2026-01-07 11:20:53.029 - Thread: 1 -> Log Started 2026-01-07 11:20:53.029 - Thread: 1 -> Timezone (local - UTC): -6h 2026-01-07 11:20:53.029 - Thread: 1 -> App Version: 01_208_015 2026-01-07 11:20:53.037 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-01-07 11:20:53.037 - Thread: 1 -> Branch / Sandbox: SVN 2026-01-07 11:20:53.037 - Thread: 1 -> Client Build Number: 0 2026-01-07 11:20:53.037 - Thread: 1 -> Server Build Number: 0 2026-01-07 11:20:53.037 - Thread: 1 -> Environment.ProcessorCount: 12 2026-01-07 11:20:53.168 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2026-01-07 11:20:53.168 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-01-07 11:20:53.168 - Thread: 1 -> Environment.Is64BitProcess: True 2026-01-07 11:20:53.168 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-01-07 11:20:53.168 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2026-01-07 11:20:53.168 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-01-07 11:20:53.174 - Thread: 1 -> CPU Info: AMD Ryzen 5 2600 Six-Core Processor 2026-01-07 11:20:53.174 - Thread: 1 -> Default Culture: 2026-01-07 11:20:53.174 - Thread: 1 -> Default UI Culture: 2026-01-07 11:20:53.174 - Thread: 1 -> MyConfig.Load() - START 2026-01-07 11:20:53.175 - Thread: 1 -> Path: C:\Users\areev\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-01-07 11:20:53.337 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-01-07 11:20:53.337 - Thread: 1 -> AnisotropicFiltering: 4 2026-01-07 11:20:53.337 - Thread: 1 -> AntialiasingMode: 1 2026-01-07 11:20:53.337 - Thread: 1 -> ControllerDefaultOnStart: False 2026-01-07 11:20:53.338 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-01-07 11:20:53.338 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-01-07 11:20:53.338 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2026-01-07 11:20:53.338 - Thread: 1 -> EnableDamageEffects: True 2026-01-07 11:20:53.338 - Thread: 1 -> EnableReverb: False 2026-01-07 11:20:53.338 - Thread: 1 -> ExperimentalMode: False 2026-01-07 11:20:53.338 - Thread: 1 -> FieldOfView: 70 2026-01-07 11:20:53.338 - Thread: 1 -> FirstTimeRun: False 2026-01-07 11:20:53.338 - Thread: 1 -> FirstVTTimeRun: False 2026-01-07 11:20:53.338 - Thread: 1 -> FlaresIntensity: 1 2026-01-07 11:20:53.338 - Thread: 1 -> GDPRConsent: True 2026-01-07 11:20:53.338 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-01-07 11:20:53.338 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-01-07 11:20:53.338 - Thread: 1 -> GrassDensity: 3 2026-01-07 11:20:53.338 - Thread: 1 -> GrassDrawDistance: 1000 2026-01-07 11:20:53.338 - Thread: 1 -> LastNewsPopupDate: 02/12/2025 00:00:00 2026-01-07 11:20:53.338 - Thread: 1 -> LightsQuality: 2 2026-01-07 11:20:53.338 - Thread: 1 -> LowMemSwitchToLow: 0 2026-01-07 11:20:53.338 - Thread: 1 -> ModelQuality: 2 2026-01-07 11:20:53.338 - Thread: 1 -> NewNewGameScreen: False 2026-01-07 11:20:53.338 - Thread: 1 -> PostProcessingEnabled: True 2026-01-07 11:20:53.338 - Thread: 1 -> QuickStartNotification: False 2026-01-07 11:20:53.338 - Thread: 1 -> RefreshRate: 60000 2026-01-07 11:20:53.338 - Thread: 1 -> ScreenHeight: 1080 2026-01-07 11:20:53.338 - Thread: 1 -> ScreenWidth: 1920 2026-01-07 11:20:53.338 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-01-07 11:20:53.338 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-01-07 11:20:53.338 - Thread: 1 -> ShaderQuality: 2 2026-01-07 11:20:53.338 - Thread: 1 -> ShadowMapResolution: 2 2026-01-07 11:20:53.338 - Thread: 1 -> TextureQuality: 2 2026-01-07 11:20:53.338 - Thread: 1 -> TreeViewDistance: 2000 2026-01-07 11:20:53.338 - Thread: 1 -> VerticalSync: 0 2026-01-07 11:20:53.338 - Thread: 1 -> VideoAdapter: 0 2026-01-07 11:20:53.338 - Thread: 1 -> VoxelQuality: 2 2026-01-07 11:20:53.338 - Thread: 1 -> VoxelTextureQuality: 2 2026-01-07 11:20:53.338 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-01-07 11:20:53.338 - Thread: 1 -> WindowMode: 1 2026-01-07 11:20:53.338 - Thread: 1 -> MyConfig.Load() - END 2026-01-07 11:20:58.023 - Thread: 1 -> Error initializing PerformanceCounters. CPU and Memory statistics logging will be suspended. Try running "lodctr /r" in admin command line to fix it. 2026-01-07 11:20:58.284 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-01-07 11:20:58.285 - Thread: 1 -> Reporting Postponed Events 2026-01-07 11:20:58.285 - Thread: 1 -> Reporting Postponed Events 2026-01-07 11:20:58.285 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-01-07 11:20:58.285 - Thread: 1 -> Found processor count: 6 2026-01-07 11:20:58.285 - Thread: 1 -> Using