2025-12-07 10:08:34.692 - Thread: 1 -> Log Started 2025-12-07 10:08:34.692 - Thread: 1 -> Timezone (local - UTC): -8h 2025-12-07 10:08:34.692 - Thread: 1 -> App Version: 01_208_015 2025-12-07 10:08:34.708 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-12-07 10:08:34.708 - Thread: 1 -> Branch / Sandbox: SVN 2025-12-07 10:08:34.708 - Thread: 1 -> Client Build Number: 0 2025-12-07 10:08:34.708 - Thread: 1 -> Server Build Number: 0 2025-12-07 10:08:34.708 - Thread: 1 -> Environment.ProcessorCount: 4 2025-12-07 10:08:34.780 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Enterprise N (Microsoft Windows NT 10.0.19045.0) 2025-12-07 10:08:34.780 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2025-12-07 10:08:34.780 - Thread: 1 -> Environment.Is64BitProcess: True 2025-12-07 10:08:34.780 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-12-07 10:08:34.780 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2025-12-07 10:08:34.780 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2025-12-07 10:08:34.791 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz 2025-12-07 10:08:34.791 - Thread: 1 -> Default Culture: 2025-12-07 10:08:34.791 - Thread: 1 -> Default UI Culture: 2025-12-07 10:08:34.795 - Thread: 1 -> MyConfig.Load() - START 2025-12-07 10:08:34.795 - Thread: 1 -> Path: C:\Users\phone\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-07 10:08:35.071 - Thread: 1 -> AmbientOcclusionEnabled: True 2025-12-07 10:08:35.071 - Thread: 1 -> AnisotropicFiltering: 0 2025-12-07 10:08:35.071 - Thread: 1 -> AntialiasingMode: 1 2025-12-07 10:08:35.071 - Thread: 1 -> AreaInteraction: True 2025-12-07 10:08:35.071 - Thread: 1 -> BlueprintSharing: True 2025-12-07 10:08:35.071 - Thread: 1 -> ControllerDefaultOnStart: False 2025-12-07 10:08:35.071 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-12-07 10:08:35.071 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-12-07 10:08:35.071 - Thread: 1 -> ControlsHints: False 2025-12-07 10:08:35.071 - Thread: 1 -> CubeBuilderAlignToDefault: False 2025-12-07 10:08:35.071 - Thread: 1 -> CubeBuilderBuildingMode: 1 2025-12-07 10:08:35.071 - Thread: 1 -> CubeBuilderUseSymmetry: True 2025-12-07 10:08:35.071 - Thread: 1 -> DebugComponentsInfo: 2 2025-12-07 10:08:35.071 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-12-07 10:08:35.071 - Thread: 1 -> DisableUpdateDriverNotification: False 2025-12-07 10:08:35.071 - Thread: 1 -> EnableDamageEffects: True 2025-12-07 10:08:35.071 - Thread: 1 -> EnableDoppler: True 2025-12-07 10:08:35.071 - Thread: 1 -> EnableDynamicMusic: True 2025-12-07 10:08:35.071 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2025-12-07 10:08:35.071 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2025-12-07 10:08:35.071 - Thread: 1 -> EnableReverb: False 2025-12-07 10:08:35.071 - Thread: 1 -> EnableSteamCloud: False 2025-12-07 10:08:35.071 - Thread: 1 -> EnableTrading: True 2025-12-07 10:08:35.071 - Thread: 1 -> ExperimentalMode: True 2025-12-07 10:08:35.071 - Thread: 1 -> FieldOfView: 70 2025-12-07 10:08:35.071 - Thread: 1 -> FirstTimeRun: False 2025-12-07 10:08:35.071 - Thread: 1 -> FirstVTTimeRun: False 2025-12-07 10:08:35.071 - Thread: 1 -> FlaresIntensity: 1 2025-12-07 10:08:35.071 - Thread: 1 -> GamepadSchemeName: Flight 2025-12-07 10:08:35.071 - Thread: 1 -> GameVolume: 0.121077 2025-12-07 10:08:35.071 - Thread: 1 -> GDPRConsent: True 2025-12-07 10:08:35.071 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-12-07 10:08:35.071 - Thread: 1 -> GoodBotHints: False 2025-12-07 10:08:35.071 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-12-07 10:08:35.071 - Thread: 1 -> GrassDensity: 0.4671934 2025-12-07 10:08:35.071 - Thread: 1 -> GrassDrawDistance: 118 2025-12-07 10:08:35.071 - Thread: 1 -> HitIndicatorColorCharacter: 1672718741 2025-12-07 10:08:35.071 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-12-07 10:08:35.071 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-12-07 10:08:35.071 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-12-07 10:08:35.071 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-12-07 10:08:35.071 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-12-07 10:08:35.071 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-12-07 10:08:35.071 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-12-07 10:08:35.071 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-12-07 10:08:35.071 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-12-07 10:08:35.071 - Thread: 1 -> HUDBkTransparency: 0.5726092 2025-12-07 10:08:35.071 - Thread: 1 -> HudState: 2 2025-12-07 10:08:35.071 - Thread: 1 -> HudWarnings: True 2025-12-07 10:08:35.071 - Thread: 1 -> IronSightSwitchState: 1 2025-12-07 10:08:35.071 - Thread: 1 -> Language: 0 2025-12-07 10:08:35.071 - Thread: 1 -> LastCheckedVersion: 1207021 2025-12-07 10:08:35.071 - Thread: 1 -> LastNewsPopupDate: 02/12/2025 00:00:00 2025-12-07 10:08:35.071 - Thread: 1 -> LastUsedColorIndex: 13 2025-12-07 10:08:35.071 - Thread: 1 -> LastUsedColorX: 0 2025-12-07 10:08:35.071 - Thread: 1 -> LastUsedColorY: -0.8 2025-12-07 10:08:35.071 - Thread: 1 -> LastUsedColorZ: -0.13 2025-12-07 10:08:35.071 - Thread: 1 -> LastUsedSkin: Clean_Armor 2025-12-07 10:08:35.071 - Thread: 1 -> LightsQuality: 1 2025-12-07 10:08:35.071 - Thread: 1 -> LowMemSwitchToLow: 0 2025-12-07 10:08:35.071 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-12-07 10:08:35.071 - Thread: 1 -> ModelQuality: 1 2025-12-07 10:08:35.071 - Thread: 1 -> ModIoConsent: True 2025-12-07 10:08:35.071 - Thread: 1 -> Music_Volume: 0 2025-12-07 10:08:35.071 - Thread: 1 -> MuteBroadcastControllers: False 2025-12-07 10:08:35.071 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-12-07 10:08:35.071 - Thread: 1 -> OnlyPSGames: False 2025-12-07 10:08:35.071 - Thread: 1 -> PlayersMutedChat: [REDACTED] 2025-12-07 10:08:35.071 - Thread: 1 -> PostProcessingEnabled: True 2025-12-07 10:08:35.071 - Thread: 1 -> QuickStartNotification: False 2025-12-07 10:08:35.071 - Thread: 1 -> RefreshRate: 60000 2025-12-07 10:08:35.071 - Thread: 1 -> RotationHints: False 2025-12-07 10:08:35.071 - Thread: 1 -> ScreenHeight: 1080 2025-12-07 10:08:35.071 - Thread: 1 -> ScreenshotSizeMultiplier: 2 2025-12-07 10:08:35.071 - Thread: 1 -> ScreenWidth: 1920 2025-12-07 10:08:35.071 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/LegacySurvival 2025-12-07 10:08:35.071 - Thread: 1 -> SelectedScenarioCategory: D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2025-12-07 10:08:35.071 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2025-12-07 10:08:35.071 - Thread: 1 -> ShaderQuality: 1 2025-12-07 10:08:35.071 - Thread: 1 -> ShadowMapResolution: 1 2025-12-07 10:08:35.071 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-12-07 10:08:35.071 - Thread: 1 -> ShowCrosshair2: 0 2025-12-07 10:08:35.071 - Thread: 1 -> SpriteMainViewportScale: 1 2025-12-07 10:08:35.071 - Thread: 1 -> SubscriptionReward: True 2025-12-07 10:08:35.071 - Thread: 1 -> TextureQuality: 1 2025-12-07 10:08:35.071 - Thread: 1 -> TreeViewDistance: 1000 2025-12-07 10:08:35.071 - Thread: 1 -> UiBkTransparency: 0 2025-12-07 10:08:35.071 - Thread: 1 -> UiTransparency: 1 2025-12-07 10:08:35.071 - Thread: 1 -> VerticalSync: 0 2025-12-07 10:08:35.071 - Thread: 1 -> VideoAdapter: 1 2025-12-07 10:08:35.071 - Thread: 1 -> VoiceChat: False 2025-12-07 10:08:35.071 - Thread: 1 -> VoiceChatVoiceActivation: True 2025-12-07 10:08:35.071 - Thread: 1 -> VoiceChatVolume: 5 2025-12-07 10:08:35.071 - Thread: 1 -> VoxelhandSettings: VRage.Serialization.SerializableDictionary`2[System.Int32,VRage.Serialization.SerializableDictionary`2[System.String,System.Single]] 2025-12-07 10:08:35.071 - Thread: 1 -> VoxelQuality: 1 2025-12-07 10:08:35.071 - Thread: 1 -> VoxelTextureQuality: 1 2025-12-07 10:08:35.071 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-12-07 10:08:35.071 - Thread: 1 -> WindowMode: 1 2025-12-07 10:08:35.071 - Thread: 1 -> ZoomMultiplier: 0.2 2025-12-07 10:08:35.071 - Thread: 1 -> MyConfig.Load() - END 2025-12-07 10:08:39.959 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-12-07 10:08:39.968 - Thread: 1 -> Reporting Postponed Events 2025-12-07 10:08:40.034 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-12-07 10:08:40.173 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2025-12-07 10:08:40.173 - Thread: 1 -> Reporting Postponed Events 2025-12-07 10:08:40.174 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-12-07 10:08:40.176 - Thread: 1 -> Found processor count: 4 2025-12-07 10:08:40.176 - Thread: 1 -> Using processor count: 4 2025-12-07 10:08:40.502 - Thread: 1 -> All detected adapters: 2025-12-07 10:08:40.504 - Thread: 1 -> NVIDIA GeForce GTX 1050 - VendorID=4318, SubsystemID=925570136, DeviceID=7297 2025-12-07 10:08:40.504 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-12-07 10:08:41.865 - Thread: 1 -> AdapterInfo = { 2025-12-07 10:08:41.865 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 + DISPLAY1 2025-12-07 10:08:41.865 - Thread: 1 -> Description = dev id: 7297, mem: 2057363456, shared mem: 8560162816, Luid: 53270, rev: 161, subsys id: 925570136, vendor id: 4318, feature_level 11.1: True 2025-12-07 10:08:41.865 - Thread: 1 -> Driver version = 32.0.15.8180 2025-12-07 10:08:41.865 - Thread: 1 -> Driver date = 20251029000000.000000-000 2025-12-07 10:08:41.865 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-07 10:08:41.865 - Thread: 1 -> AftermathSupported = True 2025-12-07 10:08:41.865 - Thread: 1 -> Adapter id = 0 2025-12-07 10:08:41.865 - Thread: 1 -> Supported = True 2025-12-07 10:08:41.866 - Thread: 1 -> RAM = 2057363456 2025-12-07 10:08:41.866 - Thread: 1 -> Priority = 2 2025-12-07 10:08:41.866 - Thread: 1 -> Multithreaded rendering supported = True 2025-12-07 10:08:41.866 - Thread: 1 -> Output is attached = True 2025-12-07 10:08:41.867 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-12-07 10:08:41.867 - Thread: 1 -> } 2025-12-07 10:08:41.867 - Thread: 1 -> AdapterInfo = { 2025-12-07 10:08:41.867 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 + DISPLAY1 2025-12-07 10:08:41.867 - Thread: 1 -> Description = dev id: 7297, mem: 2057363456, shared mem: 8560162816, Luid: 53270, rev: 161, subsys id: 925570136, vendor id: 4318, feature_level 11.1: True 2025-12-07 10:08:41.867 - Thread: 1 -> Driver version = 32.0.15.8180 2025-12-07 10:08:41.867 - Thread: 1 -> Driver date = 20251029000000.000000-000 2025-12-07 10:08:41.867 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-07 10:08:41.867 - Thread: 1 -> AftermathSupported = True 2025-12-07 10:08:41.867 - Thread: 1 -> Adapter id = 0 2025-12-07 10:08:41.867 - Thread: 1 -> Supported = True 2025-12-07 10:08:41.867 - Thread: 1 -> RAM = 2057363456 2025-12-07 10:08:41.867 - Thread: 1 -> Priority = 2 2025-12-07 10:08:41.867 - Thread: 1 -> Multithreaded rendering supported = True 2025-12-07 10:08:41.867 - Thread: 1 -> Output is attached = True 2025-12-07 10:08:41.867 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-12-07 10:08:41.867 - Thread: 1 -> } 2025-12-07 10:08:41.867 - Thread: 1 -> AdapterInfo = { 2025-12-07 10:08:41.868 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 + DISPLAY2 2025-12-07 10:08:41.868 - Thread: 1 -> Description = dev id: 7297, mem: 2057363456, shared mem: 8560162816, Luid: 53270, rev: 161, subsys id: 925570136, vendor id: 4318, feature_level 11.1: True 2025-12-07 10:08:41.868 - Thread: 1 -> Driver version = 32.0.15.8180 2025-12-07 10:08:41.868 - Thread: 1 -> Driver date = 20251029000000.000000-000 2025-12-07 10:08:41.868 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-07 10:08:41.868 - Thread: 1 -> AftermathSupported = True 2025-12-07 10:08:41.868 - Thread: 1 -> Adapter id = 0 2025-12-07 10:08:41.868 - Thread: 1 -> Supported = True 2025-12-07 10:08:41.868 - Thread: 1 -> RAM = 2057363456 2025-12-07 10:08:41.868 - Thread: 1 -> Priority = 2 2025-12-07 10:08:41.868 - Thread: 1 -> Multithreaded rendering supported = True 2025-12-07 10:08:41.868 - Thread: 1 -> Output is attached = True 2025-12-07 10:08:41.868 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2025-12-07 10:08:41.868 - Thread: 1 -> } 2025-12-07 10:08:41.868 - Thread: 1 -> AdapterInfo = { 2025-12-07 10:08:41.868 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 + DISPLAY2 2025-12-07 10:08:41.868 - Thread: 1 -> Description = dev id: 7297, mem: 2057363456, shared mem: 8560162816, Luid: 53270, rev: 161, subsys id: 925570136, vendor id: 4318, feature_level 11.1: True 2025-12-07 10:08:41.868 - Thread: 1 -> Driver version = 32.0.15.8180 2025-12-07 10:08:41.868 - Thread: 1 -> Driver date = 20251029000000.000000-000 2025-12-07 10:08:41.868 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-07 10:08:41.868 - Thread: 1 -> AftermathSupported = True 2025-12-07 10:08:41.868 - Thread: 1 -> Adapter id = 0 2025-12-07 10:08:41.868 - Thread: 1 -> Supported = True 2025-12-07 10:08:41.868 - Thread: 1 -> RAM = 2057363456 2025-12-07 10:08:41.868 - Thread: 1 -> Priority = 2 2025-12-07 10:08:41.868 - Thread: 1 -> Multithreaded rendering supported = True 2025-12-07 10:08:41.868 - Thread: 1 -> Output is attached = True 2025-12-07 10:08:41.868 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2025-12-07 10:08:41.868 - Thread: 1 -> } 2025-12-07 10:08:41.868 - Thread: 1 -> AdapterInfo = { 2025-12-07 10:08:41.869 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-12-07 10:08:41.869 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8560162816, Luid: 56780, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-12-07 10:08:41.869 - Thread: 1 -> Driver version = 2025-12-07 10:08:41.869 - Thread: 1 -> Driver date = 2025-12-07 10:08:41.869 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-07 10:08:41.869 - Thread: 1 -> AftermathSupported = False 2025-12-07 10:08:41.869 - Thread: 1 -> Adapter id = 1 2025-12-07 10:08:41.869 - Thread: 1 -> Supported = True 2025-12-07 10:08:41.869 - Thread: 1 -> RAM = 0 2025-12-07 10:08:41.869 - Thread: 1 -> Priority = 0 2025-12-07 10:08:41.869 - Thread: 1 -> Multithreaded rendering supported = False 2025-12-07 10:08:41.869 - Thread: 1 -> Output is attached = False 2025-12-07 10:08:41.869 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-12-07 10:08:41.869 - Thread: 1 -> } 2025-12-07 10:08:41.869 - Thread: 1 -> AdapterInfo = { 2025-12-07 10:08:41.869 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-12-07 10:08:41.869 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8560162816, Luid: 56780, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-12-07 10:08:41.869 - Thread: 1 -> Driver version = 2025-12-07 10:08:41.869 - Thread: 1 -> Driver date = 2025-12-07 10:08:41.869 - Thread: 1 -> DriverUpdateNecessary = False 2025-12-07 10:08:41.869 - Thread: 1 -> AftermathSupported = False 2025-12-07 10:08:41.869 - Thread: 1 -> Adapter id = 1 2025-12-07 10:08:41.869 - Thread: 1 -> Supported = True 2025-12-07 10:08:41.869 - Thread: 1 -> RAM = 0 2025-12-07 10:08:41.869 - Thread: 1 -> Priority = 0 2025-12-07 10:08:41.869 - Thread: 1 -> Multithreaded rendering supported = False 2025-12-07 10:08:41.869 - Thread: 1 -> Output is attached = False 2025-12-07 10:08:41.869 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-12-07 10:08:41.869 - Thread: 1 -> } 2025-12-07 10:08:41.885 - Thread: 1 -> Service.IsActive: True 2025-12-07 10:08:41.885 - Thread: 1 -> Service.IsOnline: True 2025-12-07 10:08:41.885 - Thread: 1 -> Service.OwnsGame: False 2025-12-07 10:08:41.885 - Thread: 1 -> Service.UserId: 76561198248233014 2025-12-07 10:08:41.885 - Thread: 1 -> Service.UserName: TheJadedDruid 2025-12-07 10:08:41.885 - Thread: 1 -> Service.Branch: default 2025-12-07 10:08:41.886 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-12-07 10:08:41.886 - Thread: 1 -> Build version: 0.1.1.0 2025-12-07 10:08:41.905 - Thread: 1 -> MyScreenManager() 2025-12-07 10:08:42.035 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2025-12-07 10:08:42.035 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2025-12-07 10:08:42.038 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2025-12-07 10:08:42.040 - Thread: 20 -> CreateDeviceInternal - Create device 2025-12-07 10:08:42.827 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2025-12-07 10:08:42.956 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2025-12-07 10:08:42.956 - Thread: 20 -> Aftermath init 2025-12-07 10:08:42.970 - Thread: 20 -> Aftermath result: 1 2025-12-07 10:08:42.971 - Thread: 20 -> CreateDeviceInternal create swapchain 2025-12-07 10:08:44.937 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-12-07 10:08:44.937 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2025-12-07 10:08:44.937 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2025-12-07 10:08:47.098 - Thread: 1 -> Preallocate - START 2025-12-07 10:08:47.104 - Thread: 1 -> MySpaceWorldGenerator - START 2025-12-07 10:08:47.112 - Thread: 1 -> MySpaceWorldGenerator - END 2025-12-07 10:08:47.112 - Thread: 1 -> MySpaceBuildComponent - START 2025-12-07 10:08:47.112 - Thread: 1 -> MySpaceBuildComponent - END 2025-12-07 10:08:47.112 - Thread: 1 -> MyEntities - START 2025-12-07 10:08:47.137 - Thread: 1 -> MyEntities - END 2025-12-07 10:08:47.137 - Thread: 1 -> MyObjectBuilder_Base - START 2025-12-07 10:08:47.137 - Thread: 1 -> MyObjectBuilder_Base - END 2025-12-07 10:08:47.137 - Thread: 1 -> MyTransparentGeometry - START 2025-12-07 10:08:47.137 - Thread: 1 -> MyTransparentGeometry - END 2025-12-07 10:08:47.137 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-12-07 10:08:47.149 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-12-07 10:08:47.149 - Thread: 1 -> MyMath - START 2025-12-07 10:08:47.149 - Thread: 1 -> MyMath - END 2025-12-07 10:08:47.149 - Thread: 1 -> MySimpleObjectDraw - START 2025-12-07 10:08:47.149 - Thread: 1 -> MySimpleObjectDraw - END 2025-12-07 10:08:47.167 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-12-07 10:08:47.167 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-12-07 10:08:47.167 - Thread: 1 -> MyClientDebugCommands - START 2025-12-07 10:08:47.168 - Thread: 1 -> MyClientDebugCommands - END 2025-12-07 10:08:47.168 - Thread: 1 -> MyDedicatedServer - START 2025-12-07 10:08:47.168 - Thread: 1 -> MyDedicatedServer - END 2025-12-07 10:08:47.168 - Thread: 1 -> MyDedicatedServerBase - START 2025-12-07 10:08:47.168 - Thread: 1 -> MyDedicatedServerBase - END 2025-12-07 10:08:47.168 - Thread: 1 -> MyMultiplayerBase - START 2025-12-07 10:08:47.168 - Thread: 1 -> MyMultiplayerBase - END 2025-12-07 10:08:47.168 - Thread: 1 -> MyMultiplayerClient - START 2025-12-07 10:08:47.168 - Thread: 1 -> MyMultiplayerClient - END 2025-12-07 10:08:47.168 - Thread: 1 -> MyMultiplayerClientBase - START 2025-12-07 10:08:47.168 - Thread: 1 -> MyMultiplayerClientBase - END 2025-12-07 10:08:47.168 - Thread: 1 -> MyMultiplayerLobby - START 2025-12-07 10:08:47.168 - Thread: 1 -> MyMultiplayerLobby - END 2025-12-07 10:08:47.168 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-12-07 10:08:47.168 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-12-07 10:08:47.168 - Thread: 1 -> MyMultiplayerServerBase - START 2025-12-07 10:08:47.168 - Thread: 1 -> MyMultiplayerServerBase - END 2025-12-07 10:08:47.168 - Thread: 1 -> MyServerDebugCommands - START 2025-12-07 10:08:47.169 - Thread: 1 -> MyServerDebugCommands - END 2025-12-07 10:08:47.169 - Thread: 1 -> MySyncEntity - START 2025-12-07 10:08:47.169 - Thread: 1 -> MySyncEntity - END 2025-12-07 10:08:47.169 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-12-07 10:08:47.222 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-12-07 10:08:47.222 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-12-07 10:08:47.223 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-12-07 10:08:47.223 - Thread: 1 -> MyStatLogicFactory - START 2025-12-07 10:08:47.223 - Thread: 1 -> MyStatLogicFactory - END 2025-12-07 10:08:47.223 - Thread: 1 -> MyCommandCharacter - START 2025-12-07 10:08:47.225 - Thread: 1 -> MyCommandCharacter - END 2025-12-07 10:08:47.225 - Thread: 1 -> MyCommandConsole - START 2025-12-07 10:08:47.227 - Thread: 1 -> MyCommandConsole - END 2025-12-07 10:08:47.227 - Thread: 1 -> MyCommandEntity - START 2025-12-07 10:08:47.228 - Thread: 1 -> MyCommandEntity - END 2025-12-07 10:08:47.228 - Thread: 1 -> MyAiTargetManager - START 2025-12-07 10:08:47.228 - Thread: 1 -> MyAiTargetManager - END 2025-12-07 10:08:47.228 - Thread: 1 -> MyCubeGridDefinitions - START 2025-12-07 10:08:47.308 - Thread: 1 -> MyCubeGridDefinitions - END 2025-12-07 10:08:47.308 - Thread: 1 -> MyDefinitionManager - START 2025-12-07 10:08:47.355 - Thread: 1 -> MyDefinitionManager - END 2025-12-07 10:08:47.355 - Thread: 1 -> Preallocate - END 2025-12-07 10:08:47.363 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-12-07 10:08:47.724 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-12-07 10:08:47.724 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-12-07 10:08:47.745 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-12-07 10:08:47.745 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:08:47.745 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:08:47.745 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-12-07 10:08:47.745 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-12-07 10:08:47.745 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-12-07 10:08:47.748 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-12-07 10:08:47.755 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2025-12-07 10:08:47.755 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2025-12-07 10:08:47.755 - Thread: 1 -> Virtualized: False 2025-12-07 10:08:47.759 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz 2025-12-07 10:08:47.760 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,120,325,632 bytes 2025-12-07 10:08:47.760 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-07 10:08:47.760 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,157,373,952 bytes 2025-12-07 10:08:47.760 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,494,465,536 bytes 2025-12-07 10:08:47.764 - Thread: 1 -> Drive C: | Capacity: 159,455,899,648 bytes | Free space: 67,702,718,464 bytes 2025-12-07 10:08:47.764 - Thread: 1 -> Drive D: | Capacity: 4,000,767,279,104 bytes | Free space: 2,675,412,303,872 bytes 2025-12-07 10:08:47.764 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-12-07 10:08:47.767 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-12-07 10:08:47.768 - Thread: 1 -> Installed DLCs: 2025-12-07 10:08:47.797 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-12-07 10:08:47.879 - Thread: 1 -> Havok: Physics.Init 2025-12-07 10:08:47.893 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-12-07 10:08:47.898 - Thread: 1 -> HkGameName: SpaceEngineers 2025-12-07 10:08:47.907 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-12-07 10:08:47.909 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-12-07 10:08:47.912 - Thread: 1 -> ff58a979be804885795e34bdf5dcb33aebe47c78 2025-12-07 10:08:48.539 - Thread: 1 -> Loading scenarios 2025-12-07 10:08:48.623 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-12-07 10:08:48.624 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-12-07 10:08:48.760 - Thread: 1 -> D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-12-07 10:08:48.769 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-12-07 10:08:48.948 - Thread: 1 -> Loading sound definitions 2025-12-07 10:08:48.950 - Thread: 1 -> Loading gamepad controls 2025-12-07 10:08:48.952 - Thread: 1 -> Loading gamepad controls 2025-12-07 10:08:48.952 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-12-07 10:08:48.954 - Thread: 1 -> Loading DLC definitions 2025-12-07 10:08:48.981 - Thread: 1 -> Loading OffensiveWords definitions 2025-12-07 10:08:48.982 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-12-07 10:08:48.982 - Thread: 1 -> Loading Quick starts 2025-12-07 10:08:48.983 - Thread: 1 -> Loading ScenarioCategories 2025-12-07 10:08:48.983 - Thread: 1 -> Loading shadow textures definitions 2025-12-07 10:08:48.983 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-12-07 10:08:48.988 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-12-07 10:08:48.995 - Thread: 1 -> MyAudio.LoadData - START 2025-12-07 10:08:49.050 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-12-07 10:08:49.106 - Thread: 1 -> MyAudio.LoadData - END 2025-12-07 10:08:49.127 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2025-12-07 10:08:49.128 - Thread: 1 -> MyGuiManager() 2025-12-07 10:08:49.134 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-12-07 10:08:49.186 - Thread: 10 -> D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-12-07 10:08:49.187 - Thread: 10 -> DefinitionManager - Loading 7 file(s) 2025-12-07 10:08:49.209 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-12-07 10:08:49.401 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-12-07 10:08:49.401 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-12-07 10:08:49.401 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-12-07 10:08:49.477 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-12-07 10:08:49.544 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-12-07 10:08:49.623 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-12-07 10:08:49.625 - Thread: 10 -> ReloadVoxelMaterials 2025-12-07 10:08:49.775 - Thread: 1 -> Deluxe Edition (573160) 2025-12-07 10:08:49.775 - Thread: 1 -> Decorative Blocks (1049790) 2025-12-07 10:08:49.776 - Thread: 1 -> Economy Deluxe (1135960) 2025-12-07 10:08:49.776 - Thread: 1 -> Style Pack (1084680) 2025-12-07 10:08:49.776 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-12-07 10:08:49.776 - Thread: 1 -> Frostbite (1241550) 2025-12-07 10:08:49.777 - Thread: 1 -> Sparks Of The Future (1307680) 2025-12-07 10:08:49.777 - Thread: 1 -> Wasteland (1374610) 2025-12-07 10:08:49.777 - Thread: 1 -> Warfare I. (1475830) 2025-12-07 10:08:49.777 - Thread: 1 -> Heavy Industry (1676100) 2025-12-07 10:08:49.777 - Thread: 1 -> Warfare II. (1783760) 2025-12-07 10:08:49.777 - Thread: 1 -> Automatons (1958640) 2025-12-07 10:08:49.778 - Thread: 1 -> Decorative Blocks 3 (2504720) 2025-12-07 10:08:49.778 - Thread: 1 -> Signal Blocks (2914120) 2025-12-07 10:08:49.778 - Thread: 1 -> Contact (3066290) 2025-12-07 10:08:49.778 - Thread: 1 -> Fieldwork (3601770) 2025-12-07 10:08:49.778 - Thread: 1 -> Apex Survival (3858380) 2025-12-07 10:08:49.779 - Thread: 1 -> Core Systems (4116960) 2025-12-07 10:08:49.882 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-12-07 10:08:49.898 - Thread: 1 -> Timer Frequency: 10000000 2025-12-07 10:08:49.898 - Thread: 1 -> Ticks per frame: 166667 2025-12-07 10:08:50.637 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-12-07 10:08:50.821 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-12-07 10:08:50.821 - Thread: 1 -> Flares Intensity: 1 2025-12-07 10:08:50.822 - Thread: 1 -> Field of view: 1.22173 2025-12-07 10:08:50.822 - Thread: 1 -> PostProcessingEnabled: True 2025-12-07 10:08:50.822 - Thread: 1 -> Render.GrassDensityFactor: 0.4671934 2025-12-07 10:08:50.822 - Thread: 1 -> Render.GrassDrawDistance: 118 2025-12-07 10:08:50.822 - Thread: 1 -> Render.DistanceFade: 1000 2025-12-07 10:08:50.822 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-12-07 10:08:50.822 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2025-12-07 10:08:50.822 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2025-12-07 10:08:50.822 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-12-07 10:08:50.822 - Thread: 1 -> Render.TextureQuality: MEDIUM 2025-12-07 10:08:50.822 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2025-12-07 10:08:50.822 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2025-12-07 10:08:50.822 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2025-12-07 10:08:50.822 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2025-12-07 10:08:50.822 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2025-12-07 10:08:50.822 - Thread: 1 -> Render.ParticleQuality: NORMAL 2025-12-07 10:08:50.900 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-12-07 10:08:50.930 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-12-07 10:08:50.931 - Thread: 1 -> Analytics session started: UserID = (76bba1e4-c702-8236-e234-5d71cf6d9c23) SessionID = (a115b35b-8719-420b-8367-db11efc8da29) 2025-12-07 10:08:50.933 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-12-07 10:08:56.773 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-12-07 10:08:59.310 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2025-12-07 10:09:20.852 - Thread: 1 -> GUI Stats: Update 0.0227155, Draw 0.0148748888888886 2025-12-07 10:09:50.852 - Thread: 1 -> GUI Stats: Update 0.0104629444444445, Draw 0.00551061111111111 2025-12-07 10:10:20.852 - Thread: 1 -> GUI Stats: Update 0.0103425, Draw 0.00583288888888888 2025-12-07 10:10:46.452 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-12-07 10:10:46.469 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-12-07 10:10:46.469 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-12-07 10:10:46.943 - Thread: 1 -> MyConfig.Save() - START 2025-12-07 10:10:46.944 - Thread: 1 -> Path: C:\Users\phone\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-07 10:10:46.998 - Thread: 1 -> MyConfig.Save() - END 2025-12-07 10:10:48.953 - Thread: 28 -> LoadSession() - Start 2025-12-07 10:10:48.953 - Thread: 28 -> C:\Users\phone\AppData\Roaming\SpaceEngineers\Saves\76561198248233014\Empty World 2025-12-06 07-00 2025-12-07 10:10:48.954 - Thread: 28 -> Loading Sandbox world configuration file C:\Users\phone\AppData\Roaming\SpaceEngineers\Saves\76561198248233014\Empty World 2025-12-06 07-00\Sandbox_config.sbc 2025-12-07 10:10:48.958 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-12-07 10:10:50.941 - Thread: 28 -> Loading Sandbox world configuration file C:\Users\phone\AppData\Roaming\SpaceEngineers\Saves\76561198248233014\Empty World 2025-12-06 07-00\Sandbox_config.sbc 2025-12-07 10:10:50.943 - Thread: 28 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-12-07 10:10:50.948 - Thread: 28 -> CheckPoint Experimental mode: Yes 2025-12-07 10:10:50.948 - Thread: 28 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts, ShareInertiaTensor, UnsafePistonImpulses, UnsafeRotorTorques 2025-12-07 10:10:50.970 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-12-07 10:10:50.972 - Thread: 10 -> Downloading world mods - START 2025-12-07 10:10:51.174 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-12-07 10:10:51.191 - Thread: 1 -> GUI Stats: Update 0.259597277777778, Draw 0.0726275555555556 2025-12-07 10:10:51.285 - Thread: 1 -> Mod dependencies query successful 2025-12-07 10:10:51.560 - Thread: 1 -> Mod dependencies query successful 2025-12-07 10:10:51.563 - Thread: 10 -> MyWorkshop.GetItemsBlocking: getting 5 items 2025-12-07 10:10:51.812 - Thread: 1 -> Mod query successful 2025-12-07 10:10:51.821 - Thread: 10 -> Up to date mod: Id = 2943729620, title = 'P.O.M - XL Blocks [Slopes Update!]' 2025-12-07 10:10:51.822 - Thread: 10 -> Up to date mod: Id = 2708949333, title = 'AQD - Builder's Skybox' 2025-12-07 10:10:51.822 - Thread: 10 -> Up to date mod: Id = 1736087280, title = 'Env Sun: No Sun' 2025-12-07 10:10:51.823 - Thread: 10 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2025-12-07 10:10:51.823 - Thread: 10 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for survival + special creative features' 2025-12-07 10:10:51.823 - Thread: 10 -> Mod download time: 0.01 seconds 2025-12-07 10:10:51.825 - Thread: 10 -> Downloading world mods - END 2025-12-07 10:10:51.841 - Thread: 1 -> LoadSession() - End 2025-12-07 10:10:51.861 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-12-07 10:10:51.861 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-12-07 10:10:51.861 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-12-07 10:10:51.897 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-12-07 10:10:51.897 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-12-07 10:10:51.897 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-12-07 10:10:52.083 - Thread: 1 -> RunLoadingAction - START 2025-12-07 10:10:52.092 - Thread: 1 -> Loading session: C:\Users\phone\AppData\Roaming\SpaceEngineers\Saves\76561198248233014\Empty World 2025-12-06 07-00 2025-12-07 10:10:52.227 - Thread: 1 -> GC Memory: 990,986,248 B 2025-12-07 10:10:52.236 - Thread: 1 -> Process Memory: 2,832,064,512 B 2025-12-07 10:10:52.238 - Thread: 1 -> MySession.Static.LogSettings - START 2025-12-07 10:10:52.238 - Thread: 1 -> Name = Empty World 2025-12-06 07:00 2025-12-07 10:10:52.238 - Thread: 1 -> Description = This world is a blank slate, unleash your creativity and populate it with your creations. 