2025-11-14 03:59:05.603 - Thread: 1 -> Log Started 2025-11-14 03:59:05.603 - Thread: 1 -> Timezone (local - UTC): 13h 2025-11-14 03:59:05.603 - Thread: 1 -> App Version: 01_207_022 2025-11-14 03:59:05.626 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-11-14 03:59:05.626 - Thread: 1 -> Branch / Sandbox: SVN 2025-11-14 03:59:05.626 - Thread: 1 -> Client Build Number: 0 2025-11-14 03:59:05.626 - Thread: 1 -> Server Build Number: 0 2025-11-14 03:59:05.626 - Thread: 1 -> Environment.ProcessorCount: 16 2025-11-14 03:59:05.661 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Enterprise (Microsoft Windows NT 10.0.19045.0) 2025-11-14 03:59:05.661 - Thread: 1 -> Environment.CommandLine: C:\games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -skipintro 2025-11-14 03:59:05.661 - Thread: 1 -> Environment.Is64BitProcess: True 2025-11-14 03:59:05.661 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-11-14 03:59:05.661 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2025-11-14 03:59:05.661 - Thread: 1 -> Environment.CurrentDirectory: C:\games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-11-14 03:59:05.664 - Thread: 1 -> CPU Info: AMD Ryzen 7 5800X 8-Core Processor 2025-11-14 03:59:05.664 - Thread: 1 -> Default Culture: 2025-11-14 03:59:05.664 - Thread: 1 -> Default UI Culture: 2025-11-14 03:59:05.664 - Thread: 1 -> MyConfig.Load() - START 2025-11-14 03:59:05.665 - Thread: 1 -> Path: C:\Users\Bandit\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-14 03:59:06.132 - Thread: 1 -> AmbientOcclusionEnabled: True 2025-11-14 03:59:06.132 - Thread: 1 -> AnimatedRotation: True 2025-11-14 03:59:06.132 - Thread: 1 -> AnisotropicFiltering: 3 2025-11-14 03:59:06.132 - Thread: 1 -> AntialiasingMode: 1 2025-11-14 03:59:06.132 - Thread: 1 -> AreaInteraction: True 2025-11-14 03:59:06.132 - Thread: 1 -> BlueprintSharing: True 2025-11-14 03:59:06.132 - Thread: 1 -> BuildingSizeHint: True 2025-11-14 03:59:06.132 - Thread: 1 -> CampaignsStarted: System.Collections.Generic.List`1[System.String] 2025-11-14 03:59:06.132 - Thread: 1 -> CaptureMouse: False 2025-11-14 03:59:06.132 - Thread: 1 -> CompressSaveGames: False 2025-11-14 03:59:06.132 - Thread: 1 -> ControllerDefaultOnStart: False 2025-11-14 03:59:06.132 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-11-14 03:59:06.132 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-11-14 03:59:06.132 - Thread: 1 -> ControlsHints: True 2025-11-14 03:59:06.132 - Thread: 1 -> CubeBuilderAlignToDefault: False 2025-11-14 03:59:06.132 - Thread: 1 -> CubeBuilderBuildingMode: 0 2025-11-14 03:59:06.132 - Thread: 1 -> CubeBuilderUseSymmetry: False 2025-11-14 03:59:06.132 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-11-14 03:59:06.132 - Thread: 1 -> DisableHeadbob: True 2025-11-14 03:59:06.132 - Thread: 1 -> DisableUpdateDriverNotification: True 2025-11-14 03:59:06.132 - Thread: 1 -> EnableDamageEffects: True 2025-11-14 03:59:06.132 - Thread: 1 -> EnableDoppler: True 2025-11-14 03:59:06.132 - Thread: 1 -> EnableDynamicMusic: True 2025-11-14 03:59:06.132 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2025-11-14 03:59:06.132 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2025-11-14 03:59:06.132 - Thread: 1 -> EnableReverb: False 2025-11-14 03:59:06.132 - Thread: 1 -> EnableSteamCloud: False 2025-11-14 03:59:06.132 - Thread: 1 -> EnableTrading: True 2025-11-14 03:59:06.132 - Thread: 1 -> ExperimentalMode: True 2025-11-14 03:59:06.132 - Thread: 1 -> FieldOfView: 86.1842 2025-11-14 03:59:06.132 - Thread: 1 -> FirstTimeRun: False 2025-11-14 03:59:06.132 - Thread: 1 -> FirstTimeTutorials: False 2025-11-14 03:59:06.132 - Thread: 1 -> FirstVTTimeRun: False 2025-11-14 03:59:06.132 - Thread: 1 -> FlaresIntensity: 1 2025-11-14 03:59:06.132 - Thread: 1 -> GamepadScheme: 0 2025-11-14 03:59:06.132 - Thread: 1 -> GamepadSchemeName: Flight 2025-11-14 03:59:06.132 - Thread: 1 -> GameVolume: 0.4575041 2025-11-14 03:59:06.132 - Thread: 1 -> GDPRConsent: False 2025-11-14 03:59:06.132 - Thread: 1 -> GDPRConsentSent: True 2025-11-14 03:59:06.132 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-11-14 03:59:06.132 - Thread: 1 -> GoodBotHints: False 2025-11-14 03:59:06.132 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-11-14 03:59:06.132 - Thread: 1 -> GrassDensity: 1 2025-11-14 03:59:06.132 - Thread: 1 -> GrassDrawDistance: 1000 2025-11-14 03:59:06.132 - Thread: 1 -> HardwareCursor: True 2025-11-14 03:59:06.132 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2025-11-14 03:59:06.132 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-11-14 03:59:06.132 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-11-14 03:59:06.132 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-11-14 03:59:06.132 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-11-14 03:59:06.132 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-11-14 03:59:06.132 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-11-14 03:59:06.132 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-11-14 03:59:06.132 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-11-14 03:59:06.132 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-11-14 03:59:06.132 - Thread: 1 -> HUDBkTransparency: 0.6 2025-11-14 03:59:06.132 - Thread: 1 -> HudState: 1 2025-11-14 03:59:06.132 - Thread: 1 -> HudWarnings: True 2025-11-14 03:59:06.132 - Thread: 1 -> IronSightSwitchState: 1 2025-11-14 03:59:06.132 - Thread: 1 -> Language: 0 2025-11-14 03:59:06.132 - Thread: 1 -> LastBannerId: 101 2025-11-14 03:59:06.132 - Thread: 1 -> LastCheckedVersion: 1206032 2025-11-14 03:59:06.132 - Thread: 1 -> LastNewsPopupDate: 12/09/2025 00:00:00 2025-11-14 03:59:06.132 - Thread: 1 -> LastUsedColorIndex: 1 2025-11-14 03:59:06.132 - Thread: 1 -> LastUsedColorX: 0 2025-11-14 03:59:06.132 - Thread: 1 -> LastUsedColorY: -0.8 2025-11-14 03:59:06.132 - Thread: 1 -> LastUsedColorZ: 0.55 2025-11-14 03:59:06.132 - Thread: 1 -> LastUsedSkin: 2025-11-14 03:59:06.132 - Thread: 1 -> LightsQuality: 1 2025-11-14 03:59:06.132 - Thread: 1 -> LowMemSwitchToLow: 0 2025-11-14 03:59:06.132 - Thread: 1 -> MemoryLimits: True 2025-11-14 03:59:06.132 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-11-14 03:59:06.132 - Thread: 1 -> MinimalHud: False 2025-11-14 03:59:06.132 - Thread: 1 -> ModelQuality: 2 2025-11-14 03:59:06.132 - Thread: 1 -> Music_Volume: 0 2025-11-14 03:59:06.132 - Thread: 1 -> MuteBroadcastControllers: False 2025-11-14 03:59:06.132 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-11-14 03:59:06.132 - Thread: 1 -> NeedShowTutorialQuestion: False 2025-11-14 03:59:06.132 - Thread: 1 -> OnlyPSGames: False 2025-11-14 03:59:06.132 - Thread: 1 -> PostProcessingEnabled: False 2025-11-14 03:59:06.132 - Thread: 1 -> QuickStartNotification: False 2025-11-14 03:59:06.132 - Thread: 1 -> RefreshRate: 143998 2025-11-14 03:59:06.132 - Thread: 1 -> ReleasingAltResetsCamera: True 2025-11-14 03:59:06.132 - Thread: 1 -> RenderInterpolation: False 2025-11-14 03:59:06.132 - Thread: 1 -> RenderQuality: 2 2025-11-14 03:59:06.132 - Thread: 1 -> RotationHints: True 2025-11-14 03:59:06.132 - Thread: 1 -> ScreenHeight: 1440 2025-11-14 03:59:06.132 - Thread: 1 -> ScreenshotSizeMultiplier: 2 2025-11-14 03:59:06.132 - Thread: 1 -> ScreenWidth: 2560 2025-11-14 03:59:06.132 - Thread: 1 -> SelectedScenarioCategory: C:\games\SteamLibrary\steamapps\common\SpaceEngineers_2\Content\CustomWorlds\Star System 2025-11-14 03:59:06.132 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2025-11-14 03:59:06.132 - Thread: 1 -> ShaderQuality: 1 2025-11-14 03:59:06.132 - Thread: 1 -> ShadowMapResolution: 1 2025-11-14 03:59:06.132 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-11-14 03:59:06.132 - Thread: 1 -> ShowCrosshair: True 2025-11-14 03:59:06.132 - Thread: 1 -> ShowCrosshair2: 2 2025-11-14 03:59:06.132 - Thread: 1 -> ShowPlayerNamesOnHud: True 2025-11-14 03:59:06.132 - Thread: 1 -> SpriteMainViewportScale: 1 2025-11-14 03:59:06.132 - Thread: 1 -> SubscriptionReward: True 2025-11-14 03:59:06.132 - Thread: 1 -> TextureQuality: 1 2025-11-14 03:59:06.132 - Thread: 1 -> TreeViewDistance: 1994 2025-11-14 03:59:06.132 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2025-11-14 03:59:06.132 - Thread: 1 -> UiBkTransparency: 0.6176804 2025-11-14 03:59:06.132 - Thread: 1 -> UiTransparency: 0.9161471 2025-11-14 03:59:06.132 - Thread: 1 -> VegetationViewDistance: 100 2025-11-14 03:59:06.132 - Thread: 1 -> VerticalSync: 0 2025-11-14 03:59:06.132 - Thread: 1 -> VideoAdapter: 0 2025-11-14 03:59:06.132 - Thread: 1 -> VoiceChat: True 2025-11-14 03:59:06.132 - Thread: 1 -> VoiceChatVoiceActivation: False 2025-11-14 03:59:06.132 - Thread: 1 -> VoiceChatVolume: 1 2025-11-14 03:59:06.132 - Thread: 1 -> VoxelhandSettings: VRage.Serialization.SerializableDictionary`2[System.Int32,VRage.Serialization.SerializableDictionary`2[System.String,System.Single]] 2025-11-14 03:59:06.132 - Thread: 1 -> VoxelQuality: 2 2025-11-14 03:59:06.132 - Thread: 1 -> VoxelTextureQuality: 1 2025-11-14 03:59:06.132 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-11-14 03:59:06.132 - Thread: 1 -> WindowMode: 1 2025-11-14 03:59:06.132 - Thread: 1 -> ZoomMultiplier: 0.2 2025-11-14 03:59:06.132 - Thread: 1 -> MyConfig.Load() - END 2025-11-14 03:59:11.227 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-11-14 03:59:11.228 - Thread: 1 -> Reporting Postponed Events 2025-11-14 03:59:11.228 - Thread: 1 -> Reporting Postponed Events 2025-11-14 03:59:11.228 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-11-14 03:59:11.228 - Thread: 1 -> Found processor count: 8 2025-11-14 03:59:11.228 - Thread: 1 -> Using processor count: 8 2025-11-14 03:59:11.407 - Thread: 1 -> All detected adapters: 2025-11-14 03:59:11.409 - Thread: 1 -> NVIDIA GeForce RTX 2060 SUPER - VendorID=4318, SubsystemID=1075713112, DeviceID=7942 2025-11-14 03:59:11.409 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-11-14 03:59:12.063 - Thread: 1 -> AdapterInfo = { 2025-11-14 03:59:12.063 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY1 2025-11-14 03:59:12.063 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 17150808064, Luid: 95135, rev: 161, subsys id: 1075713112, vendor id: 4318, feature_level 11.1: True 2025-11-14 03:59:12.063 - Thread: 1 -> Driver version = 32.0.15.8142 2025-11-14 03:59:12.063 - Thread: 1 -> Driver date = 20250922000000.000000-000 2025-11-14 03:59:12.063 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-14 03:59:12.063 - Thread: 1 -> AftermathSupported = False 2025-11-14 03:59:12.063 - Thread: 1 -> Adapter id = 0 2025-11-14 03:59:12.063 - Thread: 1 -> Supported = True 2025-11-14 03:59:12.063 - Thread: 1 -> RAM = 8394899456 2025-11-14 03:59:12.063 - Thread: 1 -> Priority = 2 2025-11-14 03:59:12.063 - Thread: 1 -> Multithreaded rendering supported = True 2025-11-14 03:59:12.063 - Thread: 1 -> Output is attached = True 2025-11-14 03:59:12.063 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2025-11-14 03:59:12.063 - Thread: 1 -> } 2025-11-14 03:59:12.063 - Thread: 1 -> AdapterInfo = { 2025-11-14 03:59:12.064 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY1 2025-11-14 03:59:12.064 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 17150808064, Luid: 95135, rev: 161, subsys id: 1075713112, vendor id: 4318, feature_level 11.1: True 2025-11-14 03:59:12.064 - Thread: 1 -> Driver version = 32.0.15.8142 2025-11-14 03:59:12.064 - Thread: 1 -> Driver date = 20250922000000.000000-000 2025-11-14 03:59:12.064 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-14 03:59:12.064 - Thread: 1 -> AftermathSupported = False 2025-11-14 03:59:12.064 - Thread: 1 -> Adapter id = 0 2025-11-14 03:59:12.064 - Thread: 1 -> Supported = True 2025-11-14 03:59:12.064 - Thread: 1 -> RAM = 8394899456 2025-11-14 03:59:12.064 - Thread: 1 -> Priority = 2 2025-11-14 03:59:12.064 - Thread: 1 -> Multithreaded rendering supported = True 2025-11-14 03:59:12.064 - Thread: 1 -> Output is attached = True 2025-11-14 03:59:12.064 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2025-11-14 03:59:12.064 - Thread: 1 -> } 2025-11-14 03:59:12.064 - Thread: 1 -> AdapterInfo = { 2025-11-14 03:59:12.064 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY2 2025-11-14 03:59:12.064 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 17150808064, Luid: 95135, rev: 161, subsys id: 1075713112, vendor id: 4318, feature_level 11.1: True 2025-11-14 03:59:12.064 - Thread: 1 -> Driver version = 32.0.15.8142 2025-11-14 03:59:12.064 - Thread: 1 -> Driver date = 20250922000000.000000-000 2025-11-14 03:59:12.064 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-14 03:59:12.064 - Thread: 1 -> AftermathSupported = False 2025-11-14 03:59:12.064 - Thread: 1 -> Adapter id = 0 2025-11-14 03:59:12.064 - Thread: 1 -> Supported = True 2025-11-14 03:59:12.064 - Thread: 1 -> RAM = 8394899456 2025-11-14 03:59:12.064 - Thread: 1 -> Priority = 2 2025-11-14 03:59:12.064 - Thread: 1 -> Multithreaded rendering supported = True 2025-11-14 03:59:12.064 - Thread: 1 -> Output is attached = True 2025-11-14 03:59:12.064 - Thread: 1 -> DesktopBounds = {X:2560 Y:282 Width:1920 Height:1080} 2025-11-14 03:59:12.064 - Thread: 1 -> } 2025-11-14 03:59:12.064 - Thread: 1 -> AdapterInfo = { 2025-11-14 03:59:12.064 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY2 2025-11-14 03:59:12.064 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 17150808064, Luid: 95135, rev: 161, subsys id: 1075713112, vendor id: 4318, feature_level 11.1: True 2025-11-14 03:59:12.064 - Thread: 1 -> Driver version = 32.0.15.8142 2025-11-14 03:59:12.064 - Thread: 1 -> Driver date = 20250922000000.000000-000 2025-11-14 03:59:12.064 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-14 03:59:12.064 - Thread: 1 -> AftermathSupported = False 2025-11-14 03:59:12.064 - Thread: 1 -> Adapter id = 0 2025-11-14 03:59:12.064 - Thread: 1 -> Supported = True 2025-11-14 03:59:12.064 - Thread: 1 -> RAM = 8394899456 2025-11-14 03:59:12.064 - Thread: 1 -> Priority = 2 2025-11-14 03:59:12.064 - Thread: 1 -> Multithreaded rendering supported = True 2025-11-14 03:59:12.064 - Thread: 1 -> Output is attached = True 2025-11-14 03:59:12.064 - Thread: 1 -> DesktopBounds = {X:2560 Y:282 Width:1920 Height:1080} 2025-11-14 03:59:12.064 - Thread: 1 -> } 2025-11-14 03:59:12.064 - Thread: 1 -> AdapterInfo = { 2025-11-14 03:59:12.065 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-11-14 03:59:12.065 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17150808064, Luid: 98704, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-11-14 03:59:12.065 - Thread: 1 -> Driver version = 2025-11-14 03:59:12.065 - Thread: 1 -> Driver date = 2025-11-14 03:59:12.065 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-14 03:59:12.065 - Thread: 1 -> AftermathSupported = False 2025-11-14 03:59:12.065 - Thread: 1 -> Adapter id = 1 2025-11-14 03:59:12.065 - Thread: 1 -> Supported = True 2025-11-14 03:59:12.065 - Thread: 1 -> RAM = 0 2025-11-14 03:59:12.065 - Thread: 1 -> Priority = 0 2025-11-14 03:59:12.065 - Thread: 1 -> Multithreaded rendering supported = False 2025-11-14 03:59:12.065 - Thread: 1 -> Output is attached = False 2025-11-14 03:59:12.065 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2025-11-14 03:59:12.065 - Thread: 1 -> } 2025-11-14 03:59:12.065 - Thread: 1 -> AdapterInfo = { 2025-11-14 03:59:12.065 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-11-14 03:59:12.065 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17150808064, Luid: 98704, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-11-14 03:59:12.065 - Thread: 1 -> Driver version = 2025-11-14 03:59:12.065 - Thread: 1 -> Driver date = 2025-11-14 03:59:12.065 - Thread: 1 -> DriverUpdateNecessary = False 2025-11-14 03:59:12.065 - Thread: 1 -> AftermathSupported = False 2025-11-14 03:59:12.065 - Thread: 1 -> Adapter id = 1 2025-11-14 03:59:12.065 - Thread: 1 -> Supported = True 2025-11-14 03:59:12.065 - Thread: 1 -> RAM = 0 2025-11-14 03:59:12.065 - Thread: 1 -> Priority = 0 2025-11-14 03:59:12.065 - Thread: 1 -> Multithreaded rendering supported = False 2025-11-14 03:59:12.065 - Thread: 1 -> Output is attached = False 2025-11-14 03:59:12.065 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2025-11-14 03:59:12.065 - Thread: 1 -> } 2025-11-14 03:59:12.066 - Thread: 1 -> Service.IsActive: True 2025-11-14 03:59:12.066 - Thread: 1 -> Service.IsOnline: True 2025-11-14 03:59:12.066 - Thread: 1 -> Service.OwnsGame: False 2025-11-14 03:59:12.066 - Thread: 1 -> Service.UserId: 76561198007092958 2025-11-14 03:59:12.066 - Thread: 1 -> Service.UserName: gruzzob 2025-11-14 03:59:12.066 - Thread: 1 -> Service.Branch: default 2025-11-14 03:59:12.066 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-11-14 03:59:12.066 - Thread: 1 -> Build version: 0.1.1.0 2025-11-14 03:59:12.068 - Thread: 1 -> MyScreenManager() 2025-11-14 03:59:12.086 - Thread: 17 -> CreateDeviceInternal - CheckSettings() 2025-11-14 03:59:12.086 - Thread: 17 -> CreateDeviceInternal - GetAdapter() 2025-11-14 03:59:12.088 - Thread: 17 -> CreateDeviceInternal - FixSettings() 2025-11-14 03:59:12.088 - Thread: 17 -> CreateDeviceInternal - Create device 2025-11-14 03:59:12.276 - Thread: 17 -> CreateDeviceInternal Steam Overlay integration 2025-11-14 03:59:12.397 - Thread: 17 -> CreateDeviceInternal Steam Overlay OK 2025-11-14 03:59:12.397 - Thread: 17 -> CreateDeviceInternal create swapchain 2025-11-14 03:59:16.804 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-11-14 03:59:16.805 - Thread: 1 -> Game dir: C:\games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-11-14 03:59:16.805 - Thread: 1 -> Content dir: C:\games\SteamLibrary\steamapps\common\SpaceEngineers\Content 2025-11-14 03:59:17.595 - Thread: 1 -> Preallocate - START 2025-11-14 03:59:17.598 - Thread: 1 -> MySpaceWorldGenerator - START 2025-11-14 03:59:17.599 - Thread: 1 -> MySpaceWorldGenerator - END 2025-11-14 03:59:17.599 - Thread: 1 -> MySpaceBuildComponent - START 2025-11-14 03:59:17.599 - Thread: 1 -> MySpaceBuildComponent - END 2025-11-14 03:59:17.599 - Thread: 1 -> MyEntities - START 2025-11-14 03:59:17.606 - Thread: 1 -> MyEntities - END 2025-11-14 03:59:17.606 - Thread: 1 -> MyObjectBuilder_Base - START 2025-11-14 03:59:17.606 - Thread: 1 -> MyObjectBuilder_Base - END 2025-11-14 03:59:17.606 - Thread: 1 -> MyTransparentGeometry - START 2025-11-14 03:59:17.606 - Thread: 1 -> MyTransparentGeometry - END 2025-11-14 03:59:17.606 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-11-14 03:59:17.607 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-11-14 03:59:17.607 - Thread: 1 -> MyMath - START 2025-11-14 03:59:17.607 - Thread: 1 -> MyMath - END 2025-11-14 03:59:17.607 - Thread: 1 -> MySimpleObjectDraw - START 2025-11-14 03:59:17.607 - Thread: 1 -> MySimpleObjectDraw - END 2025-11-14 03:59:17.618 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-11-14 03:59:17.618 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-11-14 03:59:17.618 - Thread: 1 -> MyClientDebugCommands - START 2025-11-14 03:59:17.618 - Thread: 1 -> MyClientDebugCommands - END 2025-11-14 03:59:17.618 - Thread: 1 -> MyDedicatedServer - START 2025-11-14 03:59:17.618 - Thread: 1 -> MyDedicatedServer - END 2025-11-14 03:59:17.618 - Thread: 1 -> MyDedicatedServerBase - START 2025-11-14 03:59:17.618 - Thread: 1 -> MyDedicatedServerBase - END 2025-11-14 03:59:17.618 - Thread: 1 -> MyMultiplayerBase - START 2025-11-14 03:59:17.618 - Thread: 1 -> MyMultiplayerBase - END 2025-11-14 03:59:17.618 - Thread: 1 -> MyMultiplayerClient - START 2025-11-14 03:59:17.618 - Thread: 1 -> MyMultiplayerClient - END 2025-11-14 03:59:17.618 - Thread: 1 -> MyMultiplayerClientBase - START 2025-11-14 03:59:17.618 - Thread: 1 -> MyMultiplayerClientBase - END 2025-11-14 03:59:17.618 - Thread: 1 -> MyMultiplayerLobby - START 2025-11-14 03:59:17.618 - Thread: 1 -> MyMultiplayerLobby - END 2025-11-14 03:59:17.618 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-11-14 03:59:17.618 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-11-14 03:59:17.618 - Thread: 1 -> MyMultiplayerServerBase - START 2025-11-14 03:59:17.618 - Thread: 1 -> MyMultiplayerServerBase - END 2025-11-14 03:59:17.618 - Thread: 1 -> MyServerDebugCommands - START 2025-11-14 03:59:17.618 - Thread: 1 -> MyServerDebugCommands - END 2025-11-14 03:59:17.618 - Thread: 1 -> MySyncEntity - START 2025-11-14 03:59:17.618 - Thread: 1 -> MySyncEntity - END 2025-11-14 03:59:17.618 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-11-14 03:59:17.648 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-11-14 03:59:17.648 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-11-14 03:59:17.648 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-11-14 03:59:17.648 - Thread: 1 -> MyStatLogicFactory - START 2025-11-14 03:59:17.648 - Thread: 1 -> MyStatLogicFactory - END 2025-11-14 03:59:17.648 - Thread: 1 -> MyCommandCharacter - START 2025-11-14 03:59:17.648 - Thread: 1 -> MyCommandCharacter - END 2025-11-14 03:59:17.648 - Thread: 1 -> MyCommandConsole - START 2025-11-14 03:59:17.648 - Thread: 1 -> MyCommandConsole - END 2025-11-14 03:59:17.648 - Thread: 1 -> MyCommandEntity - START 2025-11-14 03:59:17.648 - Thread: 1 -> MyCommandEntity - END 2025-11-14 03:59:17.648 - Thread: 1 -> MyAiTargetManager - START 2025-11-14 03:59:17.648 - Thread: 1 -> MyAiTargetManager - END 2025-11-14 03:59:17.648 - Thread: 1 -> MyCubeGridDefinitions - START 2025-11-14 03:59:17.649 - Thread: 1 -> MyCubeGridDefinitions - END 2025-11-14 03:59:17.649 - Thread: 1 -> MyDefinitionManager - START 2025-11-14 03:59:17.651 - Thread: 1 -> MyDefinitionManager - END 2025-11-14 03:59:17.651 - Thread: 1 -> Preallocate - END 2025-11-14 03:59:17.652 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-11-14 03:59:17.955 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-11-14 03:59:17.955 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-11-14 03:59:17.956 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-11-14 03:59:17.956 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-11-14 03:59:17.956 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-11-14 03:59:17.956 - Thread: 1 -> Assembly.Location: C:\games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-11-14 03:59:17.956 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-11-14 03:59:17.956 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-11-14 03:59:17.956 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-11-14 03:59:17.962 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2025-11-14 03:59:17.962 - Thread: 1 -> Win32_ComputerSystem.Model: X570 AORUS ELITE WIFI 2025-11-14 03:59:17.962 - Thread: 1 -> Virtualized: False 2025-11-14 03:59:17.965 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 5800X 8-Core Processor 2025-11-14 03:59:17.965 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,301,616,128 bytes 2025-11-14 03:59:17.965 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-11-14 03:59:17.965 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 19,949,826,048 bytes 2025-11-14 03:59:17.965 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,549,460,480 bytes 2025-11-14 03:59:17.967 - Thread: 1 -> Drive C: | Capacity: 999,526,756,352 bytes | Free space: 82,494,115,840 bytes 2025-11-14 03:59:17.967 - Thread: 1 -> Drive F: | Capacity: 4,000,785,465,344 bytes | Free space: 238,464,192,512 bytes 2025-11-14 03:59:17.967 - Thread: 1 -> Drive H: | Capacity: 4,000,784,052,224 bytes | Free space: 66,388,934,656 bytes 2025-11-14 03:59:17.968 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-11-14 03:59:17.968 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-11-14 03:59:17.968 - Thread: 1 -> Installed DLCs: 2025-11-14 03:59:17.969 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-11-14 03:59:18.020 - Thread: 1 -> Havok: Physics.Init 2025-11-14 03:59:18.355 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-11-14 03:59:18.367 - Thread: 1 -> HkGameName: SpaceEngineers 2025-11-14 03:59:18.368 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-11-14 03:59:18.368 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-11-14 03:59:18.379 - Thread: 1 -> 7d86439f9138e01a8bf21ab94f511a69e1fefd88 2025-11-14 03:59:18.646 - Thread: 1 -> Loading scenarios 2025-11-14 03:59:18.662 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-11-14 03:59:18.662 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-11-14 03:59:18.767 - Thread: 1 -> C:\games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-11-14 03:59:18.768 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-11-14 03:59:18.912 - Thread: 1 -> Loading sound definitions 2025-11-14 03:59:18.913 - Thread: 1 -> Loading gamepad controls 2025-11-14 03:59:18.913 - Thread: 1 -> Loading gamepad controls 2025-11-14 03:59:18.913 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-11-14 03:59:18.913 - Thread: 1 -> Loading DLC definitions 2025-11-14 03:59:19.518 - Thread: 1 -> Loading OffensiveWords definitions 2025-11-14 03:59:19.518 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-11-14 03:59:19.518 - Thread: 1 -> Loading Quick starts 2025-11-14 03:59:19.518 - Thread: 1 -> Loading ScenarioCategories 2025-11-14 03:59:19.519 - Thread: 1 -> Loading shadow textures definitions 2025-11-14 03:59:19.519 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-11-14 03:59:19.520 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-11-14 03:59:19.525 - Thread: 1 -> MyAudio.LoadData - START 2025-11-14 03:59:19.554 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2025-11-14 03:59:20.224 - Thread: 1 -> MyAudio.LoadData - END 2025-11-14 03:59:20.225 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2025-11-14 03:59:20.225 - Thread: 1 -> MyGuiManager() 2025-11-14 03:59:20.228 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-11-14 03:59:20.248 - Thread: 9 -> C:\games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-11-14 03:59:20.248 - Thread: 9 -> DefinitionManager - Loading 7 file(s) 2025-11-14 03:59:20.255 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-11-14 03:59:20.400 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-11-14 03:59:20.400 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-11-14 03:59:20.400 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-11-14 03:59:20.410 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-11-14 03:59:20.431 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-11-14 03:59:20.431 - Thread: 9 -> ReloadVoxelMaterials 2025-11-14 03:59:20.556 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-11-14 03:59:20.833 - Thread: 1 -> Deluxe Edition (573160) 2025-11-14 03:59:20.833 - Thread: 1 -> Decorative Blocks (1049790) 2025-11-14 03:59:20.833 - Thread: 1 -> Economy Deluxe (1135960) 2025-11-14 03:59:20.833 - Thread: 1 -> Style Pack (1084680) 2025-11-14 03:59:20.833 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-11-14 03:59:20.834 - Thread: 1 -> Frostbite (1241550) 2025-11-14 03:59:20.834 - Thread: 1 -> Sparks Of The Future (1307680) 2025-11-14 03:59:20.834 - Thread: 1 -> Wasteland (1374610) 2025-11-14 03:59:20.834 - Thread: 1 -> Warfare I. (1475830) 2025-11-14 03:59:20.834 - Thread: 1 -> Heavy Industry (1676100) 2025-11-14 03:59:20.834 - Thread: 1 -> Warfare II. (1783760) 2025-11-14 03:59:20.834 - Thread: 1 -> Automatons (1958640) 2025-11-14 03:59:20.834 - Thread: 1 -> Decorative Blocks 3 (2504720) 2025-11-14 03:59:20.834 - Thread: 1 -> Signal Blocks (2914120) 2025-11-14 03:59:20.834 - Thread: 1 -> Contact (3066290) 2025-11-14 03:59:20.834 - Thread: 1 -> Fieldwork (3601770) 2025-11-14 03:59:20.834 - Thread: 1 -> Apex Survival (3858380) 2025-11-14 03:59:20.893 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-11-14 03:59:21.527 - Thread: 1 -> Timer Frequency: 10000000 2025-11-14 03:59:21.527 - Thread: 1 -> Ticks per frame: 166667 2025-11-14 03:59:21.967 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-11-14 03:59:21.967 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-11-14 03:59:22.113 - Thread: 1 -> MyConfig.Save() - START 2025-11-14 03:59:22.113 - Thread: 1 -> Path: C:\Users\Bandit\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-14 03:59:22.172 - Thread: 1 -> MyConfig.Save() - END 2025-11-14 03:59:22.172 - Thread: 1 -> MyConfig.Save() - START 2025-11-14 03:59:22.173 - Thread: 1 -> Path: C:\Users\Bandit\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-14 03:59:22.175 - Thread: 1 -> MyConfig.Save() - END 2025-11-14 03:59:22.179 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-11-14 03:59:22.179 - Thread: 1 -> Flares Intensity: 1 2025-11-14 03:59:22.179 - Thread: 1 -> Field of view: 1.504198 2025-11-14 03:59:22.179 - Thread: 1 -> PostProcessingEnabled: False 2025-11-14 03:59:22.179 - Thread: 1 -> Render.GrassDensityFactor: 1 2025-11-14 03:59:22.179 - Thread: 1 -> Render.GrassDrawDistance: 1000 2025-11-14 03:59:22.179 - Thread: 1 -> Render.DistanceFade: 1994 2025-11-14 03:59:22.179 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-11-14 03:59:22.179 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2025-11-14 03:59:22.179 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2025-11-14 03:59:22.179 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-11-14 03:59:22.179 - Thread: 1 -> Render.TextureQuality: MEDIUM 2025-11-14 03:59:22.179 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2025-11-14 03:59:22.179 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_8 2025-11-14 03:59:22.179 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2025-11-14 03:59:22.179 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2025-11-14 03:59:22.179 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2025-11-14 03:59:22.179 - Thread: 1 -> Render.ParticleQuality: NORMAL 2025-11-14 03:59:22.241 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-11-14 03:59:22.364 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-11-14 03:59:22.364 - Thread: 1 -> Analytics session started: UserID = (a600f3d7-7979-6d0c-1e1f-fd5c7434ddf7) SessionID = (3a6476af-b400-40c4-b7d4-9c871880e679) 2025-11-14 03:59:22.365 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-14 03:59:24.625 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-11-14 03:59:24.625 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2025-11-14 03:59:27.932 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-11-14 03:59:27.932 - Thread: 9 -> Loading available saves - START 2025-11-14 03:59:27.932 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2025-11-14 03:59:27.932 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958' 2025-11-14 03:59:30.627 - Thread: 9 -> Loading available saves - END 2025-11-14 03:59:30.849 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent 2025-11-14 03:59:52.299 - Thread: 1 -> GUI Stats: Update 0.244247611111111, Draw 0.109622555555556 2025-11-14 04:00:22.299 - Thread: 1 -> GUI Stats: Update 0.0668805555555556, Draw 0.08864 2025-11-14 04:00:52.299 - Thread: 1 -> GUI Stats: Update 0.0644273888888888, Draw 0.0822446666666667 2025-11-14 04:01:22.299 - Thread: 1 -> GUI Stats: Update 0.0584375, Draw 0.0809812777777777 2025-11-14 04:01:52.299 - Thread: 1 -> GUI Stats: Update 0.0579052777777777, Draw 0.0852966111111113 2025-11-14 04:02:22.299 - Thread: 1 -> GUI Stats: Update 0.0678492777777778, Draw 0.0898305555555553 2025-11-14 04:02:52.299 - Thread: 1 -> GUI Stats: Update 0.0760518333333332, Draw 0.107754666666667 2025-11-14 04:03:22.299 - Thread: 1 -> GUI Stats: Update 0.0543515555555556, Draw 0.0824213333333335 2025-11-14 04:03:52.299 - Thread: 1 -> GUI Stats: Update 0.0546981666666668, Draw 0.0754609444444444 2025-11-14 04:04:22.299 - Thread: 1 -> GUI Stats: Update 0.0573377222222223, Draw 0.0777836666666668 2025-11-14 04:04:22.366 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-14 04:04:52.299 - Thread: 1 -> GUI Stats: Update 0.0603599999999999, Draw 0.0793878333333333 2025-11-14 04:05:22.299 - Thread: 1 -> GUI Stats: Update 0.063861388888889, Draw 0.084306 2025-11-14 04:05:52.299 - Thread: 1 -> GUI Stats: Update 0.0676514444444444, Draw 0.0889216111111112 2025-11-14 04:06:22.300 - Thread: 1 -> GUI Stats: Update 0.0682872777777778, Draw 0.090124388888889 2025-11-14 04:06:52.299 - Thread: 1 -> GUI Stats: Update 0.0648791666666666, Draw 0.0913102777777778 2025-11-14 04:07:22.300 - Thread: 1 -> GUI Stats: Update 0.0630055, Draw 0.0902694444444446 2025-11-14 04:07:52.300 - Thread: 1 -> GUI Stats: Update 0.0647340000000001, Draw 0.0811432777777777 2025-11-14 04:08:22.300 - Thread: 1 -> GUI Stats: Update 0.0896856666666667, Draw 0.1260705 2025-11-14 04:08:52.300 - Thread: 1 -> GUI Stats: Update 0.0934602777777778, Draw 0.114423722222222 2025-11-14 04:09:22.299 - Thread: 1 -> GUI Stats: Update 0.0702963888888889, Draw 0.0891694444444446 2025-11-14 04:09:22.367 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-14 04:09:52.300 - Thread: 1 -> GUI Stats: Update 0.0652342777777777, Draw 0.105121722222222 2025-11-14 04:10:22.300 - Thread: 1 -> GUI Stats: Update 0.0793313333333331, Draw 0.109104833333333 2025-11-14 04:10:52.300 - Thread: 1 -> GUI Stats: Update 0.0671914444444445, Draw 0.0924127222222223 2025-11-14 04:11:22.300 - Thread: 1 -> GUI Stats: Update 0.0622229444444445, Draw 0.0818404444444446 2025-11-14 04:11:52.300 - Thread: 1 -> GUI Stats: Update 0.0581336666666667, Draw 0.0853092222222221 2025-11-14 04:12:22.300 - Thread: 1 -> GUI Stats: Update 0.0556899444444444, Draw 0.0814442222222223 2025-11-14 04:12:52.301 - Thread: 1 -> GUI Stats: Update 0.0658960555555555, Draw 0.0899473333333334 2025-11-14 04:13:22.300 - Thread: 1 -> GUI Stats: Update 0.0609188888888889, Draw 0.0784348888888888 2025-11-14 04:13:52.301 - Thread: 1 -> GUI Stats: Update 0.0560604444444444, Draw 0.0760762222222223 2025-11-14 04:14:22.300 - Thread: 1 -> GUI Stats: Update 0.0679463888888888, Draw 0.0896859444444444 2025-11-14 04:14:22.367 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-14 04:14:52.301 - Thread: 1 -> GUI Stats: Update 0.0780787222222224, Draw 0.111222388888889 2025-11-14 04:15:22.301 - Thread: 1 -> GUI Stats: Update 0.0691107777777778, Draw 0.0968946111111111 2025-11-14 04:15:52.301 - Thread: 1 -> GUI Stats: Update 0.0726116111111111, Draw 0.103930666666667 2025-11-14 04:16:22.301 - Thread: 1 -> GUI Stats: Update 0.0853130555555555, Draw 0.107466277777778 2025-11-14 04:16:52.301 - Thread: 1 -> GUI Stats: Update 0.0624111666666665, Draw 0.0785371666666668 2025-11-14 04:17:22.301 - Thread: 1 -> GUI Stats: Update 0.0866995, Draw 0.132475666666667 2025-11-14 04:17:52.301 - Thread: 1 -> GUI Stats: Update 0.0792540555555556, Draw 0.122795277777778 2025-11-14 04:18:22.301 - Thread: 1 -> GUI Stats: Update 0.0741376666666666, Draw 0.103954333333333 2025-11-14 04:18:52.301 - Thread: 1 -> GUI Stats: Update 0.063574611111111, Draw 0.0877839444444445 2025-11-14 04:19:22.302 - Thread: 1 -> GUI Stats: Update 0.0897805555555556, Draw 0.117794611111111 2025-11-14 04:19:22.368 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-14 04:19:52.301 - Thread: 1 -> GUI Stats: Update 0.0682606111111112, Draw 0.0874167222222224 2025-11-14 04:20:22.301 - Thread: 1 -> GUI Stats: Update 0.0716703333333334, Draw 0.0835976111111111 2025-11-14 04:20:52.301 - Thread: 1 -> GUI Stats: Update 0.0720593888888889, Draw 0.085448277777778 2025-11-14 04:21:22.301 - Thread: 1 -> GUI Stats: Update 0.0901439999999999, Draw 0.125490944444444 2025-11-14 04:21:52.302 - Thread: 1 -> GUI Stats: Update 0.0844837222222223, Draw 0.125503277777778 2025-11-14 04:22:22.301 - Thread: 1 -> GUI Stats: Update 0.0690511666666667, Draw 0.0992736666666664 2025-11-14 04:22:52.302 - Thread: 1 -> GUI Stats: Update 0.0512633888888888, Draw 0.0719652222222221 2025-11-14 04:23:22.302 - Thread: 1 -> GUI Stats: Update 0.0543832777777778, Draw 0.0731558888888888 2025-11-14 04:23:52.302 - Thread: 1 -> GUI Stats: Update 0.0584185000000002, Draw 0.0812062777777778 2025-11-14 04:24:22.302 - Thread: 1 -> GUI Stats: Update 0.0630077777777778, Draw 0.0823803333333333 2025-11-14 04:24:22.368 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-14 04:24:52.302 - Thread: 1 -> GUI Stats: Update 0.054073611111111, Draw 0.0786807777777779 2025-11-14 04:25:22.302 - Thread: 1 -> GUI Stats: Update 0.0617923333333334, Draw 0.0831872222222221 2025-11-14 04:25:52.302 - Thread: 1 -> GUI Stats: Update 0.0681471666666667, Draw 0.0880902777777779 2025-11-14 04:26:22.302 - Thread: 1 -> GUI Stats: Update 0.0668926666666666, Draw 0.0910937777777778 2025-11-14 04:26:52.302 - Thread: 1 -> GUI Stats: Update 0.0587138888888889, Draw 0.0758877777777777 2025-11-14 04:27:22.302 - Thread: 1 -> GUI Stats: Update 0.0506087222222223, Draw 0.0728317777777778 2025-11-14 04:27:52.302 - Thread: 1 -> GUI Stats: Update 0.0579615555555557, Draw 0.0777977222222222 2025-11-14 04:28:22.302 - Thread: 1 -> GUI Stats: Update 0.062228, Draw 0.0861722777777778 2025-11-14 04:28:52.302 - Thread: 1 -> GUI Stats: Update 0.0711341111111111, Draw 0.0991949444444443 2025-11-14 04:29:22.302 - Thread: 1 -> GUI Stats: Update 0.0643731666666667, Draw 0.0878483333333333 2025-11-14 04:29:22.369 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-14 04:29:52.302 - Thread: 1 -> GUI Stats: Update 0.0546688888888889, Draw 0.0772348333333334 2025-11-14 04:30:22.303 - Thread: 1 -> GUI Stats: Update 0.059097888888889, Draw 0.0758802777777778 2025-11-14 04:30:52.302 - Thread: 1 -> GUI Stats: Update 0.0569412777777778, Draw 0.0809967777777781 2025-11-14 04:31:22.303 - Thread: 1 -> GUI Stats: Update 0.0587006666666668, Draw 0.0760503888888888 2025-11-14 04:31:52.303 - Thread: 1 -> GUI Stats: Update 0.0506829444444444, Draw 0.0741401111111111 2025-11-14 04:32:22.303 - Thread: 1 -> GUI Stats: Update 0.05801, Draw 0.0774283888888889 2025-11-14 04:32:52.303 - Thread: 1 -> GUI Stats: Update 0.0602443333333333, Draw 0.0822695555555557 2025-11-14 04:33:22.304 - Thread: 1 -> GUI Stats: Update 0.057539388888889, Draw 0.088199888888889 2025-11-14 04:33:52.303 - Thread: 1 -> GUI Stats: Update 0.0572131666666667, Draw 0.0844555555555556 2025-11-14 04:34:22.303 - Thread: 1 -> GUI Stats: Update 0.0530457777777778, Draw 0.0732696666666666 2025-11-14 04:34:22.370 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-14 04:34:52.303 - Thread: 1 -> GUI Stats: Update 0.0512605, Draw 0.0740160000000001 2025-11-14 04:35:22.303 - Thread: 1 -> GUI Stats: Update 0.0520031666666667, Draw 0.0755563333333332 2025-11-14 04:35:52.303 - Thread: 1 -> GUI Stats: Update 0.0692214444444444, Draw 0.0968558888888888 2025-11-14 04:36:20.302 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\Sandbox_config.sbc 2025-11-14 04:36:20.307 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-11-14 04:36:20.307 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2025-11-14 04:36:20.762 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2025-11-14 04:36:20.762 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2025-11-14 04:36:23.546 - Thread: 1 -> GUI Stats: Update 0.136582888888889, Draw 0.0883358888888889 2025-11-14 04:36:23.962 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent 2025-11-14 04:36:23.962 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-11-14 04:36:23.962 - Thread: 9 -> Loading available saves - START 2025-11-14 04:36:23.963 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958' 2025-11-14 04:36:25.290 - Thread: 9 -> Loading available saves - END 2025-11-14 04:36:25.512 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent 2025-11-14 04:36:26.705 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\Sandbox_config.sbc 2025-11-14 04:36:26.707 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-11-14 04:36:26.708 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2025-11-14 04:36:26.708 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2025-11-14 04:36:26.708 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2025-11-14 04:36:27.775 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2025-11-14 04:36:27.992 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-11-14 04:36:27.992 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2025-11-14 04:36:33.117 - Thread: 1 -> Query successful. 