processor count: 6 2026-01-07 11:20:58.346 - Thread: 1 -> All detected adapters: 2026-01-07 11:20:58.348 - Thread: 1 -> NVIDIA GeForce RTX 4060 - VendorID=4318, SubsystemID=-1990324157, DeviceID=10370 2026-01-07 11:20:58.348 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-01-07 11:20:59.186 - Thread: 1 -> AdapterInfo = { 2026-01-07 11:20:59.187 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY2 2026-01-07 11:20:59.187 - Thread: 1 -> Description = dev id: 10370, mem: 8343519232, shared mem: 8551706624, Luid: 33611, rev: 161, subsys id: -1990324157, vendor id: 4318, feature_level 11.1: True 2026-01-07 11:20:59.187 - Thread: 1 -> Driver version = 32.0.15.9159 2026-01-07 11:20:59.187 - Thread: 1 -> Driver date = 20251211000000.000000-000 2026-01-07 11:20:59.187 - Thread: 1 -> DriverUpdateNecessary = False 2026-01-07 11:20:59.187 - Thread: 1 -> AftermathSupported = True 2026-01-07 11:20:59.187 - Thread: 1 -> Adapter id = 0 2026-01-07 11:20:59.187 - Thread: 1 -> Supported = True 2026-01-07 11:20:59.187 - Thread: 1 -> RAM = 8343519232 2026-01-07 11:20:59.187 - Thread: 1 -> Priority = 2 2026-01-07 11:20:59.187 - Thread: 1 -> Multithreaded rendering supported = True 2026-01-07 11:20:59.187 - Thread: 1 -> Output is attached = True 2026-01-07 11:20:59.187 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-01-07 11:20:59.187 - Thread: 1 -> } 2026-01-07 11:20:59.187 - Thread: 1 -> AdapterInfo = { 2026-01-07 11:20:59.187 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY2 2026-01-07 11:20:59.187 - Thread: 1 -> Description = dev id: 10370, mem: 8343519232, shared mem: 8551706624, Luid: 33611, rev: 161, subsys id: -1990324157, vendor id: 4318, feature_level 11.1: True 2026-01-07 11:20:59.187 - Thread: 1 -> Driver version = 32.0.15.9159 2026-01-07 11:20:59.187 - Thread: 1 -> Driver date = 20251211000000.000000-000 2026-01-07 11:20:59.187 - Thread: 1 -> DriverUpdateNecessary = False 2026-01-07 11:20:59.187 - Thread: 1 -> AftermathSupported = True 2026-01-07 11:20:59.187 - Thread: 1 -> Adapter id = 0 2026-01-07 11:20:59.187 - Thread: 1 -> Supported = True 2026-01-07 11:20:59.188 - Thread: 1 -> RAM = 8343519232 2026-01-07 11:20:59.188 - Thread: 1 -> Priority = 2 2026-01-07 11:20:59.188 - Thread: 1 -> Multithreaded rendering supported = True 2026-01-07 11:20:59.188 - Thread: 1 -> Output is attached = True 2026-01-07 11:20:59.188 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-01-07 11:20:59.188 - Thread: 1 -> } 2026-01-07 11:20:59.188 - Thread: 1 -> AdapterInfo = { 2026-01-07 11:20:59.188 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY1 2026-01-07 11:20:59.188 - Thread: 1 -> Description = dev id: 10370, mem: 8343519232, shared mem: 8551706624, Luid: 33611, rev: 161, subsys id: -1990324157, vendor id: 4318, feature_level 11.1: True 2026-01-07 11:20:59.188 - Thread: 1 -> Driver version = 32.0.15.9159 2026-01-07 11:20:59.188 - Thread: 1 -> Driver date = 20251211000000.000000-000 2026-01-07 11:20:59.188 - Thread: 1 -> DriverUpdateNecessary = False 2026-01-07 11:20:59.188 - Thread: 1 -> AftermathSupported = True 2026-01-07 11:20:59.188 - Thread: 1 -> Adapter id = 0 2026-01-07 11:20:59.188 - Thread: 1 -> Supported = True 2026-01-07 11:20:59.188 - Thread: 1 -> RAM = 8343519232 2026-01-07 11:20:59.188 - Thread: 1 -> Priority = 2 2026-01-07 11:20:59.188 - Thread: 1 -> Multithreaded rendering supported = True 2026-01-07 11:20:59.188 - Thread: 1 -> Output is attached = True 2026-01-07 11:20:59.188 - Thread: 1 -> DesktopBounds = {X:1920 Y:-414 Width:1440 Height:900} 2026-01-07 11:20:59.188 - Thread: 1 -> } 2026-01-07 11:20:59.188 - Thread: 1 -> AdapterInfo = { 2026-01-07 11:20:59.189 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY1 2026-01-07 11:20:59.189 - Thread: 1 -> Description = dev id: 10370, mem: 8343519232, shared mem: 8551706624, Luid: 33611, rev: 161, subsys id: -1990324157, vendor id: 4318, feature_level 11.1: True 2026-01-07 11:20:59.189 - Thread: 1 -> Driver version = 32.0.15.9159 2026-01-07 11:20:59.189 - Thread: 1 -> Driver date = 20251211000000.000000-000 2026-01-07 11:20:59.189 - Thread: 1 -> DriverUpdateNecessary = False 2026-01-07 11:20:59.189 - Thread: 1 -> AftermathSupported = True 2026-01-07 11:20:59.189 - Thread: 1 -> Adapter id = 0 2026-01-07 11:20:59.189 - Thread: 1 -> Supported = True 2026-01-07 11:20:59.189 - Thread: 1 -> RAM = 8343519232 2026-01-07 11:20:59.189 - Thread: 1 -> Priority = 2 2026-01-07 11:20:59.189 - Thread: 1 -> Multithreaded rendering supported = True 2026-01-07 11:20:59.189 - Thread: 1 -> Output is attached = True 2026-01-07 