2026-05-05 08:37:20.871 - Thread: 1 -> Log Started 2026-05-05 08:37:20.871 - Thread: 1 -> Timezone (local - UTC): 10h 2026-05-05 08:37:20.871 - Thread: 1 -> App Version: 01_209_020 2026-05-05 08:37:20.887 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-05-05 08:37:20.887 - Thread: 1 -> Branch / Sandbox: SVN 2026-05-05 08:37:20.887 - Thread: 1 -> Client Build Number: 0 2026-05-05 08:37:20.887 - Thread: 1 -> Server Build Number: 0 2026-05-05 08:37:20.887 - Thread: 1 -> Environment.ProcessorCount: 16 2026-05-05 08:37:20.934 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26200.0) 2026-05-05 08:37:20.934 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-05-05 08:37:20.934 - Thread: 1 -> Environment.Is64BitProcess: True 2026-05-05 08:37:20.934 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-05-05 08:37:20.934 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9325.0 2026-05-05 08:37:20.934 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-05 08:37:20.950 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2026-05-05 08:37:20.950 - Thread: 1 -> Default Culture: 2026-05-05 08:37:20.950 - Thread: 1 -> Default UI Culture: 2026-05-05 08:37:20.950 - Thread: 1 -> MyConfig.Load() - START 2026-05-05 08:37:20.950 - Thread: 1 -> Path: C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-05 08:37:21.092 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-05-05 08:37:21.092 - Thread: 1 -> AnisotropicFiltering: 0 2026-05-05 08:37:21.092 - Thread: 1 -> AntialiasingMode: 1 2026-05-05 08:37:21.092 - Thread: 1 -> AreaInteraction: True 2026-05-05 08:37:21.092 - Thread: 1 -> BlueprintSharing: True 2026-05-05 08:37:21.092 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-05 08:37:21.092 - Thread: 1 -> ControllerDefaultOnStart: False 2026-05-05 08:37:21.092 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-05 08:37:21.092 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-05-05 08:37:21.092 - Thread: 1 -> ControlsHints: True 2026-05-05 08:37:21.092 - Thread: 1 -> CubeBuilderAlignToDefault: True 2026-05-05 08:37:21.092 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-05-05 08:37:21.092 - Thread: 1 -> EnableDamageEffects: True 2026-05-05 08:37:21.092 - Thread: 1 -> EnableReverb: False 2026-05-05 08:37:21.092 - Thread: 1 -> EnableSteamCloud: False 2026-05-05 08:37:21.092 - Thread: 1 -> EnableTrading: True 2026-05-05 08:37:21.092 - Thread: 1 -> ExperimentalMode: True 2026-05-05 08:37:21.092 - Thread: 1 -> FieldOfView: 58.24126 2026-05-05 08:37:21.092 - Thread: 1 -> FirstTimeRun: False 2026-05-05 08:37:21.092 - Thread: 1 -> FirstVTTimeRun: False 2026-05-05 08:37:21.092 - Thread: 1 -> FlaresIntensity: 1 2026-05-05 08:37:21.092 - Thread: 1 -> GamepadSchemeName: GenericJoystick 2026-05-05 08:37:21.092 - Thread: 1 -> GDPRConsent: True 2026-05-05 08:37:21.092 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-05-05 08:37:21.092 - Thread: 1 -> GoodBotHints: True 2026-05-05 08:37:21.092 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-05-05 08:37:21.092 - Thread: 1 -> GrassDensity: 1 2026-05-05 08:37:21.092 - Thread: 1 -> GrassDrawDistance: 160 2026-05-05 08:37:21.092 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-05-05 08:37:21.092 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-05-05 08:37:21.092 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-05-05 08:37:21.092 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-05-05 08:37:21.092 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-05-05 08:37:21.092 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-05-05 08:37:21.092 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-05-05 08:37:21.092 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-05-05 08:37:21.092 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-05-05 08:37:21.092 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-05-05 08:37:21.092 - Thread: 1 -> HUDBkTransparency: 0.6 2026-05-05 08:37:21.092 - Thread: 1 -> HudState: 1 2026-05-05 08:37:21.092 - Thread: 1 -> IronSightSwitchState: 1 2026-05-05 08:37:21.092 - Thread: 1 -> Language: 0 2026-05-05 08:37:21.092 - Thread: 1 -> LastNewsPopupDate: 04/05/2025 00:00:00 2026-05-05 08:37:21.092 - Thread: 1 -> LastUsedColorIndex: 13 2026-05-05 08:37:21.092 - Thread: 1 -> LastUsedColorX: 0 2026-05-05 08:37:21.092 - Thread: 1 -> LastUsedColorY: -0.8 2026-05-05 08:37:21.092 - Thread: 1 -> LastUsedColorZ: -0.45 2026-05-05 08:37:21.092 - Thread: 1 -> LastUsedSkin: 2026-05-05 08:37:21.092 - Thread: 1 -> LightsQuality: 1 2026-05-05 08:37:21.092 - Thread: 1 -> LowMemSwitchToLow: 0 2026-05-05 08:37:21.092 - Thread: 1 -> ModelQuality: 1 2026-05-05 08:37:21.092 - Thread: 1 -> ModIoConsent: True 2026-05-05 08:37:21.092 - Thread: 1 -> MuteBroadcastControllers: False 2026-05-05 08:37:21.092 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-05-05 08:37:21.092 - Thread: 1 -> NewNewGameScreen: False 2026-05-05 08:37:21.092 - Thread: 1 -> OnlyPSGames: False 2026-05-05 08:37:21.092 - Thread: 1 -> PostProcessingEnabled: True 2026-05-05 08:37:21.092 - Thread: 1 -> QuickStartNotification: False 2026-05-05 08:37:21.092 - Thread: 1 -> RefreshRate: 46900000 2026-05-05 08:37:21.092 - Thread: 1 -> RotationHints: True 2026-05-05 08:37:21.092 - Thread: 1 -> ScreenHeight: 1440 2026-05-05 08:37:21.092 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-05-05 08:37:21.092 - Thread: 1 -> ScreenWidth: 5120 2026-05-05 08:37:21.092 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-05-05 08:37:21.092 - Thread: 1 -> ShaderQuality: 1 2026-05-05 08:37:21.092 - Thread: 1 -> ShadowMapResolution: 1 2026-05-05 08:37:21.092 - Thread: 1 -> ShowCrosshair2: 0 2026-05-05 08:37:21.092 - Thread: 1 -> SpriteMainViewportScale: 1 2026-05-05 08:37:21.092 - Thread: 1 -> TextureQuality: 1 2026-05-05 08:37:21.092 - Thread: 1 -> TreeViewDistance: 1000 2026-05-05 08:37:21.092 - Thread: 1 -> UiBkTransparency: 0.8 2026-05-05 08:37:21.092 - Thread: 1 -> UiTransparency: 1 2026-05-05 08:37:21.092 - Thread: 1 -> VerticalSync: 0 2026-05-05 08:37:21.092 - Thread: 1 -> VideoAdapter: 0 2026-05-05 08:37:21.092 - Thread: 1 -> VoxelQuality: 1 2026-05-05 08:37:21.092 - Thread: 1 -> VoxelTextureQuality: 1 2026-05-05 08:37:21.092 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-05-05 08:37:21.092 - Thread: 1 -> WindowMode: 2 2026-05-05 08:37:21.092 - Thread: 1 -> ZoomMultiplier: 0.2 2026-05-05 08:37:21.092 - Thread: 1 -> MyConfig.Load() - END 2026-05-05 08:37:21.796 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-05-05 08:37:21.804 - Thread: 1 -> Reporting Postponed Events 2026-05-05 08:37:21.852 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-05-05 08:37:21.924 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-05-05 08:37:21.924 - Thread: 1 -> Reporting Postponed Events 2026-05-05 08:37:21.925 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-05-05 08:37:21.927 - Thread: 1 -> Found processor count: 8 2026-05-05 08:37:21.927 - Thread: 1 -> Using processor count: 8 2026-05-05 08:37:22.203 - Thread: 1 -> All detected adapters: 2026-05-05 08:37:22.205 - Thread: 1 -> NVIDIA GeForce RTX 3050 Laptop GPU - VendorID=4318, SubsystemID=317396066, DeviceID=9637 2026-05-05 08:37:22.205 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=317396066, DeviceID=39520 2026-05-05 08:37:22.205 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-05-05 08:37:23.152 - Thread: 1 -> AdapterInfo = { 2026-05-05 08:37:23.152 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Laptop GPU + DISPLAY2 2026-05-05 08:37:23.152 - Thread: 1 -> Description = dev id: 9637, mem: 4156555264, shared mem: 8433440768, Luid: 57039, rev: 161, subsys id: 317396066, vendor id: 4318, feature_level 11.1: True 2026-05-05 08:37:23.152 - Thread: 1 -> Driver version = 32.0.15.8142 2026-05-05 08:37:23.152 - Thread: 1 -> Driver date = 20250922000000.000000-000 2026-05-05 08:37:23.152 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 08:37:23.152 - Thread: 1 -> AftermathSupported = True 2026-05-05 08:37:23.152 - Thread: 1 -> Adapter id = 0 2026-05-05 08:37:23.152 - Thread: 1 -> Supported = True 2026-05-05 08:37:23.152 - Thread: 1 -> RAM = 4156555264 2026-05-05 08:37:23.152 - Thread: 1 -> Priority = 2 2026-05-05 08:37:23.152 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-05 08:37:23.152 - Thread: 1 -> Output is attached = True 2026-05-05 08:37:23.154 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:1440} 2026-05-05 08:37:23.154 - Thread: 1 -> } 2026-05-05 08:37:23.154 - Thread: 1 -> AdapterInfo = { 2026-05-05 08:37:23.154 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Laptop GPU + DISPLAY2 2026-05-05 08:37:23.154 - Thread: 1 -> Description = dev id: 9637, mem: 4156555264, shared mem: 8433440768, Luid: 57039, rev: 161, subsys id: 317396066, vendor id: 4318, feature_level 11.1: True 2026-05-05 08:37:23.154 - Thread: 1 -> Driver version = 32.0.15.8142 2026-05-05 08:37:23.154 - Thread: 1 -> Driver date = 20250922000000.000000-000 2026-05-05 08:37:23.154 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 08:37:23.154 - Thread: 1 -> AftermathSupported = True 2026-05-05 08:37:23.154 - Thread: 1 -> Adapter id = 0 2026-05-05 08:37:23.154 - Thread: 1 -> Supported = True 2026-05-05 08:37:23.154 - Thread: 1 -> RAM = 4156555264 2026-05-05 08:37:23.154 - Thread: 1 -> Priority = 2 2026-05-05 08:37:23.154 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-05 08:37:23.154 - Thread: 1 -> Output is attached = True 2026-05-05 08:37:23.154 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:1440} 2026-05-05 