2026-05-04 16:14:19.133 - Thread: 1 -> Log Started 2026-05-04 16:14:19.133 - Thread: 1 -> Timezone (local - UTC): -7h 2026-05-04 16:14:19.133 - Thread: 1 -> App Version: 01_209_020 2026-05-04 16:14:19.133 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-05-04 16:14:19.133 - Thread: 1 -> Branch / Sandbox: SVN 2026-05-04 16:14:19.133 - Thread: 1 -> Client Build Number: 0 2026-05-04 16:14:19.133 - Thread: 1 -> Server Build Number: 0 2026-05-04 16:14:19.133 - Thread: 1 -> Environment.ProcessorCount: 4 2026-05-04 16:14:19.242 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2026-05-04 16:14:19.242 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2026-05-04 16:14:19.242 - Thread: 1 -> Environment.Is64BitProcess: True 2026-05-04 16:14:19.242 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-05-04 16:14:19.242 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9195.0 2026-05-04 16:14:19.242 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-04 16:14:19.242 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz 2026-05-04 16:14:19.242 - Thread: 1 -> Default Culture: 2026-05-04 16:14:19.242 - Thread: 1 -> Default UI Culture: 2026-05-04 16:14:19.242 - Thread: 1 -> MyConfig.Load() - START 2026-05-04 16:14:19.242 - Thread: 1 -> Path: C:\Users\DnA\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 16:14:19.417 - Thread: 1 -> AmbientOcclusionEnabled: False 2026-05-04 16:14:19.417 - Thread: 1 -> AnisotropicFiltering: 0 2026-05-04 16:14:19.417 - Thread: 1 -> AntialiasingMode: 0 2026-05-04 16:14:19.417 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-04 16:14:19.417 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-04 16:14:19.417 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-05-04 16:14:19.417 - Thread: 1 -> EnableDamageEffects: True 2026-05-04 16:14:19.417 - Thread: 1 -> EnableReverb: False 2026-05-04 16:14:19.417 - Thread: 1 -> ExperimentalMode: False 2026-05-04 16:14:19.417 - Thread: 1 -> FieldOfView: 70 2026-05-04 16:14:19.417 - Thread: 1 -> FirstTimeRun: False 2026-05-04 16:14:19.417 - Thread: 1 -> FirstVTTimeRun: False 2026-05-04 16:14:19.417 - Thread: 1 -> FlaresIntensity: 1 2026-05-04 16:14:19.417 - Thread: 1 -> GDPRConsent: True 2026-05-04 16:14:19.417 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-05-04 16:14:19.417 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-05-04 16:14:19.417 - Thread: 1 -> GrassDensity: 0 2026-05-04 16:14:19.417 - Thread: 1 -> GrassDrawDistance: 50 2026-05-04 16:14:19.417 - Thread: 1 -> HudState: 1 2026-05-04 16:14:19.417 - Thread: 1 -> LastNewsPopupDate: 04/05/2025 00:00:00 2026-05-04 16:14:19.417 - Thread: 1 -> LightsQuality: 0 2026-05-04 16:14:19.417 - Thread: 1 -> LowMemSwitchToLow: 0 2026-05-04 16:14:19.417 - Thread: 1 -> ModelQuality: 0 2026-05-04 16:14:19.417 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-05-04 16:14:19.417 - Thread: 1 -> NewNewGameScreen: False 2026-05-04 16:14:19.417 - Thread: 1 -> PostProcessingEnabled: True 2026-05-04 16:14:19.417 - Thread: 1 -> RefreshRate: 60000 2026-05-04 16:14:19.417 - Thread: 1 -> ScreenHeight: 900 2026-05-04 16:14:19.417 - Thread: 1 -> ScreenWidth: 1600 2026-05-04 16:14:19.417 - Thread: 1 -> SelectedScenarioCategory: D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-05-04 16:14:19.417 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-05-04 16:14:19.417 - Thread: 1 -> ShaderQuality: 0 2026-05-04 16:14:19.417 - Thread: 1 -> ShadowMapResolution: 3 2026-05-04 16:14:19.417 - Thread: 1 -> TextureQuality: 0 2026-05-04 16:14:19.417 - Thread: 1 -> TreeViewDistance: 884 2026-05-04 16:14:19.417 - Thread: 1 -> VerticalSync: 0 2026-05-04 16:14:19.417 - Thread: 1 -> VideoAdapter: 0 2026-05-04 16:14:19.417 - Thread: 1 -> VoxelQuality: 0 2026-05-04 16:14:19.417 - Thread: 1 -> VoxelTextureQuality: 0 2026-05-04 16:14:19.417 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-05-04 16:14:19.417 - Thread: 1 -> WindowMode: 2 2026-05-04 16:14:19.417 - Thread: 1 -> MyConfig.Load() - END 2026-05-04 16:14:24.768 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-05-04 16:14:24.769 - Thread: 1 -> Reporting Postponed Events 2026-05-04 16:14:24.773 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-05-04 16:14:24.813 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-05-04 16:14:24.813 - Thread: 1 -> Reporting Postponed Events 2026-05-04 16:14:24.813 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-05-04 16:14:24.813 - Thread: 1 -> Found processor count: 4 2026-05-04 16:14:24.814 - Thread: 1 -> Using processor count: 4 2026-05-04 16:14:24.877 - Thread: 1 -> All detected adapters: 2026-05-04 16:14:24.878 - Thread: 1 -> NVIDIA GeForce GTX 750 - VendorID=4318, SubsystemID=311499226, DeviceID=4993 2026-05-04 16:14:24.878 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-05-04 16:14:26.372 - Thread: 1 -> AdapterInfo = { 2026-05-04 16:14:26.372 - Thread: 1 -> Name = NVIDIA GeForce GTX 750 + DISPLAY5 2026-05-04 16:14:26.372 - Thread: 1 -> Description = dev id: 4993, mem: 1023672320, shared mem: 8559489024, Luid: 16162733, rev: 162, subsys id: 311499226, vendor id: 4318, feature_level 11.1: False 2026-05-04 16:14:26.372 - Thread: 1 -> Driver version = 32.0.15.8228 2026-05-04 16:14:26.372 - Thread: 1 -> Driver date = 20260120000000.000000-000 2026-05-04 16:14:26.372 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 16:14:26.372 - Thread: 1 -> AftermathSupported = True 2026-05-04 16:14:26.372 - Thread: 1 -> Adapter id = 0 2026-05-04 16:14:26.372 - Thread: 1 -> Supported = True 2026-05-04 16:14:26.372 - Thread: 1 -> RAM = 1023672320 2026-05-04 16:14:26.372 - Thread: 1 -> Priority = 2 2026-05-04 16:14:26.372 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-04 16:14:26.372 - Thread: 1 -> Output is attached = True 2026-05-04 16:14:26.372 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1600 Height:900} 2026-05-04 16:14:26.372 - Thread: 1 -> } 2026-05-04 16:14:26.372 - Thread: 1 -> AdapterInfo = { 2026-05-04 16:14:26.373 - Thread: 1 -> Name = NVIDIA GeForce GTX 750 + DISPLAY5 2026-05-04 16:14:26.373 - Thread: 1 -> Description = dev id: 4993, mem: 1023672320, shared mem: 8559489024, Luid: 16162733, rev: 162, subsys id: 311499226, vendor id: 4318, feature_level 11.1: False 2026-05-04 16:14:26.373 - Thread: 1 -> Driver version = 32.0.15.8228 2026-05-04 16:14:26.373 - Thread: 1 -> Driver date = 20260120000000.000000-000 2026-05-04 16:14:26.373 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 16:14:26.373 - Thread: 1 -> AftermathSupported = True 2026-05-04 16:14:26.373 - Thread: 1 -> Adapter id = 0 2026-05-04 16:14:26.373 - Thread: 1 -> Supported = True 2026-05-04 16:14:26.373 - Thread: 1 -> RAM = 1023672320 2026-05-04 16:14:26.373 - Thread: 1 -> Priority = 2 2026-05-04 16:14:26.373 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-04 16:14:26.373 - Thread: 1 -> Output is attached = True 2026-05-04 16:14:26.373 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1600 Height:900} 2026-05-04 16:14:26.373 - Thread: 1 -> } 2026-05-04 16:14:26.373 - Thread: 1 -> AdapterInfo = { 2026-05-04 16:14:26.373 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-04 16:14:26.373 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8559489024, Luid: 36490, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-04 16:14:26.373 - Thread: 1 -> Driver version = 2026-05-04 16:14:26.373 - Thread: 1 -> Driver date = 2026-05-04 16:14:26.373 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 16:14:26.373 - Thread: 1 -> AftermathSupported = False 2026-05-04 16:14:26.373 - Thread: 1 -> Adapter id = 1 2026-05-04 16:14:26.373 - Thread: 1 -> Supported = True 2026-05-04 16:14:26.373 - Thread: 1 -> RAM = 0 2026-05-04 16:14:26.373 - Thread: 1 -> Priority = 0 2026-05-04 16:14:26.373 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 16:14:26.373 - Thread: 1 -> Output is attached = False 2026-05-04 16:14:26.373 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1600 Height:900} 2026-05-04 16:14:26.373 - Thread: 1 -> } 2026-05-04 16:14:26.373 - Thread: 1 -> AdapterInfo = { 2026-05-04 16:14:26.374 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-04 16:14:26.374 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8559489024, Luid: 36490, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-04 16:14:26.374 - Thread: 1 -> Driver version = 2026-05-04 16:14:26.374 - Thread: 1 -> Driver date = 2026-05-04 16:14:26.374 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 16:14:26.374 - Thread: 1 -> AftermathSupported = False 2026-05-04 16:14:26.374 - Thread: 1 -> Adapter id = 1 2026-05-04 16:14:26.374 - Thread: 1 -> Supported = True 2026-05-04 16:14:26.374 - Thread: 1 -> RAM = 0 2026-05-04 16:14:26.374 - Thread: 1 -> Priority = 0 2026-05-04 16:14:26.374 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 16:14:26.374 - Thread: 1 -> Output is attached = False 2026-05-04 16:14:26.374 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1600 Height:900} 2026-05-04 16:14:26.374 - Thread: 1 -> } 2026-05-04 16:14:26.375 - Thread: 1 -> Service.IsActive: True 2026-05-04 