2026-05-04 15:19:26.547 - Thread: 1 -> Log Started 2026-05-04 15:19:26.547 - Thread: 1 -> Timezone (local - UTC): -5h 2026-05-04 15:19:26.547 - Thread: 1 -> App Version: 01_209_020 2026-05-04 15:19:26.552 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-05-04 15:19:26.552 - Thread: 1 -> Branch / Sandbox: SVN 2026-05-04 15:19:26.552 - Thread: 1 -> Client Build Number: 0 2026-05-04 15:19:26.552 - Thread: 1 -> Server Build Number: 0 2026-05-04 15:19:26.552 - Thread: 1 -> Environment.ProcessorCount: 24 2026-05-04 15:19:26.595 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-05-04 15:19:26.596 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-05-04 15:19:26.596 - Thread: 1 -> Environment.Is64BitProcess: True 2026-05-04 15:19:26.596 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-05-04 15:19:26.596 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9325.0 2026-05-04 15:19:26.596 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-04 15:19:26.599 - Thread: 1 -> CPU Info: AMD Ryzen 9 5900X 12-Core Processor 2026-05-04 15:19:26.599 - Thread: 1 -> Default Culture: 2026-05-04 15:19:26.599 - Thread: 1 -> Default UI Culture: 2026-05-04 15:19:26.599 - Thread: 1 -> MyConfig.Load() - START 2026-05-04 15:19:26.600 - Thread: 1 -> Path: C:\Users\bloxm\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 15:19:26.688 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-05-04 15:19:26.688 - Thread: 1 -> AnisotropicFiltering: 4 2026-05-04 15:19:26.688 - Thread: 1 -> AntialiasingMode: 1 2026-05-04 15:19:26.688 - Thread: 1 -> AreaInteraction: True 2026-05-04 15:19:26.688 - Thread: 1 -> BlueprintSharing: True 2026-05-04 15:19:26.688 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-04 15:19:26.688 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-04 15:19:26.688 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-05-04 15:19:26.688 - Thread: 1 -> ControlsHints: True 2026-05-04 15:19:26.688 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-05-04 15:19:26.688 - Thread: 1 -> EnableDamageEffects: True 2026-05-04 15:19:26.688 - Thread: 1 -> EnableDoppler: True 2026-05-04 15:19:26.688 - Thread: 1 -> EnableDynamicMusic: True 2026-05-04 15:19:26.688 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2026-05-04 15:19:26.688 - Thread: 1 -> EnableReverb: False 2026-05-04 15:19:26.688 - Thread: 1 -> EnableSteamCloud: False 2026-05-04 15:19:26.688 - Thread: 1 -> EnableTrading: True 2026-05-04 15:19:26.688 - Thread: 1 -> ExperimentalMode: False 2026-05-04 15:19:26.688 - Thread: 1 -> FieldOfView: 70 2026-05-04 15:19:26.688 - Thread: 1 -> FirstTimeRun: False 2026-05-04 15:19:26.688 - Thread: 1 -> FirstVTTimeRun: False 2026-05-04 15:19:26.688 - Thread: 1 -> FlaresIntensity: 1 2026-05-04 15:19:26.688 - Thread: 1 -> GameVolume: 0.6697028 2026-05-04 15:19:26.688 - Thread: 1 -> GDPRConsent: True 2026-05-04 15:19:26.688 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-05-04 15:19:26.688 - Thread: 1 -> GoodBotHints: True 2026-05-04 15:19:26.688 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-05-04 15:19:26.688 - Thread: 1 -> GrassDensity: 3 2026-05-04 15:19:26.688 - Thread: 1 -> GrassDrawDistance: 1000 2026-05-04 15:19:26.688 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-05-04 15:19:26.688 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-05-04 15:19:26.688 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-05-04 15:19:26.688 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-05-04 15:19:26.688 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-05-04 15:19:26.688 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 15:19:26.688 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 15:19:26.688 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 15:19:26.688 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 15:19:26.688 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 15:19:26.688 - Thread: 1 -> HUDBkTransparency: 0.6 2026-05-04 15:19:26.688 - Thread: 1 -> HudWarnings: True 2026-05-04 15:19:26.688 - Thread: 1 -> IronSightSwitchState: 1 2026-05-04 15:19:26.688 - Thread: 1 -> Language: 0 2026-05-04 15:19:26.688 - Thread: 1 -> LightsQuality: 2 2026-05-04 15:19:26.688 - Thread: 1 -> LowMemSwitchToLow: 0 2026-05-04 15:19:26.688 - Thread: 1 -> MicrophoneSensitivity: 0 2026-05-04 15:19:26.688 - Thread: 1 -> ModelQuality: 2 2026-05-04 15:19:26.688 - Thread: 1 -> Music_Volume: 0 2026-05-04 15:19:26.688 - Thread: 1 -> MuteBroadcastControllers: False 2026-05-04 15:19:26.688 - Thread: 1 -> NewNewGameScreen: False 2026-05-04 15:19:26.688 - Thread: 1 -> OnlyPSGames: False 2026-05-04 15:19:26.688 - Thread: 1 -> PostProcessingEnabled: True 2026-05-04 15:19:26.688 - Thread: 1 -> RefreshRate: 59951 2026-05-04 15:19:26.688 - Thread: 1 -> RotationHints: True 2026-05-04 15:19:26.688 - Thread: 1 -> ScreenHeight: 1440 2026-05-04 15:19:26.688 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-05-04 15:19:26.688 - Thread: 1 -> ScreenWidth: 2560 2026-05-04 15:19:26.688 - Thread: 1 -> ShaderQuality: 2 2026-05-04 15:19:26.688 - Thread: 1 -> ShadowMapResolution: 2 2026-05-04 15:19:26.688 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-05-04 15:19:26.688 - Thread: 1 -> ShowCrosshair2: 0 2026-05-04 15:19:26.688 - Thread: 1 -> SpriteMainViewportScale: 1 2026-05-04 15:19:26.688 - Thread: 1 -> TextureQuality: 2 2026-05-04 15:19:26.688 - Thread: 1 -> TreeViewDistance: 2000 2026-05-04 15:19:26.688 - Thread: 1 -> UiBkTransparency: 0.8 2026-05-04 15:19:26.688 - Thread: 1 -> UiTransparency: 1 2026-05-04 15:19:26.688 - Thread: 1 -> VerticalSync: 0 2026-05-04 15:19:26.688 - Thread: 1 -> VideoAdapter: 0 2026-05-04 15:19:26.688 - Thread: 1 -> VoiceChat: False 2026-05-04 15:19:26.688 - Thread: 1 -> VoiceChatVoiceActivation: True 2026-05-04 15:19:26.688 - Thread: 1 -> VoiceChatVolume: 2.32345 2026-05-04 15:19:26.688 - Thread: 1 -> VoxelQuality: 2 2026-05-04 15:19:26.688 - Thread: 1 -> VoxelTextureQuality: 2 2026-05-04 15:19:26.688 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-05-04 15:19:26.688 - Thread: 1 -> WindowMode: 1 2026-05-04 15:19:26.688 - Thread: 1 -> MyConfig.Load() - END 2026-05-04 15:19:27.265 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-05-04 15:19:27.266 - Thread: 1 -> Reporting Postponed Events 2026-05-04 15:19:27.268 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-05-04 15:19:27.293 - Thread: 1 -> Reporting Postponed Events 2026-05-04 15:19:27.293 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-05-04 15:19:27.293 - Thread: 1 -> Found processor count: 12 2026-05-04 15:19:27.293 - Thread: 1 -> Using processor count: 12 2026-05-04 15:19:27.343 - Thread: 1 -> All detected adapters: 2026-05-04 15:19:27.344 - Thread: 1 -> NVIDIA GeForce RTX 4070 SUPER - VendorID=4318, SubsystemID=-1991110589, DeviceID=10115 2026-05-04 15:19:27.344 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-05-04 15:19:27.862 - Thread: 1 -> AdapterInfo = { 2026-05-04 15:19:27.863 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 SUPER + DISPLAY1 2026-05-04 15:19:27.863 - Thread: 1 -> Description = dev id: 10115, mem: 12579766272, shared mem: 17133015040, Luid: 6390149, rev: 161, subsys id: -1991110589, vendor id: 4318, feature_level 11.1: True 2026-05-04 15:19:27.863 - Thread: 1 -> Driver version = 32.0.15.9621 2026-05-04 15:19:27.863 - Thread: 1 -> Driver date = 20260413000000.000000-000 2026-05-04 15:19:27.863 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 15:19:27.863 - Thread: 1 -> AftermathSupported = True 2026-05-04 15:19:27.863 - Thread: 1 -> Adapter id = 0 2026-05-04 15:19:27.863 - Thread: 1 -> Supported = True 2026-05-04 15:19:27.863 - Thread: 1 -> RAM = 12579766272 2026-05-04 15:19:27.863 - Thread: 1 -> Priority = 2 2026-05-04 15:19:27.863 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-04 15:19:27.863 - Thread: 1 -> Output is attached = True 2026-05-04 15:19:27.863 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-05-04 15:19:27.863 - Thread: 1 -> } 2026-05-04 15:19:27.863 - Thread: 1 -> AdapterInfo = { 2026-05-04 15:19:27.863 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 SUPER + DISPLAY1 2026-05-04 15:19:27.863 - Thread: 1 -> Description = dev id: 10115, mem: 12579766272, shared mem: 17133015040, Luid: 6390149, rev: 161, subsys id: -1991110589, vendor id: 4318, feature_level 11.1: True 2026-05-04 15:19:27.863 - Thread: 1 -> Driver version = 32.0.15.9621 2026-05-04 15:19:27.863 - Thread: 1 -> Driver date = 20260413000000.000000-000 2026-05-04 15:19:27.863 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 15:19:27.863 - Thread: 1 -> AftermathSupported = True 2026-05-04 15:19:27.863 - Thread: 1 -> Adapter id = 0 2026-05-04 15:19:27.863 - Thread: 1 -> Supported = True 2026-05-04 15:19:27.863 - Thread: 1 -> RAM = 12579766272 2026-05-04 15:19:27.864 - Thread: 1 -> Priority = 2 2026-05-04 15:19:27.864 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-04 15:19:27.864 - Thread: 1 -> Output is attached = True 2026-05-04 15:19:27.864 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-05-04 15:19:27.864 - Thread: 1 -> } 2026-05-04 15:19:27.864 - Thread: 1 -> AdapterInfo = { 2026-05-04 15:19:27.864 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 SUPER + DISPLAY2 2026-05-04 15:19:27.864 - Thread: 1 -> Description = dev id: 10115, mem: 12579766272, shared mem: 17133015040, Luid: 6390149, rev: 161, subsys id: -1991110589, vendor id: 4318, feature_level 11.1: True 2026-05-04 15:19:27.864 - Thread: 1 -> Driver version = 32.0.15.9621 2026-05-04 15:19:27.864 - Thread: 1 -> Driver date = 20260413000000.000000-000 2026-05-04 15:19:27.864 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 15:19:27.864 - Thread: 1 -> AftermathSupported = True 2026-05-04 15:19:27.864 - Thread: 1 -> Adapter id = 0 2026-05-04 15:19:27.864 - Thread: 1 -> Supported = True 2026-05-04 15:19:27.864 - Thread: 1 -> RAM = 12579766272 2026-05-04 15:19:27.864 - Thread: 1 -> Priority = 2 2026-05-04 15:19:27.864 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-04 15:19:27.864 - Thread: 1 -> Output is attached = True 2026-05-04 15:19:27.864 - Thread: 1 -> DesktopBounds = {X:2560 Y:-325 Width:1080 Height:1920} 2026-05-04 15:19:27.864 - Thread: 1 -> } 2026-05-04 15:19:27.864 - Thread: 1 -> AdapterInfo = { 2026-05-04 15:19:27.864 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 SUPER + DISPLAY2 2026-05-04 15:19:27.864 - Thread: 1 -> Description = dev id: 10115, mem: 12579766272, shared mem: 17133015040, Luid: 6390149, rev: 161, subsys id: -1991110589, vendor id: 4318, feature_level 11.1: True 2026-05-04 15:19:27.864 - Thread: 1 -> Driver version = 32.0.15.9621 2026-05-04 15:19:27.864 - Thread: 1 -> Driver date = 20260413000000.000000-000 2026-05-04 15:19:27.864 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 15:19:27.864 - Thread: 1 -> AftermathSupported = True 2026-05-04 15:19:27.864 - Thread: 1 -> Adapter id = 0 2026-05-04 15:19:27.864 - Thread: 1 -> Supported = True 2026-05-04 15:19:27.864 - Thread: 1 -> RAM = 12579766272 2026-05-04 15:19:27.864 - Thread: 1 -> Priority = 2 2026-05-04 15:19:27.864 - Thread: 1 -> Multithreaded rendering supported = True 2026-05-04 15:19:27.864 - Thread: 1 -> Output is attached = True 2026-05-04 15:19:27.864 - Thread: 1 -> DesktopBounds = {X:2560 Y:-325 Width:1080 Height:1920} 2026-05-04 15:19:27.864 - Thread: 1 -> } 2026-05-04 15:19:27.864 - Thread: 1 -> AdapterInfo = { 2026-05-04 15:19:27.865 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-04 15:19:27.865 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17133015040, Luid: 89120, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-04 15:19:27.865 - Thread: 1 -> Driver version = 2026-05-04 15:19:27.865 - Thread: 1 -> Driver date = 2026-05-04 15:19:27.865 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 15:19:27.865 - Thread: 1 -> AftermathSupported = False 2026-05-04 15:19:27.865 - Thread: 1 -> Adapter id = 1 2026-05-04 15:19:27.865 - Thread: 1 -> Supported = True 2026-05-04 15:19:27.865 - Thread: 1 -> RAM = 0 2026-05-04 15:19:27.865 - Thread: 1 -> Priority = 0 2026-05-04 15:19:27.865 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 15:19:27.865 - Thread: 1 -> Output is attached = False 2026-05-04 15:19:27.865 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-05-04 15:19:27.865 - Thread: 1 -> } 2026-05-04 15:19:27.865 - Thread: 1 -> AdapterInfo = { 2026-05-04 15:19:27.865 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-04 15:19:27.865 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17133015040, Luid: 89120, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-04 15:19:27.865 - Thread: 1 -> Driver version = 2026-05-04 15:19:27.865 - Thread: 1 -> Driver date = 2026-05-04 15:19:27.865 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 15:19:27.865 - Thread: 1 -> AftermathSupported = False 2026-05-04 15:19:27.865 - Thread: 1 -> Adapter id = 1 2026-05-04 15:19:27.865 - Thread: 1 -> Supported = True 2026-05-04 15:19:27.865 - Thread: 1 -> RAM = 0 2026-05-04 15:19:27.865 - Thread: 1 -> Priority = 0 2026-05-04 15:19:27.865 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 15:19:27.865 - Thread: 1 -> Output is attached = False 2026-05-04 15:19:27.865 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-05-04 15:19:27.865 - Thread: 1 -> } 2026-05-04 15:19:27.866 - Thread: 1 -> Service.IsActive: True 2026-05-04 15:19:27.866 - Thread: 1 -> Service.IsOnline: True 2026-05-04 15:19:27.866 - Thread: 1 -> Service.OwnsGame: False 2026-05-04 15:19:27.866 - Thread: 1 -> Service.UserId: 76561198833049924 2026-05-04 15:19:27.866 - Thread: 1 -> Service.UserName: BubbleButtGary 2026-05-04 15:19:27.866 - Thread: 1 -> Service.Branch: default 2026-05-04 15:19:27.866 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-05-04 15:19:27.866 - Thread: 1 -> Build version: 0.1.1.0 2026-05-04 15:19:27.870 - Thread: 1 -> MyScreenManager() 2026-05-04 15:19:27.887 - Thread: 29 -> CreateDeviceInternal - CheckSettings() 2026-05-04 15:19:27.887 - Thread: 29 -> CreateDeviceInternal - GetAdapter() 2026-05-04 15:19:27.890 - Thread: 29 -> CreateDeviceInternal - FixSettings() 2026-05-04 15:19:27.890 - Thread: 29 -> CreateDeviceInternal - Create device 2026-05-04 15:19:28.085 - Thread: 29 -> CreateDeviceInternal Steam Overlay integration 2026-05-04 15:19:28.178 - Thread: 29 -> CreateDeviceInternal Steam Overlay OK 2026-05-04 15:19:28.178 - Thread: 29 -> Aftermath init 2026-05-04 15:19:28.191 - Thread: 29 -> Aftermath result: 1 2026-05-04 15:19:28.191 - Thread: 29 -> CreateDeviceInternal create swapchain 2026-05-04 15:19:29.165 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-05-04 15:19:29.165 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-04 15:19:29.165 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-05-04 15:19:29.619 - Thread: 1 -> Preallocate - START 2026-05-04 15:19:29.625 - Thread: 1 -> MySpaceWorldGenerator - START 2026-05-04 15:19:29.625 - Thread: 1 -> MySpaceWorldGenerator - END 2026-05-04 15:19:29.625 - Thread: 1 -> MySpaceBuildComponent - START 2026-05-04 15:19:29.625 - Thread: 1 -> MySpaceBuildComponent - END 2026-05-04 15:19:29.625 - Thread: 1 -> MyEntities - START 2026-05-04 15:19:29.633 - Thread: 1 -> MyEntities - END 2026-05-04 15:19:29.633 - Thread: 1 -> MyObjectBuilder_Base - START 2026-05-04 15:19:29.633 - Thread: 1 -> MyObjectBuilder_Base - END 2026-05-04 15:19:29.633 - Thread: 1 -> MyTransparentGeometry - START 2026-05-04 15:19:29.633 - Thread: 1 -> MyTransparentGeometry - END 2026-05-04 15:19:29.633 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-05-04 15:19:29.634 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-05-04 15:19:29.634 - Thread: 1 -> MyMath - START 2026-05-04 15:19:29.634 - Thread: 1 -> MyMath - END 2026-05-04 15:19:29.634 - Thread: 1 -> MySimpleObjectDraw - START 2026-05-04 15:19:29.634 - Thread: 1 -> MySimpleObjectDraw - END 2026-05-04 15:19:29.647 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-05-04 15:19:29.647 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-05-04 15:19:29.647 - Thread: 1 -> MyClientDebugCommands - START 2026-05-04 15:19:29.648 - Thread: 1 -> MyClientDebugCommands - END 2026-05-04 15:19:29.648 - Thread: 1 -> MyDedicatedServer - START 2026-05-04 15:19:29.648 - Thread: 1 -> MyDedicatedServer - END 2026-05-04 15:19:29.648 - Thread: 1 -> MyDedicatedServerBase - START 2026-05-04 15:19:29.648 - Thread: 1 -> MyDedicatedServerBase - END 2026-05-04 15:19:29.648 - Thread: 1 -> MyMultiplayerBase - START 2026-05-04 15:19:29.648 - Thread: 1 -> MyMultiplayerBase - END 2026-05-04 15:19:29.648 - Thread: 1 -> MyMultiplayerClient - START 2026-05-04 15:19:29.648 - Thread: 1 -> MyMultiplayerClient - END 2026-05-04 15:19:29.648 - Thread: 1 -> MyMultiplayerClientBase - START 2026-05-04 15:19:29.648 - Thread: 1 -> MyMultiplayerClientBase - END 2026-05-04 15:19:29.648 - Thread: 1 -> MyMultiplayerLobby - START 2026-05-04 15:19:29.648 - Thread: 1 -> MyMultiplayerLobby - END 2026-05-04 15:19:29.648 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-05-04 15:19:29.648 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-05-04 15:19:29.648 - Thread: 1 -> MyMultiplayerServerBase - START 2026-05-04 15:19:29.648 - Thread: 1 -> MyMultiplayerServerBase - END 2026-05-04 15:19:29.648 - Thread: 1 -> MyServerDebugCommands - START 2026-05-04 15:19:29.648 - Thread: 1 -> MyServerDebugCommands - END 2026-05-04 15:19:29.648 - Thread: 1 -> MySyncEntity - START 2026-05-04 15:19:29.648 - Thread: 1 -> MySyncEntity - END 2026-05-04 15:19:29.648 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-05-04 15:19:29.650 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-05-04 15:19:29.650 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-05-04 15:19:29.650 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-05-04 15:19:29.651 - Thread: 1 -> MyStatLogicFactory - START 2026-05-04 15:19:29.651 - Thread: 1 -> MyStatLogicFactory - END 2026-05-04 15:19:29.651 - Thread: 1 -> MyCommandCharacter - START 2026-05-04 15:19:29.651 - Thread: 1 -> MyCommandCharacter - END 2026-05-04 15:19:29.651 - Thread: 1 -> MyCommandConsole - START 2026-05-04 15:19:29.651 - Thread: 1 -> MyCommandConsole - END 2026-05-04 15:19:29.651 - Thread: 1 -> MyCommandEntity - START 2026-05-04 15:19:29.651 - Thread: 1 -> MyCommandEntity - END 2026-05-04 15:19:29.651 - Thread: 1 -> MyAiTargetManager - START 2026-05-04 15:19:29.651 - Thread: 1 -> MyAiTargetManager - END 2026-05-04 15:19:29.651 - Thread: 1 -> MyCubeGridDefinitions - START 2026-05-04 15:19:29.651 - Thread: 1 -> MyCubeGridDefinitions - END 2026-05-04 15:19:29.651 - Thread: 1 -> MyDefinitionManager - START 2026-05-04 15:19:29.655 - Thread: 1 -> MyDefinitionManager - END 2026-05-04 15:19:29.655 - Thread: 1 -> Preallocate - END 2026-05-04 15:19:29.656 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-05-04 15:19:29.873 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-05-04 15:19:29.873 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-05-04 