2025-09-28 20:35:14.483 - Thread: 1 -> Log Started 2025-09-28 20:35:14.483 - Thread: 1 -> Timezone (local - UTC): -5h 2025-09-28 20:35:14.483 - Thread: 1 -> App Version: 01_207_022 2025-09-28 20:35:14.602 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-09-28 20:35:14.603 - Thread: 1 -> Branch / Sandbox: SVN 2025-09-28 20:35:14.603 - Thread: 1 -> Client Build Number: 0 2025-09-28 20:35:14.603 - Thread: 1 -> Server Build Number: 0 2025-09-28 20:35:14.603 - Thread: 1 -> Environment.ProcessorCount: 16 2025-09-28 20:35:14.665 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26100.0) 2025-09-28 20:35:14.665 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2025-09-28 20:35:14.665 - Thread: 1 -> Environment.Is64BitProcess: True 2025-09-28 20:35:14.665 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-09-28 20:35:14.665 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2025-09-28 20:35:14.665 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-09-28 20:35:14.670 - Thread: 1 -> CPU Info: AMD Ryzen 7 5700X 8-Core Processor 2025-09-28 20:35:14.670 - Thread: 1 -> Default Culture: 2025-09-28 20:35:14.670 - Thread: 1 -> Default UI Culture: 2025-09-28 20:35:14.677 - Thread: 1 -> MyConfig.Load() - START 2025-09-28 20:35:14.679 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 20:35:15.530 - Thread: 1 -> AmbientOcclusionEnabled: False 2025-09-28 20:35:15.530 - Thread: 1 -> AnisotropicFiltering: 4 2025-09-28 20:35:15.530 - Thread: 1 -> AntialiasingMode: 1 2025-09-28 20:35:15.530 - Thread: 1 -> AreaInteraction: True 2025-09-28 20:35:15.530 - Thread: 1 -> BlueprintSharing: True 2025-09-28 20:35:15.530 - Thread: 1 -> ControllerDefaultOnStart: False 2025-09-28 20:35:15.530 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-09-28 20:35:15.530 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-09-28 20:35:15.530 - Thread: 1 -> ControlsHints: True 2025-09-28 20:35:15.530 - Thread: 1 -> CubeBuilderBuildingMode: 1 2025-09-28 20:35:15.530 - Thread: 1 -> CubeBuilderUseSymmetry: True 2025-09-28 20:35:15.530 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-09-28 20:35:15.530 - Thread: 1 -> EnableDamageEffects: True 2025-09-28 20:35:15.530 - Thread: 1 -> EnableReverb: False 2025-09-28 20:35:15.530 - Thread: 1 -> EnableSteamCloud: False 2025-09-28 20:35:15.530 - Thread: 1 -> EnableTrading: True 2025-09-28 20:35:15.530 - Thread: 1 -> ExperimentalMode: True 2025-09-28 20:35:15.530 - Thread: 1 -> FieldOfView: 70 2025-09-28 20:35:15.530 - Thread: 1 -> FirstTimeRun: False 2025-09-28 20:35:15.530 - Thread: 1 -> FirstVTTimeRun: False 2025-09-28 20:35:15.530 - Thread: 1 -> FlaresIntensity: 1 2025-09-28 20:35:15.530 - Thread: 1 -> GDPRConsent: True 2025-09-28 20:35:15.530 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-09-28 20:35:15.531 - Thread: 1 -> GoodBotHints: False 2025-09-28 20:35:15.531 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-09-28 20:35:15.531 - Thread: 1 -> GrassDensity: 2 2025-09-28 20:35:15.531 - Thread: 1 -> GrassDrawDistance: 500 2025-09-28 20:35:15.531 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2025-09-28 20:35:15.531 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-09-28 20:35:15.531 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-09-28 20:35:15.531 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-09-28 20:35:15.531 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-09-28 20:35:15.531 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-09-28 20:35:15.531 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-09-28 20:35:15.531 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-09-28 20:35:15.531 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-09-28 20:35:15.531 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-09-28 20:35:15.531 - Thread: 1 -> HUDBkTransparency: 0.6 2025-09-28 20:35:15.531 - Thread: 1 -> HudState: 1 2025-09-28 20:35:15.531 - Thread: 1 -> IronSightSwitchState: 1 2025-09-28 20:35:15.531 - Thread: 1 -> Language: 0 2025-09-28 20:35:15.531 - Thread: 1 -> LastNewsPopupDate: 12/09/2025 00:00:00 2025-09-28 20:35:15.531 - Thread: 1 -> LightsQuality: 2 2025-09-28 20:35:15.531 - Thread: 1 -> LowMemSwitchToLow: 0 2025-09-28 20:35:15.531 - Thread: 1 -> ModelQuality: 2 2025-09-28 20:35:15.531 - Thread: 1 -> ModIoConsent: True 2025-09-28 20:35:15.531 - Thread: 1 -> MuteBroadcastControllers: False 2025-09-28 20:35:15.531 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-09-28 20:35:15.531 - Thread: 1 -> NewNewGameScreen: False 2025-09-28 20:35:15.531 - Thread: 1 -> OnlyPSGames: False 2025-09-28 20:35:15.531 - Thread: 1 -> PostProcessingEnabled: True 2025-09-28 20:35:15.531 - Thread: 1 -> QuickStartNotification: False 