11:20:59.189 - Thread: 1 -> DesktopBounds = {X:1920 Y:-414 Width:1440 Height:900} 2026-01-07 11:20:59.189 - Thread: 1 -> } 2026-01-07 11:20:59.189 - Thread: 1 -> AdapterInfo = { 2026-01-07 11:20:59.189 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-01-07 11:20:59.189 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8551706624, Luid: 42425, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-01-07 11:20:59.189 - Thread: 1 -> Driver version = 2026-01-07 11:20:59.189 - Thread: 1 -> Driver date = 2026-01-07 11:20:59.189 - Thread: 1 -> DriverUpdateNecessary = False 2026-01-07 11:20:59.189 - Thread: 1 -> AftermathSupported = False 2026-01-07 11:20:59.190 - Thread: 1 -> Adapter id = 1 2026-01-07 11:20:59.190 - Thread: 1 -> Supported = True 2026-01-07 11:20:59.190 - Thread: 1 -> RAM = 0 2026-01-07 11:20:59.190 - Thread: 1 -> Priority = 0 2026-01-07 11:20:59.190 - Thread: 1 -> Multithreaded rendering supported = False 2026-01-07 11:20:59.190 - Thread: 1 -> Output is attached = False 2026-01-07 11:20:59.190 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-01-07 11:20:59.190 - Thread: 1 -> } 2026-01-07 11:20:59.190 - Thread: 1 -> AdapterInfo = { 2026-01-07 11:20:59.190 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-01-07 11:20:59.190 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8551706624, Luid: 42425, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-01-07 11:20:59.190 - Thread: 1 -> Driver version = 2026-01-07 11:20:59.190 - Thread: 1 -> Driver date = 2026-01-07 11:20:59.190 - Thread: 1 -> DriverUpdateNecessary = False 2026-01-07 11:20:59.190 - Thread: 1 -> AftermathSupported = False 2026-01-07 11:20:59.190 - Thread: 1 -> Adapter id = 1 2026-01-07 11:20:59.190 - Thread: 1 -> Supported = True 2026-01-07 11:20:59.190 - Thread: 1 -> RAM = 0 2026-01-07 11:20:59.190 - Thread: 1 -> Priority = 0 2026-01-07 11:20:59.190 - Thread: 1 -> Multithreaded rendering supported = False 2026-01-07 11:20:59.190 - Thread: 1 -> Output is attached = False 2026-01-07 11:20:59.190 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-01-07 11:20:59.190 - Thread: 1 -> } 2026-01-07 11:20:59.191 - Thread: 1 -> Service.IsActive: True 2026-01-07 11:20:59.191 - Thread: 1 -> Service.IsOnline: True 2026-01-07 11:20:59.191 - Thread: 1 -> Service.OwnsGame: False 2026-01-07 11:20:59.191 - Thread: 1 -> Service.UserId: 76561198175768363 2026-01-07 11:20:59.191 - Thread: 1 -> Service.UserName: PlattyBoy 2026-01-07 11:20:59.191 - Thread: 1 -> Service.Branch: default 2026-01-07 11:20:59.191 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-01-07 11:20:59.191 - Thread: 1 -> Build version: 0.1.1.0 2026-01-07 11:20:59.193 - Thread: 1 -> MyScreenManager() 2026-01-07 11:20:59.204 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2026-01-07 11:20:59.204 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2026-01-07 11:20:59.208 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2026-01-07 11:20:59.208 - Thread: 15 -> CreateDeviceInternal - Create device 2026-01-07 11:20:59.530 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2026-01-07 11:20:59.668 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2026-01-07 11:20:59.668 - Thread: 15 -> Aftermath init 2026-01-07 11:20:59.685 - Thread: 15 -> Aftermath result: 1 2026-01-07 11:20:59.685 - Thread: 15 -> CreateDeviceInternal create swapchain 2026-01-07 11:21:01.492 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-01-07 11:21:01.493 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-01-07 11:21:01.493 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-01-07 11:21:02.215 - Thread: 1 -> Preallocate - START 2026-01-07 11:21:02.222 - Thread: 1 -> MySpaceWorldGenerator - START 2026-01-07 11:21:02.223 - Thread: 1 -> MySpaceWorldGenerator - END 2026-01-07 11:21:02.223 - Thread: 1 -> MySpaceBuildComponent - START 2026-01-07 11:21:02.223 - Thread: 1 -> MySpaceBuildComponent - END 2026-01-07 11:21:02.223 - Thread: 1 -> MyEntities - START 2026-01-07 11:21:02.237 - Thread: 1 -> MyEntities - END 2026-01-07 11:21:02.237 - Thread: 1 -> MyObjectBuilder_Base - START 2026-01-07 11:21:02.237 - Thread: 1 -> MyObjectBuilder_Base - END 2026-01-07 11:21:02.237 - Thread: 1 -> MyTransparentGeometry - START 2026-01-07 11:21:02.237 - Thread: 1 -> MyTransparentGeometry - END 2026-01-07 11:21:02.237 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-01-07 11:21:02.238 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-01-07 11:21:02.238 - Thread: 1 -> MyMath - START 2026-01-07 11:21:02.238 - Thread: 1 -> MyMath - END 2026-01-07 11:21:02.238 - Thread: 1 -> MySimpleObjectDraw - START 2026-01-07 11:21:02.238 - Thread: 1 -> MySimpleObjectDraw - END 2026-01-07 11:21:02.259 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-01-07 11:21:02.259 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-01-07 11:21:02.259 - Thread: 1 -> MyClientDebugCommands - START 2026-01-07 11:21:02.260 - Thread: 1 -> MyClientDebugCommands - END 2026-01-07 11:21:02.260 - Thread: 1 -> MyDedicatedServer - START 2026-01-07 11:21:02.260 - Thread: 1 -> MyDedicatedServer - END 2026-01-07 11:21:02.260 - Thread: 1 -> MyDedicatedServerBase - START 2026-01-07 11:21:02.260 - Thread: 1 -> MyDedicatedServerBase - END 2026-01-07 11:21:02.260 - Thread: 1 -> MyMultiplayerBase - START 2026-01-07 11:21:02.260 - Thread: 1 -> MyMultiplayerBase - END 2026-01-07 11:21:02.260 - Thread: 1 -> MyMultiplayerClient - START 2026-01-07 11:21:02.260 - Thread: 1 -> MyMultiplayerClient - END 2026-01-07 11:21:02.260 - Thread: 1 -> MyMultiplayerClientBase - START 2026-01-07 11:21:02.260 - Thread: 1 -> MyMultiplayerClientBase - END 2026-01-07 11:21:02.260 - Thread: 1 -> MyMultiplayerLobby - START 2026-01-07 11:21:02.260 - Thread: 1 -> MyMultiplayerLobby - END 2026-01-07 11:21:02.260 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-01-07 11:21:02.260 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-01-07 11:21:02.260 - Thread: 1 -> MyMultiplayerServerBase - START 2026-01-07 11:21:02.260 - Thread: 1 -> MyMultiplayerServerBase - END 2026-01-07 11:21:02.260 - Thread: 1 -> MyServerDebugCommands - START 2026-01-07 11:21:02.260 - Thread: 1 -> MyServerDebugCommands - END 2026-01-07 11:21:02.260 - Thread: 1 -> MySyncEntity - START 2026-01-07 11:21:02.260 - Thread: 1 -> MySyncEntity - END 2026-01-07 11:21:02.260 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-01-07 11:21:02.265 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-01-07 11:21:02.265 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-01-07 11:21:02.265 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-01-07 11:21:02.265 - Thread: 1 -> MyStatLogicFactory - START 2026-01-07 11:21:02.265 - Thread: 1 -> MyStatLogicFactory - END 2026-01-07 11:21:02.265 - Thread: 1 -> MyCommandCharacter - START 2026-01-07 11:21:02.265 - Thread: 1 -> MyCommandCharacter - END 2026-01-07 11:21:02.265 - Thread: 1 -> MyCommandConsole - START 2026-01-07 11:21:02.265 - Thread: 1 -> MyCommandConsole - END 2026-01-07 11:21:02.265 - Thread: 1 -> MyCommandEntity - START 2026-01-07 11:21:02.265 - Thread: 1 -> MyCommandEntity - END 2026-01-07 11:21:02.265 - Thread: 1 -> MyAiTargetManager - START 2026-01-07 11:21:02.265 - Thread: 1 -> MyAiTargetManager - END 2026-01-07 11:21:02.265 - Thread: 1 -> MyCubeGridDefinitions - START 2026-01-07 11:21:02.266 - Thread: 1 -> MyCubeGridDefinitions - END 2026-01-07 11:21:02.266 - Thread: 1 -> MyDefinitionManager - START 2026-01-07 11:21:02.269 - Thread: 1 -> MyDefinitionManager - END 2026-01-07 11:21:02.269 - Thread: 1 -> Preallocate - END 2026-01-07 11:21:02.271 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-01-07 11:21:02.590 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-01-07 11:21:02.590 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-01-07 11:21:02.590 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-01-07 11:21:02.591 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-01-07 11:21:02.591 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-01-07 11:21:02.591 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-01-07 11:21:02.591 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-01-07 11:21:02.591 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-01-07 11:21:02.591 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-01-07 11:21:02.601 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2026-01-07 11:21:02.601 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2026-01-07 11:21:02.601 - Thread: 1 -> Virtualized: False 2026-01-07 11:21:02.610 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 2600 Six-Core Processor 2026-01-07 11:21:02.611 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,103,413,248 bytes 2026-01-07 11:21:02.611 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-01-07 11:21:02.611 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,180,053,504 bytes 2026-01-07 11:21:02.611 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,210,336,768 bytes 2026-01-07 11:21:02.619 - Thread: 1 -> Drive C: | Capacity: 999,617,269,760 bytes | Free space: 387,340,185,600 bytes 2026-01-07 11:21:02.619 