2019-03-21 15:43:33.623 - Thread: 1 -> Log Started 2019-03-21 15:43:33.623 - Thread: 1 -> Timezone (local - UTC): -4h 2019-03-21 15:43:33.623 - Thread: 1 -> App Version: 01_189_044 2019-03-21 15:43:33.623 - Thread: 1 -> Steam build: Always true 2019-03-21 15:43:33.623 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-03-21 15:43:33.623 - Thread: 1 -> Environment.ProcessorCount: 6 2019-03-21 15:43:33.700 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.17763.0) 2019-03-21 15:43:33.700 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2019-03-21 15:43:33.700 - Thread: 1 -> Environment.Is64BitProcess: True 2019-03-21 15:43:33.700 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-03-21 15:43:33.701 - Thread: 1 -> Environment.Version: 4.6.2 or later (461814) 2019-03-21 15:43:33.701 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2019-03-21 15:43:34.877 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz 2019-03-21 15:43:34.877 - Thread: 1 -> IntPtr.Size: 8 2019-03-21 15:43:34.877 - Thread: 1 -> Default Culture: en-US 2019-03-21 15:43:34.877 - Thread: 1 -> Default UI Culture: en-US 2019-03-21 15:43:34.877 - Thread: 1 -> IsAdmin: False 2019-03-21 15:43:34.878 - Thread: 1 -> MyConfig.Load() - START 2019-03-21 15:43:34.880 - Thread: 1 -> Path: C:\Users\Owner\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-03-21 15:43:34.914 - Thread: 1 -> EnableDamageEffects: True 2019-03-21 15:43:34.914 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-03-21 15:43:34.914 - Thread: 1 -> EnableReverb: False 2019-03-21 15:43:34.914 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-03-21 15:43:34.914 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-03-21 15:43:34.914 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-03-21 15:43:34.914 - Thread: 1 -> FirstTimeRun: False 2019-03-21 15:43:34.914 - Thread: 1 -> ExperimentalMode: False 2019-03-21 15:43:34.914 - Thread: 1 -> VideoAdapter: 0 2019-03-21 15:43:34.914 - Thread: 1 -> ScreenWidth: 1920 2019-03-21 15:43:34.914 - Thread: 1 -> ScreenHeight: 1080 2019-03-21 15:43:34.914 - Thread: 1 -> RefreshRate: 60000 2019-03-21 15:43:34.914 - Thread: 1 -> WindowMode: 1 2019-03-21 15:43:34.914 - Thread: 1 -> VerticalSync: False 2019-03-21 15:43:34.914 - Thread: 1 -> FieldOfView: 70 2019-03-21 15:43:34.914 - Thread: 1 -> PostProcessingEnabled: True 2019-03-21 15:43:34.914 - Thread: 1 -> FlaresIntensity: 1 2019-03-21 15:43:34.914 - Thread: 1 -> TreeViewDistance: 1998 2019-03-21 15:43:34.914 - Thread: 1 -> GrassDensity: 3 2019-03-21 15:43:34.914 - Thread: 1 -> GrassDrawDistance: 1000 2019-03-21 15:43:34.914 - Thread: 1 -> AntialiasingMode: 1 2019-03-21 15:43:34.914 - Thread: 1 -> ShadowMapResolution: 2 2019-03-21 15:43:34.914 - Thread: 1 -> AmbientOcclusionEnabled: True 2019-03-21 15:43:34.914 - Thread: 1 -> TextureQuality: 2 2019-03-21 15:43:34.914 - Thread: 1 -> AnisotropicFiltering: 4 2019-03-21 15:43:34.914 - Thread: 1 -> ModelQuality: 2 2019-03-21 15:43:34.914 - Thread: 1 -> VoxelQuality: 2 2019-03-21 15:43:34.914 - Thread: 1 -> ShaderQuality: 1 2019-03-21 15:43:34.914 - Thread: 1 -> LowMemSwitchToLow: 0 2019-03-21 15:43:34.914 - Thread: 1 -> FirstVTTimeRun: False 2019-03-21 15:43:34.914 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-03-21 15:43:34.914 - Thread: 1 -> GDPRConsent: True 2019-03-21 15:43:34.914 - Thread: 1 -> GDPRConsentSent: True 2019-03-21 15:43:34.914 - Thread: 1 -> FirstTimeTutorials: False 2019-03-21 15:43:34.914 - Thread: 1 -> HudState: 2 2019-03-21 15:43:34.914 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2019-03-21 15:43:34.914 - Thread: 1 -> ShowCrosshair: True 2019-03-21 15:43:34.914 - Thread: 1 -> EnableSteamCloud: False 2019-03-21 15:43:34.914 - Thread: 1 -> UiTransparency: 1 2019-03-21 15:43:34.914 - Thread: 1 -> UiBkTransparency: 1 2019-03-21 15:43:34.914 - Thread: 1 -> HUDBkTransparency: 0.6 2019-03-21 15:43:34.914 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-03-21 15:43:34.914 - Thread: 1 -> ControlsHints: False 2019-03-21 15:43:34.914 - Thread: 1 -> GoodBotHints: False 2019-03-21 15:43:34.914 - Thread: 1 -> RotationHints: True 2019-03-21 15:43:34.914 - Thread: 1 -> GameVolume: 0.2591906 2019-03-21 15:43:34.914 - Thread: 1 -> Music_Volume: 0 2019-03-21 15:43:34.914 - Thread: 1 -> VoiceChatVolume: 0.3257574 2019-03-21 15:43:34.914 - Thread: 1 -> HudWarnings: True 2019-03-21 15:43:34.914 - Thread: 1 -> VoiceChat: True 2019-03-21 15:43:34.914 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2019-03-21 15:43:34.914 - Thread: 1 -> EnableDynamicMusic: True 2019-03-21 15:43:34.914 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2019-03-21 15:43:34.914 - Thread: 1 -> EnableDoppler: True 2019-03-21 15:43:34.914 - Thread: 1 -> MutedPlayers: 2019-03-21 15:43:34.914 - Thread: 1 -> LastCheckedVersion: 1189043 2019-03-21 15:43:34.915 - Thread: 1 -> MyConfig.Load() - END 2019-03-21 15:43:34.915 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-03-21 15:43:35.551 - Thread: 1 -> AdapterInfo = { 2019-03-21 15:43:35.551 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2 2019-03-21 15:43:35.551 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8556214272, Luid: 43335, rev: 161, subsys id: 1650735170, vendor id: 4318 2019-03-21 15:43:35.551 - Thread: 1 -> Driver version = 25.21.14.1935 2019-03-21 15:43:35.551 - Thread: 1 -> Driver date = 20190301000000.000000-000 2019-03-21 15:43:35.551 - Thread: 1 -> DriverUpdateNecessary = False 2019-03-21 15:43:35.551 - Thread: 1 -> AftermathSupported = False 2019-03-21 15:43:35.551 - Thread: 1 -> Adapter id = 0 2019-03-21 15:43:35.551 - Thread: 1 -> Supported = True 2019-03-21 15:43:35.551 - Thread: 1 -> RAM = 6345981952 2019-03-21 15:43:35.551 - Thread: 1 -> Priority = 2 2019-03-21 15:43:35.551 - Thread: 1 -> Multithreaded rendering supported = True 2019-03-21 15:43:35.551 - Thread: 1 -> Output is attached = True 2019-03-21 15:43:35.551 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-03-21 15:43:35.551 - Thread: 1 -> Display modes = { 2019-03-21 15:43:35.552 - Thread: 1 -> DXGIOutput id = 0 2019-03-21 15:43:35.552 - Thread: 1 -> 640x480@60Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 640x480@75Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 640x480@72Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 640x480@59.94Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 720x480@60Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 720x480@59.94Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 720x576@50Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 800x600@75Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 800x600@56.25Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 800x600@60.317Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 