2025-12-22 01:11:25.660 - Thread: 1 -> Log Started 2025-12-22 01:11:25.660 - Thread: 1 -> Timezone (local - UTC): 1h 2025-12-22 01:11:25.660 - Thread: 1 -> App Version: 01_208_015 2025-12-22 01:11:25.663 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-12-22 01:11:25.663 - Thread: 1 -> Branch / Sandbox: SVN 2025-12-22 01:11:25.663 - Thread: 1 -> Client Build Number: 0 2025-12-22 01:11:25.663 - Thread: 1 -> Server Build Number: 0 2025-12-22 01:11:25.663 - Thread: 1 -> Environment.ProcessorCount: 28 2025-12-22 01:11:25.691 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2025-12-22 01:11:25.691 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2025-12-22 01:11:25.691 - Thread: 1 -> Environment.Is64BitProcess: True 2025-12-22 01:11:25.691 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-12-22 01:11:25.691 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9282.0 2025-12-22 01:11:25.691 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-12-22 01:11:25.693 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-14700KF 2025-12-22 01:11:25.693 - Thread: 1 -> Default Culture: 2025-12-22 01:11:25.693 - Thread: 1 -> Default UI Culture: 2025-12-22 01:11:25.694 - Thread: 1 -> MyConfig.Load() - START 2025-12-22 01:11:25.694 - Thread: 1 -> Path: C:\Users\ender\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-22 01:11:25.766 - Thread: 1 -> AmbientOcclusionEnabled: True 2025-12-22 01:11:25.766 - Thread: 1 -> AnisotropicFiltering: 2 2025-12-22 01:11:25.766 - Thread: 1 -> AntialiasingMode: 1 2025-12-22 01:11:25.766 - Thread: 1 -> AreaInteraction: True 2025-12-22 01:11:25.766 - Thread: 1 -> BlueprintSharing: True 2025-12-22 01:11:25.766 - Thread: 1 -> ControllerDefaultOnStart: False 2025-12-22 01:11:25.766 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-12-22 01:11:25.766 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-12-22 01:11:25.766 - Thread: 1 -> ControlsHints: True 2025-12-22 01:11:25.766 - Thread: 1 -> CubeBuilderAlignToDefault: True 2025-12-22 01:11:25.766 - Thread: 1 -> CubeBuilderBuildingMode: 0 2025-12-22 01:11:25.766 - Thread: 1 -> CubeBuilderUseSymmetry: False 2025-12-22 01:11:25.766 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-12-22 01:11:25.766 - Thread: 1 -> EnableDamageEffects: True 2025-12-22 01:11:25.766 - Thread: 1 -> EnableDoppler: True 2025-12-22 01:11:25.766 - Thread: 1 -> EnableDynamicMusic: True 2025-12-22 01:11:25.766 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2025-12-22 01:11:25.766 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2025-12-22 01:11:25.766 - Thread: 1 -> EnableReverb: False 2025-12-22 01:11:25.766 - Thread: 1 -> EnableSteamCloud: True 2025-12-22 01:11:25.766 - Thread: 1 -> EnableTrading: True 2025-12-22 01:11:25.766 - Thread: 1 -> ExperimentalMode: True 2025-12-22 01:11:25.766 - Thread: 1 -> FieldOfView: 80.17853 2025-12-22 01:11:25.766 - Thread: 1 -> FirstTimeRun: False 2025-12-22 01:11:25.766 - Thread: 1 -> FirstTimeTutorials: False 2025-12-22 01:11:25.766 - Thread: 1 -> FirstVTTimeRun: False 2025-12-22 01:11:25.766 - Thread: 1 -> FlaresIntensity: 0.3446841 2025-12-22 01:11:25.766 - Thread: 1 -> GamepadScheme: 0 2025-12-22 01:11:25.766 - Thread: 1 -> GamepadSchemeName: Flight 2025-12-22 01:11:25.766 - Thread: 1 -> GameVolume: 0.2980213 2025-12-22 01:11:25.766 - Thread: 1 -> GDPRConsent: True 2025-12-22 01:11:25.766 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-12-22 01:11:25.766 - Thread: 1 -> GoodBotHints: False 2025-12-22 01:11:25.766 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-12-22 01:11:25.766 - Thread: 1 -> GrassDensity: 2.019311 2025-12-22 01:11:25.766 - Thread: 1 -> GrassDrawDistance: 1000 2025-12-22 01:11:25.766 - Thread: 1 -> HitIndicatorColorCharacter: 2936012923 2025-12-22 01:11:25.766 - Thread: 1 -> HitIndicatorColorFriend: 4284199540 2025-12-22 01:11:25.766 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-12-22 01:11:25.766 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-12-22 01:11:25.766 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-12-22 01:11:25.766 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-12-22 01:11:25.766 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-12-22 01:11:25.766 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-12-22 01:11:25.766 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-12-22 01:11:25.766 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-12-22 01:11:25.766 - Thread: 1 -> HUDBkTransparency: 0.6 2025-12-22 01:11:25.766 - Thread: 1 -> HudState: 1 2025-12-22 01:11:25.766 - Thread: 1 -> HudWarnings: True 2025-12-22 01:11:25.766 - Thread: 1 -> IronSightSwitchState: 1 2025-12-22 01:11:25.766 - Thread: 1 -> Language: 0 2025-12-22 01:11:25.766 - Thread: 1 -> LastBannerId: 96 2025-12-22 01:11:25.766 - Thread: 1 -> LastNewsPopupDate: 02/12/2025 00:00:00 2025-12-22 01:11:25.766 - Thread: 1 -> LastUsedColorIndex: 7 2025-12-22 01:11:25.766 - Thread: 1 -> LastUsedColorX: 0 2025-12-22 01:11:25.766 - Thread: 1 -> LastUsedColorY: -0.8 2025-12-22 01:11:25.766 - Thread: 1 -> LastUsedColorZ: 0.2 2025-12-22 01:11:25.766 - Thread: 1 -> LastUsedSkin: 2025-12-22 01:11:25.766 - Thread: 1 -> LightsQuality: 2 2025-12-22 01:11:25.766 - Thread: 1 -> LowMemSwitchToLow: 0 2025-12-22 01:11:25.766 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-12-22 01:11:25.766 - Thread: 1 -> ModelQuality: 2 2025-12-22 01:11:25.766 - Thread: 1 -> ModIoConsent: True 2025-12-22 01:11:25.766 - Thread: 1 -> Music_Volume: 0 2025-12-22 01:11:25.766 - Thread: 1 -> MuteBroadcastControllers: False 2025-12-22 01:11:25.766 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-12-22 01:11:25.766 - Thread: 1 -> NewNewGameScreen: False 2025-12-22 01:11:25.766 - Thread: 1 -> OnlyPSGames: False 2025-12-22 01:11:25.766 - Thread: 1 -> PostProcessingEnabled: False 2025-12-22 01:11:25.766 - Thread: 1 -> QuickStartNotification: False 2025-12-22 01:11:25.766 - Thread: 1 -> RefreshRate: 74973 2025-12-22 01:11:25.766 - Thread: 1 -> RotationHints: True 2025-12-22 01:11:25.766 - Thread: 1 -> ScreenHeight: 1080 2025-12-22 01:11:25.766 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-12-22 01:11:25.766 - Thread: 1 -> ScreenWidth: 1920 2025-12-22 01:11:25.766 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/RedShipCreative 2025-12-22 01:11:25.766 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2025-12-22 01:11:25.766 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2025-12-22 01:11:25.766 - Thread: 1 -> ShaderQuality: 2 2025-12-22 01:11:25.766 - Thread: 1 -> ShadowMapResolution: 2 2025-12-22 01:11:25.766 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-12-22 01:11:25.766 - Thread: 1 -> ShowCrosshair2: 0 2025-12-22 01:11:25.766 - Thread: 1 -> SpriteMainViewportScale: 1 2025-12-22 01:11:25.766 - Thread: 1 -> SubscriptionReward: True 2025-12-22 01:11:25.766 - Thread: 1 -> TextureQuality: 2 2025-12-22 01:11:25.766 - Thread: 1 -> TreeViewDistance: 3003 2025-12-22 01:11:25.766 - Thread: 1 -> TutorialsFinished: System.String[] 2025-12-22 01:11:25.766 - Thread: 1 -> UiBkTransparency: 0.8 2025-12-22 01:11:25.766 - Thread: 1 -> UiTransparency: 1 2025-12-22 01:11:25.766 - Thread: 1 -> VerticalSync: 0 2025-12-22 01:11:25.766 - Thread: 1 -> VideoAdapter: 0 2025-12-22 01:11:25.766 - Thread: 1 -> VoiceChat: True 2025-12-22 01:11:25.766 - Thread: 1 -> VoiceChatVoiceActivation: False 2025-12-22 01:11:25.766 - Thread: 1 -> VoiceChatVolume: 5 2025-12-22 01:11:25.766 - Thread: 1 -> VoxelQuality: 2 2025-12-22 01:11:25.766 - Thread: 1 -> VoxelTextureQuality: 2 2025-12-22 01:11:25.766 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-12-22 01:11:25.766 - Thread: 1 -> WindowMode: 1 2025-12-22 01:11:25.766 - Thread: 1 -> ZoomMultiplier: 0.2 2025-12-22 01:11:25.766 - Thread: 1 -> MyConfig.Load() - END 2025-12-22 01:11:26.266 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-12-22 01:11:26.267 - Thread: 1 -> Reporting Postponed Events 2025-12-22 01:11:26.267 - Thread: 1 -> Reporting Postponed Events 2025-12-22 01:11:26.267 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-12-22 01:11:26.267 - Thread: 1 -> Found processor count: 20 2025-12-22 01:11:26.267 - Thread: 1 -> Using processor count: 16 2025-12-22 01:11:26.296 - Thread: 1 -> All detected adapters: 2025-12-22 01:11:26.298 - Thread: 1 -> NVIDIA GeForce RTX 4060 Ti - VendorID=4318, SubsystemID=1366496354, DeviceID=10243 2025-12-22 01:11:26.298 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-12-22 01:11:26.696 - Thread: 1 -> AdapterInfo = { 2025-12-22 01:11:26.696 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY1 2025-12-22 01:11:26.696 - Thread: 1 -> Description = dev id: 10243, mem: 16889413632, shared mem: 17092827136, Luid: 149768, rev: 161, subsys id: 1366496354, vendor id: 4318, feature_level 11.1: True 2025-12-22 01:11:26.696 - Thread: 1 -> Driver version = 32.0.15.9159 2025-12-22 01:11:26.696 - Thread: 1 -> Driver date = 20251211000000.000000-000 2025-12-22 01:11:26.696 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-22 01:11:26.696 - Thread: 1 -> AftermathSupported = True 2025-12-22 01:11:26.696 - Thread: 1 -> Adapter id = 0 2025-12-22 01:11:26.696 - Thread: 1 -> Supported = True 