2026-05-04 16:10:17.671 - Thread: 1 -> Log Started 2026-05-04 16:10:17.685 - Thread: 1 -> Timezone (local - UTC): -7h 2026-05-04 16:10:17.685 - Thread: 1 -> App Version: 01_209_020 2026-05-04 16:10:17.688 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-05-04 16:10:17.688 - Thread: 1 -> Branch / Sandbox: SVN 2026-05-04 16:10:17.688 - Thread: 1 -> Client Build Number: 0 2026-05-04 16:10:17.688 - Thread: 1 -> Server Build Number: 0 2026-05-04 16:10:17.688 - Thread: 1 -> Environment.ProcessorCount: 20 2026-05-04 16:10:17.745 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-05-04 16:10:17.745 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-05-04 16:10:17.745 - Thread: 1 -> Environment.Is64BitProcess: True 2026-05-04 16:10:17.745 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-05-04 16:10:17.745 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9325.0 2026-05-04 16:10:17.745 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-04 16:10:17.752 - Thread: 1 -> CPU Info: 12th Gen Intel(R) Core(TM) i7-12700K 2026-05-04 16:10:17.752 - Thread: 1 -> Default Culture: 2026-05-04 16:10:17.752 - Thread: 1 -> Default UI Culture: 2026-05-04 16:10:17.752 - Thread: 1 -> MyConfig.Load() - START 2026-05-04 16:10:17.752 - Thread: 1 -> Path: C:\Users\mcman\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 16:10:17.855 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-05-04 16:10:17.855 - Thread: 1 -> AnisotropicFiltering: 4 2026-05-04 16:10:17.855 - Thread: 1 -> AntialiasingMode: 1 2026-05-04 16:10:17.855 - Thread: 1 -> AreaInteraction: True 2026-05-04 16:10:17.855 - Thread: 1 -> BlueprintSharing: True 2026-05-04 16:10:17.855 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-04 16:10:17.855 - Thread: 1 -> ControllerDefaultOnStart: False 2026-05-04 16:10:17.855 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-04 16:10:17.855 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-05-04 16:10:17.855 - Thread: 1 -> ControlsHints: False 2026-05-04 16:10:17.855 - Thread: 1 -> CubeBuilderAlignToDefault: False 2026-05-04 16:10:17.855 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-05-04 16:10:17.855 - Thread: 1 -> CubeBuilderUseSymmetry: False 2026-05-04 16:10:17.855 - Thread: 1 -> DebugComponentsInfo: 0 2026-05-04 16:10:17.855 - Thread: 1 -> EnableDamageEffects: True 2026-05-04 16:10:17.855 - Thread: 1 -> EnableDoppler: True 2026-05-04 16:10:17.855 - Thread: 1 -> EnableDynamicMusic: True 2026-05-04 16:10:17.855 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-05-04 16:10:17.855 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2026-05-04 16:10:17.855 - Thread: 1 -> EnableReverb: False 2026-05-04 16:10:17.855 - Thread: 1 -> EnableSteamCloud: False 2026-05-04 16:10:17.855 - Thread: 1 -> EnableTrading: True 2026-05-04 16:10:17.855 - Thread: 1 -> ExperimentalMode: True 2026-05-04 16:10:17.855 - Thread: 1 -> FieldOfView: 70 2026-05-04 16:10:17.855 - Thread: 1 -> FirstTimeRun: False 2026-05-04 16:10:17.855 - Thread: 1 -> FirstVTTimeRun: False 2026-05-04 16:10:17.855 - Thread: 1 -> FlaresIntensity: 1 2026-05-04 16:10:17.855 - Thread: 1 -> GameVolume: 0.3328274 2026-05-04 16:10:17.855 - Thread: 1 -> GDPRConsent: True 2026-05-04 16:10:17.855 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-05-04 16:10:17.855 - Thread: 1 -> GoodBotHints: False 2026-05-04 16:10:17.855 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-05-04 16:10:17.855 - Thread: 1 -> GrassDensity: 3 2026-05-04 16:10:17.855 - Thread: 1 -> GrassDrawDistance: 1000 2026-05-04 16:10:17.855 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-05-04 16:10:17.855 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-05-04 16:10:17.855 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-05-04 16:10:17.855 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-05-04 16:10:17.855 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-05-04 16:10:17.855 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 16:10:17.855 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 16:10:17.855 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 16:10:17.855 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 16:10:17.855 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 16:10:17.855 - Thread: 1 -> HUDBkTransparency: 0.6 2026-05-04 