2026-05-04 12:09:15.636 - Thread: 1 -> Log Started 2026-05-04 12:09:15.637 - Thread: 1 -> Timezone (local - UTC): -7h 2026-05-04 12:09:15.637 - Thread: 1 -> App Version: 01_209_020 2026-05-04 12:09:15.651 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-05-04 12:09:15.652 - Thread: 1 -> Branch / Sandbox: SVN 2026-05-04 12:09:15.652 - Thread: 1 -> Client Build Number: 0 2026-05-04 12:09:15.652 - Thread: 1 -> Server Build Number: 0 2026-05-04 12:09:15.652 - Thread: 1 -> Environment.ProcessorCount: 12 2026-05-04 12:09:15.716 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2026-05-04 12:09:15.716 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-05-04 12:09:15.716 - Thread: 1 -> Environment.Is64BitProcess: True 2026-05-04 12:09:15.716 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-05-04 12:09:15.716 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2026-05-04 12:09:15.716 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-04 12:09:15.722 - Thread: 1 -> CPU Info: AMD Ryzen 5 3600X 6-Core Processor 2026-05-04 12:09:15.722 - Thread: 1 -> Default Culture: 2026-05-04 12:09:15.722 - Thread: 1 -> Default UI Culture: 2026-05-04 12:09:15.728 - Thread: 1 -> MyConfig.Load() - START 2026-05-04 12:09:15.731 - Thread: 1 -> Path: C:\Users\krunn\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 12:09:15.895 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-05-04 12:09:15.895 - Thread: 1 -> AnisotropicFiltering: 0 2026-05-04 12:09:15.895 - Thread: 1 -> AntialiasingMode: 1 2026-05-04 12:09:15.895 - Thread: 1 -> AreaInteraction: True 2026-05-04 12:09:15.895 - Thread: 1 -> BlueprintSharing: True 2026-05-04 12:09:15.895 - Thread: 1 -> CampaignsStarted: System.Collections.Generic.List`1[System.String] 2026-05-04 12:09:15.895 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-04 12:09:15.895 - Thread: 1 -> ControllerDefaultOnStart: False 2026-05-04 12:09:15.895 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-05-04 12:09:15.895 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-05-04 12:09:15.895 - Thread: 1 -> ControlsHints: False 2026-05-04 12:09:15.895 - Thread: 1 -> CubeBuilderAlignToDefault: False 2026-05-04 12:09:15.895 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-05-04 12:09:15.895 - Thread: 1 -> EnableDamageEffects: True 2026-05-04 12:09:15.895 - Thread: 1 -> EnableDoppler: True 2026-05-04 12:09:15.895 - Thread: 1 -> EnableDynamicMusic: True 2026-05-04 12:09:15.895 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-05-04 12:09:15.895 - Thread: 1 -> EnableReverb: False 2026-05-04 12:09:15.895 - Thread: 1 -> EnableSteamCloud: False 2026-05-04 12:09:15.895 - Thread: 1 -> EnableTrading: True 2026-05-04 12:09:15.895 - Thread: 1 -> ExperimentalMode: True 2026-05-04 12:09:15.895 - Thread: 1 -> FieldOfView: 70 2026-05-04 12:09:15.895 - Thread: 1 -> FirstTimeRun: False 2026-05-04 12:09:15.895 - Thread: 1 -> FirstVTTimeRun: False 2026-05-04 12:09:15.895 - Thread: 1 -> FlaresIntensity: 1 2026-05-04 12:09:15.895 - Thread: 1 -> GameVolume: 0.2019272 2026-05-04 12:09:15.895 - Thread: 1 -> GDPRConsent: True 2026-05-04 12:09:15.895 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-05-04 12:09:15.895 - Thread: 1 -> GoodBotHints: False 2026-05-04 12:09:15.895 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-05-04 12:09:15.895 - Thread: 1 -> GrassDensity: 1 2026-05-04 12:09:15.895 - Thread: 1 -> GrassDrawDistance: 160 2026-05-04 12:09:15.895 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-05-04 12:09:15.895 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-05-04 12:09:15.895 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-05-04 12:09:15.895 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-05-04 12:09:15.895 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-05-04 12:09:15.895 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 12:09:15.895 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 12:09:15.895 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 12:09:15.895 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 12:09:15.895 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-05-04 12:09:15.895 - Thread: 1 -> HUDBkTransparency: 0.6 2026-05-04 12:09:15.895 - Thread: 1 -> HudState: 1 2026-05-04 12:09:15.895 - Thread: 1 -> HudWarnings: True 2026-05-04 12:09:15.895 - Thread: 1 -> IronSightSwitchState: 1 2026-05-04 12:09:15.895 - Thread: 1 -> Language: 0 2026-05-04 12:09:15.895 - Thread: 1 -> LastNewsPopupDate: 04/05/2025 00:00:00 2026-05-04 12:09:15.895 - Thread: 1 -> LastUsedColorIndex: 2 2026-05-04 12:09:15.895 - Thread: 1 -> LastUsedColorX: 0.3333333 2026-05-04 12:09:15.895 - Thread: 1 -> LastUsedColorY: -0.48 2026-05-04 12:09:15.895 - Thread: 1 -> LastUsedColorZ: -0.25 2026-05-04 12:09:15.895 - Thread: 1 -> LastUsedSkin: Clean_Armor 2026-05-04 12:09:15.895 - Thread: 1 -> LightsQuality: 1 2026-05-04 12:09:15.895 - Thread: 1 -> LowMemSwitchToLow: 0 2026-05-04 12:09:15.895 - Thread: 1 -> MicrophoneSensitivity: 0 2026-05-04 12:09:15.895 - Thread: 1 -> ModelQuality: 1 2026-05-04 12:09:15.895 - Thread: 1 -> Music_Volume: 0.2096273 2026-05-04 12:09:15.895 - Thread: 1 -> MuteBroadcastControllers: False 2026-05-04 12:09:15.895 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-05-04 12:09:15.895 - Thread: 1 -> NewNewGameScreen: False 2026-05-04 12:09:15.895 - Thread: 1 -> OnlyPSGames: False 2026-05-04 12:09:15.895 - Thread: 1 -> PostProcessingEnabled: True 2026-05-04 12:09:15.895 - Thread: 1 -> RefreshRate: 120000 2026-05-04 12:09:15.895 - Thread: 1 -> RotationHints: False 2026-05-04 12:09:15.895 - Thread: 1 -> ScreenHeight: 1080 2026-05-04 12:09:15.895 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-05-04 12:09:15.895 - Thread: 1 -> ScreenWidth: 1920 2026-05-04 12:09:15.895 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/UpdatedSurvival 2026-05-04 12:09:15.895 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2026-05-04 12:09:15.895 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-05-04 12:09:15.895 - Thread: 1 -> ShaderQuality: 1 2026-05-04 12:09:15.895 - Thread: 1 -> ShadowMapResolution: 1 2026-05-04 12:09:15.895 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-05-04 12:09:15.895 - Thread: 1 -> ShowCrosshair2: 0 2026-05-04 12:09:15.895 - Thread: 1 -> SpriteMainViewportScale: 1 2026-05-04 12:09:15.895 - Thread: 1 -> TextureQuality: 1 2026-05-04 12:09:15.895 - Thread: 1 -> TreeViewDistance: 1000 2026-05-04 12:09:15.895 - Thread: 1 -> UiBkTransparency: 0.8 2026-05-04 12:09:15.895 - Thread: 1 -> UiTransparency: 1 2026-05-04 12:09:15.895 - Thread: 1 -> VerticalSync: 0 2026-05-04 12:09:15.895 - Thread: 1 -> VideoAdapter: 0 2026-05-04 12:09:15.895 - Thread: 1 -> VoiceChat: False 2026-05-04 12:09:15.895 - Thread: 1 -> VoiceChatVoiceActivation: True 2026-05-04 12:09:15.895 - Thread: 1 -> VoiceChatVolume: 5 2026-05-04 12:09:15.895 - Thread: 1 -> VoxelQuality: 1 2026-05-04 12:09:15.895 - Thread: 1 -> VoxelTextureQuality: 1 2026-05-04 12:09:15.895 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-05-04 12:09:15.895 - Thread: 1 -> WindowMode: 1 2026-05-04 12:09:15.897 - Thread: 1 -> MyConfig.Load() - END 2026-05-04 12:09:16.843 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-05-04 12:09:16.849 - Thread: 1 -> Reporting Postponed Events 2026-05-04 12:09:16.886 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-05-04 12:09:16.959 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-05-04 12:09:16.959 - Thread: 1 -> Reporting Postponed Events 2026-05-04 12:09:16.960 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-05-04 12:09:16.962 - Thread: 1 -> Found processor count: 6 2026-05-04 12:09:16.962 - Thread: 1 -> Using processor count: 6 2026-05-04 12:09:17.142 - Thread: 1 -> All detected adapters: 2026-05-04 12:09:17.144 - Thread: 1 -> AMD Radeon RX 5700 XT - VendorID=4098, SubsystemID=940577890, DeviceID=29471 2026-05-04 12:09:17.144 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-05-04 12:09:17.308 - Thread: 1 -> AdapterInfo = { 2026-05-04 12:09:17.309 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY1 2026-05-04 12:09:17.309 - Thread: 1 -> Description = dev id: 29471, mem: 8547471360, shared mem: 8549398528, Luid: 61603, rev: 193, subsys id: 940577890, vendor id: 4098, feature_level 11.1: True 2026-05-04 12:09:17.309 - Thread: 1 -> Driver version = 32.0.21043.5001 2026-05-04 12:09:17.309 - Thread: 1 -> Driver date = 20260303000000.000000-000 2026-05-04 12:09:17.309 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 12:09:17.309 - Thread: 1 -> AftermathSupported = False 2026-05-04 12:09:17.309 - Thread: 1 -> Adapter id = 0 2026-05-04 12:09:17.309 - Thread: 1 -> Supported = True 2026-05-04 12:09:17.309 - Thread: 1 -> RAM = 8547471360 2026-05-04 12:09:17.309 - Thread: 1 -> Priority = 2 2026-05-04 12:09:17.309 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 12:09:17.309 - Thread: 1 -> Output is attached = True 2026-05-04 12:09:17.309 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-04 12:09:17.309 - Thread: 1 -> } 2026-05-04 12:09:17.309 - Thread: 1 -> AdapterInfo = { 2026-05-04 12:09:17.310 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY1 2026-05-04 12:09:17.310 - Thread: 1 -> Description = dev id: 29471, mem: 8547471360, shared mem: 8549398528, Luid: 61603, rev: 193, subsys id: 940577890, vendor id: 4098, feature_level 11.1: True 2026-05-04 12:09:17.310 - Thread: 1 -> Driver version = 32.0.21043.5001 2026-05-04 12:09:17.310 - Thread: 1 -> Driver date = 20260303000000.000000-000 2026-05-04 12:09:17.310 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 12:09:17.310 - Thread: 1 -> AftermathSupported = False 2026-05-04 12:09:17.310 - Thread: 1 -> Adapter id = 0 2026-05-04 12:09:17.310 - Thread: 1 -> Supported = True 2026-05-04 12:09:17.310 - Thread: 1 -> RAM = 8547471360 2026-05-04 12:09:17.310 - Thread: 1 -> Priority = 2 2026-05-04 12:09:17.310 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 12:09:17.310 - Thread: 1 -> Output is attached = True 2026-05-04 12:09:17.310 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-04 12:09:17.310 - Thread: 1 -> } 2026-05-04 12:09:17.310 - Thread: 1 -> AdapterInfo = { 2026-05-04 12:09:17.310 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY2 2026-05-04 12:09:17.310 - Thread: 1 -> Description = dev id: 29471, mem: 8547471360, shared mem: 8549398528, Luid: 61603, rev: 193, subsys id: 940577890, vendor id: 4098, feature_level 11.1: True 2026-05-04 12:09:17.310 - Thread: 1 -> Driver version = 32.0.21043.5001 2026-05-04 12:09:17.310 - Thread: 1 -> Driver date = 20260303000000.000000-000 2026-05-04 12:09:17.310 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 12:09:17.310 - Thread: 1 -> AftermathSupported = False 2026-05-04 12:09:17.310 - Thread: 1 -> Adapter id = 0 2026-05-04 12:09:17.310 - Thread: 1 -> Supported = True 2026-05-04 12:09:17.310 - Thread: 1 -> RAM = 8547471360 2026-05-04 12:09:17.310 - Thread: 1 -> Priority = 2 2026-05-04 12:09:17.310 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 12:09:17.310 - Thread: 1 -> Output is attached = True 2026-05-04 12:09:17.310 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2026-05-04 12:09:17.310 - Thread: 1 -> } 2026-05-04 12:09:17.310 - Thread: 1 -> AdapterInfo = { 2026-05-04 12:09:17.311 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY2 2026-05-04 12:09:17.311 - Thread: 1 -> Description = dev id: 29471, mem: 8547471360, shared mem: 8549398528, Luid: 61603, rev: 193, subsys id: 940577890, vendor id: 4098, feature_level 11.1: True 2026-05-04 12:09:17.311 - Thread: 1 -> Driver version = 32.0.21043.5001 2026-05-04 12:09:17.311 - Thread: 1 -> Driver date = 20260303000000.000000-000 2026-05-04 12:09:17.311 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 12:09:17.311 - Thread: 1 -> AftermathSupported = False 2026-05-04 12:09:17.311 - Thread: 1 -> Adapter id = 0 2026-05-04 12:09:17.311 - Thread: 1 -> Supported = True 2026-05-04 12:09:17.311 - Thread: 1 -> RAM = 8547471360 2026-05-04 12:09:17.311 - Thread: 1 -> Priority = 2 2026-05-04 12:09:17.311 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 12:09:17.311 - Thread: 1 -> Output is attached = True 2026-05-04 12:09:17.311 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2026-05-04 12:09:17.311 - Thread: 1 -> } 2026-05-04 12:09:17.311 - Thread: 1 -> AdapterInfo = { 2026-05-04 12:09:17.311 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-04 12:09:17.311 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8549398528, Luid: 70583, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-04 12:09:17.311 - Thread: 1 -> Driver version = 2026-05-04 12:09:17.311 - Thread: 1 -> Driver date = 2026-05-04 12:09:17.311 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 12:09:17.311 - Thread: 1 -> AftermathSupported = False 2026-05-04 12:09:17.311 - Thread: 1 -> Adapter id = 1 2026-05-04 12:09:17.311 - Thread: 1 -> Supported = True 2026-05-04 12:09:17.311 - Thread: 1 -> RAM = 0 2026-05-04 12:09:17.311 - Thread: 1 -> Priority = 0 2026-05-04 12:09:17.311 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 12:09:17.311 - Thread: 1 -> Output is attached = False 2026-05-04 12:09:17.311 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-04 12:09:17.311 - Thread: 1 -> } 2026-05-04 12:09:17.311 - Thread: 1 -> AdapterInfo = { 2026-05-04 12:09:17.312 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-05-04 12:09:17.312 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8549398528, Luid: 70583, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-05-04 12:09:17.312 - Thread: 1 -> Driver version = 2026-05-04 12:09:17.312 - Thread: 1 -> Driver date = 2026-05-04 12:09:17.312 - Thread: 1 -> DriverUpdateNecessary = False 2026-05-04 12:09:17.312 - Thread: 1 -> AftermathSupported = False 2026-05-04 12:09:17.312 - Thread: 1 -> Adapter id = 1 2026-05-04 12:09:17.312 - Thread: 1 -> Supported = True 2026-05-04 12:09:17.312 - Thread: 1 -> RAM = 0 2026-05-04 12:09:17.312 - Thread: 1 -> Priority = 0 2026-05-04 12:09:17.312 - Thread: 1 -> Multithreaded rendering supported = False 2026-05-04 12:09:17.312 - Thread: 1 -> Output is attached = False 2026-05-04 12:09:17.312 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-05-04 12:09:17.312 - Thread: 1 -> } 2026-05-04 12:09:17.316 - Thread: 1 -> Service.IsActive: True 2026-05-04 12:09:17.319 - Thread: 1 -> Service.IsOnline: True 2026-05-04 12:09:17.319 - Thread: 1 -> Service.OwnsGame: False 2026-05-04 12:09:17.319 - Thread: 1 -> Service.UserId: 76561198070829287 2026-05-04 12:09:17.319 - Thread: 1 -> Service.UserName: Bolesław the Forgotten 2026-05-04 12:09:17.319 - Thread: 1 -> Service.Branch: default 2026-05-04 12:09:17.319 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-05-04 12:09:17.319 - Thread: 1 -> Build version: 0.1.1.0 2026-05-04 12:09:17.335 - Thread: 1 -> MyScreenManager() 2026-05-04 12:09:17.407 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2026-05-04 12:09:17.407 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2026-05-04 12:09:17.410 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2026-05-04 12:09:17.411 - Thread: 24 -> CreateDeviceInternal - Create device 2026-05-04 12:09:17.453 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2026-05-04 12:09:17.487 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2026-05-04 12:09:17.487 - Thread: 24 -> CreateDeviceInternal create swapchain 2026-05-04 12:09:21.855 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-05-04 12:09:21.855 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-05-04 12:09:21.855 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-05-04 12:09:23.155 - Thread: 1 -> Preallocate - START 2026-05-04 12:09:23.160 - Thread: 1 -> MySpaceWorldGenerator - START 2026-05-04 12:09:23.167 - Thread: 1 -> MySpaceWorldGenerator - END 2026-05-04 12:09:23.167 - Thread: 1 -> MySpaceBuildComponent - START 2026-05-04 12:09:23.167 - Thread: 1 -> MySpaceBuildComponent - END 2026-05-04 12:09:23.168 - Thread: 1 -> MyEntities - START 2026-05-04 12:09:23.187 - Thread: 1 -> MyEntities - END 2026-05-04 12:09:23.187 - Thread: 1 -> MyObjectBuilder_Base - START 2026-05-04 12:09:23.187 - Thread: 1 -> MyObjectBuilder_Base - END 2026-05-04 12:09:23.187 - Thread: 1 -> MyTransparentGeometry - START 2026-05-04 12:09:23.187 - Thread: 1 -> MyTransparentGeometry - END 2026-05-04 12:09:23.187 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-05-04 12:09:23.195 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-05-04 12:09:23.195 - Thread: 1 -> MyMath - START 2026-05-04 12:09:23.195 - Thread: 1 -> MyMath - END 2026-05-04 12:09:23.195 - Thread: 1 -> MySimpleObjectDraw - START 2026-05-04 12:09:23.197 - Thread: 1 -> MySimpleObjectDraw - END 2026-05-04 12:09:23.212 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-05-04 12:09:23.212 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-05-04 12:09:23.212 - Thread: 1 -> MyClientDebugCommands - START 2026-05-04 12:09:23.213 - Thread: 1 -> MyClientDebugCommands - END 2026-05-04 12:09:23.213 - Thread: 1 -> MyDedicatedServer - START 2026-05-04 12:09:23.213 - Thread: 1 -> MyDedicatedServer - END 2026-05-04 12:09:23.213 - Thread: 1 -> MyDedicatedServerBase - START 2026-05-04 12:09:23.213 - Thread: 1 -> MyDedicatedServerBase - END 2026-05-04 12:09:23.213 - Thread: 1 -> MyMultiplayerBase - START 2026-05-04 12:09:23.213 - Thread: 1 -> MyMultiplayerBase - END 2026-05-04 12:09:23.213 - Thread: 1 -> MyMultiplayerClient - START 2026-05-04 12:09:23.213 - Thread: 1 -> MyMultiplayerClient - END 2026-05-04 12:09:23.213 - Thread: 1 -> MyMultiplayerClientBase - START 2026-05-04 12:09:23.213 - Thread: 1 -> MyMultiplayerClientBase - END 2026-05-04 12:09:23.213 - Thread: 1 -> MyMultiplayerLobby - START 2026-05-04 12:09:23.213 - Thread: 1 -> MyMultiplayerLobby - END 2026-05-04 12:09:23.213 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-05-04 12:09:23.213 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-05-04 12:09:23.213 - Thread: 1 -> MyMultiplayerServerBase - START 2026-05-04 12:09:23.214 - Thread: 1 -> MyMultiplayerServerBase - END 2026-05-04 12:09:23.214 - Thread: 1 -> MyServerDebugCommands - START 2026-05-04 12:09:23.214 - Thread: 1 -> MyServerDebugCommands - END 2026-05-04 12:09:23.214 - Thread: 1 -> MySyncEntity - START 2026-05-04 12:09:23.214 - Thread: 1 -> MySyncEntity - END 2026-05-04 12:09:23.214 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-05-04 12:09:23.253 