2026-04-29 20:09:51.430 - Thread: 1 -> Log Started 2026-04-29 20:09:51.430 - Thread: 1 -> Timezone (local - UTC): -4h 2026-04-29 20:09:51.430 - Thread: 1 -> App Version: 01_208_015 2026-04-29 20:09:51.435 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-04-29 20:09:51.435 - Thread: 1 -> Branch / Sandbox: SVN 2026-04-29 20:09:51.435 - Thread: 1 -> Client Build Number: 4 2026-04-29 20:09:51.435 - Thread: 1 -> Server Build Number: 4 2026-04-29 20:09:51.435 - Thread: 1 -> Environment.ProcessorCount: 32 2026-04-29 20:09:51.720 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-04-29 20:09:51.723 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-04-29 20:09:51.723 - Thread: 1 -> Environment.Is64BitProcess: True 2026-04-29 20:09:51.723 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-04-29 20:09:51.723 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9325.0 2026-04-29 20:09:51.723 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-04-29 20:09:51.752 - Thread: 1 -> CPU Info: 13th Gen Intel(R) Core(TM) i9-13950HX 2026-04-29 20:09:51.752 - Thread: 1 -> Default Culture: 2026-04-29 20:09:51.752 - Thread: 1 -> Default UI Culture: 2026-04-29 20:09:51.752 - Thread: 1 -> MyConfig.Load() - START 2026-04-29 20:09:51.753 - Thread: 1 -> Path: C:\Users\Bobby\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-04-29 20:09:51.834 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-04-29 20:09:51.834 - Thread: 1 -> AnisotropicFiltering: 0 2026-04-29 20:09:51.834 - Thread: 1 -> AntialiasingMode: 1 2026-04-29 20:09:51.834 - Thread: 1 -> AreaInteraction: True 2026-04-29 20:09:51.834 - Thread: 1 -> BlueprintSharing: True 2026-04-29 20:09:51.834 - Thread: 1 -> ControllerDefaultOnStart: False 2026-04-29 20:09:51.834 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-04-29 20:09:51.834 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-04-29 20:09:51.834 - Thread: 1 -> ControlsHints: True 2026-04-29 20:09:51.834 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-04-29 20:09:51.834 - Thread: 1 -> DebugInputs: System.Xml.XmlNode[] 2026-04-29 20:09:51.834 - Thread: 1 -> DisableUpdateDriverNotification: True 2026-04-29 20:09:51.834 - Thread: 1 -> EnableDamageEffects: False 2026-04-29 20:09:51.834 - Thread: 1 -> EnableDoppler: True 2026-04-29 20:09:51.834 - Thread: 1 -> EnableDynamicMusic: True 2026-04-29 20:09:51.834 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-04-29 20:09:51.834 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2026-04-29 20:09:51.834 - Thread: 1 -> EnableReverb: False 2026-04-29 20:09:51.834 - Thread: 1 -> EnableSteamCloud: False 2026-04-29 20:09:51.834 - Thread: 1 -> EnableTrading: True 2026-04-29 20:09:51.834 - Thread: 1 -> ExperimentalMode: True 2026-04-29 20:09:51.834 - Thread: 1 -> FieldOfView: 70 2026-04-29 20:09:51.834 - Thread: 1 -> FirstTimeRun: False 2026-04-29 20:09:51.834 - Thread: 1 -> FirstVTTimeRun: False 2026-04-29 20:09:51.834 - Thread: 1 -> FlaresIntensity: 1 2026-04-29 20:09:51.834 - Thread: 1 -> GamepadSchemeName: GenericJoystick 2026-04-29 20:09:51.834 - Thread: 1 -> GameVolume: 0.0205919 2026-04-29 20:09:51.834 - Thread: 1 -> GDPRConsent: True 2026-04-29 20:09:51.834 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-04-29 20:09:51.834 - Thread: 