2026-01-05 15:20:26.047 - Thread: 1 -> Log Started 2026-01-05 15:20:26.047 - Thread: 1 -> Timezone (local - UTC): -6h 2026-01-05 15:20:26.047 - Thread: 1 -> App Version: 01_208_015 2026-01-05 15:20:26.087 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-01-05 15:20:26.087 - Thread: 1 -> Branch / Sandbox: SVN 2026-01-05 15:20:26.087 - Thread: 1 -> Client Build Number: 0 2026-01-05 15:20:26.087 - Thread: 1 -> Server Build Number: 0 2026-01-05 15:20:26.087 - Thread: 1 -> Environment.ProcessorCount: 12 2026-01-05 15:20:26.149 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2026-01-05 15:20:26.149 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-01-05 15:20:26.149 - Thread: 1 -> Environment.Is64BitProcess: True 2026-01-05 15:20:26.149 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-01-05 15:20:26.149 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2026-01-05 15:20:26.149 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-01-05 15:20:26.152 - Thread: 1 -> CPU Info: AMD Ryzen 5 2600 Six-Core Processor 2026-01-05 15:20:26.152 - Thread: 1 -> Default Culture: 2026-01-05 15:20:26.152 - Thread: 1 -> Default UI Culture: 2026-01-05 15:20:26.152 - Thread: 1 -> MyConfig.Load() - START 2026-01-05 15:20:26.152 - Thread: 1 -> Path: C:\Users\areev\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-01-05 15:20:26.312 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-01-05 15:20:26.312 - Thread: 1 -> AnisotropicFiltering: 4 2026-01-05 15:20:26.312 - Thread: 1 -> AntialiasingMode: 1 2026-01-05 15:20:26.312 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-01-05 15:20:26.312 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-01-05 15:20:26.312 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2026-01-05 15:20:26.312 - Thread: 1 -> EnableDamageEffects: True 2026-01-05 15:20:26.312 - Thread: 1 -> EnableReverb: False 2026-01-05 15:20:26.312 - Thread: 1 -> ExperimentalMode: False 2026-01-05 15:20:26.312 - Thread: 1 -> FieldOfView: 70 2026-01-05 15:20:26.312 - Thread: 1 -> FirstTimeRun: False 2026-01-05 15:20:26.312 - Thread: 1 -> FirstVTTimeRun: False 2026-01-05 15:20:26.312 - Thread: 1 -> FlaresIntensity: 1 2026-01-05 15:20:26.312 - Thread: 1 -> GDPRConsent: True 2026-01-05 15:20:26.312 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-01-05 15:20:26.312 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-01-05 15:20:26.312 - Thread: 1 -> GrassDensity: 3 2026-01-05 15:20:26.312 - Thread: 1 -> GrassDrawDistance: 1000 2026-01-05 15:20:26.312 - Thread: 1 -> LastNewsPopupDate: 02/12/2025 00:00:00 2026-01-05 15:20:26.312 - Thread: 1 -> LightsQuality: 2 2026-01-05 15:20:26.312 - Thread: 1 -> LowMemSwitchToLow: 0 2026-01-05 15:20:26.312 - Thread: 1 -> ModelQuality: 2 2026-01-05 15:20:26.312 - Thread: 1 -> NewNewGameScreen: False 2026-01-05 15:20:26.312 - Thread: 1 -> PostProcessingEnabled: True 2026-01-05 15:20:26.312 - Thread: 1 -> QuickStartNotification: False 2026-01-05 15:20:26.312 - Thread: 1 -> RefreshRate: 60000 2026-01-05 15:20:26.312 - Thread: 1 -> ScreenHeight: 1080 2026-01-05 15:20:26.312 - Thread: 1 -> ScreenWidth: 1920 2026-01-05 15:20:26.312 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-01-05 15:20:26.312 - Thread: 1 -> ShaderQuality: 2 2026-01-05 15:20:26.312 - Thread: 1 -> ShadowMapResolution: 2 2026-01-05 15:20:26.312 - Thread: 1 -> TextureQuality: 2 2026-01-05 15:20:26.312 - Thread: 1 -> TreeViewDistance: 2000 2026-01-05 15:20:26.312 - Thread: 1 -> VerticalSync: 0 2026-01-05 15:20:26.312 - Thread: 1 -> VideoAdapter: 0 2026-01-05 15:20:26.312 - Thread: 1 -> VoxelQuality: 2 2026-01-05 15:20:26.312 - Thread: 1 -> VoxelTextureQuality: 2 2026-01-05 15:20:26.312 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-01-05 15:20:26.312 - Thread: 1 -> WindowMode: 1 