31.982 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-05-05 07:53:31.989 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2026-05-05 07:53:31.989 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2026-05-05 07:53:31.989 - Thread: 1 -> Virtualized: False 2026-05-05 07:53:31.992 - Thread: 1 -> Environment.ProcessorName: 12th Gen Intel(R) Core(TM) i5-12600KF 2026-05-05 07:53:31.993 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,831,296 bytes 2026-05-05 07:53:31.993 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-05-05 07:53:31.993 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 55,211,298,816 bytes 2026-05-05 07:53:31.993 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,626,616,979,456 bytes 2026-05-05 07:53:31.995 - Thread: 1 -> Drive C: | Capacity: 1,799,602,827,264 bytes | Free space: 160,151,314,432 bytes 2026-05-05 07:53:31.995 - Thread: 1 -> Drive D: | Capacity: 1,000,203,087,872 bytes | Free space: 116,476,633,088 bytes 2026-05-05 07:53:31.995 - Thread: 1 -> Drive E: | Capacity: 256,042,332,160 bytes | Free space: 255,859,298,304 bytes 2026-05-05 07:53:31.996 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-05-05 07:53:31.997 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-05-05 07:53:31.997 - Thread: 1 -> Installed DLCs: 2026-05-05 07:53:32.020 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-05-05 07:53:32.306 - Thread: 1 -> Havok: Physics.Init 2026-05-05 07:53:32.313 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-05-05 07:53:32.317 - Thread: 1 -> HkGameName: SpaceEngineers 2026-05-05 07:53:32.323 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-05-05 07:53:32.324 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-05 07:53:32.327 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-05 07:53:32.360 - Thread: 36 -> DXGI SetFullscreenState succeded 2026-05-05 07:53:32.637 - Thread: 1 -> Loading scenarios 2026-05-05 07:53:32.682 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-05 07:53:32.683 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-05 07:53:32.771 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-05 07:53:32.773 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-05 07:53:32.877 - Thread: 1 -> Loading sound definitions 2026-05-05 07:53:32.878 - Thread: 1 -> Loading gamepad controls 2026-05-05 07:53:32.879 - Thread: 1 -> Loading gamepad controls 2026-05-05 07:53:32.879 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-05 07:53:32.881 - Thread: 1 -> Loading DLC definitions 2026-05-05 07:53:32.901 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-05 07:53:32.901 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-05 07:53:32.902 - Thread: 1 -> Loading Quick starts 2026-05-05 07:53:32.902 - Thread: 1 -> Loading ScenarioCategories 2026-05-05 07:53:32.902 - Thread: 1 -> Loading shadow textures definitions 2026-05-05 07:53:32.902 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-05 07:53:32.906 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-05 07:53:32.911 - Thread: 1 -> MyAudio.LoadData - START 2026-05-05 07:53:32.962 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-05-05 07:53:33.004 - Thread: 1 -> MyAudio.LoadData - END 2026-05-05 07:53:33.016 - Thread: 1 -> MyGuiManager() 2026-05-05 07:53:33.016 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2026-05-05 07:53:33.020 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-05-05 07:53:33.051 - Thread: 15 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-05 07:53:33.053 - Thread: 15 -> DefinitionManager - Loading 7 file(s) 2026-05-05 07:53:33.066 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-05 07:53:33.173 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-05 07:53:33.175 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-05 07:53:33.175 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-05 07:53:33.190 - Thread: 1 -> Loading default controls 2026-05-05 07:53:33.234 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-05-05 07:53:33.246 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-05-05 07:53:33.247 - Thread: 15 -> ReloadVoxelMaterials 2026-05-05 07:53:33.264 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-05-05 07:53:34.091 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-05-05 07:53:34.103 - Thread: 1 -> Timer Frequency: 10000000 2026-05-05 07:53:34.103 - Thread: 1 -> Ticks per frame: 166667 2026-05-05 07:53:34.762 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-05 07:53:34.864 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-05-05 07:53:34.864 - Thread: 1 -> Flares Intensity: 1 2026-05-05 07:53:34.864 - Thread: 1 -> Field of view: 1.22173 2026-05-05 07:53:34.864 - Thread: 1 -> PostProcessingEnabled: True 2026-05-05 07:53:34.864 - Thread: 1 -> Render.GrassDensityFactor: 0.1520592 2026-05-05 07:53:34.864 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-05-05 07:53:34.864 - Thread: 1 -> Render.DistanceFade: 2000 2026-05-05 07:53:34.864 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-05-05 07:53:34.864 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-05-05 07:53:34.864 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-05-05 07:53:34.864 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-05-05 07:53:34.864 - Thread: 1 -> Render.TextureQuality: HIGH 2026-05-05 07:53:34.864 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-05-05 07:53:34.864 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-05-05 07:53:34.864 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-05-05 07:53:34.864 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-05-05 07:53:34.864 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-05-05 07:53:34.864 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-05-05 07:53:34.904 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-05-05 07:53:34.908 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-05-05 07:53:34.908 - Thread: 1 -> Analytics session started: UserID = (79cbdd2c-a20d-f66f-509d-ddb46a093d8c) SessionID = (d74323fc-5d82-49c1-8a72-9279939775cb) 2026-05-05 07:53:34.910 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-05-05 07:53:34.919 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-05-05 07:53:35.750 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2026-05-05 07:53:36.769 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-05 07:53:36.786 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-05 07:53:36.786 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-05 07:53:38.140 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS22.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS22Highlighted.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLC.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLCHighlighted.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLC.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLCHighlighted.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLC.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLCHighlighted.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLC.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLCHighlighted.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLC.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLCHighlighted.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLC.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLCHighlighted.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLC.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLCHighlighted.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLC.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLCHighlighted.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLC.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLCHighlighted.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLC.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLCHighlighted.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLC.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLCHighlighted.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLC.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLCHighlighted.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLC.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLCHighlighted.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLC.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLCHighlighted.dds/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Deco2Banner.DDS/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Deco2BannerHighlighted.DDS/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeCA.DDS/zip 2026-05-05 07:53:38.144 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeHighlightedCA.DDS/zip 2026-05-05 07:53:38.145 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-05-05 07:53:38.145 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlight.dds/zip 2026-05-05 07:53:40.679 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA\Sandbox_config.sbc 2026-05-05 07:53:40.691 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-05-05 07:53:40.693 - Thread: 1 -> CheckPoint Experimental mode: No 2026-05-05 07:53:40.693 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2026-05-05 07:53:40.694 - Thread: 1 -> LoadSession() - End 2026-05-05 07:53:40.696 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-05 07:53:40.696 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-05 07:53:40.724 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-05-05 07:53:40.724 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-05-05 07:53:40.724 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-05-05 07:53:40.916 - Thread: 1 -> RunLoadingAction - START 2026-05-05 07:53:40.921 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA 2026-05-05 07:53:41.024 - Thread: 1 -> GC Memory: 993,995,208 B 2026-05-05 07:53:41.030 - Thread: 1 -> Process Memory: 3,939,221,504 B 2026-05-05 07:53:41.030 - Thread: 1 -> MySession.Static.LogSettings - START 2026-05-05 07:53:41.030 - Thread: 1 -> Name = Star System 2026-05-05 07:53 2026-05-05 07:53:41.030 - Thread: 1 -> Description = 2026-05-05 07:53:41.031 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-05-05 07:53:41.031 - Thread: 1 -> Password = 2026-05-05 07:53:41.031 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA 2026-05-05 07:53:41.031 - Thread: 1 -> WorkshopId = 2026-05-05 07:53:41.031 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-05-05 07:53:41.031 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA\thumb.jpg 2026-05-05 07:53:41.036 - Thread: 1 -> Settings: 2026-05-05 07:53:41.036 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-05-05 07:53:41.036 - Thread: 1 -> AFKTimeoutMin = 0 2026-05-05 07:53:41.036 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-05-05 07:53:41.036 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-05-05 07:53:41.036 - Thread: 1 -> AutoHealing = True 2026-05-05 07:53:41.036 - Thread: 1 -> AutoSaveInMinutes = 5 2026-05-05 07:53:41.036 - Thread: 1 -> BlockCountThreshold = 20 2026-05-05 07:53:41.036 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-05-05 07:53:41.036 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-05-05 07:53:41.036 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-05-05 07:53:41.036 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-05-05 07:53:41.036 - Thread: 1 -> CanJoinRunning = False 2026-05-05 07:53:41.036 - Thread: 1 -> CargoShipsEnabled = True 2026-05-05 07:53:41.036 - Thread: 1 -> ClientCanSave = False 2026-05-05 07:53:41.036 - Thread: 1 -> DepositsCountCoefficient = 1 2026-05-05 07:53:41.036 - Thread: 1 -> DepositSizeDenominator = 60 2026-05-05 07:53:41.036 - Thread: 1 -> DestructibleBlocks = True 2026-05-05 07:53:41.036 - Thread: 1 -> EconomyTickInSeconds = 600 2026-05-05 07:53:41.036 - Thread: 1 -> Enable3rdPersonView = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableAutorespawn = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableBountyContracts = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableContainerDrops = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableConvertToStation = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableCopyPaste = False 2026-05-05 07:53:41.036 - Thread: 1 -> EnableEconomy = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableEncounters = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableDrones = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableGoodBotHints = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableIngameScripts = False 2026-05-05 07:53:41.036 - Thread: 1 -> EnableJetpack = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableOxygen = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableOxygenPressurization = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnablePcuTrading = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableRadiation = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableRecoil = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableReducedStatsOnRespawn = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableResearch = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableRespawnShips = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableSaving = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableScripterRole = False 2026-05-05 07:53:41.036 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-05-05 07:53:41.036 - Thread: 1 -> EnableShareInertiaTensor = False 2026-05-05 07:53:41.036 - Thread: 1 -> EnableSpectator = False 2026-05-05 07:53:41.036 - Thread: 1 -> EnableSpiders = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableSubgridDamage = False 2026-05-05 07:53:41.036 - Thread: 1 -> EnableSunRotation = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableSupergridding = False 2026-05-05 07:53:41.036 - Thread: 1 -> EnableSurvivalBuffs = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableToolShake = False 2026-05-05 07:53:41.036 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-05-05 07:53:41.036 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-05-05 07:53:41.036 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-05-05 07:53:41.036 - Thread: 1 -> EnableVoxelDestruction = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableVoxelHand = True 2026-05-05 07:53:41.036 - Thread: 1 -> EnableWolfs = True 2026-05-05 07:53:41.036 - Thread: 1 -> EncounterDensity = 0.35 2026-05-05 07:53:41.036 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-05-05 07:53:41.036 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-05-05 07:53:41.036 - Thread: 1 -> ExperimentalMode = False 2026-05-05 07:53:41.036 - Thread: 1 -> ExperimentalModeReason = 0 2026-05-05 07:53:41.036 - Thread: 1 -> FamilySharing = True 2026-05-05 07:53:41.036 - Thread: 1 -> FloraDensityMultiplier = 1 2026-05-05 07:53:41.036 - Thread: 1 -> FoodConsumptionRate = 0.5 2026-05-05 07:53:41.036 - Thread: 1 -> GameMode = Survival 2026-05-05 07:53:41.036 - Thread: 1 -> GridStorageAllowsInventory = False 2026-05-05 07:53:41.036 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-05-05 07:53:41.036 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-05-05 07:53:41.036 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-05-05 07:53:41.036 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-05-05 07:53:41.036 - Thread: 1 -> GridStorageQueueLimit = 1 2026-05-05 07:53:41.036 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-05-05 07:53:41.036 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-05-05 07:53:41.036 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-05-05 07:53:41.036 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-05-05 07:53:41.036 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-05-05 07:53:41.036 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-05-05 07:53:41.036 - Thread: 1 -> InfiniteAmmo = False 2026-05-05 07:53:41.036 - Thread: 1 -> InventorySizeMultiplier = 3 2026-05-05 07:53:41.036 - Thread: 1 -> MaxBackupSaves = 5 2026-05-05 07:53:41.036 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-05-05 07:53:41.036 - Thread: 1 -> MaxCargoBags = 100 2026-05-05 07:53:41.036 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-05-05 07:53:41.036 - Thread: 1 -> MaxDrones = 5 2026-05-05 07:53:41.036 - Thread: 1 -> MaxFactionsCount = 0 2026-05-05 07:53:41.036 - Thread: 1 -> MaxFloatingObjects = 100 2026-05-05 07:53:41.036 - Thread: 1 -> MaxGridSize = 0 2026-05-05 07:53:41.036 - Thread: 1 -> MaxPlanets = 99 2026-05-05 07:53:41.036 - Thread: 1 -> MaxPlayers = 4 2026-05-05 07:53:41.036 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-05-05 07:53:41.036 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-05-05 07:53:41.036 - Thread: 1 -> OffensiveWordsFiltering = False 2026-05-05 07:53:41.036 - Thread: 1 -> OnlineMode = OFFLINE 2026-05-05 07:53:41.036 - Thread: 1 -> OptimalGridCount = 0 2026-05-05 07:53:41.036 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-05-05 07:53:41.036 - Thread: 1 -> PermanentDeath = False 2026-05-05 07:53:41.036 - Thread: 1 -> PhysicsIterations = 8 2026-05-05 07:53:41.036 - Thread: 1 -> PiratePCU = 25000 2026-05-05 07:53:41.036 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-05-05 07:53:41.036 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-05-05 07:53:41.036 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-05-05 07:53:41.036 - Thread: 1 -> PredefinedAsteroids = True 2026-05-05 07:53:41.036 - Thread: 1 -> ProceduralDensity = 0.35 2026-05-05 07:53:41.036 - Thread: 1 -> ProceduralSeed = 0 2026-05-05 07:53:41.036 - Thread: 1 -> RealisticSound = False 2026-05-05 07:53:41.036 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-05-05 07:53:41.036 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-05-05 07:53:41.036 - Thread: 1 -> ReputationDecayRate = 0.5 2026-05-05 07:53:41.036 - Thread: 1 -> ResetForageableItems = True 2026-05-05 07:53:41.036 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-05-05 07:53:41.036 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-05-05 07:53:41.036 - Thread: 1 -> ResetOwnership = False 2026-05-05 07:53:41.036 - Thread: 1 -> RespawnShipDelete = False 2026-05-05 07:53:41.036 - Thread: 1 -> Scenario = False 2026-05-05 07:53:41.036 - Thread: 1 -> ScenarioEditMode = False 2026-05-05 07:53:41.036 - Thread: 1 -> ScrapEnabled = False 2026-05-05 07:53:41.036 - Thread: 1 -> SimplifiedSimulation = False 2026-05-05 07:53:41.036 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-05-05 07:53:41.036 - Thread: 1 -> SolarRadiationIntensity = 0 2026-05-05 07:53:41.036 - Thread: 1 -> StartInRespawnScreen = False 2026-05-05 07:53:41.036 - Thread: 1 -> StopGridsPeriodMin = 15 2026-05-05 07:53:41.036 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-05-05 07:53:41.036 - Thread: 1 -> SpawnWithTools = True 2026-05-05 07:53:41.036 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-05-05 07:53:41.036 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-05-05 07:53:41.036 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-05-05 07:53:41.036 - Thread: 1 -> StationVoxelSupport = False 2026-05-05 07:53:41.036 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-05-05 07:53:41.036 - Thread: 1 -> SuppressedWarnings = 2026-05-05 07:53:41.036 - Thread: 1 -> SyncDistance = 3000 2026-05-05 07:53:41.036 - Thread: 1 -> ThrusterDamage = True 2026-05-05 07:53:41.036 - Thread: 1 -> TotalBotLimit = 32 2026-05-05 07:53:41.036 - Thread: 1 -> TotalPCU = 100000 2026-05-05 07:53:41.036 - Thread: 1 -> TradeFactionsCount = 10 2026-05-05 07:53:41.036 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-05-05 07:53:41.036 - Thread: 1 -> TrashFlagsValue = 7706 2026-05-05 07:53:41.036 - Thread: 1 -> TrashRemovalEnabled = True 2026-05-05 07:53:41.036 - Thread: 1 -> UseConsolePCU = False 2026-05-05 07:53:41.036 - Thread: 1 -> ViewDistance = 15000 2026-05-05 07:53:41.036 - Thread: 1 -> VoxelAgeThreshold = 24 2026-05-05 07:53:41.036 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-05-05 07:53:41.036 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-05-05 07:53:41.036 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-05-05 07:53:41.036 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-05-05 07:53:41.036 - Thread: 1 -> WeaponsEnabled = True 2026-05-05 07:53:41.036 - Thread: 1 -> WeatherSystem = True 2026-05-05 07:53:41.036 - Thread: 1 -> WeatherLightingDamage = False 2026-05-05 07:53:41.036 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-05-05 07:53:41.036 - Thread: 1 -> WorldSizeKm = 0 2026-05-05 07:53:41.036 - Thread: 1 -> RandomizeSeed = False 2026-05-05 07:53:41.036 - Thread: 1 -> MySession.Static.LogSettings - END 2026-05-05 07:53:41.037 - Thread: 1 -> Experimental mode: No 2026-05-05 07:53:41.037 - Thread: 1 -> Experimental mode reason: 0 2026-05-05 07:53:41.037 - Thread: 1 -> Console compatibility: No 2026-05-05 07:53:42.294 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-05-05 07:53:42.310 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-05-05 07:53:42.312 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-05-05 07:53:42.312 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-05 07:53:42.313 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-05 07:53:42.473 - Thread: 1 -> Loading scenarios 2026-05-05 07:53:42.473 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-05 07:53:42.473 - Thread: 1 -> List of used mods (0) - START 2026-05-05 07:53:42.473 - Thread: 1 -> List of used mods - END 2026-05-05 07:53:42.491 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-05 