2025-09-28 20:35:15.531 - Thread: 1 -> RefreshRate: 59940 2025-09-28 20:35:15.531 - Thread: 1 -> RotationHints: True 2025-09-28 20:35:15.531 - Thread: 1 -> ScreenHeight: 2160 2025-09-28 20:35:15.531 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-09-28 20:35:15.531 - Thread: 1 -> ScreenWidth: 3840 2025-09-28 20:35:15.531 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2025-09-28 20:35:15.531 - Thread: 1 -> ShaderQuality: 2 2025-09-28 20:35:15.531 - Thread: 1 -> ShadowMapResolution: 0 2025-09-28 20:35:15.531 - Thread: 1 -> ShowCrosshair2: 0 2025-09-28 20:35:15.531 - Thread: 1 -> SpriteMainViewportScale: 1 2025-09-28 20:35:15.531 - Thread: 1 -> TextureQuality: 2 2025-09-28 20:35:15.531 - Thread: 1 -> TreeViewDistance: 1000 2025-09-28 20:35:15.531 - Thread: 1 -> UiBkTransparency: 0.8 2025-09-28 20:35:15.531 - Thread: 1 -> UiTransparency: 1 2025-09-28 20:35:15.531 - Thread: 1 -> VerticalSync: 0 2025-09-28 20:35:15.531 - Thread: 1 -> VideoAdapter: 0 2025-09-28 20:35:15.531 - Thread: 1 -> VoxelQuality: 1 2025-09-28 20:35:15.531 - Thread: 1 -> VoxelTextureQuality: 2 2025-09-28 20:35:15.531 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-09-28 20:35:15.531 - Thread: 1 -> WindowMode: 2 2025-09-28 20:35:15.531 - Thread: 1 -> MyConfig.Load() - END 2025-09-28 20:35:22.214 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-09-28 20:35:22.216 - Thread: 1 -> Reporting Postponed Events 2025-09-28 20:35:22.217 - Thread: 1 -> Reporting Postponed Events 2025-09-28 20:35:22.217 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-09-28 20:35:22.220 - Thread: 1 -> Found processor count: 8 2025-09-28 20:35:22.220 - Thread: 1 -> Using processor count: 8 2025-09-28 20:35:22.714 - Thread: 1 -> All detected adapters: 2025-09-28 20:35:22.717 - Thread: 1 -> NVIDIA GeForce RTX 3060 - VendorID=4318, SubsystemID=964498530, DeviceID=9476 2025-09-28 20:35:22.717 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-09-28 20:35:24.214 - Thread: 1 -> AdapterInfo = { 2025-09-28 20:35:24.215 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY6 2025-09-28 20:35:24.215 - Thread: 1 -> Description = dev id: 9476, mem: 12703498240, shared mem: 34310303744, Luid: 2692139160, rev: 161, subsys id: 964498530, vendor id: 4318, feature_level 11.1: True 2025-09-28 20:35:24.215 - Thread: 1 -> Driver version = 32.0.15.8129 2025-09-28 20:35:24.215 - Thread: 1 -> Driver date = 20250905000000.000000-000 2025-09-28 20:35:24.215 - Thread: 1 -> DriverUpdateNecessary = False 2025-09-28 20:35:24.215 - Thread: 1 -> AftermathSupported = False 2025-09-28 20:35:24.215 - Thread: 1 -> Adapter id = 0 2025-09-28 20:35:24.215 - Thread: 1 -> Supported = True 2025-09-28 20:35:24.215 - Thread: 1 -> RAM = 12703498240 2025-09-28 20:35:24.215 - Thread: 1 -> Priority = 2 2025-09-28 20:35:24.215 - Thread: 1 -> Multithreaded rendering supported = False 2025-09-28 20:35:24.215 - Thread: 1 -> Output is attached = True 2025-09-28 20:35:24.215 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-09-28 20:35:24.215 - Thread: 1 -> } 2025-09-28 20:35:24.215 - Thread: 1 -> AdapterInfo = { 2025-09-28 20:35:24.215 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY6 2025-09-28 20:35:24.215 - Thread: 1 -> Description = dev id: 9476, mem: 12703498240, shared mem: 34310303744, Luid: 2692139160, rev: 161, subsys id: 964498530, vendor id: 4318, feature_level 11.1: True 2025-09-28 20:35:24.215 - Thread: 1 -> Driver version = 32.0.15.8129 2025-09-28 20:35:24.215 - Thread: 1 -> Driver date = 20250905000000.000000-000 2025-09-28 20:35:24.215 - Thread: 1 -> DriverUpdateNecessary = False 2025-09-28 20:35:24.215 - Thread: 1 -> AftermathSupported = False 2025-09-28 20:35:24.215 - Thread: 1 -> Adapter id = 0 2025-09-28 20:35:24.215 - Thread: 1 -> Supported = True 2025-09-28 20:35:24.215 - Thread: 1 -> RAM = 12703498240 2025-09-28 20:35:24.215 - Thread: 1 -> Priority = 2 2025-09-28 20:35:24.215 - Thread: 1 -> Multithreaded rendering supported = False 2025-09-28 20:35:24.215 - Thread: 1 -> Output is attached = True 2025-09-28 20:35:24.215 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-09-28 20:35:24.215 - Thread: 1 -> } 2025-09-28 20:35:24.215 - Thread: 1 -> AdapterInfo = { 2025-09-28 20:35:24.216 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY7 2025-09-28 20:35:24.216 - Thread: 1 -> Description = dev id: 9476, mem: 12703498240, shared mem: 34310303744, Luid: 2692139160, rev: 161, subsys id: 964498530, vendor id: 4318, feature_level 11.1: True 2025-09-28 20:35:24.216 - Thread: 1 -> Driver version = 32.0.15.8129 2025-09-28 20:35:24.216 - Thread: 1 -> Driver date = 20250905000000.000000-000 2025-09-28 20:35:24.216 - Thread: 1 -> DriverUpdateNecessary = False 