2025-11-26 23:07:33.072 - Thread: 1 -> Log Started 2025-11-26 23:07:33.072 - Thread: 1 -> Timezone (local - UTC): 0h 2025-11-26 23:07:33.072 - Thread: 1 -> App Version: 01_208_014 2025-11-26 23:07:33.098 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-11-26 23:07:33.098 - Thread: 1 -> Branch / Sandbox: SVN 2025-11-26 23:07:33.098 - Thread: 1 -> Client Build Number: 1 2025-11-26 23:07:33.099 - Thread: 1 -> Server Build Number: 0 2025-11-26 23:07:33.099 - Thread: 1 -> Environment.ProcessorCount: 4 2025-11-26 23:07:33.214 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26100.0) 2025-11-26 23:07:33.214 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2025-11-26 23:07:33.214 - Thread: 1 -> Environment.Is64BitProcess: True 2025-11-26 23:07:33.214 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-11-26 23:07:33.214 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2025-11-26 23:07:33.214 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-11-26 23:07:33.214 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i3-9100 CPU @ 3.60GHz 2025-11-26 23:07:33.214 - Thread: 1 -> Default Culture: 2025-11-26 23:07:33.214 - Thread: 1 -> Default UI Culture: 2025-11-26 23:07:33.214 - Thread: 1 -> MyConfig.Load() - START 2025-11-26 23:07:33.227 - Thread: 1 -> Path: C:\Users\Shumba\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-26 23:07:33.515 - Thread: 1 -> AmbientOcclusionEnabled: True 2025-11-26 23:07:33.515 - Thread: 1 -> AnisotropicFiltering: 0 2025-11-26 23:07:33.515 - Thread: 1 -> AntialiasingMode: 1 2025-11-26 23:07:33.515 - Thread: 1 -> AreaInteraction: True 2025-11-26 23:07:33.515 - Thread: 1 -> BlueprintSharing: True 2025-11-26 23:07:33.515 - Thread: 1 -> ControllerDefaultOnStart: False 2025-11-26 23:07:33.515 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-11-26 23:07:33.515 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-11-26 23:07:33.515 - Thread: 1 -> ControlsHints: False 2025-11-26 23:07:33.515 - Thread: 1 -> CubeBuilderAlignToDefault: False 2025-11-26 23:07:33.515 - Thread: 1 -> CubeBuilderBuildingMode: 0 2025-11-26 23:07:33.515 - Thread: 1 -> CubeBuilderUseSymmetry: True 2025-11-26 23:07:33.515 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-11-26 23:07:33.515 - Thread: 1 -> EnableDamageEffects: True 2025-11-26 23:07:33.515 - Thread: 1 -> EnableDoppler: True 2025-11-26 23:07:33.515 - Thread: 1 -> EnableDynamicMusic: True 2025-11-26 23:07:33.515 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2025-11-26 23:07:33.515 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2025-11-26 23:07:33.515 - Thread: 1 -> EnableReverb: False 2025-11-26 23:07:33.515 - Thread: 1 -> EnableSteamCloud: False 2025-11-26 23:07:33.515 - Thread: 1 -> EnableTrading: True 2025-11-26 23:07:33.515 - Thread: 1 -> ExperimentalMode: True 2025-11-26 23:07:33.515 - Thread: 1 -> FieldOfView: 94.87013 2025-11-26 23:07:33.515 - Thread: 1 -> FirstTimeRun: False 2025-11-26 23:07:33.515 - Thread: 1 -> FirstTimeTutorials: False 2025-11-26 23:07:33.515 - Thread: 1 -> FirstVTTimeRun: False 2025-11-26 23:07:33.515 - Thread: 1 -> FlaresIntensity: 1 2025-11-26 23:07:33.515 - Thread: 1 -> GameVolume: 0.1246702 2025-11-26 23:07:33.515 - Thread: 1 -> GDPRConsent: False 2025-11-26 23:07:33.515 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-11-26 23:07:33.515 - Thread: 1 -> GoodBotHints: False 2025-11-26 23:07:33.515 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-11-26 23:07:33.515 - Thread: 1 -> GrassDensity: 1 2025-11-26 23:07:33.515 - Thread: 1 -> GrassDrawDistance: 159 2025-11-26 23:07:33.515 - Thread: 1 -> HitIndicatorColorCharacter: 699640213 2025-11-26 23:07:33.515 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-11-26 23:07:33.515 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-11-26 23:07:33.515 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-11-26 23:07:33.515 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-11-26 23:07:33.515 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-11-26 23:07:33.515 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-11-26 23:07:33.515 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-11-26 23:07:33.515 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-11-26 23:07:33.515 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-11-26 23:07:33.515 - Thread: 1 -> HUDBkTransparency: 0.6 2025-11-26 23:07:33.515 - Thread: 1 -> HudState: 1 2025-11-26 23:07:33.515 - Thread: 1 -> HudWarnings: True 2025-11-26 23:07:33.515 - Thread: 1 -> IronSightSwitchState: 1 2025-11-26 23:07:33.515 - Thread: 1 -> Language: 0 2025-11-26 23:07:33.515 - Thread: 1 -> LastBannerId: 101 2025-11-26 23:07:33.515 - Thread: 1 -> LastCheckedVersion: 1206030 2025-11-26 23:07:33.515 - Thread: 1 -> LastNewsPopupDate: 12/09/2025 00:00:00 2025-11-26 23:07:33.515 - Thread: 1 -> LastUsedColorIndex: 10 2025-11-26 23:07:33.515 - Thread: 1 -> LastUsedColorX: 0.05833333 2025-11-26 23:07:33.516 - Thread: 1 -> LastUsedColorY: -0.48 2025-11-26 23:07:33.516 - Thread: 1 -> LastUsedColorZ: -0.37 2025-11-26 23:07:33.516 - Thread: 1 -> LastUsedSkin: Wood_Armor 2025-11-26 23:07:33.516 - Thread: 1 -> LightsQuality: 1 2025-11-26 23:07:33.516 - Thread: 1 -> LowMemSwitchToLow: 0 2025-11-26 23:07:33.516 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-11-26 23:07:33.516 - Thread: 1 -> ModelQuality: 1 2025-11-26 23:07:33.516 - Thread: 1 -> Music_Volume: 0 2025-11-26 23:07:33.516 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-11-26 23:07:33.516 - Thread: 1 -> NewNewGameScreen: False 2025-11-26 23:07:33.516 - Thread: 1 -> OnlyPSGames: False 2025-11-26 23:07:33.516 - Thread: 1 -> PostProcessingEnabled: True 2025-11-26 23:07:33.516 - Thread: 1 -> QuickStartNotification: False 2025-11-26 23:07:33.516 - Thread: 1 -> RefreshRate: 59950 2025-11-26 23:07:33.516 - Thread: 1 -> RotationHints: False 2025-11-26 23:07:33.516 - Thread: 1 -> ScreenHeight: 1200 2025-11-26 23:07:33.516 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-11-26 23:07:33.516 - Thread: 1 -> ScreenWidth: 1920 2025-11-26 23:07:33.516 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/LegacySurvival 2025-11-26 23:07:33.516 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-11-26 23:07:33.516 - Thread: 1 -> ShaderQuality: 1 2025-11-26 23:07:33.516 - Thread: 1 -> ShadowMapResolution: 1 2025-11-26 23:07:33.516 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-11-26 23:07:33.516 - Thread: 1 -> ShowCrosshair2: 0 2025-11-26 23:07:33.516 - Thread: 1 -> SpriteMainViewportScale: 1 2025-11-26 23:07:33.516 - Thread: 1 -> SubscriptionReward: True 2025-11-26 23:07:33.516 - Thread: 1 -> TextureQuality: 1 2025-11-26 23:07:33.516 - Thread: 1 -> TreeViewDistance: 1000 2025-11-26 23:07:33.516 - Thread: 1 -> UiBkTransparency: 0.8 2025-11-26 23:07:33.516 - Thread: 1 -> UiTransparency: 1 2025-11-26 23:07:33.516 - Thread: 1 -> VerticalSync: 0 2025-11-26 23:07:33.516 - Thread: 1 -> VideoAdapter: 0 2025-11-26 23:07:33.516 - Thread: 1 -> VoiceChat: True 2025-11-26 23:07:33.516 - Thread: 1 -> VoiceChatVoiceActivation: False 2025-11-26 23:07:33.516 - Thread: 1 -> VoiceChatVolume: 4.192996 2025-11-26 23:07:33.516 - Thread: 1 -> VoxelQuality: 1 2025-11-26 23:07:33.516 - Thread: 1 -> VoxelTextureQuality: 1 2025-11-26 23:07:33.516 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-11-26 23:07:33.516 - Thread: 1 -> WindowMode: 1 2025-11-26 23:07:33.516 - Thread: 1 -> MyConfig.Load() - END 2025-11-26 23:07:39.251 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-11-26 23:07:39.261 - Thread: 1 -> Reporting Postponed Events 2025-11-26 23:07:39.263 - Thread: 1 -> Reporting Postponed Events 2025-11-26 23:07:39.264 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-11-26 23:07:39.268 - Thread: 1 -> Found processor count: 4 2025-11-26 23:07:39.268 - Thread: 1 -> Using processor count: 4 2025-11-26 23:07:39.613 - Thread: 1 -> All detected adapters: 2025-11-26 23:07:39.616 - Thread: 1 -> NVIDIA GeForce RTX 3060 - VendorID=4318, SubsystemID=964367458, DeviceID=9476 2025-11-26 23:07:39.616 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-11-26 23:07:40.699 - Thread: 1 -> AdapterInfo = { 2025-11-26 23:07:40.700 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1 2025-11-26 23:07:40.700 - Thread: 1 -> Description = dev id: 9476, mem: 12703498240, shared mem: 8562329600, Luid: 456404719, rev: 161, subsys id: 964367458, vendor id: 4318, feature_level 11.1: True 2025-11-26 23:07:40.700 - Thread: 1 -> Driver version = 32.0.15.8180 2025-11-26 23:07:40.700 - Thread: 1 -> Driver date = 20251029000000.000000-000 2025-11-26 23:07:40.700 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-26 23:07:40.700 - Thread: 1 -> AftermathSupported = True 2025-11-26 23:07:40.700 - Thread: 1 -> Adapter id = 0 2025-11-26 23:07:40.700 - Thread: 1 -> Supported = True 2025-11-26 23:07:40.700 - Thread: 1 -> RAM = 12703498240 2025-11-26 23:07:40.700 - Thread: 1 -> Priority = 2 2025-11-26 23:07:40.700 - Thread: 1 -> Multithreaded rendering supported = True 2025-11-26 23:07:40.700 - Thread: 1 -> Output is attached = True 2025-11-26 23:07:40.701 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2025-11-26 23:07:40.703 - Thread: 1 -> } 2025-11-26 23:07:40.703 - Thread: 1 -> AdapterInfo = { 2025-11-26 23:07:40.704 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1 2025-11-26 23:07:40.704 - Thread: 1 -> Description = dev id: 9476, mem: 12703498240, shared mem: 8562329600, Luid: 456404719, rev: 161, subsys id: 964367458, vendor id: 4318, feature_level 11.1: True 2025-11-26 23:07:40.704 - Thread: 1 -> Driver version = 32.0.15.8180 2025-11-26 23:07:40.704 - Thread: 1 -> Driver date = 20251029000000.000000-000 2025-11-26 23:07:40.704 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-26 23:07:40.704 - Thread: 1 -> AftermathSupported = True 2025-11-26 23:07:40.704 - Thread: 1 -> Adapter id = 0 2025-11-26 23:07:40.704 - Thread: 1 -> Supported = True 2025-11-26 23:07:40.704 - Thread: 1 -> RAM = 12703498240 2025-11-26 23:07:40.704 - Thread: 1 -> Priority = 2 2025-11-26 23:07:40.704 - Thread: 1 -> Multithreaded rendering supported = True 2025-11-26 23:07:40.704 - Thread: 1 -> Output is attached = True 2025-11-26 23:07:40.704 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2025-11-26 23:07:40.704 - Thread: 1 -> } 2025-11-26 23:07:40.704 - Thread: 1 -> AdapterInfo = { 2025-11-26 23:07:40.705 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY2 2025-11-26 23:07:40.705 - Thread: 1 -> Description = dev id: 9476, mem: 12703498240, shared mem: 8562329600, Luid: 456404719, rev: 161, subsys id: 964367458, vendor id: 4318, feature_level 11.1: True 2025-11-26 23:07:40.705 - Thread: 1 -> Driver version = 32.0.15.8180 2025-11-26 23:07:40.705 - Thread: 1 -> Driver date = 20251029000000.000000-000 2025-11-26 23:07:40.705 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-26 23:07:40.705 - Thread: 1 -> AftermathSupported = True 2025-11-26 23:07:40.705 - Thread: 1 -> Adapter id = 0 2025-11-26 23:07:40.705 - Thread: 1 -> Supported = True 2025-11-26 23:07:40.705 - Thread: 1 -> RAM = 12703498240 2025-11-26 23:07:40.705 - Thread: 1 -> Priority = 2 2025-11-26 23:07:40.705 - Thread: 1 -> Multithreaded rendering supported = True 2025-11-26 23:07:40.705 - Thread: 1 -> Output is attached = True 2025-11-26 23:07:40.705 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1200} 2025-11-26 23:07:40.705 - Thread: 1 -> } 2025-11-26 23:07:40.705 - Thread: 1 -> AdapterInfo = { 2025-11-26 23:07:40.706 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY2 2025-11-26 23:07:40.706 - Thread: 1 -> Description = dev id: 9476, mem: 12703498240, shared mem: 8562329600, Luid: 456404719, rev: 161, subsys id: 964367458, vendor id: 4318, feature_level 11.1: True 2025-11-26 23:07:40.706 - Thread: 1 -> Driver version = 32.0.15.8180 2025-11-26 23:07:40.706 - Thread: 1 -> Driver date = 20251029000000.000000-000 2025-11-26 23:07:40.706 