2025-12-10 18:34:42.891 - Thread: 1 -> Log Started 2025-12-10 18:34:42.891 - Thread: 1 -> Timezone (local - UTC): -7h 2025-12-10 18:34:42.891 - Thread: 1 -> App Version: 01_208_015 2025-12-10 18:34:42.949 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-12-10 18:34:42.949 - Thread: 1 -> Branch / Sandbox: SVN 2025-12-10 18:34:42.949 - Thread: 1 -> Client Build Number: 0 2025-12-10 18:34:42.950 - Thread: 1 -> Server Build Number: 0 2025-12-10 18:34:42.950 - Thread: 1 -> Environment.ProcessorCount: 24 2025-12-10 18:34:42.993 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2025-12-10 18:34:42.993 - Thread: 1 -> Environment.CommandLine: "C:\Users\deanr\AppData\Roaming\Pulsar-v2.0.4\Legacy.exe" 2025-12-10 18:34:42.993 - Thread: 1 -> Environment.Is64BitProcess: True 2025-12-10 18:34:42.993 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-12-10 18:34:42.993 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9221.0 2025-12-10 18:34:42.993 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-12-10 18:34:42.996 - Thread: 1 -> CPU Info: AMD Ryzen 9 7900X 12-Core Processor 2025-12-10 18:34:42.996 - Thread: 1 -> Default Culture: 2025-12-10 18:34:42.996 - Thread: 1 -> Default UI Culture: 2025-12-10 18:34:42.999 - Thread: 1 -> MyConfig.Load() - START 2025-12-10 18:34:43.002 - Thread: 1 -> Path: C:\Users\deanr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-10 18:34:43.575 - Thread: 1 -> AmbientOcclusionEnabled: True 2025-12-10 18:34:43.575 - Thread: 1 -> AnisotropicFiltering: 4 2025-12-10 18:34:43.575 - Thread: 1 -> AntialiasingMode: 1 2025-12-10 18:34:43.577 - Thread: 1 -> AreaInteraction: True 2025-12-10 18:34:43.577 - Thread: 1 -> BlueprintSharing: True 2025-12-10 18:34:43.577 - Thread: 1 -> ControllerDefaultOnStart: False 2025-12-10 18:34:43.577 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-12-10 18:34:43.577 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-12-10 18:34:43.577 - Thread: 1 -> ControlsHints: True 2025-12-10 18:34:43.577 - Thread: 1 -> CubeBuilderAlignToDefault: True 2025-12-10 18:34:43.577 - Thread: 1 -> CubeBuilderBuildingMode: 2 2025-12-10 18:34:43.577 - Thread: 1 -> CubeBuilderUseSymmetry: True 2025-12-10 18:34:43.577 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-12-10 18:34:43.577 - Thread: 1 -> EnableDamageEffects: True 2025-12-10 18:34:43.577 - Thread: 1 -> EnableReverb: False 2025-12-10 18:34:43.577 - Thread: 1 -> EnableSteamCloud: True 2025-12-10 18:34:43.577 - Thread: 1 -> EnableTrading: True 2025-12-10 18:34:43.577 - Thread: 1 -> ExperimentalMode: True 2025-12-10 18:34:43.577 - Thread: 1 -> FieldOfView: 70 2025-12-10 18:34:43.577 - Thread: 1 -> FirstTimeRun: False 2025-12-10 18:34:43.577 - Thread: 1 -> FirstVTTimeRun: False 2025-12-10 18:34:43.577 - Thread: 1 -> FlaresIntensity: 1 2025-12-10 18:34:43.577 - Thread: 1 -> GDPRConsent: True 2025-12-10 18:34:43.577 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-12-10 18:34:43.577 - Thread: 1 -> GoodBotHints: True 2025-12-10 18:34:43.577 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-12-10 18:34:43.577 - Thread: 1 -> GrassDensity: 3 2025-12-10 18:34:43.577 - Thread: 1 -> GrassDrawDistance: 1000 2025-12-10 18:34:43.577 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2025-12-10 18:34:43.577 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-12-10 18:34:43.577 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-12-10 18:34:43.577 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-12-10 18:34:43.577 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-12-10 18:34:43.577 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-12-10 18:34:43.577 