2025-09-28 20:35:24.216 - Thread: 1 -> AftermathSupported = False 2025-09-28 20:35:24.216 - Thread: 1 -> Adapter id = 0 2025-09-28 20:35:24.216 - Thread: 1 -> Supported = True 2025-09-28 20:35:24.216 - Thread: 1 -> RAM = 12703498240 2025-09-28 20:35:24.216 - Thread: 1 -> Priority = 2 2025-09-28 20:35:24.216 - Thread: 1 -> Multithreaded rendering supported = False 2025-09-28 20:35:24.216 - Thread: 1 -> Output is attached = True 2025-09-28 20:35:24.216 - Thread: 1 -> DesktopBounds = {X:-1920 Y:403 Width:1920 Height:1080} 2025-09-28 20:35:24.216 - Thread: 1 -> } 2025-09-28 20:35:24.216 - Thread: 1 -> AdapterInfo = { 2025-09-28 20:35:24.216 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY7 2025-09-28 20:35:24.216 - Thread: 1 -> Description = dev id: 9476, mem: 12703498240, shared mem: 34310303744, Luid: 2692139160, rev: 161, subsys id: 964498530, vendor id: 4318, feature_level 11.1: True 2025-09-28 20:35:24.216 - Thread: 1 -> Driver version = 32.0.15.8129 2025-09-28 20:35:24.216 - Thread: 1 -> Driver date = 20250905000000.000000-000 2025-09-28 20:35:24.216 - Thread: 1 -> DriverUpdateNecessary = False 2025-09-28 20:35:24.216 - Thread: 1 -> AftermathSupported = False 2025-09-28 20:35:24.216 - Thread: 1 -> Adapter id = 0 2025-09-28 20:35:24.216 - Thread: 1 -> Supported = True 2025-09-28 20:35:24.216 - Thread: 1 -> RAM = 12703498240 2025-09-28 20:35:24.216 - Thread: 1 -> Priority = 2 2025-09-28 20:35:24.216 - Thread: 1 -> Multithreaded rendering supported = False 2025-09-28 20:35:24.216 - Thread: 1 -> Output is attached = True 2025-09-28 20:35:24.216 - Thread: 1 -> DesktopBounds = {X:-1920 Y:403 Width:1920 Height:1080} 2025-09-28 20:35:24.216 - Thread: 1 -> } 2025-09-28 20:35:24.216 - Thread: 1 -> AdapterInfo = { 2025-09-28 20:35:24.217 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-09-28 20:35:24.217 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34310303744, Luid: 77545, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-09-28 20:35:24.217 - Thread: 1 -> Driver version = 2025-09-28 20:35:24.217 - Thread: 1 -> Driver date = 2025-09-28 20:35:24.217 - Thread: 1 -> DriverUpdateNecessary = False 2025-09-28 20:35:24.217 - Thread: 1 -> AftermathSupported = False 2025-09-28 20:35:24.217 - Thread: 1 -> Adapter id = 1 2025-09-28 20:35:24.217 - Thread: 1 -> Supported = True 2025-09-28 20:35:24.217 - Thread: 1 -> RAM = 0 2025-09-28 20:35:24.217 - Thread: 1 -> Priority = 0 2025-09-28 20:35:24.217 - Thread: 1 -> Multithreaded rendering supported = False 2025-09-28 20:35:24.217 - Thread: 1 -> Output is attached = False 2025-09-28 20:35:24.217 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-09-28 20:35:24.217 - Thread: 1 -> } 2025-09-28 20:35:24.217 - Thread: 1 -> AdapterInfo = { 2025-09-28 20:35:24.218 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-09-28 20:35:24.218 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34310303744, Luid: 77545, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-09-28 20:35:24.218 - Thread: 1 -> Driver version = 2025-09-28 20:35:24.218 - Thread: 1 -> Driver date = 2025-09-28 20:35:24.218 - Thread: 1 -> DriverUpdateNecessary = False 2025-09-28 20:35:24.218 - Thread: 1 -> AftermathSupported = False 2025-09-28 20:35:24.218 - Thread: 1 -> Adapter id = 1 2025-09-28 20:35:24.218 - Thread: 1 -> Supported = True 2025-09-28 20:35:24.218 - Thread: 1 -> RAM = 0 2025-09-28 20:35:24.218 - Thread: 1 -> Priority = 0 2025-09-28 20:35:24.218 - Thread: 1 -> Multithreaded rendering supported = False 2025-09-28 20:35:24.218 - Thread: 1 -> Output is attached = False 2025-09-28 20:35:24.218 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-09-28 20:35:24.218 - Thread: 1 -> } 2025-09-28 20:35:24.221 - Thread: 1 -> Service.IsActive: True 2025-09-28 20:35:24.221 - Thread: 1 -> Service.IsOnline: True 2025-09-28 20:35:24.221 - Thread: 1 -> Service.OwnsGame: False 2025-09-28 20:35:24.221 - Thread: 1 -> Service.UserId: 76561198930846834 2025-09-28 20:35:24.221 - Thread: 1 -> Service.UserName: Agoddamnferret 2025-09-28 20:35:24.221 - Thread: 1 -> Service.Branch: default 2025-09-28 20:35:24.221 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-09-28 20:35:24.221 - Thread: 1 -> Build version: 0.1.1.0 2025-09-28 20:35:24.236 - Thread: 1 -> MyScreenManager() 2025-09-28 20:35:24.280 - Thread: 17 -> CreateDeviceInternal - CheckSettings() 2025-09-28 20:35:24.280 - Thread: 17 -> CreateDeviceInternal - GetAdapter() 2025-09-28 20:35:24.286 - Thread: 17 -> CreateDeviceInternal - FixSettings() 2025-09-28 20:35:24.286 - Thread: 17 -> CreateDeviceInternal - Create device 2025-09-28 20:35:24.574 - Thread: 17 -> CreateDeviceInternal Steam Overlay integration 2025-09-28 20:35:24.755 - Thread: 