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-01-07 11:21:02.620 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-01-07 11:21:02.620 - Thread: 1 -> Installed DLCs: 2026-01-07 11:21:02.621 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-01-07 11:21:02.645 - Thread: 1 -> Havok: Physics.Init 2026-01-07 11:21:02.662 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-01-07 11:21:02.670 - Thread: 1 -> HkGameName: SpaceEngineers 2026-01-07 11:21:02.671 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-01-07 11:21:02.672 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-01-07 11:21:02.674 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-01-07 11:21:03.067 - Thread: 1 -> Loading scenarios 2026-01-07 11:21:03.090 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-01-07 11:21:03.090 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-01-07 11:21:03.217 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-01-07 11:21:03.220 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-01-07 11:21:03.334 - Thread: 1 -> Loading sound definitions 2026-01-07 11:21:03.334 - Thread: 1 -> Loading gamepad controls 2026-01-07 11:21:03.334 - Thread: 1 -> Loading gamepad controls 2026-01-07 11:21:03.334 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-01-07 11:21:03.335 - Thread: 1 -> Loading DLC definitions 2026-01-07 11:21:03.384 - Thread: 1 -> Loading OffensiveWords definitions 2026-01-07 11:21:03.384 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-01-07 11:21:03.384 - Thread: 1 -> Loading Quick starts 2026-01-07 11:21:03.384 - Thread: 1 -> Loading ScenarioCategories 2026-01-07 11:21:03.384 - Thread: 1 -> Loading shadow textures definitions 2026-01-07 11:21:03.384 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-01-07 11:21:03.385 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-01-07 11:21:03.394 - Thread: 1 -> MyAudio.LoadData - START 2026-01-07 11:21:03.440 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-01-07 11:21:03.514 - Thread: 1 -> MyAudio.LoadData - END 2026-01-07 11:21:03.522 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2026-01-07 11:21:03.522 - Thread: 1 -> MyGuiManager() 2026-01-07 11:21:03.524 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-01-07 11:21:03.571 - Thread: 8 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-01-07 11:21:03.580 - Thread: 8 -> DefinitionManager - Loading 7 file(s) 2026-01-07 11:21:03.606 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-01-07 11:21:03.819 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-01-07 11:21:03.819 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-01-07 11:21:03.819 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-01-07 11:21:03.820 - Thread: 1 -> Loading default controls 2026-01-07 11:21:03.884 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-01-07 11:21:03.904 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-01-07 11:21:03.915 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-01-07 11:21:03.915 - Thread: 8 -> ReloadVoxelMaterials 2026-01-07 11:21:04.188 - Thread: 1 -> Deluxe Edition (573160) 2026-01-07 11:21:04.188 - Thread: 1 -> Decorative Blocks (1049790) 2026-01-07 11:21:04.188 - Thread: 1 -> Economy Deluxe (1135960) 2026-01-07 11:21:04.188 - Thread: 1 -> Style Pack (1084680) 2026-01-07 11:21:04.188 - Thread: 1 -> Decorative Blocks 2 (1167910) 2026-01-07 11:21:04.188 - Thread: 1 -> Frostbite (1241550) 2026-01-07 11:21:04.189 - Thread: 1 -> Sparks Of The Future (1307680) 2026-01-07 11:21:04.189 - Thread: 1 -> Wasteland (1374610) 2026-01-07 11:21:04.189 - Thread: 1 -> Warfare I. (1475830) 2026-01-07 11:21:04.189 - Thread: 1 -> Heavy Industry (1676100) 2026-01-07 11:21:04.189 - Thread: 1 -> Warfare II. (1783760) 2026-01-07 11:21:04.189 - Thread: 1 -> Automatons (1958640) 2026-01-07 11:21:04.189 - Thread: 1 -> Decorative Blocks 3 (2504720) 2026-01-07 11:21:04.189 - Thread: 1 -> Anniversary (2569770) 2026-01-07 11:21:04.189 - Thread: 1 -> Signal Blocks (2914120) 2026-01-07 11:21:04.189 - Thread: 1 -> Contact (3066290) 2026-01-07 11:21:04.189 - Thread: 1 -> Fieldwork (3601770) 2026-01-07 11:21:04.190 - Thread: 1 -> Apex Survival (3858380) 2026-01-07 11:21:04.190 - Thread: 1 -> Core Systems (4116960) 2026-01-07 11:21:04.229 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-01-07 11:21:04.241 - Thread: 1 -> Timer Frequency: 10000000 2026-01-07 11:21:04.241 - Thread: 1 -> Ticks per frame: 166667 2026-01-07 11:21:04.785 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-01-07 11:21:04.817 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-01-07 