2026-05-04 17:45:25.309 - Thread: 1 -> Log Started 2026-05-04 17:45:25.309 - Thread: 1 -> Timezone (local - UTC): -5h 2026-05-04 17:45:25.309 - Thread: 1 -> App Version: 01_209_020 2026-05-04 17:45:25.338 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-05-04 17:45:25.338 - Thread: 1 -> Branch / Sandbox: SVN 2026-05-04 17:45:25.338 - Thread: 1 -> Client Build Number: 0 2026-05-04 17:45:25.338 - Thread: 1 -> Server Build Number: 0 2026-05-04 17:45:25.338 - Thread: 1 -> Environment.ProcessorCount: 16 2026-05-04 17:45:25.404 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-05-04 17:45:25.404 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-05-04 17:45:25.404 - Thread: 1 -> Environment.Is64BitProcess: True 2026-05-04 17:45:25.404 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-05-04 17:45:25.404 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9325.0 2026-05-04 17:45:25.404 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-04 17:45:25.407 - Thread: 1 -> CPU Info: 13th Gen Intel(R) Core(TM) i5-13400F 2026-05-04 17:45:25.407 - Thread: 1 -> Default Culture: 2026-05-04 17:45:25.407 - Thread: 1 -> Default UI Culture: 2026-05-04 17:45:25.407 - Thread: 1 -> MyConfig.Load() - START 2026-05-04 17:45:25.409 - Thread: 1 -> Path: C:\Users\thicc\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 17:45:25.534 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-05-04 17:45:25.534 - Thread: 1 -> AnisotropicFiltering: 0 2026-05-04 17:45:25.534 - Thread: 1 -> AntialiasingMode: 1 2026-05-04 17:45:25.534 - Thread: 1 -> AreaInteraction: True 2026-05-04 17:45:25.534 - Thread: 1 -> BlueprintSharing: True 2026-05-04 17:45:25.534 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-04 17:45:25.534 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-04 17:45:25.534 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-05-04 17:45:25.534 - Thread: 1 -> ControlsHints: True 2026-05-04 17:45:25.534 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-05-04 17:45:25.534 - Thread: 1 -> DisableUpdateDriverNotification: True 2026-05-04 17:45:25.534 - Thread: 1 -> EnableDamageEffects: True 2026-05-04 17:45:25.534 - Thread: 1 -> EnableDoppler: True 2026-05-04 17:45:25.534 - Thread: 1 -> EnableDynamicMusic: True 2026-05-04 17:45:25.534 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-05-04 17:45:25.534 - Thread: 1 -> EnableReverb: False 2026-05-04 17:45:25.534 - Thread: 1 -> EnableSteamCloud: False 2026-05-04 17:45:25.534 - Thread: 1 -> EnableTrading: True 2026-05-04 17:45:25.534 - Thread: 1 -> ExperimentalMode: True 2026-05-04 17:45:25.534 - Thread: 1 -> FieldOfView: 70 2026-05-04 17:45:25.534 - Thread: 1 -> FirstTimeRun: False 2026-05-04 17:45:25.534 - Thread: 1 -> FirstVTTimeRun: False 2026-05-04 17:45:25.534 - Thread: 1 -> FlaresIntensity: 1 2026-05-04 17:45:25.534 - Thread: 1 -> GameVolume: 0.084117 2026-05-04 17:45:25.534 - Thread: 1 -> GDPRConsent: True 2026-05-04 17:45:25.534 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-05-04 17:45:25.534 - Thread: 1 -> GoodBotHints: True 2026-05-04 17:45:25.534 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-05-04 17:45:25.534 - Thread: 1 -> GrassDensity: 1 2026-05-04 17:45:25.534 - Thread: 1 -> GrassDrawDistance: 160 2026-05-04 17:45:25.534 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-05-04 17:45:25.534 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-05-04 17:45:25.534 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-05-04 17:45:25.534 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-05-04 17:45:25.534 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-05-04 17:45:25.534 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 17:45:25.534 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 17:45:25.534 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 17:45:25.534 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 17:45:25.534 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 17:45:25.534 - Thread: 1 -> HUDBkTransparency: 0.6 2026-05-04 17:45:25.534 - Thread: 1 -> HudWarnings: True 2026-05-04 17:45:25.534 - Thread: 1 -> IronSightSwitchState: 1 2026-05-04 17:45:25.534 - Thread: 1 -> Language: 0 2026-05-04 17:45:25.534 - Thread: 1 -> LightsQuality: 1 2026-05-04 17:45:25.534 - Thread: 1 -> LowMemSwitchToLow: 0 2026-05-04 17:45:25.534 - Thread: 1 -> MicrophoneSensitivity: 0 2026-05-04 17:45:25.534 - Thread: 1 -> ModelQuality: 1 2026-05-04 17:45:25.534 - Thread: 1 -> Music_Volume: 0.130317 2026-05-04 17:45:25.534 - Thread: 1 -> MuteBroadcastControllers: False 2026-05-04 17:45:25.534 - Thread: 1 -> NewNewGameScreen: False 2026-05-04 17:45:25.534 - Thread: 1 -> OnlyPSGames: False 2026-05-04 17:45:25.534 - Thread: 1 -> PostProcessingEnabled: True 2026-05-04 17:45:25.534 - Thread: 1 -> QuickStartNotification: False 2026-05-04 17:45:25.534 - Thread: 1 -> RefreshRate: 56522000 2026-05-04 17:45:25.534 - Thread: 1 -> RotationHints: True 2026-05-04 17:45:25.534 - Thread: 1 -> ScreenHeight: 900 2026-05-04 17:45:25.534 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-05-04 17:45:25.534 - Thread: 1 -> ScreenWidth: 1600 2026-05-04 17:45:25.534 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-05-04 17:45:25.534 - Thread: 1 -> ShaderQuality: 1 2026-05-04 17:45:25.534 - Thread: 1 -> ShadowMapResolution: 1 2026-05-04 17:45:25.534 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-05-04 17:45:25.534 - Thread: 1 -> ShowCrosshair2: 0 2026-05-04 17:45:25.534 - Thread: 1 -> SpriteMainViewportScale: 1 2026-05-04 17:45:25.534 - Thread: 1 -> TextureQuality: 1 2026-05-04 17:45:25.534 - Thread: 1 -> TreeViewDistance: 1000 2026-05-04 17:45:25.534 - Thread: 1 -> UiBkTransparency: 0.8 2026-05-04 17:45:25.534 - Thread: 1 -> UiTransparency: 1 2026-05-04 17:45:25.534 - Thread: 1 -> VerticalSync: 0 2026-05-04 17:45:25.534 - Thread: 1 -> VideoAdapter: 0 2026-05-04 17:45:25.534 - Thread: 1 -> VoiceChat: True 2026-05-04 17:45:25.534 - Thread: 1 -> VoiceChatVoiceActivation: True 2026-05-04 17:45:25.534 - Thread: 1 -> VoiceChatVolume: 5 2026-05-04 17:45:25.534 - Thread: 1 -> VoxelQuality: 1 2026-05-04 17:45:25.534 - Thread: 1 -> VoxelTextureQuality: 1 2026-05-04 17:45:25.534 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-05-04 17:45:25.534 - Thread: 1 -> WindowMode: 2 2026-05-04 17:45:25.534 - Thread: 1 -> MyConfig.Load() - END 2026-05-04 17:45:30.684 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-05-04 17:45:30.684 - Thread: 1 -> Reporting Postponed Events 2026-05-04 17:45:30.690 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-05-04 17:45:30.715 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-05-04 17:45:30.715 - Thread: 1 -> Reporting Postponed Events 2026-05-04 17:45:30.715 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-05-04 17:45:30.716 - Thread: 1 -> Found processor count: 10 2026-05-04 17:45:30.716 - Thread: 1 -> Using processor count: 10 2026-05-04 17:45:30.780 - Thread: 1 -> All detected adapters: 2026-05-04 17:45:30.781 - Thread: 1 -> Intel(R) Arc(TM) A770 Graphics - VendorID=32902, SubsystemID=1611667529, DeviceID=22176 2026-05-04 17:45:30.781 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-05-04 17:45:31.048 - Thread: 1 -> AdapterInfo = { 2026-05-04 17:45:31.049 - Thread: 1 -> Name = Intel(R) Arc(TM) A770 Graphics + DISPLAY1 2026-05-04 17:45:31.049 - Thread: 1 -> Description = dev id: 22176, mem: 17028874240, shared mem: 17092370432, Luid: 50383, rev: 8, subsys id: 1611667529, vendor id: 32902, feature_level 11.1: True 2026-05-04 17:45:31.049 - Thread: 1 -> Driver version = 31.0.101.4972 2026-05-04 17:45:31.049 - Thread: 1 -> Driver date = 20231117000000.000000-000 2026-05-04 17:45:31.049 - Thread: 1 -> DriverUpdateNecessary = True 2026-05-04 17:45:31.049 - Thread: 1 -> AftermathSupported = False 2026-05-04 17:45:31.049 - Thread: 1 -> Adapter id = 0 2026-05-04 17:45:31.049 - Thread: 1 -> Supported = True 2026-05-04 17:45:31.049 - Thread: 1 -> RAM = 17028874240 2026-05-04 17:45:31.049 - Thread: 1 -> Priority = 1 2026-05-04 17:45:31.049 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 17:45:31.049 - Thread: 1 -> Output is attached = True 2026-05-04 17:45:31.049 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-04 17:45:31.049 - Thread: 1 -> } 2026-05-04 17:45:31.049 - Thread: 1 -> AdapterInfo = { 2026-05-04 17:45:31.049 - Thread: 1 -> Name = Intel(R) Arc(TM) A770 Graphics + DISPLAY1 2026-05-04 17:45:31.049 - Thread: 1 -> Description = dev id: 22176, mem: 17028874240, shared mem: 17092370432, Luid: 50383, rev: 8, subsys id: 1611667529, vendor id: 32902, feature_level 11.1: True 2026-05-04 17:45:31.049 - Thread: 1 -> Driver version = 31.0.101.4972 2026-05-04 17:45:31.049 - Thread: 1 -> Driver date = 20231117000000.000000-000 2026-05-04 17:45:31.049 - Thread: 1 -> DriverUpdateNecessary = True 2026-05-04 17:45:31.049 - Thread: 1 -> AftermathSupported = False 2026-05-04 17:45:31.049 - Thread: 1 -> Adapter id = 0 2026-05-04 17:45:31.049 - Thread: 1 -> Supported = True 2026-05-04 17:45:31.049 - Thread: 1 -> RAM = 17028874240 2026-05-04 17:45:31.049 - Thread: 1 -> Priority = 1 2026-05-04 17:45:31.049 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 17:45:31.049 - Thread: 1 -> Output is attached = True 2026-05-04 17:45:31.049 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-04 17:45:31.049 - Thread: 1 -> } 2026-05-04 17:45:31.049 - Thread: 1 -> AdapterInfo = { 2026-05-04 17:45:31.050 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-04 17:45:31.050 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17092370432, Luid: 51279, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-04 17:45:31.050 - Thread: 1 -> Driver version = 2026-05-04 17:45:31.050 - Thread: 1 -> Driver date = 2026-05-04 17:45:31.050 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 17:45:31.050 - Thread: 1 -> AftermathSupported = False 2026-05-04 17:45:31.050 - Thread: 1 -> Adapter id = 1 2026-05-04 17:45:31.050 - Thread: 1 -> Supported = True 2026-05-04 17:45:31.050 - Thread: 1 -> RAM = 0 2026-05-04 17:45:31.050 - Thread: 1 -> Priority = 0 2026-05-04 17:45:31.050 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 17:45:31.050 - Thread: 1 -> Output is attached = False 2026-05-04 17:45:31.050 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-04 17:45:31.050 - Thread: 1 -> } 2026-05-04 17:45:31.050 - Thread: 1 -> AdapterInfo = { 2026-05-04 17:45:31.050 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-04 17:45:31.050 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17092370432, Luid: 51279, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-04 17:45:31.050 - Thread: 1 -> Driver version = 2026-05-04 17:45:31.050 - Thread: 1 -> Driver date = 2026-05-04 17:45:31.050 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 17:45:31.050 - Thread: 1 -> AftermathSupported = False 2026-05-04 17:45:31.050 - Thread: 1 -> Adapter id = 1 2026-05-04 17:45:31.050 - Thread: 1 -> Supported = True 2026-05-04 17:45:31.050 - Thread: 1 -> RAM = 0 2026-05-04 17:45:31.050 - Thread: 1 -> Priority = 0 2026-05-04 17:45:31.050 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 17:45:31.050 - Thread: 1 -> Output is attached = False 2026-05-04 17:45:31.050 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-04 17:45:31.050 - Thread: 1 -> } 2026-05-04 17:45:31.050 - Thread: 1 -> Service.IsActive: True 2026-05-04 17:45:31.050 - Thread: 1 -> Service.IsOnline: True 2026-05-04 17:45:31.050 - Thread: 1 -> Service.OwnsGame: False 2026-05-04 17:45:31.050 - Thread: 1 -> Service.UserId: 76561198082519289 2026-05-04 17:45:31.050 - Thread: 1 -> Service.UserName: ξ€°the spy from tf2 2026-05-04 17:45:31.050 - Thread: 1 -> Service.Branch: default 2026-05-04 17:45:31.050 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-05-04 17:45:31.050 - Thread: 1 -> Build version: 0.1.1.0 2026-05-04 17:45:31.055 - Thread: 1 -> MyScreenManager() 2026-05-04 17:45:31.074 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2026-05-04 17:45:31.074 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2026-05-04 17:45:31.080 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2026-05-04 17:45:31.081 - Thread: 33 -> !!! Invalid resolution in settings - resetting to desktop resolution 2026-05-04 17:45:31.081 - Thread: 33 -> CreateDeviceInternal - Create device 2026-05-04 17:45:31.177 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2026-05-04 17:45:31.296 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2026-05-04 17:45:31.296 - Thread: 33 -> CreateDeviceInternal create swapchain 2026-05-04 17:45:31.296 - Thread: 33 -> Mode not found: 1920x1080 @ 60000 2026-05-04 17:45:32.285 - Thread: 33 -> Mode not found: 1920x1080 @ 60000 2026-05-04 17:45:32.298 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-05-04 17:45:32.298 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-04 17:45:32.298 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-05-04 17:45:32.878 - Thread: 1 -> Preallocate - START 2026-05-04 17:45:32.883 - Thread: 1 -> MySpaceWorldGenerator - START 2026-05-04 17:45:32.884 - Thread: 1 -> MySpaceWorldGenerator - END 2026-05-04 17:45:32.884 - Thread: 1 -> MySpaceBuildComponent - START 2026-05-04 17:45:32.884 - Thread: 1 -> MySpaceBuildComponent - END 2026-05-04 17:45:32.884 - Thread: 1 -> MyEntities - START 2026-05-04 17:45:32.891 - Thread: 1 -> MyEntities - END 2026-05-04 17:45:32.891 - Thread: 1 -> MyObjectBuilder_Base - START 2026-05-04 17:45:32.891 - Thread: 1 -> MyObjectBuilder_Base - END 2026-05-04 17:45:32.891 - Thread: 1 -> MyTransparentGeometry - START 2026-05-04 17:45:32.891 - Thread: 1 -> MyTransparentGeometry - END 2026-05-04 17:45:32.891 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-05-04 17:45:32.891 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-05-04 17:45:32.891 - Thread: 1 -> MyMath - START 2026-05-04 17:45:32.891 - Thread: 1 -> MyMath - END 2026-05-04 17:45:32.891 - Thread: 1 -> MySimpleObjectDraw - START 2026-05-04 17:45:32.892 - Thread: 1 -> MySimpleObjectDraw - END 2026-05-04 17:45:32.905 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-05-04 17:45:32.905 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-05-04 17:45:32.905 - Thread: 1 -> MyClientDebugCommands - START 2026-05-04 17:45:32.905 - Thread: 1 -> MyClientDebugCommands - END 2026-05-04 17:45:32.905 - Thread: 1 -> MyDedicatedServer - START 2026-05-04 17:45:32.905 - Thread: 1 -> MyDedicatedServer - END 2026-05-04 17:45:32.905 - Thread: 1 -> MyDedicatedServerBase - START 2026-05-04 17:45:32.905 - Thread: 1 -> MyDedicatedServerBase - END 2026-05-04 17:45:32.905 - Thread: 1 -> MyMultiplayerBase - START 2026-05-04 17:45:32.905 - Thread: 1 -> MyMultiplayerBase - END 2026-05-04 17:45:32.905 - Thread: 1 -> MyMultiplayerClient - START 2026-05-04 17:45:32.905 - Thread: 1 -> MyMultiplayerClient - END 2026-05-04 17:45:32.905 - Thread: 1 -> MyMultiplayerClientBase - START 2026-05-04 17:45:32.905 - Thread: 1 -> MyMultiplayerClientBase - END 2026-05-04 17:45:32.905 - Thread: 1 -> MyMultiplayerLobby - START 2026-05-04 17:45:32.905 - Thread: 1 -> MyMultiplayerLobby - END 2026-05-04 17:45:32.905 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-05-04 17:45:32.905 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-05-04 17:45:32.905 - Thread: 1 -> MyMultiplayerServerBase - START 2026-05-04 17:45:32.905 - Thread: 1 -> MyMultiplayerServerBase - END 2026-05-04 17:45:32.905 - Thread: 1 -> MyServerDebugCommands - START 2026-05-04 17:45:32.905 - Thread: 1 -> MyServerDebugCommands - END 2026-05-04 17:45:32.905 - Thread: 1 -> MySyncEntity - START 2026-05-04 17:45:32.905 - Thread: 1 -> MySyncEntity - END 2026-05-04 17:45:32.905 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-05-04 17:45:32.907 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-05-04 17:45:32.907 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-05-04 17:45:32.907 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-05-04 17:45:32.907 - Thread: 1 -> MyStatLogicFactory - START 2026-05-04 17:45:32.907 - Thread: 1 -> MyStatLogicFactory - END 2026-05-04 17:45:32.907 - Thread: 1 -> MyCommandCharacter - START 2026-05-04 17:45:32.907 - Thread: 1 -> MyCommandCharacter - END 2026-05-04 17:45:32.907 - Thread: 1 -> MyCommandConsole - START 2026-05-04 17:45:32.907 - Thread: 1 -> MyCommandConsole - END 2026-05-04 17:45:32.907 - Thread: 1 -> MyCommandEntity - START 2026-05-04 17:45:32.907 - Thread: 1 -> MyCommandEntity - END 2026-05-04 17:45:32.907 - Thread: 1 -> MyAiTargetManager - START 2026-05-04 17:45:32.907 - Thread: 1 -> MyAiTargetManager - END 2026-05-04 17:45:32.907 - Thread: 1 -> MyCubeGridDefinitions - START 2026-05-04 17:45:32.908 - Thread: 1 -> MyCubeGridDefinitions - END 2026-05-04 17:45:32.908 - Thread: 1 -> MyDefinitionManager - START 2026-05-04 17:45:32.910 - Thread: 1 -> MyDefinitionManager - END 2026-05-04 17:45:32.910 - Thread: 1 -> Preallocate - END 2026-05-04 17:45:32.911 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-05-04 17:45:33.176 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-05-04 17:45:33.176 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-05-04 17:45:33.176 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-05-04 17:45:33.177 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 17:45:33.177 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 17:45:33.177 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-05-04 17:45:33.177 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-05-04 17:45:33.177 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-05-04 17:45:33.177 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-05-04 17:45:33.190 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASRock 2026-05-04 17:45:33.190 - Thread: 1 -> Win32_ComputerSystem.Model: B660M-C 2026-05-04 17:45:33.190 - Thread: 1 -> Virtualized: False 2026-05-04 17:45:33.196 - Thread: 1 -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i5-13400F 2026-05-04 17:45:33.196 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,184,740,864 bytes 2026-05-04 17:45:33.196 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-05-04 17:45:33.196 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 21,898,379,264 bytes 2026-05-04 17:45:33.196 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,269,185,536 bytes 2026-05-04 17:45:33.201 - Thread: 1 -> Drive C: | Capacity: 999,137,734,656 bytes | Free space: 33,219,596,288 bytes 2026-05-04 17:45:33.202 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-05-04 17:45:33.202 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-05-04 17:45:33.204 - Thread: 1 -> Installed DLCs: 2026-05-04 17:45:33.206 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-05-04 17:45:33.287 - Thread: 1 -> Havok: Physics.Init 2026-05-04 17:45:33.298 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-05-04 17:45:33.301 - Thread: 1 -> HkGameName: SpaceEngineers 2026-05-04 17:45:33.302 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-05-04 17:45:33.303 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-04 17:45:33.305 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-04 17:45:33.668 - Thread: 1 -> Loading scenarios 2026-05-04 17:45:33.694 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-04 17:45:33.694 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-04 17:45:33.804 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-04 17:45:33.805 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-04 17:45:33.900 - Thread: 1 -> Loading sound definitions 2026-05-04 17:45:33.901 - Thread: 1 -> Loading gamepad controls 2026-05-04 17:45:33.901 - Thread: 1 -> Loading gamepad controls 2026-05-04 17:45:33.901 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-04 17:45:33.901 - Thread: 1 -> Loading DLC definitions 2026-05-04 17:45:33.917 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-04 17:45:33.917 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-04 17:45:33.917 - Thread: 1 -> Loading Quick starts 2026-05-04 17:45:33.917 - Thread: 1 -> Loading ScenarioCategories 2026-05-04 17:45:33.917 - Thread: 1 -> Loading shadow textures definitions 2026-05-04 17:45:33.917 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-04 17:45:33.920 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-04 17:45:33.940 - Thread: 1 -> MyAudio.LoadData - START 2026-05-04 17:45:33.965 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-04 17:45:33.990 - Thread: 1 -> MyAudio.LoadData - END 2026-05-04 17:45:33.992 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2026-05-04 17:45:33.992 - Thread: 1 -> MyGuiManager() 2026-05-04 17:45:33.994 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-05-04 17:45:33.999 - Thread: 33 -> DXGI SetFullscreenState succeded 2026-05-04 17:45:34.028 - Thread: 14 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-04 17:45:34.030 - Thread: 14 -> DefinitionManager - Loading 7 file(s) 2026-05-04 17:45:34.043 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-04 17:45:34.156 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-04 17:45:34.156 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-04 17:45:34.156 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-04 17:45:34.156 - Thread: 1 -> Loading default controls 2026-05-04 17:45:34.193 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-05-04 17:45:34.236 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-05-04 17:45:34.251 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-05-04 17:45:34.251 - Thread: 14 -> ReloadVoxelMaterials 2026-05-04 17:45:34.411 - Thread: 1 -> Deluxe Edition (573160) 2026-05-04 17:45:34.457 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-05-04 17:45:34.462 - Thread: 1 -> Timer Frequency: 10000000 2026-05-04 17:45:34.462 - Thread: 1 -> Ticks per frame: 166667 2026-05-04 17:45:35.016 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-04 17:45:35.050 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-05-04 17:45:35.050 - Thread: 1 -> Flares Intensity: 1 2026-05-04 17:45:35.050 - Thread: 1 -> Field of view: 1.22173 2026-05-04 17:45:35.050 - Thread: 1 -> PostProcessingEnabled: True 2026-05-04 17:45:35.050 - Thread: 1 -> Render.GrassDensityFactor: 1 2026-05-04 17:45:35.050 - Thread: 1 -> Render.GrassDrawDistance: 160 2026-05-04 17:45:35.050 - Thread: 1 -> Render.DistanceFade: 1000 2026-05-04 17:45:35.050 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-05-04 17:45:35.050 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2026-05-04 17:45:35.050 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2026-05-04 17:45:35.050 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-05-04 17:45:35.050 - Thread: 1 -> Render.TextureQuality: MEDIUM 2026-05-04 17:45:35.050 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2026-05-04 17:45:35.050 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2026-05-04 17:45:35.050 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2026-05-04 17:45:35.050 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2026-05-04 17:45:35.050 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2026-05-04 17:45:35.050 - Thread: 1 -> Render.ParticleQuality: NORMAL 2026-05-04 17:45:35.087 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-05-04 17:45:35.089 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-05-04 17:45:35.089 - Thread: 1 -> Analytics session