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-05-04 12:09:23.253 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-05-04 12:09:23.253 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-05-04 12:09:23.253 - Thread: 1 -> MyStatLogicFactory - START 2026-05-04 12:09:23.253 - Thread: 1 -> MyStatLogicFactory - END 2026-05-04 12:09:23.253 - Thread: 1 -> MyCommandCharacter - START 2026-05-04 12:09:23.255 - Thread: 1 -> MyCommandCharacter - END 2026-05-04 12:09:23.255 - Thread: 1 -> MyCommandConsole - START 2026-05-04 12:09:23.255 - Thread: 1 -> MyCommandConsole - END 2026-05-04 12:09:23.255 - Thread: 1 -> MyCommandEntity - START 2026-05-04 12:09:23.256 - Thread: 1 -> MyCommandEntity - END 2026-05-04 12:09:23.256 - Thread: 1 -> MyAiTargetManager - START 2026-05-04 12:09:23.256 - Thread: 1 -> MyAiTargetManager - END 2026-05-04 12:09:23.256 - Thread: 1 -> MyCubeGridDefinitions - START 2026-05-04 12:09:23.313 - Thread: 1 -> MyCubeGridDefinitions - END 2026-05-04 12:09:23.313 - Thread: 1 -> MyDefinitionManager - START 2026-05-04 12:09:23.347 - Thread: 1 -> MyDefinitionManager - END 2026-05-04 12:09:23.347 - Thread: 1 -> Preallocate - END 2026-05-04 12:09:23.352 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-05-04 12:09:23.648 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-05-04 12:09:23.648 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-05-04 12:09:23.660 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-05-04 12:09:23.660 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 12:09:23.660 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 12:09:23.660 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-05-04 12:09:23.660 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-05-04 12:09:23.660 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-05-04 12:09:23.662 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-05-04 12:09:23.669 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2026-05-04 12:09:23.669 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2026-05-04 12:09:23.669 - Thread: 1 -> Virtualized: False 2026-05-04 12:09:23.672 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 3600X 6-Core Processor 2026-05-04 12:09:23.673 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,098,797,056 bytes 2026-05-04 12:09:23.673 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-05-04 12:09:23.673 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 6,204,125,184 bytes 2026-05-04 12:09:23.673 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,569,573,888 bytes 2026-05-04 12:09:23.676 - Thread: 1 -> Drive C: | Capacity: 999,075,287,040 bytes | Free space: 53,805,903,872 bytes 2026-05-04 12:09:23.676 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-05-04 12:09:23.679 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-05-04 12:09:23.679 - Thread: 1 -> Installed DLCs: 2026-05-04 12:09:23.711 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-05-04 12:09:23.862 - Thread: 1 -> Havok: Physics.Init 2026-05-04 12:09:23.963 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-05-04 12:09:23.975 - Thread: 1 -> HkGameName: SpaceEngineers 2026-05-04 12:09:23.982 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-05-04 12:09:23.984 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-04 12:09:23.986 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-04 12:09:24.316 - Thread: 1 -> Loading scenarios 2026-05-04 12:09:24.360 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-04 12:09:24.360 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-05-04 12:09:24.462 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-04 12:09:24.463 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-05-04 12:09:24.595 - Thread: 1 -> Loading sound definitions 2026-05-04 12:09:24.597 - Thread: 1 -> Loading gamepad controls 2026-05-04 12:09:24.598 - Thread: 1 -> Loading gamepad controls 2026-05-04 12:09:24.598 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-05-04 12:09:24.599 - Thread: 1 -> Loading DLC definitions 2026-05-04 12:09:25.015 - Thread: 1 -> Loading OffensiveWords definitions 2026-05-04 12:09:25.015 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-05-04 12:09:25.015 - Thread: 1 -> Loading Quick starts 2026-05-04 12:09:25.015 - Thread: 1 -> Loading ScenarioCategories 2026-05-04 12:09:25.016 - Thread: 1 -> Loading shadow textures definitions 2026-05-04 12:09:25.016 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-05-04 12:09:25.019 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-05-04 12:09:25.025 - Thread: 1 -> MyAudio.LoadData - START 2026-05-04 12:09:25.061 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-04 12:09:25.786 - Thread: 1 -> MyAudio.LoadData - END 2026-05-04 12:09:25.801 - Thread: 1 -> MyGuiManager() 2026-05-04 12:09:25.801 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2026-05-04 12:09:25.805 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-05-04 12:09:25.846 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-04 12:09:25.848 - Thread: 13 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-04 12:09:25.849 - Thread: 13 -> DefinitionManager - Loading 7 file(s) 2026-05-04 12:09:25.961 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-05-04 12:09:25.961 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-04 12:09:25.961 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-05-04 12:09:25.982 - Thread: 1 -> Loading default controls 2026-05-04 12:09:26.057 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-05-04 12:09:26.078 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-05-04 12:09:26.079 - Thread: 13 -> ReloadVoxelMaterials 2026-05-04 12:09:26.148 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-05-04 12:09:26.995 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-05-04 12:09:27.017 - Thread: 1 -> Timer Frequency: 10000000 2026-05-04 12:09:27.017 - Thread: 1 -> Ticks per frame: 166667 2026-05-04 12:09:27.462 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-04 12:09:27.586 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-05-04 12:09:27.586 - Thread: 1 -> Flares Intensity: 1 2026-05-04 12:09:27.586 - Thread: 1 -> Field of view: 1.22173 2026-05-04 12:09:27.586 - Thread: 1 -> PostProcessingEnabled: True 2026-05-04 12:09:27.586 - Thread: 1 -> Render.GrassDensityFactor: 1 2026-05-04 12:09:27.586 - Thread: 1 -> Render.GrassDrawDistance: 160 2026-05-04 12:09:27.586 - Thread: 1 -> Render.DistanceFade: 1000 2026-05-04 12:09:27.586 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-05-04 12:09:27.586 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2026-05-04 12:09:27.586 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2026-05-04 12:09:27.586 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-05-04 12:09:27.586 - Thread: 1 -> Render.TextureQuality: MEDIUM 2026-05-04 12:09:27.586 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2026-05-04 12:09:27.586 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2026-05-04 12:09:27.586 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2026-05-04 12:09:27.586 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2026-05-04 12:09:27.586 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2026-05-04 12:09:27.586 - Thread: 1 -> Render.ParticleQuality: NORMAL 2026-05-04 12:09:27.651 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-05-04 12:09:27.656 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-05-04 12:09:27.656 - Thread: 1 -> Analytics session started: UserID = (36474099-00e0-f2b5-fdc1-31cd36c831d0) SessionID = (f5281dc8-fcd6-4b95-9138-3071af574db2) 2026-05-04 12:09:27.658 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-05-04 12:09:30.347 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-05-04 12:09:30.347 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2026-05-04 12:09:30.984 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-04 12:09:31.000 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-05-04 12:09:31.000 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-05-04 12:09:31.219 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 12:09:31.220 - Thread: 1 -> Path: C:\Users\krunn\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 12:09:31.252 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 12:09:33.506 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-05-04 12:09:33.527 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS22.dds/zip 2026-05-04 12:09:33.532 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS22Highlighted.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLC.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLCHighlighted.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLC.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/CoreSystemsDLCHighlighted.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLC.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/ApexSurvivalDLCHighlighted.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLC.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/FieldworkDLCHighlighted.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLC.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/ContactDLCHighlighted.