800x600@72.188Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1024x768@60.004Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1024x768@70.069Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1024x768@75.029Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1152x864@75Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1176x664@60Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1176x664@60Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1176x664@50Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1176x664@50Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1176x664@59.94Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1176x664@59.94Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1216x690@60Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1216x690@60Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1216x690@50Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1216x690@50Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1216x690@59.94Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1216x690@59.94Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1280x720@60Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1280x720@50Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1280x720@59.94Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1280x768@60Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1280x768@60Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1280x800@60Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1280x800@60Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1280x960@60Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1280x1024@60.02Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1280x1024@75.025Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1360x768@59.887Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1360x768@59.887Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1360x768@74.984Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1360x768@74.984Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1366x768@59.887Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1366x768@59.887Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1366x768@74.984Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1366x768@74.984Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1440x480@59.887Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1440x480@59.887Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1440x480@74.984Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1440x480@74.984Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1440x900@59.887Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1440x900@74.984Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1600x900@59.954Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1600x900@59.954Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1600x1024@59.954Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1600x1024@59.954Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1680x1050@59.954Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1768x992@60Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1768x992@60Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1768x992@50Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1768x992@50Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1768x992@59.94006Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1768x992@59.94006Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1920x1080@60Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1920x1080@50Hz 2019-03-21 15:43:35.552 - Thread: 1 -> 1920x1080@59.94006Hz 2019-03-21 15:43:35.552 - Thread: 1 -> } 2019-03-21 15:43:35.552 - Thread: 1 -> } 2019-03-21 15:43:35.554 - Thread: 1 -> AdapterInfo = { 2019-03-21 15:43:35.554 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2019-03-21 15:43:35.554 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8556214272, Luid: 43335, rev: 161, subsys id: 1650735170, vendor id: 4318 2019-03-21 15:43:35.554 - Thread: 1 -> Driver version = 25.21.14.1935 2019-03-21 15:43:35.554 - Thread: 1 -> Driver date = 20190301000000.000000-000 2019-03-21 15:43:35.554 - Thread: 1 -> DriverUpdateNecessary = False 2019-03-21 15:43:35.554 - Thread: 1 -> AftermathSupported = False 2019-03-21 15:43:35.554 - Thread: 1 -> Adapter id = 0 2019-03-21 15:43:35.554 - Thread: 1 -> Supported = True 2019-03-21 15:43:35.554 - Thread: 1 -> RAM = 6345981952 2019-03-21 15:43:35.554 - Thread: 1 -> Priority = 2 2019-03-21 15:43:35.554 - Thread: 1 -> Multithreaded rendering supported = True 2019-03-21 15:43:35.554 - Thread: 1 -> Output is attached = True 2019-03-21 15:43:35.554 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1280 Height:720} 2019-03-21 15:43:35.554 - Thread: 1 -> Display modes = { 2019-03-21 15:43:35.554 - Thread: 1 -> DXGIOutput id = 1 2019-03-21 15:43:35.554 - Thread: 1 -> 640x480@59.94Hz 2019-03-21 15:43:35.554 - Thread: 1 -> 720x480@60Hz 2019-03-21 15:43:35.554 - Thread: 1 -> 720x480@59.94Hz 2019-03-21 15:43:35.554 - Thread: 1 -> 720x576@60Hz 2019-03-21 15:43:35.554 - Thread: 1 -> 720x576@60Hz 2019-03-21 15:43:35.554 - Thread: 1 -> 720x576@59.94006Hz 2019-03-21 15:43:35.554 - Thread: 1 -> 720x576@59.94006Hz 2019-03-21 15:43:35.554 - Thread: 1 -> 800x600@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 800x600@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 800x600@59.94006Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 800x600@59.94006Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1024x768@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1024x768@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1024x768@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1024x768@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1152x864@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1152x864@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1152x864@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1152x864@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1176x664@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1176x664@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1176x664@59.94006Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1176x664@59.94006Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1216x690@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1216x690@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x720@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x720@59.94006Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x768@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x768@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x768@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x768@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x800@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x800@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x800@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x800@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x960@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x960@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x960@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x960@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x1024@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x1024@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x1024@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1280x1024@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1360x768@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1360x768@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1360x768@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1360x768@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1366x768@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1366x768@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1366x768@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1366x768@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1440x900@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1440x900@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1440x900@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1440x900@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1600x900@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1600x900@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1600x900@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1600x900@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1600x1024@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1600x1024@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1600x1024@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1600x1024@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1680x1050@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1680x1050@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1680x1050@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1680x1050@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1768x992@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1768x992@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1768x992@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1768x992@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1920x1080@60Hz 