2025-11-14 04:36:33.117 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2025-11-14 04:36:33.321 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent 2025-11-14 04:36:54.505 - Thread: 1 -> GUI Stats: Update 0.176862777777778, Draw 0.120033388888889 2025-11-14 04:37:24.505 - Thread: 1 -> GUI Stats: Update 0.0822653333333334, Draw 0.130914722222222 2025-11-14 04:37:54.505 - Thread: 1 -> GUI Stats: Update 0.123306777777778, Draw 0.130644777777778 2025-11-14 04:38:24.505 - Thread: 1 -> GUI Stats: Update 0.0844274999999999, Draw 0.127467555555556 2025-11-14 04:38:54.505 - Thread: 1 -> GUI Stats: Update 0.0859706666666668, Draw 0.134900444444444 2025-11-14 04:39:22.372 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-14 04:39:24.505 - Thread: 1 -> GUI Stats: Update 0.0812683333333333, Draw 0.129483166666666 2025-11-14 04:39:42.609 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent 2025-11-14 04:39:43.872 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\Sandbox_config.sbc 2025-11-14 04:39:43.974 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent 2025-11-14 04:39:43.974 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-11-14 04:39:43.974 - Thread: 9 -> Loading available saves - START 2025-11-14 04:39:43.974 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958' 2025-11-14 04:39:45.245 - Thread: 9 -> Loading available saves - END 2025-11-14 04:39:45.474 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent 2025-11-14 04:39:46.207 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-11-14 04:39:46.734 - Thread: 26 -> Loading Sandbox world configuration file C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\Sandbox_config.sbc 2025-11-14 04:39:46.735 - Thread: 26 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-11-14 04:39:46.735 - Thread: 26 -> LoadSandbox() - Start 2025-11-14 04:39:46.735 - Thread: 26 -> LoadSession() - Start 2025-11-14 04:39:46.735 - Thread: 26 -> C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration 2025-11-14 04:39:46.735 - Thread: 26 -> Loading Sandbox world configuration file C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\Sandbox_config.sbc 2025-11-14 04:39:47.272 - Thread: 26 -> Loading Sandbox world configuration file C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\Sandbox_config.sbc 2025-11-14 04:39:47.273 - Thread: 26 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-11-14 04:39:47.273 - Thread: 26 -> CheckPoint Experimental mode: Yes 2025-11-14 04:39:47.273 - Thread: 26 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2025-11-14 04:39:47.273 - Thread: 26 -> LoadSandbox() - End 2025-11-14 04:39:47.274 - Thread: 9 -> Downloading world mods - START 2025-11-14 04:39:47.274 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-11-14 04:39:47.275 - Thread: 9 -> Mod download time: 0.00 seconds 2025-11-14 04:39:47.275 - Thread: 9 -> Downloading world mods - END 2025-11-14 04:39:47.290 - Thread: 1 -> LoadSession() - End 2025-11-14 04:39:47.307 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-11-14 04:39:47.307 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-11-14 04:39:47.307 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-11-14 04:39:47.307 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent 2025-11-14 04:39:47.307 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-11-14 04:39:47.311 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-11-14 04:39:47.311 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-11-14 04:39:47.311 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-11-14 04:39:47.524 - Thread: 1 -> RunLoadingAction - START 2025-11-14 04:39:47.524 - Thread: 1 -> Loading session: C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration 2025-11-14 04:39:47.618 - Thread: 1 -> GC Memory: 1,010,211,008 B 2025-11-14 04:39:47.632 - Thread: 1 -> Process Memory: 4,138,524,672 B 2025-11-14 04:39:47.632 - Thread: 1 -> MySession.Static.LogSettings - START 2025-11-14 04:39:47.632 - Thread: 1 -> Name = BVG bug demonstration 2025-11-14 04:39:47.632 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2025-11-14 04:39:47.632 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2025-11-14 04:39:47.632 - Thread: 1 -> Password = 2025-11-14 04:39:47.632 - Thread: 1 -> CurrentPath = C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration 2025-11-14 04:39:47.632 - Thread: 1 -> WorkshopId = 2025-11-14 04:39:47.632 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2025-11-14 04:39:47.632 - Thread: 1 -> ThumbPath = C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\thumb.jpg 2025-11-14 04:39:47.632 - Thread: 1 -> Settings: 2025-11-14 04:39:47.632 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-11-14 04:39:47.632 - Thread: 1 -> AFKTimeoutMin = 0 2025-11-14 04:39:47.632 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-11-14 04:39:47.632 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-11-14 04:39:47.632 - Thread: 1 -> AutoHealing = True 2025-11-14 04:39:47.632 - Thread: 1 -> AutoSaveInMinutes = 5 2025-11-14 04:39:47.632 - Thread: 1 -> BlockCountThreshold = 20 2025-11-14 04:39:47.632 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-11-14 04:39:47.632 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-11-14 04:39:47.632 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-11-14 04:39:47.632 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-11-14 04:39:47.632 - Thread: 1 -> CanJoinRunning = False 2025-11-14 04:39:47.632 - Thread: 1 -> CargoShipsEnabled = True 2025-11-14 04:39:47.632 - Thread: 1 -> ClientCanSave = False 2025-11-14 04:39:47.632 - Thread: 1 -> DepositsCountCoefficient = 1 2025-11-14 04:39:47.632 - Thread: 1 -> DepositSizeDenominator = 60 2025-11-14 04:39:47.632 - Thread: 1 -> DestructibleBlocks = True 2025-11-14 04:39:47.632 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-11-14 04:39:47.632 - Thread: 1 -> Enable3rdPersonView = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableAutorespawn = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableBountyContracts = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableContainerDrops = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableConvertToStation = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableCopyPaste = False 2025-11-14 04:39:47.632 - Thread: 1 -> EnableEconomy = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableEncounters = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableDrones = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableGoodBotHints = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableIngameScripts = False 2025-11-14 04:39:47.632 - Thread: 1 -> EnableJetpack = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableOxygen = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableOxygenPressurization = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnablePcuTrading = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableRadiation = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableRecoil = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableReducedStatsOnRespawn = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableResearch = False 2025-11-14 04:39:47.632 - Thread: 1 -> EnableRespawnShips = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableSaving = True 2025-11-14 04:39:47.632 - Thread: 1 -> EnableScripterRole = False 2025-11-14 04:39:47.632 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-11-14 04:39:47.633 - Thread: 1 -> EnableShareInertiaTensor = False 2025-11-14 04:39:47.633 - Thread: 1 -> EnableSpectator = False 2025-11-14 04:39:47.633 - Thread: 1 -> EnableSpiders = False 2025-11-14 04:39:47.633 - Thread: 1 -> EnableSubgridDamage = False 2025-11-14 04:39:47.633 - Thread: 1 -> EnableSunRotation = True 2025-11-14 04:39:47.633 - Thread: 1 -> EnableSupergridding = False 2025-11-14 04:39:47.633 - Thread: 1 -> EnableSurvivalBuffs = True 2025-11-14 04:39:47.633 - Thread: 1 -> EnableToolShake = True 2025-11-14 04:39:47.633 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-11-14 04:39:47.633 - Thread: 1 -> EnableUnsafePistonImpulses = False 2025-11-14 04:39:47.633 - Thread: 1 -> EnableUnsafeRotorTorques = False 2025-11-14 04:39:47.633 - Thread: 1 -> EnableVoxelDestruction = True 2025-11-14 04:39:47.633 - Thread: 1 -> EnableVoxelHand = True 2025-11-14 04:39:47.633 - Thread: 1 -> EnableWolfs = False 2025-11-14 04:39:47.633 - Thread: 1 -> EncounterDensity = 0.35 2025-11-14 04:39:47.633 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-11-14 04:39:47.633 - Thread: 1 -> EnvironmentHostility = SAFE 2025-11-14 04:39:47.633 - Thread: 1 -> ExperimentalMode = True 2025-11-14 04:39:47.633 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2025-11-14 04:39:47.633 - Thread: 1 -> FamilySharing = True 2025-11-14 04:39:47.633 - Thread: 1 -> FloraDensityMultiplier = 1 2025-11-14 04:39:47.633 - Thread: 1 -> FoodConsumptionRate = 0 2025-11-14 04:39:47.633 - Thread: 1 -> GameMode = Survival 2025-11-14 04:39:47.633 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-11-14 04:39:47.633 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-11-14 04:39:47.633 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2025-11-14 04:39:47.633 - Thread: 1 -> InfiniteAmmo = False 2025-11-14 04:39:47.633 - Thread: 1 -> InventorySizeMultiplier = 3 2025-11-14 04:39:47.633 - Thread: 1 -> MaxBackupSaves = 5 2025-11-14 04:39:47.633 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-11-14 04:39:47.633 - Thread: 1 -> MaxCargoBags = 100 2025-11-14 04:39:47.633 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-11-14 04:39:47.633 - Thread: 1 -> MaxDrones = 5 2025-11-14 04:39:47.633 - Thread: 1 -> MaxFactionsCount = 0 2025-11-14 04:39:47.633 - Thread: 1 -> MaxFloatingObjects = 100 2025-11-14 04:39:47.633 - Thread: 1 -> MaxGridSize = 0 2025-11-14 04:39:47.633 - Thread: 1 -> MaxPlanets = 99 2025-11-14 04:39:47.633 - Thread: 1 -> MaxPlayers = 2 2025-11-14 04:39:47.633 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-11-14 04:39:47.633 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-11-14 04:39:47.633 - Thread: 1 -> OffensiveWordsFiltering = False 2025-11-14 04:39:47.633 - Thread: 1 -> OnlineMode = OFFLINE 2025-11-14 04:39:47.633 - Thread: 1 -> OptimalGridCount = 0 2025-11-14 04:39:47.633 - Thread: 1 -> OptimalSpawnDistance = 900 2025-11-14 04:39:47.633 - Thread: 1 -> PermanentDeath = False 2025-11-14 04:39:47.633 - Thread: 1 -> PhysicsIterations = 8 2025-11-14 04:39:47.633 - Thread: 1 -> PiratePCU = 25000 2025-11-14 04:39:47.633 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-11-14 04:39:47.633 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-11-14 04:39:47.633 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-11-14 04:39:47.633 - Thread: 1 -> PredefinedAsteroids = True 2025-11-14 04:39:47.633 - Thread: 1 -> ProceduralDensity = 0.35 2025-11-14 04:39:47.633 - Thread: 1 -> ProceduralSeed = 0 2025-11-14 04:39:47.633 - Thread: 1 -> RealisticSound = False 2025-11-14 04:39:47.633 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-11-14 04:39:47.633 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-11-14 04:39:47.633 - Thread: 1 -> ResetForageableItems = True 2025-11-14 04:39:47.633 - Thread: 1 -> ResetForageableItemsDistance = 3000 2025-11-14 04:39:47.633 - Thread: 1 -> ResetForageableItemsTimeM = 30 2025-11-14 04:39:47.633 - Thread: 1 -> ResetOwnership = False 2025-11-14 04:39:47.633 - Thread: 1 -> RespawnShipDelete = False 2025-11-14 04:39:47.633 - Thread: 1 -> Scenario = False 2025-11-14 04:39:47.633 - Thread: 1 -> ScenarioEditMode = False 2025-11-14 04:39:47.633 - Thread: 1 -> ScrapEnabled = True 2025-11-14 04:39:47.633 - Thread: 1 -> SimplifiedSimulation = False 2025-11-14 04:39:47.633 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-11-14 04:39:47.633 - Thread: 1 -> SolarRadiationIntensity = 0 2025-11-14 04:39:47.633 - Thread: 1 -> StartInRespawnScreen = False 2025-11-14 04:39:47.633 - Thread: 1 -> StopGridsPeriodMin = 15 2025-11-14 04:39:47.633 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-11-14 04:39:47.633 - Thread: 1 -> SpawnWithTools = True 2025-11-14 04:39:47.633 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-11-14 04:39:47.633 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-11-14 04:39:47.633 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-11-14 04:39:47.633 - Thread: 1 -> StationVoxelSupport = False 2025-11-14 04:39:47.633 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-11-14 04:39:47.633 - Thread: 1 -> SuppressedWarnings = 2025-11-14 04:39:47.633 - Thread: 1 -> SyncDistance = 3000 2025-11-14 04:39:47.633 - Thread: 1 -> ThrusterDamage = True 2025-11-14 04:39:47.633 - Thread: 1 -> TotalBotLimit = 32 2025-11-14 04:39:47.633 - Thread: 1 -> TotalPCU = 1000000 2025-11-14 04:39:47.633 - Thread: 1 -> TradeFactionsCount = 10 2025-11-14 04:39:47.633 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-11-14 04:39:47.633 - Thread: 1 -> TrashFlagsValue = 7706 2025-11-14 04:39:47.633 - Thread: 1 -> TrashRemovalEnabled = True 2025-11-14 04:39:47.633 - Thread: 1 -> UseConsolePCU = False 2025-11-14 04:39:47.633 - Thread: 1 -> ViewDistance = 15000 2025-11-14 04:39:47.633 - Thread: 1 -> VoxelAgeThreshold = 24 2025-11-14 04:39:47.633 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-11-14 04:39:47.633 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-11-14 04:39:47.633 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-11-14 04:39:47.633 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-11-14 04:39:47.633 - Thread: 1 -> WeaponsEnabled = True 2025-11-14 04:39:47.633 - Thread: 1 -> WeatherSystem = True 2025-11-14 04:39:47.633 - Thread: 1 -> WeatherLightingDamage = False 2025-11-14 04:39:47.633 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-11-14 