2025-12-07 10:10:52.238 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2025-12-07 10:10:52.238 - Thread: 1 -> Password = 2025-12-07 10:10:52.238 - Thread: 1 -> CurrentPath = C:\Users\phone\AppData\Roaming\SpaceEngineers\Saves\76561198248233014\Empty World 2025-12-06 07-00 2025-12-07 10:10:52.238 - Thread: 1 -> WorkshopId = 2025-12-07 10:10:52.238 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2025-12-07 10:10:52.238 - Thread: 1 -> ThumbPath = C:\Users\phone\AppData\Roaming\SpaceEngineers\Saves\76561198248233014\Empty World 2025-12-06 07-00\thumb.jpg 2025-12-07 10:10:52.244 - Thread: 1 -> Settings: 2025-12-07 10:10:52.244 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-12-07 10:10:52.244 - Thread: 1 -> AFKTimeoutMin = 0 2025-12-07 10:10:52.244 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-12-07 10:10:52.244 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-12-07 10:10:52.244 - Thread: 1 -> AutoHealing = True 2025-12-07 10:10:52.244 - Thread: 1 -> AutoSaveInMinutes = 5 2025-12-07 10:10:52.244 - Thread: 1 -> BlockCountThreshold = 20 2025-12-07 10:10:52.244 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-12-07 10:10:52.244 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-12-07 10:10:52.244 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-12-07 10:10:52.244 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-12-07 10:10:52.244 - Thread: 1 -> CanJoinRunning = False 2025-12-07 10:10:52.244 - Thread: 1 -> CargoShipsEnabled = False 2025-12-07 10:10:52.244 - Thread: 1 -> ClientCanSave = False 2025-12-07 10:10:52.244 - Thread: 1 -> DepositsCountCoefficient = 2 2025-12-07 10:10:52.244 - Thread: 1 -> DepositSizeDenominator = 30 2025-12-07 10:10:52.244 - Thread: 1 -> DestructibleBlocks = True 2025-12-07 10:10:52.244 - Thread: 1 -> EconomyTickInSeconds = 300 2025-12-07 10:10:52.244 - Thread: 1 -> Enable3rdPersonView = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableAutorespawn = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableBountyContracts = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableContainerDrops = False 2025-12-07 10:10:52.244 - Thread: 1 -> EnableConvertToStation = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableCopyPaste = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableEconomy = False 2025-12-07 10:10:52.244 - Thread: 1 -> EnableEncounters = False 2025-12-07 10:10:52.244 - Thread: 1 -> EnableDrones = False 2025-12-07 10:10:52.244 - Thread: 1 -> EnableGoodBotHints = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableIngameScripts = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableJetpack = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableOxygen = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableOxygenPressurization = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnablePcuTrading = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableRadiation = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableRecoil = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2025-12-07 10:10:52.244 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableResearch = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableRespawnShips = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableSaving = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableScripterRole = False 2025-12-07 10:10:52.244 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-12-07 10:10:52.244 - Thread: 1 -> EnableShareInertiaTensor = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableSpectator = False 2025-12-07 10:10:52.244 - Thread: 1 -> EnableSpiders = False 2025-12-07 10:10:52.244 - Thread: 1 -> EnableSubgridDamage = False 2025-12-07 10:10:52.244 - Thread: 1 -> EnableSunRotation = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableSupergridding = False 2025-12-07 10:10:52.244 - Thread: 1 -> EnableSurvivalBuffs = False 2025-12-07 10:10:52.244 - Thread: 1 -> EnableToolShake = False 2025-12-07 10:10:52.244 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-12-07 10:10:52.244 - Thread: 1 -> EnableUnsafePistonImpulses = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableUnsafeRotorTorques = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableVoxelDestruction = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableVoxelHand = True 2025-12-07 10:10:52.244 - Thread: 1 -> EnableWolfs = False 2025-12-07 10:10:52.244 - Thread: 1 -> EncounterDensity = 0.35 2025-12-07 10:10:52.244 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-12-07 10:10:52.244 - Thread: 1 -> EnvironmentHostility = SAFE 2025-12-07 10:10:52.244 - Thread: 1 -> ExperimentalMode = True 2025-12-07 10:10:52.245 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableIngameScripts, ShareInertiaTensor, UnsafePistonImpulses, UnsafeRotorTorques 2025-12-07 10:10:52.245 - Thread: 1 -> FamilySharing = True 2025-12-07 10:10:52.245 - Thread: 1 -> FloraDensityMultiplier = 1 2025-12-07 10:10:52.245 - Thread: 1 -> FoodConsumptionRate = 0 2025-12-07 10:10:52.245 - Thread: 1 -> GameMode = Creative 2025-12-07 10:10:52.245 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-12-07 10:10:52.245 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-12-07 10:10:52.245 - Thread: 1 -> HarvestRatioMultiplier = 1 2025-12-07 10:10:52.245 - Thread: 1 -> InfiniteAmmo = False 2025-12-07 10:10:52.245 - Thread: 1 -> InventorySizeMultiplier = 3 2025-12-07 10:10:52.245 - Thread: 1 -> MaxBackupSaves = 5 2025-12-07 10:10:52.245 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-12-07 10:10:52.245 - Thread: 1 -> MaxCargoBags = 100 2025-12-07 10:10:52.245 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-12-07 10:10:52.245 - Thread: 1 -> MaxDrones = 5 2025-12-07 10:10:52.245 - Thread: 1 -> MaxFactionsCount = 0 2025-12-07 10:10:52.245 - Thread: 1 -> MaxFloatingObjects = 56 2025-12-07 10:10:52.245 - Thread: 1 -> MaxGridSize = 0 2025-12-07 10:10:52.245 - Thread: 1 -> MaxPlanets = 99 2025-12-07 10:10:52.245 - Thread: 1 -> MaxPlayers = 2 2025-12-07 10:10:52.245 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-12-07 10:10:52.245 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-12-07 10:10:52.245 - Thread: 1 -> OffensiveWordsFiltering = False 2025-12-07 10:10:52.245 - Thread: 1 -> OnlineMode = OFFLINE 2025-12-07 10:10:52.245 - Thread: 1 -> OptimalGridCount = 0 2025-12-07 10:10:52.245 - Thread: 1 -> OptimalSpawnDistance = 16000 2025-12-07 10:10:52.245 - Thread: 1 -> PermanentDeath = False 2025-12-07 10:10:52.245 - Thread: 1 -> PhysicsIterations = 8 2025-12-07 10:10:52.245 - Thread: 1 -> PiratePCU = 25000 2025-12-07 10:10:52.245 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-12-07 10:10:52.245 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-12-07 10:10:52.245 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-12-07 10:10:52.245 - Thread: 1 -> PredefinedAsteroids = True 2025-12-07 10:10:52.245 - Thread: 1 -> ProceduralDensity = 0.35 2025-12-07 10:10:52.245 - Thread: 1 -> ProceduralSeed = 0 2025-12-07 10:10:52.245 - Thread: 1 -> RealisticSound = False 2025-12-07 10:10:52.245 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-12-07 10:10:52.245 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-12-07 10:10:52.245 - Thread: 1 -> ResetForageableItems = True 2025-12-07 10:10:52.245 - Thread: 1 -> ResetForageableItemsDistance = 3000 2025-12-07 10:10:52.245 - Thread: 1 -> ResetForageableItemsTimeM = 30 2025-12-07 10:10:52.245 - Thread: 1 -> ResetOwnership = False 2025-12-07 10:10:52.245 - Thread: 1 -> RespawnShipDelete = False 2025-12-07 10:10:52.245 - Thread: 1 -> Scenario = False 2025-12-07 10:10:52.245 - Thread: 1 -> ScenarioEditMode = False 2025-12-07 10:10:52.245 - Thread: 1 -> ScrapEnabled = False 2025-12-07 10:10:52.245 - Thread: 1 -> SimplifiedSimulation = False 2025-12-07 10:10:52.245 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-12-07 10:10:52.245 - Thread: 1 -> SolarRadiationIntensity = 0 2025-12-07 10:10:52.245 - Thread: 1 -> StartInRespawnScreen = False 2025-12-07 10:10:52.245 - Thread: 1 -> StopGridsPeriodMin = 15 2025-12-07 10:10:52.245 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-12-07 10:10:52.245 - Thread: 1 -> SpawnWithTools = True 2025-12-07 10:10:52.245 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-12-07 10:10:52.245 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-12-07 10:10:52.245 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-12-07 10:10:52.245 - Thread: 1 -> StationVoxelSupport = False 2025-12-07 10:10:52.245 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-12-07 10:10:52.245 - Thread: 1 -> SuppressedWarnings = 2025-12-07 10:10:52.245 - Thread: 1 -> SyncDistance = 3000 2025-12-07 10:10:52.245 - Thread: 1 -> ThrusterDamage = True 2025-12-07 10:10:52.245 - Thread: 1 -> TotalBotLimit = 32 2025-12-07 10:10:52.245 - Thread: 1 -> TotalPCU = 1000000 2025-12-07 10:10:52.245 - Thread: 1 -> TradeFactionsCount = 10 2025-12-07 10:10:52.245 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-12-07 10:10:52.245 - Thread: 1 -> TrashFlagsValue = 7706 2025-12-07 10:10:52.245 - Thread: 1 -> TrashRemovalEnabled = True 2025-12-07 10:10:52.245 - Thread: 1 -> UseConsolePCU = False 2025-12-07 10:10:52.245 - Thread: 1 -> ViewDistance = 15000 2025-12-07 10:10:52.245 - Thread: 1 -> VoxelAgeThreshold = 24 2025-12-07 10:10:52.245 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-12-07 10:10:52.245 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-12-07 10:10:52.245 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-12-07 10:10:52.245 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-12-07 10:10:52.245 - Thread: 1 -> WeaponsEnabled = True 2025-12-07 10:10:52.245 - Thread: 1 -> WeatherSystem = True 2025-12-07 10:10:52.245 - Thread: 1 -> WeatherLightingDamage = False 2025-12-07 10:10:52.245 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-12-07 10:10:52.245 - Thread: 1 -> WorldSizeKm = 0 2025-12-07 10:10:52.245 - Thread: 1 -> RandomizeSeed = False 2025-12-07 10:10:52.245 - Thread: 1 -> MySession.Static.LogSettings - END 2025-12-07 10:10:52.246 - Thread: 1 -> Experimental mode: Yes 2025-12-07 10:10:52.246 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, ShareInertiaTensor, UnsafePistonImpulses, UnsafeRotorTorques 2025-12-07 10:10:52.246 - Thread: 1 -> Console compatibility: No 2025-12-07 10:10:53.380 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-12-07 10:10:58.257 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:10:58.257 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:10:58.275 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-12-07 10:10:58.279 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-12-07 10:10:58.279 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-12-07 10:10:58.280 - Thread: 1 -> ff58a979be804885795e34bdf5dcb33aebe47c78 2025-12-07 10:10:58.508 - Thread: 1 -> Loading scenarios 2025-12-07 10:10:58.508 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-12-07 10:10:58.508 - Thread: 1 -> List of used mods (5) - START 2025-12-07 10:10:58.508 - Thread: 1 -> Id = Steam:2943729620, Filename = '2943729620.sbm', Name = 'P.O.M - XL Blocks [Slopes Update!]' 2025-12-07 10:10:58.508 - Thread: 1 -> Id = Steam:500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for survival + special creative features' 2025-12-07 10:10:58.508 - Thread: 1 -> Id = Steam:2708949333, Filename = '2708949333.sbm', Name = 'AQD - Builder's Skybox' 2025-12-07 10:10:58.508 - Thread: 1 -> Id = Steam:1736087280, Filename = '1736087280.sbm', Name = 'Env Sun: No Sun' 2025-12-07 10:10:58.508 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2025-12-07 10:10:58.508 - Thread: 1 -> List of used mods - END 2025-12-07 10:10:58.538 - Thread: 1 -> D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-12-07 10:10:58.539 - Thread: 1 -> DefinitionManager - Loading 733 file(s) 2025-12-07 10:11:04.075 - Thread: 1 -> D:\Steam\steamapps\workshop\content\244850\2943729620\Data\Prefabs\ 2025-12-07 10:11:04.075 - Thread: 1 -> DefinitionManager - Loading 28 file(s) 2025-12-07 10:11:04.114 - Thread: 1 -> D:\Steam\steamapps\workshop\content\244850\500818376\Data\Prefabs\ 2025-12-07 10:11:04.114 - Thread: 1 -> DefinitionManager - Loading 11 file(s) 2025-12-07 10:11:04.141 - Thread: 1 -> D:\Steam\steamapps\workshop\content\244850\2708949333\Data\Prefabs\ 2025-12-07 10:11:04.141 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2025-12-07 10:11:04.143 - Thread: 1 -> D:\Steam\steamapps\workshop\content\244850\1736087280\Data\Prefabs\ 2025-12-07 10:11:04.143 - Thread: 1 -> DefinitionManager - Loading 2 file(s) 2025-12-07 10:11:04.149 - Thread: 1 -> D:\Steam\steamapps\workshop\content\244850\758597413\Data\Prefabs\ 2025-12-07 10:11:04.150 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2025-12-07 10:11:04.165 - Thread: 1 -> Loading behaviors 2025-12-07 10:11:04.166 - Thread: 1 -> Loading ammo magazines 2025-12-07 10:11:04.170 - Thread: 1 -> Loading ammo definitions 2025-12-07 10:11:04.173 - Thread: 1 -> Loading animations 2025-12-07 10:11:04.176 - Thread: 1 -> Loading animations 2025-12-07 10:11:04.178 - Thread: 1 -> Loading sound definitions 2025-12-07 10:11:04.178 - Thread: 1 -> Loading sound definitions 2025-12-07 10:11:04.178 - Thread: 1 -> Loading sound definitions 2025-12-07 10:11:04.178 - Thread: 1 -> Loading sound definitions 2025-12-07 10:11:04.178 - Thread: 1 -> Loading sound definitions 2025-12-07 10:11:04.178 - Thread: 1 -> Loading category classes 2025-12-07 10:11:04.181 - Thread: 1 -> Loading Block Tag definitions 2025-12-07 10:11:04.182 - Thread: 1 -> Loading blueprint classes 2025-12-07 10:11:04.184 - Thread: 1 -> Loading blueprint class entries 2025-12-07 10:11:04.184 - Thread: 1 -> Loading blueprint classes 2025-12-07 10:11:04.185 - Thread: 1 -> Loading blueprint class entries 2025-12-07 10:11:04.185 - Thread: 1 -> Loading blueprints 2025-12-07 10:11:04.187 - Thread: 1 -> Loading blueprints 2025-12-07 10:11:04.187 - Thread: 1 -> Loading agent definitions 2025-12-07 10:11:04.191 - Thread: 1 -> Loading character definitions 2025-12-07 10:11:04.205 - Thread: 1 -> Loading character definitions 2025-12-07 10:11:04.205 - Thread: 1 -> Loading components 2025-12-07 10:11:04.206 - Thread: 1 -> Loading components 2025-12-07 10:11:04.206 - Thread: 1 -> Loading configuration 2025-12-07 10:11:04.208 - Thread: 1 -> Loading container types 2025-12-07 10:11:04.214 - Thread: 1 -> Loading Contract Types 2025-12-07 10:11:04.221 - Thread: 1 -> Loading block positions 2025-12-07 10:11:04.224 - Thread: 1 -> Loading curve definitions 2025-12-07 10:11:04.228 - Thread: 1 -> Loading debris 2025-12-07 10:11:04.229 - Thread: 1 -> Loading environment items entries 2025-12-07 10:11:04.230 - Thread: 1 -> Loading decal global definitions 2025-12-07 10:11:04.230 - Thread: 1 -> Loading decal definitions 2025-12-07 10:11:04.232 - Thread: 1 -> Loading decal definitions 2025-12-07 10:11:04.232 - Thread: 1 -> Loading drone behaviors 2025-12-07 10:11:04.235 - Thread: 1 -> Loading edges 2025-12-07 10:11:04.237 - Thread: 1 -> Loading emissive color definitions 2025-12-07 10:11:04.241 - Thread: 1 -> Loading emissive color default states 2025-12-07 10:11:04.247 - Thread: 1 -> Loading animations 2025-12-07 10:11:04.247 - Thread: 1 -> Loading entity components 2025-12-07 10:11:04.286 - Thread: 1 -> Loading component containers 2025-12-07 10:11:04.303 - Thread: 1 -> Loading environment items entries 2025-12-07 10:11:04.305 - Thread: 1 -> Loading Faction Names 2025-12-07 10:11:04.306 - Thread: 1 -> Loading factions 2025-12-07 10:11:04.311 - Thread: 1 -> Loading flare definitions 2025-12-07 10:11:04.326 - Thread: 1 -> Loading gas property definitions 2025-12-07 10:11:04.327 - Thread: 1 -> Loading event definitions 2025-12-07 10:11:04.330 - Thread: 1 -> Loading physical items 2025-12-07 10:11:04.341 - Thread: 1 -> Loading LCD texture categories 2025-12-07 10:11:04.342 - Thread: 1 -> Loading LCD texture categories 2025-12-07 10:11:04.342 - Thread: 1 -> Loading LCD texture categories 2025-12-07 10:11:04.342 - Thread: 1 -> Loading LCD texture categories 2025-12-07 10:11:04.342 - Thread: 1 -> Loading LCD texture categories 2025-12-07 10:11:04.342 - Thread: 1 -> Loading LCD texture categories 2025-12-07 10:11:04.342 - Thread: 1 -> Loading physical items 2025-12-07 10:11:04.347 - Thread: 1 -> Loading physical items 2025-12-07 10:11:04.350 - Thread: 1 -> Loading physical material properties 2025-12-07 10:11:04.354 - Thread: 1 -> Loading pirate antennas 2025-12-07 10:11:04.366 - Thread: 1 -> Loading planet definitions 2025-12-07 10:11:04.367 - Thread: 1 -> Loading research blocks definitions 2025-12-07 10:11:04.369 - Thread: 1 -> Loading research groups definitions 2025-12-07 10:11:04.370 - Thread: 1 -> Loading resource distribution groups 2025-12-07 10:11:04.371 - Thread: 1 -> Loading ship sound groups 2025-12-07 10:11:04.387 - Thread: 1 -> Loading ship sound groups 2025-12-07 10:11:04.388 - Thread: 1 -> Loading sound categories 2025-12-07 10:11:04.391 - Thread: 1 -> Loading stat definitions 2025-12-07 10:11:04.393 - Thread: 1 -> Loading stories definition 2025-12-07 10:11:04.394 - Thread: 1 -> Loading Story Categories definition 2025-12-07 10:11:04.394 - Thread: 1 -> Loading gamepad controls 2025-12-07 10:11:04.396 - Thread: 1 -> Loading grid creators 2025-12-07 10:11:04.398 - Thread: 1 -> Loading transparent material properties 2025-12-07 10:11:04.400 - Thread: 1 -> Loading voxel map storage definitions 2025-12-07 10:11:04.402 - Thread: 1 -> Loading voxel material definitions 2025-12-07 10:11:04.403 - Thread: 1 -> Loading voxel material definitions 2025-12-07 10:11:04.403 - Thread: 1 -> Loading Weather Effects 2025-12-07 10:11:04.411 - Thread: 1 -> Loading category classes 2025-12-07 10:11:04.418 - Thread: 1 -> Loading ammo definitions 2025-12-07 10:11:04.418 - Thread: 1 -> Loading ammo magazines 2025-12-07 10:11:04.419 - Thread: 1 -> Loading sound definitions 2025-12-07 10:11:04.420 - Thread: 1 -> Loading blueprint class entries 2025-12-07 10:11:04.420 - Thread: 1 -> Loading blueprints 2025-12-07 10:11:04.421 - Thread: 1 -> Loading category classes 2025-12-07 10:11:04.422 - Thread: 1 -> Loading physical items 2025-12-07 10:11:04.423 - Thread: 1 -> Loading transparent material properties 2025-12-07 10:11:04.424 - Thread: 1 -> Loading transparent material properties 2025-12-07 10:11:04.456 - Thread: 1 -> Loading transparent material properties 2025-12-07 10:11:04.457 - Thread: 1 -> Loading transparent material properties 2025-12-07 10:11:04.460 - Thread: 1 -> Loading environment definition 2025-12-07 10:11:04.466 - Thread: 1 -> Loading flare definitions 2025-12-07 10:11:04.468 - Thread: 1 -> Loading transparent material properties 2025-12-07 10:11:04.479 - Thread: 1 -> Audio effects definitions 2025-12-07 10:11:04.484 - Thread: 1 -> Loading environment items definitions 2025-12-07 10:11:04.486 - Thread: 1 -> Loading environment items definitions 2025-12-07 10:11:04.486 - Thread: 1 -> Loading physical material properties 2025-12-07 10:11:04.492 - Thread: 1 -> Loading particle effect definitions 2025-12-07 10:11:04.615 - Thread: 1 -> Loading particle effect definitions 2025-12-07 10:11:04.616 - Thread: 1 -> Loading environment item definitions 2025-12-07 10:11:04.618 - Thread: 1 -> Loading weapon definitions 2025-12-07 10:11:04.634 - Thread: 1 -> Loading weapon definitions 2025-12-07 10:11:04.644 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.693 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.705 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.708 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.708 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.709 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.709 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.710 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.713 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.714 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.715 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.728 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.730 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.732 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.733 