2025-12-02 03:37:06.650 - Main Thread -> Timezone (local - UTC): 1h 2025-12-02 03:37:06.650 - Main Thread -> App Version: 2.0.2.14 2025-12-02 03:37:06.652 - Main Thread -> VRage renderer started 2025-12-02 03:37:06.652 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2025-12-02 03:37:06.680 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-02 03:37:06.680 - Main Thread -> NvApi - Driver Version: 2025-12-02 03:37:06.680 - Main Thread -> NvApi - NvApi Version: 2025-12-02 03:37:06.993 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-02 03:37:06.993 - Main Thread -> AMD - Driver Version: 25.11.1 2025-12-02 03:37:07.071 - Main Thread -> Adapters.Adapters - Entering 2025-12-02 03:37:07.071 - Main Thread -> CreateDXGIFactory - Entering 2025-12-02 03:37:07.091 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-02 03:37:07.093 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-02 03:37:07.093 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-02 03:37:07.093 - Main Thread -> Using IDXGIFactory6: True 2025-12-02 03:37:07.093 - Main Thread -> Enumerating adapters by preference 2025-12-02 03:37:07.101 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Entering 2025-12-02 03:37:07.101 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-02 03:37:07.102 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-02 03:37:07.102 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-02 03:37:07.404 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-02 03:37:07.503 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-02 03:37:07.503 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Entering 2025-12-02 03:37:07.504 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list 2025-12-02 03:37:07.505 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list done 2025-12-02 03:37:07.507 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate 2025-12-02 03:37:07.510 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate done 2025-12-02 03:37:07.510 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list 2025-12-02 03:37:07.510 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list done 2025-12-02 03:37:07.511 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate 2025-12-02 03:37:07.529 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate done 2025-12-02 03:37:07.529 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Exiting 2025-12-02 03:37:07.529 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-02 03:37:07.529 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-02 03:37:07.529 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-02 03:37:07.529 - Main Thread -> Skipping software adapter 2025-12-02 03:37:07.529 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-02 03:37:07.531 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY1 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY1 Description = DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 17132382208, Luid: 78879, rev: 200, subsys id: 84283459, vendor id: 4098, supported device: True AdapterLuid = 78879 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25753026560 SharedRAM = 17132382208 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 59.744255 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-02 03:37:07.531 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY2 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY2 Description = DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 17132382208, Luid: 78879, rev: 200, subsys id: 84283459, vendor id: 4098, supported device: True AdapterLuid = 78879 OutputId = 1 DesktopBounds = Min:2560, 0 Max:5120, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25753026560 SharedRAM = 17132382208 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 59.744255 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-02 03:37:07.532 - Main Thread -> Adapter list composed 2025-12-02 03:37:07.552 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 4800,"Denominator": 100}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 4800,"Denominator": 100}},{"Width": 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1200,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 4800,"Denominator": 100}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 4800,"Denominator": 100}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 4800,"Denominator": 100}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 4800,"Denominator": 100}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 4800,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 4800,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 4800,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 4800,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 4800,"Denominator": 100}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 144,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 17132382208, Luid: 78879, rev: 200, subsys id: 84283459, vendor id: 4098, supported device: True","AdapterLuid": 78879,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 144,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 25753026560,"SharedRAM": 17132382208,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 59.744255,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-02 03:37:07.553 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-02 03:37:07.702 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-02 03:37:07.702 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-02 03:37:07.703 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-02 03:37:07.703 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-02 03:37:07.725 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-02 03:37:07.726 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-02 03:37:07.726 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-02 03:37:07.726 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-02 03:37:07.726 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-02 03:37:07.727 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "None","AdapterName": "AMD Radeon RX 7900 XTX","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2025-12-02 03:37:07.730 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-02 03:37:07.731 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Custom","SerializedAntiAliasing": "FXAA","SerializedArmorBevel": "Enabled","SerializedRaytracing": "High","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Extreme","SerializedLocalLightShadow": "Extreme","SerializedLighting": "Extreme","SerializedTerrain": "High","SerializedScalingMode": "Quality","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2025-12-02 03:37:07.734 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 7900 XTX","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "None","TopMost": false,"SettingsMandatory": false}} 2025-12-02 03:37:07.751 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-02 03:37:07.751 - Render thread -> IsD3D12Supported = True 2025-12-02 03:37:07.754 - Render thread -> Debug layer enabled: False 2025-12-02 03:37:07.754 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-02 03:37:07.896 - Render thread -> Direct Storage supported 2025-12-02 03:37:07.896 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-02 03:37:07.896 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-02 03:37:07.897 - Render thread -> Current Device Info: 2025-12-02 03:37:07.897 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-02 03:37:07.897 - Render thread -> OutputMergerLogicOp: True 2025-12-02 03:37:07.897 - Render thread -> MinPrecisionSupport: Bit16 2025-12-02 03:37:07.897 - Render thread -> TiledResourcesTier: Tier4 2025-12-02 03:37:07.897 - Render thread -> ResourceBindingTier: Tier3 2025-12-02 03:37:07.897 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-02 03:37:07.897 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-02 03:37:07.897 - Render thread -> ROVsSupported: True 2025-12-02 03:37:07.897 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-02 03:37:07.897 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-02 03:37:07.897 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-02 03:37:07.897 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-02 03:37:07.897 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-02 03:37:07.897 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-02 03:37:07.897 - Render thread -> ResourceHeapTier: Tier2 2025-12-02 03:37:07.897 - Render thread -> WaveOps: True 2025-12-02 03:37:07.897 - Render thread -> WaveLaneCountMin: 32 2025-12-02 03:37:07.897 - Render thread -> WaveLaneCountMax: 64 2025-12-02 03:37:07.897 - Render thread -> TotalLaneCount: 6144 2025-12-02 03:37:07.897 - Render thread -> ExpandedComputeResourceStates: True 2025-12-02 03:37:07.897 - Render thread -> Int64ShaderOps: True 2025-12-02 03:37:07.897 - Render thread -> DepthBoundsTestSupported: True 2025-12-02 03:37:07.897 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-02 03:37:07.897 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-02 03:37:07.897 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-02 03:37:07.897 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-02 03:37:07.897 - Render thread -> ViewInstancingTier: Tier1 2025-12-02 03:37:07.897 - Render thread -> BarycentricsSupported: True 2025-12-02 03:37:07.898 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-02 03:37:07.898 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-02 03:37:07.898 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-02 03:37:07.898 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-02 03:37:07.898 - Render thread -> RenderPassesTier: Tier0 2025-12-02 03:37:07.898 - Render thread -> RaytracingTier: Tier1_1 2025-12-02 03:37:07.898 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-02 03:37:07.898 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-02 03:37:07.898 - Render thread -> VariableShadingRateTier: Tier2 2025-12-02 03:37:07.898 - Render thread -> ShadingRateImageTileSize: 8 2025-12-02 03:37:07.898 - Render thread -> BackgroundProcessingSupported: True 2025-12-02 03:37:07.898 - Render thread -> MeshShaderTier: Tier1 2025-12-02 03:37:07.898 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-02 03:37:07.904 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-02 03:37:07.905 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-02 03:37:07.905 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-02 03:37:07.905 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-02 03:37:07.905 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-02 03:37:07.906 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 9650176 Bytes 2025-12-02 03:37:07.948 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-02 03:37:07.948 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-02 03:37:07.963 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-02 03:37:07.963 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-02 03:37:07.963 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-02 03:37:07.963 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-02 03:37:07.965 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-02 03:37:07.965 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-02 03:37:07.965 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-02 03:37:07.966 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-02 03:37:07.975 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-02 03:37:07.975 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-02 03:37:07.995 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-02 03:37:07.996 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-02 03:37:07.997 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-02 03:37:07.997 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-02 03:37:07.999 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-02 03:37:08.000 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-02 03:37:08.001 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-02 03:37:08.001 