2025-11-21 17:49:58.763 - Thread: 1 -> Log Started 2025-11-21 17:49:58.763 - Thread: 1 -> Timezone (local - UTC): -6h 2025-11-21 17:49:58.763 - Thread: 1 -> App Version: 01_207_022 2025-11-21 17:49:58.817 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-11-21 17:49:58.818 - Thread: 1 -> Branch / Sandbox: SVN 2025-11-21 17:49:58.818 - Thread: 1 -> Client Build Number: 0 2025-11-21 17:49:58.818 - Thread: 1 -> Server Build Number: 0 2025-11-21 17:49:58.818 - Thread: 1 -> Environment.ProcessorCount: 12 2025-11-21 17:49:58.854 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26100.0) 2025-11-21 17:49:58.854 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2025-11-21 17:49:58.854 - Thread: 1 -> Environment.Is64BitProcess: True 2025-11-21 17:49:58.854 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-11-21 17:49:58.854 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2025-11-21 17:49:58.854 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-11-21 17:49:58.857 - Thread: 1 -> CPU Info: AMD Ryzen 5 7600X 6-Core Processor 2025-11-21 17:49:58.857 - Thread: 1 -> Default Culture: 2025-11-21 17:49:58.857 - Thread: 1 -> Default UI Culture: 2025-11-21 17:49:58.857 - Thread: 1 -> MyConfig.Load() - START 2025-11-21 17:49:58.859 - Thread: 1 -> Path: C:\Users\ryanj\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-21 17:49:59.335 - Thread: 1 -> AmbientOcclusionEnabled: True 2025-11-21 17:49:59.335 - Thread: 1 -> AnisotropicFiltering: 4 2025-11-21 17:49:59.335 - Thread: 1 -> AntialiasingMode: 1 2025-11-21 17:49:59.335 - Thread: 1 -> AreaInteraction: True 2025-11-21 17:49:59.335 - Thread: 1 -> BlueprintSharing: True 2025-11-21 17:49:59.335 - Thread: 1 -> CampaignsStarted: System.Collections.Generic.List`1[System.String] 2025-11-21 17:49:59.335 - Thread: 1 -> CaptureMouse: False 2025-11-21 17:49:59.335 - Thread: 1 -> ControllerDefaultOnStart: False 2025-11-21 17:49:59.335 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-11-21 17:49:59.335 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-11-21 17:49:59.335 - Thread: 1 -> ControlsHints: False 2025-11-21 17:49:59.335 - Thread: 1 -> CubeBuilderAlignToDefault: False 2025-11-21 17:49:59.335 - Thread: 1 -> CubeBuilderBuildingMode: 0 2025-11-21 17:49:59.335 - Thread: 1 -> CubeBuilderUseSymmetry: False 2025-11-21 17:49:59.335 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-11-21 17:49:59.335 - Thread: 1 -> EnableDamageEffects: True 2025-11-21 17:49:59.335 - Thread: 1 -> EnableDoppler: True 2025-11-21 17:49:59.335 - Thread: 1 -> EnableDynamicMusic: True 2025-11-21 17:49:59.335 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2025-11-21 17:49:59.335 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2025-11-21 17:49:59.335 - Thread: 1 -> EnableReverb: False 2025-11-21 17:49:59.335 - Thread: 1 -> EnableSteamCloud: True 2025-11-21 17:49:59.335 - Thread: 1 -> EnableTrading: True 2025-11-21 17:49:59.335 - Thread: 1 -> ExperimentalMode: True 2025-11-21 17:49:59.335 - Thread: 1 -> FieldOfView: 70 2025-11-21 17:49:59.335 - Thread: 1 -> FirstTimeRun: False 2025-11-21 17:49:59.335 - Thread: 1 -> FirstTimeTutorials: False 2025-11-21 17:49:59.335 - Thread: 1 -> FirstVTTimeRun: False 2025-11-21 17:49:59.335 - Thread: 1 -> FlaresIntensity: 1 2025-11-21 17:49:59.335 - Thread: 1 -> GamepadScheme: 0 2025-11-21 17:49:59.335 - Thread: 1 -> GamepadSchemeName: FlightAlternative 2025-11-21 17:49:59.335 - Thread: 1 -> GameVolume: 0.2647377 2025-11-21 17:49:59.335 - Thread: 1 -> GDPRConsent: True 2025-11-21 17:49:59.335 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-11-21 17:49:59.335 - Thread: 1 -> GoodBotHints: False 2025-11-21 17:49:59.335 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-11-21 17:49:59.335 - Thread: 1 -> GrassDensity: 3 2025-11-21 17:49:59.335 - Thread: 1 -> GrassDrawDistance: 1000 2025-11-21 17:49:59.335 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2025-11-21 17:49:59.335 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-11-21 17:49:59.335 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-11-21 17:49:59.335 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-11-21 17:49:59.335 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-11-21 17:49:59.335 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-11-21 17:49:59.335 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-11-21 17:49:59.335 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-11-21 17:49:59.335 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-11-21 17:49:59.335 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-11-21 17:49:59.335 - Thread: 1 -> HUDBkTransparency: 0.6 2025-11-21 17:49:59.335 - Thread: 1 -> HudState: 2 2025-11-21 17:49:59.335 - Thread: 1 -> HudWarnings: True 2025-11-21 17:49:59.335 - Thread: 1 -> IronSightSwitchState: 1 2025-11-21 17:49:59.335 - Thread: 1 -> Language: 0 2025-11-21 17:49:59.335 - Thread: 1 -> LastBannerId: 101 2025-11-21 17:49:59.335 - Thread: 1 -> LastNewsPopupDate: 12/09/2025 00:00:00 2025-11-21 17:49:59.335 - Thread: 1 -> LastUsedColorIndex: 0 2025-11-21 17:49:59.335 - Thread: 1 -> LastUsedColorX: 0 2025-11-21 17:49:59.335 - Thread: 1 -> LastUsedColorY: -0.8 2025-11-21 17:49:59.335 - Thread: 1 -> LastUsedColorZ: 7.450581E-09 2025-11-21 17:49:59.335 - Thread: 1 -> LastUsedSkin: 2025-11-21 17:49:59.335 - Thread: 1 -> LightsQuality: 2 2025-11-21 17:49:59.335 - Thread: 1 -> LowMemSwitchToLow: 0 2025-11-21 17:49:59.335 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-11-21 17:49:59.335 - Thread: 1 -> ModelQuality: 2 2025-11-21 17:49:59.335 - Thread: 1 -> ModIoConsent: True 2025-11-21 17:49:59.335 - Thread: 1 -> Music_Volume: 0 2025-11-21 17:49:59.335 - Thread: 1 -> MuteBroadcastControllers: False 2025-11-21 17:49:59.335 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-11-21 17:49:59.335 - Thread: 1 -> NewNewGameScreen: False 2025-11-21 17:49:59.335 - Thread: 1 -> OnlyPSGames: False 2025-11-21 17:49:59.335 - Thread: 1 -> PostProcessingEnabled: False 2025-11-21 17:49:59.335 - Thread: 1 -> QuickStartNotification: False 2025-11-21 17:49:59.335 - Thread: 1 -> RefreshRate: 144001 2025-11-21 17:49:59.335 - Thread: 1 -> RotationHints: False 2025-11-21 17:49:59.335 - Thread: 1 -> ScreenHeight: 1080 2025-11-21 17:49:59.335 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-11-21 17:49:59.335 - Thread: 1 -> ScreenWidth: 1920 2025-11-21 17:49:59.335 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-11-21 17:49:59.335 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2025-11-21 17:49:59.335 - Thread: 1 -> ShaderQuality: 2 2025-11-21 17:49:59.335 - Thread: 1 -> ShadowMapResolution: 2 2025-11-21 17:49:59.335 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-11-21 17:49:59.335 - Thread: 1 -> ShowCrosshair2: 0 2025-11-21 17:49:59.335 - Thread: 1 -> SpriteMainViewportScale: 1 2025-11-21 17:49:59.335 - Thread: 1 -> SubscriptionReward: True 2025-11-21 17:49:59.335 - Thread: 1 -> TextureQuality: 2 2025-11-21 17:49:59.335 - Thread: 1 -> TreeViewDistance: 2000 2025-11-21 17:49:59.335 - Thread: 1 -> UiBkTransparency: 0.07613181 2025-11-21 17:49:59.335 - Thread: 1 -> UiTransparency: 1 2025-11-21 17:49:59.335 - Thread: 1 -> VerticalSync: 0 2025-11-21 17:49:59.335 - Thread: 1 -> VideoAdapter: 0 2025-11-21 17:49:59.335 - Thread: 1 -> VoiceChat: True 2025-11-21 17:49:59.335 - Thread: 1 -> VoiceChatVoiceActivation: False 2025-11-21 17:49:59.335 - Thread: 1 -> VoiceChatVolume: 5 2025-11-21 17:49:59.335 - Thread: 1 -> VoxelQuality: 2 2025-11-21 17:49:59.335 - Thread: 1 -> VoxelTextureQuality: 2 2025-11-21 17:49:59.335 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-11-21 17:49:59.335 - Thread: 1 -> WindowMode: 1 2025-11-21 17:49:59.335 - Thread: 1 -> ZoomMultiplier: 0.2 2025-11-21 17:49:59.337 - Thread: 1 -> MyConfig.Load() - END 2025-11-21 17:50:00.600 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-11-21 17:50:00.606 - Thread: 1 -> Reporting Postponed Events 2025-11-21 17:50:00.607 - Thread: 1 -> Reporting Postponed Events 2025-11-21 17:50:00.609 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-11-21 17:50:00.610 - Thread: 1 -> Found processor count: 6 2025-11-21 17:50:00.610 - Thread: 1 -> Using processor count: 6 2025-11-21 17:50:01.086 - Thread: 1 -> All detected adapters: 2025-11-21 17:50:01.088 - Thread: 1 -> NVIDIA GeForce RTX 3070 Ti - VendorID=4318, SubsystemID=1083118680, DeviceID=9346 2025-11-21 17:50:01.088 - Thread: 1 -> AMD Radeon(TM) Graphics - VendorID=4098, SubsystemID=2116424802, DeviceID=5710 2025-11-21 17:50:01.088 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-11-21 17:50:01.764 - Thread: 1 -> AdapterInfo = { 2025-11-21 17:50:01.764 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Ti + DISPLAY1 2025-11-21 17:50:01.764 - Thread: 1 -> Description = dev id: 9346, mem: 8407482368, shared mem: 16727171072, Luid: 66161, rev: 161, subsys id: 1083118680, vendor id: 4318, feature_level 11.1: True 2025-11-21 17:50:01.764 - Thread: 1 -> Driver version = 32.0.15.6590 2025-11-21 17:50:01.764 - Thread: 1 -> Driver date = 20240926000000.000000-000 2025-11-21 17:50:01.764 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-21 17:50:01.764 - Thread: 1 -> AftermathSupported = False 2025-11-21 17:50:01.764 - Thread: 1 -> Adapter id = 0 2025-11-21 17:50:01.764 - Thread: 1 -> Supported = True 2025-11-21 17:50:01.764 - Thread: 1 -> RAM = 8407482368 2025-11-21 17:50:01.764 - Thread: 1 -> Priority = 2 2025-11-21 17:50:01.764 - Thread: 1 -> Multithreaded rendering supported = True 2025-11-21 17:50:01.764 - Thread: 1 -> Output is attached = True 2025-11-21 17:50:01.764 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-11-21 17:50:01.764 - Thread: 1 -> } 2025-11-21 17:50:01.764 - Thread: 1 -> AdapterInfo = { 2025-11-21 17:50:01.764 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Ti + DISPLAY1 2025-11-21 17:50:01.764 - Thread: 1 -> Description = dev id: 9346, mem: 8407482368, shared mem: 16727171072, Luid: 66161, rev: 161, subsys id: 1083118680, vendor id: 4318, feature_level 11.1: True 2025-11-21 17:50:01.764 - Thread: 1 -> Driver version = 32.0.15.6590 2025-11-21 17:50:01.764 - Thread: 1 -> Driver date = 20240926000000.000000-000 2025-11-21 17:50:01.764 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-21 17:50:01.764 - Thread: 1 -> AftermathSupported = False 2025-11-21 17:50:01.764 - Thread: 1 -> Adapter id = 0 2025-11-21 17:50:01.764 - Thread: 1 -> Supported = True 2025-11-21 17:50:01.764 - Thread: 1 -> RAM = 8407482368 2025-11-21 17:50:01.764 - Thread: 1 -> Priority = 2 2025-11-21 17:50:01.764 - Thread: 1 -> Multithreaded rendering supported = True 2025-11-21 17:50:01.764 - Thread: 1 -> Output is attached = True 2025-11-21 17:50:01.765 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-11-21 17:50:01.765 - Thread: 1 -> } 2025-11-21 17:50:01.765 - Thread: 1 -> AdapterInfo = { 2025-11-21 17:50:01.765 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Ti + DISPLAY2 2025-11-21 17:50:01.765 - Thread: 1 -> Description = dev id: 9346, mem: 8407482368, shared mem: 16727171072, Luid: 66161, rev: 161, subsys id: 1083118680, vendor id: 4318, feature_level 11.1: True 2025-11-21 17:50:01.765 - Thread: 1 -> Driver version = 32.0.15.6590 2025-11-21 17:50:01.765 - Thread: 1 -> Driver date = 20240926000000.000000-000 2025-11-21 17:50:01.765 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-21 17:50:01.765 - Thread: 1 -> AftermathSupported = False 2025-11-21 17:50:01.765 - Thread: 1 -> Adapter id = 0 2025-11-21 17:50:01.765 - Thread: 1 -> Supported = True 2025-11-21 17:50:01.765 - Thread: 1 -> RAM = 8407482368 2025-11-21 17:50:01.765 - Thread: 1 -> Priority = 2 2025-11-21 17:50:01.765 - Thread: 1 -> Multithreaded rendering supported = True 2025-11-21 17:50:01.765 - Thread: 1 -> Output is attached = True 2025-11-21 17:50:01.765 - Thread: 1 -> DesktopBounds = {X:1920 Y:81 Width:1440 Height:900} 2025-11-21 17:50:01.765 - Thread: 1 -> } 2025-11-21 17:50:01.765 - Thread: 1 -> AdapterInfo = { 2025-11-21 17:50:01.765 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Ti + DISPLAY2 2025-11-21 17:50:01.765 - Thread: 1 -> Description = dev id: 9346, mem: 8407482368, shared mem: 16727171072, Luid: 66161, rev: 161, subsys id: 1083118680, vendor id: 4318, feature_level 11.1: True 2025-11-21 17:50:01.765 - Thread: 1 -> Driver version = 32.0.15.6590 2025-11-21 17:50:01.765 - Thread: 1 -> Driver date = 20240926000000.000000-000 2025-11-21 17:50:01.765 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-21 17:50:01.765 - Thread: 1 -> AftermathSupported = False 2025-11-21 17:50:01.765 - Thread: 1 -> Adapter id = 0 2025-11-21 17:50:01.765 - Thread: 1 -> Supported = True 2025-11-21 17:50:01.765 - Thread: 1 -> RAM = 8407482368 2025-11-21 17:50:01.765 - Thread: 1 -> Priority = 2 2025-11-21 17:50:01.765 - Thread: 1 -> Multithreaded rendering supported = True 2025-11-21 17:50:01.765 - Thread: 1 -> Output is attached = True 2025-11-21 17:50:01.765 - Thread: 1 -> DesktopBounds = {X:1920 Y:81 Width:1440 Height:900} 2025-11-21 17:50:01.765 - Thread: 1 -> } 2025-11-21 17:50:01.765 - Thread: 1 -> AdapterInfo = { 2025-11-21 17:50:01.766 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2025-11-21 17:50:01.766 - Thread: 1 -> Description = dev id: 5710, mem: 509366272, shared mem: 16727171072, Luid: 70409, rev: 199, subsys id: 2116424802, vendor id: 4098, feature_level 11.1: True 2025-11-21 17:50:01.766 - Thread: 1 -> Driver version = 32.0.11034.2 2025-11-21 17:50:01.766 - Thread: 1 -> Driver date = 20240730000000.000000-000 2025-11-21 17:50:01.766 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-21 17:50:01.766 - Thread: 1 -> AftermathSupported = False 2025-11-21 17:50:01.766 - Thread: 1 -> Adapter id = 1 2025-11-21 17:50:01.766 - Thread: 1 -> Supported = True 2025-11-21 17:50:01.766 - Thread: 1 -> RAM = 509366272 2025-11-21 17:50:01.766 - Thread: 1 -> Priority = 2 2025-11-21 17:50:01.766 - Thread: 1 -> Multithreaded rendering supported = False 2025-11-21 17:50:01.766 - Thread: 1 -> Output is attached = False 2025-11-21 17:50:01.766 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-11-21 17:50:01.766 - Thread: 1 -> } 2025-11-21 17:50:01.766 - Thread: 1 -> AdapterInfo = { 2025-11-21 17:50:01.766 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2025-11-21 17:50:01.766 - Thread: 1 -> Description = dev id: 5710, mem: 509366272, shared mem: 16727171072, Luid: 70409, rev: 199, subsys id: 2116424802, vendor id: 4098, feature_level 11.1: True 2025-11-21 17:50:01.766 - Thread: 1 -> Driver version = 32.0.11034.2 2025-11-21 17:50:01.766 - Thread: 1 -> Driver date = 20240730000000.000000-000 2025-11-21 17:50:01.766 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-21 17:50:01.766 - Thread: 1 -> AftermathSupported = False 2025-11-21 17:50:01.766 - Thread: 1 -> Adapter id = 1 2025-11-21 17:50:01.766 - Thread: 1 -> Supported = True 2025-11-21 17:50:01.766 - Thread: 1 -> RAM = 509366272 2025-11-21 17:50:01.766 - Thread: 1 -> Priority = 2 2025-11-21 17:50:01.766 - Thread: 1 -> Multithreaded rendering supported = False 2025-11-21 17:50:01.766 - Thread: 1 -> Output is attached = False 2025-11-21 17:50:01.766 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-11-21 17:50:01.766 - Thread: 1 -> } 2025-11-21 17:50:01.766 - Thread: 1 -> AdapterInfo = { 2025-11-21 17:50:01.766 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-11-21 17:50:01.766 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16727171072, Luid: 70323, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-11-21 17:50:01.766 - Thread: 1 -> Driver version = 2025-11-21 17:50:01.766 - Thread: 1 -> Driver date = 2025-11-21 17:50:01.766 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-21 17:50:01.766 - Thread: 1 -> AftermathSupported = False 2025-11-21 17:50:01.766 - Thread: 1 -> Adapter id = 2 2025-11-21 17:50:01.766 - Thread: 1 -> Supported = True 2025-11-21 17:50:01.766 - Thread: 1 -> RAM = 0 2025-11-21 17:50:01.766 - Thread: 1 -> Priority = 0 2025-11-21 17:50:01.766 - Thread: 1 -> Multithreaded rendering supported = False 2025-11-21 17:50:01.766 - Thread: 1 -> Output is attached = False 2025-11-21 17:50:01.766 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-11-21 17:50:01.766 - Thread: 1 -> } 2025-11-21 17:50:01.766 - Thread: 1 -> AdapterInfo = { 2025-11-21 17:50:01.766 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-11-21 17:50:01.766 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16727171072, Luid: 70323, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-11-21 17:50:01.766 - Thread: 1 -> Driver version = 2025-11-21 17:50:01.766 - Thread: 1 -> Driver date = 2025-11-21 17:50:01.766 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-21 17:50:01.766 - Thread: 1 -> AftermathSupported = False 2025-11-21 17:50:01.766 - Thread: 1 -> Adapter id = 2 2025-11-21 17:50:01.766 - Thread: 1 -> Supported = True 2025-11-21 17:50:01.766 - Thread: 1 -> RAM = 0 2025-11-21 17:50:01.766 - Thread: 1 -> Priority = 0 2025-11-21 17:50:01.766 - Thread: 1 -> Multithreaded rendering supported = False 2025-11-21 17:50:01.766 - Thread: 1 -> Output is attached = False 2025-11-21 17:50:01.766 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-11-21 17:50:01.766 - Thread: 1 -> } 2025-11-21 17:50:01.768 - Thread: 1 -> Service.IsActive: True 2025-11-21 17:50:01.768 - Thread: 1 -> Service.IsOnline: True 2025-11-21 17:50:01.768 - Thread: 1 -> Service.OwnsGame: False 2025-11-21 17:50:01.768 - Thread: 1 -> Service.UserId: 76561198373387316 2025-11-21 17:50:01.768 - Thread: 1 -> Service.UserName: ξ€°Orion 2025-11-21 17:50:01.768 - Thread: 1 -> Service.Branch: default 2025-11-21 17:50:01.768 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-11-21 17:50:01.768 - Thread: 1 -> Build version: 0.1.1.0 2025-11-21 17:50:01.773 - Thread: 1 -> MyScreenManager() 2025-11-21 17:50:01.801 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2025-11-21 17:50:01.801 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2025-11-21 17:50:01.803 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2025-11-21 17:50:01.803 - Thread: 15 -> CreateDeviceInternal - Create device 2025-11-21 17:50:01.955 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2025-11-21 17:50:02.057 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2025-11-21 17:50:02.057 - Thread: 15 -> CreateDeviceInternal create swapchain 2025-11-21 17:50:06.346 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-11-21 17:50:06.347 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-11-21 17:50:06.347 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2025-11-21 17:50:07.444 - Thread: 1 -> Preallocate - START 2025-11-21 17:50:07.446 - Thread: 1 -> MySpaceWorldGenerator - START 2025-11-21 17:50:07.448 - Thread: 1 -> MySpaceWorldGenerator - END 2025-11-21 17:50:07.448 - Thread: 1 -> MySpaceBuildComponent - START 2025-11-21 17:50:07.448 - Thread: 1 -> MySpaceBuildComponent - END 2025-11-21 17:50:07.448 - Thread: 1 -> MyEntities - START 2025-11-21 17:50:07.456 - Thread: 1 -> MyEntities - END 2025-11-21 17:50:07.456 - Thread: 1 -> MyObjectBuilder_Base - START 2025-11-21 17:50:07.456 - Thread: 1 -> MyObjectBuilder_Base - END 2025-11-21 17:50:07.456 - Thread: 1 -> MyTransparentGeometry - START 2025-11-21 17:50:07.456 - Thread: 1 -> MyTransparentGeometry - END 2025-11-21 17:50:07.456 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-11-21 17:50:07.459 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-11-21 17:50:07.459 - Thread: 1 -> MyMath - START 2025-11-21 17:50:07.459 - Thread: 1 -> MyMath - END 2025-11-21 17:50:07.459 - Thread: 1 -> MySimpleObjectDraw - START 2025-11-21 17:50:07.459 - Thread: 1 -> MySimpleObjectDraw - END 2025-11-21 17:50:07.475 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-11-21 17:50:07.475 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-11-21 17:50:07.475 - Thread: 1 -> MyClientDebugCommands - START 2025-11-21 17:50:07.476 - Thread: 1 -> MyClientDebugCommands - END 2025-11-21 17:50:07.476 - Thread: 1 -> MyDedicatedServer - START 2025-11-21 17:50:07.476 - Thread: 1 -> MyDedicatedServer - END 2025-11-21 17:50:07.476 - Thread: 1 -> MyDedicatedServerBase - START 2025-11-21 17:50:07.476 - Thread: 1 -> MyDedicatedServerBase - END 2025-11-21 17:50:07.476 - Thread: 1 -> MyMultiplayerBase - START 2025-11-21 17:50:07.476 - Thread: 1 -> MyMultiplayerBase - END 2025-11-21 17:50:07.476 - Thread: 1 -> MyMultiplayerClient - START 2025-11-21 17:50:07.476 - Thread: 1 -> MyMultiplayerClient - END 2025-11-21 17:50:07.476 - Thread: 1 -> MyMultiplayerClientBase - START 2025-11-21 17:50:07.476 - Thread: 1 -> MyMultiplayerClientBase - END 2025-11-21 17:50:07.476 - Thread: 1 -> MyMultiplayerLobby - START 2025-11-21 17:50:07.476 - Thread: 1 -> MyMultiplayerLobby - END 2025-11-21 17:50:07.476 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-11-21 17:50:07.476 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-11-21 17:50:07.476 - Thread: 1 -> MyMultiplayerServerBase - START 2025-11-21 17:50:07.477 - Thread: 1 -> MyMultiplayerServerBase - END 2025-11-21 17:50:07.477 - Thread: 1 -> MyServerDebugCommands - START 2025-11-21 