15:19:29.873 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-05-04 15:19:29.873 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 15:19:29.873 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 15:19:29.873 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-05-04 15:19:29.873 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-05-04 15:19:29.874 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-05-04 15:19:29.874 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-05-04 15:19:29.885 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2026-05-04 15:19:29.885 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2026-05-04 15:19:29.885 - Thread: 1 -> Virtualized: False 2026-05-04 15:19:29.897 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 5900X 12-Core Processor 2026-05-04 15:19:29.897 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,266,030,080 bytes 2026-05-04 15:19:29.897 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-05-04 15:19:29.897 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 21,587,312,640 bytes 2026-05-04 15:19:29.897 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,023,821,312 bytes 2026-05-04 15:19:29.901 - Thread: 1 -> Drive C: | Capacity: 999,196,454,912 bytes | Free space: 277,810,659,328 bytes 2026-05-04 15:19:29.901 - Thread: 1 -> Drive D: | Capacity: 1,024,208,138,240 bytes | Free space: 1,021,844,828,160 bytes 2026-05-04 15:19:29.901 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-05-04 15:19:29.901 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-05-04 15:19:29.902 - Thread: 1 -> Installed DLCs: 2026-05-04 15:19:29.903 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-05-04 15:19:29.922 - Thread: 1 -> Havok: Physics.Init 2026-05-04 15:19:29.932 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-05-04 15:19:29.938 - Thread: 1 -> HkGameName: SpaceEngineers 2026-05-04 15:19:29.938 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-05-04 15:19:29.939 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-04 15:19:29.940 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-04 15:19:30.220 - Thread: 1 -> Loading scenarios 2026-05-04 15:19:30.236 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-04 15:19:30.236 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-04 15:19:30.332 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-04 15:19:30.333 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-04 15:19:30.416 - Thread: 1 -> Loading sound definitions 2026-05-04 15:19:30.416 - Thread: 1 -> Loading gamepad controls 2026-05-04 15:19:30.416 - Thread: 1 -> Loading gamepad controls 2026-05-04 15:19:30.416 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-04 15:19:30.417 - Thread: 1 -> Loading DLC definitions 2026-05-04 15:19:30.437 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-04 15:19:30.437 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-04 15:19:30.437 - Thread: 1 -> Loading Quick starts 2026-05-04 15:19:30.437 - Thread: 1 -> Loading ScenarioCategories 2026-05-04 15:19:30.437 - Thread: 1 -> Loading shadow textures definitions 2026-05-04 15:19:30.437 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-04 15:19:30.438 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-04 15:19:30.442 - Thread: 1 -> MyAudio.LoadData - START 2026-05-04 15:19:30.464 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 192000 2026-05-04 15:19:30.491 - Thread: 1 -> MyAudio.LoadData - END 2026-05-04 15:19:30.493 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2026-05-04 15:19:30.493 - Thread: 1 -> MyGuiManager() 2026-05-04 15:19:30.496 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-05-04 15:19:30.527 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-04 15:19:30.528 - Thread: 14 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-04 15:19:30.529 - Thread: 14 -> DefinitionManager - Loading 7 file(s) 2026-05-04 15:19:30.624 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-04 15:19:30.624 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-04 15:19:30.624 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-04 15:19:30.624 - Thread: 1 -> Loading default controls 2026-05-04 15:19:30.697 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-05-04 15:19:30.710 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-05-04 15:19:30.710 - Thread: 14 -> ReloadVoxelMaterials 2026-05-04 15:19:30.720 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-05-04 15:19:30.905 - Thread: 1 -> Contact Pack (3066290) 2026-05-04 15:19:30.928 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-05-04 15:19:30.939 - Thread: 1 -> Timer Frequency: 10000000 2026-05-04 15:19:30.940 - Thread: 1 -> Ticks per frame: 166667 2026-05-04 15:19:31.404 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-04 15:19:31.454 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-05-04 15:19:31.454 - Thread: 1 -> Flares Intensity: 1 2026-05-04 15:19:31.454 - Thread: 1 -> Field of view: 1.22173 2026-05-04 15:19:31.454 - Thread: 1 -> PostProcessingEnabled: True 2026-05-04 15:19:31.454 - Thread: 1 -> Render.GrassDensityFactor: 3 2026-05-04 15:19:31.454 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-05-04 15:19:31.454 - Thread: 1 -> Render.DistanceFade: 2000 2026-05-04 15:19:31.454 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-05-04 15:19:31.454 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-05-04 15:19:31.454 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-05-04 15:19:31.454 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-05-04 15:19:31.454 - Thread: 1 -> Render.TextureQuality: HIGH 2026-05-04 15:19:31.454 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-05-04 15:19:31.454 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-05-04 15:19:31.454 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-05-04 15:19:31.454 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-05-04 15:19:31.454 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-05-04 15:19:31.454 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-05-04 15:19:31.489 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-05-04 15:19:31.492 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-05-04 15:19:31.492 - Thread: 1 -> Analytics session started: UserID = (4c10d514-9afb-0e45-06fd-32b277165618) SessionID = (f01ade5c-acef-4c4f-bfee-0f3d92bf8675) 2026-05-04 15:19:31.493 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-05-04 15:19:32.921 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-05-04 15:19:33.529 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2026-05-04 15:19:46.315 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-04 15:19:46.331 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-04 15:19:46.331 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-04 15:19:47.084 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS22.dds/zip 2026-05-04 15:19:47.084 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS22Highlighted.dds/zip 2026-05-04 15:19:47.084 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLC.dds/zip 2026-05-04 15:19:47.084 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLCHighlighted.dds/zip 2026-05-04 15:19:47.084 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLC.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLCHighlighted.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLC.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLCHighlighted.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLC.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLCHighlighted.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLC.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLCHighlighted.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLC.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLCHighlighted.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLC.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLCHighlighted.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLC.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLCHighlighted.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLC.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLCHighlighted.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLC.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLCHighlighted.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLC.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLCHighlighted.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLC.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLCHighlighted.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLC.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLCHighlighted.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Deco2Banner.DDS/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Deco2BannerHighlighted.DDS/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeCA.DDS/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeHighlightedCA.DDS/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-05-04 15:19:47.085 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlight.dds/zip 2026-05-04 15:19:52.498 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-04 15:19:55.983 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 15:19:55.983 - Thread: 1 -> Path: C:\Users\bloxm\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 15:19:56.007 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 15:19:56.277 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Sandbox_config.sbc 2026-05-04 15:19:56.282 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-05-04 15:19:56.282 - Thread: 1 -> CheckPoint Experimental mode: No 2026-05-04 15:19:56.282 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2026-05-04 15:19:56.283 - Thread: 1 -> LoadSession() - End 2026-05-04 15:19:56.283 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-04 15:19:56.283 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-04 15:19:56.283 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-04 15:19:56.287 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-05-04 15:19:56.287 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-05-04 15:19:56.287 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-05-04 15:19:56.501 - Thread: 1 -> RunLoadingAction - START 2026-05-04 15:19:56.501 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB 2026-05-04 15:19:56.586 - Thread: 1 -> GC Memory: 994,018,912 B 2026-05-04 15:19:56.598 - Thread: 1 -> Process Memory: 3,465,154,560 B 2026-05-04 15:19:56.598 - Thread: 1 -> MySession.Static.LogSettings - START 2026-05-04 15:19:56.598 - Thread: 1 -> Name = Star System 2026-05-04 15:19 2026-05-04 15:19:56.598 - Thread: 1 -> Description = 2026-05-04 15:19:56.598 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-05-04 15:19:56.598 - Thread: 1 -> Password = 2026-05-04 15:19:56.598 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB 2026-05-04 15:19:56.598 - Thread: 1 -> WorkshopId = 2026-05-04 15:19:56.598 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-05-04 15:19:56.598 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\thumb.jpg 2026-05-04 15:19:56.598 - Thread: 1 -> Settings: 2026-05-04 15:19:56.598 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-05-04 15:19:56.598 - Thread: 1 -> AFKTimeoutMin = 0 2026-05-04 15:19:56.598 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-05-04 15:19:56.598 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-05-04 15:19:56.598 - Thread: 1 -> AutoHealing = True 2026-05-04 15:19:56.598 - Thread: 1 -> AutoSaveInMinutes = 5 2026-05-04 15:19:56.598 - Thread: 1 -> BlockCountThreshold = 20 2026-05-04 15:19:56.598 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-05-04 15:19:56.598 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-05-04 15:19:56.598 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-05-04 15:19:56.598 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-05-04 15:19:56.598 - Thread: 1 -> CanJoinRunning = False 2026-05-04 15:19:56.598 - Thread: 1 -> CargoShipsEnabled = True 2026-05-04 15:19:56.598 - Thread: 1 -> ClientCanSave = False 2026-05-04 15:19:56.598 - Thread: 1 -> DepositsCountCoefficient = 1 2026-05-04 15:19:56.598 - Thread: 1 -> DepositSizeDenominator = 60 2026-05-04 15:19:56.598 - Thread: 1 -> DestructibleBlocks = True 2026-05-04 15:19:56.598 - Thread: 1 -> EconomyTickInSeconds = 600 2026-05-04 15:19:56.598 - Thread: 1 -> Enable3rdPersonView = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableAutorespawn = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableBountyContracts = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableContainerDrops = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableConvertToStation = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableCopyPaste = False 2026-05-04 15:19:56.598 - Thread: 1 -> EnableEconomy = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableEncounters = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableDrones = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableGoodBotHints = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableIngameScripts = False 2026-05-04 15:19:56.598 - Thread: 1 -> EnableJetpack = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableOxygen = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableOxygenPressurization = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnablePcuTrading = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableRadiation = False 2026-05-04 15:19:56.598 - Thread: 1 -> EnableRecoil = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-05-04 15:19:56.598 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableResearch = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableRespawnShips = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableSaving = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableScripterRole = False 2026-05-04 15:19:56.598 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-05-04 15:19:56.598 - Thread: 1 -> EnableShareInertiaTensor = False 2026-05-04 15:19:56.598 - Thread: 1 -> EnableSpectator = False 2026-05-04 15:19:56.598 - Thread: 1 -> EnableSpiders = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableSubgridDamage = False 2026-05-04 15:19:56.598 - Thread: 1 -> EnableSunRotation = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableSupergridding = False 2026-05-04 15:19:56.598 - Thread: 1 -> EnableSurvivalBuffs = False 2026-05-04 15:19:56.598 - Thread: 1 -> EnableToolShake = False 2026-05-04 15:19:56.598 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-05-04 15:19:56.598 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-05-04 15:19:56.598 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-05-04 15:19:56.598 - Thread: 1 -> EnableVoxelDestruction = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableVoxelHand = True 2026-05-04 15:19:56.598 - Thread: 1 -> EnableWolfs = True 2026-05-04 15:19:56.598 - Thread: 1 -> EncounterDensity = 0.35 2026-05-04 15:19:56.598 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-05-04 15:19:56.598 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-05-04 15:19:56.598 - Thread: 1 -> ExperimentalMode = False 2026-05-04 15:19:56.598 - Thread: 1 -> ExperimentalModeReason = 0 2026-05-04 15:19:56.598 - Thread: 1 -> FamilySharing = True 2026-05-04 15:19:56.598 - Thread: 1 -> FloraDensityMultiplier = 1 2026-05-04 15:19:56.598 - Thread: 1 -> FoodConsumptionRate = 0 2026-05-04 15:19:56.598 - Thread: 1 -> GameMode = Survival 2026-05-04 15:19:56.598 - Thread: 1 -> GridStorageAllowsInventory = False 2026-05-04 15:19:56.598 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-05-04 15:19:56.598 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-05-04 15:19:56.598 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-05-04 15:19:56.598 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-05-04 15:19:56.598 - Thread: 1 -> GridStorageQueueLimit = 1 2026-05-04 15:19:56.598 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-05-04 15:19:56.598 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-05-04 15:19:56.598 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-05-04 15:19:56.598 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-05-04 15:19:56.598 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-05-04 15:19:56.598 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-05-04 15:19:56.598 - Thread: 1 -> InfiniteAmmo = False 2026-05-04 15:19:56.598 - Thread: 1 -> InventorySizeMultiplier = 3 2026-05-04 15:19:56.598 - Thread: 1 -> MaxBackupSaves = 5 2026-05-04 15:19:56.598 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-05-04 15:19:56.598 - Thread: 1 -> MaxCargoBags = 100 2026-05-04 15:19:56.598 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-05-04 15:19:56.598 - Thread: 1 -> MaxDrones = 5 2026-05-04 15:19:56.598 - Thread: 1 -> MaxFactionsCount = 0 2026-05-04 15:19:56.598 - Thread: 1 -> MaxFloatingObjects = 100 2026-05-04 15:19:56.598 - Thread: 1 -> MaxGridSize = 0 2026-05-04 15:19:56.598 - Thread: 1 -> MaxPlanets = 99 2026-05-04 15:19:56.598 - Thread: 1 -> MaxPlayers = 4 2026-05-04 15:19:56.598 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-05-04 15:19:56.598 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-05-04 15:19:56.598 - Thread: 1 -> OffensiveWordsFiltering = False 2026-05-04 15:19:56.598 - Thread: 1 -> OnlineMode = OFFLINE 2026-05-04 15:19:56.598 - Thread: 1 -> OptimalGridCount = 0 2026-05-04 15:19:56.598 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-05-04 15:19:56.598 - Thread: 1 -> PermanentDeath = False 2026-05-04 15:19:56.598 - Thread: 1 -> PhysicsIterations = 8 2026-05-04 15:19:56.598 - Thread: 1 -> PiratePCU = 25000 2026-05-04 15:19:56.598 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-05-04 15:19:56.598 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-05-04 15:19:56.598 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-05-04 15:19:56.598 - Thread: 1 -> PredefinedAsteroids = True 2026-05-04 15:19:56.598 - Thread: 1 -> ProceduralDensity = 0.35 2026-05-04 15:19:56.598 - Thread: 1 -> ProceduralSeed = 0 2026-05-04 15:19:56.598 - Thread: 1 -> RealisticSound = False 2026-05-04 15:19:56.598 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-05-04 15:19:56.598 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-05-04 15:19:56.598 - Thread: 1 -> ReputationDecayRate = 0.5 2026-05-04 15:19:56.598 - Thread: 1 -> ResetForageableItems = True 2026-05-04 15:19:56.598 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-05-04 15:19:56.598 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-05-04 15:19:56.598 - Thread: 1 -> ResetOwnership = False 2026-05-04 15:19:56.598 - Thread: 1 -> RespawnShipDelete = False 2026-05-04 15:19:56.598 - Thread: 1 -> Scenario = False 2026-05-04 15:19:56.598 - Thread: 1 -> ScenarioEditMode = False 2026-05-04 15:19:56.598 - Thread: 1 -> ScrapEnabled = False 2026-05-04 15:19:56.598 - Thread: 1 -> SimplifiedSimulation = False 2026-05-04 15:19:56.598 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-05-04 15:19:56.598 - Thread: 1 -> SolarRadiationIntensity = 0 2026-05-04 15:19:56.598 - Thread: 1 -> StartInRespawnScreen = False 2026-05-04 15:19:56.598 - Thread: 1 -> StopGridsPeriodMin = 15 2026-05-04 15:19:56.598 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-05-04 15:19:56.598 - Thread: 1 -> SpawnWithTools = True 2026-05-04 15:19:56.598 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-05-04 15:19:56.598 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-05-04 15:19:56.598 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-05-04 15:19:56.598 - Thread: 1 -> StationVoxelSupport = False 2026-05-04 15:19:56.598 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-05-04 15:19:56.598 - Thread: 1 -> SuppressedWarnings = 2026-05-04 15:19:56.598 - Thread: 1 -> SyncDistance = 3000 2026-05-04 15:19:56.598 - Thread: 1 -> ThrusterDamage = True 2026-05-04 15:19:56.598 - Thread: 1 -> TotalBotLimit = 32 2026-05-04 15:19:56.598 - Thread: 1 -> TotalPCU = 100000 2026-05-04 15:19:56.598 - Thread: 1 -> TradeFactionsCount = 10 2026-05-04 15:19:56.598 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-05-04 15:19:56.598 - Thread: 1 -> TrashFlagsValue = 7706 2026-05-04 15:19:56.598 - Thread: 1 -> TrashRemovalEnabled = True 2026-05-04 15:19:56.598 - Thread: 1 -> UseConsolePCU = False 2026-05-04 15:19:56.598 - Thread: 1 -> ViewDistance = 15000 2026-05-04 15:19:56.598 - Thread: 1 -> VoxelAgeThreshold = 24 2026-05-04 15:19:56.598 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-05-04 15:19:56.598 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-05-04 15:19:56.598 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-05-04 15:19:56.598 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-05-04 15:19:56.598 - Thread: 1 -> WeaponsEnabled = True 2026-05-04 15:19:56.598 - Thread: 1 -> WeatherSystem = True 2026-05-04 15:19:56.598 - Thread: 1 -> WeatherLightingDamage = False 2026-05-04 15:19:56.598 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-05-04 15:19:56.598 - Thread: 1 -> WorldSizeKm = 0 2026-05-04 15:19:56.598 - Thread: 1 -> RandomizeSeed = False 2026-05-04 15:19:56.598 - Thread: 1 -> MySession.Static.LogSettings - END 2026-05-04 15:19:56.598 - Thread: 1 -> Experimental mode: No 2026-05-04 15:19:56.598 - Thread: 1 -> Experimental mode reason: 0 2026-05-04 15:19:56.598 - Thread: 1 -> Console compatibility: No 2026-05-04 15:19:57.223 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-05-04 15:19:57.234 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-05-04 15:19:57.236 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-05-04 15:19:57.236 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-04 15:19:57.236 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-04 15:19:57.380 - Thread: 1 -> Loading scenarios 2026-05-04 15:19:57.380 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-04 15:19:57.380 - Thread: 1 -> List of used mods (0) - START 2026-05-04 15:19:57.380 - Thread: 1 -> List of used mods - END 2026-05-04 15:19:57.399 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-04 15:19:57.400 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-05-04 15:19:59.557 - Thread: 1 -> Loading behaviors 2026-05-04 15:19:59.557 - Thread: 1 -> Loading ammo magazines 2026-05-04 15:19:59.557 - Thread: 1 -> Loading ammo definitions 2026-05-04 15:19:59.557 - Thread: 1 -> Loading animations 2026-05-04 15:19:59.558 - Thread: 1 -> Loading animations 2026-05-04 15:19:59.558 - Thread: 1 -> Loading sound definitions 2026-05-04 15:19:59.558 - Thread: 1 -> Loading sound definitions 2026-05-04 15:19:59.559 - Thread: 1 -> Loading sound definitions 2026-05-04 15:19:59.559 - Thread: 1 -> Loading sound definitions 2026-05-04 15:19:59.559 - Thread: 1 -> Loading sound definitions 2026-05-04 15:19:59.559 - Thread: 1 -> Loading category classes 2026-05-04 15:19:59.560 - Thread: 1 -> Loading Block Tag definitions 2026-05-04 15:19:59.560 - Thread: 1 -> Loading blueprint classes 2026-05-04 15:19:59.560 - Thread: 1 -> Loading blueprint class entries 2026-05-04 15:19:59.560 - Thread: 1 -> Loading blueprint classes 2026-05-04 15:19:59.560 - Thread: 1 -> Loading blueprint class entries 2026-05-04 15:19:59.560 - Thread: 1 -> Loading blueprints 2026-05-04 15:19:59.560 - Thread: 1 -> Loading blueprints 2026-05-04 15:19:59.561 - Thread: 1 -> Loading agent definitions 2026-05-04 15:19:59.561 - Thread: 1 -> Loading character definitions 2026-05-04 15:19:59.563 - Thread: 1 -> Loading character definitions 2026-05-04 15:19:59.563 - Thread: 1 -> Loading components 2026-05-04 15:19:59.563 - Thread: 1 -> Loading configuration 2026-05-04 15:19:59.563 - Thread: 1 -> Loading container types 2026-05-04 15:19:59.564 - Thread: 1 -> Loading Contract Types 2026-05-04 15:19:59.564 - Thread: 1 -> Loading block positions 2026-05-04 15:19:59.564 - Thread: 1 -> Loading curve definitions 2026-05-04 15:19:59.565 - Thread: 1 -> Loading debris 2026-05-04 15:19:59.565 - Thread: 1 -> Loading environment items entries 2026-05-04 15:19:59.565 - Thread: 1 -> Loading decal global definitions 2026-05-04 15:19:59.565 - Thread: 1 -> Loading decal definitions 2026-05-04 15:19:59.565 - Thread: 1 -> Loading decal definitions 2026-05-04 15:19:59.565 - Thread: 1 -> Loading drone behaviors 2026-05-04 15:19:59.565 - Thread: 1 -> Loading edges 2026-05-04 15:19:59.565 - Thread: 1 -> Loading emissive color definitions 2026-05-04 15:19:59.565 - Thread: 1 -> Loading emissive color default states 2026-05-04 15:19:59.566 - Thread: 1 -> Loading animations 2026-05-04 15:19:59.566 - Thread: 1 -> Loading entity components 2026-05-04 15:19:59.574 - Thread: 1 -> Loading component containers 2026-05-04 15:19:59.575 - Thread: 1 -> Loading environment items entries 2026-05-04 15:19:59.575 - Thread: 1 -> Loading Faction Names 2026-05-04 15:19:59.575 - Thread: 1 -> Loading factions 2026-05-04 15:19:59.575 - Thread: 1 -> Loading Faction Station Advert definitions 2026-05-04 15:19:59.575 - Thread: 1 -> Loading flare definitions 2026-05-04 15:19:59.577 - Thread: 1 -> Loading gas property definitions 2026-05-04 15:19:59.577 - Thread: 1 -> Loading event definitions 2026-05-04 15:19:59.577 - Thread: 1 -> Loading physical items 2026-05-04 15:19:59.578 - Thread: 1 -> Loading LCD texture categories 2026-05-04 15:19:59.578 - Thread: 1 -> Loading LCD texture categories 2026-05-04 15:19:59.578 - Thread: 1 -> Loading LCD texture categories 2026-05-04 15:19:59.578 - Thread: 1 -> Loading LCD texture categories 2026-05-04 15:19:59.578 - Thread: 1 -> Loading LCD texture categories 2026-05-04 15:19:59.578 - Thread: 1 -> Loading LCD texture categories 2026-05-04 15:19:59.578 - Thread: 1 -> Loading physical items 2026-05-04 15:19:59.578 - Thread: 1 -> Loading physical items 2026-05-04 15:19:59.579 - Thread: 1 -> Loading physical material properties 2026-05-04 15:19:59.579 - Thread: 1 -> Loading pirate antennas 2026-05-04 15:19:59.579 - Thread: 1 -> Loading planet definitions 2026-05-04 15:19:59.579 - Thread: 1 -> Loading research blocks definitions 2026-05-04 15:19:59.583 - Thread: 1 -> Loading research groups definitions 2026-05-04 15:19:59.583 - Thread: 1 -> Loading resource distribution groups 2026-05-04 15:19:59.584 - Thread: 1 -> Loading ship sound groups 2026-05-04 15:19:59.584 - Thread: 1 -> Loading ship sound groups 2026-05-04 15:19:59.584 - Thread: 1 -> Loading sound categories 2026-05-04 15:19:59.584 - Thread: 1 -> Loading stat definitions 2026-05-04 15:19:59.585 - Thread: 1 -> Loading stories definition 2026-05-04 15:19:59.585 - Thread: 1 -> Loading Story Categories definition 2026-05-04 15:19:59.585 - Thread: 1 -> Loading gamepad controls 2026-05-04 15:19:59.585 - Thread: 1 -> Loading grid creators 2026-05-04 15:19:59.585 - Thread: 1 -> Loading transparent material properties 2026-05-04 15:19:59.585 - Thread: 1 -> Loading voxel map storage definitions 2026-05-04 15:19:59.586 - Thread: 1 -> Loading voxel material definitions 2026-05-04 15:19:59.586 - Thread: 1 -> Loading voxel material definitions 2026-05-04 15:19:59.586 - Thread: 1 -> Loading Weather Effects 2026-05-04 15:19:59.587 - Thread: 1 -> Audio effects definitions 2026-05-04 15:19:59.587 - Thread: 1 -> Loading environment items definitions 2026-05-04 15:19:59.587 - Thread: 1 -> Loading environment items definitions 2026-05-04 15:19:59.588 - Thread: 1 -> Loading physical material properties 2026-05-04 15:19:59.588 - Thread: 1 -> Loading particle effect definitions 2026-05-04 15:19:59.620 - Thread: 1 -> Loading particle effect definitions 2026-05-04 15:19:59.624 - Thread: 1 -> Loading environment item definitions 2026-05-04 15:19:59.624 - Thread: 1 -> Loading weapon definitions 2026-05-04 15:19:59.627 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.636 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.636 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.637 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.637 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.638 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.638 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.639 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.639 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.640 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.641 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.642 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.643 