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-02 03:37:08.002 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-02 03:37:08.003 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-02 03:37:08.003 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-02 03:37:08.005 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-02 03:37:08.034 - Render thread -> UseShaderAsserts: False 2025-12-02 03:37:08.034 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-02 03:37:08.034 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-02 03:37:08.035 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-02 03:37:08.035 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-02 03:37:08.035 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-02 03:37:08.036 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-02 03:37:08.038 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-02 03:37:08.039 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-02 03:37:08.041 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-02 03:37:08.041 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-02 03:37:08.041 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-02 03:37:08.042 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-02 03:37:08.044 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-02 03:37:08.044 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-02 03:37:08.045 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-02 03:37:08.045 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-02 03:37:08.045 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-02 03:37:08.046 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-02 03:37:08.048 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-02 03:37:08.048 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-02 03:37:08.059 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-02 03:37:08.069 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-02 03:37:08.084 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-02 03:37:08.084 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-02 03:37:08.093 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-02 03:37:08.094 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-02 03:37:08.096 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 144, "Denominator": 1 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-02 03:37:08.113 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-02 03:37:08.114 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-02 03:37:08.115 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-02 03:37:08.116 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-02 03:37:08.116 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-02 03:37:08.116 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-02 03:37:08.131 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-02 03:37:08.131 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-02 03:37:08.145 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-02 03:37:08.145 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-02 03:37:08.145 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-02 03:37:08.145 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-02 03:37:08.145 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-02 03:37:08.146 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-02 03:37:08.181 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-02 03:37:08.182 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-02 03:37:08.182 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-02 03:37:08.182 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-02 03:37:08.182 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-02 03:37:08.184 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-02 03:37:08.191 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-02 03:37:08.287 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-02 03:37:08.290 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-02 03:37:08.292 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-02 03:37:08.292 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-02 03:37:08.292 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-02 03:37:08.292 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-02 03:37:08.293 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-02 03:37:08.294 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-02 03:37:08.294 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-02 03:37:08.296 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-02 03:37:08.296 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-02 03:37:08.296 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-02 03:37:08.296 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-02 03:37:08.296 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-02 03:37:08.468 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-02 03:37:08.469 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-02 03:37:08.500 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-02 03:37:08.510 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-02 03:37:08.510 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-02 03:37:08.512 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-02 03:37:08.512 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-02 03:37:08.543 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-02 03:37:08.545 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-02 03:37:08.559 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-02 03:37:08.563 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-02 03:37:08.734 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-02 03:37:08.734 - Render thread -> CreateMeshBuilders - Entering 2025-12-02 03:37:08.735 - Render thread -> CreateMeshBuilders - Exiting 2025-12-02 03:37:08.735 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-02 03:37:08.740 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-02 03:37:09.795 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-02 03:37:09.797 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 144, "Denominator": 1 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-02 03:37:09.879 - Render thread -> VRAM report about missing bytes is changed from 9650176 Bytes to 23064576 Bytes 2025-12-02 03:37:09.906 - Render thread -> VRAM report about missing bytes is changed from 23064576 Bytes to 23851008 Bytes 2025-12-02 03:37:09.916 - Render thread -> VRAM report about missing bytes is changed from 23851008 Bytes to 24571904 Bytes 2025-12-02 03:37:09.916 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20733 MB 2025-12-02 03:37:09.916 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20629 MB 2025-12-02 03:37:09.920 - Render thread -> VRAM report about missing bytes is changed from 24571904 Bytes to 24834048 Bytes 2025-12-02 03:37:09.921 - Render thread -> VRAM report about missing bytes is changed from 24834048 Bytes to 25096192 Bytes 2025-12-02 03:37:09.924 - Render thread -> VRAM report about missing bytes is changed from 25096192 Bytes to 25358336 Bytes 2025-12-02 03:37:10.944 - Render thread -> VRAM report about missing bytes is changed from 25358336 Bytes to 160419840 Bytes 2025-12-02 03:37:10.962 - Render thread -> VRAM report about missing bytes is changed from 160419840 Bytes to 162258944 Bytes 2025-12-02 03:37:10.962 - Render thread -> Info: Frame[169] - Available VRAM budget has changed: 20444 MB 2025-12-02 03:37:10.962 - Render thread -> Info: Frame[169] - Available VRAM budget has changed: 20325 MB 2025-12-02 03:37:10.975 - Render thread -> VRAM report about missing bytes is changed from 162258944 Bytes to 163299328 Bytes 2025-12-02 03:37:11.056 - VRageWorker 7 -> Vertex 2025-12-02 03:37:11.056 - VRageWorker 10 -> Vertex 2025-12-02 03:37:11.057 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.057 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.057 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.057 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.057 - VRageWorker 8 -> Pixel 2025-12-02 03:37:11.057 - VRageWorker 6 -> Pixel 2025-12-02 03:37:11.057 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.057 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.058 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.058 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.183 - Render thread -> VRAM report about missing bytes is changed from 163299328 Bytes to 180076544 Bytes 2025-12-02 03:37:11.203 - VRageWorker 4 -> Vertex 2025-12-02 03:37:11.203 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.203 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.203 - VRageWorker 4 -> Vertex 2025-12-02 03:37:11.203 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.203 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.204 - VRageWorker 8 -> Pixel 2025-12-02 03:37:11.204 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.204 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.204 - VRageWorker 9 -> Pixel 2025-12-02 03:37:11.204 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.204 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.280 - VRageWorker 0 -> Vertex 2025-12-02 03:37:11.280 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.280 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.280 - VRageWorker 3 -> Pixel 2025-12-02 03:37:11.280 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.280 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.280 - VRageWorker 4 -> Vertex 2025-12-02 03:37:11.280 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.280 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.280 - VRageWorker 11 -> Pixel 2025-12-02 03:37:11.280 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.280 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.360 - VRageWorker 9 -> Vertex 2025-12-02 03:37:11.360 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.360 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.361 - VRageWorker 5 -> Pixel 2025-12-02 03:37:11.361 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.361 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.361 - VRageWorker 9 -> Vertex 2025-12-02 03:37:11.361 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.361 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.361 - VRageWorker 5 -> Pixel 2025-12-02 03:37:11.361 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.362 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.438 - VRageWorker 3 -> Vertex 2025-12-02 03:37:11.438 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.438 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.438 - VRageWorker 5 -> Pixel 2025-12-02 03:37:11.438 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.438 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.439 - VRageWorker 5 -> Vertex 2025-12-02 03:37:11.439 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.439 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.439 - VRageWorker 4 -> Pixel 2025-12-02 03:37:11.439 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.439 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.505 - VRageWorker 7 -> Vertex 2025-12-02 03:37:11.505 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.505 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.505 - VRageWorker 10 -> Pixel 2025-12-02 03:37:11.505 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.505 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.506 - VRageWorker 4 -> Pixel 2025-12-02 03:37:11.506 - VRageWorker 0 -> Vertex 2025-12-02 03:37:11.506 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.506 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.506 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.506 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.565 - VRageWorker 13 -> Vertex 2025-12-02 03:37:11.565 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.565 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.565 - VRageWorker 13 -> Pixel 2025-12-02 03:37:11.565 