17:50:07.478 - Thread: 1 -> MyServerDebugCommands - END 2025-11-21 17:50:07.478 - Thread: 1 -> MySyncEntity - START 2025-11-21 17:50:07.478 - Thread: 1 -> MySyncEntity - END 2025-11-21 17:50:07.478 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-11-21 17:50:07.539 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-11-21 17:50:07.539 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-11-21 17:50:07.539 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-11-21 17:50:07.539 - Thread: 1 -> MyStatLogicFactory - START 2025-11-21 17:50:07.539 - Thread: 1 -> MyStatLogicFactory - END 2025-11-21 17:50:07.539 - Thread: 1 -> MyCommandCharacter - START 2025-11-21 17:50:07.539 - Thread: 1 -> MyCommandCharacter - END 2025-11-21 17:50:07.539 - Thread: 1 -> MyCommandConsole - START 2025-11-21 17:50:07.539 - Thread: 1 -> MyCommandConsole - END 2025-11-21 17:50:07.539 - Thread: 1 -> MyCommandEntity - START 2025-11-21 17:50:07.539 - Thread: 1 -> MyCommandEntity - END 2025-11-21 17:50:07.539 - Thread: 1 -> MyAiTargetManager - START 2025-11-21 17:50:07.539 - Thread: 1 -> MyAiTargetManager - END 2025-11-21 17:50:07.539 - Thread: 1 -> MyCubeGridDefinitions - START 2025-11-21 17:50:07.543 - Thread: 1 -> MyCubeGridDefinitions - END 2025-11-21 17:50:07.543 - Thread: 1 -> MyDefinitionManager - START 2025-11-21 17:50:07.545 - Thread: 1 -> MyDefinitionManager - END 2025-11-21 17:50:07.545 - Thread: 1 -> Preallocate - END 2025-11-21 17:50:07.546 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-11-21 17:50:07.794 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-11-21 17:50:07.795 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-11-21 17:50:07.802 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-11-21 17:50:07.802 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-11-21 17:50:07.802 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-11-21 17:50:07.802 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-11-21 17:50:07.802 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-11-21 17:50:07.802 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-11-21 17:50:07.804 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-11-21 17:50:07.810 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2025-11-21 17:50:07.810 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7E26 2025-11-21 17:50:07.810 - Thread: 1 -> Virtualized: False 2025-11-21 17:50:07.813 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 7600X 6-Core Processor 2025-11-21 17:50:07.814 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 33,454,342,144 bytes 2025-11-21 17:50:07.814 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-11-21 17:50:07.814 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 22,719,303,680 bytes 2025-11-21 17:50:07.814 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,739,645,952 bytes 2025-11-21 17:50:07.816 - Thread: 1 -> Drive C: | Capacity: 999,275,098,112 bytes | Free space: 230,033,076,224 bytes 2025-11-21 17:50:07.816 - Thread: 1 -> Drive E: | Capacity: 999,527,804,928 bytes | Free space: 162,063,220,736 bytes 2025-11-21 17:50:07.817 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-11-21 17:50:07.819 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-11-21 17:50:07.819 - Thread: 1 -> Installed DLCs: 2025-11-21 17:50:07.825 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-11-21 17:50:08.131 - Thread: 1 -> Havok: Physics.Init 2025-11-21 17:50:08.514 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-11-21 17:50:08.522 - Thread: 1 -> HkGameName: SpaceEngineers 2025-11-21 17:50:08.525 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-11-21 17:50:08.525 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-11-21 17:50:08.535 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2025-11-21 17:50:08.631 - Thread: 1 -> Loading scenarios 2025-11-21 17:50:08.643 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-11-21 17:50:08.643 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-11-21 17:50:08.665 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-11-21 17:50:08.666 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-11-21 17:50:08.766 - Thread: 1 -> Loading sound definitions 2025-11-21 17:50:08.767 - Thread: 1 -> Loading gamepad controls 2025-11-21 17:50:08.767 - Thread: 1 -> Loading gamepad controls 2025-11-21 17:50:08.767 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-11-21 17:50:08.767 - Thread: 1 -> Loading DLC definitions 2025-11-21 17:50:09.224 - Thread: 1 -> Loading OffensiveWords definitions 2025-11-21 17:50:09.224 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-11-21 17:50:09.224 - Thread: 1 -> Loading Quick starts 2025-11-21 17:50:09.224 - Thread: 1 -> Loading ScenarioCategories 2025-11-21 17:50:09.224 - Thread: 1 -> Loading shadow textures definitions 2025-11-21 17:50:09.224 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-11-21 17:50:09.226 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-11-21 17:50:09.229 - Thread: 1 -> MyAudio.LoadData - START 2025-11-21 17:50:09.264 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-11-21 17:50:09.800 - Thread: 1 -> MyAudio.LoadData - END 2025-11-21 17:50:09.806 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2025-11-21 17:50:09.806 - Thread: 1 -> MyGuiManager() 2025-11-21 17:50:09.808 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-11-21 17:50:09.826 - Thread: 9 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-11-21 17:50:09.827 - Thread: 9 -> DefinitionManager - Loading 7 file(s) 2025-11-21 17:50:09.830 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-11-21 17:50:09.932 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-11-21 17:50:09.932 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-11-21 17:50:09.932 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-11-21 17:50:09.954 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-11-21 17:50:09.956 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-11-21 17:50:09.967 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-11-21 17:50:09.967 - Thread: 9 -> ReloadVoxelMaterials 2025-11-21 17:50:10.344 - Thread: 1 -> Deluxe Edition (573160) 2025-11-21 17:50:10.344 - Thread: 1 -> Decorative Blocks (1049790) 2025-11-21 17:50:10.344 - Thread: 1 -> Economy Deluxe (1135960) 2025-11-21 17:50:10.344 - Thread: 1 -> Style Pack (1084680) 2025-11-21 17:50:10.345 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-11-21 17:50:10.345 - Thread: 1 -> Frostbite (1241550) 2025-11-21 17:50:10.345 - Thread: 1 -> Sparks Of The Future (1307680) 2025-11-21 17:50:10.345 - Thread: 1 -> Wasteland (1374610) 2025-11-21 17:50:10.345 - Thread: 1 -> Warfare I. (1475830) 2025-11-21 17:50:10.345 - Thread: 1 -> Heavy Industry (1676100) 2025-11-21 17:50:10.345 - Thread: 1 -> Warfare II. (1783760) 2025-11-21 17:50:10.345 - Thread: 1 -> Automatons (1958640) 2025-11-21 17:50:10.346 - Thread: 1 -> Decorative Blocks 3 (2504720) 2025-11-21 17:50:10.346 - Thread: 1 -> Signal Blocks (2914120) 2025-11-21 17:50:10.346 - Thread: 1 -> Contact (3066290) 2025-11-21 17:50:10.346 - Thread: 1 -> Fieldwork (3601770) 2025-11-21 17:50:10.346 - Thread: 1 -> Apex Survival (3858380) 2025-11-21 17:50:10.374 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-11-21 17:50:10.383 - Thread: 1 -> Timer Frequency: 10000000 2025-11-21 17:50:10.383 - Thread: 1 -> Ticks per frame: 166667 2025-11-21 17:50:10.709 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-11-21 17:50:10.745 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-11-21 17:50:10.745 - Thread: 1 -> Flares Intensity: 1 2025-11-21 17:50:10.745 - Thread: 1 -> Field of view: 1.22173 2025-11-21 17:50:10.745 - Thread: 1 -> PostProcessingEnabled: False 2025-11-21 17:50:10.745 - Thread: 1 -> Render.GrassDensityFactor: 3 2025-11-21 17:50:10.745 - Thread: 1 -> Render.GrassDrawDistance: 1000 2025-11-21 17:50:10.745 - Thread: 1 -> Render.DistanceFade: 2000 2025-11-21 17:50:10.745 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-11-21 17:50:10.745 - Thread: 1 -> Render.ShadowQuality: HIGH 2025-11-21 17:50:10.745 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2025-11-21 17:50:10.745 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-11-21 17:50:10.745 - Thread: 1 -> Render.TextureQuality: HIGH 2025-11-21 17:50:10.745 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2025-11-21 17:50:10.745 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2025-11-21 17:50:10.745 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2025-11-21 17:50:10.745 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2025-11-21 17:50:10.745 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2025-11-21 17:50:10.745 - Thread: 1 -> Render.ParticleQuality: HIGH 2025-11-21 17:50:10.797 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-11-21 17:50:10.927 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-11-21 17:50:10.927 - Thread: 1 -> Analytics session started: UserID = (2547c6ee-2b62-65f7-31e6-ee5cbae07870) SessionID = (9747c007-3a58-4111-9d8a-469c56e873aa) 2025-11-21 17:50:10.928 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-21 17:50:13.942 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-11-21 17:50:13.942 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2025-11-21 17:50:20.677 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-11-21 17:50:20.693 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-11-21 17:50:20.693 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-11-21 17:50:20.961 - Thread: 1 -> MyConfig.Save() - START 2025-11-21 17:50:20.961 - Thread: 1 -> Path: C:\Users\ryanj\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-21 17:50:20.969 - Thread: 1 -> MyConfig.Save() - END 2025-11-21 17:50:27.532 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-11-21 17:50:27.532 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2025-11-21 17:50:27.533 - Thread: 10 -> Loading available saves - START 2025-11-21 17:50:27.534 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ryanj\AppData\Roaming\SpaceEngineers\Saves\76561198373387316' 2025-11-21 17:50:27.922 - Thread: 10 -> Loading available saves - END 2025-11-21 17:50:28.143 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent 2025-11-21 17:50:31.860 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-11-21 17:50:32.593 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-11-21 17:50:32.593 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-11-21 17:50:32.593 - Thread: 9 -> Loading available saves - START 2025-11-21 17:50:32.593 