16:14:26.375 - Thread: 1 -> Service.IsOnline: True 2026-05-04 16:14:26.375 - Thread: 1 -> Service.OwnsGame: False 2026-05-04 16:14:26.375 - Thread: 1 -> Service.UserId: 76561198121613590 2026-05-04 16:14:26.375 - Thread: 1 -> Service.UserName: PhiL 2026-05-04 16:14:26.375 - Thread: 1 -> Service.Branch: default 2026-05-04 16:14:26.375 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-05-04 16:14:26.375 - Thread: 1 -> Build version: 0.1.1.0 2026-05-04 16:14:26.380 - Thread: 1 -> MyScreenManager() 2026-05-04 16:14:26.393 - Thread: 22 -> CreateDeviceInternal - CheckSettings() 2026-05-04 16:14:26.393 - Thread: 22 -> CreateDeviceInternal - GetAdapter() 2026-05-04 16:14:26.396 - Thread: 22 -> CreateDeviceInternal - FixSettings() 2026-05-04 16:14:26.396 - Thread: 22 -> CreateDeviceInternal - Create device 2026-05-04 16:14:26.723 - Thread: 22 -> CreateDeviceInternal Steam Overlay integration 2026-05-04 16:14:26.875 - Thread: 22 -> CreateDeviceInternal Steam Overlay OK 2026-05-04 16:14:26.875 - Thread: 22 -> Aftermath init 2026-05-04 16:14:26.889 - Thread: 22 -> Aftermath result: 1 2026-05-04 16:14:26.889 - Thread: 22 -> CreateDeviceInternal create swapchain 2026-05-04 16:14:26.889 - Thread: 22 -> Mode not found: 1600x900 @ 60000 2026-05-04 16:14:28.226 - Thread: 22 -> Mode not found: 1600x900 @ 60000 2026-05-04 16:14:28.245 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-05-04 16:14:28.245 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-04 16:14:28.245 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2026-05-04 16:14:29.053 - Thread: 1 -> Preallocate - START 2026-05-04 16:14:29.060 - Thread: 1 -> MySpaceWorldGenerator - START 2026-05-04 16:14:29.060 - Thread: 1 -> MySpaceWorldGenerator - END 2026-05-04 16:14:29.060 - Thread: 1 -> MySpaceBuildComponent - START 2026-05-04 16:14:29.060 - Thread: 1 -> MySpaceBuildComponent - END 2026-05-04 16:14:29.061 - Thread: 1 -> MyEntities - START 2026-05-04 16:14:29.076 - Thread: 1 -> MyEntities - END 2026-05-04 16:14:29.076 - Thread: 1 -> MyObjectBuilder_Base - START 2026-05-04 16:14:29.076 - Thread: 1 -> MyObjectBuilder_Base - END 2026-05-04 16:14:29.076 - Thread: 1 -> MyTransparentGeometry - START 2026-05-04 16:14:29.076 - Thread: 1 -> MyTransparentGeometry - END 2026-05-04 16:14:29.076 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-05-04 16:14:29.076 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-05-04 16:14:29.076 - Thread: 1 -> MyMath - START 2026-05-04 16:14:29.076 - Thread: 1 -> MyMath - END 2026-05-04 16:14:29.076 - Thread: 1 -> MySimpleObjectDraw - START 2026-05-04 16:14:29.076 - Thread: 1 -> MySimpleObjectDraw - END 2026-05-04 16:14:29.097 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-05-04 16:14:29.097 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-05-04 16:14:29.097 - Thread: 1 -> MyClientDebugCommands - START 2026-05-04 16:14:29.098 - Thread: 1 -> MyClientDebugCommands - END 2026-05-04 16:14:29.098 - Thread: 1 -> MyDedicatedServer - START 2026-05-04 16:14:29.098 - Thread: 1 -> MyDedicatedServer - END 2026-05-04 16:14:29.098 - Thread: 1 -> MyDedicatedServerBase - START 2026-05-04 16:14:29.098 - Thread: 1 -> MyDedicatedServerBase - END 2026-05-04 16:14:29.098 - Thread: 1 -> MyMultiplayerBase - START 2026-05-04 16:14:29.098 - Thread: 1 -> MyMultiplayerBase - END 2026-05-04 16:14:29.098 - Thread: 1 -> MyMultiplayerClient - START 2026-05-04 16:14:29.098 - Thread: 1 -> MyMultiplayerClient - END 2026-05-04 16:14:29.098 - Thread: 1 -> MyMultiplayerClientBase - START 2026-05-04 16:14:29.098 - Thread: 1 -> MyMultiplayerClientBase - END 2026-05-04 16:14:29.098 - Thread: 1 -> MyMultiplayerLobby - START 2026-05-04 16:14:29.098 - Thread: 1 -> MyMultiplayerLobby - END 2026-05-04 16:14:29.098 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-05-04 16:14:29.098 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-05-04 16:14:29.098 - Thread: 1 -> MyMultiplayerServerBase - START 2026-05-04 16:14:29.098 - Thread: 1 -> MyMultiplayerServerBase - END 2026-05-04 16:14:29.098 - Thread: 1 -> MyServerDebugCommands - START 2026-05-04 16:14:29.098 - Thread: 1 -> MyServerDebugCommands - END 2026-05-04 16:14:29.098 - Thread: 1 -> MySyncEntity - START 2026-05-04 16:14:29.098 - Thread: 1 -> MySyncEntity - END 2026-05-04 16:14:29.098 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-05-04 16:14:29.102 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-05-04 16:14:29.103 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-05-04 16:14:29.103 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-05-04 16:14:29.103 - Thread: 1 -> MyStatLogicFactory - START 2026-05-04 16:14:29.103 - Thread: 1 -> MyStatLogicFactory - END 2026-05-04 16:14:29.103 - Thread: 1 -> MyCommandCharacter - START 2026-05-04 16:14:29.103 - Thread: 1 -> MyCommandCharacter - END 2026-05-04 16:14:29.103 - Thread: 1 -> MyCommandConsole - START 2026-05-04 16:14:29.103 - Thread: 1 -> MyCommandConsole - END 2026-05-04 16:14:29.103 - Thread: 1 -> MyCommandEntity - START 2026-05-04 16:14:29.103 - Thread: 1 -> MyCommandEntity - END 2026-05-04 16:14:29.103 - Thread: 1 -> MyAiTargetManager - START 2026-05-04 16:14:29.103 - Thread: 1 -> MyAiTargetManager - END 2026-05-04 16:14:29.103 - Thread: 1 -> MyCubeGridDefinitions - START 2026-05-04 16:14:29.104 - Thread: 1 -> MyCubeGridDefinitions - END 2026-05-04 16:14:29.104 - Thread: 1 -> MyDefinitionManager - START 2026-05-04 16:14:29.107 - Thread: 1 -> MyDefinitionManager - END 2026-05-04 16:14:29.107 - Thread: 1 -> Preallocate - END 2026-05-04 16:14:29.108 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-05-04 16:14:29.470 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-05-04 16:14:29.470 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-05-04 16:14:29.471 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-05-04 16:14:29.471 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 16:14:29.471 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 16:14:29.471 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-05-04 16:14:29.471 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-05-04 16:14:29.471 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-05-04 16:14:29.471 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-05-04 16:14:29.479 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: HP 2026-05-04 16:14:29.479 - Thread: 1 -> Win32_ComputerSystem.Model: 750-467c 2026-05-04 16:14:29.479 - Thread: 1 -> Virtualized: False 2026-05-04 16:14:29.483 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz 2026-05-04 16:14:29.484 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,118,978,048 bytes 2026-05-04 16:14:29.484 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-05-04 16:14:29.484 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,194,713,600 bytes 2026-05-04 16:14:29.484 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,487,465,472 bytes 2026-05-04 16:14:29.488 - Thread: 1 -> Drive C: | Capacity: 239,466,778,624 bytes | Free space: 195,739,967,488 bytes 2026-05-04 16:14:29.488 - Thread: 1 -> Drive D: | Capacity: 199,963,439,104 bytes | Free space: 83,644,551,168 bytes 2026-05-04 16:14:29.488 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-05-04 16:14:29.489 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-05-04 16:14:29.489 - Thread: 1 -> Installed DLCs: 2026-05-04 16:14:29.490 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-05-04 16:14:29.504 - Thread: 1 -> Havok: Physics.Init 2026-05-04 16:14:29.517 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-05-04 16:14:29.524 - Thread: 1 -> HkGameName: SpaceEngineers 2026-05-04 16:14:29.525 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-05-04 16:14:29.525 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-04 16:14:29.528 - Thread: 1 -> ff58a979be804885795e34bdf5dcb33aebe47c78 2026-05-04 16:14:29.985 - Thread: 1 -> Loading scenarios 2026-05-04 16:14:30.011 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-04 16:14:30.011 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-04 16:14:30.116 - Thread: 1 -> D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-04 16:14:30.117 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-04 16:14:30.286 - Thread: 1 -> Loading sound definitions 2026-05-04 16:14:30.287 - Thread: 1 -> Loading gamepad controls 2026-05-04 16:14:30.287 - Thread: 1 -> Loading gamepad controls 2026-05-04 16:14:30.287 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-04 16:14:30.287 - Thread: 1 -> Loading DLC definitions 2026-05-04 16:14:30.305 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-04 16:14:30.305 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-04 16:14:30.305 - Thread: 1 -> Loading Quick starts 2026-05-04 16:14:30.306 - Thread: 1 -> Loading ScenarioCategories 2026-05-04 16:14:30.306 - Thread: 1 -> Loading shadow textures definitions 2026-05-04 16:14:30.306 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-04 16:14:30.306 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-04 16:14:30.309 - Thread: 1 -> MyAudio.LoadData - START 