2026-04-27 09:19:14.089 - Thread: 1 -> Log Started 2026-04-27 09:19:14.089 - Thread: 1 -> Timezone (local - UTC): -7h 2026-04-27 09:19:14.089 - Thread: 1 -> App Version: 01_208_015 2026-04-27 09:19:14.112 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-04-27 09:19:14.112 - Thread: 1 -> Branch / Sandbox: SVN 2026-04-27 09:19:14.112 - Thread: 1 -> Client Build Number: 4 2026-04-27 09:19:14.112 - Thread: 1 -> Server Build Number: 4 2026-04-27 09:19:14.112 - Thread: 1 -> Environment.ProcessorCount: 28 2026-04-27 09:19:14.147 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-04-27 09:19:14.147 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-04-27 09:19:14.147 - Thread: 1 -> Environment.Is64BitProcess: True 2026-04-27 09:19:14.147 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-04-27 09:19:14.147 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9325.0 2026-04-27 09:19:14.147 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-04-27 09:19:14.151 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-14700F 2026-04-27 09:19:14.151 - Thread: 1 -> Default Culture: 2026-04-27 09:19:14.151 - Thread: 1 -> Default UI Culture: 2026-04-27 09:19:14.152 - Thread: 1 -> MyConfig.Load() - START 2026-04-27 09:19:14.153 - Thread: 1 -> Path: C:\Users\rolib\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-04-27 09:19:14.896 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-04-27 09:19:14.896 - Thread: 1 -> AnisotropicFiltering: 4 2026-04-27 09:19:14.896 - Thread: 1 -> AntialiasingMode: 1 2026-04-27 09:19:14.896 - Thread: 1 -> AreaInteraction: True 2026-04-27 09:19:14.896 - Thread: 1 -> BlueprintSharing: True 2026-04-27 09:19:14.896 - Thread: 1 -> ControllerDefaultOnStart: False 2026-04-27 09:19:14.896 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-04-27 09:19:14.896 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-04-27 09:19:14.896 - Thread: 1 -> ControlsHints: False 2026-04-27 09:19:14.896 - Thread: 1 -> CubeBuilderBuildingMode: 1 2026-04-27 09:19:14.896 - Thread: 1 -> EnableDamageEffects: True 2026-04-27 09:19:14.896 - Thread: 1 -> EnableDoppler: True 2026-04-27 09:19:14.896 - Thread: 1 -> EnableDynamicMusic: True 2026-04-27 09:19:14.896 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-04-27 09:19:14.896 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2026-04-27 09:19:14.896 - Thread: 1 -> EnableReverb: False 2026-04-27 09:19:14.896 - Thread: 1 -> EnableSteamCloud: False 2026-04-27 09:19:14.896 - Thread: 1 -> EnableTrading: True 2026-04-27 09:19:14.896 - Thread: 1 -> ExperimentalMode: True 2026-04-27 09:19:14.896 - Thread: 1 -> FieldOfView: 70 2026-04-27 09:19:14.896 - Thread: 1 -> FirstTimeRun: False 2026-04-27 09:19:14.896 - Thread: 1 -> FirstVTTimeRun: False 2026-04-27 09:19:14.896 - Thread: 1 -> FlaresIntensity: 1 2026-04-27 09:19:14.896 - Thread: 1 -> GameVolume: 1 2026-04-27 09:19:14.896 - Thread: 1 -> GDPRConsent: True 2026-04-27 09:19:14.896 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-04-27 09:19:14.896 - Thread: 1 -> GoodBotHints: False 2026-04-27 09:19:14.896 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-04-27 09:19:14.896 - Thread: 1 -> GrassDensity: 3 2026-04-27 09:19:14.896 - Thread: 1 -> GrassDrawDistance: 1000 2026-04-27 09:19:14.896 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-04-27 09:19:14.896 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-04-27 09:19:14.896 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-04-27 09:19:14.896 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-04-27 09:19:14.896 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-04-27 09:19:14.896 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-04-27 09:19:14.896 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-04-27 09:19:14.896 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-04-27 09:19:14.896 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-04-27 09:19:14.896 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-04-27 09:19:14.896 - Thread: 1 -> HUDBkTransparency: 0.6 2026-04-27 09:19:14.896 - Thread: 1 -> HudState: 1 2026-04-27 09:19:14.896 - Thread: 1 -> HudWarnings: True 2026-04-27 09:19:14.896 - Thread: 1 -> IronSightSwitchState: 1 2026-04-27 09:19:14.896 - Thread: 1 -> Language: 0 2026-04-27 09:19:14.896 - Thread: 1 -> LastNewsPopupDate: 12/09/2025 00:00:00 2026-04-27 09:19:14.896 - Thread: 1 -> LightsQuality: 2 2026-04-27 09:19:14.896 - Thread: 1 -> LowMemSwitchToLow: 0 2026-04-27 09:19:14.896 - Thread: 1 -> MicrophoneSensitivity: 0 2026-04-27 09:19:14.896 - Thread: 1 -> ModelQuality: 2 2026-04-27 09:19:14.896 - Thread: 1 -> ModIoConsent: True 2026-04-27 09:19:14.896 - Thread: 1 -> Music_Volume: 0 2026-04-27 09:19:14.896 - Thread: 1 -> MuteBroadcastControllers: False 2026-04-27 09:19:14.896 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-04-27 09:19:14.896 - Thread: 1 -> NewNewGameScreen: False 2026-04-27 09:19:14.896 - Thread: 1 -> OnlyPSGames: False 2026-04-27 09:19:14.896 - Thread: 1 -> PostProcessingEnabled: True 2026-04-27 09:19:14.896 - Thread: 1 -> RefreshRate: 60000 2026-04-27 09:19:14.896 - Thread: 1 -> RotationHints: False 2026-04-27 09:19:14.896 - Thread: 1 -> ScreenHeight: 1080 2026-04-27 09:19:14.896 - Thread: 1 -> ScreenWidth: 1920 2026-04-27 09:19:14.896 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/UpdatedSurvival 2026-04-27 09:19:14.896 - Thread: 1 -> ShaderQuality: 2 2026-04-27 09:19:14.896 - Thread: 1 -> ShadowMapResolution: 2 2026-04-27 09:19:14.896 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-04-27 09:19:14.896 - Thread: 1 -> ShowCrosshair2: 0 2026-04-27 09:19:14.896 - Thread: 1 -> SpriteMainViewportScale: 1 2026-04-27 09:19:14.896 - Thread: 1 -> TextureQuality: 2 2026-04-27 09:19:14.896 - Thread: 1 -> TreeViewDistance: 2000 2026-04-27 09:19:14.896 - Thread: 1 -> UiBkTransparency: 0.8 2026-04-27 09:19:14.896 - Thread: 1 -> UiTransparency: 1 2026-04-27 09:19:14.896 - Thread: 1 -> VerticalSync: 0 2026-04-27 09:19:14.896 - Thread: 1 -> VideoAdapter: 0 2026-04-27 09:19:14.896 - Thread: 1 -> VoiceChat: True 2026-04-27 09:19:14.896 - Thread: 1 -> VoiceChatVoiceActivation: True 2026-04-27 09:19:14.896 - Thread: 1 -> VoiceChatVolume: 5 2026-04-27 09:19:14.896 - Thread: 1 -> VoxelQuality: 2 2026-04-27 09:19:14.896 - Thread: 1 -> VoxelTextureQuality: 2 2026-04-27 09:19:14.896 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-04-27 09:19:14.896 - Thread: 1 -> WindowMode: 1 2026-04-27 09:19:14.897 - Thread: 1 -> MyConfig.Load() - END 2026-04-27 09:19:15.772 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-04-27 09:19:15.781 - Thread: 1 -> Reporting Postponed Events 2026-04-27 09:19:15.784 - Thread: 1 -> Reporting Postponed Events 2026-04-27 09:19:15.785 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-04-27 09:19:15.787 - Thread: 1 -> Found processor count: 20 2026-04-27 09:19:15.787 - Thread: 1 -> Using processor count: 16 2026-04-27 09:19:16.055 - Thread: 1 -> All detected adapters: 2026-04-27 09:19:16.056 - Thread: 1 -> NVIDIA GeForce RTX 4060 - VendorID=4318, SubsystemID=1365316706, DeviceID=10370 2026-04-27 09:19:16.056 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-04-27 09:19:16.665 - Thread: 1 -> AdapterInfo = { 2026-04-27 09:19:16.665 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY2 2026-04-27 09:19:16.665 - Thread: 1 -> Description = dev id: 10370, mem: 8342470656, shared mem: 17098051584, Luid: 59870, rev: 161, subsys id: 1365316706, vendor id: 4318, feature_level 11.1: True 2026-04-27 09:19:16.665 - Thread: 1 -> Driver version = 32.0.15.9579 2026-04-27 09:19:16.665 - Thread: 1 -> Driver date = 20260304000000.000000-000 2026-04-27 09:19:16.665 - Thread: 1 -> DriverUpdateNecessary = False 2026-04-27 09:19:16.665 - Thread: 1 -> AftermathSupported = True 2026-04-27 09:19:16.665 - Thread: 1 -> Adapter id = 0 2026-04-27 09:19:16.665 - Thread: 1 -> Supported = True 2026-04-27 09:19:16.665 - Thread: 1 -> RAM = 8342470656 2026-04-27 09:19:16.665 - Thread: 1 -> Priority = 2 2026-04-27 09:19:16.665 - Thread: 1 -> Multithreaded rendering supported = True 2026-04-27 09:19:16.665 - Thread: 1 -> Output is attached = True 2026-04-27 09:19:16.665 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-04-27 09:19:16.665 - Thread: 1 -> } 2026-04-27 09:19:16.665 - Thread: 1 -> AdapterInfo = { 2026-04-27 09:19:16.666 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY2 2026-04-27 09:19:16.666 - Thread: 1 -> Description = dev id: 10370, mem: 8342470656, shared mem: 17098051584, Luid: 59870, rev: 161, subsys id: 1365316706, vendor id: 4318, feature_level 11.1: True 2026-04-27 09:19:16.666 - Thread: 1 -> Driver version = 32.0.15.9579 2026-04-27 09:19:16.666 - Thread: 1 -> Driver date = 20260304000000.000000-000 2026-04-27 09:19:16.666 - Thread: 1 -> DriverUpdateNecessary = False 2026-04-27 09:19:16.666 - Thread: 1 -> AftermathSupported = True 2026-04-27 09:19:16.666 - Thread: 1 -> Adapter id = 0 2026-04-27 09:19:16.666 - Thread: 1 -> Supported = True 2026-04-27 09:19:16.666 - Thread: 1 -> RAM = 8342470656 2026-04-27 09:19:16.666 - Thread: 1 -> Priority = 2 2026-04-27 09:19:16.666 - Thread: 1 -> Multithreaded rendering supported = True 2026-04-27 09:19:16.666 - Thread: 1 -> Output is attached = True 2026-04-27 09:19:16.666 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-04-27 09:19:16.666 - Thread: 1 -> } 2026-04-27 09:19:16.666 - Thread: 1 -> AdapterInfo = { 2026-04-27 09:19:16.666 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY1 2026-04-27 09:19:16.666 - Thread: 1 -> Description = dev id: 10370, mem: 8342470656, shared mem: 17098051584, Luid: 59870, rev: 161, subsys id: 1365316706, vendor id: 4318, feature_level 11.1: True 2026-04-27 09:19:16.666 - Thread: 