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ryanj\AppData\Roaming\SpaceEngineers\Saves\76561198373387316' 2025-11-21 17:50:32.659 - Thread: 9 -> Loading available saves - END 2025-11-21 17:50:33.010 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent 2025-11-21 17:50:38.093 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent 2025-11-21 17:50:38.999 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2025-11-21 17:50:39.208 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2025-11-21 17:50:39.218 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2025-11-21 17:50:39.227 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2025-11-21 17:50:39.235 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2025-11-21 17:50:39.244 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2025-11-21 17:50:39.252 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2025-11-21 17:50:39.259 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2025-11-21 17:50:39.335 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2025-11-21 17:50:39.341 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2025-11-21 17:50:39.688 - Thread: 1 -> Button press - Category_Sandbox - isPrimary True 2025-11-21 17:50:39.689 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2025-11-21 17:50:41.622 - Thread: 1 -> GUI Stats: Update 0.274032499999999, Draw 0.0824001666666665 2025-11-21 17:50:42.172 - Thread: 1 -> MyConfig.Save() - START 2025-11-21 17:50:42.172 - Thread: 1 -> Path: C:\Users\ryanj\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-21 17:50:42.174 - Thread: 1 -> MyConfig.Save() - END 2025-11-21 17:50:42.273 - Thread: 1 -> MyConfig.Save() - START 2025-11-21 17:50:42.273 - Thread: 1 -> Path: C:\Users\ryanj\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-21 17:50:42.276 - Thread: 1 -> MyConfig.Save() - END 2025-11-21 17:50:43.426 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World\Sandbox_config.sbc 2025-11-21 17:50:43.427 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-11-21 17:50:43.435 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World\Sandbox_config.sbc 2025-11-21 17:50:43.436 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-11-21 17:50:43.504 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2025-11-21 17:51:02.395 - Thread: 1 -> CheckPoint Experimental mode: Yes 2025-11-21 17:51:02.395 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts 2025-11-21 17:51:02.395 - Thread: 1 -> LoadSession() - End 2025-11-21 17:51:02.404 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-11-21 17:51:02.404 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent 2025-11-21 17:51:02.404 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent 2025-11-21 17:51:02.405 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-11-21 17:51:02.435 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-11-21 17:51:02.435 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-11-21 17:51:02.435 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-11-21 17:51:02.625 - Thread: 1 -> RunLoadingAction - START 2025-11-21 17:51:02.630 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2025-11-21 17:51:02.740 - Thread: 1 -> GC Memory: 993,084,824 B 2025-11-21 17:51:02.754 - Thread: 1 -> Process Memory: 3,486,130,176 B 2025-11-21 17:51:02.755 - Thread: 1 -> MySession.Static.LogSettings - START 2025-11-21 17:51:02.755 - Thread: 1 -> Name = Empty World 2025-11-21 17:50 2025-11-21 17:51:02.755 - Thread: 1 -> Description = This world is a blank slate, unleash your creativity and populate it with your creations. 2025-11-21 17:51:02.755 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2025-11-21 17:51:02.755 - Thread: 1 -> Password = 2025-11-21 17:51:02.755 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2025-11-21 17:51:02.755 - Thread: 1 -> WorkshopId = 2025-11-21 17:51:02.755 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2025-11-21 17:51:02.755 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World\thumb.jpg 2025-11-21 17:51:02.758 - Thread: 1 -> Settings: 2025-11-21 17:51:02.758 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-11-21 17:51:02.758 - Thread: 1 -> AFKTimeoutMin = 0 2025-11-21 17:51:02.758 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-11-21 17:51:02.759 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-11-21 17:51:02.759 - Thread: 1 -> AutoHealing = True 2025-11-21 17:51:02.759 - Thread: 1 -> AutoSaveInMinutes = 5 2025-11-21 17:51:02.759 - Thread: 1 -> BlockCountThreshold = 20 2025-11-21 17:51:02.759 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-11-21 17:51:02.759 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-11-21 17:51:02.759 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-11-21 17:51:02.759 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-11-21 17:51:02.759 - Thread: 1 -> CanJoinRunning = False 2025-11-21 17:51:02.759 - Thread: 1 -> CargoShipsEnabled = True 2025-11-21 17:51:02.759 - Thread: 1 -> ClientCanSave = False 2025-11-21 17:51:02.759 - Thread: 1 -> DepositsCountCoefficient = 2 2025-11-21 17:51:02.759 - Thread: 1 -> DepositSizeDenominator = 30 2025-11-21 17:51:02.759 - Thread: 1 -> DestructibleBlocks = True 2025-11-21 17:51:02.759 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-11-21 17:51:02.759 - Thread: 1 -> Enable3rdPersonView = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableAutorespawn = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableBountyContracts = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableContainerDrops = False 2025-11-21 17:51:02.759 - Thread: 1 -> EnableConvertToStation = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableCopyPaste = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableEconomy = False 2025-11-21 17:51:02.759 - Thread: 1 -> EnableEncounters = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableDrones = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableGoodBotHints = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableIngameScripts = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableJetpack = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableOxygen = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableOxygenPressurization = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnablePcuTrading = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableRadiation = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableRecoil = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2025-11-21 17:51:02.759 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableResearch = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableRespawnShips = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableSaving = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableScripterRole = False 2025-11-21 17:51:02.759 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-11-21 17:51:02.759 - Thread: 1 -> EnableShareInertiaTensor = False 2025-11-21 17:51:02.759 - Thread: 1 -> EnableSpectator = False 2025-11-21 17:51:02.759 - Thread: 1 -> EnableSpiders = False 2025-11-21 17:51:02.759 - Thread: 1 -> EnableSubgridDamage = False 2025-11-21 17:51:02.759 - Thread: 1 -> EnableSunRotation = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableSupergridding = False 2025-11-21 17:51:02.759 - Thread: 1 -> EnableSurvivalBuffs = False 2025-11-21 17:51:02.759 - Thread: 1 -> EnableToolShake = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-11-21 17:51:02.759 - Thread: 1 -> EnableUnsafePistonImpulses = False 2025-11-21 17:51:02.759 - Thread: 1 -> EnableUnsafeRotorTorques = False 2025-11-21 17:51:02.759 - Thread: 1 -> EnableVoxelDestruction = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableVoxelHand = True 2025-11-21 17:51:02.759 - Thread: 1 -> EnableWolfs = False 2025-11-21 17:51:02.759 - Thread: 1 -> EncounterDensity = 0.35 2025-11-21 17:51:02.759 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-11-21 17:51:02.759 - Thread: 1 -> EnvironmentHostility = SAFE 2025-11-21 17:51:02.759 - Thread: 1 -> ExperimentalMode = True 2025-11-21 17:51:02.759 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableIngameScripts 2025-11-21 17:51:02.759 - Thread: 1 -> FamilySharing = True 2025-11-21 17:51:02.759 - Thread: 1 -> FloraDensityMultiplier = 1 2025-11-21 17:51:02.759 - Thread: 1 -> FoodConsumptionRate = 0 2025-11-21 17:51:02.759 - Thread: 1 -> GameMode = Creative 2025-11-21 17:51:02.759 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-11-21 17:51:02.759 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-11-21 17:51:02.759 - Thread: 1 -> HarvestRatioMultiplier = 1 2025-11-21 17:51:02.759 - Thread: 1 -> InfiniteAmmo = False 2025-11-21 17:51:02.759 - Thread: 1 -> InventorySizeMultiplier = 3 2025-11-21 17:51:02.759 - Thread: 1 -> MaxBackupSaves = 5 2025-11-21 17:51:02.759 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-11-21 17:51:02.759 - Thread: 1 -> MaxCargoBags = 100 2025-11-21 17:51:02.759 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-11-21 17:51:02.759 - Thread: 1 -> MaxDrones = 5 2025-11-21 17:51:02.759 - Thread: 1 -> MaxFactionsCount = 0 2025-11-21 17:51:02.759 - Thread: 1 -> MaxFloatingObjects = 56 2025-11-21 17:51:02.759 - Thread: 1 -> MaxGridSize = 0 2025-11-21 17:51:02.759 - Thread: 1 -> MaxPlanets = 99 2025-11-21 17:51:02.759 - Thread: 1 -> MaxPlayers = 1 2025-11-21 17:51:02.759 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-11-21 17:51:02.759 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-11-21 17:51:02.759 - Thread: 1 -> OffensiveWordsFiltering = False 2025-11-21 17:51:02.759 - Thread: 1 -> OnlineMode = OFFLINE 2025-11-21 17:51:02.759 - Thread: 1 -> OptimalGridCount = 0 2025-11-21 17:51:02.759 - Thread: 1 -> OptimalSpawnDistance = 16000 2025-11-21 17:51:02.759 - Thread: 1 -> PermanentDeath = False 2025-11-21 17:51:02.759 - Thread: 1 -> PhysicsIterations = 8 2025-11-21 17:51:02.759 - Thread: 1 -> PiratePCU = 25000 2025-11-21 17:51:02.759 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-11-21 17:51:02.759 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-11-21 17:51:02.759 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-11-21 17:51:02.759 - Thread: 1 -> PredefinedAsteroids = True 2025-11-21 17:51:02.759 - Thread: 1 -> ProceduralDensity = 0.35 2025-11-21 17:51:02.759 - Thread: 1 -> ProceduralSeed = 0 2025-11-21 17:51:02.759 - Thread: 1 -> RealisticSound = False 2025-11-21 17:51:02.759 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-11-21 17:51:02.759 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-11-21 17:51:02.759 - Thread: 1 -> ResetForageableItems = True 2025-11-21 17:51:02.759 - Thread: 1 -> ResetForageableItemsDistance = 3000 2025-11-21 17:51:02.759 - Thread: 1 -> ResetForageableItemsTimeM = 30 2025-11-21 17:51:02.759 - Thread: 1 -> ResetOwnership = False 2025-11-21 17:51:02.759 - Thread: 1 -> RespawnShipDelete = False 2025-11-21 17:51:02.759 - Thread: 1 -> Scenario = False 2025-11-21 17:51:02.759 - Thread: 1 -> ScenarioEditMode = False 2025-11-21 17:51:02.759 - Thread: 1 -> ScrapEnabled = True 2025-11-21 17:51:02.759 - Thread: 1 -> SimplifiedSimulation = False 2025-11-21 17:51:02.759 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-11-21 17:51:02.759 - Thread: 1 -> SolarRadiationIntensity = 0 2025-11-21 17:51:02.759 - Thread: 1 -> StartInRespawnScreen = False 2025-11-21 17:51:02.759 - Thread: 1 -> StopGridsPeriodMin = 15 2025-11-21 17:51:02.759 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-11-21 17:51:02.759 - Thread: 1 -> SpawnWithTools = True 2025-11-21 17:51:02.759 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-11-21 17:51:02.759 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-11-21 17:51:02.759 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-11-21 17:51:02.759 - Thread: 1 -> StationVoxelSupport = False 2025-11-21 17:51:02.759 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-11-21 17:51:02.759 - Thread: 1 -> SuppressedWarnings = 2025-11-21 17:51:02.759 - Thread: 1 -> SyncDistance = 3000 2025-11-21 17:51:02.759 - Thread: 1 -> ThrusterDamage = True 2025-11-21 17:51:02.759 - Thread: 1 -> TotalBotLimit = 32 2025-11-21 17:51:02.759 - Thread: 1 -> TotalPCU = 1000000 2025-11-21 17:51:02.759 - Thread: 1 -> TradeFactionsCount = 10 2025-11-21 17:51:02.759 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-11-21 17:51:02.759 - Thread: 1 -> TrashFlagsValue = 7706 2025-11-21 17:51:02.759 - Thread: 1 -> TrashRemovalEnabled = True 2025-11-21 17:51:02.759 - Thread: 1 -> UseConsolePCU = False 2025-11-21 17:51:02.759 - Thread: 1 -> ViewDistance = 15000 2025-11-21 17:51:02.759 - Thread: 1 -> VoxelAgeThreshold = 24 2025-11-21 17:51:02.759 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-11-21 17:51:02.759 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-11-21 17:51:02.759 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-11-21 17:51:02.759 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-11-21 17:51:02.759 - Thread: 1 -> WeaponsEnabled = True 2025-11-21 17:51:02.759 - Thread: 1 -> WeatherSystem = True 2025-11-21 17:51:02.759 - Thread: 1 -> WeatherLightingDamage = False 2025-11-21 17:51:02.759 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-11-21 17:51:02.759 - Thread: 1 -> WorldSizeKm = 0 2025-11-21 17:51:02.759 - Thread: 1 -> MySession.Static.LogSettings - END 2025-11-21 17:51:02.759 - Thread: 1 -> Experimental mode: Yes 2025-11-21 17:51:02.759 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2025-11-21 17:51:02.759 - Thread: 1 -> Console compatibility: No 2025-11-21 17:51:03.808 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-11-21 17:51:03.829 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-11-21 17:51:03.831 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-11-21 17:51:03.831 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-11-21 17:51:03.833 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2025-11-21 17:51:03.935 - Thread: 1 -> Loading scenarios 2025-11-21 17:51:03.935 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-11-21 17:51:03.935 - Thread: 1 -> List of used mods (0) - START 2025-11-21 17:51:03.935 - Thread: 1 -> List of used mods - END 2025-11-21 17:51:03.946 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-11-21 17:51:03.947 - Thread: 1 -> DefinitionManager - Loading 733 file(s) 2025-11-21 17:51:06.918 - Thread: 1 -> Loading behaviors 2025-11-21 17:51:06.920 - Thread: 1 -> Loading ammo magazines 2025-11-21 17:51:06.921 - Thread: 1 -> Loading ammo definitions 2025-11-21 17:51:06.923 - Thread: 1 -> Loading animations 2025-11-21 17:51:06.924 - Thread: 1 -> Loading animations 2025-11-21 17:51:06.926 - Thread: 1 -> Loading sound definitions 2025-11-21 17:51:06.926 - Thread: 1 -> Loading sound definitions 2025-11-21 17:51:06.926 - Thread: 1 -> Loading sound definitions 2025-11-21 17:51:06.926 - Thread: 1 -> Loading sound definitions 2025-11-21 17:51:06.926 - Thread: 1 -> Loading sound definitions 2025-11-21 17:51:06.926 - Thread: 1 -> Loading category classes 2025-11-21 17:51:06.927 - Thread: 1 -> Loading Block Tag definitions 2025-11-21 17:51:06.927 - Thread: 1 -> Loading blueprint classes 2025-11-21 17:51:06.928 - Thread: 1 -> Loading blueprint class entries 2025-11-21 17:51:06.928 - Thread: 1 -> Loading blueprint class entries 2025-11-21 17:51:06.928 - Thread: 1 -> Loading blueprint classes 2025-11-21 17:51:06.928 - Thread: 1 -> Loading blueprint class entries 2025-11-21 17:51:06.928 - Thread: 1 -> Loading blueprints 2025-11-21 17:51:06.930 - Thread: 1 -> Loading blueprints 2025-11-21 17:51:06.930 - Thread: 1 -> Loading agent definitions 2025-11-21 17:51:06.931 - Thread: 1 -> Loading character definitions 2025-11-21 17:51:06.938 - Thread: 1 -> Loading character definitions 2025-11-21 17:51:06.938 - Thread: 1 -> Loading components 2025-11-21 17:51:06.939 - Thread: 1 -> Loading components 2025-11-21 17:51:06.939 - Thread: 1 -> Loading configuration 2025-11-21 17:51:06.940 - Thread: 1 -> Loading container types 2025-11-21 17:51:06.942 - Thread: 1 -> Loading Contract Types 2025-11-21 17:51:06.945 - Thread: 1 -> Loading block positions 2025-11-21 17:51:06.947 - Thread: 1 -> Loading curve definitions 2025-11-21 17:51:06.948 - Thread: 1 -> Loading debris 2025-11-21 17:51:06.948 - Thread: 1 -> Loading environment items entries 2025-11-21 17:51:06.948 - Thread: 1 -> Loading decal global definitions 2025-11-21 17:51:06.948 - Thread: 1 -> Loading decal definitions 2025-11-21 17:51:06.950 - Thread: 1 -> Loading decal definitions 2025-11-21 17:51:06.950 - Thread: 1 -> Loading drone behaviors 2025-11-21 17:51:06.952 - Thread: 1 -> Loading edges 2025-11-21 17:51:06.952 - Thread: 1 -> Loading emissive color definitions 2025-11-21 17:51:06.955 - Thread: 1 -> Loading emissive color default states 2025-11-21 17:51:06.957 - Thread: 1 -> Loading animations 2025-11-21 17:51:06.957 - Thread: 1 -> Loading entity components 2025-11-21 17:51:06.977 - Thread: 1 -> Loading component containers 2025-11-21 17:51:06.985 - Thread: 1 -> Loading environment items entries 2025-11-21 17:51:06.986 - Thread: 1 -> Loading Faction Names 2025-11-21 17:51:06.986 - Thread: 1 -> Loading factions 2025-11-21 17:51:06.989 - Thread: 1 -> Loading flare definitions 2025-11-21 17:51:06.995 - Thread: 1 -> Loading gas property definitions 2025-11-21 17:51:06.996 - Thread: 1 -> Loading event definitions 2025-11-21 17:51:06.997 - Thread: 1 -> Loading physical items 2025-11-21 17:51:07.003 - Thread: 1 -> Loading LCD texture categories 2025-11-21 17:51:07.004 - Thread: 1 -> Loading LCD texture categories 2025-11-21 17:51:07.004 - Thread: 1 -> Loading LCD texture categories 2025-11-21 17:51:07.004 - Thread: 1 -> Loading LCD texture categories 2025-11-21 17:51:07.004 - Thread: 1 -> Loading LCD texture categories 2025-11-21 17:51:07.004 - Thread: 1 -> Loading LCD texture categories 2025-11-21 17:51:07.004 - Thread: 1 -> Loading physical items 2025-11-21 17:51:07.006 - Thread: 1 -> Loading physical items 2025-11-21 17:51:07.007 - Thread: 1 -> Loading physical material properties 2025-11-21 17:51:07.009 - Thread: 1 -> Loading pirate antennas 2025-11-21 17:51:07.014 - Thread: 1 -> Loading planet definition 2025-11-21 17:51:07.014 - Thread: 1 -> Loading research blocks definitions 2025-11-21 17:51:07.015 - Thread: 1 -> Loading research groups definitions 2025-11-21 17:51:07.016 - Thread: 1 -> Loading resource distribution groups 2025-11-21 17:51:07.017 - Thread: 1 -> Loading ship sound groups 2025-11-21 17:51:07.024 - Thread: 1 -> Loading ship sound groups 2025-11-21 17:51:07.025 - Thread: 1 -> Loading sound categories 2025-11-21 17:51:07.026 - Thread: 1 -> Loading stat definitions 2025-11-21 17:51:07.027 - Thread: 1 -> Loading stories definition 2025-11-21 17:51:07.028 - Thread: 1 -> Loading Story Categories definition 2025-11-21 17:51:07.028 - Thread: 1 -> Loading gamepad controls 2025-11-21 17:51:07.028 - Thread: 1 -> Loading grid creators 2025-11-21 17:51:07.029 - Thread: 1 -> Loading transparent material properties 2025-11-21 17:51:07.030 - Thread: 1 -> Loading voxel map storage definitions 2025-11-21 17:51:07.030 - Thread: 1 -> Loading voxel material definitions 2025-11-21 17:51:07.031 - Thread: 1 -> Loading voxel material definitions 2025-11-21 17:51:07.031 - Thread: 1 -> Loading Weather Effects 2025-11-21 17:51:07.034 - Thread: 1 -> Audio effects definitions 2025-11-21 17:51:07.036 - Thread: 1 -> Loading environment items definitions 2025-11-21 17:51:07.037 - Thread: 1 -> Loading environment items definitions 2025-11-21 17:51:07.041 - Thread: 1 -> Loading physical material properties 2025-11-21 17:51:07.043 - Thread: 1 -> Loading particle effect definitions 2025-11-21 17:51:07.100 - Thread: 1 -> Loading particle effect definitions 2025-11-21 17:51:07.100 - Thread: 1 -> Loading environment item definitions 2025-11-21 17:51:07.102 - Thread: 1 -> Loading weapon definitions 2025-11-21 17:51:07.108 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.136 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.141 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.142 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.143 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.143 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.143 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.144 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.145 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.145 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.146 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.152 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.152 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.153 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.154 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.158 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.159 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.159 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.160 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.160 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.161 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.162 