2018-07-31 18:33:21.968 - Thread: 1 -> Log Started 2018-07-31 18:33:21.969 - Thread: 1 -> Timezone (local - UTC): -4h 2018-07-31 18:33:21.969 - Thread: 1 -> App Version: 01_187_089 2018-07-31 18:33:21.969 - Thread: 1 -> Steam build: Always true 2018-07-31 18:33:21.969 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2018-07-31 18:33:21.969 - Thread: 1 -> Environment.ProcessorCount: 8 2018-07-31 18:33:22.069 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.17134.0) 2018-07-31 18:33:22.069 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2018-07-31 18:33:22.069 - Thread: 1 -> Environment.Is64BitProcess: True 2018-07-31 18:33:22.069 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2018-07-31 18:33:22.069 - Thread: 1 -> Environment.Version: 4.6.2 or later (461808) 2018-07-31 18:33:22.069 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2018-07-31 18:33:23.294 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz 2018-07-31 18:33:23.294 - Thread: 1 -> IntPtr.Size: 8 2018-07-31 18:33:23.294 - Thread: 1 -> Default Culture: en-US 2018-07-31 18:33:23.294 - Thread: 1 -> Default UI Culture: en-US 2018-07-31 18:33:23.294 - Thread: 1 -> IsAdmin: False 2018-07-31 18:33:23.299 - Thread: 1 -> MyConfig.Load() - START 2018-07-31 18:33:23.302 - Thread: 1 -> Path: C:\Users\gimmi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-07-31 18:33:23.338 - Thread: 1 -> EnableDamageEffects: True 2018-07-31 18:33:23.338 - Thread: 1 -> VegetationViewDistance: 1000 2018-07-31 18:33:23.338 - Thread: 1 -> GraphicsRenderer: DirectX 11 2018-07-31 18:33:23.338 - Thread: 1 -> EnableReverb: False 2018-07-31 18:33:23.338 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2018-07-31 18:33:23.338 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2018-07-31 18:33:23.338 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2018-07-31 18:33:23.338 - Thread: 1 -> FirstTimeRun: False 2018-07-31 18:33:23.338 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2018-07-31 18:33:23.338 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2018-07-31 18:33:23.338 - Thread: 1 -> VideoAdapter: 0 2018-07-31 18:33:23.338 - Thread: 1 -> ScreenWidth: 1920 2018-07-31 18:33:23.338 - Thread: 1 -> ScreenHeight: 1080 2018-07-31 18:33:23.338 - Thread: 1 -> RefreshRate: 60000 2018-07-31 18:33:23.338 - Thread: 1 -> WindowMode: 1 2018-07-31 18:33:23.338 - Thread: 1 -> VerticalSync: True 2018-07-31 18:33:23.338 - Thread: 1 -> FieldOfView: 70 2018-07-31 18:33:23.338 - Thread: 1 -> PostProcessingEnabled: True 2018-07-31 18:33:23.338 - Thread: 1 -> FlaresIntensity: 0.2422663 2018-07-31 18:33:23.338 - Thread: 1 -> GrassDensity: 3 2018-07-31 18:33:23.338 - Thread: 1 -> GrassDrawDistance: 1000 2018-07-31 18:33:23.338 - Thread: 1 -> AntialiasingMode: 1 2018-07-31 18:33:23.338 - Thread: 1 -> ShadowMapResolution: 2 2018-07-31 18:33:23.339 - Thread: 1 -> AmbientOcclusionEnabled: True 2018-07-31 18:33:23.339 - Thread: 1 -> TextureQuality: 2 2018-07-31 18:33:23.339 - Thread: 1 -> AnisotropicFiltering: 4 2018-07-31 18:33:23.339 - Thread: 1 -> ModelQuality: 2 2018-07-31 18:33:23.339 - Thread: 1 -> VoxelQuality: 2 2018-07-31 18:33:23.339 - Thread: 1 -> ShaderQuality: 2 2018-07-31 18:33:23.339 - Thread: 1 -> LowMemSwitchToLow: 0 2018-07-31 18:33:23.339 - Thread: 1 -> MinimalHud: False 2018-07-31 18:33:23.339 - Thread: 1 -> GameVolume: 1 2018-07-31 18:33:23.339 - Thread: 1 -> Music_Volume: 0 2018-07-31 18:33:23.339 - Thread: 1 -> VoiceChatVolume: 1 2018-07-31 18:33:23.339 - Thread: 1 -> HudWarnings: True 2018-07-31 18:33:23.339 - Thread: 1 -> VoiceChat: True 2018-07-31 18:33:23.339 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2018-07-31 18:33:23.339 - Thread: 1 -> EnableDynamicMusic: True 2018-07-31 18:33:23.339 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2018-07-31 18:33:23.339 - Thread: 1 -> EnableDoppler: True 2018-07-31 18:33:23.339 - Thread: 1 -> CubeBuilderAlignToDefault: False 2018-07-31 18:33:23.339 - Thread: 1 -> FirstVTTimeRun: False 2018-07-31 18:33:23.339 - Thread: 1 -> ShowCrosshair: False 2018-07-31 18:33:23.339 - Thread: 1 -> UiTransparency: 1 2018-07-31 18:33:23.339 - Thread: 1 -> UiBkTransparency: 1 2018-07-31 18:33:23.339 - Thread: 1 -> HUDBkTransparency: 0.6 2018-07-31 18:33:23.339 - Thread: 1 -> CubeBuilderBuildingMode: 0 2018-07-31 18:33:23.339 - Thread: 1 -> ControlsHints: False 2018-07-31 18:33:23.339 - Thread: 1 -> RotationHints: True 