2026-05-04 16:14:30.345 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-04 16:14:30.366 - Thread: 1 -> MyAudio.LoadData - END 2026-05-04 16:14:30.369 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2026-05-04 16:14:30.369 - Thread: 1 -> MyGuiManager() 2026-05-04 16:14:30.372 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-05-04 16:14:30.385 - Thread: 11 -> D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-04 16:14:30.386 - Thread: 11 -> DefinitionManager - Loading 7 file(s) 2026-05-04 16:14:30.452 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-04 16:14:30.560 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-04 16:14:30.561 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-04 16:14:30.561 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-04 16:14:30.561 - Thread: 1 -> Loading default controls 2026-05-04 16:14:30.576 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-05-04 16:14:30.768 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-05-04 16:14:30.778 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-05-04 16:14:30.782 - Thread: 11 -> ReloadVoxelMaterials 2026-05-04 16:14:30.864 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-05-04 16:14:30.902 - Thread: 1 -> Timer Frequency: 10000000 2026-05-04 16:14:30.902 - Thread: 1 -> Ticks per frame: 166667 2026-05-04 16:14:30.951 - Thread: 22 -> DXGI SetFullscreenState succeded 2026-05-04 16:14:31.631 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-04 16:14:31.717 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-05-04 16:14:31.718 - Thread: 1 -> Flares Intensity: 1 2026-05-04 16:14:31.718 - Thread: 1 -> Field of view: 1.22173 2026-05-04 16:14:31.718 - Thread: 1 -> PostProcessingEnabled: True 2026-05-04 16:14:31.718 - Thread: 1 -> Render.GrassDensityFactor: 0 2026-05-04 16:14:31.718 - Thread: 1 -> Render.GrassDrawDistance: 50 2026-05-04 16:14:31.718 - Thread: 1 -> Render.DistanceFade: 884 2026-05-04 16:14:31.718 - Thread: 1 -> Render.AntialiasingMode: NONE 2026-05-04 16:14:31.718 - Thread: 1 -> Render.ShadowQuality: DISABLED 2026-05-04 16:14:31.718 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2026-05-04 16:14:31.718 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2026-05-04 16:14:31.718 - Thread: 1 -> Render.TextureQuality: LOW 2026-05-04 16:14:31.718 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2026-05-04 16:14:31.718 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2026-05-04 16:14:31.718 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2026-05-04 16:14:31.718 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2026-05-04 16:14:31.718 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2026-05-04 16:14:31.718 - Thread: 1 -> Render.ParticleQuality: LOW 2026-05-04 16:14:31.752 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-05-04 16:14:31.757 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-05-04 16:14:31.757 - Thread: 1 -> Analytics session started: UserID = (b26a513c-9292-744d-d948-12843e16a927) SessionID = (82853906-b80b-4511-b634-3e911282a0d6) 2026-05-04 16:14:31.758 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-05-04 16:14:33.447 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-04 16:14:33.464 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-04 16:14:33.464 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-04 16:14:33.857 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 16:14:33.859 - Thread: 1 -> Path: C:\Users\DnA\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 16:14:33.920 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 16:14:35.116 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLC.dds/zip 2026-05-04 16:14:35.116 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLCHighlighted.dds/zip 2026-05-04 16:14:35.117 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLC.dds/zip 2026-05-04 16:14:35.117 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLCHighlighted.dds/zip 2026-05-04 16:14:35.117 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLC.dds/zip 2026-05-04 16:14:35.117 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLCHighlighted.dds/zip 2026-05-04 16:14:35.117 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLC.dds/zip 2026-05-04 16:14:35.117 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLCHighlighted.dds/zip 2026-05-04 16:14:35.117 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLC.dds/zip 2026-05-04 16:14:35.118 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLCHighlighted.dds/zip 2026-05-04 16:14:35.118 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLC.dds/zip 2026-05-04 16:14:35.118 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLCHighlighted.dds/zip 2026-05-04 16:14:35.119 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLC.dds/zip 2026-05-04 16:14:35.119 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLCHighlighted.dds/zip 2026-05-04 16:14:35.120 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLC.dds/zip 2026-05-04 16:14:35.120 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLCHighlighted.dds/zip 2026-05-04 16:14:35.120 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLC.dds/zip 2026-05-04 16:14:35.120 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLCHighlighted.dds/zip 2026-05-04 16:14:35.120 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLC.dds/zip 2026-05-04 16:14:35.120 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLCHighlighted.dds/zip 2026-05-04 16:14:35.120 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLC.dds/zip 2026-05-04 16:14:35.120 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLCHighlighted.dds/zip 2026-05-04 16:14:35.120 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLC.dds/zip 2026-05-04 16:14:35.120 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLCHighlighted.dds/zip 2026-05-04 16:14:35.120 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLC.dds/zip 2026-05-04 16:14:35.120 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLCHighlighted.dds/zip 2026-05-04 16:14:35.120 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLC.dds/zip 2026-05-04 16:14:35.120 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLCHighlighted.dds/zip 2026-05-04 16:14:35.120 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/Deco2Banner.DDS/zip 2026-05-04 16:14:35.121 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/Deco2BannerHighlighted.DDS/zip 2026-05-04 16:14:35.121 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeCA.DDS/zip 2026-05-04 16:14:35.121 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeHighlightedCA.DDS/zip 2026-05-04 16:14:35.121 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-05-04 16:14:35.121 - Thread: 12 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlight.dds/zip 2026-05-04 16:14:38.530 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2026-05-04 16:14:38.530 - Thread: 12 -> Loading available saves - START 2026-05-04 16:14:38.530 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2026-05-04 16:14:38.532 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590' 2026-05-04 16:14:38.792 - Thread: 12 -> Loading available saves - END 2026-05-04 16:14:39.014 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent 2026-05-04 16:14:39.924 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-05-04 16:14:40.180 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent 2026-05-04 16:14:41.114 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2026-05-04 16:14:41.914 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2026-05-04 16:14:43.392 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2026-05-04 16:14:45.283 - Thread: 1 -> MyGuiScreenModIoConsent OPEN 2026-05-04 16:14:45.297 - Thread: 1 -> MyGuiScreenModIoConsent MyGuiScreenBase.LoadContent 2026-05-04 16:14:47.513 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-04 16:14:48.546 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-04 16:14:50.337 - Thread: 22 -> Mode not found: 1600x900 @ 60000 2026-05-04 16:14:50.394 - Thread: 22 -> DXGI SetFullscreenState succeded 2026-05-04 16:14:51.014 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 16:14:51.016 - Thread: 1 -> Path: C:\Users\DnA\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 16:14:51.037 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 16:14:51.037 - Thread: 1 -> MyGuiScreenModIoConsent CLOSE 2026-05-04 16:14:51.247 - Thread: 1 -> MyGuiScreenModIoConsent MyGuiScreenBase.UnloadContent 2026-05-04 16:14:52.830 - Thread: 1 -> MyGuiScreenModIoConsent OPEN 2026-05-04 16:14:52.847 - Thread: 1 -> MyGuiScreenModIoConsent MyGuiScreenBase.LoadContent 2026-05-04 16:14:56.547 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-04 16:15:01.063 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-04 16:15:01.830 - Thread: 1 -> GUI Stats: Update 0.647829055555557, Draw 0.1500945 2026-05-04 16:15:12.111 - Thread: 22 -> Mode not found: 1600x900 @ 60000 2026-05-04 16:15:12.161 - Thread: 22 -> DXGI SetFullscreenState succeded 2026-05-04 16:15:14.899 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 