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.565 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.572 - VRageWorker 2 -> Vertex 2025-12-02 03:37:11.572 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.572 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.572 - VRageWorker 11 -> Pixel 2025-12-02 03:37:11.572 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.572 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.628 - Render thread -> VRAM report about missing bytes is changed from 180076544 Bytes to 213893120 Bytes 2025-12-02 03:37:11.638 - VRageWorker 10 -> Pixel 2025-12-02 03:37:11.638 - VRageWorker 8 -> Vertex 2025-12-02 03:37:11.638 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.638 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.638 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.638 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.639 - VRageWorker 6 -> Vertex 2025-12-02 03:37:11.639 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.639 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 03:37:11.639 - VRageWorker 1 -> Pixel 2025-12-02 03:37:11.639 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 03:37:11.639 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 03:37:11.654 - Render thread -> VRAM report about missing bytes is changed from 213893120 Bytes to 213897216 Bytes 2025-12-02 03:37:12.005 - Render thread -> VRAM report about missing bytes is changed from 213897216 Bytes to 214945792 Bytes 2025-12-02 03:37:12.019 - Render thread -> VRAM report about missing bytes is changed from 214945792 Bytes to 215470080 Bytes 2025-12-02 03:37:12.038 - Render thread -> VRAM report about missing bytes is changed from 215470080 Bytes to 214421504 Bytes 2025-12-02 03:37:12.259 - Render thread -> Info: Frame[327] - Available VRAM budget has changed: 20169 MB 2025-12-02 03:37:12.261 - Render thread -> VRAM report about missing bytes is changed from 214421504 Bytes to 302174208 Bytes 2025-12-02 03:37:12.263 - Render thread -> VRAM report about missing bytes is changed from 302174208 Bytes to 266522624 Bytes 2025-12-02 03:37:12.264 - Render thread -> Info: Frame[329] - Available VRAM budget has changed: 20292 MB 2025-12-02 03:37:12.264 - Render thread -> Info: Frame[329] - Available VRAM budget has changed: 20019 MB 2025-12-02 03:37:12.267 - Render thread -> VRAM report about missing bytes is changed from 266522624 Bytes to 215339008 Bytes 2025-12-02 03:37:12.491 - Render thread -> VRAM report about missing bytes is changed from 215339008 Bytes to 214089728 Bytes 2025-12-02 03:37:12.494 - Render thread -> VRAM report about missing bytes is changed from 214089728 Bytes to 214810624 Bytes 2025-12-02 03:37:12.526 - Render thread -> VRAM report about missing bytes is changed from 214810624 Bytes to 215339008 Bytes 2025-12-02 03:37:15.592 - Render thread -> VRAM report about missing bytes is changed from 215339008 Bytes to 215404544 Bytes 2025-12-02 03:37:17.687 - Render thread -> VRAM report about missing bytes is changed from 215404544 Bytes to 215142400 Bytes 2025-12-02 03:37:18.161 - Render thread -> VRAM report about missing bytes is changed from 215142400 Bytes to 215273472 Bytes 2025-12-02 03:37:18.783 - Render thread -> VRAM report about missing bytes is changed from 215273472 Bytes to 215470080 Bytes 2025-12-02 03:37:48.247 - Render thread -> VRAM report about missing bytes is changed from 215470080 Bytes to 216190976 Bytes 2025-12-02 03:37:48.434 - Render thread -> Info: Frame[7503] - Available VRAM budget has changed: 20119 MB 2025-12-02 03:37:48.970 - Render thread -> VRAM report about missing bytes is changed from 216190976 Bytes to 226103296 Bytes 2025-12-02 03:37:48.986 - Render thread -> VRAM report about missing bytes is changed from 226103296 Bytes to 227545088 Bytes 2025-12-02 03:37:48.986 - Render thread -> Info: Frame[7531] - Available VRAM budget has changed: 19562 MB 2025-12-02 03:37:48.986 - Render thread -> Info: Frame[7531] - Available VRAM budget has changed: 19392 MB 2025-12-02 03:37:48.998 - Render thread -> VRAM report about missing bytes is changed from 227545088 Bytes to 229658624 Bytes 2025-12-02 03:37:49.002 - Render thread -> VRAM report about missing bytes is changed from 229658624 Bytes to 229781504 Bytes 2025-12-02 03:37:49.008 - Render thread -> VRAM report about missing bytes is changed from 229781504 Bytes to 227422208 Bytes 2025-12-02 03:37:49.018 - Render thread -> VRAM report about missing bytes is changed from 227422208 Bytes to 227815424 Bytes 2025-12-02 03:37:49.050 - Render thread -> VRAM report about missing bytes is changed from 227815424 Bytes to 227422208 Bytes 2025-12-02 03:37:49.306 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-02 03:37:49.306 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-02 03:37:49.306 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-02 03:37:49.308 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-02 03:37:49.308 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-02 03:37:49.308 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-02 03:37:49.311 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-02 03:37:49.311 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-02 03:37:49.311 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-02 03:37:49.488 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-02 03:37:49.488 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-02 03:37:49.488 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-02 03:37:49.490 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-02 03:37:49.490 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-02 03:37:49.490 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-02 03:37:49.491 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-02 03:37:49.492 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-02 03:37:49.492 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-02 03:37:49.494 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-02 03:37:49.494 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-02 03:37:49.494 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-02 03:37:49.495 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-02 03:37:49.495 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-02 03:37:49.495 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-02 03:37:49.496 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-02 03:37:49.496 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-02 03:37:49.496 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-02 03:37:49.498 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-02 03:37:49.498 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-02 03:37:49.498 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-02 03:37:49.500 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-02 03:37:49.500 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-02 03:37:49.501 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-02 03:37:49.504 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-02 03:37:49.504 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-02 03:37:49.504 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-02 03:37:49.504 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-02 03:37:49.504 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-02 03:37:49.504 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-02 03:37:49.507 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-02 03:37:49.507 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-02 03:37:49.507 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-02 03:37:49.508 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-02 03:37:49.508 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-02 03:37:49.508 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-02 03:37:49.510 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-02 03:37:49.510 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-02 03:37:49.510 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-02 03:37:49.512 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-02 03:37:49.512 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-02 03:37:49.512 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-02 03:37:49.513 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-02 03:37:49.513 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-02 03:37:49.513 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-02 03:37:49.514 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-02 03:37:49.514 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-02 03:37:49.514 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-02 03:37:49.516 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-02 03:37:49.516 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-02 03:37:49.516 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-02 03:37:50.366 - Render thread -> VRAM report about missing bytes is changed from 227422208 Bytes to 226914304 Bytes 2025-12-02 03:37:50.366 - Render thread -> Info: Frame[7573] - Available VRAM budget has changed: 19385 MB 2025-12-02 03:37:50.366 - Render thread -> Info: Frame[7573] - Available VRAM budget has changed: 18852 MB 2025-12-02 03:37:50.419 - Render thread -> VRAM report about missing bytes is changed from 226914304 Bytes to 227110912 Bytes 2025-12-02 03:37:50.452 - Render thread -> VRAM report about missing bytes is changed from 227110912 Bytes to 227766272 Bytes 2025-12-02 03:37:50.535 - Render thread -> VRAM report about missing bytes is changed from 227766272 Bytes to 228159488 Bytes 2025-12-02 03:37:50.575 - Render thread -> VRAM report about missing bytes is changed from 228159488 Bytes to 227766272 Bytes 2025-12-02 03:37:50.602 - Render thread -> VRAM report about missing bytes is changed from 227766272 Bytes to 227373056 Bytes 2025-12-02 03:37:50.741 - Render thread -> VRAM report about missing bytes is changed from 227373056 Bytes to 273772544 Bytes 2025-12-02 03:37:50.746 - Render thread -> VRAM report about missing bytes is changed from 273772544 Bytes to 233164800 Bytes 2025-12-02 03:37:50.751 - Render thread -> VRAM report about missing bytes is changed from 233164800 Bytes to 373256192 Bytes 2025-12-02 03:37:50.756 - Render thread -> VRAM report about missing bytes is changed from 373256192 Bytes to 233009152 Bytes 2025-12-02 03:37:50.790 - Render thread -> VRAM report about missing bytes is changed from 233009152 Bytes to 233467904 Bytes 2025-12-02 03:37:50.864 - Render thread -> Info: Frame[7635] - Available VRAM budget has changed: 17156 MB 2025-12-02 03:37:50.864 - Render thread -> Info: Frame[7635] - Available VRAM budget has changed: 14844 MB 2025-12-02 03:37:50.874 - Render thread -> VRAM report about missing bytes is changed from 233467904 Bytes to 777793536 Bytes 2025-12-02 03:37:50.894 - Render thread -> VRAM report about missing bytes is changed from 777793536 Bytes to 348614656 Bytes 2025-12-02 03:37:50.914 - Render thread -> VRAM report about missing bytes is changed from 348614656 Bytes to 307130368 Bytes 2025-12-02 03:37:50.919 - Render thread -> VRAM report about missing bytes is changed from 307130368 Bytes to 308047872 Bytes 2025-12-02 03:37:50.926 - Render thread -> VRAM report about missing bytes is changed from 308047872 Bytes to 309161984 Bytes 2025-12-02 03:37:50.929 - Render thread -> VRAM report about missing bytes is changed from 309161984 Bytes to 309686272 Bytes 2025-12-02 03:37:50.934 - Render thread -> VRAM report about missing bytes is changed from 309686272 Bytes to 310472704 Bytes 2025-12-02 03:37:50.940 - Render thread -> VRAM report about missing bytes is changed from 310472704 Bytes to 311390208 Bytes 2025-12-02 03:37:50.944 - Render thread -> VRAM report about missing bytes is changed from 311390208 Bytes to 312045568 Bytes 2025-12-02 03:37:50.949 - Render thread -> VRAM report about missing bytes is changed from 312045568 Bytes to 312963072 Bytes 2025-12-02 03:37:50.954 - Render thread -> VRAM report about missing bytes is changed from 312963072 