07:53:42.491 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-05-05 07:53:44.618 - Thread: 1 -> Loading behaviors 2026-05-05 07:53:44.618 - Thread: 1 -> Loading ammo magazines 2026-05-05 07:53:44.621 - Thread: 1 -> Loading ammo definitions 2026-05-05 07:53:44.623 - Thread: 1 -> Loading animations 2026-05-05 07:53:44.625 - Thread: 1 -> Loading animations 2026-05-05 07:53:44.626 - Thread: 1 -> Loading sound definitions 2026-05-05 07:53:44.626 - Thread: 1 -> Loading sound definitions 2026-05-05 07:53:44.626 - Thread: 1 -> Loading sound definitions 2026-05-05 07:53:44.626 - Thread: 1 -> Loading sound definitions 2026-05-05 07:53:44.626 - Thread: 1 -> Loading sound definitions 2026-05-05 07:53:44.626 - Thread: 1 -> Loading category classes 2026-05-05 07:53:44.628 - Thread: 1 -> Loading Block Tag definitions 2026-05-05 07:53:44.629 - Thread: 1 -> Loading blueprint classes 2026-05-05 07:53:44.630 - Thread: 1 -> Loading blueprint class entries 2026-05-05 07:53:44.630 - Thread: 1 -> Loading blueprint classes 2026-05-05 07:53:44.630 - Thread: 1 -> Loading blueprint class entries 2026-05-05 07:53:44.630 - Thread: 1 -> Loading blueprints 2026-05-05 07:53:44.631 - Thread: 1 -> Loading blueprints 2026-05-05 07:53:44.631 - Thread: 1 -> Loading agent definitions 2026-05-05 07:53:44.634 - Thread: 1 -> Loading character definitions 2026-05-05 07:53:44.643 - Thread: 1 -> Loading character definitions 2026-05-05 07:53:44.643 - Thread: 1 -> Loading components 2026-05-05 07:53:44.644 - Thread: 1 -> Loading configuration 2026-05-05 07:53:44.645 - Thread: 1 -> Loading container types 2026-05-05 07:53:44.648 - Thread: 1 -> Loading Contract Types 2026-05-05 07:53:44.652 - Thread: 1 -> Loading block positions 2026-05-05 07:53:44.654 - Thread: 1 -> Loading curve definitions 2026-05-05 07:53:44.657 - Thread: 1 -> Loading debris 2026-05-05 07:53:44.658 - Thread: 1 -> Loading environment items entries 2026-05-05 07:53:44.658 - Thread: 1 -> Loading decal global definitions 2026-05-05 07:53:44.658 - Thread: 1 -> Loading decal definitions 2026-05-05 07:53:44.659 - Thread: 1 -> Loading decal definitions 2026-05-05 07:53:44.659 - Thread: 1 -> Loading drone behaviors 2026-05-05 07:53:44.661 - Thread: 1 -> Loading edges 2026-05-05 07:53:44.662 - Thread: 1 -> Loading emissive color definitions 2026-05-05 07:53:44.664 - Thread: 1 -> Loading emissive color default states 2026-05-05 07:53:44.668 - Thread: 1 -> Loading animations 2026-05-05 07:53:44.668 - Thread: 1 -> Loading entity components 2026-05-05 07:53:44.690 - Thread: 1 -> Loading component containers 2026-05-05 07:53:44.699 - Thread: 1 -> Loading environment items entries 2026-05-05 07:53:44.701 - Thread: 1 -> Loading Faction Names 2026-05-05 07:53:44.702 - Thread: 1 -> Loading factions 2026-05-05 07:53:44.704 - Thread: 1 -> Loading Faction Station Advert definitions 2026-05-05 07:53:44.705 - Thread: 1 -> Loading flare definitions 2026-05-05 07:53:44.714 - Thread: 1 -> Loading gas property definitions 2026-05-05 07:53:44.715 - Thread: 1 -> Loading event definitions 2026-05-05 07:53:44.716 - Thread: 1 -> Loading physical items 2026-05-05 07:53:44.723 - Thread: 1 -> Loading LCD texture categories 2026-05-05 07:53:44.724 - Thread: 1 -> Loading LCD texture categories 2026-05-05 07:53:44.724 - Thread: 1 -> Loading LCD texture categories 2026-05-05 07:53:44.724 - Thread: 1 -> Loading LCD texture categories 2026-05-05 07:53:44.724 - Thread: 1 -> Loading LCD texture categories 2026-05-05 07:53:44.724 - Thread: 1 -> Loading LCD texture categories 2026-05-05 07:53:44.724 - Thread: 1 -> Loading physical items 2026-05-05 07:53:44.727 - Thread: 1 -> Loading physical items 2026-05-05 07:53:44.728 - Thread: 1 -> Loading physical material properties 2026-05-05 07:53:44.730 - Thread: 1 -> Loading pirate antennas 2026-05-05 07:53:44.737 - Thread: 1 -> Loading planet definitions 2026-05-05 07:53:44.738 - Thread: 1 -> Loading research blocks definitions 2026-05-05 07:53:44.739 - Thread: 1 -> Loading research groups definitions 2026-05-05 07:53:44.740 - Thread: 1 -> Loading resource distribution groups 2026-05-05 07:53:44.740 - Thread: 1 -> Loading ship sound groups 2026-05-05 07:53:44.749 - Thread: 1 -> Loading ship sound groups 2026-05-05 07:53:44.749 - Thread: 1 -> Loading sound categories 2026-05-05 07:53:44.751 - Thread: 1 -> Loading stat definitions 2026-05-05 07:53:44.753 - Thread: 1 -> Loading stories definition 2026-05-05 07:53:44.753 - Thread: 1 -> Loading Story Categories definition 2026-05-05 07:53:44.754 - Thread: 1 -> Loading gamepad controls 2026-05-05 07:53:44.754 - Thread: 1 -> Loading grid creators 2026-05-05 07:53:44.755 - Thread: 1 -> Loading transparent material properties 2026-05-05 07:53:44.756 - Thread: 1 -> Loading voxel map storage definitions 2026-05-05 07:53:44.757 - Thread: 1 -> Loading voxel material definitions 2026-05-05 07:53:44.758 - Thread: 1 -> Loading voxel material definitions 2026-05-05 07:53:44.758 - Thread: 1 -> Loading Weather Effects 2026-05-05 07:53:44.762 - Thread: 1 -> Audio effects definitions 2026-05-05 07:53:44.764 - Thread: 1 -> Loading environment items definitions 2026-05-05 07:53:44.765 - Thread: 1 -> Loading environment items definitions 2026-05-05 07:53:44.765 - Thread: 1 -> Loading physical material properties 2026-05-05 07:53:44.768 - Thread: 1 -> Loading particle effect definitions 2026-05-05 07:53:44.827 - Thread: 1 -> Loading particle effect definitions 2026-05-05 07:53:44.827 - Thread: 1 -> Loading environment item definitions 2026-05-05 07:53:44.829 - Thread: 1 -> Loading weapon definitions 2026-05-05 07:53:44.836 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.879 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.887 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.888 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.889 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.889 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.889 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.889 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.891 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.892 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.892 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.899 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.900 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.901 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.902 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.905 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.906 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.906 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.907 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.909 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.910 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.910 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.911 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.912 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.915 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.917 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.918 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.919 