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-12-10 18:34:43.577 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-12-10 18:34:43.577 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-12-10 18:34:43.577 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-12-10 18:34:43.577 - Thread: 1 -> HUDBkTransparency: 0.6 2025-12-10 18:34:43.577 - Thread: 1 -> HudState: 2 2025-12-10 18:34:43.577 - Thread: 1 -> IronSightSwitchState: 1 2025-12-10 18:34:43.577 - Thread: 1 -> Language: 0 2025-12-10 18:34:43.577 - Thread: 1 -> LastNewsPopupDate: 02/12/2025 00:00:00 2025-12-10 18:34:43.577 - Thread: 1 -> LightsQuality: 2 2025-12-10 18:34:43.577 - Thread: 1 -> LowMemSwitchToLow: 0 2025-12-10 18:34:43.577 - Thread: 1 -> ModelQuality: 2 2025-12-10 18:34:43.577 - Thread: 1 -> ModIoConsent: True 2025-12-10 18:34:43.577 - Thread: 1 -> MuteBroadcastControllers: False 2025-12-10 18:34:43.577 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-12-10 18:34:43.577 - Thread: 1 -> NewNewGameScreen: False 2025-12-10 18:34:43.577 - Thread: 1 -> OnlyPSGames: False 2025-12-10 18:34:43.577 - Thread: 1 -> PostProcessingEnabled: True 2025-12-10 18:34:43.577 - Thread: 1 -> QuickStartNotification: False 2025-12-10 18:34:43.577 - Thread: 1 -> RefreshRate: 60000 2025-12-10 18:34:43.577 - Thread: 1 -> RotationHints: True 2025-12-10 18:34:43.577 - Thread: 1 -> ScreenHeight: 1080 2025-12-10 18:34:43.577 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-12-10 18:34:43.577 - Thread: 1 -> ScreenWidth: 1920 2025-12-10 18:34:43.577 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/UpdatedSurvival 2025-12-10 18:34:43.577 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2025-12-10 18:34:43.577 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2025-12-10 18:34:43.577 - Thread: 1 -> ShaderQuality: 2 2025-12-10 18:34:43.577 - Thread: 1 -> ShadowMapResolution: 2 2025-12-10 18:34:43.577 - Thread: 1 -> ShowCrosshair2: 0 2025-12-10 18:34:43.577 - Thread: 1 -> SpriteMainViewportScale: 1 2025-12-10 18:34:43.577 - Thread: 1 -> TextureQuality: 2 2025-12-10 18:34:43.577 - Thread: 1 -> TreeViewDistance: 2000 2025-12-10 18:34:43.577 - Thread: 1 -> UiBkTransparency: 0.8 2025-12-10 18:34:43.577 - Thread: 1 -> UiTransparency: 1 2025-12-10 18:34:43.577 - Thread: 1 -> VerticalSync: 0 2025-12-10 18:34:43.577 - Thread: 1 -> VideoAdapter: 0 2025-12-10 18:34:43.577 - Thread: 1 -> VoxelQuality: 2 2025-12-10 18:34:43.577 - Thread: 1 -> VoxelTextureQuality: 2 2025-12-10 18:34:43.577 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-12-10 18:34:43.577 - Thread: 1 -> WindowMode: 1 2025-12-10 18:34:43.578 - Thread: 1 -> MyConfig.Load() - END 2025-12-10 18:34:44.711 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-12-10 18:34:44.715 - Thread: 1 -> Reporting Postponed Events 2025-12-10 18:34:44.717 - Thread: 1 -> Reporting Postponed Events 2025-12-10 18:34:44.717 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-12-10 18:34:44.719 - Thread: 1 -> Found processor count: 12 2025-12-10 18:34:44.719 - Thread: 1 -> Using processor count: 12 2025-12-10 18:34:45.195 - Thread: 1 -> All detected adapters: 2025-12-10 18:34:45.206 - Thread: 1 -> NVIDIA GeForce RTX 5080 - VendorID=4318, SubsystemID=392501722, DeviceID=11266 2025-12-10 18:34:45.206 - Thread: 1 -> AMD Radeon(TM) Graphics - VendorID=4098, SubsystemID=2105021538, DeviceID=5710 2025-12-10 18:34:45.206 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-12-10 18:34:45.981 - Thread: 1 -> AdapterInfo = { 2025-12-10 18:34:45.983 - Thread: 1 -> Name = NVIDIA GeForce RTX 5080 + DISPLAY1 2025-12-10 18:34:45.983 - Thread: 1 -> Description = dev id: 11266, mem: 