Bytes to 313880576 Bytes 2025-12-02 03:37:50.959 - Render thread -> VRAM report about missing bytes is changed from 313880576 Bytes to 314667008 Bytes 2025-12-02 03:37:50.964 - Render thread -> VRAM report about missing bytes is changed from 314667008 Bytes to 315584512 Bytes 2025-12-02 03:37:50.969 - Render thread -> VRAM report about missing bytes is changed from 315584512 Bytes to 316502016 Bytes 2025-12-02 03:37:50.974 - Render thread -> VRAM report about missing bytes is changed from 316502016 Bytes to 317550592 Bytes 2025-12-02 03:37:50.994 - Render thread -> VRAM report about missing bytes is changed from 317550592 Bytes to 252014592 Bytes 2025-12-02 03:37:50.999 - Render thread -> VRAM report about missing bytes is changed from 252014592 Bytes to 365391872 Bytes 2025-12-02 03:37:51.002 - Render thread -> VRAM report about missing bytes is changed from 365391872 Bytes to 365916160 Bytes 2025-12-02 03:37:51.008 - Render thread -> VRAM report about missing bytes is changed from 365916160 Bytes to 367095808 Bytes 2025-12-02 03:37:51.011 - Render thread -> VRAM report about missing bytes is changed from 367095808 Bytes to 367489024 Bytes 2025-12-02 03:37:51.014 - Render thread -> VRAM report about missing bytes is changed from 367489024 Bytes to 368275456 Bytes 2025-12-02 03:37:51.017 - Render thread -> VRAM report about missing bytes is changed from 368275456 Bytes to 368799744 Bytes 2025-12-02 03:37:51.021 - Render thread -> VRAM report about missing bytes is changed from 368799744 Bytes to 369455104 Bytes 2025-12-02 03:37:51.023 - Render thread -> VRAM report about missing bytes is changed from 369455104 Bytes to 369979392 Bytes 2025-12-02 03:37:51.027 - Render thread -> VRAM report about missing bytes is changed from 369979392 Bytes to 370634752 Bytes 2025-12-02 03:37:51.030 - Render thread -> VRAM report about missing bytes is changed from 370634752 Bytes to 371027968 Bytes 2025-12-02 03:37:51.034 - Render thread -> VRAM report about missing bytes is changed from 371027968 Bytes to 371814400 Bytes 2025-12-02 03:37:51.039 - Render thread -> VRAM report about missing bytes is changed from 371814400 Bytes to 372731904 Bytes 2025-12-02 03:37:51.044 - Render thread -> VRAM report about missing bytes is changed from 372731904 Bytes to 373649408 Bytes 2025-12-02 03:37:51.049 - Render thread -> VRAM report about missing bytes is changed from 373649408 Bytes to 374697984 Bytes 2025-12-02 03:37:51.054 - Render thread -> VRAM report about missing bytes is changed from 374697984 Bytes to 375615488 Bytes 2025-12-02 03:37:51.059 - Render thread -> VRAM report about missing bytes is changed from 375615488 Bytes to 376532992 Bytes 2025-12-02 03:37:51.064 - Render thread -> VRAM report about missing bytes is changed from 376532992 Bytes to 377450496 Bytes 2025-12-02 03:37:51.069 - Render thread -> VRAM report about missing bytes is changed from 377450496 Bytes to 378368000 Bytes 2025-12-02 03:37:51.074 - Render thread -> VRAM report about missing bytes is changed from 378368000 Bytes to 379416576 Bytes 2025-12-02 03:37:51.079 - Render thread -> VRAM report about missing bytes is changed from 379416576 Bytes to 380334080 Bytes 2025-12-02 03:37:51.084 - Render thread -> VRAM report about missing bytes is changed from 380334080 Bytes to 381251584 Bytes 2025-12-02 03:37:51.089 - Render thread -> VRAM report about missing bytes is changed from 381251584 Bytes to 382300160 Bytes 2025-12-02 03:37:51.094 - Render thread -> VRAM report about missing bytes is changed from 382300160 Bytes to 383086592 Bytes 2025-12-02 03:37:51.099 - Render thread -> VRAM report about missing bytes is changed from 383086592 Bytes to 384135168 Bytes 2025-12-02 03:37:51.131 - Render thread -> VRAM report about missing bytes is changed from 384135168 Bytes to 413233152 Bytes 2025-12-02 03:37:51.136 - Render thread -> VRAM report about missing bytes is changed from 413233152 Bytes to 414150656 Bytes 2025-12-02 03:37:51.141 - Render thread -> VRAM report about missing bytes is changed from 414150656 Bytes to 415068160 Bytes 2025-12-02 03:37:51.146 - Render thread -> VRAM report about missing bytes is changed from 415068160 Bytes to 415985664 Bytes 2025-12-02 03:37:51.151 - Render thread -> VRAM report about missing bytes is changed from 415985664 Bytes to 416903168 Bytes 2025-12-02 03:37:51.156 - Render thread -> VRAM report about missing bytes is changed from 416903168 Bytes to 417951744 Bytes 2025-12-02 03:37:51.161 - Render thread -> VRAM report about missing bytes is changed from 417951744 Bytes to 418738176 Bytes 2025-12-02 03:37:51.166 - Render thread -> VRAM report about missing bytes is changed from 418738176 Bytes to 419786752 Bytes 2025-12-02 03:37:51.171 - Render thread -> VRAM report about missing bytes is changed from 419786752 Bytes to 420573184 Bytes 2025-12-02 03:37:51.178 - Render thread -> VRAM report about missing bytes is changed from 420573184 Bytes to 421490688 Bytes 2025-12-02 03:37:51.182 - Render thread -> VRAM report about missing bytes is changed from 421490688 Bytes to 422146048 Bytes 2025-12-02 03:37:51.186 - Render thread -> VRAM report about missing bytes is changed from 422146048 Bytes to 422801408 Bytes 2025-12-02 03:37:51.191 - Render thread -> VRAM report about missing bytes is changed from 422801408 Bytes to 367489024 Bytes 2025-12-02 03:37:51.196 - Render thread -> VRAM report about missing bytes is changed from 367489024 Bytes to 356937728 Bytes 2025-12-02 03:37:51.213 - Render thread -> VRAM report about missing bytes is changed from 356937728 Bytes to 310603776 Bytes 2025-12-02 03:37:51.217 - Render thread -> VRAM report about missing bytes is changed from 310603776 Bytes to 302673920 Bytes 2025-12-02 03:37:51.221 - Render thread -> VRAM report about missing bytes is changed from 302673920 Bytes to 382103552 Bytes 2025-12-02 03:37:51.224 - Render thread -> VRAM report about missing bytes is changed from 382103552 Bytes to 382627840 Bytes 2025-12-02 03:37:51.228 - Render thread -> VRAM report about missing bytes is changed from 382627840 Bytes to 332558336 Bytes 2025-12-02 03:37:51.231 - Render thread -> VRAM report about missing bytes is changed from 332558336 Bytes to 372142080 Bytes 2025-12-02 03:37:51.234 - Render thread -> VRAM report about missing bytes is changed from 372142080 Bytes to 339308544 Bytes 2025-12-02 03:37:51.237 - Render thread -> VRAM report about missing bytes is changed from 339308544 Bytes to 345337856 Bytes 2025-12-02 03:37:51.241 - Render thread -> VRAM report about missing bytes is changed from 345337856 Bytes to 318402560 Bytes 2025-12-02 03:37:51.246 - Render thread -> VRAM report about missing bytes is changed from 318402560 Bytes to 320368640 Bytes 2025-12-02 03:37:51.251 - Render thread -> VRAM report about missing bytes is changed from 320368640 Bytes to 322269184 Bytes 2025-12-02 03:37:51.256 - Render thread -> VRAM report about missing bytes is changed from 322269184 Bytes to 325021696 Bytes 2025-12-02 03:37:51.261 - Render thread -> VRAM report about missing bytes is changed from 325021696 Bytes to 310013952 Bytes 2025-12-02 03:37:51.266 - Render thread -> VRAM report about missing bytes is changed from 310013952 Bytes to 306442240 Bytes 2025-12-02 03:37:51.271 - Render thread -> VRAM report about missing bytes is changed from 306442240 Bytes to 306368512 Bytes 2025-12-02 03:37:51.276 - Render thread -> VRAM report about missing bytes is changed from 306368512 Bytes to 306343936 Bytes 2025-12-02 03:37:51.296 - Render thread -> VRAM report about missing bytes is changed from 306343936 Bytes to 306278400 Bytes 2025-12-02 03:37:51.401 - Render thread -> VRAM report about missing bytes is changed from 306278400 Bytes to 306737152 Bytes 2025-12-02 03:37:51.465 - Render thread -> VRAM report about missing bytes is changed from 306737152 Bytes to 306343936 Bytes 2025-12-02 03:37:51.716 - Render thread -> VRAM report about missing bytes is changed from 306343936 Bytes to 306737152 Bytes 2025-12-02 03:37:51.761 - Render thread -> VRAM report about missing bytes is changed from 306737152 Bytes to 306343936 Bytes 2025-12-02 03:37:51.776 - Render thread -> VRAM report about missing bytes is changed from 306343936 Bytes to 306278400 Bytes 2025-12-02 03:37:52.026 - Render thread -> VRAM report about missing bytes is changed from 306278400 Bytes to 306737152 Bytes 2025-12-02 03:37:52.071 - Render thread -> VRAM report about missing bytes is changed from 306737152 Bytes to 306343936 Bytes 2025-12-02 03:37:52.336 - Render thread -> VRAM report about missing bytes is changed from 306343936 Bytes to 306737152 Bytes 2025-12-02 03:37:52.381 - Render thread -> VRAM report about missing bytes is changed from 306737152 Bytes to 306343936 Bytes 2025-12-02 03:37:52.401 - Render thread -> VRAM report about missing bytes is changed from 306343936 Bytes to 306278400 Bytes 2025-12-02 03:37:52.641 - Render thread -> VRAM report about missing bytes is changed from 306278400 Bytes to 306737152 Bytes 2025-12-02 03:37:52.686 - Render thread -> VRAM report about missing bytes is changed from 306737152 Bytes to 306343936 Bytes 2025-12-02 03:37:52.964 - Render thread -> VRAM report about missing bytes is changed from 306343936 Bytes to 306737152 Bytes 2025-12-02 03:37:52.997 - Render thread -> VRAM report about missing bytes is changed from 306737152 Bytes to 306343936 Bytes 2025-12-02 03:37:53.016 - Render thread -> VRAM report about missing bytes is changed from 306343936 Bytes to 306278400 Bytes 2025-12-02 03:37:53.261 - Render thread -> VRAM report about missing bytes is changed from 306278400 Bytes to 306737152 Bytes 2025-12-02 03:37:53.338 - Render thread -> VRAM report about missing bytes is changed from 306737152 Bytes to 306343936 Bytes 2025-12-02 03:37:53.563 - Render thread -> VRAM report about missing bytes is changed from 306343936 Bytes to 306737152 Bytes 2025-12-02 03:37:53.608 - Render thread -> VRAM report about missing bytes is changed from 306737152 Bytes to 306343936 Bytes 2025-12-02 03:37:53.668 - Render thread -> VRAM report about missing bytes is changed from 306343936 Bytes to 306278400 Bytes 2025-12-02 03:37:53.886 - Render thread -> VRAM report about missing bytes is changed from 306278400 Bytes to 316547072 Bytes 2025-12-02 03:37:53.891 - Render thread -> VRAM report about missing bytes is changed from 316547072 Bytes to 316809216 Bytes 2025-12-02 03:37:53.896 - Render thread -> VRAM report about missing bytes is changed from 316809216 Bytes to 317071360 Bytes 2025-12-02 03:37:53.912 - Render thread -> VRAM report about missing bytes is changed from 317071360 Bytes to 317333504 Bytes 2025-12-02 03:37:53.915 - Render thread -> VRAM report about missing bytes is changed from 317333504 Bytes to 317595648 Bytes 2025-12-02 03:37:53.920 - Render thread -> VRAM report about missing bytes is changed from 317595648 Bytes to 317857792 Bytes 2025-12-02 03:37:53.929 - Render thread -> VRAM report about missing bytes is changed from 317857792 Bytes to 318316544 Bytes 2025-12-02 03:37:53.966 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:54.222 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 318316544 Bytes 2025-12-02 03:37:54.266 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:54.325 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 317857792 Bytes 2025-12-02 03:37:54.546 - Render thread -> VRAM report about missing bytes is changed from 317857792 Bytes to 318316544 Bytes 2025-12-02 03:37:54.591 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:54.855 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 318316544 Bytes 2025-12-02 03:37:54.901 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:54.920 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 317857792 Bytes 2025-12-02 03:37:55.161 - Render thread -> VRAM report about missing bytes is changed from 317857792 Bytes to 318316544 Bytes 2025-12-02 03:37:55.206 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:55.465 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 318316544 