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.920 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.920 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.921 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.922 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.923 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.923 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.925 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.929 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.931 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.931 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.933 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.936 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.936 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.936 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.939 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.939 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.941 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.941 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.944 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.945 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.948 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.948 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.952 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.955 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.959 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.959 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.963 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.965 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.973 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.974 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.979 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.982 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.986 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.987 - Thread: 1 -> Created block definitions 2026-05-05 07:53:44.994 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:44.995 - Thread: 1 -> Created block definitions 2026-05-05 07:53:45.003 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:45.007 - Thread: 1 -> Created block definitions 2026-05-05 07:53:45.011 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:45.012 - Thread: 1 -> Created block definitions 2026-05-05 07:53:45.017 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:45.020 - Thread: 1 -> Created block definitions 2026-05-05 07:53:45.024 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:45.025 - Thread: 1 -> Created block definitions 2026-05-05 07:53:45.034 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:45.035 - Thread: 1 -> Created block definitions 2026-05-05 07:53:45.037 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:45.037 - Thread: 1 -> Created block definitions 2026-05-05 07:53:45.040 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:45.040 - Thread: 1 -> Created block definitions 2026-05-05 07:53:45.045 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:45.045 - Thread: 1 -> Created block definitions 2026-05-05 07:53:45.048 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:45.048 - Thread: 1 -> Created block definitions 2026-05-05 07:53:45.050 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:45.052 - Thread: 1 -> Created block definitions 2026-05-05 07:53:45.056 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:45.057 - Thread: 1 -> Created block definitions 2026-05-05 07:53:45.059 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:45.060 - Thread: 1 -> Created block definitions 2026-05-05 07:53:45.063 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:45.063 - Thread: 1 -> Created block definitions 2026-05-05 07:53:45.070 - Thread: 1 -> Loading cube blocks 2026-05-05 07:53:45.070 - Thread: 1 -> Created block definitions 2026-05-05 07:53:45.074 - Thread: 1 -> Loading block variant groups 2026-05-05 07:53:45.096 - Thread: 1 -> Loading asteroid generators 2026-05-05 07:53:45.097 - Thread: 1 -> Loading drop containers 2026-05-05 07:53:45.098 - Thread: 1 -> Loading radial menu definitions 2026-05-05 07:53:45.113 - Thread: 1 -> Loading respawn ships 2026-05-05 07:53:45.114 - Thread: 1 -> Loading spawn groups 2026-05-05 07:53:45.119 - Thread: 1 -> Loading spawn groups 2026-05-05 07:53:45.119 - Thread: 1 -> Loading spawn groups 2026-05-05 07:53:45.119 - Thread: 1 -> Loading spawn groups 2026-05-05 07:53:45.120 - Thread: 1 -> Loading spawn groups 2026-05-05 07:53:45.120 - Thread: 1 -> Loading spawn groups 2026-05-05 07:53:45.120 - Thread: 1 -> Loading spawn groups 2026-05-05 07:53:45.120 - Thread: 1 -> Loading wheel speeds 2026-05-05 07:53:45.128 - Thread: 1 -> InitBlockGroups Start 2026-05-05 07:53:45.129 - Thread: 1 -> InitBlockGroups #1 2026-05-05 07:53:45.131 - Thread: 1 -> InitBlockGroups #2 2026-05-05 07:53:45.131 - Thread: 1 -> InitBlockGroups #3 2026-05-05 07:53:45.131 - Thread: 1 -> InitBlockGroups #4 2026-05-05 07:53:45.131 - Thread: 1 -> InitBlockGroups End 2026-05-05 07:53:45.139 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-05-05 07:53:45.144 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-05-05 07:53:45.148 - Thread: 1 -> PostprocessRadialMenus Start 2026-05-05 07:53:45.149 - Thread: 1 -> PostprocessRadialMenus End 2026-05-05 07:53:45.166 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-05 07:53:45.196 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-05 07:53:45.196 - Thread: 1 -> MyAudio.LoadData - START 2026-05-05 07:53:45.232 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-05-05 07:53:45.282 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 07:53:45.282 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 07:53:45.282 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2026-05-05 07:53:45.283 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 07:53:45.283 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 07:53:45.283 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2026-05-05 07:53:45.283 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 07:53:45.283 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 07:53:45.283 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2026-05-05 07:53:45.283 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 07:53:45.283 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 07:53:45.283 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2026-05-05 07:53:45.284 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 07:53:45.284 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 07:53:45.284 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2026-05-05 07:53:45.284 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 07:53:45.284 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 07:53:45.284 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2026-05-05 07:53:45.284 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 07:53:45.284 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 07:53:45.284 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2026-05-05 07:53:45.284 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 07:53:45.284 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 07:53:45.284 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2026-05-05 07:53:45.285 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 07:53:45.285 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 07:53:45.285 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2026-05-05 07:53:45.299 - Thread: 1 -> MyAudio.LoadData - END 2026-05-05 07:53:45.342 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-05-05 07:53:45.354 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-05 07:53:45.393 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-05 07:53:45.393 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-05 07:53:45.393 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-05 07:53:45.416 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-05 07:53:45.614 - Thread: 31 -> External debugger: listening... 