08:37:23.154 - Thread: 1 -> } 2026-05-05 08:37:23.154 - Thread: 1 -> AdapterInfo = { 2026-05-05 08:37:23.154 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Laptop GPU + DISPLAY1 2026-05-05 08:37:23.154 - Thread: 1 -> Description = dev id: 9637, mem: 4156555264, shared mem: 8433440768, Luid: 57039, rev: 161, subsys id: 317396066, vendor id: 4318, feature_level 11.1: True 2026-05-05 08:37:23.154 - Thread: 1 -> Driver version = 32.0.15.8142 2026-05-05 08:37:23.154 - Thread: 1 -> Driver date = 20250922000000.000000-000 2026-05-05 08:37:23.154 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 08:37:23.154 - Thread: 1 -> AftermathSupported = True 2026-05-05 08:37:23.155 - Thread: 1 -> Adapter id = 0 2026-05-05 08:37:23.155 - Thread: 1 -> Supported = True 2026-05-05 08:37:23.155 - Thread: 1 -> RAM = 4156555264 2026-05-05 08:37:23.155 - Thread: 1 -> Priority = 2 2026-05-05 08:37:23.155 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-05 08:37:23.155 - Thread: 1 -> Output is attached = True 2026-05-05 08:37:23.155 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2026-05-05 08:37:23.155 - Thread: 1 -> } 2026-05-05 08:37:23.155 - Thread: 1 -> AdapterInfo = { 2026-05-05 08:37:23.155 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Laptop GPU + DISPLAY1 2026-05-05 08:37:23.155 - Thread: 1 -> Description = dev id: 9637, mem: 4156555264, shared mem: 8433440768, Luid: 57039, rev: 161, subsys id: 317396066, vendor id: 4318, feature_level 11.1: True 2026-05-05 08:37:23.155 - Thread: 1 -> Driver version = 32.0.15.8142 2026-05-05 08:37:23.155 - Thread: 1 -> Driver date = 20250922000000.000000-000 2026-05-05 08:37:23.155 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 08:37:23.155 - Thread: 1 -> AftermathSupported = True 2026-05-05 08:37:23.155 - Thread: 1 -> Adapter id = 0 2026-05-05 08:37:23.155 - Thread: 1 -> Supported = True 2026-05-05 08:37:23.155 - Thread: 1 -> RAM = 4156555264 2026-05-05 08:37:23.155 - Thread: 1 -> Priority = 2 2026-05-05 08:37:23.155 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-05 08:37:23.155 - Thread: 1 -> Output is attached = True 2026-05-05 08:37:23.155 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2026-05-05 08:37:23.155 - Thread: 1 -> } 2026-05-05 08:37:23.155 - Thread: 1 -> AdapterInfo = { 2026-05-05 08:37:23.155 - Thread: 1 -> Name = Intel(R) UHD Graphics 2026-05-05 08:37:23.155 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 8433440768, Luid: 54160, rev: 1, subsys id: 317396066, vendor id: 32902, feature_level 11.1: True 2026-05-05 08:37:23.155 - Thread: 1 -> Driver version = 32.0.101.7084 2026-05-05 08:37:23.155 - Thread: 1 -> Driver date = 20260115000000.000000-000 2026-05-05 08:37:23.155 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 08:37:23.155 - Thread: 1 -> AftermathSupported = False 2026-05-05 08:37:23.155 - Thread: 1 -> Adapter id = 1 2026-05-05 08:37:23.155 - Thread: 1 -> Supported = True 2026-05-05 08:37:23.155 - Thread: 1 -> RAM = 134217728 2026-05-05 08:37:23.155 - Thread: 1 -> Priority = 1 2026-05-05 08:37:23.155 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-05 08:37:23.155 - Thread: 1 -> Output is attached = False 2026-05-05 08:37:23.155 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:1440} 2026-05-05 08:37:23.155 - Thread: 1 -> } 2026-05-05 08:37:23.155 - Thread: 1 -> AdapterInfo = { 2026-05-05 08:37:23.156 - Thread: 1 -> Name = Intel(R) UHD Graphics 2026-05-05 08:37:23.156 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 8433440768, Luid: 54160, rev: 1, subsys id: 317396066, vendor id: 32902, feature_level 11.1: True 2026-05-05 08:37:23.156 - Thread: 1 -> Driver version = 32.0.101.7084 2026-05-05 08:37:23.156 - Thread: 1 -> Driver date = 20260115000000.000000-000 2026-05-05 08:37:23.156 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 08:37:23.156 - Thread: 1 -> AftermathSupported = False 2026-05-05 08:37:23.156 - Thread: 1 -> Adapter id = 1 2026-05-05 08:37:23.156 - Thread: 1 -> Supported = True 2026-05-05 08:37:23.156 - Thread: 1 -> RAM = 134217728 2026-05-05 08:37:23.156 - Thread: 1 -> Priority = 1 2026-05-05 08:37:23.156 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-05 08:37:23.156 - Thread: 1 -> Output is attached = False 2026-05-05 08:37:23.156 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:1440} 2026-05-05 08:37:23.156 - Thread: 1 -> } 2026-05-05 08:37:23.156 - Thread: 1 -> AdapterInfo = { 2026-05-05 08:37:23.156 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-05 08:37:23.156 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8433440768, Luid: 56894, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-05 08:37:23.156 - Thread: 1 -> Driver version = 2026-05-05 08:37:23.156 - Thread: 1 -> Driver date = 2026-05-05 08:37:23.156 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 08:37:23.156 - Thread: 1 -> AftermathSupported = False 2026-05-05 08:37:23.156 - Thread: 1 -> Adapter id = 2 2026-05-05 08:37:23.156 - Thread: 1 -> Supported = True 2026-05-05 08:37:23.156 - Thread: 1 -> RAM = 0 2026-05-05 08:37:23.156 - Thread: 1 -> Priority = 0 2026-05-05 08:37:23.156 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-05 08:37:23.156 - Thread: 1 -> Output is attached = False 2026-05-05 08:37:23.156 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:1440} 2026-05-05 08:37:23.156 - Thread: 1 -> } 2026-05-05 08:37:23.156 - Thread: 1 -> AdapterInfo = { 2026-05-05 08:37:23.156 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-05 08:37:23.156 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8433440768, Luid: 56894, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-05 08:37:23.156 - Thread: 1 -> Driver version = 2026-05-05 08:37:23.156 - Thread: 1 -> Driver date = 2026-05-05 08:37:23.156 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-05 08:37:23.156 - Thread: 1 -> AftermathSupported = False 2026-05-05 08:37:23.156 - Thread: 1 -> Adapter id = 2 2026-05-05 08:37:23.156 - Thread: 1 -> Supported = True 2026-05-05 08:37:23.157 - Thread: 1 -> RAM = 0 2026-05-05 08:37:23.157 - Thread: 1 -> Priority = 0 2026-05-05 08:37:23.157 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-05 08:37:23.157 - Thread: 1 -> Output is attached = False 2026-05-05 08:37:23.157 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:1440} 2026-05-05 08:37:23.157 - Thread: 1 -> } 2026-05-05 08:37:23.161 - Thread: 1 -> Service.IsActive: True 2026-05-05 08:37:23.161 - Thread: 1 -> Service.IsOnline: True 2026-05-05 08:37:23.161 - Thread: 1 -> Service.OwnsGame: False 2026-05-05 08:37:23.161 - Thread: 1 -> Service.UserId: 76561198249754910 2026-05-05 08:37:23.161 - Thread: 1 -> Service.UserName: Oddball 2026-05-05 08:37:23.161 - Thread: 1 -> Service.Branch: default 2026-05-05 08:37:23.161 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-05-05 08:37:23.161 - Thread: 1 -> Build version: 0.1.1.0 2026-05-05 08:37:23.174 - Thread: 1 -> MyScreenManager() 2026-05-05 08:37:23.242 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2026-05-05 08:37:23.242 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2026-05-05 08:37:23.246 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2026-05-05 08:37:23.247 - Thread: 33 -> !!! Invalid resolution in settings - resetting to desktop resolution 2026-05-05 08:37:23.248 - Thread: 33 -> CreateDeviceInternal - Create device 2026-05-05 08:37:23.483 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2026-05-05 08:37:23.607 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2026-05-05 08:37:23.607 - Thread: 33 -> Aftermath init 2026-05-05 08:37:23.622 - Thread: 33 -> Aftermath result: 1 2026-05-05 08:37:23.623 - Thread: 33 -> CreateDeviceInternal create swapchain 2026-05-05 08:37:23.623 - Thread: 33 -> Mode not found: 5120x1440 @ 59976 2026-05-05 08:37:25.411 - Thread: 33 -> Mode not found: 5120x1440 @ 59976 2026-05-05 08:37:25.511 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-05-05 08:37:25.512 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-05 08:37:25.512 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-05-05 08:37:25.908 - Thread: 33 -> DXGI SetFullscreenState succeded 2026-05-05 08:37:27.006 - Thread: 1 -> Preallocate - START 2026-05-05 08:37:27.013 - Thread: 1 -> MySpaceWorldGenerator - START 2026-05-05 08:37:27.022 - Thread: 1 -> MySpaceWorldGenerator - END 2026-05-05 08:37:27.022 - Thread: 1 -> MySpaceBuildComponent - START 2026-05-05 08:37:27.022 - Thread: 1 -> MySpaceBuildComponent - END 2026-05-05 08:37:27.022 - Thread: 1 -> MyEntities - START 2026-05-05 08:37:27.043 - Thread: 1 -> MyEntities - END 2026-05-05 08:37:27.043 - Thread: 1 -> MyObjectBuilder_Base - START 2026-05-05 08:37:27.043 - Thread: 1 -> MyObjectBuilder_Base - END 2026-05-05 08:37:27.043 - Thread: 1 -> MyTransparentGeometry - START 2026-05-05 08:37:27.043 - Thread: 1 -> MyTransparentGeometry - END 2026-05-05 08:37:27.043 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-05-05 08:37:27.055 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-05-05 08:37:27.055 - Thread: 1 -> MyMath - START 2026-05-05 08:37:27.056 - Thread: 1 -> MyMath - END 2026-05-05 08:37:27.056 - Thread: 1 -> MySimpleObjectDraw - START 2026-05-05 08:37:27.056 - Thread: 1 -> MySimpleObjectDraw - END 2026-05-05 08:37:27.071 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-05-05 08:37:27.071 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-05-05 08:37:27.071 - Thread: 1 -> MyClientDebugCommands - START 2026-05-05 08:37:27.071 - Thread: 1 -> MyClientDebugCommands - END 2026-05-05 08:37:27.071 - Thread: 1 -> MyDedicatedServer - START 2026-05-05 08:37:27.071 - Thread: 1 -> MyDedicatedServer - END 2026-05-05 08:37:27.071 - Thread: 1 -> MyDedicatedServerBase - START 2026-05-05 08:37:27.071 - Thread: 1 -> MyDedicatedServerBase - END 2026-05-05 08:37:27.071 - Thread: 1 -> MyMultiplayerBase - START 2026-05-05 08:37:27.073 - Thread: 1 -> MyMultiplayerBase - END 2026-05-05 08:37:27.073 - Thread: 1 -> MyMultiplayerClient - START 2026-05-05 08:37:27.073 - Thread: 1 -> MyMultiplayerClient - END 2026-05-05 08:37:27.073 - Thread: 1 -> MyMultiplayerClientBase - START 2026-05-05 08:37:27.073 - Thread: 1 -> MyMultiplayerClientBase - END 2026-05-05 08:37:27.073 - Thread: 1 -> MyMultiplayerLobby - START 2026-05-05 08:37:27.073 - Thread: 1 -> MyMultiplayerLobby - END 2026-05-05 08:37:27.073 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-05-05 08:37:27.073 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-05-05 08:37:27.073 - Thread: 1 -> MyMultiplayerServerBase - START 2026-05-05 08:37:27.073 - Thread: 1 -> MyMultiplayerServerBase - END 2026-05-05 08:37:27.073 - Thread: 1 -> MyServerDebugCommands - START 2026-05-05 08:37:27.073 - Thread: 1 -> MyServerDebugCommands - END 2026-05-05 08:37:27.073 - Thread: 1 -> MySyncEntity - START 2026-05-05 08:37:27.073 - Thread: 1 -> MySyncEntity - END 2026-05-05 08:37:27.073 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-05-05 08:37:27.114 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-05-05 08:37:27.114 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-05-05 08:37:27.115 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-05-05 08:37:27.115 - Thread: 1 -> MyStatLogicFactory - START 2026-05-05 08:37:27.115 - Thread: 1 -> MyStatLogicFactory - END 2026-05-05 08:37:27.115 - Thread: 1 -> MyCommandCharacter - START 2026-05-05 08:37:27.117 - Thread: 1 -> MyCommandCharacter - END 2026-05-05 08:37:27.117 - Thread: 1 -> MyCommandConsole - START 2026-05-05 08:37:27.118 - Thread: 1 -> MyCommandConsole - END 2026-05-05 08:37:27.118 - Thread: 1 -> MyCommandEntity - START 2026-05-05 08:37:27.119 - Thread: 1 -> MyCommandEntity - END 2026-05-05 08:37:27.119 - Thread: 1 -> MyAiTargetManager - START 2026-05-05 08:37:27.119 - Thread: 1 -> MyAiTargetManager - END 2026-05-05 08:37:27.119 - Thread: 1 -> MyCubeGridDefinitions - START 2026-05-05 08:37:27.184 - Thread: 1 -> MyCubeGridDefinitions - END 2026-05-05 08:37:27.184 - Thread: 1 -> MyDefinitionManager - START 2026-05-05 08:37:27.226 - Thread: 1 -> MyDefinitionManager - END 2026-05-05 08:37:27.226 - Thread: 1 -> Preallocate - END 2026-05-05 08:37:27.233 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-05-05 08:37:27.534 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-05-05 08:37:27.534 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-05-05 08:37:27.550 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-05-05 08:37:27.551 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-05 08:37:27.551 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-05 08:37:27.551 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-05-05 08:37:27.551 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-05-05 08:37:27.551 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-05-05 08:37:27.553 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-05-05 08:37:27.563 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-05-05 08:37:27.563 - Thread: 1 -> Win32_ComputerSystem.Model: Sword 17 A11UC 2026-05-05 08:37:27.563 - Thread: 1 -> Virtualized: False 2026-05-05 08:37:27.566 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2026-05-05 08:37:27.567 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,866,881,536 bytes 2026-05-05 08:37:27.567 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-05-05 08:37:27.567 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 6,039,879,680 bytes 2026-05-05 08:37:27.567 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,700,149,878,784 bytes 2026-05-05 08:37:27.570 - Thread: 1 -> Drive C: | Capacity: 488,532,602,880 bytes | Free space: 62,922,735,616 bytes 2026-05-05 08:37:27.570 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-05-05 08:37:27.573 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-05-05 08:37:27.573 - Thread: 1 -> Installed DLCs: 2026-05-05 08:37:27.606 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-05-05 08:37:27.658 - Thread: 1 -> Havok: Physics.Init 2026-05-05 08:37:27.758 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-05-05 08:37:27.773 - Thread: 1 -> HkGameName: SpaceEngineers 2026-05-05 08:37:27.779 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-05-05 08:37:27.782 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-05 08:37:27.785 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-05 08:37:28.196 - Thread: 1 -> Loading scenarios 2026-05-05 08:37:28.261 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-05 08:37:28.262 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-05 08:37:28.383 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-05 08:37:28.385 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-05 08:37:28.528 - Thread: 1 -> Loading sound definitions 2026-05-05 08:37:28.530 - Thread: 1 -> Loading gamepad controls 2026-05-05 08:37:28.531 - Thread: 1 -> Loading gamepad controls 2026-05-05 08:37:28.531 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-05 08:37:28.533 - Thread: 1 -> Loading DLC definitions 2026-05-05 08:37:28.608 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-05 08:37:28.608 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-05 08:37:28.609 - Thread: 1 -> Loading Quick starts 2026-05-05 08:37:28.609 - Thread: 1 -> Loading ScenarioCategories 2026-05-05 08:37:28.609 - Thread: 1 -> Loading shadow textures definitions 2026-05-05 08:37:28.609 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-05 08:37:28.613 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-05 08:37:28.618 - Thread: 1 -> MyAudio.LoadData - START 2026-05-05 08:37:28.839 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-05-05 08:37:28.943 - Thread: 1 -> MyAudio.LoadData - END 2026-05-05 08:37:28.958 - Thread: 1 -> MyGuiManager() 2026-05-05 08:37:28.958 - Thread: 17 -> MySandboxGame.PerformPreload() - START 2026-05-05 08:37:28.964 - Thread: 17 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-05-05 08:37:29.009 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-05 08:37:29.009 - Thread: 17 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-05 08:37:29.012 - Thread: 17 -> DefinitionManager - Loading 7 file(s) 2026-05-05 08:37:29.129 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-05 08:37:29.129 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-05 08:37:29.129 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-05 08:37:29.212 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-05-05 08:37:29.258 - Thread: 17 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-05-05 08:37:29.280 - Thread: 17 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-05-05 08:37:29.282 - Thread: 17 -> ReloadVoxelMaterials 2026-05-05 08:37:30.336 - Thread: 1 -> Deluxe Edition (573160) 2026-05-05 08:37:30.336 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-05-05 08:37:30.337 - Thread: 1 -> Economy Deluxe (1135960) 2026-05-05 08:37:30.337 - Thread: 1 -> Style Pack (1084680) 2026-05-05 08:37:30.337 - Thread: 1 -> Decorative Pack 2 (1167910) 2026-05-05 08:37:30.337 - Thread: 1 -> Frostbite (1241550) 2026-05-05 08:37:30.337 - Thread: 1 -> Sparks Of The Future (1307680) 2026-05-05 08:37:30.337 - Thread: 1 -> Wasteland (1374610) 2026-05-05 08:37:30.337 - Thread: 1 -> Warfare I (1475830) 2026-05-05 08:37:30.338 - Thread: 1 -> Warfare II (1783760) 2026-05-05 08:37:30.452 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-05-05 08:37:30.484 - Thread: 1 -> Timer Frequency: 10000000 2026-05-05 08:37:30.484 - Thread: 1 -> Ticks per frame: 166667 2026-05-05 08:37:31.181 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-05 08:37:31.348 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-05-05 08:37:31.348 - Thread: 1 -> Flares Intensity: 1 2026-05-05 08:37:31.348 - Thread: 1 -> Field of view: 1.016502 2026-05-05 08:37:31.348 - Thread: 1 -> PostProcessingEnabled: True 2026-05-05 08:37:31.348 - Thread: 1 -> Render.GrassDensityFactor: 1 2026-05-05 08:37:31.348 - Thread: 1 -> Render.GrassDrawDistance: 160 2026-05-05 08:37:31.348 - Thread: 1 -> Render.DistanceFade: 1000 2026-05-05 08:37:31.348 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-05-05 08:37:31.348 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2026-05-05 08:37:31.348 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2026-05-05 08:37:31.348 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-05-05 08:37:31.348 - Thread: 1 -> Render.TextureQuality: MEDIUM 2026-05-05 08:37:31.348 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2026-05-05 08:37:31.348 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2026-05-05 08:37:31.348 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2026-05-05 08:37:31.349 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2026-05-05 08:37:31.349 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2026-05-05 08:37:31.349 - Thread: 1 -> Render.ParticleQuality: NORMAL 2026-05-05 08:37:31.458 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-05-05 08:37:31.467 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-05-05 08:37:31.467 - Thread: 1 -> Analytics session started: UserID = (943eb2a1-ecc4-f1f5-b6a4-d137dc03b83b) SessionID = (22923f0e-bbe4-4768-82e3-222b6446f80f) 2026-05-05 08:37:31.469 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-05-05 08:37:32.652 - Thread: 17 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-05-05 08:37:33.708 - Thread: 17 -> MySandboxGame.PerformPreload() - END 2026-05-05 08:37:36.812 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-05 08:37:36.828 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-05 08:37:36.828 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-05 08:37:38.369 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS22.