2026-02-14 21:33:18.979 - Thread: 1 -> Log Started 2026-02-14 21:33:18.979 - Thread: 1 -> Timezone (local - UTC): 11h 2026-02-14 21:33:18.979 - Thread: 1 -> App Version: 01_208_015 2026-02-14 21:33:18.985 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-02-14 21:33:18.985 - Thread: 1 -> Branch / Sandbox: SVN 2026-02-14 21:33:18.985 - Thread: 1 -> Client Build Number: 0 2026-02-14 21:33:18.985 - Thread: 1 -> Server Build Number: 0 2026-02-14 21:33:18.985 - Thread: 1 -> Environment.ProcessorCount: 12 2026-02-14 21:33:19.018 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26100.0) 2026-02-14 21:33:19.019 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2026-02-14 21:33:19.019 - Thread: 1 -> Environment.Is64BitProcess: True 2026-02-14 21:33:19.019 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-02-14 21:33:19.019 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2026-02-14 21:33:19.019 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2026-02-14 21:33:19.021 - Thread: 1 -> CPU Info: AMD Ryzen 5 7500F 6-Core Processor 2026-02-14 21:33:19.021 - Thread: 1 -> Default Culture: 2026-02-14 21:33:19.021 - Thread: 1 -> Default UI Culture: 2026-02-14 21:33:19.021 - Thread: 1 -> MyConfig.Load() - START 2026-02-14 21:33:19.021 - Thread: 1 -> Path: C:\Users\asher\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-02-14 21:33:19.118 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-02-14 21:33:19.118 - Thread: 1 -> AnisotropicFiltering: 4 2026-02-14 21:33:19.118 - Thread: 1 -> AntialiasingMode: 1 2026-02-14 21:33:19.118 - Thread: 1 -> AreaInteraction: True 2026-02-14 21:33:19.118 - Thread: 1 -> BlueprintSharing: True 2026-02-14 21:33:19.118 - Thread: 1 -> ControllerDefaultOnStart: False 2026-02-14 21:33:19.118 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-02-14 21:33:19.118 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-02-14 21:33:19.118 - Thread: 1 -> ControlsHints: False 2026-02-14 21:33:19.118 - Thread: 1 -> CubeBuilderAlignToDefault: False 2026-02-14 21:33:19.118 - Thread: 1 -> CubeBuilderBuildingMode: 1 2026-02-14 21:33:19.118 - Thread: 1 -> CubeBuilderUseSymmetry: True 2026-02-14 21:33:19.118 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2026-02-14 21:33:19.118 - Thread: 1 -> DisableUpdateDriverNotification: False 2026-02-14 21:33:19.118 - Thread: 1 -> EnableDamageEffects: True 2026-02-14 21:33:19.118 - Thread: 1 -> EnableDoppler: True 2026-02-14 21:33:19.118 - Thread: 1 -> EnableDynamicMusic: True 2026-02-14 21:33:19.118 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-02-14 21:33:19.118 - Thread: 1 -> EnableReverb: False 2026-02-14 21:33:19.118 - Thread: 1 -> EnableSteamCloud: False 2026-02-14 21:33:19.118 - Thread: 1 -> EnableTrading: True 2026-02-14 21:33:19.118 - Thread: 1 -> ExperimentalMode: True 2026-02-14 21:33:19.118 - Thread: 1 -> FieldOfView: 70 2026-02-14 21:33:19.118 - Thread: 1 -> FirstTimeRun: False 2026-02-14 21:33:19.118 - Thread: 1 -> FirstVTTimeRun: False 2026-02-14 21:33:19.118 - Thread: 1 -> FlaresIntensity: 1 2026-02-14 21:33:19.118 - Thread: 1 -> GameVolume: 0.2390818 2026-02-14 21:33:19.118 - Thread: 1 -> GDPRConsent: True 2026-02-14 21:33:19.118 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-02-14 21:33:19.118 - Thread: 1 -> GoodBotHints: False 2026-02-14 21:33:19.118 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-02-14 21:33:19.118 - Thread: 1 -> GrassDensity: 4 2026-02-14 21:33:19.118 - Thread: 1 -> GrassDrawDistance: 1000 2026-02-14 21:33:19.118 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-02-14 21:33:19.118 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-02-14 21:33:19.118 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-02-14 21:33:19.118 