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.177 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.180 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.181 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.181 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.182 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.182 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.183 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.186 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.187 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.187 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.188 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.191 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.192 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.192 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.194 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.194 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.195 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.196 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.197 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.198 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.200 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.200 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.201 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.201 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.202 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.202 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.205 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.207 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.208 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.208 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.211 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.211 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.212 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.212 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.214 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.216 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.217 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.219 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.220 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.220 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.222 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.222 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.225 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.225 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.227 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.227 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.228 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.230 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.232 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.232 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.235 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.235 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.236 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.238 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.240 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.241 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.245 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.246 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.248 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.248 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.251 - Thread: 1 -> Loading cube blocks 2025-11-21 17:51:07.251 - Thread: 1 -> Created block definitions 2025-11-21 17:51:07.255 - Thread: 1 -> Loading block variant groups 2025-11-21 17:51:07.271 - Thread: 1 -> Loading asteroid generators 2025-11-21 17:51:07.272 - Thread: 1 -> Loading drop containers 2025-11-21 17:51:07.272 - Thread: 1 -> Loading radial menu definitions 2025-11-21 17:51:07.282 - Thread: 1 -> Loading respawn ships 2025-11-21 17:51:07.283 - Thread: 1 -> Loading spawn groups 2025-11-21 17:51:07.288 - Thread: 1 -> Loading spawn groups 2025-11-21 17:51:07.288 - Thread: 1 -> Loading spawn groups 2025-11-21 17:51:07.288 - Thread: 1 -> Loading spawn groups 2025-11-21 17:51:07.288 - Thread: 1 -> Loading spawn groups 2025-11-21 17:51:07.289 - Thread: 1 -> Loading spawn groups 2025-11-21 17:51:07.289 - Thread: 1 -> Loading wheel speeds 2025-11-21 17:51:07.295 - Thread: 1 -> InitBlockGroups Start 2025-11-21 17:51:07.296 - Thread: 1 -> InitBlockGroups #1 2025-11-21 17:51:07.297 - Thread: 1 -> InitBlockGroups #2 2025-11-21 17:51:07.297 - Thread: 1 -> InitBlockGroups #3 2025-11-21 17:51:07.297 - Thread: 1 -> InitBlockGroups #4 2025-11-21 17:51:07.297 - Thread: 1 -> InitBlockGroups End 2025-11-21 17:51:07.306 - Thread: 1 -> PostprocessBlockVariantGroups Start 2025-11-21 17:51:07.310 - Thread: 1 -> PostprocessBlockVariantGroups End 2025-11-21 17:51:07.312 - Thread: 1 -> PostprocessRadialMenus Start 2025-11-21 17:51:07.313 - Thread: 1 -> PostprocessRadialMenus End 2025-11-21 17:51:07.328 - Thread: 1 -> MyAudio.UnloadData - START 2025-11-21 17:51:07.334 - Thread: 1 -> MyAudio.UnloadData - END 2025-11-21 17:51:07.334 - Thread: 1 -> MyAudio.LoadData - START 2025-11-21 17:51:07.352 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-11-21 17:51:07.721 - Thread: 1 -> MyAudio.LoadData - END 2025-11-21 17:51:07.753 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-11-21 17:51:07.762 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-11-21 17:51:07.790 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-11-21 17:51:07.791 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-11-21 17:51:07.791 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-11-21 17:51:07.803 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-11-21 17:51:07.980 - Thread: 33 -> External debugger: listening... 2025-11-21 17:51:08.105 - Thread: 1 -> MyLights.LoadData() - START 2025-11-21 17:51:08.108 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-11-21 17:51:08.108 - Thread: 1 -> MyLights.LoadData() - END 2025-11-21 17:51:08.108 - Thread: 1 -> Info: MyLights initialized. 2025-11-21 17:51:08.108 - Thread: 1 -> MyExplosions.LoadData() - START 2025-11-21 17:51:08.116 - Thread: 1 -> MyExplosions.LoadData() - END 2025-11-21 17:51:08.144 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-11-21 17:51:08.144 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-11-21 17:51:08.161 - Thread: 1 -> Loading Procedural World Generator 2025-11-21 17:51:08.161 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-11-21 17:51:08.198 - Thread: 1 -> InitDataComponents - Session Components Start 2025-11-21 17:51:08.198 - Thread: 1 -> Init MyPrecalcComponent 2025-11-21 17:51:08.198 - Thread: 1 -> Init MyParticlesManager 2025-11-21 17:51:08.198 - Thread: 1 -> Init MyPhysicsComponentSystem 2025-11-21 17:51:08.198 - Thread: 1 -> Init MySessionComponentAnimationSystem 2025-11-21 17:51:08.198 - Thread: 1 -> Init MySessionComponentExtDebug 2025-11-21 17:51:08.198 - Thread: 1 -> Init MyEntityComponentUpdater 2025-11-21 17:51:08.198 - Thread: 1 -> Init MySpaceRespawnComponent 2025-11-21 17:51:08.198 - Thread: 1 -> Init DemoComponent 2025-11-21 17:51:08.198 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-11-21 17:51:08.200 - Thread: 1 -> Init MyAiRvoComponent 2025-11-21 17:51:08.201 - Thread: 1 -> Init MyAutopilotPathfindingComponent 2025-11-21 17:51:08.201 - Thread: 1 -> Init MyGlobalEncountersGenerator 2025-11-21 17:51:08.202 - Thread: 1 -> Init MyHazardExposureComponent 2025-11-21 17:51:08.203 - Thread: 1 -> Init MyNPCGridClaimSessionComponent 2025-11-21 17:51:08.203 - Thread: 1 -> Init MyPlanetaryEncountersGenerator 2025-11-21 17:51:08.204 - Thread: 1 -> Init MySpaceBuildComponent 2025-11-21 17:51:08.204 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2025-11-21 17:51:08.204 - Thread: 1 -> Init MyThirdPersonSpectator 2025-11-21 17:51:08.204 - Thread: 1 -> Init MyPhysics 2025-11-21 17:51:08.204 - Thread: 1 -> Init MyWarheads 2025-11-21 17:51:08.204 - Thread: 1 -> Init MyExplosions 2025-11-21 17:51:08.204 - Thread: 1 -> Init MyVoiceChatSessionComponent 2025-11-21 17:51:08.204 - Thread: 1 -> Init MySessionComponentIngameHelp 2025-11-21 17:51:08.220 - Thread: 1 -> Init MyAnselSessionComponent 2025-11-21 17:51:08.220 - Thread: 1 -> Init MyEntityTransformationSystem 2025-11-21 17:51:08.220 - Thread: 1 -> Init MyEnvironmentalParticles 2025-11-21 17:51:08.220 - Thread: 1 -> Init MyHighlightSystem 2025-11-21 17:51:08.220 - Thread: 1 -> Init MyIGCSystemSessionComponent 2025-11-21 17:51:08.220 - Thread: 1 -> Init MySessionComponentAntiCheat 2025-11-21 17:51:08.220 - Thread: 1 -> Init MySessionComponentAssetModifiers 2025-11-21 17:51:08.221 - Thread: 1 -> Init MySessionComponentContainerDropSystem 2025-11-21 17:51:08.225 - Thread: 1 -> Init MySessionComponentContractSystem 2025-11-21 17:51:08.226 - Thread: 1 -> Init MySessionComponentDLC 2025-11-21 17:51:08.232 - Thread: 1 -> Init MySessionComponentEconomy 2025-11-21 17:51:08.232 - Thread: 1 -> Init MySessionComponentGameInventory 2025-11-21 17:51:08.234 - Thread: 1 -> Init MySessionComponentMatch 2025-11-21 17:51:08.236 - Thread: 1 -> Init MySessionComponentPanels 2025-11-21 17:51:08.236 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2025-11-21 17:51:08.236 - Thread: 1 -> Init MySessionComponentReplay 2025-11-21 17:51:08.236 - Thread: 1 -> Init MySessionComponentSmartUpdater 2025-11-21 17:51:08.236 - Thread: 1 -> Init MySessionComponentSpectatorTools 2025-11-21 17:51:08.237 - Thread: 1 -> Init MySessionComponentTeamBalancer 2025-11-21 17:51:08.237 - Thread: 1 -> Init MySessionComponentTrash 2025-11-21 17:51:08.237 - Thread: 1 -> Init MySessionComponentTriggerSystem 2025-11-21 17:51:08.237 - Thread: 1 -> Init MySessionComponentVoxelHand 2025-11-21 17:51:08.237 - Thread: 1 -> Init MySessionComponentWarningSystem 2025-11-21 17:51:08.237 - Thread: 1 -> Init MySteamAchievements 2025-11-21 17:51:08.237 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2025-11-21 17:51:08.237 - Thread: 1 -> Init MyClipboardComponent 2025-11-21 17:51:08.237 - Thread: 1 -> Init MyLights 2025-11-21 17:51:08.237 - Thread: 1 -> Init MyEmoteSwitcher 2025-11-21 17:51:08.237 - Thread: 1 -> Init MyRadialMenuComponent 2025-11-21 17:51:08.238 - Thread: 1 -> Init MyToolbarComponent 2025-11-21 17:51:08.238 - Thread: 1 -> Init MyToolSwitcher 2025-11-21 17:51:08.238 - Thread: 1 -> Init MyHud 2025-11-21 17:51:08.238 - Thread: 1 -> Init MyHudWarnings 2025-11-21 17:51:08.238 - Thread: 