17 -> CreateDeviceInternal Steam Overlay OK 2025-09-28 20:35:24.755 - Thread: 17 -> CreateDeviceInternal create swapchain 2025-09-28 20:35:31.167 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-09-28 20:35:31.167 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-09-28 20:35:31.167 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2025-09-28 20:35:33.186 - Thread: 1 -> Preallocate - START 2025-09-28 20:35:33.191 - Thread: 1 -> MySpaceWorldGenerator - START 2025-09-28 20:35:33.202 - Thread: 1 -> MySpaceWorldGenerator - END 2025-09-28 20:35:33.202 - Thread: 1 -> MySpaceBuildComponent - START 2025-09-28 20:35:33.202 - Thread: 1 -> MySpaceBuildComponent - END 2025-09-28 20:35:33.202 - Thread: 1 -> MyEntities - START 2025-09-28 20:35:33.221 - Thread: 1 -> MyEntities - END 2025-09-28 20:35:33.221 - Thread: 1 -> MyObjectBuilder_Base - START 2025-09-28 20:35:33.221 - Thread: 1 -> MyObjectBuilder_Base - END 2025-09-28 20:35:33.221 - Thread: 1 -> MyTransparentGeometry - START 2025-09-28 20:35:33.221 - Thread: 1 -> MyTransparentGeometry - END 2025-09-28 20:35:33.221 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-09-28 20:35:33.226 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-09-28 20:35:33.226 - Thread: 1 -> MyMath - START 2025-09-28 20:35:33.226 - Thread: 1 -> MyMath - END 2025-09-28 20:35:33.226 - Thread: 1 -> MySimpleObjectDraw - START 2025-09-28 20:35:33.226 - Thread: 1 -> MySimpleObjectDraw - END 2025-09-28 20:35:33.246 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-09-28 20:35:33.246 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-09-28 20:35:33.246 - Thread: 1 -> MyClientDebugCommands - START 2025-09-28 20:35:33.247 - Thread: 1 -> MyClientDebugCommands - END 2025-09-28 20:35:33.247 - Thread: 1 -> MyDedicatedServer - START 2025-09-28 20:35:33.247 - Thread: 1 -> MyDedicatedServer - END 2025-09-28 20:35:33.247 - Thread: 1 -> MyDedicatedServerBase - START 2025-09-28 20:35:33.247 - Thread: 1 -> MyDedicatedServerBase - END 2025-09-28 20:35:33.247 - Thread: 1 -> MyMultiplayerBase - START 2025-09-28 20:35:33.247 - Thread: 1 -> MyMultiplayerBase - END 2025-09-28 20:35:33.247 - Thread: 1 -> MyMultiplayerClient - START 2025-09-28 20:35:33.247 - Thread: 1 -> MyMultiplayerClient - END 2025-09-28 20:35:33.247 - Thread: 1 -> MyMultiplayerClientBase - START 2025-09-28 20:35:33.247 - Thread: 1 -> MyMultiplayerClientBase - END 2025-09-28 20:35:33.247 - Thread: 1 -> MyMultiplayerLobby - START 2025-09-28 20:35:33.247 - Thread: 1 -> MyMultiplayerLobby - END 2025-09-28 20:35:33.247 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-09-28 20:35:33.247 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-09-28 20:35:33.247 - Thread: 1 -> MyMultiplayerServerBase - START 2025-09-28 20:35:33.248 - Thread: 1 -> MyMultiplayerServerBase - END 2025-09-28 20:35:33.248 - Thread: 1 -> MyServerDebugCommands - START 2025-09-28 20:35:33.248 - Thread: 1 -> MyServerDebugCommands - END 2025-09-28 20:35:33.248 - Thread: 1 -> MySyncEntity - START 2025-09-28 20:35:33.248 - Thread: 1 -> MySyncEntity - END 2025-09-28 20:35:33.248 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-09-28 20:35:33.311 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-09-28 20:35:33.311 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-09-28 20:35:33.313 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-09-28 20:35:33.313 - Thread: 1 -> MyStatLogicFactory - START 2025-09-28 20:35:33.313 - Thread: 1 -> MyStatLogicFactory - END 2025-09-28 20:35:33.313 - Thread: 1 -> MyCommandCharacter - START 2025-09-28 20:35:33.313 - Thread: 1 -> MyCommandCharacter - END 2025-09-28 20:35:33.313 - Thread: 1 -> MyCommandConsole - START 2025-09-28 20:35:33.314 - Thread: 1 -> MyCommandConsole - END 2025-09-28 20:35:33.314 - Thread: 1 -> MyCommandEntity - START 2025-09-28 20:35:33.315 - Thread: 1 -> MyCommandEntity - END 2025-09-28 20:35:33.315 - Thread: 1 -> MyAiTargetManager - START 2025-09-28 20:35:33.315 - Thread: 1 -> MyAiTargetManager - END 2025-09-28 20:35:33.315 - Thread: 1 -> MyCubeGridDefinitions - START 2025-09-28 20:35:33.366 - Thread: 1 -> MyCubeGridDefinitions - END 2025-09-28 20:35:33.366 - Thread: 1 -> MyDefinitionManager - START 2025-09-28 20:35:33.399 - Thread: 1 -> MyDefinitionManager - END 2025-09-28 20:35:33.399 - Thread: 1 -> Preallocate - END 2025-09-28 20:35:33.404 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-09-28 20:35:33.755 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-09-28 20:35:33.755 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-09-28 20:35:33.769 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-09-28 20:35:33.770 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-09-28 