16660824064, shared mem: 16698304512, Luid: 71403, rev: 161, subsys id: 392501722, vendor id: 4318, feature_level 11.1: True 2025-12-10 18:34:45.983 - Thread: 1 -> Driver version = 32.0.15.8129 2025-12-10 18:34:45.983 - Thread: 1 -> Driver date = 20250905000000.000000-000 2025-12-10 18:34:45.983 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-10 18:34:45.983 - Thread: 1 -> AftermathSupported = True 2025-12-10 18:34:45.983 - Thread: 1 -> Adapter id = 0 2025-12-10 18:34:45.983 - Thread: 1 -> Supported = True 2025-12-10 18:34:45.983 - Thread: 1 -> RAM = 16660824064 2025-12-10 18:34:45.983 - Thread: 1 -> Priority = 2 2025-12-10 18:34:45.983 - Thread: 1 -> Multithreaded rendering supported = True 2025-12-10 18:34:45.983 - Thread: 1 -> Output is attached = True 2025-12-10 18:34:45.983 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-12-10 18:34:45.983 - Thread: 1 -> } 2025-12-10 18:34:45.983 - Thread: 1 -> AdapterInfo = { 2025-12-10 18:34:45.983 - Thread: 1 -> Name = NVIDIA GeForce RTX 5080 + DISPLAY1 2025-12-10 18:34:45.983 - Thread: 1 -> Description = dev id: 11266, mem: 16660824064, shared mem: 16698304512, Luid: 71403, rev: 161, subsys id: 392501722, vendor id: 4318, feature_level 11.1: True 2025-12-10 18:34:45.983 - Thread: 1 -> Driver version = 32.0.15.8129 2025-12-10 18:34:45.983 - Thread: 1 -> Driver date = 20250905000000.000000-000 2025-12-10 18:34:45.983 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-10 18:34:45.983 - Thread: 1 -> AftermathSupported = True 2025-12-10 18:34:45.983 - Thread: 1 -> Adapter id = 0 2025-12-10 18:34:45.983 - Thread: 1 -> Supported = True 2025-12-10 18:34:45.983 - Thread: 1 -> RAM = 16660824064 2025-12-10 18:34:45.983 - Thread: 1 -> Priority = 2 2025-12-10 18:34:45.983 - Thread: 1 -> Multithreaded rendering supported = True 2025-12-10 18:34:45.983 - Thread: 1 -> Output is attached = True 2025-12-10 18:34:45.983 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-12-10 18:34:45.983 - Thread: 1 -> } 2025-12-10 18:34:45.983 - Thread: 1 -> AdapterInfo = { 2025-12-10 18:34:45.985 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2025-12-10 18:34:45.985 - Thread: 1 -> Description = dev id: 5710, mem: 509362176, shared mem: 16698304512, Luid: 77052, rev: 194, subsys id: 2105021538, vendor id: 4098, feature_level 11.1: True 2025-12-10 18:34:45.985 - Thread: 1 -> Driver version = 32.0.21033.3005 2025-12-10 18:34:45.985 - Thread: 1 -> Driver date = 20251106000000.000000-000 2025-12-10 18:34:45.985 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-10 18:34:45.985 - Thread: 1 -> AftermathSupported = False 2025-12-10 18:34:45.985 - Thread: 1 -> Adapter id = 1 2025-12-10 18:34:45.985 - Thread: 1 -> Supported = True 2025-12-10 18:34:45.985 - Thread: 1 -> RAM = 509362176 2025-12-10 18:34:45.985 - Thread: 1 -> Priority = 2 2025-12-10 18:34:45.985 - Thread: 1 -> Multithreaded rendering supported = False 2025-12-10 18:34:45.985 - Thread: 1 -> Output is attached = False 2025-12-10 18:34:45.985 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-12-10 18:34:45.985 - Thread: 1 -> } 2025-12-10 18:34:45.985 - Thread: 1 -> AdapterInfo = { 2025-12-10 18:34:45.985 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2025-12-10 18:34:45.985 - Thread: 1 -> Description = dev id: 5710, mem: 509362176, shared mem: 16698304512, Luid: 77052, rev: 194, subsys id: 2105021538, vendor id: 4098, feature_level 11.1: True 2025-12-10 18:34:45.985 - Thread: 1 -> Driver version = 32.0.21033.3005 2025-12-10 18:34:45.985 - Thread: 1 -> Driver date = 20251106000000.000000-000 2025-12-10 18:34:45.985 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-10 