2026-03-10 01:19:14.540 - Thread: 1 -> Log Started 2026-03-10 01:19:14.541 - Thread: 1 -> Timezone (local - UTC): -7h 2026-03-10 01:19:14.541 - Thread: 1 -> App Version: 01_208_015 2026-03-10 01:19:14.548 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-03-10 01:19:14.548 - Thread: 1 -> Branch / Sandbox: SVN 2026-03-10 01:19:14.548 - Thread: 1 -> Client Build Number: 4 2026-03-10 01:19:14.548 - Thread: 1 -> Server Build Number: 4 2026-03-10 01:19:14.548 - Thread: 1 -> Environment.ProcessorCount: 32 2026-03-10 01:19:14.707 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-03-10 01:19:14.708 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -nolog -skipintro -useinitworld 2026-03-10 01:19:14.708 - Thread: 1 -> Environment.Is64BitProcess: True 2026-03-10 01:19:14.708 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-03-10 01:19:14.708 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9325.0 2026-03-10 01:19:14.708 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2026-03-10 01:19:14.711 - Thread: 1 -> CPU Info: AMD Ryzen 9 7950X 16-Core Processor 2026-03-10 01:19:14.711 - Thread: 1 -> Default Culture: 2026-03-10 01:19:14.711 - Thread: 1 -> Default UI Culture: 2026-03-10 01:19:14.711 - Thread: 1 -> MyConfig.Load() - START 2026-03-10 01:19:14.714 - Thread: 1 -> Path: C:\Users\unicr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-03-10 01:19:14.807 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-03-10 01:19:14.807 - Thread: 1 -> AnisotropicFiltering: 4 2026-03-10 01:19:14.807 - Thread: 1 -> AntialiasingMode: 1 2026-03-10 01:19:14.807 - Thread: 1 -> AreaInteraction: True 2026-03-10 01:19:14.807 - Thread: 1 -> BlueprintSharing: True 2026-03-10 01:19:14.807 - Thread: 1 -> ControllerDefaultOnStart: False 2026-03-10 01:19:14.807 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-03-10 01:19:14.807 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-03-10 01:19:14.807 - Thread: 1 -> ControlsHints: False 2026-03-10 01:19:14.807 - Thread: 1 -> CubeBuilderAlignToDefault: False 2026-03-10 01:19:14.807 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-03-10 01:19:14.807 - Thread: 1 -> CubeBuilderUseSymmetry: True 2026-03-10 01:19:14.807 - Thread: 1 -> DebugComponentsInfo: 2 2026-03-10 01:19:14.807 - Thread: 1 -> DebugInputs: System.Xml.XmlNode[] 2026-03-10 01:19:14.807 - Thread: 1 -> EnableDamageEffects: True 2026-03-10 01:19:14.807 - Thread: 1 -> EnableDoppler: True 2026-03-10 01:19:14.807 - Thread: 1 -> EnableDynamicMusic: True 2026-03-10 01:19:14.807 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-03-10 01:19:14.807 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2026-03-10 01:19:14.807 - Thread: 1 -> EnableReverb: False 2026-03-10 01:19:14.807 - Thread: 1 -> EnableSteamCloud: False 2026-03-10 01:19:14.807 - Thread: 1 -> EnableTrading: True 2026-03-10 01:19:14.807 - Thread: 1 -> ExperimentalMode: True 2026-03-10 01:19:14.807 - Thread: 1 -> FieldOfView: 70 2026-03-10 01:19:14.807 - Thread: 1 -> FirstTimeRun: False 2026-03-10 01:19:14.807 - Thread: 1 -> FirstTimeTutorials: False 2026-03-10 01:19:14.807 - Thread: 1 -> FirstVTTimeRun: False 2026-03-10 01:19:14.807 - Thread: 1 -> FlaresIntensity: 2 2026-03-10 01:19:14.807 - Thread: 1 -> GamepadScheme: 1 2026-03-10 01:19:14.807 - Thread: 1 -> GamepadSchemeName: GenericJoystick 2026-03-10 01:19:14.807 - Thread: 1 -> GameVolume: 0.1277904 2026-03-10 01:19:14.807 - Thread: 1 -> GDPRConsent: True 2026-03-10 01:19:14.807 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-03-10 01:19:14.807 - Thread: 1 -> GoodBotHints: False 2026-03-10 01:19:14.807 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-03-10 01:19:14.807 - Thread: 1 -> GrassDensity: 3 2026-03-10 01:19:14.807 - Thread: 1 -> GrassDrawDistance: 1000 2026-03-10 01:19:14.807 - Thread: 1 -> HitIndicatorColorCharacter: 4278190192 2026-03-10 01:19:14.807 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-03-10 01:19:14.807 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-03-10 01:19:14.807 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-03-10 01:19:14.807 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-03-10 01:19:14.807 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-03-10 01:19:14.807 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-03-10 01:19:14.807 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-03-10 01:19:14.807 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-03-10 01:19:14.807 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-03-10 01:19:14.807 - Thread: 1 -> HUDBkTransparency: 0 2026-03-10 01:19:14.807 - Thread: 1 -> HudState: 1 2026-03-10 01:19:14.807 - Thread: 1 -> HudWarnings: True 2026-03-10 01:19:14.807 - Thread: 1 -> IronSightSwitchState: 1 2026-03-10 01:19:14.807 - Thread: 1 -> Language: 0 2026-03-10 01:19:14.807 - Thread: 1 -> LastBannerId: 101 2026-03-10 01:19:14.807 - Thread: 1 -> LastCheckedVersion: 1199025 2026-03-10 01:19:14.807 - Thread: 1 -> LastNewsPopupDate: 02/12/2025 00:00:00 2026-03-10 01:19:14.807 - Thread: 1 -> LastUsedColorIndex: 11 2026-03-10 01:19:14.807 - Thread: 1 -> LastUsedColorX: 0.3305556 2026-03-10 01:19:14.807 - Thread: 1 -> LastUsedColorY: -0.8 2026-03-10 01:19:14.808 - Thread: 1 -> LastUsedColorZ: -0.45 2026-03-10 01:19:14.808 - Thread: 1 -> LastUsedSkin: Weldless 2026-03-10 01:19:14.808 - Thread: 1 -> LightsQuality: 2 2026-03-10 01:19:14.808 - Thread: 1 -> LowMemSwitchToLow: 0 2026-03-10 01:19:14.808 - Thread: 1 -> MicrophoneSensitivity: 0.5 2026-03-10 01:19:14.808 - Thread: 1 -> ModelQuality: 2 2026-03-10 01:19:14.808 - Thread: 1 -> Music_Volume: 0 2026-03-10 01:19:14.808 - Thread: 1 -> MuteBroadcastControllers: False 2026-03-10 01:19:14.808 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-03-10 01:19:14.808 - Thread: 1 -> OnlyPSGames: False 2026-03-10 01:19:14.808 - Thread: 1 -> PostProcessingEnabled: True 2026-03-10 01:19:14.808 - Thread: 1 -> QuickStartNotification: False 2026-03-10 01:19:14.808 - Thread: 1 -> RefreshRate: 165080 2026-03-10 01:19:14.808 - Thread: 1 -> RotationHints: True 2026-03-10 01:19:14.808 - Thread: 1 -> ScreenHeight: 1200 2026-03-10 01:19:14.808 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-03-10 01:19:14.808 - Thread: 1 -> ScreenWidth: 1920 2026-03-10 01:19:14.808 - Thread: 1 -> SelectedScenarioCategory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2026-03-10 01:19:14.808 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-03-10 01:19:14.808 - Thread: 1 -> ShaderQuality: 2 2026-03-10 01:19:14.808 - Thread: 1 -> ShadowMapResolution: 2 2026-03-10 01:19:14.808 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-03-10 01:19:14.808 - Thread: 1 -> ShowCrosshair2: 0 2026-03-10 01:19:14.808 - Thread: 1 -> SpriteMainViewportScale: 1 2026-03-10 01:19:14.808 - Thread: 1 -> SubscriptionReward: True 2026-03-10 01:19:14.808 - Thread: 1 -> TextureQuality: 2 2026-03-10 01:19:14.808 - Thread: 1 -> TreeViewDistance: 2000 2026-03-10 01:19:14.808 - Thread: 1 -> TutorialsFinished: System.String[] 2026-03-10 01:19:14.808 - Thread: 1 -> UiBkTransparency: 0.4535518 2026-03-10 01:19:14.808 - Thread: 1 -> UiTransparency: 1 2026-03-10 01:19:14.808 - Thread: 1 -> VerticalSync: 1 2026-03-10 01:19:14.808 - Thread: 1 -> VideoAdapter: 0 2026-03-10 01:19:14.808 - Thread: 1 -> VoiceChat: True 2026-03-10 01:19:14.808 - Thread: 1 -> VoiceChatVoiceActivation: False 2026-03-10 01:19:14.808 - Thread: 1 -> VoiceChatVolume: 5 2026-03-10 01:19:14.808 - Thread: 1 -> VoxelhandSettings: VRage.Serialization.SerializableDictionary`2[System.Int32,VRage.Serialization.SerializableDictionary`2[System.String,System.Single]] 2026-03-10 01:19:14.808 - Thread: 1 -> VoxelQuality: 2 2026-03-10 01:19:14.808 - Thread: 1 -> VoxelTextureQuality: 2 2026-03-10 01:19:14.808 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-03-10 01:19:14.808 - Thread: 1 -> WindowMode: 0 2026-03-10 01:19:14.808 - Thread: 1 -> ZoomMultiplier: 0.2 2026-03-10 01:19:14.808 - Thread: 1 -> MyConfig.Load() - END 2026-03-10 01:19:15.934 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-03-10 01:19:15.939 - Thread: 1 -> Reporting Postponed Events 2026-03-10 01:19:15.940 - Thread: 1 -> Reporting Postponed Events 2026-03-10 01:19:15.941 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-03-10 01:19:15.942 - Thread: 1 -> Found processor count: 16 2026-03-10 01:19:15.942 - Thread: 1 -> Using processor count: 16 2026-03-10 01:19:16.103 - Thread: 1 -> All detected adapters: 2026-03-10 01:19:16.116 - Thread: 1 -> NVIDIA GeForce RTX 3070 - VendorID=4318, SubsystemID=327817582, DeviceID=9352 2026-03-10 01:19:16.116 - Thread: 1 -> AMD Radeon(TM) Graphics - VendorID=4098, SubsystemID=-805301160, DeviceID=5710 2026-03-10 01:19:16.116 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-03-10 01:19:17.635 - Thread: 1 -> AdapterInfo = { 2026-03-10 01:19:17.637 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2026-03-10 01:19:17.637 - Thread: 1 -> Description = dev id: 9352, mem: 8407482368, shared mem: 33902123008, Luid: 88480, rev: 161, subsys id: 327817582, vendor id: 4318, feature_level 11.1: True 2026-03-10 01:19:17.637 - Thread: 1 -> Driver version = 32.0.15.8180 2026-03-10 01:19:17.637 - Thread: 1 -> Driver date = 20251029000000.000000-000 2026-03-10 01:19:17.637 - Thread: 1 -> DriverUpdateNecessary = False 2026-03-10 01:19:17.637 - Thread: 1 -> AftermathSupported = True 2026-03-10 01:19:17.637 - Thread: 1 -> Adapter id = 0 2026-03-10 01:19:17.637 - Thread: 1 -> Supported = True 2026-03-10 01:19:17.637 - Thread: 1 -> RAM = 8407482368 2026-03-10 01:19:17.637 - Thread: 1 -> Priority = 2 2026-03-10 01:19:17.637 - Thread: 1 -> Multithreaded rendering supported = True 2026-03-10 01:19:17.637 - Thread: 1 -> Output is attached = True 2026-03-10 01:19:17.637 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-03-10 01:19:17.637 - Thread: 1 -> } 2026-03-10 01:19:17.637 - Thread: 1 -> AdapterInfo = { 2026-03-10 01:19:17.638 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2026-03-10 01:19:17.638 - Thread: 1 -> Description = dev id: 9352, mem: 8407482368, shared mem: 33902123008, Luid: 88480, rev: 161, subsys id: 327817582, vendor id: 4318, feature_level 11.1: True 2026-03-10 01:19:17.638 - Thread: 1 -> Driver version = 32.0.15.8180 2026-03-10 01:19:17.638 - Thread: 1 -> Driver date = 20251029000000.000000-000 2026-03-10 01:19:17.638 - Thread: 1 -> DriverUpdateNecessary = False 2026-03-10 01:19:17.638 - Thread: 1 -> AftermathSupported = True 2026-03-10 01:19:17.638 - Thread: 1 -> Adapter id = 0 2026-03-10 01:19:17.638 - Thread: 1 -> Supported = True 2026-03-10 01:19:17.638 - Thread: 1 -> RAM = 8407482368 2026-03-10 01:19:17.638 - Thread: 1 -> Priority = 2 2026-03-10 01:19:17.638 - Thread: 1 -> Multithreaded rendering supported = True 2026-03-10 01:19:17.638 - Thread: 1 -> Output is attached = True 2026-03-10 01:19:17.638 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-03-10 01:19:17.638 - Thread: 1 -> } 2026-03-10 01:19:17.638 - Thread: 1 -> AdapterInfo = { 2026-03-10 01:19:17.639 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY2 2026-03-10 01:19:17.639 - Thread: 1 -> Description = dev id: 9352, mem: 8407482368, shared mem: 33902123008, Luid: 88480, rev: 161, subsys id: 327817582, vendor id: 4318, feature_level 11.1: True 2026-03-10 01:19:17.639 - Thread: 1 -> Driver version = 32.0.15.8180 2026-03-10 01:19:17.639 - Thread: 1 -> Driver date = 20251029000000.000000-000 2026-03-10 01:19:17.639 - Thread: 1 -> DriverUpdateNecessary = False 2026-03-10 01:19:17.639 - Thread: 1 -> AftermathSupported = True 2026-03-10 01:19:17.639 - Thread: 1 -> Adapter id = 0 2026-03-10 01:19:17.639 - Thread: 1 -> Supported = True 2026-03-10 01:19:17.639 - Thread: 1 -> RAM = 8407482368 2026-03-10 01:19:17.639 - Thread: 1 -> Priority = 2 2026-03-10 01:19:17.639 - Thread: 1 -> Multithreaded rendering supported = True 2026-03-10 