2018-07-31 18:33:23.339 - Thread: 1 -> GDPRConsent: True 2018-07-31 18:33:23.339 - Thread: 1 -> GDPRConsentSent: True 2018-07-31 18:33:23.339 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2018-07-31 18:33:23.340 - Thread: 1 -> MyConfig.Load() - END 2018-07-31 18:33:23.341 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2018-07-31 18:33:24.274 - Thread: 1 -> AdapterInfo = { 2018-07-31 18:33:24.275 - Thread: 1 -> Name = NVIDIA GeForce GTX 980 Ti + DISPLAY1 2018-07-31 18:33:24.275 - Thread: 1 -> Description = dev id: 6088, mem: 6393823232, shared mem: 8559077376, Luid: 48444, rev: 161, subsys id: 429275202, vendor id: 4318 2018-07-31 18:33:24.275 - Thread: 1 -> Driver version = 24.21.13.9764 2018-07-31 18:33:24.275 - Thread: 1 -> Driver date = 20180507000000.000000-000 2018-07-31 18:33:24.275 - Thread: 1 -> DriverUpdateNecessary = False 2018-07-31 18:33:24.275 - Thread: 1 -> AftermathSupported = True 2018-07-31 18:33:24.275 - Thread: 1 -> Adapter id = 0 2018-07-31 18:33:24.275 - Thread: 1 -> Supported = True 2018-07-31 18:33:24.275 - Thread: 1 -> RAM = 6393823232 2018-07-31 18:33:24.275 - Thread: 1 -> Priority = 2 2018-07-31 18:33:24.275 - Thread: 1 -> Multithreaded rendering supported = True 2018-07-31 18:33:24.275 - Thread: 1 -> Output is attached = True 2018-07-31 18:33:24.275 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2018-07-31 18:33:24.275 - Thread: 1 -> Display modes = { 2018-07-31 18:33:24.276 - Thread: 1 -> DXGIOutput id = 0 2018-07-31 18:33:24.276 - Thread: 1 -> 640x480@60Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 640x480@75Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 640x480@72Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 640x480@59.94Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 720x480@60Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 720x480@59.94Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 720x576@50Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 800x600@75Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 800x600@56.25Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 800x600@60.317Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 800x600@72.188Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1024x768@60.004Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1024x768@70.069Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1024x768@75.029Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1152x864@75Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1176x664@60Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1176x664@60Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1176x664@50Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1176x664@50Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1176x664@59.94Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1176x664@59.94Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1280x720@60Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1280x720@50Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1280x720@59.94Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1280x768@59.79Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1280x768@59.79Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1280x800@60Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1280x800@60Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1280x960@60Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1280x1024@60.02Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1280x1024@75.025Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1360x768@59.79Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1360x768@59.79Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1366x768@59.79Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1440x900@59.887Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1600x900@59.954Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1600x900@59.954Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1600x1024@59.954Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1600x1024@59.954Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1600x1200@60Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1680x1050@59.954Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1768x992@60Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1768x992@60Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1768x992@50Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1768x992@50Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1768x992@59.94Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1768x992@59.94Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1920x1080@60Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1920x1080@60Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1920x1080@50Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1920x1080@50Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1920x1080@59.94Hz 