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS22Highlighted.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLC.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLCHighlighted.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLC.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLCHighlighted.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLC.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLCHighlighted.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLC.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLCHighlighted.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLC.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLCHighlighted.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLC.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLCHighlighted.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLC.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLCHighlighted.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLC.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLCHighlighted.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLC.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLCHighlighted.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-05-05 08:37:38.374 - Thread: 18 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlight.dds/zip 2026-05-05 08:37:40.232 - Thread: 37 -> LoadSession() - Start 2026-05-05 08:37:40.232 - Thread: 37 -> C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template 2026-05-05 08:37:40.233 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template\Sandbox_config.sbc 2026-05-05 08:37:40.234 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-05 08:37:42.415 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template\Sandbox_config.sbc 2026-05-05 08:37:42.418 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-05-05 08:37:42.422 - Thread: 37 -> CheckPoint Experimental mode: Yes 2026-05-05 08:37:42.422 - Thread: 37 -> CheckPoint Experimental mode reason: ExperimentalMode 2026-05-05 08:37:42.424 - Thread: 37 -> LoadSession() - End 2026-05-05 08:37:42.436 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-05 08:37:42.436 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-05 08:37:42.436 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-05 08:37:42.468 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-05-05 08:37:42.468 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-05-05 08:37:42.468 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-05-05 08:37:42.656 - Thread: 1 -> RunLoadingAction - START 2026-05-05 08:37:42.662 - Thread: 1 -> Loading session: C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template 2026-05-05 08:37:42.802 - Thread: 1 -> GC Memory: 997,057,504 B 2026-05-05 08:37:42.815 - Thread: 1 -> Process Memory: 3,688,292,352 B 2026-05-05 08:37:42.817 - Thread: 1 -> MySession.Static.LogSettings - START 2026-05-05 08:37:42.817 - Thread: 1 -> Name = Template 2026-05-05 08:37:42.817 - Thread: 1 -> Description = 2026-05-05 08:37:42.817 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-05-05 08:37:42.817 - Thread: 1 -> Password = 2026-05-05 08:37:42.817 - Thread: 1 -> CurrentPath = C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template 2026-05-05 08:37:42.817 - Thread: 1 -> WorkshopId = 2026-05-05 08:37:42.817 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-05-05 08:37:42.817 - Thread: 1 -> ThumbPath = C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template\thumb.jpg 2026-05-05 08:37:42.824 - Thread: 1 -> Settings: 2026-05-05 08:37:42.824 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-05-05 08:37:42.824 - Thread: 1 -> AFKTimeoutMin = 0 2026-05-05 08:37:42.824 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-05-05 08:37:42.824 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-05-05 08:37:42.824 - Thread: 1 -> AutoHealing = True 2026-05-05 08:37:42.824 - Thread: 1 -> AutoSaveInMinutes = 5 2026-05-05 08:37:42.824 - Thread: 1 -> BlockCountThreshold = 20 2026-05-05 08:37:42.824 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-05-05 08:37:42.824 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-05-05 08:37:42.824 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-05-05 08:37:42.824 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-05-05 08:37:42.824 - Thread: 1 -> CanJoinRunning = False 2026-05-05 08:37:42.824 - Thread: 1 -> CargoShipsEnabled = True 2026-05-05 08:37:42.824 - Thread: 1 -> ClientCanSave = False 2026-05-05 08:37:42.824 - Thread: 1 -> DepositsCountCoefficient = 1 2026-05-05 08:37:42.824 - Thread: 1 -> DepositSizeDenominator = 60 2026-05-05 08:37:42.824 - Thread: 1 -> DestructibleBlocks = True 2026-05-05 08:37:42.824 - Thread: 1 -> EconomyTickInSeconds = 600 2026-05-05 08:37:42.824 - Thread: 1 -> Enable3rdPersonView = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableAutorespawn = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableBountyContracts = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableContainerDrops = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableConvertToStation = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableCopyPaste = False 2026-05-05 08:37:42.824 - Thread: 1 -> EnableEconomy = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableEncounters = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableDrones = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableGoodBotHints = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableIngameScripts = False 2026-05-05 08:37:42.824 - Thread: 1 -> EnableJetpack = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableOxygen = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableOxygenPressurization = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnablePcuTrading = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableRadiation = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableRecoil = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableReducedStatsOnRespawn = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableResearch = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableRespawnShips = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableSaving = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableScripterRole = False 2026-05-05 08:37:42.824 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-05-05 08:37:42.824 - Thread: 1 -> EnableShareInertiaTensor = False 2026-05-05 08:37:42.824 - Thread: 1 -> EnableSpectator = False 2026-05-05 08:37:42.824 - Thread: 1 -> EnableSpiders = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableSubgridDamage = False 2026-05-05 08:37:42.824 - Thread: 1 -> EnableSunRotation = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableSupergridding = False 2026-05-05 08:37:42.824 - Thread: 1 -> EnableSurvivalBuffs = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableToolShake = False 2026-05-05 08:37:42.824 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-05-05 08:37:42.824 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-05-05 08:37:42.824 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-05-05 08:37:42.824 - Thread: 1 -> EnableVoxelDestruction = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableVoxelHand = True 2026-05-05 08:37:42.824 - Thread: 1 -> EnableWolfs = True 2026-05-05 08:37:42.824 - Thread: 1 -> EncounterDensity = 0.35 2026-05-05 08:37:42.824 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-05-05 08:37:42.824 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-05-05 08:37:42.824 - Thread: 1 -> ExperimentalMode = True 2026-05-05 08:37:42.824 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2026-05-05 08:37:42.824 - Thread: 1 -> FamilySharing = True 2026-05-05 08:37:42.824 - Thread: 1 -> FloraDensityMultiplier = 1 2026-05-05 08:37:42.824 - Thread: 1 -> FoodConsumptionRate = 0.5 2026-05-05 08:37:42.824 - Thread: 1 -> GameMode = Survival 2026-05-05 08:37:42.824 - Thread: 1 -> GridStorageAllowsInventory = False 2026-05-05 08:37:42.824 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-05-05 08:37:42.824 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-05-05 08:37:42.824 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-05-05 08:37:42.824 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-05-05 08:37:42.824 - Thread: 1 -> GridStorageQueueLimit = 1 2026-05-05 08:37:42.824 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-05-05 08:37:42.824 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-05-05 08:37:42.824 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-05-05 08:37:42.824 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-05-05 08:37:42.824 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-05-05 08:37:42.824 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-05-05 08:37:42.824 - Thread: 1 -> InfiniteAmmo = False 2026-05-05 08:37:42.824 - Thread: 1 -> InventorySizeMultiplier = 3 2026-05-05 08:37:42.824 - Thread: 1 -> MaxBackupSaves = 