1 -> GoodBotHints: True 2026-04-29 20:09:51.834 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-04-29 20:09:51.834 - Thread: 1 -> GrassDensity: 1 2026-04-29 20:09:51.834 - Thread: 1 -> GrassDrawDistance: 160 2026-04-29 20:09:51.834 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-04-29 20:09:51.834 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-04-29 20:09:51.834 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-04-29 20:09:51.834 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-04-29 20:09:51.834 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-04-29 20:09:51.834 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-04-29 20:09:51.834 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-04-29 20:09:51.834 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-04-29 20:09:51.834 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-04-29 20:09:51.834 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-04-29 20:09:51.834 - Thread: 1 -> HUDBkTransparency: 0.6 2026-04-29 20:09:51.834 - Thread: 1 -> HudState: 1 2026-04-29 20:09:51.834 - Thread: 1 -> HudWarnings: True 2026-04-29 20:09:51.834 - Thread: 1 -> IronSightSwitchState: 1 2026-04-29 20:09:51.834 - Thread: 1 -> Language: 0 2026-04-29 20:09:51.834 - Thread: 1 -> LastNewsPopupDate: 12/09/2025 00:00:00 2026-04-29 20:09:51.834 - Thread: 1 -> LastUsedColorIndex: 9 2026-04-29 20:09:51.834 - Thread: 1 -> LastUsedColorX: 0.06335608 2026-04-29 20:09:51.834 - Thread: 1 -> LastUsedColorY: -0.2272262 2026-04-29 20:09:51.834 - Thread: 1 -> LastUsedColorZ: -0.05 2026-04-29 20:09:51.834 - Thread: 1 -> LastUsedSkin: Weldless 2026-04-29 20:09:51.834 - Thread: 1 -> LightsQuality: 1 2026-04-29 20:09:51.834 - Thread: 1 -> LowMemSwitchToLow: 0 2026-04-29 20:09:51.834 - Thread: 1 -> MicrophoneSensitivity: 0 2026-04-29 20:09:51.834 - Thread: 1 -> ModelQuality: 1 2026-04-29 20:09:51.834 - Thread: 1 -> Music_Volume: 0 2026-04-29 20:09:51.834 - Thread: 1 -> MuteBroadcastControllers: False 2026-04-29 20:09:51.834 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-04-29 20:09:51.834 - Thread: 1 -> OnlyPSGames: False 2026-04-29 20:09:51.834 - Thread: 1 -> PostProcessingEnabled: True 2026-04-29 20:09:51.834 - Thread: 1 -> QuickStartNotification: False 2026-04-29 20:09:51.834 - Thread: 1 -> RefreshRate: 144001 2026-04-29 20:09:51.834 - Thread: 1 -> RotationHints: True 2026-04-29 20:09:51.834 - Thread: 1 -> ScreenHeight: 1050 2026-04-29 20:09:51.834 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-04-29 20:09:51.834 - Thread: 1 -> ScreenWidth: 1680 2026-04-29 20:09:51.834 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-04-29 20:09:51.834 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-04-29 20:09:51.834 - Thread: 1 -> ShaderQuality: 1 2026-04-29 20:09:51.834 - Thread: 1 -> ShadowMapResolution: 3 2026-04-29 20:09:51.834 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-04-29 20:09:51.834 - Thread: 1 -> ShowCrosshair2: 0 2026-04-29 20:09:51.834 - Thread: 1 -> SpriteMainViewportScale: 1 2026-04-29 20:09:51.834 - Thread: 1 -> SubscriptionReward: True 2026-04-29 20:09:51.834 - Thread: 1 -> TextureQuality: 1 2026-04-29 20:09:51.834 - Thread: 1 -> TreeViewDistance: 1000 2026-04-29 20:09:51.834 - Thread: 1 -> UiBkTransparency: 