Bytes 2025-12-02 03:37:55.511 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:55.535 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 317857792 Bytes 2025-12-02 03:37:55.770 - Render thread -> VRAM report about missing bytes is changed from 317857792 Bytes to 318316544 Bytes 2025-12-02 03:37:55.816 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:56.080 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 318316544 Bytes 2025-12-02 03:37:56.126 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:56.145 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 317857792 Bytes 2025-12-02 03:37:56.385 - Render thread -> VRAM report about missing bytes is changed from 317857792 Bytes to 318316544 Bytes 2025-12-02 03:37:56.431 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:56.690 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 318316544 Bytes 2025-12-02 03:37:56.736 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:56.760 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 317857792 Bytes 2025-12-02 03:37:57.000 - Render thread -> VRAM report about missing bytes is changed from 317857792 Bytes to 318316544 Bytes 2025-12-02 03:37:57.046 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:57.305 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 318316544 Bytes 2025-12-02 03:37:57.351 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:57.376 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 317857792 Bytes 2025-12-02 03:37:57.610 - Render thread -> VRAM report about missing bytes is changed from 317857792 Bytes to 318316544 Bytes 2025-12-02 03:37:57.656 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:57.920 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 318316544 Bytes 2025-12-02 03:37:57.966 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:57.985 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 317857792 Bytes 2025-12-02 03:37:58.231 - Render thread -> VRAM report about missing bytes is changed from 317857792 Bytes to 318316544 Bytes 2025-12-02 03:37:58.276 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:58.540 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 318316544 Bytes 2025-12-02 03:37:58.586 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:58.605 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 317857792 Bytes 2025-12-02 03:37:58.877 - Render thread -> VRAM report about missing bytes is changed from 317857792 Bytes to 318316544 Bytes 2025-12-02 03:37:58.931 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 317923328 Bytes 2025-12-02 03:37:58.966 - Render thread -> VRAM report about missing bytes is changed from 317923328 Bytes to 318029824 Bytes 2025-12-02 03:37:58.980 - Render thread -> VRAM report about missing bytes is changed from 318029824 Bytes to 318095360 Bytes 2025-12-02 03:37:58.991 - Render thread -> VRAM report about missing bytes is changed from 318095360 Bytes to 318316544 Bytes 2025-12-02 03:37:59.020 - Render thread -> VRAM report about missing bytes is changed from 318316544 Bytes to 318185472 Bytes 2025-12-02 03:37:59.024 - Render thread -> VRAM report about missing bytes is changed from 318185472 Bytes to 318210048 Bytes 2025-12-02 03:37:59.067 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318406656 Bytes 2025-12-02 03:37:59.112 - Render thread -> VRAM report about missing bytes is changed from 318406656 Bytes to 318537728 Bytes 2025-12-02 03:37:59.117 - Render thread -> VRAM report about missing bytes is changed from 318537728 Bytes to 318406656 Bytes 2025-12-02 03:37:59.121 - Render thread -> VRAM report about missing bytes is changed from 318406656 Bytes to 318210048 Bytes 2025-12-02 03:37:59.185 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318603264 Bytes 2025-12-02 03:37:59.215 - Render thread -> VRAM report about missing bytes is changed from 318603264 Bytes to 318210048 Bytes 2025-12-02 03:37:59.357 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318144512 Bytes 2025-12-02 03:37:59.385 - Render thread -> VRAM report about missing bytes is changed from 318144512 Bytes to 318341120 Bytes 2025-12-02 03:37:59.392 - Render thread -> VRAM report about missing bytes is changed from 318341120 Bytes to 318275584 Bytes 2025-12-02 03:37:59.495 - Render thread -> VRAM report about missing bytes is changed from 318275584 Bytes to 318734336 Bytes 2025-12-02 03:37:59.546 - Render thread -> VRAM report about missing bytes is changed from 318734336 Bytes to 318341120 Bytes 2025-12-02 03:37:59.593 - Render thread -> VRAM report about missing bytes is changed from 318341120 Bytes to 318210048 Bytes 2025-12-02 03:37:59.795 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318603264 Bytes 2025-12-02 03:37:59.853 - Render thread -> VRAM report about missing bytes is changed from 318603264 Bytes to 318210048 Bytes 2025-12-02 03:37:59.872 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318144512 Bytes 2025-12-02 03:38:00.104 - Render thread -> VRAM report about missing bytes is changed from 318144512 Bytes to 318603264 Bytes 2025-12-02 03:38:00.150 - Render thread -> VRAM report about missing bytes is changed from 318603264 Bytes to 318210048 Bytes 2025-12-02 03:38:00.201 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318341120 Bytes 2025-12-02 03:38:00.211 - Render thread -> VRAM report about missing bytes is changed from 318341120 Bytes to 318144512 Bytes 2025-12-02 03:38:00.414 - Render thread -> VRAM report about missing bytes is changed from 318144512 Bytes to 318537728 Bytes 2025-12-02 03:38:00.460 - Render thread -> VRAM report about missing bytes is changed from 318537728 Bytes to 318144512 Bytes 2025-12-02 03:38:00.480 - Render thread -> VRAM report about missing bytes is changed from 318144512 Bytes to 318078976 Bytes 2025-12-02 03:38:00.725 - Render thread -> VRAM report about missing bytes is changed from 318078976 Bytes to 318537728 Bytes 2025-12-02 03:38:00.770 - Render thread -> VRAM report about missing bytes is changed from 318537728 Bytes to 318144512 Bytes 2025-12-02 03:38:01.029 - Render thread -> VRAM report about missing bytes is changed from 318144512 Bytes to 318537728 Bytes 2025-12-02 03:38:01.075 - Render thread -> VRAM report about missing bytes is changed from 318537728 Bytes to 318144512 Bytes 2025-12-02 03:38:01.100 - Render thread -> VRAM report about missing bytes is changed from 318144512 Bytes to 318078976 Bytes 2025-12-02 03:38:01.335 - Render thread -> VRAM report about missing bytes is changed from 318078976 Bytes to 318537728 Bytes 2025-12-02 03:38:01.380 - Render thread -> VRAM report about missing bytes is changed from 318537728 Bytes to 318144512 Bytes 2025-12-02 03:38:01.645 - Render thread -> VRAM report about missing bytes is changed from 318144512 Bytes to 318537728 Bytes 2025-12-02 03:38:01.690 - Render thread -> VRAM report about missing bytes is changed from 318537728 Bytes to 318144512 Bytes 2025-12-02 03:38:01.711 - Render thread -> VRAM report about missing bytes is changed from 318144512 Bytes to 318078976 Bytes 2025-12-02 03:38:01.891 - Render thread -> VRAM report about missing bytes is changed from 318078976 Bytes to 318144512 Bytes 2025-12-02 03:38:01.959 - Render thread -> VRAM report about missing bytes is changed from 318144512 Bytes to 318603264 Bytes 2025-12-02 03:38:02.005 - Render thread -> VRAM report about missing bytes is changed from 318603264 Bytes to 318210048 Bytes 2025-12-02 03:38:02.269 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318603264 Bytes 2025-12-02 03:38:02.315 - Render thread -> VRAM report about missing bytes is changed from 318603264 Bytes to 318210048 Bytes 2025-12-02 03:38:02.335 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318144512 Bytes 2025-12-02 03:38:02.579 - Render thread -> VRAM report about missing bytes is changed from 318144512 Bytes to 318603264 Bytes 2025-12-02 03:38:02.625 - Render thread -> VRAM report about missing bytes is changed from 318603264 Bytes to 318210048 Bytes 2025-12-02 03:38:02.885 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318603264 Bytes 2025-12-02 03:38:02.930 - Render thread -> VRAM report about missing bytes is changed from 318603264 Bytes to 318210048 Bytes 2025-12-02 03:38:02.955 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318144512 Bytes 2025-12-02 03:38:03.190 - Render thread -> VRAM report about missing bytes is changed from 318144512 Bytes to 318603264 Bytes 2025-12-02 03:38:03.235 - Render thread -> VRAM report about missing bytes is changed from 318603264 Bytes to 318210048 Bytes 2025-12-02 03:38:03.494 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318603264 Bytes 2025-12-02 03:38:03.540 - Render thread -> VRAM report about missing bytes is changed from 318603264 Bytes to 318210048 Bytes 2025-12-02 03:38:03.565 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318144512 Bytes 2025-12-02 03:38:03.801 - Render thread -> VRAM report about missing bytes is changed from 318144512 Bytes to 318603264 Bytes 2025-12-02 03:38:03.845 - Render thread -> VRAM report about missing bytes is changed from 318603264 Bytes to 318210048 Bytes 2025-12-02 03:38:04.119 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318603264 Bytes 2025-12-02 03:38:04.150 - Render thread -> VRAM report about missing bytes is changed from 318603264 Bytes to 318210048 Bytes 2025-12-02 03:38:04.175 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318144512 Bytes 2025-12-02 03:38:04.411 - Render thread -> VRAM report about missing bytes is changed from 318144512 Bytes to 318603264 Bytes 2025-12-02 03:38:04.455 - Render thread -> VRAM report about missing bytes is changed from 318603264 Bytes to 318210048 Bytes 2025-12-02 03:38:04.715 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318603264 Bytes 2025-12-02 03:38:04.760 - Render thread -> VRAM report about missing bytes is changed from 318603264 Bytes to 318210048 Bytes 2025-12-02 03:38:04.785 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318144512 Bytes 2025-12-02 03:38:05.025 - Render thread -> VRAM report about missing bytes is changed from 318144512 Bytes to 318603264 Bytes 2025-12-02 03:38:05.070 - Render thread -> VRAM report about missing bytes is changed from 318603264 Bytes to 318210048 Bytes 2025-12-02 03:38:05.335 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318603264 Bytes 2025-12-02 03:38:05.380 - Render thread -> VRAM report about missing bytes is changed from 318603264 Bytes to 318210048 Bytes 2025-12-02 03:38:05.400 - Render thread -> VRAM report about missing bytes is changed from 318210048 Bytes to 318144512 Bytes 2025-12-02 03:38:05.536 - Render thread -> VRAM report about missing bytes is changed from 318144512 Bytes to 318275584 Bytes 2025-12-02 03:38:05.545 - Render thread -> VRAM report about missing bytes is changed from 318275584 Bytes to 318091264 Bytes 2025-12-02 03:38:05.650 - Render thread -> VRAM report about missing bytes is changed from 318091264 Bytes to 318550016 Bytes 2025-12-02 03:38:05.687 - Render thread -> VRAM report about missing bytes is changed from 318550016 Bytes to 318156800 Bytes 2025-12-02 03:38:05.687 - Render thread -> Too many VRAM reports, stopping printing 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-1 created with rcb: 64384088 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-2 created with rcb: 33088398 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-3 created with rcb: 7021448 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-4 created with rcb: 55469326 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-5 created with rcb: 4865130 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-6 created with rcb: 26605594 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-7 created with rcb: 25213334 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-8 created with rcb: 28522857 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-9 created with rcb: 28089451 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-10 created with rcb: 20295215 