16:15:14.900 - Thread: 1 -> Path: C:\Users\DnA\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 16:15:14.923 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 16:15:14.923 - Thread: 1 -> MyGuiScreenModIoConsent CLOSE 2026-05-04 16:15:15.130 - Thread: 1 -> MyGuiScreenModIoConsent MyGuiScreenBase.UnloadContent 2026-05-04 16:15:17.263 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent 2026-05-04 16:15:18.880 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent 2026-05-04 16:15:20.230 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-04 16:15:22.345 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1209020] 2026-05-04 16:15:22.347 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1209020] 2026-05-04 16:15:22.347 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2026-05-04 16:15:22.530 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-04 16:15:25.492 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 16:15:25.493 - Thread: 1 -> Path: C:\Users\DnA\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 16:15:25.515 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 16:15:25.516 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent 2026-05-04 16:15:26.775 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2026-05-04 16:15:26.775 - Thread: 11 -> Loading available saves - START 2026-05-04 16:15:26.775 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2026-05-04 16:15:26.776 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590' 2026-05-04 16:15:26.838 - Thread: 11 -> Loading available saves - END 2026-05-04 16:15:27.192 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent 2026-05-04 16:15:28.092 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-05-04 16:15:31.004 - Thread: 27 -> Loading Sandbox world configuration file C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590\Star System 2026-05-04 16-12\Sandbox_config.sbc 2026-05-04 16:15:31.010 - Thread: 27 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-05-04 16:15:31.010 - Thread: 27 -> LoadSandbox() - Start 2026-05-04 16:15:31.010 - Thread: 27 -> LoadSession() - Start 2026-05-04 16:15:31.010 - Thread: 27 -> C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590\Star System 2026-05-04 16-12 2026-05-04 16:15:31.010 - Thread: 27 -> Loading Sandbox world configuration file C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590\Star System 2026-05-04 16-12\Sandbox_config.sbc 2026-05-04 16:15:32.843 - Thread: 1 -> GUI Stats: Update 0.467036166666668, Draw 0.229127111111111 2026-05-04 16:15:33.255 - Thread: 27 -> Loading Sandbox world configuration file C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590\Star System 2026-05-04 16-12\Sandbox_config.sbc 2026-05-04 16:15:33.257 - Thread: 27 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-05-04 16:15:33.258 - Thread: 27 -> CheckPoint Experimental mode: No 2026-05-04 16:15:33.258 - Thread: 27 -> CheckPoint Experimental mode reason: 0 2026-05-04 16:15:33.258 - Thread: 27 -> LoadSession() - End 2026-05-04 16:15:33.258 - Thread: 27 -> LoadSandbox() - End 2026-05-04 16:15:33.259 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-04 16:15:33.259 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-05-04 16:15:33.259 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent 2026-05-04 16:15:33.259 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-04 16:15:33.267 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-05-04 16:15:33.268 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-05-04 16:15:33.268 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-05-04 16:15:33.476 - Thread: 1 -> RunLoadingAction - START 2026-05-04 16:15:33.476 - Thread: 1 -> Loading session: C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590\Star System 2026-05-04 16-12 2026-05-04 16:15:33.567 - Thread: 1 -> GC Memory: 1,013,023,640 B 2026-05-04 16:15:33.573 - Thread: 1 -> Process Memory: 2,825,515,008 B 2026-05-04 16:15:33.573 - Thread: 1 -> MySession.Static.LogSettings - START 2026-05-04 16:15:33.575 - Thread: 1 -> Name = Star System 2026-05-04 16-12 2026-05-04 16:15:33.575 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart's content! 2026-05-04 16:15:33.575 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-05-04 16:15:33.575 - Thread: 1 -> Password = 2026-05-04 16:15:33.575 - Thread: 1 -> CurrentPath = C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590\Star System 2026-05-04 16-12 2026-05-04 16:15:33.575 - Thread: 1 -> WorkshopId = 2026-05-04 16:15:33.575 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-05-04 16:15:33.575 - Thread: 1 -> ThumbPath = C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590\Star System 2026-05-04 16-12\thumb.jpg 2026-05-04 16:15:33.575 - Thread: 1 -> Settings: 2026-05-04 16:15:33.576 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-05-04 16:15:33.576 - Thread: 1 -> AFKTimeoutMin = 0 2026-05-04 16:15:33.576 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-05-04 16:15:33.576 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-05-04 16:15:33.576 - Thread: 1 -> AutoHealing = True 2026-05-04 16:15:33.576 - Thread: 1 -> AutoSaveInMinutes = 5 2026-05-04 16:15:33.576 - Thread: 1 -> BlockCountThreshold = 20 2026-05-04 16:15:33.576 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-05-04 16:15:33.576 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-05-04 16:15:33.576 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-05-04 16:15:33.576 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-05-04 16:15:33.576 - Thread: 1 -> CanJoinRunning = False 2026-05-04 16:15:33.576 - Thread: 1 -> CargoShipsEnabled = True 2026-05-04 16:15:33.576 - Thread: 1 -> ClientCanSave = False 2026-05-04 16:15:33.576 - Thread: 1 -> DepositsCountCoefficient = 1 2026-05-04 16:15:33.576 - Thread: 1 -> DepositSizeDenominator = 60 2026-05-04 16:15:33.576 - Thread: 1 -> DestructibleBlocks = True 2026-05-04 16:15:33.576 - Thread: 1 -> EconomyTickInSeconds = 600 2026-05-04 16:15:33.576 - Thread: 1 -> Enable3rdPersonView = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableAutorespawn = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableBountyContracts = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableContainerDrops = False 2026-05-04 16:15:33.576 - Thread: 1 -> EnableConvertToStation = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableCopyPaste = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableEconomy = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableEncounters = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableDrones = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableGoodBotHints = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableIngameScripts = False 2026-05-04 16:15:33.576 - Thread: 1 -> EnableJetpack = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableOxygen = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableOxygenPressurization = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnablePcuTrading = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableRadiation = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableRecoil = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-05-04 16:15:33.576 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableResearch = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableRespawnShips = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableSaving = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableScripterRole = False 2026-05-04 16:15:33.576 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-05-04 16:15:33.576 - Thread: 1 -> EnableShareInertiaTensor = False 2026-05-04 16:15:33.576 - Thread: 1 -> EnableSpectator = False 2026-05-04 16:15:33.576 - Thread: 1 -> EnableSpiders = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableSubgridDamage = False 2026-05-04 16:15:33.576 - Thread: 1 -> EnableSunRotation = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableSupergridding = False 2026-05-04 16:15:33.576 - Thread: 1 -> EnableSurvivalBuffs = False 2026-05-04 16:15:33.576 - Thread: 1 -> EnableToolShake = False 2026-05-04 16:15:33.576 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-05-04 16:15:33.576 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-05-04 16:15:33.576 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-05-04 16:15:33.576 - Thread: 1 -> EnableVoxelDestruction = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableVoxelHand = True 2026-05-04 16:15:33.576 - Thread: 1 -> EnableWolfs = True 2026-05-04 16:15:33.576 - Thread: 1 -> EncounterDensity = 0.35 2026-05-04 16:15:33.576 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-05-04 16:15:33.576 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-05-04 16:15:33.576 - Thread: 1 -> ExperimentalMode = False 2026-05-04 16:15:33.577 - Thread: 1 -> ExperimentalModeReason = 0 2026-05-04 16:15:33.577 - Thread: 1 -> FamilySharing = True 2026-05-04 16:15:33.577 - Thread: 1 -> FloraDensityMultiplier = 1 2026-05-04 16:15:33.577 - Thread: 1 -> FoodConsumptionRate = 0 2026-05-04 16:15:33.577 - Thread: 1 -> GameMode = Creative 2026-05-04 16:15:33.577 - Thread: 1 -> GridStorageAllowsInventory = False 2026-05-04 16:15:33.577 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-05-04 16:15:33.577 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-05-04 16:15:33.577 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-05-04 16:15:33.577 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-05-04 16:15:33.577 - Thread: 1 -> GridStorageQueueLimit = 1 2026-05-04 16:15:33.577 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-05-04 16:15:33.577 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-05-04 16:15:33.577 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-05-04 16:15:33.577 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-05-04 16:15:33.577 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-05-04 16:15:33.577 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-05-04 16:15:33.577 - Thread: 1 -> InfiniteAmmo = False 2026-05-04 16:15:33.577 - Thread: 1 -> InventorySizeMultiplier = 3 2026-05-04 16:15:33.577 - Thread: 1 -> MaxBackupSaves = 5 2026-05-04 16:15:33.577 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-05-04 16:15:33.577 - Thread: 1 -> MaxCargoBags = 100 2026-05-04 16:15:33.577 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-05-04 16:15:33.577 - Thread: 1 -> MaxDrones = 5 2026-05-04 16:15:33.577 - Thread: 1 -> MaxFactionsCount = 0 2026-05-04 16:15:33.577 - Thread: 1 -> MaxFloatingObjects = 100 2026-05-04 16:15:33.577 - Thread: 1 -> MaxGridSize = 0 2026-05-04 16:15:33.577 - Thread: 1 -> MaxPlanets = 99 2026-05-04 16:15:33.577 - Thread: 1 -> MaxPlayers = 1 2026-05-04 16:15:33.577 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-05-04 16:15:33.577 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-05-04 16:15:33.577 - Thread: 1 -> OffensiveWordsFiltering = False 2026-05-04 16:15:33.577 - Thread: 1 -> OnlineMode = OFFLINE 2026-05-04 16:15:33.577 - Thread: 1 -> OptimalGridCount = 0 2026-05-04 16:15:33.577 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-05-04 16:15:33.577 - Thread: 1 -> PermanentDeath = False 2026-05-04 16:15:33.577 - Thread: 1 -> PhysicsIterations = 8 2026-05-04 16:15:33.577 - Thread: 1 -> PiratePCU = 25000 2026-05-04 16:15:33.577 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-05-04 16:15:33.577 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-05-04 16:15:33.577 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-05-04 16:15:33.577 - Thread: 1 -> PredefinedAsteroids = True 2026-05-04 16:15:33.577 - Thread: 1 -> ProceduralDensity = 0.35 2026-05-04 16:15:33.577 - Thread: 1 -> ProceduralSeed = 1986091498 2026-05-04 16:15:33.577 - Thread: 1 -> RealisticSound = False 2026-05-04 16:15:33.577 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-05-04 16:15:33.577 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-05-04 16:15:33.577 - Thread: 1 -> ReputationDecayRate = 0.5 2026-05-04 16:15:33.577 - Thread: 1 -> ResetForageableItems = True 2026-05-04 16:15:33.577 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-05-04 16:15:33.577 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-05-04 16:15:33.577 - Thread: 1 -> ResetOwnership = False 2026-05-04 16:15:33.577 - Thread: 1 -> RespawnShipDelete = False 2026-05-04 16:15:33.577 - Thread: 1 -> Scenario = False 2026-05-04 16:15:33.577 - Thread: 1 -> ScenarioEditMode = False 2026-05-04 16:15:33.577 - Thread: 1 -> ScrapEnabled = False 2026-05-04 16:15:33.577 - Thread: 1 -> SimplifiedSimulation = False 2026-05-04 16:15:33.577 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-05-04 16:15:33.577 - Thread: 1 -> SolarRadiationIntensity = 0 2026-05-04 16:15:33.577 - Thread: 1 -> StartInRespawnScreen = False 2026-05-04 16:15:33.577 - Thread: 1 -> StopGridsPeriodMin = 15 2026-05-04 16:15:33.577 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-05-04 16:15:33.577 - Thread: 1 -> SpawnWithTools = True 2026-05-04 16:15:33.577 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-05-04 16:15:33.577 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-05-04 16:15:33.577 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-05-04 16:15:33.577 - Thread: 1 -> StationVoxelSupport = False 2026-05-04 16:15:33.577 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-05-04 16:15:33.577 - Thread: 1 -> SuppressedWarnings = 2026-05-04 16:15:33.577 - Thread: 1 -> SyncDistance = 3000 2026-05-04 16:15:33.577 - Thread: 1 -> ThrusterDamage = True 2026-05-04 16:15:33.577 - Thread: 1 -> TotalBotLimit = 32 2026-05-04 16:15:33.577 - Thread: 1 -> TotalPCU = 100000 2026-05-04 16:15:33.577 - Thread: 1 -> TradeFactionsCount = 10 2026-05-04 16:15:33.577 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-05-04 16:15:33.577 - Thread: 1 -> TrashFlagsValue = 7706 2026-05-04 16:15:33.577 - Thread: 1 -> TrashRemovalEnabled = True 2026-05-04 16:15:33.577 - Thread: 1 -> UseConsolePCU = False 2026-05-04 16:15:33.577 - Thread: 1 -> ViewDistance = 15000 2026-05-04 16:15:33.577 - Thread: 1 -> VoxelAgeThreshold = 24 2026-05-04 16:15:33.577 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-05-04 16:15:33.577 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-05-04 16:15:33.577 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-05-04 16:15:33.577 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-05-04 16:15:33.577 - Thread: 1 -> WeaponsEnabled = True 2026-05-04 16:15:33.577 - Thread: 1 -> WeatherSystem = True 2026-05-04 16:15:33.577 - Thread: 1 -> WeatherLightingDamage = False 2026-05-04 16:15:33.577 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-05-04 16:15:33.577 - Thread: 1 -> WorldSizeKm = 0 2026-05-04 16:15:33.577 - Thread: 1 -> RandomizeSeed = False 2026-05-04 16:15:33.577 - Thread: 1 -> MySession.Static.LogSettings - END 2026-05-04 16:15:33.577 - Thread: 1 -> Experimental mode: No 2026-05-04 16:15:33.577 - Thread: 1 -> Experimental mode reason: 0 2026-05-04 16:15:33.577 - Thread: 1 -> Console compatibility: No 2026-05-04 16:15:33.999 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-05-04 16:15:34.030 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-05-04 16:15:34.031 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-05-04 16:15:34.031 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-04 16:15:34.033 - Thread: 1 -> ff58a979be804885795e34bdf5dcb33aebe47c78 2026-05-04 16:15:34.281 - Thread: 1 -> Loading scenarios 2026-05-04 16:15:34.281 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-04 16:15:34.282 - Thread: 1 -> List of used mods (0) - START 2026-05-04 16:15:34.283 - Thread: 1 -> List of used mods - END 2026-05-04 16:15:34.290 - Thread: 1 -> D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-04 16:15:34.292 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-05-04 16:15:40.296 - Thread: 1 -> Loading behaviors 2026-05-04 16:15:40.296 - Thread: 1 -> Loading ammo magazines 2026-05-04 16:15:40.296 - Thread: 1 -> Loading ammo definitions 2026-05-04 16:15:40.297 - Thread: 1 -> Loading animations 2026-05-04 16:15:40.297 - Thread: 1 -> Loading animations 2026-05-04 16:15:40.298 - Thread: 1 -> Loading sound definitions 2026-05-04 16:15:40.298 - Thread: 1 -> Loading sound definitions 2026-05-04 16:15:40.298 - Thread: 1 -> Loading sound definitions 2026-05-04 16:15:40.298 - Thread: 1 -> Loading sound definitions 2026-05-04 16:15:40.298 - Thread: 1 -> Loading sound definitions 2026-05-04 16:15:40.298 - Thread: 1 -> Loading category classes 2026-05-04 16:15:40.300 - Thread: 1 -> Loading Block Tag definitions 2026-05-04 16:15:40.300 - Thread: 1 -> Loading blueprint classes 2026-05-04 16:15:40.300 - Thread: 1 -> Loading blueprint class entries 2026-05-04 16:15:40.301 - Thread: 1 -> Loading blueprint classes 2026-05-04 16:15:40.301 - Thread: 1 -> Loading blueprint class entries 2026-05-04 16:15:40.301 - Thread: 1 -> Loading blueprints 2026-05-04 16:15:40.301 - Thread: 1 -> Loading blueprints 2026-05-04 16:15:40.301 - Thread: 1 -> Loading agent definitions 2026-05-04 16:15:40.302 - Thread: 1 -> Loading character definitions 2026-05-04 16:15:40.305 - Thread: 1 -> Loading character definitions 2026-05-04 16:15:40.305 - Thread: 1 -> Loading components 2026-05-04 16:15:40.306 - Thread: 1 -> Loading configuration 2026-05-04 16:15:40.306 - Thread: 1 -> Loading container types 2026-05-04 16:15:40.307 - Thread: 1 -> Loading Contract Types 2026-05-04 16:15:40.308 - Thread: 1 -> Loading block positions 2026-05-04 16:15:40.308 - Thread: 1 -> Loading curve definitions 2026-05-04 16:15:40.308 - Thread: 1 -> Loading debris 2026-05-04 16:15:40.308 - Thread: 1 -> Loading environment items entries 2026-05-04 16:15:40.308 - Thread: 1 -> Loading decal global definitions 2026-05-04 16:15:40.309 - Thread: 1 -> Loading decal definitions 2026-05-04 16:15:40.309 - Thread: 1 -> Loading decal definitions 2026-05-04 16:15:40.309 - Thread: 1 -> Loading drone behaviors 2026-05-04 16:15:40.309 - Thread: 1 -> Loading edges 2026-05-04 16:15:40.309 - Thread: 1 -> Loading emissive color definitions 2026-05-04 16:15:40.309 - Thread: 1 -> Loading emissive color default states 2026-05-04 16:15:40.310 - Thread: 1 -> Loading animations 2026-05-04 16:15:40.310 - Thread: 1 -> Loading entity components 2026-05-04 16:15:40.321 - Thread: 1 -> Loading component containers 2026-05-04 16:15:40.323 - Thread: 1 -> Loading environment items entries 2026-05-04 16:15:40.323 - Thread: 1 -> Loading Faction Names 2026-05-04 16:15:40.324 - Thread: 1 -> Loading factions 2026-05-04 16:15:40.324 - Thread: 1 -> Loading Faction Station Advert definitions 2026-05-04 16:15:40.324 - Thread: 1 -> Loading flare definitions 2026-05-04 16:15:40.327 - Thread: 1 -> Loading gas property definitions 2026-05-04 16:15:40.327 - Thread: 1 -> Loading event definitions 2026-05-04 16:15:40.327 - Thread: 1 -> Loading physical items 2026-05-04 16:15:40.329 - Thread: 1 -> Loading LCD texture categories 2026-05-04 16:15:40.329 - Thread: 1 -> Loading LCD texture categories 2026-05-04 16:15:40.329 - Thread: 1 -> Loading LCD texture categories 2026-05-04 16:15:40.329 - Thread: 1 -> Loading LCD texture categories 2026-05-04 16:15:40.329 - Thread: 1 -> Loading LCD texture categories 2026-05-04 16:15:40.329 - Thread: 1 -> Loading LCD texture categories 2026-05-04 16:15:40.329 - Thread: 1 -> Loading physical items 2026-05-04 16:15:40.330 - Thread: 1 -> Loading physical items 2026-05-04 16:15:40.331 - Thread: 1 -> Loading physical material properties 2026-05-04 16:15:40.331 - Thread: 1 -> Loading pirate antennas 2026-05-04 16:15:40.331 - Thread: 1 -> Loading planet definitions 2026-05-04 16:15:40.332 - Thread: 1 -> Loading research blocks definitions 2026-05-04 16:15:40.333 - Thread: 1 -> Loading research groups definitions 2026-05-04 16:15:40.333 - Thread: 1 -> Loading resource distribution groups 2026-05-04 16:15:40.333 - Thread: 1 -> Loading ship sound groups 2026-05-04 16:15:40.334 - Thread: 1 -> Loading ship sound groups 2026-05-04 16:15:40.334 - Thread: 1 -> Loading sound categories 2026-05-04 16:15:40.334 - Thread: 1 -> Loading stat definitions 2026-05-04 16:15:40.335 - Thread: 1 -> Loading stories definition 2026-05-04 16:15:40.335 - Thread: 1 -> Loading Story Categories definition 2026-05-04 16:15:40.335 - Thread: 1 -> Loading gamepad controls 2026-05-04 16:15:40.336 - Thread: 1 -> Loading grid creators 2026-05-04 16:15:40.336 - Thread: 1 -> Loading transparent material properties 2026-05-04 16:15:40.336 - Thread: 1 -> Loading voxel map storage definitions 2026-05-04 16:15:40.337 - Thread: 1 -> Loading voxel material definitions 2026-05-04 16:15:40.337 - Thread: 1 -> Loading voxel material definitions 2026-05-04 16:15:40.337 - Thread: 1 -> Loading Weather Effects 2026-05-04 16:15:40.343 - Thread: 1 -> Audio effects definitions 2026-05-04 16:15:40.343 - Thread: 1 -> Loading environment items definitions 2026-05-04 16:15:40.344 - Thread: 1 -> Loading environment items definitions 2026-05-04 16:15:40.344 - Thread: 1 -> Loading physical material properties 2026-05-04 16:15:40.345 - Thread: 1 -> Loading particle effect definitions 2026-05-04 16:15:40.401 - Thread: 1 -> Loading particle effect definitions 2026-05-04 16:15:40.403 - Thread: 1 -> Loading environment item definitions 2026-05-04 16:15:40.403 - Thread: 1 -> Loading weapon definitions 2026-05-04 16:15:40.411 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.426 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.427 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.429 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.429 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.430 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.431 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.431 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.432 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.433 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.435 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.437 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.439 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.440 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.441 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.443 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.446 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.446 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.448 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.472 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.475 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.476 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.477 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.479 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.481 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.482 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.485 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.485 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.488 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.488 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.491 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.492 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.494 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.495 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.499 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.501 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.504 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.504 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.507 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.508 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.512 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.512 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.515 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.516 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.519 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.521 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.526 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.527 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.531 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.532 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.535 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.536 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.540 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.540 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.544 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.552 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.557 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.557 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.562 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.562 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.566 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.567 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.571 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.575 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.578 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.581 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.585 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.586 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.591 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.592 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.600 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.601 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.606 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.607 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.613 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.614 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.621 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.622 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.628 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.628 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.634 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.634 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.641 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.648 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.654 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.655 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.661 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.662 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.672 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.673 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.680 - Thread: 1 -> Loading cube blocks 2026-05-04 16:15:40.680 - Thread: 1 -> Created block definitions 2026-05-04 16:15:40.690 - Thread: 1 -> Loading block variant groups 2026-05-04 16:15:40.733 - Thread: 1 -> Loading asteroid generators 2026-05-04 16:15:40.733 - Thread: 1 -> Loading drop containers 2026-05-04 16:15:40.734 - Thread: 1 -> Loading radial menu definitions 2026-05-04 16:15:40.743 - Thread: 1 -> Loading respawn ships 2026-05-04 16:15:40.744 - Thread: 1 -> Loading spawn groups 2026-05-04 16:15:40.744 - Thread: 1 -> Loading spawn groups 2026-05-04 