20:35:33.770 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-09-28 20:35:33.770 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-09-28 20:35:33.770 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-09-28 20:35:33.770 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-09-28 20:35:33.770 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-09-28 20:35:33.778 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2025-09-28 20:35:33.778 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2025-09-28 20:35:33.778 - Thread: 1 -> Virtualized: False 2025-09-28 20:35:33.782 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 5700X 8-Core Processor 2025-09-28 20:35:33.782 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,620,607,488 bytes 2025-09-28 20:35:33.782 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-09-28 20:35:33.782 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 41,032,261,632 bytes 2025-09-28 20:35:33.782 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,640,638,238,720 bytes 2025-09-28 20:35:33.785 - Thread: 1 -> Drive C: | Capacity: 499,215,011,840 bytes | Free space: 64,149,778,432 bytes 2025-09-28 20:35:33.786 - Thread: 1 -> Drive Z: | Capacity: 1,480,165,683,200 bytes | Free space: 645,540,610,048 bytes 2025-09-28 20:35:33.787 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-09-28 20:35:33.789 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-09-28 20:35:33.790 - Thread: 1 -> Installed DLCs: 2025-09-28 20:35:33.805 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-09-28 20:35:35.030 - Thread: 1 -> Havok: Physics.Init 2025-09-28 20:35:35.142 - Thread: 17 -> DXGI SetFullscreenState succeded 2025-09-28 20:35:35.570 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-09-28 20:35:35.589 - Thread: 1 -> HkGameName: SpaceEngineers 2025-09-28 20:35:35.591 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-09-28 20:35:35.593 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-09-28 20:35:35.609 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2025-09-28 20:35:35.972 - Thread: 1 -> Loading scenarios 2025-09-28 20:35:36.022 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-09-28 20:35:36.023 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-09-28 20:35:36.130 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-09-28 20:35:36.131 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-09-28 20:35:36.317 - Thread: 1 -> Loading sound definitions 2025-09-28 20:35:36.318 - Thread: 1 -> Loading gamepad controls 2025-09-28 20:35:36.319 - Thread: 1 -> Loading gamepad controls 2025-09-28 20:35:36.319 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-09-28 20:35:36.321 - Thread: 1 -> Loading DLC definitions 2025-09-28 20:35:37.134 - Thread: 1 -> Loading OffensiveWords definitions 2025-09-28 20:35:37.134 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-09-28 20:35:37.135 - Thread: 1 -> Loading Quick starts 2025-09-28 20:35:37.135 - Thread: 1 -> Loading ScenarioCategories 2025-09-28 20:35:37.135 - Thread: 1 -> Loading shadow textures definitions 2025-09-28 20:35:37.135 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-09-28 20:35:37.141 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-09-28 20:35:37.175 - Thread: 1 -> MyAudio.LoadData - START 2025-09-28 20:35:37.379 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2025-09-28 20:35:38.302 - Thread: 1 -> MyAudio.LoadData - END 2025-09-28 20:35:38.319 - Thread: 1 -> MyGuiManager() 2025-09-28 20:35:38.319 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2025-09-28 20:35:38.324 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-09-28 20:35:38.360 - Thread: 9 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-09-28 20:35:38.362 - Thread: 9 -> DefinitionManager - Loading 7 file(s) 2025-09-28 20:35:38.381 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-09-28 20:35:38.519 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-09-28 20:35:38.519 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-09-28 20:35:38.519 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-09-28 20:35:38.521 - Thread: 1 -> Loading default controls 2025-09-28 20:35:38.576 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-09-28 20:35:38.606 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-09-28 20:35:38.608 - Thread: 9 -> ReloadVoxelMaterials 2025-09-28 20:35:38.731 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-09-28 20:35:39.702 - Thread: 1 -> Deluxe Edition (573160) 2025-09-28 20:35:39.704 - Thread: 1 -> Decorative Blocks (1049790) 2025-09-28 20:35:39.704 - Thread: 1 -> Economy Deluxe (1135960) 2025-09-28 20:35:39.704 - Thread: 1 -> Style Pack (1084680) 2025-09-28 