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-26 23:07:40.706 - Thread: 1 -> AftermathSupported = True 2025-11-26 23:07:40.706 - Thread: 1 -> Adapter id = 0 2025-11-26 23:07:40.706 - Thread: 1 -> Supported = True 2025-11-26 23:07:40.706 - Thread: 1 -> RAM = 12703498240 2025-11-26 23:07:40.706 - Thread: 1 -> Priority = 2 2025-11-26 23:07:40.706 - Thread: 1 -> Multithreaded rendering supported = True 2025-11-26 23:07:40.706 - Thread: 1 -> Output is attached = True 2025-11-26 23:07:40.706 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1200} 2025-11-26 23:07:40.706 - Thread: 1 -> } 2025-11-26 23:07:40.706 - Thread: 1 -> AdapterInfo = { 2025-11-26 23:07:40.707 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-11-26 23:07:40.707 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8562329600, Luid: 67705, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-11-26 23:07:40.707 - Thread: 1 -> Driver version = 2025-11-26 23:07:40.707 - Thread: 1 -> Driver date = 2025-11-26 23:07:40.707 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-26 23:07:40.707 - Thread: 1 -> AftermathSupported = False 2025-11-26 23:07:40.707 - Thread: 1 -> Adapter id = 1 2025-11-26 23:07:40.707 - Thread: 1 -> Supported = True 2025-11-26 23:07:40.707 - Thread: 1 -> RAM = 0 2025-11-26 23:07:40.707 - Thread: 1 -> Priority = 0 2025-11-26 23:07:40.707 - Thread: 1 -> Multithreaded rendering supported = False 2025-11-26 23:07:40.707 - Thread: 1 -> Output is attached = False 2025-11-26 23:07:40.707 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2025-11-26 23:07:40.707 - Thread: 1 -> } 2025-11-26 23:07:40.707 - Thread: 1 -> AdapterInfo = { 2025-11-26 23:07:40.708 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-11-26 23:07:40.708 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8562329600, Luid: 67705, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-11-26 23:07:40.708 - Thread: 1 -> Driver version = 2025-11-26 23:07:40.708 - Thread: 1 -> Driver date = 2025-11-26 23:07:40.708 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-26 23:07:40.708 - Thread: 1 -> AftermathSupported = False 2025-11-26 23:07:40.708 - Thread: 1 -> Adapter id = 1 2025-11-26 23:07:40.708 - Thread: 1 -> Supported = True 2025-11-26 23:07:40.708 - Thread: 1 -> RAM = 0 2025-11-26 23:07:40.708 - Thread: 1 -> Priority = 0 2025-11-26 23:07:40.708 - Thread: 1 -> Multithreaded rendering supported = False 2025-11-26 23:07:40.708 - Thread: 1 -> Output is attached = False 2025-11-26 23:07:40.708 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2025-11-26 23:07:40.708 - Thread: 1 -> } 2025-11-26 23:07:40.715 - Thread: 1 -> Service.IsActive: True 2025-11-26 23:07:40.716 - Thread: 1 -> Service.IsOnline: True 2025-11-26 23:07:40.716 - Thread: 1 -> Service.OwnsGame: False 2025-11-26 23:07:40.716 - Thread: 1 -> Service.UserId: 76561198056845967 2025-11-26 23:07:40.716 - Thread: 1 -> Service.UserName: shumbalion 2025-11-26 23:07:40.716 - Thread: 1 -> Service.Branch: default 2025-11-26 23:07:40.716 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-11-26 23:07:40.716 - Thread: 1 -> Build version: 0.1.1.0 2025-11-26 23:07:40.761 - Thread: 1 -> MyScreenManager() 2025-11-26 23:07:41.137 - Thread: 14 -> CreateDeviceInternal - CheckSettings() 2025-11-26 23:07:41.137 - Thread: 14 -> CreateDeviceInternal - GetAdapter() 2025-11-26 23:07:41.142 - Thread: 14 -> CreateDeviceInternal - FixSettings() 2025-11-26 23:07:41.143 - Thread: 14 -> CreateDeviceInternal - Create device 2025-11-26 23:07:41.527 - Thread: 14 -> CreateDeviceInternal Steam Overlay integration 2025-11-26 23:07:41.712 - Thread: 14 -> CreateDeviceInternal Steam Overlay OK 2025-11-26 23:07:41.712 - Thread: 14 -> Aftermath init 2025-11-26 23:07:41.750 - Thread: 14 -> Aftermath result: 1 2025-11-26 23:07:41.751 - Thread: 14 -> CreateDeviceInternal create swapchain 2025-11-26 23:07:44.275 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-11-26 23:07:44.276 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-11-26 23:07:44.276 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2025-11-26 23:07:45.922 - Thread: 1 -> Preallocate - START 2025-11-26 23:07:45.928 - Thread: 1 -> MySpaceWorldGenerator - START 2025-11-26 23:07:45.936 - Thread: 1 -> MySpaceWorldGenerator - END 2025-11-26 23:07:45.936 - Thread: 1 -> MySpaceBuildComponent - START 2025-11-26 23:07:45.936 - Thread: 1 -> MySpaceBuildComponent - END 2025-11-26 23:07:45.937 - Thread: 1 -> MyEntities - START 2025-11-26 23:07:45.963 - Thread: 1 -> MyEntities - END 2025-11-26 23:07:45.963 - Thread: 1 -> MyObjectBuilder_Base - START 2025-11-26 23:07:45.963 - Thread: 1 -> MyObjectBuilder_Base - END 2025-11-26 23:07:45.963 - Thread: 1 -> MyTransparentGeometry - START 2025-11-26 23:07:45.963 - Thread: 1 -> MyTransparentGeometry - END 2025-11-26 23:07:45.963 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-11-26 23:07:45.975 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-11-26 23:07:45.975 - Thread: 1 -> MyMath - START 2025-11-26 23:07:45.975 - Thread: 1 -> MyMath - END 2025-11-26 23:07:45.975 - Thread: 1 -> MySimpleObjectDraw - START 2025-11-26 23:07:45.975 - Thread: 1 -> MySimpleObjectDraw - END 2025-11-26 23:07:46.011 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-11-26 23:07:46.011 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-11-26 23:07:46.011 - Thread: 1 -> MyClientDebugCommands - START 2025-11-26 23:07:46.012 - Thread: 1 -> MyClientDebugCommands - END 2025-11-26 23:07:46.012 - Thread: 1 -> MyDedicatedServer - START 2025-11-26 23:07:46.012 - Thread: 1 -> MyDedicatedServer - END 2025-11-26 23:07:46.012 - Thread: 1 -> MyDedicatedServerBase - START 2025-11-26 23:07:46.012 - Thread: 1 -> MyDedicatedServerBase - END 2025-11-26 23:07:46.012 - Thread: 1 -> MyMultiplayerBase - START 2025-11-26 23:07:46.012 - Thread: 1 -> MyMultiplayerBase - END 2025-11-26 23:07:46.013 - Thread: 1 -> MyMultiplayerClient - START 2025-11-26 23:07:46.013 - Thread: 1 -> MyMultiplayerClient - END 2025-11-26 23:07:46.013 - Thread: 1 -> MyMultiplayerClientBase - START 2025-11-26 23:07:46.013 - Thread: 1 -> MyMultiplayerClientBase - END 2025-11-26 23:07:46.013 - Thread: 1 -> MyMultiplayerLobby - START 2025-11-26 23:07:46.013 - Thread: 1 -> MyMultiplayerLobby - END 2025-11-26 23:07:46.013 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-11-26 23:07:46.013 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-11-26 23:07:46.013 - Thread: 1 -> MyMultiplayerServerBase - START 2025-11-26 23:07:46.013 - Thread: 1 -> MyMultiplayerServerBase - END 2025-11-26 23:07:46.013 - Thread: 1 -> MyServerDebugCommands - START 2025-11-26 23:07:46.014 - Thread: 1 -> MyServerDebugCommands - END 2025-11-26 23:07:46.014 - Thread: 1 -> MySyncEntity - START 2025-11-26 23:07:46.014 - Thread: 1 -> MySyncEntity - END 2025-11-26 23:07:46.014 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-11-26 23:07:46.073 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-11-26 23:07:46.073 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-11-26 23:07:46.075 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-11-26 23:07:46.075 - Thread: 1 -> MyStatLogicFactory - START 2025-11-26 23:07:46.075 - Thread: 1 -> MyStatLogicFactory - END 2025-11-26 23:07:46.075 - Thread: 1 -> MyCommandCharacter - START 2025-11-26 23:07:46.078 - Thread: 1 -> MyCommandCharacter - END 2025-11-26 23:07:46.078 - Thread: 1 -> MyCommandConsole - START 2025-11-26 23:07:46.079 - Thread: 1 -> MyCommandConsole - END 2025-11-26 23:07:46.079 - Thread: 1 -> MyCommandEntity - START 2025-11-26 23:07:46.080 - Thread: 1 -> MyCommandEntity - END 2025-11-26 23:07:46.080 - Thread: 1 -> MyAiTargetManager - START 2025-11-26 23:07:46.080 - Thread: 1 -> MyAiTargetManager - END 2025-11-26 23:07:46.080 - Thread: 1 -> MyCubeGridDefinitions - START 2025-11-26 23:07:46.162 - Thread: 1 -> MyCubeGridDefinitions - END 2025-11-26 23:07:46.162 - Thread: 1 -> MyDefinitionManager - START 2025-11-26 23:07:46.211 - Thread: 1 -> MyDefinitionManager - END 2025-11-26 23:07:46.211 - Thread: 1 -> Preallocate - END 2025-11-26 23:07:46.217 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-11-26 23:07:46.619 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-11-26 23:07:46.619 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-11-26 23:07:46.638 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-11-26 23:07:46.639 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-11-26 23:07:46.639 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-11-26 23:07:46.639 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-11-26 23:07:46.639 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-11-26 23:07:46.639 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-11-26 23:07:46.642 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-11-26 23:07:46.663 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2025-11-26 23:07:46.663 - Thread: 1 -> Win32_ComputerSystem.Model: B365M DS3H 2025-11-26 23:07:46.664 - Thread: 1 -> Virtualized: False 2025-11-26 23:07:46.669 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i3-9100 CPU @ 3.60GHz 2025-11-26 23:07:46.670 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,124,659,200 bytes 2025-11-26 23:07:46.670 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-11-26 23:07:46.671 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 8,852,484,096 bytes 2025-11-26 23:07:46.671 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,692,662,251,520 bytes 2025-11-26 23:07:46.678 - Thread: 1 -> Drive C: | Capacity: 999,295,021,056 bytes | Free space: 414,816,907,264 bytes 2025-11-26 23:07:46.679 - Thread: 1 -> Drive D: | Capacity: 2,000,263,573,504 bytes | Free space: 1,072,617,771,008 bytes 2025-11-26 23:07:46.679 - Thread: 1 -> Drive E: | Capacity: 500,104,687,616 bytes | Free space: 40,636,030,976 bytes 2025-11-26 23:07:46.679 - Thread: 1 -> Drive F: | Capacity: 1,000,202,039,296 bytes | Free space: 893,045,383,168 bytes 2025-11-26 23:07:46.679 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-11-26 23:07:46.683 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-11-26 23:07:46.684 - Thread: 1 -> Installed DLCs: 2025-11-26 23:07:46.717 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-11-26 23:07:46.830 - Thread: 1 -> Havok: Physics.Init 2025-11-26 23:07:46.974 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-11-26 23:07:46.994 - Thread: 1 -> HkGameName: SpaceEngineers 2025-11-26 23:07:47.003 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-11-26 23:07:47.005 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-11-26 23:07:47.011 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2025-11-26 23:07:47.448 - Thread: 1 -> Loading scenarios 2025-11-26 23:07:47.506 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-11-26 23:07:47.507 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-11-26 23:07:47.695 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-11-26 23:07:47.697 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-11-26 23:07:47.890 - Thread: 1 -> Loading sound definitions 2025-11-26 23:07:47.893 - Thread: 1 -> Loading gamepad controls 2025-11-26 23:07:47.895 - Thread: 1 -> Loading gamepad controls 2025-11-26 23:07:47.895 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-11-26 23:07:47.898 - Thread: 1 -> Loading DLC definitions 2025-11-26 23:07:48.073 - Thread: 1 -> Loading OffensiveWords definitions 2025-11-26 23:07:48.073 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-11-26 23:07:48.074 - Thread: 1 -> Loading Quick starts 2025-11-26 23:07:48.074 - Thread: 1 -> Loading ScenarioCategories 2025-11-26 23:07:48.075 - Thread: 1 -> Loading shadow textures definitions 2025-11-26 23:07:48.075 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-11-26 23:07:48.081 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-11-26 23:07:48.088 - Thread: 1 -> MyAudio.LoadData - START 2025-11-26 23:07:48.252 