01:19:17.639 - Thread: 1 -> Output is attached = True 2026-03-10 01:19:17.639 - Thread: 1 -> DesktopBounds = {X:2560 Y:8 Width:1920 Height:1080} 2026-03-10 01:19:17.639 - Thread: 1 -> } 2026-03-10 01:19:17.639 - Thread: 1 -> AdapterInfo = { 2026-03-10 01:19:17.640 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY2 2026-03-10 01:19:17.640 - Thread: 1 -> Description = dev id: 9352, mem: 8407482368, shared mem: 33902123008, Luid: 88480, rev: 161, subsys id: 327817582, vendor id: 4318, feature_level 11.1: True 2026-03-10 01:19:17.640 - Thread: 1 -> Driver version = 32.0.15.8180 2026-03-10 01:19:17.640 - Thread: 1 -> Driver date = 20251029000000.000000-000 2026-03-10 01:19:17.640 - Thread: 1 -> DriverUpdateNecessary = False 2026-03-10 01:19:17.640 - Thread: 1 -> AftermathSupported = True 2026-03-10 01:19:17.640 - Thread: 1 -> Adapter id = 0 2026-03-10 01:19:17.640 - Thread: 1 -> Supported = True 2026-03-10 01:19:17.640 - Thread: 1 -> RAM = 8407482368 2026-03-10 01:19:17.640 - Thread: 1 -> Priority = 2 2026-03-10 01:19:17.640 - Thread: 1 -> Multithreaded rendering supported = True 2026-03-10 01:19:17.640 - Thread: 1 -> Output is attached = True 2026-03-10 01:19:17.640 - Thread: 1 -> DesktopBounds = {X:2560 Y:8 Width:1920 Height:1080} 2026-03-10 01:19:17.640 - Thread: 1 -> } 2026-03-10 01:19:17.640 - Thread: 1 -> AdapterInfo = { 2026-03-10 01:19:17.641 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2026-03-10 01:19:17.641 - Thread: 1 -> Description = dev id: 5710, mem: 509366272, shared mem: 33902123008, Luid: 93175, rev: 193, subsys id: -805301160, vendor id: 4098, feature_level 11.1: True 2026-03-10 01:19:17.641 - Thread: 1 -> Driver version = 32.0.11024.2 2026-03-10 01:19:17.641 - Thread: 1 -> Driver date = 20240625000000.000000-000 2026-03-10 01:19:17.641 - Thread: 1 -> DriverUpdateNecessary = True 2026-03-10 01:19:17.641 - Thread: 1 -> AftermathSupported = False 2026-03-10 01:19:17.641 - Thread: 1 -> Adapter id = 1 2026-03-10 01:19:17.641 - Thread: 1 -> Supported = True 2026-03-10 01:19:17.641 - Thread: 1 -> RAM = 509366272 2026-03-10 01:19:17.641 - Thread: 1 -> Priority = 2 2026-03-10 01:19:17.641 - Thread: 1 -> Multithreaded rendering supported = False 2026-03-10 01:19:17.641 - Thread: 1 -> Output is attached = False 2026-03-10 01:19:17.641 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-03-10 01:19:17.641 - Thread: 1 -> } 2026-03-10 01:19:17.641 - Thread: 1 -> AdapterInfo = { 2026-03-10 01:19:17.642 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2026-03-10 01:19:17.642 - Thread: 1 -> Description = dev id: 5710, mem: 509366272, shared mem: 33902123008, Luid: 93175, rev: 193, subsys id: -805301160, vendor id: 4098, feature_level 11.1: True 2026-03-10 01:19:17.642 - Thread: 1 -> Driver version = 32.0.11024.2 2026-03-10 01:19:17.642 - Thread: 1 -> Driver date = 20240625000000.000000-000 2026-03-10 01:19:17.642 - Thread: 1 -> DriverUpdateNecessary = True 2026-03-10 01:19:17.642 - Thread: 1 -> AftermathSupported = False 2026-03-10 01:19:17.642 - Thread: 1 -> Adapter id = 1 2026-03-10 01:19:17.642 - Thread: 1 -> Supported = True 2026-03-10 01:19:17.642 - Thread: 1 -> RAM = 509366272 2026-03-10 01:19:17.642 - Thread: 1 -> Priority = 2 2026-03-10 01:19:17.642 - Thread: 1 -> Multithreaded rendering supported = False 2026-03-10 01:19:17.642 - Thread: 1 -> Output is attached = False 2026-03-10 01:19:17.642 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-03-10 01:19:17.642 - Thread: 1 -> } 2026-03-10 01:19:17.642 - Thread: 1 -> AdapterInfo = { 2026-03-10 01:19:17.643 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-03-10 01:19:17.643 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 33902123008, Luid: 93089, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-03-10 01:19:17.643 - Thread: 1 -> Driver version = 2026-03-10 01:19:17.643 - Thread: 1 -> Driver date = 2026-03-10 01:19:17.643 - Thread: 1 -> DriverUpdateNecessary = False 2026-03-10 01:19:17.643 - Thread: 1 -> AftermathSupported = False 2026-03-10 01:19:17.643 - Thread: 1 -> Adapter id = 2 2026-03-10 01:19:17.643 - Thread: 1 -> Supported = True 2026-03-10 01:19:17.643 - Thread: 1 -> RAM = 0 2026-03-10 01:19:17.643 - Thread: 1 -> Priority = 0 2026-03-10 01:19:17.643 - Thread: 1 -> Multithreaded rendering supported = False 2026-03-10 01:19:17.643 - Thread: 1 -> Output is attached = False 2026-03-10 01:19:17.643 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-03-10 01:19:17.643 - Thread: 1 -> } 2026-03-10 01:19:17.643 - Thread: 1 -> AdapterInfo = { 2026-03-10 01:19:17.644 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-03-10 01:19:17.644 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 33902123008, Luid: 93089, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-03-10 01:19:17.644 - Thread: 1 -> Driver version = 2026-03-10 01:19:17.644 - Thread: 1 -> Driver date = 2026-03-10 01:19:17.644 - Thread: 1 -> DriverUpdateNecessary = False 2026-03-10 01:19:17.644 - Thread: 1 -> AftermathSupported = False 2026-03-10 01:19:17.644 - Thread: 1 -> Adapter id = 2 2026-03-10 01:19:17.644 - Thread: 1 -> Supported = True 2026-03-10 01:19:17.644 - Thread: 1 -> RAM = 0 2026-03-10 01:19:17.644 - Thread: 1 -> Priority = 0 2026-03-10 01:19:17.644 - Thread: 1 -> Multithreaded rendering supported = False 2026-03-10 01:19:17.644 - Thread: 1 -> Output is attached = False 2026-03-10 01:19:17.644 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-03-10 01:19:17.644 - Thread: 1 -> } 2026-03-10 01:19:17.647 - Thread: 1 -> Service.IsActive: True 2026-03-10 01:19:17.647 - Thread: 1 -> Service.IsOnline: True 2026-03-10 01:19:17.647 - Thread: 1 -> Service.OwnsGame: False 2026-03-10 01:19:17.647 - Thread: 1 -> Service.UserId: 76561198198105289 2026-03-10 01:19:17.647 - Thread: 1 -> Service.UserName: Lordspaceship 2026-03-10 01:19:17.647 - Thread: 1 -> Service.Branch: default 2026-03-10 01:19:17.647 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-03-10 01:19:17.647 - Thread: 1 -> Build version: 0.1.1.0 2026-03-10 01:19:17.656 - Thread: 1 -> MyScreenManager() 2026-03-10 01:19:17.705 - Thread: 30 -> CreateDeviceInternal - CheckSettings() 2026-03-10 01:19:17.705 - Thread: 30 -> CreateDeviceInternal - GetAdapter() 2026-03-10 01:19:17.714 - Thread: 30 -> CreateDeviceInternal - FixSettings() 2026-03-10 01:19:17.715 - Thread: 30 -> CreateDeviceInternal - Create device 2026-03-10 01:19:18.015 - Thread: 30 -> CreateDeviceInternal Steam Overlay integration 2026-03-10 01:19:18.157 - Thread: 30 -> CreateDeviceInternal Steam Overlay OK 2026-03-10 01:19:18.157 - Thread: 30 -> Aftermath init 2026-03-10 01:19:18.203 - Thread: 30 -> Aftermath result: 1 2026-03-10 01:19:18.203 - Thread: 30 -> CreateDeviceInternal create swapchain 2026-03-10 01:19:19.462 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-03-10 01:19:19.463 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2026-03-10 01:19:19.463 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2026-03-10 01:19:20.208 - Thread: 1 -> Preallocate - START 2026-03-10 01:19:20.212 - Thread: 1 -> MySpaceWorldGenerator - START 2026-03-10 01:19:20.217 - Thread: 1 -> MySpaceWorldGenerator - END 2026-03-10 01:19:20.217 - Thread: 1 -> MySpaceBuildComponent - START 2026-03-10 01:19:20.217 - Thread: 1 -> MySpaceBuildComponent - END 2026-03-10 01:19:20.217 - Thread: 1 -> MyEntities - START 2026-03-10 01:19:20.228 - Thread: 1 -> MyEntities - END 2026-03-10 01:19:20.228 - Thread: 1 -> MyObjectBuilder_Base - START 2026-03-10 01:19:20.228 - Thread: 1 -> MyObjectBuilder_Base - END 2026-03-10 01:19:20.228 - Thread: 1 -> MyTransparentGeometry - START 2026-03-10 01:19:20.228 - Thread: 1 -> MyTransparentGeometry - END 2026-03-10 01:19:20.228 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-03-10 01:19:20.235 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-03-10 01:19:20.235 - Thread: 1 -> MyMath - START 2026-03-10 01:19:20.235 - Thread: 1 -> MyMath - END 2026-03-10 01:19:20.235 - Thread: 1 -> MySimpleObjectDraw - START 2026-03-10 01:19:20.235 - Thread: 1 -> MySimpleObjectDraw - END 2026-03-10 01:19:20.248 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-03-10 01:19:20.248 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-03-10 01:19:20.248 - Thread: 1 -> MyClientDebugCommands - START 2026-03-10 01:19:20.249 - Thread: 1 -> MyClientDebugCommands - END 2026-03-10 01:19:20.249 - Thread: 1 -> MyDedicatedServer - START 2026-03-10 01:19:20.249 - Thread: 1 -> MyDedicatedServer - END 2026-03-10 01:19:20.249 - Thread: 1 -> MyDedicatedServerBase - START 2026-03-10 01:19:20.249 - Thread: 1 -> MyDedicatedServerBase - END 2026-03-10 01:19:20.249 - Thread: 1 -> MyMultiplayerBase - START 2026-03-10 01:19:20.249 - Thread: 1 -> MyMultiplayerBase - END 2026-03-10 01:19:20.249 - Thread: 1 -> MyMultiplayerClient - START 2026-03-10 01:19:20.249 - Thread: 1 -> MyMultiplayerClient - END 2026-03-10 01:19:20.249 - Thread: 1 -> MyMultiplayerClientBase - START 2026-03-10 01:19:20.249 - Thread: 1 -> MyMultiplayerClientBase - END 2026-03-10 01:19:20.249 - Thread: 1 -> MyMultiplayerLobby - START 2026-03-10 01:19:20.249 - Thread: 1 -> MyMultiplayerLobby - END 2026-03-10 01:19:20.249 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-03-10 01:19:20.249 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-03-10 01:19:20.249 - Thread: 1 -> MyMultiplayerServerBase - START 2026-03-10 01:19:20.249 - Thread: 1 -> MyMultiplayerServerBase - END 2026-03-10 01:19:20.249 - Thread: 1 -> MyServerDebugCommands - START 2026-03-10 01:19:20.249 - Thread: 1 -> MyServerDebugCommands - END 2026-03-10 01:19:20.249 - Thread: 1 -> MySyncEntity - START 2026-03-10 01:19:20.249 - Thread: 1 -> MySyncEntity - END 2026-03-10 01:19:20.249 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-03-10 01:19:20.275 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-03-10 01:19:20.275 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-03-10 01:19:20.275 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-03-10 01:19:20.275 - Thread: 1 -> MyStatLogicFactory - START 2026-03-10 01:19:20.275 - Thread: 1 -> MyStatLogicFactory - END 2026-03-10 01:19:20.275 - Thread: 1 -> MyCommandCharacter - START 2026-03-10 01:19:20.276 - Thread: 1 -> MyCommandCharacter - END 2026-03-10 01:19:20.276 - Thread: 1 -> MyCommandConsole - START 2026-03-10 01:19:20.277 - Thread: 1 -> MyCommandConsole - END 2026-03-10 01:19:20.277 - Thread: 1 -> MyCommandEntity - START 2026-03-10 01:19:20.277 - Thread: 1 -> MyCommandEntity - END 2026-03-10 01:19:20.277 - Thread: 1 -> MyAiTargetManager - START 2026-03-10 01:19:20.277 - Thread: 1 -> MyAiTargetManager - END 2026-03-10 01:19:20.277 - Thread: 1 -> MyCubeGridDefinitions - START 2026-03-10 01:19:20.312 - Thread: 1 -> MyCubeGridDefinitions - END 2026-03-10 01:19:20.312 - Thread: 1 -> MyDefinitionManager - START 2026-03-10 01:19:20.331 - Thread: 1 -> MyDefinitionManager - END 2026-03-10 01:19:20.331 - Thread: 1 -> Preallocate - END 2026-03-10 01:19:20.335 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-03-10 01:19:20.529 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-03-10 01:19:20.529 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-03-10 01:19:20.538 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-03-10 01:19:20.540 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-03-10 01:19:20.540 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-03-10 01:19:20.540 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-03-10 01:19:20.540 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-03-10 01:19:20.540 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-03-10 01:19:20.541 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-03-10 01:19:20.555 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2026-03-10 01:19:20.555 - Thread: 1 -> Win32_ComputerSystem.Model: B650 AORUS ELITE AX 2026-03-10 01:19:20.556 - Thread: 1 -> Virtualized: False 2026-03-10 01:19:20.559 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 7950X 16-Core Processor 2026-03-10 01:19:20.560 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 67,804,246,016 bytes 2026-03-10 01:19:20.560 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-03-10 01:19:20.560 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 43,448,999,936 bytes 2026-03-10 01:19:20.560 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,644,931,719,168 bytes 2026-03-10 01:19:20.563 - Thread: 1 -> Drive C: | Capacity: 1,999,559,991,296 bytes | Free space: 1,091,355,250,688 bytes 2026-03-10 01:19:20.563 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 1,175,061,405,696 bytes 2026-03-10 01:19:20.563 - Thread: 1 -> Drive E: | Capacity: 999,365,955,584 bytes | Free space: 845,867,986,944 bytes 2026-03-10 01:19:20.564 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-03-10 01:19:20.565 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-03-10 01:19:20.566 - Thread: 1 -> Installed DLCs: 2026-03-10 01:19:20.582 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-03-10 01:19:20.813 - Thread: 1 -> Havok: Physics.Init 2026-03-10 01:19:20.948 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-03-10 01:19:20.954 - Thread: 1 -> HkGameName: SpaceEngineers 2026-03-10 01:19:20.958 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-03-10 01:19:20.960 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-03-10 01:19:20.962 - Thread: 1 -> 7e40f310af84b85bf2080b5bd75341f00e164028 2026-03-10 01:19:21.167 - Thread: 1 -> Loading scenarios 2026-03-10 01:19:21.196 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-03-10 01:19:21.197 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-03-10 01:19:21.251 - Thread: 1 -> E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-03-10 01:19:21.252 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-03-10 01:19:21.345 - Thread: 1 -> Loading sound definitions 2026-03-10 01:19:21.346 - Thread: 1 -> Loading gamepad controls 2026-03-10 01:19:21.346 - Thread: 1 -> Loading gamepad controls 2026-03-10 01:19:21.346 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-03-10 01:19:21.348 - Thread: 1 -> Loading DLC definitions 2026-03-10 01:19:21.372 - Thread: 1 -> Loading OffensiveWords definitions 2026-03-10 01:19:21.372 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-03-10 01:19:21.372 - Thread: 1 -> Loading Quick starts 2026-03-10 01:19:21.372 - Thread: 1 -> Loading ScenarioCategories 2026-03-10 01:19:21.373 - Thread: 1 -> Loading shadow textures definitions 2026-03-10 01:19:21.373 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-03-10 01:19:21.375 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-03-10 01:19:21.380 - Thread: 1 -> MyAudio.LoadData - START 2026-03-10 01:19:21.489 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-03-10 01:19:21.548 - Thread: 1 -> MyAudio.LoadData - END 2026-03-10 01:19:21.558 - Thread: 1 -> MyGuiManager() 2026-03-10 01:19:21.558 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2026-03-10 01:19:21.561 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-03-10 01:19:21.577 - Thread: 15 -> E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-03-10 01:19:21.578 - Thread: 15 -> DefinitionManager - Loading 7 file(s) 2026-03-10 01:19:21.600 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-03-10 01:19:21.677 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-03-10 01:19:21.678 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-03-10 01:19:21.678 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-03-10 01:19:21.703 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-03-10 01:19:21.722 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-03-10 01:19:21.723 - Thread: 15 -> ReloadVoxelMaterials 2026-03-10 01:19:21.856 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-03-10 01:19:22.501 - Thread: 1 -> Deluxe Edition (573160) 2026-03-10 01:19:22.501 - Thread: 1 -> Decorative Blocks (1049790) 2026-03-10 01:19:22.501 - Thread: 1 -> Economy Deluxe (1135960) 2026-03-10 01:19:22.501 - Thread: 1 -> Style Pack (1084680) 2026-03-10 01:19:22.501 - Thread: 1 -> Decorative Blocks 2 (1167910) 2026-03-10 01:19:22.501 - Thread: 1 -> Frostbite (1241550) 2026-03-10 01:19:22.501 - Thread: 1 -> Sparks Of The Future (1307680) 2026-03-10 01:19:22.501 - Thread: 1 -> Wasteland (1374610) 2026-03-10 01:19:22.501 - Thread: 1 -> Warfare I. (1475830) 2026-03-10 01:19:22.501 - Thread: 1 -> Heavy Industry (1676100) 2026-03-10 01:19:22.502 - Thread: 1 -> Warfare II. (1783760) 2026-03-10 01:19:22.502 - Thread: 1 -> Automatons (1958640) 2026-03-10 01:19:22.502 - Thread: 1 -> Decorative Blocks 3 (2504720) 2026-03-10 01:19:22.502 - Thread: 1 -> Signal Blocks (2914120) 2026-03-10 01:19:22.502 - Thread: 1 -> Contact (3066290) 2026-03-10 01:19:22.502 - Thread: 1 -> Fieldwork (3601770) 2026-03-10 01:19:22.502 - Thread: 1 -> Apex Survival (3858380) 2026-03-10 01:19:22.502 - Thread: 1 -> Core Systems (4116960) 2026-03-10 01:19:22.576 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-03-10 01:19:23.196 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-03-10 01:19:23.521 - Thread: 1 -> Timer Frequency: 10000000 2026-03-10 01:19:23.521 - Thread: 1 -> Ticks per frame: 166667 2026-03-10 01:19:23.588 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2026-03-10 01:19:23.771 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-03-10 01:19:23.771 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-03-10 01:19:23.815 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-03-10 01:19:23.815 - Thread: 1 -> Flares Intensity: 2 2026-03-10 01:19:23.815 - Thread: 1 -> Field of view: 1.22173 2026-03-10 01:19:23.815 - Thread: 1 -> PostProcessingEnabled: True 2026-03-10 01:19:23.815 - Thread: 1 -> Render.GrassDensityFactor: 3 2026-03-10 01:19:23.815 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-03-10 01:19:23.815 - Thread: 1 -> Render.DistanceFade: 2000 2026-03-10 01:19:23.815 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-03-10 01:19:23.815 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-03-10 01:19:23.815 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-03-10 01:19:23.815 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-03-10 01:19:23.815 - Thread: 1 -> Render.TextureQuality: HIGH 2026-03-10 01:19:23.815 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-03-10 01:19:23.815 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-03-10 01:19:23.815 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-03-10 01:19:23.815 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-03-10 01:19:23.815 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-03-10 01:19:23.815 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-03-10 01:19:23.912 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-03-10 01:19:24.192 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-03-10 01:19:24.192 - Thread: 1 -> Analytics session started: UserID = (cf12e3bd-8d4a-8904-623e-f7f212b9d483) SessionID = (d2f9de24-1025-487a-9f5b-381b52bd10ac) 2026-03-10 01:19:24.193 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-03-10 01:19:24.194 - Thread: 1 -> MyConfig.Save() - START 2026-03-10 01:19:24.194 - Thread: 1 -> Path: C:\Users\unicr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-03-10 01:19:24.201 - Thread: 1 -> MyConfig.Save() - END 2026-03-10 01:19:24.204 - Thread: 1 -> MyConfig.Save() - START 2026-03-10 01:19:24.204 - Thread: 1 -> Path: C:\Users\unicr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-03-10 01:19:24.205 - Thread: 1 -> MyConfig.Save() - END 2026-03-10 01:19:25.977 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-03-10 01:19:31.276 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-03-10 01:19:50.182 - Thread: 44 -> LoadSession() - Start 2026-03-10 01:19:50.182 - Thread: 44 -> C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System 2026-03-10 01:19:50.182 - Thread: 44 -> Loading Sandbox world configuration file C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System\Sandbox_config.sbc 2026-03-10 01:19:50.192 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-03-10 01:19:52.787 - Thread: 44 -> Loading Sandbox world configuration file C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System\Sandbox_config.sbc 2026-03-10 01:19:52.788 - Thread: 44 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-03-10 01:19:52.795 - Thread: 1 -> CheckPoint Experimental mode: Yes 2026-03-10 01:19:52.795 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableIngameScripts, AdaptiveSimulationQuality, SupergriddingEnabled, ShareInertiaTensor, UnsafePistonImpulses, UnsafeRotorTorques 2026-03-10 01:19:52.796 - Thread: 1 -> LoadSession() - End 2026-03-10 01:19:52.811 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-03-10 01:19:52.811 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-03-10 01:19:52.811 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-03-10 01:19:52.828 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-03-10 01:19:52.828 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-03-10 01:19:52.828 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-03-10 01:19:53.034 - Thread: 1 -> RunLoadingAction - START 2026-03-10 01:19:53.038 - Thread: 1 -> Loading session: C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System 2026-03-10 01:19:53.152 - Thread: 1 -> GC Memory: 1,088,161,936 B 2026-03-10 01:19:53.165 - Thread: 1 -> Process Memory: 3,670,736,896 B 2026-03-10 01:19:53.165 - Thread: 1 -> MySession.Static.LogSettings - START 2026-03-10 01:19:53.166 - Thread: 1 -> Name = Vanilla Test System 2026-03-10 01:19:53.166 - Thread: 1 -> Description = 2026-03-10 01:19:53.166 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-03-10 01:19:53.166 - Thread: 1 -> Password = 2026-03-10 01:19:53.166 - Thread: 1 -> CurrentPath = C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System 2026-03-10 01:19:53.166 - Thread: 1 -> WorkshopId = 2026-03-10 01:19:53.166 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-03-10 01:19:53.166 - Thread: 1 -> ThumbPath = C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System\thumb.jpg 2026-03-10 01:19:53.169 - Thread: 1 -> Settings: 2026-03-10 01:19:53.169 - Thread: 1 -> AdaptiveSimulationQuality = False 2026-03-10 01:19:53.169 - Thread: 1 -> AFKTimeoutMin = 0 2026-03-10 01:19:53.169 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2026-03-10 01:19:53.169 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2026-03-10 01:19:53.169 - Thread: 1 -> AutoHealing = True 2026-03-10 01:19:53.169 - Thread: 1 -> AutoSaveInMinutes = 5 2026-03-10 01:19:53.169 - Thread: 1 -> BlockCountThreshold = 20 2026-03-10 01:19:53.169 - Thread: 1 -> BlockLimitsEnabled = NONE 2026-03-10 01:19:53.169 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-03-10 01:19:53.169 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2026-03-10 01:19:53.169 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-03-10 01:19:53.169 - Thread: 1 -> CanJoinRunning = False 2026-03-10 01:19:53.169 - Thread: 1 -> CargoShipsEnabled = False 2026-03-10 01:19:53.169 - Thread: 1 -> ClientCanSave = False 2026-03-10 01:19:53.169 - Thread: 1 -> DepositsCountCoefficient = 1 2026-03-10 01:19:53.169 - Thread: 1 -> DepositSizeDenominator = 60 2026-03-10 01:19:53.169 - Thread: 1 -> DestructibleBlocks = True 2026-03-10 01:19:53.169 - Thread: 1 -> EconomyTickInSeconds = 1200 2026-03-10 01:19:53.169 - Thread: 1 -> Enable3rdPersonView = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableAutorespawn = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableBountyContracts = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableContainerDrops = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableConvertToStation = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableCopyPaste = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableEconomy = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableEncounters = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableDrones = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableGoodBotHints = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableIngameScripts = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableJetpack = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableOxygen = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableOxygenPressurization = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnablePcuTrading = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableRadiation = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableRecoil = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableResearch = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableRespawnShips = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableSaving = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableScripterRole = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableShareInertiaTensor = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableSpectator = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableSpiders = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableSubgridDamage = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableSunRotation = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableSupergridding = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableSurvivalBuffs = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableToolShake = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-03-10 01:19:53.169 - Thread: 1 -> EnableUnsafePistonImpulses = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableUnsafeRotorTorques = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableVoxelDestruction = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableVoxelHand = True 2026-03-10 01:19:53.169 - Thread: 1 -> EnableWolfs = False 2026-03-10 01:19:53.169 - Thread: 1 -> EncounterDensity = 0.1 2026-03-10 01:19:53.169 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-03-10 01:19:53.169 - Thread: 1 -> EnvironmentHostility = SAFE 2026-03-10 01:19:53.169 - Thread: 1 -> ExperimentalMode = True 2026-03-10 01:19:53.169 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableIngameScripts, AdaptiveSimulationQuality, SupergriddingEnabled, ShareInertiaTensor, UnsafePistonImpulses, UnsafeRotorTorques 2026-03-10 01:19:53.169 - Thread: 1 -> FamilySharing = True 2026-03-10 01:19:53.169 - Thread: 1 -> FloraDensityMultiplier = 1 2026-03-10 01:19:53.169 - Thread: 1 -> FoodConsumptionRate = 0 2026-03-10 01:19:53.169 - Thread: 1 -> GameMode = Creative 2026-03-10 01:19:53.169 - Thread: 1 -> GrinderSpeedMultiplier = 5 2026-03-10 01:19:53.169 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-03-10 01:19:53.169 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-03-10 01:19:53.169 - Thread: 1 -> InfiniteAmmo = False 2026-03-10 01:19:53.169 - Thread: 1 -> InventorySizeMultiplier = 10 2026-03-10 01:19:53.169 - Thread: 1 -> MaxBackupSaves = 5 2026-03-10 01:19:53.169 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-03-10 01:19:53.169 - Thread: 1 -> MaxCargoBags = 100 2026-03-10 01:19:53.169 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-03-10 01:19:53.169 - Thread: 1 -> MaxDrones = 5 2026-03-10 01:19:53.169 - Thread: 1 -> MaxFactionsCount = 0 2026-03-10 01:19:53.169 - Thread: 1 -> MaxFloatingObjects = 16 2026-03-10 01:19:53.169 - Thread: 1 -> MaxGridSize = 0 2026-03-10 01:19:53.169 - Thread: 1 -> MaxPlanets = 99 2026-03-10 01:19:53.169 - Thread: 1 -> MaxPlayers = 16 2026-03-10 01:19:53.169 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-03-10 01:19:53.169 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-03-10 01:19:53.169 - Thread: 1 -> OffensiveWordsFiltering = False 2026-03-10 01:19:53.169 - Thread: 1 -> OnlineMode = FRIENDS 2026-03-10 01:19:53.169 - Thread: 1 -> OptimalGridCount = 0 2026-03-10 01:19:53.169 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-03-10 01:19:53.169 - Thread: 1 -> PermanentDeath = False 2026-03-10 01:19:53.169 - Thread: 1 -> PhysicsIterations = 8 2026-03-10 01:19:53.169 - Thread: 1 -> PiratePCU = 50000 2026-03-10 01:19:53.169 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-03-10 01:19:53.169 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-03-10 01:19:53.169 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-03-10 01:19:53.169 - Thread: 1 -> PredefinedAsteroids = True 2026-03-10 01:19:53.169 - Thread: 1 -> ProceduralDensity = 0 2026-03-10 01:19:53.169 - Thread: 1 -> ProceduralSeed = 0 2026-03-10 01:19:53.169 - Thread: 1 -> RealisticSound = False 2026-03-10 01:19:53.169 - Thread: 1 -> RefinerySpeedMultiplier = 10 2026-03-10 01:19:53.169 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-03-10 01:19:53.169 - Thread: 1 -> ResetForageableItems = True 2026-03-10 01:19:53.169 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-03-10 01:19:53.169 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-03-10 01:19:53.169 - Thread: 1 -> ResetOwnership = False 2026-03-10 01:19:53.169 - Thread: 1 -> RespawnShipDelete = False 2026-03-10 01:19:53.169 - Thread: 1 -> Scenario = False 2026-03-10 01:19:53.169 - Thread: 1 -> ScenarioEditMode = False 2026-03-10 01:19:53.169 - Thread: 1 -> ScrapEnabled = True 2026-03-10 01:19:53.169 - Thread: 1 -> SimplifiedSimulation = False 2026-03-10 01:19:53.169 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-03-10 01:19:53.169 - Thread: 1 -> SolarRadiationIntensity = 0 2026-03-10 01:19:53.169 - Thread: 1 -> StartInRespawnScreen = False 2026-03-10 01:19:53.169 - Thread: 1 -> StopGridsPeriodMin = 15 2026-03-10 01:19:53.169 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-03-10 01:19:53.169 - Thread: 1 -> SpawnWithTools = False 2026-03-10 01:19:53.169 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2026-03-10 01:19:53.169 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2026-03-10 01:19:53.169 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2026-03-10 01:19:53.169 - Thread: 1 -> StationVoxelSupport = False 2026-03-10 01:19:53.169 - Thread: 1 -> SunRotationIntervalMinutes = 1440 2026-03-10 01:19:53.170 - Thread: 1 -> SuppressedWarnings = 2026-03-10 01:19:53.170 - Thread: 1 -> SyncDistance = 3000 2026-03-10 01:19:53.170 - Thread: 1 -> ThrusterDamage = False 2026-03-10 01:19:53.170 - Thread: 1 -> TotalBotLimit = 16 2026-03-10 01:19:53.170 - Thread: 1 -> TotalPCU = 0 2026-03-10 01:19:53.170 - Thread: 1 -> TradeFactionsCount = 15 2026-03-10 01:19:53.170 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-03-10 01:19:53.170 - Thread: 1 -> TrashFlagsValue = 7706 2026-03-10 01:19:53.170 - Thread: 1 -> TrashRemovalEnabled = True 2026-03-10 01:19:53.170 - Thread: 1 -> UseConsolePCU = False 2026-03-10 01:19:53.170 - Thread: 1 -> ViewDistance = 20000 2026-03-10 01:19:53.170 - Thread: 1 -> VoxelAgeThreshold = 24 2026-03-10 01:19:53.170 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-03-10 01:19:53.170 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-03-10 01:19:53.170 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-03-10 01:19:53.170 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-03-10 01:19:53.170 - Thread: 1 -> WeaponsEnabled = True 2026-03-10 01:19:53.170 - Thread: 1 -> WeatherSystem = False 2026-03-10 01:19:53.170 - Thread: 1 -> WeatherLightingDamage = False 2026-03-10 01:19:53.170 - Thread: 1 -> WelderSpeedMultiplier = 5 2026-03-10 01:19:53.170 - Thread: 1 -> WorldSizeKm = 0 2026-03-10 01:19:53.170 - Thread: 1 -> RandomizeSeed = False 2026-03-10 01:19:53.170 - Thread: 1 -> MySession.Static.LogSettings - END 2026-03-10 01:19:53.170 - Thread: 1 -> Experimental mode: Yes 2026-03-10 01:19:53.170 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, BlockLimitsEnabled, EnableIngameScripts, AdaptiveSimulationQuality, ExperimentalTurnedOnInConfiguration, SupergriddingEnabled, ShareInertiaTensor, UnsafePistonImpulses, UnsafeRotorTorques 2026-03-10 01:19:53.170 - Thread: 1 -> Console compatibility: No 2026-03-10 01:19:54.594 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-03-10 01:19:54.608 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-03-10 01:19:54.610 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-03-10 01:19:54.610 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-03-10 01:19:54.611 - Thread: 1 -> 7e40f310af84b85bf2080b5bd75341f00e164028 2026-03-10 01:19:54.716 - Thread: 1 -> Loading scenarios 2026-03-10 01:19:54.717 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-03-10 01:19:54.717 - Thread: 1 -> List of used mods (0) - START 2026-03-10 01:19:54.717 - Thread: 1 -> List of used mods - END 2026-03-10 01:19:54.724 - Thread: 1 -> E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-03-10 01:19:54.725 - Thread: 1 -> DefinitionManager - Loading 733 file(s) 2026-03-10 01:19:56.197 - Thread: 1 -> Loading behaviors 2026-03-10 01:19:56.198 - Thread: 1 -> Loading ammo magazines 2026-03-10 01:19:56.200 - Thread: 1 -> Loading ammo definitions 2026-03-10 01:19:56.202 - Thread: 1 -> Loading animations 2026-03-10 01:19:56.204 - Thread: 1 -> Loading animations 2026-03-10 01:19:56.205 - Thread: 1 -> Loading sound definitions 2026-03-10 01:19:56.205 - Thread: 1 -> Loading sound definitions 2026-03-10 01:19:56.205 - Thread: 1 -> Loading sound definitions 2026-03-10 01:19:56.205 - Thread: 1 -> Loading sound definitions 2026-03-10 01:19:56.205 - Thread: 1 -> Loading sound definitions 2026-03-10 01:19:56.205 - Thread: 1 -> Loading category classes 2026-03-10 01:19:56.206 - Thread: 1 -> Loading Block Tag definitions 2026-03-10 01:19:56.207 - Thread: 1 -> Loading blueprint classes 2026-03-10 01:19:56.207 - Thread: 1 -> Loading blueprint class entries 2026-03-10 01:19:56.208 - Thread: 1 -> Loading blueprint classes 2026-03-10 01:19:56.208 - Thread: 1 -> Loading blueprint class entries 2026-03-10 01:19:56.208 - Thread: 1 -> Loading blueprints 2026-03-10 01:19:56.209 - Thread: 1 -> Loading blueprints 2026-03-10 01:19:56.209 - Thread: 1 -> Loading agent definitions 2026-03-10 01:19:56.210 - Thread: 1 -> Loading character definitions 2026-03-10 01:19:56.218 - Thread: 1 -> Loading character definitions 2026-03-10 01:19:56.218 - Thread: 1 -> Loading components 2026-03-10 01:19:56.219 - Thread: 1 -> Loading components 2026-03-10 01:19:56.219 - Thread: 1 -> Loading configuration 2026-03-10 01:19:56.220 - Thread: 1 -> Loading container types 2026-03-10 01:19:56.222 - Thread: 1 -> Loading Contract Types 2026-03-10 01:19:56.226 - Thread: 1 -> Loading block positions 2026-03-10 01:19:56.228 - Thread: 1 -> Loading curve definitions 2026-03-10 01:19:56.230 - Thread: 1 -> Loading debris 2026-03-10 01:19:56.230 - Thread: 1 -> Loading environment items entries 2026-03-10 01:19:56.230 - Thread: 1 -> Loading decal global definitions 2026-03-10 01:19:56.231 - Thread: 1 -> Loading decal definitions 2026-03-10 01:19:56.231 - Thread: 1 -> Loading decal definitions 2026-03-10 01:19:56.231 - Thread: 1 -> Loading drone behaviors 2026-03-10 01:19:56.232 - Thread: 1 -> Loading edges 2026-03-10 01:19:56.233 - Thread: 1 -> Loading emissive color definitions 2026-03-10 01:19:56.235 - Thread: 1 -> Loading emissive color default states 2026-03-10 01:19:56.239 - Thread: 1 -> Loading animations 2026-03-10 01:19:56.239 - Thread: 1 -> Loading entity components 2026-03-10 01:19:56.257 - Thread: 1 -> Loading component containers 2026-03-10 01:19:56.266 - Thread: 1 -> Loading environment items entries 2026-03-10 01:19:56.267 - Thread: 1 -> Loading Faction Names 2026-03-10 01:19:56.268 - Thread: 1 -> Loading factions 2026-03-10 01:19:56.270 - Thread: 1 -> Loading flare definitions 2026-03-10 01:19:56.277 - Thread: 1 -> Loading gas property definitions 2026-03-10 01:19:56.278 - Thread: 1 -> Loading event definitions 2026-03-10 01:19:56.279 - Thread: 1 -> Loading physical items 2026-03-10 01:19:56.284 - Thread: 1 -> Loading LCD texture categories 2026-03-10 01:19:56.285 - Thread: 1 -> Loading LCD texture categories 2026-03-10 01:19:56.285 - Thread: 1 -> Loading LCD texture categories 2026-03-10 01:19:56.285 - Thread: 1 -> Loading LCD texture categories 2026-03-10 01:19:56.285 - Thread: 1 -> Loading LCD texture categories 2026-03-10 01:19:56.285 - Thread: 1 -> Loading LCD texture categories 2026-03-10 01:19:56.285 - Thread: 1 -> Loading physical items 2026-03-10 01:19:56.287 - Thread: 1 -> Loading physical items 2026-03-10 01:19:56.289 - Thread: 1 -> Loading physical material properties 2026-03-10 01:19:56.291 - Thread: 1 -> Loading pirate antennas 2026-03-10 01:19:56.296 - Thread: 1 -> Loading planet definitions 2026-03-10 01:19:56.297 - Thread: 1 -> Loading research blocks definitions 2026-03-10 01:19:56.298 - Thread: 1 -> Loading research groups definitions 2026-03-10 01:19:56.299 - Thread: 1 -> Loading resource distribution groups 2026-03-10 01:19:56.299 - Thread: 1 -> Loading ship sound groups 2026-03-10 01:19:56.307 - Thread: 1 -> Loading ship sound groups 2026-03-10 01:19:56.307 - Thread: 1 -> Loading sound categories 2026-03-10 01:19:56.308 - Thread: 1 -> Loading stat definitions 2026-03-10 01:19:56.309 - Thread: 1 -> Loading stories definition 2026-03-10 01:19:56.310 - Thread: 1 -> Loading Story Categories definition 2026-03-10 01:19:56.310 - Thread: 1 -> Loading gamepad controls 2026-03-10 01:19:56.310 - Thread: 1 -> Loading grid creators 2026-03-10 01:19:56.311 - Thread: 1 -> Loading transparent material properties 2026-03-10 01:19:56.312 - Thread: 1 -> Loading voxel map storage definitions 2026-03-10 01:19:56.312 - Thread: 1 -> Loading voxel material definitions 2026-03-10 01:19:56.314 - Thread: 1 -> Loading voxel material definitions 2026-03-10 01:19:56.314 - Thread: 1 -> Loading Weather Effects 2026-03-10 01:19:56.317 - Thread: 1 -> Audio effects definitions 2026-03-10 01:19:56.319 - Thread: 1 -> Loading environment items definitions 2026-03-10 01:19:56.320 - Thread: 1 -> Loading environment items definitions 2026-03-10 01:19:56.320 - Thread: 1 -> Loading physical material properties 2026-03-10 01:19:56.322 - Thread: 1 -> Loading particle effect definitions 2026-03-10 01:19:56.374 - Thread: 1 -> Loading particle effect definitions 2026-03-10 01:19:56.375 - Thread: 1 -> Loading environment item definitions 2026-03-10 01:19:56.376 - Thread: 1 -> Loading weapon definitions 2026-03-10 01:19:56.383 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.406 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.412 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.413 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.413 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.413 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.414 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.414 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.415 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.416 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.417 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.424 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.424 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.425 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.426 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.432 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.433 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.433 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.434 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.436 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.436 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.437 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.437 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.438 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.440 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.441 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.442 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.442 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.444 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.444 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.458 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.461 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.462 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.462 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.462 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.466 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.467 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.467 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.468 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.469 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.470 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.471 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.472 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.473 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.474 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.475 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.476 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.476 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.477 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.477 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.479 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.480 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.482 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.483 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.485 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.485 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.486 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.486 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.489 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.489 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.491 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.493 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.495 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.495 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.497 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.497 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.499 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.499 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.502 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.503 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.504 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.505 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.506 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.507 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.510 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.511 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.512 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.514 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.516 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.517 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.519 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.519 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.522 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.522 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.525 - Thread: 1 -> Loading cube blocks 2026-03-10 01:19:56.525 - Thread: 1 -> Created block definitions 2026-03-10 01:19:56.530 - Thread: 1 -> Loading block variant groups 2026-03-10 01:19:56.547 - Thread: 1 -> Loading asteroid generators 2026-03-10 01:19:56.547 - Thread: 1 -> Loading drop containers 2026-03-10 01:19:56.548 - Thread: 1 -> Loading radial menu definitions 2026-03-10 01:19:56.559 - Thread: 1 -> Loading respawn ships 2026-03-10 01:19:56.560 - Thread: 1 -> Loading spawn groups 2026-03-10 01:19:56.564 - Thread: 1 -> Loading spawn groups 2026-03-10 01:19:56.564 - Thread: 1 -> Loading spawn groups 2026-03-10 01:19:56.565 - Thread: 1 -> Loading spawn groups 2026-03-10 01:19:56.565 - Thread: 1 -> Loading spawn groups 2026-03-10 01:19:56.565 - Thread: 1 -> Loading spawn groups 2026-03-10 01:19:56.565 - Thread: 1 -> Loading wheel speeds 2026-03-10 01:19:56.572 - Thread: 1 -> InitBlockGroups Start 2026-03-10 01:19:56.573 - Thread: 1 -> InitBlockGroups #1 2026-03-10 01:19:56.574 - Thread: 1 -> InitBlockGroups #2 2026-03-10 01:19:56.574 - Thread: 1 -> InitBlockGroups #3 2026-03-10 01:19:56.574 - Thread: 1 -> InitBlockGroups #4 2026-03-10 01:19:56.574 - Thread: 1 -> InitBlockGroups End 2026-03-10 01:19:56.581 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-03-10 01:19:56.585 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-03-10 01:19:56.587 - Thread: 1 -> PostprocessRadialMenus Start 2026-03-10 01:19:56.588 - Thread: 1 -> PostprocessRadialMenus End 2026-03-10 01:19:56.606 - Thread: 1 -> MyAudio.UnloadData - START 2026-03-10 01:19:56.616 - Thread: 1 -> MyAudio.UnloadData - END 2026-03-10 01:19:56.616 - Thread: 1 -> MyAudio.LoadData - START 2026-03-10 01:19:56.692 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-03-10 01:19:56.729 - Thread: 1 -> MyAudio.LoadData - END 2026-03-10 01:19:56.762 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-03-10 01:19:56.780 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-03-10 01:19:56.823 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-03-10 01:19:56.824 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-03-10 01:19:56.826 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-03-10 01:19:56.845 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-03-10 01:19:57.032 - Thread: 70 -> External debugger: listening... 2026-03-10 01:19:57.106 - Thread: 1 -> MyLights.LoadData() - START 2026-03-10 01:19:57.107 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-03-10 01:19:57.107 - Thread: 1 -> MyLights.LoadData() - END 2026-03-10 01:19:57.107 - Thread: 1 -> Info: MyLights initialized. 2026-03-10 01:19:57.108 - Thread: 1 -> MyExplosions.LoadData() - START 2026-03-10 01:19:57.112 - Thread: 1 -> MyExplosions.LoadData() - END 2026-03-10 01:19:57.141 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-03-10 01:19:57.142 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-03-10 01:19:57.158 - Thread: 1 -> Loading Procedural World Generator 2026-03-10 01:19:57.159 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0 EncounterDensity=0.1 2026-03-10 01:19:57.159 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids 2026-03-10 01:19:57.285 - Thread: 1 -> InitDataComponents - Session Components Start 2026-03-10 01:19:57.285 - Thread: 1 -> Init MyPrecalcComponent 2026-03-10 01:19:57.285 - Thread: 1 -> Init MyParticlesManager 2026-03-10 01:19:57.285 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-03-10 01:19:57.285 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-03-10 01:19:57.285 - Thread: 1 -> Init MySessionComponentExtDebug 2026-03-10 01:19:57.285 - Thread: 1 -> Init MySpaceRespawnComponent 2026-03-10 01:19:57.285 - Thread: 1 -> Init DemoComponent 2026-03-10 01:19:57.285 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-03-10 01:19:57.285 - Thread: 1 -> Init MySpaceBuildComponent 2026-03-10 01:19:57.285 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-03-10 01:19:57.285 - Thread: 1 -> Init MyThirdPersonSpectator 2026-03-10 01:19:57.285 - Thread: 1 -> Init MyPhysics 2026-03-10 01:19:57.285 - Thread: 1 -> Init MyWarheads 2026-03-10 01:19:57.285 - Thread: 1 -> Init MyExplosions 2026-03-10 01:19:57.285 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-03-10 01:19:57.285 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-03-10 01:19:57.300 - Thread: 1 -> Init MyAnselSessionComponent 2026-03-10 01:19:57.300 - Thread: 1 -> Init MyEntityTransformationSystem 2026-03-10 01:19:57.300 - Thread: 1 -> Init MyEnvironmentalParticles 2026-03-10 01:19:57.300 - Thread: 1 -> Init MyHighlightSystem 2026-03-10 01:19:57.300 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-03-10 01:19:57.300 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-03-10 01:19:57.300 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-03-10 01:19:57.300 - Thread: 1 -> Init MySessionComponentTrash 2026-03-10 01:19:57.300 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-03-10 01:19:57.300 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-03-10 01:19:57.300 - Thread: 1 -> Init MySteamAchievements 2026-03-10 01:19:57.300 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-03-10 01:19:57.300 - Thread: 1 -> Init MyClipboardComponent 2026-03-10 01:19:57.302 - Thread: 1 -> Init MyLights 2026-03-10 01:19:57.302 - Thread: 1 -> Init MyEmoteSwitcher 2026-03-10 01:19:57.302 - Thread: 1 -> Init MyRadialMenuComponent 2026-03-10 01:19:57.302 - Thread: 1 -> Init MyToolbarComponent 2026-03-10 01:19:57.302 - Thread: 1 -> Init MyToolSwitcher 2026-03-10 01:19:57.302 - Thread: 1 -> Init MyHud 2026-03-10 01:19:57.302 - Thread: 1 -> Init MyHudWarnings 2026-03-10 01:19:57.302 - Thread: 1 -> Init MyTerminalControls 2026-03-10 01:19:57.302 - Thread: 1 -> Init MyDamageSystem 2026-03-10 01:19:57.302 - Thread: 1 -> Init MyGravityProviderSystem 2026-03-10 01:19:57.302 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-03-10 01:19:57.302 - Thread: 1 -> Init MyTurretNotifications 2026-03-10 01:19:57.302 - Thread: 1 -> Init MyChatSystem 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyTimerComponentSystem 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyMissiles 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyProjectiles 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyAudioComponent 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyGlobalEvents 2026-03-10 01:19:57.303 - Thread: 1 -> Init MySector 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyCubeBuilder 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyFloatingObjects 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyGamePruningStructure 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyMeteorShower 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyPlanets 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyDebris 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyCubeGrids 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyAiTargetManager 2026-03-10 01:19:57.303 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-03-10 01:19:57.303 - Thread: 1 -> InitDataComponents - Session Components End 2026-03-10 01:19:57.303 - Thread: 1 -> InitCategories Start 2026-03-10 01:19:57.308 - Thread: 1 -> InitCategories End 2026-03-10 01:19:57.331 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-03-10 01:19:57.367 - Thread: 1 -> MyConfig.Save() - START 2026-03-10 01:19:57.367 - Thread: 1 -> Path: C:\Users\unicr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-03-10 01:19:57.373 - Thread: 1 -> MyConfig.Save() - END 2026-03-10 01:19:57.373 - Thread: 1 -> MyConfig.Save() - START 2026-03-10 01:19:57.373 - Thread: 1 -> Path: C:\Users\unicr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-03-10 01:19:57.374 - Thread: 1 -> MyConfig.Save() - END 2026-03-10 01:19:57.381 - Thread: 1 -> Init Factions Start 2026-03-10 01:19:57.395 - Thread: 1 -> Init Factions End 2026-03-10 01:19:57.395 - Thread: 1 -> Entities Load Start 2026-03-10 01:19:57.396 - Thread: 1 -> LoadEntities Start 2026-03-10 01:19:57.397 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-03-10 01:19:57.402 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.403 - Thread: 1 -> OnEntityInitialized Ice (1.3k) (MyFloatingObject, 79583366770395415) 2026-03-10 01:19:57.442 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.442 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.442 - Thread: 1 -> OnEntityInitialized Ice (15k) (MyFloatingObject, 83422821985711729) 2026-03-10 01:19:57.445 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.445 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.445 - Thread: 1 -> OnEntityInitialized Ice (10.4k) (MyFloatingObject, 129270194931075206) 2026-03-10 01:19:57.445 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.445 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.445 - Thread: 1 -> OnEntityInitialized Uranium Ingot (54.1) (MyFloatingObject, 105796978966834167) 2026-03-10 01:19:57.447 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.447 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.447 - Thread: 1 -> OnEntityInitialized Ice (15k) (MyFloatingObject, 110339783544565513) 2026-03-10 01:19:57.447 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.447 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.447 - Thread: 1 -> OnEntityInitialized Uranium Ingot (54.3) (MyFloatingObject, 85817609291428939) 2026-03-10 01:19:57.447 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.447 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.447 - Thread: 1 -> OnEntityInitialized Uranium Ingot (831) (MyFloatingObject, 85042971689350469) 2026-03-10 01:19:57.447 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.447 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.447 - Thread: 1 -> OnEntityInitialized Uranium Ingot (54.1) (MyFloatingObject, 127191277760287383) 2026-03-10 01:19:57.447 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.447 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.447 - Thread: 1 -> OnEntityInitialized Uranium Ingot (54.1) (MyFloatingObject, 73741486141065850) 2026-03-10 01:19:57.447 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.447 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.447 - Thread: 1 -> OnEntityInitialized Uranium Ingot (54.2) (MyFloatingObject, 102636939333376301) 2026-03-10 01:19:57.447 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.447 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.447 - Thread: 1 -> OnEntityInitialized Uranium Ingot (1.03k) (MyFloatingObject, 74658022788000763) 2026-03-10 01:19:57.470 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.470 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.470 - Thread: 1 -> OnEntityInitialized Uranium Ingot (54.1) (MyFloatingObject, 105276793013673658) 2026-03-10 01:19:57.470 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.470 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.470 - Thread: 1 -> OnEntityInitialized Uranium Ingot (54.3) (MyFloatingObject, 90130487591374273) 2026-03-10 01:19:57.470 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.470 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.470 - Thread: 1 -> OnEntityInitialized Uranium Ingot (2.4k) (MyFloatingObject, 77643185211858921) 2026-03-10 01:19:57.470 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.470 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.470 - Thread: 1 -> OnEntityInitialized Autocannon Magazine (5x) (MyFloatingObject, 73140232283281555) 2026-03-10 01:19:57.470 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.470 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.470 - Thread: 1 -> OnEntityInitialized Assault Cannon Shell (3x) (MyFloatingObject, 75335954579146333) 2026-03-10 01:19:57.470 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.580 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.580 - Thread: 1 -> OnEntityInitialized Small Grid 7863 (MyCubeGrid, 107705590971746366) 2026-03-10 01:19:57.632 - Thread: 19 -> Loading voxel 'C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System\GE_Voxel_-1621987108_-1430481846_0.vx2' 2026-03-10 01:19:57.673 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.673 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.673 - Thread: 1 -> OnEntityInitialized Small Grid 1915 (MyCubeGrid, 101765031035111915) 2026-03-10 01:19:57.675 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.675 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.675 - Thread: 1 -> OnEntityInitialized Large Grid 4027 (MyCubeGrid, 75986924689364027) 2026-03-10 01:19:57.678 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.678 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.678 - Thread: 1 -> OnEntityInitialized Large Grid 8697 (MyCubeGrid, 89237953534928697) 2026-03-10 01:19:57.679 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.679 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.679 - Thread: 1 -> OnEntityInitialized Small Grid 6492 (MyCubeGrid, 139795164028282280) 2026-03-10 01:19:57.679 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.679 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.680 - Thread: 1 -> OnEntityInitialized Large Grid 9270 (MyCubeGrid, 123072753946629270) 2026-03-10 01:19:57.680 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.680 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.680 - Thread: 1 -> OnEntityInitialized Small Grid 7942 (MyCubeGrid, 112830523012539604) 2026-03-10 01:19:57.680 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.680 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.680 - Thread: 1 -> OnEntityInitialized Large Grid 710 (MyCubeGrid, 138827012338802012) 2026-03-10 01:19:57.712 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.712 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.712 - Thread: 1 -> OnEntityInitialized Large Grid 885 (MyCubeGrid, 107218996739298317) 2026-03-10 01:19:57.713 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.713 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.713 - Thread: 1 -> OnEntityInitialized Small Grid 7591 (MyCubeGrid, 111947362651837591) 2026-03-10 01:19:57.715 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.715 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.715 - Thread: 1 -> OnEntityInitialized Large Grid 1140 (MyCubeGrid, 120040087860289056) 2026-03-10 01:19:57.715 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.715 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.715 - Thread: 1 -> OnEntityInitialized Large Grid 4077 (MyCubeGrid, 125090078029757011) 2026-03-10 01:19:57.716 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.716 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.716 - Thread: 1 -> OnEntityInitialized Large Grid 2733 (MyCubeGrid, 140903258284303489) 2026-03-10 01:19:57.716 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.716 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.716 - Thread: 1 -> OnEntityInitialized Large Grid 3984 (MyCubeGrid, 136321184795295654) 2026-03-10 01:19:57.716 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.716 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.716 - Thread: 1 -> OnEntityInitialized Penta-Rail Standard Quint Rail Turret (MyCubeGrid, 79852958103704931) 2026-03-10 01:19:57.717 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.717 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.717 - Thread: 1 -> OnEntityInitialized Penta-Rail Standard Quint Rail Turret (MyCubeGrid, 117892994623395448) 2026-03-10 01:19:57.717 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.717 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.717 - Thread: 1 -> OnEntityInitialized Penta-Rail Standard Quint Rail Turret (MyCubeGrid, 111933273824702100) 2026-03-10 01:19:57.717 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.717 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.717 - Thread: 1 -> OnEntityInitialized Small Grid 7349 (MyCubeGrid, 125337002435126880) 2026-03-10 01:19:57.724 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.724 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.724 - Thread: 1 -> OnEntityInitialized Penta-Rail Standard Quint Rail Turret (MyCubeGrid, 109620871603410775) 2026-03-10 01:19:57.724 