18:34:45.985 - Thread: 1 -> AftermathSupported = False 2025-12-10 18:34:45.985 - Thread: 1 -> Adapter id = 1 2025-12-10 18:34:45.985 - Thread: 1 -> Supported = True 2025-12-10 18:34:45.985 - Thread: 1 -> RAM = 509362176 2025-12-10 18:34:45.985 - Thread: 1 -> Priority = 2 2025-12-10 18:34:45.985 - Thread: 1 -> Multithreaded rendering supported = False 2025-12-10 18:34:45.985 - Thread: 1 -> Output is attached = False 2025-12-10 18:34:45.985 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-12-10 18:34:45.985 - Thread: 1 -> } 2025-12-10 18:34:45.985 - Thread: 1 -> AdapterInfo = { 2025-12-10 18:34:45.985 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-12-10 18:34:45.985 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16698304512, Luid: 77001, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-12-10 18:34:45.985 - Thread: 1 -> Driver version = 2025-12-10 18:34:45.985 - Thread: 1 -> Driver date = 2025-12-10 18:34:45.985 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-10 18:34:45.985 - Thread: 1 -> AftermathSupported = False 2025-12-10 18:34:45.985 - Thread: 1 -> Adapter id = 2 2025-12-10 18:34:45.985 - Thread: 1 -> Supported = True 2025-12-10 18:34:45.985 - Thread: 1 -> RAM = 0 2025-12-10 18:34:45.985 - Thread: 1 -> Priority = 0 2025-12-10 18:34:45.985 - Thread: 1 -> Multithreaded rendering supported = False 2025-12-10 18:34:45.985 - Thread: 1 -> Output is attached = False 2025-12-10 18:34:45.985 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-12-10 18:34:45.985 - Thread: 1 -> } 2025-12-10 18:34:45.985 - Thread: 1 -> AdapterInfo = { 2025-12-10 18:34:45.987 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-12-10 18:34:45.987 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16698304512, Luid: 77001, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-12-10 18:34:45.987 - Thread: 1 -> Driver version = 2025-12-10 18:34:45.987 - Thread: 1 -> Driver date = 2025-12-10 18:34:45.987 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-10 18:34:45.987 - Thread: 1 -> AftermathSupported = False 2025-12-10 18:34:45.987 - Thread: 1 -> Adapter id = 2 2025-12-10 18:34:45.987 - Thread: 1 -> Supported = True 2025-12-10 18:34:45.987 - Thread: 1 -> RAM = 0 2025-12-10 18:34:45.987 - Thread: 1 -> Priority = 0 2025-12-10 18:34:45.987 - Thread: 1 -> Multithreaded rendering supported = False 2025-12-10 18:34:45.987 - Thread: 1 -> Output is attached = False 2025-12-10 18:34:45.987 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-12-10 18:34:45.987 - Thread: 1 -> } 2025-12-10 18:34:45.990 - Thread: 1 -> Service.IsActive: True 2025-12-10 18:34:45.990 - Thread: 1 -> Service.IsOnline: True 2025-12-10 18:34:45.990 - Thread: 1 -> Service.OwnsGame: False 2025-12-10 18:34:45.990 - Thread: 1 -> Service.UserId: 76561198229539516 2025-12-10 18:34:45.990 - Thread: 1 -> Service.UserName: EpicTacoMaser 2025-12-10 18:34:45.990 - Thread: 1 -> Service.Branch: default 2025-12-10 18:34:45.990 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-12-10 18:34:45.990 - Thread: 1 -> Build version: 0.1.1.0 2025-12-10 18:34:46.001 - Thread: 1 -> MyScreenManager() 2025-12-10 18:34:46.047 - Thread: 29 -> CreateDeviceInternal - CheckSettings() 2025-12-10 18:34:46.047 - Thread: 29 -> CreateDeviceInternal - GetAdapter() 2025-12-10 18:34:46.053 - Thread: 29 -> CreateDeviceInternal - FixSettings() 2025-12-10 18:34:46.054 - Thread: 29 -> CreateDeviceInternal - Create device 2025-12-10 18:34:46.273 - Thread: 29 -> CreateDeviceInternal Steam Overlay integration 2025-12-10 18:34:46.388 - Thread: 29 -> CreateDeviceInternal Steam Overlay OK 2025-12-10 18:34:46.388 - Thread: 29 -> Aftermath init 2025-12-10 18:34:46.486 - Thread: 29 -> Aftermath result: 1 2025-12-10 18:34:46.486 - Thread: 29 -> CreateDeviceInternal create swapchain 2025-12-10 18:34:46.486 - Thread: 29 -> Mode not found: 1920x1080 @ 60000 2025-12-10 18:34:48.641 - Thread: 29 -> Mode not found: 1920x1080 @ 60000 2025-12-10 18:34:48.792 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-12-10 18:34:48.793 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-12-10 18:34:48.793 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2025-12-10 18:34:49.970 - Thread: 1 -> Preallocate - START 2025-12-10 18:34:49.973 - Thread: 1 -> MySpaceWorldGenerator - START 2025-12-10 18:34:49.977 - Thread: 1 -> MySpaceWorldGenerator - END 2025-12-10 18:34:49.977 - Thread: 1 -> MySpaceBuildComponent - START 2025-12-10 18:34:49.977 - Thread: 1 -> MySpaceBuildComponent - END 2025-12-10 18:34:49.977 - Thread: 1 -> MyEntities - START 2025-12-10 18:34:49.989 - Thread: 1 -> MyEntities - END 2025-12-10 18:34:49.989 - Thread: 1 -> MyObjectBuilder_Base - START 2025-12-10 18:34:49.989 - Thread: 1 -> MyObjectBuilder_Base - END 2025-12-10 18:34:49.989 - Thread: 1 -> MyTransparentGeometry - START 2025-12-10 18:34:49.989 - Thread: 1 -> MyTransparentGeometry - END 2025-12-10 18:34:49.989 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-12-10 18:34:49.995 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-12-10 18:34:49.995 - Thread: 1 -> MyMath - START 2025-12-10 18:34:49.995 - Thread: 1 -> MyMath - END 2025-12-10 18:34:49.995 - Thread: 1 -> MySimpleObjectDraw - START 2025-12-10 18:34:49.995 - Thread: 1 -> MySimpleObjectDraw - END 2025-12-10 18:34:50.004 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-12-10 18:34:50.004 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-12-10 18:34:50.004 - Thread: 1 -> MyClientDebugCommands - START 2025-12-10 18:34:50.004 - Thread: 1 -> MyClientDebugCommands - END 2025-12-10 18:34:50.004 - Thread: 1 -> MyDedicatedServer - START 2025-12-10 18:34:50.004 - Thread: 1 -> MyDedicatedServer - END 2025-12-10 18:34:50.004 - Thread: 1 -> MyDedicatedServerBase - START 2025-12-10 18:34:50.004 - Thread: 1 -> MyDedicatedServerBase - END 2025-12-10 18:34:50.004 - Thread: 1 -> MyMultiplayerBase - START 2025-12-10 18:34:50.004 - Thread: 1 -> MyMultiplayerBase - END 2025-12-10 18:34:50.004 - Thread: 1 -> MyMultiplayerClient - START 2025-12-10 18:34:50.004 - Thread: 1 -> MyMultiplayerClient - END 2025-12-10 18:34:50.004 - Thread: 1 -> MyMultiplayerClientBase - START 2025-12-10 18:34:50.004 - Thread: 1 -> MyMultiplayerClientBase - END 2025-12-10 18:34:50.004 - Thread: 1 -> MyMultiplayerLobby - START 2025-12-10 18:34:50.004 - Thread: 1 -> MyMultiplayerLobby - END 2025-12-10 18:34:50.004 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-12-10 18:34:50.004 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-12-10 18:34:50.004 - Thread: 1 -> MyMultiplayerServerBase - START 2025-12-10 18:34:50.004 - Thread: 1 -> MyMultiplayerServerBase - END 2025-12-10 18:34:50.004 - Thread: 1 -> MyServerDebugCommands - START 2025-12-10 18:34:50.005 - Thread: 1 -> MyServerDebugCommands - END 2025-12-10 18:34:50.005 - Thread: 1 -> MySyncEntity - START 2025-12-10 18:34:50.005 - Thread: 1 -> MySyncEntity - END 2025-12-10 18:34:50.005 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-12-10 18:34:50.035 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-12-10 18:34:50.035 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-12-10 18:34:50.035 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-12-10 18:34:50.035 - Thread: 1 -> MyStatLogicFactory - START 2025-12-10 18:34:50.035 - Thread: 1 -> MyStatLogicFactory - END 2025-12-10 18:34:50.035 - Thread: 1 -> MyCommandCharacter - START 2025-12-10 18:34:50.035 - Thread: 1 -> MyCommandCharacter - END 2025-12-10 18:34:50.035 - Thread: 1 -> MyCommandConsole - START 2025-12-10 18:34:50.036 - Thread: 1 -> MyCommandConsole - END 2025-12-10 18:34:50.036 - Thread: 1 -> MyCommandEntity - START 2025-12-10 18:34:50.036 - Thread: 1 -> MyCommandEntity - END 2025-12-10 18:34:50.036 - Thread: 1 -> MyAiTargetManager - START 2025-12-10 18:34:50.036 - Thread: 1 -> MyAiTargetManager - END 2025-12-10 18:34:50.036 - Thread: 1 -> MyCubeGridDefinitions - START 2025-12-10 18:34:50.071 - Thread: 1 -> MyCubeGridDefinitions - END 2025-12-10 18:34:50.071 - Thread: 1 -> MyDefinitionManager - START 2025-12-10 18:34:50.071 - Thread: 1 -> MyDefinitionManager - END 2025-12-10 18:34:50.071 - Thread: 1 -> Preallocate - END 2025-12-10 18:34:50.075 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-12-10 18:34:50.272 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-12-10 18:34:50.272 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-12-10 18:34:50.281 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-12-10 18:34:50.281 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-12-10 18:34:50.281 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-12-10 18:34:50.281 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-12-10 18:34:50.281 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-12-10 18:34:50.281 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-12-10 18:34:50.283 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-12-10 18:34:50.289 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: iBUYPOWER 2025-12-10 18:34:50.289 - Thread: 1 -> Win32_ComputerSystem.Model: AMD Ryzen 9 7900X 12-Core Processor 2025-12-10 18:34:50.289 - Thread: 1 -> Virtualized: False 2025-12-10 18:34:50.291 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 7900X 12-Core Processor 2025-12-10 18:34:50.293 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 33,396,609,024 bytes 2025-12-10 18:34:50.293 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-10 18:34:50.293 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,101,462,016 bytes 2025-12-10 18:34:50.293 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,285,667,840 bytes 2025-12-10 18:34:50.295 - Thread: 1 -> Drive C: | Capacity: 2,047,655,014,400 bytes | Free space: 1,868,800,327,680 bytes 2025-12-10 18:34:50.295 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-12-10 18:34:50.297 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-12-10 18:34:50.299 - Thread: 1 -> Installed DLCs: 2025-12-10 18:34:50.312 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-12-10 18:34:50.459 - Thread: 1 -> Havok: Physics.Init 2025-12-10 18:34:50.826 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-12-10 18:34:50.833 - Thread: 1 -> HkGameName: SpaceEngineers 2025-12-10 18:34:50.838 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-12-10 18:34:50.839 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-12-10 18:34:50.852 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: request failed, libcurl error: 60 (Peer certificate cannot be authenticated with given CA certificates) 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: libcurl info message cache 0 ( Trying 3.223.166.163...) 