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLC.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/SignalDLCHighlighted.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLC.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/SparksDLCHighlighted.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLC.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/DecorativePack3DLCHighlighted.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLC.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/AutomatonsDLCHighlighted.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLC.dds/zip 2026-05-04 12:09:33.533 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare2DLCHighlighted.dds/zip 2026-05-04 12:09:33.534 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLC.dds/zip 2026-05-04 12:09:33.534 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/HeavyIndustryDLCHighlighted.dds/zip 2026-05-04 12:09:33.534 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLC.dds/zip 2026-05-04 12:09:33.534 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLCHighlighted.dds/zip 2026-05-04 12:09:33.534 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLC.dds/zip 2026-05-04 12:09:33.534 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/WastelandDLCHighlighted.dds/zip 2026-05-04 12:09:33.534 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLC.dds/zip 2026-05-04 12:09:33.534 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLCHighlighted.dds/zip 2026-05-04 12:09:33.534 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Deco2Banner.DDS/zip 2026-05-04 12:09:33.534 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Deco2BannerHighlighted.DDS/zip 2026-05-04 12:09:33.534 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeCA.DDS/zip 2026-05-04 12:09:33.534 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeHighlightedCA.DDS/zip 2026-05-04 12:09:33.534 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-05-04 12:09:33.534 - Thread: 15 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlight.dds/zip 2026-05-04 12:09:34.530 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2026-05-04 12:09:34.596 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2026-05-04 12:09:34.599 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2026-05-04 12:09:34.603 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2026-05-04 12:09:34.605 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2026-05-04 12:09:34.607 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2026-05-04 12:09:34.611 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2026-05-04 12:09:34.613 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2026-05-04 12:09:34.624 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2026-05-04 12:09:34.628 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2026-05-04 12:09:34.758 - Thread: 1 -> Button press - Category_Sandbox - isPrimary True 2026-05-04 12:09:34.762 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-05-04 12:09:34.763 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2026-05-04 12:09:38.586 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World\Sandbox_config.sbc 2026-05-04 12:09:38.595 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-05-04 12:09:38.598 - Thread: 1 -> CheckPoint Experimental mode: Yes 2026-05-04 12:09:38.598 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2026-05-04 12:09:38.599 - Thread: 1 -> LoadSession() - End 2026-05-04 12:09:38.601 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 12:09:38.601 - Thread: 1 -> Path: C:\Users\krunn\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 12:09:38.602 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 12:09:38.602 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-05-04 12:09:38.602 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent 2026-05-04 12:09:38.602 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-05-04 12:09:38.642 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-05-04 12:09:38.643 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-05-04 12:09:38.643 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-05-04 12:09:38.823 - Thread: 1 -> RunLoadingAction - START 2026-05-04 12:09:38.829 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2026-05-04 12:09:38.959 - Thread: 1 -> GC Memory: 994,532,680 B 2026-05-04 12:09:38.975 - Thread: 1 -> Process Memory: 3,101,450,240 B 2026-05-04 12:09:38.976 - Thread: 1 -> MySession.Static.LogSettings - START 2026-05-04 12:09:38.976 - Thread: 1 -> Name = Empty World 2026-05-04 12-09 2026-05-04 12:09:38.976 - Thread: 1 -> Description = 2026-05-04 12:09:38.976 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-05-04 12:09:38.976 - Thread: 1 -> Password = 2026-05-04 12:09:38.976 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2026-05-04 12:09:38.976 - Thread: 1 -> WorkshopId = 2026-05-04 12:09:38.976 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-05-04 12:09:38.976 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World\thumb.jpg 2026-05-04 12:09:38.982 - Thread: 1 -> Settings: 2026-05-04 12:09:38.982 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-05-04 12:09:38.982 - Thread: 1 -> AFKTimeoutMin = 0 2026-05-04 12:09:38.982 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-05-04 12:09:38.982 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-05-04 12:09:38.982 - Thread: 1 -> AutoHealing = True 2026-05-04 12:09:38.982 - Thread: 1 -> AutoSaveInMinutes = 5 2026-05-04 12:09:38.982 - Thread: 1 -> BlockCountThreshold = 20 2026-05-04 12:09:38.982 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-05-04 12:09:38.982 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-05-04 12:09:38.982 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-05-04 12:09:38.982 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-05-04 12:09:38.982 - Thread: 1 -> CanJoinRunning = False 2026-05-04 12:09:38.982 - Thread: 1 -> CargoShipsEnabled = True 2026-05-04 12:09:38.982 - Thread: 1 -> ClientCanSave = False 2026-05-04 12:09:38.982 - Thread: 1 -> DepositsCountCoefficient = 2 2026-05-04 12:09:38.982 - Thread: 1 -> DepositSizeDenominator = 30 2026-05-04 12:09:38.982 - Thread: 1 -> DestructibleBlocks = True 2026-05-04 12:09:38.982 - Thread: 1 -> EconomyTickInSeconds = 600 2026-05-04 12:09:38.982 - Thread: 1 -> Enable3rdPersonView = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableAutorespawn = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableBountyContracts = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableContainerDrops = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableConvertToStation = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableCopyPaste = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableEconomy = False 2026-05-04 12:09:38.982 - Thread: 1 -> EnableEncounters = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableDrones = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableGoodBotHints = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableIngameScripts = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableJetpack = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableOxygen = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableOxygenPressurization = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnablePcuTrading = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableRadiation = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableRecoil = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-05-04 12:09:38.982 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableResearch = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableRespawnShips = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableSaving = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableScripterRole = False 2026-05-04 12:09:38.982 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-05-04 12:09:38.982 - Thread: 1 -> EnableShareInertiaTensor = False 2026-05-04 12:09:38.982 - Thread: 1 -> EnableSpectator = False 2026-05-04 12:09:38.982 - Thread: 1 -> EnableSpiders = False 2026-05-04 12:09:38.982 - Thread: 1 -> EnableSubgridDamage = False 2026-05-04 12:09:38.982 - Thread: 1 -> EnableSunRotation = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableSupergridding = False 2026-05-04 12:09:38.982 - Thread: 1 -> EnableSurvivalBuffs = False 2026-05-04 12:09:38.982 - Thread: 1 -> EnableToolShake = False 2026-05-04 12:09:38.982 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-05-04 12:09:38.982 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-05-04 12:09:38.982 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-05-04 12:09:38.982 - Thread: 1 -> EnableVoxelDestruction = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableVoxelHand = True 2026-05-04 12:09:38.982 - Thread: 1 -> EnableWolfs = False 2026-05-04 12:09:38.982 - Thread: 1 -> EncounterDensity = 0.35 2026-05-04 12:09:38.982 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-05-04 12:09:38.982 - Thread: 1 -> EnvironmentHostility = SAFE 2026-05-04 12:09:38.982 - Thread: 1 -> ExperimentalMode = True 2026-05-04 12:09:38.982 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2026-05-04 12:09:38.982 - Thread: 1 -> FamilySharing = True 2026-05-04 12:09:38.982 - Thread: 1 -> FloraDensityMultiplier = 1 2026-05-04 12:09:38.982 - Thread: 1 -> FoodConsumptionRate = 0 2026-05-04 12:09:38.982 - Thread: 1 -> GameMode = Creative 2026-05-04 12:09:38.982 - Thread: 1 -> GridStorageAllowsInventory = False 2026-05-04 12:09:38.982 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-05-04 12:09:38.982 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-05-04 12:09:38.982 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-05-04 12:09:38.982 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-05-04 12:09:38.982 - Thread: 1 -> GridStorageQueueLimit = 1 2026-05-04 12:09:38.982 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-05-04 12:09:38.982 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-05-04 12:09:38.982 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-05-04 12:09:38.982 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-05-04 12:09:38.982 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-05-04 12:09:38.983 - Thread: 1 -> HarvestRatioMultiplier = 1 2026-05-04 12:09:38.983 - Thread: 1 -> InfiniteAmmo = False 2026-05-04 12:09:38.983 - Thread: 1 -> InventorySizeMultiplier = 3 2026-05-04 12:09:38.983 - Thread: 1 -> MaxBackupSaves = 5 2026-05-04 12:09:38.983 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-05-04 12:09:38.983 - Thread: 1 -> MaxCargoBags = 100 2026-05-04 12:09:38.983 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-05-04 12:09:38.983 - Thread: 1 -> MaxDrones = 5 2026-05-04 12:09:38.983 - Thread: 1 -> MaxFactionsCount = 0 2026-05-04 12:09:38.983 - Thread: 1 -> MaxFloatingObjects = 56 2026-05-04 12:09:38.983 - Thread: 1 -> MaxGridSize = 0 2026-05-04 12:09:38.983 - Thread: 1 -> MaxPlanets = 99 2026-05-04 12:09:38.983 - Thread: 1 -> MaxPlayers = 1 2026-05-04 12:09:38.983 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-05-04 12:09:38.983 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-05-04 12:09:38.983 - Thread: 1 -> OffensiveWordsFiltering = False 2026-05-04 12:09:38.983 - Thread: 1 -> OnlineMode = OFFLINE 2026-05-04 12:09:38.983 - Thread: 1 -> OptimalGridCount = 0 2026-05-04 12:09:38.983 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-05-04 12:09:38.983 - Thread: 1 -> PermanentDeath = False 2026-05-04 12:09:38.983 - Thread: 1 -> PhysicsIterations = 8 2026-05-04 12:09:38.983 - Thread: 1 -> PiratePCU = 25000 2026-05-04 12:09:38.983 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-05-04 12:09:38.983 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-05-04 12:09:38.983 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-05-04 12:09:38.983 - Thread: 1 -> PredefinedAsteroids = True 2026-05-04 12:09:38.983 - Thread: 1 -> ProceduralDensity = 0.35 2026-05-04 12:09:38.983 - Thread: 1 -> ProceduralSeed = 0 2026-05-04 12:09:38.983 - Thread: 1 -> RealisticSound = False 2026-05-04 12:09:38.983 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-05-04 12:09:38.983 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-05-04 12:09:38.983 - Thread: 1 -> ReputationDecayRate = 0.5 2026-05-04 12:09:38.983 - Thread: 1 -> ResetForageableItems = True 2026-05-04 12:09:38.983 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-05-04 12:09:38.983 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-05-04 12:09:38.983 - Thread: 1 -> ResetOwnership = False 2026-05-04 12:09:38.983 - Thread: 1 -> RespawnShipDelete = False 2026-05-04 12:09:38.983 - Thread: 1 -> Scenario = False 2026-05-04 12:09:38.983 - Thread: 1 -> ScenarioEditMode = False 2026-05-04 12:09:38.983 - Thread: 1 -> ScrapEnabled = False 2026-05-04 12:09:38.983 - Thread: 1 -> SimplifiedSimulation = False 2026-05-04 12:09:38.983 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-05-04 12:09:38.983 - Thread: 1 -> SolarRadiationIntensity = 0 2026-05-04 12:09:38.983 - Thread: 1 -> StartInRespawnScreen = False 2026-05-04 12:09:38.983 - Thread: 1 -> StopGridsPeriodMin = 15 2026-05-04 12:09:38.983 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-05-04 12:09:38.983 - Thread: 1 -> SpawnWithTools = True 2026-05-04 12:09:38.983 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-05-04 12:09:38.983 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-05-04 12:09:38.983 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-05-04 12:09:38.983 - Thread: 1 -> StationVoxelSupport = False 2026-05-04 12:09:38.983 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-05-04 12:09:38.983 - Thread: 1 -> SuppressedWarnings = 2026-05-04 12:09:38.983 - Thread: 1 -> SyncDistance = 3000 2026-05-04 12:09:38.983 - Thread: 1 -> ThrusterDamage = True 2026-05-04 12:09:38.983 - Thread: 1 -> TotalBotLimit = 32 2026-05-04 12:09:38.983 - Thread: 1 -> TotalPCU = 100000 2026-05-04 12:09:38.983 - Thread: 1 -> TradeFactionsCount = 10 2026-05-04 12:09:38.983 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-05-04 12:09:38.983 - Thread: 1 -> TrashFlagsValue = 7706 2026-05-04 12:09:38.983 - Thread: 1 -> TrashRemovalEnabled = True 2026-05-04 12:09:38.983 - Thread: 1 -> UseConsolePCU = False 2026-05-04 12:09:38.983 - Thread: 1 -> ViewDistance = 15000 2026-05-04 12:09:38.983 - Thread: 1 -> VoxelAgeThreshold = 24 2026-05-04 12:09:38.983 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-05-04 12:09:38.983 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-05-04 12:09:38.983 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-05-04 12:09:38.983 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-05-04 12:09:38.983 - Thread: 1 -> WeaponsEnabled = True 2026-05-04 12:09:38.983 - Thread: 1 -> WeatherSystem = True 2026-05-04 12:09:38.983 - Thread: 1 -> WeatherLightingDamage = False 2026-05-04 12:09:38.983 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-05-04 12:09:38.983 - Thread: 1 -> WorldSizeKm = 0 2026-05-04 12:09:38.983 - Thread: 1 -> RandomizeSeed = False 2026-05-04 12:09:38.983 - Thread: 1 -> MySession.Static.LogSettings - END 2026-05-04 12:09:38.983 - Thread: 1 -> Experimental mode: Yes 2026-05-04 12:09:38.983 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2026-05-04 12:09:38.983 - Thread: 1 -> Console compatibility: No 2026-05-04 12:09:40.416 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-05-04 12:09:40.439 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-05-04 12:09:40.442 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-05-04 12:09:40.442 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-05-04 12:09:40.444 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-05-04 12:09:40.629 - Thread: 1 -> Loading scenarios 2026-05-04 12:09:40.629 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-05-04 12:09:40.629 - Thread: 1 -> List of used mods (0) - START 2026-05-04 12:09:40.629 - Thread: 1 -> List of used mods - END 2026-05-04 12:09:40.659 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-05-04 12:09:40.660 - Thread: 1 -> DefinitionManager - Loading 867 file(s) 2026-05-04 12:09:44.481 - Thread: 1 -> Loading behaviors 2026-05-04 12:09:44.482 - Thread: 1 -> Loading ammo magazines 2026-05-04 12:09:44.485 - Thread: 1 -> Loading ammo definitions 2026-05-04 12:09:44.487 - Thread: 1 -> Loading animations 2026-05-04 12:09:44.489 - Thread: 1 -> Loading animations 2026-05-04 12:09:44.490 - Thread: 1 -> Loading sound definitions 2026-05-04 12:09:44.491 - Thread: 1 -> Loading sound definitions 2026-05-04 12:09:44.491 - Thread: 1 -> Loading sound definitions 2026-05-04 12:09:44.491 - Thread: 1 -> Loading sound definitions 2026-05-04 12:09:44.491 - Thread: 1 -> Loading sound definitions 2026-05-04 12:09:44.491 - Thread: 1 -> Loading category classes 2026-05-04 12:09:44.493 - Thread: 1 -> Loading Block Tag definitions 2026-05-04 12:09:44.493 - Thread: 1 -> Loading blueprint classes 2026-05-04 12:09:44.494 - Thread: 1 -> Loading blueprint class entries 2026-05-04 12:09:44.495 - Thread: 1 -> Loading blueprint classes 2026-05-04 12:09:44.495 - Thread: 1 -> Loading blueprint class entries 2026-05-04 12:09:44.495 - Thread: 1 -> Loading blueprints 2026-05-04 12:09:44.497 - Thread: 1 -> Loading blueprints 2026-05-04 12:09:44.497 - Thread: 1 -> Loading agent definitions 2026-05-04 12:09:44.499 - Thread: 1 -> Loading character definitions 2026-05-04 12:09:44.509 - Thread: 1 -> Loading character definitions 2026-05-04 12:09:44.509 - Thread: 1 -> Loading components 2026-05-04 12:09:44.510 - Thread: 1 -> Loading configuration 2026-05-04 12:09:44.511 - Thread: 1 -> Loading container types 2026-05-04 12:09:44.515 - Thread: 1 -> Loading Contract Types 2026-05-04 12:09:44.521 - Thread: 1 -> Loading block positions 2026-05-04 12:09:44.523 - Thread: 1 -> Loading curve definitions 2026-05-04 12:09:44.525 - Thread: 1 -> Loading debris 2026-05-04 12:09:44.526 - Thread: 1 -> Loading environment items entries 2026-05-04 12:09:44.526 - Thread: 1 -> Loading decal global definitions 2026-05-04 12:09:44.527 - Thread: 1 -> Loading decal definitions 2026-05-04 12:09:44.528 - Thread: 1 -> Loading decal definitions 2026-05-04 12:09:44.528 - Thread: 1 -> Loading drone behaviors 2026-05-04 12:09:44.530 - Thread: 1 -> Loading edges 2026-05-04 12:09:44.530 - Thread: 1 -> Loading emissive color definitions 2026-05-04 12:09:44.533 - Thread: 1 -> Loading emissive color default