2026-01-05 15:20:26.312 - Thread: 1 -> MyConfig.Load() - END 2026-01-05 15:20:31.008 - Thread: 1 -> Error initializing PerformanceCounters. CPU and Memory statistics logging will be suspended. Try running "lodctr /r" in admin command line to fix it. 2026-01-05 15:20:31.181 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-01-05 15:20:31.181 - Thread: 1 -> Reporting Postponed Events 2026-01-05 15:20:31.182 - Thread: 1 -> Reporting Postponed Events 2026-01-05 15:20:31.182 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-01-05 15:20:31.182 - Thread: 1 -> Found processor count: 6 2026-01-05 15:20:31.182 - Thread: 1 -> Using processor count: 6 2026-01-05 15:20:31.281 - Thread: 1 -> All detected adapters: 2026-01-05 15:20:31.283 - Thread: 1 -> NVIDIA GeForce RTX 4060 - VendorID=4318, SubsystemID=-1990324157, DeviceID=10370 2026-01-05 15:20:31.283 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-01-05 15:20:32.111 - Thread: 1 -> AdapterInfo = { 2026-01-05 15:20:32.112 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY2 2026-01-05 15:20:32.112 - Thread: 1 -> Description = dev id: 10370, mem: 8343519232, shared mem: 8551706624, Luid: 33611, rev: 161, subsys id: -1990324157, vendor id: 4318, feature_level 11.1: True 2026-01-05 15:20:32.112 - Thread: 1 -> Driver version = 32.0.15.9159 2026-01-05 15:20:32.112 - Thread: 1 -> Driver date = 20251211000000.000000-000 2026-01-05 15:20:32.112 - Thread: 1 -> DriverUpdateNecessary = False 2026-01-05 15:20:32.112 - Thread: 1 -> AftermathSupported = True 2026-01-05 15:20:32.112 - Thread: 1 -> Adapter id = 0 2026-01-05 15:20:32.112 - Thread: 1 -> Supported = True 2026-01-05 15:20:32.112 - Thread: 1 -> RAM = 8343519232 2026-01-05 15:20:32.112 - Thread: 1 -> Priority = 2 2026-01-05 15:20:32.112 - Thread: 1 -> Multithreaded rendering supported = True 2026-01-05 15:20:32.112 - Thread: 1 -> Output is attached = True 2026-01-05 15:20:32.112 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-01-05 15:20:32.112 - Thread: 1 -> } 2026-01-05 15:20:32.112 - Thread: 1 -> AdapterInfo = { 2026-01-05 15:20:32.113 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY2 2026-01-05 15:20:32.113 - Thread: 1 -> Description = dev id: 10370, mem: 8343519232, shared mem: 8551706624, Luid: 33611, rev: 161, subsys id: -1990324157, vendor id: 4318, feature_level 11.1: True 2026-01-05 15:20:32.113 - Thread: 1 -> Driver version = 32.0.15.9159 2026-01-05 15:20:32.113 - Thread: 1 -> Driver date = 20251211000000.000000-000 2026-01-05 15:20:32.113 - Thread: 1 -> DriverUpdateNecessary = False 2026-01-05 15:20:32.113 - Thread: 1 -> AftermathSupported = True 2026-01-05 15:20:32.113 - Thread: 1 -> Adapter id = 0 2026-01-05 15:20:32.113 - Thread: 1 -> Supported = True 2026-01-05 15:20:32.113 - Thread: 1 -> RAM = 8343519232 2026-01-05 15:20:32.113 - Thread: 1 -> Priority = 2 2026-01-05 15:20:32.113 - Thread: 1 -> Multithreaded rendering supported = True 2026-01-05 15:20:32.113 - Thread: 1 -> Output is attached = True 2026-01-05 15:20:32.113 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-01-05 15:20:32.113 - Thread: 1 -> } 2026-01-05 15:20:32.113 - Thread: 1 -> AdapterInfo = { 2026-01-05 15:20:32.113 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY1 2026-01-05 15:20:32.113 - Thread: 1 -> Description = dev id: 10370, mem: 8343519232, shared mem: 8551706624, Luid: 33611, rev: 161, subsys id: -1990324157, vendor id: 4318, feature_level 11.1: True 2026-01-05 15:20:32.113 - Thread: 1 -> Driver version = 32.0.15.9159 2026-01-05 15:20:32.113 - Thread: 1 -> Driver date = 20251211000000.000000-000 2026-01-05 15:20:32.113 - Thread: 1 -> DriverUpdateNecessary = False 2026-01-05 15:20:32.113 - Thread: 1 -> AftermathSupported = True 2026-01-05 15:20:32.113 - Thread: 1 -> Adapter id = 0 2026-01-05 