2019-03-21 15:43:35.555 - Thread: 1 -> 1920x1080@59.94Hz 2019-03-21 15:43:35.555 - Thread: 1 -> } 2019-03-21 15:43:35.555 - Thread: 1 -> } 2019-03-21 15:43:35.557 - Thread: 1 -> Steam.IsActive: True 2019-03-21 15:43:35.557 - Thread: 1 -> Steam.IsOnline: True 2019-03-21 15:43:35.557 - Thread: 1 -> Steam.OwnsGame: False 2019-03-21 15:43:35.557 - Thread: 1 -> Steam.UserId: 76561198080783826 2019-03-21 15:43:35.557 - Thread: 1 -> Steam.UserName: getgcs33 2019-03-21 15:43:35.557 - Thread: 1 -> Steam.Branch: default 2019-03-21 15:43:35.557 - Thread: 1 -> Build date: 2019-03-20 02:50 2019-03-21 15:43:35.557 - Thread: 1 -> Build version: 0.1.7018.26705 2019-03-21 15:43:35.588 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-03-21 15:43:35.589 - Thread: 1 -> MyScreenManager() 2019-03-21 15:43:35.589 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2019-03-21 15:43:35.589 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2019-03-21 15:43:35.589 - Thread: 1 -> Found processor count: 6 2019-03-21 15:43:35.589 - Thread: 1 -> Using processor count: 6 2019-03-21 15:43:36.871 - Thread: 1 -> Preallocate - START 2019-03-21 15:43:36.872 - Thread: 1 -> MySpaceBuildComponent - START 2019-03-21 15:43:36.872 - Thread: 1 -> MySpaceBuildComponent - END 2019-03-21 15:43:36.872 - Thread: 1 -> MySpaceWorldGenerator - START 2019-03-21 15:43:36.874 - Thread: 1 -> MySpaceWorldGenerator - END 2019-03-21 15:43:36.874 - Thread: 1 -> MyEntities - START 2019-03-21 15:43:36.887 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - START 2019-03-21 15:43:36.892 - Thread: 8 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2019-03-21 15:43:36.896 - Thread: 1 -> MyEntities - END 2019-03-21 15:43:36.896 - Thread: 1 -> MyObjectBuilder_Base - START 2019-03-21 15:43:36.896 - Thread: 1 -> MyObjectBuilder_Base - END 2019-03-21 15:43:36.896 - Thread: 1 -> MyTransparentGeometry - START 2019-03-21 15:43:36.903 - Thread: 1 -> MyTransparentGeometry - END 2019-03-21 15:43:36.903 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-03-21 15:43:36.915 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-03-21 15:43:36.915 - Thread: 1 -> MyMath - START 2019-03-21 15:43:36.915 - Thread: 1 -> MyMath - END 2019-03-21 15:43:36.915 - Thread: 1 -> MySimpleObjectDraw - START 2019-03-21 15:43:36.916 - Thread: 1 -> MySimpleObjectDraw - END 2019-03-21 15:43:36.922 - Thread: 1 -> MyDefinitionManager - START 2019-03-21 15:43:36.922 - Thread: 1 -> MyDefinitionManager - END 2019-03-21 15:43:36.922 - Thread: 1 -> MyCubeGridDefinitions - START 2019-03-21 15:43:36.924 - Thread: 1 -> MyCubeGridDefinitions - END 2019-03-21 15:43:36.924 - Thread: 1 -> MyAIActionsParser - START 2019-03-21 15:43:36.925 - Thread: 1 -> MyAIActionsParser - END 2019-03-21 15:43:36.925 - Thread: 1 -> MyMultiplayerBase - START 2019-03-21 15:43:36.925 - Thread: 1 -> MyMultiplayerBase - END 2019-03-21 15:43:36.925 - Thread: 1 -> MyMultiplayerServerBase - START 2019-03-21 15:43:36.925 - Thread: 1 -> MyMultiplayerServerBase - END 2019-03-21 15:43:36.925 - Thread: 1 -> MyDedicatedServerBase - START 2019-03-21 15:43:36.925 - Thread: 1 -> MyDedicatedServerBase - END 2019-03-21 15:43:36.925 - Thread: 1 -> MyMultiplayerClientBase - START 2019-03-21 15:43:36.925 - Thread: 1 -> MyMultiplayerClientBase - END 2019-03-21 15:43:36.925 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-03-21 15:43:36.925 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-03-21 15:43:36.925 - Thread: 1 -> MyServerDebugCommands - START 2019-03-21 15:43:36.929 - Thread: 1 -> MyServerDebugCommands - END 2019-03-21 15:43:36.929 - Thread: 1 -> MyClientDebugCommands - START 2019-03-21 15:43:36.929 - Thread: 1 -> MyClientDebugCommands - END 2019-03-21 15:43:36.929 - Thread: 1 -> MyMultiplayerClient - START 2019-03-21 15:43:36.929 - Thread: 1 -> MyMultiplayerClient - END 2019-03-21 15:43:36.929 - Thread: 1 -> MyMultiplayerLobby - START 2019-03-21 15:43:36.929 - Thread: 1 -> MyMultiplayerLobby - END 2019-03-21 15:43:36.929 - Thread: 1 -> MyDedicatedServer - START 2019-03-21 15:43:36.929 - Thread: 1 -> MyDedicatedServer - END 2019-03-21 15:43:36.929 - Thread: 1 -> MyAiTargetManager - START 2019-03-21 15:43:36.930 - Thread: 1 -> MyAiTargetManager - END 2019-03-21 15:43:36.930 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-03-21 15:43:36.930 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-03-21 15:43:36.930 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-03-21 15:43:36.930 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-03-21 15:43:36.930 - Thread: 1 -> MySyncDestructions - START 2019-03-21 15:43:36.930 - Thread: 1 -> MySyncDestructions - END 2019-03-21 15:43:36.930 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-03-21 15:43:36.961 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-03-21 15:43:36.961 - Thread: 1 -> MyCommandCharacter - START 2019-03-21 15:43:36.963 - Thread: 1 -> MyCommandCharacter - END 2019-03-21 15:43:36.963 - Thread: 1 -> MyCommandConsole - START 2019-03-21 15:43:36.963 - Thread: 1 -> MyCommandConsole - END 2019-03-21 15:43:36.963 - Thread: 1 -> MyCommandEntity - START 2019-03-21 15:43:36.965 - Thread: 1 -> MyCommandEntity - END 2019-03-21 15:43:36.965 - Thread: 1 -> MySyncScenario - START 2019-03-21 15:43:36.965 - Thread: 1 -> MySyncScenario - END 2019-03-21 15:43:36.965 - Thread: 1 -> MySyncEntity - START 2019-03-21 15:43:36.965 - Thread: 1 -> MySyncEntity - END 2019-03-21 15:43:36.965 - Thread: 1 -> Preallocate - END 2019-03-21 15:43:36.974 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-03-21 15:43:37.009 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-03-21 15:43:37.009 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-03-21 15:43:37.010 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-03-21 15:43:37.011 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.7018.26705, Culture=neutral, PublicKeyToken=null 2019-03-21 15:43:37.011 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.7018.26705, Culture=neutral, PublicKeyToken=null 2019-03-21 15:43:37.011 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-03-21 15:43:37.011 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-03-21 15:43:37.011 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-03-21 15:43:37.013 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-03-21 15:43:37.021 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2019-03-21 15:43:37.021 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2019-03-21 15:43:37.021 - Thread: 1 -> Virtualized: False 2019-03-21 15:43:37.024 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz 2019-03-21 15:43:37.025 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,112,428,544 bytes 2019-03-21 15:43:37.025 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-03-21 15:43:37.025 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,254,273,536 bytes 