1 -> Driver version = 32.0.15.9579 2026-04-27 09:19:16.666 - Thread: 1 -> Driver date = 20260304000000.000000-000 2026-04-27 09:19:16.666 - Thread: 1 -> DriverUpdateNecessary = False 2026-04-27 09:19:16.666 - Thread: 1 -> AftermathSupported = True 2026-04-27 09:19:16.666 - Thread: 1 -> Adapter id = 0 2026-04-27 09:19:16.666 - Thread: 1 -> Supported = True 2026-04-27 09:19:16.666 - Thread: 1 -> RAM = 8342470656 2026-04-27 09:19:16.666 - Thread: 1 -> Priority = 2 2026-04-27 09:19:16.666 - Thread: 1 -> Multithreaded rendering supported = True 2026-04-27 09:19:16.666 - Thread: 1 -> Output is attached = True 2026-04-27 09:19:16.666 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2026-04-27 09:19:16.666 - Thread: 1 -> } 2026-04-27 09:19:16.666 - Thread: 1 -> AdapterInfo = { 2026-04-27 09:19:16.667 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY1 2026-04-27 09:19:16.667 - Thread: 1 -> Description = dev id: 10370, mem: 8342470656, shared mem: 17098051584, Luid: 59870, rev: 161, subsys id: 1365316706, vendor id: 4318, feature_level 11.1: True 2026-04-27 09:19:16.667 - Thread: 1 -> Driver version = 32.0.15.9579 2026-04-27 09:19:16.667 - Thread: 1 -> Driver date = 20260304000000.000000-000 2026-04-27 09:19:16.667 - Thread: 1 -> DriverUpdateNecessary = False 2026-04-27 09:19:16.667 - Thread: 1 -> AftermathSupported = True 2026-04-27 09:19:16.667 - Thread: 1 -> Adapter id = 0 2026-04-27 09:19:16.667 - Thread: 1 -> Supported = True 2026-04-27 09:19:16.667 - Thread: 1 -> RAM = 8342470656 2026-04-27 09:19:16.667 - Thread: 1 -> Priority = 2 2026-04-27 09:19:16.667 - Thread: 1 -> Multithreaded rendering supported = True 2026-04-27 09:19:16.667 - Thread: 1 -> Output is attached = True 2026-04-27 09:19:16.667 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2026-04-27 09:19:16.667 - Thread: 1 -> } 2026-04-27 09:19:16.667 - Thread: 1 -> AdapterInfo = { 2026-04-27 09:19:16.667 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY3 2026-04-27 09:19:16.667 - Thread: 1 -> Description = dev id: 10370, mem: 8342470656, shared mem: 17098051584, Luid: 59870, rev: 161, subsys id: 1365316706, vendor id: 4318, feature_level 11.1: True 2026-04-27 09:19:16.667 - Thread: 1 -> Driver version = 32.0.15.9579 2026-04-27 09:19:16.667 - Thread: 1 -> Driver date = 20260304000000.000000-000 2026-04-27 09:19:16.667 - Thread: 1 -> DriverUpdateNecessary = False 2026-04-27 09:19:16.667 - Thread: 1 -> AftermathSupported = True 2026-04-27 09:19:16.667 - Thread: 1 -> Adapter id = 0 2026-04-27 09:19:16.667 - Thread: 1 -> Supported = True 2026-04-27 09:19:16.667 - Thread: 1 -> RAM = 8342470656 2026-04-27 09:19:16.667 - Thread: 1 -> Priority = 2 2026-04-27 09:19:16.667 - Thread: 1 -> Multithreaded rendering supported = True 2026-04-27 09:19:16.667 - Thread: 1 -> Output is attached = True 2026-04-27 09:19:16.667 - Thread: 1 -> DesktopBounds = {X:1920 Y:3 Width:1920 Height:1080} 2026-04-27 09:19:16.667 - Thread: 1 -> } 2026-04-27 09:19:16.667 - Thread: 1 -> AdapterInfo = { 2026-04-27 09:19:16.667 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY3 2026-04-27 09:19:16.667 - Thread: 1 -> Description = dev id: 10370, mem: 8342470656, shared mem: 17098051584, Luid: 59870, rev: 161, subsys id: 1365316706, vendor id: 4318, feature_level 11.1: True 2026-04-27 09:19:16.667 - Thread: 1 -> Driver version = 32.0.15.9579 2026-04-27 09:19:16.667 - Thread: 1 -> Driver date = 20260304000000.000000-000 2026-04-27 09:19:16.667 - Thread: 1 -> DriverUpdateNecessary = False 2026-04-27 09:19:16.667 - Thread: 1 -> AftermathSupported = True 2026-04-27 09:19:16.667 - Thread: 1 -> Adapter id = 0 2026-04-27 09:19:16.667 - Thread: 1 -> Supported = True 2026-04-27 09:19:16.667 - Thread: 1 -> RAM = 8342470656 2026-04-27 09:19:16.667 - Thread: 1 -> Priority = 2 2026-04-27 09:19:16.667 - Thread: 1 -> Multithreaded rendering supported = True 2026-04-27 09:19:16.667 - Thread: 1 -> Output is attached = True 2026-04-27 09:19:16.667 - Thread: 1 -> DesktopBounds = {X:1920 Y:3 Width:1920 Height:1080} 2026-04-27 09:19:16.667 - Thread: 1 -> } 2026-04-27 09:19:16.667 - Thread: 1 -> AdapterInfo = { 2026-04-27 09:19:16.668 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-04-27 09:19:16.668 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17098051584, Luid: 66832, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-04-27 09:19:16.668 - Thread: 1 -> Driver version = 2026-04-27 09:19:16.668 - Thread: 1 -> Driver date = 2026-04-27 09:19:16.668 - Thread: 1 -> DriverUpdateNecessary = False 2026-04-27 09:19:16.668 - Thread: 1 -> AftermathSupported = False 2026-04-27 09:19:16.668 - Thread: 1 -> Adapter id = 1 2026-04-27 09:19:16.668 - Thread: 1 -> Supported = True 2026-04-27 09:19:16.668 - Thread: 1 -> RAM = 0 2026-04-27 09:19:16.668 - Thread: 1 -> Priority = 0 2026-04-27 09:19:16.668 - Thread: 1 -> Multithreaded rendering supported = False 2026-04-27 09:19:16.668 - Thread: 1 -> Output is attached = False 2026-04-27 09:19:16.668 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-04-27 09:19:16.668 - Thread: 1 -> } 2026-04-27 09:19:16.668 - Thread: 1 -> AdapterInfo = { 2026-04-27 09:19:16.668 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-04-27 09:19:16.668 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17098051584, Luid: 66832, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-04-27 09:19:16.668 - Thread: 1 -> Driver version = 2026-04-27 09:19:16.668 - Thread: 1 -> Driver date = 2026-04-27 09:19:16.668 - Thread: 1 -> DriverUpdateNecessary = False 2026-04-27 09:19:16.668 - Thread: 1 -> AftermathSupported = False 2026-04-27 09:19:16.668 - Thread: 1 -> Adapter id = 1 2026-04-27 09:19:16.668 - Thread: 1 -> Supported = True 2026-04-27 09:19:16.668 - Thread: 1 -> RAM = 0 2026-04-27 09:19:16.668 - Thread: 1 -> Priority = 0 2026-04-27 09:19:16.668 - Thread: 1 -> Multithreaded rendering supported = False 2026-04-27 09:19:16.668 - Thread: 1 -> Output is attached = False 2026-04-27 09:19:16.668 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-04-27 09:19:16.668 - Thread: 1 -> } 2026-04-27 09:19:16.671 - Thread: 1 -> Service.IsActive: True 2026-04-27 09:19:16.671 - Thread: 1 -> Service.IsOnline: True 2026-04-27 09:19:16.671 - Thread: 1 -> Service.OwnsGame: False 2026-04-27 09:19:16.671 - Thread: 1 -> Service.UserId: 76561197984734701 2026-04-27 09:19:16.671 - Thread: 1 -> Service.UserName: roliba 2026-04-27 09:19:16.671 - Thread: 1 -> Service.Branch: default 2026-04-27 09:19:16.672 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-04-27 09:19:16.672 - Thread: 1 -> Build version: 0.1.1.0 2026-04-27 09:19:16.690 - Thread: 1 -> MyScreenManager() 2026-04-27 09:19:16.729 - Thread: 37 -> CreateDeviceInternal - CheckSettings() 2026-04-27 09:19:16.729 - Thread: 37 -> CreateDeviceInternal - GetAdapter() 2026-04-27 09:19:16.732 - Thread: 37 -> CreateDeviceInternal - FixSettings() 2026-04-27 09:19:16.732 - Thread: 37 -> CreateDeviceInternal - Create device 2026-04-27 09:19:16.933 - Thread: 37 -> CreateDeviceInternal Steam Overlay integration 2026-04-27 09:19:17.021 - Thread: 37 -> CreateDeviceInternal Steam Overlay OK 2026-04-27 09:19:17.021 - Thread: 37 -> Aftermath init 2026-04-27 09:19:17.070 - Thread: 37 -> Aftermath result: 1 2026-04-27 09:19:17.070 - Thread: 37 -> CreateDeviceInternal create swapchain 2026-04-27 09:19:20.735 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-04-27 09:19:20.735 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-04-27 09:19:20.735 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-04-27 09:19:21.566 - Thread: 1 -> Preallocate - START 2026-04-27 09:19:21.568 - Thread: 1 -> MySpaceWorldGenerator - START 2026-04-27 09:19:21.575 - Thread: 1 -> MySpaceWorldGenerator - END 2026-04-27 09:19:21.575 - Thread: 1 -> MySpaceBuildComponent - START 2026-04-27 09:19:21.575 - Thread: 1 -> MySpaceBuildComponent - END 2026-04-27 09:19:21.575 - Thread: 1 -> MyEntities - START 2026-04-27 09:19:21.588 - Thread: 1 -> MyEntities - END 2026-04-27 09:19:21.588 - Thread: 1 -> MyObjectBuilder_Base - START 2026-04-27 09:19:21.588 - Thread: 1 -> MyObjectBuilder_Base - END 2026-04-27 09:19:21.588 - Thread: 1 -> MyTransparentGeometry - START 2026-04-27 09:19:21.588 - Thread: 1 -> MyTransparentGeometry - END 2026-04-27 09:19:21.588 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-04-27 09:19:21.591 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-04-27 09:19:21.591 - Thread: 1 -> MyMath - START 2026-04-27 09:19:21.591 - Thread: 1 -> MyMath - END 2026-04-27 09:19:21.591 - Thread: 1 -> MySimpleObjectDraw - START 2026-04-27 09:19:21.592 - Thread: 1 -> MySimpleObjectDraw - END 2026-04-27 09:19:21.602 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-04-27 09:19:21.602 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-04-27 09:19:21.602 - Thread: 1 -> MyClientDebugCommands - START 2026-04-27 09:19:21.603 - Thread: 1 -> MyClientDebugCommands - END 2026-04-27 09:19:21.603 - Thread: 1 -> MyDedicatedServer - START 2026-04-27 09:19:21.603 - Thread: 1 -> MyDedicatedServer - END 2026-04-27 09:19:21.603 - Thread: 1 -> MyDedicatedServerBase - START 2026-04-27 09:19:21.603 - Thread: 1 -> MyDedicatedServerBase - END 2026-04-27 09:19:21.603 - Thread: 1 -> MyMultiplayerBase - START 2026-04-27 09:19:21.603 - Thread: 1 -> MyMultiplayerBase - END 2026-04-27 09:19:21.603 - Thread: 1 -> MyMultiplayerClient - START 2026-04-27 09:19:21.603 - Thread: 1 -> MyMultiplayerClient - END 2026-04-27 09:19:21.603 - Thread: 1 -> MyMultiplayerClientBase - START 2026-04-27 09:19:21.603 - Thread: 1 -> MyMultiplayerClientBase - END 2026-04-27 09:19:21.603 - Thread: 1 -> MyMultiplayerLobby - START 2026-04-27 09:19:21.603 - Thread: 1 -> MyMultiplayerLobby - END 2026-04-27 09:19:21.603 