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2025-11-26 23:07:48.443 - Thread: 1 -> MyAudio.LoadData - END 2025-11-26 23:07:48.463 - Thread: 1 -> MyGuiManager() 2025-11-26 23:07:48.464 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2025-11-26 23:07:48.471 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-11-26 23:07:48.517 - Thread: 8 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-11-26 23:07:48.518 - Thread: 8 -> DefinitionManager - Loading 7 file(s) 2025-11-26 23:07:48.531 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-11-26 23:07:48.765 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-11-26 23:07:48.766 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-11-26 23:07:48.766 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-11-26 23:07:48.778 - Thread: 1 -> Loading default controls 2025-11-26 23:07:48.811 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-11-26 23:07:48.835 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-11-26 23:07:48.849 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-11-26 23:07:48.851 - Thread: 8 -> ReloadVoxelMaterials 2025-11-26 23:07:51.191 - Thread: 1 -> Deluxe Edition (573160) 2025-11-26 23:07:51.274 - Thread: 1 -> Decorative Blocks (1049790) 2025-11-26 23:07:51.876 - Thread: 1 -> Economy Deluxe (1135960) 2025-11-26 23:07:51.908 - Thread: 1 -> Style Pack (1084680) 2025-11-26 23:07:51.914 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-11-26 23:07:51.914 - Thread: 1 -> Frostbite (1241550) 2025-11-26 23:07:51.916 - Thread: 1 -> Sparks Of The Future (1307680) 2025-11-26 23:07:51.925 - Thread: 1 -> Wasteland (1374610) 2025-11-26 23:07:51.933 - Thread: 1 -> Warfare I. (1475830) 2025-11-26 23:07:52.005 - Thread: 1 -> Heavy Industry (1676100) 2025-11-26 23:07:52.005 - Thread: 1 -> Warfare II. (1783760) 2025-11-26 23:07:52.006 - Thread: 1 -> Automatons (1958640) 2025-11-26 23:07:52.006 - Thread: 1 -> Decorative Blocks 3 (2504720) 2025-11-26 23:07:52.006 - Thread: 1 -> Signal Blocks (2914120) 2025-11-26 23:07:52.006 - Thread: 1 -> Contact (3066290) 2025-11-26 23:07:52.006 - Thread: 1 -> Fieldwork (3601770) 2025-11-26 23:07:52.007 - Thread: 1 -> Apex Survival (3858380) 2025-11-26 23:07:52.116 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-11-26 23:07:52.564 - Thread: 1 -> Timer Frequency: 10000000 2025-11-26 23:07:52.564 - Thread: 1 -> Ticks per frame: 166667 2025-11-26 23:07:53.618 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-11-26 23:07:54.070 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2025-11-26 23:07:54.183 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-11-26 23:07:54.311 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-11-26 23:07:54.311 - Thread: 1 -> Flares Intensity: 1 2025-11-26 23:07:54.311 - Thread: 1 -> Field of view: 1.655796 2025-11-26 23:07:54.311 - Thread: 1 -> PostProcessingEnabled: True 2025-11-26 23:07:54.311 - Thread: 1 -> Render.GrassDensityFactor: 1 2025-11-26 23:07:54.311 - Thread: 1 -> Render.GrassDrawDistance: 159 2025-11-26 23:07:54.311 - Thread: 1 -> Render.DistanceFade: 1000 2025-11-26 23:07:54.311 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-11-26 23:07:54.311 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2025-11-26 23:07:54.311 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2025-11-26 23:07:54.311 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-11-26 23:07:54.311 - Thread: 1 -> Render.TextureQuality: MEDIUM 2025-11-26 23:07:54.311 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2025-11-26 23:07:54.311 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2025-11-26 23:07:54.311 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2025-11-26 23:07:54.311 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2025-11-26 23:07:54.311 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2025-11-26 23:07:54.311 - Thread: 1 -> Render.ParticleQuality: NORMAL 2025-11-26 23:07:54.398 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-11-26 23:07:54.657 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-11-26 23:07:54.658 - Thread: 1 -> Analytics session started: UserID = (ed4202b9-4fa2-fc24-e3f4-a6d97e302f65) SessionID = (e3aa9cdd-9f7d-4de2-83ea-77358a11b73e) 2025-11-26 23:07:54.660 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-26 23:07:56.628 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-11-26 23:07:56.646 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-11-26 23:07:56.646 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-11-26 23:07:57.009 - Thread: 1 -> MyConfig.Save() - START 2025-11-26 23:07:57.011 - Thread: 1 -> Path: C:\Users\Shumba\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-26 23:07:57.064 - Thread: 1 -> MyConfig.Save() - END 2025-11-26 23:08:06.244 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2025-11-26 23:08:06.350 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2025-11-26 23:08:06.354 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2025-11-26 23:08:06.361 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2025-11-26 23:08:06.368 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2025-11-26 23:08:06.373 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2025-11-26 23:08:06.375 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2025-11-26 23:08:06.378 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2025-11-26 23:08:06.398 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2025-11-26 23:08:06.401 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2025-11-26 23:08:06.588 - Thread: 1 -> Button press - Category_Sandbox - isPrimary True 2025-11-26 23:08:06.591 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2025-11-26 23:08:08.863 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2025-11-26 23:08:08.873 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-11-26 23:08:08.892 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2025-11-26 23:08:08.894 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-11-26 23:08:09.028 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2025-11-26 23:08:11.465 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2025-11-26 23:08:11.665 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-11-26 23:08:11.668 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2025-11-26 23:08:20.547 - Thread: 1 -> Query successful. 2025-11-26 23:08:20.549 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2025-11-26 23:08:20.758 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent 2025-11-26 23:08:26.659 - Thread: 1 -> GUI Stats: Update 1.1042275, Draw 0.324892277777778 2025-11-26 23:08:28.858 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent 2025-11-26 23:08:37.051 - Thread: 1 -> CheckPoint Experimental mode: Yes 2025-11-26 23:08:37.051 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2025-11-26 23:08:37.070 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-11-26 23:08:37.072 - Thread: 8 -> Downloading world mods - START 2025-11-26 23:08:37.087 - Thread: 8 -> Mod download time: 0.00 seconds 2025-11-26 23:08:37.090 - Thread: 8 -> Downloading world mods - END 2025-11-26 23:08:37.093 - Thread: 1 -> LoadSession() - End 2025-11-26 23:08:37.111 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-11-26 23:08:37.111 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-11-26 23:08:37.111 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent 2025-11-26 23:08:37.111 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent 2025-11-26 23:08:37.112 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-11-26 23:08:37.148 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-11-26 23:08:37.149 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-11-26 23:08:37.149 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-11-26 23:08:37.336 - Thread: 1 -> RunLoadingAction - START 2025-11-26 23:08:37.344 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-11-26 23:08:37.530 - Thread: 1 -> GC Memory: 995,832,744 B 2025-11-26 23:08:37.541 - Thread: 1 -> Process Memory: 3,253,870,592 B 2025-11-26 23:08:37.542 - Thread: 1 -> MySession.Static.LogSettings - START 2025-11-26 23:08:37.542 - Thread: 1 -> Name = crashtest 2025-11-26 23:08:37.542 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart's content! 2025-11-26 23:08:37.543 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2025-11-26 23:08:37.543 - Thread: 1 -> Password = 2025-11-26 23:08:37.543 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-11-26 23:08:37.543 - Thread: 1 -> WorkshopId = 2025-11-26 23:08:37.543 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2025-11-26 23:08:37.543 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2025-11-26 23:08:37.551 - Thread: 1 -> Settings: 2025-11-26 23:08:37.551 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-11-26 23:08:37.551 - Thread: 1 -> AFKTimeoutMin = 0 2025-11-26 23:08:37.551 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-11-26 23:08:37.551 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-11-26 23:08:37.551 - Thread: 1 -> AutoHealing = True 2025-11-26 23:08:37.551 - Thread: 1 -> AutoSaveInMinutes = 5 2025-11-26 23:08:37.551 - Thread: 1 -> BlockCountThreshold = 20 2025-11-26 23:08:37.551 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-11-26 23:08:37.551 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-11-26 23:08:37.551 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-11-26 23:08:37.551 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-11-26 23:08:37.551 - Thread: 1 -> CanJoinRunning = False 2025-11-26 23:08:37.551 - Thread: 1 -> CargoShipsEnabled = True 2025-11-26 23:08:37.551 - Thread: 1 -> ClientCanSave = False 2025-11-26 23:08:37.551 - Thread: 1 -> DepositsCountCoefficient = 1 2025-11-26 23:08:37.551 - Thread: 1 -> DepositSizeDenominator = 60 2025-11-26 23:08:37.551 - Thread: 1 -> DestructibleBlocks = True 2025-11-26 23:08:37.551 - Thread: 1 -> EconomyTickInSeconds = 300 2025-11-26 23:08:37.551 - Thread: 1 -> Enable3rdPersonView = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableAutorespawn = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableBountyContracts = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableContainerDrops = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableConvertToStation = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableCopyPaste = False 2025-11-26 23:08:37.551 - Thread: 1 -> EnableEconomy = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableEncounters = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableDrones = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableGoodBotHints = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableIngameScripts = False 2025-11-26 23:08:37.551 - Thread: 1 -> EnableJetpack = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableOxygen = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableOxygenPressurization = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnablePcuTrading = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableRadiation = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableRecoil = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableReducedStatsOnRespawn = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableResearch = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableRespawnShips = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableSaving = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableScripterRole = False 2025-11-26 23:08:37.551 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-11-26 23:08:37.551 - Thread: 1 -> EnableShareInertiaTensor = False 2025-11-26 23:08:37.551 - Thread: 1 -> EnableSpectator = False 2025-11-26 23:08:37.551 - Thread: 1 -> EnableSpiders = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableSubgridDamage = False 2025-11-26 23:08:37.551 - Thread: 1 -> EnableSunRotation = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableSupergridding = False 2025-11-26 23:08:37.551 - Thread: 1 -> EnableSurvivalBuffs = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableToolShake = False 2025-11-26 23:08:37.551 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-11-26 23:08:37.551 - Thread: 1 -> EnableUnsafePistonImpulses = False 2025-11-26 23:08:37.551 - Thread: 1 -> EnableUnsafeRotorTorques = False 2025-11-26 23:08:37.551 - Thread: 1 -> EnableVoxelDestruction = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableVoxelHand = True 2025-11-26 23:08:37.551 - Thread: 1 -> EnableWolfs = True 2025-11-26 23:08:37.551 - Thread: 1 -> EncounterDensity = 0.35 2025-11-26 23:08:37.552 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-11-26 23:08:37.552 - Thread: 1 -> EnvironmentHostility = NORMAL 2025-11-26 23:08:37.552 - Thread: 1 -> ExperimentalMode = True 2025-11-26 23:08:37.552 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2025-11-26 23:08:37.552 - Thread: 1 -> FamilySharing = True 2025-11-26 23:08:37.552 - Thread: 1 -> FloraDensityMultiplier = 1 2025-11-26 23:08:37.552 - Thread: 1 -> FoodConsumptionRate = 0.5 2025-11-26 23:08:37.552 - Thread: 1 -> GameMode = Survival 2025-11-26 23:08:37.552 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-11-26 23:08:37.552 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-11-26 23:08:37.552 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2025-11-26 23:08:37.552 - Thread: 1 -> InfiniteAmmo = False 2025-11-26 23:08:37.552 - Thread: 1 -> InventorySizeMultiplier = 3 2025-11-26 23:08:37.552 - Thread: 1 -> MaxBackupSaves = 5 2025-11-26 23:08:37.552 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-11-26 23:08:37.552 - Thread: 1 -> MaxCargoBags = 100 2025-11-26 23:08:37.552 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-11-26 23:08:37.552 - Thread: 1 -> MaxDrones = 5 2025-11-26 23:08:37.552 - Thread: 1 -> MaxFactionsCount = 0 2025-11-26 23:08:37.552 - Thread: 1 -> MaxFloatingObjects = 100 2025-11-26 23:08:37.552 - Thread: 1 -> MaxGridSize = 0 2025-11-26 23:08:37.552 - Thread: 1 -> MaxPlanets = 99 2025-11-26 23:08:37.552 - Thread: 1 -> MaxPlayers = 1 2025-11-26 23:08:37.552 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-11-26 23:08:37.552 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-11-26 23:08:37.552 - Thread: 1 -> OffensiveWordsFiltering = False 2025-11-26 23:08:37.552 - Thread: 1 -> OnlineMode = OFFLINE 2025-11-26 23:08:37.552 - Thread: 1 -> OptimalGridCount = 0 2025-11-26 23:08:37.552 - Thread: 1 -> OptimalSpawnDistance = 16000 2025-11-26 23:08:37.552 - Thread: 1 -> PermanentDeath = False 2025-11-26 23:08:37.552 - Thread: 1 -> PhysicsIterations = 8 2025-11-26 23:08:37.552 - Thread: 1 -> PiratePCU = 25000 2025-11-26 23:08:37.552 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-11-26 23:08:37.552 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-11-26 23:08:37.552 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-11-26 23:08:37.552 - Thread: 1 -> PredefinedAsteroids = True 2025-11-26 23:08:37.552 - Thread: 1 -> ProceduralDensity = 0.35 2025-11-26 23:08:37.552 - Thread: 1 -> ProceduralSeed = 0 2025-11-26 23:08:37.552 - Thread: 1 -> RealisticSound = False 2025-11-26 23:08:37.552 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-11-26 23:08:37.552 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-11-26 23:08:37.552 - Thread: 1 -> ResetForageableItems = True 2025-11-26 23:08:37.552 - Thread: 1 -> ResetForageableItemsDistance = 3000 2025-11-26 23:08:37.552 - Thread: 1 -> ResetForageableItemsTimeM = 30 2025-11-26 23:08:37.552 - Thread: 1 -> ResetOwnership = False 2025-11-26 23:08:37.552 - Thread: 1 -> RespawnShipDelete = False 2025-11-26 23:08:37.552 - Thread: 1 -> Scenario = False 2025-11-26 23:08:37.552 - Thread: 1 -> ScenarioEditMode = False 2025-11-26 23:08:37.552 - Thread: 1 -> ScrapEnabled = False 2025-11-26 23:08:37.552 - Thread: 1 -> SimplifiedSimulation = False 2025-11-26 23:08:37.552 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-11-26 23:08:37.552 - Thread: 1 -> SolarRadiationIntensity = 0 2025-11-26 23:08:37.552 - Thread: 1 -> StartInRespawnScreen = False 2025-11-26 23:08:37.552 - Thread: 1 -> StopGridsPeriodMin = 15 2025-11-26 23:08:37.552 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-11-26 23:08:37.552 - Thread: 1 -> SpawnWithTools = True 2025-11-26 23:08:37.552 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-11-26 23:08:37.552 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-11-26 23:08:37.552 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-11-26 23:08:37.552 - Thread: 1 -> StationVoxelSupport = False 2025-11-26 23:08:37.552 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-11-26 23:08:37.552 - Thread: 1 -> SuppressedWarnings = 2025-11-26 23:08:37.552 - Thread: 1 -> SyncDistance = 3000 2025-11-26 23:08:37.552 - Thread: 1 -> ThrusterDamage = True 2025-11-26 23:08:37.552 - Thread: 1 -> TotalBotLimit = 32 2025-11-26 23:08:37.552 - Thread: 1 -> TotalPCU = 1000000 2025-11-26 23:08:37.552 - Thread: 1 -> TradeFactionsCount = 10 2025-11-26 23:08:37.552 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-11-26 23:08:37.552 - Thread: 1 -> TrashFlagsValue = 7706 2025-11-26 23:08:37.552 - Thread: 1 -> TrashRemovalEnabled = True 2025-11-26 23:08:37.552 - Thread: 1 -> UseConsolePCU = False 2025-11-26 23:08:37.552 - Thread: 1 -> ViewDistance = 15000 2025-11-26 23:08:37.552 - Thread: 1 -> VoxelAgeThreshold = 24 2025-11-26 23:08:37.552 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-11-26 23:08:37.552 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-11-26 23:08:37.552 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-11-26 23:08:37.552 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-11-26 23:08:37.552 - Thread: 1 -> WeaponsEnabled = True 2025-11-26 23:08:37.552 - Thread: 1 -> WeatherSystem = True 2025-11-26 23:08:37.552 - Thread: 1 -> WeatherLightingDamage = False 2025-11-26 23:08:37.552 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-11-26 23:08:37.552 - Thread: 1 -> WorldSizeKm = 0 2025-11-26 23:08:37.552 - Thread: 1 -> RandomizeSeed = True 2025-11-26 23:08:37.552 - Thread: 1 -> MySession.Static.LogSettings - END 2025-11-26 23:08:37.553 - Thread: 1 -> Experimental mode: Yes 2025-11-26 23:08:37.553 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2025-11-26 23:08:37.553 - Thread: 1 -> Console compatibility: No 2025-11-26 23:08:38.630 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-11-26 23:08:38.666 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-11-26 23:08:38.670 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-11-26 23:08:38.670 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-11-26 23:08:38.672 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2025-11-26 23:08:38.868 - Thread: 1 -> Loading scenarios 2025-11-26 23:08:38.869 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-11-26 23:08:38.869 - Thread: 1 -> List of used mods (1) - START 2025-11-26 23:08:38.869 - Thread: 1 -> Id = Steam:0, Filename = 'BugReport-WillCrashToDesktop', Name = 'BugReport-WillCrashToDesktop' 2025-11-26 23:08:38.869 - Thread: 1 -> List of used mods - END 2025-11-26 23:08:38.892 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-11-26 23:08:38.893 - Thread: 1 -> DefinitionManager - Loading 733 file(s) 2025-11-26 23:08:44.019 - Thread: 1 -> C:\Users\Shumba\AppData\Roaming\SpaceEngineers\Mods\BugReport-WillCrashToDesktop\Data\Prefabs\ 2025-11-26 23:08:44.019 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2025-11-26 23:08:44.026 - Thread: 1 -> Loading behaviors 2025-11-26 23:08:44.027 - Thread: 1 -> Loading ammo magazines 2025-11-26 23:08:44.030 - Thread: 1 -> Loading ammo definitions 2025-11-26 23:08:44.033 - Thread: 1 -> Loading animations 2025-11-26 23:08:44.036 - Thread: 1 -> Loading animations 2025-11-26 23:08:44.037 - Thread: 1 -> Loading sound definitions 2025-11-26 23:08:44.038 - Thread: 1 -> Loading sound definitions 2025-11-26 23:08:44.038 - Thread: 1 -> Loading sound definitions 2025-11-26 23:08:44.038 - Thread: 1 -> Loading sound definitions 2025-11-26 23:08:44.038 - Thread: 1 -> Loading sound definitions 2025-11-26 23:08:44.038 - Thread: 1 -> Loading category classes 2025-11-26 23:08:44.040 - Thread: 1 -> Loading Block Tag definitions 2025-11-26 23:08:44.041 - Thread: 1 -> Loading blueprint classes 2025-11-26 23:08:44.042 - Thread: 1 -> Loading blueprint class entries 2025-11-26 23:08:44.044 - Thread: 1 -> Loading blueprint classes 2025-11-26 23:08:44.044 - Thread: 1 -> Loading blueprint class entries 2025-11-26 23:08:44.044 - Thread: 1 -> Loading blueprints 2025-11-26 23:08:44.046 - Thread: 1 -> Loading blueprints 2025-11-26 23:08:44.047 - Thread: 1 -> Loading agent definitions 2025-11-26 23:08:44.049 - Thread: 1 -> Loading character definitions 2025-11-26 23:08:44.063 - Thread: 1 -> Loading character definitions 2025-11-26 23:08:44.063 - Thread: 1 -> Loading components 2025-11-26 23:08:44.065 - Thread: 1 -> Loading components 2025-11-26 23:08:44.065 - Thread: 1 -> Loading configuration 2025-11-26 23:08:44.066 - Thread: 1 -> Loading container types 2025-11-26 23:08:44.072 - Thread: 1 -> Loading Contract Types 2025-11-26 23:08:44.078 - Thread: 1 -> Loading block positions 2025-11-26 23:08:44.081 - Thread: 1 -> Loading curve definitions 2025-11-26 23:08:44.085 - Thread: 1 -> Loading debris 2025-11-26 23:08:44.086 - Thread: 1 -> Loading environment items entries 2025-11-26 23:08:44.086 - Thread: 1 -> Loading decal global definitions 2025-11-26 23:08:44.087 - Thread: 1 -> Loading decal definitions 2025-11-26 23:08:44.088 - Thread: 1 -> Loading decal definitions 2025-11-26 23:08:44.088 - Thread: 1 -> Loading drone behaviors 2025-11-26 23:08:44.092 - Thread: 1 -> Loading edges 2025-11-26 23:08:44.093 - Thread: 1 -> Loading emissive color definitions 2025-11-26 23:08:44.097 - Thread: 1 -> Loading emissive color default states 2025-11-26 23:08:44.102 - Thread: 1 -> Loading animations 2025-11-26 23:08:44.102 - Thread: 1 -> Loading entity components 2025-11-26 23:08:44.141 - Thread: 1 -> Loading component containers 2025-11-26 23:08:44.156 - Thread: 1 -> Loading environment items entries 2025-11-26 23:08:44.158 - Thread: 1 -> Loading Faction Names 2025-11-26 23:08:44.159 - Thread: 1 -> Loading factions 2025-11-26 23:08:44.164 - Thread: 1 -> Loading flare definitions 2025-11-26 23:08:44.178 - Thread: 1 -> Loading gas property definitions 2025-11-26 23:08:44.180 - Thread: 1 -> Loading event definitions 2025-11-26 23:08:44.181 - Thread: 1 -> Loading physical items 2025-11-26 23:08:44.192 - Thread: 1 -> Loading LCD texture categories 2025-11-26 23:08:44.193 - Thread: 1 -> Loading LCD texture categories 2025-11-26 23:08:44.193 - Thread: 1 -> Loading LCD texture categories 2025-11-26 23:08:44.193 - Thread: 1 -> Loading LCD texture categories 2025-11-26 23:08:44.193 - Thread: 1 -> Loading LCD texture categories 2025-11-26 23:08:44.193 - Thread: 1 -> Loading LCD texture categories 2025-11-26 23:08:44.193 - Thread: 1 -> Loading physical items 2025-11-26 23:08:44.197 - Thread: 1 -> Loading physical items 2025-11-26 23:08:44.200 - Thread: 1 -> Loading physical material properties 2025-11-26 23:08:44.205 - Thread: 1 -> Loading pirate antennas 2025-11-26 23:08:44.214 - Thread: 1 -> Loading planet definitions 2025-11-26 23:08:44.216 - Thread: 1 -> Loading research blocks definitions 2025-11-26 23:08:44.217 - Thread: 1 -> Loading research groups definitions 2025-11-26 23:08:44.219 - Thread: 1 -> Loading resource distribution groups 2025-11-26 23:08:44.220 - Thread: 1 -> Loading ship sound groups 2025-11-26 23:08:44.238 - Thread: 1 -> Loading ship sound groups 2025-11-26 23:08:44.239 - Thread: 1 -> Loading sound categories 2025-11-26 23:08:44.243 - Thread: 1 -> Loading stat definitions 2025-11-26 23:08:44.245 - Thread: 1 -> Loading stories definition 2025-11-26 23:08:44.246 - Thread: 1 -> Loading Story Categories definition 