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.643 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.644 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.645 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.647 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.647 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.652 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.653 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.654 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.654 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.655 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.656 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.657 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.658 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.659 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.659 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.661 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.661 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.663 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.663 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.667 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.667 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.668 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.669 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.670 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.671 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.672 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.673 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.675 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.675 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.676 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.676 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.694 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.695 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.696 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.697 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.699 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.699 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.701 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.701 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.703 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.703 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.706 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.707 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.710 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.710 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.712 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.712 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.714 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.715 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.717 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.718 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.720 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.721 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.724 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.724 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.727 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.728 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.731 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.732 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.736 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.736 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.741 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.741 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.746 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.749 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.755 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.755 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.764 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.764 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.774 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.777 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.784 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.787 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.793 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.796 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.806 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.806 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.815 - Thread: 1 -> Loading cube blocks 2026-05-04 15:19:59.815 - Thread: 1 -> Created block definitions 2026-05-04 15:19:59.828 - Thread: 1 -> Loading block variant groups 2026-05-04 15:19:59.852 - Thread: 1 -> Loading asteroid generators 2026-05-04 15:19:59.852 - Thread: 1 -> Loading drop containers 2026-05-04 15:19:59.853 - Thread: 1 -> Loading radial menu definitions 2026-05-04 15:19:59.858 - Thread: 1 -> Loading respawn ships 2026-05-04 15:19:59.859 - Thread: 1 -> Loading spawn groups 2026-05-04 15:19:59.859 - Thread: 1 -> Loading spawn groups 2026-05-04 15:19:59.859 - Thread: 1 -> Loading spawn groups 2026-05-04 15:19:59.859 - Thread: 1 -> Loading spawn groups 2026-05-04 15:19:59.859 - Thread: 1 -> Loading spawn groups 2026-05-04 15:19:59.859 - Thread: 1 -> Loading spawn groups 2026-05-04 15:19:59.859 - Thread: 1 -> Loading spawn groups 2026-05-04 15:19:59.859 - Thread: 1 -> Loading wheel speeds 2026-05-04 15:19:59.861 - Thread: 1 -> InitBlockGroups Start 2026-05-04 15:19:59.861 - Thread: 1 -> InitBlockGroups #1 2026-05-04 15:19:59.862 - Thread: 1 -> InitBlockGroups #2 2026-05-04 15:19:59.862 - Thread: 1 -> InitBlockGroups #3 2026-05-04 15:19:59.862 - Thread: 1 -> InitBlockGroups #4 2026-05-04 15:19:59.862 - Thread: 1 -> InitBlockGroups End 2026-05-04 15:19:59.865 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-05-04 15:19:59.866 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-05-04 15:19:59.866 - Thread: 1 -> PostprocessRadialMenus Start 2026-05-04 15:19:59.866 - Thread: 1 -> PostprocessRadialMenus End 2026-05-04 15:19:59.873 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-04 15:19:59.874 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-04 15:19:59.874 - Thread: 1 -> MyAudio.LoadData - START 2026-05-04 15:19:59.887 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 192000 2026-05-04 15:20:00.009 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 15:20:00.009 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 15:20:00.009 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2026-05-04 15:20:00.010 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 15:20:00.010 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 15:20:00.010 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2026-05-04 15:20:00.010 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 15:20:00.010 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 15:20:00.010 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2026-05-04 15:20:00.011 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 15:20:00.011 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 15:20:00.011 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2026-05-04 15:20:00.011 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 15:20:00.011 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 15:20:00.011 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2026-05-04 15:20:00.012 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 15:20:00.012 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 15:20:00.012 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2026-05-04 15:20:00.013 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 15:20:00.013 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 15:20:00.013 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2026-05-04 15:20:00.013 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 15:20:00.013 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 15:20:00.013 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2026-05-04 15:20:00.014 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 15:20:00.014 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 15:20:00.014 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2026-05-04 15:20:00.046 - Thread: 1 -> MyAudio.LoadData - END 2026-05-04 15:20:00.055 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-05-04 15:20:00.056 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-04 15:20:00.091 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 15:20:00.092 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-04 15:20:00.092 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-04 15:20:00.104 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 15:20:00.239 - Thread: 59 -> External debugger: listening... 2026-05-04 15:20:00.315 - Thread: 1 -> MyLights.LoadData() - START 2026-05-04 15:20:00.316 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-05-04 15:20:00.316 - Thread: 1 -> MyLights.LoadData() - END 2026-05-04 15:20:00.316 - Thread: 1 -> Info: MyLights initialized. 