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-04-27 09:19:21.603 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-04-27 09:19:21.603 - Thread: 1 -> MyMultiplayerServerBase - START 2026-04-27 09:19:21.603 - Thread: 1 -> MyMultiplayerServerBase - END 2026-04-27 09:19:21.603 - Thread: 1 -> MyServerDebugCommands - START 2026-04-27 09:19:21.605 - Thread: 1 -> MyServerDebugCommands - END 2026-04-27 09:19:21.605 - Thread: 1 -> MySyncEntity - START 2026-04-27 09:19:21.605 - Thread: 1 -> MySyncEntity - END 2026-04-27 09:19:21.605 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-04-27 09:19:21.632 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-04-27 09:19:21.632 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-04-27 09:19:21.633 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-04-27 09:19:21.633 - Thread: 1 -> MyStatLogicFactory - START 2026-04-27 09:19:21.637 - Thread: 1 -> MyStatLogicFactory - END 2026-04-27 09:19:21.637 - Thread: 1 -> MyCommandCharacter - START 2026-04-27 09:19:21.638 - Thread: 1 -> MyCommandCharacter - END 2026-04-27 09:19:21.638 - Thread: 1 -> MyCommandConsole - START 2026-04-27 09:19:21.638 - Thread: 1 -> MyCommandConsole - END 2026-04-27 09:19:21.638 - Thread: 1 -> MyCommandEntity - START 2026-04-27 09:19:21.638 - Thread: 1 -> MyCommandEntity - END 2026-04-27 09:19:21.638 - Thread: 1 -> MyAiTargetManager - START 2026-04-27 09:19:21.638 - Thread: 1 -> MyAiTargetManager - END 2026-04-27 09:19:21.638 - Thread: 1 -> MyCubeGridDefinitions - START 2026-04-27 09:19:21.643 - Thread: 1 -> MyCubeGridDefinitions - END 2026-04-27 09:19:21.643 - Thread: 1 -> MyDefinitionManager - START 2026-04-27 09:19:21.650 - Thread: 1 -> MyDefinitionManager - END 2026-04-27 09:19:21.650 - Thread: 1 -> Preallocate - END 2026-04-27 09:19:21.655 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-04-27 09:19:21.873 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-04-27 09:19:21.873 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-04-27 09:19:21.874 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-04-27 09:19:21.875 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-04-27 09:19:21.875 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-04-27 09:19:21.875 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-04-27 09:19:21.875 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-04-27 09:19:21.875 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-04-27 09:19:21.875 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-04-27 09:19:21.887 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-04-27 09:19:21.887 - Thread: 1 -> Win32_ComputerSystem.Model: US Desktop Aegis R2 2026-04-27 09:19:21.887 - Thread: 1 -> Virtualized: False 2026-04-27 09:19:21.891 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-14700F 2026-04-27 09:19:21.892 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,196,103,168 bytes 2026-04-27 09:19:21.892 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-04-27 09:19:21.892 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 26,179,645,440 bytes 2026-04-27 09:19:21.892 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,074,148,864 bytes 2026-04-27 09:19:21.894 - Thread: 1 -> Drive C: | Capacity: 1,972,264,497,152 bytes | Free space: 178,215,841,792 bytes 2026-04-27 09:19:21.894 - Thread: 1 -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 762,297,589,760 bytes 2026-04-27 09:19:21.895 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-04-27 09:19:21.896 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-04-27 09:19:21.896 - Thread: 1 -> Installed DLCs: 2026-04-27 09:19:21.897 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-04-27 09:19:21.946 - Thread: 1 -> Havok: Physics.Init 2026-04-27 09:19:22.340 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-04-27 09:19:22.351 - Thread: 1 -> HkGameName: SpaceEngineers 2026-04-27 09:19:22.355 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-04-27 09:19:22.355 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-04-27 09:19:22.365 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-04-27 09:19:22.510 - Thread: 1 -> Loading scenarios 2026-04-27 09:19:22.608 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-04-27 09:19:22.608 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-04-27 09:19:22.654 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-04-27 09:19:22.654 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-04-27 09:19:22.747 - Thread: 1 -> Loading sound definitions 2026-04-27 09:19:22.747 - Thread: 1 -> Loading gamepad controls 2026-04-27 09:19:22.747 - Thread: 1 -> Loading gamepad controls 2026-04-27 09:19:22.747 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-04-27 09:19:22.747 - Thread: 1 -> Loading DLC definitions 2026-04-27 09:19:23.305 - Thread: 1 -> Loading OffensiveWords definitions 2026-04-27 09:19:23.305 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-04-27 09:19:23.305 - Thread: 1 -> Loading Quick starts 2026-04-27 09:19:23.305 - Thread: 1 -> Loading ScenarioCategories 2026-04-27 09:19:23.305 - Thread: 1 -> Loading shadow textures definitions 2026-04-27 09:19:23.305 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-04-27 09:19:23.306 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-04-27 09:19:23.325 - Thread: 1 -> MyAudio.LoadData - START 2026-04-27 09:19:23.360 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-04-27 09:19:23.867 - Thread: 1 -> MyAudio.LoadData - END 2026-04-27 09:19:23.871 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2026-04-27 09:19:23.872 - Thread: 1 -> MyGuiManager() 2026-04-27 09:19:23.873 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-04-27 09:19:23.891 - Thread: 13 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-04-27 09:19:23.892 - Thread: 13 -> DefinitionManager - Loading 7 file(s) 2026-04-27 09:19:23.903 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-04-27 09:19:24.046 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-04-27 09:19:24.049 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-04-27 09:19:24.049 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-04-27 09:19:24.049 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-04-27 09:19:24.049 - Thread: 1 -> Loading default controls 2026-04-27 09:19:24.059 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-04-27 09:19:24.059 - Thread: 13 -> ReloadVoxelMaterials 2026-04-27 09:19:24.089 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-04-27 09:19:24.307 - Thread: 1 -> Deluxe Edition (573160) 2026-04-27 09:19:24.307 - Thread: 1 -> Decorative Blocks (1049790) 2026-04-27 09:19:24.307 - Thread: 1 -> Economy Deluxe (1135960) 2026-04-27 09:19:24.309 - Thread: 1 -> Style Pack (1084680) 2026-04-27 09:19:24.309 - Thread: 1 -> Decorative Blocks 2 (1167910) 2026-04-27 09:19:24.309 - Thread: 1 -> Frostbite (1241550) 2026-04-27 09:19:24.309 - Thread: 1 -> Sparks Of The Future (1307680) 2026-04-27 09:19:24.309 - Thread: 1 -> Wasteland (1374610) 2026-04-27 09:19:24.309 - Thread: 1 -> Warfare I. (1475830) 2026-04-27 09:19:24.309 - Thread: 1 -> Heavy Industry (1676100) 2026-04-27 09:19:24.310 - Thread: 1 -> Warfare II. (1783760) 2026-04-27 09:19:24.310 - Thread: 1 -> Automatons (1958640) 2026-04-27 09:19:24.310 - Thread: 1 -> Decorative Blocks 3 (2504720) 2026-04-27 09:19:24.310 - Thread: 1 -> Signal Blocks (2914120) 2026-04-27 09:19:24.310 - Thread: 1 -> Contact (3066290) 2026-04-27 09:19:24.310 - Thread: 1 -> Fieldwork (3601770) 2026-04-27 09:19:24.310 - Thread: 1 -> Apex Survival (3858380) 2026-04-27 09:19:24.310 - Thread: 1 -> Core Systems (4116960) 2026-04-27 09:19:24.350 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-04-27 09:19:24.364 - Thread: 1 -> Timer Frequency: 10000000 2026-04-27 09:19:24.364 - Thread: 1 -> Ticks per frame: 166667 2026-04-27 09:19:25.007 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-04-27 09:19:25.043 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-04-27 09:19:25.044 - Thread: 1 -> Flares Intensity: 1 2026-04-27 09:19:25.044 - Thread: 1 -> Field of view: 1.22173 2026-04-27 09:19:25.044 - Thread: 1 -> PostProcessingEnabled: True 2026-04-27 09:19:25.044 - Thread: 1 -> Render.GrassDensityFactor: 3 2026-04-27 09:19:25.044 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-04-27 09:19:25.044 - Thread: 1 -> Render.DistanceFade: 2000 2026-04-27 09:19:25.044 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-04-27 09:19:25.044 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-04-27 09:19:25.044 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-04-27 09:19:25.044 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-04-27 09:19:25.044 - Thread: 1 -> Render.TextureQuality: HIGH 2026-04-27 09:19:25.044 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-04-27 09:19:25.044 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-04-27 09:19:25.044 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-04-27 09:19:25.044 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-04-27 09:19:25.044 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-04-27 09:19:25.044 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-04-27 09:19:25.100 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-04-27 09:19:25.262 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-04-27 09:19:25.263 - Thread: 1 -> Analytics session started: UserID = (4f381854-d864-bd17-9d9f-29b652604ffc) SessionID = (6d712053-9de3-4e4a-846d-896c15eba41f) 2026-04-27 09:19:25.265 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-04-27 09:19:26.219 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-04-27 09:19:26.767 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2026-04-27 09:19:29.949 