04:39:47.633 - Thread: 1 -> WorldSizeKm = 0 2025-11-14 04:39:47.633 - Thread: 1 -> MySession.Static.LogSettings - END 2025-11-14 04:39:47.633 - Thread: 1 -> Experimental mode: Yes 2025-11-14 04:39:47.633 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2025-11-14 04:39:47.633 - Thread: 1 -> Console compatibility: No 2025-11-14 04:39:47.925 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-11-14 04:39:47.936 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-11-14 04:39:47.936 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-11-14 04:39:47.936 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-11-14 04:39:47.937 - Thread: 1 -> 7d86439f9138e01a8bf21ab94f511a69e1fefd88 2025-11-14 04:39:48.089 - Thread: 1 -> Loading scenarios 2025-11-14 04:39:48.089 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-11-14 04:39:48.089 - Thread: 1 -> List of used mods (1) - START 2025-11-14 04:39:48.089 - Thread: 1 -> Id = Steam:0, Filename = 'BVG crash demonstration', Name = 'BVG crash demonstration' 2025-11-14 04:39:48.089 - Thread: 1 -> List of used mods - END 2025-11-14 04:39:48.100 - Thread: 1 -> C:\games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-11-14 04:39:48.101 - Thread: 1 -> DefinitionManager - Loading 733 file(s) 2025-11-14 04:39:51.161 - Thread: 1 -> C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Mods\BVG crash demonstration\Data\Prefabs\ 2025-11-14 04:39:51.161 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2025-11-14 04:39:51.163 - Thread: 1 -> Loading behaviors 2025-11-14 04:39:51.163 - Thread: 1 -> Loading ammo magazines 2025-11-14 04:39:51.163 - Thread: 1 -> Loading ammo definitions 2025-11-14 04:39:51.164 - Thread: 1 -> Loading animations 2025-11-14 04:39:51.164 - Thread: 1 -> Loading animations 2025-11-14 04:39:51.164 - Thread: 1 -> Loading sound definitions 2025-11-14 04:39:51.165 - Thread: 1 -> Loading sound definitions 2025-11-14 04:39:51.165 - Thread: 1 -> Loading sound definitions 2025-11-14 04:39:51.165 - Thread: 1 -> Loading sound definitions 2025-11-14 04:39:51.165 - Thread: 1 -> Loading sound definitions 2025-11-14 04:39:51.165 - Thread: 1 -> Loading category classes 2025-11-14 04:39:51.166 - Thread: 1 -> Loading Block Tag definitions 2025-11-14 04:39:51.166 - Thread: 1 -> Loading blueprint classes 2025-11-14 04:39:51.166 - Thread: 1 -> Loading blueprint class entries 2025-11-14 04:39:51.167 - Thread: 1 -> Loading blueprint class entries 2025-11-14 04:39:51.167 - Thread: 1 -> Loading blueprint classes 2025-11-14 04:39:51.167 - Thread: 1 -> Loading blueprint class entries 2025-11-14 04:39:51.167 - Thread: 1 -> Loading blueprints 2025-11-14 04:39:51.168 - Thread: 1 -> Loading blueprints 2025-11-14 04:39:51.168 - Thread: 1 -> Loading agent definitions 2025-11-14 04:39:51.168 - Thread: 1 -> Loading character definitions 2025-11-14 04:39:51.170 - Thread: 1 -> Loading character definitions 2025-11-14 04:39:51.170 - Thread: 1 -> Loading components 2025-11-14 04:39:51.170 - Thread: 1 -> Loading components 2025-11-14 04:39:51.170 - Thread: 1 -> Loading configuration 2025-11-14 04:39:51.170 - Thread: 1 -> Loading container types 2025-11-14 04:39:51.171 - Thread: 1 -> Loading Contract Types 2025-11-14 04:39:51.171 - Thread: 1 -> Loading block positions 2025-11-14 04:39:51.171 - Thread: 1 -> Loading curve definitions 2025-11-14 04:39:51.171 - Thread: 1 -> Loading debris 2025-11-14 04:39:51.172 - Thread: 1 -> Loading environment items entries 2025-11-14 04:39:51.172 - Thread: 1 -> Loading decal global definitions 2025-11-14 04:39:51.172 - Thread: 1 -> Loading decal definitions 2025-11-14 04:39:51.172 - Thread: 1 -> Loading decal definitions 2025-11-14 04:39:51.172 - Thread: 1 -> Loading drone behaviors 2025-11-14 04:39:51.172 - Thread: 1 -> Loading edges 2025-11-14 04:39:51.172 - Thread: 1 -> Loading emissive color definitions 2025-11-14 04:39:51.172 - Thread: 1 -> Loading emissive color default states 2025-11-14 04:39:51.172 - Thread: 1 -> Loading animations 2025-11-14 04:39:51.172 - Thread: 1 -> Loading entity components 2025-11-14 04:39:51.179 - Thread: 1 -> Loading component containers 2025-11-14 04:39:51.180 - Thread: 1 -> Loading environment items entries 2025-11-14 04:39:51.180 - Thread: 1 -> Loading Faction Names 2025-11-14 04:39:51.180 - Thread: 1 -> Loading factions 2025-11-14 04:39:51.181 - Thread: 1 -> Loading flare definitions 2025-11-14 04:39:51.182 - Thread: 1 -> Loading gas property definitions 2025-11-14 04:39:51.182 - Thread: 1 -> Loading event definitions 2025-11-14 04:39:51.182 - Thread: 1 -> Loading physical items 2025-11-14 04:39:51.183 - Thread: 1 -> Loading LCD texture categories 2025-11-14 04:39:51.183 - Thread: 1 -> Loading LCD texture categories 2025-11-14 04:39:51.183 - Thread: 1 -> Loading LCD texture categories 2025-11-14 04:39:51.183 - Thread: 1 -> Loading LCD texture categories 2025-11-14 04:39:51.183 - Thread: 1 -> Loading LCD texture categories 2025-11-14 04:39:51.183 - Thread: 1 -> Loading LCD texture categories 2025-11-14 04:39:51.183 - Thread: 1 -> Loading physical items 2025-11-14 04:39:51.183 - Thread: 1 -> Loading physical items 2025-11-14 04:39:51.184 - Thread: 1 -> Loading physical material properties 2025-11-14 04:39:51.184 - Thread: 1 -> Loading pirate antennas 2025-11-14 04:39:51.184 - Thread: 1 -> Loading planet definition 2025-11-14 04:39:51.185 - Thread: 1 -> Loading research blocks definitions 2025-11-14 04:39:51.185 - Thread: 1 -> Loading research groups definitions 2025-11-14 04:39:51.185 - Thread: 1 -> Loading resource distribution groups 2025-11-14 04:39:51.185 - Thread: 1 -> Loading ship sound groups 2025-11-14 04:39:51.186 - Thread: 1 -> Loading ship sound groups 2025-11-14 04:39:51.186 - Thread: 1 -> Loading sound categories 2025-11-14 04:39:51.186 - Thread: 1 -> Loading stat definitions 2025-11-14 04:39:51.186 - Thread: 1 -> Loading stories definition 2025-11-14 04:39:51.187 - Thread: 1 -> Loading Story Categories definition 2025-11-14 04:39:51.187 - Thread: 1 -> Loading gamepad controls 2025-11-14 04:39:51.187 - Thread: 1 -> Loading grid creators 2025-11-14 04:39:51.187 - Thread: 1 -> Loading transparent material properties 2025-11-14 04:39:51.187 - Thread: 1 -> Loading voxel map storage definitions 2025-11-14 04:39:51.187 - Thread: 1 -> Loading voxel material definitions 2025-11-14 04:39:51.187 - Thread: 1 -> Loading voxel material definitions 2025-11-14 04:39:51.187 - Thread: 1 -> Loading Weather Effects 2025-11-14 04:39:51.189 - Thread: 1 -> Audio effects definitions 2025-11-14 04:39:51.189 - Thread: 1 -> Loading environment items definitions 2025-11-14 04:39:51.189 - Thread: 1 -> Loading environment items definitions 2025-11-14 04:39:51.189 - Thread: 1 -> Loading physical material properties 2025-11-14 04:39:51.190 - Thread: 1 -> Loading particle effect definitions 2025-11-14 04:39:51.221 - Thread: 1 -> Loading particle effect definitions 2025-11-14 04:39:51.222 - Thread: 1 -> Loading environment item definitions 2025-11-14 04:39:51.222 - Thread: 1 -> Loading weapon definitions 2025-11-14 04:39:51.224 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.232 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.233 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.233 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.234 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.234 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.234 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.248 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.248 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.249 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.249 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.251 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.251 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.252 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.253 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.254 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.255 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.255 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.256 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.256 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.257 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.257 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.258 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.259 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.260 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.261 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.263 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.264 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.265 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.266 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.267 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.267 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.268 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.269 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.270 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.270 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.272 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.272 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.273 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.274 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.277 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.278 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.279 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.280 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.281 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.281 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.283 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.283 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.284 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.286 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.291 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.291 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.293 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.293 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.295 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.296 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.298 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.299 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.302 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.304 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.306 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.307 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.309 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.310 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.312 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.312 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.316 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.316 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.319 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.319 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.322 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.322 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.325 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.325 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.329 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.330 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.333 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.334 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.341 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.342 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.352 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.353 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.366 - Thread: 1 -> Loading cube blocks 2025-11-14 04:39:51.366 - Thread: 1 -> Created block definitions 2025-11-14 04:39:51.390 - Thread: 1 -> Loading block variant groups 2025-11-14 04:39:51.419 - Thread: 1 -> Loading block variant groups 2025-11-14 04:39:51.422 - Thread: 1 -> Loading asteroid generators 2025-11-14 04:39:51.422 - Thread: 1 -> Loading drop containers 2025-11-14 04:39:51.423 - Thread: 1 -> Loading radial menu definitions 2025-11-14 04:39:51.433 - Thread: 1 -> Loading respawn ships 2025-11-14 04:39:51.433 - Thread: 1 -> Loading spawn groups 2025-11-14 04:39:51.434 - Thread: 1 -> Loading spawn groups 2025-11-14 04:39:51.434 - Thread: 1 -> Loading spawn groups 2025-11-14 04:39:51.434 - Thread: 1 -> Loading spawn groups 2025-11-14 04:39:51.434 - Thread: 1 -> Loading spawn groups 2025-11-14 04:39:51.434 - Thread: 1 -> Loading spawn groups 2025-11-14 04:39:51.434 - Thread: 1 -> Loading wheel speeds 2025-11-14 04:39:51.441 - Thread: 1 -> InitBlockGroups Start 2025-11-14 04:39:51.442 - Thread: 1 -> InitBlockGroups #1 2025-11-14 04:39:51.443 - Thread: 1 -> InitBlockGroups #2 2025-11-14 04:39:51.443 - Thread: 1 -> InitBlockGroups #3 2025-11-14 04:39:51.443 - Thread: 1 -> InitBlockGroups #4 2025-11-14 04:39:51.444 - Thread: 1 -> InitBlockGroups End 2025-11-14 04:39:51.446 - Thread: 1 -> PostprocessBlockVariantGroups Start 2025-11-14 04:39:51.449 - Thread: 1 -> PostprocessBlockVariantGroups End 2025-11-14 04:39:51.449 - Thread: 1 -> PostprocessRadialMenus Start 2025-11-14 04:39:51.449 - Thread: 1 -> PostprocessRadialMenus End 2025-11-14 04:39:51.458 - Thread: 1 -> MyAudio.UnloadData - START 2025-11-14 04:39:51.461 - Thread: 1 -> MyAudio.UnloadData - END 2025-11-14 04:39:51.461 - Thread: 1 -> MyAudio.LoadData - START 2025-11-14 04:39:51.500 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2025-11-14 04:39:51.992 - Thread: 1 -> MyAudio.LoadData - END 2025-11-14 04:39:51.998 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-11-14 04:39:52.000 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-11-14 04:39:52.030 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-11-14 04:39:52.030 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-11-14 04:39:52.035 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-11-14 04:39:52.042 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-11-14 04:39:52.182 - Thread: 42 -> External debugger: listening... 