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.740 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.741 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.742 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.744 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.748 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.753 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.754 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.756 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.758 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.760 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.764 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.766 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.767 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.769 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.770 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.773 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.778 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.781 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.782 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.801 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.807 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.809 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.809 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.813 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.815 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.818 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.820 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.823 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.826 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.830 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.830 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.837 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.837 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.840 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.840 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.843 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.847 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.850 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.852 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.858 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.859 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.863 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.864 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.868 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.869 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.873 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.875 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.885 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.886 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.890 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.891 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.898 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.899 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.904 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.904 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.912 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.913 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.917 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.918 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.923 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.924 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.932 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.935 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.941 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.942 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.950 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.951 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.965 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.966 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.974 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.974 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.987 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.989 - Thread: 1 -> Created definition for: XL 1x 2025-12-07 10:11:04.989 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.990 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:04.990 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.992 - Thread: 1 -> Created definition for: XL 1x Frame 2025-12-07 10:11:04.992 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.992 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:04.992 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:04.992 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.993 - Thread: 1 -> Created definition for: XL 1x Mount 2025-12-07 10:11:04.993 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:04.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:04.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:04.994 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.997 - Thread: 1 -> Created definition for: XL 1x Platform 2025-12-07 10:11:04.997 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:04.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:04.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:04.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:04.997 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:04.999 - Thread: 1 -> Created definition for: XL Block 2025-12-07 10:11:04.999 - Thread: 1 -> Created block definitions 2025-12-07 10:11:04.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:04.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:04.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:04.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:04.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:04.999 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.001 - Thread: 1 -> Created definition for: XL Block Corner 2025-12-07 10:11:05.001 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.001 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.003 - Thread: 1 -> Created definition for: XL Block Detail 2025-12-07 10:11:05.003 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.004 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.005 - Thread: 1 -> Created definition for: XL Block Frame 2025-12-07 10:11:05.005 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.006 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.008 - Thread: 1 -> Created definition for: XL Block Hazard 2025-12-07 10:11:05.008 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.009 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.010 - Thread: 1 -> Created definition for: XL Block Inv Corner 2025-12-07 10:11:05.010 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.011 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.013 - Thread: 1 -> Created definition for: XL Block Slope 2025-12-07 10:11:05.013 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.014 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.016 - Thread: 1 -> Created definition for: XL Block Sloped Corner 2025-12-07 10:11:05.016 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.016 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.016 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.016 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.016 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.016 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.016 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.016 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.017 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCorner 2025-12-07 10:11:05.017 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.019 - Thread: 1 -> Created definition for: XL Block Sloped Corner Base 2025-12-07 10:11:05.019 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCorner 2025-12-07 10:11:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerBase 2025-12-07 10:11:05.020 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.022 - Thread: 1 -> Created definition for: XL Block Sloped Corner Tip 2025-12-07 10:11:05.022 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCorner 2025-12-07 10:11:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerBase 2025-12-07 10:11:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerTip 2025-12-07 10:11:05.023 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.024 - Thread: 1 -> Created definition for: XL Brace 2025-12-07 10:11:05.024 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCorner 2025-12-07 10:11:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerBase 2025-12-07 10:11:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerTip 2025-12-07 10:11:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Brace 2025-12-07 10:11:05.025 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.027 - Thread: 1 -> Created definition for: XL Half Block 2025-12-07 10:11:05.027 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCorner 2025-12-07 10:11:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerBase 2025-12-07 10:11:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerTip 2025-12-07 10:11:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Brace 2025-12-07 10:11:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlock 2025-12-07 10:11:05.028 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.030 - Thread: 1 -> Created definition for: XL Half Block Corner 2025-12-07 10:11:05.031 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCorner 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerBase 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerTip 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Brace 2025-12-07 10:11:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlock 2025-12-07 10:11:05.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlockCorner 2025-12-07 10:11:05.032 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.033 - Thread: 1 -> Created definition for: XL Half Corner Base 2025-12-07 10:11:05.033 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCorner 2025-12-07 10:11:05.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerBase 2025-12-07 10:11:05.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerTip 2025-12-07 10:11:05.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Brace 2025-12-07 10:11:05.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlock 2025-12-07 10:11:05.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlockCorner 2025-12-07 10:11:05.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBase 2025-12-07 10:11:05.034 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.037 - Thread: 1 -> Created definition for: XL Half Corner Base Inv 2025-12-07 10:11:05.037 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCorner 2025-12-07 10:11:05.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerBase 2025-12-07 10:11:05.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerTip 2025-12-07 10:11:05.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Brace 2025-12-07 10:11:05.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlock 2025-12-07 10:11:05.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlockCorner 2025-12-07 10:11:05.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBase 2025-12-07 10:11:05.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBaseInv 2025-12-07 10:11:05.038 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.040 - Thread: 1 -> Created definition for: XL Half Corner Tip 2025-12-07 10:11:05.040 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCorner 2025-12-07 10:11:05.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerBase 2025-12-07 10:11:05.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerTip 2025-12-07 10:11:05.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Brace 2025-12-07 10:11:05.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlock 2025-12-07 10:11:05.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlockCorner 2025-12-07 10:11:05.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBase 2025-12-07 10:11:05.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBaseInv 2025-12-07 10:11:05.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerTip 2025-12-07 10:11:05.041 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.043 - Thread: 1 -> Created definition for: XL Half Corner Tip Inv 2025-12-07 10:11:05.043 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCorner 2025-12-07 10:11:05.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerBase 2025-12-07 10:11:05.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerTip 2025-12-07 10:11:05.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Brace 2025-12-07 10:11:05.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlock 2025-12-07 10:11:05.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlockCorner 2025-12-07 10:11:05.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBase 2025-12-07 10:11:05.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBaseInv 2025-12-07 10:11:05.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerTip 2025-12-07 10:11:05.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerTipInv 2025-12-07 10:11:05.045 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.048 - Thread: 1 -> Created definition for: XL Half Slope Base 2025-12-07 10:11:05.048 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCorner 2025-12-07 10:11:05.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerBase 2025-12-07 10:11:05.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerTip 2025-12-07 10:11:05.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Brace 2025-12-07 10:11:05.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlock 2025-12-07 10:11:05.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlockCorner 2025-12-07 10:11:05.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBase 2025-12-07 10:11:05.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBaseInv 2025-12-07 10:11:05.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerTip 2025-12-07 10:11:05.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerTipInv 2025-12-07 10:11:05.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfSlopeBase 2025-12-07 10:11:05.049 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.051 - Thread: 1 -> Created definition for: XL Half Slope Tip 2025-12-07 10:11:05.051 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCorner 2025-12-07 10:11:05.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerBase 2025-12-07 10:11:05.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerTip 2025-12-07 10:11:05.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Brace 2025-12-07 10:11:05.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlock 2025-12-07 10:11:05.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlockCorner 2025-12-07 10:11:05.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBase 2025-12-07 10:11:05.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBaseInv 2025-12-07 10:11:05.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerTip 2025-12-07 10:11:05.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerTipInv 2025-12-07 10:11:05.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfSlopeBase 2025-12-07 10:11:05.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfSlopeTip 2025-12-07 10:11:05.052 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.054 - Thread: 1 -> Created definition for: XL Hip 2025-12-07 10:11:05.054 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCorner 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerBase 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerTip 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Brace 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlock 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlockCorner 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBase 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBaseInv 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerTip 2025-12-07 10:11:05.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerTipInv 2025-12-07 10:11:05.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfSlopeBase 2025-12-07 10:11:05.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfSlopeTip 2025-12-07 10:11:05.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Hip 2025-12-07 10:11:05.056 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.057 - Thread: 1 -> Created definition for: XL Passage 2025-12-07 10:11:05.057 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.057 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.057 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.057 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCorner 2025-12-07 10:11:05.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerBase 2025-12-07 10:11:05.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerTip 2025-12-07 10:11:05.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Brace 2025-12-07 10:11:05.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlock 2025-12-07 10:11:05.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlockCorner 2025-12-07 10:11:05.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBase 2025-12-07 10:11:05.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBaseInv 2025-12-07 10:11:05.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerTip 2025-12-07 10:11:05.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerTipInv 2025-12-07 10:11:05.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfSlopeBase 2025-12-07 10:11:05.