5 2026-05-05 08:37:42.824 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-05-05 08:37:42.824 - Thread: 1 -> MaxCargoBags = 100 2026-05-05 08:37:42.824 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-05-05 08:37:42.824 - Thread: 1 -> MaxDrones = 5 2026-05-05 08:37:42.824 - Thread: 1 -> MaxFactionsCount = 0 2026-05-05 08:37:42.824 - Thread: 1 -> MaxFloatingObjects = 100 2026-05-05 08:37:42.824 - Thread: 1 -> MaxGridSize = 0 2026-05-05 08:37:42.824 - Thread: 1 -> MaxPlanets = 99 2026-05-05 08:37:42.824 - Thread: 1 -> MaxPlayers = 1 2026-05-05 08:37:42.824 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-05-05 08:37:42.824 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-05-05 08:37:42.824 - Thread: 1 -> OffensiveWordsFiltering = False 2026-05-05 08:37:42.824 - Thread: 1 -> OnlineMode = OFFLINE 2026-05-05 08:37:42.824 - Thread: 1 -> OptimalGridCount = 0 2026-05-05 08:37:42.824 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-05-05 08:37:42.824 - Thread: 1 -> PermanentDeath = False 2026-05-05 08:37:42.824 - Thread: 1 -> PhysicsIterations = 8 2026-05-05 08:37:42.824 - Thread: 1 -> PiratePCU = 25000 2026-05-05 08:37:42.824 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-05-05 08:37:42.824 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-05-05 08:37:42.824 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-05-05 08:37:42.824 - Thread: 1 -> PredefinedAsteroids = True 2026-05-05 08:37:42.824 - Thread: 1 -> ProceduralDensity = 0.35 2026-05-05 08:37:42.824 - Thread: 1 -> ProceduralSeed = 1077678109 2026-05-05 08:37:42.824 - Thread: 1 -> RealisticSound = False 2026-05-05 08:37:42.824 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-05-05 08:37:42.824 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-05-05 08:37:42.824 - Thread: 1 -> ReputationDecayRate = 0.5 2026-05-05 08:37:42.824 - Thread: 1 -> ResetForageableItems = True 2026-05-05 08:37:42.824 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-05-05 08:37:42.824 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-05-05 08:37:42.824 - Thread: 1 -> ResetOwnership = False 2026-05-05 08:37:42.824 - Thread: 1 -> RespawnShipDelete = False 2026-05-05 08:37:42.824 - Thread: 1 -> Scenario = False 2026-05-05 08:37:42.824 - Thread: 1 -> ScenarioEditMode = False 2026-05-05 08:37:42.824 - Thread: 1 -> ScrapEnabled = False 2026-05-05 08:37:42.824 - Thread: 1 -> SimplifiedSimulation = False 2026-05-05 08:37:42.824 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-05-05 08:37:42.824 - Thread: 1 -> SolarRadiationIntensity = 0 2026-05-05 08:37:42.824 - Thread: 1 -> StartInRespawnScreen = False 2026-05-05 08:37:42.824 - Thread: 1 -> StopGridsPeriodMin = 15 2026-05-05 08:37:42.824 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-05-05 08:37:42.824 - Thread: 1 -> SpawnWithTools = True 2026-05-05 08:37:42.824 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-05-05 08:37:42.824 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-05-05 08:37:42.824 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-05-05 08:37:42.825 - Thread: 1 -> StationVoxelSupport = False 2026-05-05 08:37:42.825 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-05-05 08:37:42.825 - Thread: 1 -> SuppressedWarnings = 2026-05-05 08:37:42.825 - Thread: 1 -> SyncDistance = 3000 2026-05-05 08:37:42.825 - Thread: 1 -> ThrusterDamage = True 2026-05-05 08:37:42.825 - Thread: 1 -> TotalBotLimit = 32 2026-05-05 08:37:42.825 - Thread: 1 -> TotalPCU = 100000 2026-05-05 08:37:42.825 - Thread: 1 -> TradeFactionsCount = 10 2026-05-05 08:37:42.825 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-05-05 08:37:42.825 - Thread: 1 -> TrashFlagsValue = 7706 2026-05-05 08:37:42.825 - Thread: 1 -> TrashRemovalEnabled = True 2026-05-05 08:37:42.825 - Thread: 1 -> UseConsolePCU = False 2026-05-05 08:37:42.825 - Thread: 1 -> ViewDistance = 15000 2026-05-05 08:37:42.825 - Thread: 1 -> VoxelAgeThreshold = 24 2026-05-05 08:37:42.825 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-05-05 08:37:42.825 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-05-05 08:37:42.825 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-05-05 08:37:42.825 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-05-05 08:37:42.825 - Thread: 1 -> WeaponsEnabled = True 2026-05-05 08:37:42.825 - Thread: 1 -> WeatherSystem = True 2026-05-05 08:37:42.825 - Thread: 1 -> WeatherLightingDamage = False 2026-05-05 08:37:42.825 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-05-05 08:37:42.825 - Thread: 1 -> WorldSizeKm = 0 2026-05-05 08:37:42.825 - Thread: 1 -> RandomizeSeed = False 2026-05-05 08:37:42.825 - Thread: 1 -> MySession.Static.LogSettings - END 2026-05-05 08:37:42.825 - Thread: 1 -> Experimental mode: Yes 2026-05-05 08:37:42.825 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2026-05-05 08:37:42.825 - Thread: 1 -> Console compatibility: No 2026-05-05 08:37:44.660 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-05-05 08:37:44.685 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-05-05 08:37:44.688 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-05-05 08:37:44.688 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-05 08:37:44.690 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-05 08:37:44.911 - Thread: 1 -> Loading scenarios 2026-05-05 08:37:44.912 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-05 08:37:44.912 - Thread: 1 -> List of used mods (0) - START 2026-05-05 08:37:44.912 - Thread: 1 -> List of used mods - END 2026-05-05 08:37:44.942 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-05 08:37:44.944 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-05-05 08:37:48.706 - Thread: 1 -> Loading behaviors 2026-05-05 08:37:48.707 - Thread: 1 -> Loading ammo magazines 2026-05-05 08:37:48.710 - Thread: 1 -> Loading ammo definitions 2026-05-05 08:37:48.712 - Thread: 1 -> Loading animations 2026-05-05 08:37:48.716 - Thread: 1 -> Loading animations 2026-05-05 08:37:48.718 - Thread: 1 -> Loading sound definitions 2026-05-05 08:37:48.718 - Thread: 1 -> Loading sound definitions 2026-05-05 08:37:48.718 - Thread: 1 -> Loading sound definitions 2026-05-05 08:37:48.718 - Thread: 1 -> Loading sound definitions 2026-05-05 08:37:48.718 - Thread: 1 -> Loading sound definitions 2026-05-05 08:37:48.718 - Thread: 1 -> Loading category classes 2026-05-05 08:37:48.720 - Thread: 1 -> Loading Block Tag definitions 2026-05-05 08:37:48.721 - Thread: 1 -> Loading blueprint classes 2026-05-05 08:37:48.722 - Thread: 1 -> Loading blueprint class entries 2026-05-05 08:37:48.723 - Thread: 1 -> Loading blueprint classes 2026-05-05 08:37:48.723 - Thread: 1 -> Loading blueprint class entries 2026-05-05 08:37:48.723 - Thread: 1 -> Loading blueprints 2026-05-05 08:37:48.725 - Thread: 1 -> Loading blueprints 2026-05-05 08:37:48.725 - Thread: 1 -> Loading agent definitions 2026-05-05 08:37:48.728 - Thread: 1 -> Loading character definitions 2026-05-05 08:37:48.741 - Thread: 1 -> Loading character definitions 2026-05-05 08:37:48.742 - Thread: 1 -> Loading components 2026-05-05 08:37:48.743 - Thread: 1 -> Loading configuration 2026-05-05 08:37:48.744 - Thread: 1 -> Loading container types 2026-05-05 08:37:48.751 - Thread: 1 -> Loading Contract Types 2026-05-05 08:37:48.759 - Thread: 1 -> Loading block positions 2026-05-05 08:37:48.762 - Thread: 1 -> Loading curve definitions 2026-05-05 08:37:48.766 - Thread: 1 -> Loading debris 2026-05-05 08:37:48.767 - Thread: 1 -> Loading environment items entries 2026-05-05 08:37:48.768 - Thread: 1 -> Loading decal global definitions 2026-05-05 08:37:48.768 - Thread: 1 -> Loading decal definitions 2026-05-05 08:37:48.769 - Thread: 1 -> Loading decal definitions 2026-05-05 08:37:48.769 - Thread: 1 -> Loading drone behaviors 2026-05-05 08:37:48.772 - Thread: 1 -> Loading edges 2026-05-05 08:37:48.774 - Thread: 1 -> Loading emissive color definitions 2026-05-05 08:37:48.778 - Thread: 1 -> Loading emissive color default states 2026-05-05 08:37:48.784 - Thread: 1 -> Loading animations 2026-05-05 08:37:48.784 - Thread: 1 -> Loading entity components 2026-05-05 08:37:48.823 - Thread: 1 -> Loading component containers 2026-05-05 08:37:48.838 - Thread: 1 -> Loading environment items entries 2026-05-05 08:37:48.839 - Thread: 1 -> Loading Faction Names 2026-05-05 08:37:48.842 - Thread: 1 -> Loading factions 2026-05-05 08:37:48.846 - Thread: 1 -> Loading Faction Station Advert definitions 2026-05-05 08:37:48.848 - Thread: 1 -> Loading flare definitions 2026-05-05 08:37:48.862 - Thread: 1 -> Loading gas property definitions 2026-05-05 08:37:48.863 - Thread: 1 -> Loading event definitions 2026-05-05 08:37:48.865 - Thread: 1 -> Loading physical items 2026-05-05 08:37:48.875 - Thread: 1 -> Loading LCD texture categories 2026-05-05 08:37:48.878 - Thread: 1 -> Loading LCD texture categories 2026-05-05 08:37:48.878 - Thread: 1 -> Loading LCD texture categories 2026-05-05 08:37:48.878 - Thread: 1 -> Loading LCD texture categories 2026-05-05 08:37:48.878 - Thread: 1 -> Loading LCD texture categories 2026-05-05 08:37:48.878 - Thread: 1 -> Loading LCD texture categories 2026-05-05 08:37:48.878 - Thread: 1 -> Loading physical items 2026-05-05 08:37:48.882 - Thread: 1 -> Loading physical items 2026-05-05 08:37:48.885 - Thread: 1 -> Loading physical material properties 2026-05-05 08:37:48.890 - Thread: 1 -> Loading pirate antennas 2026-05-05 08:37:48.900 - Thread: 1 -> Loading planet definitions 2026-05-05 08:37:48.901 - Thread: 1 -> Loading research blocks definitions 2026-05-05 