2026-05-05 07:53:45.702 - Thread: 1 -> MyLights.LoadData() - START 2026-05-05 07:53:45.704 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-05-05 07:53:45.704 - Thread: 1 -> MyLights.LoadData() - END 2026-05-05 07:53:45.704 - Thread: 1 -> Info: MyLights initialized. 2026-05-05 07:53:45.704 - Thread: 1 -> MyExplosions.LoadData() - START 2026-05-05 07:53:45.709 - Thread: 1 -> MyExplosions.LoadData() - END 2026-05-05 07:53:45.743 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-05-05 07:53:45.743 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-05-05 07:53:45.763 - Thread: 1 -> Loading Procedural World Generator 2026-05-05 07:53:45.764 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-05-05 07:53:45.842 - Thread: 1 -> InitDataComponents - Session Components Start 2026-05-05 07:53:45.843 - Thread: 1 -> Init MyPrecalcComponent 2026-05-05 07:53:45.843 - Thread: 1 -> Init MyParticlesManager 2026-05-05 07:53:45.843 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-05-05 07:53:45.843 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-05-05 07:53:45.843 - Thread: 1 -> Init MySessionComponentExtDebug 2026-05-05 07:53:45.843 - Thread: 1 -> Init MySpaceRespawnComponent 2026-05-05 07:53:45.843 - Thread: 1 -> Init DemoComponent 2026-05-05 07:53:45.843 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-05-05 07:53:45.843 - Thread: 1 -> Init MyContractRiskSessionComponent 2026-05-05 07:53:45.844 - Thread: 1 -> Init MyGridsStorageSessionComponent 2026-05-05 07:53:45.845 - Thread: 1 -> Init MySessionComponentGridTriggeredContracts 2026-05-05 07:53:45.846 - Thread: 1 -> Init MySessionComponentItemTriggeredContracts 2026-05-05 07:53:45.846 - Thread: 1 -> Init MySpaceBuildComponent 2026-05-05 07:53:45.846 - Thread: 1 -> Init MyStationBotComponent 2026-05-05 07:53:45.846 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-05-05 07:53:45.846 - Thread: 1 -> Init MyThirdPersonSpectator 2026-05-05 07:53:45.846 - Thread: 1 -> Init MyPhysics 2026-05-05 07:53:45.846 - Thread: 1 -> Init MyWarheads 2026-05-05 07:53:45.846 - Thread: 1 -> Init MyExplosions 2026-05-05 07:53:45.846 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-05-05 07:53:45.846 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-05-05 07:53:45.847 - Thread: 1 -> Init MyAnselSessionComponent 2026-05-05 07:53:45.847 - Thread: 1 -> Init MyEntityTransformationSystem 2026-05-05 07:53:45.847 - Thread: 1 -> Init MyEnvironmentalParticles 2026-05-05 07:53:45.847 - Thread: 1 -> Init MyHighlightSystem 2026-05-05 07:53:45.847 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-05-05 07:53:45.847 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-05-05 07:53:45.847 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-05-05 07:53:45.847 - Thread: 1 -> Init MySessionComponentTrash 2026-05-05 07:53:45.847 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-05-05 07:53:45.847 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-05-05 07:53:45.847 - Thread: 1 -> Init MySteamAchievements 2026-05-05 07:53:45.847 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-05-05 07:53:45.847 - Thread: 1 -> Init MyClipboardComponent 2026-05-05 07:53:45.848 - Thread: 1 -> Init MyLights 2026-05-05 07:53:45.848 - Thread: 1 -> Init MyEmoteSwitcher 2026-05-05 07:53:45.848 - Thread: 1 -> Init MyRadialMenuComponent 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyToolbarComponent 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyToolSwitcher 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyHud 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyHudWarnings 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyTerminalControls 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyDamageSystem 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyGravityProviderSystem 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyTurretNotifications 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyChatSystem 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyTimerComponentSystem 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyMissiles 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyProjectiles 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyAudioComponent 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyGlobalEvents 2026-05-05 07:53:45.849 - Thread: 1 -> Init MySector 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyCubeBuilder 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyFloatingObjects 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyGamePruningStructure 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyMeteorShower 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyPlanets 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyDebris 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyCubeGrids 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyAiTargetManager 2026-05-05 07:53:45.849 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-05-05 07:53:45.849 - Thread: 1 -> InitDataComponents - Session Components End 2026-05-05 07:53:45.850 - Thread: 1 -> InitCategories Start 2026-05-05 07:53:45.857 - Thread: 1 -> InitCategories End 2026-05-05 07:53:45.859 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-05-05 07:53:45.897 - Thread: 1 -> MyConfig.Save() - START 2026-05-05 07:53:45.897 - Thread: 1 -> Path: C:\Users\rober\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-05 07:53:45.920 - Thread: 1 -> MyConfig.Save() - END 2026-05-05 07:53:45.928 - Thread: 1 -> Init Factions Start 2026-05-05 07:53:45.943 - Thread: 1 -> Init Factions End 2026-05-05 07:53:45.943 - Thread: 1 -> Entities Load Start 2026-05-05 07:53:45.944 - Thread: 1 -> LoadEntities Start 2026-05-05 07:53:45.945 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-05-05 07:53:45.972 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-05-05 07:53:45.972 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-05-05 07:53:45.973 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA\Triton-12345d80253.vx2' 2026-05-05 07:53:45.973 - Thread: 15 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA\Titan-2124704365d19000.vx2' 2026-05-05 07:53:45.973 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-05-05 07:53:45.973 