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfSlopeTip 2025-12-07 10:11:05.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Hip 2025-12-07 10:11:05.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Passage 2025-12-07 10:11:05.059 - Thread: 1 -> Loading cube blocks 2025-12-07 10:11:05.061 - Thread: 1 -> Created definition for: XL Passage Corner 2025-12-07 10:11:05.061 - Thread: 1 -> Created block definitions 2025-12-07 10:11:05.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1x 2025-12-07 10:11:05.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xFrame 2025-12-07 10:11:05.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xMount 2025-12-07 10:11:05.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_1xPlatform 2025-12-07 10:11:05.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Block 2025-12-07 10:11:05.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockCorner 2025-12-07 10:11:05.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockDetail 2025-12-07 10:11:05.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockFrame 2025-12-07 10:11:05.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockHazard 2025-12-07 10:11:05.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockInvCorner 2025-12-07 10:11:05.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlope 2025-12-07 10:11:05.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCorner 2025-12-07 10:11:05.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerBase 2025-12-07 10:11:05.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_BlockSlopedCornerTip 2025-12-07 10:11:05.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Brace 2025-12-07 10:11:05.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlock 2025-12-07 10:11:05.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfBlockCorner 2025-12-07 10:11:05.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBase 2025-12-07 10:11:05.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerBaseInv 2025-12-07 10:11:05.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerTip 2025-12-07 10:11:05.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfCornerTipInv 2025-12-07 10:11:05.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfSlopeBase 2025-12-07 10:11:05.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_HalfSlopeTip 2025-12-07 10:11:05.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Hip 2025-12-07 10:11:05.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_Passage 2025-12-07 10:11:05.063 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/XL_PassageCorner 2025-12-07 10:11:05.081 - Thread: 1 -> Loading block variant groups 2025-12-07 10:11:05.116 - Thread: 1 -> Loading block variant groups 2025-12-07 10:11:05.125 - Thread: 1 -> Loading asteroid generators 2025-12-07 10:11:05.127 - Thread: 1 -> Loading drop containers 2025-12-07 10:11:05.129 - Thread: 1 -> Loading radial menu definitions 2025-12-07 10:11:05.155 - Thread: 1 -> Loading respawn ships 2025-12-07 10:11:05.157 - Thread: 1 -> Loading spawn groups 2025-12-07 10:11:05.166 - Thread: 1 -> Loading spawn groups 2025-12-07 10:11:05.166 - Thread: 1 -> Loading spawn groups 2025-12-07 10:11:05.168 - Thread: 1 -> Loading spawn groups 2025-12-07 10:11:05.168 - Thread: 1 -> Loading spawn groups 2025-12-07 10:11:05.168 - Thread: 1 -> Loading spawn groups 2025-12-07 10:11:05.168 - Thread: 1 -> Loading wheel speeds 2025-12-07 10:11:05.215 - Thread: 1 -> InitBlockGroups Start 2025-12-07 10:11:05.217 - Thread: 1 -> InitBlockGroups #1 2025-12-07 10:11:05.220 - Thread: 1 -> InitBlockGroups #2 2025-12-07 10:11:05.220 - Thread: 1 -> InitBlockGroups #3 2025-12-07 10:11:05.220 - Thread: 1 -> InitBlockGroups #4 2025-12-07 10:11:05.220 - Thread: 1 -> InitBlockGroups End 2025-12-07 10:11:05.234 - Thread: 1 -> PostprocessBlockVariantGroups Start 2025-12-07 10:11:05.243 - Thread: 1 -> PostprocessBlockVariantGroups End 2025-12-07 10:11:05.250 - Thread: 1 -> PostprocessRadialMenus Start 2025-12-07 10:11:05.253 - Thread: 1 -> PostprocessRadialMenus End 2025-12-07 10:11:05.294 - Thread: 1 -> MyAudio.UnloadData - START 2025-12-07 10:11:05.305 - Thread: 1 -> MyAudio.UnloadData - END 2025-12-07 10:11:05.305 - Thread: 1 -> MyAudio.LoadData - START 2025-12-07 10:11:05.347 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-12-07 10:11:05.468 - Thread: 1 -> MyAudio.LoadData - END 2025-12-07 10:11:05.541 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-12-07 10:11:05.565 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:11:05.664 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:11:05.668 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:11:05.670 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:11:05.671 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:11:05.672 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:11:05.716 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:11:06.244 - Thread: 39 -> External debugger: listening... 2025-12-07 10:11:06.248 - Thread: 1 -> ### PaintGun v25 2025-12-07 10:11:06.392 - Thread: 1 -> PaintGunMod - Loaded server settings: [ServerSettings] RequireAmmo=True PaintSpeedMultiplier=1 ReplacePaintSurvival=False PaintUnfinishedBlocks=False 2025-12-07 10:11:06.625 - Thread: 1 -> MyLights.LoadData() - START 2025-12-07 10:11:06.630 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-12-07 10:11:06.630 - Thread: 1 -> MyLights.LoadData() - END 2025-12-07 10:11:06.630 - Thread: 1 -> Info: MyLights initialized. 2025-12-07 10:11:06.630 - Thread: 1 -> MyExplosions.LoadData() - START 2025-12-07 10:11:06.640 - Thread: 1 -> MyExplosions.LoadData() - END 2025-12-07 10:11:06.702 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-12-07 10:11:06.702 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-12-07 10:11:06.739 - Thread: 1 -> Loading Procedural World Generator 2025-12-07 10:11:06.741 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-12-07 10:11:06.881 - Thread: 1 -> InitDataComponents - Session Components Start 2025-12-07 10:11:06.881 - Thread: 1 -> Init MyPrecalcComponent 2025-12-07 10:11:06.881 - Thread: 1 -> Init MyParticlesManager 2025-12-07 10:11:06.881 - Thread: 1 -> Init MyPhysicsComponentSystem 2025-12-07 10:11:06.881 - Thread: 1 -> Init MySessionComponentAnimationSystem 2025-12-07 10:11:06.881 - Thread: 1 -> Init MySessionComponentExtDebug 2025-12-07 10:11:06.881 - Thread: 1 -> Init Log 2025-12-07 10:11:06.881 - Thread: 1 -> Init PaintGun_GameSession 2025-12-07 10:11:06.881 - Thread: 1 -> Init ModUI 2025-12-07 10:11:06.881 - Thread: 1 -> Init MySpaceRespawnComponent 2025-12-07 10:11:06.881 - Thread: 1 -> Init DemoComponent 2025-12-07 10:11:06.881 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-12-07 10:11:06.881 - Thread: 1 -> Init MySpaceBuildComponent 2025-12-07 10:11:06.881 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2025-12-07 10:11:06.881 - Thread: 1 -> Init MyThirdPersonSpectator 2025-12-07 10:11:06.881 - Thread: 1 -> Init MyPhysics 2025-12-07 10:11:06.881 - Thread: 1 -> Init MyWarheads 2025-12-07 10:11:06.881 - Thread: 1 -> Init MyExplosions 2025-12-07 10:11:06.881 - Thread: 1 -> Init MyVoiceChatSessionComponent 2025-12-07 10:11:06.881 - Thread: 1 -> Init MySessionComponentIngameHelp 2025-12-07 10:11:06.896 - Thread: 1 -> Init MyAnselSessionComponent 2025-12-07 10:11:06.896 - Thread: 1 -> Init MyEntityTransformationSystem 2025-12-07 10:11:06.896 - Thread: 1 -> Init MyEnvironmentalParticles 2025-12-07 10:11:06.896 - Thread: 1 -> Init MyHighlightSystem 2025-12-07 10:11:06.896 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2025-12-07 10:11:06.896 - Thread: 1 -> Init MySessionComponentSpectatorTools 2025-12-07 10:11:06.896 - Thread: 1 -> Init MySessionComponentTeamBalancer 2025-12-07 10:11:06.896 - Thread: 1 -> Init MySessionComponentTrash 2025-12-07 10:11:06.896 - Thread: 1 -> Init MySessionComponentTriggerSystem 2025-12-07 10:11:06.896 - Thread: 1 -> Init MySessionComponentVoxelHand 2025-12-07 10:11:06.896 - Thread: 1 -> Init MySteamAchievements 2025-12-07 10:11:06.896 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2025-12-07 10:11:06.897 - Thread: 1 -> Init MyClipboardComponent 2025-12-07 10:11:06.898 - Thread: 1 -> Init MyLights 2025-12-07 10:11:06.898 - Thread: 1 -> Init MyEmoteSwitcher 2025-12-07 10:11:06.898 - Thread: 1 -> Init MyRadialMenuComponent 2025-12-07 10:11:06.899 - Thread: 1 -> Init MyToolbarComponent 2025-12-07 10:11:06.899 - Thread: 1 -> Init MyToolSwitcher 2025-12-07 10:11:06.899 - Thread: 1 -> Init MyHud 2025-12-07 10:11:06.899 - Thread: 1 -> Init MyHudWarnings 2025-12-07 10:11:06.899 - Thread: 1 -> Init MyTerminalControls 2025-12-07 10:11:06.899 - Thread: 1 -> Init MyDamageSystem 2025-12-07 10:11:06.899 - Thread: 1 -> Init MyGravityProviderSystem 2025-12-07 10:11:06.899 - Thread: 1 -> Init MyHeightMapLoadingSystem 2025-12-07 10:11:06.899 - Thread: 1 -> Init MyTurretNotifications 2025-12-07 10:11:06.899 - Thread: 1 -> Init MyChatSystem 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyTimerComponentSystem 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyMissiles 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyProjectiles 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyAudioComponent 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyGlobalEvents 2025-12-07 10:11:06.900 - Thread: 1 -> Init MySector 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyCubeBuilder 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyFloatingObjects 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyGamePruningStructure 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyMeteorShower 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyPlanets 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyDebris 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyOreDetectorSessionComponent 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyCubeGrids 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyAiTargetManager 2025-12-07 10:11:06.900 - Thread: 1 -> Init MyMaterialPropertiesHelper 2025-12-07 10:11:06.900 - Thread: 1 -> InitDataComponents - Session Components End 2025-12-07 10:11:06.901 - Thread: 1 -> InitCategories Start 2025-12-07 10:11:06.919 - Thread: 1 -> InitCategories End 2025-12-07 10:11:06.924 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2025-12-07 10:11:06.983 - Thread: 1 -> MyConfig.Save() - START 2025-12-07 10:11:06.983 - Thread: 1 -> Path: C:\Users\phone\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-07 10:11:06.986 - Thread: 1 -> MyConfig.Save() - END 2025-12-07 10:11:06.986 - Thread: 1 -> MyConfig.Save() - START 2025-12-07 10:11:06.987 - Thread: 1 -> Path: C:\Users\phone\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-07 10:11:07.005 - Thread: 1 -> MyConfig.Save() - END 2025-12-07 10:11:07.019 - Thread: 1 -> Init Factions Start 2025-12-07 10:11:07.045 - Thread: 1 -> Init Factions End 2025-12-07 10:11:07.046 - Thread: 1 -> Entities Load Start 2025-12-07 10:11:07.048 - Thread: 1 -> LoadEntities Start 2025-12-07 10:11:07.050 - Thread: 1 -> LoadEntities Parallel Loading Start 2025-12-07 10:11:07.416 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-12-07 10:11:07.418 - Thread: 1 -> OnEntityInitialized Large Grid 8597 (MyCubeGrid, 87124776945468597) 2025-12-07 10:11:07.662 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-12-07 10:11:07.662 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-12-07 10:11:07.662 - Thread: 1 -> OnEntityInitialized Large Grid 7372 (MyCubeGrid, 73189053067250355) 2025-12-07 10:11:07.698 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-12-07 10:11:07.698 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-12-07 10:11:07.698 - Thread: 1 -> OnEntityInitialized Large Grid 7372 (MyCubeGrid, 78735693178297372) 2025-12-07 10:11:07.700 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-12-07 10:11:07.700 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-12-07 10:11:07.700 - Thread: 1 -> OnEntityInitialized Large Grid 5891 (MyCubeGrid, 116077824827564311) 2025-12-07 10:11:07.701 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-12-07 10:11:07.701 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-12-07 10:11:07.701 - Thread: 1 -> OnEntityInitialized Large Grid 3006 (MyCubeGrid, 115351514759253006) 2025-12-07 10:11:07.702 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-12-07 10:11:07.726 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-12-07 10:11:07.726 - Thread: 1 -> OnEntityInitialized Large Grid 3006 (MyCubeGrid, 119312455969259828) 2025-12-07 10:11:07.727 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-12-07 10:11:07.733 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-12-07 10:11:07.733 - Thread: 1 -> OnEntityInitialized Large Grid 5891 (MyCubeGrid, 130493841350125891) 2025-12-07 10:11:07.734 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-12-07 10:11:07.999 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-12-07 10:11:07.999 - Thread: 1 -> OnEntityInitialized Large Grid 1837 (MyCubeGrid, 104034702950391837) 2025-12-07 10:11:08.028 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-12-07 10:11:08.054 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-12-07 10:11:08.054 - Thread: 1 -> OnEntityInitialized Large Grid 5043 (MyCubeGrid, 138393284733665043) 2025-12-07 10:11:08.057 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-12-07 10:11:08.580 - Thread: 10 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-12-07 10:11:09.307 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-12-07 10:11:09.307 - Thread: 1 -> OnEntityInitialized M2-Barage (MyCubeGrid, 134166881327350680) 2025-12-07 10:11:09.369 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-12-07 10:11:09.369 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-12-07 10:11:09.369 - Thread: 1 -> OnEntityInitialized TheJadedDruid (MyCharacter, 124168712738897777) 2025-12-07 10:11:09.384 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-12-07 10:11:09.384 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-12-07 10:11:09.384 - Thread: 1 -> OnEntityInitialized Factorum Warship (MyCubeGrid, 87853019523229073) 2025-12-07 10:11:09.427 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-12-07 10:11:09.427 - Thread: 1 -> LoadEntities Parallel Loading End 2025-12-07 10:11:09.427 - Thread: 1 -> LoadEntities End 2025-12-07 10:11:09.427 - Thread: 1 -> Entities Load End 2025-12-07 10:11:09.599 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2025-12-07 10:11:09.613 - Thread: 1 -> MySession.Static.Load LoadWorld End 2025-12-07 10:11:09.614 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2025-12-07 10:11:09.616 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2025-12-07 10:11:10.235 - Thread: 1 -> Analytics ids for user ([007...014]): User = (76bba1e4-c702-8236-e234-5d71cf6d9c23) Session = (a115b35b-8719-420b-8367-db11efc8da29). 2025-12-07 10:11:10.248 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-12-07 10:11:10.274 - Thread: 12 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-12-07 10:11:10.312 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-12-07 10:11:10.317 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-12-07 10:11:10.367 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-12-07 10:11:10.384 - Thread: 1 -> Session loaded 2025-12-07 10:11:10.384 - Thread: 1 -> RunLoadingAction - END 2025-12-07 10:11:10.386 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-12-07 10:11:10.386 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-12-07 10:11:10.387 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-12-07 10:11:10.387 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-12-07 10:11:10.387 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-12-07 10:11:10.388 - Thread: 1 -> Loading duration: 18.4914516 2025-12-07 10:11:10.678 - Thread: 1 -> Updating continues. 