0.8 2026-04-29 20:09:51.834 - Thread: 1 -> UiTransparency: 1 2026-04-29 20:09:51.834 - Thread: 1 -> VerticalSync: 0 2026-04-29 20:09:51.834 - Thread: 1 -> VideoAdapter: 0 2026-04-29 20:09:51.834 - Thread: 1 -> VoiceChat: False 2026-04-29 20:09:51.834 - Thread: 1 -> VoiceChatVoiceActivation: True 2026-04-29 20:09:51.834 - Thread: 1 -> VoiceChatVolume: 0 2026-04-29 20:09:51.834 - Thread: 1 -> VoxelhandSettings: VRage.Serialization.SerializableDictionary`2[System.Int32,VRage.Serialization.SerializableDictionary`2[System.String,System.Single]] 2026-04-29 20:09:51.834 - Thread: 1 -> VoxelQuality: 1 2026-04-29 20:09:51.834 - Thread: 1 -> VoxelTextureQuality: 1 2026-04-29 20:09:51.834 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-04-29 20:09:51.834 - Thread: 1 -> WindowMode: 0 2026-04-29 20:09:51.834 - Thread: 1 -> ZoomMultiplier: 0.2 2026-04-29 20:09:51.834 - Thread: 1 -> MyConfig.Load() - END 2026-04-29 20:10:00.831 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-04-29 20:10:00.831 - Thread: 1 -> Reporting Postponed Events 2026-04-29 20:10:00.831 - Thread: 1 -> Reporting Postponed Events 2026-04-29 20:10:00.831 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-04-29 20:10:00.831 - Thread: 1 -> Found processor count: 24 2026-04-29 20:10:00.831 - Thread: 1 -> Using processor count: 16 2026-04-29 20:10:00.878 - Thread: 1 -> All detected adapters: 2026-04-29 20:10:00.879 - Thread: 1 -> NVIDIA GeForce RTX 4060 Laptop GPU - VendorID=4318, SubsystemID=332141666, DeviceID=10400 2026-04-29 20:10:00.879 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=332141666, DeviceID=42888 2026-04-29 20:10:00.879 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-04-29 20:10:00.919 - Thread: 1 -> Adapter initialisation failed: SharpDX.SharpDXException: HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: The specified device interface or feature level is not supported on this system. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateDevice(Adapter adapter, DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels) at VRage.Platform.Windows.Render.MyPlatformRender.CreateAdaptersList() 2026-04-29 20:10:02.881 - Thread: 1 -> No valid Output found! 2026-04-29 20:10:02.881 - Thread: 1 -> AdapterInfo = { 2026-04-29 20:10:02.882 - Thread: 1 -> Name = Intel(R) UHD Graphics 2026-04-29 20:10:02.882 - Thread: 1 -> Description = dev id: 42888, mem: 134217728, shared mem: 17023121408, Luid: 80285, rev: 4, subsys id: 332141666, vendor id: 32902, feature_level 11.1: True 2026-04-29 20:10:02.882 - Thread: 1 -> Driver version = 32.0.101.6129 2026-04-29 20:10:02.882 - Thread: 1 -> Driver date = 20241018000000.000000-000 2026-04-29 20:10:02.882 - Thread: 1 -> DriverUpdateNecessary = False 2026-04-29 20:10:02.882 - Thread: 1 -> AftermathSupported = False 2026-04-29 20:10:02.882 - Thread: 1 -> Adapter id = 1 2026-04-29 20:10:02.882 - Thread: 1 -> Supported = False 2026-04-29 20:10:02.882 - Thread: 1 -> RAM = 134217728 2026-04-29 20:10:02.882 - Thread: 1 -> Priority = 1 2026-04-29 20:10:02.882 - Thread: 1 -> Multithreaded rendering supported = False 2026-04-29 20:10:02.882 - Thread: 1 -> Output is attached = False 2026-04-29 20:10:02.882 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:0 Height:0} 2026-04-29 