2025-10-09 23:12:56.691 - Thread: 1 -> Log Started 2025-10-09 23:12:56.691 - Thread: 1 -> Timezone (local - UTC): 2h 2025-10-09 23:12:56.691 - Thread: 1 -> App Version: 01_207_022 2025-10-09 23:12:56.699 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-10-09 23:12:56.699 - Thread: 1 -> Branch / Sandbox: SVN 2025-10-09 23:12:56.699 - Thread: 1 -> Client Build Number: 0 2025-10-09 23:12:56.699 - Thread: 1 -> Server Build Number: 0 2025-10-09 23:12:56.699 - Thread: 1 -> Environment.ProcessorCount: 32 2025-10-09 23:12:56.776 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26120.0) 2025-10-09 23:12:56.777 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2025-10-09 23:12:56.777 - Thread: 1 -> Environment.Is64BitProcess: True 2025-10-09 23:12:56.777 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-10-09 23:12:56.777 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2025-10-09 23:12:56.777 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-10-09 23:12:56.784 - Thread: 1 -> CPU Info: 13th Gen Intel(R) Core(TM) i9-13900KF 2025-10-09 23:12:56.784 - Thread: 1 -> Default Culture: 2025-10-09 23:12:56.784 - Thread: 1 -> Default UI Culture: 2025-10-09 23:12:56.784 - Thread: 1 -> MyConfig.Load() - START 2025-10-09 23:12:56.785 - Thread: 1 -> Path: C:\Users\tizi9\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-10-09 23:12:56.786 - Thread: 1 -> Config file not found! C:\Users\tizi9\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-10-09 23:12:56.786 - Thread: 1 -> NewNewGameScreen: False 2025-10-09 23:12:56.786 - Thread: 1 -> MyConfig.Load() - END 2025-10-09 23:13:05.862 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-10-09 23:13:05.862 - Thread: 1 -> Reporting Postponed Events 2025-10-09 23:13:05.862 - Thread: 1 -> Reporting Postponed Events 2025-10-09 23:13:05.862 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-10-09 23:13:05.862 - Thread: 1 -> Found processor count: 24 2025-10-09 23:13:05.862 - Thread: 1 -> Using processor count: 16 2025-10-09 23:13:05.911 - Thread: 1 -> All detected adapters: 2025-10-09 23:13:05.912 - Thread: 1 -> NVIDIA GeForce RTX 4070 - VendorID=4318, SubsystemID=-1997795261, DeviceID=10118 2025-10-09 23:13:05.913 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-10-09 23:13:06.381 - Thread: 1 -> AdapterInfo = { 2025-10-09 23:13:06.381 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY2 2025-10-09 23:13:06.381 - Thread: 1 -> Description = dev id: 10118, mem: 12595494912, shared mem: 68627030016, Luid: 108776, rev: 161, subsys id: -1997795261, vendor id: 4318, feature_level 11.1: True 2025-10-09 23:13:06.381 - Thread: 1 -> Driver version = 32.0.15.8115 2025-10-09 23:13:06.381 - Thread: 1 -> Driver date = 20250821000000.000000-000 2025-10-09 23:13:06.381 - Thread: 1 -> DriverUpdateNecessary = False 2025-10-09 23:13:06.381 - Thread: 1 -> AftermathSupported = False 2025-10-09 23:13:06.381 - Thread: 1 -> Adapter id = 0 2025-10-09 23:13:06.381 - Thread: 1 -> Supported = True 2025-10-09 23:13:06.381 - Thread: 1 -> RAM = 12595494912 2025-10-09 23:13:06.381 - Thread: 1 -> Priority = 2 2025-10-09 23:13:06.381 - Thread: 1 -> Multithreaded rendering supported = True 2025-10-09 23:13:06.381 - Thread: 1 -> Output is attached = True 2025-10-09 23:13:06.382 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-10-09 23:13:06.382 - Thread: 1 -> } 2025-10-09 23:13:06.382 - Thread: 1 -> AdapterInfo = { 2025-10-09 23:13:06.382 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY2 2025-10-09 23:13:06.382 - Thread: 1 -> Description = dev id: 10118, mem: 12595494912, shared mem: 68627030016, Luid: 108776, rev: 161, subsys id: -1997795261, vendor id: 4318, feature_level 11.1: True 2025-10-09 23:13:06.382 - Thread: 1 -> Driver version = 32.0.15.8115 2025-10-09 23:13:06.382 - Thread: 1 -> Driver date = 20250821000000.000000-000 2025-10-09 23:13:06.382 - Thread: 1 -> DriverUpdateNecessary = False 2025-10-09 23:13:06.382 - Thread: 1 -> AftermathSupported = False 2025-10-09 23:13:06.382 - Thread: 1 -> Adapter id = 0 2025-10-09 23:13:06.382 - Thread: 1 -> Supported = True 2025-10-09 23:13:06.382 - Thread: 1 -> RAM = 12595494912 2025-10-09 23:13:06.382 - Thread: 1 -> Priority = 2 2025-10-09 23:13:06.382 - Thread: 1 -> Multithreaded rendering supported = True 2025-10-09 23:13:06.382 - Thread: 1 -> Output is attached = True 2025-10-09 23:13:06.382 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-10-09 23:13:06.382 - Thread: 1 -> } 2025-10-09 23:13:06.382 - Thread: 1 -> AdapterInfo = { 2025-10-09 23:13:06.383 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY1 2025-10-09 23:13:06.383 - Thread: 1 -> Description = dev id: 10118, mem: 12595494912, shared mem: 68627030016, Luid: 108776, rev: 161, subsys id: -1997795261, vendor id: 4318, feature_level 11.1: True 2025-10-09 23:13:06.383 - Thread: 1 -> Driver version = 32.0.15.8115 2025-10-09 23:13:06.383 - Thread: 1 -> Driver date = 20250821000000.000000-000 2025-10-09 23:13:06.383 - Thread: 1 -> DriverUpdateNecessary = False 2025-10-09 23:13:06.383 - Thread: 1 -> AftermathSupported = False 2025-10-09 23:13:06.383 - Thread: 1 -> Adapter id = 0 2025-10-09 23:13:06.383 - Thread: 1 -> Supported = True 2025-10-09 23:13:06.383 - Thread: 1 -> RAM = 12595494912 2025-10-09 23:13:06.383 - Thread: 1 -> Priority = 2 2025-10-09 23:13:06.383 - Thread: 1 -> Multithreaded rendering supported = True 2025-10-09 23:13:06.383 - Thread: 1 -> Output is attached = True 2025-10-09 23:13:06.383 - Thread: 1 -> DesktopBounds = {X:1920 Y:13 Width:1920 Height:1080} 2025-10-09 23:13:06.383 - Thread: 1 -> } 2025-10-09 23:13:06.383 - Thread: 1 -> AdapterInfo = { 2025-10-09 23:13:06.383 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY1 2025-10-09 23:13:06.383 - Thread: 1 -> Description = dev id: 10118, mem: 12595494912, shared mem: 68627030016, Luid: 108776, rev: 161, subsys id: -1997795261, vendor id: 4318, feature_level 11.1: True 2025-10-09 23:13:06.383 - Thread: 1 -> Driver version = 32.0.15.8115 2025-10-09 23:13:06.383 - Thread: 1 -> Driver date = 20250821000000.000000-000 2025-10-09 23:13:06.383 - Thread: 1 -> DriverUpdateNecessary = False 2025-10-09 23:13:06.383 - Thread: 1 -> AftermathSupported = False 2025-10-09 23:13:06.383 - Thread: 1 -> Adapter id = 0 2025-10-09 23:13:06.383 - Thread: 1 -> Supported = True 2025-10-09 23:13:06.383 - Thread: 1 -> RAM = 12595494912 2025-10-09 23:13:06.383 - Thread: 1 -> Priority = 2 2025-10-09 23:13:06.383 - Thread: 1 -> Multithreaded rendering supported = True 2025-10-09 23:13:06.383 - Thread: 1 -> Output is attached = True 2025-10-09 23:13:06.383 - Thread: 1 -> DesktopBounds = {X:1920 Y:13 Width:1920 Height:1080} 2025-10-09 23:13:06.383 - Thread: 1 -> } 2025-10-09 23:13:06.383 - Thread: 1 -> AdapterInfo = { 2025-10-09 23:13:06.383 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY3 2025-10-09 23:13:06.383 - Thread: 1 -> Description = dev id: 10118, mem: 12595494912, shared mem: 68627030016, Luid: 108776, rev: 161, subsys id: -1997795261, vendor id: 4318, feature_level 11.1: True 2025-10-09 23:13:06.383 - Thread: 1 -> Driver version = 32.0.15.8115 2025-10-09 23:13:06.383 - Thread: 1 -> Driver date = 20250821000000.000000-000 2025-10-09 23:13:06.383 - Thread: 1 -> DriverUpdateNecessary = False 2025-10-09 23:13:06.383 - Thread: 1 -> AftermathSupported = False 2025-10-09 23:13:06.383 - Thread: 1 -> Adapter id = 0 2025-10-09 23:13:06.383 - Thread: 1 -> Supported = True 2025-10-09 23:13:06.383 - Thread: 1 -> RAM = 12595494912 2025-10-09 23:13:06.383 - Thread: 1 -> Priority = 2 2025-10-09 23:13:06.384 - Thread: 1 -> Multithreaded rendering supported = True 2025-10-09 23:13:06.384 - Thread: 1 -> Output is attached = True 2025-10-09 23:13:06.384 - Thread: 1 -> DesktopBounds = {X:3840 Y:-1074 Width:3840 Height:2160} 2025-10-09 23:13:06.384 - Thread: 1 -> } 2025-10-09 23:13:06.384 - Thread: 1 -> AdapterInfo = { 2025-10-09 23:13:06.384 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY3 2025-10-09 23:13:06.384 - Thread: 1 -> Description = dev id: 10118, mem: 12595494912, shared mem: 68627030016, Luid: 108776, rev: 161, subsys id: -1997795261, vendor id: 4318, feature_level 11.1: True 2025-10-09 23:13:06.384 - Thread: 1 -> Driver version = 32.0.15.8115 2025-10-09 23:13:06.384 - Thread: 1 -> Driver date = 20250821000000.000000-000 2025-10-09 23:13:06.384 - Thread: 1 -> DriverUpdateNecessary = False 2025-10-09 23:13:06.384 - Thread: 1 -> AftermathSupported = False 2025-10-09 23:13:06.384 - Thread: 1 -> Adapter id = 0 2025-10-09 23:13:06.384 - Thread: 1 -> Supported = True 2025-10-09 23:13:06.384 - Thread: 1 -> RAM = 12595494912 2025-10-09 23:13:06.384 - Thread: 1 -> Priority = 2 2025-10-09 23:13:06.384 - Thread: 1 -> Multithreaded rendering supported = True 2025-10-09 23:13:06.384 - Thread: 1 -> Output is attached = True 2025-10-09 23:13:06.384 - Thread: 1 -> DesktopBounds = {X:3840 Y:-1074 Width:3840 Height:2160} 2025-10-09 23:13:06.384 - Thread: 1 -> } 2025-10-09 23:13:06.384 - Thread: 1 -> AdapterInfo = { 2025-10-09 23:13:06.384 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-10-09 23:13:06.384 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 68627030016, Luid: 113702, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-10-09 23:13:06.384 - Thread: 1 -> Driver version = 2025-10-09 23:13:06.384 - Thread: 1 -> Driver date = 2025-10-09 23:13:06.384 - Thread: 1 -> DriverUpdateNecessary = False 2025-10-09 23:13:06.384 - Thread: 1 -> AftermathSupported = False 2025-10-09 23:13:06.384 - Thread: 1 -> Adapter id = 1 2025-10-09 23:13:06.384 - Thread: 1 -> Supported = True 2025-10-09 23:13:06.384 - Thread: 1 -> RAM = 0 2025-10-09 23:13:06.384 - Thread: 1 -> Priority = 0 2025-10-09 23:13:06.384 - Thread: 1 -> Multithreaded rendering supported = False 2025-10-09 23:13:06.384 - Thread: 1 -> Output is attached = False 2025-10-09 23:13:06.384 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-10-09 23:13:06.384 - Thread: 1 -> } 2025-10-09 23:13:06.384 - Thread: 1 -> AdapterInfo = { 2025-10-09 23:13:06.384 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-10-09 23:13:06.384 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 68627030016, Luid: 113702, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-10-09 23:13:06.384 - Thread: 1 -> Driver version = 2025-10-09 23:13:06.384 - Thread: 1 -> Driver date = 2025-10-09 23:13:06.384 - Thread: 1 -> DriverUpdateNecessary = False 2025-10-09 23:13:06.384 - Thread: 1 -> AftermathSupported = False 2025-10-09 23:13:06.384 - Thread: 1 -> Adapter id = 1 2025-10-09 23:13:06.384 - Thread: 1 -> Supported = True 2025-10-09 23:13:06.384 - Thread: 1 -> RAM = 0 2025-10-09 23:13:06.384 - Thread: 1 -> Priority = 0 2025-10-09 23:13:06.384 - Thread: 1 -> Multithreaded rendering supported = False 2025-10-09 23:13:06.384 - Thread: 1 -> Output is attached = False 2025-10-09 23:13:06.384 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-10-09 23:13:06.384 - Thread: 1 -> } 2025-10-09 23:13:06.385 - Thread: 1 -> Service.IsActive: True 2025-10-09 23:13:06.385 - Thread: 1 -> Service.IsOnline: True 2025-10-09 23:13:06.385 - Thread: 1 -> Service.OwnsGame: False 2025-10-09 23:13:06.385 - Thread: 1 -> Service.UserId: 76561198076510131 2025-10-09 23:13:06.385 - Thread: 1 -> Service.UserName: Brinkmann 2025-10-09 23:13:06.385 - Thread: 1 -> Service.Branch: default 2025-10-09 23:13:06.385 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-10-09 23:13:06.385 - Thread: 1 -> Build version: 0.1.1.0 2025-10-09 23:13:06.386 - Thread: 1 -> MyScreenManager() 2025-10-09 23:13:06.397 - Thread: 4 -> CreateDeviceInternal - CheckSettings() 2025-10-09 23:13:06.397 - Thread: 4 -> CreateDeviceInternal - GetAdapter() 2025-10-09 23:13:06.399 - Thread: 4 -> CreateDeviceInternal - FixSettings() 2025-10-09 23:13:06.399 - Thread: 4 -> CreateDeviceInternal - Create device 2025-10-09 23:13:06.554 - Thread: 4 -> CreateDeviceInternal Steam Overlay integration 2025-10-09 23:13:06.637 - Thread: 4 -> CreateDeviceInternal Steam Overlay OK 2025-10-09 23:13:06.637 - Thread: 4 -> CreateDeviceInternal create swapchain 2025-10-09 23:13:06.637 - Thread: 4 -> Mode not found: 1920x1080 @ 60000 2025-10-09 23:13:07.298 - Thread: 4 -> Mode not found: 1920x1080 @ 60000 2025-10-09 23:13:07.334 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-10-09 23:13:07.334 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-10-09 23:13:07.334 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2025-10-09 23:13:07.652 - Thread: 1 -> Preallocate - START 2025-10-09 23:13:07.655 - Thread: 1 -> MySpaceWorldGenerator - START 2025-10-09 23:13:07.655 - Thread: 1 -> MySpaceWorldGenerator - END 2025-10-09 23:13:07.655 - Thread: 1 -> MySpaceBuildComponent - START 2025-10-09 23:13:07.655 - Thread: 1 -> MySpaceBuildComponent - END 2025-10-09 23:13:07.655 - Thread: 1 -> MyEntities - START 2025-10-09 23:13:07.660 - Thread: 1 -> MyEntities - END 2025-10-09 23:13:07.660 - Thread: 1 -> MyObjectBuilder_Base - START 2025-10-09 23:13:07.660 - Thread: 1 -> MyObjectBuilder_Base - END 2025-10-09 23:13:07.660 - Thread: 1 -> MyTransparentGeometry - START 2025-10-09 23:13:07.660 - Thread: 1 -> MyTransparentGeometry - END 2025-10-09 23:13:07.660 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-10-09 23:13:07.660 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-10-09 23:13:07.660 - Thread: 1 -> MyMath - START 2025-10-09 23:13:07.660 - Thread: 1 -> MyMath - END 2025-10-09 23:13:07.660 - Thread: 1 -> MySimpleObjectDraw - START 2025-10-09 23:13:07.660 - Thread: 1 -> MySimpleObjectDraw - END 2025-10-09 23:13:07.671 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-10-09 23:13:07.671 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-10-09 23:13:07.671 - Thread: 1 -> MyClientDebugCommands - START 2025-10-09 23:13:07.671 - Thread: 1 -> MyClientDebugCommands - END 2025-10-09 23:13:07.671 - Thread: 1 -> MyDedicatedServer - START 2025-10-09 23:13:07.671 - Thread: 1 -> MyDedicatedServer - END 2025-10-09 23:13:07.671 - Thread: 1 -> MyDedicatedServerBase - START 2025-10-09 23:13:07.671 - Thread: 1 -> MyDedicatedServerBase - END 2025-10-09 23:13:07.671 - Thread: 1 -> MyMultiplayerBase - START 2025-10-09 23:13:07.671 - Thread: 1 -> MyMultiplayerBase - END 2025-10-09 23:13:07.671 - Thread: 1 -> MyMultiplayerClient - START 2025-10-09 23:13:07.671 - Thread: 1 -> MyMultiplayerClient - END 2025-10-09 23:13:07.671 - Thread: 1 -> MyMultiplayerClientBase - START 2025-10-09 23:13:07.671 - Thread: 1 -> MyMultiplayerClientBase - END 2025-10-09 23:13:07.671 - Thread: 1 -> MyMultiplayerLobby - START 2025-10-09 23:13:07.671 - Thread: 1 -> MyMultiplayerLobby - END 2025-10-09 23:13:07.671 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-10-09 23:13:07.671 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-10-09 23:13:07.671 - Thread: 1 -> MyMultiplayerServerBase - START 2025-10-09 23:13:07.672 - Thread: 1 -> MyMultiplayerServerBase - END 2025-10-09 23:13:07.672 - Thread: 1 -> MyServerDebugCommands - START 2025-10-09 23:13:07.672 - Thread: 1 -> MyServerDebugCommands - END 2025-10-09 23:13:07.672 - Thread: 1 -> MySyncEntity - START 2025-10-09 23:13:07.672 - Thread: 1 -> MySyncEntity - END 2025-10-09 23:13:07.672 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-10-09 23:13:07.675 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-10-09 23:13:07.675 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-10-09 23:13:07.675 