started: UserID = (3858a6b0-0d83-2cba-a4be-10461cf760b3) SessionID = (c741603b-bb82-426a-80d3-df423f785e7d) 2026-05-04 17:45:35.090 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-05-04 17:45:36.270 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-05-04 17:45:36.682 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-04 17:45:36.699 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-04 17:45:36.699 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-04 17:45:37.350 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2026-05-04 17:45:37.453 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS22.dds/zip 2026-05-04 17:45:37.453 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS22Highlighted.dds/zip 2026-05-04 17:45:37.453 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLC.dds/zip 2026-05-04 17:45:37.453 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLCHighlighted.dds/zip 2026-05-04 17:45:37.453 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLC.dds/zip 2026-05-04 17:45:37.453 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLCHighlighted.dds/zip 2026-05-04 17:45:37.453 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLC.dds/zip 2026-05-04 17:45:37.453 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLCHighlighted.dds/zip 2026-05-04 17:45:37.453 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLC.dds/zip 2026-05-04 17:45:37.453 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLCHighlighted.dds/zip 2026-05-04 17:45:37.453 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLC.dds/zip 2026-05-04 17:45:37.453 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLCHighlighted.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLC.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLCHighlighted.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLC.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLCHighlighted.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLC.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLCHighlighted.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLC.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLCHighlighted.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLC.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLCHighlighted.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLC.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLCHighlighted.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLC.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLCHighlighted.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLC.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLCHighlighted.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLC.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLCHighlighted.dds/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Deco2Banner.DDS/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Deco2BannerHighlighted.DDS/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeCA.DDS/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeHighlightedCA.DDS/zip 2026-05-04 17:45:37.454 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-05-04 17:45:37.455 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlight.dds/zip 2026-05-04 17:45:39.848 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1209020] 2026-05-04 17:45:39.850 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1209020] 2026-05-04 17:45:39.850 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2026-05-04 17:45:40.761 - Thread: 1 -> Server filtered: Ub's Server by AllowedGroups 2026-05-04 17:45:40.828 - Thread: 1 -> Server filtered: A thinly-veiled poop joke by AllowedGroups 2026-05-04 17:45:41.064 - Thread: 1 -> Server filtered: SSP Public Creative by AllowedGroups 2026-05-04 17:45:41.077 - Thread: 1 -> Server filtered: SSP Battle Server by AllowedGroups 2026-05-04 17:45:41.128 - Thread: 1 -> Server filtered: Star Wars: Outer Rim by AllowedGroups 2026-05-04 17:45:41.128 - Thread: 1 -> Server filtered: Jackson Server by sessionName: 2026-05-04 17:45:41.377 - Thread: 1 -> ServerConnect MyGuiScreenBase.LoadContent 2026-05-04 17:45:41.443 - Thread: 1 -> Server filtered: Luniverse by AllowedGroups 2026-05-04 17:45:41.593 - Thread: 1 -> Server filtered: Rejects Of SE by sessionName: 2026-05-04 17:45:41.742 - Thread: 1 -> Server filtered: Survival Furs by AllowedGroups 2026-05-04 17:45:41.795 - Thread: 1 -> Server filtered: TheGatewaySMP by sessionName: 2026-05-04 17:45:41.893 - Thread: 1 -> Server filtered: FailedEngineers by AllowedGroups 2026-05-04 17:45:42.010 - Thread: 1 -> Server filtered: Onovia Gaming by AllowedGroups 2026-05-04 17:45:42.127 - Thread: 1 -> Server filtered: BisectHosting Server - 1cbf0b5f by AllowedGroups 2026-05-04 17:45:42.543 - Thread: 1 -> Server filtered: DOF by sessionName: 2026-05-04 17:45:42.994 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2026-05-04 17:45:43.310 - Thread: 1 -> Server filtered: Dragon's Lair by AllowedGroups 2026-05-04 17:45:43.392 - Thread: 1 -> Server filtered: boner fields by AllowedGroups 2026-05-04 17:45:43.626 - Thread: 1 -> Server filtered: Fabricating the Imperium by AllowedGroups 2026-05-04 17:45:43.892 - Thread: 1 -> Server filtered: TGL - Space Engineers by AllowedGroups 2026-05-04 17:45:44.026 - Thread: 1 -> Server filtered: Merky merk survival server by sessionName: 2026-05-04 17:45:44.277 - Thread: 1 -> Server filtered: Deep Space by sessionName: 2026-05-04 17:45:44.377 - Thread: 1 -> Server filtered: Ori Galaxy by sessionName: 2026-05-04 17:45:44.393 - Thread: 1 -> Server filtered: Othalla Galaxy by sessionName: 2026-05-04 17:45:44.393 - Thread: 1 -> Server filtered: Ida Galaxy by sessionName: 2026-05-04 17:45:44.660 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-04 17:45:44.747 - Thread: 1 -> Joining server: Name:Hosted by GTXGaming.co.uk ConnectionString:steam://69.164.248.42:29314 2026-05-04 17:45:44.795 - Thread: 1 -> Server filtered: Aeridon by AllowedGroups 2026-05-04 17:45:45.019 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-04 17:45:45.053 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-04 17:45:45.738 - Thread: 1 -> Server filtered: Lonely Space Engineers by sessionName: 2026-05-04 17:45:45.919 - Thread: 1 -> Server filtered: With Ian by AllowedGroups 2026-05-04 17:45:45.954 - Thread: 1 -> Server filtered: FlawedSpace by AllowedGroups 2026-05-04 17:45:46.536 - Thread: 1 -> Server filtered: EMA by Ping: 150 2026-05-04 17:45:46.553 - Thread: 1 -> Server filtered: Mongerverse by Ping: 150 2026-05-04 17:45:46.579 - Thread: 1 -> Server filtered: Current Objective: Survive by sessionName: 2026-05-04 17:45:46.619 - Thread: 1 -> Server filtered: CGSpace by Ping: 150 2026-05-04 17:45:46.636 - Thread: 1 -> Server filtered: @TAK Gaming 2025 by Ping: 150 2026-05-04 17:45:46.669 - Thread: 1 -> Server filtered: SOL 1 server by Ping: 150 2026-05-04 17:45:46.689 - Thread: 1 -> Server filtered: New Trethlandia by AllowedGroups 2026-05-04 17:45:46.820 - Thread: 1 -> Server filtered: SE_sb_fl.rm-ni by AllowedGroups 2026-05-04 17:45:47.103 - Thread: 1 -> Server filtered: no pcu survival friendly by Ping: 150 2026-05-04 17:45:47.156 - Thread: 1 -> Server filtered: GGFM by AllowedGroups 2026-05-04 17:45:47.157 - Thread: 1 -> Server filtered: Pur'nKleen Water Company gameserver by AllowedGroups 2026-05-04 17:45:47.886 - Thread: 1 -> Server filtered: SDOSiriusSector by AllowedGroups 2026-05-04 17:45:48.386 - Thread: 1 -> Server filtered: Earth2150 by AllowedGroups 2026-05-04 17:45:48.388 - Thread: 1 -> Server filtered: SE-TS-gamed.de by AllowedGroups 2026-05-04 17:45:48.388 - Thread: 1 -> Server filtered: was geht? by AllowedGroups 2026-05-04 17:45:48.453 - Thread: 1 -> Server filtered: JOM-Clan.de by AllowedGroups 