20:35:39.704 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-09-28 20:35:39.704 - Thread: 1 -> Frostbite (1241550) 2025-09-28 20:35:39.704 - Thread: 1 -> Sparks Of The Future (1307680) 2025-09-28 20:35:39.705 - Thread: 1 -> Wasteland (1374610) 2025-09-28 20:35:39.705 - Thread: 1 -> Warfare I. (1475830) 2025-09-28 20:35:39.705 - Thread: 1 -> Heavy Industry (1676100) 2025-09-28 20:35:39.705 - Thread: 1 -> Warfare II. (1783760) 2025-09-28 20:35:39.705 - Thread: 1 -> Automatons (1958640) 2025-09-28 20:35:39.705 - Thread: 1 -> Decorative Blocks 3 (2504720) 2025-09-28 20:35:39.706 - Thread: 1 -> Signal Blocks (2914120) 2025-09-28 20:35:39.706 - Thread: 1 -> Contact (3066290) 2025-09-28 20:35:39.706 - Thread: 1 -> Fieldwork (3601770) 2025-09-28 20:35:39.780 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-09-28 20:35:39.820 - Thread: 1 -> Timer Frequency: 10000000 2025-09-28 20:35:39.820 - Thread: 1 -> Ticks per frame: 166667 2025-09-28 20:35:40.593 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-09-28 20:35:40.687 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-09-28 20:35:40.687 - Thread: 1 -> Flares Intensity: 1 2025-09-28 20:35:40.687 - Thread: 1 -> Field of view: 1.22173 2025-09-28 20:35:40.687 - Thread: 1 -> PostProcessingEnabled: True 2025-09-28 20:35:40.687 - Thread: 1 -> Render.GrassDensityFactor: 2 2025-09-28 20:35:40.687 - Thread: 1 -> Render.GrassDrawDistance: 500 2025-09-28 20:35:40.687 - Thread: 1 -> Render.DistanceFade: 1000 2025-09-28 20:35:40.687 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-09-28 20:35:40.687 - Thread: 1 -> Render.ShadowQuality: LOW 2025-09-28 20:35:40.687 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2025-09-28 20:35:40.687 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2025-09-28 20:35:40.687 - Thread: 1 -> Render.TextureQuality: HIGH 2025-09-28 20:35:40.687 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2025-09-28 20:35:40.687 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2025-09-28 20:35:40.687 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2025-09-28 20:35:40.687 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2025-09-28 20:35:40.687 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2025-09-28 20:35:40.687 - Thread: 1 -> Render.ParticleQuality: HIGH 2025-09-28 20:35:40.783 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-09-28 20:35:40.976 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-09-28 20:35:40.977 - Thread: 1 -> Analytics session started: UserID = (012d694b-41fb-9858-afad-e1b7a01e2556) SessionID = (c8a05116-420d-4cef-9788-af36dfcd6475) 2025-09-28 20:35:40.982 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-28 20:35:43.789 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-09-28 20:35:43.789 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2025-09-28 20:35:45.950 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-09-28 20:35:45.966 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-09-28 20:35:45.966 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-09-28 20:35:48.616 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 20:35:48.618 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 20:35:48.663 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 20:35:56.794 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2025-09-28 20:35:57.134 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2025-09-28 20:35:57.146 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2025-09-28 20:35:57.163 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2025-09-28 20:35:57.177 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2025-09-28 20:35:57.193 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2025-09-28 20:35:57.205 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2025-09-28 20:35:57.218 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2025-09-28 20:35:57.343 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2025-09-28 20:35:57.356 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2025-09-28 20:35:57.952 - Thread: 1 -> Button press - Category_Sandbox - isPrimary True 2025-09-28 20:35:57.954 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2025-09-28 20:36:00.070 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 20:36:00.070 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 20:36:00.071 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 20:36:00.636 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 20:36:00.636 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 20:36:00.637 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 20:36:03.786 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2025-09-28 20:36:03.794 