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-10-09 23:13:07.675 - Thread: 1 -> MyStatLogicFactory - START 2025-10-09 23:13:07.675 - Thread: 1 -> MyStatLogicFactory - END 2025-10-09 23:13:07.675 - Thread: 1 -> MyCommandCharacter - START 2025-10-09 23:13:07.675 - Thread: 1 -> MyCommandCharacter - END 2025-10-09 23:13:07.675 - Thread: 1 -> MyCommandConsole - START 2025-10-09 23:13:07.675 - Thread: 1 -> MyCommandConsole - END 2025-10-09 23:13:07.675 - Thread: 1 -> MyCommandEntity - START 2025-10-09 23:13:07.675 - Thread: 1 -> MyCommandEntity - END 2025-10-09 23:13:07.675 - Thread: 1 -> MyAiTargetManager - START 2025-10-09 23:13:07.675 - Thread: 1 -> MyAiTargetManager - END 2025-10-09 23:13:07.675 - Thread: 1 -> MyCubeGridDefinitions - START 2025-10-09 23:13:07.676 - Thread: 1 -> MyCubeGridDefinitions - END 2025-10-09 23:13:07.676 - Thread: 1 -> MyDefinitionManager - START 2025-10-09 23:13:07.679 - Thread: 1 -> MyDefinitionManager - END 2025-10-09 23:13:07.679 - Thread: 1 -> Preallocate - END 2025-10-09 23:13:07.679 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-10-09 23:13:07.857 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-10-09 23:13:07.857 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-10-09 23:13:07.857 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-10-09 23:13:07.858 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-10-09 23:13:07.858 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-10-09 23:13:07.858 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-10-09 23:13:07.858 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-10-09 23:13:07.858 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-10-09 23:13:07.858 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-10-09 23:13:07.870 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2025-10-09 23:13:07.870 - Thread: 1 -> Win32_ComputerSystem.Model: Z790 AORUS ELITE AX 2025-10-09 23:13:07.870 - Thread: 1 -> Virtualized: False 2025-10-09 23:13:07.875 - Thread: 1 -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i9-13900KF 2025-10-09 23:13:07.876 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 137,254,060,032 bytes 2025-10-09 23:13:07.876 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-10-09 23:13:07.876 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 94,383,489,024 bytes 2025-10-09 23:13:07.876 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,284,402,176 bytes 2025-10-09 23:13:07.880 - Thread: 1 -> Drive C: | Capacity: 999,199,600,640 bytes | Free space: 31,287,451,648 bytes 2025-10-09 23:13:07.880 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 1,530,911,756,288 bytes 2025-10-09 23:13:07.880 - Thread: 1 -> Drive E: | Capacity: 1,000,186,310,656 bytes | Free space: 392,798,760,960 bytes 2025-10-09 23:13:07.880 - Thread: 1 -> Drive F: | Capacity: 999,507,783,680 bytes | Free space: 350,994,956,288 bytes 2025-10-09 23:13:07.881 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-10-09 23:13:07.881 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-10-09 23:13:07.882 - Thread: 1 -> Installed DLCs: 2025-10-09 23:13:07.883 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-10-09 23:13:07.930 - Thread: 1 -> Havok: Physics.Init 2025-10-09 23:13:08.307 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-10-09 23:13:08.311 - Thread: 1 -> HkGameName: SpaceEngineers 2025-10-09 23:13:08.312 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-10-09 23:13:08.312 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-10-09 23:13:08.313 - Thread: 1 -> 7e40f310af84b85bf2080b5bd75341f00e164028 2025-10-09 23:13:08.536 - Thread: 1 -> Loading scenarios 2025-10-09 23:13:08.547 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-10-09 23:13:08.547 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-10-09 23:13:08.616 - Thread: 1 -> E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-10-09 23:13:08.617 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-10-09 23:13:08.693 - Thread: 1 -> Loading sound definitions 2025-10-09 23:13:08.693 - Thread: 1 -> Loading gamepad controls 2025-10-09 23:13:08.693 - Thread: 1 -> Loading gamepad controls 2025-10-09 23:13:08.693 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-10-09 23:13:08.694 - Thread: 1 -> Loading DLC definitions 2025-10-09 23:13:08.705 - Thread: 1 -> Loading OffensiveWords definitions 2025-10-09 23:13:08.705 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-10-09 23:13:08.705 - Thread: 1 -> Loading Quick starts 2025-10-09 23:13:08.705 - Thread: 1 -> Loading ScenarioCategories 2025-10-09 23:13:08.705 - Thread: 1 -> Loading shadow textures definitions 2025-10-09 23:13:08.705 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-10-09 23:13:08.705 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-10-09 23:13:08.709 - Thread: 1 -> MyAudio.LoadData - START 2025-10-09 23:13:08.748 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 44100 2025-10-09 23:13:08.764 - Thread: 1 -> MyAudio.LoadData - END 2025-10-09 23:13:08.765 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2025-10-09 23:13:08.765 - Thread: 1 -> MyGuiManager() 2025-10-09 23:13:08.767 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-10-09 23:13:08.770 - Thread: 14 -> E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-10-09 23:13:08.773 - Thread: 14 -> DefinitionManager - Loading 7 file(s) 2025-10-09 23:13:08.870 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-10-09 23:13:08.911 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-10-09 23:13:08.911 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-10-09 23:13:08.911 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-10-09 23:13:08.911 - Thread: 1 -> Loading default controls 2025-10-09 23:13:08.929 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-10-09 23:13:08.934 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-10-09 23:13:08.934 - Thread: 14 -> ReloadVoxelMaterials 2025-10-09 23:13:08.972 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-10-09 23:13:09.180 - Thread: 1 -> Deluxe-Edition (573160) 2025-10-09 23:13:09.181 - Thread: 1 -> Dekorative Blöcke (1049790) 2025-10-09 23:13:09.181 - Thread: 1 -> Economy Deluxe (1135960) 2025-10-09 23:13:09.181 - Thread: 1 -> Style-Paket (1084680) 2025-10-09 23:13:09.181 - Thread: 1 -> Dekorative Blöcke 2 (1167910) 2025-10-09 23:13:09.181 - Thread: 1 -> Frostbite (1241550) 2025-10-09 23:13:09.182 - Thread: 1 -> Sparks of the Future (1307680) 2025-10-09 23:13:09.182 - Thread: 1 -> Wasteland (1374610) 2025-10-09 23:13:09.182 - Thread: 1 -> Kriegskünste I. (1475830) 2025-10-09 23:13:09.182 - Thread: 1 -> Heavy Industry (1676100) 2025-10-09 23:13:09.182 - Thread: 1 -> Warfare II. (1783760) 2025-10-09 23:13:09.182 - Thread: 1 -> Automatons (1958640) 2025-10-09 23:13:09.183 - Thread: 1 -> Dekorative Blöcke 3 (2504720) 2025-10-09 23:13:09.183 - Thread: 1 -> Signalblöcke (2914120) 2025-10-09 23:13:09.183 - Thread: 1 -> Kontakt (3066290) 2025-10-09 23:13:09.204 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-10-09 23:13:09.216 - Thread: 1 -> Timer Frequency: 10000000 2025-10-09 23:13:09.216 - Thread: 1 -> Ticks per frame: 166667 2025-10-09 23:13:09.965 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-10-09 23:13:09.987 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-10-09 23:13:09.987 - Thread: 1 -> Flares Intensity: 1 2025-10-09 23:13:09.987 - Thread: 1 -> Field of view: 1.22173 2025-10-09 23:13:09.987 - Thread: 1 -> PostProcessingEnabled: True 2025-10-09 23:13:09.987 - Thread: 1 -> Render.GrassDensityFactor: 3 2025-10-09 23:13:09.987 - Thread: 1 -> Render.GrassDrawDistance: 1000 2025-10-09 23:13:09.987 - Thread: 1 -> Render.DistanceFade: 2000 2025-10-09 