16:10:17.855 - Thread: 1 -> HudState: 2 2026-05-04 16:10:17.855 - Thread: 1 -> HudWarnings: True 2026-05-04 16:10:17.855 - Thread: 1 -> IronSightSwitchState: 1 2026-05-04 16:10:17.855 - Thread: 1 -> Language: 0 2026-05-04 16:10:17.855 - Thread: 1 -> LastNewsPopupDate: 12/09/2025 00:00:00 2026-05-04 16:10:17.855 - Thread: 1 -> LastUsedColorIndex: 10 2026-05-04 16:10:17.855 - Thread: 1 -> LastUsedColorX: 0.575 2026-05-04 16:10:17.855 - Thread: 1 -> LastUsedColorY: -0.3313923 2026-05-04 16:10:17.855 - Thread: 1 -> LastUsedColorZ: -0.1003044 2026-05-04 16:10:17.855 - Thread: 1 -> LastUsedSkin: Clean_Armor 2026-05-04 16:10:17.855 - Thread: 1 -> LightsQuality: 2 2026-05-04 16:10:17.855 - Thread: 1 -> LowMemSwitchToLow: 0 2026-05-04 16:10:17.855 - Thread: 1 -> MicrophoneSensitivity: 0 2026-05-04 16:10:17.855 - Thread: 1 -> ModelQuality: 2 2026-05-04 16:10:17.855 - Thread: 1 -> ModIoConsent: True 2026-05-04 16:10:17.855 - Thread: 1 -> Music_Volume: 0 2026-05-04 16:10:17.855 - Thread: 1 -> MuteBroadcastControllers: False 2026-05-04 16:10:17.855 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-05-04 16:10:17.855 - Thread: 1 -> NewNewGameScreen: False 2026-05-04 16:10:17.855 - Thread: 1 -> OnlyPSGames: False 2026-05-04 16:10:17.855 - Thread: 1 -> PostProcessingEnabled: True 2026-05-04 16:10:17.855 - Thread: 1 -> QuickStartNotification: False 2026-05-04 16:10:17.855 - Thread: 1 -> RefreshRate: 60000 2026-05-04 16:10:17.855 - Thread: 1 -> RotationHints: True 2026-05-04 16:10:17.855 - Thread: 1 -> ScreenHeight: 1080 2026-05-04 16:10:17.855 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-05-04 16:10:17.855 - Thread: 1 -> ScreenWidth: 1920 2026-05-04 16:10:17.855 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-05-04 16:10:17.855 - Thread: 1 -> ShaderQuality: 2 2026-05-04 16:10:17.855 - Thread: 1 -> ShadowMapResolution: 2 2026-05-04 16:10:17.855 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-05-04 16:10:17.855 - Thread: 1 -> ShowCrosshair2: 0 2026-05-04 16:10:17.855 - Thread: 1 -> SpriteMainViewportScale: 1 2026-05-04 16:10:17.855 - Thread: 1 -> TextureQuality: 2 2026-05-04 16:10:17.855 - Thread: 1 -> TreeViewDistance: 2000 2026-05-04 16:10:17.855 - Thread: 1 -> UiBkTransparency: 0.08445278 2026-05-04 16:10:17.855 - Thread: 1 -> UiTransparency: 0.9366093 2026-05-04 16:10:17.855 - Thread: 1 -> VerticalSync: 0 2026-05-04 16:10:17.855 - Thread: 1 -> VideoAdapter: 0 2026-05-04 16:10:17.855 - Thread: 1 -> VoiceChat: True 2026-05-04 16:10:17.855 - Thread: 1 -> VoiceChatVoiceActivation: False 2026-05-04 16:10:17.855 - Thread: 1 -> VoiceChatVolume: 5 2026-05-04 16:10:17.855 - Thread: 1 -> VoxelQuality: 2 2026-05-04 16:10:17.855 - Thread: 1 -> VoxelTextureQuality: 2 2026-05-04 16:10:17.855 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-05-04 16:10:17.855 - Thread: 1 -> WindowMode: 1 2026-05-04 16:10:17.855 - Thread: 1 -> MyConfig.Load() - END 2026-05-04 16:10:18.350 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-05-04 16:10:18.356 - Thread: 1 -> Reporting Postponed Events 2026-05-04 16:10:18.387 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-05-04 16:10:18.431 - Thread: 1 -> Reporting Postponed Events 2026-05-04 16:10:18.432 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-05-04 16:10:18.433 - Thread: 1 -> Found processor count: 12 2026-05-04 16:10:18.433 - Thread: 1 -> Using processor count: 12 2026-05-04 16:10:18.579 - Thread: 1 -> All detected adapters: 2026-05-04 16:10:18.581 - Thread: 1 -> NVIDIA GeForce RTX 3070 - VendorID=4318, SubsystemID=-922478678, DeviceID=9352 2026-05-04 16:10:18.581 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-05-04 16:10:19.327 - Thread: 1 -> AdapterInfo = { 2026-05-04 16:10:19.328 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2026-05-04 16:10:19.328 - Thread: 1 -> Description = dev id: 9352, mem: 8406433792, shared mem: 8447053824, Luid: 75309, rev: 161, subsys id: -922478678, vendor id: 4318, feature_level 11.1: True 2026-05-04 16:10:19.328 - Thread: 1 -> Driver version = 32.0.15.9174 2026-05-04 16:10:19.328 - Thread: 1 -> Driver date = 20251230000000.000000-000 2026-05-04 16:10:19.328 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 16:10:19.328 - Thread: 1 -> AftermathSupported = True 2026-05-04 16:10:19.328 - Thread: 1 -> Adapter id = 0 2026-05-04 16:10:19.328 - Thread: 1 -> Supported = True 2026-05-04 16:10:19.328 - Thread: 1 -> RAM = 8406433792 2026-05-04 16:10:19.328 - Thread: 1 -> Priority = 2 2026-05-04 16:10:19.328 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-04 16:10:19.328 - Thread: 1 -> Output is attached = True 2026-05-04 16:10:19.328 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-04 16:10:19.328 - Thread: 1 -> } 2026-05-04 16:10:19.328 - Thread: 1 -> AdapterInfo = { 2026-05-04 16:10:19.328 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2026-05-04 16:10:19.328 - Thread: 1 -> Description = dev id: 9352, mem: 8406433792, shared mem: 8447053824, Luid: 75309, rev: 161, subsys id: -922478678, vendor id: 4318, feature_level 11.1: True 2026-05-04 16:10:19.328 - Thread: 1 -> Driver version = 32.0.15.9174 2026-05-04 16:10:19.328 - Thread: 1 -> Driver date = 20251230000000.000000-000 2026-05-04 16:10:19.328 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 16:10:19.328 - Thread: 1 -> AftermathSupported = True 2026-05-04 16:10:19.328 - Thread: 1 -> Adapter id = 0 2026-05-04 16:10:19.328 - Thread: 1 -> Supported = True 2026-05-04 16:10:19.328 - Thread: 1 -> RAM = 8406433792 2026-05-04 16:10:19.328 - Thread: 1 -> Priority = 2 2026-05-04 16:10:19.328 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-04 16:10:19.328 - Thread: 1 -> Output is attached = True 2026-05-04 16:10:19.328 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-04 16:10:19.328 - Thread: 1 -> } 2026-05-04 16:10:19.328 - Thread: 1 -> AdapterInfo = { 2026-05-04 16:10:19.329 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY2 2026-05-04 16:10:19.329 - Thread: 1 -> Description = dev id: 9352, mem: 8406433792, shared mem: 8447053824, Luid: 75309, rev: 161, subsys id: -922478678, vendor id: 4318, feature_level 11.1: True 2026-05-04 16:10:19.329 - Thread: 1 -> Driver version = 32.0.15.9174 2026-05-04 16:10:19.329 - Thread: 1 -> Driver date = 20251230000000.000000-000 2026-05-04 16:10:19.329 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 16:10:19.329 - Thread: 1 -> AftermathSupported = True 2026-05-04 16:10:19.329 - Thread: 1 -> Adapter id = 0 2026-05-04 16:10:19.329 - Thread: 1 -> Supported = True 2026-05-04 16:10:19.329 - Thread: 1 -> RAM = 8406433792 2026-05-04 16:10:19.329 - Thread: 1 -> Priority = 2 2026-05-04 16:10:19.329 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-04 16:10:19.329 - Thread: 1 -> Output is attached = True 2026-05-04 16:10:19.329 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2026-05-04 16:10:19.329 - Thread: 1 -> } 2026-05-04 16:10:19.329 - Thread: 1 -> AdapterInfo = { 2026-05-04 16:10:19.329 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY2 2026-05-04 16:10:19.329 - Thread: 1 -> Description = dev id: 9352, mem: 8406433792, shared mem: 8447053824, Luid: 75309, rev: 161, subsys id: -922478678, vendor id: 4318, feature_level 11.1: True 2026-05-04 16:10:19.329 - Thread: 1 -> Driver version = 32.0.15.9174 2026-05-04 16:10:19.329 - Thread: 1 -> Driver date = 20251230000000.000000-000 2026-05-04 16:10:19.329 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 16:10:19.329 - Thread: 1 -> AftermathSupported = True 2026-05-04 16:10:19.329 - Thread: 1 -> Adapter id = 0 2026-05-04 16:10:19.329 - Thread: 1 -> Supported = True 2026-05-04 16:10:19.329 - Thread: 1 -> RAM = 8406433792 2026-05-04 16:10:19.329 - Thread: 1 -> Priority = 2 2026-05-04 16:10:19.329 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-04 16:10:19.329 - Thread: 1 -> Output is attached = True 2026-05-04 16:10:19.329 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2026-05-04 16:10:19.329 - Thread: 1 -> } 2026-05-04 16:10:19.329 - Thread: 1 -> AdapterInfo = { 2026-05-04 16:10:19.329 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-04 16:10:19.329 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8447053824, Luid: 80173, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-04 16:10:19.329 - Thread: 1 -> Driver version = 2026-05-04 16:10:19.329 - Thread: 1 -> Driver date = 2026-05-04 16:10:19.329 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 16:10:19.329 - Thread: 1 -> AftermathSupported = False 2026-05-04 16:10:19.329 - Thread: 1 -> Adapter id = 1 2026-05-04 16:10:19.329 - Thread: 1 -> Supported = True 2026-05-04 16:10:19.329 - Thread: 1 -> RAM = 0 2026-05-04 16:10:19.329 - Thread: 1 -> Priority = 0 2026-05-04 16:10:19.329 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 16:10:19.329 - Thread: 1 -> Output is attached = False 2026-05-04 16:10:19.329 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-04 16:10:19.329 - Thread: 1 -> } 2026-05-04 16:10:19.329 - Thread: 1 -> AdapterInfo = { 2026-05-04 16:10:19.330 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-04 16:10:19.330 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8447053824, Luid: 80173, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-04 16:10:19.330 - Thread: 1 -> Driver version = 2026-05-04 16:10:19.330 - Thread: 1 -> Driver date = 2026-05-04 16:10:19.330 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 16:10:19.330 - Thread: 1 -> AftermathSupported = False 2026-05-04 16:10:19.330 - Thread: 1 -> Adapter id = 1 2026-05-04 16:10:19.330 - Thread: 1 -> Supported = True 2026-05-04 16:10:19.330 - Thread: 1 -> RAM = 0 2026-05-04 16:10:19.330 - Thread: 1 -> Priority = 0 2026-05-04 16:10:19.330 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 16:10:19.330 - Thread: 1 -> Output is attached = False 2026-05-04 16:10:19.330 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-04 16:10:19.330 - Thread: 1 -> } 2026-05-04 16:10:19.333 - Thread: 1 -> Service.IsActive: True 2026-05-04 16:10:19.333 - Thread: 1 -> Service.IsOnline: True 2026-05-04 16:10:19.333 - Thread: 1 -> Service.OwnsGame: False 2026-05-04 16:10:19.333 - Thread: 1 -> Service.UserId: 76561198118871627 2026-05-04 16:10:19.333 - Thread: 1 -> Service.UserName: Khat Miao 2026-05-04 16:10:19.333 - Thread: 1 -> Service.Branch: default 2026-05-04 16:10:19.333 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-05-04 16:10:19.333 - Thread: 1 -> Build version: 0.1.1.0 2026-05-04 16:10:19.346 - Thread: 1 -> MyScreenManager() 2026-05-04 16:10:19.404 - Thread: 36 -> CreateDeviceInternal - CheckSettings() 2026-05-04 16:10:19.404 - Thread: 36 -> CreateDeviceInternal - GetAdapter() 2026-05-04 16:10:19.407 - Thread: 36 -> CreateDeviceInternal - FixSettings() 2026-05-04 16:10:19.408 - Thread: 36 -> CreateDeviceInternal - Create device 2026-05-04 16:10:19.635 - Thread: 36 -> CreateDeviceInternal Steam Overlay integration 2026-05-04 16:10:19.749 - Thread: 36 -> CreateDeviceInternal Steam Overlay OK 2026-05-04 16:10:19.749 - Thread: 36 -> Aftermath init 2026-05-04 16:10:19.761 - Thread: 36 -> Aftermath result: 1 2026-05-04 16:10:19.761 - Thread: 36 -> CreateDeviceInternal create swapchain 2026-05-04 16:10:20.979 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-05-04 16:10:20.979 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-04 16:10:20.979 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-05-04 16:10:21.796 - Thread: 1 -> Preallocate - START 2026-05-04 16:10:21.799 - Thread: 1 -> MySpaceWorldGenerator - START 2026-05-04 16:10:21.807 - Thread: 1 -> MySpaceWorldGenerator - END 2026-05-04 16:10:21.807 - Thread: 1 -> MySpaceBuildComponent - START 2026-05-04 16:10:21.807 - Thread: 1 -> MySpaceBuildComponent - END 2026-05-04 16:10:21.807 - Thread: 1 -> MyEntities - START 2026-05-04 16:10:21.827 - Thread: 1 -> MyEntities - END 2026-05-04 16:10:21.827 - Thread: 1 -> MyObjectBuilder_Base - START 2026-05-04 16:10:21.827 - Thread: 1 -> MyObjectBuilder_Base - END 2026-05-04 16:10:21.827 - Thread: 1 -> MyTransparentGeometry - START 2026-05-04 16:10:21.827 - Thread: 1 -> MyTransparentGeometry - END 2026-05-04 16:10:21.827 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-05-04 16:10:21.836 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-05-04 16:10:21.836 - Thread: 1 -> MyMath - START 2026-05-04 16:10:21.836 - Thread: 1 -> MyMath - END 2026-05-04 16:10:21.836 - Thread: 1 -> MySimpleObjectDraw - START 2026-05-04 16:10:21.836 - Thread: 1 -> MySimpleObjectDraw - END 2026-05-04 16:10:21.847 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-05-04 16:10:21.847 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-05-04 16:10:21.847 - Thread: 1 -> MyClientDebugCommands - START 2026-05-04 16:10:21.847 - Thread: 1 -> MyClientDebugCommands - END 2026-05-04 16:10:21.847 - Thread: 1 -> MyDedicatedServer - START 2026-05-04 16:10:21.847 - Thread: 1 -> MyDedicatedServer - END 2026-05-04 16:10:21.847 - Thread: 1 -> MyDedicatedServerBase - START 2026-05-04 16:10:21.847 - Thread: 1 -> MyDedicatedServerBase - END 2026-05-04 16:10:21.847 - Thread: 1 -> MyMultiplayerBase - START 2026-05-04 16:10:21.848 - Thread: 1 -> MyMultiplayerBase - END 2026-05-04 16:10:21.848 - Thread: 1 -> MyMultiplayerClient - START 2026-05-04 16:10:21.848 - Thread: 1 -> MyMultiplayerClient - END 2026-05-04 16:10:21.848 - Thread: 1 -> MyMultiplayerClientBase - START 2026-05-04 16:10:21.848 - Thread: 1 -> MyMultiplayerClientBase - END 2026-05-04 16:10:21.848 - Thread: 1 -> MyMultiplayerLobby - START 2026-05-04 16:10:21.848 - Thread: 1 -> MyMultiplayerLobby - END 2026-05-04 16:10:21.848 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-05-04 16:10:21.848 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-05-04 16:10:21.848 - Thread: 1 -> MyMultiplayerServerBase - START 2026-05-04 16:10:21.848 - Thread: 1 -> MyMultiplayerServerBase - END 2026-05-04 16:10:21.848 - Thread: 1 -> MyServerDebugCommands - START 2026-05-04 16:10:21.848 - Thread: 1 -> MyServerDebugCommands - END 2026-05-04 16:10:21.848 - Thread: 1 -> MySyncEntity - START 2026-05-04 16:10:21.848 - Thread: 1 -> MySyncEntity - END 2026-05-04 16:10:21.848 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-05-04 16:10:21.879 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-05-04 16:10:21.879 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-05-04 16:10:21.879 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-05-04 16:10:21.879 - Thread: 1 -> MyStatLogicFactory - START 2026-05-04 16:10:21.879 - Thread: 1 -> MyStatLogicFactory - END 2026-05-04 16:10:21.879 - Thread: 1 -> MyCommandCharacter - START 2026-05-04 16:10:21.880 - Thread: 1 -> MyCommandCharacter - END 2026-05-04 16:10:21.880 - Thread: 1 -> MyCommandConsole - START 2026-05-04 16:10:21.881 - Thread: 1 -> MyCommandConsole - END 2026-05-04 16:10:21.881 - Thread: 1 -> MyCommandEntity - START 2026-05-04 16:10:21.881 - Thread: 1 -> MyCommandEntity - END 2026-05-04 16:10:21.881 - Thread: 1 -> MyAiTargetManager - START 2026-05-04 16:10:21.881 - Thread: 1 -> MyAiTargetManager - END 2026-05-04 16:10:21.881 - Thread: 1 -> MyCubeGridDefinitions - START 2026-05-04 16:10:21.928 - Thread: 1 -> MyCubeGridDefinitions - END 2026-05-04 16:10:21.928 - Thread: 1 -> MyDefinitionManager - START 2026-05-04 16:10:21.955 - Thread: 1 -> MyDefinitionManager - END 2026-05-04 16:10:21.955 - Thread: 1 -> Preallocate - END 2026-05-04 16:10:21.959 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-05-04 16:10:22.164 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-05-04 16:10:22.164 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-05-04 16:10:22.175 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-05-04 16:10:22.175 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 16:10:22.175 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 16:10:22.175 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-05-04 16:10:22.175 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-05-04 16:10:22.175 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-05-04 16:10:22.176 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-05-04 16:10:22.192 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: LENOVO 2026-05-04 16:10:22.192 - Thread: 1 -> Win32_ComputerSystem.Model: 90S10003US 2026-05-04 16:10:22.192 - Thread: 1 -> Virtualized: False 2026-05-04 16:10:22.196 - Thread: 1 -> Environment.ProcessorName: 12th Gen Intel(R) Core(TM) i7-12700K 2026-05-04 16:10:22.196 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,894,107,648 bytes 2026-05-04 16:10:22.196 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-05-04 16:10:22.196 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 7,549,751,296 bytes 2026-05-04 16:10:22.196 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,695,355,944,960 bytes 2026-05-04 16:10:22.200 - Thread: 1 -> Drive C: | Capacity: 1,021,821,579,264 bytes | Free space: 35,114,946,560 bytes 2026-05-04 16:10:22.200 - Thread: 1 -> Drive D: | Capacity: 1,000,168,484,864 bytes | Free space: 183,181,119,488 bytes 2026-05-04 16:10:22.201 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-05-04 16:10:22.203 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-05-04 16:10:22.203 - Thread: 1 -> Installed DLCs: 2026-05-04 16:10:22.227 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-05-04 16:10:22.325 - Thread: 1 -> Havok: Physics.Init 2026-05-04 16:10:22.333 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-05-04 16:10:22.338 - Thread: 1 -> HkGameName: SpaceEngineers 2026-05-04 16:10:22.344 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-05-04 16:10:22.345 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-04 16:10:22.348 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-04 16:10:22.611 - Thread: 1 -> Loading scenarios 2026-05-04 16:10:22.642 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-04 16:10:22.643 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-04 16:10:22.712 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-04 16:10:22.713 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-04 16:10:22.809 - Thread: 1 -> Loading sound definitions 2026-05-04 16:10:22.810 - Thread: 1 -> Loading gamepad controls 2026-05-04 16:10:22.811 - Thread: 1 -> Loading gamepad controls 2026-05-04 16:10:22.811 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-04 16:10:22.812 - Thread: 1 -> Loading DLC definitions 2026-05-04 16:10:22.830 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-04 16:10:22.830 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-04 16:10:22.831 - Thread: 1 -> Loading Quick starts 2026-05-04 16:10:22.831 - Thread: 1 -> Loading ScenarioCategories 2026-05-04 16:10:22.831 - Thread: 1 -> Loading shadow textures definitions 2026-05-04 16:10:22.831 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-04 16:10:22.834 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-04 16:10:22.840 - Thread: 1 -> MyAudio.LoadData - START 2026-05-04 16:10:24.198 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-04 16:10:24.232 - Thread: 1 -> MyAudio.LoadData - END 2026-05-04 16:10:24.244 - Thread: 1 -> MyGuiManager() 2026-05-04 16:10:24.244 - Thread: 16 -> MySandboxGame.PerformPreload() - START 2026-05-04 16:10:24.248 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-05-04 16:10:24.273 - Thread: 16 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-04 16:10:24.274 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-04 16:10:24.274 - Thread: 16 -> DefinitionManager - Loading 7 file(s) 2026-05-04 16:10:24.364 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-04 16:10:24.364 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-04 16:10:24.364 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-04 16:10:24.380 - Thread: 1 -> Loading default controls 2026-05-04 16:10:24.438 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-05-04 16:10:24.451 - Thread: 16 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-05-04 16:10:24.452 - Thread: 16 -> ReloadVoxelMaterials 2026-05-04 16:10:24.476 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-05-04 16:10:25.165 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-05-04 16:10:25.230 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-05-04 16:10:25.259 - Thread: 1 -> Timer Frequency: 10000000 2026-05-04 16:10:25.259 - Thread: 1 -> Ticks per frame: 166667 2026-05-04 16:10:25.734 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-04 16:10:25.836 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-05-04 16:10:25.836 - Thread: 1 -> Flares Intensity: 1 2026-05-04 16:10:25.836 - Thread: 1 -> Field of view: 1.22173 2026-05-04 16:10:25.836 - Thread: 1 -> PostProcessingEnabled: True 2026-05-04 16:10:25.836 - Thread: 1 -> Render.GrassDensityFactor: 3 2026-05-04 16:10:25.836 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-05-04 16:10:25.836 - Thread: 1 -> Render.DistanceFade: 2000 2026-05-04 16:10:25.836 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-05-04 16:10:25.836 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-05-04 16:10:25.836 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-05-04 16:10:25.836 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-05-04 16:10:25.836 - Thread: 1 -> Render.TextureQuality: HIGH 2026-05-04 16:10:25.836 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-05-04 16:10:25.836 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-05-04 16:10:25.836 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-05-04 16:10:25.836 