2019-03-21 15:43:37.025 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,697,489,403,904 bytes 2019-03-21 15:43:37.028 - Thread: 1 -> Drive C: | Capacity: 118,591,246,336 bytes | Free space: 66,917,007,360 bytes 2019-03-21 15:43:37.028 - Thread: 1 -> Drive D: | Capacity: 500,104,687,616 bytes | Free space: 57,812,627,456 bytes 2019-03-21 15:43:37.029 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-03-21 15:43:37.029 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-03-21 15:43:37.080 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-03-21 15:43:37.179 - Thread: 1 -> Havok: Physics.Init 2019-03-21 15:43:37.179 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2019-03-21 15:43:37.184 - Thread: 1 -> HkGameName: SpaceEngineers Release 2019-03-21 15:43:37.197 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-03-21 15:43:37.198 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-03-21 15:43:37.256 - Thread: 8 -> Loading scenarios 2019-03-21 15:43:37.293 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - END 2019-03-21 15:43:37.422 - Thread: 1 -> Loading sound definitions 2019-03-21 15:43:37.450 - Thread: 1 -> Loading shadow textures definitions 2019-03-21 15:43:37.450 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-03-21 15:43:37.450 - Thread: 1 -> Loading voxel map storage definitions 2019-03-21 15:43:37.450 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-03-21 15:43:37.456 - Thread: 1 -> MyAudio.LoadData - START 2019-03-21 15:43:37.580 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2019-03-21 15:43:37.618 - Thread: 1 -> MyAudio.LoadData - END 2019-03-21 15:43:37.627 - Thread: 1 -> MyGuiManager() 2019-03-21 15:43:37.737 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-03-21 15:43:39.546 - Thread: 14 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2019-03-21 15:43:39.592 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-03-21 15:43:39.592 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-03-21 15:43:39.592 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-03-21 15:43:39.684 - Thread: 1 -> Loading default controls 2019-03-21 15:43:39.824 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-03-21 15:43:41.141 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-03-21 15:43:41.147 - Thread: 1 -> Timer Frequency: 10000000 2019-03-21 15:43:41.147 - Thread: 1 -> Ticks per frame: 166667 2019-03-21 15:43:41.442 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-03-21 15:43:41.442 - Thread: 1 -> Flares Intensity: 1 2019-03-21 15:43:41.442 - Thread: 1 -> Field of view: 1.22173 2019-03-21 15:43:41.442 - Thread: 1 -> PostProcessingEnabled: True 2019-03-21 15:43:41.442 - Thread: 1 -> Render.GrassDensityFactor: 3 2019-03-21 15:43:41.442 - Thread: 1 -> Render.GrassDrawDistance: 1000 2019-03-21 15:43:41.442 - Thread: 1 -> Render.DistanceFade: 1998 2019-03-21 15:43:41.442 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-03-21 15:43:41.442 - Thread: 1 -> Render.ShadowQuality: HIGH 2019-03-21 15:43:41.442 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2019-03-21 15:43:41.442 - Thread: 1 -> Render.TextureQuality: HIGH 2019-03-21 15:43:41.442 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2019-03-21 15:43:41.442 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2019-03-21 15:43:41.442 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2019-03-21 15:43:41.442 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2019-03-21 15:43:41.502 - Thread: 1 -> Analytics helper process start reported 2019-03-21 15:43:41.757 - Thread: 14 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2019-03-21 15:43:42.760 - Thread: 14 -> ReloadVoxelMaterials 2019-03-21 15:43:42.788 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-03-21 15:43:42.805 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:42.806 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-03-21 15:43:42.812 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:42.812 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-03-21 15:43:43.029 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.029 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-03-21 15:43:43.049 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.049 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-03-21 15:43:43.123 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.123 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-03-21 15:43:43.193 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.193 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-03-21 15:43:43.228 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.228 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-03-21 15:43:43.237 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.237 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-03-21 15:43:43.245 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.245 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-03-21 15:43:43.255 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.255 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-03-21 15:43:43.256 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.256 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-03-21 15:43:43.257 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.257 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-03-21 15:43:43.260 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.260 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-03-21 15:43:43.262 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.262 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-03-21 15:43:43.429 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.429 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-03-21 15:43:43.491 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.491 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-03-21 15:43:43.498 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.498 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-03-21 15:43:43.785 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.785 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-03-21 15:43:43.789 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.789 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-03-21 15:43:43.818 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.818 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-03-21 15:43:43.824 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.824 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-03-21 15:43:43.825 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.825 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-03-21 15:43:43.827 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.827 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-03-21 15:43:43.828 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.828 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-03-21 15:43:43.856 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.856 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-03-21 15:43:43.858 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.858 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-03-21 15:43:43.860 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.860 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-03-21 15:43:43.911 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.911 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-03-21 15:43:43.963 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.963 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-03-21 15:43:43.970 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.970 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-03-21 15:43:43.971 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.971 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-03-21 15:43:43.974 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.974 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-03-21 15:43:43.987 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.987 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-03-21 15:43:43.993 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.993 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-03-21 15:43:43.994 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.994 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-03-21 15:43:43.995 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:43.995 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-03-21 15:43:44.