11:21:04.817 - Thread: 1 -> Flares Intensity: 1 2026-01-07 11:21:04.817 - Thread: 1 -> Field of view: 1.22173 2026-01-07 11:21:04.817 - Thread: 1 -> PostProcessingEnabled: True 2026-01-07 11:21:04.817 - Thread: 1 -> Render.GrassDensityFactor: 3 2026-01-07 11:21:04.817 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-01-07 11:21:04.817 - Thread: 1 -> Render.DistanceFade: 2000 2026-01-07 11:21:04.817 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-01-07 11:21:04.817 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-01-07 11:21:04.817 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-01-07 11:21:04.817 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-01-07 11:21:04.817 - Thread: 1 -> Render.TextureQuality: HIGH 2026-01-07 11:21:04.817 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-01-07 11:21:04.817 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-01-07 11:21:04.817 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-01-07 11:21:04.817 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-01-07 11:21:04.817 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-01-07 11:21:04.817 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-01-07 11:21:04.872 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-01-07 11:21:05.146 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-01-07 11:21:05.147 - Thread: 1 -> Analytics session started: UserID = (6af5b3b3-706c-7810-1530-22a981b78e46) SessionID = (448eec07-4dba-4773-830a-878ce5b00abe) 2026-01-07 11:21:05.148 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-01-07 11:21:07.049 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-01-07 11:21:07.066 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-01-07 11:21:07.066 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-01-07 11:21:07.633 - Thread: 1 -> MyConfig.Save() - START 2026-01-07 11:21:07.633 - Thread: 1 -> Path: C:\Users\areev\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-01-07 11:21:07.696 - Thread: 1 -> MyConfig.Save() - END 2026-01-07 11:21:08.669 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-01-07 11:21:08.885 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2026-01-07 11:21:16.084 - Thread: 1 -> MyConfig.Save() - START 2026-01-07 11:21:16.084 - Thread: 1 -> Path: C:\Users\areev\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-01-07 11:21:16.086 - Thread: 1 -> MyConfig.Save() - END 2026-01-07 11:21:16.634 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA\Sandbox_config.sbc 2026-01-07 11:21:16.656 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-01-07 11:21:16.658 - Thread: 1 -> CheckPoint Experimental mode: No 2026-01-07 11:21:16.658 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2026-01-07 11:21:16.658 - Thread: 1 -> LoadSession() - End 2026-01-07 11:21:16.658 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-01-07 11:21:16.658 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-01-07 11:21:16.672 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-01-07 11:21:16.672 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-01-07 11:21:16.673 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-01-07 11:21:16.876 - Thread: 1 -> RunLoadingAction - START 2026-01-07 11:21:16.876 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA 2026-01-07 11:21:17.012 - Thread: 1 -> GC Memory: 990,666,360 B 2026-01-07 11:21:17.024 - Thread: 1 -> Process Memory: 3,087,601,664 B 2026-01-07 11:21:17.024 - Thread: 1 -> MySession.Static.LogSettings - START 2026-01-07 11:21:17.024 - Thread: 1 -> Name = Star System 2026-01-07 11:21 2026-01-07 11:21:17.024 - Thread: 1 -> Description = 2026-01-07 11:21:17.024 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-01-07 11:21:17.024 - Thread: 1 -> Password = 2026-01-07 11:21:17.024 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA 2026-01-07 11:21:17.024 - Thread: 1 -> WorkshopId = 2026-01-07 11:21:17.024 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-01-07 11:21:17.024 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\QuickStarts\QuickStartA\thumb.jpg 2026-01-07 11:21:17.024 - Thread: 1 -> Settings: 2026-01-07 11:21:17.024 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-01-07 11:21:17.024 - Thread: 1 -> AFKTimeoutMin = 0 2026-01-07 11:21:17.024 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-01-07 11:21:17.024 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-01-07 11:21:17.024 - Thread: 1 -> AutoHealing = True 2026-01-07 11:21:17.024 - Thread: 1 -> AutoSaveInMinutes = 5 2026-01-07 11:21:17.024 - Thread: 