2025-11-14 04:39:52.266 - Thread: 1 -> MyLights.LoadData() - START 2025-11-14 04:39:52.267 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-11-14 04:39:52.267 - Thread: 1 -> MyLights.LoadData() - END 2025-11-14 04:39:52.267 - Thread: 1 -> Info: MyLights initialized. 2025-11-14 04:39:52.267 - Thread: 1 -> MyExplosions.LoadData() - START 2025-11-14 04:39:52.268 - Thread: 1 -> MyExplosions.LoadData() - END 2025-11-14 04:39:52.281 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-11-14 04:39:52.281 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-11-14 04:39:52.286 - Thread: 1 -> Loading Procedural World Generator 2025-11-14 04:39:52.287 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-11-14 04:39:52.316 - Thread: 1 -> InitDataComponents - Session Components Start 2025-11-14 04:39:52.316 - Thread: 1 -> Init MyPrecalcComponent 2025-11-14 04:39:52.316 - Thread: 1 -> Init MyParticlesManager 2025-11-14 04:39:52.316 - Thread: 1 -> Init MyPhysicsComponentSystem 2025-11-14 04:39:52.316 - Thread: 1 -> Init MySessionComponentAnimationSystem 2025-11-14 04:39:52.316 - Thread: 1 -> Init MySessionComponentExtDebug 2025-11-14 04:39:52.316 - Thread: 1 -> Init MyEntityComponentUpdater 2025-11-14 04:39:52.316 - Thread: 1 -> Init MySpaceRespawnComponent 2025-11-14 04:39:52.316 - Thread: 1 -> Init DemoComponent 2025-11-14 04:39:52.316 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-11-14 04:39:52.316 - Thread: 1 -> Init MyHazardExposureComponent 2025-11-14 04:39:52.316 - Thread: 1 -> Init MySpaceBuildComponent 2025-11-14 04:39:52.316 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2025-11-14 04:39:52.316 - Thread: 1 -> Init MyThirdPersonSpectator 2025-11-14 04:39:52.316 - Thread: 1 -> Init MyPhysics 2025-11-14 04:39:52.316 - Thread: 1 -> Init MyWarheads 2025-11-14 04:39:52.316 - Thread: 1 -> Init MyExplosions 2025-11-14 04:39:52.316 - Thread: 1 -> Init MyVoiceChatSessionComponent 2025-11-14 04:39:52.316 - Thread: 1 -> Init MySessionComponentIngameHelp 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyAnselSessionComponent 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyEntityTransformationSystem 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyEnvironmentalParticles 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyHighlightSystem 2025-11-14 04:39:52.317 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2025-11-14 04:39:52.317 - Thread: 1 -> Init MySessionComponentSpectatorTools 2025-11-14 04:39:52.317 - Thread: 1 -> Init MySessionComponentTeamBalancer 2025-11-14 04:39:52.317 - Thread: 1 -> Init MySessionComponentTrash 2025-11-14 04:39:52.317 - Thread: 1 -> Init MySessionComponentTriggerSystem 2025-11-14 04:39:52.317 - Thread: 1 -> Init MySessionComponentVoxelHand 2025-11-14 04:39:52.317 - Thread: 1 -> Init MySteamAchievements 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyClipboardComponent 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyLights 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyEmoteSwitcher 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyRadialMenuComponent 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyToolbarComponent 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyToolSwitcher 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyHud 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyHudWarnings 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyTerminalControls 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyDamageSystem 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyGravityProviderSystem 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyHeightMapLoadingSystem 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyTurretNotifications 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyChatSystem 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyTimerComponentSystem 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyMissiles 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyProjectiles 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyAudioComponent 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyGlobalEvents 2025-11-14 04:39:52.317 - Thread: 1 -> Init MySector 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyCubeBuilder 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyFloatingObjects 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyGamePruningStructure 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyMeteorShower 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyPlanets 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyDebris 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyOreDetectorSessionComponent 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyCubeGrids 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyAiTargetManager 2025-11-14 04:39:52.317 - Thread: 1 -> Init MyMaterialPropertiesHelper 2025-11-14 04:39:52.317 - Thread: 1 -> InitDataComponents - Session Components End 2025-11-14 04:39:52.318 - Thread: 1 -> InitCategories Start 2025-11-14 04:39:52.326 - Thread: 1 -> InitCategories End 2025-11-14 04:39:52.328 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2025-11-14 04:39:52.335 - Thread: 1 -> MyConfig.Save() - START 2025-11-14 04:39:52.335 - Thread: 1 -> Path: C:\Users\Bandit\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-11-14 04:39:52.339 - Thread: 1 -> MyConfig.Save() - END 2025-11-14 04:39:52.339 - Thread: 1 -> Init Factions Start 2025-11-14 04:39:52.342 - Thread: 1 -> Init Factions End 2025-11-14 04:39:52.342 - Thread: 1 -> Entities Load Start 2025-11-14 04:39:52.342 - Thread: 1 -> LoadEntities Start 2025-11-14 04:39:52.342 - Thread: 1 -> LoadEntities Parallel Loading Start 2025-11-14 04:39:52.359 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2025-11-14 04:39:52.359 - Thread: 1 -> Loading voxel 'C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\Mars-2044023682d120000.vx2' 2025-11-14 04:39:52.623 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2025-11-14 04:39:52.623 - Thread: 12 -> Loading voxel 'C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\EarthLike-1779144428d120000.vx2' 2025-11-14 04:39:52.625 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2025-11-14 04:39:52.625 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2025-11-14 04:39:52.625 - Thread: 11 -> Loading voxel 'C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\Titan-2124704365d19000.vx2' 2025-11-14 04:39:52.625 - Thread: 9 -> Loading voxel 'C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\Moon-1353915701d19000.vx2' 2025-11-14 04:39:52.641 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2025-11-14 04:39:52.641 - Thread: 10 -> Loading voxel 'C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\Alien-291759539d120000.vx2' 2025-11-14 04:39:54.146 - Thread: 1 -> Info: Planet generator name: Mars 2025-11-14 04:39:54.146 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2025-11-14 04:39:54.148 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-11-14 04:39:54.148 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2025-11-14 04:39:54.259 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-11-14 04:39:54.884 - Thread: 12 -> Info: Planet generator name: EarthLike 2025-11-14 04:39:54.884 - Thread: 12 -> Info: Planet storage name: EarthLike-1779144428d120000 2025-11-14 04:39:55.115 - Thread: 10 -> Info: Planet generator name: Alien 2025-11-14 04:39:55.115 - Thread: 10 -> Info: Planet storage name: Alien-291759539d120000 2025-11-14 04:39:55.115 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2025-11-14 04:39:55.115 - Thread: 10 -> Loading voxel 'C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\Triton-12345d80253.vx2' 2025-11-14 04:39:55.236 - Thread: 11 -> Info: Planet generator name: Titan 2025-11-14 04:39:55.236 - Thread: 11 -> Info: Planet storage name: Titan-2124704365d19000 2025-11-14 04:39:55.236 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2025-11-14 04:39:55.236 - Thread: 11 -> Loading voxel 'C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\Europa-595048092d19000.vx2' 2025-11-14 04:39:55.406 - Thread: 9 -> Info: Planet generator name: Moon 2025-11-14 04:39:55.406 - Thread: 9 -> Info: Planet storage name: Moon-1353915701d19000 2025-11-14 04:39:55.406 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2025-11-14 04:39:55.407 - Thread: 9 -> Loading voxel 'C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\Pertam-12345d60133.vx2' 2025-11-14 04:39:56.826 - Thread: 10 -> Info: Planet generator name: Triton 2025-11-14 04:39:56.826 - Thread: 10 -> Info: Planet storage name: Triton-12345d80253 2025-11-14 04:39:57.390 - Thread: 11 -> Info: Planet generator name: Europa 2025-11-14 04:39:57.390 - Thread: 11 -> Info: Planet storage name: Europa-595048092d19000 2025-11-14 04:39:57.819 - Thread: 9 -> Info: Planet generator name: Pertam 2025-11-14 04:39:57.819 - Thread: 9 -> Info: Planet storage name: Pertam-12345d60133 2025-11-14 04:39:58.137 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-11-14 04:39:58.155 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-11-14 04:39:58.155 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2025-11-14 04:39:58.155 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-11-14 04:39:58.155 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-11-14 04:39:58.155 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2025-11-14 04:39:58.155 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-11-14 04:39:58.155 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-11-14 04:39:58.155 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2025-11-14 04:39:58.155 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-11-14 04:39:58.155 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-11-14 04:39:58.155 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2025-11-14 04:39:58.155 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-11-14 04:39:58.155 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-11-14 04:39:58.155 - Thread: 1 -> OnEntityInitialized Respawn Space Pod (MyCubeGrid, 93592100499712109) 2025-11-14 04:39:58.164 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-11-14 04:39:58.164 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-11-14 04:39:58.164 - Thread: 1 -> OnEntityInitialized Military Escort (MyCubeGrid, 87074981435469486) 2025-11-14 04:39:58.169 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-11-14 04:39:58.169 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-11-14 04:39:58.169 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2025-11-14 04:39:58.169 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-11-14 04:39:58.169 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-11-14 04:39:58.169 - Thread: 1 -> OnEntityInitialized Prototech Module (MyCubeGrid, 109444245810502948) 2025-11-14 04:39:58.170 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-11-14 04:39:58.170 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-11-14 04:39:58.170 - Thread: 1 -> OnEntityInitialized M2-Barage (MyCubeGrid, 76738174975328492) 2025-11-14 04:39:58.178 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-11-14 04:39:58.178 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-11-14 04:39:58.178 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2025-11-14 04:39:58.178 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-11-14 04:39:58.178 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-11-14 04:39:58.178 - Thread: 1 -> OnEntityInitialized M2-Barage (MyCubeGrid, 114518359573313587) 2025-11-14 04:39:58.180 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-11-14 04:39:58.180 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-11-14 04:39:58.180 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2025-11-14 04:39:58.180 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-11-14 04:39:58.180 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-11-14 04:39:58.180 - Thread: 1 -> OnEntityInitialized gruzzob (MyCharacter, 88573790817690902) 2025-11-14 04:39:58.181 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-11-14 04:39:58.270 - Thread: 1 -> LoadEntities Parallel Loading End 2025-11-14 04:39:58.270 - Thread: 1 -> OnEntityInitialized High Profile Transport (MyCubeGrid, 118013558864307949) 2025-11-14 04:39:58.290 - Thread: 1 -> LoadEntities End 2025-11-14 04:39:58.290 - Thread: 1 -> Entities Load End 2025-11-14 04:39:58.346 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2025-11-14 04:39:58.346 - Thread: 1 -> MySession.Static.Load LoadWorld End 2025-11-14 04:39:58.346 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2025-11-14 04:39:58.347 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2025-11-14 04:39:58.353 - Thread: 1 -> Analytics ids for user ([007...958]): User = (a600f3d7-7979-6d0c-1e1f-fd5c7434ddf7) Session = (3a6476af-b400-40c4-b7d4-9c871880e679). 