2026-05-04 15:20:00.316 - Thread: 1 -> MyExplosions.LoadData() - START 2026-05-04 15:20:00.318 - Thread: 1 -> MyExplosions.LoadData() - END 2026-05-04 15:20:00.328 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-05-04 15:20:00.328 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-05-04 15:20:00.335 - Thread: 1 -> Loading Procedural World Generator 2026-05-04 15:20:00.335 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-05-04 15:20:00.347 - Thread: 1 -> InitDataComponents - Session Components Start 2026-05-04 15:20:00.347 - Thread: 1 -> Init MyPrecalcComponent 2026-05-04 15:20:00.347 - Thread: 1 -> Init MyParticlesManager 2026-05-04 15:20:00.347 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-05-04 15:20:00.347 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-05-04 15:20:00.347 - Thread: 1 -> Init MySessionComponentExtDebug 2026-05-04 15:20:00.347 - Thread: 1 -> Init MySpaceRespawnComponent 2026-05-04 15:20:00.347 - Thread: 1 -> Init DemoComponent 2026-05-04 15:20:00.347 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-05-04 15:20:00.347 - Thread: 1 -> Init MyContractRiskSessionComponent 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyGridsStorageSessionComponent 2026-05-04 15:20:00.348 - Thread: 1 -> Init MySessionComponentGridTriggeredContracts 2026-05-04 15:20:00.348 - Thread: 1 -> Init MySessionComponentItemTriggeredContracts 2026-05-04 15:20:00.348 - Thread: 1 -> Init MySpaceBuildComponent 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyStationBotComponent 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyThirdPersonSpectator 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyPhysics 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyWarheads 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyExplosions 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-05-04 15:20:00.348 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyAnselSessionComponent 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyEntityTransformationSystem 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyEnvironmentalParticles 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyHighlightSystem 2026-05-04 15:20:00.348 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-05-04 15:20:00.348 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-05-04 15:20:00.348 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-05-04 15:20:00.348 - Thread: 1 -> Init MySessionComponentTrash 2026-05-04 15:20:00.348 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-05-04 15:20:00.348 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-05-04 15:20:00.348 - Thread: 1 -> Init MySteamAchievements 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyClipboardComponent 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyLights 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyEmoteSwitcher 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyRadialMenuComponent 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyToolbarComponent 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyToolSwitcher 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyHud 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyHudWarnings 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyTerminalControls 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyDamageSystem 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyGravityProviderSystem 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyTurretNotifications 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyChatSystem 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyTimerComponentSystem 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyMissiles 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyProjectiles 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyAudioComponent 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyGlobalEvents 2026-05-04 15:20:00.348 - Thread: 1 -> Init MySector 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyCubeBuilder 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyFloatingObjects 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyGamePruningStructure 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyMeteorShower 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyPlanets 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyDebris 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyCubeGrids 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyAiTargetManager 2026-05-04 15:20:00.348 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-05-04 15:20:00.348 - Thread: 1 -> InitDataComponents - Session Components End 2026-05-04 15:20:00.348 - Thread: 1 -> InitCategories Start 2026-05-04 15:20:00.358 - Thread: 1 -> InitCategories End 2026-05-04 15:20:00.361 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-05-04 15:20:00.367 - Thread: 1 -> Init Factions Start 2026-05-04 15:20:00.369 - Thread: 1 -> Init Factions End 2026-05-04 15:20:00.369 - Thread: 1 -> Entities Load Start 2026-05-04 15:20:00.369 - Thread: 1 -> LoadEntities Start 2026-05-04 15:20:00.370 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-05-04 15:20:00.386 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-05-04 15:20:00.386 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-05-04 15:20:00.386 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-05-04 15:20:00.386 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-05-04 15:20:00.386 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-05-04 15:20:00.386 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-05-04 15:20:00.386 - Thread: 19 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Alien-291759539d120000.vx2' 2026-05-04 15:20:00.386 - Thread: 15 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Titan-2124704365d19000.vx2' 2026-05-04 15:20:00.386 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Mars-2044023682d120000.vx2' 2026-05-04 15:20:00.386 - Thread: 16 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Moon-1353915701d19000.vx2' 2026-05-04 15:20:00.386 - Thread: 17 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\EarthLike-1779144428d120000.vx2' 2026-05-04 15:20:00.386 - Thread: 14 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Triton-12345d80253.vx2' 2026-05-04 15:20:00.386 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-05-04 15:20:00.386 - Thread: 18 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Europa-595048092d19000.vx2' 2026-05-04 15:20:02.964 - Thread: 14 -> Info: Planet generator name: Triton 2026-05-04 15:20:02.964 - Thread: 14 -> Info: Planet storage name: Triton-12345d80253 2026-05-04 15:20:02.965 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-05-04 15:20:02.966 - Thread: 14 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartB\Pertam-12345d60133.vx2' 2026-05-04 15:20:03.167 - Thread: 1 -> Info: Planet generator name: Mars 2026-05-04 15:20:03.167 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2026-05-04 15:20:03.168 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 15:20:03.168 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-05-04 15:20:03.170 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 15:20:03.170 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 15:20:03.170 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2026-05-04 15:20:03.170 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 15:20:03.387 - Thread: 17 -> Info: Planet generator name: EarthLike 2026-05-04 15:20:03.387 - Thread: 17 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-05-04 15:20:03.527 - Thread: 15 -> Info: Planet generator name: Titan 2026-05-04 15:20:03.527 - Thread: 15 -> Info: Planet storage name: Titan-2124704365d19000 2026-05-04 15:20:03.706 - Thread: 18 -> Info: Planet generator name: Europa 2026-05-04 15:20:03.706 - Thread: 18 -> Info: Planet storage name: Europa-595048092d19000 2026-05-04 15:20:03.859 - Thread: 19 -> Info: Planet generator name: Alien 2026-05-04 15:20:03.859 - Thread: 19 -> Info: Planet storage name: Alien-291759539d120000 2026-05-04 15:20:04.026 - Thread: 16 -> Info: Planet generator name: Moon 2026-05-04 15:20:04.026 - Thread: 16 -> Info: Planet storage name: Moon-1353915701d19000 2026-05-04 15:20:04.358 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 15:20:04.455 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 15:20:04.455 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2026-05-04 15:20:04.455 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 15:20:04.455 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 15:20:04.455 - Thread: 1 -> OnEntityInitialized Small Grid 5993 (MyCubeGrid, 105714646261039465) 2026-05-04 15:20:04.461 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 15:20:04.461 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 15:20:04.461 - Thread: 1 -> OnEntityInitialized Small Grid 2677 (MyCubeGrid, 96824325311035155) 2026-05-04 15:20:04.461 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 15:20:04.461 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 15:20:04.461 - Thread: 1 -> OnEntityInitialized Small Grid 6070 (MyCubeGrid, 130613541114187555) 2026-05-04 15:20:04.461 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 15:20:04.461 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 15:20:04.461 - Thread: 1 -> OnEntityInitialized Small Grid 988 (MyCubeGrid, 83395384352973894) 2026-05-04 15:20:04.461 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 15:20:04.461 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 15:20:04.461 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2026-05-04 15:20:04.462 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 15:20:04.462 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 15:20:04.462 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2026-05-04 15:20:04.462 