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-11 created with rcb: 29478434 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-12 created with rcb: 50888131 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-13 created with rcb: 10031500 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-14 created with rcb: 42208961 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-02 03:38:06.178 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-02 03:38:06.179 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-02 03:38:06.179 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-02 03:38:06.179 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-02 03:38:06.179 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-02 03:38:06.179 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-02 03:38:06.179 - Render thread -> Frame [10611] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-02 03:38:06.181 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-15 created with rcb: 20295215 2025-12-02 03:38:06.181 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-16 created with rcb: 28089451 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-17 created with rcb: 28522857 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-18 created with rcb: 25213334 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-19 created with rcb: 4865130 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-20 created with rcb: 26605594 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-21 created with rcb: 30230530 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-22 created with rcb: 55469326 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-23 created with rcb: 60068865 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-24 created with rcb: 11591373 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-25 created with rcb: 44134502 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-26 created with rcb: 33088398 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-27 created with rcb: 7021448 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-28 created with rcb: 10031500 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-29 created with rcb: 15313346 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-30 created with rcb: 59132156 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-31 created with rcb: 64744627 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-32 created with rcb: 64384088 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-33 created with rcb: 49585012 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-34 created with rcb: 65813440 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-35 created with rcb: 3990080 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-36 created with rcb: 27580350 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-37 created with rcb: 65911704 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-38 created with rcb: 38220876 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-39 created with rcb: 14483918 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-40 created with rcb: 42208961 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-41 created with rcb: 17064262 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-42 created with rcb: 49207307 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-02 03:38:06.182 - Render thread -> Frame [10612] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-43 created with rcb: 38959507 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-44 created with rcb: 32377467 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-45 created with rcb: 49207307 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-46 created with rcb: 24423817 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-47 created with rcb: 17064262 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-48 created with rcb: 42208961 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-49 created with rcb: 6573285 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-50 created with rcb: 65033713 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-51 created with rcb: 59910117 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-52 created with rcb: 19802768 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-53 created with rcb: 18108657 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-54 created with rcb: 50888131 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-02 03:38:06.186 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-02 03:38:06.187 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-02 03:38:06.187 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-02 03:38:06.187 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-02 03:38:06.187 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-02 03:38:06.187 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-02 03:38:06.187 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-02 03:38:06.187 - Render thread -> Frame [10613] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-55 created with rcb: 38220876 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-56 created with rcb: 14483918 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-57 created with rcb: 65911704 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-58 created with rcb: 59132156 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-59 created with rcb: 27580350 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-60 created with rcb: 3990080 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-61 created with rcb: 38959507 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-62 created with rcb: 32377467 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-63 created with rcb: 65479341 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-64 created with rcb: 10031500 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-65 created with rcb: 15313346 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-66 created with rcb: 7021448 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-67 created with rcb: 33088398 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-68 created with rcb: 65813440 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-69 created with rcb: 49585012 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-70 created with rcb: 64384088 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-71 created with rcb: 64744627 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-72 created with rcb: 11591373 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-73 created with rcb: 44134502 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-74 created with rcb: 50888131 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-75 created with rcb: 24423817 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-76 created with rcb: 30230530 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-77 created with rcb: 6573285 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-02 03:38:06.191 - Render thread -> Frame [10614] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-02 03:38:06.196 - Render thread -> Frame [10615] Parallel Render Command Batch RCB-78 created with rcb: 31537234 2025-12-02 03:38:06.196 - Render thread -> Frame [10615] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-02 03:38:06.201 - Render thread -> Frame [10616] Parallel Render Command Batch RCB-79 created with rcb: 65033713 2025-12-02 03:38:06.201 - Render thread -> Frame [10616] Parallel Render Command Batch RCB-80 created with rcb: 17064262 2025-12-02 03:38:06.201 - Render thread -> Frame [10616] Parallel Render Command Batch RCB-81 created with rcb: 18108657 2025-12-02 03:38:06.201 - Render thread -> Frame [10616] Parallel Render Command Batch RCB-82 created with rcb: 26605594 2025-12-02 03:38:06.201 - Render thread -> Frame [10616] Parallel Render Command Batch RCB-83 created with rcb: 19802768 2025-12-02 03:38:06.201 - Render thread -> Frame [10616] Parallel Render Command Batch RCB-84 created with rcb: 59910117 2025-12-02 03:38:06.201 - Render thread -> Frame [10616] Parallel Render Command Batch RCB-85 created with rcb: 50888131 2025-12-02 03:38:06.218 - Render thread -> Frame [10616] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-02 03:38:06.220 - Render thread -> Frame [10616] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-02 03:38:06.220 - Render thread -> Frame [10616] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-02 03:38:06.220 - Render thread -> Frame [10616] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-02 03:38:06.221 - Render thread -> Frame [10616] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-02 03:38:06.221 - Render thread -> Frame [10616] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-02 03:38:06.221 - Render thread -> Frame [10616] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-02 03:38:06.238 - Render thread -> Frame [10617] Parallel Render Command Batch RCB-86 created with rcb: 15836117 2025-12-02 03:38:06.238 - Render thread -> Frame [10617] Parallel Render Command Batch RCB-87 created with rcb: 24423817 2025-12-02 03:38:06.238 - Render thread -> Frame [10617] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-02 03:38:06.264 - Render thread -> Frame [10617] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-02 03:38:06.270 - Render thread -> Frame [10618] Parallel Render Command Batch RCB-88 created with rcb: 30230530 2025-12-02 03:38:06.270 - Render thread -> Frame [10618] Parallel Render Command Batch RCB-89 created with rcb: 11591373 2025-12-02 03:38:06.270 - Render thread -> Frame [10618] Parallel Render Command Batch RCB-90 created with rcb: 15836117 2025-12-02 03:38:06.270 - Render thread -> Frame [10618] Parallel Render Command Batch RCB-91 created with rcb: 24423817 2025-12-02 03:38:06.317 - Render thread -> Frame [10618] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-02 03:38:06.328 - Render thread -> Frame [10618] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-02 03:38:06.329 - Render thread -> Frame [10618] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-02 03:38:06.329 - Render thread -> Frame [10618] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-92 created with rcb: 50888131 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-93 created with rcb: 59910117 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-94 created with rcb: 19802768 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-95 created with rcb: 18108657 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-96 created with rcb: 26605594 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-97 created with rcb: 17064262 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-98 created with rcb: 6573285 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-99 created with rcb: 65813440 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-100 created with rcb: 33088398 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-101 created with rcb: 7021448 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-102 created with rcb: 65033713 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-103 created with rcb: 15313346 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-104 created with rcb: 44134502 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-105 created with rcb: 38959507 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-106 created with rcb: 3990080 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-107 created with rcb: 27580350 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-108 created with rcb: 65479341 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-109 created with rcb: 29478434 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-110 created with rcb: 59132156 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-111 created with rcb: 38220876 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-112 created with rcb: 14483918 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-113 created with rcb: 65911704 