23:13:09.987 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-10-09 23:13:09.987 - Thread: 1 -> Render.ShadowQuality: HIGH 2025-10-09 23:13:09.987 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2025-10-09 23:13:09.987 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-10-09 23:13:09.987 - Thread: 1 -> Render.TextureQuality: HIGH 2025-10-09 23:13:09.987 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2025-10-09 23:13:09.987 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2025-10-09 23:13:09.987 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2025-10-09 23:13:09.987 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2025-10-09 23:13:09.987 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2025-10-09 23:13:09.987 - Thread: 1 -> Render.ParticleQuality: HIGH 2025-10-09 23:13:10.002 - Thread: 1 -> MyConfig.Save() - START 2025-10-09 23:13:10.002 - Thread: 1 -> Path: C:\Users\tizi9\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-10-09 23:13:10.033 - Thread: 1 -> MyConfig.Save() - END 2025-10-09 23:13:10.033 - Thread: 1 -> MyConfig.Save() - START 2025-10-09 23:13:10.033 - Thread: 1 -> Path: C:\Users\tizi9\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-10-09 23:13:10.033 - Thread: 1 -> MyConfig.Save() - END 2025-10-09 23:13:10.099 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-10-09 23:13:10.184 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-10-09 23:13:10.184 - Thread: 1 -> Analytics session started: UserID = (d295d5e6-c998-7da5-7082-c0baf00d743e) SessionID = (b7b09009-5780-418c-bb5f-55a3df66137a) 2025-10-09 23:13:10.184 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-10-09 23:13:10.599 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-10-09 23:13:11.051 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2025-10-09 23:13:16.118 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-10-09 23:13:16.119 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2025-10-09 23:13:16.119 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2025-10-09 23:13:16.135 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-10-09 23:13:16.135 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-10-09 23:13:16.188 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent 2025-10-09 23:13:16.188 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.LoadContent 2025-10-09 23:13:16.485 - Thread: 1 -> MyConfig.Save() - START 2025-10-09 23:13:16.485 - Thread: 1 -> Path: C:\Users\tizi9\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-10-09 23:13:16.485 - Thread: 1 -> MyConfig.Save() - END 2025-10-09 23:13:17.252 - Thread: 1 -> MyConfig.Save() - START 2025-10-09 23:13:17.252 - Thread: 1 -> Path: C:\Users\tizi9\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-10-09 23:13:17.253 - Thread: 1 -> MyConfig.Save() - END 2025-10-09 23:13:17.485 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent 2025-10-09 23:13:18.368 - Thread: 1 -> MyConfig.Save() - START 2025-10-09 23:13:18.368 - Thread: 1 -> Path: C:\Users\tizi9\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-10-09 23:13:18.369 - Thread: 1 -> MyConfig.Save() - END 2025-10-09 23:13:18.602 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent 2025-10-09 23:13:18.802 - Thread: 1 -> MyConfig.Save() - START 2025-10-09 23:13:18.802 - Thread: 1 -> Path: C:\Users\tizi9\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-10-09 23:13:18.802 - Thread: 1 -> MyConfig.Save() - END 2025-10-09 23:13:20.335 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-10-09 23:13:22.085 - Thread: 1 -> MyConfig.Save() - START 2025-10-09 23:13:22.086 - Thread: 1 -> Path: C:\Users\tizi9\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-10-09 23:13:22.086 - Thread: 1 -> MyConfig.Save() - END 2025-10-09 23:13:22.112 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1207022] 2025-10-09 23:13:22.113 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1207022] 2025-10-09 23:13:22.113 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-10-09 23:13:22.113 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2025-10-09 23:13:23.519 - Thread: 1 -> Server filtered: Moon by sessionName: 2025-10-09 23:13:23.519 - Thread: 1 -> Server filtered: Lobby by AllowedGroups 2025-10-09 23:13:23.519 - Thread: 1 -> Server filtered: Earth2150 by AllowedGroups 2025-10-09 23:13:23.520 - Thread: 1 -> Server filtered: ViziCsokisSpaceAgeiners by AllowedGroups 2025-10-09 23:13:23.520 - Thread: 1 -> Server filtered: Main World by sessionName: 2025-10-09 23:13:23.520 - Thread: 1 -> Server filtered: Earth by sessionName: 2025-10-09 23:13:23.520 - Thread: 1 -> Server filtered: Alien by sessionName: 2025-10-09 23:13:23.520 - Thread: 1 -> Server filtered: Mars by sessionName: 2025-10-09 23:13:23.520 - Thread: 1 -> Server filtered: SpacePoniesCreative by AllowedGroups 2025-10-09 23:13:23.520 - Thread: 1 -> Server filtered: SpacePonies by AllowedGroups 2025-10-09 23:13:23.521 - Thread: 1 -> Server filtered: Moritz_Jonas_Kevin by AllowedGroups 2025-10-09 23:13:23.608 - Thread: 1 -> Server filtered: Hosted by GTXGaming.co.uk by AllowedGroups 2025-10-09 23:13:23.608 - Thread: 1 -> Server filtered: Space Derpineers by sessionName: 2025-10-09 23:13:23.624 - Thread: 1 -> Server filtered: Unnamed server by AllowedGroups 2025-10-09 23:13:23.625 - Thread: 1 -> Server filtered: BREIZH new dlc by AllowedGroups 2025-10-09 23:13:23.674 - Thread: 1 -> Server filtered: Combier by AllowedGroups 2025-10-09 23:13:23.690 - Thread: 1 -> Server filtered: Official SV. Innovum Space Engineer Server by sessionName: 2025-10-09 23:13:23.723 - Thread: 1 -> Server filtered: BubmleSE by AllowedGroups 2025-10-09 23:13:23.807 - Thread: 1 -> Server filtered: SchwaebEngineers Server by AllowedGroups 2025-10-09 23:13:24.190 - Thread: 1 -> Server filtered: HyperFly by AllowedGroups 2025-10-09 23:13:24.507 - Thread: 1 -> Requesting dedicated servers 2025-10-09 23:13:24.507 - Thread: 1 -> Requesting favorite servers, filterOps: [SERVER_PROP_DATA::Equal::1207022] 2025-10-09 23:13:24.539 - Thread: 1 -> Server page closed. 2025-10-09 23:13:24.556 - Thread: 1 -> Server page closed. 2025-10-09 23:13:24.556 - Thread: 1 -> Server page closed. 2025-10-09 23:13:24.556 - Thread: 1 -> Server page closed. 2025-10-09 23:13:24.556 - Thread: 1 -> Server page closed. 2025-10-09 23:13:24.556 - Thread: 1 -> Server page closed. 2025-10-09 23:13:24.556 - Thread: 1 -> Server page closed. 2025-10-09 23:13:25.122 - Thread: 1 -> Server page closed. 2025-10-09 23:13:25.155 - Thread: 1 -> Server page closed. 2025-10-09 23:13:25.172 - Thread: 1 -> Server page closed. 2025-10-09 23:13:25.706 - Thread: 1 -> Server page closed. 2025-10-09 23:13:25.706 - Thread: 1 -> Server page closed. 2025-10-09 23:13:25.706 - Thread: 1 -> Server page closed. 2025-10-09 23:13:25.706 - Thread: 1 -> Server page closed. 2025-10-09 23:13:25.706 - Thread: 1 -> Server page closed. 2025-10-09 23:13:25.706 - Thread: 1 -> Server page closed. 2025-10-09 23:13:25.706 - Thread: 1 -> Server page closed. 2025-10-09 23:13:25.706 - Thread: 1 -> Server page closed. 2025-10-09 23:13:25.706 - Thread: 1 -> Server page closed. 2025-10-09 23:13:25.706 - Thread: 1 -> Server page closed. 2025-10-09 23:13:25.706 - Thread: 1 -> Server page closed. 