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-04-27 09:19:29.966 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-04-27 09:19:29.967 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-04-27 09:19:55.637 - Thread: 1 -> GUI Stats: Update 0.428172611111111, Draw 0.106277777777778 2026-04-27 09:20:01.230 - Thread: 38 -> LoadSession() - Start 2026-04-27 09:20:01.230 - Thread: 38 -> C:\Users\rolib\AppData\Roaming\SpaceEngineers\Saves\76561197984734701\Star System 2026-04-27 09-12 2026-04-27 09:20:01.230 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\rolib\AppData\Roaming\SpaceEngineers\Saves\76561197984734701\Star System 2026-04-27 09-12\Sandbox_config.sbc 2026-04-27 09:20:01.236 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-04-27 09:20:01.506 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\rolib\AppData\Roaming\SpaceEngineers\Saves\76561197984734701\Star System 2026-04-27 09-12\Sandbox_config.sbc 2026-04-27 09:20:01.507 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-04-27 09:20:01.508 - Thread: 38 -> CheckPoint Experimental mode: Yes 2026-04-27 09:20:01.508 - Thread: 38 -> CheckPoint Experimental mode reason: ExperimentalMode 2026-04-27 09:20:01.508 - Thread: 38 -> LoadSession() - End 2026-04-27 09:20:01.520 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-04-27 09:20:01.520 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-04-27 09:20:01.520 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-04-27 09:20:01.526 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-04-27 09:20:01.526 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-04-27 09:20:01.526 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-04-27 09:20:01.740 - Thread: 1 -> RunLoadingAction - START 2026-04-27 09:20:01.741 - Thread: 1 -> Loading session: C:\Users\rolib\AppData\Roaming\SpaceEngineers\Saves\76561197984734701\Star System 2026-04-27 09-12 2026-04-27 09:20:01.827 - Thread: 1 -> GC Memory: 992,408,096 B 2026-04-27 09:20:01.835 - Thread: 1 -> Process Memory: 3,520,348,160 B 2026-04-27 09:20:01.835 - Thread: 1 -> MySession.Static.LogSettings - START 2026-04-27 09:20:01.835 - Thread: 1 -> Name = Star System 2026-04-27 09:12 2026-04-27 09:20:01.835 - Thread: 1 -> Description = 2026-04-27 09:20:01.835 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-04-27 09:20:01.835 - Thread: 1 -> Password = 2026-04-27 09:20:01.835 - Thread: 1 -> CurrentPath = C:\Users\rolib\AppData\Roaming\SpaceEngineers\Saves\76561197984734701\Star System 2026-04-27 09-12 2026-04-27 09:20:01.835 - Thread: 1 -> WorkshopId = 2026-04-27 09:20:01.835 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-04-27 09:20:01.835 - Thread: 1 -> ThumbPath = C:\Users\rolib\AppData\Roaming\SpaceEngineers\Saves\76561197984734701\Star System 2026-04-27 09-12\thumb.jpg 2026-04-27 09:20:01.835 - Thread: 1 -> Settings: 2026-04-27 09:20:01.835 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-04-27 09:20:01.835 - Thread: 1 -> AFKTimeoutMin = 0 2026-04-27 09:20:01.835 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-04-27 09:20:01.835 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-04-27 09:20:01.835 - Thread: 1 -> AutoHealing = True 2026-04-27 09:20:01.835 - Thread: 1 -> AutoSaveInMinutes = 5 2026-04-27 09:20:01.835 - Thread: 1 -> BlockCountThreshold = 20 2026-04-27 09:20:01.835 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-04-27 09:20:01.835 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-04-27 09:20:01.835 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-04-27 09:20:01.835 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-04-27 09:20:01.835 - Thread: 1 -> CanJoinRunning = False 2026-04-27 09:20:01.835 - Thread: 1 -> CargoShipsEnabled = True 2026-04-27 09:20:01.835 - Thread: 1 -> ClientCanSave = False 2026-04-27 09:20:01.835 - Thread: 1 -> DepositsCountCoefficient = 1 2026-04-27 09:20:01.835 - Thread: 1 -> DepositSizeDenominator = 60 2026-04-27 09:20:01.835 - Thread: 1 -> DestructibleBlocks = True 2026-04-27 09:20:01.835 - Thread: 1 -> EconomyTickInSeconds = 300 2026-04-27 09:20:01.835 - Thread: 1 -> Enable3rdPersonView = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableAutorespawn = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableBountyContracts = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableContainerDrops = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableConvertToStation = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableCopyPaste = False 2026-04-27 09:20:01.835 - Thread: 1 -> EnableEconomy = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableEncounters = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableDrones = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableGoodBotHints = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableIngameScripts = False 2026-04-27 09:20:01.835 - Thread: 1 -> EnableJetpack = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableOxygen = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableOxygenPressurization = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnablePcuTrading = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableRadiation = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableRecoil = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableReducedStatsOnRespawn = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableResearch = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableRespawnShips = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableSaving = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableScripterRole = False 2026-04-27 09:20:01.835 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-04-27 09:20:01.835 - Thread: 1 -> EnableShareInertiaTensor = False 2026-04-27 09:20:01.835 - Thread: 1 -> EnableSpectator = False 2026-04-27 09:20:01.835 - Thread: 1 -> EnableSpiders = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableSubgridDamage = False 2026-04-27 09:20:01.835 - Thread: 1 -> EnableSunRotation = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableSupergridding = False 2026-04-27 09:20:01.835 - Thread: 1 -> EnableSurvivalBuffs = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableToolShake = False 2026-04-27 09:20:01.835 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-04-27 09:20:01.835 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-04-27 09:20:01.835 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-04-27 09:20:01.835 - Thread: 1 -> EnableVoxelDestruction = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableVoxelHand = True 2026-04-27 09:20:01.835 - Thread: 1 -> EnableWolfs = True 2026-04-27 09:20:01.835 - Thread: 1 -> EncounterDensity = 0.35 2026-04-27 09:20:01.835 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-04-27 09:20:01.835 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-04-27 09:20:01.835 - Thread: 1 -> ExperimentalMode = True 2026-04-27 09:20:01.835 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2026-04-27 09:20:01.835 - Thread: 1 -> FamilySharing = True 2026-04-27 09:20:01.835 - Thread: 1 -> FloraDensityMultiplier = 1 2026-04-27 09:20:01.835 - Thread: 1 -> FoodConsumptionRate = 0.5 2026-04-27 09:20:01.835 - Thread: 1 -> GameMode = Survival 2026-04-27 09:20:01.835 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-04-27 09:20:01.835 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-04-27 09:20:01.835 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-04-27 09:20:01.835 - Thread: 1 -> InfiniteAmmo = False 2026-04-27 09:20:01.835 - Thread: 1 -> InventorySizeMultiplier = 3 2026-04-27 09:20:01.835 - Thread: 1 -> MaxBackupSaves = 5 2026-04-27 09:20:01.835 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-04-27 09:20:01.835 - Thread: 1 -> MaxCargoBags = 100 2026-04-27 09:20:01.835 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-04-27 09:20:01.835 - Thread: 1 -> MaxDrones = 5 2026-04-27 09:20:01.835 - Thread: 1 -> MaxFactionsCount = 0 2026-04-27 09:20:01.835 - Thread: 1 -> MaxFloatingObjects = 100 2026-04-27 09:20:01.835 - Thread: 1 -> MaxGridSize = 0 2026-04-27 09:20:01.835 - Thread: 1 -> MaxPlanets = 99 2026-04-27 09:20:01.835 - Thread: 1 -> MaxPlayers = 4 2026-04-27 09:20:01.835 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-04-27 09:20:01.835 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-04-27 09:20:01.835 - Thread: 1 -> OffensiveWordsFiltering = False 2026-04-27 09:20:01.835 - Thread: 1 -> OnlineMode = OFFLINE 2026-04-27 09:20:01.835 - Thread: 1 -> OptimalGridCount = 0 2026-04-27 09:20:01.835 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-04-27 09:20:01.835 - Thread: 1 -> PermanentDeath = False 2026-04-27 09:20:01.835 - Thread: 1 -> PhysicsIterations = 8 2026-04-27 09:20:01.835 - Thread: 1 -> PiratePCU = 25000 2026-04-27 09:20:01.835 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-04-27 09:20:01.835 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-04-27 09:20:01.835 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-04-27 09:20:01.835 - Thread: 1 -> PredefinedAsteroids = True 2026-04-27 09:20:01.835 - Thread: 1 -> ProceduralDensity = 0.35 2026-04-27 09:20:01.835 - Thread: 1 -> ProceduralSeed = 0 2026-04-27 09:20:01.835 - Thread: 1 -> RealisticSound = False 2026-04-27 09:20:01.835 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-04-27 09:20:01.835 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-04-27 09:20:01.835 - Thread: 1 -> ResetForageableItems = True 2026-04-27 09:20:01.835 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-04-27 09:20:01.835 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-04-27 09:20:01.835 - Thread: 1 -> ResetOwnership = False 2026-04-27 09:20:01.835 - Thread: 1 -> RespawnShipDelete = False 