08:37:48.904 - Thread: 1 -> Loading research groups definitions 2026-05-05 08:37:48.905 - Thread: 1 -> Loading resource distribution groups 2026-05-05 08:37:48.906 - Thread: 1 -> Loading ship sound groups 2026-05-05 08:37:48.921 - Thread: 1 -> Loading ship sound groups 2026-05-05 08:37:48.921 - Thread: 1 -> Loading sound categories 2026-05-05 08:37:48.926 - Thread: 1 -> Loading stat definitions 2026-05-05 08:37:48.928 - Thread: 1 -> Loading stories definition 2026-05-05 08:37:48.929 - Thread: 1 -> Loading Story Categories definition 2026-05-05 08:37:48.929 - Thread: 1 -> Loading gamepad controls 2026-05-05 08:37:48.929 - Thread: 1 -> Loading grid creators 2026-05-05 08:37:48.932 - Thread: 1 -> Loading transparent material properties 2026-05-05 08:37:48.933 - Thread: 1 -> Loading voxel map storage definitions 2026-05-05 08:37:48.935 - Thread: 1 -> Loading voxel material definitions 2026-05-05 08:37:48.936 - Thread: 1 -> Loading voxel material definitions 2026-05-05 08:37:48.936 - Thread: 1 -> Loading Weather Effects 2026-05-05 08:37:48.942 - Thread: 1 -> Audio effects definitions 2026-05-05 08:37:48.946 - Thread: 1 -> Loading environment items definitions 2026-05-05 08:37:48.949 - Thread: 1 -> Loading environment items definitions 2026-05-05 08:37:48.950 - Thread: 1 -> Loading physical material properties 2026-05-05 08:37:48.954 - Thread: 1 -> Loading particle effect definitions 2026-05-05 08:37:49.050 - Thread: 1 -> Loading particle effect definitions 2026-05-05 08:37:49.051 - Thread: 1 -> Loading environment item definitions 2026-05-05 08:37:49.053 - Thread: 1 -> Loading weapon definitions 2026-05-05 08:37:49.069 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.116 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.129 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.132 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.133 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.133 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.134 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.135 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.138 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.139 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.140 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.153 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.177 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.180 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.181 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.187 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.189 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.189 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.191 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.195 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.197 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.197 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.199 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.201 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.203 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.205 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.207 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.208 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.213 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.214 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.216 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.217 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.219 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.219 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.221 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.226 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.229 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.229 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.232 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.237 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.242 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.242 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.244 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.246 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.249 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.251 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.254 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.255 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.259 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.259 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.269 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.269 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.272 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.272 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.275 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.278 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.282 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.284 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.288 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.288 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.293 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.294 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.296 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.299 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.302 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.304 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.308 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.311 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.315 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.316 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.320 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.321 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.325 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.325 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.332 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.333 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.337 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.337 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.342 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.343 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.352 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.354 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.358 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.361 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.366 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.367 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.374 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.375 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.379 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.380 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.386 - Thread: 1 -> Loading cube blocks 2026-05-05 08:37:49.386 - Thread: 1 -> Created block definitions 2026-05-05 08:37:49.396 - Thread: 1 -> Loading block variant groups 2026-05-05 08:37:49.430 - Thread: 1 -> Loading asteroid generators 2026-05-05 08:37:49.431 - Thread: 1 -> Loading drop containers 2026-05-05 08:37:49.432 - Thread: 1 -> Loading radial menu definitions 2026-05-05 08:37:49.452 - Thread: 1 -> Loading respawn ships 2026-05-05 08:37:49.455 - Thread: 1 -> Loading spawn groups 2026-05-05 08:37:49.461 - Thread: 1 -> Loading spawn groups 2026-05-05 08:37:49.462 - Thread: 1 -> Loading spawn groups 2026-05-05 08:37:49.462 - Thread: 1 -> Loading spawn groups 2026-05-05 08:37:49.462 - Thread: 1 -> Loading spawn groups 2026-05-05 08:37:49.464 - Thread: 1 -> Loading spawn groups 2026-05-05 08:37:49.464 - Thread: 1 -> Loading spawn groups 2026-05-05 08:37:49.464 - Thread: 1 -> Loading wheel speeds 2026-05-05 08:37:49.475 - Thread: 1 -> InitBlockGroups Start 2026-05-05 08:37:49.480 - Thread: 1 -> InitBlockGroups #1 2026-05-05 08:37:49.482 - Thread: 1 -> InitBlockGroups #2 2026-05-05 08:37:49.482 - Thread: 1 -> InitBlockGroups #3 2026-05-05 08:37:49.482 - Thread: 1 -> InitBlockGroups #4 2026-05-05 08:37:49.484 - Thread: 1 -> InitBlockGroups End 2026-05-05 08:37:49.495 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-05-05 08:37:49.502 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-05-05 08:37:49.505 - Thread: 1 -> PostprocessRadialMenus Start 2026-05-05 08:37:49.508 - Thread: 1 -> PostprocessRadialMenus End 2026-05-05 08:37:49.533 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-05 08:37:49.563 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-05 08:37:49.563 - Thread: 1 -> MyAudio.LoadData - START 2026-05-05 08:37:49.669 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-05-05 08:37:49.815 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 08:37:49.815 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 08:37:49.815 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2026-05-05 08:37:49.815 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 08:37:49.815 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 08:37:49.815 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2026-05-05 08:37:49.816 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 08:37:49.816 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 08:37:49.816 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2026-05-05 08:37:49.816 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 08:37:49.816 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 08:37:49.816 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2026-05-05 