2026-04-16 13:01:20.243 - Thread: 1 -> Log Started 2026-04-16 13:01:20.243 - Thread: 1 -> Timezone (local - UTC): -4h 2026-04-16 13:01:20.244 - Thread: 1 -> App Version: 01_208_015 2026-04-16 13:01:20.249 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-04-16 13:01:20.249 - Thread: 1 -> Branch / Sandbox: SVN 2026-04-16 13:01:20.249 - Thread: 1 -> Client Build Number: 4 2026-04-16 13:01:20.249 - Thread: 1 -> Server Build Number: 4 2026-04-16 13:01:20.249 - Thread: 1 -> Environment.ProcessorCount: 16 2026-04-16 13:01:20.305 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26200.0) 2026-04-16 13:01:20.305 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-04-16 13:01:20.305 - Thread: 1 -> Environment.Is64BitProcess: True 2026-04-16 13:01:20.305 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-04-16 13:01:20.305 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9325.0 2026-04-16 13:01:20.305 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-04-16 13:01:20.309 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2026-04-16 13:01:20.310 - Thread: 1 -> Default Culture: 2026-04-16 13:01:20.310 - Thread: 1 -> Default UI Culture: 2026-04-16 13:01:20.310 - Thread: 1 -> MyConfig.Load() - START 2026-04-16 13:01:20.311 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-04-16 13:01:20.438 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-04-16 13:01:20.438 - Thread: 1 -> AnisotropicFiltering: 4 2026-04-16 13:01:20.438 - Thread: 1 -> AntialiasingMode: 1 2026-04-16 13:01:20.438 - Thread: 1 -> ControllerDefaultOnStart: False 2026-04-16 13:01:20.438 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-04-16 13:01:20.438 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-04-16 13:01:20.438 - Thread: 1 -> EnableDamageEffects: True 2026-04-16 13:01:20.438 - Thread: 1 -> EnableReverb: False 2026-04-16 13:01:20.438 - Thread: 1 -> ExperimentalMode: False 2026-04-16 13:01:20.438 - Thread: 1 -> FieldOfView: 70 2026-04-16 13:01:20.438 - Thread: 1 -> FirstTimeRun: False 2026-04-16 13:01:20.438 - Thread: 1 -> FirstVTTimeRun: False 2026-04-16 13:01:20.438 - Thread: 1 -> FlaresIntensity: 1 2026-04-16 13:01:20.438 - Thread: 1 -> GDPRConsent: True 2026-04-16 13:01:20.438 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-04-16 13:01:20.438 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-04-16 13:01:20.438 - Thread: 1 -> GrassDensity: 4 2026-04-16 13:01:20.438 - Thread: 1 -> GrassDrawDistance: 1000 2026-04-16 13:01:20.438 - Thread: 1 -> LightsQuality: 2 2026-04-16 13:01:20.438 - Thread: 1 -> LowMemSwitchToLow: 0 2026-04-16 13:01:20.438 - Thread: 1 -> ModelQuality: 3 2026-04-16 13:01:20.438 - Thread: 1 -> NewNewGameScreen: False 2026-04-16 13:01:20.438 - Thread: 1 -> PostProcessingEnabled: True 2026-04-16 13:01:20.438 - Thread: 1 -> RefreshRate: 60000 2026-04-16 13:01:20.438 - Thread: 1 -> ScreenHeight: 1080 2026-04-16 13:01:20.438 - Thread: 1 -> ScreenWidth: 1920 2026-04-16 13:01:20.438 - Thread: 1 -> ShaderQuality: 2 2026-04-16 13:01:20.438 - Thread: 1 -> ShadowMapResolution: 4 2026-04-16 13:01:20.438 - Thread: 1 -> TextureQuality: 2 2026-04-16 13:01:20.438 - Thread: 1 -> TreeViewDistance: 3000 2026-04-16 13:01:20.438 - Thread: 1 -> VerticalSync: 0 2026-04-16 13:01:20.438 - Thread: 1 -> VideoAdapter: 0 2026-04-16 13:01:20.438 - Thread: 1 -> VoxelQuality: 2 2026-04-16 13:01:20.438 - Thread: 1 -> VoxelTextureQuality: 2 2026-04-16 13:01:20.438 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-04-16 13:01:20.438 - Thread: 1 -> WindowMode: 2 2026-04-16 13:01:20.438 - Thread: 1 -> MyConfig.Load() - END