2025-12-23 14:43:55.975 - Thread: 1 -> Sending event to ElasticSearch: PlayerDied 2025-12-23 14:43:55.975 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-12-23 14:43:55.977 - Thread: 1 -> Player character died. Id : [007...138] 2025-12-23 14:43:57.890 - Thread: 1 -> GUI Stats: Update 0.198065666666667, Draw 1.53030844444444 2025-12-23 14:44:05.236 - Thread: 1 -> RequestRespawn 2025-12-23 14:44:05.627 - Thread: 1 -> Exception: System.NullReferenceException: Object reference not set to an instance of an object. at VRageRender.MyFont.MeasureString(String text, Single scale, Boolean useMyRenderGuiConstants) at VRage.Game.Definitions.MyFontDefinition.MeasureStringRaw(MyStringHash font, String text, Single scale, Boolean useMyRenderGuiConstants) at Sandbox.Graphics.MyGuiManager.MeasureString(MyStringHash font, String text, Single scale) at Sandbox.Graphics.MyGuiManager.DrawString(MyStringHash font, String text, Vector2 normalizedCoord, Single scale, Nullable`1 colorMask, MyGuiDrawAlignEnum drawAlign, Boolean useFullClientArea, Single maxTextWidth, Boolean ignoreBounds) at Sandbox.Game.Gui.MyGuiScreenHudSpace.DrawObjectiveLine(MyHudObjectiveLine objective) at Sandbox.Game.Gui.MyGuiScreenHudSpace.Draw() at Sandbox.Graphics.GUI.MyScreenManager.DrawScreens(MyGuiScreenBase screenFade) at Sandbox.Graphics.GUI.MyScreenManager.Draw() at Sandbox.Graphics.GUI.MyDX9Gui.Draw() at Sandbox.Graphics.GUI.MyGuiSandbox.Draw() at Sandbox.MySandboxGame.PrepareForDraw() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2025-12-23 14:44:05.640 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at VRageRender.MyFont.MeasureString(String text, Single scale, Boolean useMyRenderGuiConstants) at VRage.Game.Definitions.MyFontDefinition.MeasureStringRaw(MyStringHash font, String text, Single scale, Boolean useMyRenderGuiConstants) at Sandbox.Graphics.MyGuiManager.MeasureString(MyStringHash font, String text, Single scale) at Sandbox.Graphics.MyGuiManager.DrawString(MyStringHash font, String text, Vector2 normalizedCoord, Single scale, Nullable`1 colorMask, MyGuiDrawAlignEnum drawAlign, Boolean useFullClientArea, Single maxTextWidth, Boolean ignoreBounds) at Sandbox.Game.Gui.MyGuiScreenHudSpace.DrawObjectiveLine(MyHudObjectiveLine objective) at Sandbox.Game.Gui.MyGuiScreenHudSpace.Draw() at Sandbox.Graphics.GUI.MyScreenManager.DrawScreens(MyGuiScreenBase screenFade) at Sandbox.Graphics.GUI.MyScreenManager.Draw() at Sandbox.Graphics.GUI.MyDX9Gui.Draw() at Sandbox.Graphics.GUI.MyGuiSandbox.Draw() at Sandbox.MySandboxGame.PrepareForDraw() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2025-12-23 14:44:05.641 - Thread: 1 -> Showing message 2025-12-23 14:44:05.642 - Thread: 1 -> MyInitializer.OnCrash 2025-12-23 14:44:05.642 - Thread: 1 -> var exception = System.NullReferenceException: Object reference not set to an instance of an object. at VRageRender.MyFont.MeasureString(String text, Single scale, Boolean useMyRenderGuiConstants) at VRage.Game.Definitions.MyFontDefinition.MeasureStringRaw(MyStringHash font, String text, Single scale, Boolean useMyRenderGuiConstants) at Sandbox.Graphics.MyGuiManager.MeasureString(MyStringHash font, String text, Single scale) at Sandbox.Graphics.MyGuiManager.DrawString(MyStringHash font, String text, Vector2 normalizedCoord, Single scale, Nullable`1 colorMask, MyGuiDrawAlignEnum drawAlign, Boolean useFullClientArea, Single maxTextWidth, Boolean ignoreBounds) at Sandbox.Game.Gui.MyGuiScreenHudSpace.DrawObjectiveLine(MyHudObjectiveLine objective) at Sandbox.Game.Gui.MyGuiScreenHudSpace.Draw() at Sandbox.Graphics.GUI.MyScreenManager.DrawScreens(MyGuiScreenBase screenFade) at Sandbox.Graphics.GUI.MyScreenManager.Draw() at Sandbox.Graphics.GUI.MyDX9Gui.Draw() at Sandbox.Graphics.GUI.MyGuiSandbox.Draw() at Sandbox.MySandboxGame.PrepareForDraw() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2025-12-23 14:44:07.171 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_208_015 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 203 PCUCount: 82235 IsHang: False GCMemory: 2718 GCMemoryAllocated: 2718 HWAvailableMemory: 0 ProcessPrivateMemory: 19695 AnalyticId: SE ================================== OFNI HSARC ================================== 2025-12-23 14:44:07.172 - Thread: 1 -> Log Closed