08:37:49.817 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 08:37:49.817 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 08:37:49.817 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2026-05-05 08:37:49.817 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 08:37:49.817 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 08:37:49.817 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2026-05-05 08:37:49.818 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 08:37:49.818 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 08:37:49.818 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2026-05-05 08:37:49.818 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 08:37:49.818 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 08:37:49.818 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2026-05-05 08:37:49.819 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-05 08:37:49.819 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-05 08:37:49.819 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2026-05-05 08:37:49.863 - Thread: 1 -> MyAudio.LoadData - END 2026-05-05 08:37:49.921 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-05-05 08:37:49.939 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-05 08:37:50.022 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-05 08:37:50.023 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-05 08:37:50.024 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-05 08:37:50.063 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-05 08:37:50.358 - Thread: 34 -> External debugger: listening... 2026-05-05 08:37:50.483 - Thread: 1 -> MyLights.LoadData() - START 2026-05-05 08:37:50.485 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-05-05 08:37:50.485 - Thread: 1 -> MyLights.LoadData() - END 2026-05-05 08:37:50.485 - Thread: 1 -> Info: MyLights initialized. 2026-05-05 08:37:50.486 - Thread: 1 -> MyExplosions.LoadData() - START 2026-05-05 08:37:50.495 - Thread: 1 -> MyExplosions.LoadData() - END 2026-05-05 08:37:50.540 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-05-05 08:37:50.540 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-05-05 08:37:50.568 - Thread: 1 -> Loading Procedural World Generator 2026-05-05 08:37:50.569 - Thread: 1 -> Loading Procedural World Generator: Seed = '1077678109' = 1077678109, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-05-05 08:37:50.702 - Thread: 1 -> InitDataComponents - Session Components Start 2026-05-05 08:37:50.702 - Thread: 1 -> Init MyPrecalcComponent 2026-05-05 08:37:50.702 - Thread: 1 -> Init MyParticlesManager 2026-05-05 08:37:50.702 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-05-05 08:37:50.702 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-05-05 08:37:50.702 - Thread: 1 -> Init MySessionComponentExtDebug 2026-05-05 08:37:50.702 - Thread: 1 -> Init MySpaceRespawnComponent 2026-05-05 08:37:50.702 - Thread: 1 -> Init DemoComponent 2026-05-05 08:37:50.702 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-05-05 08:37:50.702 - Thread: 1 -> Init MySpaceBuildComponent 2026-05-05 08:37:50.702 - Thread: 1 -> Init MyStationBotComponent 2026-05-05 08:37:50.702 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-05-05 08:37:50.703 - Thread: 1 -> Init MyThirdPersonSpectator 2026-05-05 08:37:50.703 - Thread: 1 -> Init MyPhysics 2026-05-05 08:37:50.703 - Thread: 1 -> Init MyWarheads 2026-05-05 08:37:50.703 - Thread: 1 -> Init MyExplosions 2026-05-05 08:37:50.703 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-05-05 08:37:50.703 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-05-05 08:37:50.715 - Thread: 1 -> Init MyAnselSessionComponent 2026-05-05 08:37:50.715 - Thread: 1 -> Init MyEntityTransformationSystem 2026-05-05 08:37:50.715 - Thread: 1 -> Init MyEnvironmentalParticles 2026-05-05 08:37:50.715 - Thread: 1 -> Init MyHighlightSystem 2026-05-05 08:37:50.715 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-05-05 08:37:50.715 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-05-05 08:37:50.715 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-05-05 08:37:50.715 - Thread: 1 -> Init MySessionComponentTrash 2026-05-05 08:37:50.715 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-05-05 08:37:50.715 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-05-05 08:37:50.715 - Thread: 1 -> Init MySteamAchievements 2026-05-05 08:37:50.715 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-05-05 08:37:50.716 - Thread: 1 -> Init MyClipboardComponent 2026-05-05 08:37:50.717 - Thread: 1 -> Init MyLights 2026-05-05 08:37:50.717 - Thread: 1 -> Init MyEmoteSwitcher 2026-05-05 08:37:50.717 - Thread: 1 -> Init MyRadialMenuComponent 2026-05-05 08:37:50.717 - Thread: 1 -> Init MyToolbarComponent 2026-05-05 08:37:50.717 - Thread: 1 -> Init MyToolSwitcher 2026-05-05 08:37:50.717 - Thread: 1 -> Init MyHud 2026-05-05 08:37:50.717 - Thread: 1 -> Init MyHudWarnings 2026-05-05 08:37:50.717 - Thread: 1 -> Init MyTerminalControls 2026-05-05 08:37:50.717 - Thread: 1 -> Init MyDamageSystem 2026-05-05 08:37:50.717 - Thread: 1 -> Init MyGravityProviderSystem 2026-05-05 08:37:50.717 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-05-05 08:37:50.717 - Thread: 1 -> Init MyTurretNotifications 2026-05-05 08:37:50.717 - Thread: 1 -> Init MyChatSystem 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyTimerComponentSystem 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyMissiles 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyProjectiles 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyAudioComponent 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyGlobalEvents 2026-05-05 08:37:50.718 - Thread: 1 -> Init MySector 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyCubeBuilder 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyFloatingObjects 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyGamePruningStructure 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyMeteorShower 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyPlanets 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyDebris 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyCubeGrids 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyAiTargetManager 2026-05-05 08:37:50.718 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-05-05 08:37:50.718 - Thread: 1 -> InitDataComponents - Session Components End 2026-05-05 08:37:50.719 - Thread: 1 -> InitCategories Start 2026-05-05 08:37:50.730 - Thread: 1 -> InitCategories End 2026-05-05 08:37:50.734 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-05-05 08:37:50.800 - Thread: 1 -> MyConfig.Save() - START 2026-05-05 08:37:50.801 - Thread: 1 -> Path: C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-05 08:37:50.838 - Thread: 1 -> MyConfig.Save() - END 2026-05-05 08:37:50.853 - Thread: 1 -> Init Factions Start 2026-05-05 08:37:50.876 - Thread: 1 -> Init Factions End 2026-05-05 08:37:50.876 - Thread: 1 -> Entities Load Start 2026-05-05 08:37:50.878 - Thread: 1 -> LoadEntities Start 2026-05-05 08:37:50.879 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-05-05 08:37:50.936 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-05-05 08:37:50.936 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-05-05 08:37:50.936 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-05-05 08:37:50.936 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-05-05 08:37:50.937 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-05-05 08:37:50.937 - Thread: 15 -> Loading voxel 'C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template\Titan-2124704365d19000.vx2' 2026-05-05 08:37:50.937 - Thread: 18 -> Loading voxel 'C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template\Moon-1353915701d19000.vx2' 2026-05-05 08:37:50.937 - Thread: 16 -> Loading voxel 'C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template\Alien-291759539d120000.vx2' 2026-05-05 08:37:50.937 - Thread: 1 -> Loading voxel 'C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template\Mars-2044023682d120000.vx2' 2026-05-05 08:37:50.937 - Thread: 17 -> Loading voxel 'C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template\EarthLike-1779144428d120000.vx2' 2026-05-05 08:37:53.762 - Thread: 1 -> Info: Planet generator name: Mars 2026-05-05 08:37:53.764 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2026-05-05 08:37:53.781 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 08:37:53.784 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2026-05-05 08:37:53.918 - Thread: 15 -> Info: Planet generator name: Titan 2026-05-05 08:37:53.918 - Thread: 15 -> Info: Planet storage name: Titan-2124704365d19000 2026-05-05 08:37:53.942 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 08:37:53.942 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 08:37:53.942 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2026-05-05 08:37:53.946 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 08:37:54.137 - Thread: 17 -> Info: Planet generator name: EarthLike 2026-05-05 08:37:54.137 - Thread: 17 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-05-05 08:37:54.243 - Thread: 18 -> Info: Planet generator name: Moon 2026-05-05 08:37:54.243 - Thread: 18 -> Info: Planet storage name: Moon-1353915701d19000 2026-05-05 08:37:54.447 - Thread: 16 -> Info: Planet generator name: Alien 2026-05-05 08:37:54.447 - Thread: 16 -> Info: Planet storage name: Alien-291759539d120000 2026-05-05 08:37:54.447 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-05-05 