15:20:32.113 - Thread: 1 -> Supported = True 2026-01-05 15:20:32.113 - Thread: 1 -> RAM = 8343519232 2026-01-05 15:20:32.113 - Thread: 1 -> Priority = 2 2026-01-05 15:20:32.113 - Thread: 1 -> Multithreaded rendering supported = True 2026-01-05 15:20:32.113 - Thread: 1 -> Output is attached = True 2026-01-05 15:20:32.113 - Thread: 1 -> DesktopBounds = {X:1920 Y:-414 Width:1440 Height:900} 2026-01-05 15:20:32.113 - Thread: 1 -> } 2026-01-05 15:20:32.113 - Thread: 1 -> AdapterInfo = { 2026-01-05 15:20:32.114 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 + DISPLAY1 2026-01-05 15:20:32.114 - Thread: 1 -> Description = dev id: 10370, mem: 8343519232, shared mem: 8551706624, Luid: 33611, rev: 161, subsys id: -1990324157, vendor id: 4318, feature_level 11.1: True 2026-01-05 15:20:32.114 - Thread: 1 -> Driver version = 32.0.15.9159 2026-01-05 15:20:32.114 - Thread: 1 -> Driver date = 20251211000000.000000-000 2026-01-05 15:20:32.114 - Thread: 1 -> DriverUpdateNecessary = False 2026-01-05 15:20:32.114 - Thread: 1 -> AftermathSupported = True 2026-01-05 15:20:32.114 - Thread: 1 -> Adapter id = 0 2026-01-05 15:20:32.114 - Thread: 1 -> Supported = True 2026-01-05 15:20:32.114 - Thread: 1 -> RAM = 8343519232 2026-01-05 15:20:32.114 - Thread: 1 -> Priority = 2 2026-01-05 15:20:32.114 - Thread: 1 -> Multithreaded rendering supported = True 2026-01-05 15:20:32.114 - Thread: 1 -> Output is attached = True 2026-01-05 15:20:32.114 - Thread: 1 -> DesktopBounds = {X:1920 Y:-414 Width:1440 Height:900} 2026-01-05 15:20:32.114 - Thread: 1 -> } 2026-01-05 15:20:32.114 - Thread: 1 -> AdapterInfo = { 2026-01-05 15:20:32.115 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-01-05 15:20:32.115 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8551706624, Luid: 42425, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-01-05 15:20:32.115 - Thread: 1 -> Driver version = 2026-01-05 15:20:32.115 - Thread: 1 -> Driver date = 2026-01-05 15:20:32.115 - Thread: 1 -> DriverUpdateNecessary = False 2026-01-05 15:20:32.115 - Thread: 1 -> AftermathSupported = False 2026-01-05 15:20:32.115 - Thread: 1 -> Adapter id = 1 2026-01-05 15:20:32.115 - Thread: 1 -> Supported = True 2026-01-05 15:20:32.115 - Thread: 1 -> RAM = 0 2026-01-05 15:20:32.115 - Thread: 1 -> Priority = 0 2026-01-05 15:20:32.115 - Thread: 1 -> Multithreaded rendering supported = False 2026-01-05 15:20:32.115 - Thread: 1 -> Output is attached = False 2026-01-05 15:20:32.115 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-01-05 15:20:32.115 - Thread: 1 -> } 2026-01-05 15:20:32.115 - Thread: 1 -> AdapterInfo = { 2026-01-05 15:20:32.115 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-01-05 15:20:32.115 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8551706624, Luid: 42425, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-01-05 15:20:32.115 - Thread: 1 -> Driver version = 2026-01-05 15:20:32.115 - Thread: 1 -> Driver date = 2026-01-05 15:20:32.115 - Thread: 1 -> DriverUpdateNecessary = False 2026-01-05 15:20:32.115 - Thread: 1 -> AftermathSupported = False 2026-01-05 15:20:32.115 - Thread: 1 -> Adapter id = 1 2026-01-05 15:20:32.115 - Thread: 1 -> Supported = True 2026-01-05 15:20:32.115 - Thread: 1 -> RAM = 0 2026-01-05 15:20:32.115 - Thread: 1 -> Priority = 0 2026-01-05 15:20:32.115 - Thread: 1 -> Multithreaded rendering supported = False 2026-01-05 15:20:32.115 - Thread: 1 -> Output is attached = False 2026-01-05 15:20:32.115 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2026-01-05 15:20:32.115 - Thread: 1 -> } 2026-01-05 15:20:32.116 - Thread: 1 -> Service.IsActive: True 2026-01-05 15:20:32.116 - Thread: 1 -> Service.IsOnline: True 2026-01-05 15:20:32.116 - Thread: 1 -> Service.OwnsGame: False 2026-01-05 15:20:32.116 - Thread: 1 -> Service.UserId: 76561198175768363 2026-01-05 15:20:32.116 - Thread: 1 -> Service.UserName: PlattyBoy 2026-01-05 15:20:32.116 - Thread: 1 -> Service.Branch: default 2026-01-05 15:20:32.116 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-01-05 15:20:32.116 - Thread: 1 -> Build version: 0.1.1.0 2026-01-05 15:20:32.119 - Thread: 1 -> MyScreenManager() 2026-01-05 15:20:32.130 - Thread: 14 -> CreateDeviceInternal - CheckSettings() 2026-01-05 15:20:32.130 - Thread: 14 -> CreateDeviceInternal - GetAdapter() 2026-01-05 15:20:32.133 - Thread: 14 -> CreateDeviceInternal - FixSettings() 2026-01-05 15:20:32.133 - Thread: 14 -> CreateDeviceInternal - Create device 2026-01-05 15:20:32.457 - Thread: 14 -> CreateDeviceInternal Steam Overlay integration 2026-01-05 15:20:32.599 - Thread: 14 -> CreateDeviceInternal Steam Overlay OK 2026-01-05 15:20:32.599 - Thread: 14 -> Aftermath init 2026-01-05 15:20:32.616 - Thread: 14 -> Aftermath result: 1 2026-01-05 15:20:32.616 - Thread: 14 -> CreateDeviceInternal create swapchain 2026-01-05 15:20:34.323 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-01-05 15:20:34.324 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-01-05 15:20:34.324 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-01-05 15:20:35.144 - Thread: 1 -> Preallocate - START 2026-01-05 15:20:35.150 - Thread: 1 -> MySpaceWorldGenerator - START 2026-01-05 15:20:35.151 - Thread: 1 -> MySpaceWorldGenerator - END 2026-01-05 15:20:35.151 - Thread: 1 -> MySpaceBuildComponent - START 2026-01-05 15:20:35.151 - Thread: 1 -> MySpaceBuildComponent - END 2026-01-05 15:20:35.151 - Thread: 1 -> MyEntities - START 2026-01-05 15:20:35.164 - Thread: 1 -> MyEntities - END 2026-01-05 15:20:35.164 - Thread: 1 -> MyObjectBuilder_Base - START 2026-01-05 15:20:35.164 - Thread: 1 -> MyObjectBuilder_Base - END 2026-01-05 15:20:35.164 - Thread: 1 -> MyTransparentGeometry - START 2026-01-05 15:20:35.164 - Thread: 1 -> MyTransparentGeometry - END 2026-01-05 15:20:35.164 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-01-05 15:20:35.165 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-01-05 15:20:35.165 - Thread: 1 -> MyMath - START 2026-01-05 15:20:35.165 - Thread: 1 -> MyMath - END 2026-01-05 15:20:35.165 - Thread: 1 -> MySimpleObjectDraw - START 2026-01-05 15:20:35.165 - Thread: 1 -> MySimpleObjectDraw - END 2026-01-05 15:20:35.190 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-01-05 15:20:35.190 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-01-05 15:20:35.190 - Thread: 1 -> MyClientDebugCommands - START 2026-01-05 15:20:35.190 - Thread: 1 -> MyClientDebugCommands - END 2026-01-05 15:20:35.190 - Thread: 1 -> MyDedicatedServer - START 2026-01-05 15:20:35.190 - Thread: 1 -> MyDedicatedServer - END 2026-01-05 15:20:35.190 - Thread: 1 -> MyDedicatedServerBase - START 2026-01-05 15:20:35.190 - Thread: 1 -> MyDedicatedServerBase - END 2026-01-05 15:20:35.190 - Thread: 1 -> MyMultiplayerBase - START 2026-01-05 15:20:35.190 - Thread: 1 -> MyMultiplayerBase - END 2026-01-05 15:20:35.190 - Thread: 1 -> MyMultiplayerClient - START 2026-01-05 15:20:35.190 - Thread: 1 -> MyMultiplayerClient - END 2026-01-05 15:20:35.190 - Thread: 1 -> MyMultiplayerClientBase - START 2026-01-05 15:20:35.190 - Thread: 1 -> MyMultiplayerClientBase - END 2026-01-05 15:20:35.190 - Thread: 1 -> MyMultiplayerLobby - START 2026-01-05 15:20:35.190 - Thread: 1 -> MyMultiplayerLobby - END 2026-01-05 15:20:35.190 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-01-05 15:20:35.190 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-01-05 15:20:35.190 - Thread: 1 -> MyMultiplayerServerBase - START 2026-01-05 15:20:35.190 - Thread: 1 -> MyMultiplayerServerBase - END 2026-01-05 15:20:35.190 - Thread: 1 -> MyServerDebugCommands - START 