2025-12-07 10:11:11.820 - Thread: 1 -> GC Memory: 1770.496 / 1770.496 MB 2025-12-07 10:11:13.005 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 92523983195010560) 2025-12-07 10:11:13.027 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-12-07 10:11:13.058 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,6289.559,9642.404,1,0,2108.65,4690.672,19498,982128,11,52.9114,2.370788,0,5359,41.34108,0,16.66667,21.87414,0.9801091,100,2854145785,2108.65,0,0,-1 2025-12-07 10:11:13.059 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-12-07 10:11:13.059 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,785,44,30,119,53,0,2721,1004,0,0,106,1124,0,644,31,0,0,15,0,6,0,0,98,758,0,0,20,0,0,0,0 2025-12-07 10:11:13.078 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2025-12-07 10:11:13.087 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-12-07 10:11:41.836 - Thread: 1 -> GC Memory: 3607.511 / 3607.511 MB 2025-12-07 10:11:42.886 - Thread: 1 -> GUI Stats: Update 10.3170881666666, Draw 0.533865888888888 2025-12-07 10:12:11.853 - Thread: 1 -> GC Memory: 3614.111 / 3614.111 MB 2025-12-07 10:12:12.887 - Thread: 1 -> GUI Stats: Update 0.0280015555555556, Draw 0.194879277777778 2025-12-07 10:12:13.801 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-12-07 10:12:13.802 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,15.8827,24.96262,1,0,3615.699,7167.48,19498,982128,11,20.16999,72.49589,0.4544806,3673,8.34607,0,16.66667,1.683402,6.050558,100,3838481409,3615.699,0,0,-1 2025-12-07 10:12:13.802 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-12-07 10:12:13.802 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,785,44,117,228,68,0,3660,1807,0,0,104,2036,0,1097,31,0,10,15,0,11,0,0,450,758,0,0,20,0,0,0,0 2025-12-07 10:12:41.869 - Thread: 1 -> GC Memory: 3621.249 / 3621.249 MB 2025-12-07 10:12:42.886 - Thread: 1 -> GUI Stats: Update 0.0302853888888889, Draw 0.209471944444444 2025-12-07 10:13:11.869 - Thread: 1 -> GC Memory: 1381.923 / 1381.923 MB 2025-12-07 10:13:12.890 - Thread: 1 -> GUI Stats: Update 0.0341581666666667, Draw 0.205894166666667 2025-12-07 10:13:13.817 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-12-07 10:13:13.817 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,23.20429,34.4136,1,0,1383.334,5857.871,19498,982128,11,19.36148,76.35292,0.414614,4592,8.333102,0,16.66667,1.613412,6.362567,100,3838458801,1383.334,0,0,-1 2025-12-07 10:13:13.817 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-12-07 10:13:13.817 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,785,44,117,228,68,0,3660,1807,0,0,104,2036,0,1097,31,0,10,15,0,11,0,0,450,758,0,0,20,0,0,0,0 2025-12-07 10:13:41.870 - Thread: 1 -> GC Memory: 1382.967 / 1382.967 MB 2025-12-07 10:13:42.887 - Thread: 1 -> GUI Stats: Update 0.0489658333333332, Draw 0.190889111111111 2025-12-07 10:13:50.937 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-12-07 10:14:11.887 - Thread: 1 -> GC Memory: 1381.683 / 1381.683 MB 2025-12-07 10:14:12.887 - Thread: 1 -> GUI Stats: Update 0.0315447777777778, Draw 0.237889388888889 2025-12-07 10:14:13.834 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-12-07 10:14:13.835 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,14.93686,25.42287,1,0,1382.634,5855.91,19498,982128,11,19.10183,71.45674,0.5136102,4721,8.333152,0,16.66667,1.591784,5.954599,100,3838458801,1382.634,0,0,-1 2025-12-07 10:14:13.835 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-12-07 10:14:13.835 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,785,44,117,228,68,0,3660,1807,0,0,104,2036,0,1097,31,0,10,15,0,11,0,0,450,758,0,0,20,0,0,0,0 2025-12-07 10:14:27.539 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-12-07 10:14:27.539 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-12-07 10:14:27.539 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-12-07 10:14:27.834 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-12-07 10:14:27.837 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-12-07 10:14:34.819 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-12-07 10:14:41.901 - Thread: 1 -> GC Memory: 1790.942 / 1790.942 MB 2025-12-07 10:14:43.335 - Thread: 1 -> GUI Stats: Update 0.268170055555556, Draw 0.396140944444445 2025-12-07 10:15:07.701 - Thread: 1 -> Updating stopped. 2025-12-07 10:15:07.715 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-12-07 10:15:08.025 - Thread: 1 -> MyConfig.Save() - START 2025-12-07 10:15:08.025 - Thread: 1 -> Path: C:\Users\phone\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-07 10:15:08.029 - Thread: 1 -> MyConfig.Save() - END 2025-12-07 10:15:08.876 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-12-07 10:15:09.633 - Thread: 1 -> Saving world - START 2025-12-07 10:15:09.633 - Thread: 1 -> Making world state snapshot. 2025-12-07 10:15:09.634 - Thread: 1 -> Before snapshot.: GC Memory: 1,388 B 2025-12-07 10:15:09.910 - Thread: 1 -> After snapshot.: GC Memory: 1,388 B 2025-12-07 10:15:09.927 - Thread: 1 -> Directory cleanup: GC Memory: 1,390 B 2025-12-07 10:15:09.927 - Thread: 1 -> Saving world - END 2025-12-07 10:15:09.935 - Thread: 10 -> Session snapshot save - START 2025-12-07 10:15:09.935 - Thread: 10 -> Checking file access for files in target dir. 2025-12-07 10:15:09.947 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-12-07 10:15:10.015 - Thread: 1 -> UnloadAndExitToMenu - Started 2025-12-07 10:15:10.020 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-12-07 10:15:11.759 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\phone\AppData\Roaming\SpaceEngineers\Saves\76561198248233014\Empty World 2025-12-06 07-00\.new\Sandbox_config.sbc 2025-12-07 10:15:11.896 - Thread: 10 -> Session snapshot save - END 2025-12-07 10:15:11.906 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-12-07 10:15:11.906 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent 2025-12-07 10:15:11.912 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2025-12-07 10:15:11.912 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2025-12-07 10:15:12.083 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2025-12-07 10:15:12.083 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2025-12-07 10:15:12.083 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2025-12-07 10:15:12.090 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2025-12-07 10:15:12.092 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2025-12-07 10:15:12.107 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-12-07 10:15:12.107 - Thread: 1 -> MySession::Unload START 2025-12-07 10:15:12.108 - Thread: 1 -> AutoSaveInMinutes: 5 2025-12-07 10:15:12.108 - Thread: 1 -> MySandboxGame.IsDedicated: False 2025-12-07 10:15:12.108 - Thread: 1 -> IsServer: True 2025-12-07 10:15:12.108 - Thread: 1 -> MyAudio.UnloadData - START 2025-12-07 10:15:12.114 - Thread: 1 -> MyAudio.UnloadData - END 2025-12-07 10:15:12.114 - Thread: 1 -> MyAudio.LoadData - START 2025-12-07 10:15:12.159 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-12-07 10:15:12.305 - Thread: 1 -> MyAudio.LoadData - END 2025-12-07 10:15:12.307 - Thread: 1 -> MyConfig.Save() - START 2025-12-07 10:15:12.307 - Thread: 1 -> Path: C:\Users\phone\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-07 10:15:12.316 - Thread: 1 -> MyConfig.Save() - END 2025-12-07 10:15:12.365 - Thread: 1 -> Unloading Procedural World Generator 2025-12-07 10:15:12.757 - Thread: 1 -> Info: MyLights Unloading data. 2025-12-07 10:15:12.807 - Thread: 1 -> Script unloaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:15:12.807 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:15:12.809 - Thread: 1 -> Network readers disposed 2025-12-07 10:15:12.811 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-12-07 10:15:12.843 - Thread: 1 -> D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-12-07 10:15:12.846 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-12-07 10:15:13.006 - Thread: 1 -> Loading sound definitions 2025-12-07 10:15:13.006 - Thread: 1 -> Loading gamepad controls 2025-12-07 10:15:13.006 - Thread: 1 -> Loading gamepad controls 2025-12-07 10:15:13.006 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-12-07 10:15:13.006 - Thread: 1 -> Loading DLC definitions 2025-12-07 10:15:13.024 - Thread: 1 -> Loading OffensiveWords definitions 2025-12-07 10:15:13.024 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-12-07 10:15:13.024 - Thread: 1 -> Loading Quick starts 2025-12-07 10:15:13.024 - Thread: 1 -> Loading ScenarioCategories 2025-12-07 10:15:13.024 - Thread: 1 -> Loading shadow textures definitions 2025-12-07 10:15:13.024 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-12-07 10:15:13.024 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-12-07 10:15:13.256 - Thread: 1 -> MySession::Unload END 2025-12-07 10:15:13.263 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2025-12-07 10:15:13.263 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-12-07 10:15:13.263 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-12-07 10:15:13.263 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-12-07 10:15:13.363 - Thread: 1 -> MyConfig.Save() - START 2025-12-07 10:15:13.363 - Thread: 1 -> Path: C:\Users\phone\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-07 10:15:13.367 - Thread: 1 -> MyConfig.Save() - END 2025-12-07 10:15:17.063 - Thread: 1 -> GUI Stats: Update 0.318559833333333, Draw 0.265265 2025-12-07 10:15:27.741 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2025-12-07 10:15:28.505 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2025-12-07 10:15:28.558 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2025-12-07 10:15:28.590 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2025-12-07 10:15:28.634 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2025-12-07 10:15:28.673 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2025-12-07 10:15:28.702 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2025-12-07 10:15:28.725 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2025-12-07 10:15:28.944 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2025-12-07 10:15:28.971 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2025-12-07 10:15:30.340 - Thread: 1 -> Button press - Category_Sandbox - isPrimary True 2025-12-07 10:15:30.341 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2025-12-07 10:15:34.038 - Thread: 1 -> Loading Sandbox world configuration file D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World\Sandbox_config.sbc 2025-12-07 10:15:34.039 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-12-07 10:15:34.058 - Thread: 1 -> Loading Sandbox world configuration file D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World\Sandbox_config.sbc 2025-12-07 10:15:34.060 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-12-07 10:15:34.193 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2025-12-07 10:15:36.531 - Thread: 1 -> CheckPoint Experimental mode: Yes 2025-12-07 10:15:36.532 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts 2025-12-07 10:15:36.532 - Thread: 1 -> LoadSession() - End 2025-12-07 10:15:36.544 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-12-07 10:15:36.544 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent 2025-12-07 10:15:36.544 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent 2025-12-07 10:15:36.544 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-12-07 10:15:36.547 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-12-07 10:15:36.547 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-12-07 10:15:36.547 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-12-07 10:15:36.760 - Thread: 1 -> RunLoadingAction - START 2025-12-07 10:15:36.760 - Thread: 1 -> Loading session: D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2025-12-07 10:15:37.078 - Thread: 1 -> GC Memory: 1,377,998,392 B 2025-12-07 10:15:37.080 - Thread: 1 -> Process Memory: 5,974,450,176 B 2025-12-07 10:15:37.080 - Thread: 1 -> MySession.Static.LogSettings - START 2025-12-07 10:15:37.080 - Thread: 1 -> Name = Empty World 2025-12-07 10:15 2025-12-07 10:15:37.080 - Thread: 1 -> Description = This world is a blank slate, unleash your creativity and populate it with your creations. 2025-12-07 10:15:37.080 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2025-12-07 10:15:37.080 - Thread: 1 -> Password = 2025-12-07 10:15:37.080 - Thread: 1 -> CurrentPath = D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2025-12-07 10:15:37.080 - Thread: 1 -> WorkshopId = 2025-12-07 10:15:37.080 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2025-12-07 10:15:37.080 - Thread: 1 -> ThumbPath = D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World\thumb.jpg 2025-12-07 10:15:37.080 - Thread: 1 -> Settings: 2025-12-07 10:15:37.080 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-12-07 10:15:37.080 - Thread: 1 -> AFKTimeoutMin = 0 2025-12-07 10:15:37.080 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-12-07 10:15:37.080 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-12-07 10:15:37.080 - Thread: 1 -> AutoHealing = True 2025-12-07 10:15:37.080 - Thread: 1 -> AutoSaveInMinutes = 5 2025-12-07 10:15:37.080 - Thread: 1 -> BlockCountThreshold = 20 2025-12-07 10:15:37.080 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-12-07 10:15:37.080 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-12-07 10:15:37.080 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-12-07 10:15:37.080 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-12-07 10:15:37.080 - Thread: 1 -> CanJoinRunning = False 2025-12-07 10:15:37.080 - Thread: 1 -> CargoShipsEnabled = True 2025-12-07 10:15:37.080 - Thread: 1 -> ClientCanSave = False 2025-12-07 10:15:37.080 - Thread: 1 -> DepositsCountCoefficient = 2 2025-12-07 10:15:37.080 - Thread: 1 -> DepositSizeDenominator = 30 2025-12-07 10:15:37.080 - Thread: 1 -> DestructibleBlocks = True 2025-12-07 10:15:37.080 - Thread: 1 -> EconomyTickInSeconds = 300 2025-12-07 10:15:37.080 - Thread: 1 -> Enable3rdPersonView = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableAutorespawn = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableBountyContracts = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableContainerDrops = False 2025-12-07 10:15:37.080 - Thread: 1 -> EnableConvertToStation = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableCopyPaste = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableEconomy = False 2025-12-07 10:15:37.080 - Thread: 1 -> EnableEncounters = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableDrones = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableGoodBotHints = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableIngameScripts = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableJetpack = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableOxygen = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableOxygenPressurization = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnablePcuTrading = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableRadiation = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableRecoil = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2025-12-07 10:15:37.080 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableResearch = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableRespawnShips = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableSaving = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableScripterRole = False 2025-12-07 10:15:37.080 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-12-07 10:15:37.080 - Thread: 1 -> EnableShareInertiaTensor = False 2025-12-07 10:15:37.080 - Thread: 1 -> EnableSpectator = False 2025-12-07 10:15:37.080 - Thread: 1 -> EnableSpiders = False 2025-12-07 10:15:37.080 - Thread: 1 -> EnableSubgridDamage = False 2025-12-07 10:15:37.080 - Thread: 1 -> EnableSunRotation = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableSupergridding = False 2025-12-07 10:15:37.080 - Thread: 1 -> EnableSurvivalBuffs = False 2025-12-07 10:15:37.080 - Thread: 1 -> EnableToolShake = False 2025-12-07 10:15:37.080 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-12-07 10:15:37.080 - Thread: 1 -> EnableUnsafePistonImpulses = False 2025-12-07 10:15:37.080 - Thread: 1 -> EnableUnsafeRotorTorques = False 2025-12-07 10:15:37.080 - Thread: 1 -> EnableVoxelDestruction = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableVoxelHand = True 2025-12-07 10:15:37.080 - Thread: 1 -> EnableWolfs = False 2025-12-07 10:15:37.080 - Thread: 1 -> EncounterDensity = 0.35 2025-12-07 10:15:37.080 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-12-07 10:15:37.080 - Thread: 1 -> EnvironmentHostility = SAFE 2025-12-07 10:15:37.080 - Thread: 1 -> ExperimentalMode = True 2025-12-07 10:15:37.080 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableIngameScripts 2025-12-07 10:15:37.080 - Thread: 1 -> FamilySharing = True 2025-12-07 10:15:37.080 - Thread: 1 -> FloraDensityMultiplier = 1 2025-12-07 10:15:37.080 - Thread: 1 -> FoodConsumptionRate = 0 2025-12-07 10:15:37.080 - Thread: 1 -> GameMode = Creative 2025-12-07 10:15:37.080 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-12-07 10:15:37.080 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-12-07 10:15:37.080 - Thread: 1 -> HarvestRatioMultiplier = 1 2025-12-07 10:15:37.080 - Thread: 1 -> InfiniteAmmo = False 2025-12-07 10:15:37.080 - Thread: 1 -> InventorySizeMultiplier = 3 2025-12-07 10:15:37.080 - Thread: 1 -> MaxBackupSaves = 5 2025-12-07 10:15:37.080 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-12-07 10:15:37.080 - Thread: 1 -> MaxCargoBags = 100 2025-12-07 10:15:37.080 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-12-07 10:15:37.080 - Thread: 1 -> MaxDrones = 5 2025-12-07 10:15:37.080 - Thread: 1 -> MaxFactionsCount = 0 2025-12-07 10:15:37.080 - Thread: 1 -> MaxFloatingObjects = 56 2025-12-07 10:15:37.080 - Thread: 1 -> MaxGridSize = 0 2025-12-07 10:15:37.080 - Thread: 1 -> MaxPlanets = 99 2025-12-07 10:15:37.080 - Thread: 1 -> MaxPlayers = 1 2025-12-07 10:15:37.080 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-12-07 10:15:37.080 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-12-07 10:15:37.080 - Thread: 1 -> OffensiveWordsFiltering = False 2025-12-07 10:15:37.080 - Thread: 1 -> OnlineMode = OFFLINE 2025-12-07 10:15:37.080 - Thread: 1 -> OptimalGridCount = 0 2025-12-07 10:15:37.080 - Thread: 1 -> OptimalSpawnDistance = 16000 2025-12-07 10:15:37.080 - Thread: 1 -> PermanentDeath = False 2025-12-07 10:15:37.080 - Thread: 1 -> PhysicsIterations = 8 2025-12-07 10:15:37.080 - Thread: 1 -> PiratePCU = 25000 2025-12-07 10:15:37.080 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-12-07 10:15:37.080 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-12-07 10:15:37.080 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-12-07 10:15:37.080 - Thread: 1 -> PredefinedAsteroids = True 2025-12-07 10:15:37.080 - Thread: 1 -> ProceduralDensity = 0.35 2025-12-07 10:15:37.080 - Thread: 1 -> ProceduralSeed = 0 2025-12-07 10:15:37.080 - Thread: 1 -> RealisticSound = False 2025-12-07 10:15:37.080 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-12-07 10:15:37.080 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-12-07 10:15:37.080 - Thread: 1 -> ResetForageableItems = True 2025-12-07 10:15:37.080 - Thread: 1 -> ResetForageableItemsDistance = 3000 2025-12-07 10:15:37.080 - Thread: 1 -> ResetForageableItemsTimeM = 30 2025-12-07 10:15:37.080 - Thread: 1 -> ResetOwnership = False 2025-12-07 10:15:37.080 - Thread: 1 -> RespawnShipDelete = False 2025-12-07 10:15:37.080 - Thread: 1 -> Scenario = False 2025-12-07 10:15:37.080 - Thread: 1 -> ScenarioEditMode = False 2025-12-07 10:15:37.080 - Thread: 1 -> ScrapEnabled = False 2025-12-07 10:15:37.081 - Thread: 1 -> SimplifiedSimulation = False 2025-12-07 10:15:37.081 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-12-07 10:15:37.081 - Thread: 1 -> SolarRadiationIntensity = 0 2025-12-07 10:15:37.081 - Thread: 1 -> StartInRespawnScreen = False 2025-12-07 10:15:37.081 - Thread: 1 -> StopGridsPeriodMin = 15 2025-12-07 10:15:37.081 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-12-07 10:15:37.081 - Thread: 1 -> SpawnWithTools = True 2025-12-07 10:15:37.081 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-12-07 10:15:37.081 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-12-07 10:15:37.081 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-12-07 10:15:37.081 - Thread: 1 -> StationVoxelSupport = False 2025-12-07 10:15:37.081 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-12-07 10:15:37.081 - Thread: 1 -> SuppressedWarnings = 2025-12-07 10:15:37.081 - Thread: 1 -> SyncDistance = 3000 2025-12-07 10:15:37.081 - Thread: 1 -> ThrusterDamage = True 2025-12-07 10:15:37.081 - Thread: 1 -> TotalBotLimit = 32 2025-12-07 10:15:37.081 - Thread: 1 -> TotalPCU = 1000000 2025-12-07 10:15:37.081 - Thread: 1 -> TradeFactionsCount = 10 2025-12-07 10:15:37.081 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-12-07 10:15:37.081 - Thread: 1 -> TrashFlagsValue = 7706 2025-12-07 10:15:37.081 - Thread: 1 -> TrashRemovalEnabled = True 2025-12-07 10:15:37.081 - Thread: 1 -> UseConsolePCU = False 2025-12-07 10:15:37.081 - Thread: 1 -> ViewDistance = 15000 2025-12-07 10:15:37.081 - Thread: 1 -> VoxelAgeThreshold = 24 2025-12-07 10:15:37.081 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-12-07 10:15:37.081 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-12-07 10:15:37.081 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-12-07 10:15:37.081 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-12-07 10:15:37.081 - Thread: 1 -> WeaponsEnabled = True 2025-12-07 10:15:37.081 - Thread: 1 -> WeatherSystem = True 2025-12-07 10:15:37.081 - Thread: 1 -> WeatherLightingDamage = False 2025-12-07 10:15:37.081 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-12-07 10:15:37.081 - Thread: 1 -> WorldSizeKm = 0 2025-12-07 10:15:37.081 - Thread: 1 -> RandomizeSeed = False 2025-12-07 10:15:37.081 - Thread: 1 -> MySession.Static.LogSettings - END 2025-12-07 10:15:37.081 - Thread: 1 -> Experimental mode: Yes 2025-12-07 10:15:37.081 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2025-12-07 10:15:37.081 - Thread: 1 -> Console compatibility: No 2025-12-07 10:15:37.119 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-12-07 10:15:37.144 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-12-07 10:15:37.144 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-12-07 10:15:37.144 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-12-07 10:15:37.145 - Thread: 1 -> ff58a979be804885795e34bdf5dcb33aebe47c78 2025-12-07 10:15:37.363 - Thread: 1 -> Loading scenarios 2025-12-07 10:15:37.363 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-12-07 10:15:37.363 - Thread: 1 -> List of used mods (0) - START 2025-12-07 10:15:37.363 - Thread: 1 -> List of used mods - END 2025-12-07 10:15:37.391 - Thread: 1 -> D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-12-07 10:15:37.392 - Thread: 1 -> DefinitionManager - Loading 733 file(s) 2025-12-07 10:15:41.739 - Thread: 1 -> Loading behaviors 2025-12-07 10:15:41.739 - Thread: 1 -> Loading ammo magazines 2025-12-07 10:15:41.739 - Thread: 1 -> Loading ammo definitions 2025-12-07 10:15:41.739 - Thread: 1 -> Loading animations 2025-12-07 10:15:41.739 - Thread: 1 -> Loading animations 2025-12-07 10:15:41.739 - Thread: 1 -> Loading sound definitions 2025-12-07 10:15:41.740 - Thread: 1 -> Loading sound definitions 2025-12-07 10:15:41.740 - Thread: 1 -> Loading sound definitions 2025-12-07 10:15:41.741 - Thread: 1 -> Loading sound definitions 2025-12-07 10:15:41.741 - Thread: 1 -> Loading sound definitions 2025-12-07 10:15:41.741 - Thread: 1 -> Loading category classes 2025-12-07 10:15:41.743 - Thread: 1 -> Loading Block Tag definitions 2025-12-07 10:15:41.744 - Thread: 1 -> Loading blueprint classes 2025-12-07 10:15:41.744 - Thread: 1 -> Loading blueprint class entries 2025-12-07 10:15:41.744 - Thread: 1 -> Loading blueprint classes 2025-12-07 10:15:41.744 - Thread: 1 -> Loading blueprint class entries 2025-12-07 10:15:41.744 - Thread: 1 -> Loading blueprints 2025-12-07 10:15:41.744 - Thread: 1 -> Loading blueprints 2025-12-07 10:15:41.744 - Thread: 1 -> Loading agent definitions 2025-12-07 10:15:41.745 - Thread: 1 -> Loading character definitions 2025-12-07 10:15:41.745 - Thread: 1 -> Loading character definitions 2025-12-07 10:15:41.745 - Thread: 1 -> Loading components 2025-12-07 10:15:41.745 - Thread: 1 -> Loading components 2025-12-07 10:15:41.745 - Thread: 1 -> Loading configuration 2025-12-07 10:15:41.745 - Thread: 1 -> Loading container types 2025-12-07 10:15:41.745 - Thread: 1 -> Loading Contract Types 2025-12-07 10:15:41.746 - Thread: 1 -> Loading block positions 2025-12-07 10:15:41.746 - Thread: 1 -> Loading curve definitions 2025-12-07 10:15:41.746 - Thread: 1 -> Loading debris 2025-12-07 10:15:41.746 - Thread: 1 -> Loading environment items entries 2025-12-07 10:15:41.746 - Thread: 1 -> Loading decal global definitions 2025-12-07 10:15:41.746 - Thread: 1 -> Loading decal definitions 2025-12-07 10:15:41.746 - Thread: 1 -> Loading decal definitions 2025-12-07 10:15:41.746 - Thread: 1 -> Loading drone behaviors 2025-12-07 10:15:41.746 - Thread: 1 -> Loading edges 2025-12-07 10:15:41.746 - Thread: 1 -> Loading emissive color definitions 2025-12-07 10:15:41.746 - Thread: 1 -> Loading emissive color default states 2025-12-07 10:15:41.746 - Thread: 1 -> Loading animations 2025-12-07 10:15:41.748 - Thread: 1 -> Loading entity components 2025-12-07 10:15:41.748 - Thread: 1 -> Loading component containers 2025-12-07 10:15:41.749 - Thread: 1 -> Loading environment items entries 2025-12-07 10:15:41.749 - Thread: 1 -> Loading Faction Names 2025-12-07 10:15:41.749 - Thread: 1 -> Loading factions 2025-12-07 10:15:41.749 - Thread: 1 -> Loading flare definitions 2025-12-07 10:15:41.749 - Thread: 1 -> Loading gas property definitions 2025-12-07 10:15:41.749 - Thread: 1 -> Loading event definitions 2025-12-07 10:15:41.749 - Thread: 1 -> Loading physical items 2025-12-07 10:15:41.749 - Thread: 1 -> Loading LCD texture categories 2025-12-07 10:15:41.749 - Thread: 1 -> Loading LCD texture categories 2025-12-07 10:15:41.749 - Thread: 1 -> Loading LCD texture categories 2025-12-07 10:15:41.749 - Thread: 1 -> Loading LCD texture categories 2025-12-07 10:15:41.750 - Thread: 1 -> Loading LCD texture categories 2025-12-07 10:15:41.750 - Thread: 1 -> Loading LCD texture categories 2025-12-07 10:15:41.750 - Thread: 1 -> Loading physical items 2025-12-07 10:15:41.750 - Thread: 1 -> Loading physical items 2025-12-07 10:15:41.750 - Thread: 1 -> Loading physical material properties 2025-12-07 10:15:41.750 - Thread: 1 -> Loading pirate antennas 2025-12-07 10:15:41.750 - Thread: 1 -> Loading planet definitions 2025-12-07 10:15:41.750 - Thread: 1 -> Loading research blocks definitions 2025-12-07 10:15:41.751 - Thread: 1 -> Loading research groups definitions 2025-12-07 10:15:41.751 - Thread: 1 -> Loading resource distribution groups 2025-12-07 10:15:41.751 - Thread: 1 -> Loading ship sound groups 2025-12-07 10:15:41.751 - Thread: 1 -> Loading ship sound groups 2025-12-07 10:15:41.751 - Thread: 1 -> Loading sound categories 2025-12-07 10:15:41.751 - Thread: 1 -> Loading stat definitions 2025-12-07 10:15:41.751 - Thread: 1 -> Loading stories definition 2025-12-07 10:15:41.751 - Thread: 1 -> Loading Story Categories definition 2025-12-07 10:15:41.751 - Thread: 1 -> Loading gamepad controls 2025-12-07 10:15:41.751 - Thread: 1 -> Loading grid creators 2025-12-07 10:15:41.751 - Thread: 1 -> Loading transparent material properties 2025-12-07 10:15:41.751 - Thread: 1 -> Loading voxel map storage definitions 2025-12-07 10:15:41.751 - Thread: 1 -> Loading voxel material definitions 2025-12-07 10:15:41.752 - Thread: 1 -> Loading voxel material definitions 2025-12-07 10:15:41.752 - Thread: 1 -> Loading Weather Effects 2025-12-07 10:15:41.753 - Thread: 1 -> Audio effects definitions 2025-12-07 10:15:41.753 - Thread: 1 -> Loading environment items definitions 2025-12-07 10:15:41.753 - Thread: 1 -> Loading environment items definitions 2025-12-07 10:15:41.753 - Thread: 1 -> Loading physical material properties 2025-12-07 10:15:41.754 - Thread: 1 -> Loading particle effect definitions 2025-12-07 10:15:41.847 - Thread: 1 -> Loading particle effect definitions 2025-12-07 10:15:41.849 - Thread: 1 -> Loading environment item definitions 2025-12-07 10:15:41.849 - Thread: 1 -> Loading weapon definitions 2025-12-07 10:15:41.851 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.851 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.852 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.853 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.853 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.854 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.855 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.856 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.857 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.888 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.890 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.891 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.892 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.892 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.893 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.895 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.897 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.899 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.900 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.902 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.904 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.905 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.908 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.909 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.911 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.912 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.919 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.919 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.921 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.921 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.924 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.924 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.927 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.927 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.929 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.930 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.934 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.934 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.937 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.937 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.943 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.944 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.950 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.951 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.955 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.955 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.959 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.959 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.962 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.962 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.970 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.972 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.976 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.977 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.982 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.982 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.986 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.986 - Thread: 1 -> Created block definitions 2025-12-07 10:15:41.990 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:41.994 - Thread: 1 -> Created block definitions 2025-12-07 10:15:42.000 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:42.001 - Thread: 1 -> Created block definitions 2025-12-07 10:15:42.005 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:42.006 - Thread: 1 -> Created block definitions 2025-12-07 10:15:42.010 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:42.011 - Thread: 1 -> Created block definitions 2025-12-07 10:15:42.021 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:42.021 - Thread: 1 -> Created block definitions 2025-12-07 10:15:42.026 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:42.027 - Thread: 1 -> Created block definitions 2025-12-07 10:15:42.034 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:42.034 - Thread: 1 -> Created block definitions 2025-12-07 10:15:42.042 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:42.043 - Thread: 1 -> Created block definitions 2025-12-07 10:15:42.048 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:42.049 - Thread: 1 -> Created block definitions 2025-12-07 10:15:42.054 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:42.055 - Thread: 1 -> Created block definitions 2025-12-07 10:15:42.061 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:42.063 - Thread: 1 -> Created block definitions 2025-12-07 10:15:42.077 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:42.078 - Thread: 1 -> Created block definitions 2025-12-07 10:15:42.086 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:42.087 - Thread: 1 -> Created block definitions 2025-12-07 10:15:42.099 - Thread: 1 -> Loading cube blocks 2025-12-07 10:15:42.099 - Thread: 1 -> Created block definitions 2025-12-07 10:15:42.108 - Thread: 1 -> Loading block variant groups 2025-12-07 10:15:42.141 - Thread: 1 -> Loading asteroid generators 2025-12-07 10:15:42.141 - Thread: 1 -> Loading drop containers 2025-12-07 10:15:42.141 - Thread: 1 -> Loading radial menu definitions 2025-12-07 10:15:42.142 - Thread: 1 -> Loading respawn ships 2025-12-07 10:15:42.142 - Thread: 1 -> Loading spawn groups 2025-12-07 10:15:42.142 - Thread: 1 -> Loading spawn groups 2025-12-07 10:15:42.142 - Thread: 1 -> Loading spawn groups 2025-12-07 10:15:42.142 - Thread: 1 -> Loading spawn groups 2025-12-07 10:15:42.142 - Thread: 1 -> Loading spawn groups 2025-12-07 10:15:42.142 - Thread: 1 -> Loading spawn groups 2025-12-07 10:15:42.142 - Thread: 1 -> Loading wheel speeds 2025-12-07 10:15:42.144 - Thread: 1 -> InitBlockGroups Start 2025-12-07 10:15:42.144 - Thread: 1 -> InitBlockGroups #1 2025-12-07 10:15:42.145 - Thread: 1 -> InitBlockGroups #2 2025-12-07 10:15:42.145 - Thread: 1 -> InitBlockGroups #3 2025-12-07 10:15:42.145 - Thread: 1 -> InitBlockGroups #4 2025-12-07 10:15:42.146 - Thread: 1 -> InitBlockGroups End 2025-12-07 10:15:42.152 - Thread: 1 -> PostprocessBlockVariantGroups Start 2025-12-07 10:15:42.152 - Thread: 1 -> PostprocessBlockVariantGroups End 2025-12-07 10:15:42.152 - Thread: 1 -> PostprocessRadialMenus Start 2025-12-07 10:15:42.152 - Thread: 1 -> PostprocessRadialMenus End 2025-12-07 10:15:42.162 - Thread: 1 -> MyAudio.UnloadData - START 2025-12-07 10:15:42.165 - Thread: 1 -> MyAudio.UnloadData - END 2025-12-07 10:15:42.165 - Thread: 1 -> MyAudio.LoadData - START 2025-12-07 10:15:42.212 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-12-07 10:15:42.340 - Thread: 1 -> MyAudio.LoadData - END 2025-12-07 10:15:42.344 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-12-07 10:15:42.349 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:15:42.422 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:15:42.425 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:15:42.427 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:15:42.432 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-12-07 10:15:42.716 - Thread: 1 -> MyLights.LoadData() - START 2025-12-07 10:15:42.718 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-12-07 10:15:42.718 - Thread: 1 -> MyLights.LoadData() - END 2025-12-07 10:15:42.718 - Thread: 1 -> Info: MyLights initialized. 