2026-04-27 09:20:01.835 - Thread: 1 -> Scenario = False 2026-04-27 09:20:01.835 - Thread: 1 -> ScenarioEditMode = False 2026-04-27 09:20:01.835 - Thread: 1 -> ScrapEnabled = False 2026-04-27 09:20:01.835 - Thread: 1 -> SimplifiedSimulation = False 2026-04-27 09:20:01.835 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-04-27 09:20:01.835 - Thread: 1 -> SolarRadiationIntensity = 0 2026-04-27 09:20:01.835 - Thread: 1 -> StartInRespawnScreen = False 2026-04-27 09:20:01.835 - Thread: 1 -> StopGridsPeriodMin = 15 2026-04-27 09:20:01.835 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-04-27 09:20:01.835 - Thread: 1 -> SpawnWithTools = True 2026-04-27 09:20:01.835 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-04-27 09:20:01.835 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-04-27 09:20:01.835 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-04-27 09:20:01.835 - Thread: 1 -> StationVoxelSupport = False 2026-04-27 09:20:01.835 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-04-27 09:20:01.835 - Thread: 1 -> SuppressedWarnings = 2026-04-27 09:20:01.835 - Thread: 1 -> SyncDistance = 3000 2026-04-27 09:20:01.835 - Thread: 1 -> ThrusterDamage = True 2026-04-27 09:20:01.835 - Thread: 1 -> TotalBotLimit = 32 2026-04-27 09:20:01.835 - Thread: 1 -> TotalPCU = 100000 2026-04-27 09:20:01.835 - Thread: 1 -> TradeFactionsCount = 10 2026-04-27 09:20:01.835 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-04-27 09:20:01.835 - Thread: 1 -> TrashFlagsValue = 7706 2026-04-27 09:20:01.835 - Thread: 1 -> TrashRemovalEnabled = True 2026-04-27 09:20:01.835 - Thread: 1 -> UseConsolePCU = False 2026-04-27 09:20:01.835 - Thread: 1 -> ViewDistance = 15000 2026-04-27 09:20:01.835 - Thread: 1 -> VoxelAgeThreshold = 24 2026-04-27 09:20:01.835 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-04-27 09:20:01.835 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-04-27 09:20:01.835 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-04-27 09:20:01.835 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-04-27 09:20:01.835 - Thread: 1 -> WeaponsEnabled = True 2026-04-27 09:20:01.835 - Thread: 1 -> WeatherSystem = True 2026-04-27 09:20:01.835 - Thread: 1 -> WeatherLightingDamage = False 2026-04-27 09:20:01.835 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-04-27 09:20:01.835 - Thread: 1 -> WorldSizeKm = 0 2026-04-27 09:20:01.835 - Thread: 1 -> RandomizeSeed = False 2026-04-27 09:20:01.835 - Thread: 1 -> MySession.Static.LogSettings - END 2026-04-27 09:20:01.835 - Thread: 1 -> Experimental mode: Yes 2026-04-27 09:20:01.835 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2026-04-27 09:20:01.835 - Thread: 1 -> Console compatibility: No 2026-04-27 09:20:02.343 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-04-27 09:20:02.361 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-04-27 09:20:02.361 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-04-27 09:20:02.361 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-04-27 09:20:02.369 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-04-27 09:20:02.517 - Thread: 1 -> Loading scenarios 2026-04-27 09:20:02.517 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-04-27 09:20:02.517 - Thread: 1 -> List of used mods (0) - START 2026-04-27 09:20:02.517 - Thread: 1 -> List of used mods - END 2026-04-27 09:20:02.527 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-04-27 09:20:02.528 - Thread: 1 -> DefinitionManager - Loading 733 file(s) 2026-04-27 09:20:05.078 - Thread: 1 -> Loading behaviors 2026-04-27 09:20:05.079 - Thread: 1 -> Loading ammo magazines 2026-04-27 09:20:05.079 - Thread: 1 -> Loading ammo definitions 2026-04-27 09:20:05.079 - Thread: 1 -> Loading animations 2026-04-27 09:20:05.080 - Thread: 1 -> Loading animations 2026-04-27 09:20:05.080 - Thread: 1 -> Loading sound definitions 2026-04-27 09:20:05.080 - Thread: 1 -> Loading sound definitions 2026-04-27 09:20:05.080 - Thread: 1 -> Loading sound definitions 2026-04-27 09:20:05.080 - Thread: 1 -> Loading sound definitions 2026-04-27 09:20:05.080 - Thread: 1 -> Loading sound definitions 2026-04-27 09:20:05.080 - Thread: 1 -> Loading category classes 2026-04-27 09:20:05.081 - Thread: 1 -> Loading Block Tag definitions 2026-04-27 09:20:05.081 - Thread: 1 -> Loading blueprint classes 2026-04-27 09:20:05.081 - Thread: 1 -> Loading blueprint class entries 2026-04-27 09:20:05.082 - Thread: 1 -> Loading blueprint classes 2026-04-27 09:20:05.082 - Thread: 1 -> Loading blueprint class entries 2026-04-27 09:20:05.082 - Thread: 1 -> Loading blueprints 2026-04-27 09:20:05.082 - Thread: 1 -> Loading blueprints 2026-04-27 09:20:05.082 - Thread: 1 -> Loading agent definitions 2026-04-27 09:20:05.082 - Thread: 1 -> Loading character definitions 2026-04-27 09:20:05.088 - Thread: 1 -> Loading character definitions 2026-04-27 09:20:05.088 - Thread: 1 -> Loading components 2026-04-27 09:20:05.088 - Thread: 1 -> Loading components 2026-04-27 09:20:05.088 - Thread: 1 -> Loading configuration 2026-04-27 09:20:05.088 - Thread: 1 -> Loading container types 2026-04-27 09:20:05.089 - Thread: 1 -> Loading Contract Types 2026-04-27 09:20:05.091 - Thread: 1 -> Loading block positions 2026-04-27 09:20:05.091 - Thread: 1 -> Loading curve definitions 2026-04-27 09:20:05.091 - Thread: 1 -> Loading debris 2026-04-27 09:20:05.091 - Thread: 1 -> Loading environment items entries 2026-04-27 09:20:05.091 - Thread: 1 -> Loading decal global definitions 2026-04-27 09:20:05.091 - Thread: 1 -> Loading decal definitions 2026-04-27 09:20:05.091 - Thread: 1 -> Loading decal definitions 2026-04-27 09:20:05.091 - Thread: 1 -> Loading drone behaviors 2026-04-27 09:20:05.091 - Thread: 1 -> Loading edges 2026-04-27 09:20:05.091 - Thread: 1 -> Loading emissive color definitions 2026-04-27 09:20:05.092 - Thread: 1 -> Loading emissive color default states 2026-04-27 09:20:05.094 - Thread: 1 -> Loading animations 2026-04-27 09:20:05.094 - Thread: 1 -> Loading entity components 2026-04-27 09:20:05.101 - Thread: 1 -> Loading component containers 2026-04-27 09:20:05.106 - Thread: 1 -> Loading environment items entries 2026-04-27 09:20:05.106 - Thread: 1 -> Loading Faction Names 2026-04-27 09:20:05.107 - Thread: 1 -> Loading factions 2026-04-27 09:20:05.107 - Thread: 1 -> Loading flare definitions 2026-04-27 09:20:05.108 - Thread: 1 -> Loading gas property definitions 2026-04-27 09:20:05.108 - Thread: 1 -> Loading event definitions 2026-04-27 09:20:05.108 - Thread: 1 -> Loading physical items 2026-04-27 09:20:05.108 - Thread: 1 -> Loading LCD texture categories 2026-04-27 09:20:05.109 - Thread: 1 -> Loading LCD texture categories 2026-04-27 09:20:05.109 - Thread: 1 -> Loading LCD texture categories 2026-04-27 09:20:05.109 - Thread: 1 -> Loading LCD texture categories 2026-04-27 09:20:05.109 - Thread: 1 -> Loading LCD texture categories 2026-04-27 09:20:05.109 - Thread: 1 -> Loading LCD texture categories 2026-04-27 09:20:05.109 - Thread: 1 -> Loading physical items 2026-04-27 09:20:05.109 - Thread: 1 -> Loading physical items 2026-04-27 09:20:05.111 - Thread: 1 -> Loading physical material properties 2026-04-27 09:20:05.111 - Thread: 1 -> Loading pirate antennas 2026-04-27 09:20:05.111 - Thread: 1 -> Loading planet definitions 2026-04-27 09:20:05.112 - Thread: 1 -> Loading research blocks definitions 2026-04-27 09:20:05.112 - Thread: 1 -> Loading research groups definitions 2026-04-27 09:20:05.112 - Thread: 1 -> Loading resource distribution groups 2026-04-27 09:20:05.112 - Thread: 1 -> Loading ship sound groups 2026-04-27 09:20:05.114 - Thread: 1 -> Loading ship sound groups 2026-04-27 09:20:05.114 - Thread: 1 -> Loading sound categories 2026-04-27 09:20:05.114 - Thread: 1 -> Loading stat definitions 2026-04-27 09:20:05.114 - Thread: 1 -> Loading stories definition 2026-04-27 09:20:05.114 - Thread: 1 -> Loading Story Categories definition 2026-04-27 09:20:05.114 - Thread: 1 -> Loading gamepad controls 2026-04-27 09:20:05.114 - Thread: 1 -> Loading grid creators 2026-04-27 09:20:05.115 - Thread: 1 -> Loading transparent material properties 2026-04-27 09:20:05.115 - Thread: 1 -> Loading voxel map storage definitions 2026-04-27 09:20:05.115 - Thread: 1 -> Loading voxel material definitions 2026-04-27 09:20:05.115 - Thread: 1 -> Loading voxel material definitions 2026-04-27 09:20:05.115 - Thread: 1 -> Loading Weather Effects 2026-04-27 09:20:05.116 - Thread: 1 -> Audio effects definitions 2026-04-27 09:20:05.116 - Thread: 1 -> Loading environment items definitions 2026-04-27 09:20:05.119 - Thread: 1 -> Loading environment items definitions 2026-04-27 09:20:05.119 - Thread: 1 -> Loading physical material properties 2026-04-27 09:20:05.120 - Thread: 1 -> Loading particle effect definitions 2026-04-27 09:20:05.147 - Thread: 1 -> Loading particle effect definitions 2026-04-27 09:20:05.148 - Thread: 1 -> Loading environment item definitions 2026-04-27 09:20:05.148 - Thread: 1 -> Loading weapon definitions 2026-04-27 09:20:05.151 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.159 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.161 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.162 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.162 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.162 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.163 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.163 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.164 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.164 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.165 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.166 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.166 