2025-10-09 23:13:27.172 - Thread: 1 -> MyConfig.Save() - START 2025-10-09 23:13:27.172 - Thread: 1 -> Path: C:\Users\tizi9\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-10-09 23:13:27.174 - Thread: 1 -> MyConfig.Save() - END 2025-10-09 23:13:27.189 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent 2025-10-09 23:13:28.405 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2025-10-09 23:13:28.989 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2025-10-09 23:13:29.972 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-10-09 23:13:30.772 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-10-09 23:13:31.377 - Thread: 1 -> MyConfig.Save() - START 2025-10-09 23:13:31.377 - Thread: 1 -> Path: C:\Users\tizi9\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-10-09 23:13:31.378 - Thread: 1 -> MyConfig.Save() - END 2025-10-09 23:13:31.556 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent 2025-10-09 23:13:32.456 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent 2025-10-09 23:13:33.307 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1207022] 2025-10-09 23:13:33.307 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1207022] 2025-10-09 23:13:33.309 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2025-10-09 23:13:33.941 - Thread: 1 -> Requesting dedicated servers 2025-10-09 23:13:33.941 - Thread: 1 -> Requesting favorite servers, filterOps: [SERVER_PROP_DATA::Equal::1207022] 2025-10-09 23:13:33.957 - Thread: 1 -> Server page closed. 2025-10-09 23:13:33.957 - Thread: 1 -> Server page closed. 2025-10-09 23:13:33.957 - Thread: 1 -> Server page closed. 2025-10-09 23:13:33.957 - Thread: 1 -> Server page closed. 2025-10-09 23:13:33.973 - Thread: 1 -> Server page closed. 2025-10-09 23:13:33.973 - Thread: 1 -> Server page closed. 2025-10-09 23:13:33.973 - Thread: 1 -> Server page closed. 2025-10-09 23:13:33.973 - Thread: 1 -> Server page closed. 2025-10-09 23:13:33.973 - Thread: 1 -> Server page closed. 2025-10-09 23:13:33.973 - Thread: 1 -> Server page closed. 2025-10-09 23:13:33.973 - Thread: 1 -> Server page closed. 2025-10-09 23:13:33.990 - Thread: 1 -> Server page closed. 2025-10-09 23:13:34.889 - Thread: 1 -> Joining server: Name:Brink S.E.C ConnectionString:steam://85.190.128.78:11100 2025-10-09 23:13:35.069 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-10-09 23:13:37.802 - Thread: 1 -> ServerPassword MyGuiScreenBase.LoadContent 2025-10-09 23:13:40.087 - Thread: 1 -> Lobby join response: True, enter state: Success 2025-10-09 23:13:40.087 - Thread: 1 -> World requested 2025-10-09 23:13:40.089 - Thread: 1 -> World requested - connection alive 2025-10-09 23:13:40.170 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent 2025-10-09 23:13:40.520 - Thread: 1 -> GUI Stats: Update 0.3230275, Draw 0.0783770555555556 2025-10-09 23:13:40.815 - Thread: 1 -> LoadSession() - Start 2025-10-09 23:13:40.815 - Thread: 1 -> MyConfig.Save() - START 2025-10-09 23:13:40.815 - Thread: 1 -> Path: C:\Users\tizi9\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-10-09 23:13:40.816 - Thread: 1 -> MyConfig.Save() - END 2025-10-09 23:13:40.816 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-10-09 23:13:40.816 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-10-09 23:13:40.816 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent 2025-10-09 23:13:40.816 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-10-09 23:13:40.825 - Thread: 1 -> LoadSession() - End 2025-10-09 23:13:40.825 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-10-09 23:13:40.825 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-10-09 23:13:40.825 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-10-09 23:13:40.843 - Thread: 1 -> RunLoadingAction - START 2025-10-09 23:13:41.783 - Thread: 1 -> GC Memory: 1,118,353,416 B 2025-10-09 23:13:41.796 - Thread: 1 -> Process Memory: 3,470,606,336 B 2025-10-09 23:13:41.929 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-10-09 23:13:41.942 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-10-09 23:13:41.942 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-10-09 23:13:41.942 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-10-09 23:13:41.943 - Thread: 1 -> 7e40f310af84b85bf2080b5bd75341f00e164028 2025-10-09 23:13:42.064 - Thread: 1 -> Loading scenarios 2025-10-09 23:13:42.064 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-10-09 23:13:42.064 - Thread: 1 -> List of used mods (0) - START 2025-10-09 23:13:42.064 - Thread: 1 -> List of used mods - END 2025-10-09 23:13:42.067 - Thread: 1 -> E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-10-09 23:13:42.067 - Thread: 1 -> DefinitionManager - Loading 733 file(s) 2025-10-09 23:13:43.526 - Thread: 1 -> Loading behaviors 2025-10-09 23:13:43.527 - Thread: 1 -> Loading ammo magazines 2025-10-09 23:13:43.527 - Thread: 1 -> Loading ammo definitions 2025-10-09 23:13:43.527 - Thread: 1 -> Loading animations 2025-10-09 23:13:43.527 - Thread: 1 -> Loading animations 2025-10-09 23:13:43.528 - Thread: 1 -> Loading sound definitions 2025-10-09 23:13:43.528 - Thread: 1 -> Loading sound definitions 2025-10-09 23:13:43.529 - Thread: 1 -> Loading sound definitions 2025-10-09 23:13:43.529 - Thread: 1 -> Loading sound definitions 2025-10-09 23:13:43.529 - Thread: 1 -> Loading sound definitions 2025-10-09 23:13:43.529 - Thread: 1 -> Loading category classes 2025-10-09 23:13:43.529 - Thread: 1 -> Loading Block Tag definitions 2025-10-09 23:13:43.529 - Thread: 1 -> Loading blueprint classes 2025-10-09 23:13:43.529 - Thread: 1 -> Loading blueprint class entries 2025-10-09 23:13:43.529 - Thread: 1 -> Loading blueprint class entries 2025-10-09 23:13:43.529 - Thread: 1 -> Loading blueprint classes 2025-10-09 23:13:43.529 - Thread: 1 -> Loading blueprint class entries 2025-10-09 23:13:43.529 - Thread: 1 -> Loading blueprints 2025-10-09 23:13:43.530 - Thread: 1 -> Loading blueprints 2025-10-09 23:13:43.530 - Thread: 1 -> Loading agent definitions 2025-10-09 23:13:43.530 - Thread: 1 -> Loading character definitions 2025-10-09 23:13:43.532 - Thread: 1 -> Loading character definitions 2025-10-09 23:13:43.532 - Thread: 1 -> Loading components 2025-10-09 23:13:43.532 - Thread: 1 -> Loading components 2025-10-09 23:13:43.532 - Thread: 1 -> Loading configuration 2025-10-09 23:13:43.532 - Thread: 1 -> Loading container types 2025-10-09 23:13:43.533 - Thread: 1 -> Loading Contract Types 2025-10-09 23:13:43.533 - Thread: 1 -> Loading block positions 2025-10-09 23:13:43.533 - Thread: 1 -> Loading curve definitions 2025-10-09 23:13:43.533 - Thread: 1 -> Loading debris 2025-10-09 23:13:43.533 - Thread: 1 -> Loading environment items entries 2025-10-09 23:13:43.533 - Thread: 1 -> Loading decal global definitions 2025-10-09 23:13:43.533 - Thread: 1 -> Loading decal definitions 2025-10-09 23:13:43.533 - Thread: 1 -> Loading decal definitions 2025-10-09 23:13:43.533 - Thread: 1 -> Loading drone behaviors 2025-10-09 23:13:43.533 - Thread: 1 -> Loading edges 2025-10-09 23:13:43.534 - Thread: 1 -> Loading emissive color definitions 2025-10-09 23:13:43.534 - Thread: 1 -> Loading emissive color default states 2025-10-09 23:13:43.534 - Thread: 1 -> Loading animations 2025-10-09 23:13:43.534 - Thread: 1 -> Loading entity components 2025-10-09 23:13:43.537 - Thread: 1 -> Loading component containers 2025-10-09 23:13:43.538 - Thread: 1 -> Loading environment items entries 2025-10-09 23:13:43.538 - Thread: 1 -> Loading Faction Names 2025-10-09 23:13:43.538 - Thread: 1 -> Loading factions 2025-10-09 23:13:43.539 - Thread: 1 -> Loading flare definitions 2025-10-09 23:13:43.539 - Thread: 1 -> Loading gas property definitions 2025-10-09 23:13:43.539 - Thread: 1 -> Loading event definitions 2025-10-09 23:13:43.539 - Thread: 1 -> Loading physical items 2025-10-09 23:13:43.540 - Thread: 1 -> Loading LCD texture categories 2025-10-09 23:13:43.540 - Thread: 1 -> Loading LCD texture categories 2025-10-09 23:13:43.540 - Thread: 1 -> Loading LCD texture categories 2025-10-09 23:13:43.540 - Thread: 1 -> Loading LCD texture categories 2025-10-09 23:13:43.540 - Thread: 1 -> Loading LCD texture categories 2025-10-09 23:13:43.540 - Thread: 1 -> Loading LCD texture categories 2025-10-09 23:13:43.540 - Thread: 1 -> Loading physical items 2025-10-09 23:13:43.540 - Thread: 1 -> Loading physical items 2025-10-09 23:13:43.541 - Thread: 1 -> Loading physical material properties 2025-10-09 23:13:43.541 - Thread: 1 -> Loading pirate antennas 2025-10-09 23:13:43.541 - Thread: 1 -> Loading planet definition 2025-10-09 23:13:43.541 - Thread: 1 -> Loading research blocks definitions 2025-10-09 23:13:43.542 - Thread: 1 -> Loading research groups definitions 2025-10-09 23:13:43.542 - Thread: 1 -> Loading resource distribution groups 2025-10-09 23:13:43.542 - Thread: 1 -> Loading ship sound groups 2025-10-09 23:13:43.542 - Thread: 1 -> Loading ship sound groups 2025-10-09 23:13:43.542 - Thread: 1 -> Loading sound categories 2025-10-09 23:13:43.543 - Thread: 1 -> Loading stat definitions 2025-10-09 23:13:43.543 - Thread: 1 -> Loading stories definition 2025-10-09 23:13:43.543 - Thread: 1 -> Loading Story Categories definition 2025-10-09 23:13:43.543 - Thread: 1 -> Loading gamepad controls 2025-10-09 23:13:43.543 - Thread: 1 -> Loading grid creators 2025-10-09 23:13:43.543 - Thread: 1 -> Loading transparent material properties 2025-10-09 23:13:43.543 - Thread: 1 -> Loading voxel map storage definitions 2025-10-09 23:13:43.543 - Thread: 1 -> Loading voxel material definitions 2025-10-09 23:13:43.543 - Thread: 1 -> Loading voxel material definitions 2025-10-09 23:13:43.544 - Thread: 1 -> Loading Weather Effects 2025-10-09 23:13:43.544 - Thread: 1 -> Audio effects definitions 2025-10-09 23:13:43.544 - Thread: 1 -> Loading environment items definitions 2025-10-09 23:13:43.544 - Thread: 1 -> Loading environment items definitions 2025-10-09 23:13:43.545 - Thread: 1 -> Loading physical material properties 2025-10-09 23:13:43.545 - Thread: 1 -> Loading particle effect definitions 2025-10-09 23:13:43.566 - Thread: 1 -> Loading particle effect definitions 2025-10-09 23:13:43.567 - Thread: 1 -> Loading environment item definitions 2025-10-09 23:13:43.567 - Thread: 1 -> Loading weapon definitions 2025-10-09 23:13:43.568 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.575 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.575 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.576 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.576 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.576 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.576 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.577 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.587 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.588 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.589 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.590 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.590 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.590 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.591 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.592 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.592 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.592 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.593 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.593 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.594 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.594 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.595 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.595 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.596 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.596 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.600 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.600 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.601 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.602 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.603 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.603 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.604 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.605 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.606 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.606 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.607 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.607 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.608 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.610 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.611 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.612 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.613 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.613 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.614 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.614 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.616 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.616 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.617 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.618 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.621 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.623 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.625 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.625 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.626 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.627 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.628 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.629 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.632 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.632 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.635 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.635 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.637 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.637 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.639 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.639 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.642 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.643 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.645 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.645 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.647 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.647 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.650 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.650 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.652 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.653 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.655 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.655 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.659 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.659 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.662 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.662 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.664 - Thread: 1 -> Loading cube blocks 2025-10-09 23:13:43.664 - Thread: 1 -> Created block definitions 2025-10-09 23:13:43.670 - Thread: 1 -> Loading block variant groups 2025-10-09 23:13:43.683 - Thread: 1 -> Loading asteroid generators 2025-10-09 23:13:43.684 - Thread: 1 -> Loading drop containers 2025-10-09 23:13:43.684 - Thread: 1 -> Loading radial menu definitions 2025-10-09 23:13:43.688 - Thread: 1 -> Loading respawn ships 2025-10-09 23:13:43.688 - Thread: 1 -> Loading spawn groups 2025-10-09 23:13:43.689 - Thread: 1 -> Loading spawn groups 2025-10-09 23:13:43.689 - Thread: 1 -> Loading spawn groups 2025-10-09 23:13:43.689 - Thread: 1 -> Loading spawn groups 2025-10-09 23:13:43.689 - Thread: 1 -> Loading spawn groups 2025-10-09 23:13:43.689 - Thread: 1 -> Loading spawn groups 2025-10-09 23:13:43.689 - Thread: 