1 -> Init MyTerminalControls 2025-11-21 17:51:08.238 - Thread: 1 -> Init MyDamageSystem 2025-11-21 17:51:08.238 - Thread: 1 -> Init MyGravityProviderSystem 2025-11-21 17:51:08.238 - Thread: 1 -> Init MyHeightMapLoadingSystem 2025-11-21 17:51:08.238 - Thread: 1 -> Init MyTurretNotifications 2025-11-21 17:51:08.238 - Thread: 1 -> Init MyTradingManager 2025-11-21 17:51:08.238 - Thread: 1 -> Init MyChatSystem 2025-11-21 17:51:08.238 - Thread: 1 -> Init MyBankingSystem 2025-11-21 17:51:08.239 - Thread: 1 -> Init MyTimerComponentSystem 2025-11-21 17:51:08.239 - Thread: 1 -> Init MyMissiles 2025-11-21 17:51:08.239 - Thread: 1 -> Init MyProjectiles 2025-11-21 17:51:08.239 - Thread: 1 -> Init MyAudioComponent 2025-11-21 17:51:08.239 - Thread: 1 -> Init MyGlobalEvents 2025-11-21 17:51:08.239 - Thread: 1 -> Init MyNeutralShipSpawner 2025-11-21 17:51:08.239 - Thread: 1 -> Init MySector 2025-11-21 17:51:08.239 - Thread: 1 -> Init MyCubeBuilder 2025-11-21 17:51:08.239 - Thread: 1 -> Init MyFloatingObjects 2025-11-21 17:51:08.239 - Thread: 1 -> Init MyGamePruningStructure 2025-11-21 17:51:08.239 - Thread: 1 -> Init MyMeteorShower 2025-11-21 17:51:08.239 - Thread: 1 -> Init MySessionComponentSafeZones 2025-11-21 17:51:08.243 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2025-11-21 17:51:08.243 - Thread: 1 -> Init MyPlanets 2025-11-21 17:51:08.243 - Thread: 1 -> Init MyDebris 2025-11-21 17:51:08.243 - Thread: 1 -> Init MyOreDetectorSessionComponent 2025-11-21 17:51:08.243 - Thread: 1 -> Init MyCubeGrids 2025-11-21 17:51:08.243 - Thread: 1 -> Init MyAiTargetManager 2025-11-21 17:51:08.243 - Thread: 1 -> Init MyMaterialPropertiesHelper 2025-11-21 17:51:08.243 - Thread: 1 -> InitDataComponents - Session Components End 2025-11-21 17:51:08.243 - Thread: 1 -> InitCategories Start 2025-11-21 17:51:08.248 - Thread: 1 -> InitCategories End 2025-11-21 17:51:08.250 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2025-11-21 17:51:08.281 - Thread: 1 -> MyConfig.Save() - START 2025-11-21 17:51:08.281 - Thread: 1 -> Path: C:\Users\ryanj\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-21 17:51:08.283 - Thread: 1 -> MyConfig.Save() - END 2025-11-21 17:51:08.287 - Thread: 1 -> Init Factions Start 2025-11-21 17:51:08.298 - Thread: 1 -> Init Factions End 2025-11-21 17:51:08.298 - Thread: 1 -> Entities Load Start 2025-11-21 17:51:08.299 - Thread: 1 -> LoadEntities Start 2025-11-21 17:51:08.299 - Thread: 1 -> LoadEntities Parallel Loading Start 2025-11-21 17:51:09.709 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-11-21 17:51:09.825 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-11-21 17:51:09.826 - Thread: 1 -> OnEntityInitialized Skinface (MyCharacter, 124168712738897777) 2025-11-21 17:51:09.857 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-11-21 17:51:09.857 - Thread: 1 -> LoadEntities Parallel Loading End 2025-11-21 17:51:09.857 - Thread: 1 -> LoadEntities End 2025-11-21 17:51:09.857 - Thread: 1 -> Entities Load End 2025-11-21 17:51:09.923 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2025-11-21 17:51:09.929 - Thread: 1 -> MySession.Static.Load LoadWorld End 2025-11-21 17:51:09.929 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2025-11-21 17:51:09.935 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2025-11-21 17:51:10.207 - Thread: 1 -> Analytics ids for user ([007...316]): User = (2547c6ee-2b62-65f7-31e6-ee5cbae07870) Session = (9747c007-3a58-4111-9d8a-469c56e873aa). 2025-11-21 17:51:10.212 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-11-21 17:51:10.256 - Thread: 1 -> Session loaded 2025-11-21 17:51:10.256 - Thread: 1 -> RunLoadingAction - END 2025-11-21 17:51:10.257 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-11-21 17:51:10.257 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-11-21 17:51:10.257 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-11-21 17:51:10.257 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-11-21 17:51:10.257 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-11-21 17:51:10.258 - Thread: 1 -> Loading duration: 7.8239079 2025-11-21 17:51:10.356 - Thread: 1 -> Updating continues. 2025-11-21 17:51:10.751 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-11-21 17:51:10.755 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-11-21 17:51:10.757 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-11-21 17:51:10.766 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2025-11-21 17:51:10.771 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-11-21 17:51:10.782 - Thread: 1 -> GC Memory: 1523.958 / 1523.958 MB 2025-11-21 17:51:11.363 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 117562130165581793) 2025-11-21 17:51:11.377 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2025-11-21 17:51:11.388 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-11-21 17:51:11.439 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent 2025-11-21 17:51:16.349 - Thread: 1 -> Saving world - START 2025-11-21 17:51:16.349 - Thread: 1 -> Making world state snapshot. 2025-11-21 17:51:16.349 - Thread: 1 -> Before snapshot.: GC Memory: 2,493 B 2025-11-21 17:51:16.430 - Thread: 1 -> After snapshot.: GC Memory: 2,493 B 2025-11-21 17:51:16.434 - Thread: 1 -> Directory cleanup: GC Memory: 2,493 B 2025-11-21 17:51:16.434 - Thread: 1 -> Saving world - END 2025-11-21 17:51:16.438 - Thread: 10 -> Session snapshot save - START 2025-11-21 17:51:16.438 - Thread: 10 -> Checking file access for files in target dir. 2025-11-21 17:51:16.553 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ryanj\AppData\Roaming\SpaceEngineers\Saves\76561198373387316\Empty World 2025-11-21 17-50\.new\Sandbox_config.sbc 2025-11-21 17:51:16.562 - Thread: 10 -> Session snapshot save - END 2025-11-21 17:51:20.695 - Thread: 1 -> GUI Stats: Update 4.48735438888889, Draw 0.312302 2025-11-21 17:51:20.711 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-21 17:51:20.730 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,4.280881,6.120978,1,0,2583.671,7090.508,0,1000000,0,3.801394,24.8794,0,18135,8.333257,0,16.66667,0.3167799,2.073265,100,4738607671,2583.671,0,0,-1 2025-11-21 17:51:20.731 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-21 17:51:20.731 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,785,91,5,135,69,0,4519,2764,0,0,97,2899,0,581,15,0,5,15,0,4,0,0,1802,758,0,0,20,0,0,0,0 2025-11-21 17:51:23.847 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-11-21 17:51:23.847 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-11-21 17:51:23.847 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-11-21 17:51:23.929 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-11-21 17:51:23.929 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-11-21 17:51:40.377 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-11-21 17:51:40.794 - Thread: 1 -> GC Memory: 2739.266 / 2739.266 MB 2025-11-21 17:51:41.944 - Thread: 1 -> OnEntityInitialized Large Grid 2791 (MyCubeGrid, 122006674819522791) 2025-11-21 17:51:46.461 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-11-21 17:51:50.861 - Thread: 1 -> GUI Stats: Update 0.177460611111111, Draw 0.217571722222223 2025-11-21 17:51:53.827 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-11-21 17:51:55.293 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-11-21 17:52:01.343 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-11-21 17:52:10.810 - Thread: 1 -> GC Memory: 2753.435 / 2753.435 MB 2025-11-21 17:52:20.860 - Thread: 1 -> GUI Stats: Update 0.160384666666667, Draw 0.0923719444444445 2025-11-21 17:52:20.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-21 17:52:20.892 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,4.660051,10.06876,1,0,2750.767,7397.832,40,999960,1,4.388401,26.9718,0.09649274,17984,8.333241,0,16.66667,0.365696,2.247625,100,4894487789,2750.767,0,0,-1 2025-11-21 17:52:20.892 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-21 17:52:20.892 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,785,91,6,136,69,0,4667,2911,0,0,97,3048,0,728,15,0,5,15,0,4,0,0,1802,758,0,0,20,0,0,0,0 2025-11-21 17:52:38.191 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-11-21 17:52:40.825 - Thread: 1 -> GC Memory: 2756.121 / 2756.121 MB 2025-11-21 17:52:44.974 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-11-21 17:52:50.858 - Thread: 1 -> GUI Stats: Update 0.168214388888889, Draw 0.079609 2025-11-21 17:52:54.890 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-11-21 17:52:54.890 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-11-21 17:52:54.890 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-11-21 17:52:54.903 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-11-21 17:52:54.906 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-11-21 17:52:58.123 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-11-21 17:53:09.739 - Thread: 1 -> OnEntityInitialized Small Grid 5816 (MyCubeGrid, 74824255211295816) 2025-11-21 17:53:10.840 - Thread: 1 -> GC Memory: 2987.232 / 2987.232 MB 2025-11-21 17:53:20.856 - Thread: 1 -> GUI Stats: Update 0.152435888888889, Draw 0.181506333333333 2025-11-21 17:53:20.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-21 17:53:20.906 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,4.611197,6.849633,1,0,2991.845,7896.258,50,999950,1,4.135504,34.66259,0.0727538,17790,8.333245,0,16.66667,0.3446217,2.888519,100,5155743669,2991.845,0,0,-1 2025-11-21 17:53:20.906 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-21 17:53:20.906 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,785,91,8,139,69,0,4916,3157,0,0,112,3297,0,943,31,0,5,15,0,4,0,0,1802,758,0,0,20,0,0,0,0 2025-11-21 17:53:22.638 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-11-21 17:53:30.505 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-11-21 17:53:38.104 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-11-21 17:53:40.855 - Thread: 1 -> GC Memory: 1222.391 / 1222.391 MB 2025-11-21 17:53:43.121 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-11-21 17:53:43.956 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-11-21 17:53:43.956 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-11-21 17:53:43.956 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-11-21 17:53:43.965 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-11-21 17:53:43.971 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-11-21 17:53:47.620 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-11-21 17:53:48.570 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-11-21 17:53:50.854 - Thread: 1 -> GUI Stats: Update 0.198503388888889, Draw 0.115280666666667 2025-11-21 17:53:53.436 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-11-21 17:54:07.802 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-11-21 17:54:10.870 - Thread: 1 -> GC Memory: 1224.089 / 1224.089 MB 2025-11-21 17:54:14.269 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-11-21 17:54:16.736 - Thread: 1 -> Updating stopped. 