1 -> BlockCountThreshold = 20 2026-01-07 11:21:17.024 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-01-07 11:21:17.024 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-01-07 11:21:17.024 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-01-07 11:21:17.024 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-01-07 11:21:17.024 - Thread: 1 -> CanJoinRunning = False 2026-01-07 11:21:17.024 - Thread: 1 -> CargoShipsEnabled = True 2026-01-07 11:21:17.024 - Thread: 1 -> ClientCanSave = False 2026-01-07 11:21:17.025 - Thread: 1 -> DepositsCountCoefficient = 1 2026-01-07 11:21:17.025 - Thread: 1 -> DepositSizeDenominator = 60 2026-01-07 11:21:17.025 - Thread: 1 -> DestructibleBlocks = True 2026-01-07 11:21:17.025 - Thread: 1 -> EconomyTickInSeconds = 300 2026-01-07 11:21:17.025 - Thread: 1 -> Enable3rdPersonView = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableAutorespawn = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableBountyContracts = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableContainerDrops = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableConvertToStation = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableCopyPaste = False 2026-01-07 11:21:17.025 - Thread: 1 -> EnableEconomy = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableEncounters = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableDrones = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableGoodBotHints = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableIngameScripts = False 2026-01-07 11:21:17.025 - Thread: 1 -> EnableJetpack = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableOxygen = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableOxygenPressurization = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnablePcuTrading = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableRadiation = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableRecoil = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableReducedStatsOnRespawn = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableResearch = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableRespawnShips = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableSaving = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableScripterRole = False 2026-01-07 11:21:17.025 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-01-07 11:21:17.025 - Thread: 1 -> EnableShareInertiaTensor = False 2026-01-07 11:21:17.025 - Thread: 1 -> EnableSpectator = False 2026-01-07 11:21:17.025 - Thread: 1 -> EnableSpiders = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableSubgridDamage = False 2026-01-07 11:21:17.025 - Thread: 1 -> EnableSunRotation = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableSupergridding = False 2026-01-07 11:21:17.025 - Thread: 1 -> EnableSurvivalBuffs = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableToolShake = False 2026-01-07 11:21:17.025 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-01-07 11:21:17.025 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-01-07 11:21:17.025 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-01-07 11:21:17.025 - Thread: 1 -> EnableVoxelDestruction = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableVoxelHand = True 2026-01-07 11:21:17.025 - Thread: 1 -> EnableWolfs = True 2026-01-07 11:21:17.025 - Thread: 1 -> EncounterDensity = 0.35 2026-01-07 11:21:17.025 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-01-07 11:21:17.025 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-01-07 11:21:17.025 - Thread: 1 -> ExperimentalMode = False 2026-01-07 11:21:17.025 - Thread: 1 -> ExperimentalModeReason = 0 2026-01-07 11:21:17.025 - Thread: 1 -> FamilySharing = True 2026-01-07 11:21:17.025 - Thread: 1 -> FloraDensityMultiplier = 1 2026-01-07 11:21:17.025 - Thread: 1 -> FoodConsumptionRate = 0.5 2026-01-07 11:21:17.025 - Thread: 1 -> GameMode = Survival 2026-01-07 11:21:17.025 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-01-07 11:21:17.025 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-01-07 11:21:17.025 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-01-07 11:21:17.025 - Thread: 1 -> InfiniteAmmo = False 2026-01-07 11:21:17.025 - Thread: 1 -> InventorySizeMultiplier = 3 2026-01-07 11:21:17.025 - Thread: 1 -> MaxBackupSaves = 5 2026-01-07 11:21:17.025 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-01-07 11:21:17.025 - Thread: 1 -> MaxCargoBags = 100 2026-01-07 11:21:17.025 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-01-07 11:21:17.025 - Thread: 1 -> MaxDrones = 5 2026-01-07 11:21:17.025 - Thread: 1 -> MaxFactionsCount = 0 2026-01-07 11:21:17.025 - Thread: 1 -> MaxFloatingObjects = 100 2026-01-07 11:21:17.025 - Thread: 1 -> MaxGridSize = 0 2026-01-07 11:21:17.025 - Thread: 1 -> MaxPlanets = 99 2026-01-07 11:21:17.025 - Thread: 1 -> MaxPlayers = 4 2026-01-07 11:21:17.025 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-01-07 11:21:17.025 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-01-07 11:21:17.025 - Thread: 1 -> OffensiveWordsFiltering = False 2026-01-07 11:21:17.025 - Thread: 1 -> OnlineMode = OFFLINE 2026-01-07 11:21:17.025 - Thread: 1 -> OptimalGridCount = 0 2026-01-07 11:21:17.025 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-01-07 11:21:17.025 - Thread: 1 -> PermanentDeath = False 2026-01-07 11:21:17.025 - Thread: 1 -> PhysicsIterations = 8 2026-01-07 11:21:17.025 - Thread: 1 -> PiratePCU = 25000 2026-01-07 11:21:17.025 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-01-07 11:21:17.025 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-01-07 11:21:17.025 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-01-07 11:21:17.025 - Thread: 1 -> PredefinedAsteroids = True 2026-01-07 11:21:17.025 - Thread: 1 -> ProceduralDensity = 0.35 2026-01-07 11:21:17.025 - Thread: 1 -> ProceduralSeed = 0 2026-01-07 11:21:17.025 - Thread: 1 -> RealisticSound = False 2026-01-07 11:21:17.025 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-01-07 11:21:17.025 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-01-07 11:21:17.025 - Thread: 1 -> ResetForageableItems = True 2026-01-07 11:21:17.025 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-01-07 11:21:17.025 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-01-07 11:21:17.025 - Thread: 1 -> ResetOwnership = False 2026-01-07 11:21:17.025 - Thread: 1 -> RespawnShipDelete = False 2026-01-07 11:21:17.025 - Thread: 1 -> Scenario = False 2026-01-07 11:21:17.025 - Thread: 1 -> ScenarioEditMode = False 2026-01-07 11:21:17.025 - Thread: 1 -> ScrapEnabled = False 2026-01-07 11:21:17.025 - Thread: 1 -> SimplifiedSimulation = False 2026-01-07 11:21:17.025 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-01-07 11:21:17.025 - Thread: 1 -> SolarRadiationIntensity = 0 2026-01-07 11:21:17.025 - Thread: 1 -> StartInRespawnScreen = False 2026-01-07 11:21:17.025 - Thread: 1 -> StopGridsPeriodMin = 15 2026-01-07 11:21:17.025 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-01-07 11:21:17.025 - Thread: 1 -> SpawnWithTools = True 2026-01-07 11:21:17.025 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-01-07 11:21:17.025 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-01-07 11:21:17.025 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-01-07 11:21:17.025 - Thread: 1 -> StationVoxelSupport = False 2026-01-07 11:21:17.025 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-01-07 11:21:17.025 - Thread: 1 -> SuppressedWarnings = 2026-01-07 11:21:17.025 - Thread: 1 -> SyncDistance = 3000 2026-01-07 11:21:17.025 - Thread: 1 -> ThrusterDamage = True 2026-01-07 11:21:17.025 - Thread: 1 -> TotalBotLimit = 32 2026-01-07 11:21:17.025 - Thread: 1 -> TotalPCU = 100000 2026-01-07 11:21:17.025 - Thread: 1 -> TradeFactionsCount = 10 2026-01-07 11:21:17.025 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-01-07 11:21:17.025 - Thread: 1 -> TrashFlagsValue = 7706 2026-01-07 11:21:17.025 - Thread: 1 -> TrashRemovalEnabled = True 2026-01-07 11:21:17.025 - Thread: 1 -> UseConsolePCU = False 2026-01-07 11:21:17.025 - Thread: 1 -> ViewDistance = 15000 2026-01-07 11:21:17.025 - Thread: 1 -> VoxelAgeThreshold = 24 2026-01-07 11:21:17.025 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-01-07 11:21:17.025 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-01-07 11:21:17.025 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-01-07 11:21:17.025 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-01-07 11:21:17.025 - Thread: 1 -> WeaponsEnabled = True 2026-01-07 11:21:17.025 - Thread: 1 -> WeatherSystem = True 2026-01-07 11:21:17.025 - Thread: 1 -> WeatherLightingDamage = False 2026-01-07 11:21:17.025 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-01-07 11:21:17.025 - Thread: 1 -> WorldSizeKm = 0 2026-01-07 11:21:17.025 - Thread: 1 -> RandomizeSeed = False 2026-01-07 11:21:17.025 - Thread: 1 -> MySession.Static.LogSettings - END 2026-01-07 11:21:17.025 - Thread: 1 -> Experimental mode: No 2026-01-07 11:21:17.025 - Thread: 1 -> Experimental mode reason: 0 2026-01-07 11:21:17.025 - Thread: 1 -> Console compatibility: No