2025-11-14 04:39:58.353 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-11-14 04:39:58.374 - Thread: 1 -> Session loaded 2025-11-14 04:39:58.374 - Thread: 1 -> RunLoadingAction - END 2025-11-14 04:39:58.374 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-11-14 04:39:58.374 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-11-14 04:39:58.374 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-11-14 04:39:58.374 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-11-14 04:39:58.374 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-11-14 04:39:58.374 - Thread: 1 -> Updating continues. 2025-11-14 04:39:58.378 - Thread: 1 -> GC Memory: 1328.75 / 1328.75 MB 2025-11-14 04:39:59.288 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 73841104207167397) 2025-11-14 04:39:59.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:39:59.309 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,3500.407,11691.03,1,0,1347.603,5476.582,16401,985143,6,8.21469,7.478236,0,15427,10.68507,0,16.66667,0.8777452,0.7990545,100,2997910538,1347.603,0,0,-1 2025-11-14 04:39:59.309 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:39:59.309 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,784,56,15,100,0,849,2859,365,0,0,116,465,0,148,28,0,0,0,384,2,0,0,13,758,456,8,10,0,0,0,0 2025-11-14 04:39:59.390 - Thread: 1 -> Loading voxel 'C:\games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\CrazedMinerAsteroid.vx2' 2025-11-14 04:39:59.723 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-11-14 04:39:59.745 - Thread: 1 -> Loading duration: 12.4340539 2025-11-14 04:39:59.755 - Thread: 1 -> Existing Cargo Ship has the following waypoints: GPS:Waypoint 0:48840.2:151624.1:-102908.3: 2025-11-14 04:39:59.780 - Thread: 13 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-11-14 04:39:59.800 - Thread: 13 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-11-14 04:39:59.855 - Thread: 13 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-11-14 04:39:59.876 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2025-11-14 04:39:59.883 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-11-14 04:40:06.910 - Thread: 1 -> GUI Stats: Update 6.29906844444445, Draw 0.129475055555555 2025-11-14 04:40:18.741 - Thread: 1 -> Destination reached, no players around, cargo ship is marked for removal 2025-11-14 04:40:18.741 - Thread: 1 -> Cargo ship tracking stops and grids are being closed, reason: reached destination 2025-11-14 04:40:28.393 - Thread: 1 -> GC Memory: 2052.82 / 2052.82 MB 2025-11-14 04:40:36.910 - Thread: 1 -> GUI Stats: Update 0.322128722222223, Draw 0.138551666666667 2025-11-14 04:40:58.410 - Thread: 1 -> GC Memory: 2063.883 / 2063.883 MB 2025-11-14 04:40:59.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:40:59.675 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,12.6168,26.48687,1,0,2062.135,9224.977,16797,985123,7,14.33416,59.80161,0.1976373,14552,8.333027,0,16.66667,1.194469,4.983284,100,6036522580,2062.135,0,3,-1 2025-11-14 04:40:59.675 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:40:59.675 - Thread: 1 -> MEMORY VALUES,1,1,0,1,67,786,56,287,454,65,849,5756,2831,0,0,200,3286,0,1983,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:41:06.910 - Thread: 1 -> GUI Stats: Update 0.0441497777777776, Draw 0.143110722222222 2025-11-14 04:41:28.426 - Thread: 1 -> GC Memory: 2069.592 / 2069.592 MB 2025-11-14 04:41:36.909 - Thread: 1 -> GUI Stats: Update 0.0318649444444445, Draw 0.138949277777778 2025-11-14 04:41:58.426 - Thread: 1 -> GC Memory: 1426.282 / 1426.282 MB 2025-11-14 04:41:59.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:41:59.691 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,12.6026,25.95513,1,0,1429.87,9142.453,16797,985123,7,14.00956,59.39399,0.1569958,14688,8.332929,0,16.66667,1.167407,4.949259,100,6036700980,1429.87,0,3,-1 2025-11-14 04:41:59.691 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:41:59.691 - Thread: 1 -> MEMORY VALUES,1,1,0,1,67,786,56,287,454,65,849,5757,2831,0,0,200,3286,0,1983,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:42:06.910 - Thread: 1 -> GUI Stats: Update 0.0291737777777778, Draw 0.135460777777778 2025-11-14 04:42:28.426 - Thread: 1 -> GC Memory: 1428.663 / 1428.663 MB 2025-11-14 04:42:36.909 - Thread: 1 -> GUI Stats: Update 0.0289556111111111, Draw 0.134122833333333 2025-11-14 04:42:58.443 - Thread: 1 -> GC Memory: 1426.132 / 1426.132 MB 2025-11-14 04:42:59.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:42:59.708 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,12.27811,25.968,1,0,1429.685,9141.539,16797,985123,7,13.82832,62.72549,0.1368874,14584,8.333102,0,16.66667,1.152328,5.226979,100,6036700980,1429.685,0,3,-1 2025-11-14 04:42:59.708 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:42:59.708 - Thread: 1 -> MEMORY VALUES,1,1,0,1,67,786,56,287,454,65,849,5757,2831,0,0,200,3286,0,1983,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:43:06.910 - Thread: 1 -> GUI Stats: Update 0.0294902222222222, Draw 0.135363611111111 2025-11-14 04:43:28.443 - Thread: 1 -> GC Memory: 1429.215 / 1429.215 MB 2025-11-14 04:43:36.910 - Thread: 1 -> GUI Stats: Update 0.0334446111111112, Draw 0.144551666666667 2025-11-14 04:43:58.443 - Thread: 1 -> GC Memory: 1426.526 / 1426.526 MB 2025-11-14 04:43:59.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:43:59.725 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0,0,0,12.86264,27.58789,1,0,1424.81,9141.605,16797,985123,7,14.83875,62.63279,0.1563048,14857,8.332957,0,16.66667,1.236506,5.219164,100,6036341950,1424.81,0,3,-1 2025-11-14 04:43:59.725 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:43:59.725 - Thread: 1 -> MEMORY VALUES,1,1,0,1,67,786,56,287,454,65,849,5756,2831,0,0,200,3286,0,1983,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:44:06.910 - Thread: 1 -> GUI Stats: Update 0.0299758888888889, Draw 0.137984666666666 2025-11-14 04:44:22.377 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-14 04:44:28.444 - Thread: 1 -> GC Memory: 1425.533 / 1425.533 MB 2025-11-14 04:44:36.910 - Thread: 1 -> GUI Stats: Update 0.0319918888888889, Draw 0.141759555555555 2025-11-14 04:44:47.526 - Thread: 1 -> Autosave initiated 2025-11-14 04:44:47.526 - Thread: 1 -> Character state: True 2025-11-14 04:44:47.526 - Thread: 1 -> IsServer: True 2025-11-14 04:44:47.526 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-11-14 04:44:47.526 - Thread: 1 -> Autosave 2025-11-14 04:44:47.527 - Thread: 1 -> Saving world - START 2025-11-14 04:44:47.527 - Thread: 1 -> Making world state snapshot. 2025-11-14 04:44:47.527 - Thread: 1 -> Before snapshot.: GC Memory: 1,427 B 2025-11-14 04:44:47.554 - Thread: 1 -> After snapshot.: GC Memory: 1,430 B 2025-11-14 04:44:47.558 - Thread: 1 -> Directory cleanup: GC Memory: 1,430 B 2025-11-14 04:44:47.558 - Thread: 1 -> Saving world - END 2025-11-14 04:44:47.558 - Thread: 9 -> Session snapshot save - START 2025-11-14 04:44:47.559 - Thread: 9 -> Checking file access for files in target dir. 2025-11-14 04:44:47.916 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\.new\Sandbox_config.sbc 2025-11-14 04:44:47.935 - Thread: 9 -> Session snapshot save - END 2025-11-14 04:44:58.460 - Thread: 1 -> GC Memory: 1432.734 / 1432.734 MB 2025-11-14 04:44:59.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:44:59.742 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,12.65452,27.07177,1,0,1436.504,9150.133,17019,984901,8,14.86008,65.98247,0.1504206,14848,8.332905,0,16.66667,1.238276,5.498256,100,6042871542,1436.504,0,3,-1 2025-11-14 04:44:59.742 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:44:59.742 - Thread: 1 -> MEMORY VALUES,1,1,0,1,68,786,56,289,456,65,849,5762,2835,0,0,200,3292,0,1987,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:45:00.092 - Thread: 1 -> Error: Could not get planet at position X:58332.4040792569 Y:150824.278548728 Z:-114300.893103487 2025-11-14 04:45:06.910 - Thread: 1 -> GUI Stats: Update 0.0343812222222222, Draw 0.139656222222222 2025-11-14 04:45:28.460 - Thread: 1 -> GC Memory: 1439.042 / 1439.042 MB 2025-11-14 04:45:36.910 - Thread: 1 -> GUI Stats: Update 0.0352677222222222, Draw 0.147891833333333 2025-11-14 04:45:58.460 - Thread: 1 -> GC Memory: 1440.783 / 1440.783 MB 2025-11-14 04:45:59.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:45:59.759 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,12.1768,25.48041,1,0,1444.573,9145.047,17019,984901,8,14.0772,65.87902,0.1721861,14704,8.332992,0,16.66667,1.173052,5.489693,100,6042516972,1444.573,0,3,-1 2025-11-14 04:45:59.759 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:45:59.759 - Thread: 1 -> MEMORY VALUES,1,1,0,1,68,786,56,289,456,65,849,5762,2835,0,0,200,3292,0,1987,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:46:06.910 - Thread: 1 -> GUI Stats: Update 0.0321139444444445, Draw 0.141363 2025-11-14 04:46:28.477 - Thread: 1 -> GC Memory: 1445.625 / 1445.625 MB 2025-11-14 04:46:36.910 - Thread: 1 -> GUI Stats: Update 0.0350592222222222, Draw 0.148287055555556 2025-11-14 04:46:58.493 - Thread: 1 -> GC Memory: 1450.918 / 1450.918 MB 2025-11-14 04:46:59.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:46:59.775 - Thread: 1 -> STATISTICS,420.1166666,0,0,0,0,0,0,12.09254,26.09528,1,0,1454.624,9151.594,17019,984901,8,14.43882,66.51248,0.1770141,14794,8.333105,0,16.66667,1.203202,5.542555,100,6042933982,1454.624,0,3,-1 2025-11-14 04:46:59.775 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:46:59.775 - Thread: 1 -> MEMORY VALUES,1,1,0,1,68,786,56,289,456,65,849,5762,2835,0,0,200,3292,0,1987,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:47:06.910 - Thread: 1 -> GUI Stats: Update 0.0328391666666667, Draw 0.143448166666667 2025-11-14 04:47:28.494 - Thread: 1 -> GC Memory: 1455.596 / 1455.596 MB 2025-11-14 04:47:36.910 - Thread: 1 -> GUI Stats: Update 0.0358345555555556, Draw 0.153692722222222 2025-11-14 04:47:58.494 - Thread: 1 -> GC Memory: 1456.911 / 1456.911 MB 2025-11-14 04:47:59.792 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:47:59.792 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,12.51237,26.11156,1,0,1460.708,9148.34,17019,984901,8,14.00555,62.98828,0.1934077,14695,8.333012,0,16.66667,1.167084,5.248821,100,6042933982,1460.708,0,3,-1 2025-11-14 04:47:59.792 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:47:59.792 - Thread: 1 -> MEMORY VALUES,1,1,0,1,68,786,56,289,456,65,849,5762,2835,0,0,200,3292,0,1987,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:48:06.911 - Thread: 1 -> GUI Stats: Update 0.0334239444444444, Draw 0.146585222222222 2025-11-14 04:48:28.511 - Thread: 1 -> GC Memory: 1427.646 / 1427.646 MB 2025-11-14 04:48:36.910 - Thread: 1 -> GUI Stats: Update 0.0342343333333333, Draw 0.152362777777778 2025-11-14 04:48:48.559 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2025-11-14 04:48:49.710 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-11-14 04:48:49.711 - Thread: 1 -> SpawnCargoShip event picks player 'gruzzob' out of 1 online. 2025-11-14 04:48:49.711 - Thread: 1 -> Cargo ship destination: GPS:C33_Military_Enforcer:54859.6:138661.4:-114651.9: 2025-11-14 04:48:49.712 - Thread: 1 -> SpawnCargoShip attempts spawning at position GPS:C33_Military_Enforcer:50322.5:145035.1:-120880.1: 2025-11-14 04:48:49.712 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2025-11-14 04:48:49.712 - Thread: 1 -> Next activation in 00:33:48.8848019 2025-11-14 04:48:49.981 - Thread: 1 -> Cargo Ship 'C33_Military_Enforcer' gets the following waypoints: GPS:wp-0:54859.6:138661.4:-114651.9: 2025-11-14 04:48:57.576 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent 2025-11-14 04:48:58.527 - Thread: 1 -> GC Memory: 1556.889 / 1556.889 MB 2025-11-14 04:48:59.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:48:59.808 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,12.38119,27.66709,1,0,1555.277,9187.027,19313,982905,9,13.6573,56.4456,0.1719559,14778,8.333042,0,16.66667,1.138069,4.703636,100,6077684134,1555.277,0,3,-1 2025-11-14 04:48:59.808 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:48:59.808 - Thread: 1 -> MEMORY VALUES,1,1,0,1,70,787,56,299,469,65,849,5796,2855,0,0,172,3325,0,2035,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:49:06.075 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2025-11-14 04:49:06.911 - Thread: 1 -> GUI Stats: Update 0.463696444444445, Draw 0.118797055555555 2025-11-14 04:49:12.692 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent 2025-11-14 04:49:22.377 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-14 04:49:28.527 - Thread: 1 -> GC Memory: 1565.308 / 1565.308 MB 2025-11-14 04:49:36.911 - Thread: 1 -> GUI Stats: Update 0.233282666666666, Draw 0.143651055555556 2025-11-14 04:49:47.527 - Thread: 1 -> Autosave initiated 2025-11-14 04:49:47.527 - Thread: 1 -> Character state: True 2025-11-14 04:49:47.527 - Thread: 1 -> IsServer: True 2025-11-14 04:49:47.527 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-11-14 04:49:47.527 - Thread: 1 -> Autosave 2025-11-14 04:49:47.527 - Thread: 1 -> Saving world - START 2025-11-14 04:49:47.527 - Thread: 1 -> Making world state snapshot. 