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.724 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.725 - Thread: 1 -> OnEntityInitialized Penta-Rail Standard Quint Rail Turret (MyCubeGrid, 111991280677282335) 2026-03-10 01:19:57.725 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.725 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.725 - Thread: 1 -> OnEntityInitialized Penta-Rail Standard Quint Rail Turret (MyCubeGrid, 109646398487228068) 2026-03-10 01:19:57.726 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.726 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.726 - Thread: 1 -> OnEntityInitialized Small Grid 7349 (MyCubeGrid, 138821214102553666) 2026-03-10 01:19:57.726 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:EarthLikeModExample-12345d19000 storage?:False 2026-03-10 01:19:57.726 - Thread: 18 -> Loading voxel 'C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System\EarthLikeModExample-12345d19000.vx2' 2026-03-10 01:19:57.726 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.726 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.726 - Thread: 1 -> OnEntityInitialized Small Grid 7349 (MyCubeGrid, 128596502611191403) 2026-03-10 01:19:57.726 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.726 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.726 - Thread: 1 -> OnEntityInitialized Small Grid 1583 (MyCubeGrid, 126999979274098292) 2026-03-10 01:19:57.734 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.734 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.734 - Thread: 1 -> OnEntityInitialized Small Grid 1583 (MyCubeGrid, 110914798212663964) 2026-03-10 01:19:57.734 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.734 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.734 - Thread: 1 -> OnEntityInitialized Small Grid 2222 (MyCubeGrid, 132689016260322222) 2026-03-10 01:19:57.735 - Thread: 18 -> Error: Could not load texture E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data/PlanetDataFiles\EarthLikeModExample\front, no suitable format found. 2026-03-10 01:19:57.735 - Thread: 18 -> Error loading heightmap EarthLikeModExample, using fallback instead. See rest of log for details. 2026-03-10 01:19:57.737 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.737 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.737 - Thread: 1 -> OnEntityInitialized Large Grid 4883 (MyCubeGrid, 98091493725517115) 2026-03-10 01:19:57.738 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.738 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.738 - Thread: 1 -> OnEntityInitialized Static Grid 2895 (MyCubeGrid, 109784892111258733) 2026-03-10 01:19:57.740 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.740 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.740 - Thread: 1 -> OnEntityInitialized Large Grid 7674 (MyCubeGrid, 99640598814680314) 2026-03-10 01:19:57.741 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.741 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.741 - Thread: 1 -> OnEntityInitialized 1180237790018144921 (MyVoxelMap, 1180237790018144921) 2026-03-10 01:19:57.933 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.933 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.933 - Thread: 1 -> OnEntityInitialized Large Grid 3231 (MyCubeGrid, 75468933518864537) 2026-03-10 01:19:57.935 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.935 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.935 - Thread: 1 -> OnEntityInitialized Large Grid 9588 (MyCubeGrid, 80333269173137402) 2026-03-10 01:19:57.937 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.937 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.937 - Thread: 1 -> OnEntityInitialized Large Grid 9588 (MyCubeGrid, 100717399533122765) 2026-03-10 01:19:57.937 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.937 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.937 - Thread: 1 -> OnEntityInitialized Large Grid 9588 (MyCubeGrid, 105855232507875750) 2026-03-10 01:19:57.938 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.938 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.938 - Thread: 1 -> OnEntityInitialized Large Grid 9588 (MyCubeGrid, 72956786643643819) 2026-03-10 01:19:57.938 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.938 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.938 - Thread: 1 -> OnEntityInitialized Large Grid 9588 (MyCubeGrid, 136675740663522422) 2026-03-10 01:19:57.939 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.939 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.939 - Thread: 1 -> OnEntityInitialized Large Grid 9588 (MyCubeGrid, 142863796972218824) 2026-03-10 01:19:57.957 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.957 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.957 - Thread: 1 -> OnEntityInitialized Large Grid 8991 (MyCubeGrid, 124273293773904884) 2026-03-10 01:19:57.957 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.957 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.957 - Thread: 1 -> OnEntityInitialized Large Grid 8991 (MyCubeGrid, 74552329351474476) 2026-03-10 01:19:57.957 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.957 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.957 - Thread: 1 -> OnEntityInitialized Large Grid 8991 (MyCubeGrid, 127473531749236055) 2026-03-10 01:19:57.958 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.958 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.958 - Thread: 1 -> OnEntityInitialized Large Grid 8991 (MyCubeGrid, 132999848399131374) 2026-03-10 01:19:57.958 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.958 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.958 - Thread: 1 -> OnEntityInitialized Large Grid 8847 (MyCubeGrid, 73623473711468847) 2026-03-10 01:19:57.958 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.958 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.958 - Thread: 1 -> OnEntityInitialized Large Grid 3502 (MyCubeGrid, 113029727508143502) 2026-03-10 01:19:57.959 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.959 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.959 - Thread: 1 -> OnEntityInitialized Paste N Play 2 (MyCubeGrid, 125694227704105278) 2026-03-10 01:19:57.959 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.959 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.959 - Thread: 1 -> OnEntityInitialized Paste N Play 2 (MyCubeGrid, 84074705043320678) 2026-03-10 01:19:57.960 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.960 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.960 - Thread: 1 -> OnEntityInitialized Paste N Play 2 (MyCubeGrid, 120335692987235006) 2026-03-10 01:19:57.960 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.960 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.960 - Thread: 1 -> OnEntityInitialized Paste N Play 2 (MyCubeGrid, 100244402794849271) 2026-03-10 01:19:57.966 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:57.967 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:19:57.967 - Thread: 1 -> OnEntityInitialized Static Grid 3624 (MyCubeGrid, 93267097100377397) 2026-03-10 01:19:57.970 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:19:58.702 - Thread: 18 -> Info: Planet generator name: EarthLikeModExample 2026-03-10 01:19:58.704 - Thread: 18 -> Info: Planet storage name: EarthLikeModExample-12345d19000 2026-03-10 01:19:59.000 - Thread: 17 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-03-10 01:19:59.040 - Thread: 17 -> ERROR Entity init (Default_Astronaut)!: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Entities.Character.MyCharacter.MakeBlueprintFromBuildPlanItem(BuildPlanItem buildPlanItem) at Sandbox.Game.Entities.Character.MyCharacter.UpdateBuildPlanner(Boolean synchronize) at Sandbox.Game.Entities.Character.MyCharacter.Init(MyObjectBuilder_EntityBase objectBuilder) at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets) 2026-03-10 01:19:59.044 - Thread: 19 -> ERROR Entity init (Default_Astronaut)!: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Entities.Character.MyCharacter.MakeBlueprintFromBuildPlanItem(BuildPlanItem buildPlanItem) at Sandbox.Game.Entities.Character.MyCharacter.UpdateBuildPlanner(Boolean synchronize) at Sandbox.Game.Entities.Character.MyCharacter.Init(MyObjectBuilder_EntityBase objectBuilder) at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets) 2026-03-10 01:19:59.044 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-03-10 01:19:59.044 - Thread: 19 -> Loading voxel 'C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System\Mars-2044023682d120000.vx2' 2026-03-10 01:19:59.454 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-03-10 01:19:59.455 - Thread: 14 -> Loading voxel 'C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System\Moon-1353915701d19000.vx2' 2026-03-10 01:20:00.513 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-03-10 01:20:00.513 - Thread: 16 -> Loading voxel 'C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System\Triton-12345d80253.vx2' 2026-03-10 01:20:00.643 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-03-10 01:20:00.643 - Thread: 15 -> Loading voxel 'C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System\EarthLike-1779144428d120000.vx2' 2026-03-10 01:20:00.648 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-03-10 01:20:00.648 - Thread: 17 -> Initialized large grid Space Bridge 12348 PCU 2026-03-10 01:20:00.648 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-03-10 01:20:00.648 - Thread: 21 -> Loading voxel 'C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System\Europa-595048092d19000.vx2' 2026-03-10 01:20:00.648 - Thread: 17 -> Loading voxel 'C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System\Alien-291759539d120000.vx2' 2026-03-10 01:20:00.662 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:00.662 - Thread: 1 -> OnEntityInitialized EarthLikeModExample-12345d19000-1759152795918960974 (MyPlanet, 1759152795918960974) 2026-03-10 01:20:00.671 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:00.671 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:00.671 - Thread: 1 -> OnEntityInitialized Exploration Ship WIP Interior (MyCubeGrid, 98769646081947981) 2026-03-10 01:20:00.679 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-03-10 01:20:00.679 - Thread: 20 -> Loading voxel 'C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System\Titan-2124704365d19000.vx2' 2026-03-10 01:20:00.697 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:00.697 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:00.697 - Thread: 1 -> OnEntityInitialized Cylizardian Zek'cahr Class Cruiser (MyCubeGrid, 135003672716550153) 2026-03-10 01:20:00.709 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:00.709 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:00.709 - Thread: 1 -> OnEntityInitialized Scylla Artillery Cannon (MyCubeGrid, 143375975050502650) 2026-03-10 01:20:00.713 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:00.713 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:00.713 - Thread: 1 -> OnEntityInitialized Small Grid 3402 (MyCubeGrid, 121857047975575935) 2026-03-10 01:20:01.009 - Thread: 19 -> Info: Planet generator name: Mars 2026-03-10 01:20:01.009 - Thread: 19 -> Info: Planet storage name: Mars-2044023682d120000 2026-03-10 01:20:01.275 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:01.275 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:01.275 - Thread: 1 -> OnEntityInitialized Small Grid 3402 (MyCubeGrid, 100679240283201697) 2026-03-10 01:20:01.276 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:01.276 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:01.276 - Thread: 1 -> OnEntityInitialized Space Bridge (MyCubeGrid, 113136545314215903) 2026-03-10 01:20:01.597 