20:10:02.882 - Thread: 1 -> } 2026-04-29 20:10:02.882 - Thread: 1 -> AdapterInfo = { 2026-04-29 20:10:02.882 - Thread: 1 -> Name = Intel(R) UHD Graphics 2026-04-29 20:10:02.882 - Thread: 1 -> Description = dev id: 42888, mem: 134217728, shared mem: 17023121408, Luid: 80285, rev: 4, subsys id: 332141666, vendor id: 32902, feature_level 11.1: True 2026-04-29 20:10:02.882 - Thread: 1 -> Driver version = 32.0.101.6129 2026-04-29 20:10:02.882 - Thread: 1 -> Driver date = 20241018000000.000000-000 2026-04-29 20:10:02.882 - Thread: 1 -> DriverUpdateNecessary = False 2026-04-29 20:10:02.882 - Thread: 1 -> AftermathSupported = False 2026-04-29 20:10:02.882 - Thread: 1 -> Adapter id = 1 2026-04-29 20:10:02.882 - Thread: 1 -> Supported = False 2026-04-29 20:10:02.882 - Thread: 1 -> RAM = 134217728 2026-04-29 20:10:02.882 - Thread: 1 -> Priority = 1 2026-04-29 20:10:02.882 - Thread: 1 -> Multithreaded rendering supported = False 2026-04-29 20:10:02.882 - Thread: 1 -> Output is attached = False 2026-04-29 20:10:02.882 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:0 Height:0} 2026-04-29 20:10:02.882 - Thread: 1 -> } 2026-04-29 20:10:02.882 - Thread: 1 -> AdapterInfo = { 2026-04-29 20:10:02.882 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-04-29 20:10:02.882 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17023121408, Luid: 81153, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-04-29 20:10:02.882 - Thread: 1 -> Driver version = 2026-04-29 20:10:02.882 - Thread: 1 -> Driver date = 2026-04-29 20:10:02.882 - Thread: 1 -> DriverUpdateNecessary = False 2026-04-29 20:10:02.882 - Thread: 1 -> AftermathSupported = False 2026-04-29 20:10:02.882 - Thread: 1 -> Adapter id = 2 2026-04-29 20:10:02.882 - Thread: 1 -> Supported = False 2026-04-29 20:10:02.882 - Thread: 1 -> RAM = 0 2026-04-29 20:10:02.882 - Thread: 1 -> Priority = 0 2026-04-29 20:10:02.882 - Thread: 1 -> Multithreaded rendering supported = False 2026-04-29 20:10:02.882 - Thread: 1 -> Output is attached = False 2026-04-29 20:10:02.882 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:0 Height:0} 2026-04-29 20:10:02.882 - Thread: 1 -> } 2026-04-29 20:10:02.882 - Thread: 1 -> AdapterInfo = { 2026-04-29 20:10:02.882 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-04-29 20:10:02.882 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17023121408, Luid: 81153, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-04-29 20:10:02.882 - Thread: 1 -> Driver version = 2026-04-29 20:10:02.882 - Thread: 1 -> Driver date = 2026-04-29 20:10:02.882 - Thread: 1 -> DriverUpdateNecessary = False 2026-04-29 20:10:02.882 - Thread: 1 -> AftermathSupported = False 2026-04-29 20:10:02.882 - Thread: 1 -> Adapter id = 2 2026-04-29 20:10:02.882 - Thread: 1 -> Supported = False 2026-04-29 20:10:02.882 - Thread: 1 -> RAM = 0 2026-04-29 20:10:02.882 - Thread: 1 -> Priority = 0 2026-04-29 20:10:02.882 - Thread: 1 -> Multithreaded rendering supported = False 2026-04-29 20:10:02.882 - Thread: 1 -> Output is attached = False 2026-04-29 20:10:02.882 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:0 Height:0} 2026-04-29 20:10:02.882 - Thread: 1 -> } 2026-04-29 20:10:02.882 - Thread: 1 -> DirectX 11 renderer not supported. No renderer to revert back to.