1 -> Loading wheel speeds 2025-10-09 23:13:43.690 - Thread: 1 -> InitBlockGroups Start 2025-10-09 23:13:43.690 - Thread: 1 -> InitBlockGroups #1 2025-10-09 23:13:43.691 - Thread: 1 -> InitBlockGroups #2 2025-10-09 23:13:43.691 - Thread: 1 -> InitBlockGroups #3 2025-10-09 23:13:43.691 - Thread: 1 -> InitBlockGroups #4 2025-10-09 23:13:43.691 - Thread: 1 -> InitBlockGroups End 2025-10-09 23:13:43.692 - Thread: 1 -> PostprocessBlockVariantGroups Start 2025-10-09 23:13:43.693 - Thread: 1 -> PostprocessBlockVariantGroups End 2025-10-09 23:13:43.693 - Thread: 1 -> PostprocessRadialMenus Start 2025-10-09 23:13:43.695 - Thread: 1 -> PostprocessRadialMenus End 2025-10-09 23:13:43.700 - Thread: 1 -> MyAudio.UnloadData - START 2025-10-09 23:13:43.703 - Thread: 1 -> MyAudio.UnloadData - END 2025-10-09 23:13:43.703 - Thread: 1 -> MyAudio.LoadData - START 2025-10-09 23:13:43.720 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 44100 2025-10-09 23:13:43.765 - Thread: 1 -> MyAudio.LoadData - END 2025-10-09 23:13:43.770 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-10-09 23:13:43.774 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-10-09 23:13:43.793 - Thread: 34 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-10-09 23:13:43.801 - Thread: 25 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-10-09 23:13:43.807 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-10-09 23:13:43.808 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-10-09 23:13:43.808 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-10-09 23:13:43.815 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-10-09 23:13:43.815 - Thread: 32 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-10-09 23:13:43.817 - Thread: 28 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-10-09 23:13:43.906 - Thread: 77 -> External debugger: listening... 2025-10-09 23:13:43.914 - Thread: 1 -> MyLights.LoadData() - START 2025-10-09 23:13:43.915 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-10-09 23:13:43.915 - Thread: 1 -> MyLights.LoadData() - END 2025-10-09 23:13:43.915 - Thread: 1 -> Info: MyLights initialized. 2025-10-09 23:13:43.915 - Thread: 1 -> MyExplosions.LoadData() - START 2025-10-09 23:13:43.917 - Thread: 1 -> MyExplosions.LoadData() - END 2025-10-09 23:13:43.926 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-10-09 23:13:43.926 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-10-09 23:13:43.930 - Thread: 1 -> Loading Procedural World Generator 2025-10-09 23:13:43.930 - Thread: 1 -> Loading Procedural World Generator: Seed = '5426793' = 5426793, AsteroidDensity = 0.5 EncounterDensity=0.35 2025-10-09 23:13:43.930 - Thread: 1 -> Generator of version 1not found! 2025-10-09 23:13:43.930 - Thread: 1 -> Generator of version 1not found! 2025-10-09 23:13:43.938 - Thread: 1 -> InitDataComponents - Session Components Start 2025-10-09 23:13:43.938 - Thread: 1 -> Init MyPrecalcComponent 2025-10-09 23:13:43.938 - Thread: 1 -> Init MyParticlesManager 2025-10-09 23:13:43.938 - Thread: 1 -> Init MyPhysicsComponentSystem 2025-10-09 23:13:43.938 - Thread: 1 -> Init MySessionComponentAnimationSystem 2025-10-09 23:13:43.938 - Thread: 1 -> Init MySessionComponentExtDebug 2025-10-09 23:13:43.938 - Thread: 1 -> Init MySpaceRespawnComponent 2025-10-09 23:13:43.938 - Thread: 1 -> Init DemoComponent 2025-10-09 23:13:43.938 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-10-09 23:13:43.938 - Thread: 1 -> Init MyAiRvoComponent 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyAutopilotPathfindingComponent 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyGlobalEncountersGenerator 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyHazardExposureComponent 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyNPCGridClaimSessionComponent 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyPlanetaryEncountersGenerator 2025-10-09 23:13:43.939 - Thread: 1 -> Init MySpaceBuildComponent 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyThirdPersonSpectator 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyPhysics 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyWarheads 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyExplosions 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyVoiceChatSessionComponent 2025-10-09 23:13:43.939 - Thread: 1 -> Init MySessionComponentIngameHelp 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyAnselSessionComponent 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyEntityTransformationSystem 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyEnvironmentalParticles 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyHighlightSystem 2025-10-09 23:13:43.939 - Thread: 1 -> Init MySessionComponentContractSystem 2025-10-09 23:13:43.939 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2025-10-09 23:13:43.939 - Thread: 1 -> Init MySessionComponentSpectatorTools 2025-10-09 23:13:43.939 - Thread: 1 -> Init MySessionComponentTeamBalancer 2025-10-09 23:13:43.939 - Thread: 1 -> Init MySessionComponentTrash 2025-10-09 23:13:43.939 - Thread: 1 -> Init MySessionComponentTriggerSystem 2025-10-09 23:13:43.939 - Thread: 1 -> Init MySessionComponentVoxelHand 2025-10-09 23:13:43.939 - Thread: 1 -> Init MySteamAchievements 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyClipboardComponent 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyLights 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyEmoteSwitcher 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyRadialMenuComponent 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyToolbarComponent 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyToolSwitcher 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyHud 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyHudWarnings 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyTerminalControls 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyDamageSystem 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyGravityProviderSystem 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyHeightMapLoadingSystem 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyTurretNotifications 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyChatSystem 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyTimerComponentSystem 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyMissiles 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyProjectiles 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyAudioComponent 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyGlobalEvents 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyNeutralShipSpawner 2025-10-09 23:13:43.939 - Thread: 1 -> Init MySector 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyCubeBuilder 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyFloatingObjects 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyGamePruningStructure 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyMeteorShower 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyPlanets 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyDebris 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyOreDetectorSessionComponent 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyCubeGrids 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyAiTargetManager 2025-10-09 23:13:43.939 - Thread: 1 -> Init MyMaterialPropertiesHelper 2025-10-09 23:13:43.939 - Thread: 1 -> InitDataComponents - Session Components End 2025-10-09 23:13:43.939 - Thread: 1 -> InitCategories Start 2025-10-09 23:13:43.947 - Thread: 1 -> InitCategories End 2025-10-09 23:13:44.944 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2025-10-09 23:13:44.944 - Thread: 