2018-07-31 18:33:24.276 - Thread: 1 -> 1920x1080@59.94006Hz 2018-07-31 18:33:24.276 - Thread: 1 -> } 2018-07-31 18:33:24.276 - Thread: 1 -> } 2018-07-31 18:33:24.288 - Thread: 1 -> Steam.IsActive: True 2018-07-31 18:33:24.289 - Thread: 1 -> Steam.IsOnline: True 2018-07-31 18:33:24.289 - Thread: 1 -> Steam.OwnsGame: False 2018-07-31 18:33:24.289 - Thread: 1 -> Steam.UserId: 76561197989324535 2018-07-31 18:33:24.289 - Thread: 1 -> Steam.UserName: Avocatoe 2018-07-31 18:33:24.289 - Thread: 1 -> Steam.Branch: default 2018-07-31 18:33:24.289 - Thread: 1 -> Build date: 2018-07-24 01:34 2018-07-31 18:33:24.289 - Thread: 1 -> Build version: 0.1.6779.24440 2018-07-31 18:33:24.321 - Thread: 1 -> MySandboxGame.Constructor() - START 2018-07-31 18:33:24.322 - Thread: 1 -> MyScreenManager() 2018-07-31 18:33:24.322 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2018-07-31 18:33:24.322 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2018-07-31 18:33:24.322 - Thread: 1 -> Found processor count: 8 2018-07-31 18:33:24.322 - Thread: 1 -> Using processor count: 8 2018-07-31 18:33:25.571 - Thread: 1 -> Preallocate - START 2018-07-31 18:33:25.573 - Thread: 1 -> MySpaceBuildComponent - START 2018-07-31 18:33:25.573 - Thread: 1 -> MySpaceBuildComponent - END 2018-07-31 18:33:25.573 - Thread: 1 -> MySpaceWorldGenerator - START 2018-07-31 18:33:25.579 - Thread: 1 -> MySpaceWorldGenerator - END 2018-07-31 18:33:25.580 - Thread: 1 -> MyEntities - START 2018-07-31 18:33:25.588 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - START 2018-07-31 18:33:25.593 - Thread: 8 -> 35b633ee9fa9d67b72438da0e42315578bf423d6 2018-07-31 18:33:25.603 - Thread: 1 -> MyEntities - END 2018-07-31 18:33:25.603 - Thread: 1 -> MyObjectBuilder_Base - START 2018-07-31 18:33:25.603 - Thread: 1 -> MyObjectBuilder_Base - END 2018-07-31 18:33:25.603 - Thread: 1 -> MyTransparentGeometry - START 2018-07-31 18:33:25.608 - Thread: 1 -> MyTransparentGeometry - END 2018-07-31 18:33:25.608 - Thread: 1 -> MyCubeGridDeformationTables - START 2018-07-31 18:33:25.619 - Thread: 1 -> MyCubeGridDeformationTables - END 2018-07-31 18:33:25.619 - Thread: 1 -> MyMath - START 2018-07-31 18:33:25.619 - Thread: 1 -> MyMath - END 2018-07-31 18:33:25.619 - Thread: 1 -> MySimpleObjectDraw - START 2018-07-31 18:33:25.620 - Thread: 1 -> MySimpleObjectDraw - END 2018-07-31 18:33:25.626 - Thread: 1 -> MyDefinitionManager - START 2018-07-31 18:33:25.626 - Thread: 1 -> MyDefinitionManager - END 2018-07-31 18:33:25.626 - Thread: 1 -> MyCubeGridDefinitions - START 2018-07-31 18:33:25.661 - Thread: 1 -> MyCubeGridDefinitions - END 2018-07-31 18:33:25.661 - Thread: 1 -> MyAIActionsParser - START 2018-07-31 18:33:25.662 - Thread: 1 -> MyAIActionsParser - END 2018-07-31 18:33:25.662 - Thread: 1 -> MyMultiplayerBase - START 2018-07-31 18:33:25.662 - Thread: 1 -> MyMultiplayerBase - END 2018-07-31 18:33:25.662 - Thread: 1 -> MyMultiplayerServerBase - START 2018-07-31 18:33:25.662 - Thread: 1 -> MyMultiplayerServerBase - END 2018-07-31 18:33:25.662 - Thread: 1 -> MyDedicatedServerBase - START 2018-07-31 18:33:25.662 - Thread: 1 -> MyDedicatedServerBase - END 2018-07-31 18:33:25.662 - Thread: 1 -> MyMultiplayerClientBase - START 2018-07-31 18:33:25.662 - Thread: 1 -> MyMultiplayerClientBase - END 2018-07-31 18:33:25.662 - Thread: 1 -> MyMultiplayerLobbyClient - START 2018-07-31 18:33:25.662 - Thread: 1 -> MyMultiplayerLobbyClient - END 2018-07-31 18:33:25.662 - Thread: 1 -> MyServerDebugCommands - START 2018-07-31 18:33:25.666 - Thread: 1 -> MyServerDebugCommands - END 2018-07-31 18:33:25.666 - Thread: 1 -> MyClientDebugCommands - START 2018-07-31 18:33:25.667 - Thread: 1 -> MyClientDebugCommands - END 2018-07-31 18:33:25.667 - Thread: 1 -> MyMultiplayerClient - START 2018-07-31 18:33:25.667 - Thread: 1 -> MyMultiplayerClient - END 2018-07-31 18:33:25.667 - Thread: 1 -> MyMultiplayerLobby - START 2018-07-31 18:33:25.667 - Thread: 1 -> MyMultiplayerLobby - END 2018-07-31 18:33:25.667 - Thread: 1 -> MyDedicatedServer - START 2018-07-31 18:33:25.667 - Thread: 1 -> MyDedicatedServer - END 2018-07-31 18:33:25.667 - Thread: 1 -> MyAiTargetManager - START 2018-07-31 18:33:25.667 - Thread: 1 -> MyAiTargetManager - END 2018-07-31 18:33:25.667 - Thread: 1 -> MyGuiScreenAdminMenu - START 2018-07-31 18:33:25.667 - Thread: 1 -> MyGuiScreenAdminMenu - END 2018-07-31 18:33:25.667 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2018-07-31 18:33:25.667 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2018-07-31 18:33:25.667 - Thread: 1 -> MyChatHistory - START 2018-07-31 18:33:25.667 - Thread: 1 -> MyChatHistory - END 2018-07-31 18:33:25.667 - Thread: 1 -> MySyncDestructions - START 2018-07-31 18:33:25.667 - Thread: 1 -> MySyncDestructions - END 2018-07-31 18:33:25.667 - Thread: 1 -> MyGuiIngameScriptsPage - START 2018-07-31 18:33:25.703 - Thread: 1 -> MyGuiIngameScriptsPage - END 2018-07-31 18:33:25.703 - Thread: 1 -> MyCommandCharacter - START 2018-07-31 18:33:25.705 - Thread: 1 -> MyCommandCharacter - END 2018-07-31 18:33:25.705 - Thread: 1 -> MyCommandConsole - START 2018-07-31 18:33:25.706 - Thread: 1 -> MyCommandConsole - END 2018-07-31 18:33:25.706 - Thread: 1 -> MyCommandEntity - START 2018-07-31 18:33:25.708 - Thread: 1 -> MyCommandEntity - END 2018-07-31 18:33:25.708 - Thread: 1 -> MySyncScenario - START 2018-07-31 18:33:25.708 - Thread: 1 -> MySyncScenario - END 2018-07-31 18:33:25.708 - Thread: 1 -> MySyncEntity - START 2018-07-31 18:33:25.708 - Thread: 1 -> MySyncEntity - END 2018-07-31 18:33:25.708 - Thread: 1 -> Preallocate - END 2018-07-31 18:33:25.723 - Thread: 1 -> MyCampaignManager.Constructor() - START 2018-07-31 18:33:25.802 - Thread: 1 -> MyCampaignManager.Constructor() - END 2018-07-31 18:33:25.802 - Thread: 1 -> MySandboxGame.Constructor() - END 2018-07-31 18:33:25.803 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2018-07-31 18:33:25.804 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6779.24440, Culture=neutral, PublicKeyToken=null 2018-07-31 18:33:25.804 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6779.24440, Culture=neutral, PublicKeyToken=null 2018-07-31 18:33:25.804 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2018-07-31 18:33:25.804 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2018-07-31 18:33:25.804 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2018-07-31 18:33:25.806 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2018-07-31 18:33:25.894 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2018-07-31 18:33:25.894 - Thread: 1 -> Win32_ComputerSystem.Model: All Series 2018-07-31 18:33:25.895 - Thread: 1 -> Virtualized: False 2018-07-31 18:33:25.897 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz 2018-07-31 18:33:25.899 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,118,154,752 bytes 2018-07-31 18:33:25.899 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2018-07-31 18:33:25.899 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,691,305,472 bytes 2018-07-31 18:33:25.899 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,697,609,969,664 bytes 2018-07-31 18:33:25.902 - Thread: 1 -> Drive C: | Capacity: 239,410,868,224 bytes | Free space: 25,931,759,616 bytes 2018-07-31 18:33:25.902 - Thread: 1 -> Drive D: | Capacity: 1,000,200,990,720 bytes | Free space: 74,340,106,240 bytes 2018-07-31 18:33:25.902 - Thread: 1 -> Drive E: | Capacity: 1,000,198,893,568 bytes | Free space: 112,050,241,536 bytes 2018-07-31 18:33:25.902 - Thread: 1 -> Drive G: | Capacity: 500,103,639,040 bytes | Free space: 196,403,834,880 bytes 2018-07-31 18:33:25.902 - Thread: 1 -> Drive H: | Capacity: 250,048,479,232 bytes | Free space: 160,302,546,944 bytes 2018-07-31 18:33:25.902 - Thread: 1 -> Drive I: | Capacity: 250,048,217,088 bytes | Free space: 182,650,683,392 bytes 2018-07-31 18:33:25.902 - Thread: 1 -> Drive J: | Capacity: 1,000,196,796,416 bytes | Free space: 197,947,432,960 bytes 2018-07-31 18:33:25.903 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2018-07-31 18:33:25.903 - Thread: 1 -> MySandboxGame.Initialize() - START 2018-07-31 18:33:25.954 - Thread: 1 -> MyGuiGameControlsHelpers() 2018-07-31 18:33:25.989 - Thread: 8 -> Loading scenarios 2018-07-31 18:33:26.033 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - END 2018-07-31 18:33:26.066 - Thread: 1 -> Havok: Physics.Init 2018-07-31 18:33:26.067 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2018-07-31 18:33:26.074 - Thread: 1 -> HkGameName: SpaceEngineers Release 2018-07-31 18:33:26.085 - Thread: 1 -> MySandboxGame.LoadData() - START 2018-07-31 18:33:26.089 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2018-07-31 18:33:26.374 - Thread: 1 -> Loading sound definitions 2018-07-31 18:33:26.446 - Thread: 1 -> Loading shadow textures definitions 2018-07-31 18:33:26.446 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2018-07-31 18:33:26.455 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2018-07-31 18:33:26.461 - Thread: 1 -> MyAudio.LoadData - START 2018-07-31 18:33:26.548 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 8 - Sample rate: 48000 2018-07-31 18:33:26.639 - Thread: 1 -> MyAudio.LoadData - END 2018-07-31 18:33:26.650 - Thread: 1 -> MyGuiManager() 2018-07-31 18:33:26.813 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-07-31 18:33:28.312 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2018-07-31 18:33:29.846 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-07-31 18:33:29.847 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-07-31 18:33:29.847 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-07-31 18:33:29.956 - Thread: 1 -> MySandboxGame.LoadData() - END 2018-07-31 18:33:31.058 - Thread: 1 -> MySandboxGame.Initialize() - END 2018-07-31 18:33:31.084 - Thread: 1 -> Timer Frequency: 3984650 2018-07-31 18:33:31.084 - Thread: 1 -> Ticks per frame: 66411 2018-07-31 18:33:31.282 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2018-07-31 18:33:31.826 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2018-07-31 18:33:31.827 - Thread: 1 -> Flares Intensity: 0.2422663 2018-07-31 18:33:31.827 - Thread: 1 -> Field of view: 1.22173 2018-07-31 18:33:31.827 - Thread: 1 -> PostProcessingEnabled: True 2018-07-31 18:33:31.827 - Thread: 1 -> Render.GrassDensityFactor: 3 2018-07-31 18:33:31.827 - Thread: 1 -> Render.GrassDrawDistance: 1000 2018-07-31 18:33:31.827 - Thread: 1 -> Render.AntialiasingMode: FXAA 2018-07-31 18:33:31.827 - Thread: 1 -> Render.ShadowQuality: HIGH 2018-07-31 18:33:31.827 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2018-07-31 18:33:31.827 - Thread: 1 -> Render.TextureQuality: HIGH 2018-07-31 18:33:31.827 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2018-07-31 18:33:31.827 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2018-07-31 18:33:31.827 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2018-07-31 18:33:31.827 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2018-07-31 18:33:31.939 - Thread: 1 -> Analytics helper process start reported 2018-07-31 18:33:36.823 - Thread: 1 -> LoadSession() - Start 2018-07-31 18:33:36.823 - Thread: 1 -> C:\Users\gimmi\AppData\Roaming\SpaceEngineers\Saves\76561197989324535\Large Ship Air-Tight Hangar Door V1 2018-07-31 18:33:37.040 - Thread: 1 -> LoadSession() - End 2018-07-31 18:33:37.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-31 18:33:37.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-31 18:33:37.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-31 18:33:37.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-31 18:33:37.065 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2018-07-31 18:33:37.066 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2018-07-31 18:33:37.272 - Thread: 1 -> RunLoadingAction - START 2018-07-31 18:33:37.275 - Thread: 1 -> Loading session: C:\Users\gimmi\AppData\Roaming\SpaceEngineers\Saves\76561197989324535\Large Ship Air-Tight Hangar Door V1 2018-07-31 18:33:37.753 - Thread: 1 -> GC Memory: 875,244,192 B 2018-07-31 18:33:37.757 - Thread: 1 -> Process Memory: 1,895,165,952 B 2018-07-31 18:33:37.759 - Thread: 1 -> Experimental mode: Yes 2018-07-31 18:33:37.759 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, EnableOxygenPressurization, ExperimentalTurnedOnInConfiguration 2018-07-31 18:33:38.763 - Thread: 1 -> MyScriptManager.LoadData() - START 2018-07-31 18:33:38.772 - Thread: 1 -> MyScriptManager.LoadData() - END 2018-07-31 18:33:38.776 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2018-07-31 18:33:38.776 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2018-07-31 18:33:38.778 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6 2018-07-31 18:33:38.889 - Thread: 1 -> Loading scenarios 2018-07-31 18:33:38.889 