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.167 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.168 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.174 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.175 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.175 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.176 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.176 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.177 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.177 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.178 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.179 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.179 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.180 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.181 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.182 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.183 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.183 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.197 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.197 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.199 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.200 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.204 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.205 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.207 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.207 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.213 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.213 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.217 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.218 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.222 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.225 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.230 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.231 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.235 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.235 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.239 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.240 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.247 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.248 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.258 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.258 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.263 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.263 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.267 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.268 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.275 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.276 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.281 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.287 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.289 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.290 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.292 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.292 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.295 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.295 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.298 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.298 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.301 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.301 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.304 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.305 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.308 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.308 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.310 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.311 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.313 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.314 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.319 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.320 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.323 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.323 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.326 - Thread: 1 -> Loading cube blocks 2026-04-27 09:20:05.326 - Thread: 1 -> Created block definitions 2026-04-27 09:20:05.332 - Thread: 1 -> Loading block variant groups 2026-04-27 09:20:05.349 - Thread: 1 -> Loading asteroid generators 2026-04-27 09:20:05.349 - Thread: 1 -> Loading drop containers 2026-04-27 09:20:05.349 - Thread: 1 -> Loading radial menu definitions 2026-04-27 09:20:05.354 - Thread: 1 -> Loading respawn ships 2026-04-27 09:20:05.354 - Thread: 1 -> Loading spawn groups 2026-04-27 09:20:05.356 - Thread: 1 -> Loading spawn groups 2026-04-27 09:20:05.356 - Thread: 1 -> Loading spawn groups 2026-04-27 09:20:05.356 - Thread: 1 -> Loading spawn groups 2026-04-27 09:20:05.356 - Thread: 1 -> Loading spawn groups 2026-04-27 09:20:05.356 - Thread: 1 -> Loading spawn groups 2026-04-27 09:20:05.356 - Thread: 1 -> Loading wheel speeds 2026-04-27 09:20:05.357 - Thread: 1 -> InitBlockGroups Start 2026-04-27 09:20:05.357 - Thread: 1 -> InitBlockGroups #1 2026-04-27 09:20:05.359 - Thread: 1 -> InitBlockGroups #2 2026-04-27 09:20:05.359 - Thread: 1 -> InitBlockGroups #3 2026-04-27 09:20:05.359 - Thread: 1 -> InitBlockGroups #4 2026-04-27 09:20:05.359 - Thread: 1 -> InitBlockGroups End 2026-04-27 09:20:05.361 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-04-27 09:20:05.362 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-04-27 09:20:05.362 - Thread: 1 -> PostprocessRadialMenus Start 2026-04-27 09:20:05.362 - Thread: 1 -> PostprocessRadialMenus End 2026-04-27 09:20:05.370 - Thread: 1 -> MyAudio.UnloadData - START 2026-04-27 09:20:05.377 - Thread: 1 -> MyAudio.UnloadData - END 2026-04-27 09:20:05.377 - Thread: 1 -> MyAudio.LoadData - START 2026-04-27 09:20:05.407 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-04-27 09:20:05.793 - Thread: 1 -> MyAudio.LoadData - END 2026-04-27 09:20:05.804 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-04-27 09:20:05.806 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-04-27 09:20:05.832 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-04-27 09:20:05.833 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-04-27 09:20:05.833 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-04-27 09:20:05.857 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-04-27 09:20:06.010 - Thread: 75 -> External debugger: listening... 2026-04-27 09:20:06.076 - Thread: 1 -> MyLights.LoadData() - START 2026-04-27 09:20:06.077 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-04-27 09:20:06.077 - Thread: 1 -> MyLights.LoadData() - END 2026-04-27 09:20:06.077 - Thread: 1 -> Info: MyLights initialized. 2026-04-27 09:20:06.077 - Thread: 1 -> MyExplosions.LoadData() - START 2026-04-27 09:20:06.079 - Thread: 1 -> MyExplosions.LoadData() - END 2026-04-27 09:20:06.095 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-04-27 09:20:06.095 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-04-27 09:20:06.102 - Thread: 1 -> Loading Procedural World Generator 2026-04-27 09:20:06.103 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-04-27 09:20:06.122 - Thread: 1 -> InitDataComponents - Session Components Start 2026-04-27 09:20:06.122 - Thread: 1 -> Init MyPrecalcComponent 2026-04-27 09:20:06.122 - Thread: 1 -> Init MyParticlesManager 2026-04-27 09:20:06.122 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-04-27 09:20:06.122 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-04-27 09:20:06.122 - Thread: 1 -> Init MySessionComponentExtDebug 2026-04-27 09:20:06.122 - Thread: 1 -> Init MySpaceRespawnComponent 2026-04-27 09:20:06.122 - Thread: 1 -> Init DemoComponent 2026-04-27 09:20:06.122 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-04-27 09:20:06.122 - Thread: 1 -> Init MySpaceBuildComponent 2026-04-27 09:20:06.122 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-04-27 09:20:06.122 - Thread: 1 -> Init MyThirdPersonSpectator 2026-04-27 09:20:06.122 - Thread: 1 -> Init MyPhysics 2026-04-27 09:20:06.122 - Thread: 1 -> Init MyWarheads 2026-04-27 09:20:06.122 - Thread: 1 -> Init MyExplosions 2026-04-27 09:20:06.122 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-04-27 09:20:06.122 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-04-27 09:20:06.123 - Thread: 1 -> Init MyAnselSessionComponent 2026-04-27 09:20:06.123 - Thread: 1 -> Init MyEntityTransformationSystem 2026-04-27 09:20:06.123 - Thread: 1 -> Init MyEnvironmentalParticles 2026-04-27 09:20:06.123 - Thread: 1 -> Init MyHighlightSystem 2026-04-27 09:20:06.123 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-04-27 09:20:06.123 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-04-27 09:20:06.123 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-04-27 09:20:06.123 - Thread: 1 -> Init MySessionComponentTrash 2026-04-27 09:20:06.123 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-04-27 09:20:06.123 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-04-27 09:20:06.123 - Thread: 1 -> Init MySteamAchievements 2026-04-27 09:20:06.123 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-04-27 09:20:06.123 - Thread: 1 -> Init MyClipboardComponent 2026-04-27 09:20:06.123 - Thread: 1 -> Init MyLights 2026-04-27 09:20:06.123 - Thread: 1 -> Init MyEmoteSwitcher 2026-04-27 09:20:06.123 - Thread: 1 -> Init MyRadialMenuComponent 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyToolbarComponent 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyToolSwitcher 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyHud 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyHudWarnings 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyTerminalControls 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyDamageSystem 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyGravityProviderSystem 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyTurretNotifications 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyChatSystem 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyTimerComponentSystem 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyMissiles 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyProjectiles 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyAudioComponent 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyGlobalEvents 2026-04-27 09:20:06.124 - Thread: 1 -> Init MySector 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyCubeBuilder 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyFloatingObjects 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyGamePruningStructure 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyMeteorShower 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyPlanets 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyDebris 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyCubeGrids 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyAiTargetManager 2026-04-27 09:20:06.124 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-04-27 09:20:06.124 - Thread: 1 -> InitDataComponents - Session Components End 2026-04-27 09:20:06.124 - Thread: 1 -> InitCategories Start 2026-04-27 09:20:06.134 - Thread: 1 -> InitCategories End 2026-04-27 09:20:06.136 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-04-27 09:20:06.143 - Thread: 1 -> Init Factions Start 2026-04-27 09:20:06.146 - Thread: 1 -> Init Factions End 2026-04-27 09:20:06.146 - Thread: 1 -> Entities Load Start 2026-04-27 09:20:06.146 - Thread: 1 -> LoadEntities Start 2026-04-27 09:20:06.147 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-04-27 09:20:06.167 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-04-27 09:20:06.167 - Thread: 1 -> Loading voxel 'C:\Users\rolib\AppData\Roaming\SpaceEngineers\Saves\76561197984734701\Star System 2026-04-27 09-12\Mars-2044023682d120000.vx2' 2026-04-27 09:20:06.168 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-04-27 09:20:06.168 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-04-27 09:20:06.168 - Thread: 13 -> Loading voxel 'C:\Users\rolib\AppData\Roaming\SpaceEngineers\Saves\76561197984734701\Star System 2026-04-27 09-12\Alien-291759539d120000.vx2' 2026-04-27 09:20:06.168 - Thread: 19 -> Loading voxel 'C:\Users\rolib\AppData\Roaming\SpaceEngineers\Saves\76561197984734701\Star System 2026-04-27 09-12\Titan-2124704365d19000.vx2' 2026-04-27 09:20:06.168 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-04-27 09:20:06.168 - Thread: 18 -> Loading voxel 'C:\Users\rolib\AppData\Roaming\SpaceEngineers\Saves\76561197984734701\Star System 2026-04-27 09-12\EarthLike-1779144428d120000.vx2' 2026-04-27 09:20:06.168 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-04-27 09:20:06.168 - Thread: 20 -> Loading voxel 'C:\Users\rolib\AppData\Roaming\SpaceEngineers\Saves\76561197984734701\Star System 2026-04-27 09-12\Triton-12345d80253.vx2' 2026-04-27 09:20:06.198 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-04-27 09:20:06.198 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-04-27 09:20:06.198 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-04-27 09:20:06.198 - Thread: 15 -> Loading voxel 'C:\Users\rolib\AppData\Roaming\SpaceEngineers\Saves\76561197984734701\Star System 2026-04-27 09-12\Europa-595048092d19000.vx2' 2026-04-27 09:20:06.198 - Thread: 17 -> Loading voxel 'C:\Users\rolib\AppData\Roaming\SpaceEngineers\Saves\76561197984734701\Star System 2026-04-27 09-12\Pertam-12345d60133.vx2' 2026-04-27 09:20:06.198 - Thread: 14 -> Loading voxel 'C:\Users\rolib\AppData\Roaming\SpaceEngineers\Saves\76561197984734701\Star System 2026-04-27 09-12\Moon-1353915701d19000.vx2' 2026-04-27 09:20:08.302 - Thread: 13 -> Info: Planet generator name: Alien 2026-04-27 09:20:08.302 - Thread: 13 -> Info: Planet storage name: Alien-291759539d120000 2026-04-27 09:20:08.428 - Thread: 19 -> Info: Planet generator name: Titan 2026-04-27 09:20:08.428 - Thread: 19 -> Info: Planet storage name: Titan-2124704365d19000 2026-04-27 09:20:08.614 - Thread: 18 -> Info: Planet generator name: EarthLike 2026-04-27 09:20:08.614 - Thread: 18 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-04-27 09:20:08.922 - Thread: 15 -> Info: Planet generator name: Europa 2026-04-27 09:20:08.922 - Thread: 15 -> Info: Planet storage name: Europa-595048092d19000 2026-04-27 09:20:09.081 - Thread: 14 -> Info: Planet generator name: Moon 2026-04-27 09:20:09.081 - Thread: 14 -> Info: Planet storage name: Moon-1353915701d19000 2026-04-27 09:20:09.228 - Thread: 1 -> Info: Planet generator name: Mars 2026-04-27 09:20:09.228 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2026-04-27 09:20:09.228 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-04-27 09:20:09.228 - Thread: 1 -> OnEntityInitialized Small Grid 2677 (MyCubeGrid, 96824325311035155) 2026-04-27 09:20:09.250 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-04-27 09:20:09.251 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-04-27 09:20:09.251 - Thread: 1 -> OnEntityInitialized Small Grid 5993 (MyCubeGrid, 105714646261039465) 2026-04-27 09:20:09.251 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-04-27 09:20:09.251 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-04-27 09:20:09.251 - Thread: 1 -> OnEntityInitialized Small Grid 6070 (MyCubeGrid, 130613541114187555) 2026-04-27 09:20:09.251 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-04-27 09:20:09.251 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-04-27 09:20:09.251 - Thread: 1 -> OnEntityInitialized Small Grid 988 (MyCubeGrid, 83395384352973894) 2026-04-27 09:20:09.251 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-04-27 09:20:09.251 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-04-27 09:20:09.251 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2026-04-27 09:20:09.255 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-04-27 09:20:09.255 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-04-27 09:20:09.255 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2026-04-27 09:20:09.255 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-04-27 09:20:09.255 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-04-27 09:20:09.255 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2026-04-27 09:20:09.255 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-04-27 09:20:09.255 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-04-27 09:20:09.255 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2026-04-27 09:20:09.255 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-04-27 09:20:09.255 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-04-27 09:20:09.255 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2026-04-27 09:20:09.255 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-04-27 09:20:09.255 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-04-27 09:20:09.255 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2026-04-27 09:20:09.255 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-04-27 09:20:09.916 - Thread: 16 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-04-27 09:20:10.033 - Thread: 20 -> Info: Planet generator name: Triton 2026-04-27 09:20:10.033 - Thread: 20 -> Info: Planet storage name: Triton-12345d80253 2026-04-27 09:20:10.352 - Thread: 17 -> Info: Planet generator name: Pertam 2026-04-27 09:20:10.352 - Thread: 17 -> Info: Planet storage name: Pertam-12345d60133 2026-04-27 09:20:10.352 - Thread: 1 -> LoadEntities Parallel Loading End 2026-04-27 09:20:10.352 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-04-27 09:20:10.352 - Thread: 1 -> OnEntityInitialized Respawn Rover (MyCubeGrid, 135373084412140792) 2026-04-27 09:20:10.356 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2026-04-27 09:20:10.356 - Thread: 1 -> LoadEntities End 2026-04-27 09:20:10.356 - Thread: 1 -> Entities Load End 2026-04-27 09:20:10.409 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2026-04-27 09:20:10.410 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-04-27 09:20:10.410 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-04-27 09:20:10.410 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-04-27 09:20:10.487 - Thread: 1 -> Analytics ids for user ([007...701]): User = (4f381854-d864-bd17-9d9f-29b652604ffc) Session = (6d712053-9de3-4e4a-846d-896c15eba41f). 2026-04-27 09:20:10.487 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-04-27 09:20:10.523 - Thread: 1 -> Session loaded 2026-04-27 09:20:10.523 - Thread: 1 -> RunLoadingAction - END 2026-04-27 09:20:10.523 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-04-27 09:20:10.523 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-04-27 09:20:10.524 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-04-27 09:20:10.524 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-04-27 09:20:10.524 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-04-27 09:20:10.524 - Thread: 1 -> Updating continues. 