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-05-04 16:10:25.836 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-05-04 16:10:25.836 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-05-04 16:10:25.884 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-05-04 16:10:25.888 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-05-04 16:10:25.889 - Thread: 1 -> Analytics session started: UserID = (7cbef18c-43cb-0b0d-9132-c7a1e7ddac36) SessionID = (091501df-2d1e-4e9f-a2c7-ba115407d4b3) 2026-05-04 16:10:25.889 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-05-04 16:10:26.149 - Thread: 16 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-05-04 16:10:26.878 - Thread: 16 -> MySandboxGame.PerformPreload() - END 2026-05-04 16:10:28.766 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-04 16:10:28.782 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-04 16:10:28.782 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-04 16:10:29.938 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS22.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS22Highlighted.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLC.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLCHighlighted.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLC.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLCHighlighted.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLC.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLCHighlighted.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLC.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLCHighlighted.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLC.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLCHighlighted.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLC.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLCHighlighted.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLC.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLCHighlighted.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLC.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLCHighlighted.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLC.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLCHighlighted.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLC.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLCHighlighted.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLC.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLCHighlighted.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLC.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLCHighlighted.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLC.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLCHighlighted.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLC.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLCHighlighted.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/Deco2Banner.DDS/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/Deco2BannerHighlighted.DDS/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeCA.DDS/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeHighlightedCA.DDS/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-05-04 16:10:29.942 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlight.dds/zip 2026-05-04 16:10:55.844 - Thread: 1 -> GUI Stats: Update 0.128910444444444, Draw 0.150465611111111 2026-05-04 16:11:25.844 - Thread: 1 -> GUI Stats: Update 0.0587551111111111, Draw 0.1678625 2026-05-04 16:11:55.844 - Thread: 1 -> GUI Stats: Update 0.0583385555555556, Draw 0.169784555555556 2026-05-04 16:12:09.969 - Thread: 45 -> Exception occurred: System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-04 16:12:09.969 - Thread: 45 -> Showing message 2026-05-04 16:12:09.971 - Thread: 45 -> MyInitializer.OnCrash 2026-05-04 16:12:09.971 - Thread: 45 -> var exception = System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-04 16:12:10.578 - Thread: 45 -> ================================== CRASH INFO ================================== AppVersion: 01_209_020 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 112 PCUCount: 0 IsHang: False GCMemory: 1630 GCMemoryAllocated: 1630 HWAvailableMemory: 4438 ProcessPrivateMemory: 4177 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-05-04 16:12:10.579 - Thread: 45 -> Log Closed