2025-12-22 01:11:26.696 - Thread: 1 -> RAM = 16889413632 2025-12-22 01:11:26.696 - Thread: 1 -> Priority = 2 2025-12-22 01:11:26.696 - Thread: 1 -> Multithreaded rendering supported = True 2025-12-22 01:11:26.696 - Thread: 1 -> Output is attached = True 2025-12-22 01:11:26.696 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-12-22 01:11:26.696 - Thread: 1 -> } 2025-12-22 01:11:26.696 - Thread: 1 -> AdapterInfo = { 2025-12-22 01:11:26.696 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY1 2025-12-22 01:11:26.696 - Thread: 1 -> Description = dev id: 10243, mem: 16889413632, shared mem: 17092827136, Luid: 149768, rev: 161, subsys id: 1366496354, vendor id: 4318, feature_level 11.1: True 2025-12-22 01:11:26.696 - Thread: 1 -> Driver version = 32.0.15.9159 2025-12-22 01:11:26.696 - Thread: 1 -> Driver date = 20251211000000.000000-000 2025-12-22 01:11:26.696 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-22 01:11:26.696 - Thread: 1 -> AftermathSupported = True 2025-12-22 01:11:26.696 - Thread: 1 -> Adapter id = 0 2025-12-22 01:11:26.696 - Thread: 1 -> Supported = True 2025-12-22 01:11:26.696 - Thread: 1 -> RAM = 16889413632 2025-12-22 01:11:26.696 - Thread: 1 -> Priority = 2 2025-12-22 01:11:26.696 - Thread: 1 -> Multithreaded rendering supported = True 2025-12-22 01:11:26.696 - Thread: 1 -> Output is attached = True 2025-12-22 01:11:26.696 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-12-22 01:11:26.696 - Thread: 1 -> } 2025-12-22 01:11:26.696 - Thread: 1 -> AdapterInfo = { 2025-12-22 01:11:26.697 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY2 2025-12-22 01:11:26.697 - Thread: 1 -> Description = dev id: 10243, mem: 16889413632, shared mem: 17092827136, Luid: 149768, rev: 161, subsys id: 1366496354, vendor id: 4318, feature_level 11.1: True 2025-12-22 01:11:26.697 - Thread: 1 -> Driver version = 32.0.15.9159 2025-12-22 01:11:26.697 - Thread: 1 -> Driver date = 20251211000000.000000-000 2025-12-22 01:11:26.697 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-22 01:11:26.697 - Thread: 1 -> AftermathSupported = True 2025-12-22 01:11:26.697 - Thread: 1 -> Adapter id = 0 2025-12-22 01:11:26.697 - Thread: 1 -> Supported = True 2025-12-22 01:11:26.697 - Thread: 1 -> RAM = 16889413632 2025-12-22 01:11:26.697 - Thread: 1 -> Priority = 2 2025-12-22 01:11:26.697 - Thread: 1 -> Multithreaded rendering supported = True 2025-12-22 01:11:26.697 - Thread: 1 -> Output is attached = True 2025-12-22 01:11:26.697 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2025-12-22 01:11:26.697 - Thread: 1 -> } 2025-12-22 01:11:26.697 - Thread: 1 -> AdapterInfo = { 2025-12-22 01:11:26.697 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY2 2025-12-22 01:11:26.697 - Thread: 1 -> Description = dev id: 10243, mem: 16889413632, shared mem: 17092827136, Luid: 149768, rev: 161, subsys id: 1366496354, vendor id: 4318, feature_level 11.1: True 2025-12-22 01:11:26.697 - Thread: 1 -> Driver version = 32.0.15.9159 2025-12-22 01:11:26.697 - Thread: 1 -> Driver date = 20251211000000.000000-000 2025-12-22 01:11:26.697 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-22 01:11:26.697 - Thread: 1 -> AftermathSupported = True 2025-12-22 01:11:26.697 - Thread: 1 -> Adapter id = 0 2025-12-22 01:11:26.697 - Thread: 1 -> Supported = True 2025-12-22 01:11:26.697 - Thread: 1 -> RAM = 16889413632 2025-12-22 01:11:26.697 - Thread: 1 -> Priority = 2 2025-12-22 01:11:26.697 - Thread: 1 -> Multithreaded rendering supported = True 2025-12-22 01:11:26.697 - Thread: 1 -> Output is attached = True 2025-12-22 01:11:26.697 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2025-12-22 01:11:26.697 - Thread: 1 -> } 2025-12-22 01:11:26.697 - Thread: 1 -> AdapterInfo = { 2025-12-22 01:11:26.697 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-12-22 01:11:26.697 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17092827136, Luid: 155697, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-12-22 01:11:26.697 - Thread: 1 -> Driver version = 2025-12-22 01:11:26.697 - Thread: 1 -> Driver date = 2025-12-22 01:11:26.697 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-22 01:11:26.697 - Thread: 1 -> AftermathSupported = False 2025-12-22 01:11:26.697 - Thread: 1 -> Adapter id = 1 2025-12-22 01:11:26.697 - Thread: 1 -> Supported = True 2025-12-22 01:11:26.697 - Thread: 1 -> RAM = 0 2025-12-22 01:11:26.697 - Thread: 1 -> Priority = 0 2025-12-22 01:11:26.697 - Thread: 1 -> Multithreaded rendering supported = False 2025-12-22 01:11:26.697 - Thread: 1 -> Output is attached = False 2025-12-22 01:11:26.697 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-12-22 01:11:26.697 - Thread: 1 -> } 2025-12-22 01:11:26.697 - Thread: 1 -> AdapterInfo = { 2025-12-22 01:11:26.697 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-12-22 01:11:26.697 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17092827136, Luid: 155697, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-12-22 01:11:26.697 - Thread: 1 -> Driver version = 2025-12-22 01:11:26.697 - Thread: 1 -> Driver date = 2025-12-22 01:11:26.697 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-22 01:11:26.697 - Thread: 1 -> AftermathSupported = False 2025-12-22 01:11:26.697 - Thread: 1 -> Adapter id = 1 2025-12-22 01:11:26.697 - Thread: 1 -> Supported = True 2025-12-22 01:11:26.697 - Thread: 1 -> RAM = 0 2025-12-22 01:11:26.697 - Thread: 1 -> Priority = 0 2025-12-22 01:11:26.697 - Thread: 1 -> Multithreaded rendering supported = False 2025-12-22 01:11:26.697 - Thread: 1 -> Output is attached = False 2025-12-22 01:11:26.697 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-12-22 01:11:26.697 - Thread: 1 -> } 2025-12-22 01:11:26.697 - Thread: 1 -> Service.IsActive: True 2025-12-22 01:11:26.697 - Thread: 1 -> Service.IsOnline: True 2025-12-22 01:11:26.697 - Thread: 1 -> Service.OwnsGame: False 2025-12-22 01:11:26.697 - Thread: 1 -> Service.UserId: 76561198101500972 2025-12-22 01:11:26.697 - Thread: 1 -> Service.UserName: Raphael 2025-12-22 01:11:26.697 - Thread: 1 -> Service.Branch: default 2025-12-22 01:11:26.697 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-12-22 01:11:26.697 - Thread: 1 -> Build version: 0.1.1.0 2025-12-22 01:11:26.699 - Thread: 1 -> MyScreenManager() 2025-12-22 01:11:26.707 - Thread: 37 -> CreateDeviceInternal - CheckSettings() 2025-12-22 01:11:26.707 - Thread: 37 -> CreateDeviceInternal - GetAdapter() 2025-12-22 01:11:26.708 - Thread: 37 -> CreateDeviceInternal - FixSettings() 2025-12-22 01:11:26.708 - Thread: 37 -> CreateDeviceInternal - Create device 2025-12-22 01:11:26.855 - Thread: 37 -> CreateDeviceInternal Steam Overlay integration 2025-12-22 01:11:26.956 - Thread: 37 -> CreateDeviceInternal Steam Overlay OK 2025-12-22 01:11:26.956 - Thread: 37 -> Aftermath init 2025-12-22 01:11:26.959 - Thread: 37 -> Aftermath result: 1 2025-12-22 01:11:26.959 - Thread: 37 -> CreateDeviceInternal create swapchain 2025-12-22 01:11:27.617 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-12-22 01:11:27.617 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-12-22 01:11:27.617 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2025-12-22 01:11:27.928 - Thread: 1 -> Preallocate - START 2025-12-22 01:11:27.931 - Thread: 1 -> MySpaceWorldGenerator - START 2025-12-22 01:11:27.932 - Thread: 1 -> MySpaceWorldGenerator - END 2025-12-22 01:11:27.932 - Thread: 1 -> MySpaceBuildComponent - START 2025-12-22 01:11:27.932 - Thread: 1 -> MySpaceBuildComponent - END 2025-12-22 01:11:27.932 - Thread: 1 -> MyEntities - START 2025-12-22 01:11:27.938 - Thread: 1 -> MyEntities - END 2025-12-22 01:11:27.938 - Thread: 1 -> MyObjectBuilder_Base - START 2025-12-22 01:11:27.938 - Thread: 1 -> MyObjectBuilder_Base - END 2025-12-22 01:11:27.938 - Thread: 1 -> MyTransparentGeometry - START 2025-12-22 01:11:27.938 - Thread: 1 -> MyTransparentGeometry - END 2025-12-22 01:11:27.938 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-12-22 01:11:27.939 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-12-22 01:11:27.939 - Thread: 1 -> MyMath - START 2025-12-22 01:11:27.939 - Thread: 1 -> MyMath - END 2025-12-22 01:11:27.939 - Thread: 1 -> MySimpleObjectDraw - START 2025-12-22 01:11:27.939 - Thread: 1 -> MySimpleObjectDraw - END 2025-12-22 01:11:27.947 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-12-22 01:11:27.947 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-12-22 01:11:27.947 - Thread: 1 -> MyClientDebugCommands - START 2025-12-22 01:11:27.947 - Thread: 1 -> MyClientDebugCommands - END 2025-12-22 01:11:27.947 - Thread: 1 -> MyDedicatedServer - START 2025-12-22 01:11:27.947 - Thread: 1 -> MyDedicatedServer - END 2025-12-22 01:11:27.947 - Thread: 1 -> MyDedicatedServerBase - START 2025-12-22 01:11:27.947 - Thread: 1 -> MyDedicatedServerBase - END 2025-12-22 01:11:27.947 - Thread: 1 -> MyMultiplayerBase - START 2025-12-22 01:11:27.948 - Thread: 1 -> MyMultiplayerBase - END 2025-12-22 01:11:27.948 - Thread: 1 -> MyMultiplayerClient - START 2025-12-22 01:11:27.948 - Thread: 1 -> MyMultiplayerClient - END 2025-12-22 01:11:27.948 - Thread: 1 -> MyMultiplayerClientBase - START 2025-12-22 01:11:27.948 - Thread: 1 -> MyMultiplayerClientBase - END 2025-12-22 01:11:27.948 - Thread: 1 -> MyMultiplayerLobby - START 2025-12-22 01:11:27.948 - Thread: 1 -> MyMultiplayerLobby - END 2025-12-22 01:11:27.948 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-12-22 01:11:27.948 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-12-22 01:11:27.948 - Thread: 1 -> MyMultiplayerServerBase - START 2025-12-22 01:11:27.948 - Thread: 1 -> MyMultiplayerServerBase - END 2025-12-22 01:11:27.948 - Thread: 1 -> MyServerDebugCommands - START 2025-12-22 01:11:27.948 - Thread: 1 -> MyServerDebugCommands - END 2025-12-22 01:11:27.948 - Thread: 1 -> MySyncEntity - START 2025-12-22 01:11:27.948 - Thread: 1 -> MySyncEntity - END 2025-12-22 01:11:27.948 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-12-22 01:11:27.950 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-12-22 01:11:27.950 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-12-22 01:11:27.950 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-12-22 01:11:27.950 - Thread: 1 -> MyStatLogicFactory - START 2025-12-22 01:11:27.950 - Thread: 1 -> MyStatLogicFactory - END 2025-12-22 01:11:27.950 - Thread: 1 -> MyCommandCharacter - START 2025-12-22 01:11:27.950 - Thread: 1 -> MyCommandCharacter - END 2025-12-22 01:11:27.950 - Thread: 1 -> MyCommandConsole - START 2025-12-22 01:11:27.950 - Thread: 1 -> MyCommandConsole - END 2025-12-22 01:11:27.950 - Thread: 1 -> MyCommandEntity - START 2025-12-22 01:11:27.950 - Thread: 1 -> MyCommandEntity - END 2025-12-22 01:11:27.950 - Thread: 1 -> MyAiTargetManager - START 2025-12-22 01:11:27.950 - Thread: 1 -> MyAiTargetManager - END 2025-12-22 01:11:27.950 - Thread: 1 -> MyCubeGridDefinitions - START 2025-12-22 01:11:27.951 - Thread: 1 -> MyCubeGridDefinitions - END 2025-12-22 01:11:27.951 - Thread: 1 -> MyDefinitionManager - START 2025-12-22 01:11:27.954 - Thread: 1 -> MyDefinitionManager - END 2025-12-22 01:11:27.954 - Thread: 1 -> Preallocate - END 2025-12-22 01:11:27.955 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-12-22 01:11:28.084 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-12-22 01:11:28.084 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-12-22 01:11:28.084 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-12-22 01:11:28.084 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-12-22 01:11:28.084 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-12-22 01:11:28.084 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-12-22 01:11:28.084 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-12-22 01:11:28.084 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-12-22 01:11:28.084 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-12-22 01:11:28.088 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2025-12-22 01:11:28.088 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7E06 2025-12-22 01:11:28.089 - Thread: 1 -> Virtualized: False 2025-12-22 01:11:28.090 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-14700KF 2025-12-22 01:11:28.092 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,185,654,272 bytes 2025-12-22 01:11:28.092 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-22 01:11:28.092 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 17,938,587,648 bytes 2025-12-22 01:11:28.092 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,102,972,416 bytes 2025-12-22 01:11:28.093 - Thread: 1 -> Drive B: | Capacity: 4,000,768,323,584 bytes | Free space: 3,025,997,762,560 bytes 2025-12-22 01:11:28.094 - Thread: 1 -> Drive C: | Capacity: 999,011,905,536 bytes | Free space: 408,021,987,328 bytes 2025-12-22 01:11:28.094 - Thread: 1 -> Drive F: | Capacity: 1,000,203,087,872 bytes | Free space: 715,911,684,096 bytes 2025-12-22 01:11:28.094 - Thread: 1 -> Drive G: | Capacity: 250,058,108,928 bytes | Free space: 64,297,205,760 bytes 2025-12-22 01:11:28.094 - Thread: 1 -> Drive S: | Capacity: 314,571,747,328 bytes | Free space: 218,490,314,752 bytes 2025-12-22 01:11:28.094 - Thread: 1 -> Drive X: | Capacity: 524,287,995,904 bytes | Free space: 359,291,011,072 bytes 2025-12-22 01:11:28.094 - Thread: 1 -> Drive Y: | Capacity: 1,782,579,195,904 bytes | Free space: 1,036,780,855,296 bytes 2025-12-22 01:11:28.094 - Thread: 1 -> Drive Z: | Capacity: 1,379,327,275,008 bytes | Free space: 516,058,845,184 bytes 2025-12-22 01:11:28.094 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-12-22 01:11:28.094 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-12-22 01:11:28.094 - Thread: 1 -> Installed DLCs: 2025-12-22 01:11:28.095 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-12-22 01:11:28.105 - Thread: 1 -> Havok: Physics.Init 2025-12-22 01:11:28.114 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-12-22 01:11:28.116 - Thread: 1 -> HkGameName: SpaceEngineers 2025-12-22 01:11:28.116 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-12-22 01:11:28.117 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-12-22 01:11:28.117 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2025-12-22 01:11:28.319 - Thread: 1 -> Loading scenarios 2025-12-22 01:11:28.334 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-12-22 01:11:28.334 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-12-22 01:11:28.342 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-12-22 01:11:28.342 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-12-22 01:11:28.396 - Thread: 1 -> Loading sound definitions 2025-12-22 01:11:28.396 - Thread: 1 -> Loading gamepad controls 2025-12-22 01:11:28.396 - Thread: 1 -> Loading gamepad controls 2025-12-22 01:11:28.396 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-12-22 01:11:28.396 - Thread: 1 -> Loading DLC definitions 2025-12-22 01:11:28.405 - Thread: 1 -> Loading OffensiveWords definitions 2025-12-22 01:11:28.405 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-12-22 01:11:28.405 - Thread: 1 -> Loading Quick starts 2025-12-22 01:11:28.405 - Thread: 1 -> Loading ScenarioCategories 2025-12-22 01:11:28.405 - Thread: 1 -> Loading shadow textures definitions 2025-12-22 01:11:28.405 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-12-22 01:11:28.405 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-12-22 01:11:28.408 - Thread: 1 -> MyAudio.LoadData - START 2025-12-22 01:11:28.451 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-12-22 01:11:28.463 - Thread: 1 -> MyAudio.LoadData - END 2025-12-22 01:11:28.465 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2025-12-22 01:11:28.465 - Thread: 1 -> MyGuiManager() 2025-12-22 01:11:28.467 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-12-22 01:11:28.482 - Thread: 13 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-12-22 01:11:28.482 - Thread: 13 -> DefinitionManager - Loading 7 file(s) 2025-12-22 01:11:28.501 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-12-22 01:11:28.560 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-12-22 01:11:28.560 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-12-22 01:11:28.560 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-12-22 01:11:28.587 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-12-22 01:11:28.619 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-12-22 01:11:28.626 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-12-22 01:11:28.626 - Thread: 13 -> ReloadVoxelMaterials 2025-12-22 01:11:28.719 - Thread: 1 -> Deluxe Edition (573160) 2025-12-22 01:11:28.720 - Thread: 1 -> Decorative Blocks (1049790) 2025-12-22 01:11:28.720 - Thread: 1 -> Economy Deluxe (1135960) 2025-12-22 01:11:28.720 - Thread: 1 -> Style Pack (1084680) 2025-12-22 01:11:28.720 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-12-22 01:11:28.720 - Thread: 1 -> Frostbite (1241550) 2025-12-22 01:11:28.720 - Thread: 1 -> Sparks Of The Future (1307680) 2025-12-22 01:11:28.720 - Thread: 1 -> Wasteland (1374610) 2025-12-22 01:11:28.720 - Thread: 1 -> Warfare I. (1475830) 2025-12-22 01:11:28.720 - Thread: 1 -> Heavy Industry (1676100) 2025-12-22 01:11:28.720 - Thread: 1 -> Warfare II. (1783760) 2025-12-22 01:11:28.720 - Thread: 1 -> Automatons (1958640) 2025-12-22 01:11:28.720 - Thread: 1 -> Decorative Blocks 3 (2504720) 2025-12-22 01:11:28.721 - Thread: 1 -> Signal Blocks (2914120) 2025-12-22 01:11:28.721 - Thread: 1 -> Contact (3066290) 2025-12-22 01:11:28.721 - Thread: 1 -> Fieldwork (3601770) 2025-12-22 01:11:28.721 - Thread: 1 -> Apex Survival (3858380) 2025-12-22 01:11:28.721 - Thread: 1 -> Core Systems (4116960) 2025-12-22 01:11:28.745 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-12-22 01:11:28.751 - Thread: 1 -> Timer Frequency: 10000000 2025-12-22 01:11:28.751 - Thread: 1 -> Ticks per frame: 166667 2025-12-22 01:11:29.175 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-12-22 01:11:29.202 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-12-22 01:11:29.202 - Thread: 1 -> Flares Intensity: 0.3446841 2025-12-22 01:11:29.202 - Thread: 1 -> Field of view: 1.399379 2025-12-22 01:11:29.202 - Thread: 1 -> PostProcessingEnabled: False 2025-12-22 01:11:29.202 - Thread: 1 -> Render.GrassDensityFactor: 2.019311 2025-12-22 01:11:29.202 - Thread: 1 -> Render.GrassDrawDistance: 1000 2025-12-22 01:11:29.202 - Thread: 1 -> Render.DistanceFade: 