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-21 15:43:44.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-21 15:43:44.001 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:44.001 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-03-21 15:43:44.001 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:44.001 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-03-21 15:43:44.001 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:44.001 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-03-21 15:43:44.027 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:44.027 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-03-21 15:43:44.046 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:44.046 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-03-21 15:43:44.076 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:44.076 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-03-21 15:43:44.081 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:44.081 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-03-21 15:43:44.148 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:44.149 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-03-21 15:43:44.161 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-21 15:43:44.161 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-03-21 15:43:44.168 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-03-21 15:43:45.064 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-03-21 15:43:46.101 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-03-21 15:43:46.858 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-03-21 15:43:47.248 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-03-21 15:43:47.671 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-03-21 15:43:48.752 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-03-21 15:43:48.753 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-03-21 15:43:48.757 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-03-21 15:43:48.758 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-03-21 15:43:48.760 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-03-21 15:43:48.761 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-03-21 15:43:48.762 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-03-21 15:43:48.763 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-03-21 15:43:48.765 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-03-21 15:43:48.772 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-03-21 15:43:48.775 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-03-21 15:43:48.779 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-03-21 15:43:48.784 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-03-21 15:43:48.788 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-03-21 15:43:48.793 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-03-21 15:43:48.801 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-03-21 15:43:48.829 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-03-21 15:43:48.857 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-03-21 15:43:48.891 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-03-21 15:43:48.916 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-03-21 15:43:48.949 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-03-21 15:43:48.983 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-03-21 15:43:49.011 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-03-21 15:43:49.040 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-03-21 15:43:49.065 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-03-21 15:43:49.090 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-03-21 15:43:49.120 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-03-21 15:43:49.148 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-03-21 15:43:49.176 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-03-21 15:43:49.205 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-03-21 15:43:49.235 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-03-21 15:43:49.250 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-03-21 15:43:49.268 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-03-21 15:43:49.279 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-03-21 15:43:49.293 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-03-21 15:43:49.301 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-03-21 15:43:49.428 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-03-21 15:43:49.545 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-03-21 15:43:49.666 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-03-21 15:43:49.739 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-03-21 15:43:49.834 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-03-21 15:43:49.894 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-03-21 15:43:50.021 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-03-21 15:43:50.137 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-03-21 15:43:50.265 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-03-21 15:43:50.385 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-03-21 15:43:50.515 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-03-21 15:44:12.089 - Thread: 1 -> LoadSession() - Start 2019-03-21 15:44:12.089 - Thread: 1 -> C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk 2019-03-21 15:44:12.144 - Thread: 1 -> LoadSession() - End 2019-03-21 15:44:12.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-21 15:44:12.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-21 15:44:12.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-21 15:44:12.