2025-11-26 23:08:44.246 - Thread: 1 -> Loading gamepad controls 2025-11-26 23:08:44.247 - Thread: 1 -> Loading grid creators 2025-11-26 23:08:44.248 - Thread: 1 -> Loading transparent material properties 2025-11-26 23:08:44.250 - Thread: 1 -> Loading voxel map storage definitions 2025-11-26 23:08:44.252 - Thread: 1 -> Loading voxel material definitions 2025-11-26 23:08:44.253 - Thread: 1 -> Loading voxel material definitions 2025-11-26 23:08:44.253 - Thread: 1 -> Loading Weather Effects 2025-11-26 23:08:44.260 - Thread: 1 -> Loading physical items 2025-11-26 23:08:44.266 - Thread: 1 -> Audio effects definitions 2025-11-26 23:08:44.271 - Thread: 1 -> Loading environment items definitions 2025-11-26 23:08:44.273 - Thread: 1 -> Loading environment items definitions 2025-11-26 23:08:44.274 - Thread: 1 -> Loading physical material properties 2025-11-26 23:08:44.278 - Thread: 1 -> Loading particle effect definitions 2025-11-26 23:08:44.386 - Thread: 1 -> Loading particle effect definitions 2025-11-26 23:08:44.387 - Thread: 1 -> Loading environment item definitions 2025-11-26 23:08:44.389 - Thread: 1 -> Loading weapon definitions 2025-11-26 23:08:44.402 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.452 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.463 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.466 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.466 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.467 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.467 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.467 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.471 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.471 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.472 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.484 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.485 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.488 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.489 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.495 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.497 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.498 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.499 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.502 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.504 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.505 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.526 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.528 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.530 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.533 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.535 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.536 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.538 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.538 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.540 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.546 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.548 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.548 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.550 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.555 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.560 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.560 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.562 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.564 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.566 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.568 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.571 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.573 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.575 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.576 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.584 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.584 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.587 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.587 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.590 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.592 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.595 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.598 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.601 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.601 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.607 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.608 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.611 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.612 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.616 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.617 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.621 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.622 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.628 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.629 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.633 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.634 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.638 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.638 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.647 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.647 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.651 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.652 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.656 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.656 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.662 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.665 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.671 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.672 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.677 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.677 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.689 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.690 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.695 - Thread: 1 -> Loading cube blocks 2025-11-26 23:08:44.695 - Thread: 1 -> Created block definitions 2025-11-26 23:08:44.706 - Thread: 1 -> Loading block variant groups 2025-11-26 23:08:44.734 - Thread: 1 -> Loading asteroid generators 2025-11-26 23:08:44.736 - Thread: 1 -> Loading drop containers 2025-11-26 23:08:44.737 - Thread: 1 -> Loading radial menu definitions 2025-11-26 23:08:44.757 - Thread: 1 -> Loading respawn ships 2025-11-26 23:08:44.759 - Thread: 1 -> Loading spawn groups 2025-11-26 23:08:44.768 - Thread: 1 -> Loading spawn groups 2025-11-26 23:08:44.768 - Thread: 1 -> Loading spawn groups 2025-11-26 23:08:44.768 - Thread: 1 -> Loading spawn groups 2025-11-26 23:08:44.768 - Thread: 1 -> Loading spawn groups 2025-11-26 23:08:44.769 - Thread: 1 -> Loading spawn groups 2025-11-26 23:08:44.769 - Thread: 1 -> Loading wheel speeds 2025-11-26 23:08:44.784 - Thread: 1 -> InitBlockGroups Start 2025-11-26 23:08:44.785 - Thread: 1 -> InitBlockGroups #1 2025-11-26 23:08:44.787 - Thread: 1 -> InitBlockGroups #2 2025-11-26 23:08:44.788 - Thread: 1 -> InitBlockGroups #3 2025-11-26 23:08:44.788 - Thread: 1 -> InitBlockGroups #4 2025-11-26 23:08:44.788 - Thread: 1 -> InitBlockGroups End 2025-11-26 23:08:44.804 - Thread: 1 -> PostprocessBlockVariantGroups Start 2025-11-26 23:08:44.812 - Thread: 1 -> PostprocessBlockVariantGroups End 2025-11-26 23:08:44.816 - Thread: 1 -> PostprocessRadialMenus Start 2025-11-26 23:08:44.819 - Thread: 1 -> PostprocessRadialMenus End 2025-11-26 23:08:44.849 - Thread: 1 -> MyAudio.UnloadData - START 2025-11-26 23:08:44.865 - Thread: 1 -> MyAudio.UnloadData - END 2025-11-26 23:08:44.865 - Thread: 1 -> MyAudio.LoadData - START 2025-11-26 23:08:44.944 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2025-11-26 23:08:45.337 - Thread: 1 -> MyAudio.LoadData - END 2025-11-26 23:08:45.381 - Thread: 1 -> Error: Error during loading session:System.FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list. at System.Text.StringBuilder.AppendFormatHelper(IFormatProvider provider, String format, ParamsArray args) at System.String.FormatHelper(IFormatProvider provider, String format, ParamsArray args) at System.String.Format(String format, Object[] args) at Sandbox.Definitions.MyConsumableItemDefinition.Postprocess() at Sandbox.Definitions.MyDefinitionManager.PostprocessAllDefinitions() at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2025-11-26 23:08:45.384 - Thread: 1 -> ERROR: Loading screen failed 2025-11-26 23:08:45.392 - Thread: 1 -> Exception occurred: System.FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list. at System.Text.StringBuilder.AppendFormatHelper(IFormatProvider provider, String format, ParamsArray args) at System.String.FormatHelper(IFormatProvider provider, String format, ParamsArray args) at System.String.Format(String format, Object[] args) at Sandbox.Definitions.MyConsumableItemDefinition.Postprocess() at Sandbox.Definitions.MyDefinitionManager.PostprocessAllDefinitions() at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass20_0.b__7() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2025-11-26 23:08:45.393 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2025-11-26 23:08:45.393 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2025-11-26 23:08:45.393 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2025-11-26 23:08:45.393 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2025-11-26 23:08:45.509 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2025-11-26 23:08:45.509 - Thread: 1 -> UnloadOnExceptionAndExitToMenu started 2025-11-26 23:08:45.509 - Thread: 1 -> UnloadAndExitToMenu - Started 2025-11-26 23:08:45.517 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-11-26 23:08:45.610 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-11-26 23:08:45.626 - Thread: 1 -> MySession::Unload START 2025-11-26 23:08:45.627 - Thread: 1 -> AutoSaveInMinutes: 5 2025-11-26 23:08:45.627 - Thread: 1 -> MySandboxGame.IsDedicated: False 2025-11-26 23:08:45.627 - Thread: 1 -> IsServer: True 2025-11-26 23:08:45.628 - Thread: 1 -> MyAudio.UnloadData - START 2025-11-26 23:08:45.637 - Thread: 1 -> MyAudio.UnloadData - END 2025-11-26 23:08:45.637 - Thread: 1 -> MyAudio.LoadData - START 2025-11-26 23:08:45.692 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2025-11-26 23:08:45.840 - Thread: 1 -> MyAudio.LoadData - END 2025-11-26 23:08:45.844 - Thread: 1 -> MyConfig.Save() - START 2025-11-26 23:08:45.844 - Thread: 1 -> Path: C:\Users\Shumba\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-26 23:08:45.845 - Thread: 1 -> MyConfig.Save() - END 2025-11-26 23:08:45.853 - Thread: 1 -> Network readers disposed 2025-11-26 23:08:45.854 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-11-26 23:08:45.875 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-11-26 23:08:45.876 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-11-26 23:08:45.972 - Thread: 1 -> Loading sound definitions 2025-11-26 23:08:45.972 - Thread: 1 -> Loading gamepad controls 2025-11-26 23:08:45.972 - Thread: 1 -> Loading gamepad controls 2025-11-26 23:08:45.972 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-11-26 23:08:45.972 - Thread: 1 -> Loading DLC definitions 2025-11-26 23:08:45.996 - Thread: 1 -> Loading OffensiveWords definitions 2025-11-26 23:08:45.997 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-11-26 23:08:45.997 - Thread: 1 -> Loading Quick starts 2025-11-26 23:08:45.997 - Thread: 1 -> Loading ScenarioCategories 2025-11-26 23:08:45.997 - Thread: 1 -> Loading shadow textures definitions 2025-11-26 23:08:45.997 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-11-26 23:08:45.997 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-11-26 23:08:46.273 - Thread: 1 -> MySession::Unload END 2025-11-26 23:08:46.279 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2025-11-26 