2026-05-04 17:45:48.502 - Thread: 1 -> Server filtered: 4Netplayers Space Engineers Server by AllowedGroups 2026-05-04 17:45:48.570 - Thread: 1 -> Server filtered: Oceanum by AllowedGroups 2026-05-04 17:45:48.821 - Thread: 1 -> Server filtered: JB's Server by AllowedGroups 2026-05-04 17:45:48.954 - Thread: 1 -> Server filtered: SSU in Space by AllowedGroups 2026-05-04 17:45:49.194 - Thread: 1 -> Server filtered: SchwaebEngineers Server by AllowedGroups 2026-05-04 17:45:49.405 - Thread: 1 -> Server filtered: Aris_Space by AllowedGroups 2026-05-04 17:45:49.512 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2026-05-04 17:45:49.726 - Thread: 1 -> Server filtered: Space E.G.G. by AllowedGroups 2026-05-04 17:45:50.068 - Thread: 1 -> Lobby join response: True, enter state: Success 2026-05-04 17:45:50.068 - Thread: 1 -> World requested 2026-05-04 17:45:50.072 - Thread: 1 -> World requested - connection alive 2026-05-04 17:45:50.158 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2026-05-04 17:45:50.356 - Thread: 1 -> Server filtered: MicroHazarD-TV Community Server by AllowedGroups 2026-05-04 17:45:50.805 - Thread: 1 -> LoadSession() - Start 2026-05-04 17:45:50.805 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 17:45:50.806 - Thread: 1 -> Path: C:\Users\thicc\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 17:45:50.829 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 17:45:50.829 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-04 17:45:50.829 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-04 17:45:50.829 - Thread: 1 -> ServerConnect MyGuiScreenBase.UnloadContent 2026-05-04 17:45:50.829 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent 2026-05-04 17:45:50.829 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-04 17:45:50.837 - Thread: 1 -> LoadSession() - End 2026-05-04 17:45:50.837 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-05-04 17:45:50.837 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-05-04 17:45:50.837 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-05-04 17:45:50.857 - Thread: 1 -> RunLoadingAction - START 2026-05-04 17:45:52.176 - Thread: 1 -> GC Memory: 1,130,975,896 B 2026-05-04 17:45:52.185 - Thread: 1 -> Process Memory: 3,782,414,336 B 2026-05-04 17:45:52.354 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-05-04 17:45:52.370 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-05-04 17:45:52.370 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-05-04 17:45:52.370 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-04 17:45:52.371 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-04 17:45:52.546 - Thread: 1 -> Loading scenarios 2026-05-04 17:45:52.546 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-04 17:45:52.546 - Thread: 1 -> List of used mods (0) - START 2026-05-04 17:45:52.546 - Thread: 1 -> List of used mods - END 2026-05-04 17:45:52.565 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-04 17:45:52.566 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-05-04 17:45:55.005 - Thread: 1 -> Loading behaviors 2026-05-04 17:45:55.005 - Thread: 1 -> Loading ammo magazines 2026-05-04 17:45:55.005 - Thread: 1 -> Loading ammo definitions 2026-05-04 17:45:55.005 - Thread: 1 -> Loading animations 2026-05-04 17:45:55.006 - Thread: 1 -> Loading animations 2026-05-04 17:45:55.006 - Thread: 1 -> Loading sound definitions 2026-05-04 17:45:55.006 - Thread: 1 -> Loading sound definitions 2026-05-04 17:45:55.006 - Thread: 1 -> Loading sound definitions 2026-05-04 17:45:55.006 - Thread: 1 -> Loading sound definitions 2026-05-04 17:45:55.006 - Thread: 1 -> Loading sound definitions 2026-05-04 17:45:55.006 - Thread: 1 -> Loading category classes 2026-05-04 17:45:55.007 - Thread: 1 -> Loading Block Tag definitions 2026-05-04 17:45:55.008 - Thread: 1 -> Loading blueprint classes 2026-05-04 17:45:55.008 - Thread: 1 -> Loading blueprint class entries 2026-05-04 17:45:55.008 - Thread: 1 -> Loading blueprint classes 2026-05-04 17:45:55.008 - Thread: 1 -> Loading blueprint class entries 2026-05-04 17:45:55.008 - Thread: 1 -> Loading blueprints 2026-05-04 17:45:55.008 - Thread: 1 -> Loading blueprints 2026-05-04 17:45:55.008 - Thread: 1 -> Loading agent definitions 2026-05-04 17:45:55.008 - Thread: 1 -> Loading character definitions 2026-05-04 17:45:55.011 - Thread: 1 -> Loading character definitions 2026-05-04 17:45:55.011 - Thread: 1 -> Loading components 2026-05-04 17:45:55.011 - Thread: 1 -> Loading configuration 2026-05-04 17:45:55.011 - Thread: 1 -> Loading container types 2026-05-04 17:45:55.012 - Thread: 1 -> Loading Contract Types 2026-05-04 17:45:55.012 - Thread: 1 -> Loading block positions 2026-05-04 17:45:55.012 - Thread: 1 -> Loading curve definitions 2026-05-04 17:45:55.013 - Thread: 1 -> Loading debris 2026-05-04 17:45:55.013 - Thread: 1 -> Loading environment items entries 2026-05-04 17:45:55.013 - Thread: 1 -> Loading decal global definitions 2026-05-04 17:45:55.013 - Thread: 1 -> Loading decal definitions 2026-05-04 17:45:55.013 - Thread: 1 -> Loading decal definitions 2026-05-04 17:45:55.013 - Thread: 1 -> Loading drone behaviors 2026-05-04 17:45:55.013 - Thread: 1 -> Loading edges 2026-05-04 17:45:55.013 - Thread: 1 -> Loading emissive color definitions 2026-05-04 17:45:55.013 - Thread: 1 -> Loading emissive color default states 2026-05-04 17:45:55.013 - Thread: 1 -> Loading animations 2026-05-04 17:45:55.013 - Thread: 1 -> Loading entity components 2026-05-04 17:45:55.025 - Thread: 1 -> Loading component containers 2026-05-04 17:45:55.027 - Thread: 1 -> Loading environment items entries 2026-05-04 17:45:55.027 - Thread: 1 -> Loading Faction Names 2026-05-04 17:45:55.027 - Thread: 1 -> Loading factions 2026-05-04 17:45:55.027 - Thread: 1 -> Loading Faction Station Advert definitions 2026-05-04 17:45:55.028 - Thread: 1 -> Loading flare definitions 2026-05-04 17:45:55.029 - Thread: 1 -> Loading gas property definitions 2026-05-04 17:45:55.029 - Thread: 1 -> Loading event definitions 2026-05-04 17:45:55.029 - Thread: 1 -> Loading physical items 2026-05-04 17:45:55.030 - Thread: 1 -> Loading LCD texture categories 2026-05-04 17:45:55.030 - Thread: 1 -> Loading LCD texture categories 2026-05-04 17:45:55.030 - Thread: 1 -> Loading LCD texture categories 2026-05-04 17:45:55.030 - Thread: 1 -> Loading LCD texture categories 2026-05-04 17:45:55.030 - Thread: 1 -> Loading LCD texture categories 2026-05-04 17:45:55.030 - Thread: 1 -> Loading LCD texture categories 2026-05-04 17:45:55.030 - Thread: 1 -> Loading physical items 2026-05-04 17:45:55.030 - Thread: 1 -> Loading physical items 2026-05-04 17:45:55.031 - Thread: 1 -> Loading physical material properties 2026-05-04 17:45:55.031 - Thread: 1 -> Loading pirate antennas 2026-05-04 17:45:55.032 - Thread: 1 -> Loading planet definitions 2026-05-04 17:45:55.032 - Thread: 1 -> Loading research blocks definitions 2026-05-04 17:45:55.033 - Thread: 1 -> Loading research groups definitions 2026-05-04 17:45:55.033 - Thread: 1 -> Loading resource distribution groups 2026-05-04 17:45:55.033 - Thread: 1 -> Loading ship sound groups 2026-05-04 17:45:55.034 - Thread: 1 -> Loading ship sound groups 2026-05-04 17:45:55.034 - Thread: 1 -> Loading sound categories 2026-05-04 17:45:55.034 - Thread: 1 -> Loading stat definitions 2026-05-04 17:45:55.034 - Thread: 1 -> Loading stories definition 2026-05-04 17:45:55.034 - Thread: 1 -> Loading Story Categories definition 2026-05-04 17:45:55.034 - Thread: 1 -> Loading gamepad controls 2026-05-04 17:45:55.034 - Thread: 1 -> Loading grid creators 2026-05-04 17:45:55.035 - Thread: 1 -> Loading transparent material properties 2026-05-04 17:45:55.035 - Thread: 1 -> Loading voxel map storage definitions 2026-05-04 17:45:55.035 - Thread: 1 -> Loading voxel material definitions 2026-05-04 17:45:55.035 - Thread: 1 -> Loading voxel material definitions 2026-05-04 17:45:55.035 - Thread: 1 -> Loading Weather Effects 2026-05-04 17:45:55.036 - Thread: 1 -> Audio effects definitions 2026-05-04 17:45:55.036 - Thread: 1 -> Loading environment items definitions 2026-05-04 17:45:55.037 - Thread: 1 -> Loading environment items definitions 2026-05-04 17:45:55.037 - Thread: 1 -> Loading physical material properties 2026-05-04 17:45:55.037 - Thread: 1 -> Loading particle effect definitions 2026-05-04 17:45:55.066 - Thread: 1 -> Loading particle effect definitions 2026-05-04 17:45:55.066 - Thread: 1 -> Loading environment item definitions 2026-05-04 17:45:55.066 - Thread: 1 -> Loading weapon definitions 2026-05-04 17:45:55.068 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.077 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.078 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.078 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.079 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.079 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.079 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.079 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.080 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.081 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.081 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.082 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.088 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.088 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.089 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.090 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.091 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.091 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.092 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.093 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.094 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.094 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.096 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.096 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.098 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.099 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.100 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.100 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.113 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.114 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.115 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.115 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.117 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.117 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.118 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.119 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.120 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.121 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.123 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.124 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.126 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.126 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.128 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.128 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.130 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.130 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.132 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.133 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.135 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.135 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.139 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.139 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.140 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.140 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.143 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.144 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.146 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.147 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.150 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.150 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.153 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.153 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.155 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.156 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.158 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.159 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.166 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.166 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.169 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.169 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.172 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.173 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.176 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.177 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.179 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.180 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.183 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.183 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.186 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.188 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.191 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.191 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.194 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.195 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.198 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.201 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.205 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.205 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.209 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.209 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.215 - Thread: 1 -> Loading cube blocks 2026-05-04 17:45:55.215 - Thread: 1 -> Created block definitions 2026-05-04 17:45:55.219 - Thread: 1 -> Loading block variant groups 2026-05-04 17:45:55.242 - Thread: 1 -> Loading asteroid generators 2026-05-04 17:45:55.242 - Thread: 1 -> Loading drop containers 2026-05-04 17:45:55.243 - Thread: 1 -> Loading radial menu definitions 2026-05-04 17:45:55.251 - Thread: 1 -> Loading respawn ships 2026-05-04 17:45:55.252 - Thread: 1 -> Loading spawn groups 2026-05-04 17:45:55.252 - Thread: 1 -> Loading spawn groups 2026-05-04 17:45:55.252 - Thread: 1 -> Loading spawn groups 2026-05-04 17:45:55.252 - Thread: 1 -> Loading spawn groups 2026-05-04 17:45:55.253 - Thread: 1 -> Loading spawn groups 2026-05-04 17:45:55.253 - Thread: 1 -> Loading spawn groups 2026-05-04 17:45:55.253 - Thread: 1 -> Loading spawn groups 2026-05-04 17:45:55.253 - Thread: 1 -> Loading wheel speeds 2026-05-04 17:45:55.254 - Thread: 1 -> InitBlockGroups Start 2026-05-04 17:45:55.255 - Thread: 1 -> InitBlockGroups #1 2026-05-04 17:45:55.256 - Thread: 1 -> InitBlockGroups #2 2026-05-04 17:45:55.256 - Thread: 1 -> InitBlockGroups #3 2026-05-04 17:45:55.256 - Thread: 1 -> InitBlockGroups #4 2026-05-04 17:45:55.256 - Thread: 1 -> InitBlockGroups End 2026-05-04 17:45:55.258 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-05-04 17:45:55.259 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-05-04 17:45:55.259 - Thread: 1 -> PostprocessRadialMenus Start 2026-05-04 17:45:55.259 - Thread: 1 -> PostprocessRadialMenus End 2026-05-04 17:45:55.264 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-04 17:45:55.267 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-04 17:45:55.267 - Thread: 1 -> MyAudio.LoadData - START 