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-21 15:44:12.146 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-03-21 15:44:12.146 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-03-21 15:44:12.371 - Thread: 1 -> RunLoadingAction - START 2019-03-21 15:44:12.371 - Thread: 1 -> Loading session: C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk 2019-03-21 15:44:12.934 - Thread: 1 -> GC Memory: 1,757,706,560 B 2019-03-21 15:44:12.938 - Thread: 1 -> Process Memory: 3,212,091,392 B 2019-03-21 15:44:12.939 - Thread: 1 -> Experimental mode: No 2019-03-21 15:44:12.939 - Thread: 1 -> Experimental mode reason: 0 2019-03-21 15:44:14.579 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-03-21 15:44:14.588 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-03-21 15:44:14.592 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-03-21 15:44:14.594 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-03-21 15:44:14.596 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2019-03-21 15:44:14.715 - Thread: 1 -> Loading scenarios 2019-03-21 15:44:14.715 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-03-21 15:44:14.715 - Thread: 1 -> List of used mods (0) - START 2019-03-21 15:44:14.716 - Thread: 1 -> List of used mods - END 2019-03-21 15:44:14.728 - Thread: 1 -> Loading behaviors 2019-03-21 15:44:14.729 - Thread: 1 -> Loading ammo magazines 2019-03-21 15:44:14.732 - Thread: 1 -> Loading ammo definitions 2019-03-21 15:44:14.734 - Thread: 1 -> Loading animations 2019-03-21 15:44:14.736 - Thread: 1 -> Loading animations 2019-03-21 15:44:14.737 - Thread: 1 -> Loading sound definitions 2019-03-21 15:44:14.738 - Thread: 1 -> Loading sound definitions 2019-03-21 15:44:14.738 - Thread: 1 -> Loading sound definitions 2019-03-21 15:44:14.738 - Thread: 1 -> Loading sound definitions 2019-03-21 15:44:14.738 - Thread: 1 -> Loading sound definitions 2019-03-21 15:44:14.738 - Thread: 1 -> Loading category classes 2019-03-21 15:44:14.739 - Thread: 1 -> Loading blueprint classes 2019-03-21 15:44:14.740 - Thread: 1 -> Loading blueprint class entries 2019-03-21 15:44:14.741 - Thread: 1 -> Loading blueprints 2019-03-21 15:44:14.744 - Thread: 1 -> Loading agent definitions 2019-03-21 15:44:14.746 - Thread: 1 -> Loading character definitions 2019-03-21 15:44:14.759 - Thread: 1 -> Loading character definitions 2019-03-21 15:44:14.759 - Thread: 1 -> Loading components 2019-03-21 15:44:14.761 - Thread: 1 -> Loading configuration 2019-03-21 15:44:14.763 - Thread: 1 -> Loading container types 2019-03-21 15:44:14.764 - Thread: 1 -> Loading block positions 2019-03-21 15:44:14.767 - Thread: 1 -> Loading curve definitions 2019-03-21 15:44:14.770 - Thread: 1 -> Loading debris 2019-03-21 15:44:14.771 - Thread: 1 -> Loading environment items entries 2019-03-21 15:44:14.772 - Thread: 1 -> Loading decal global definitions 2019-03-21 15:44:14.772 - Thread: 1 -> Loading decal definitions 2019-03-21 15:44:14.775 - Thread: 1 -> Loading drone behaviors 2019-03-21 15:44:14.778 - Thread: 1 -> Loading edges 2019-03-21 15:44:14.779 - Thread: 1 -> Loading emissive color definitions 2019-03-21 15:44:14.783 - Thread: 1 -> Loading emissive color default states 2019-03-21 15:44:14.784 - Thread: 1 -> Loading entity components 2019-03-21 15:44:14.791 - Thread: 1 -> Loading component containers 2019-03-21 15:44:14.802 - Thread: 1 -> Loading environment items entries 2019-03-21 15:44:14.802 - Thread: 1 -> Loading factions 2019-03-21 15:44:14.803 - Thread: 1 -> Loading flare definitions 2019-03-21 15:44:14.812 - Thread: 1 -> Loading gas property definitions 2019-03-21 15:44:14.812 - Thread: 1 -> Loading event definitions 2019-03-21 15:44:14.814 - Thread: 1 -> Loading physical items 2019-03-21 15:44:14.844 - Thread: 1 -> Loading LCD texture categories 2019-03-21 15:44:14.845 - Thread: 1 -> Loading physical items 2019-03-21 15:44:14.846 - Thread: 1 -> Loading physical material properties 2019-03-21 15:44:14.849 - Thread: 1 -> Loading pirate antennas 2019-03-21 15:44:14.855 - Thread: 1 -> Loading research blocks definitions 2019-03-21 15:44:14.856 - Thread: 1 -> Loading research groups definitions 2019-03-21 15:44:14.857 - Thread: 1 -> Loading resource distribution groups 2019-03-21 15:44:14.857 - Thread: 1 -> Loading shadow textures definitions 2019-03-21 15:44:14.857 - Thread: 1 -> Loading ship sound groups 2019-03-21 15:44:14.873 - Thread: 1 -> Loading ship sound groups 2019-03-21 15:44:14.873 - Thread: 1 -> Loading sound categories 2019-03-21 15:44:14.875 - Thread: 1 -> Loading stat definitions 2019-03-21 15:44:14.876 - Thread: 1 -> Loading grid creators 2019-03-21 15:44:14.877 - Thread: 1 -> Loading transparent material properties 2019-03-21 15:44:14.878 - Thread: 1 -> Loading voxel map storage definitions 2019-03-21 15:44:14.878 - Thread: 1 -> Loading voxel material definitions 2019-03-21 15:44:14.880 - Thread: 1 -> Loading voxel material definitions 2019-03-21 15:44:14.882 - Thread: 1 -> Audio effects definitions 2019-03-21 15:44:14.885 - Thread: 1 -> Loading environment items definitions 2019-03-21 15:44:14.886 - Thread: 1 -> Loading environment items definitions 2019-03-21 15:44:14.887 - Thread: 1 -> Loading physical material properties 2019-03-21 15:44:14.891 - Thread: 1 -> Loading particle effect definitions 2019-03-21 15:44:14.952 - Thread: 1 -> Loading particle effect definitions 2019-03-21 15:44:14.990 - Thread: 1 -> Loading environment item definitions 2019-03-21 15:44:14.994 - Thread: 1 -> Loading weapon definitions 2019-03-21 15:44:14.999 - Thread: 1 -> Loading cube blocks 2019-03-21 15:44:15.097 - Thread: 1 -> Created block definitions 2019-03-21 15:44:15.107 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2019-03-21 15:44:15.108 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2019-03-21 15:44:15.109 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2019-03-21 15:44:15.110 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-03-21 15:44:15.111 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-03-21 15:44:15.112 - Thread: 1 -> Loading asteroid generators 2019-03-21 15:44:15.113 - Thread: 1 -> Loading spawn groups 2019-03-21 15:44:15.116 - Thread: 1 -> Loading drop containers 2019-03-21 15:44:15.117 - Thread: 1 -> Loading spawn groups 2019-03-21 15:44:15.118 - Thread: 1 -> Loading spawn groups 2019-03-21 15:44:15.118 - Thread: 1 -> Loading respawn ships 2019-03-21 15:44:15.119 - Thread: 1 -> Loading spawn groups 2019-03-21 15:44:15.119 - Thread: 1 -> Loading wheel speeds 2019-03-21 15:44:15.150 - Thread: 1 -> MyAudio.UnloadData - START 2019-03-21 15:44:15.162 - Thread: 1 -> MyAudio.UnloadData - END 2019-03-21 15:44:15.162 - Thread: 1 -> MyAudio.LoadData - START 2019-03-21 15:44:15.265 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2019-03-21 15:44:15.296 - Thread: 1 -> MyAudio.LoadData - END 2019-03-21 15:44:15.334 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-03-21 15:44:15.339 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-03-21 15:44:15.355 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.7018.26676, Culture=neutral, PublicKeyToken=null 2019-03-21 15:44:15.355 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-03-21 15:44:15.355 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-03-21 15:44:15.366 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.7018.26705, Culture=neutral, PublicKeyToken=null 2019-03-21 15:44:15.658 - Thread: 26 -> External debugger: listening... 2019-03-21 15:44:15.662 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-03-21 15:44:15.762 - Thread: 1 -> MyLights.LoadData() - START 2019-03-21 15:44:15.764 - Thread: 1 -> MyLights.LoadData() - END 2019-03-21 15:44:15.816 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-03-21 15:44:16.089 - Thread: 1 -> MyExplosions.LoadData() - START 2019-03-21 15:44:16.096 - Thread: 1 -> MyExplosions.LoadData() - END 2019-03-21 15:44:16.100 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-03-21 15:44:16.100 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-03-21 15:44:16.147 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-03-21 15:44:16.251 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2019-03-21 15:44:16.252 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2019-03-21 15:44:16.252 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2019-03-21 15:44:16.252 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk\Alien-291759539d120000.vx2' 2019-03-21 15:44:16.252 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2019-03-21 15:44:16.252 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk\EarthLike-1779144428d120000.vx2' 2019-03-21 15:44:16.252 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk\Moon-1353915701d19000.vx2' 