1 -> Info: Planet generator name: Triton 2025-10-09 23:13:44.944 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2025-10-09 23:13:45.881 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2025-10-09 23:13:45.881 - Thread: 1 -> Info: Planet generator name: Mars 2025-10-09 23:13:45.881 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2025-10-09 23:13:46.891 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2025-10-09 23:13:46.891 - Thread: 1 -> Info: Planet generator name: EarthLike 2025-10-09 23:13:46.891 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2025-10-09 23:13:47.855 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2025-10-09 23:13:47.855 - Thread: 1 -> Info: Planet generator name: Moon 2025-10-09 23:13:47.855 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2025-10-09 23:13:48.813 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2025-10-09 23:13:48.813 - Thread: 1 -> Info: Planet generator name: Titan 2025-10-09 23:13:48.813 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2025-10-09 23:13:49.819 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2025-10-09 23:13:49.819 - Thread: 1 -> Info: Planet generator name: Europa 2025-10-09 23:13:49.819 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2025-10-09 23:13:50.880 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2025-10-09 23:13:50.880 - Thread: 1 -> Info: Planet generator name: Alien 2025-10-09 23:13:50.880 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2025-10-09 23:13:52.097 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2025-10-09 23:13:52.097 - Thread: 1 -> Info: Planet generator name: Pertam 2025-10-09 23:13:52.097 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2025-10-09 23:13:52.101 - Thread: 1 -> Init Factions Start 2025-10-09 23:13:52.103 - Thread: 1 -> Init Factions End 2025-10-09 23:13:52.103 - Thread: 1 -> Entities Load Start 2025-10-09 23:13:52.103 - Thread: 1 -> LoadEntities Start 2025-10-09 23:13:52.103 - Thread: 1 -> LoadEntities Parallel Loading Start 2025-10-09 23:13:52.103 - Thread: 1 -> LoadEntities Parallel Loading End 2025-10-09 23:13:52.103 - Thread: 1 -> LoadEntities End 2025-10-09 23:13:52.103 - Thread: 1 -> Entities Load End 2025-10-09 23:13:52.158 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2025-10-09 23:13:52.158 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2025-10-09 23:13:52.170 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-10-09 23:13:52.170 - Thread: 1 -> RunLoadingAction - END 2025-10-09 23:13:52.170 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-10-09 23:13:52.171 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-10-09 23:13:52.171 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-10-09 23:13:52.171 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-10-09 23:13:52.171 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-10-09 23:13:52.171 - Thread: 1 -> Updating continues. 2025-10-09 23:13:52.319 - Thread: 1 -> GC Memory: 1359.248 / 1359.248 MB 2025-10-09 23:13:52.331 - Thread: 1 -> OnEntityInitialized Gestein (MyFloatingObject, 76705565132505971) 2025-10-09 23:13:52.476 - Thread: 1 -> RequestRespawn 2025-10-09 23:13:52.665 - Thread: 1 -> Loading duration: 11.8397993 2025-10-09 23:13:52.681 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2025-10-09 23:13:52.682 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-10-09 23:13:57.032 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2025-10-09 23:13:57.032 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2025-10-09 23:13:57.033 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-10-09 23:13:57.035 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2025-10-09 23:13:57.057 - Thread: 1 -> Exiting.. 2025-10-09 23:13:57.057 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-10-09 23:13:57.057 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent 2025-10-09 23:13:57.057 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2025-10-09 23:13:57.057 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2025-10-09 23:13:57.327 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2025-10-09 23:13:57.327 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2025-10-09 23:13:57.327 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2025-10-09 23:13:57.327 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2025-10-09 23:13:57.328 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2025-10-09 23:13:57.329 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-10-09 23:13:57.329 - Thread: 1 -> MySession::Unload START 2025-10-09 23:13:57.329 - Thread: 1 -> AutoSaveInMinutes: 0 2025-10-09 23:13:57.329 - Thread: 1 -> MySandboxGame.IsDedicated: False 2025-10-09 23:13:57.329 - Thread: 1 -> IsServer: False 2025-10-09 23:13:57.329 - Thread: 1 -> MyAudio.UnloadData - START 2025-10-09 23:13:57.332 - Thread: 1 -> MyAudio.UnloadData - END 2025-10-09 23:13:57.332 - Thread: 1 -> MyAudio.LoadData - START 2025-10-09 23:13:57.364 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 44100 2025-10-09 23:13:57.451 - Thread: 1 -> MyAudio.LoadData - END 2025-10-09 23:13:57.451 - Thread: 1 -> MyConfig.Save() - START 2025-10-09 23:13:57.452 - Thread: 1 -> Path: C:\Users\tizi9\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-10-09 23:13:57.452 - Thread: 1 -> MyConfig.Save() - END 2025-10-09 23:13:57.670 - Thread: 1 -> Unloading Procedural World Generator 2025-10-09 23:13:57.740 - Thread: 1 -> Info: MyLights Unloading data. 2025-10-09 23:13:57.743 - Thread: 1 -> Network readers disposed 2025-10-09 23:13:57.744 - Thread: 1 -> Network readers disposed 2025-10-09 23:13:57.744 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-10-09 23:13:57.750 - Thread: 1 -> E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-10-09 23:13:57.751 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-10-09 23:13:57.839 - Thread: 1 -> Loading sound definitions 2025-10-09 23:13:57.839 - Thread: 1 -> Loading gamepad controls 2025-10-09 23:13:57.839 - Thread: 1 -> Loading gamepad controls 2025-10-09 23:13:57.839 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-10-09 23:13:57.839 - Thread: 1 -> Loading DLC definitions 2025-10-09 23:13:57.857 - Thread: 1 -> Loading OffensiveWords definitions 2025-10-09 23:13:57.857 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-10-09 23:13:57.857 - Thread: 1 -> Loading Quick starts 2025-10-09 23:13:57.857 - Thread: 1 -> Loading ScenarioCategories 2025-10-09 23:13:57.857 - Thread: 1 -> Loading shadow textures definitions 2025-10-09 23:13:57.857 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-10-09 23:13:57.859 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-10-09 23:13:58.139 - Thread: 1 -> MySession::Unload END 2025-10-09 23:13:58.140 - Thread: 1 -> MySandboxGame.UnloadData() - START 2025-10-09 23:13:58.140 - Thread: 1 -> MyAudio.UnloadData - START 2025-10-09 23:13:58.145 - Thread: 1 -> MyAudio.UnloadData - END 2025-10-09 23:13:58.145 - Thread: 1 -> MySandboxGame.UnloadData() - END 2025-10-09 23:13:58.146 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-10-09 23:13:58.222 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 26045936 allocated by heap 2112 allocated by debug 16777216 allocated by solver ------- 42825264 computed total 42825264 reported total Heap usage: 2233632 ( 8%) unused in thread local freelists 22741120 (87%) unused in main heap 1071184 ( 4%) used in main heap ------- 26045936 allocated by heap Peak usage: 24241056 ( 4%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2025-10-09 23:13:58.484 - Thread: 77 -> External debugger: interrupted. 2025-10-09 23:13:58.490 - Thread: 1 -> Steam closed 2025-10-09 23:13:58.517 - Thread: 1 -> Log Closed