states 2026-05-04 12:09:44.537 - Thread: 1 -> Loading animations 2026-05-04 12:09:44.537 - Thread: 1 -> Loading entity components 2026-05-04 12:09:44.564 - Thread: 1 -> Loading component containers 2026-05-04 12:09:44.575 - Thread: 1 -> Loading environment items entries 2026-05-04 12:09:44.576 - Thread: 1 -> Loading Faction Names 2026-05-04 12:09:44.578 - Thread: 1 -> Loading factions 2026-05-04 12:09:44.580 - Thread: 1 -> Loading Faction Station Advert definitions 2026-05-04 12:09:44.581 - Thread: 1 -> Loading flare definitions 2026-05-04 12:09:44.591 - Thread: 1 -> Loading gas property definitions 2026-05-04 12:09:44.592 - Thread: 1 -> Loading event definitions 2026-05-04 12:09:44.593 - Thread: 1 -> Loading physical items 2026-05-04 12:09:44.601 - Thread: 1 -> Loading LCD texture categories 2026-05-04 12:09:44.602 - Thread: 1 -> Loading LCD texture categories 2026-05-04 12:09:44.602 - Thread: 1 -> Loading LCD texture categories 2026-05-04 12:09:44.602 - Thread: 1 -> Loading LCD texture categories 2026-05-04 12:09:44.602 - Thread: 1 -> Loading LCD texture categories 2026-05-04 12:09:44.602 - Thread: 1 -> Loading LCD texture categories 2026-05-04 12:09:44.602 - Thread: 1 -> Loading physical items 2026-05-04 12:09:44.605 - Thread: 1 -> Loading physical items 2026-05-04 12:09:44.607 - Thread: 1 -> Loading physical material properties 2026-05-04 12:09:44.610 - Thread: 1 -> Loading pirate antennas 2026-05-04 12:09:44.617 - Thread: 1 -> Loading planet definitions 2026-05-04 12:09:44.618 - Thread: 1 -> Loading research blocks definitions 2026-05-04 12:09:44.619 - Thread: 1 -> Loading research groups definitions 2026-05-04 12:09:44.620 - Thread: 1 -> Loading resource distribution groups 2026-05-04 12:09:44.621 - Thread: 1 -> Loading ship sound groups 2026-05-04 12:09:44.632 - Thread: 1 -> Loading ship sound groups 2026-05-04 12:09:44.632 - Thread: 1 -> Loading sound categories 2026-05-04 12:09:44.635 - Thread: 1 -> Loading stat definitions 2026-05-04 12:09:44.636 - Thread: 1 -> Loading stories definition 2026-05-04 12:09:44.637 - Thread: 1 -> Loading Story Categories definition 2026-05-04 12:09:44.637 - Thread: 1 -> Loading gamepad controls 2026-05-04 12:09:44.637 - Thread: 1 -> Loading grid creators 2026-05-04 12:09:44.639 - Thread: 1 -> Loading transparent material properties 2026-05-04 12:09:44.640 - Thread: 1 -> Loading voxel map storage definitions 2026-05-04 12:09:44.641 - Thread: 1 -> Loading voxel material definitions 2026-05-04 12:09:44.642 - Thread: 1 -> Loading voxel material definitions 2026-05-04 12:09:44.642 - Thread: 1 -> Loading Weather Effects 2026-05-04 12:09:44.646 - Thread: 1 -> Audio effects definitions 2026-05-04 12:09:44.649 - Thread: 1 -> Loading environment items definitions 2026-05-04 12:09:44.651 - Thread: 1 -> Loading environment items definitions 2026-05-04 12:09:44.651 - Thread: 1 -> Loading physical material properties 2026-05-04 12:09:44.655 - Thread: 1 -> Loading particle effect definitions 2026-05-04 12:09:44.737 - Thread: 1 -> Loading particle effect definitions 2026-05-04 12:09:44.738 - Thread: 1 -> Loading environment item definitions 2026-05-04 12:09:44.739 - Thread: 1 -> Loading weapon definitions 2026-05-04 12:09:44.748 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.785 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.793 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.801 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.802 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.802 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.803 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.803 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.805 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.806 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.806 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.815 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.816 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.817 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.818 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.822 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.823 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.824 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.825 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.828 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.829 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.830 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.831 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.833 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.854 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.857 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.858 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.859 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.861 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.861 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.863 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.864 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.865 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.866 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.867 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.871 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.873 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.873 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.876 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.880 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.882 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.882 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.884 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.885 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.887 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.888 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.891 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.892 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.898 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.898 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.901 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.901 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.903 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.903 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.906 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.908 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.910 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.913 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.916 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.916 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.919 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.919 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.922 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.923 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.926 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.929 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.932 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.933 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.936 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.937 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.940 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.941 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.946 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.946 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.950 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.950 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.954 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.954 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.959 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.960 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.964 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.964 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.968 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.970 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.978 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.979 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.983 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.984 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.988 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.989 - Thread: 1 -> Created block definitions 2026-05-04 12:09:44.994 - Thread: 1 -> Loading cube blocks 2026-05-04 12:09:44.994 - Thread: 1 -> Created block definitions 2026-05-04 12:09:45.000 - Thread: 1 -> Loading block variant groups 2026-05-04 12:09:45.025 - Thread: 1 -> Loading asteroid generators 2026-05-04 12:09:45.027 - Thread: 1 -> Loading drop containers 2026-05-04 12:09:45.028 - Thread: 1 -> Loading radial menu definitions 2026-05-04 12:09:45.045 - Thread: 1 -> Loading respawn ships 2026-05-04 12:09:45.047 - Thread: 1 -> Loading spawn groups 2026-05-04 12:09:45.052 - Thread: 1 -> Loading spawn groups 2026-05-04 12:09:45.052 - Thread: 1 -> Loading spawn groups 2026-05-04 12:09:45.052 - Thread: 1 -> Loading spawn groups 2026-05-04 12:09:45.053 - Thread: 1 -> Loading spawn groups 2026-05-04 