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-114 created with rcb: 28522857 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-115 created with rcb: 28089451 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-116 created with rcb: 20295215 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-117 created with rcb: 10031500 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-118 created with rcb: 25213334 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-119 created with rcb: 48739504 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-120 created with rcb: 6622688 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-121 created with rcb: 5662928 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-122 created with rcb: 40447822 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-123 created with rcb: 40706249 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-124 created with rcb: 49585012 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-125 created with rcb: 42208961 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-126 created with rcb: 49207307 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-127 created with rcb: 66046826 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-128 created with rcb: 16327162 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-129 created with rcb: 45148893 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-130 created with rcb: 36766197 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-131 created with rcb: 32377467 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-132 created with rcb: 67084356 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-133 created with rcb: 29842322 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-134 created with rcb: 15450634 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-135 created with rcb: 52628220 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-136 created with rcb: 12230089 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-137 created with rcb: 24423817 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-138 created with rcb: 15836117 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-139 created with rcb: 11591373 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-140 created with rcb: 22086167 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-141 created with rcb: 8006120 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-142 created with rcb: 11259186 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-143 created with rcb: 22330531 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-144 created with rcb: 60222847 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-02 03:38:06.351 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-02 03:38:06.353 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-02 03:38:06.353 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-02 03:38:06.353 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-02 03:38:06.353 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-02 03:38:06.353 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-02 03:38:06.353 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-02 03:38:06.354 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-02 03:38:06.355 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-02 03:38:06.355 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-02 03:38:06.381 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-02 03:38:06.382 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-02 03:38:06.388 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-02 03:38:06.388 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-02 03:38:06.388 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-02 03:38:06.388 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-02 03:38:06.389 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-02 03:38:06.389 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-02 03:38:06.389 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-02 03:38:06.389 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-02 03:38:06.390 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-02 03:38:06.390 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-02 03:38:06.390 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-119 processed in 1 frames. 2025-12-02 03:38:06.391 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-120 processed in 1 frames. 2025-12-02 03:38:06.392 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-121 processed in 1 frames. 2025-12-02 03:38:06.392 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-122 processed in 1 frames. 2025-12-02 03:38:06.392 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-123 processed in 1 frames. 2025-12-02 03:38:06.398 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-124 processed in 1 frames. 2025-12-02 03:38:06.404 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-125 processed in 1 frames. 2025-12-02 03:38:06.410 - Render thread -> Frame [10619] Parallel Render Command Batch RCB-126 processed in 1 frames. 2025-12-02 03:38:06.471 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-145 created with rcb: 17181495 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-146 created with rcb: 44051152 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-147 created with rcb: 34258802 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-148 created with rcb: 19802768 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-149 created with rcb: 26605594 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-150 created with rcb: 17064262 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-151 created with rcb: 18108657 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-152 created with rcb: 4865130 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-153 created with rcb: 65479341 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-154 created with rcb: 27580350 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-155 created with rcb: 64384088 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-156 created with rcb: 10128651 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-157 created with rcb: 49585012 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-158 created with rcb: 42208961 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-159 created with rcb: 40706249 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-160 created with rcb: 40447822 2025-12-02 03:38:06.472 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-161 created with rcb: 3990080 2025-12-02 03:38:06.479 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-127 processed in 2 frames. 2025-12-02 03:38:06.480 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-128 processed in 2 frames. 2025-12-02 03:38:06.480 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-129 processed in 2 frames. 2025-12-02 03:38:06.482 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-130 processed in 2 frames. 2025-12-02 03:38:06.485 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-131 processed in 2 frames. 2025-12-02 03:38:06.487 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-132 processed in 2 frames. 2025-12-02 03:38:06.487 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-133 processed in 2 frames. 2025-12-02 03:38:06.488 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-134 processed in 2 frames. 2025-12-02 03:38:06.492 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-135 processed in 2 frames. 2025-12-02 03:38:06.494 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-136 processed in 2 frames. 2025-12-02 03:38:06.494 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-137 processed in 2 frames. 2025-12-02 03:38:06.494 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-138 processed in 2 frames. 2025-12-02 03:38:06.494 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-139 processed in 2 frames. 2025-12-02 03:38:06.499 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-140 processed in 2 frames. 2025-12-02 03:38:06.499 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-141 processed in 2 frames. 2025-12-02 03:38:06.519 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-142 processed in 2 frames. 2025-12-02 03:38:06.525 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-143 processed in 2 frames. 2025-12-02 03:38:06.528 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-144 processed in 2 frames. 2025-12-02 03:38:06.528 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-145 processed in 1 frames. 2025-12-02 03:38:06.528 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-146 processed in 1 frames. 2025-12-02 03:38:06.528 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-147 processed in 1 frames. 2025-12-02 03:38:06.528 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-148 processed in 1 frames. 2025-12-02 03:38:06.528 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-149 processed in 1 frames. 2025-12-02 03:38:06.528 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-150 processed in 1 frames. 2025-12-02 03:38:06.528 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-151 processed in 1 frames. 2025-12-02 03:38:06.532 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-152 processed in 1 frames. 2025-12-02 03:38:06.532 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-153 processed in 1 frames. 2025-12-02 03:38:06.533 - Render thread -> Frame [10620] Parallel Render Command Batch RCB-154 processed in 1 frames. 2025-12-02 03:38:06.581 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-162 created with rcb: 6622688 2025-12-02 03:38:06.581 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-163 created with rcb: 5662928 2025-12-02 03:38:06.581 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-164 created with rcb: 48739504 2025-12-02 03:38:06.581 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-165 created with rcb: 39802361 2025-12-02 03:38:06.581 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-166 created with rcb: 32377467 2025-12-02 03:38:06.581 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-167 created with rcb: 49207307 2025-12-02 03:38:06.581 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-168 created with rcb: 31537234 2025-12-02 03:38:06.581 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-169 created with rcb: 25213334 2025-12-02 03:38:06.588 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-155 processed in 2 frames. 2025-12-02 03:38:06.594 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-156 processed in 2 frames. 2025-12-02 03:38:06.601 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-157 processed in 2 frames. 2025-12-02 03:38:06.606 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-158 processed in 2 frames. 2025-12-02 03:38:06.607 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-159 processed in 2 frames. 2025-12-02 03:38:06.608 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-160 processed in 2 frames. 2025-12-02 03:38:06.615 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-161 processed in 2 frames. 2025-12-02 03:38:06.617 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-162 processed in 1 frames. 2025-12-02 03:38:06.619 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-163 processed in 1 frames. 2025-12-02 03:38:06.620 - Render thread -> Frame [10621] Parallel Render Command Batch RCB-164 processed in 1 frames. 2025-12-02 03:38:06.663 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-02 03:38:06.761 - Render thread -> Frame [10622] Parallel Render Command Batch RCB-170 created with rcb: 6278718 2025-12-02 03:38:06.761 - Render thread -> Frame [10622] Parallel Render Command Batch RCB-171 created with rcb: 51838251 2025-12-02 03:38:06.761 - Render thread -> Frame [10622] Parallel Render Command Batch RCB-172 created with rcb: 52606777 2025-12-02 03:38:06.761 - Render thread -> Frame [10622] Parallel Render Command Batch RCB-173 created with rcb: 59910117 2025-12-02 03:38:06.761 - Render thread -> Frame [10622] Parallel Render Command Batch RCB-174 created with rcb: 43738516 2025-12-02 03:38:06.762 - Render thread -> Frame [10622] Parallel Render Command Batch RCB-165 processed in 2 frames. 