2019-03-21 15:44:16.253 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk\Titan-2124704365d19000.vx2' 2019-03-21 15:44:16.920 - Thread: 14 -> Info: Planet generator name: Titan 2019-03-21 15:44:16.924 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-03-21 15:44:16.939 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2019-03-21 15:44:16.939 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk\Mars-2044023682d120000.vx2' 2019-03-21 15:44:16.954 - Thread: 16 -> Info: Planet generator name: Moon 2019-03-21 15:44:16.954 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-03-21 15:44:16.954 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2019-03-21 15:44:16.955 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk\Europa-595048092d19000.vx2' 2019-03-21 15:44:17.095 - Thread: 15 -> Info: Planet generator name: EarthLike 2019-03-21 15:44:17.095 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-03-21 15:44:17.110 - Thread: 1 -> Info: Planet generator name: Alien 2019-03-21 15:44:17.110 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-03-21 15:44:17.388 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk\Asteroid_4_-4_1_8_1499204956.vx2' 2019-03-21 15:44:17.450 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk\Asteroid_4_-4_1_7_977158907.vx2' 2019-03-21 15:44:17.452 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk\Asteroid_4_-4_1_4_476697398.vx2' 2019-03-21 15:44:17.454 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk\Asteroid_5_-4_1_4_1864389266.vx2' 2019-03-21 15:44:17.467 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk\Asteroid_3_-4_1_5_224242550.vx2' 2019-03-21 15:44:17.468 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk\Asteroid_3_-4_2_0_448491371.vx2' 2019-03-21 15:44:17.482 - Thread: 1 -> No blueprint that produces a single result with Id 'MyObjectBuilder_BlueprintDefinition/LargeTube' 2019-03-21 15:44:17.532 - Thread: 14 -> Info: Planet generator name: Mars 2019-03-21 15:44:17.532 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-03-21 15:44:17.533 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk\Asteroid_4_-4_1_10_673861998.vx2' 2019-03-21 15:44:17.688 - Thread: 16 -> Info: Planet generator name: Europa 2019-03-21 15:44:17.688 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-03-21 15:44:18.451 - Thread: 1 -> Clusters reordered 2019-03-21 15:44:18.686 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2019-03-21 15:44:18.713 - Thread: 1 -> MySession.Static.LogSettings - START 2019-03-21 15:44:18.714 - Thread: 1 -> Name = Michael1.14.bk 2019-03-21 15:44:18.714 - Thread: 1 -> Description = 2019-03-21 15:44:18.714 - Thread: 1 -> GameDateTime = 01/01/2081 11:38:52 2019-03-21 15:44:18.714 - Thread: 1 -> Password = 2019-03-21 15:44:18.714 - Thread: 1 -> CurrentPath = C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk 2019-03-21 15:44:18.714 - Thread: 1 -> WorkshopId = 2019-03-21 15:44:18.714 - Thread: 1 -> CameraController = MyCockpit {1E93FD9ED94CB56} Cockpit 2019-03-21 15:44:18.714 - Thread: 1 -> ThumbPath = C:\Users\Owner\AppData\Roaming\SpaceEngineers\Saves\76561198080783826\Michael1.14.bk\thumb.jpg 2019-03-21 15:44:18.716 - Thread: 1 -> Settings: 2019-03-21 15:44:18.717 - Thread: 1 -> GameMode = Survival 2019-03-21 15:44:18.717 - Thread: 1 -> MaxPlayers = 6 2019-03-21 15:44:18.717 - Thread: 1 -> OnlineMode = FRIENDS 2019-03-21 15:44:18.717 - Thread: 1 -> AutoHealing = True 2019-03-21 15:44:18.717 - Thread: 1 -> WeaponsEnabled = True 2019-03-21 15:44:18.717 - Thread: 1 -> ThrusterDamage = True 2019-03-21 15:44:18.717 - Thread: 1 -> EnableSpectator = False 2019-03-21 15:44:18.717 - Thread: 1 -> EnableCopyPaste = False 2019-03-21 15:44:18.717 - Thread: 1 -> MaxFloatingObjects = 56 2019-03-21 15:44:18.717 - Thread: 1 -> MaxGridSize = 50000 2019-03-21 15:44:18.717 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2019-03-21 15:44:18.717 - Thread: 1 -> CargoShipsEnabled = True 2019-03-21 15:44:18.717 - Thread: 1 -> EnvironmentHostility = SAFE 2019-03-21 15:44:18.717 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-03-21 15:44:18.717 - Thread: 1 -> InventorySizeMultiplier = 5 2019-03-21 15:44:18.717 - Thread: 1 -> RefinerySpeedMultiplier = 10 2019-03-21 15:44:18.717 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2019-03-21 15:44:18.717 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2019-03-21 15:44:18.717 - Thread: 1 -> WelderSpeedMultiplier = 5 2019-03-21 15:44:18.717 - Thread: 1 -> GrinderSpeedMultiplier = 5 2019-03-21 15:44:18.717 - Thread: 1 -> ClientCanSave = False 2019-03-21 15:44:18.717 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-03-21 15:44:18.717 - Thread: 1 -> PermanentDeath = False 2019-03-21 15:44:18.717 - Thread: 1 -> DestructibleBlocks = True 2019-03-21 15:44:18.717 - Thread: 1 -> EnableScripts = False 2019-03-21 15:44:18.717 - Thread: 1 -> AutoSaveInMinutes = 5 2019-03-21 15:44:18.717 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-03-21 15:44:18.717 - Thread: 1 -> ProceduralDensity = 0.35 2019-03-21 15:44:18.717 - Thread: 1 -> ProceduralSeed = 0 2019-03-21 15:44:18.717 - Thread: 1 -> DestructibleBlocks = True 2019-03-21 15:44:18.717 - Thread: 1 -> EnableIngameScripts = False 2019-03-21 15:44:18.717 - Thread: 1 -> ViewDistance = 15000 2019-03-21 15:44:18.717 - Thread: 1 -> Voxel destruction = True 2019-03-21 15:44:18.717 - Thread: 1 -> EnableStructuralSimulation = False 2019-03-21 15:44:18.717 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-03-21 15:44:18.717 - Thread: 1 -> EnableContainerDrops = True 2019-03-21 15:44:18.717 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-03-21 15:44:18.717 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-03-21 15:44:18.717 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-03-21 15:44:18.717 - Thread: 1 -> EnableSubgridDamage = False 2019-03-21 15:44:18.717 - Thread: 1 -> SyncDistance = 3000 2019-03-21 15:44:18.717 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-03-21 15:44:18.717 - Thread: 1 -> ExperimentalMode = False 2019-03-21 15:44:18.717 - Thread: 1 -> ExperimentalModeReason = 0 2019-03-21 15:44:18.717 - Thread: 1 -> MySession.Static.LogSettings - END 2019-03-21 15:44:18.784 - Thread: 1 -> Session loaded 2019-03-21 15:44:18.784 - Thread: 1 -> RunLoadingAction - END 2019-03-21 15:44:18.785 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-03-21 15:44:18.804 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-03-21 15:44:18.804 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-03-21 15:44:18.804 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-03-21 15:44:18.812 - Thread: 1 -> Updating continues. 2019-03-21 15:44:19.484 - Thread: 1 -> GC Memory: 2,916,871,744 B 2019-03-21 15:44:24.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-21 15:44:24.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-21 15:44:49.498 - Thread: 1 -> GC Memory: 2,752,201,584 B 2019-03-21 15:44:50.