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2018-07-31 18:33:38.890 - Thread: 1 -> List of used mods (0) - START 2018-07-31 18:33:38.891 - Thread: 1 -> List of used mods - END 2018-07-31 18:33:38.900 - Thread: 1 -> Loading behaviors 2018-07-31 18:33:38.901 - Thread: 1 -> Loading ammo magazines 2018-07-31 18:33:38.903 - Thread: 1 -> Loading ammo definitions 2018-07-31 18:33:38.906 - Thread: 1 -> Loading animations 2018-07-31 18:33:38.908 - Thread: 1 -> Loading animations 2018-07-31 18:33:38.909 - Thread: 1 -> Loading sound definitions 2018-07-31 18:33:38.909 - Thread: 1 -> Loading sound definitions 2018-07-31 18:33:38.909 - Thread: 1 -> Loading sound definitions 2018-07-31 18:33:38.909 - Thread: 1 -> Loading sound definitions 2018-07-31 18:33:38.909 - Thread: 1 -> Loading sound definitions 2018-07-31 18:33:38.909 - Thread: 1 -> Loading category classes 2018-07-31 18:33:38.910 - Thread: 1 -> Loading blueprint classes 2018-07-31 18:33:38.911 - Thread: 1 -> Loading blueprint class entries 2018-07-31 18:33:38.912 - Thread: 1 -> Loading blueprints 2018-07-31 18:33:38.914 - Thread: 1 -> Loading agent definitions 2018-07-31 18:33:38.915 - Thread: 1 -> Loading character definitions 2018-07-31 18:33:38.927 - Thread: 1 -> Loading character definitions 2018-07-31 18:33:38.927 - Thread: 1 -> Loading components 2018-07-31 18:33:38.928 - Thread: 1 -> Loading configuration 2018-07-31 18:33:38.929 - Thread: 1 -> Loading container types 2018-07-31 18:33:38.931 - Thread: 1 -> Loading block positions 2018-07-31 18:33:38.934 - Thread: 1 -> Loading curve definitions 2018-07-31 18:33:38.937 - Thread: 1 -> Loading debris 2018-07-31 18:33:38.938 - Thread: 1 -> Loading environment items entries 2018-07-31 18:33:38.938 - Thread: 1 -> Loading decal global definitions 2018-07-31 18:33:38.938 - Thread: 1 -> Loading decal definitions 2018-07-31 18:33:38.941 - Thread: 1 -> Loading drone behaviors 2018-07-31 18:33:38.944 - Thread: 1 -> Loading edges 2018-07-31 18:33:38.945 - Thread: 1 -> Loading emissive color definitions 2018-07-31 18:33:38.948 - Thread: 1 -> Loading emissive color default states 2018-07-31 18:33:38.950 - Thread: 1 -> Loading entity components 2018-07-31 18:33:38.956 - Thread: 1 -> Loading component containers 2018-07-31 18:33:38.974 - Thread: 1 -> Loading environment items entries 2018-07-31 18:33:38.974 - Thread: 1 -> Loading factions 2018-07-31 18:33:38.975 - Thread: 1 -> Loading flare definitions 2018-07-31 18:33:38.983 - Thread: 1 -> Loading gas property definitions 2018-07-31 18:33:38.984 - Thread: 1 -> Loading event definitions 2018-07-31 18:33:38.985 - Thread: 1 -> Loading physical items 2018-07-31 18:33:39.031 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2018-07-31 18:33:39.278 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2018-07-31 18:33:39.278 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2018-07-31 18:33:39.278 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2018-07-31 18:33:39.278 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2018-07-31 18:33:39.278 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2018-07-31 18:33:39.278 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2018-07-31 18:33:39.278 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2018-07-31 18:33:39.279 - Thread: 1 -> Loading drop containers 2018-07-31 18:33:39.280 - Thread: 1 -> Loading respawn ships 2018-07-31 18:33:39.280 - Thread: 1 -> Loading spawn groups 2018-07-31 18:33:39.284 - Thread: 1 -> Loading wheel speeds 2018-07-31 18:33:39.314 - Thread: 1 -> MyAudio.UnloadData - START 2018-07-31 18:33:39.332 - Thread: 1 -> MyAudio.UnloadData - END 2018-07-31 18:33:39.332 - Thread: 1 -> MyAudio.LoadData - START 2018-07-31 18:33:39.417 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 8 - Sample rate: 48000 2018-07-31 18:33:39.473 - Thread: 1 -> MyAudio.LoadData - END 2018-07-31 18:33:39.510 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2018-07-31 18:33:39.514 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-31 18:33:39.526 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6779.24432, Culture=neutral, PublicKeyToken=null 2018-07-31 18:33:39.527 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-31 18:33:39.527 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-31 18:33:39.535 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6779.24440, Culture=neutral, PublicKeyToken=null 2018-07-31 18:33:39.723 - Thread: 32 -> External debugger: listening... 