2025-12-02 03:38:06.763 - Render thread -> Frame [10622] Parallel Render Command Batch RCB-166 processed in 2 frames. 2025-12-02 03:38:06.774 - Render thread -> Frame [10622] Parallel Render Command Batch RCB-167 processed in 2 frames. 2025-12-02 03:38:06.796 - Render thread -> Frame [10622] Parallel Render Command Batch RCB-168 processed in 2 frames. 2025-12-02 03:38:06.802 - Render thread -> Frame [10622] Parallel Render Command Batch RCB-169 processed in 2 frames. 2025-12-02 03:38:06.819 - Render thread -> Frame [10622] Parallel Render Command Batch RCB-170 processed in 1 frames. 2025-12-02 03:38:06.952 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-02 03:38:06.987 - Render thread -> Frame [10623] Parallel Render Command Batch RCB-175 created with rcb: 10031500 2025-12-02 03:38:06.987 - Render thread -> Frame [10623] Parallel Render Command Batch RCB-176 created with rcb: 55469326 2025-12-02 03:38:06.987 - Render thread -> Frame [10623] Parallel Render Command Batch RCB-177 created with rcb: 30230530 2025-12-02 03:38:06.996 - Render thread -> Frame [10623] Parallel Render Command Batch RCB-171 processed in 2 frames. 2025-12-02 03:38:07.033 - Render thread -> Frame [10623] Parallel Render Command Batch RCB-172 processed in 2 frames. 2025-12-02 03:38:07.156 - Render thread -> Frame [10624] Parallel Render Command Batch RCB-178 created with rcb: 64744627 2025-12-02 03:38:07.156 - Render thread -> Frame [10624] Parallel Render Command Batch RCB-179 created with rcb: 60068865 2025-12-02 03:38:07.189 - Render thread -> Frame [10624] Parallel Render Command Batch RCB-173 processed in 3 frames. 2025-12-02 03:38:07.351 - Render thread -> Frame [10625] Parallel Render Command Batch RCB-174 processed in 4 frames. 2025-12-02 03:38:07.472 - Render thread -> Frame [10626] Parallel Render Command Batch RCB-175 processed in 4 frames. 2025-12-02 03:38:07.688 - Render thread -> Frame [10627] Parallel Render Command Batch RCB-176 processed in 5 frames. 2025-12-02 03:38:07.727 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-02 03:38:07.814 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-02 03:38:07.902 - Render thread -> Frame [10628] Parallel Render Command Batch RCB-177 processed in 6 frames. 2025-12-02 03:38:07.937 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-02 03:38:08.120 - Render thread -> Frame [10629] Parallel Render Command Batch RCB-178 processed in 6 frames. 2025-12-02 03:38:08.131 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-02 03:38:08.131 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-02 03:38:08.131 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-02 03:38:08.131 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-02 03:38:08.131 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-02 03:38:08.131 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-02 03:38:08.304 - Render thread -> Frame [10631] Parallel Render Command Batch RCB-179 processed in 8 frames. 2025-12-02 03:38:09.165 - Render thread -> Frame [10806] Parallel Render Command Batch RCB-180 created with rcb: 25773426 2025-12-02 03:38:09.934 - Render thread -> Frame [10812] Parallel Render Command Batch RCB-180 processed in 7 frames. 2025-12-02 03:38:10.106 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 16 needed elements, resizing from 1 to 16. 2025-12-02 03:38:10.108 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 16 needed elements, resizing from 1 to 16. 2025-12-02 03:38:10.130 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 16 to 32. 2025-12-02 03:38:10.132 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 16 to 32. 2025-12-02 03:38:13.911 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 32 to 256. 2025-12-02 03:38:13.912 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 32 to 256. 2025-12-02 03:38:18.958 - Render thread -> Info: Frame[11651] - Available VRAM budget has changed: 17614 MB 2025-12-02 03:38:19.362 - Render thread -> Info: Frame[11681] - Available VRAM budget has changed: 15364 MB 2025-12-02 03:38:21.319 - Render thread -> Info: Frame[11827] - Available VRAM budget has changed: 16152 MB 2025-12-02 03:38:26.311 - Render thread -> Info: Frame[12271] - Available VRAM budget has changed: 17381 MB 2025-12-02 03:38:26.311 - Render thread -> Info: Frame[12271] - Available VRAM budget has changed: 15976 MB 2025-12-02 03:38:26.731 - Render thread -> Info: Frame[12305] - Available VRAM budget has changed: 17538 MB 2025-12-02 03:38:27.127 - Render thread -> Info: Frame[12335] - Available VRAM budget has changed: 16087 MB 2025-12-02 03:38:27.254 - Render thread -> Info: Frame[12345] - Available VRAM budget has changed: 15297 MB 2025-12-02 03:38:27.754 - Render thread -> Info: Frame[12383] - Available VRAM budget has changed: 17405 MB 2025-12-02 03:38:27.754 - Render thread -> Info: Frame[12383] - Available VRAM budget has changed: 15165 MB 2025-12-02 03:38:28.139 - Render thread -> Info: Frame[12415] - Available VRAM budget has changed: 17525 MB 2025-12-02 03:38:28.231 - Render thread -> Info: Frame[12423] - Available VRAM budget has changed: 15953 MB 2025-12-02 03:38:28.464 - Render thread -> Info: Frame[12445] - Available VRAM budget has changed: 16072 MB 2025-12-02 03:38:31.171 - Render thread -> Info: Frame[12671] - Available VRAM budget has changed: 17379 MB 2025-12-02 03:38:31.171 - Render thread -> Info: Frame[12671] - Available VRAM budget has changed: 15926 MB 2025-12-02 03:38:31.575 - Render thread -> Info: Frame[12703] - Available VRAM budget has changed: 17474 MB 2025-12-02 03:38:31.908 - Render thread -> Info: Frame[12733] - Available VRAM budget has changed: 16021 MB 2025-12-02 03:38:32.454 - Render thread -> Info: Frame[12777] - Available VRAM budget has changed: 17374 MB 2025-12-02 03:38:32.454 - Render thread -> Info: Frame[12777] - Available VRAM budget has changed: 15922 MB 2025-12-02 03:38:33.247 - Render thread -> Info: Frame[12839] - Available VRAM budget has changed: 17483 MB 2025-12-02 03:38:33.631 - Render thread -> Info: Frame[12867] - Available VRAM budget has changed: 17370 MB 2025-12-02 03:38:34.002 - Render thread -> Info: Frame[12899] - Available VRAM budget has changed: 17483 MB 2025-12-02 03:38:34.244 - Render thread -> Info: Frame[12915] - Available VRAM budget has changed: 17354 MB 2025-12-02 03:38:34.857 - Render thread -> Info: Frame[12963] - Available VRAM budget has changed: 17483 MB 2025-12-02 03:38:35.222 - Render thread -> Info: Frame[12993] - Available VRAM budget has changed: 16030 MB 2025-12-02 03:38:36.958 - Render thread -> Info: Frame[13127] - Available VRAM budget has changed: 17363 MB 2025-12-02 03:38:36.958 - Render thread -> Info: Frame[13127] - Available VRAM budget has changed: 15911 MB 2025-12-02 03:38:37.450 - Render thread -> Info: Frame[13165] - Available VRAM budget has changed: 17477 MB 2025-12-02 03:38:37.811 - Render thread -> Info: Frame[13195] - Available VRAM budget has changed: 16022 MB 2025-12-02 03:38:37.972 - Render thread -> Info: Frame[13205] - Available VRAM budget has changed: 17357 MB 2025-12-02 03:38:37.972 - Render thread -> Info: Frame[13205] - Available VRAM budget has changed: 15902 MB 2025-12-02 03:38:38.605 - Render thread -> Info: Frame[13245] - Available VRAM budget has changed: 17463 MB 2025-12-02 03:38:39.024 - Render thread -> Info: Frame[13275] - Available VRAM budget has changed: 16007 MB 2025-12-02 03:38:40.126 - Render thread -> Info: Frame[13355] - Available VRAM budget has changed: 17332 MB 2025-12-02 03:38:40.126 - Render thread -> Info: Frame[13355] - Available VRAM budget has changed: 15880 MB 2025-12-02 03:38:40.676 - Render thread -> Info: Frame[13391] - Available VRAM budget has changed: 17456 MB 2025-12-02 03:38:40.711 - Render thread -> Info: Frame[13393] - Available VRAM budget has changed: 17323 MB 2025-12-02 03:38:41.471 - Render thread -> Info: Frame[13443] - Available VRAM budget has changed: 17452 MB 2025-12-02 03:38:41.838 - Render thread -> Info: Frame[13473] - Available VRAM budget has changed: 15999 MB 2025-12-02 03:38:42.038 - Render thread -> Info: Frame[13485] - Available VRAM budget has changed: 17298 MB 2025-12-02 03:38:42.038 - Render thread -> Info: Frame[13485] - Available VRAM budget has changed: 15846 MB 2025-12-02 03:38:42.458 - Render thread -> Info: Frame[13517] - Available VRAM budget has changed: 17451 MB 2025-12-02 03:38:42.890 - Render thread -> Info: Frame[13547] - Available VRAM budget has changed: 15999 MB 2025-12-02 03:38:44.454 - Render thread -> Info: Frame[13651] - Available VRAM budget has changed: 17327 MB 2025-12-02 03:38:44.454 - Render thread -> Info: Frame[13651] - Available VRAM budget has changed: 15875 MB 2025-12-02 03:38:44.925 - Render thread -> Info: Frame[13683] - Available VRAM budget has changed: 17434 MB 2025-12-02 03:38:45.122 - Render thread -> Info: Frame[13691] - Available VRAM budget has changed: 17242 MB 2025-12-02 03:38:45.122 - Render thread -> Info: Frame[13691] - Available VRAM budget has changed: 15766 MB 2025-12-02 03:38:45.179 - Render thread -> Info: Frame[13693] - Available VRAM budget has changed: 17067 MB 2025-12-02 03:38:45.179 - Render thread -> Info: Frame[13693] - Available VRAM budget has changed: 15592 MB 2025-12-02 03:38:45.744 - Render thread -> Info: Frame[13725] - Available VRAM budget has changed: 17211 MB 2025-12-02 03:38:45.996 - Render thread -> Info: Frame[13745] - Available VRAM budget has changed: 17375 MB 2025-12-02 03:38:46.179 - Render thread -> Info: Frame[13755] - Available VRAM budget has changed: 15735 MB 2025-12-02 03:38:49.080 - Render thread -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - CopyJob: 0/7 [1] - : 0/4 [2] - : 0/7 [3] - Internal DXGI CommandList: 0/1 [4] - CopyJob: 0/7 [5] - : 0/4 [6] - : 0/7 [7] - Internal DXGI CommandList: 0/1 [8] - CopyJob: 0/7 --> [9] - SceneUpdate: 91/99 [10] - ScenePreparation + Render: 0/1928 [11] - IBLPrefilter: 0/4 [12] - RaytracingPrepare: 0/27 [13] - HBAO: 0/35 [14] - SceneFinalize: 0/29 [15] - DeferredLighting: 0/84 [16] - ForwardAndPostPasses: 0/303 [17] - SceneUpdate: 0/85 [18] - ScenePreparation + Render: 0/1929 [19] - IBLPrefilter: 0/4 [20] - RaytracingPrepare: 0/27 [21] - HBAO: 0/35 [22] - SceneFinalize: 0/29 [23] - DeferredLighting: 0/84 [24] - ForwardAndPostPasses: 0/303 [25] - SceneUpdate: 0/83 [26] - ScenePreparation + Render: 0/1928 [27] - IBLPrefilter: 0/4 [28] - RaytracingPrepare: 0/27 [29] - HBAO: 0/35 [30] - SceneFinalize: 0/29 [31] - DeferredLighting: 0/84 [32] - ForwardAndPostPasses: 0/303 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[9] - - CommandListDebugName: SceneUpdate - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 99 - - NumCompletedAutoBreadcrumbOps: 91 - - CompletedOps: [46, Beginevent, CopyBufferRegion, CopyBufferRegion, Dispatch, Resourcebarrier, Dispatch, Dispatch, Dispatch, Dispatch, Resourcebarrier, Dispatch, Dispatch, Dispatch, Dispatch, Dispatch, Dispatch, Dispatch, Dispatch, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Resourcebarrier, Buildraytracingaccelerationstructure, Resourcebarrier, Dispatch, Dispatch, Dispatch, Dispatch, Dispatch, Resourcebarrier] - - OutstandingOps: [Buildraytracingaccelerationstructure, Resourcebarrier, CopyBufferRegion, CopyBufferRegion, Buildraytracingaccelerationstructure, Resourcebarrier, Endevent, Resolvequerydata] - - Context: [SceneUpdate, SceneUpdate] GPU Page Fault Data --------------------- PageFaultVA: 0x0 ExistingAllocations: 0 RecentFreedAllocations: 0 2025-12-02 03:38:49.080 - Render thread -> DRED2 - DeviceState: Hung 2025-12-02 03:38:49.080 - Render thread -> VideoMemoryInfo report: Budget: 24,899,129,344.00 Bytes CurrentUsage: 15,949,381,632.00 Bytes AvailableForReservation: 12,583,782,400.00 Bytes CurrentReservation: 0.00 Bytes 2025-12-02 03:38:59.847 - Render thread -> WriteLine Closed