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: libcurl info message cache 1 (TCP_NODELAY set) 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: libcurl info message cache 2 (Connected to api.epicgames.dev (3.223.166.163) port 443 (#0)) 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: libcurl info message cache 3 (ALPN, offering http/1.1) 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: libcurl info message cache 4 (Cipher selection: ALL:!EXPORT:!EXPORT40:!EXPORT56:!aNULL:!LOW:!RC4:@STRENGTH) 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: libcurl info message cache 5 (TLSv1.3 (OUT), TLS handshake, Client hello (1):) 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: libcurl info message cache 6 (TLSv1.3 (IN), TLS handshake, Server hello (2):) 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: libcurl info message cache 7 (TLSv1.3 (IN), TLS Unknown, Certificate Status (22):) 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: libcurl info message cache 8 (TLSv1.3 (IN), TLS handshake, Unknown (8):) 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: libcurl info message cache 9 (TLSv1.3 (IN), TLS Unknown, Certificate Status (22):) 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: libcurl info message cache 10 (TLSv1.3 (IN), TLS handshake, Certificate (11):) 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: libcurl info message cache 11 (TLSv1.3 (OUT), TLS alert, Server hello (2):) 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: libcurl info message cache 12 (SSL certificate problem: unable to get local issuer certificate) 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: 000002176CDF1280: libcurl info message cache 13 (Closing connection 0) 2025-12-10 18:34:51.012 - Thread: 30 -> EOS|LogHttp: Lockout of 3.264077s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN 2025-12-10 18:34:51.038 - Thread: 1 -> Loading scenarios 2025-12-10 18:34:51.063 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-12-10 18:34:51.063 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-12-10 18:34:51.134 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-12-10 18:34:51.134 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-12-10 18:34:51.233 - Thread: 1 -> Loading sound definitions 2025-12-10 18:34:51.235 - Thread: 1 -> Loading gamepad controls 2025-12-10 18:34:51.235 - Thread: 1 -> Loading gamepad controls 2025-12-10 18:34:51.235 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-12-10 18:34:51.236 - Thread: 1 -> Loading DLC definitions 2025-12-10 18:34:51.381 - Thread: 1 -> Loading OffensiveWords definitions 2025-12-10 18:34:51.382 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-12-10 18:34:51.382 - Thread: 1 -> Loading Quick starts 2025-12-10 18:34:51.382 - Thread: 1 -> Loading ScenarioCategories 2025-12-10 18:34:51.382 - Thread: 1 -> Loading shadow textures definitions 2025-12-10 18:34:51.382 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-12-10 18:34:51.385 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-12-10 18:34:51.389 - Thread: 1 -> MyAudio.LoadData - START 2025-12-10 18:34:51.434 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-12-10 18:34:51.562 - Thread: 1 -> MyAudio.LoadData - END 2025-12-10 18:34:51.572 - Thread: 1 -> MyGuiManager() 2025-12-10 18:34:51.572 - Thread: 18 -> MySandboxGame.PerformPreload() - START 2025-12-10 18:34:51.575 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-12-10 18:34:51.595 - Thread: 18 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-12-10 18:34:51.595 - Thread: 18 -> DefinitionManager - Loading 7 file(s) 2025-12-10 18:34:51.601 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-12-10 18:34:51.711 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-12-10 18:34:51.731 - Thread: 18 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-12-10 18:34:51.731 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-12-10 18:34:51.732 - Thread: 18 -> ReloadVoxelMaterials 2025-12-10 18:34:51.732 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-12-10 18:34:51.732 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-12-10 18:34:51.739 - Thread: 1 -> Loading default controls 2025-12-10 18:34:51.908 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-12-10 18:34:52.650 - Thread: 1 -> Deluxe Edition (573160) 2025-12-10 18:34:52.650 - Thread: 1 -> Decorative Blocks (1049790) 2025-12-10 18:34:52.650 - Thread: 1 -> Economy Deluxe (1135960) 2025-12-10 18:34:52.650 - Thread: 1 -> Style Pack (1084680) 2025-12-10 18:34:52.650 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-12-10 18:34:52.650 - Thread: 1 -> Frostbite (1241550) 2025-12-10 18:34:52.651 - Thread: 1 -> Sparks Of The Future (1307680) 2025-12-10 18:34:52.651 - Thread: 1 -> Wasteland (1374610) 2025-12-10 18:34:52.651 - Thread: 1 -> Warfare I. (1475830) 2025-12-10 18:34:52.651 - Thread: 1 -> Heavy Industry (1676100) 2025-12-10 18:34:52.651 - Thread: 1 -> Warfare II. (1783760) 2025-12-10 18:34:52.651 - Thread: 1 -> Automatons (1958640) 2025-12-10 18:34:52.651 - Thread: 1 -> Decorative Blocks 3 (2504720) 2025-12-10 18:34:52.651 - Thread: 1 -> Signal Blocks (2914120) 2025-12-10 18:34:52.651 - Thread: 1 -> Contact (3066290) 2025-12-10 18:34:52.651 - Thread: 1 -> Fieldwork (3601770) 2025-12-10 18:34:52.651 - Thread: 1 -> Apex Survival (3858380) 2025-12-10 18:34:52.651 - Thread: 1 -> Core Systems (4116960) 2025-12-10 18:34:52.703 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-12-10 18:34:52.791 - Thread: 1 -> Cleaning Workshop Browser Directory 2025-12-10 18:34:52.810 - Thread: 1 -> Exception: System.UnauthorizedAccessException: Access to the path 'C:\Users\deanr\AppData\Roaming\SpaceEngineers\WorkshopBrowser\1005897418481594982.png' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalDelete(String path, Boolean checkHost) at Sandbox.MySandboxGame.CleanWorkshopBrowserDirectory() at Sandbox.MySandboxGame.Initialize() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2025-12-10 18:34:52.822 - Thread: 1 -> Exception occurred: System.UnauthorizedAccessException: Access to the path 'C:\Users\deanr\AppData\Roaming\SpaceEngineers\WorkshopBrowser\1005897418481594982.png' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalDelete(String path, Boolean checkHost) at Sandbox.MySandboxGame.CleanWorkshopBrowserDirectory() at Sandbox.MySandboxGame.Initialize() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) at Pulsar.Legacy.Program.SetupGame(String[] args) at Pulsar.Legacy.Program.Main(String[] args) 2025-12-10 18:34:52.823 - Thread: 1 -> Showing message 2025-12-10 18:34:52.825 - Thread: 1 -> MyInitializer.OnCrash 2025-12-10 18:34:52.825 - Thread: 1 -> var exception = System.UnauthorizedAccessException: Access to the path 'C:\Users\deanr\AppData\Roaming\SpaceEngineers\WorkshopBrowser\1005897418481594982.png' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalDelete(String path, Boolean checkHost) at Sandbox.MySandboxGame.CleanWorkshopBrowserDirectory() at Sandbox.MySandboxGame.Initialize() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) at Pulsar.Legacy.Program.SetupGame(String[] args) at Pulsar.Legacy.Program.Main(String[] args) 2025-12-10 18:34:53.468 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_208_015 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 10 PCUCount: 0 IsHang: False GCMemory: 275 GCMemoryAllocated: 275 HWAvailableMemory: 22023 ProcessPrivateMemory: 1687 AnalyticId: SE ================================== OFNI HSARC ================================== 2025-12-10 18:34:53.468 - Thread: 1 -> Log Closed