08:37:54.448 - Thread: 16 -> Loading voxel 'C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template\Triton-12345d80253.vx2' 2026-05-05 08:37:54.531 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 08:37:54.531 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-05-05 08:37:54.531 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2026-05-05 08:37:54.531 - Thread: 18 -> Loading voxel 'C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template\Europa-595048092d19000.vx2' 2026-05-05 08:37:54.531 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 08:37:54.531 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 08:37:54.531 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2026-05-05 08:37:54.531 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 08:37:54.531 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 08:37:54.531 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2026-05-05 08:37:54.531 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 08:37:54.531 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 08:37:54.531 - Thread: 1 -> OnEntityInitialized Wheel (MyCubeGrid, 87183605222390986) 2026-05-05 08:37:54.531 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-05-05 08:37:54.532 - Thread: 17 -> Loading voxel 'C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template\Pertam-12345d60133.vx2' 2026-05-05 08:37:54.716 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 08:37:54.716 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 08:37:54.716 - Thread: 1 -> OnEntityInitialized Wheel (MyCubeGrid, 76163489829238234) 2026-05-05 08:37:54.716 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 08:37:54.716 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 08:37:54.717 - Thread: 1 -> OnEntityInitialized Wheel (MyCubeGrid, 121760041402977839) 2026-05-05 08:37:54.717 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 08:37:54.717 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-05 08:37:54.717 - Thread: 1 -> OnEntityInitialized Wheel (MyCubeGrid, 87503634577463556) 2026-05-05 08:37:54.719 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-05 08:37:55.732 - Thread: 15 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-05 08:37:56.209 - Thread: 16 -> Info: Planet generator name: Triton 2026-05-05 08:37:56.209 - Thread: 16 -> Info: Planet storage name: Triton-12345d80253 2026-05-05 08:37:56.994 - Thread: 18 -> Info: Planet generator name: Europa 2026-05-05 08:37:56.994 - Thread: 18 -> Info: Planet storage name: Europa-595048092d19000 2026-05-05 08:37:57.473 - Thread: 17 -> Info: Planet generator name: Pertam 2026-05-05 08:37:57.473 - Thread: 17 -> Info: Planet storage name: Pertam-12345d60133 2026-05-05 08:37:57.475 - Thread: 1 -> LoadEntities Parallel Loading End 2026-05-05 08:37:57.475 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-05-05 08:37:57.476 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2026-05-05 08:37:57.476 - Thread: 1 -> OnEntityInitialized Respawn Rover (MyCubeGrid, 75226015665150219) 2026-05-05 08:37:57.541 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2026-05-05 08:37:57.542 - Thread: 1 -> LoadEntities End 2026-05-05 08:37:57.542 - Thread: 1 -> Entities Load End 2026-05-05 08:37:57.703 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2026-05-05 08:37:57.714 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-05-05 08:37:57.714 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-05-05 08:37:57.716 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-05-05 08:37:57.922 - Thread: 1 -> Analytics ids for user ([007...910]): User = (943eb2a1-ecc4-f1f5-b6a4-d137dc03b83b) Session = (22923f0e-bbe4-4768-82e3-222b6446f80f). 2026-05-05 08:37:57.940 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-05-05 08:37:58.035 - Thread: 1 -> Session loaded 2026-05-05 08:37:58.035 - Thread: 1 -> RunLoadingAction - END 2026-05-05 08:37:58.037 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-05-05 08:37:58.037 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-05-05 08:37:58.037 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-05-05 08:37:58.041 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-05-05 08:37:58.041 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-05-05 08:37:58.070 - Thread: 1 -> Updating continues. 2026-05-05 08:37:58.174 - Thread: 1 -> GC Memory: 1500.465 / 1500.465 MB 2026-05-05 08:37:58.230 - Thread: 20 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-05 08:37:58.289 - Thread: 20 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-05 08:37:58.301 - Thread: 20 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-05 08:37:58.342 - Thread: 20 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-05 08:37:58.451 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 94272638294137037) 2026-05-05 08:38:00.367 - Thread: 1 -> Loading duration: 17.899515 2026-05-05 08:38:01.360 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-05-05 08:38:01.366 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-05-05 08:38:18.843 - Thread: 1 -> GUI Stats: Update 8.92881133333333, Draw 0.385463944444444 2026-05-05 08:38:28.176 - Thread: 1 -> GC Memory: 2453.613 / 2453.613 MB 2026-05-05 08:38:38.028 - Thread: 1 -> Updating stopped. 2026-05-05 08:38:38.041 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-05 08:38:38.158 - Thread: 1 -> MyConfig.Save() - START 2026-05-05 08:38:38.158 - Thread: 1 -> Path: C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-05 08:38:38.160 - Thread: 1 -> MyConfig.Save() - END 2026-05-05 08:38:40.375 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2026-05-05 08:38:41.548 - Thread: 1 -> Saving world - START 2026-05-05 08:38:41.548 - Thread: 1 -> Making world state snapshot. 2026-05-05 08:38:41.548 - Thread: 1 -> Before snapshot.: GC Memory: 2,474 B 2026-05-05 08:38:41.694 - Thread: 1 -> After snapshot.: GC Memory: 2,475 B 2026-05-05 08:38:41.703 - Thread: 1 -> Directory cleanup: GC Memory: 2,476 B 2026-05-05 08:38:41.703 - Thread: 1 -> Saving world - END 2026-05-05 08:38:41.727 - Thread: 16 -> Session snapshot save - START 2026-05-05 08:38:41.727 - Thread: 16 -> Checking file access for files in target dir. 2026-05-05 08:38:41.790 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent 2026-05-05 08:38:42.164 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template\.new\Sandbox_config.sbc 2026-05-05 08:38:42.200 - Thread: 16 -> Session snapshot save - END 2026-05-05 08:38:43.024 - Thread: 1 -> Updating continues. 2026-05-05 08:38:43.257 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-05 08:38:48.993 - Thread: 1 -> GUI Stats: Update 0.163628333333333, Draw 0.307794944444444 2026-05-05 08:38:49.007 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-05-05 08:38:49.031 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,14.25534,48.26708,1,0,2494.238,7228.055,1092,98908,5,8.903392,98.94845,0,2065,26.32763,0,16.66667,2.344052,26.05078,100,4820672217,2494.238,0,0,-1 2026-05-05 08:38:49.032 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-05-05 08:38:49.032 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,786,84,67,230,52,849,4597,1858,0,0,380,2089,0,790,56,0,59,56,384,33,0,1,450,758,456,8,30,0,0,0,0 2026-05-05 08:38:58.192 - Thread: 1 -> GC Memory: 2510.349 / 2510.349 MB 2026-05-05 08:39:14.874 - Thread: 1 -> Updating stopped. 2026-05-05 08:39:14.890 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-05 08:39:14.990 - Thread: 1 -> MyConfig.Save() - START 2026-05-05 08:39:14.991 - Thread: 1 -> Path: C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-05 08:39:14.993 - Thread: 1 -> MyConfig.Save() - END 2026-05-05 08:39:16.273 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2026-05-05 08:39:17.074 - Thread: 1 -> Saving world - START 2026-05-05 08:39:17.074 - Thread: 1 -> Making world state snapshot. 2026-05-05 08:39:17.074 - Thread: 1 -> Before snapshot.: GC Memory: 2,531 B 2026-05-05 08:39:17.076 - Thread: 1 -> After snapshot.: GC Memory: 2,532 B 2026-05-05 08:39:17.081 - Thread: 1 -> Directory cleanup: GC Memory: 2,533 B 2026-05-05 08:39:17.081 - Thread: 1 -> Saving world - END 2026-05-05 08:39:17.102 - Thread: 15 -> Session snapshot save - START 2026-05-05 08:39:17.102 - Thread: 15 -> Checking file access for files in target dir. 2026-05-05 08:39:17.212 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Peter McInerney\AppData\Roaming\SpaceEngineers\Saves\76561198249754910\Template\.new\Sandbox_config.sbc 2026-05-05 08:39:17.305 - Thread: 15 -> Session snapshot save - END 2026-05-05 08:39:17.307 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent 2026-05-05 08:39:18.224 - Thread: 1 -> Updating continues. 2026-05-05 08:39:18.435 - Thread: 67 -> Exception occurred: System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-05 08:39:18.436 - Thread: 67 -> Showing message 2026-05-05 08:39:18.438 - Thread: 67 -> MyInitializer.OnCrash 2026-05-05 08:39:18.438 - Thread: 67 -> var exception = System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-05 08:39:18.458 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-05 08:39:20.110 - Thread: 67 -> ================================== CRASH INFO ================================== AppVersion: 01_209_020 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 119 PCUCount: 1092 IsHang: False GCMemory: 2541 GCMemoryAllocated: 2541 HWAvailableMemory: 1987 ProcessPrivateMemory: 7298 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-05-05 08:39:20.111 - Thread: 67 -> Log Closed