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-05-05 07:53:45.973 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-05-05 07:53:45.973 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-05-05 07:53:45.973 - Thread: 18 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA\EarthLike-1779144428d120000.vx2' 2026-05-05 07:53:45.973 - Thread: 16 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA\Mars-2044023682d120000.vx2' 2026-05-05 07:53:45.973 - Thread: 19 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA\Europa-595048092d19000.vx2' 2026-05-05 07:53:45.973 - Thread: 17 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA\Moon-1353915701d19000.vx2' 2026-05-05 07:53:47.565 - Thread: 1 -> Info: Planet generator name: Triton 2026-05-05 07:53:47.568 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2026-05-05 07:53:47.709 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 07:53:47.711 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-05-05 07:53:47.748 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 07:53:47.748 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-05-05 07:53:47.749 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA\Alien-291759539d120000.vx2' 2026-05-05 07:53:47.839 - Thread: 16 -> Info: Planet generator name: Mars 2026-05-05 07:53:47.839 - Thread: 16 -> Info: Planet storage name: Mars-2044023682d120000 2026-05-05 07:53:47.839 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-05-05 07:53:47.839 - Thread: 16 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA\Pertam-12345d60133.vx2' 2026-05-05 07:53:47.925 - Thread: 15 -> Info: Planet generator name: Titan 2026-05-05 07:53:47.925 - Thread: 15 -> Info: Planet storage name: Titan-2124704365d19000 2026-05-05 07:53:48.089 - Thread: 19 -> Info: Planet generator name: Europa 2026-05-05 07:53:48.089 - Thread: 19 -> Info: Planet storage name: Europa-595048092d19000 2026-05-05 07:53:48.165 - Thread: 18 -> Info: Planet generator name: EarthLike 2026-05-05 07:53:48.165 - Thread: 18 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-05-05 07:53:48.281 - Thread: 17 -> Info: Planet generator name: Moon 2026-05-05 07:53:48.281 - Thread: 17 -> Info: Planet storage name: Moon-1353915701d19000 2026-05-05 07:53:48.724 - Thread: 15 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-05 07:53:49.534 - Thread: 1 -> Info: Planet generator name: Alien 2026-05-05 07:53:49.534 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2026-05-05 07:53:49.534 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 07:53:49.535 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2026-05-05 07:53:49.538 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 07:53:49.538 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 07:53:49.538 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2026-05-05 07:53:49.538 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 07:53:49.538 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 07:53:49.538 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2026-05-05 07:53:49.538 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 07:53:49.538 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 07:53:49.538 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2026-05-05 07:53:49.538 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 07:53:49.538 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 07:53:49.538 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2026-05-05 07:53:49.538 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 07:53:49.538 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 07:53:49.538 - Thread: 1 -> OnEntityInitialized Small Grid 6070 (MyCubeGrid, 130613541114187555) 2026-05-05 07:53:49.632 - Thread: 16 -> Info: Planet generator name: Pertam 2026-05-05 07:53:49.632 - Thread: 16 -> Info: Planet storage name: Pertam-12345d60133 2026-05-05 07:53:49.695 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 07:53:49.695 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 07:53:49.696 - Thread: 1 -> OnEntityInitialized Small Grid 988 (MyCubeGrid, 83395384352973894) 2026-05-05 07:53:49.696 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 07:53:49.696 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 07:53:49.696 - Thread: 1 -> OnEntityInitialized Small Grid 2677 (MyCubeGrid, 96824325311035155) 2026-05-05 07:53:49.696 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 07:53:49.696 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 07:53:49.696 - Thread: 1 -> OnEntityInitialized Small Grid 5993 (MyCubeGrid, 105714646261039465) 2026-05-05 07:53:49.697 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 07:53:49.697 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 07:53:49.697 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2026-05-05 07:53:49.697 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 07:53:49.697 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 07:53:49.697 - Thread: 1 -> OnEntityInitialized Respawn Rover (MyCubeGrid, 135373084412140792) 2026-05-05 07:53:49.741 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 07:53:49.741 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 07:53:49.741 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2026-05-05 07:53:49.741 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 07:53:49.741 - Thread: 1 -> LoadEntities Parallel Loading End 2026-05-05 07:53:49.741 - Thread: 1 -> LoadEntities End 2026-05-05 07:53:49.741 - Thread: 1 -> Entities Load End 2026-05-05 07:53:49.866 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2026-05-05 07:53:49.878 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-05-05 07:53:49.878 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-05-05 07:53:49.879 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-05-05 07:53:50.031 - Thread: 1 -> Analytics ids for user ([007...210]): User = (79cbdd2c-a20d-f66f-509d-ddb46a093d8c) Session = (d74323fc-5d82-49c1-8a72-9279939775cb). 2026-05-05 07:53:50.040 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-05-05 07:53:50.103 - Thread: 1 -> Session loaded 2026-05-05 07:53:50.103 - Thread: 1 -> RunLoadingAction - END 2026-05-05 07:53:50.105 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-05-05 07:53:50.105 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-05-05 07:53:50.106 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-05-05 07:53:50.106 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-05-05 07:53:50.106 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-05-05 07:53:50.124 - Thread: 1 -> Updating continues. 