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 15:20:04.462 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 15:20:04.462 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2026-05-04 15:20:04.462 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 15:20:04.462 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 15:20:04.462 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2026-05-04 15:20:04.462 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 15:20:04.462 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 15:20:04.462 - Thread: 1 -> OnEntityInitialized Respawn Rover (MyCubeGrid, 135373084412140792) 2026-05-04 15:20:04.464 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 15:20:05.319 - Thread: 14 -> Info: Planet generator name: Pertam 2026-05-04 15:20:05.319 - Thread: 14 -> Info: Planet storage name: Pertam-12345d60133 2026-05-04 15:20:05.319 - Thread: 1 -> LoadEntities Parallel Loading End 2026-05-04 15:20:05.319 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2026-05-04 15:20:05.319 - Thread: 1 -> LoadEntities End 2026-05-04 15:20:05.319 - Thread: 1 -> Entities Load End 2026-05-04 15:20:05.367 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2026-05-04 15:20:05.369 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-05-04 15:20:05.369 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-05-04 15:20:05.369 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-05-04 15:20:05.509 - Thread: 1 -> Analytics ids for user ([007...924]): User = (4c10d514-9afb-0e45-06fd-32b277165618) Session = (f01ade5c-acef-4c4f-bfee-0f3d92bf8675). 2026-05-04 15:20:05.510 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-05-04 15:20:05.522 - Thread: 1 -> Session loaded 2026-05-04 15:20:05.522 - Thread: 1 -> RunLoadingAction - END 2026-05-04 15:20:05.522 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-05-04 15:20:05.522 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-05-04 15:20:05.522 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-05-04 15:20:05.522 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-05-04 15:20:05.522 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-05-04 15:20:05.522 - Thread: 1 -> Updating continues. 2026-05-04 15:20:05.537 - Thread: 1 -> GC Memory: 1230.191 / 1230.191 MB 2026-05-04 15:20:05.561 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 127814438078354850) 2026-05-04 15:20:05.772 - Thread: 19 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 15:20:05.781 - Thread: 20 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 15:20:05.798 - Thread: 20 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 15:20:05.807 - Thread: 20 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 15:20:05.980 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-05-04 15:20:06.003 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-05-04 15:20:06.004 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-05-04 15:20:06.005 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-05-04 15:20:06.006 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-05-04 15:20:07.195 - Thread: 1 -> Loading duration: 10.908138 2026-05-04 15:20:07.274 - Thread: 1 -> Balance change of 360000000 to account owner 273060811546874192 with new balance of 460000000 2026-05-04 15:20:07.327 - Thread: 1 -> Balance change of 360000000 to account owner 238102847377826278 with new balance of 460000000 2026-05-04 15:20:07.352 - Thread: 1 -> Balance change of 360000000 to account owner 235061526366996144 with new balance of 460000000 2026-05-04 15:20:07.415 - Thread: 1 -> Balance change of 360000000 to account owner 225548910812494201 with new balance of 460000000 2026-05-04 15:20:07.445 - Thread: 1 -> Balance change of 360000000 to account owner 217990683075078375 with new balance of 460000000 2026-05-04 15:20:07.474 - Thread: 1 -> Balance change of 360000000 to account owner 248803302575656021 with new balance of 460000000 2026-05-04 15:20:07.513 - Thread: 1 -> Balance change of 360000000 to account owner 287489523309111109 with new balance of 460000000 2026-05-04 15:20:07.613 - Thread: 1 -> Balance change of 360000000 to account owner 274080939029520266 with new balance of 460000000 2026-05-04 15:20:07.708 - Thread: 1 -> Balance change of 360000000 to account owner 230535105996137562 with new balance of 460000000 2026-05-04 15:20:07.751 - Thread: 1 -> Balance change of 360000000 to account owner 263253447256613481 with new balance of 460000000 2026-05-04 15:20:07.814 - Thread: 1 -> Balance change of 360000000 to account owner 267899128495260054 with new balance of 460000000 2026-05-04 15:20:07.887 - Thread: 1 -> ECONOMY TICK LEGEND, AnalysisTotalCurrency, AnalysisCurrencyFaucet, AnalysisCurrencySink 2026-05-04 15:20:07.887 - Thread: 1 -> ECONOMY TICK, $5060250000, $0, $0 2026-05-04 15:20:07.895 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-05-04 15:20:07.895 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-05-04 15:20:11.412 - Thread: 1 -> GUI Stats: Update 5.24335005555557, Draw 0.0747883333333332 2026-05-04 15:20:12.878 - Thread: 1 -> Saving world - START 2026-05-04 15:20:12.879 - Thread: 1 -> Making world state snapshot. 2026-05-04 15:20:12.879 - Thread: 1 -> Before snapshot.: GC Memory: 2,252 B 2026-05-04 15:20:12.926 - Thread: 1 -> After snapshot.: GC Memory: 2,255 B 2026-05-04 15:20:12.929 - Thread: 1 -> Directory cleanup: GC Memory: 2,255 B 2026-05-04 15:20:12.929 - Thread: 1 -> Saving world - END 2026-05-04 15:20:12.949 - Thread: 14 -> Session snapshot save - START 2026-05-04 15:20:12.949 - Thread: 14 -> Checking file access for files in target dir. 2026-05-04 15:20:13.046 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 15:20:13.046 - Thread: 1 -> Path: C:\Users\bloxm\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 15:20:13.047 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 15:20:13.240 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bloxm\AppData\Roaming\SpaceEngineers\Saves\76561198833049924\Star System 2026-05-04 15-19\.new\Sandbox_config.sbc 2026-05-04 15:20:13.263 - Thread: 14 -> Session snapshot save - END 2026-05-04 15:20:35.545 - Thread: 1 -> GC Memory: 2378.597 / 2378.597 MB 2026-05-04 15:20:41.413 - Thread: 1 -> GUI Stats: Update 0.181994666666667, Draw 0.210937555555555 2026-05-04 15:20:41.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-05-04 15:20:41.446 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,10.61351,55.83564,1,0,2383.186,11896.46,1092,98908,5,16.99301,48.94223,0,15983,8.333177,0,16.66667,1.416057,4.078443,100,9596547421,2383.186,0,0,-1 2026-05-04 15:20:41.446 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-05-04 15:20:41.446 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,786,140,1208,1439,55,849,9151,5194,0,0,195,6633,0,2882,28,0,67,28,384,43,0,1,1802,758,456,8,30,0,0,0,0 2026-05-04 15:21:05.546 - Thread: 1 -> GC Memory: 2399.416 / 2399.416 MB 2026-05-04 15:21:11.412 - Thread: 1 -> GUI Stats: Update 0.174755944444444, Draw 0.207935055555555 2026-05-04 15:21:16.429 - Thread: 1 -> Updating stopped. 2026-05-04 15:21:16.445 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-04 15:21:16.595 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 15:21:16.595 - Thread: 1 -> Path: C:\Users\bloxm\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 15:21:16.595 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 15:21:17.927 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2026-05-04 15:21:19.594 - Thread: 1 -> MyGuiScreenOptionsMouseKeyboard MyGuiScreenBase.LoadContent 2026-05-04 15:21:23.412 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 15:21:23.412 - Thread: 1 -> Path: C:\Users\bloxm\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 15:21:23.418 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 15:21:23.495 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 15:21:23.495 - Thread: 1 -> Path: C:\Users\bloxm\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 15:21:23.497 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 15:21:23.645 - Thread: 1 -> MyGuiScreenOptionsMouseKeyboard MyGuiScreenBase.UnloadContent 2026-05-04 15:21:24.461 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent 2026-05-04 15:21:25.229 - Thread: 1 -> Updating continues. 2026-05-04 15:21:25.462 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-04 15:21:26.945 - Thread: 1 -> Updating stopped. 2026-05-04 15:21:26.961 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-04 15:21:27.031 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 15:21:27.031 - Thread: 1 -> Path: C:\Users\bloxm\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 15:21:27.034 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 15:21:27.108 - Thread: 76 -> Exception occurred: System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-04 15:21:27.108 - Thread: 76 -> Showing message 2026-05-04 15:21:27.108 - Thread: 76 -> MyInitializer.OnCrash 2026-05-04 15:21:27.108 - Thread: 76 -> var exception = System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-04 15:21:28.146 - Thread: 76 -> ================================== CRASH INFO ================================== AppVersion: 01_209_020 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 121 PCUCount: 1092 IsHang: False GCMemory: 2422 GCMemoryAllocated: 2422 HWAvailableMemory: 16681 ProcessPrivateMemory: 11948 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-05-04 15:21:28.146 - Thread: 76 -> Log Closed