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-21 15:44:50.201 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,13.19395,31.05136,1,0,2621.272,5605.48,3086,46914,13,29.29803,97.20676,0,7794,8.430703 2019-03-21 15:45:12.798 - Thread: 1 -> Player entered: Yoshinat0r (76561198028843681) 2019-03-21 15:45:16.990 - Thread: 1 -> World request received: Yoshinat0r 2019-03-21 15:45:16.991 - Thread: 1 -> ...responding 2019-03-21 15:45:19.511 - Thread: 1 -> GC Memory: 2,755,366,616 B 2019-03-21 15:45:49.512 - Thread: 1 -> GC Memory: 2,767,001,952 B 2019-03-21 15:45:50.444 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-21 15:45:50.444 - Thread: 1 -> STATISTICS,60.0166667,0,0.0003471375,0.002915382,0.1920023,0.005149841,0.301199,15.17348,36.25266,2,0,2640.422,5605.48,3086,46914,13,33.11301,87.5795,27.16949,7675,8.333195 2019-03-21 15:46:08.832 - Thread: 1 -> Clusters reordered 2019-03-21 15:46:19.528 - Thread: 1 -> GC Memory: 2,666,673,528 B 2019-03-21 15:46:49.529 - Thread: 1 -> GC Memory: 2,681,289,968 B 2019-03-21 15:46:50.461 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-21 15:46:50.461 - Thread: 1 -> STATISTICS,120.0333334,0.006167412,0.005143166,0.006886482,0.1920023,0.3434982,0.6019316,16.68337,48.51854,2,0,2555.291,5605.48,3086,46914,13,37.53558,90.29187,28.4923,7627,8.33327 2019-03-21 15:47:19.545 - Thread: 1 -> GC Memory: 2,690,776,616 B 2019-03-21 15:47:49.563 - Thread: 1 -> GC Memory: 2,671,577,336 B 2019-03-21 15:47:50.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-21 15:47:50.478 - Thread: 1 -> STATISTICS,180.05,0.006521225,0.005076408,0.006886482,0.1920023,0.722621,0.903863,15.50957,63.55708,2,0,2551.211,5605.48,3086,46914,13,36.53703,98.29593,35.54384,7754,9.583543 2019-03-21 15:48:19.579 - Thread: 1 -> GC Memory: 2,681,956,504 B 2019-03-21 15:48:49.579 - Thread: 1 -> GC Memory: 2,697,208,720 B 2019-03-21 15:48:50.494 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-21 15:48:50.494 - Thread: 1 -> STATISTICS,240.0666667,0.006374359,0.005037308,0.006886482,0.1920023,1.100401,1.153423,17.28513,59.42336,2,0,2575.923,5605.48,3028,46972,13,45.16785,97.73939,32.3923,7776,9.18101 2019-03-21 15:49:12.378 - Thread: 1 -> Autosave initiated 2019-03-21 15:49:12.378 - Thread: 1 -> Character state: True 2019-03-21 15:49:12.379 - Thread: 1 -> IsServer: True 2019-03-21 15:49:12.379 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-03-21 15:49:12.379 - Thread: 1 -> Autosave 2019-03-21 15:49:12.380 - Thread: 1 -> Saving world - START 2019-03-21 15:49:12.381 - Thread: 1 -> Making world state snapshot. 2019-03-21 15:49:12.381 - Thread: 1 -> Before snapshot.: GC Memory: 2,746,292,656 B 2019-03-21 15:49:12.421 - Thread: 1 -> After snapshot.: GC Memory: 2,748,514,968 B 2019-03-21 15:49:12.422 - Thread: 1 -> Directory cleanup: GC Memory: 2,748,514,968 B 2019-03-21 15:49:12.422 - Thread: 1 -> Saving world - END 2019-03-21 15:49:12.427 - Thread: 14 -> Session snapshot save - START 2019-03-21 15:49:12.427 - Thread: 14 -> Checking file access for files in target dir. 2019-03-21 15:49:12.948 - Thread: 14 -> Session snapshot save - END 2019-03-21 15:49:17.209 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough memory resources are available to complete this operation. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) Name: MyVertexBuffer Debug name: BufferDescription: [ 2019-03-21 15:49:17.210 - Thread: 11 -> Error: BindFlags = VertexBuffer, StreamOutput 2019-03-21 15:49:17.210 - Thread: 11 -> Error: CpuAccessFlags = None 2019-03-21 15:49:17.210 - Thread: 11 -> Error: OptionFlags = None 2019-03-21 15:49:17.210 - Thread: 11 -> Error: SizeInBytes = 16777216 2019-03-21 15:49:17.210 - Thread: 11 -> Error: StructureByteStride = 16 2019-03-21 15:49:17.210 - Thread: 11 -> Error: Usage = Default 2019-03-21 15:49:17.210 - Thread: 11 -> Error: ] 2019-03-21 15:49:18.352 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough memory resources are available to complete this operation. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) Name: MyVertexBuffer Debug name: BufferDescription: [ 2019-03-21 15:49:18.353 - Thread: 13 -> Error: BindFlags = VertexBuffer, StreamOutput 2019-03-21 15:49:18.353 - Thread: 13 -> Error: CpuAccessFlags = None 2019-03-21 15:49:18.353 - Thread: 13 -> Error: OptionFlags = None 2019-03-21 15:49:18.353 - Thread: 13 -> Error: SizeInBytes = 16777216 2019-03-21 15:49:18.353 - Thread: 13 -> Error: StructureByteStride = 16 2019-03-21 15:49:18.353 - Thread: 13 -> Error: Usage = Default 2019-03-21 15:49:18.353 - Thread: 13 -> Error: ] 2019-03-21 15:49:19.920 - Thread: 1 -> GC Memory: 2,751,162,080 B 2019-03-21 15:49:19.949 - Thread: 20 -> Exception in render! Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(MyFoliageGeneratingPass@|FAIL_NotInitialized|Unknown|NotStarted MyFoliageGeneratingPass@|FAIL_NotInitialized|Unknown|NotStarted ) Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough memory resources are available to complete this operation. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.Resources.MyBufferManager.CreateVertexBuffer(String name, Int32 elements, Int32 byteStride, Nullable`1 initData, ResourceUsage usage, Boolean isStreamOutput) at VRage.Render11.Scene.Components.MyFoliageManager.FoliageBufferAllocator.Allocate(Int32 bucketId) at VRage.Collections.MyConcurrentBucketPool`1.Get(Int32 bucketId) at VRageRender.MyFoliageStream.AllocateStreamOutBuffer() at VRage.Render11.Scene.Components.MyFoliageComponent.FillStreams(MyFoliageGeneratingPass foliageGeneratingPass) at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough memory resources are available to complete this operation. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.Resources.MyBufferManager.CreateVertexBuffer(String name, Int32 elements, Int32 byteStride, Nullable`1 initData, ResourceUsage usage, Boolean isStreamOutput) at VRage.Render11.Scene.Components.MyFoliageManager.FoliageBufferAllocator.Allocate(Int32 bucketId) at VRage.Collections.MyConcurrentBucketPool`1.Get(Int32 bucketId) at VRageRender.MyFoliageStream.AllocateStreamOutBuffer() at VRage.Render11.Scene.Components.MyFoliageComponent.FillStreams(MyFoliageGeneratingPass foliageGeneratingPass) at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) Statistics: Scene: Entities Actors: 909 InstanceBuffers: 403 GPUEmitters: 68 Atmospheres: 5 Clouds: 20 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 17 Actor Components MyLightComponent: 66 MyRenderVoxelActor: 13 MyInstanceComponent: 359 MyRenderableComponent: 452 MyRotationAnimator: 30 MyThrustFlameAnimator: 22 MySkinningComponent: 2 MyVoxelCellComponent: 941 MyFoliageComponent: 517 2019-03-21 15:49:22.265 - Thread: 20 -> Exception occured: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough memory resources are available to complete this operation. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.Resources.MyBufferManager.CreateVertexBuffer(String name, Int32 elements, Int32 byteStride, Nullable`1 initData, ResourceUsage usage, Boolean isStreamOutput) at VRage.Render11.Scene.Components.MyFoliageManager.FoliageBufferAllocator.Allocate(Int32 bucketId) at VRage.Collections.MyConcurrentBucketPool`1.Get(Int32 bucketId) at VRageRender.MyFoliageStream.AllocateStreamOutBuffer() at VRage.Render11.Scene.Components.MyFoliageComponent.FillStreams(MyFoliageGeneratingPass foliageGeneratingPass) at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough memory resources are available to complete this operation. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.Resources.MyBufferManager.CreateVertexBuffer(String name, Int32 elements, Int32 byteStride, Nullable`1 initData, ResourceUsage usage, Boolean isStreamOutput) at VRage.Render11.Scene.Components.MyFoliageManager.FoliageBufferAllocator.Allocate(Int32 bucketId) at VRage.Collections.MyConcurrentBucketPool`1.Get(Int32 bucketId) at VRageRender.MyFoliageStream.AllocateStreamOutBuffer() at VRage.Render11.Scene.Components.MyFoliageComponent.FillStreams(MyFoliageGeneratingPass foliageGeneratingPass) at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) 2019-03-21 15:49:22.266 - Thread: 20 -> Hiding window 2019-03-21 15:49:22.266 - Thread: 20 -> Hiding window done 2019-03-21 15:49:22.266 - Thread: 20 -> Showing message