12:09:45.053 - Thread: 1 -> Loading spawn groups 2026-05-04 12:09:45.053 - Thread: 1 -> Loading spawn groups 2026-05-04 12:09:45.053 - Thread: 1 -> Loading wheel speeds 2026-05-04 12:09:45.062 - Thread: 1 -> InitBlockGroups Start 2026-05-04 12:09:45.064 - Thread: 1 -> InitBlockGroups #1 2026-05-04 12:09:45.066 - Thread: 1 -> InitBlockGroups #2 2026-05-04 12:09:45.066 - Thread: 1 -> InitBlockGroups #3 2026-05-04 12:09:45.066 - Thread: 1 -> InitBlockGroups #4 2026-05-04 12:09:45.066 - Thread: 1 -> InitBlockGroups End 2026-05-04 12:09:45.075 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-05-04 12:09:45.081 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-05-04 12:09:45.085 - Thread: 1 -> PostprocessRadialMenus Start 2026-05-04 12:09:45.087 - Thread: 1 -> PostprocessRadialMenus End 2026-05-04 12:09:45.107 - Thread: 1 -> MyAudio.UnloadData - START 2026-05-04 12:09:45.113 - Thread: 1 -> MyAudio.UnloadData - END 2026-05-04 12:09:45.113 - Thread: 1 -> MyAudio.LoadData - START 2026-05-04 12:09:45.136 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-05-04 12:09:45.282 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 12:09:45.282 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 12:09:45.282 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2026-05-04 12:09:45.283 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 12:09:45.283 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 12:09:45.283 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2026-05-04 12:09:45.284 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 12:09:45.284 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 12:09:45.284 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2026-05-04 12:09:45.285 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 12:09:45.285 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 12:09:45.285 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2026-05-04 12:09:45.285 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 12:09:45.285 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 12:09:45.285 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2026-05-04 12:09:45.286 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 12:09:45.286 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 12:09:45.286 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2026-05-04 12:09:45.287 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 12:09:45.287 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 12:09:45.287 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2026-05-04 12:09:45.287 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 12:09:45.287 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 12:09:45.287 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2026-05-04 12:09:45.288 - Thread: 1 -> MOD_ERROR: Unknown 2026-05-04 12:09:45.288 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2026-05-04 12:09:45.288 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2026-05-04 12:09:45.327 - Thread: 1 -> MyAudio.LoadData - END 2026-05-04 12:09:45.379 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-05-04 12:09:45.391 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-04 12:09:45.431 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 12:09:45.432 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-04 12:09:45.432 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-05-04 12:09:45.462 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-05-04 12:09:45.725 - Thread: 37 -> External debugger: listening... 2026-05-04 12:09:45.841 - Thread: 1 -> MyLights.LoadData() - START 2026-05-04 12:09:45.843 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-05-04 12:09:45.843 - Thread: 1 -> MyLights.LoadData() - END 2026-05-04 12:09:45.843 - Thread: 1 -> Info: MyLights initialized. 2026-05-04 12:09:45.844 - Thread: 1 -> MyExplosions.LoadData() - START 2026-05-04 12:09:45.850 - Thread: 1 -> MyExplosions.LoadData() - END 2026-05-04 12:09:45.892 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-05-04 12:09:45.892 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-05-04 12:09:45.916 - Thread: 1 -> Loading Procedural World Generator 2026-05-04 12:09:45.917 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-05-04 12:09:45.974 - Thread: 1 -> InitDataComponents - Session Components Start 2026-05-04 12:09:45.974 - Thread: 1 -> Init MyPrecalcComponent 2026-05-04 12:09:45.974 - Thread: 1 -> Init MyParticlesManager 2026-05-04 12:09:45.974 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-05-04 12:09:45.974 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-05-04 12:09:45.974 - Thread: 1 -> Init MySessionComponentExtDebug 2026-05-04 12:09:45.974 - Thread: 1 -> Init MyEntityComponentUpdater 2026-05-04 12:09:45.974 - Thread: 1 -> Init MySpaceRespawnComponent 2026-05-04 12:09:45.974 - Thread: 1 -> Init DemoComponent 2026-05-04 12:09:45.974 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-05-04 12:09:45.975 - Thread: 1 -> Init MyAiRvoComponent 2026-05-04 12:09:45.977 - Thread: 1 -> Init MyAutopilotPathfindingComponent 2026-05-04 12:09:45.977 - Thread: 1 -> Init MyContractRiskSessionComponent 2026-05-04 12:09:45.978 - Thread: 1 -> Init MyGlobalEncountersGenerator 2026-05-04 12:09:45.979 - Thread: 1 -> Init MyGridsStorageSessionComponent 2026-05-04 12:09:45.981 - Thread: 1 -> Init MyHazardExposureComponent 2026-05-04 12:09:45.983 - Thread: 1 -> Init MyNPCGridClaimSessionComponent 2026-05-04 12:09:45.983 - Thread: 1 -> Init MyPlanetaryEncountersGenerator 2026-05-04 12:09:45.986 - Thread: 1 -> Init MySessionComponentGridTriggeredContracts 2026-05-04 12:09:45.986 - Thread: 1 -> Init MySessionComponentItemTriggeredContracts 2026-05-04 12:09:45.987 - Thread: 1 -> Init MySpaceBuildComponent 2026-05-04 12:09:45.987 - Thread: 1 -> Init MyStationBotComponent 2026-05-04 12:09:45.987 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-05-04 12:09:45.987 - Thread: 1 -> Init MyThirdPersonSpectator 2026-05-04 12:09:45.987 - Thread: 1 -> Init MyPhysics 2026-05-04 12:09:45.987 - Thread: 1 -> Init MyWarheads 2026-05-04 12:09:45.987 - Thread: 1 -> Init MyExplosions 2026-05-04 12:09:45.987 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-05-04 12:09:45.987 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-05-04 12:09:46.010 - Thread: 1 -> Init MyAnselSessionComponent 2026-05-04 12:09:46.010 - Thread: 1 -> Init MyEntityTransformationSystem 2026-05-04 12:09:46.010 - Thread: 1 -> Init MyEnvironmentalParticles 2026-05-04 12:09:46.010 - Thread: 1 -> Init MyHighlightSystem 2026-05-04 12:09:46.010 - Thread: 1 -> Init MyIGCSystemSessionComponent 2026-05-04 12:09:46.010 - Thread: 1 -> Init MySessionComponentAntiCheat 2026-05-04 12:09:46.010 - Thread: 1 -> Init MySessionComponentAssetModifiers 2026-05-04 12:09:46.010 - Thread: 1 -> Init MySessionComponentContainerDropSystem 2026-05-04 12:09:46.017 - Thread: 1 -> Init MySessionComponentContractSystem 2026-05-04 12:09:46.019 - Thread: 1 -> Init MySessionComponentDLC 2026-05-04 12:09:46.022 - Thread: 1 -> Init MySessionComponentEconomy 2026-05-04 12:09:46.023 - Thread: 1 -> Init MySessionComponentGameInventory 2026-05-04 12:09:46.024 - Thread: 1 -> Init MySessionComponentMatch 2026-05-04 12:09:46.027 - Thread: 1 -> Init MySessionComponentPanels 2026-05-04 12:09:46.028 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-05-04 12:09:46.028 - Thread: 1 -> Init MySessionComponentReplay 2026-05-04 12:09:46.028 - Thread: 1 -> Init MySessionComponentSmartUpdater 2026-05-04 12:09:46.028 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-05-04 12:09:46.029 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-05-04 12:09:46.029 - Thread: 1 -> Init MySessionComponentTrash 2026-05-04 12:09:46.029 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-05-04 12:09:46.029 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-05-04 12:09:46.029 - Thread: 1 -> Init MySteamAchievements 2026-05-04 12:09:46.029 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-05-04 12:09:46.029 - Thread: 1 -> Init MyClipboardComponent 2026-05-04 12:09:46.030 - Thread: 1 -> Init MyLights 2026-05-04 12:09:46.030 - Thread: 1 -> Init MyEmoteSwitcher 2026-05-04 12:09:46.030 - Thread: 1 -> Init MyRadialMenuComponent 2026-05-04 12:09:46.030 - Thread: 1 -> Init MyToolbarComponent 2026-05-04 12:09:46.030 - Thread: 1 -> Init MyToolSwitcher 2026-05-04 12:09:46.030 - Thread: 1 -> Init MyHud 2026-05-04 12:09:46.030 - Thread: 1 -> Init MyHudWarnings 2026-05-04 12:09:46.030 - Thread: 1 -> Init MyTerminalControls 2026-05-04 12:09:46.030 - Thread: 1 -> Init MyDamageSystem 2026-05-04 12:09:46.030 - Thread: 1 -> Init MyGravityProviderSystem 2026-05-04 12:09:46.030 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-05-04 12:09:46.030 - Thread: 1 -> Init MyTurretNotifications 2026-05-04 12:09:46.030 - Thread: 1 -> Init MyTradingManager 2026-05-04 12:09:46.030 - Thread: 1 -> Init MyChatSystem 2026-05-04 12:09:46.031 - Thread: 1 -> Init MyBankingSystem 2026-05-04 12:09:46.032 - Thread: 1 -> Init MyTimerComponentSystem 2026-05-04 12:09:46.032 - Thread: 1 -> Init MyMissiles 2026-05-04 12:09:46.032 - Thread: 1 -> Init MyProjectiles 2026-05-04 12:09:46.032 - Thread: 1 -> Init MyAudioComponent 