2026-05-05 07:53:50.136 - Thread: 20 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-05 07:53:50.148 - Thread: 20 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-05 07:53:50.153 - Thread: 20 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-05 07:53:50.164 - Thread: 20 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-05 07:53:50.167 - Thread: 1 -> GC Memory: 1333.042 / 1333.042 MB 2026-05-05 07:53:50.298 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 127426396583775416) 2026-05-05 07:53:50.752 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-05-05 07:53:50.785 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-05-05 07:53:50.786 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-05-05 07:53:50.787 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-05-05 07:53:50.788 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-05-05 07:53:51.564 - Thread: 1 -> Loading duration: 10.8402385 2026-05-05 07:53:52.084 - Thread: 1 -> Balance change of 360000000 to account owner 273060811546874192 with new balance of 460000000 2026-05-05 07:53:52.225 - Thread: 1 -> Balance change of 360000000 to account owner 238102847377826278 with new balance of 460000000 2026-05-05 07:53:52.278 - Thread: 1 -> Balance change of 360000000 to account owner 235061526366996144 with new balance of 460000000 2026-05-05 07:53:52.374 - Thread: 1 -> Balance change of 360000000 to account owner 225548910812494201 with new balance of 460000000 2026-05-05 07:53:52.427 - Thread: 1 -> Balance change of 360000000 to account owner 217990683075078375 with new balance of 460000000 2026-05-05 07:53:52.496 - Thread: 1 -> Balance change of 360000000 to account owner 248803302575656021 with new balance of 460000000 2026-05-05 07:53:52.556 - Thread: 1 -> Balance change of 360000000 to account owner 287489523309111109 with new balance of 460000000 2026-05-05 07:53:52.613 - Thread: 1 -> Balance change of 360000000 to account owner 274080939029520266 with new balance of 460000000 2026-05-05 07:53:52.662 - Thread: 1 -> Balance change of 360000000 to account owner 230535105996137562 with new balance of 460000000 2026-05-05 07:53:52.695 - Thread: 1 -> Balance change of 360000000 to account owner 263253447256613481 with new balance of 460000000 2026-05-05 07:53:52.734 - Thread: 1 -> Balance change of 360000000 to account owner 267899128495260054 with new balance of 460000000 2026-05-05 07:53:52.770 - Thread: 1 -> ECONOMY TICK LEGEND, AnalysisTotalCurrency, AnalysisCurrencyFaucet, AnalysisCurrencySink 2026-05-05 07:53:52.770 - Thread: 1 -> ECONOMY TICK, $5060250000, $0, $0 2026-05-05 07:53:52.822 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-05-05 07:53:52.826 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-05-05 07:53:57.807 - Thread: 1 -> Saving world - START 2026-05-05 07:53:57.807 - Thread: 1 -> Making world state snapshot. 2026-05-05 07:53:57.808 - Thread: 1 -> Before snapshot.: GC Memory: 2,424 B 2026-05-05 07:53:57.930 - Thread: 1 -> After snapshot.: GC Memory: 2,426 B 2026-05-05 07:53:57.934 - Thread: 1 -> Directory cleanup: GC Memory: 2,427 B 2026-05-05 07:53:57.934 - Thread: 1 -> Saving world - END 2026-05-05 07:53:57.951 - Thread: 15 -> Session snapshot save - START 2026-05-05 07:53:57.952 - Thread: 15 -> Checking file access for files in target dir. 2026-05-05 07:53:58.249 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\rober\AppData\Roaming\SpaceEngineers\Saves\76561198017489210\Star System 2026-05-05 07-53\.new\Sandbox_config.sbc 2026-05-05 07:53:58.276 - Thread: 15 -> Session snapshot save - END 2026-05-05 07:54:15.924 - Thread: 1 -> GUI Stats: Update 5.3473714444445, Draw 0.405342833333333 2026-05-05 07:54:20.173 - Thread: 1 -> GC Memory: 2541.292 / 2541.292 MB 2026-05-05 07:54:45.924 - Thread: 1 -> GUI Stats: Update 0.119453222222222, Draw 0.385506277777778 2026-05-05 07:54:45.939 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-05-05 07:54:45.954 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,9.498752,40.30351,1,0,2563.62,11455.04,1092,98908,5,13.35805,70.26266,0,47514,8.333243,0,16.66667,1.113158,5.855158,100,8917996927,2563.62,0,0,-1 2026-05-05 07:54:45.955 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-05-05 07:54:45.955 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,786,281,92,463,55,849,8504,5519,0,0,435,5983,0,2884,63,0,69,63,384,43,0,1,1802,758,456,8,30,0,0,0,0 2026-05-05 07:54:46.341 - Thread: 1 -> Updating stopped. 2026-05-05 07:54:46.356 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-05 07:54:46.406 - Thread: 1 -> MyConfig.Save() - START 2026-05-05 07:54:46.406 - Thread: 1 -> Path: C:\Users\rober\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-05 07:54:46.407 - Thread: 1 -> MyConfig.Save() - END 2026-05-05 07:54:48.623 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2026-05-05 07:54:51.506 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent 2026-05-05 07:54:52.390 - Thread: 1 -> Updating continues. 2026-05-05 07:54:52.391 - Thread: 1 -> GC Memory: 2569.552 / 2569.552 MB 2026-05-05 07:54:52.622 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-05 07:55:02.289 - Thread: 1 -> OnEntityInitialized Stone (65.8) (MyFloatingObject, 139088983873538190) 2026-05-05 07:55:02.290 - Thread: 1 -> OnEntityInitialized Stone (125) (MyFloatingObject, 133364087245725096) 2026-05-05 07:55:02.290 - Thread: 1 -> OnEntityInitialized Stone (349) (MyFloatingObject, 123856345188097150) 2026-05-05 07:55:03.272 - Thread: 1 -> OnEntityInitialized Stone (229) (MyFloatingObject, 113045282105739204) 2026-05-05 07:55:03.272 - Thread: 1 -> OnEntityInitialized Stone (30.1) (MyFloatingObject, 87378327467561015) 2026-05-05 07:55:15.106 - Thread: 1 -> OnEntityInitialized Stone (278) (MyFloatingObject, 84277331863457949) 2026-05-05 07:55:15.106 - Thread: 1 -> OnEntityInitialized Stone (302) (MyFloatingObject, 132724523153646733) 2026-05-05 07:55:15.106 - Thread: 1 -> OnEntityInitialized Stone (28.9) (MyFloatingObject, 98921531213792913) 2026-05-05 07:55:15.924 - Thread: 1 -> GUI Stats: Update 0.127171944444444, Draw 0.230846 2026-05-05 07:55:16.106 - Thread: 1 -> OnEntityInitialized Stone (214) (MyFloatingObject, 83513382203931354) 2026-05-05 07:55:16.106 - Thread: 1 -> OnEntityInitialized Stone (196) (MyFloatingObject, 82786844204587881) 2026-05-05 07:55:17.106 - Thread: 1 -> OnEntityInitialized Stone (215) (MyFloatingObject, 79792979531734940) 2026-05-05 07:55:17.106 - Thread: 1 -> OnEntityInitialized Stone (68) (MyFloatingObject, 84837392922859092) 2026-05-05 07:55:17.106 - Thread: 1 -> OnEntityInitialized Stone (288) (MyFloatingObject, 79032219997379530) 2026-05-05 07:55:18.106 - Thread: 1 -> OnEntityInitialized Stone (237) (MyFloatingObject, 111004943589400822) 2026-05-05 07:55:18.106 - Thread: 1 -> OnEntityInitialized Stone (51.1) (MyFloatingObject, 92376051746911259) 2026-05-05 07:55:18.106 - Thread: 1 -> OnEntityInitialized Stone (108) (MyFloatingObject, 141111346864199480) 2026-05-05 07:55:18.165 - Thread: 74 -> Exception occurred: System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-05 07:55:18.166 - Thread: 74 -> Showing message 2026-05-05 07:55:18.168 - Thread: 74 -> MyInitializer.OnCrash 2026-05-05 07:55:18.168 - Thread: 74 -> var exception = System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-05 07:55:19.040 - Thread: 74 -> ================================== CRASH INFO ================================== AppVersion: 01_209_020 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 111 PCUCount: 1092 IsHang: False GCMemory: 2603 GCMemoryAllocated: 2603 HWAvailableMemory: 47488 ProcessPrivateMemory: 11719 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-05-05 07:55:19.040 - Thread: 74 -> Log Closed