3003 2025-12-22 01:11:29.202 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-12-22 01:11:29.202 - Thread: 1 -> Render.ShadowQuality: HIGH 2025-12-22 01:11:29.202 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2025-12-22 01:11:29.202 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-12-22 01:11:29.202 - Thread: 1 -> Render.TextureQuality: HIGH 2025-12-22 01:11:29.202 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2025-12-22 01:11:29.202 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4 2025-12-22 01:11:29.202 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2025-12-22 01:11:29.202 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2025-12-22 01:11:29.202 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2025-12-22 01:11:29.202 - Thread: 1 -> Render.ParticleQuality: HIGH 2025-12-22 01:11:29.228 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-12-22 01:11:29.301 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-12-22 01:11:29.302 - Thread: 1 -> Analytics session started: UserID = (33e6aaa1-b323-1bad-e852-0d6097896961) SessionID = (0bb24527-9659-4030-800a-aa6b17f39aaf) 2025-12-22 01:11:29.302 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-12-22 01:11:30.234 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-12-22 01:11:30.643 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2025-12-22 01:11:31.152 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-12-22 01:11:31.169 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-12-22 01:11:31.169 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-12-22 01:11:31.319 - Thread: 1 -> MyConfig.Save() - START 2025-12-22 01:11:31.319 - Thread: 1 -> Path: C:\Users\ender\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-22 01:11:31.324 - Thread: 1 -> MyConfig.Save() - END 2025-12-22 01:11:33.471 - Thread: 54 -> LoadSession() - Start 2025-12-22 01:11:33.471 - Thread: 54 -> C:\Users\ender\AppData\Roaming\SpaceEngineers\Saves\76561198101500972\Empty World 2025-12-19 04-18 2025-12-22 01:11:33.471 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\ender\AppData\Roaming\SpaceEngineers\Saves\76561198101500972\Empty World 2025-12-19 04-18\Sandbox_config.sbc 2025-12-22 01:11:33.486 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-12-22 01:11:33.518 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\ender\AppData\Roaming\SpaceEngineers\Saves\76561198101500972\Empty World 2025-12-19 04-18\Sandbox_config.sbc 2025-12-22 01:11:33.518 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-12-22 01:11:33.519 - Thread: 54 -> CheckPoint Experimental mode: Yes 2025-12-22 01:11:33.519 - Thread: 54 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, AdaptiveSimulationQuality 2025-12-22 01:11:33.519 - Thread: 54 -> LoadSession() - End 2025-12-22 01:11:33.519 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-12-22 01:11:33.519 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-12-22 01:11:33.519 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-12-22 01:11:33.521 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-12-22 01:11:33.521 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-12-22 01:11:33.521 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-12-22 01:11:33.741 - Thread: 1 -> RunLoadingAction - START 2025-12-22 01:11:33.741 - Thread: 1 -> Loading session: C:\Users\ender\AppData\Roaming\SpaceEngineers\Saves\76561198101500972\Empty World 2025-12-19 04-18 2025-12-22 01:11:33.802 - Thread: 1 -> GC Memory: 992,201,832 B 2025-12-22 01:11:33.812 - Thread: 1 -> Process Memory: 3,375,497,216 B 2025-12-22 01:11:33.812 - Thread: 1 -> MySession.Static.LogSettings - START 2025-12-22 01:11:33.812 - Thread: 1 -> Name = Empty World 2025-12-19 04:18 2025-12-22 01:11:33.812 - Thread: 1 -> Description = This world is a blank slate, unleash your creativity and populate it with your creations. 2025-12-22 01:11:33.812 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2025-12-22 01:11:33.812 - Thread: 1 -> Password = 2025-12-22 01:11:33.812 - Thread: 1 -> CurrentPath = C:\Users\ender\AppData\Roaming\SpaceEngineers\Saves\76561198101500972\Empty World 2025-12-19 04-18 2025-12-22 01:11:33.812 - Thread: 1 -> WorkshopId = 2025-12-22 01:11:33.812 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2025-12-22 01:11:33.812 - Thread: 1 -> ThumbPath = C:\Users\ender\AppData\Roaming\SpaceEngineers\Saves\76561198101500972\Empty World 2025-12-19 04-18\thumb.jpg 2025-12-22 01:11:33.812 - Thread: 1 -> Settings: 2025-12-22 01:11:33.812 - Thread: 1 -> AdaptiveSimulationQuality = False 2025-12-22 01:11:33.812 - Thread: 1 -> AFKTimeoutMin = 0 2025-12-22 01:11:33.812 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-12-22 01:11:33.812 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-12-22 01:11:33.812 - Thread: 1 -> AutoHealing = True 2025-12-22 01:11:33.812 - Thread: 1 -> AutoSaveInMinutes = 5 2025-12-22 01:11:33.812 - Thread: 1 -> BlockCountThreshold = 20 2025-12-22 01:11:33.812 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-12-22 01:11:33.812 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-12-22 01:11:33.812 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-12-22 01:11:33.812 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-12-22 01:11:33.812 - Thread: 1 -> CanJoinRunning = False 2025-12-22 01:11:33.812 - Thread: 1 -> CargoShipsEnabled = False 2025-12-22 01:11:33.812 - Thread: 1 -> ClientCanSave = False 2025-12-22 01:11:33.812 - Thread: 1 -> DepositsCountCoefficient = 2 2025-12-22 01:11:33.812 - Thread: 1 -> DepositSizeDenominator = 30 2025-12-22 01:11:33.812 - Thread: 1 -> DestructibleBlocks = True 2025-12-22 01:11:33.812 - Thread: 1 -> EconomyTickInSeconds = 300 2025-12-22 01:11:33.812 - Thread: 1 -> Enable3rdPersonView = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableAutorespawn = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableBountyContracts = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableContainerDrops = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableConvertToStation = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableCopyPaste = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableEconomy = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableEncounters = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableDrones = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableGoodBotHints = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableIngameScripts = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableJetpack = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableOxygen = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableOxygenPressurization = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnablePcuTrading = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableRadiation = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableRecoil = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableResearch = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableRespawnShips = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableSaving = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableScripterRole = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableShareInertiaTensor = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableSpectator = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableSpiders = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableSubgridDamage = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableSunRotation = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableSupergridding = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableSurvivalBuffs = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableToolShake = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableUnsafePistonImpulses = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableUnsafeRotorTorques = False 2025-12-22 01:11:33.812 - Thread: 1 -> EnableVoxelDestruction = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableVoxelHand = True 2025-12-22 01:11:33.812 - Thread: 1 -> EnableWolfs = False 2025-12-22 01:11:33.812 - Thread: 1 -> EncounterDensity = 0.1 2025-12-22 01:11:33.812 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-12-22 01:11:33.812 - Thread: 1 -> EnvironmentHostility = SAFE 2025-12-22 01:11:33.812 - Thread: 1 -> ExperimentalMode = True 2025-12-22 01:11:33.812 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, AdaptiveSimulationQuality 2025-12-22 01:11:33.812 - Thread: 1 -> FamilySharing = True 2025-12-22 01:11:33.812 - Thread: 1 -> FloraDensityMultiplier = 1 2025-12-22 01:11:33.812 - Thread: 1 -> FoodConsumptionRate = 0 2025-12-22 01:11:33.812 - Thread: 1 -> GameMode = Creative 2025-12-22 01:11:33.812 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-12-22 01:11:33.812 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-12-22 01:11:33.812 - Thread: 1 -> HarvestRatioMultiplier = 1 2025-12-22 01:11:33.812 - Thread: 1 -> InfiniteAmmo = False 2025-12-22 01:11:33.812 - Thread: 1 -> InventorySizeMultiplier = 3 2025-12-22 01:11:33.812 - Thread: 1 -> MaxBackupSaves = 5 2025-12-22 01:11:33.812 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-12-22 