2026-01-05 15:20:35.191 - Thread: 1 -> MyServerDebugCommands - END 2026-01-05 15:20:35.191 - Thread: 1 -> MySyncEntity - START 2026-01-05 15:20:35.191 - Thread: 1 -> MySyncEntity - END 2026-01-05 15:20:35.191 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-01-05 15:20:35.195 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-01-05 15:20:35.195 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-01-05 15:20:35.195 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-01-05 15:20:35.195 - Thread: 1 -> MyStatLogicFactory - START 2026-01-05 15:20:35.195 - Thread: 1 -> MyStatLogicFactory - END 2026-01-05 15:20:35.195 - Thread: 1 -> MyCommandCharacter - START 2026-01-05 15:20:35.195 - Thread: 1 -> MyCommandCharacter - END 2026-01-05 15:20:35.195 - Thread: 1 -> MyCommandConsole - START 2026-01-05 15:20:35.195 - Thread: 1 -> MyCommandConsole - END 2026-01-05 15:20:35.195 - Thread: 1 -> MyCommandEntity - START 2026-01-05 15:20:35.195 - Thread: 1 -> MyCommandEntity - END 2026-01-05 15:20:35.195 - Thread: 1 -> MyAiTargetManager - START 2026-01-05 15:20:35.195 - Thread: 1 -> MyAiTargetManager - END 2026-01-05 15:20:35.195 - Thread: 1 -> MyCubeGridDefinitions - START 2026-01-05 15:20:35.196 - Thread: 1 -> MyCubeGridDefinitions - END 2026-01-05 15:20:35.196 - Thread: 1 -> MyDefinitionManager - START 2026-01-05 15:20:35.201 - Thread: 1 -> MyDefinitionManager - END 2026-01-05 15:20:35.201 - Thread: 1 -> Preallocate - END 2026-01-05 15:20:35.203 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-01-05 15:20:35.526 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-01-05 15:20:35.526 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-01-05 15:20:35.526 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-01-05 15:20:35.527 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-01-05 15:20:35.527 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-01-05 15:20:35.527 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-01-05 15:20:35.527 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-01-05 15:20:35.527 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-01-05 15:20:35.527 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-01-05 15:20:35.536 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2026-01-05 15:20:35.536 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2026-01-05 15:20:35.536 - Thread: 1 -> Virtualized: False 2026-01-05 15:20:35.540 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 2600 Six-Core Processor 2026-01-05 15:20:35.540 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,103,413,248 bytes 2026-01-05 15:20:35.540 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-01-05 15:20:35.540 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,736,594,944 bytes 2026-01-05 15:20:35.540 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,215,878,656 bytes 2026-01-05 15:20:35.544 - Thread: 1 -> Drive C: | Capacity: 999,617,269,760 bytes | Free space: 366,652,698,624 bytes 2026-01-05 15:20:35.544 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-01-05 15:20:35.544 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-01-05 15:20:35.547 - Thread: 1 -> Installed DLCs: 2026-01-05 15:20:35.549 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-01-05 15:20:35.571 - Thread: 1 -> Havok: Physics.Init 2026-01-05 15:20:35.586 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-01-05 15:20:35.592 - Thread: 1 -> HkGameName: SpaceEngineers 2026-01-05 15:20:35.593 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-01-05 15:20:35.594 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-01-05 15:20:35.596 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-01-05 15:20:36.057 - Thread: 1 -> Loading scenarios 2026-01-05 15:20:36.093 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-01-05 