23:08:46.280 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2025-11-26 23:08:46.281 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-11-26 23:08:46.281 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-11-26 23:08:46.292 - Thread: 1 -> RunLoadingAction - END 2025-11-26 23:08:46.293 - Thread: 1 -> Loading duration: 9.1442817 2025-11-26 23:08:46.330 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-11-26 23:08:46.363 - Thread: 1 -> MyConfig.Save() - START 2025-11-26 23:08:46.363 - Thread: 1 -> Path: C:\Users\Shumba\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-26 23:08:46.364 - Thread: 1 -> MyConfig.Save() - END 2025-11-26 23:08:50.796 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-11-26 23:09:05.779 - Thread: 1 -> GUI Stats: Update 0.730019944444446, Draw 0.360885500000001 2025-11-26 23:09:35.779 - Thread: 1 -> GUI Stats: Update 0.0613170555555554, Draw 0.215281166666667 2025-11-26 23:10:05.904 - Thread: 1 -> GUI Stats: Update 0.104602, Draw 0.263198888888889 2025-11-26 23:10:35.904 - Thread: 1 -> GUI Stats: Update 0.0620016666666666, Draw 0.191806 2025-11-26 23:11:06.038 - Thread: 1 -> GUI Stats: Update 0.0533941666666668, Draw 0.194581944444445 2025-11-26 23:11:36.038 - Thread: 1 -> GUI Stats: Update 0.075480111111111, Draw 0.222030277777778 2025-11-26 23:12:06.178 - Thread: 1 -> GUI Stats: Update 0.0833328888888889, Draw 0.272791500000001 2025-11-26 23:12:36.299 - Thread: 1 -> GUI Stats: Update 0.0409956666666666, Draw 0.138465388888889 2025-11-26 23:12:54.665 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-26 23:13:06.298 - Thread: 1 -> GUI Stats: Update 0.0453932777777777, Draw 0.119625944444444 2025-11-26 23:13:36.299 - Thread: 1 -> GUI Stats: Update 0.0403013333333333, Draw 0.125025111111111 2025-11-26 23:14:06.636 - Thread: 1 -> GUI Stats: Update 0.0866786666666669, Draw 0.260822055555555 2025-11-26 23:14:34.752 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2025-11-26 23:14:34.818 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2025-11-26 23:14:34.819 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2025-11-26 23:14:34.822 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2025-11-26 23:14:34.823 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2025-11-26 23:14:34.825 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2025-11-26 23:14:34.828 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2025-11-26 23:14:34.829 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2025-11-26 23:14:34.837 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2025-11-26 23:14:34.838 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2025-11-26 23:14:34.901 - Thread: 1 -> Button press - Category_Sandbox - isPrimary True 2025-11-26 23:14:34.903 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2025-11-26 23:14:36.101 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2025-11-26 23:14:36.102 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-11-26 23:14:36.119 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2025-11-26 23:14:36.120 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-11-26 23:14:36.130 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2025-11-26 23:14:36.775 - Thread: 1 -> GUI Stats: Update 0.400402388888889, Draw 0.2355995 2025-11-26 23:14:37.819 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2025-11-26 23:14:38.036 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-11-26 23:14:38.037 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2025-11-26 23:14:38.491 - Thread: 1 -> Query successful. 2025-11-26 23:14:38.493 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2025-11-26 23:14:38.726 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent 2025-11-26 23:14:46.793 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent 2025-11-26 23:14:47.681 - Thread: 1 -> CheckPoint Experimental mode: Yes 2025-11-26 23:14:47.681 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2025-11-26 23:14:47.693 - Thread: 8 -> Downloading world mods - START 2025-11-26 23:14:47.693 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-11-26 23:14:47.693 - Thread: 8 -> Mod download time: 0.00 seconds 2025-11-26 23:14:47.693 - Thread: 8 -> Downloading world mods - END 2025-11-26 23:14:47.709 - Thread: 1 -> LoadSession() - End 2025-11-26 23:14:47.725 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-11-26 23:14:47.725 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-11-26 23:14:47.725 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent 2025-11-26 23:14:47.725 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent 2025-11-26 23:14:47.725 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-11-26 23:14:47.728 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-11-26 23:14:47.728 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-11-26 23:14:47.728 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-11-26 23:14:47.943 - Thread: 1 -> RunLoadingAction - START 2025-11-26 23:14:47.943 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-11-26 23:14:48.051 - Thread: 1 -> GC Memory: 1,134,415,400 B 2025-11-26 23:14:48.053 - Thread: 1 -> Process Memory: 3,580,760,064 B 2025-11-26 23:14:48.053 - Thread: 1 -> MySession.Static.LogSettings - START 2025-11-26 23:14:48.053 - Thread: 1 -> Name = Star System 2025-11-26 23:14 2025-11-26 23:14:48.053 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart's content! 2025-11-26 23:14:48.053 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2025-11-26 23:14:48.053 - Thread: 1 -> Password = 2025-11-26 23:14:48.053 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-11-26 23:14:48.053 - Thread: 1 -> WorkshopId = 2025-11-26 23:14:48.053 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2025-11-26 23:14:48.053 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2025-11-26 23:14:48.053 - Thread: 1 -> Settings: 2025-11-26 23:14:48.053 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-11-26 23:14:48.053 - Thread: 1 -> AFKTimeoutMin = 0 2025-11-26 23:14:48.053 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-11-26 23:14:48.053 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-11-26 23:14:48.053 - Thread: 1 -> AutoHealing = True 2025-11-26 23:14:48.053 - Thread: 1 -> AutoSaveInMinutes = 5 2025-11-26 23:14:48.053 - Thread: 1 -> BlockCountThreshold = 20 2025-11-26 23:14:48.053 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-11-26 23:14:48.053 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-11-26 23:14:48.053 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-11-26 23:14:48.053 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-11-26 23:14:48.053 - Thread: 1 -> CanJoinRunning = False 2025-11-26 23:14:48.053 - Thread: 1 -> CargoShipsEnabled = True 2025-11-26 23:14:48.053 - Thread: 1 -> ClientCanSave = False 2025-11-26 23:14:48.053 - Thread: 1 -> DepositsCountCoefficient = 1 2025-11-26 23:14:48.053 - Thread: 1 -> DepositSizeDenominator = 60 2025-11-26 23:14:48.053 - Thread: 1 -> DestructibleBlocks = True 2025-11-26 23:14:48.053 - Thread: 1 -> EconomyTickInSeconds = 300 2025-11-26 23:14:48.053 - Thread: 1 -> Enable3rdPersonView = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableAutorespawn = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableBountyContracts = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableContainerDrops = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableConvertToStation = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableCopyPaste = False 2025-11-26 23:14:48.053 - Thread: 1 -> EnableEconomy = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableEncounters = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableDrones = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableGoodBotHints = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableIngameScripts = False 2025-11-26 23:14:48.053 - Thread: 1 -> EnableJetpack = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableOxygen = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableOxygenPressurization = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnablePcuTrading = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableRadiation = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableRecoil = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableReducedStatsOnRespawn = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableResearch = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableRespawnShips = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableSaving = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableScripterRole = False 2025-11-26 23:14:48.053 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-11-26 23:14:48.053 - Thread: 1 -> EnableShareInertiaTensor = False 2025-11-26 23:14:48.053 - Thread: 1 -> EnableSpectator = False 2025-11-26 23:14:48.053 - Thread: 1 -> EnableSpiders = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableSubgridDamage = False 2025-11-26 23:14:48.053 - Thread: 1 -> EnableSunRotation = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableSupergridding = False 2025-11-26 23:14:48.053 - Thread: 1 -> EnableSurvivalBuffs = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableToolShake = False 2025-11-26 23:14:48.053 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-11-26 23:14:48.053 - Thread: 1 -> EnableUnsafePistonImpulses = False 2025-11-26 23:14:48.053 - Thread: 1 -> EnableUnsafeRotorTorques = False 2025-11-26 23:14:48.053 - Thread: 1 -> EnableVoxelDestruction = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableVoxelHand = True 2025-11-26 23:14:48.053 - Thread: 1 -> EnableWolfs = True 2025-11-26 23:14:48.053 - Thread: 1 -> EncounterDensity = 0.35 2025-11-26 23:14:48.053 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-11-26 23:14:48.054 - Thread: 1 -> EnvironmentHostility = NORMAL 2025-11-26 23:14:48.054 - Thread: 1 -> ExperimentalMode = True 2025-11-26 23:14:48.054 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2025-11-26 23:14:48.054 - Thread: 1 -> FamilySharing = True 2025-11-26 23:14:48.054 - Thread: 1 -> FloraDensityMultiplier = 1 2025-11-26 23:14:48.054 - Thread: 1 -> FoodConsumptionRate = 0.5 2025-11-26 23:14:48.054 - Thread: 1 -> GameMode = Survival 2025-11-26 23:14:48.054 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-11-26 23:14:48.054 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-11-26 23:14:48.054 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2025-11-26 23:14:48.054 - Thread: 1 -> InfiniteAmmo = False 2025-11-26 23:14:48.054 - Thread: 1 -> InventorySizeMultiplier = 3 2025-11-26 23:14:48.054 - Thread: 1 -> MaxBackupSaves = 5 2025-11-26 23:14:48.054 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-11-26 23:14:48.054 - Thread: 1 -> MaxCargoBags = 100 2025-11-26 23:14:48.054 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-11-26 23:14:48.054 - Thread: 1 -> MaxDrones = 5 2025-11-26 23:14:48.054 - Thread: 1 -> MaxFactionsCount = 0 2025-11-26 23:14:48.054 - Thread: 1 -> MaxFloatingObjects = 100 2025-11-26 23:14:48.054 - Thread: 1 -> MaxGridSize = 0 2025-11-26 23:14:48.054 - Thread: 1 -> MaxPlanets = 99 2025-11-26 23:14:48.054 - Thread: 1 -> MaxPlayers = 1 2025-11-26 23:14:48.054 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-11-26 23:14:48.054 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-11-26 23:14:48.054 - Thread: 1 -> OffensiveWordsFiltering = False 2025-11-26 23:14:48.054 - Thread: 1 -> OnlineMode = OFFLINE 2025-11-26 23:14:48.054 - Thread: 1 -> OptimalGridCount = 0 2025-11-26 23:14:48.054 - Thread: 1 -> OptimalSpawnDistance = 16000 2025-11-26 23:14:48.054 - Thread: 1 -> PermanentDeath = False 2025-11-26 23:14:48.054 - Thread: 1 -> PhysicsIterations = 8 2025-11-26 23:14:48.054 - Thread: 1 -> PiratePCU = 25000 2025-11-26 23:14:48.054 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-11-26 23:14:48.054 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-11-26 