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-02-14 21:33:19.118 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-02-14 21:33:19.118 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-02-14 21:33:19.118 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-02-14 21:33:19.118 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-02-14 21:33:19.118 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-02-14 21:33:19.118 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-02-14 21:33:19.118 - Thread: 1 -> HUDBkTransparency: 0.6 2026-02-14 21:33:19.118 - Thread: 1 -> HudState: 1 2026-02-14 21:33:19.118 - Thread: 1 -> HudWarnings: True 2026-02-14 21:33:19.118 - Thread: 1 -> IronSightSwitchState: 1 2026-02-14 21:33:19.118 - Thread: 1 -> Language: 0 2026-02-14 21:33:19.118 - Thread: 1 -> LastBannerId: 101 2026-02-14 21:33:19.118 - Thread: 1 -> LastNewsPopupDate: 02/12/2025 00:00:00 2026-02-14 21:33:19.118 - Thread: 1 -> LastUsedColorIndex: 5 2026-02-14 21:33:19.118 - Thread: 1 -> LastUsedColorX: 0 2026-02-14 21:33:19.118 - Thread: 1 -> LastUsedColorY: -0.8 2026-02-14 21:33:19.118 - Thread: 1 -> LastUsedColorZ: 0.4 2026-02-14 21:33:19.118 - Thread: 1 -> LastUsedSkin: Clean_Armor 2026-02-14 21:33:19.118 - Thread: 1 -> LightsQuality: 2 2026-02-14 21:33:19.118 - Thread: 1 -> LowMemSwitchToLow: 0 2026-02-14 21:33:19.118 - Thread: 1 -> MicrophoneSensitivity: 0.5 2026-02-14 21:33:19.118 - Thread: 1 -> ModelQuality: 3 2026-02-14 21:33:19.118 - Thread: 1 -> Music_Volume: 0.2307611 2026-02-14 21:33:19.118 - Thread: 1 -> MuteBroadcastControllers: False 2026-02-14 21:33:19.118 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-02-14 21:33:19.118 - Thread: 1 -> NewNewGameScreen: False 2026-02-14 21:33:19.118 - Thread: 1 -> OnlyPSGames: False 2026-02-14 21:33:19.118 - Thread: 1 -> PostProcessingEnabled: True 2026-02-14 21:33:19.118 - Thread: 1 -> QuickStartNotification: False 2026-02-14 21:33:19.118 - Thread: 1 -> RefreshRate: 164802 2026-02-14 21:33:19.118 - Thread: 1 -> RotationHints: False 2026-02-14 21:33:19.118 - Thread: 1 -> ScreenHeight: 1440 2026-02-14 21:33:19.118 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-02-14 21:33:19.118 - Thread: 1 -> ScreenWidth: 2560 2026-02-14 21:33:19.118 - Thread: 1 -> SelectedScenarioCategory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-02-14 21:33:19.118 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-02-14 21:33:19.118 - Thread: 1 -> ShaderQuality: 2 2026-02-14 21:33:19.118 - Thread: 1 -> ShadowMapResolution: 4 2026-02-14 21:33:19.118 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-02-14 21:33:19.118 - Thread: 1 -> ShowCrosshair2: 0 2026-02-14 21:33:19.118 - Thread: 1 -> SpriteMainViewportScale: 1 2026-02-14 21:33:19.118 - Thread: 1 -> TextureQuality: 2 2026-02-14 21:33:19.118 - Thread: 1 -> TreeViewDistance: 3000 2026-02-14 21:33:19.118 - Thread: 1 -> UiBkTransparency: 0.8 2026-02-14 21:33:19.118 - Thread: 1 -> UiTransparency: 1 2026-02-14 21:33:19.118 - Thread: 1 -> VerticalSync: 0 2026-02-14 21:33:19.118 - Thread: 1 -> VideoAdapter: 2 2026-02-14 21:33:19.118 - Thread: 1 -> VoiceChat: True 2026-02-14 21:33:19.118 - Thread: 1 -> VoiceChatVoiceActivation: False 2026-02-14 21:33:19.118 - Thread: 1 -> VoiceChatVolume: 5 2026-02-14 21:33:19.118 - Thread: 1 -> VoxelhandSettings: VRage.Serialization.SerializableDictionary`2[System.Int32,VRage.Serialization.SerializableDictionary`2[System.String,System.Single]] 2026-02-14 21:33:19.118 - Thread: 1 -> VoxelQuality: 2 2026-02-14 21:33:19.118 - Thread: 1 -> VoxelTextureQuality: 2 2026-02-14 21:33:19.118 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-02-14 21:33:19.118 - Thread: 1 -> WindowMode: 2 2026-02-14 21:33:19.118 - Thread: 1 -> MyConfig.Load() - END 2026-02-14 21:33:23.882 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-02-14 21:33:23.883 - Thread: 1 -> Reporting Postponed Events 2026-02-14 21:33:23.883 - Thread: 1 -> Reporting Postponed Events 2026-02-14 21:33:23.883 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-02-14 21:33:23.883 - Thread: 1 -> Found processor count: 6 2026-02-14 21:33:23.883 - Thread: 1 -> Using processor count: 6 2026-02-14 21:33:23.935 - Thread: 1 -> All detected adapters: 2026-02-14 21:33:23.937 - Thread: 1 -> NVIDIA GeForce RTX 4070 - VendorID=4318, SubsystemID=1089344600, DeviceID=10118 2026-02-14 21:33:23.938 - Thread: 1 -> NVIDIA GeForce RTX 4070 - VendorID=4318, SubsystemID=1089344600, DeviceID=10118 2026-02-14 21:33:23.938 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-02-14 21:33:24.967 - Thread: 1 -> AdapterInfo = { 2026-02-14 21:33:24.969 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY18 2026-02-14 21:33:24.969 - Thread: 1 -> Description = dev id: 10118, mem: 12593397760, shared mem: 17045432320, Luid: 64257153, rev: 161, subsys id: 1089344600, vendor id: 4318, feature_level 11.1: True 2026-02-14 21:33:24.969 - Thread: 1 -> Driver version = 32.0.15.9186 2026-02-14 21:33:24.969 - Thread: 1 -> Driver date = 20260120000000.000000-000 2026-02-14 21:33:24.969 - Thread: 1 -> DriverUpdateNecessary = False 2026-02-14 21:33:24.969 - Thread: 1 -> AftermathSupported = True 2026-02-14 21:33:24.969 - Thread: 1 -> Adapter id = 0 2026-02-14 21:33:24.969 - Thread: 1 -> Supported = True 2026-02-14 21:33:24.969 - Thread: 1 -> RAM = 12593397760 2026-02-14 21:33:24.969 - Thread: 1 -> Priority = 2 2026-02-14 21:33:24.969 - Thread: 1 -> Multithreaded rendering supported = True 2026-02-14 21:33:24.969 - Thread: 1 -> Output is attached = True 2026-02-14 21:33:24.969 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-02-14 21:33:24.969 - Thread: 1 -> } 2026-02-14 21:33:24.969 - Thread: 1 -> AdapterInfo = { 2026-02-14 21:33:24.969 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY18 2026-02-14 21:33:24.969 - Thread: 1 -> Description = dev id: 10118, mem: 12593397760, shared mem: 17045432320, Luid: 64257153, rev: 161, subsys id: 1089344600, vendor id: 4318, feature_level 11.1: True 2026-02-14 21:33:24.969 - Thread: 1 -> Driver version = 32.0.15.9186 2026-02-14 21:33:24.969 - Thread: 1 -> Driver date = 20260120000000.000000-000 2026-02-14 21:33:24.969 - Thread: 1 -> DriverUpdateNecessary = False 2026-02-14 21:33:24.969 - Thread: 1 -> AftermathSupported = True 2026-02-14 21:33:24.969 - Thread: 1 -> Adapter id = 0 2026-02-14 21:33:24.969 - Thread: 1 -> Supported = True 2026-02-14 21:33:24.969 - Thread: 1 -> RAM = 12593397760 2026-02-14 21:33:24.969 - Thread: 1 -> Priority = 2 2026-02-14 21:33:24.969 - Thread: 1 -> Multithreaded rendering supported = True 2026-02-14 21:33:24.969 - Thread: 1 -> Output is attached = True 2026-02-14 21:33:24.969 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-02-14 21:33:24.969 - Thread: 1 -> } 2026-02-14 21:33:24.969 - Thread: 1 -> AdapterInfo = { 2026-02-14 21:33:24.970 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY19 2026-02-14 21:33:24.970 - Thread: 1 -> Description = dev id: 10118, mem: 12593397760, shared mem: 17045432320, Luid: 64257153, rev: 161, subsys id: 1089344600, vendor id: 4318, feature_level 11.1: True 2026-02-14 21:33:24.970 - Thread: 1 -> Driver version = 32.0.15.9186 2026-02-14 21:33:24.970 - Thread: 1 -> Driver date = 20260120000000.000000-000 2026-02-14 21:33:24.970 - Thread: 1 -> DriverUpdateNecessary = False 2026-02-14 21:33:24.970 - Thread: 1 -> AftermathSupported = True 2026-02-14 21:33:24.970 - Thread: 1 -> Adapter id = 0 2026-02-14 21:33:24.970 - Thread: 1 -> Supported = True 