2026-05-04 17:45:55.284 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-04 17:45:55.346 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 17:45:55.346 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 17:45:55.346 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2026-05-04 17:45:55.347 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 17:45:55.347 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 17:45:55.347 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2026-05-04 17:45:55.347 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 17:45:55.347 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 17:45:55.347 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2026-05-04 17:45:55.347 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 17:45:55.347 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 17:45:55.347 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2026-05-04 17:45:55.348 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 17:45:55.348 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 17:45:55.348 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2026-05-04 17:45:55.348 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 17:45:55.348 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 17:45:55.348 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2026-05-04 17:45:55.348 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 17:45:55.348 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 17:45:55.348 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2026-05-04 17:45:55.349 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 17:45:55.349 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 17:45:55.349 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2026-05-04 17:45:55.349 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 17:45:55.349 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 17:45:55.349 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2026-05-04 17:45:55.372 - Thread: 1 -> MyAudio.LoadData - END 2026-05-04 17:45:55.378 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-05-04 17:45:55.380 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-04 17:45:55.420 - Thread: 25 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 17:45:55.426 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 17:45:55.428 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-04 17:45:55.428 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-04 17:45:55.428 - Thread: 19 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 17:45:55.438 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 17:45:55.439 - Thread: 21 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 17:45:55.446 - Thread: 22 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 17:45:55.571 - Thread: 29 -> External debugger: listening... 2026-05-04 17:45:55.583 - Thread: 1 -> MyLights.LoadData() - START 2026-05-04 17:45:55.584 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-05-04 17:45:55.584 - Thread: 1 -> MyLights.LoadData() - END 2026-05-04 17:45:55.584 - Thread: 1 -> Info: MyLights initialized. 2026-05-04 17:45:55.584 - Thread: 1 -> MyExplosions.LoadData() - START 2026-05-04 17:45:55.585 - Thread: 1 -> MyExplosions.LoadData() - END 2026-05-04 17:45:55.596 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-05-04 17:45:55.596 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-05-04 17:45:55.601 - Thread: 1 -> Loading Procedural World Generator 2026-05-04 17:45:55.601 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-05-04 17:45:55.618 - Thread: 1 -> InitDataComponents - Session Components Start 2026-05-04 17:45:55.618 - Thread: 1 -> Init MyPrecalcComponent 2026-05-04 17:45:55.618 - Thread: 1 -> Init MyParticlesManager 2026-05-04 17:45:55.618 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-05-04 17:45:55.618 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-05-04 17:45:55.618 - Thread: 1 -> Init MySessionComponentExtDebug 2026-05-04 17:45:55.618 - Thread: 1 -> Init MySpaceRespawnComponent 2026-05-04 17:45:55.618 - Thread: 1 -> Init DemoComponent 2026-05-04 17:45:55.618 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-05-04 17:45:55.618 - Thread: 1 -> Init MyAiRvoComponent 2026-05-04 17:45:55.619 - Thread: 1 -> Init MyAutopilotPathfindingComponent 2026-05-04 17:45:55.619 - Thread: 1 -> Init MyContractRiskSessionComponent 2026-05-04 17:45:55.619 - Thread: 1 -> Init MyGlobalEncountersGenerator 2026-05-04 17:45:55.619 - Thread: 1 -> Init MyGridsStorageSessionComponent 2026-05-04 17:45:55.619 - Thread: 1 -> Init MyHazardExposureComponent 2026-05-04 17:45:55.620 - Thread: 1 -> Init MyNPCGridClaimSessionComponent 2026-05-04 17:45:55.620 - Thread: 1 -> Init MyPlanetaryEncountersGenerator 2026-05-04 17:45:55.620 - Thread: 1 -> Init MySessionComponentGridTriggeredContracts 2026-05-04 17:45:55.620 - Thread: 1 -> Init MySessionComponentItemTriggeredContracts 2026-05-04 17:45:55.620 - Thread: 1 -> Init MySpaceBuildComponent 2026-05-04 17:45:55.620 - Thread: 1 -> Init MyStationBotComponent 2026-05-04 17:45:55.620 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-05-04 17:45:55.620 - Thread: 1 -> Init MyThirdPersonSpectator 2026-05-04 17:45:55.620 - Thread: 1 -> Init MyPhysics 2026-05-04 17:45:55.620 - Thread: 1 -> Init MyWarheads 2026-05-04 17:45:55.620 - Thread: 1 -> Init MyExplosions 2026-05-04 17:45:55.620 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-05-04 17:45:55.620 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyAnselSessionComponent 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyEntityTransformationSystem 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyEnvironmentalParticles 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyHighlightSystem 2026-05-04 17:45:55.621 - Thread: 1 -> Init MySessionComponentContractSystem 2026-05-04 17:45:55.621 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-05-04 17:45:55.621 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-05-04 17:45:55.621 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-05-04 17:45:55.621 - Thread: 1 -> Init MySessionComponentTrash 2026-05-04 17:45:55.621 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-05-04 17:45:55.621 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-05-04 17:45:55.621 - Thread: 1 -> Init MySteamAchievements 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyClipboardComponent 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyLights 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyEmoteSwitcher 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyRadialMenuComponent 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyToolbarComponent 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyToolSwitcher 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyHud 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyHudWarnings 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyTerminalControls 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyDamageSystem 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyGravityProviderSystem 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyTurretNotifications 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyChatSystem 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyTimerComponentSystem 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyMissiles 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyProjectiles 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyAudioComponent 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyGlobalEvents 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyNeutralShipSpawner 2026-05-04 17:45:55.621 - Thread: 1 -> Init MySector 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyCubeBuilder 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyFloatingObjects 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyGamePruningStructure 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyMeteorShower 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyPlanets 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyDebris 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyCubeGrids 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyAiTargetManager 2026-05-04 17:45:55.621 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-05-04 17:45:55.621 - Thread: 1 -> InitDataComponents - Session Components End 2026-05-04 17:45:55.621 - Thread: 1 -> InitCategories Start 2026-05-04 17:45:55.632 - Thread: 1 -> InitCategories End 2026-05-04 17:45:56.711 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2026-05-04 17:45:56.711 - Thread: 1 -> Info: Planet generator name: Triton 2026-05-04 17:45:56.711 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2026-05-04 17:45:57.849 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2026-05-04 17:45:57.849 - Thread: 1 -> Info: Planet generator name: Mars 2026-05-04 17:45:57.849 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2026-05-04 17:45:58.977 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2026-05-04 17:45:58.977 - Thread: 1 -> Info: Planet generator name: Titan 2026-05-04 17:45:58.977 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2026-05-04 17:46:00.235 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2026-05-04 17:46:00.235 - Thread: 1 -> Info: Planet generator name: Europa 2026-05-04 17:46:00.235 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2026-05-04 17:46:01.666 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2026-05-04 17:46:01.666 - Thread: 1 -> Info: Planet generator name: Moon 2026-05-04 17:46:01.666 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2026-05-04 17:46:02.962 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2026-05-04 17:46:02.962 - Thread: 1 -> Info: Planet generator name: EarthLike 2026-05-04 17:46:02.962 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-05-04 17:46:04.465 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2026-05-04 17:46:04.465 - Thread: 1 -> Info: Planet generator name: Pertam 2026-05-04 17:46:04.465 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2026-05-04 17:46:05.805 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2026-05-04 17:46:05.805 - Thread: 1 -> Info: Planet generator name: Alien 2026-05-04 17:46:05.805 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2026-05-04 17:46:05.813 - Thread: 1 -> Init Factions Start 2026-05-04 17:46:05.816 - Thread: 1 -> Init Factions End 2026-05-04 17:46:05.816 - Thread: 1 -> Entities Load Start 2026-05-04 17:46:05.816 - Thread: 1 -> LoadEntities Start 2026-05-04 17:46:05.816 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-05-04 17:46:05.816 - Thread: 1 -> LoadEntities Parallel Loading End 2026-05-04 17:46:05.816 - Thread: 1 -> LoadEntities End 2026-05-04 17:46:05.816 - Thread: 1 -> Entities Load End 2026-05-04 17:46:05.877 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2026-05-04 17:46:05.877 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2026-05-04 17:46:05.894 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-05-04 17:46:05.894 - Thread: 1 -> RunLoadingAction - END 2026-05-04 17:46:05.894 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-05-04 17:46:05.895 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-05-04 17:46:05.895 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-05-04 17:46:05.895 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-05-04 17:46:05.895 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-05-04 17:46:05.895 - Thread: 1 -> Updating continues. 2026-05-04 17:46:06.067 - Thread: 1 -> GC Memory: 1289.326 / 1289.326 MB 2026-05-04 17:46:06.081 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 75621073011317932) 2026-05-04 17:46:06.164 - Thread: 1 -> RequestRespawn 2026-05-04 17:46:06.217 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2026-05-04 17:46:06.698 - Thread: 1 -> Loading duration: 15.8622482 2026-05-04 17:46:06.715 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-05-04 17:46:06.715 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-05-04 17:46:11.232 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 17:46:11.232 - Thread: 1 -> Path: C:\Users\thicc\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 17:46:11.233 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 17:46:18.667 - Thread: 1 -> Sending event to ElasticSearch: FactionJoin 2026-05-04 17:46:21.098 - Thread: 1 -> GUI Stats: Update 8.59272577777778, Draw 0.101224166666667 2026-05-04 17:46:25.197 - Thread: 60 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 17:46:25.889 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2026-05-04 17:46:26.411 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent 2026-05-04 17:46:36.079 - Thread: 1 -> GC Memory: 1634.129 / 1634.129 MB 2026-05-04 17:46:36.843 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-04 17:46:37.011 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 17:46:37.011 - Thread: 1 -> Path: C:\Users\thicc\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 17:46:37.011 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 17:46:39.702 - Thread: 33 -> Mode not found: 1920x1080 @ 60000 2026-05-04 17:46:39.970 - Thread: 33 -> DXGI SetFullscreenState succeded 2026-05-04 17:46:40.994 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-04 17:46:41.377 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-04 17:46:41.460 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 17:46:41.460 - Thread: 1 -> Path: C:\Users\thicc\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 17:46:41.460 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 17:46:42.784 - Thread: 33 -> Mode not found: 1920x1080 @ 60000 2026-05-04 17:46:42.983 - Thread: 33 -> DXGI SetFullscreenState succeded 2026-05-04 17:46:47.310 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-05-04 17:46:51.827 - Thread: 1 -> GUI Stats: Update 0.361636444444444, Draw 0.432617222222222 2026-05-04 17:46:51.843 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-05-04 17:46:51.858 - Thread: 1 -> STATISTICS,0,0.01084042,0.006053925,0.05554485,0.01287937,0.3702269,0.2645893,9.988406,7.08953,5,51,2324.196,8689.891,2012,100000,6,1.232217,0.146327,0,14395,8.333183,0,16.66667,0.1026829,0.0121937,100,4812668590,2324.196,0,0,-1 2026-05-04 17:46:51.858 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-05-04 17:46:51.858 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,787,44,33,161,78,849,4589,1920,0,0,66,2081,0,1278,15,0,32,0,384,34,0,1,450,758,456,8,30,0,0,0,0 2026-05-04 17:46:56.861 - Thread: 10 -> Raising event on object which is not recognized by replication: Sandbox.Game.Components.MyCharacterStatComponent 2026-05-04 17:47:06.094 - Thread: 1 -> GC Memory: 2338.926 / 2338.926 MB 2026-05-04 17:47:17.482 - Thread: 40 -> Exception occurred: System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-04 17:47:17.482 - Thread: 40 -> Showing message 2026-05-04 17:47:17.482 - Thread: 40 -> MyInitializer.OnCrash 2026-05-04 17:47:17.482 - Thread: 40 -> var exception = System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-04 17:47:18.205 - Thread: 40 -> ================================== CRASH INFO ================================== AppVersion: 01_209_020 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 112 PCUCount: 3104 IsHang: False GCMemory: 2348 GCMemoryAllocated: 2348 HWAvailableMemory: 14399 ProcessPrivateMemory: 8717 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-05-04 17:47:18.205 - Thread: 40 -> Log Closed