16:15:40.744 - Thread: 1 -> Loading spawn groups 2026-05-04 16:15:40.744 - Thread: 1 -> Loading spawn groups 2026-05-04 16:15:40.744 - Thread: 1 -> Loading spawn groups 2026-05-04 16:15:40.745 - Thread: 1 -> Loading spawn groups 2026-05-04 16:15:40.745 - Thread: 1 -> Loading spawn groups 2026-05-04 16:15:40.745 - Thread: 1 -> Loading wheel speeds 2026-05-04 16:15:40.747 - Thread: 1 -> InitBlockGroups Start 2026-05-04 16:15:40.748 - Thread: 1 -> InitBlockGroups #1 2026-05-04 16:15:40.749 - Thread: 1 -> InitBlockGroups #2 2026-05-04 16:15:40.749 - Thread: 1 -> InitBlockGroups #3 2026-05-04 16:15:40.749 - Thread: 1 -> InitBlockGroups #4 2026-05-04 16:15:40.750 - Thread: 1 -> InitBlockGroups End 2026-05-04 16:15:40.752 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-05-04 16:15:40.755 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-05-04 16:15:40.755 - Thread: 1 -> PostprocessRadialMenus Start 2026-05-04 16:15:40.755 - Thread: 1 -> PostprocessRadialMenus End 2026-05-04 16:15:40.766 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-04 16:15:40.771 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-04 16:15:40.771 - Thread: 1 -> MyAudio.LoadData - START 2026-05-04 16:15:40.799 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-04 16:15:40.862 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 16:15:40.862 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 16:15:40.862 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2026-05-04 16:15:40.862 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 16:15:40.862 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 16:15:40.862 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2026-05-04 16:15:40.862 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 16:15:40.862 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 16:15:40.862 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2026-05-04 16:15:40.862 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 16:15:40.862 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 16:15:40.862 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2026-05-04 16:15:40.863 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 16:15:40.863 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 16:15:40.863 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2026-05-04 16:15:40.863 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 16:15:40.863 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 16:15:40.863 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2026-05-04 16:15:40.863 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 16:15:40.863 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 16:15:40.863 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2026-05-04 16:15:40.863 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 16:15:40.863 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 16:15:40.863 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2026-05-04 16:15:40.863 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 16:15:40.863 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 16:15:40.863 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2026-05-04 16:15:40.889 - Thread: 1 -> MyAudio.LoadData - END 2026-05-04 16:15:40.897 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-05-04 16:15:40.901 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-04 16:15:40.949 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 16:15:40.950 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-04 16:15:40.950 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-04 16:15:40.964 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 16:15:41.191 - Thread: 19 -> External debugger: listening... 2026-05-04 16:15:41.321 - Thread: 1 -> MyLights.LoadData() - START 2026-05-04 16:15:41.322 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-05-04 16:15:41.322 - Thread: 1 -> MyLights.LoadData() - END 2026-05-04 16:15:41.322 - Thread: 1 -> Info: MyLights initialized. 2026-05-04 16:15:41.322 - Thread: 1 -> MyExplosions.LoadData() - START 2026-05-04 16:15:41.328 - Thread: 1 -> MyExplosions.LoadData() - END 2026-05-04 16:15:41.347 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-05-04 16:15:41.347 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-05-04 16:15:41.356 - Thread: 1 -> Loading Procedural World Generator 2026-05-04 16:15:41.356 - Thread: 1 -> Loading Procedural World Generator: Seed = '1986091498' = 1986091498, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-05-04 16:15:41.414 - Thread: 1 -> InitDataComponents - Session Components Start 2026-05-04 16:15:41.414 - Thread: 1 -> Init MyPrecalcComponent 2026-05-04 16:15:41.414 - Thread: 1 -> Init MyParticlesManager 2026-05-04 16:15:41.414 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-05-04 16:15:41.414 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-05-04 16:15:41.414 - Thread: 1 -> Init MySessionComponentExtDebug 2026-05-04 16:15:41.414 - Thread: 1 -> Init MySpaceRespawnComponent 2026-05-04 16:15:41.414 - Thread: 1 -> Init DemoComponent 2026-05-04 16:15:41.414 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-05-04 16:15:41.414 - Thread: 1 -> Init MySpaceBuildComponent 2026-05-04 16:15:41.414 - Thread: 1 -> Init MyStationBotComponent 2026-05-04 16:15:41.414 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-05-04 16:15:41.414 - Thread: 1 -> Init MyThirdPersonSpectator 2026-05-04 16:15:41.414 - Thread: 1 -> Init MyPhysics 2026-05-04 16:15:41.414 - Thread: 1 -> Init MyWarheads 2026-05-04 16:15:41.414 - Thread: 1 -> Init MyExplosions 2026-05-04 16:15:41.414 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-05-04 16:15:41.414 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-05-04 16:15:41.414 - Thread: 1 -> Init MyAnselSessionComponent 2026-05-04 16:15:41.414 - Thread: 1 -> Init MyEntityTransformationSystem 2026-05-04 16:15:41.414 - Thread: 1 -> Init MyEnvironmentalParticles 2026-05-04 16:15:41.414 - Thread: 1 -> Init MyHighlightSystem 2026-05-04 16:15:41.414 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-05-04 16:15:41.414 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-05-04 16:15:41.415 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-05-04 16:15:41.415 - Thread: 1 -> Init MySessionComponentTrash 2026-05-04 16:15:41.415 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-05-04 16:15:41.415 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-05-04 16:15:41.415 - Thread: 1 -> Init MySteamAchievements 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyClipboardComponent 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyLights 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyEmoteSwitcher 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyRadialMenuComponent 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyToolbarComponent 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyToolSwitcher 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyHud 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyHudWarnings 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyTerminalControls 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyDamageSystem 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyGravityProviderSystem 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyTurretNotifications 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyChatSystem 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyTimerComponentSystem 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyMissiles 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyProjectiles 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyAudioComponent 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyGlobalEvents 2026-05-04 16:15:41.415 - Thread: 1 -> Init MySector 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyCubeBuilder 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyFloatingObjects 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyGamePruningStructure 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyMeteorShower 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyPlanets 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyDebris 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyCubeGrids 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyAiTargetManager 2026-05-04 16:15:41.415 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-05-04 16:15:41.415 - Thread: 1 -> InitDataComponents - Session Components End 2026-05-04 16:15:41.415 - Thread: 1 -> InitCategories Start 2026-05-04 16:15:41.432 - Thread: 1 -> InitCategories End 2026-05-04 16:15:41.435 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-05-04 16:15:41.444 - Thread: 1 -> Init Factions Start 2026-05-04 16:15:41.448 - Thread: 1 -> Init Factions End 2026-05-04 16:15:41.448 - Thread: 1 -> Entities Load Start 2026-05-04 16:15:41.448 - Thread: 1 -> LoadEntities Start 2026-05-04 16:15:41.449 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-05-04 16:15:41.474 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-05-04 