15:20:36.093 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-01-05 15:20:36.233 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-01-05 15:20:36.237 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-01-05 15:20:36.382 - Thread: 1 -> Loading sound definitions 2026-01-05 15:20:36.382 - Thread: 1 -> Loading gamepad controls 2026-01-05 15:20:36.382 - Thread: 1 -> Loading gamepad controls 2026-01-05 15:20:36.383 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-01-05 15:20:36.383 - Thread: 1 -> Loading DLC definitions 2026-01-05 15:20:36.421 - Thread: 1 -> Loading OffensiveWords definitions 2026-01-05 15:20:36.422 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-01-05 15:20:36.422 - Thread: 1 -> Loading Quick starts 2026-01-05 15:20:36.422 - Thread: 1 -> Loading ScenarioCategories 2026-01-05 15:20:36.422 - Thread: 1 -> Loading shadow textures definitions 2026-01-05 15:20:36.422 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-01-05 15:20:36.423 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-01-05 15:20:36.430 - Thread: 1 -> MyAudio.LoadData - START 2026-01-05 15:20:36.460 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-01-05 15:20:36.500 - Thread: 1 -> MyAudio.LoadData - END 2026-01-05 15:20:36.506 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2026-01-05 15:20:36.506 - Thread: 1 -> MyGuiManager() 2026-01-05 15:20:36.508 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-01-05 15:20:36.543 - Thread: 8 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-01-05 15:20:36.552 - Thread: 8 -> DefinitionManager - Loading 7 file(s) 2026-01-05 15:20:36.597 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-01-05 15:20:36.751 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-01-05 15:20:36.751 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-01-05 15:20:36.751 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-01-05 15:20:36.751 - Thread: 1 -> Loading default controls 2026-01-05 15:20:36.808 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-01-05 15:20:36.823 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-01-05 15:20:36.835 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-01-05 15:20:36.835 - Thread: 8 -> ReloadVoxelMaterials 2026-01-05 15:20:37.094 - Thread: 1 -> Deluxe Edition (573160) 2026-01-05 15:20:37.095 - Thread: 1 -> Decorative Blocks (1049790) 2026-01-05 15:20:37.095 - Thread: 1 -> Economy Deluxe (1135960) 2026-01-05 15:20:37.095 - Thread: 1 -> Style Pack (1084680) 2026-01-05 15:20:37.095 - Thread: 1 -> Decorative Blocks 2 (1167910) 2026-01-05 15:20:37.095 - Thread: 1 -> Frostbite (1241550) 2026-01-05 15:20:37.095 - Thread: 1 -> Sparks Of The Future (1307680) 2026-01-05 15:20:37.095 - Thread: 1 -> Wasteland (1374610) 2026-01-05 15:20:37.095 - Thread: 1 -> Warfare I. (1475830) 2026-01-05 15:20:37.095 - Thread: 1 -> Heavy Industry (1676100) 2026-01-05 15:20:37.095 - Thread: 1 -> Warfare II. (1783760) 2026-01-05 15:20:37.095 - Thread: 1 -> Automatons (1958640) 2026-01-05 15:20:37.095 - Thread: 1 -> Decorative Blocks 3 (2504720) 2026-01-05 15:20:37.095 - Thread: 1 -> Anniversary (2569770) 2026-01-05 15:20:37.096 - Thread: 1 -> Signal Blocks (2914120) 2026-01-05 15:20:37.096 - Thread: 1 -> Contact (3066290) 2026-01-05 15:20:37.096 - Thread: 1 -> Fieldwork (3601770) 2026-01-05 15:20:37.096 - Thread: 1 -> Apex Survival (3858380) 2026-01-05 15:20:37.096 - Thread: 1 -> Core Systems (4116960) 2026-01-05 15:20:37.124 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-01-05 15:20:37.128 - Thread: 1 -> Timer Frequency: 10000000 2026-01-05 15:20:37.128 - Thread: 1 -> Ticks per frame: 166667 2026-01-05 15:20:37.673 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-01-05 15:20:37.697 