23:14:48.054 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-11-26 23:14:48.054 - Thread: 1 -> PredefinedAsteroids = True 2025-11-26 23:14:48.054 - Thread: 1 -> ProceduralDensity = 0.35 2025-11-26 23:14:48.054 - Thread: 1 -> ProceduralSeed = 0 2025-11-26 23:14:48.054 - Thread: 1 -> RealisticSound = False 2025-11-26 23:14:48.054 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-11-26 23:14:48.054 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-11-26 23:14:48.054 - Thread: 1 -> ResetForageableItems = True 2025-11-26 23:14:48.054 - Thread: 1 -> ResetForageableItemsDistance = 3000 2025-11-26 23:14:48.054 - Thread: 1 -> ResetForageableItemsTimeM = 30 2025-11-26 23:14:48.054 - Thread: 1 -> ResetOwnership = False 2025-11-26 23:14:48.054 - Thread: 1 -> RespawnShipDelete = False 2025-11-26 23:14:48.054 - Thread: 1 -> Scenario = False 2025-11-26 23:14:48.054 - Thread: 1 -> ScenarioEditMode = False 2025-11-26 23:14:48.054 - Thread: 1 -> ScrapEnabled = False 2025-11-26 23:14:48.054 - Thread: 1 -> SimplifiedSimulation = False 2025-11-26 23:14:48.054 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-11-26 23:14:48.054 - Thread: 1 -> SolarRadiationIntensity = 0 2025-11-26 23:14:48.054 - Thread: 1 -> StartInRespawnScreen = False 2025-11-26 23:14:48.054 - Thread: 1 -> StopGridsPeriodMin = 15 2025-11-26 23:14:48.054 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-11-26 23:14:48.054 - Thread: 1 -> SpawnWithTools = True 2025-11-26 23:14:48.054 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-11-26 23:14:48.054 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-11-26 23:14:48.054 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-11-26 23:14:48.054 - Thread: 1 -> StationVoxelSupport = False 2025-11-26 23:14:48.054 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-11-26 23:14:48.054 - Thread: 1 -> SuppressedWarnings = 2025-11-26 23:14:48.054 - Thread: 1 -> SyncDistance = 3000 2025-11-26 23:14:48.054 - Thread: 1 -> ThrusterDamage = True 2025-11-26 23:14:48.054 - Thread: 1 -> TotalBotLimit = 32 2025-11-26 23:14:48.054 - Thread: 1 -> TotalPCU = 1000000 2025-11-26 23:14:48.054 - Thread: 1 -> TradeFactionsCount = 10 2025-11-26 23:14:48.054 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-11-26 23:14:48.054 - Thread: 1 -> TrashFlagsValue = 7706 2025-11-26 23:14:48.054 - Thread: 1 -> TrashRemovalEnabled = True 2025-11-26 23:14:48.054 - Thread: 1 -> UseConsolePCU = False 2025-11-26 23:14:48.054 - Thread: 1 -> ViewDistance = 15000 2025-11-26 23:14:48.054 - Thread: 1 -> VoxelAgeThreshold = 24 2025-11-26 23:14:48.054 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-11-26 23:14:48.054 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-11-26 23:14:48.054 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-11-26 23:14:48.054 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-11-26 23:14:48.054 - Thread: 1 -> WeaponsEnabled = True 2025-11-26 23:14:48.054 - Thread: 1 -> WeatherSystem = True 2025-11-26 23:14:48.054 - Thread: 1 -> WeatherLightingDamage = False 2025-11-26 23:14:48.054 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-11-26 23:14:48.054 - Thread: 1 -> WorldSizeKm = 0 2025-11-26 23:14:48.054 - Thread: 1 -> RandomizeSeed = True 2025-11-26 23:14:48.054 - Thread: 1 -> MySession.Static.LogSettings - END 2025-11-26 23:14:48.054 - Thread: 1 -> Experimental mode: Yes 2025-11-26 23:14:48.054 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2025-11-26 23:14:48.054 - Thread: 1 -> Console compatibility: No 2025-11-26 23:14:48.092 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-11-26 23:14:48.123 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-11-26 23:14:48.123 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-11-26 23:14:48.123 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-11-26 23:14:48.124 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2025-11-26 23:14:48.312 - Thread: 1 -> Loading scenarios 2025-11-26 23:14:48.312 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-11-26 23:14:48.312 - Thread: 1 -> List of used mods (1) - START 2025-11-26 23:14:48.313 - Thread: 1 -> Id = Steam:0, Filename = 'BugReport-WillCrashToDesktop', Name = 'BugReport-WillCrashToDesktop' 2025-11-26 23:14:48.313 - Thread: 1 -> List of used mods - END 2025-11-26 23:14:48.332 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-11-26 23:14:48.334 - Thread: 1 -> DefinitionManager - Loading 733 file(s) 2025-11-26 23:14:50.696 - Thread: 1 -> C:\Users\Shumba\AppData\Roaming\SpaceEngineers\Mods\BugReport-WillCrashToDesktop\Data\Prefabs\ 2025-11-26 23:14:50.696 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2025-11-26 23:14:50.697 - Thread: 1 -> Loading behaviors 2025-11-26 23:14:50.697 - Thread: 1 -> Loading ammo magazines 2025-11-26 23:14:50.697 - Thread: 1 -> Loading ammo definitions 2025-11-26 23:14:50.697 - Thread: 1 -> Loading animations 2025-11-26 23:14:50.698 - Thread: 1 -> Loading animations 2025-11-26 23:14:50.698 - Thread: 1 -> Loading sound definitions 2025-11-26 23:14:50.698 - Thread: 1 -> Loading sound definitions 2025-11-26 23:14:50.698 - Thread: 1 -> Loading sound definitions 2025-11-26 23:14:50.698 - Thread: 1 -> Loading sound definitions 2025-11-26 23:14:50.698 - Thread: 1 -> Loading sound definitions 2025-11-26 23:14:50.698 - Thread: 1 -> Loading category classes 2025-11-26 23:14:50.699 - Thread: 1 -> Loading Block Tag definitions 2025-11-26 23:14:50.700 - Thread: 1 -> Loading blueprint classes 2025-11-26 23:14:50.700 - Thread: 1 -> Loading blueprint class entries 2025-11-26 23:14:50.700 - Thread: 1 -> Loading blueprint classes 2025-11-26 23:14:50.700 - Thread: 1 -> Loading blueprint class entries 2025-11-26 23:14:50.700 - Thread: 1 -> Loading blueprints 2025-11-26 23:14:50.700 - Thread: 1 -> Loading blueprints 2025-11-26 23:14:50.700 - Thread: 1 -> Loading agent definitions 2025-11-26 23:14:50.700 - Thread: 1 -> Loading character definitions 2025-11-26 23:14:50.700 - Thread: 1 -> Loading character definitions 2025-11-26 23:14:50.700 - Thread: 1 -> Loading components 2025-11-26 23:14:50.700 - Thread: 1 -> Loading components 2025-11-26 23:14:50.700 - Thread: 1 -> Loading configuration 2025-11-26 23:14:50.700 - Thread: 1 -> Loading container types 2025-11-26 23:14:50.701 - Thread: 1 -> Loading Contract Types 2025-11-26 23:14:50.701 - Thread: 1 -> Loading block positions 2025-11-26 23:14:50.701 - Thread: 1 -> Loading curve definitions 2025-11-26 23:14:50.701 - Thread: 1 -> Loading debris 2025-11-26 23:14:50.701 - Thread: 1 -> Loading environment items entries 2025-11-26 23:14:50.701 - Thread: 1 -> Loading decal global definitions 2025-11-26 23:14:50.701 - Thread: 1 -> Loading decal definitions 2025-11-26 23:14:50.701 - Thread: 1 -> Loading decal definitions 2025-11-26 23:14:50.701 - Thread: 1 -> Loading drone behaviors 2025-11-26 23:14:50.702 - Thread: 1 -> Loading edges 2025-11-26 23:14:50.702 - Thread: 1 -> Loading emissive color definitions 2025-11-26 23:14:50.702 - Thread: 1 -> Loading emissive color default states 2025-11-26 23:14:50.702 - Thread: 1 -> Loading animations 2025-11-26 23:14:50.702 - Thread: 1 -> Loading entity components 2025-11-26 23:14:50.702 - Thread: 1 -> Loading component containers 2025-11-26 23:14:50.702 - Thread: 1 -> Loading environment items entries 2025-11-26 23:14:50.702 - Thread: 1 -> Loading Faction Names 2025-11-26 23:14:50.702 - Thread: 1 -> Loading factions 2025-11-26 23:14:50.702 - Thread: 1 -> Loading flare definitions 2025-11-26 23:14:50.703 - Thread: 1 -> Loading gas property definitions 2025-11-26 23:14:50.703 - Thread: 1 -> Loading event definitions 2025-11-26 23:14:50.703 - Thread: 1 -> Loading physical items 2025-11-26 23:14:50.703 - Thread: 1 -> Loading LCD texture categories 2025-11-26 23:14:50.703 - Thread: 1 -> Loading LCD texture categories 2025-11-26 23:14:50.703 - Thread: 1 -> Loading LCD texture categories 2025-11-26 23:14:50.703 - Thread: 1 -> Loading LCD texture categories 2025-11-26 23:14:50.703 - Thread: 1 -> Loading LCD texture categories 2025-11-26 23:14:50.703 - Thread: 1 -> Loading LCD texture categories 2025-11-26 23:14:50.703 - Thread: 1 -> Loading physical items 2025-11-26 23:14:50.703 - Thread: 1 -> Loading physical items 2025-11-26 23:14:50.703 - Thread: 1 -> Loading physical material properties 2025-11-26 23:14:50.703 - Thread: 1 -> Loading pirate antennas 2025-11-26 23:14:50.703 - Thread: 1 -> Loading planet definitions 2025-11-26 23:14:50.703 - Thread: 1 -> Loading research blocks definitions 2025-11-26 23:14:50.704 - Thread: 1 -> Loading research groups definitions 2025-11-26 23:14:50.704 - Thread: 1 -> Loading resource distribution groups 2025-11-26 23:14:50.704 - Thread: 1 -> Loading ship sound groups 2025-11-26 23:14:50.704 - Thread: 1 -> Loading ship sound groups 2025-11-26 23:14:50.704 - Thread: 1 -> Loading sound categories 2025-11-26 23:14:50.704 - Thread: 1 -> Loading stat definitions 2025-11-26 23:14:50.704 - Thread: 1 -> Loading stories definition 2025-11-26 23:14:50.704 - Thread: 1 -> Loading Story Categories definition 2025-11-26 23:14:50.704 - Thread: 1 -> Loading gamepad controls 2025-11-26 23:14:50.704 - Thread: 1 -> Loading grid creators 2025-11-26 23:14:50.704 - Thread: 1 -> Loading transparent material properties 2025-11-26 23:14:50.704 - Thread: 1 -> Loading voxel map storage definitions 2025-11-26 23:14:50.704 - Thread: 1 -> Loading voxel material definitions 2025-11-26 23:14:50.704 - Thread: 1 -> Loading voxel material definitions 2025-11-26 23:14:50.704 - Thread: 1 -> Loading Weather Effects 2025-11-26 23:14:50.705 - Thread: 1 -> Loading physical items 2025-11-26 23:14:50.707 - Thread: 1 -> Audio effects definitions 2025-11-26 23:14:50.707 - Thread: 1 -> Loading environment items definitions 2025-11-26 23:14:50.707 - Thread: 1 -> Loading environment items definitions 2025-11-26 23:14:50.708 - Thread: 1 -> Loading physical material properties 2025-11-26 23:14:50.708 - Thread: 1 -> Loading particle effect definitions 2025-11-26 23:14:50.759 - Thread: 1 -> Loading particle effect definitions 2025-11-26 23:14:50.760 - Thread: 1 -> Loading environment item definitions 2025-11-26 23:14:50.760 - Thread: 1 -> Loading weapon definitions 2025-11-26 23:14:50.762 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.763 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.763 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.769 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.769 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.770 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.770 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.771 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.772 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.773 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.774 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.774 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.775 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.775 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.776 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.778 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.779 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.779 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.780 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.781 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.783 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.783 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.785 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.785 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.807 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.808 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.810 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.811 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.813 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.813 