01:11:33.812 - Thread: 1 -> MaxCargoBags = 100 2025-12-22 01:11:33.812 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-12-22 01:11:33.812 - Thread: 1 -> MaxDrones = 5 2025-12-22 01:11:33.812 - Thread: 1 -> MaxFactionsCount = 0 2025-12-22 01:11:33.812 - Thread: 1 -> MaxFloatingObjects = 56 2025-12-22 01:11:33.812 - Thread: 1 -> MaxGridSize = 0 2025-12-22 01:11:33.812 - Thread: 1 -> MaxPlanets = 99 2025-12-22 01:11:33.812 - Thread: 1 -> MaxPlayers = 1 2025-12-22 01:11:33.812 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-12-22 01:11:33.812 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-12-22 01:11:33.812 - Thread: 1 -> OffensiveWordsFiltering = False 2025-12-22 01:11:33.812 - Thread: 1 -> OnlineMode = OFFLINE 2025-12-22 01:11:33.812 - Thread: 1 -> OptimalGridCount = 0 2025-12-22 01:11:33.812 - Thread: 1 -> OptimalSpawnDistance = 16000 2025-12-22 01:11:33.812 - Thread: 1 -> PermanentDeath = False 2025-12-22 01:11:33.812 - Thread: 1 -> PhysicsIterations = 8 2025-12-22 01:11:33.812 - Thread: 1 -> PiratePCU = 25000 2025-12-22 01:11:33.812 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-12-22 01:11:33.812 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-12-22 01:11:33.812 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-12-22 01:11:33.812 - Thread: 1 -> PredefinedAsteroids = True 2025-12-22 01:11:33.812 - Thread: 1 -> ProceduralDensity = 0.35 2025-12-22 01:11:33.812 - Thread: 1 -> ProceduralSeed = 0 2025-12-22 01:11:33.812 - Thread: 1 -> RealisticSound = False 2025-12-22 01:11:33.812 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-12-22 01:11:33.812 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-12-22 01:11:33.812 - Thread: 1 -> ResetForageableItems = True 2025-12-22 01:11:33.812 - Thread: 1 -> ResetForageableItemsDistance = 3000 2025-12-22 01:11:33.812 - Thread: 1 -> ResetForageableItemsTimeM = 30 2025-12-22 01:11:33.812 - Thread: 1 -> ResetOwnership = False 2025-12-22 01:11:33.812 - Thread: 1 -> RespawnShipDelete = False 2025-12-22 01:11:33.812 - Thread: 1 -> Scenario = False 2025-12-22 01:11:33.812 - Thread: 1 -> ScenarioEditMode = False 2025-12-22 01:11:33.812 - Thread: 1 -> ScrapEnabled = False 2025-12-22 01:11:33.812 - Thread: 1 -> SimplifiedSimulation = False 2025-12-22 01:11:33.812 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-12-22 01:11:33.812 - Thread: 1 -> SolarRadiationIntensity = 0 2025-12-22 01:11:33.812 - Thread: 1 -> StartInRespawnScreen = False 2025-12-22 01:11:33.812 - Thread: 1 -> StopGridsPeriodMin = 15 2025-12-22 01:11:33.812 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-12-22 01:11:33.812 - Thread: 1 -> SpawnWithTools = True 2025-12-22 01:11:33.812 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-12-22 01:11:33.812 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-12-22 01:11:33.812 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-12-22 01:11:33.812 - Thread: 1 -> StationVoxelSupport = False 2025-12-22 01:11:33.812 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-12-22 01:11:33.812 - Thread: 1 -> SuppressedWarnings = 2025-12-22 01:11:33.812 - Thread: 1 -> SyncDistance = 3000 2025-12-22 01:11:33.812 - Thread: 1 -> ThrusterDamage = True 2025-12-22 01:11:33.812 - Thread: 1 -> TotalBotLimit = 16 2025-12-22 01:11:33.812 - Thread: 1 -> TotalPCU = 1000000 2025-12-22 01:11:33.812 - Thread: 1 -> TradeFactionsCount = 10 2025-12-22 01:11:33.812 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-12-22 01:11:33.812 - Thread: 1 -> TrashFlagsValue = 7706 2025-12-22 01:11:33.812 - Thread: 1 -> TrashRemovalEnabled = True 2025-12-22 01:11:33.812 - Thread: 1 -> UseConsolePCU = False 2025-12-22 01:11:33.812 - Thread: 1 -> ViewDistance = 15000 2025-12-22 01:11:33.812 - Thread: 1 -> VoxelAgeThreshold = 24 2025-12-22 01:11:33.812 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-12-22 01:11:33.812 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-12-22 01:11:33.812 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-12-22 01:11:33.812 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-12-22 01:11:33.812 - Thread: 1 -> WeaponsEnabled = True 2025-12-22 01:11:33.812 - Thread: 1 -> WeatherSystem = True 2025-12-22 01:11:33.812 - Thread: 1 -> WeatherLightingDamage = False 2025-12-22 01:11:33.812 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-12-22 01:11:33.812 - Thread: 1 -> WorldSizeKm = 0 2025-12-22 01:11:33.812 - Thread: 1 -> RandomizeSeed = False 2025-12-22 01:11:33.812 - Thread: 1 -> MySession.Static.LogSettings - END 2025-12-22 01:11:33.812 - Thread: 1 -> Experimental mode: Yes 2025-12-22 01:11:33.812 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, AdaptiveSimulationQuality, ExperimentalTurnedOnInConfiguration 2025-12-22 01:11:33.812 - Thread: 1 -> Console compatibility: No 2025-12-22 01:11:34.164 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-12-22 01:11:34.177 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-12-22 01:11:34.177 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-12-22 01:11:34.177 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-12-22 01:11:34.178 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2025-12-22 01:11:34.299 - Thread: 1 -> Loading scenarios 2025-12-22 01:11:34.299 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-12-22 01:11:34.299 - Thread: 1 -> List of used mods (0) - START 2025-12-22 01:11:34.299 - Thread: 1 -> List of used mods - END 2025-12-22 01:11:34.306 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-12-22 01:11:34.306 - Thread: 1 -> DefinitionManager - Loading 733 file(s) 2025-12-22 01:11:35.707 - Thread: 1 -> Loading behaviors 2025-12-22 01:11:35.708 - Thread: 1 -> Loading ammo magazines 2025-12-22 01:11:35.708 - Thread: 1 -> Loading ammo definitions 2025-12-22 01:11:35.708 - Thread: 1 -> Loading animations 2025-12-22 01:11:35.708 - Thread: 1 -> Loading animations 2025-12-22 01:11:35.709 - Thread: 1 -> Loading sound definitions 2025-12-22 01:11:35.709 - Thread: 1 -> Loading sound definitions 2025-12-22 01:11:35.709 - Thread: 1 -> Loading sound definitions 2025-12-22 01:11:35.709 - Thread: 1 -> Loading sound definitions 2025-12-22 01:11:35.709 - Thread: 1 -> Loading sound definitions 2025-12-22 01:11:35.709 - Thread: 1 -> Loading category classes 2025-12-22 01:11:35.710 - Thread: 1 -> Loading Block Tag definitions 2025-12-22 01:11:35.710 - Thread: 1 -> Loading blueprint classes 2025-12-22 01:11:35.710 - Thread: 1 -> Loading blueprint class entries 2025-12-22 01:11:35.710 - Thread: 1 -> Loading blueprint classes 2025-12-22 01:11:35.710 - Thread: 1 -> Loading blueprint class entries 2025-12-22 01:11:35.710 - Thread: 1 -> Loading blueprints 2025-12-22 01:11:35.710 - Thread: 1 -> Loading blueprints 2025-12-22 01:11:35.710 - Thread: 1 -> Loading agent definitions 2025-12-22 01:11:35.710 - Thread: 1 -> Loading character definitions 2025-12-22 01:11:35.712 - Thread: 1 -> Loading character definitions 2025-12-22 01:11:35.712 - Thread: 1 -> Loading components 2025-12-22 01:11:35.713 - Thread: 1 -> Loading components 2025-12-22 01:11:35.713 - Thread: 1 -> Loading configuration 2025-12-22 01:11:35.713 - Thread: 1 -> Loading container types 2025-12-22 01:11:35.713 - Thread: 1 -> Loading Contract Types 2025-12-22 01:11:35.714 - Thread: 1 -> Loading block positions 2025-12-22 01:11:35.714 - Thread: 1 -> Loading curve definitions 2025-12-22 01:11:35.714 - Thread: 1 -> Loading debris 2025-12-22 01:11:35.714 - Thread: 1 -> Loading environment items entries 2025-12-22 01:11:35.714 - Thread: 1 -> Loading decal global definitions 2025-12-22 01:11:35.714 - Thread: 1 -> Loading decal definitions 2025-12-22 01:11:35.714 - Thread: 1 -> Loading decal definitions 2025-12-22 01:11:35.714 - Thread: 1 -> Loading drone behaviors 2025-12-22 01:11:35.714 - Thread: 1 -> Loading edges 2025-12-22 01:11:35.714 - Thread: 1 -> Loading emissive color definitions 2025-12-22 01:11:35.714 - Thread: 1 -> Loading emissive color default states 2025-12-22 01:11:35.715 - Thread: 1 -> Loading animations 2025-12-22 01:11:35.715 - Thread: 1 -> Loading entity components 2025-12-22 01:11:35.718 - Thread: 1 -> Loading component containers 2025-12-22 01:11:35.719 - Thread: 1 -> Loading environment items entries 2025-12-22 01:11:35.719 - Thread: 1 -> Loading Faction Names 2025-12-22 01:11:35.719 - Thread: 1 -> Loading factions 2025-12-22 01:11:35.719 - Thread: 1 -> Loading flare definitions 2025-12-22 01:11:35.720 - Thread: 1 -> Loading gas property definitions 2025-12-22 01:11:35.720 - Thread: 1 -> Loading event definitions 2025-12-22 01:11:35.720 - Thread: 1 -> Loading physical items 2025-12-22 01:11:35.721 - Thread: 1 -> Loading LCD texture categories 2025-12-22 01:11:35.721 - Thread: 1 -> Loading LCD texture categories 2025-12-22 01:11:35.721 - Thread: 1 -> Loading LCD texture categories 2025-12-22 01:11:35.721 - Thread: 1 -> Loading LCD texture categories 2025-12-22 01:11:35.721 - Thread: 1 -> Loading LCD texture categories 2025-12-22 01:11:35.721 - Thread: 1 -> Loading LCD texture categories 2025-12-22 01:11:35.721 - Thread: 1 -> Loading physical items 2025-12-22 01:11:35.721 - Thread: 1 -> Loading physical items 2025-12-22 01:11:35.722 - Thread: 1 -> Loading