2018-07-31 18:33:39.724 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2018-07-31 18:33:39.766 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25 2018-07-31 18:33:39.924 - Thread: 1 -> MyLights.LoadData() - START 2018-07-31 18:33:39.929 - Thread: 1 -> MyLights.LoadData() - END 2018-07-31 18:33:39.930 - Thread: 1 -> MyExplosions.LoadData() - START 2018-07-31 18:33:39.936 - Thread: 1 -> MyExplosions.LoadData() - END 2018-07-31 18:33:39.936 - Thread: 1 -> MyMissiles.LoadContent() - START 2018-07-31 18:33:39.937 - Thread: 1 -> MyMissiles.LoadContent() - END 2018-07-31 18:33:39.939 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2018-07-31 18:33:39.939 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2018-07-31 18:33:39.993 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2018-07-31 18:33:40.041 - Thread: 17 -> Loading voxel storage from file 'C:\Users\gimmi\AppData\Roaming\SpaceEngineers\Saves\76561197989324535\Large Ship Air-Tight Hangar Door V1\ProcAsteroid-995490757r0-3.vx2' 2018-07-31 18:33:43.538 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2018-07-31 18:33:43.567 - Thread: 1 -> MySession.Static.LogSettings - START 2018-07-31 18:33:43.567 - Thread: 1 -> Name = Large Ship Air-Tight Hangar Door V1.4 2018-07-31 18:33:43.567 - Thread: 1 -> Description = 2018-07-31 18:33:43.567 - Thread: 1 -> GameDateTime = 01/01/2081 13:57:20 2018-07-31 18:33:43.567 - Thread: 1 -> Password = 2018-07-31 18:33:43.567 - Thread: 1 -> CurrentPath = C:\Users\gimmi\AppData\Roaming\SpaceEngineers\Saves\76561197989324535\Large Ship Air-Tight Hangar Door V1 2018-07-31 18:33:43.567 - Thread: 1 -> WorkshopId = 926206686 2018-07-31 18:33:43.567 - Thread: 1 -> CameraController = Default_Astronaut 2018-07-31 18:33:43.567 - Thread: 1 -> ThumbPath = C:\Users\gimmi\AppData\Roaming\SpaceEngineers\Saves\76561197989324535\Large Ship Air-Tight Hangar Door V1\thumb.jpg 2018-07-31 18:33:43.569 - Thread: 1 -> Settings: 2018-07-31 18:33:43.570 - Thread: 1 -> GameMode = Creative 2018-07-31 18:33:43.570 - Thread: 1 -> MaxPlayers = 4 2018-07-31 18:33:43.570 - Thread: 1 -> OnlineMode = OFFLINE 2018-07-31 18:33:43.570 - Thread: 1 -> AutoHealing = True 2018-07-31 18:33:43.570 - Thread: 1 -> WeaponsEnabled = True 2018-07-31 18:33:43.570 - Thread: 1 -> ThrusterDamage = True 2018-07-31 18:33:43.570 - Thread: 1 -> EnableSpectator = True 2018-07-31 18:33:43.570 - Thread: 1 -> EnableCopyPaste = True 2018-07-31 18:33:43.570 - Thread: 1 -> MaxFloatingObjects = 56 2018-07-31 18:33:43.570 - Thread: 1 -> MaxGridSize = 0 2018-07-31 18:33:43.570 - Thread: 1 -> MaxBlocksPerPlayer = 0 2018-07-31 18:33:43.570 - Thread: 1 -> CargoShipsEnabled = False 2018-07-31 18:33:43.570 - Thread: 1 -> EnvironmentHostility = SAFE 2018-07-31 18:33:43.570 - Thread: 1 -> ShowPlayerNamesOnHud = True 2018-07-31 18:33:43.570 - Thread: 1 -> InventorySizeMultiplier = 10 2018-07-31 18:33:43.570 - Thread: 1 -> RefinerySpeedMultiplier = 3 2018-07-31 18:33:43.570 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2018-07-31 18:33:43.570 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2018-07-31 18:33:43.570 - Thread: 1 -> WelderSpeedMultiplier = 2 2018-07-31 18:33:43.570 - Thread: 1 -> GrinderSpeedMultiplier = 2 2018-07-31 18:33:43.570 - Thread: 1 -> ClientCanSave = False 2018-07-31 18:33:43.570 - Thread: 1 -> HackSpeedMultiplier = 0.33 2018-07-31 18:33:43.570 - Thread: 1 -> PermanentDeath = False 2018-07-31 18:33:43.570 - Thread: 1 -> DestructibleBlocks = True 2018-07-31 18:33:43.570 - Thread: 1 -> EnableScripts = True 2018-07-31 18:33:43.570 - Thread: 1 -> AutoSaveInMinutes = 0 2018-07-31 18:33:43.570 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2018-07-31 18:33:43.570 - Thread: 1 -> ProceduralDensity = 0.25 2018-07-31 18:33:43.570 - Thread: 1 -> ProceduralSeed = 0 2018-07-31 18:33:43.570 - Thread: 1 -> DestructibleBlocks = True 2018-07-31 18:33:43.570 - Thread: 1 -> EnableIngameScripts = True 2018-07-31 18:33:43.570 - Thread: 1 -> ViewDistance = 15000 2018-07-31 18:33:43.570 - Thread: 1 -> Voxel destruction = True 2018-07-31 18:33:43.570 - Thread: 1 -> EnableStructuralSimulation = False 2018-07-31 18:33:43.570 - Thread: 1 -> MaxActiveFracturePieces = 50 2018-07-31 18:33:43.570 - Thread: 1 -> EnableContainerDrops = True 2018-07-31 18:33:43.570 - Thread: 1 -> MinDropContainerRespawnTime = 5 2018-07-31 18:33:43.570 