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.815 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.815 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.817 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.818 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.820 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.820 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.823 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.823 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.827 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.827 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.830 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.830 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.832 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.833 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.836 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.836 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.839 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.839 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.844 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.844 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.847 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.849 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.851 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.851 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.854 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.856 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.859 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.859 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.864 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.865 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.869 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.870 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.873 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.874 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.880 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.881 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.885 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.885 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.889 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.890 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.894 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.894 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.901 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.901 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.905 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.906 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.910 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.910 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.917 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.918 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.923 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.924 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.928 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.929 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.937 - Thread: 1 -> Loading cube blocks 2025-11-26 23:14:50.937 - Thread: 1 -> Created block definitions 2025-11-26 23:14:50.945 - Thread: 1 -> Loading block variant groups 2025-11-26 23:14:50.982 - Thread: 1 -> Loading asteroid generators 2025-11-26 23:14:50.982 - Thread: 1 -> Loading drop containers 2025-11-26 23:14:50.982 - Thread: 1 -> Loading radial menu definitions 2025-11-26 23:14:50.982 - Thread: 1 -> Loading respawn ships 2025-11-26 23:14:50.982 - Thread: 1 -> Loading spawn groups 2025-11-26 23:14:50.982 - Thread: 1 -> Loading spawn groups 2025-11-26 23:14:50.982 - Thread: 1 -> Loading spawn groups 2025-11-26 23:14:50.982 - Thread: 1 -> Loading spawn groups 2025-11-26 23:14:50.982 - Thread: 1 -> Loading spawn groups 2025-11-26 23:14:50.983 - Thread: 1 -> Loading spawn groups 2025-11-26 23:14:50.983 - Thread: 1 -> Loading wheel speeds 2025-11-26 23:14:50.985 - Thread: 1 -> InitBlockGroups Start 2025-11-26 23:14:50.986 - Thread: 1 -> InitBlockGroups #1 2025-11-26 23:14:50.987 - Thread: 1 -> InitBlockGroups #2 2025-11-26 23:14:50.987 - Thread: 1 -> InitBlockGroups #3 2025-11-26 23:14:50.987 - Thread: 1 -> InitBlockGroups #4 2025-11-26 23:14:50.987 - Thread: 1 -> InitBlockGroups End 2025-11-26 23:14:50.989 - Thread: 1 -> PostprocessBlockVariantGroups Start 2025-11-26 23:14:50.989 - Thread: 1 -> PostprocessBlockVariantGroups End 2025-11-26 23:14:50.989 - Thread: 1 -> PostprocessRadialMenus Start 2025-11-26 23:14:50.989 - Thread: 1 -> PostprocessRadialMenus End 2025-11-26 23:14:50.997 - Thread: 1 -> MyAudio.UnloadData - START 2025-11-26 23:14:51.009 - Thread: 1 -> MyAudio.UnloadData - END 2025-11-26 23:14:51.009 - Thread: 1 -> MyAudio.LoadData - START 2025-11-26 23:14:51.089 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2025-11-26 23:14:51.212 - Thread: 1 -> MyAudio.LoadData - END 2025-11-26 23:14:51.213 - Thread: 1 -> Error: Error during loading session:System.FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list. at System.Text.StringBuilder.AppendFormatHelper(IFormatProvider provider, String format, ParamsArray args) at System.String.FormatHelper(IFormatProvider provider, String format, ParamsArray args) at System.String.Format(String format, Object[] args) at Sandbox.Definitions.MyConsumableItemDefinition.Postprocess() at Sandbox.Definitions.MyDefinitionManager.PostprocessAllDefinitions() at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2025-11-26 23:14:51.213 - Thread: 1 -> ERROR: Loading screen failed 2025-11-26 23:14:51.213 - Thread: 1 -> Exception occurred: System.FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list. at System.Text.StringBuilder.AppendFormatHelper(IFormatProvider provider, String format, ParamsArray args) at System.String.FormatHelper(IFormatProvider provider, String format, ParamsArray args) at System.String.Format(String format, Object[] args) at Sandbox.Definitions.MyConsumableItemDefinition.Postprocess() at Sandbox.Definitions.MyDefinitionManager.PostprocessAllDefinitions() at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass20_0.b__7() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2025-11-26 23:14:51.213 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2025-11-26 23:14:51.214 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2025-11-26 23:14:51.214 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2025-11-26 23:14:51.214 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2025-11-26 23:14:51.332 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2025-11-26 23:14:51.332 - Thread: 1 -> UnloadOnExceptionAndExitToMenu started 2025-11-26 23:14:51.332 - Thread: 1 -> UnloadAndExitToMenu - Started 2025-11-26 23:14:51.332 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-11-26 23:14:51.332 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-11-26 23:14:51.332 - Thread: 1 -> MySession::Unload START 2025-11-26 23:14:51.332 - Thread: 1 -> AutoSaveInMinutes: 5 2025-11-26 23:14:51.332 - Thread: 1 -> MySandboxGame.IsDedicated: False 2025-11-26 23:14:51.332 - Thread: 1 -> IsServer: True 2025-11-26 23:14:51.332 - Thread: 1 -> MyAudio.UnloadData - START 2025-11-26 23:14:51.343 - Thread: 1 -> MyAudio.UnloadData - END 2025-11-26 23:14:51.343 - Thread: 1 -> MyAudio.LoadData - START 2025-11-26 23:14:51.399 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2025-11-26 23:14:51.528 - Thread: 1 -> MyAudio.LoadData - END 2025-11-26 23:14:51.528 - Thread: 1 -> MyConfig.Save() - START 2025-11-26 23:14:51.529 - Thread: 1 -> Path: C:\Users\Shumba\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-26 23:14:51.529 - Thread: 1 -> MyConfig.Save() - END 2025-11-26 23:14:51.530 - Thread: 1 -> Network readers disposed 2025-11-26 23:14:51.530 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-11-26 23:14:51.550 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-11-26 23:14:51.551 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-11-26 23:14:51.650 - Thread: 1 -> Loading sound definitions 2025-11-26 23:14:51.650 - Thread: 1 -> Loading gamepad controls 2025-11-26 23:14:51.650 - Thread: 1 -> Loading gamepad controls 2025-11-26 23:14:51.650 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-11-26 23:14:51.650 - Thread: 1 -> Loading DLC definitions 2025-11-26 23:14:51.675 - Thread: 1 -> Loading OffensiveWords definitions 2025-11-26 23:14:51.675 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-11-26 23:14:51.675 - Thread: 1 -> Loading Quick starts 2025-11-26 23:14:51.675 - Thread: 1 -> Loading ScenarioCategories 2025-11-26 23:14:51.675 - Thread: 1 -> Loading shadow textures definitions 2025-11-26 23:14:51.675 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-11-26 23:14:51.676 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-11-26 23:14:51.873 - Thread: 1 -> MySession::Unload END 2025-11-26 23:14:51.873 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2025-11-26 23:14:51.873 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2025-11-26 23:14:51.874 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-11-26 23:14:51.874 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-11-26 23:14:51.941 - Thread: 1 -> RunLoadingAction - END 2025-11-26 23:14:51.941 - Thread: 1 -> Loading duration: 4.2121718 2025-11-26 23:14:51.950 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-11-26 23:14:52.116 - Thread: 1 -> MyConfig.Save() - START 2025-11-26 23:14:52.118 - Thread: 1 -> Path: C:\Users\Shumba\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-26 23:14:52.119 - Thread: 1 -> MyConfig.Save() - END 2025-11-26 23:14:53.284 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-11-26 23:15:11.051 - Thread: 1 -> GUI Stats: Update 0.553491500000001, Draw 0.194733722222222 2025-11-26 23:15:41.183 - Thread: 1 -> GUI Stats: Update 0.0655013333333333, Draw 0.202771666666666 2025-11-26 23:16:11.393 - Thread: 1 -> GUI Stats: Update 0.0874499999999999, Draw 0.225026166666667 2025-11-26 23:16:41.922 - Thread: 1 -> GUI Stats: Update 0.0813037222222222, Draw 0.263739777777778 2025-11-26 23:17:11.920 - Thread: 1 -> GUI Stats: Update 0.0955352777777776, Draw 0.273334722222222 2025-11-26 23:17:42.029 - Thread: 1 -> GUI Stats: Update 0.0841071666666666, Draw 0.256620111111111 2025-11-26 23:17:54.679 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-26 23:18:12.028 - Thread: 1 -> GUI Stats: Update 0.234936888888889, Draw 0.298209111111111 2025-11-26 23:18:42.133 - Thread: 1 -> GUI Stats: Update 0.0670157222222221, Draw 0.191468944444445 2025-11-26 23:19:12.247 - Thread: 1 -> GUI Stats: Update 0.117763388888889, Draw 0.291324555555555 2025-11-26 23:19:42.246 - Thread: 1 -> GUI Stats: Update 0.0577062222222221, Draw 0.172033277777778 2025-11-26 23:20:12.342 - Thread: 1 -> GUI Stats: Update 0.0458375555555556, Draw 0.145971055555556 2025-11-26 23:20:42.342 - Thread: 1 -> GUI Stats: Update 0.0678291111111111, Draw 0.203663833333334 2025-11-26 23:21:12.443 - Thread: 1 -> GUI Stats: Update 0.1128225, Draw 0.366438833333333 2025-11-26 23:21:42.441 - Thread: 1 -> GUI Stats: Update 0.103920555555556, Draw 0.312785833333333 2025-11-26 23:22:12.598 - Thread: 1 -> GUI Stats: Update 0.0596797777777778, Draw 0.178864777777778 2025-11-26 23:22:42.853 - Thread: 1 -> GUI Stats: Update 0.0471384444444444, Draw 0.143325388888889 2025-11-26 23:22:54.686 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-26 23:23:12.853 - Thread: 1 -> GUI Stats: Update 0.100538833333333, Draw 0.315251277777778 2025-11-26 23:23:42.965 - Thread: 1 -> GUI Stats: Update 0.0767098333333333, Draw 0.217641 2025-11-26 23:24:12.966 - Thread: 1 -> GUI Stats: Update 0.0888608333333334, Draw 0.243134388888889 2025-11-26 23:24:43.062 - Thread: 1 -> GUI Stats: Update 0.110270388888889, Draw 0.364005500000001