2026-04-27 09:20:10.527 - Thread: 1 -> GC Memory: 1214.263 / 1214.263 MB 2026-04-27 09:20:10.545 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 73384574876444450) 2026-04-27 09:20:10.803 - Thread: 18 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-04-27 09:20:10.958 - Thread: 13 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-04-27 09:20:11.014 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-04-27 09:20:11.041 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-04-27 09:20:11.112 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-04-27 09:20:11.114 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-04-27 09:20:11.115 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-04-27 09:20:12.246 - Thread: 1 -> Loading duration: 10.7199951 2026-04-27 09:20:12.285 - Thread: 36 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-04-27 09:20:12.293 - Thread: 29 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-04-27 09:20:12.526 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-04-27 09:20:12.531 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-04-27 09:20:34.692 - Thread: 1 -> GUI Stats: Update 5.05109733333332, Draw 0.123595555555556 2026-04-27 09:20:34.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-04-27 09:20:34.722 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,9.511248,53.92214,1,0,1853.015,10662.13,1092,98908,5,14.70281,62.96974,0,19303,8.332734,0,16.66667,1.225146,5.247101,100,8443184821,1853.015,0,0,-1 2026-04-27 09:20:34.722 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-04-27 09:20:34.722 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,787,91,264,466,64,849,8052,5062,0,0,111,5528,0,2863,15,0,62,15,384,43,0,1,1802,758,456,8,50,0,0,0,0 2026-04-27 09:20:40.542 - Thread: 1 -> GC Memory: 1852.818 / 1852.818 MB 2026-04-27 09:21:04.693 - Thread: 1 -> GUI Stats: Update 0.0378891666666666, Draw 0.164358944444445 2026-04-27 09:21:10.543 - Thread: 1 -> GC Memory: 1856.409 / 1856.409 MB 2026-04-27 09:21:34.693 - Thread: 1 -> GUI Stats: Update 0.194514944444444, Draw 0.151190277777777 2026-04-27 09:21:34.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-04-27 09:21:34.725 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,12.10046,77.19703,1,0,1878.364,11451.84,1092,98908,5,17.7837,68.49485,0.3046182,13872,8.33278,0,16.66667,1.481876,5.707525,100,9116693107,1878.364,0,0,-1 2026-04-27 09:21:34.725 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-04-27 09:21:34.725 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,787,91,895,1098,64,849,8694,5065,0,0,111,6164,0,2867,15,0,69,15,384,45,0,1,1802,758,456,8,50,0,0,0,0 2026-04-27 09:21:40.559 - Thread: 1 -> GC Memory: 1883.744 / 1883.744 MB 2026-04-27 09:22:04.693 - Thread: 1 -> GUI Stats: Update 0.141751444444444, Draw 0.137944722222222 2026-04-27 09:22:10.559 - Thread: 1 -> GC Memory: 1288.476 / 1288.476 MB 2026-04-27 09:22:35.131 - Thread: 1 -> GUI Stats: Update 0.163857833333333, Draw 0.146057111111112 2026-04-27 09:22:35.179 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-04-27 09:22:35.180 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,12.10631,89.23356,1,0,1301.61,11875.14,1092,98908,5,19.83105,62.52125,0.2110174,12857,8.332767,0,16.66667,1.652475,5.20975,100,9539984641,1301.61,0,0,-1 2026-04-27 09:22:35.180 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-04-27 09:22:35.180 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,787,91,1292,1498,64,849,9098,5063,0,0,109,6562,0,2867,15,0,75,15,384,47,0,1,1802,758,456,8,50,0,0,0,0 2026-04-27 09:22:40.564 - Thread: 1 -> GC Memory: 1303.117 / 1303.117 MB 2026-04-27 09:22:48.830 - Thread: 1 -> Updating stopped. 2026-04-27 09:22:48.846 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-04-27 09:22:50.276 - Thread: 1 -> MyConfig.Save() - START 2026-04-27 09:22:50.276 - Thread: 1 -> Path: C:\Users\rolib\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-04-27 09:22:50.279 - Thread: 1 -> MyConfig.Save() - END 2026-04-27 09:22:50.294 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-04-27 09:22:51.262 - Thread: 1 -> Saving world - START 2026-04-27 09:22:51.262 - Thread: 1 -> Making world state snapshot. 2026-04-27 09:22:51.262 - Thread: 1 -> Before snapshot.: GC Memory: 1,312 B 2026-04-27 09:22:51.294 - Thread: 1 -> After snapshot.: GC Memory: 1,313 B 2026-04-27 09:22:51.295 - Thread: 1 -> Directory cleanup: GC Memory: 1,313 B 2026-04-27 09:22:51.295 - Thread: 1 -> Saving world - END 2026-04-27 09:22:51.296 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-04-27 09:22:51.310 - Thread: 13 -> Session snapshot save - START 2026-04-27 09:22:51.310 - Thread: 13 -> Checking file access for files in target dir. 2026-04-27 09:22:51.344 - Thread: 1 -> UnloadAndExitToMenu - Started 2026-04-27 09:22:51.344 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-04-27 09:22:51.509 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\rolib\AppData\Roaming\SpaceEngineers\Saves\76561197984734701\Star System 2026-04-27 09-12\.new\Sandbox_config.sbc 2026-04-27 09:22:51.525 - Thread: 13 -> Session snapshot save - END 2026-04-27 09:22:51.528 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-04-27 09:22:51.528 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent 2026-04-27 09:22:51.528 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2026-04-27 09:22:51.528 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2026-04-27 09:22:51.628 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2026-04-27 09:22:51.628 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2026-04-27 09:22:51.628 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2026-04-27 09:22:51.630 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2026-04-27 09:22:51.654 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2026-04-27 09:22:51.655 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-04-27 09:22:51.656 - Thread: 1 -> MySession::Unload START 2026-04-27 09:22:51.656 - Thread: 1 -> AutoSaveInMinutes: 5 2026-04-27 09:22:51.656 - Thread: 1 -> MySandboxGame.IsDedicated: False 2026-04-27 09:22:51.656 - Thread: 1 -> IsServer: True 2026-04-27 09:22:51.656 - Thread: 1 -> MyAudio.UnloadData - START 2026-04-27 09:22:51.664 - Thread: 1 -> MyAudio.UnloadData - END 2026-04-27 09:22:51.664 - Thread: 1 -> MyAudio.LoadData - START 2026-04-27 09:22:51.693 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-04-27 09:22:51.760 - Thread: 1 -> MyAudio.LoadData - END 2026-04-27 09:22:51.760 - Thread: 1 -> MyConfig.Save() - START 2026-04-27 09:22:51.760 - Thread: 1 -> Path: C:\Users\rolib\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-04-27 09:22:51.761 - Thread: 1 -> MyConfig.Save() - END 2026-04-27 09:22:51.762 - Thread: 1 -> Unloading Procedural World Generator 2026-04-27 09:22:51.796 - Thread: 1 -> Info: MyLights Unloading data. 2026-04-27 09:22:51.800 - Thread: 1 -> Network readers disposed 2026-04-27 09:22:51.800 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-04-27 09:22:51.809 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-04-27 09:22:51.810 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-04-27 09:22:51.891 - Thread: 1 -> Loading sound definitions 2026-04-27 09:22:51.891 - Thread: 1 -> Loading gamepad controls 2026-04-27 09:22:51.891 - Thread: 1 -> Loading gamepad controls 2026-04-27 09:22:51.891 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-04-27 09:22:51.891 - Thread: 1 -> Loading DLC definitions 2026-04-27 09:22:52.194 - Thread: 1 -> Loading OffensiveWords definitions 2026-04-27 09:22:52.194 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-04-27 09:22:52.194 - Thread: 1 -> Loading Quick starts 2026-04-27 09:22:52.194 - Thread: 1 -> Loading ScenarioCategories 2026-04-27 09:22:52.194 - Thread: 1 -> Loading shadow textures definitions 2026-04-27 09:22:52.194 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-04-27 09:22:52.195 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-04-27 09:22:52.316 - Thread: 1 -> MySession::Unload END 2026-04-27 09:22:52.316 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2026-04-27 09:22:52.316 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-04-27 09:22:52.316 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-04-27 09:22:52.316 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-04-27 09:22:52.444 - Thread: 1 -> MyConfig.Save() - START 2026-04-27 09:22:52.444 - Thread: 1 -> Path: C:\Users\rolib\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-04-27 09:22:52.445 - Thread: 1 -> MyConfig.Save() - END 2026-04-27 09:22:54.827 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-04-27 09:22:56.144 - Thread: 1 -> MyConfig.Save() - START 2026-04-27 09:22:56.144 - Thread: 1 -> Path: C:\Users\rolib\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-04-27 09:22:56.145 - Thread: 1 -> MyConfig.Save() - END 2026-04-27 09:22:56.145 - Thread: 1 -> Application closed by user 2026-04-27 09:22:56.145 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-04-27 09:22:56.145 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-04-27 09:22:56.175 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-04-27 09:22:56.175 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-04-27 09:22:56.175 - Thread: 1 -> Exiting.. 2026-04-27 09:22:56.175 - Thread: 1 -> MySandboxGame.UnloadData() - START 2026-04-27 09:22:56.175 - Thread: 1 -> MyAudio.UnloadData - START 2026-04-27 09:22:56.183 - Thread: 1 -> MyAudio.UnloadData - END 2026-04-27 09:22:56.184 - Thread: 1 -> MySandboxGame.UnloadData() - END 2026-04-27 09:22:56.265 - Thread: 37 -> Aftermath shutdown 2026-04-27 09:22:56.274 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 16793104 allocated by heap 2112 allocated by debug 16777216 allocated by solver ------- 33572432 computed total 33572432 reported total Heap usage: 3634560 (21%) unused in thread local freelists 11331744 (67%) unused in main heap 1826800 (10%) used in main heap ------- 16793104 allocated by heap Peak usage: 14281472 (12%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2026-04-27 09:22:56.583 - Thread: 75 -> External debugger: interrupted. 2026-04-27 09:22:56.595 - Thread: 1 -> Steam closed 2026-04-27 09:22:56.620 - Thread: 1 -> Log Closed