2025-12-07 10:15:42.718 - Thread: 1 -> MyExplosions.LoadData() - START 2025-12-07 10:15:42.718 - Thread: 1 -> MyExplosions.LoadData() - END 2025-12-07 10:15:42.719 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-12-07 10:15:42.719 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-12-07 10:15:42.720 - Thread: 1 -> Loading Procedural World Generator 2025-12-07 10:15:42.720 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-12-07 10:15:42.728 - Thread: 1 -> InitDataComponents - Session Components Start 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyPrecalcComponent 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyParticlesManager 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyPhysicsComponentSystem 2025-12-07 10:15:42.728 - Thread: 1 -> Init MySessionComponentAnimationSystem 2025-12-07 10:15:42.728 - Thread: 1 -> Init MySessionComponentExtDebug 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyEntityComponentUpdater 2025-12-07 10:15:42.728 - Thread: 1 -> Init MySpaceRespawnComponent 2025-12-07 10:15:42.728 - Thread: 1 -> Init DemoComponent 2025-12-07 10:15:42.728 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyAiRvoComponent 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyAutopilotPathfindingComponent 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyGlobalEncountersGenerator 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyHazardExposureComponent 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyNPCGridClaimSessionComponent 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyPlanetaryEncountersGenerator 2025-12-07 10:15:42.728 - Thread: 1 -> Init MySpaceBuildComponent 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyThirdPersonSpectator 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyPhysics 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyWarheads 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyExplosions 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyVoiceChatSessionComponent 2025-12-07 10:15:42.728 - Thread: 1 -> Init MySessionComponentIngameHelp 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyAnselSessionComponent 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyEntityTransformationSystem 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyEnvironmentalParticles 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyHighlightSystem 2025-12-07 10:15:42.728 - Thread: 1 -> Init MyIGCSystemSessionComponent 2025-12-07 10:15:42.728 - Thread: 1 -> Init MySessionComponentAntiCheat 2025-12-07 10:15:42.728 - Thread: 1 -> Init MySessionComponentAssetModifiers 2025-12-07 10:15:42.728 - Thread: 1 -> Init MySessionComponentContainerDropSystem 2025-12-07 10:15:42.728 - Thread: 1 -> Init MySessionComponentContractSystem 2025-12-07 10:15:42.728 - Thread: 1 -> Init MySessionComponentDLC 2025-12-07 10:15:42.748 - Thread: 1 -> Init MySessionComponentEconomy 2025-12-07 10:15:42.748 - Thread: 1 -> Init MySessionComponentGameInventory 2025-12-07 10:15:42.748 - Thread: 1 -> Init MySessionComponentMatch 2025-12-07 10:15:42.748 - Thread: 1 -> Init MySessionComponentPanels 2025-12-07 10:15:42.748 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2025-12-07 10:15:42.748 - Thread: 1 -> Init MySessionComponentReplay 2025-12-07 10:15:42.748 - Thread: 1 -> Init MySessionComponentSmartUpdater 2025-12-07 10:15:42.748 - Thread: 1 -> Init MySessionComponentSpectatorTools 2025-12-07 10:15:42.748 - Thread: 1 -> Init MySessionComponentTeamBalancer 2025-12-07 10:15:42.748 - Thread: 1 -> Init MySessionComponentTrash 2025-12-07 10:15:42.748 - Thread: 1 -> Init MySessionComponentTriggerSystem 2025-12-07 10:15:42.748 - Thread: 1 -> Init MySessionComponentVoxelHand 2025-12-07 10:15:42.748 - Thread: 1 -> Init MySteamAchievements 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyClipboardComponent 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyLights 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyEmoteSwitcher 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyRadialMenuComponent 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyToolbarComponent 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyToolSwitcher 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyHud 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyHudWarnings 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyTerminalControls 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyDamageSystem 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyGravityProviderSystem 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyHeightMapLoadingSystem 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyTurretNotifications 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyTradingManager 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyChatSystem 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyBankingSystem 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyTimerComponentSystem 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyMissiles 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyProjectiles 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyAudioComponent 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyGlobalEvents 2025-12-07 10:15:42.748 - Thread: 1 -> Init MyNeutralShipSpawner 2025-12-07 10:15:42.748 - Thread: 1 -> Init MySector 2025-12-07 10:15:42.749 - Thread: 1 -> Init MyCubeBuilder 2025-12-07 10:15:42.749 - Thread: 1 -> Init MyFloatingObjects 2025-12-07 10:15:42.749 - Thread: 1 -> Init MyGamePruningStructure 2025-12-07 10:15:42.749 - Thread: 1 -> Init MyMeteorShower 2025-12-07 10:15:42.749 - Thread: 1 -> Init MySessionComponentSafeZones 2025-12-07 10:15:42.749 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2025-12-07 10:15:42.749 - Thread: 1 -> Init MyPlanets 2025-12-07 10:15:42.749 - Thread: 1 -> Init MyDebris 2025-12-07 10:15:42.749 - Thread: 1 -> Init MyOreDetectorSessionComponent 2025-12-07 10:15:42.749 - Thread: 1 -> Init MyCubeGrids 2025-12-07 10:15:42.749 - Thread: 1 -> Init MyAiTargetManager 2025-12-07 10:15:42.749 - Thread: 1 -> Init MyMaterialPropertiesHelper 2025-12-07 10:15:42.749 - Thread: 1 -> InitDataComponents - Session Components End 2025-12-07 10:15:42.749 - Thread: 1 -> InitCategories Start 2025-12-07 10:15:42.766 - Thread: 1 -> InitCategories End 2025-12-07 10:15:42.766 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2025-12-07 10:15:42.769 - Thread: 1 -> MyConfig.Save() - START 2025-12-07 10:15:42.769 - Thread: 1 -> Path: C:\Users\phone\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-07 10:15:42.773 - Thread: 1 -> MyConfig.Save() - END 2025-12-07 10:15:42.773 - Thread: 1 -> MyConfig.Save() - START 2025-12-07 10:15:42.773 - Thread: 1 -> Path: C:\Users\phone\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-12-07 10:15:42.796 - Thread: 1 -> MyConfig.Save() - END 2025-12-07 10:15:42.796 - Thread: 1 -> Init Factions Start 2025-12-07 10:15:42.797 - Thread: 1 -> Init Factions End 2025-12-07 10:15:42.797 - Thread: 1 -> Entities Load Start 2025-12-07 10:15:42.797 - Thread: 1 -> LoadEntities Start 2025-12-07 10:15:42.797 - Thread: 1 -> LoadEntities Parallel Loading Start 2025-12-07 10:15:42.802 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-12-07 10:15:42.802 - Thread: 1 -> OnEntityInitialized Skinface (MyCharacter, 124168712738897777) 2025-12-07 10:15:42.803 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-12-07 10:15:42.803 - Thread: 1 -> LoadEntities Parallel Loading End 2025-12-07 10:15:42.803 - Thread: 1 -> LoadEntities End 2025-12-07 10:15:42.803 - Thread: 1 -> Entities Load End 2025-12-07 10:15:42.803 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2025-12-07 10:15:42.805 - Thread: 1 -> MySession.Static.Load LoadWorld End 2025-12-07 10:15:42.805 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2025-12-07 10:15:42.814 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2025-12-07 10:15:43.214 - Thread: 1 -> Analytics ids for user ([007...014]): User = (76bba1e4-c702-8236-e234-5d71cf6d9c23) Session = (a115b35b-8719-420b-8367-db11efc8da29). 2025-12-07 10:15:43.215 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-12-07 10:15:43.246 - Thread: 1 -> Session loaded 2025-12-07 10:15:43.247 - Thread: 1 -> RunLoadingAction - END 2025-12-07 10:15:43.247 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-12-07 10:15:43.247 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-12-07 10:15:43.247 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-12-07 10:15:43.247 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-12-07 10:15:43.247 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-12-07 10:15:43.247 - Thread: 1 -> Loading duration: 6.6998836 2025-12-07 10:15:43.248 - Thread: 1 -> Updating continues. 2025-12-07 10:15:43.276 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2025-12-07 10:15:43.276 - Thread: 1 -> GC Memory: 1512.021 / 1512.021 MB 2025-12-07 10:15:43.302 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 102178171522412666) 2025-12-07 10:15:43.302 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-12-07 10:15:43.302 - Thread: 1 -> STATISTICS,255.9333333,0,0,0,0,0,0,1967.788,2762.473,1,0,1512.1,5868.031,0,1000000,0,11.65479,4.764482,0.444546,4317,11.34193,0,16.66667,1.321878,0.5403842,100,3670549870,1512.1,0,0,-1 2025-12-07 10:15:43.302 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-12-07 10:15:43.302 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,784,44,116,222,68,0,3500,1665,0,0,106,1887,0,968,15,0,0,15,0,6,0,0,450,758,0,0,20,0,0,0,0 2025-12-07 10:15:43.303 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2025-12-07 10:15:43.303 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-12-07 10:15:43.321 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent 2025-12-07 10:15:49.310 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-12-07 10:15:49.428 - Thread: 1 -> Saving world - START 2025-12-07 10:15:49.428 - Thread: 1 -> Making world state snapshot. 2025-12-07 10:15:49.428 - Thread: 1 -> Before snapshot.: GC Memory: 1,529 B 2025-12-07 10:15:49.430 - Thread: 1 -> After snapshot.: GC Memory: 1,529 B 2025-12-07 10:15:49.443 - Thread: 1 -> Directory cleanup: GC Memory: 1,530 B 2025-12-07 10:15:49.443 - Thread: 1 -> Saving world - END 2025-12-07 10:15:49.443 - Thread: 10 -> Session snapshot save - START 2025-12-07 10:15:49.444 - Thread: 10 -> Checking file access for files in target dir. 2025-12-07 10:15:49.466 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\phone\AppData\Roaming\SpaceEngineers\Saves\76561198248233014\Empty World 2025-12-07 10-15\.new\Sandbox_config.sbc 2025-12-07 10:15:49.596 - Thread: 10 -> Session snapshot save - END 2025-12-07 10:15:50.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-12-07 10:15:50.978 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-12-07 10:15:50.978 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-12-07 10:15:50.978 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-12-07 10:15:50.999 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-12-07 10:15:51.001 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-12-07 10:15:57.596 - Thread: 1 -> GUI Stats: Update 3.85368311111112, Draw 0.265242555555555 2025-12-07 10:15:59.854 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-12-07 10:16:00.409 - Thread: 10 -> Importing asset failed Models\Cubes\Large\CentredDoorHalfGlass.mwm 2025-12-07 10:16:00.436 - Thread: 10 -> Exception: System.OverflowException: Array dimensions exceeded supported range. at VRageRender.Import.MyModelImporter.ReadArrayOfString(BinaryReader reader) at VRageRender.Import.MyModelImporter.LoadTagData(BinaryReader reader, String[] tags) at VRageRender.Import.MyModelImporter.ImportData(String assetFileName, String[] tags) at VRage.Game.Models.MyModel.LoadData(Boolean forceFullDetail) at VRage.Game.Models.MyModels.GetModelOnlyData(String modelAsset) at Sandbox.Game.Entities.MyBlockBuilderBase.AddFastBuildModelWithSubparts(MatrixD& matrix, List`1 matrices, List`1 models, MyCubeBlockDefinition blockDefinition, Single gridScale) at Sandbox.Game.Entities.MyCubeBuilder.AddFastBuildModels(MatrixD baseMatrix, Matrix& localMatrixAdd, List`1 matrices, List`1 models, MyCubeBlockDefinition definition, Nullable`1 startBuild, Nullable`1 continueBuild) at Sandbox.Game.Entities.MyCubeBuilder.UpdateGizmo_DynamicMode(MyGizmoSpaceProperties gizmoSpace) at Sandbox.Game.Entities.MyCubeBuilder.UpdateGizmos(Boolean addPos, Boolean removePos, Boolean draw) at Sandbox.Game.Entities.MyCubeBuilder.Draw() at Sandbox.Game.World.MySession.DrawAsync() at Sandbox.Game.Gui.MyGuiScreenGamePlay.<>c.b__44_0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-12-07 10:16:00.452 - Thread: 1 -> Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at Sandbox.Game.Gui.MyGuiScreenGamePlay.ScreenManagerOnEndOfDraw() at Sandbox.Graphics.GUI.MyScreenManager.Draw() at Sandbox.Graphics.GUI.MyDX9Gui.Draw() at Sandbox.Graphics.GUI.MyGuiSandbox.Draw() at Sandbox.MySandboxGame.PrepareForDraw() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) Task exception, inner exception 0: System.OverflowException: Array dimensions exceeded supported range. at VRageRender.Import.MyModelImporter.ReadArrayOfString(BinaryReader reader) at VRageRender.Import.MyModelImporter.LoadTagData(BinaryReader reader, String[] tags) at VRageRender.Import.MyModelImporter.ImportData(String assetFileName, String[] tags) at VRage.Game.Models.MyModel.LoadData(Boolean forceFullDetail) at VRage.Game.Models.MyModels.GetModelOnlyData(String modelAsset) at Sandbox.Game.Entities.MyBlockBuilderBase.AddFastBuildModelWithSubparts(MatrixD& matrix, List`1 matrices, List`1 models, MyCubeBlockDefinition blockDefinition, Single gridScale) at Sandbox.Game.Entities.MyCubeBuilder.AddFastBuildModels(MatrixD baseMatrix, Matrix& localMatrixAdd, List`1 matrices, List`1 models, MyCubeBlockDefinition definition, Nullable`1 startBuild, Nullable`1 continueBuild) at Sandbox.Game.Entities.MyCubeBuilder.UpdateGizmo_DynamicMode(MyGizmoSpaceProperties gizmoSpace) at Sandbox.Game.Entities.MyCubeBuilder.UpdateGizmos(Boolean addPos, Boolean removePos, Boolean draw) at Sandbox.Game.Entities.MyCubeBuilder.Draw() at Sandbox.Game.World.MySession.DrawAsync() at Sandbox.Game.Gui.MyGuiScreenGamePlay.<>c.b__44_0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-12-07 10:16:00.478 - Thread: 1 -> Exception occurred: System.OverflowException: Array dimensions exceeded supported range. at VRageRender.Import.MyModelImporter.ReadArrayOfString(BinaryReader reader) at VRageRender.Import.MyModelImporter.LoadTagData(BinaryReader reader, String[] tags) at VRageRender.Import.MyModelImporter.ImportData(String assetFileName, String[] tags) at VRage.Game.Models.MyModel.LoadData(Boolean forceFullDetail) at VRage.Game.Models.MyModels.GetModelOnlyData(String modelAsset) at Sandbox.Game.Entities.MyBlockBuilderBase.AddFastBuildModelWithSubparts(MatrixD& matrix, List`1 matrices, List`1 models, MyCubeBlockDefinition blockDefinition, Single gridScale) at Sandbox.Game.Entities.MyCubeBuilder.AddFastBuildModels(MatrixD baseMatrix, Matrix& localMatrixAdd, List`1 matrices, List`1 models, MyCubeBlockDefinition definition, Nullable`1 startBuild, Nullable`1 continueBuild) at Sandbox.Game.Entities.MyCubeBuilder.UpdateGizmo_DynamicMode(MyGizmoSpaceProperties gizmoSpace) at Sandbox.Game.Entities.MyCubeBuilder.UpdateGizmos(Boolean addPos, Boolean removePos, Boolean draw) at Sandbox.Game.Entities.MyCubeBuilder.Draw() at Sandbox.Game.World.MySession.DrawAsync() at Sandbox.Game.Gui.MyGuiScreenGamePlay.<>c.b__44_0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-12-07 10:16:00.479 - Thread: 1 -> Exception Data: Exception Info: Holder ID: 126; m_runCount: 126; m_executing: 1; MaximumThreads: 1 Work Options: MaximumThreads: 1, QueueFIFO: False, DebugName: DisposeCommandListsWork, TaskType: RenderPass 2025-12-07 10:16:00.480 - Thread: 1 -> Task Exception Stack: at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at Sandbox.Game.Gui.MyGuiScreenGamePlay.ScreenManagerOnEndOfDraw() at Sandbox.Graphics.GUI.MyScreenManager.Draw() at Sandbox.Graphics.GUI.MyDX9Gui.Draw() at Sandbox.Graphics.GUI.MyGuiSandbox.Draw() at Sandbox.MySandboxGame.PrepareForDraw() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2025-12-07 10:16:00.480 - Thread: 1 -> Showing message 2025-12-07 10:16:00.483 - Thread: 1 -> MyInitializer.OnCrash 2025-12-07 10:16:00.483 - Thread: 1 -> var exception = ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at Sandbox.Game.Gui.MyGuiScreenGamePlay.ScreenManagerOnEndOfDraw() at Sandbox.Graphics.GUI.MyScreenManager.Draw() at Sandbox.Graphics.GUI.MyDX9Gui.Draw() at Sandbox.Graphics.GUI.MyGuiSandbox.Draw() at Sandbox.MySandboxGame.PrepareForDraw() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) Task exception, inner exception 0: System.OverflowException: Array dimensions exceeded supported range. at VRageRender.Import.MyModelImporter.ReadArrayOfString(BinaryReader reader) at VRageRender.Import.MyModelImporter.LoadTagData(BinaryReader reader, String[] tags) at VRageRender.Import.MyModelImporter.ImportData(String assetFileName, String[] tags) at VRage.Game.Models.MyModel.LoadData(Boolean forceFullDetail) at VRage.Game.Models.MyModels.GetModelOnlyData(String modelAsset) at Sandbox.Game.Entities.MyBlockBuilderBase.AddFastBuildModelWithSubparts(MatrixD& matrix, List`1 matrices, List`1 models, MyCubeBlockDefinition blockDefinition, Single gridScale) at Sandbox.Game.Entities.MyCubeBuilder.AddFastBuildModels(MatrixD baseMatrix, Matrix& localMatrixAdd, List`1 matrices, List`1 models, MyCubeBlockDefinition definition, Nullable`1 startBuild, Nullable`1 continueBuild) at Sandbox.Game.Entities.MyCubeBuilder.UpdateGizmo_DynamicMode(MyGizmoSpaceProperties gizmoSpace) at Sandbox.Game.Entities.MyCubeBuilder.UpdateGizmos(Boolean addPos, Boolean removePos, Boolean draw) at Sandbox.Game.Entities.MyCubeBuilder.Draw() at Sandbox.Game.World.MySession.DrawAsync() at Sandbox.Game.Gui.MyGuiScreenGamePlay.<>c.b__44_0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-12-07 10:16:06.377 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_208_015 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: True IsExperimental: True ProcessRunTime: 451 PCUCount: 0 IsHang: False GCMemory: 1725 GCMemoryAllocated: 1725 HWAvailableMemory: 4376 ProcessPrivateMemory: 5921 AnalyticId: SE ================================== OFNI HSARC ================================== 2025-12-07 10:16:06.377 - Thread: 1 -> Log Closed