physical material properties 2025-12-22 01:11:35.722 - Thread: 1 -> Loading pirate antennas 2025-12-22 01:11:35.722 - Thread: 1 -> Loading planet definitions 2025-12-22 01:11:35.722 - Thread: 1 -> Loading research blocks definitions 2025-12-22 01:11:35.722 - Thread: 1 -> Loading research groups definitions 2025-12-22 01:11:35.722 - Thread: 1 -> Loading resource distribution groups 2025-12-22 01:11:35.723 - Thread: 1 -> Loading ship sound groups 2025-12-22 01:11:35.723 - Thread: 1 -> Loading ship sound groups 2025-12-22 01:11:35.723 - Thread: 1 -> Loading sound categories 2025-12-22 01:11:35.724 - Thread: 1 -> Loading stat definitions 2025-12-22 01:11:35.724 - Thread: 1 -> Loading stories definition 2025-12-22 01:11:35.724 - Thread: 1 -> Loading Story Categories definition 2025-12-22 01:11:35.724 - Thread: 1 -> Loading gamepad controls 2025-12-22 01:11:35.724 - Thread: 1 -> Loading grid creators 2025-12-22 01:11:35.724 - Thread: 1 -> Loading transparent material properties 2025-12-22 01:11:35.724 - Thread: 1 -> Loading voxel map storage definitions 2025-12-22 01:11:35.724 - Thread: 1 -> Loading voxel material definitions 2025-12-22 01:11:35.724 - Thread: 1 -> Loading voxel material definitions 2025-12-22 01:11:35.724 - Thread: 1 -> Loading Weather Effects 2025-12-22 01:11:35.725 - Thread: 1 -> Audio effects definitions 2025-12-22 01:11:35.725 - Thread: 1 -> Loading environment items definitions 2025-12-22 01:11:35.726 - Thread: 1 -> Loading environment items definitions 2025-12-22 01:11:35.726 - Thread: 1 -> Loading physical material properties 2025-12-22 01:11:35.726 - Thread: 1 -> Loading particle effect definitions 2025-12-22 01:11:35.748 - Thread: 1 -> Loading particle effect definitions 2025-12-22 01:11:35.749 - Thread: 1 -> Loading environment item definitions 2025-12-22 01:11:35.749 - Thread: 1 -> Loading weapon definitions 2025-12-22 01:11:35.750 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.756 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.760 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.760 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.760 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.761 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.761 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.761 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.761 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.762 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.762 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.763 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.763 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.764 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.764 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.765 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.766 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.766 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.767 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.767 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.768 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.768 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.769 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.769 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.777 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.778 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.779 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.779 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.779 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.779 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.780 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.781 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.782 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.782 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.783 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.784 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.785 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.786 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.787 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.787 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.788 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.788 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.789 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.790 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.791 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.791 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.793 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.793 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.796 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.797 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.798 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.799 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.801 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.801 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.802 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.802 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.804 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.805 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.806 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.807 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.808 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.809 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.810 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.811 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.814 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.814 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.816 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.816 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.818 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.818 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.821 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.822 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.824 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.825 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.827 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.827 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.829 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.829 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.834 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.835 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.837 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.837 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.839 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.840 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.843 - Thread: 1 -> Loading cube blocks 2025-12-22 01:11:35.843 - Thread: 1 -> Created block definitions 2025-12-22 01:11:35.847 - Thread: 1 -> Loading block variant groups 2025-12-22 01:11:35.861 - Thread: 1 -> Loading asteroid generators 2025-12-22 01:11:35.861 - Thread: 1 -> Loading drop containers 2025-12-22 01:11:35.861 - Thread: 1 -> Loading radial menu definitions 2025-12-22 01:11:35.866 - Thread: 1 -> Loading respawn ships 2025-12-22 01:11:35.867 - Thread: 1 -> Loading spawn groups 2025-12-22 01:11:35.867 - Thread: 1 -> Loading spawn groups 2025-12-22 01:11:35.867 - Thread: 1 -> Loading spawn groups 2025-12-22 01:11:35.867 - Thread: 1 -> Loading spawn groups 2025-12-22 01:11:35.867 - Thread: 1 -> Loading spawn groups 2025-12-22 01:11:35.867 - Thread: 1 -> Loading spawn groups 2025-12-22 01:11:35.867 - Thread: 1 -> Loading wheel speeds 2025-12-22 01:11:35.868 - Thread: 1 -> InitBlockGroups Start 2025-12-22 01:11:35.869 - Thread: 1 -> InitBlockGroups #1 2025-12-22 01:11:35.869 - Thread: 1 -> InitBlockGroups #2 2025-12-22 01:11:35.869 - Thread: 1 -> InitBlockGroups #3 2025-12-22 01:11:35.869 - Thread: 1 -> InitBlockGroups #4 2025-12-22 01:11:35.869 - Thread: 1 -> InitBlockGroups End 2025-12-22 01:11:35.870 - Thread: 1 -> PostprocessBlockVariantGroups Start 2025-12-22 01:11:35.872 - Thread: 1 -> PostprocessBlockVariantGroups End 2025-12-22 01:11:35.872 - Thread: 1 -> PostprocessRadialMenus Start 2025-12-22 01:11:35.872 - Thread: 1 -> PostprocessRadialMenus End 2025-12-22 01:11:35.876 - Thread: 1 -> MyAudio.UnloadData - START 2025-12-22 01:11:35.878 - Thread: 1 -> MyAudio.UnloadData - END 2025-12-22 01:11:35.878 - Thread: 1 -> MyAudio.LoadData - START 2025-12-22 01:11:35.915 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-12-22 01:11:35.960 - Thread: 1 -> MyAudio.LoadData - END 2025-12-22 01:11:35.969 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-12-22 01:11:35.971 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-12-22 01:11:35.985 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-12-22 01:11:35.985 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-12-22 01:11:35.985 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-12-22 01:11:35.993 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-12-22 01:11:36.086 - Thread: 79 -> External debugger: listening... 