2026-02-14 21:33:24.970 - Thread: 1 -> RAM = 12593397760 2026-02-14 21:33:24.970 - Thread: 1 -> Priority = 2 2026-02-14 21:33:24.970 - Thread: 1 -> Multithreaded rendering supported = True 2026-02-14 21:33:24.970 - Thread: 1 -> Output is attached = True 2026-02-14 21:33:24.970 - Thread: 1 -> DesktopBounds = {X:-1920 Y:182 Width:1920 Height:1080} 2026-02-14 21:33:24.970 - Thread: 1 -> } 2026-02-14 21:33:24.970 - Thread: 1 -> AdapterInfo = { 2026-02-14 21:33:24.970 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY19 2026-02-14 21:33:24.970 - Thread: 1 -> Description = dev id: 10118, mem: 12593397760, shared mem: 17045432320, Luid: 64257153, rev: 161, subsys id: 1089344600, vendor id: 4318, feature_level 11.1: True 2026-02-14 21:33:24.970 - Thread: 1 -> Driver version = 32.0.15.9186 2026-02-14 21:33:24.970 - Thread: 1 -> Driver date = 20260120000000.000000-000 2026-02-14 21:33:24.970 - Thread: 1 -> DriverUpdateNecessary = False 2026-02-14 21:33:24.970 - Thread: 1 -> AftermathSupported = True 2026-02-14 21:33:24.970 - Thread: 1 -> Adapter id = 0 2026-02-14 21:33:24.970 - Thread: 1 -> Supported = True 2026-02-14 21:33:24.970 - Thread: 1 -> RAM = 12593397760 2026-02-14 21:33:24.970 - Thread: 1 -> Priority = 2 2026-02-14 21:33:24.970 - Thread: 1 -> Multithreaded rendering supported = True 2026-02-14 21:33:24.970 - Thread: 1 -> Output is attached = True 2026-02-14 21:33:24.970 - Thread: 1 -> DesktopBounds = {X:-1920 Y:182 Width:1920 Height:1080} 2026-02-14 21:33:24.970 - Thread: 1 -> } 2026-02-14 21:33:24.970 - Thread: 1 -> AdapterInfo = { 2026-02-14 21:33:24.971 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 2026-02-14 21:33:24.971 - Thread: 1 -> Description = dev id: 10118, mem: 12593397760, shared mem: 17045432320, Luid: 111470, rev: 161, subsys id: 1089344600, vendor id: 4318, feature_level 11.1: True 2026-02-14 21:33:24.971 - Thread: 1 -> Driver version = 32.0.15.9186 2026-02-14 21:33:24.971 - Thread: 1 -> Driver date = 20260120000000.000000-000 2026-02-14 21:33:24.971 - Thread: 1 -> DriverUpdateNecessary = False 2026-02-14 21:33:24.971 - Thread: 1 -> AftermathSupported = True 2026-02-14 21:33:24.971 - Thread: 1 -> Adapter id = 1 2026-02-14 21:33:24.971 - Thread: 1 -> Supported = True 2026-02-14 21:33:24.971 - Thread: 1 -> RAM = 12593397760 2026-02-14 21:33:24.971 - Thread: 1 -> Priority = 2 2026-02-14 21:33:24.971 - Thread: 1 -> Multithreaded rendering supported = True 2026-02-14 21:33:24.971 - Thread: 1 -> Output is attached = False 2026-02-14 21:33:24.971 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-02-14 21:33:24.971 - Thread: 1 -> } 2026-02-14 21:33:24.971 - Thread: 1 -> AdapterInfo = { 2026-02-14 21:33:24.971 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 2026-02-14 21:33:24.971 - Thread: 1 -> Description = dev id: 10118, mem: 12593397760, shared mem: 17045432320, Luid: 111470, rev: 161, subsys id: 1089344600, vendor id: 4318, feature_level 11.1: True 2026-02-14 21:33:24.971 - Thread: 1 -> Driver version = 32.0.15.9186 2026-02-14 21:33:24.971 - Thread: 1 -> Driver date = 20260120000000.000000-000 2026-02-14 21:33:24.971 - Thread: 1 -> DriverUpdateNecessary = False 2026-02-14 21:33:24.971 - Thread: 1 -> AftermathSupported = True 2026-02-14 21:33:24.971 - Thread: 1 -> Adapter id = 1 2026-02-14 21:33:24.971 - Thread: 1 -> Supported = True 2026-02-14 21:33:24.971 - Thread: 1 -> RAM = 12593397760 2026-02-14 21:33:24.971 - Thread: 1 -> Priority = 2 2026-02-14 21:33:24.971 - Thread: 1 -> Multithreaded rendering supported = True 2026-02-14 21:33:24.971 - Thread: 1 -> Output is attached = False 2026-02-14 21:33:24.971 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-02-14 21:33:24.971 - Thread: 1 -> } 2026-02-14 21:33:24.971 - Thread: 1 -> AdapterInfo = { 2026-02-14 21:33:24.971 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-02-14 21:33:24.972 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17045432320, Luid: 79771, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-02-14 21:33:24.972 - Thread: 1 -> Driver version = 2026-02-14 21:33:24.972 - Thread: 1 -> Driver date = 2026-02-14 21:33:24.972 - Thread: 1 -> DriverUpdateNecessary = False 2026-02-14 21:33:24.972 - Thread: 1 -> AftermathSupported = False 2026-02-14 21:33:24.972 - Thread: 1 -> Adapter id = 2 2026-02-14 21:33:24.972 - Thread: 1 -> Supported = True 2026-02-14 21:33:24.972 - Thread: 1 -> RAM = 0 2026-02-14 21:33:24.972 - Thread: 1 -> Priority = 0 2026-02-14 21:33:24.972 - Thread: 1 -> Multithreaded rendering supported = False 2026-02-14 21:33:24.972 - Thread: 1 -> Output is attached = False 2026-02-14 21:33:24.972 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-02-14 21:33:24.972 - Thread: 1 -> } 2026-02-14 21:33:24.972 - Thread: 1 -> AdapterInfo = { 2026-02-14 21:33:24.972 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-02-14 21:33:24.972 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17045432320, Luid: 79771, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-02-14 21:33:24.972 - Thread: 1 -> Driver version = 2026-02-14 21:33:24.972 - Thread: 1 -> Driver date = 2026-02-14 21:33:24.972 - Thread: 1 -> DriverUpdateNecessary = False 2026-02-14 21:33:24.972 - Thread: 1 -> AftermathSupported = False 2026-02-14 21:33:24.972 - Thread: 1 -> Adapter id = 2 2026-02-14 21:33:24.972 - Thread: 1 -> Supported = True 2026-02-14 21:33:24.972 - Thread: 1 -> RAM = 0 2026-02-14 21:33:24.972 - Thread: 1 -> Priority = 0 2026-02-14 21:33:24.972 - Thread: 1 -> Multithreaded rendering supported = False 2026-02-14 21:33:24.972 - Thread: 1 -> Output is attached = False 2026-02-14 21:33:24.972 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2026-02-14 21:33:24.972 - Thread: 1 -> } 2026-02-14 21:33:24.972 - Thread: 1 -> Service.IsActive: True 2026-02-14 21:33:24.972 - Thread: 1 -> Service.IsOnline: True 2026-02-14 21:33:24.972 - Thread: 1 -> Service.OwnsGame: False 2026-02-14 21:33:24.972 - Thread: 1 -> Service.UserId: 76561198019296273 2026-02-14 21:33:24.972 - Thread: 1 -> Service.UserName: Deadstatic 2026-02-14 21:33:24.972 - Thread: 1 -> Service.Branch: default 2026-02-14 21:33:24.972 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-02-14 21:33:24.972 - Thread: 1 -> Build version: 0.1.1.0 2026-02-14 21:33:24.973 - Thread: 1 -> MyScreenManager() 2026-02-14 21:33:24.980 - Thread: 13 -> CreateDeviceInternal - CheckSettings() 2026-02-14 21:33:24.980 - Thread: 13 -> CreateDeviceInternal - GetAdapter() 2026-02-14 21:33:24.984 - Thread: 13 -> CreateDeviceInternal - FixSettings() 2026-02-14 21:33:24.984 - Thread: 13 -> !!! Fullscreen is not acceptable (no output), therefore switching to fullscreen window 2026-02-14 21:33:24.984 - Thread: 13 -> CreateDeviceInternal - Create device 2026-02-14 21:33:25.163 - Thread: 13 -> CreateDeviceInternal Steam Overlay integration 2026-02-14 21:33:25.242 - Thread: 13 -> CreateDeviceInternal Steam Overlay OK 2026-02-14 21:33:25.242 - Thread: 13 -> Aftermath init 2026-02-14 21:33:25.252 - Thread: 13 -> Aftermath result: 1 2026-02-14 21:33:25.252 - Thread: 13 -> CreateDeviceInternal create swapchain 2026-02-14 21:33:25.252 - Thread: 13 -> Mode not found: 2560x1440 @ 164802 2026-02-14 21:33:26.424 - Thread: 13 -> Mode not found: 2560x1440 @ 164802 2026-02-14 21:33:26.434 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-02-14 21:33:26.434 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2026-02-14 21:33:26.434 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2026-02-14 