2026-05-04 12:09:46.032 - Thread: 1 -> Init MyGlobalEvents 2026-05-04 12:09:46.032 - Thread: 1 -> Init MyNeutralShipSpawner 2026-05-04 12:09:46.032 - Thread: 1 -> Init MySector 2026-05-04 12:09:46.032 - Thread: 1 -> Init MyCubeBuilder 2026-05-04 12:09:46.032 - Thread: 1 -> Init MyFloatingObjects 2026-05-04 12:09:46.032 - Thread: 1 -> Init MyGamePruningStructure 2026-05-04 12:09:46.032 - Thread: 1 -> Init MyMeteorShower 2026-05-04 12:09:46.032 - Thread: 1 -> Init MySessionComponentSafeZones 2026-05-04 12:09:46.033 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-05-04 12:09:46.033 - Thread: 1 -> Init MyPlanets 2026-05-04 12:09:46.033 - Thread: 1 -> Init MyDebris 2026-05-04 12:09:46.033 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-05-04 12:09:46.033 - Thread: 1 -> Init MyCubeGrids 2026-05-04 12:09:46.033 - Thread: 1 -> Init MyAiTargetManager 2026-05-04 12:09:46.033 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-05-04 12:09:46.033 - Thread: 1 -> InitDataComponents - Session Components End 2026-05-04 12:09:46.034 - Thread: 1 -> InitCategories Start 2026-05-04 12:09:46.046 - Thread: 1 -> InitCategories End 2026-05-04 12:09:46.050 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-05-04 12:09:46.091 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 12:09:46.091 - Thread: 1 -> Path: C:\Users\krunn\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 12:09:46.092 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 12:09:46.092 - Thread: 1 -> MyConfig.Save() - START 2026-05-04 12:09:46.092 - Thread: 1 -> Path: C:\Users\krunn\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-05-04 12:09:46.093 - Thread: 1 -> MyConfig.Save() - END 2026-05-04 12:09:46.100 - Thread: 1 -> Init Factions Start 2026-05-04 12:09:46.113 - Thread: 1 -> Init Factions End 2026-05-04 12:09:46.113 - Thread: 1 -> Entities Load Start 2026-05-04 12:09:46.115 - Thread: 1 -> LoadEntities Start 2026-05-04 12:09:46.116 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-05-04 12:09:46.861 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 12:09:47.013 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-05-04 12:09:47.014 - Thread: 1 -> OnEntityInitialized Skinface (MyCharacter, 124168712738897777) 2026-05-04 12:09:47.058 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-05-04 12:09:47.058 - Thread: 1 -> LoadEntities Parallel Loading End 2026-05-04 12:09:47.058 - Thread: 1 -> LoadEntities End 2026-05-04 12:09:47.058 - Thread: 1 -> Entities Load End 2026-05-04 12:09:47.151 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2026-05-04 12:09:47.159 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-05-04 12:09:47.159 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-05-04 12:09:47.167 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-05-04 12:09:47.511 - Thread: 18 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 12:09:47.517 - Thread: 18 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 12:09:47.521 - Thread: 18 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 12:09:47.533 - Thread: 1 -> Analytics ids for user ([007...287]): User = (36474099-00e0-f2b5-fdc1-31cd36c831d0) Session = (f5281dc8-fcd6-4b95-9138-3071af574db2). 2026-05-04 12:09:47.536 - Thread: 17 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-05-04 12:09:47.542 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-05-04 12:09:47.609 - Thread: 1 -> Session loaded 2026-05-04 12:09:47.610 - Thread: 1 -> RunLoadingAction - END 2026-05-04 12:09:47.614 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-05-04 12:09:47.615 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-05-04 12:09:47.615 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-05-04 12:09:47.615 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-05-04 12:09:47.615 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-05-04 12:09:47.616 - Thread: 1 -> Loading duration: 8.9734909 2026-05-04 12:09:47.802 - Thread: 1 -> Updating continues. 2026-05-04 12:09:48.172 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2026-05-04 12:09:48.193 - Thread: 1 -> GC Memory: 1484.767 / 1484.767 MB 2026-05-04 12:09:48.479 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 104607220490090610) 2026-05-04 12:09:48.496 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-05-04 12:09:48.500 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-05-04 12:09:48.569 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent 2026-05-04 12:09:53.656 - Thread: 1 -> Saving world - START 2026-05-04 12:09:53.657 - Thread: 1 -> Making world state snapshot. 2026-05-04 12:09:53.657 - Thread: 1 -> Before snapshot.: GC Memory: 1,715 B 2026-05-04 12:09:53.752 - Thread: 1 -> After snapshot.: GC Memory: 1,715 B 2026-05-04 12:09:53.757 - Thread: 1 -> Directory cleanup: GC Memory: 1,715 B 2026-05-04 12:09:53.758 - Thread: 1 -> Saving world - END 2026-05-04 12:09:53.764 - Thread: 13 -> Session snapshot save - START 2026-05-04 12:09:53.764 - Thread: 13 -> Checking file access for files in target dir. 2026-05-04 12:09:53.926 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\krunn\AppData\Roaming\SpaceEngineers\Saves\76561198070829287\Empty World 2026-05-04 12-09\.new\Sandbox_config.sbc 2026-05-04 12:09:53.961 - Thread: 13 -> Session snapshot save - END 2026-05-04 12:10:08.088 - Thread: 1 -> GUI Stats: Update 5.37950233333333, Draw 0.254661222222222 2026-05-04 12:10:18.205 - Thread: 1 -> GC Memory: 1737.382 / 1737.382 MB 2026-05-04 12:10:36.891 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-05-04 12:10:36.891 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-05-04 12:10:36.891 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-05-04 12:10:37.008 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-05-04 12:10:37.009 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-05-04 12:10:38.194 - Thread: 1 -> GUI Stats: Update 0.223796611111111, Draw 0.2204165 2026-05-04 12:10:38.209 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-05-04 12:10:38.229 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,10.19324,14.56433,1,0,1754.483,4556.629,0,100000,0,9.092445,16.38966,0,3207,8.333252,0,16.66667,0.7576964,1.365792,100,2859817783,1754.483,0,0,-1 2026-05-04 12:10:38.230 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-05-04 12:10:38.230 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,785,44,5,90,67,0,2727,1014,0,0,106,1104,0,317,15,0,10,15,0,7,0,0,450,758,0,0,20,0,0,0,0 2026-05-04 12:10:39.109 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-05-04 12:10:40.343 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-05-04 12:10:40.343 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-05-04 12:10:40.343 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2026-05-04 12:10:40.362 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2026-05-04 12:10:40.363 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2026-05-04 12:10:42.959 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2026-05-04 12:10:43.701 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2026-05-04 12:10:43.742 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2026-05-04 12:10:43.812 - Thread: 1 -> Query successful. 2026-05-04 12:10:43.812 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2026-05-04 12:10:46.351 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard Test_2 2026-05-04 12:10:46.617 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent 2026-05-04 12:10:47.822 - Thread: 1 -> Pasting grid request by user: [007...287] 2026-05-04 12:10:47.828 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 109577750729156247 EntityID: 15084FF8779D92C 2026-05-04 12:10:47.876 - Thread: 14 -> Status: Exists(True) InScene(True) 2026-05-04 12:10:48.213 - Thread: 1 -> GC Memory: 1942.528 / 1942.528 MB 2026-05-04 12:11:08.563 - Thread: 1 -> GUI Stats: Update 0.303526944444445, Draw 0.248210666666666 2026-05-04 12:11:13.567 - Thread: 50 -> Exception occurred: System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-04 12:11:13.568 - Thread: 50 -> Showing message 2026-05-04 12:11:13.570 - Thread: 50 -> MyInitializer.OnCrash 2026-05-04 12:11:13.570 - Thread: 50 -> var exception = System.ObjectDisposedException: Cannot access a disposed object. Object name: 'SslStream'. at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult) at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Net.Http.HttpClientHandler.WebExceptionWrapperStream.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at RestSharp.Extensions.StreamExtensions.d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at RestSharp.RestClientExtensions.d__9.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at VRage.Platform.Windows.Http.MyWindowsHttpClient.d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() 2026-05-04 12:11:14.497 - Thread: 50 -> ================================== CRASH INFO ================================== AppVersion: 01_209_020 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 118 PCUCount: 346 IsHang: False GCMemory: 1953 GCMemoryAllocated: 1953 HWAvailableMemory: 3049 ProcessPrivateMemory: 4867 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-05-04 12:11:14.498 - Thread: 50 -> Log Closed