2025-12-22 01:11:36.137 - Thread: 1 -> MyLights.LoadData() - START 2025-12-22 01:11:36.138 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-12-22 01:11:36.138 - Thread: 1 -> MyLights.LoadData() - END 2025-12-22 01:11:36.138 - Thread: 1 -> Info: MyLights initialized. 2025-12-22 01:11:36.138 - Thread: 1 -> MyExplosions.LoadData() - START 2025-12-22 01:11:36.139 - Thread: 1 -> MyExplosions.LoadData() - END 2025-12-22 01:11:36.146 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-12-22 01:11:36.146 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-12-22 01:11:36.150 - Thread: 1 -> Loading Procedural World Generator 2025-12-22 01:11:36.150 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.1 2025-12-22 01:11:36.162 - Thread: 1 -> InitDataComponents - Session Components Start 2025-12-22 01:11:36.162 - Thread: 1 -> Init MyPrecalcComponent 2025-12-22 01:11:36.162 - Thread: 1 -> Init MyParticlesManager 2025-12-22 01:11:36.162 - Thread: 1 -> Init MyPhysicsComponentSystem 2025-12-22 01:11:36.162 - Thread: 1 -> Init MySessionComponentAnimationSystem 2025-12-22 01:11:36.162 - Thread: 1 -> Init MySessionComponentExtDebug 2025-12-22 01:11:36.162 - Thread: 1 -> Init MySpaceRespawnComponent 2025-12-22 01:11:36.162 - Thread: 1 -> Init DemoComponent 2025-12-22 01:11:36.162 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-12-22 01:11:36.162 - Thread: 1 -> Init MySpaceBuildComponent 2025-12-22 01:11:36.162 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2025-12-22 01:11:36.162 - Thread: 1 -> Init MyThirdPersonSpectator 2025-12-22 01:11:36.162 - Thread: 1 -> Init MyPhysics 2025-12-22 01:11:36.162 - Thread: 1 -> Init MyWarheads 2025-12-22 01:11:36.162 - Thread: 1 -> Init MyExplosions 2025-12-22 01:11:36.162 - Thread: 1 -> Init MyVoiceChatSessionComponent 2025-12-22 01:11:36.162 - Thread: 1 -> Init MySessionComponentIngameHelp 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyAnselSessionComponent 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyEntityTransformationSystem 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyEnvironmentalParticles 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyHighlightSystem 2025-12-22 01:11:36.163 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2025-12-22 01:11:36.163 - Thread: 1 -> Init MySessionComponentSpectatorTools 2025-12-22 01:11:36.163 - Thread: 1 -> Init MySessionComponentTeamBalancer 2025-12-22 01:11:36.163 - Thread: 1 -> Init MySessionComponentTrash 2025-12-22 01:11:36.163 - Thread: 1 -> Init MySessionComponentTriggerSystem 2025-12-22 01:11:36.163 - Thread: 1 -> Init MySessionComponentVoxelHand 2025-12-22 01:11:36.163 - Thread: 1 -> Init MySteamAchievements 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyClipboardComponent 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyLights 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyEmoteSwitcher 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyRadialMenuComponent 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyToolbarComponent 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyToolSwitcher 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyHud 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyHudWarnings 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyTerminalControls 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyDamageSystem 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyGravityProviderSystem 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyHeightMapLoadingSystem 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyTurretNotifications 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyChatSystem 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyTimerComponentSystem 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyMissiles 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyProjectiles 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyAudioComponent 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyGlobalEvents 2025-12-22 01:11:36.163 - Thread: 1 -> Init MySector 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyCubeBuilder 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyFloatingObjects 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyGamePruningStructure 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyMeteorShower 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyPlanets 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyDebris 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyOreDetectorSessionComponent 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyCubeGrids 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyAiTargetManager 2025-12-22 01:11:36.163 - Thread: 1 -> Init MyMaterialPropertiesHelper 2025-12-22 01:11:36.163 - Thread: 1 -> InitDataComponents - Session Components End 2025-12-22 01:11:36.163 - Thread: 1 -> InitCategories Start 2025-12-22 01:11:36.168 - Thread: 1 -> InitCategories End 2025-12-22 01:11:36.169 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2025-12-22 01:11:36.173 - Thread: 1 -> MyConfig.Save() - START 2025-12-22 01:11:36.173 - Thread: 1 -> Path: C:\Users\ender\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-22 01:11:36.174 - Thread: 1 -> MyConfig.Save() - END 2025-12-22 01:11:36.175 - Thread: 1 -> Init Factions Start 2025-12-22 01:11:36.177 - Thread: 1 -> Init Factions End 2025-12-22 01:11:36.177 - Thread: 1 -> Entities Load Start 2025-12-22 01:11:36.177 - Thread: 1 -> LoadEntities Start 2025-12-22 01:11:36.177 - Thread: 1 -> LoadEntities Parallel Loading Start 2025-12-22 01:11:36.428 - Thread: 15 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-12-22 01:11:36.440 - Thread: 1 -> LoadEntities Parallel Loading End 2025-12-22 01:11:36.440 - Thread: 1 -> OnEntityInitialized Large Grid 4887 (MyCubeGrid, 76223362333634887) 2025-12-22 01:11:36.445 - Thread: 1 -> OnEntityInitialized Large Grid 8192 (MyCubeGrid, 110929275623598192) 2025-12-22 01:11:36.446 - Thread: 1 -> OnEntityInitialized Raphael (MyCharacter, 124168712738897777) 2025-12-22 01:11:36.446 - Thread: 1 -> LoadEntities End 2025-12-22 01:11:36.446 - Thread: 1 -> Entities Load End 2025-12-22 01:11:36.451 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2025-12-22 01:11:36.452 - Thread: 1 -> MySession.Static.Load LoadWorld End 2025-12-22 01:11:36.452 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2025-12-22 01:11:36.452 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2025-12-22 01:11:36.456 - Thread: 1 -> Analytics ids for user ([007...972]): User = (33e6aaa1-b323-1bad-e852-0d6097896961) Session = (0bb24527-9659-4030-800a-aa6b17f39aaf). 2025-12-22 01:11:36.457 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-12-22 01:11:36.468 - Thread: 1 -> Session loaded 2025-12-22 01:11:36.469 - Thread: 1 -> RunLoadingAction - END 2025-12-22 01:11:36.469 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-12-22 01:11:36.469 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-12-22 01:11:36.469 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-12-22 01:11:36.469 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-12-22 01:11:36.469 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-12-22 01:11:36.469 - Thread: 1 -> Loading duration: 2.948027 2025-12-22 01:11:36.471 - Thread: 1 -> Updating continues. 2025-12-22 01:11:36.614 - Thread: 1 -> GC Memory: 1394.401 / 1394.401 MB 2025-12-22 01:11:36.653 - Thread: 21 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-12-22 01:11:36.662 - Thread: 21 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-12-22 01:11:36.664 - Thread: 21 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-12-22 01:11:36.671 - Thread: 21 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-12-22 01:11:37.154 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 76130002692622901) 2025-12-22 01:11:37.158 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2025-12-22 01:11:37.158 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-12-22 01:12:00.128 - Thread: 1 -> OnEntityInitialized Large Grid 6630 (MyCubeGrid, 142140527893366630) 2025-12-22 01:12:02.612 - Thread: 1 -> GUI Stats: Update 1.6516855, Draw 0.118080611111111 2025-12-22 01:12:04.228 - Thread: 1 -> OnEntityInitialized Large Grid 4765 (MyCubeGrid, 94266620799984765) 2025-12-22 01:12:06.629 - Thread: 1 -> GC Memory: 3348.467 / 3348.467 MB 2025-12-22 01:12:31.528 - Thread: 1 -> OnEntityInitialized Large Grid 4129 (MyCubeGrid, 80213171039184129) 2025-12-22 01:12:32.612 - Thread: 1 -> GUI Stats: Update 0.1245205, Draw 0.163441888888889 2025-12-22 01:12:32.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-12-22 01:12:32.638 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,7.868854,17.47853,1,0,3353.468,8535.988,427,999573,3,6.014288,32.58981,0,12752,8.333052,0,16.66667,0.5011737,2.715726,100,5530110377,3353.468,0,0,-1 2025-12-22 01:12:32.638 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-12-22 01:12:32.638 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,785,91,7,138,65,0,5273,3519,0,0,101,3658,0,1332,15,0,5,15,0,4,0,0,1802,758,0,0,20,0,0,0,0 2025-12-22 01:12:36.646 - Thread: 1 -> GC Memory: 3357.608 / 3357.608 MB 2025-12-22 01:12:40.613 - Thread: 1 -> DoDisconnects - 11 0 8 2025-12-22 01:12:40.879 - Thread: 1 -> DoDisconnects - 6 0 5 2025-12-22 01:12:42.080 - Thread: 1 -> DoDisconnects - 2 0 1 2025-12-22 01:12:55.695 - Thread: 1 -> OnEntityInitialized Large Grid 6581 (MyCubeGrid, 106092619771706581) 2025-12-22 01:13:00.145 - Thread: 1 -> OnEntityInitialized Large Grid 8086 (MyCubeGrid, 101480297969178086) 2025-12-22 01:13:02.613 - Thread: 1 -> GUI Stats: Update 0.114239555555556, Draw 0.185132277777777 2025-12-22 01:13:06.662 - Thread: 1 -> GC Memory: 3370.078 / 3370.078 MB 2025-12-22 01:13:32.613 - Thread: 1 -> GUI Stats: Update 0.117814166666667, Draw 0.1427915 2025-12-22 01:13:32.