21:33:26.920 - Thread: 1 -> Preallocate - START 2026-02-14 21:33:26.925 - Thread: 1 -> MySpaceWorldGenerator - START 2026-02-14 21:33:26.925 - Thread: 1 -> MySpaceWorldGenerator - END 2026-02-14 21:33:26.925 - Thread: 1 -> MySpaceBuildComponent - START 2026-02-14 21:33:26.925 - Thread: 1 -> MySpaceBuildComponent - END 2026-02-14 21:33:26.925 - Thread: 1 -> MyEntities - START 2026-02-14 21:33:26.938 - Thread: 1 -> MyEntities - END 2026-02-14 21:33:26.938 - Thread: 1 -> MyObjectBuilder_Base - START 2026-02-14 21:33:26.938 - Thread: 1 -> MyObjectBuilder_Base - END 2026-02-14 21:33:26.938 - Thread: 1 -> MyTransparentGeometry - START 2026-02-14 21:33:26.938 - Thread: 1 -> MyTransparentGeometry - END 2026-02-14 21:33:26.938 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-02-14 21:33:26.938 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-02-14 21:33:26.938 - Thread: 1 -> MyMath - START 2026-02-14 21:33:26.938 - Thread: 1 -> MyMath - END 2026-02-14 21:33:26.938 - Thread: 1 -> MySimpleObjectDraw - START 2026-02-14 21:33:26.938 - Thread: 1 -> MySimpleObjectDraw - END 2026-02-14 21:33:27.331 - Thread: 13 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2026-02-14 21:33:27.331 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-02-14 21:33:27.331 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-02-14 21:33:27.331 - Thread: 1 -> MyClientDebugCommands - START 2026-02-14 21:33:27.332 - Thread: 1 -> MyClientDebugCommands - END 2026-02-14 21:33:27.332 - Thread: 1 -> MyDedicatedServer - START 2026-02-14 21:33:27.332 - Thread: 1 -> MyDedicatedServer - END 2026-02-14 21:33:27.332 - Thread: 1 -> MyDedicatedServerBase - START 2026-02-14 21:33:27.332 - Thread: 1 -> MyDedicatedServerBase - END 2026-02-14 21:33:27.332 - Thread: 1 -> MyMultiplayerBase - START 2026-02-14 21:33:27.332 - Thread: 1 -> MyMultiplayerBase - END 2026-02-14 21:33:27.332 - Thread: 1 -> MyMultiplayerClient - START 2026-02-14 21:33:27.332 - Thread: 1 -> MyMultiplayerClient - END 2026-02-14 21:33:27.332 - Thread: 1 -> MyMultiplayerClientBase - START 2026-02-14 21:33:27.332 - Thread: 1 -> MyMultiplayerClientBase - END 2026-02-14 21:33:27.332 - Thread: 1 -> MyMultiplayerLobby - START 2026-02-14 21:33:27.332 - Thread: 1 -> MyMultiplayerLobby - END 2026-02-14 21:33:27.332 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-02-14 21:33:27.332 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-02-14 21:33:27.332 - Thread: 1 -> MyMultiplayerServerBase - START 2026-02-14 21:33:27.332 - Thread: 1 -> MyMultiplayerServerBase - END 2026-02-14 21:33:27.332 - Thread: 1 -> MyServerDebugCommands - START 2026-02-14 21:33:27.332 - Thread: 1 -> MyServerDebugCommands - END 2026-02-14 21:33:27.332 - Thread: 1 -> MySyncEntity - START 2026-02-14 21:33:27.332 - Thread: 1 -> MySyncEntity - END 2026-02-14 21:33:27.332 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-02-14 21:33:27.332 - Thread: 13 -> Additional information -- Aftermath: Main(Get Info fail|FAIL_Unknown|Unknown|Invalid) Deferred() Statistics: Scene: Entities Actors: 0 InstanceBuffers: 0 GPUEmitters: 0 Atmospheres: 0 Clouds: 0 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 2026-02-14 21:33:27.335 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-02-14 21:33:27.335 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-02-14 21:33:27.335 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-02-14 21:33:27.335 - Thread: 1 -> MyStatLogicFactory - START 2026-02-14 21:33:27.335 - Thread: 1 -> MyStatLogicFactory - END 2026-02-14 21:33:27.335 - Thread: 1 -> MyCommandCharacter - START 2026-02-14 21:33:27.335 - Thread: 1 -> MyCommandCharacter - END 2026-02-14 21:33:27.335 - Thread: 1 -> MyCommandConsole - START 2026-02-14 21:33:27.335 - Thread: 1 -> MyCommandConsole - END 2026-02-14 21:33:27.335 - Thread: 1 -> MyCommandEntity - START 2026-02-14 21:33:27.335 - Thread: 1 -> MyCommandEntity - END 2026-02-14 21:33:27.335 - Thread: 1 -> MyAiTargetManager - START 2026-02-14 21:33:27.335 - Thread: 1 -> MyAiTargetManager - END 2026-02-14 21:33:27.335 - Thread: 1 -> MyCubeGridDefinitions - START 2026-02-14 21:33:27.336 - Thread: 1 -> MyCubeGridDefinitions - END 2026-02-14 21:33:27.336 - Thread: 1 -> MyDefinitionManager - START 2026-02-14 21:33:27.338 - Thread: 1 -> MyDefinitionManager - END 2026-02-14 21:33:27.338 - Thread: 1 -> Preallocate - END 2026-02-14 21:33:27.339 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-02-14 21:33:27.602 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-02-14 21:33:27.602 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-02-14 21:33:27.603 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-02-14 21:33:27.603 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-02-14 21:33:27.603 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-02-14 21:33:27.603 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-02-14 21:33:27.603 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-02-14 21:33:27.603 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-02-14 21:33:27.603 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-02-14 21:33:27.609 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-02-14 21:33:27.609 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7E26 2026-02-14 21:33:27.609 - Thread: 1 -> Virtualized: False 2026-02-14 21:33:27.612 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 7500F 6-Core Processor 2026-02-14 21:33:27.613 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,090,864,640 bytes 2026-02-14 21:33:27.613 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-02-14 21:33:27.613 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 18,451,054,592 bytes 2026-02-14 21:33:27.613 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,729,867,091,968 bytes 2026-02-14 21:33:27.615 - Thread: 1 -> Drive C: | Capacity: 1,023,163,756,544 bytes | Free space: 92,473,331,712 bytes 2026-02-14 21:33:27.615 - Thread: 1 -> Drive D: | Capacity: 4,000,750,497,792 bytes | Free space: 98,982,297,600 bytes 2026-02-14 21:33:27.617 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-02-14 21:33:27.617 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-02-14 21:33:27.617 - Thread: 1 -> Installed DLCs: 2026-02-14 21:33:27.618 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-02-14 21:33:27.640 - Thread: 1 -> Havok: Physics.Init 2026-02-14 21:33:27.648 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-02-14 21:33:27.652 - Thread: 1 -> HkGameName: SpaceEngineers 2026-02-14 21:33:27.653 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-02-14 21:33:27.653 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-02-14 21:33:27.655 - Thread: 1 -> 11936de474e3d37b34e07bc373c264b506e81531 2026-02-14 21:33:27.917 - Thread: 1 -> Loading scenarios 2026-02-14 21:33:27.929 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-02-14 21:33:27.929 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-02-14 21:33:28.002 - Thread: 1 -> D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-02-14 21:33:28.002 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-02-14 21:33:28.083 - Thread: 1 -> Loading sound definitions 2026-02-14 21:33:28.083 - Thread: 1 -> Loading gamepad controls 2026-02-14 21:33:28.083 - Thread: 1 -> Loading gamepad controls 2026-02-14 21:33:28.083 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-02-14 21:33:28.083 - Thread: 1 -> Loading DLC definitions 2026-02-14 21:33:28.108 - Thread: 1 -> Loading OffensiveWords