2025-11-21 17:54:16.752 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-11-21 17:54:17.335 - Thread: 1 -> MyConfig.Save() - START 2025-11-21 17:54:17.335 - Thread: 1 -> Path: C:\Users\ryanj\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-21 17:54:17.337 - Thread: 1 -> MyConfig.Save() - END 2025-11-21 17:54:20.853 - Thread: 1 -> GUI Stats: Update 0.159175388888889, Draw 0.0909914444444447 2025-11-21 17:54:20.919 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-21 17:54:20.919 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,1.782116,6.698265,1,0,1227.967,6846.984,50,999950,1,4.833925,25.83733,0.08702672,18824,8.333208,0,16.66667,0.402821,2.153078,100,5135212075,1227.967,0,0,-1 2025-11-21 17:54:20.919 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-21 17:54:20.919 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,785,91,8,139,69,0,4897,3138,0,0,101,3277,0,951,15,0,5,15,0,4,0,0,1802,758,0,0,20,0,0,0,0 2025-11-21 17:54:27.369 - Thread: 1 -> Updating continues. 2025-11-21 17:54:27.602 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-11-21 17:54:32.918 - Thread: 1 -> Updating stopped. 2025-11-21 17:54:32.934 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-11-21 17:54:33.218 - Thread: 1 -> MyConfig.Save() - START 2025-11-21 17:54:33.218 - Thread: 1 -> Path: C:\Users\ryanj\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-21 17:54:33.219 - Thread: 1 -> MyConfig.Save() - END 2025-11-21 17:54:46.201 - Thread: 1 -> Updating continues. 2025-11-21 17:54:46.202 - Thread: 1 -> GC Memory: 1230.162 / 1230.162 MB 2025-11-21 17:54:46.434 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-11-21 17:54:48.017 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-11-21 17:54:50.852 - Thread: 1 -> GUI Stats: Update 0.131412888888889, Draw 0.101694111111111 2025-11-21 17:54:51.967 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-11-21 17:55:10.933 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-21 17:55:11.815 - Thread: 1 -> Updating stopped. 2025-11-21 17:55:11.832 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-11-21 17:55:12.116 - Thread: 1 -> MyConfig.Save() - START 2025-11-21 17:55:12.116 - Thread: 1 -> Path: C:\Users\ryanj\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-21 17:55:12.117 - Thread: 1 -> MyConfig.Save() - END 2025-11-21 17:55:16.966 - Thread: 1 -> Updating continues. 2025-11-21 17:55:16.966 - Thread: 1 -> GC Memory: 1228.735 / 1228.735 MB 2025-11-21 17:55:17.199 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-11-21 17:55:20.849 - Thread: 1 -> GUI Stats: Update 0.161870333333333, Draw 0.0992429444444444 2025-11-21 17:55:20.932 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-21 17:55:20.932 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,4.589659,6.308547,1,0,1229.889,6875.934,50,999950,1,4.245829,19.37891,0.1438529,18730,8.333241,0,16.66667,0.3538151,1.614891,100,5135212075,1229.889,0,0,-1 2025-11-21 17:55:20.932 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-21 17:55:20.932 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,785,91,8,139,69,0,4897,3138,0,0,101,3277,0,951,15,0,5,15,0,4,0,0,1802,758,0,0,20,0,0,0,0 2025-11-21 17:55:34.315 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-11-21 17:55:39.981 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-11-21 17:55:46.981 - Thread: 1 -> GC Memory: 1231.461 / 1231.461 MB 2025-11-21 17:55:50.848 - Thread: 1 -> GUI Stats: Update 0.2023035, Draw 0.101778666666667 2025-11-21 17:56:01.297 - Thread: 1 -> Updating stopped. 2025-11-21 17:56:01.312 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-11-21 17:56:01.612 - Thread: 1 -> MyConfig.Save() - START 2025-11-21 17:56:01.613 - Thread: 1 -> Path: C:\Users\ryanj\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-21 17:56:01.614 - Thread: 1 -> MyConfig.Save() - END 2025-11-21 17:56:10.062 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-11-21 17:56:14.563 - Thread: 1 -> Saving world - START 2025-11-21 17:56:14.563 - Thread: 1 -> Making world state snapshot. 2025-11-21 17:56:14.563 - Thread: 1 -> Before snapshot.: GC Memory: 1,232 B 2025-11-21 17:56:14.570 - Thread: 1 -> After snapshot.: GC Memory: 1,232 B 2025-11-21 17:56:14.573 - Thread: 1 -> Directory cleanup: GC Memory: 1,232 B 2025-11-21 17:56:14.573 - Thread: 1 -> Saving world - END 2025-11-21 17:56:14.573 - Thread: 9 -> Session snapshot save - START 2025-11-21 17:56:14.573 - Thread: 9 -> Checking file access for files in target dir. 2025-11-21 17:56:14.596 - Thread: 1 -> UnloadAndExitToMenu - Started 2025-11-21 17:56:14.599 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-11-21 17:56:14.607 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ryanj\AppData\Roaming\SpaceEngineers\Saves\76561198373387316\Empty World 2025-11-21 17-50\.new\Sandbox_config.sbc 2025-11-21 17:56:14.612 - Thread: 9 -> Session snapshot save - END 2025-11-21 17:56:14.614 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-11-21 17:56:14.614 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-11-21 17:56:14.614 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent 2025-11-21 17:56:14.616 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2025-11-21 17:56:14.616 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2025-11-21 17:56:14.769 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2025-11-21 17:56:14.769 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2025-11-21 17:56:14.769 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2025-11-21 17:56:14.773 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2025-11-21 17:56:14.774 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2025-11-21 17:56:14.779 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-11-21 17:56:14.779 - Thread: 1 -> MySession::Unload START 2025-11-21 17:56:14.779 - Thread: 1 -> AutoSaveInMinutes: 5 2025-11-21 17:56:14.779 - Thread: 1 -> MySandboxGame.IsDedicated: False 2025-11-21 17:56:14.779 - Thread: 1 -> IsServer: True 2025-11-21 17:56:14.781 - Thread: 1 -> MyAudio.UnloadData - START 2025-11-21 17:56:14.783 - Thread: 1 -> MyAudio.UnloadData - END 2025-11-21 17:56:14.783 - Thread: 1 -> MyAudio.LoadData - START 2025-11-21 17:56:14.796 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-11-21 17:56:14.874 - Thread: 1 -> MyAudio.LoadData - END 2025-11-21 17:56:14.877 - Thread: 1 -> MyConfig.Save() - START 2025-11-21 17:56:14.877 - Thread: 1 -> Path: C:\Users\ryanj\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-21 17:56:14.878 - Thread: 1 -> MyConfig.Save() - END 2025-11-21 17:56:14.885 - Thread: 1 -> Unloading Procedural World Generator 2025-11-21 17:56:14.925 - Thread: 1 -> Info: MyLights Unloading data. 2025-11-21 17:56:14.935 - Thread: 1 -> Network readers disposed 2025-11-21 17:56:14.936 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-11-21 17:56:14.947 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-11-21 17:56:14.947 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-11-21 17:56:15.002 - Thread: 1 -> Loading sound definitions 2025-11-21 17:56:15.002 - Thread: 1 -> Loading gamepad controls 2025-11-21 17:56:15.002 - Thread: 1 -> Loading gamepad controls 2025-11-21 17:56:15.002 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-11-21 17:56:15.002 - Thread: 1 -> Loading DLC definitions 2025-11-21 17:56:15.016 - Thread: 1 -> Loading OffensiveWords definitions 2025-11-21 17:56:15.016 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-11-21 17:56:15.016 - Thread: 1 -> Loading Quick starts 2025-11-21 17:56:15.016 - Thread: 1 -> Loading ScenarioCategories 2025-11-21 17:56:15.016 - Thread: 1 -> Loading shadow textures definitions 2025-11-21 17:56:15.016 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-11-21 17:56:15.016 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-11-21 17:56:15.170 - Thread: 1 -> MySession::Unload END 2025-11-21 17:56:15.171 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2025-11-21 17:56:15.171 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-11-21 17:56:15.171 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-11-21 17:56:15.171 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-11-21 17:56:15.464 - Thread: 1 -> MyConfig.Save() - START 2025-11-21 17:56:15.464 - Thread: 1 -> Path: C:\Users\ryanj\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-21 17:56:15.465 - Thread: 1 -> MyConfig.Save() - END 2025-11-21 17:56:21.397 - Thread: 1 -> GUI Stats: Update 0.229730888888889, Draw 0.0927245 2025-11-21 17:56:24.697 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-11-21 17:56:26.046 - Thread: 1 -> MyConfig.Save() - START 2025-11-21 17:56:26.046 - Thread: 1 -> Path: C:\Users\ryanj\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-21 17:56:26.049 - Thread: 1 -> MyConfig.Save() - END 2025-11-21 17:56:26.049 - Thread: 1 -> Application closed by user 2025-11-21 17:56:26.049 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2025-11-21 17:56:26.050 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-11-21 17:56:26.073 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-11-21 17:56:26.073 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-11-21 17:56:26.074 - Thread: 1 -> Exiting.. 2025-11-21 17:56:26.074 - Thread: 1 -> MySandboxGame.UnloadData() - START 2025-11-21 17:56:26.074 - Thread: 1 -> MyAudio.UnloadData - START 2025-11-21 17:56:26.078 - Thread: 1 -> MyAudio.UnloadData - END 2025-11-21 17:56:26.080 - Thread: 1 -> MySandboxGame.UnloadData() - END 2025-11-21 17:56:26.173 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 19806672 allocated by heap 640 allocated by debug 16777216 allocated by solver ------- 36584528 computed total 36584528 reported total Heap usage: 720496 ( 3%) unused in thread local freelists 18329680 (92%) unused in main heap 756496 ( 3%) used in main heap ------- 19806672 allocated by heap Peak usage: 13261568 ( 5%) peak heap used (versus current) 14960 ( 0%) peak solver used (versus available) 2025-11-21 17:56:26.400 - Thread: 33 -> External debugger: interrupted. 2025-11-21 17:56:26.409 - Thread: 1 -> Steam closed 2025-11-21 17:56:26.435 - Thread: 1 -> Log Closed