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-12-22 01:13:32.645 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,5.208347,15.90101,1,0,3379.38,8566.621,419,999581,2,9.03442,30.95832,0.06414397,12804,8.333127,0,16.66667,0.7528498,2.579796,100,5530908807,3379.38,0,0,-1 2025-12-22 01:13:32.645 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-12-22 01:13:32.645 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,91,7,138,65,0,5274,3519,0,0,101,3658,0,1332,15,0,5,15,0,4,0,0,1802,758,0,0,20,0,0,0,0 2025-12-22 01:13:36.679 - Thread: 1 -> GC Memory: 3379.875 / 3379.875 MB 2025-12-22 01:14:02.613 - Thread: 1 -> GUI Stats: Update 0.0461241666666667, Draw 0.0890447222222223 2025-12-22 01:14:06.680 - Thread: 1 -> GC Memory: 3394.695 / 3394.695 MB 2025-12-22 01:14:32.613 - Thread: 1 -> GUI Stats: Update 0.0226326111111112, Draw 0.0892201111111109 2025-12-22 01:14:32.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-12-22 01:14:32.662 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,5.206812,16.08023,1,0,1222.072,7156.75,419,999581,2,9.897846,32.31388,0.06559135,14111,8.332857,0,16.66667,0.8247734,2.69267,100,5530908807,1222.072,0,0,-1 2025-12-22 01:14:32.662 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-12-22 01:14:32.662 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,91,7,138,65,0,5274,3519,0,0,101,3658,0,1332,15,0,5,15,0,4,0,0,1802,758,0,0,20,0,0,0,0 2025-12-22 01:14:36.697 - Thread: 1 -> GC Memory: 1221.484 / 1221.484 MB 2025-12-22 01:14:58.146 - Thread: 1 -> OnEntityInitialized Large Grid 7407 (MyCubeGrid, 137761765358797407) 2025-12-22 01:15:02.613 - Thread: 1 -> GUI Stats: Update 0.0806364444444445, Draw 0.116861888888889 2025-12-22 01:15:04.762 - Thread: 1 -> OnEntityInitialized Large Grid 4514 (MyCubeGrid, 75183898341664514) 2025-12-22 01:15:06.697 - Thread: 1 -> GC Memory: 1220.154 / 1220.154 MB 2025-12-22 01:15:29.485 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2025-12-22 01:15:30.352 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent 2025-12-22 01:15:30.535 - Thread: 1 -> Updating stopped. 2025-12-22 01:15:30.581 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-12-22 01:15:30.815 - Thread: 1 -> MyConfig.Save() - START 2025-12-22 01:15:30.815 - Thread: 1 -> Path: C:\Users\ender\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-22 01:15:30.817 - Thread: 1 -> MyConfig.Save() - END 2025-12-22 01:15:31.414 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-12-22 01:15:31.949 - Thread: 1 -> Saving world - START 2025-12-22 01:15:31.949 - Thread: 1 -> Making world state snapshot. 2025-12-22 01:15:31.949 - Thread: 1 -> Before snapshot.: GC Memory: 1,227 B 2025-12-22 01:15:31.972 - Thread: 1 -> After snapshot.: GC Memory: 1,227 B 2025-12-22 01:15:31.974 - Thread: 1 -> Directory cleanup: GC Memory: 1,227 B 2025-12-22 01:15:31.974 - Thread: 1 -> Saving world - END 2025-12-22 01:15:31.975 - Thread: 13 -> Session snapshot save - START 2025-12-22 01:15:31.975 - Thread: 13 -> Checking file access for files in target dir. 2025-12-22 01:15:31.982 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-12-22 01:15:31.998 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\ender\AppData\Roaming\SpaceEngineers\Saves\76561198101500972\Empty World 2025-12-19 04-18\.new\Sandbox_config.sbc 2025-12-22 01:15:32.014 - Thread: 1 -> UnloadAndExitToMenu - Started 2025-12-22 01:15:32.014 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-12-22 01:15:32.023 - Thread: 13 -> Session snapshot save - END 2025-12-22 01:15:32.026 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-12-22 01:15:32.026 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent 2025-12-22 01:15:32.026 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2025-12-22 01:15:32.026 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2025-12-22 01:15:32.115 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2025-12-22 01:15:32.115 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2025-12-22 01:15:32.115 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2025-12-22 01:15:32.116 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2025-12-22 01:15:32.141 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2025-12-22 01:15:32.142 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-12-22 01:15:32.142 - Thread: 1 -> MySession::Unload START 2025-12-22 01:15:32.142 - Thread: 1 -> AutoSaveInMinutes: 5 2025-12-22 01:15:32.142 - Thread: 1 -> MySandboxGame.IsDedicated: False 2025-12-22 01:15:32.142 - Thread: 1 -> IsServer: True 2025-12-22 01:15:32.142 - Thread: 1 -> MyAudio.UnloadData - START 2025-12-22 01:15:32.144 - Thread: 1 -> MyAudio.UnloadData - END 2025-12-22 01:15:32.144 - Thread: 1 -> MyAudio.LoadData - START 2025-12-22 01:15:32.183 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-12-22 01:15:32.237 - Thread: 1 -> MyAudio.LoadData - END 2025-12-22 01:15:32.237 - Thread: 1 -> MyConfig.Save() - START 2025-12-22 01:15:32.237 - Thread: 1 -> Path: C:\Users\ender\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-22 01:15:32.238 - Thread: 1 -> MyConfig.Save() - END 2025-12-22 01:15:32.240 - Thread: 1 -> Unloading Procedural World Generator 2025-12-22 01:15:32.246 - Thread: 1 -> Info: MyLights Unloading data. 2025-12-22 01:15:32.248 - Thread: 1 -> Network readers disposed 2025-12-22 01:15:32.249 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-12-22 01:15:32.256 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-12-22 01:15:32.256 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-12-22 01:15:32.311 - Thread: 1 -> Loading sound definitions 2025-12-22 01:15:32.311 - Thread: 1 -> Loading gamepad controls 2025-12-22 01:15:32.311 - Thread: 1 -> Loading gamepad controls 2025-12-22 01:15:32.311 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-12-22 01:15:32.311 - Thread: 1 -> Loading DLC definitions 2025-12-22 01:15:32.319 - Thread: 1 -> Loading OffensiveWords definitions 2025-12-22 01:15:32.319 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-12-22 01:15:32.319 - Thread: 1 -> Loading Quick starts 2025-12-22 01:15:32.319 - Thread: 1 -> Loading ScenarioCategories 2025-12-22 01:15:32.319 - Thread: 1 -> Loading shadow textures definitions 2025-12-22 01:15:32.319 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-12-22 01:15:32.319 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-12-22 01:15:32.498 - Thread: 1 -> MySession::Unload END 2025-12-22 01:15:32.498 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2025-12-22 01:15:32.498 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-12-22 01:15:32.498 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-12-22 01:15:32.498 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-12-22 01:15:32.560 - Thread: 1 -> MyConfig.Save() - START 2025-12-22 01:15:32.560 - Thread: 1 -> Path: C:\Users\ender\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-22 01:15:32.562 - Thread: 1 -> MyConfig.Save() - END 2025-12-22 01:15:33.510 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-12-22 01:15:33.994 - Thread: 1 -> MyConfig.Save() - START 2025-12-22 01:15:33.994 - Thread: 1 -> Path: C:\Users\ender\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-22 01:15:33.995 - Thread: 1 -> MyConfig.Save() - END 2025-12-22 01:15:33.995 - Thread: 1 -> Application closed by user 2025-12-22 01:15:33.996 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2025-12-22 01:15:33.996 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-12-22 01:15:34.015 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-12-22 01:15:34.015 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-12-22 01:15:34.015 - Thread: 1 -> Exiting.. 2025-12-22 01:15:34.015 - Thread: 1 -> MySandboxGame.UnloadData() - START 2025-12-22 01:15:34.015 - Thread: 1 -> MyAudio.UnloadData - START 2025-12-22 01:15:34.018 - Thread: 1 -> MyAudio.UnloadData - END 2025-12-22 01:15:34.018 - Thread: 1 -> MySandboxGame.UnloadData() - END 2025-12-22 01:15:34.070 - Thread: 37 -> Aftermath shutdown 2025-12-22 01:15:34.082 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 17756992 allocated by heap 2112 allocated by debug 16777216 allocated by solver ------- 34536320 computed total 34536320 reported total Heap usage: 867104 ( 4%) unused in thread local freelists 15277504 (86%) unused in main heap 1612384 ( 9%) used in main heap ------- 17756992 allocated by heap Peak usage: 14504432 (11%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2025-12-22 01:15:34.194 - Thread: 79 -> External debugger: interrupted. 2025-12-22 01:15:34.201 - Thread: 1 -> Steam closed 2025-12-22 01:15:34.225 - Thread: 1 -> Log Closed