2025-11-14 04:49:47.527 - Thread: 1 -> Before snapshot.: GC Memory: 1,567 B 2025-11-14 04:49:47.535 - Thread: 1 -> After snapshot.: GC Memory: 1,570 B 2025-11-14 04:49:47.538 - Thread: 1 -> Directory cleanup: GC Memory: 1,570 B 2025-11-14 04:49:47.538 - Thread: 1 -> Saving world - END 2025-11-14 04:49:47.538 - Thread: 9 -> Session snapshot save - START 2025-11-14 04:49:47.538 - Thread: 9 -> Checking file access for files in target dir. 2025-11-14 04:49:47.657 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\.new\Sandbox_config.sbc 2025-11-14 04:49:47.676 - Thread: 9 -> Session snapshot save - END 2025-11-14 04:49:58.528 - Thread: 1 -> GC Memory: 1579.881 / 1579.881 MB 2025-11-14 04:49:59.825 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:49:59.826 - Thread: 1 -> STATISTICS,600.1666666,0,0,0,0,0,0,12.56965,30.13834,1,0,1578.714,9221.875,19313,982905,9,14.9372,57.03685,0.1618992,14647,8.332994,0,16.66667,1.244716,4.752877,100,6107236486,1578.714,0,3,-1 2025-11-14 04:49:59.826 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:49:59.826 - Thread: 1 -> MEMORY VALUES,1,1,0,1,70,787,56,299,469,65,849,5824,2884,0,0,200,3353,0,2035,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:50:06.911 - Thread: 1 -> GUI Stats: Update 0.0283852222222222, Draw 0.144595222222222 2025-11-14 04:50:28.543 - Thread: 1 -> GC Memory: 1585.587 / 1585.587 MB 2025-11-14 04:50:36.910 - Thread: 1 -> GUI Stats: Update 0.0246811666666666, Draw 0.135528666666667 2025-11-14 04:50:58.560 - Thread: 1 -> GC Memory: 1444.778 / 1444.778 MB 2025-11-14 04:50:59.843 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:50:59.843 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,11.61995,27.44951,1,0,1443.585,9230.098,19313,982905,9,14.00915,57.33696,0.116586,14891,8.333117,0,16.66667,1.167399,4.777956,100,6107044706,1443.585,0,3,-1 2025-11-14 04:50:59.843 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:50:59.843 - Thread: 1 -> MEMORY VALUES,1,1,0,1,70,786,56,299,469,65,849,5824,2884,0,0,200,3353,0,2035,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:51:06.911 - Thread: 1 -> GUI Stats: Update 0.0235537222222222, Draw 0.133431611111111 2025-11-14 04:51:28.562 - Thread: 1 -> GC Memory: 1442.292 / 1442.292 MB 2025-11-14 04:51:36.911 - Thread: 1 -> GUI Stats: Update 0.244687388888889, Draw 0.134354611111111 2025-11-14 04:51:58.577 - Thread: 1 -> GC Memory: 1442.702 / 1442.702 MB 2025-11-14 04:51:59.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:51:59.859 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,12.50592,25.13703,1,0,1446.602,9230.961,19313,982905,9,13.64699,61.56842,0.1203903,14832,8.333085,0,16.66667,1.137216,5.130548,100,6107045730,1446.602,0,3,-1 2025-11-14 04:51:59.859 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:51:59.859 - Thread: 1 -> MEMORY VALUES,1,1,0,1,70,786,56,299,469,65,849,5824,2884,0,0,200,3353,0,2035,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:52:06.911 - Thread: 1 -> GUI Stats: Update 0.0964787777777775, Draw 0.146019166666667 2025-11-14 04:52:28.594 - Thread: 1 -> GC Memory: 1446.016 / 1446.016 MB 2025-11-14 04:52:36.911 - Thread: 1 -> GUI Stats: Update 0.0269223888888889, Draw 0.142756333333333 2025-11-14 04:52:58.611 - Thread: 1 -> GC Memory: 1443.679 / 1443.679 MB 2025-11-14 04:52:59.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:52:59.876 - Thread: 1 -> STATISTICS,780.2166666,0,0,0,0,0,0,12.3814,23.88178,1,0,1447.518,9230.512,19313,982905,9,13.4824,62.00937,0.1249204,14829,8.333094,0,16.66667,1.123501,5.167299,100,6106891860,1447.518,0,3,-1 2025-11-14 04:52:59.876 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:52:59.876 - Thread: 1 -> MEMORY VALUES,1,1,0,1,70,786,56,299,469,65,849,5823,2884,0,0,200,3353,0,2035,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:53:06.911 - Thread: 1 -> GUI Stats: Update 0.0274358888888889, Draw 0.143986 2025-11-14 04:53:28.628 - Thread: 1 -> GC Memory: 1447.471 / 1447.471 MB 2025-11-14 04:53:32.026 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-11-14 04:53:32.026 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-11-14 04:53:32.026 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-11-14 04:53:32.065 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-11-14 04:53:32.067 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-11-14 04:53:32.776 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-11-14 04:53:33.076 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2025-11-14 04:53:34.209 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent 2025-11-14 04:53:34.577 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-11-14 04:53:34.577 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-11-14 04:53:34.577 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-11-14 04:53:34.590 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-11-14 04:53:34.592 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-11-14 04:53:36.912 - Thread: 1 -> GUI Stats: Update 0.148980833333333, Draw 0.1747255 2025-11-14 04:53:58.628 - Thread: 1 -> GC Memory: 1444.534 / 1444.534 MB 2025-11-14 04:53:59.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:53:59.893 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,15.18222,30.25917,1,0,1448.701,9237.227,19313,982905,9,15.35599,65.78621,0.1404967,14682,8.332957,0,16.66667,1.279608,5.481936,100,6112931442,1448.701,0,3,-1 2025-11-14 04:53:59.893 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:53:59.893 - Thread: 1 -> MEMORY VALUES,1,1,0,1,70,787,56,299,469,65,849,5829,2889,0,0,200,3359,0,2040,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:54:06.912 - Thread: 1 -> GUI Stats: Update 0.183449111111111, Draw 0.431451222222222 2025-11-14 04:54:22.378 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-11-14 04:54:28.645 - Thread: 1 -> GC Memory: 1446.38 / 1446.38 MB 2025-11-14 04:54:36.912 - Thread: 1 -> GUI Stats: Update 0.204824111111111, Draw 0.375816055555555 2025-11-14 04:54:47.529 - Thread: 1 -> Autosave initiated 2025-11-14 04:54:47.529 - Thread: 1 -> Character state: True 2025-11-14 04:54:47.529 - Thread: 1 -> IsServer: True 2025-11-14 04:54:47.529 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-11-14 04:54:47.529 - Thread: 1 -> Autosave 2025-11-14 04:54:47.529 - Thread: 1 -> Saving world - START 2025-11-14 04:54:47.529 - Thread: 1 -> Making world state snapshot. 2025-11-14 04:54:47.529 - Thread: 1 -> Before snapshot.: GC Memory: 1,446 B 2025-11-14 04:54:47.536 - Thread: 1 -> After snapshot.: GC Memory: 1,449 B 2025-11-14 04:54:47.539 - Thread: 1 -> Directory cleanup: GC Memory: 1,449 B 2025-11-14 04:54:47.539 - Thread: 1 -> Saving world - END 2025-11-14 04:54:47.539 - Thread: 9 -> Session snapshot save - START 2025-11-14 04:54:47.539 - Thread: 9 -> Checking file access for files in target dir. 2025-11-14 04:54:47.648 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Bandit\AppData\Roaming\SpaceEngineers\Saves\76561198007092958\BVG bug demonstration\.new\Sandbox_config.sbc 2025-11-14 04:54:47.667 - Thread: 9 -> Session snapshot save - END 2025-11-14 04:54:50.892 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-11-14 04:54:58.661 - Thread: 1 -> GC Memory: 1457.88 / 1457.88 MB 2025-11-14 04:54:59.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:54:59.910 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,11.37249,23.59541,1,0,1456.367,9239.871,19313,982905,9,13.00105,60.51239,0.1346508,14813,8.333112,0,16.66667,1.083392,5.042565,100,6113390354,1456.367,0,3,-1 2025-11-14 04:54:59.910 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:54:59.910 - Thread: 1 -> MEMORY VALUES,1,1,0,1,70,787,56,299,469,65,849,5830,2889,0,0,200,3359,0,2041,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:55:06.911 - Thread: 1 -> GUI Stats: Update 0.339690555555555, Draw 0.199122333333334 2025-11-14 04:55:28.661 - Thread: 1 -> GC Memory: 1461.7 / 1461.7 MB 2025-11-14 04:55:36.911 - Thread: 1 -> GUI Stats: Update 0.0209270555555556, Draw 0.124962722222222 2025-11-14 04:55:58.678 - Thread: 1 -> GC Memory: 1471.139 / 1471.139 MB 2025-11-14 04:55:59.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:55:59.927 - Thread: 1 -> STATISTICS,960.2666666,0,0,0,0,0,0,11.26906,21.59802,1,0,1469.631,9237.418,19313,982905,9,11.7809,61.8009,0.09947337,14785,8.333088,0,16.66667,0.9817131,5.149924,100,6113390354,1469.631,0,3,-1 2025-11-14 04:55:59.927 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:55:59.927 - Thread: 1 -> MEMORY VALUES,1,1,0,1,70,787,56,299,469,65,849,5830,2889,0,0,200,3359,0,2041,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:56:06.912 - Thread: 1 -> GUI Stats: Update 0.0221087777777777, Draw 0.129970277777778 2025-11-14 04:56:09.360 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2025-11-14 04:56:13.559 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent 2025-11-14 04:56:21.509 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2025-11-14 04:56:25.909 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent 2025-11-14 04:56:28.679 - Thread: 1 -> GC Memory: 1475.367 / 1475.367 MB 2025-11-14 04:56:28.826 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2025-11-14 04:56:31.376 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent 2025-11-14 04:56:33.594 - Thread: 1 -> Updating stopped. 2025-11-14 04:56:36.910 - Thread: 1 -> GUI Stats: Update 0.730379333333333, Draw 0.111331388888889 2025-11-14 04:56:59.943 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-11-14 04:56:59.943 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,5.290565,21.15822,1,0,1452.072,9254.141,19313,982905,9,12.38324,44.12354,0.1434477,12753,8.333014,0,16.66667,1.031897,3.676821,100,6083531204,1452.072,0,3,-1 2025-11-14 04:56:59.943 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-11-14 04:56:59.943 - Thread: 1 -> MEMORY VALUES,1,1,0,1,70,786,56,299,469,65,849,5801,2861,0,0,172,3331,0,2041,56,0,8,28,384,19,0,0,450,758,456,8,20,0,0,0,0 2025-11-14 04:57:01.210 - Thread: 1 -> Updating continues. 2025-11-14 04:57:01.212 - Thread: 1 -> GC Memory: 1449.259 / 1449.259 MB 2025-11-14 04:57:02.693 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2025-11-14 04:57:06.912 - Thread: 1 -> GUI Stats: Update 0.36647338888889, Draw 0.140282444444444 2025-11-14 04:57:10.110 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent 2025-11-14 04:57:12.010 - Thread: 1 -> Updating stopped. 2025-11-14 04:57:36.910 - Thread: 1 -> GUI Stats: Update 0.340561611111112, Draw 0.138754944444444 2025-11-14 04:57:50.611 - Thread: 1 -> Updating continues. 2025-11-14 04:57:50.613 - Thread: 1 -> GC Memory: 1455.713 / 1455.713 MB 2025-11-14 04:57:52.210 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2025-11-14 04:57:52.865 - Thread: 1 -> Exception: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Screens.Helpers.MyGuiControlBlockGroupInfo.<>c__DisplayClass46_0.b__0() at Sandbox.Game.Screens.Helpers.MyGuiControlBlockGroupInfo.RecreateDetail() at System.Action`2.Invoke(T1 arg1, T2 arg2) at Sandbox.Graphics.GUI.MyGuiControlGrid.set_SelectedIndex(Nullable`1 value) at Sandbox.Game.Screens.Helpers.MyGuiControlBlockGroupInfo.SetBlockGroup(MyCubeBlockDefinitionGroup group, Int32 groupSelectedIndexOverrideValue) at Sandbox.Game.Screens.Helpers.MyGuiControlBlockGroupInfo.OnUserSizePreferenceChanged(MyCubeSize targetSize) at Sandbox.Game.Screens.Helpers.MyGuiControlRadialMenuBlock.RegenerateBlockHints() at Sandbox.Game.Screens.Helpers.MyGuiControlRadialMenuBase.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2025-11-14 04:57:52.866 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Screens.Helpers.MyGuiControlBlockGroupInfo.<>c__DisplayClass46_0.b__0() at Sandbox.Game.Screens.Helpers.MyGuiControlBlockGroupInfo.RecreateDetail() at System.Action`2.Invoke(T1 arg1, T2 arg2) at Sandbox.Graphics.GUI.MyGuiControlGrid.set_SelectedIndex(Nullable`1 value) at Sandbox.Game.Screens.Helpers.MyGuiControlBlockGroupInfo.SetBlockGroup(MyCubeBlockDefinitionGroup group, Int32 groupSelectedIndexOverrideValue) at Sandbox.Game.Screens.Helpers.MyGuiControlBlockGroupInfo.OnUserSizePreferenceChanged(MyCubeSize targetSize) at Sandbox.Game.Screens.Helpers.MyGuiControlRadialMenuBlock.RegenerateBlockHints() at Sandbox.Game.Screens.Helpers.MyGuiControlRadialMenuBase.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2025-11-14 04:57:52.866 - Thread: 1 -> Showing message 2025-11-14 04:57:52.866 - Thread: 1 -> MyInitializer.OnCrash 2025-11-14 04:57:52.866 - Thread: 1 -> var exception = System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Screens.Helpers.MyGuiControlBlockGroupInfo.<>c__DisplayClass46_0.b__0() at Sandbox.Game.Screens.Helpers.MyGuiControlBlockGroupInfo.RecreateDetail() at System.Action`2.Invoke(T1 arg1, T2 arg2) at Sandbox.Graphics.GUI.MyGuiControlGrid.set_SelectedIndex(Nullable`1 value) at Sandbox.Game.Screens.Helpers.MyGuiControlBlockGroupInfo.SetBlockGroup(MyCubeBlockDefinitionGroup group, Int32 groupSelectedIndexOverrideValue) at Sandbox.Game.Screens.Helpers.MyGuiControlBlockGroupInfo.OnUserSizePreferenceChanged(MyCubeSize targetSize) at Sandbox.Game.Screens.Helpers.MyGuiControlRadialMenuBlock.RegenerateBlockHints() at Sandbox.Game.Screens.Helpers.MyGuiControlRadialMenuBase.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2025-11-14 04:57:53.586 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_207_022 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 3528 PCUCount: 19313 IsHang: False GCMemory: 1452 GCMemoryAllocated: 1452 HWAvailableMemory: 13160 ProcessPrivateMemory: 9273 AnalyticId: SE ================================== OFNI HSARC ================================== 2025-11-14 04:57:53.586 - Thread: 1 -> Log Closed