16:15:41.475 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-05-04 16:15:41.475 - Thread: 1 -> Loading voxel 'C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590\Star System 2026-05-04 16-12\Moon-1353915701d19000.vx2' 2026-05-04 16:15:41.475 - Thread: 12 -> Loading voxel 'C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590\Star System 2026-05-04 16-12\Alien-291759539d120000.vx2' 2026-05-04 16:15:41.475 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-05-04 16:15:41.475 - Thread: 11 -> Loading voxel 'C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590\Star System 2026-05-04 16-12\EarthLike-1779144428d120000.vx2' 2026-05-04 16:15:43.879 - Thread: 11 -> Info: Planet generator name: EarthLike 2026-05-04 16:15:43.879 - Thread: 11 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-05-04 16:15:43.881 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-05-04 16:15:43.881 - Thread: 11 -> Loading voxel 'C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590\Star System 2026-05-04 16-12\Titan-2124704365d19000.vx2' 2026-05-04 16:15:44.037 - Thread: 12 -> Info: Planet generator name: Alien 2026-05-04 16:15:44.037 - Thread: 12 -> Info: Planet storage name: Alien-291759539d120000 2026-05-04 16:15:44.038 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-05-04 16:15:44.038 - Thread: 12 -> Loading voxel 'C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590\Star System 2026-05-04 16-12\Mars-2044023682d120000.vx2' 2026-05-04 16:15:44.175 - Thread: 1 -> Info: Planet generator name: Moon 2026-05-04 16:15:44.175 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2026-05-04 16:15:44.175 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 16:15:44.175 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2026-05-04 16:15:44.178 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 16:15:44.178 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 16:15:44.178 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2026-05-04 16:15:44.178 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 16:15:44.178 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 16:15:44.178 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2026-05-04 16:15:44.178 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 16:15:44.179 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-05-04 16:15:44.179 - Thread: 1 -> Loading voxel 'C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590\Star System 2026-05-04 16-12\Europa-595048092d19000.vx2' 2026-05-04 16:15:46.355 - Thread: 12 -> Info: Planet generator name: Mars 2026-05-04 16:15:46.355 - Thread: 12 -> Info: Planet storage name: Mars-2044023682d120000 2026-05-04 16:15:46.355 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-05-04 16:15:46.356 - Thread: 12 -> Loading voxel 'C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590\Star System 2026-05-04 16-12\Triton-12345d80253.vx2' 2026-05-04 16:15:46.531 - Thread: 11 -> Info: Planet generator name: Titan 2026-05-04 16:15:46.531 - Thread: 11 -> Info: Planet storage name: Titan-2124704365d19000 2026-05-04 16:15:46.531 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-05-04 16:15:46.531 - Thread: 11 -> Loading voxel 'C:\Users\DnA\AppData\Roaming\SpaceEngineers\Saves\76561198121613590\Star System 2026-05-04 16-12\Pertam-12345d60133.vx2' 2026-05-04 16:15:46.822 - Thread: 1 -> Info: Planet generator name: Europa 2026-05-04 16:15:46.822 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2026-05-04 16:15:46.822 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 16:15:46.822 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2026-05-04 16:15:46.822 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 16:15:46.822 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 16:15:46.822 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2026-05-04 16:15:46.823 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 16:15:46.823 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 16:15:46.823 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2026-05-04 16:15:46.823 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 16:15:47.720 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 16:15:47.756 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 16:15:47.756 - Thread: 1 -> OnEntityInitialized PhiL (MyCharacter, 125294963843881652) 2026-05-04 16:15:47.757 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 16:15:48.200 - Thread: 12 -> Info: Planet generator name: Triton 2026-05-04 16:15:48.200 - Thread: 12 -> Info: Planet storage name: Triton-12345d80253 2026-05-04 16:15:49.017 - Thread: 11 -> Info: Planet generator name: Pertam 2026-05-04 16:15:49.017 - Thread: 11 -> Info: Planet storage name: Pertam-12345d60133 2026-05-04 16:15:49.018 - Thread: 1 -> LoadEntities Parallel Loading End 2026-05-04 16:15:49.018 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-05-04 16:15:49.018 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2026-05-04 16:15:49.018 - Thread: 1 -> LoadEntities End 2026-05-04 16:15:49.018 - Thread: 1 -> Entities Load End 2026-05-04 16:15:49.113 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2026-05-04 16:15:49.113 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-05-04 16:15:49.113 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-05-04 16:15:49.113 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-05-04 16:15:49.239 - Thread: 1 -> Analytics ids for user ([007...590]): User = (b26a513c-9292-744d-d948-12843e16a927) Session = (82853906-b80b-4511-b634-3e911282a0d6). 2026-05-04 16:15:49.240 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-05-04 16:15:49.299 - Thread: 1 -> Session loaded 2026-05-04 16:15:49.299 - Thread: 1 -> RunLoadingAction - END 2026-05-04 16:15:49.299 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-05-04 16:15:49.300 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-05-04 16:15:49.300 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-05-04 16:15:49.301 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-05-04 16:15:49.301 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-05-04 16:15:49.301 - Thread: 1 -> Updating continues. 2026-05-04 16:15:49.303 - Thread: 1 -> GC Memory: 1338.542 / 1338.542 MB 2026-05-04 16:15:49.322 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 131443365368495104) 2026-05-04 16:15:49.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-05-04 16:15:49.344 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,4757.994,8380.366,1,0,1336.92,4014.789,0,100000,0,23.61348,8.581922,0,8092,11.79804,0,16.66667,2.785928,1.012498,100,2818490010,1336.92,0,0,-1 2026-05-04 16:15:49.344 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-05-04 16:15:49.344 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,784,33,5,65,0,849,2687,228,0,0,47,294,0,150,10,0,0,0,384,2,0,0,3,758,456,8,10,0,0,0,0 2026-05-04 16:15:49.488 - Thread: 11 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 16:15:49.495 - Thread: 16 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 16:15:49.497 - Thread: 13 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 16:15:49.522 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 16:15:50.388 - Thread: 1 -> Loading duration: 17.1216405 2026-05-04 16:15:50.461 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-05-04 16:15:50.462 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-05-04 16:15:53.508 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-05-04 16:15:53.508 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-05-04 16:15:53.508 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-05-04 16:15:53.577 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-05-04 16:15:53.579 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-05-04 16:16:06.372 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-05-04 16:16:10.673 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2026-05-04 16:16:10.688 - Thread: 1 -> Query successful. 2026-05-04 16:16:10.688 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2026-05-04 16:16:10.871 - Thread: 1 -> ModIo: Authentication started 2026-05-04 16:16:13.856 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Refresh 2026-05-04 16:16:14.055 - Thread: 1 -> Query successful. 2026-05-04 16:16:14.055 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2026-05-04 16:16:15.145 - Thread: 33 -> Exception occurred: System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-04 16:16:15.145 - Thread: 33 -> Showing message 2026-05-04 16:16:15.145 - Thread: 33 -> MyInitializer.OnCrash 2026-05-04 16:16:15.146 - Thread: 33 -> var exception = System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-04 16:16:17.061 - Thread: 33 -> ================================== CRASH INFO ================================== AppVersion: 01_209_020 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 117 PCUCount: 0 IsHang: False GCMemory: 1648 GCMemoryAllocated: 1648 HWAvailableMemory: 8006 ProcessPrivateMemory: 4441 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-05-04 16:16:17.061 - Thread: 33 -> Log Closed