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2018-07-31 18:33:43.570 - Thread: 1 -> EnableTurretsFriendlyFire = False 2018-07-31 18:33:43.570 - Thread: 1 -> EnableSubgridDamage = False 2018-07-31 18:33:43.570 - Thread: 1 -> SyncDistance = 3000 2018-07-31 18:33:43.570 - Thread: 1 -> BlockLimitsEnabled = NONE 2018-07-31 18:33:43.570 - Thread: 1 -> ExperimentalMode = True 2018-07-31 18:33:43.570 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, EnableOxygenPressurization 2018-07-31 18:33:43.570 - Thread: 1 -> MySession.Static.LogSettings - END 2018-07-31 18:33:43.645 - Thread: 1 -> Session loaded 2018-07-31 18:33:43.645 - Thread: 1 -> RunLoadingAction - END 2018-07-31 18:33:43.646 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2018-07-31 18:33:43.674 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2018-07-31 18:33:43.674 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2018-07-31 18:33:43.675 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2018-07-31 18:33:43.683 - Thread: 1 -> Updating continues. 2018-07-31 18:33:43.752 - Thread: 1 -> GC Memory: 1,195,251,952 B 2018-07-31 18:33:48.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-31 18:33:48.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-31 18:34:13.766 - Thread: 1 -> GC Memory: 1,422,552,568 B 2018-07-31 18:34:14.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-31 18:34:14.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-31 18:34:41.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-31 18:34:41.013 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,14.21185,59.33447,1,0,1377.724,2149.035,234965,-134965,35 2018-07-31 18:34:43.781 - Thread: 1 -> GC Memory: 1,447,596,744 B 2018-07-31 18:35:13.781 - Thread: 1 -> GC Memory: 1,446,711,368 B 2018-07-31 18:35:41.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-31 18:35:41.030 - Thread: 1 -> STATISTICS,60.0166667084938,0,0,0,0,0,0,11.94565,56.44051,1,0,1278.219,2149.035,234965,-134965,35 2018-07-31 18:35:43.797 - Thread: 1 -> GC Memory: 1,339,598,624 B 2018-07-31 18:36:13.798 - Thread: 1 -> GC Memory: 1,336,702,472 B 2018-07-31 18:36:17.381 - Thread: 1 -> Used namespaces in scripts: 2018-07-31 18:36:17.400 - Thread: 1 -> Exiting.. 2018-07-31 18:36:17.403 - Thread: 1 -> Used namespaces in scripts: 2018-07-31 18:36:17.403 - Thread: 1 -> MySession::Unload START 2018-07-31 18:36:17.403 - Thread: 1 -> AutoSaveInMinutes: 0 2018-07-31 18:36:17.403 - Thread: 1 -> MySandboxGame.IsDedicated: False 2018-07-31 18:36:17.403 - Thread: 1 -> IsServer: True 2018-07-31 18:36:17.404 - Thread: 1 -> MyAudio.UnloadData - START 2018-07-31 18:36:17.418 - Thread: 1 -> MyAudio.UnloadData - END 2018-07-31 18:36:17.418 - Thread: 1 -> MyAudio.LoadData - START 2018-07-31 18:36:17.508 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 8 - Sample rate: 48000 2018-07-31 18:36:17.564 - Thread: 1 -> MyAudio.LoadData - END 2018-07-31 18:36:17.570 - Thread: 1 -> MyConfig.Save() - START 2018-07-31 18:36:17.570 - Thread: 1 -> Path: C:\Users\gimmi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-07-31 18:36:17.597 - Thread: 1 -> MyConfig.Save() - END 2018-07-31 18:36:18.066 - Thread: 1 -> Unloading Procedural World Generator 2018-07-31 18:36:18.090 - Thread: 1 -> Network readers disposed 2018-07-31 18:36:18.090 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2018-07-31 18:36:18.181 - Thread: 1 -> Loading sound definitions 2018-07-31 18:36:18.247 - Thread: 1 -> Loading shadow textures definitions 2018-07-31 18:36:18.247 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2018-07-31 18:36:18.247 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2018-07-31 18:36:18.581 - Thread: 1 -> MySession::Unload END 2018-07-31 18:36:18.583 - Thread: 1 -> MySandboxGame.UnloadData() - START 2018-07-31 18:36:18.585 - Thread: 1 -> MyAudio.UnloadData - START 2018-07-31 18:36:18.597 - Thread: 1 -> MyAudio.UnloadData - END 2018-07-31 18:36:18.597 - Thread: 1 -> MySandboxGame.UnloadData() - END 2018-07-31 18:36:18.601 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2018-07-31 18:36:18.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-31 18:36:18.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-31 18:36:18.705 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2018-07-31 18:36:18.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-31 18:36:18.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END