definitions 2026-02-14 21:33:28.108 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-02-14 21:33:28.108 - Thread: 1 -> Loading Quick starts 2026-02-14 21:33:28.108 - Thread: 1 -> Loading ScenarioCategories 2026-02-14 21:33:28.108 - Thread: 1 -> Loading shadow textures definitions 2026-02-14 21:33:28.108 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-02-14 21:33:28.109 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-02-14 21:33:28.115 - Thread: 1 -> MyAudio.LoadData - START 2026-02-14 21:33:28.145 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-02-14 21:33:28.167 - Thread: 1 -> MyAudio.LoadData - END 2026-02-14 21:33:28.168 - Thread: 7 -> MySandboxGame.PerformPreload() - START 2026-02-14 21:33:28.168 - Thread: 1 -> MyGuiManager() 2026-02-14 21:33:28.171 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-02-14 21:33:28.196 - Thread: 7 -> D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-02-14 21:33:28.197 - Thread: 7 -> DefinitionManager - Loading 7 file(s) 2026-02-14 21:33:28.208 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-02-14 21:33:28.302 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-02-14 21:33:28.302 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-02-14 21:33:28.302 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-02-14 21:33:28.302 - Thread: 1 -> Loading default controls 2026-02-14 21:33:28.338 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-02-14 21:33:28.357 - Thread: 7 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-02-14 21:33:28.357 - Thread: 7 -> ReloadVoxelMaterials 2026-02-14 21:33:28.411 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-02-14 21:33:28.575 - Thread: 1 -> Decorative Blocks (1049790) 2026-02-14 21:33:28.575 - Thread: 1 -> Economy Deluxe (1135960) 2026-02-14 21:33:28.575 - Thread: 1 -> Style Pack (1084680) 2026-02-14 21:33:28.575 - Thread: 1 -> Decorative Blocks 2 (1167910) 2026-02-14 21:33:28.575 - Thread: 1 -> Frostbite (1241550) 2026-02-14 21:33:28.575 - Thread: 1 -> Sparks Of The Future (1307680) 2026-02-14 21:33:28.575 - Thread: 1 -> Wasteland (1374610) 2026-02-14 21:33:28.575 - Thread: 1 -> Warfare I. (1475830) 2026-02-14 21:33:28.575 - Thread: 1 -> Heavy Industry (1676100) 2026-02-14 21:33:28.575 - Thread: 1 -> Warfare II. (1783760) 2026-02-14 21:33:28.575 - Thread: 1 -> Automatons (1958640) 2026-02-14 21:33:28.575 - Thread: 1 -> Decorative Blocks 3 (2504720) 2026-02-14 21:33:28.575 - Thread: 1 -> Signal Blocks (2914120) 2026-02-14 21:33:28.577 - Thread: 1 -> Contact (3066290) 2026-02-14 21:33:28.577 - Thread: 1 -> Fieldwork (3601770) 2026-02-14 21:33:28.577 - Thread: 1 -> Apex Survival (3858380) 2026-02-14 21:33:28.577 - Thread: 1 -> Core Systems (4116960) 2026-02-14 21:33:28.595 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-02-14 21:33:28.600 - Thread: 1 -> Timer Frequency: 10000000 2026-02-14 21:33:28.600 - Thread: 1 -> Ticks per frame: 166667 2026-02-14 21:33:28.927 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-02-14 21:33:30.524 - Thread: 13 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2026-02-14 21:33:30.524 - Thread: 13 -> Showing message 2026-02-14 21:33:30.524 - Thread: 13 -> MyInitializer.OnCrash 2026-02-14 21:33:30.524 - Thread: 13 -> var exception = SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2026-02-14 21:33:31.099 - Thread: 13 -> ================================== CRASH INFO ================================== AppVersion: 01_208_015 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 12 PCUCount: 0 IsHang: False GCMemory: 299 GCMemoryAllocated: 299 HWAvailableMemory: 16357 ProcessPrivateMemory: 1966 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-02-14 21:33:31.099 - Thread: 13 -> Log Closed