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-01-05 15:20:37.697 - Thread: 1 -> Flares Intensity: 1 2026-01-05 15:20:37.697 - Thread: 1 -> Field of view: 1.22173 2026-01-05 15:20:37.697 - Thread: 1 -> PostProcessingEnabled: True 2026-01-05 15:20:37.697 - Thread: 1 -> Render.GrassDensityFactor: 3 2026-01-05 15:20:37.697 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-01-05 15:20:37.697 - Thread: 1 -> Render.DistanceFade: 2000 2026-01-05 15:20:37.697 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-01-05 15:20:37.697 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-01-05 15:20:37.697 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-01-05 15:20:37.697 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-01-05 15:20:37.697 - Thread: 1 -> Render.TextureQuality: HIGH 2026-01-05 15:20:37.697 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-01-05 15:20:37.697 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-01-05 15:20:37.697 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-01-05 15:20:37.697 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-01-05 15:20:37.697 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-01-05 15:20:37.697 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-01-05 15:20:37.762 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-01-05 15:20:38.094 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-01-05 15:20:38.095 - Thread: 1 -> Analytics session started: UserID = (6af5b3b3-706c-7810-1530-22a981b78e46) SessionID = (365cc056-dd55-4763-a48e-77fe60b35dce) 2026-01-05 15:20:38.096 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-01-05 15:20:43.418 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-01-05 15:20:43.419 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2026-01-05 15:20:59.394 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-01-05 15:20:59.411 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2026-01-05 15:21:01.044 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent 2026-01-05 15:21:01.044 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2026-01-05 15:21:02.677 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent 2026-01-05 15:21:02.677 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-01-05 15:21:02.677 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-01-05 15:21:04.051 - Thread: 1 -> MyConfig.Save() - START 2026-01-05 15:21:04.052 - Thread: 1 -> Path: C:\Users\areev\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-01-05 15:21:04.107 - Thread: 1 -> MyConfig.Save() - END 2026-01-05 15:21:08.901 - Thread: 1 -> GUI Stats: Update 0.391720111111111, Draw 0.0581330555555555 2026-01-05 15:21:38.901 - Thread: 1 -> GUI Stats: Update 0.0838037222222223, Draw 0.219756611111111 2026-01-05 15:22:08.902 - Thread: 1 -> GUI Stats: Update 0.0696801666666668, Draw 0.177857888888889 2026-01-05 15:22:38.901 - Thread: 1 -> GUI Stats: Update 0.1344985, Draw 0.256437666666666 2026-01-05 15:23:08.902 - Thread: 1 -> GUI Stats: Update 0.0558467777777778, Draw 0.183925333333333 2026-01-05 15:23:38.902 - Thread: 1 -> GUI Stats: Update 0.0714926666666665, Draw 0.195515944444444 2026-01-05 15:24:08.901 - Thread: 1 -> GUI Stats: Update 0.0742952777777779, Draw 0.186581611111111 2026-01-05 15:24:38.901 - Thread: 1 -> GUI Stats: Update 0.0709658333333333, Draw 0.197497277777778 2026-01-05 15:25:08.901 - Thread: 1 -> GUI Stats: Update 0.0765212222222221, Draw 0.193489555555555 2026-01-05 15:25:38.102 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-01-05 15:25:39.146 - Thread: 1 -> GUI Stats: Update 0.0730181111111112, Draw 0.195655277777778 2026-01-05 15:26:09.146 - Thread: 1 -> GUI Stats: Update 0.0794355000000001, Draw 0.229674888888889 2026-01-05 15:26:39.146 - Thread: 1 -> GUI Stats: Update 0.0788688888888889, Draw 0.214914