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:01.597 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:01.597 - Thread: 1 -> OnEntityInitialized Small Grid 3402 (MyCubeGrid, 113019169465960984) 2026-03-10 01:20:01.600 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:01.600 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:01.600 - Thread: 1 -> OnEntityInitialized Small Grid 3402 (MyCubeGrid, 76274776082092796) 2026-03-10 01:20:01.602 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:01.602 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:01.602 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2026-03-10 01:20:01.602 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:01.607 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-03-10 01:20:01.607 - Thread: 18 -> Loading voxel 'C:\Users\unicr\AppData\Roaming\SpaceEngineers\Saves\76561198198105289\Vanilla Test System\Pertam-12345d60133.vx2' 2026-03-10 01:20:03.804 - Thread: 14 -> Info: Planet generator name: Moon 2026-03-10 01:20:03.804 - Thread: 14 -> Info: Planet storage name: Moon-1353915701d19000 2026-03-10 01:20:05.321 - Thread: 16 -> Info: Planet generator name: Triton 2026-03-10 01:20:05.321 - Thread: 16 -> Info: Planet storage name: Triton-12345d80253 2026-03-10 01:20:06.804 - Thread: 20 -> Info: Planet generator name: Titan 2026-03-10 01:20:06.804 - Thread: 20 -> Info: Planet storage name: Titan-2124704365d19000 2026-03-10 01:20:07.117 - Thread: 21 -> Info: Planet generator name: Europa 2026-03-10 01:20:07.117 - Thread: 21 -> Info: Planet storage name: Europa-595048092d19000 2026-03-10 01:20:07.402 - Thread: 17 -> Info: Planet generator name: Alien 2026-03-10 01:20:07.402 - Thread: 17 -> Info: Planet storage name: Alien-291759539d120000 2026-03-10 01:20:07.768 - Thread: 15 -> Info: Planet generator name: EarthLike 2026-03-10 01:20:07.768 - Thread: 15 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-03-10 01:20:07.890 - Thread: 19 -> Initialized large grid Ch'ar'Arr'tah Cylizardian Battlecruiser 54670 PCU 2026-03-10 01:20:08.505 - Thread: 18 -> Info: Planet generator name: Pertam 2026-03-10 01:20:08.505 - Thread: 18 -> Info: Planet storage name: Pertam-12345d60133 2026-03-10 01:20:08.633 - Thread: 1 -> Initialized large grid Contruction station 36087 PCU 2026-03-10 01:20:08.633 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:08.633 - Thread: 1 -> OnEntityInitialized Rapture Artillery Cannon (MyCubeGrid, 140666630531217078) 2026-03-10 01:20:08.636 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:08.636 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:08.636 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2026-03-10 01:20:08.636 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:08.636 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:08.636 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-03-10 01:20:08.636 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:08.636 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:08.636 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2026-03-10 01:20:08.636 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:08.636 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:08.636 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2026-03-10 01:20:08.636 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:08.636 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:08.636 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2026-03-10 01:20:08.636 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:08.636 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:08.636 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2026-03-10 01:20:08.636 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:08.636 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:08.636 - Thread: 1 -> OnEntityInitialized Ch'ar'Arr'tah Cylizardian Battlecruiser (MyCubeGrid, 105401442812408317) 2026-03-10 01:20:08.725 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:08.725 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:08.725 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2026-03-10 01:20:08.725 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:08.725 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-03-10 01:20:08.725 - Thread: 1 -> OnEntityInitialized Contruction station (MyCubeGrid, 123261142721693163) 2026-03-10 01:20:08.804 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-03-10 01:20:09.220 - Thread: 14 -> Initialized large grid C.S.S Resilience 72852 PCU 2026-03-10 01:20:10.287 - Thread: 16 -> Initialized large grid Fortress Citadel 42609 PCU 2026-03-10 01:20:10.915 - Thread: 20 -> Initialized large grid Zach's Build and Repair Spacedock 66889 PCU 2026-03-10 01:20:10.915 - Thread: 1 -> LoadEntities Parallel Loading End 2026-03-10 01:20:10.915 - Thread: 1 -> OnEntityInitialized C.S.S Resilience (MyCubeGrid, 73765479336993748) 2026-03-10 01:20:10.966 - Thread: 1 -> OnEntityInitialized Fortress Citadel (MyCubeGrid, 115653367698492294) 2026-03-10 01:20:11.012 - Thread: 1 -> OnEntityInitialized Zach's Build and Repair Spacedock (MyCubeGrid, 106017931692823049) 2026-03-10 01:20:11.091 - Thread: 1 -> LoadEntities End 2026-03-10 01:20:11.091 - Thread: 1 -> Error: Error during loading session:Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world. The world may be corrupted and can't be loaded. Please, restart the game and try again. at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2026-03-10 01:20:11.093 - Thread: 1 -> ERROR: Loading screen failed 2026-03-10 01:20:11.101 - Thread: 1 -> Exception occurred: Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world. The world may be corrupted and can't be loaded. Please, restart the game and try again. at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass20_0.b__7() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2026-03-10 01:20:11.101 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2026-03-10 01:20:11.101 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2026-03-10 01:20:11.102 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2026-03-10 01:20:11.102 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2026-03-10 01:20:11.649 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2026-03-10 01:20:11.649 - Thread: 1 -> UnloadOnExceptionAndExitToMenu started 2026-03-10 01:20:11.649 - Thread: 1 -> UnloadAndExitToMenu - Started 2026-03-10 01:20:11.652 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-03-10 01:20:11.670 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 111644660272615756) 2026-03-10 01:20:11.780 - Thread: 22 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-03-10 01:20:11.794 - Thread: 22 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-03-10 01:20:11.796 - Thread: 22 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-03-10 01:20:11.820 - Thread: 22 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-03-10 01:20:18.707 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-03-10 01:20:18.721 - Thread: 1 -> MySession::Unload START 2026-03-10 01:20:18.721 - Thread: 1 -> AutoSaveInMinutes: 5 2026-03-10 01:20:18.721 - Thread: 1 -> MySandboxGame.IsDedicated: False 2026-03-10 01:20:18.721 - Thread: 1 -> IsServer: True 2026-03-10 01:20:18.723 - Thread: 1 -> MyAudio.UnloadData - START 2026-03-10 01:20:18.730 - Thread: 1 -> MyAudio.UnloadData - END 2026-03-10 01:20:18.730 - Thread: 1 -> MyAudio.LoadData - START 2026-03-10 01:20:18.790 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-03-10 01:20:18.848 - Thread: 1 -> MyAudio.LoadData - END 2026-03-10 01:20:18.850 - Thread: 1 -> MyConfig.Save() - START 2026-03-10 01:20:18.850 - Thread: 1 -> Path: C:\Users\unicr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-03-10 01:20:18.852 - Thread: 1 -> MyConfig.Save() - END 2026-03-10 01:20:18.858 - Thread: 1 -> Unloading Procedural World Generator 2026-03-10 01:20:19.659 - Thread: 1 -> Info: MyLights Unloading data. 2026-03-10 01:20:19.690 - Thread: 1 -> Network readers disposed 2026-03-10 01:20:19.692 - Thread: 1 -> Network readers disposed 2026-03-10 01:20:19.694 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-03-10 01:20:19.701 - Thread: 1 -> E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-03-10 01:20:19.712 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-03-10 01:20:19.778 - Thread: 1 -> Loading sound definitions 2026-03-10 01:20:19.778 - Thread: 1 -> Loading gamepad controls 2026-03-10 01:20:19.778 - Thread: 1 -> Loading gamepad controls 2026-03-10 01:20:19.778 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-03-10 01:20:19.778 - Thread: 1 -> Loading DLC definitions 2026-03-10 01:20:19.796 - Thread: 1 -> Loading OffensiveWords definitions 2026-03-10 01:20:19.796 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-03-10 01:20:19.796 - Thread: 1 -> Loading Quick starts 2026-03-10 01:20:19.796 - Thread: 1 -> Loading ScenarioCategories 2026-03-10 01:20:19.796 - Thread: 1 -> Loading shadow textures definitions 2026-03-10 01:20:19.796 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-03-10 01:20:19.796 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-03-10 01:20:20.836 - Thread: 1 -> MySession::Unload END 2026-03-10 01:20:20.839 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 8 2026-03-10 01:20:20.839 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2026-03-10 01:20:20.840 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-03-10 01:20:20.840 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-03-10 01:20:20.840 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-03-10 01:20:20.846 - Thread: 1 -> RunLoadingAction - END 2026-03-10 01:20:20.846 - Thread: 1 -> Loading duration: 28.0191698 2026-03-10 01:20:20.853 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-03-10 01:20:21.119 - Thread: 1 -> MyConfig.Save() - START 2026-03-10 01:20:21.119 - Thread: 1 -> Path: C:\Users\unicr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-03-10 01:20:21.121 - Thread: 1 -> MyConfig.Save() - END 2026-03-10 01:20:21.919 - Thread: 1 -> GUI Stats: Update 0.173867222222222, Draw 0.105594555555556 2026-03-10 01:20:23.003 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-03-10 01:20:39.885 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-03-10 01:20:40.537 - Thread: 1 -> MyConfig.Save() - START 2026-03-10 01:20:40.537 - Thread: 1 -> Path: C:\Users\unicr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-03-10 01:20:40.539 - Thread: 1 -> MyConfig.Save() - END 2026-03-10 01:20:40.539 - Thread: 1 -> Application closed by user 2026-03-10 01:20:40.540 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-03-10 01:20:40.540 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-03-10 01:20:40.587 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-03-10 01:20:40.587 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-03-10 01:20:40.587 - Thread: 1 -> Exiting.. 2026-03-10 01:20:40.587 - Thread: 1 -> MySandboxGame.UnloadData() - START 2026-03-10 01:20:40.588 - Thread: 1 -> MyAudio.UnloadData - START 2026-03-10 01:20:40.595 - Thread: 1 -> MyAudio.UnloadData - END 2026-03-10 01:20:40.597 - Thread: 1 -> MySandboxGame.UnloadData() - END 2026-03-10 01:20:40.722 - Thread: 30 -> Aftermath shutdown 2026-03-10 01:20:40.735 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 52762360 allocated by heap 1600 allocated by debug 16777216 allocated by solver ------- 69541176 computed total 69541176 reported total Heap usage: 1188784 ( 2%) unused in thread local freelists 50358216 (95%) unused in main heap 1215360 ( 2%) used in main heap ------- 52762360 allocated by heap Peak usage: 49317856 ( 2%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2026-03-10 01:20:41.308 - Thread: 70 -> External debugger: interrupted. 2026-03-10 01:20:41.313 - Thread: 1 -> Steam closed 2026-03-10 01:20:41.339 - Thread: 1 -> Log Closed