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-09-28 20:36:03.808 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2025-09-28 20:36:03.809 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-09-28 20:36:03.939 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2025-09-28 20:36:08.911 - Thread: 1 -> CheckPoint Experimental mode: Yes 2025-09-28 20:36:08.911 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2025-09-28 20:36:08.912 - Thread: 1 -> LoadSession() - End 2025-09-28 20:36:08.925 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-09-28 20:36:08.925 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent 2025-09-28 20:36:08.925 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent 2025-09-28 20:36:08.926 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-09-28 20:36:08.956 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-09-28 20:36:08.957 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-09-28 20:36:08.957 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-09-28 20:36:09.148 - Thread: 1 -> RunLoadingAction - START 2025-09-28 20:36:09.155 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-09-28 20:36:09.291 - Thread: 1 -> GC Memory: 992,331,424 B 2025-09-28 20:36:09.309 - Thread: 1 -> Process Memory: 3,962,880,000 B 2025-09-28 20:36:09.310 - Thread: 1 -> MySession.Static.LogSettings - START 2025-09-28 20:36:09.310 - Thread: 1 -> Name = Star System 2025-09-28 20:36 2025-09-28 20:36:09.310 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart's content! 2025-09-28 20:36:09.310 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2025-09-28 20:36:09.310 - Thread: 1 -> Password = 2025-09-28 20:36:09.310 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-09-28 20:36:09.310 - Thread: 1 -> WorkshopId = 2025-09-28 20:36:09.310 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2025-09-28 20:36:09.310 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2025-09-28 20:36:09.316 - Thread: 1 -> Settings: 2025-09-28 20:36:09.316 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-09-28 20:36:09.316 - Thread: 1 -> AFKTimeoutMin = 0 2025-09-28 20:36:09.316 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-09-28 20:36:09.316 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-09-28 20:36:09.316 - Thread: 1 -> AutoHealing = True 2025-09-28 20:36:09.316 - Thread: 1 -> AutoSaveInMinutes = 5 2025-09-28 20:36:09.316 - Thread: 1 -> BlockCountThreshold = 20 2025-09-28 20:36:09.316 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-09-28 20:36:09.316 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-09-28 20:36:09.316 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-09-28 20:36:09.316 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-09-28 20:36:09.316 - Thread: 1 -> CanJoinRunning = False 2025-09-28 20:36:09.316 - Thread: 1 -> CargoShipsEnabled = True 2025-09-28 20:36:09.316 - Thread: 1 -> ClientCanSave = False 2025-09-28 20:36:09.316 - Thread: 1 -> DepositsCountCoefficient = 1 2025-09-28 20:36:09.316 - Thread: 1 -> DepositSizeDenominator = 60 2025-09-28 20:36:09.316 - Thread: 1 -> DestructibleBlocks = True 2025-09-28 20:36:09.316 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-09-28 20:36:09.316 - Thread: 1 -> Enable3rdPersonView = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableAutorespawn = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableBountyContracts = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableContainerDrops = False 2025-09-28 20:36:09.316 - Thread: 1 -> EnableConvertToStation = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableCopyPaste = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableEconomy = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableEncounters = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableDrones = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableGoodBotHints = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableIngameScripts = False 2025-09-28 20:36:09.316 - Thread: 1 -> EnableJetpack = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableOxygen = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableOxygenPressurization = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnablePcuTrading = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableRadiation = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableRecoil = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableReducedStatsOnRespawn = False 2025-09-28 20:36:09.316 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableResearch = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableRespawnShips = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableSaving = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableScripterRole = False 2025-09-28 20:36:09.316 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-09-28 20:36:09.316 - Thread: 1 -> EnableShareInertiaTensor = False 2025-09-28 20:36:09.316 - Thread: 1 -> EnableSpectator = False 2025-09-28 20:36:09.316 - Thread: 1 -> EnableSpiders = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableSubgridDamage = False 2025-09-28 20:36:09.316 - Thread: 1 -> EnableSunRotation = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableSupergridding = False 2025-09-28 20:36:09.316 - Thread: 1 -> EnableSurvivalBuffs = False 2025-09-28 20:36:09.316 - Thread: 1 -> EnableToolShake = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-09-28 20:36:09.316 - Thread: 1 -> EnableUnsafePistonImpulses = False 2025-09-28 20:36:09.316 - Thread: 1 -> EnableUnsafeRotorTorques = False 2025-09-28 20:36:09.316 - Thread: 1 -> EnableVoxelDestruction = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableVoxelHand = True 2025-09-28 20:36:09.316 - Thread: 1 -> EnableWolfs = True 2025-09-28 20:36:09.316 - Thread: 1 -> EncounterDensity = 0.35 2025-09-28 20:36:09.316 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-09-28 20:36:09.316 - Thread: 1 -> EnvironmentHostility = NORMAL 2025-09-28 20:36:09.316 - Thread: 1 -> ExperimentalMode = True 2025-09-28 20:36:09.316 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2025-09-28 20:36:09.316 - Thread: 1 -> FamilySharing = True 2025-09-28 20:36:09.316 - Thread: 1 -> FloraDensityMultiplier = 1 2025-09-28 20:36:09.316 - Thread: 1 -> FoodConsumptionRate = 0 2025-09-28 20:36:09.316 - Thread: 1 -> GameMode = Creative 2025-09-28 20:36:09.316 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-09-28 20:36:09.316 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-09-28 20:36:09.316 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2025-09-28 20:36:09.316 - Thread: 1 -> InfiniteAmmo = False 2025-09-28 20:36:09.316 - Thread: 1 -> InventorySizeMultiplier = 3 2025-09-28 20:36:09.316 - Thread: 1 -> MaxBackupSaves = 5 2025-09-28 20:36:09.316 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-09-28 20:36:09.316 - Thread: 1 -> MaxCargoBags = 100 2025-09-28 20:36:09.316 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-09-28 20:36:09.316 - Thread: 1 -> MaxDrones = 5 2025-09-28 20:36:09.316 - Thread: 1 -> MaxFactionsCount = 0 2025-09-28 20:36:09.316 - Thread: 1 -> MaxFloatingObjects = 100 2025-09-28 20:36:09.316 - Thread: 1 -> MaxGridSize = 0 2025-09-28 20:36:09.316 - Thread: 1 -> MaxPlanets = 99 2025-09-28 20:36:09.316 - Thread: 1 -> MaxPlayers = 1 2025-09-28 20:36:09.316 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-09-28 20:36:09.316 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-09-28 20:36:09.316 - Thread: 1 -> OffensiveWordsFiltering = False 2025-09-28 20:36:09.316 - Thread: 1 -> OnlineMode = OFFLINE 2025-09-28 20:36:09.316 - Thread: 1 -> OptimalGridCount = 0 2025-09-28 20:36:09.316 - Thread: 1 -> OptimalSpawnDistance = 16000 2025-09-28 20:36:09.316 - Thread: 1 -> PermanentDeath = False 2025-09-28 20:36:09.316 - Thread: 1 -> PhysicsIterations = 8 2025-09-28 20:36:09.316 - Thread: 1 -> PiratePCU = 25000 2025-09-28 20:36:09.316 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-09-28 20:36:09.316 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-09-28 20:36:09.316 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-09-28 20:36:09.316 - Thread: 1 -> PredefinedAsteroids = True 2025-09-28 20:36:09.316 - Thread: 1 -> ProceduralDensity = 0.35 2025-09-28 20:36:09.316 - Thread: 1 -> ProceduralSeed = 0 2025-09-28 20:36:09.316 - Thread: 1 -> RealisticSound = False 2025-09-28 20:36:09.316 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-09-28 20:36:09.316 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-09-28 20:36:09.316 - Thread: 1 -> ResetForageableItems = True 2025-09-28 20:36:09.316 - Thread: 1 -> ResetForageableItemsDistance = 3000 2025-09-28 20:36:09.316 - Thread: 1 -> ResetForageableItemsTimeM = 30 2025-09-28 20:36:09.316 - Thread: 1 -> ResetOwnership = False 2025-09-28 20:36:09.316 - Thread: 1 -> RespawnShipDelete = False 2025-09-28 20:36:09.316 - Thread: 1 -> Scenario = False 2025-09-28 20:36:09.316 - Thread: 1 -> ScenarioEditMode = False 2025-09-28 20:36:09.316 - Thread: 1 -> ScrapEnabled = True 2025-09-28 20:36:09.316 - Thread: 1 -> SimplifiedSimulation = False 2025-09-28 20:36:09.316 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-09-28 20:36:09.316 - Thread: 1 -> SolarRadiationIntensity = 0 2025-09-28 20:36:09.316 - Thread: 1 -> StartInRespawnScreen = False 2025-09-28 20:36:09.316 - Thread: 1 -> StopGridsPeriodMin = 15 2025-09-28 20:36:09.316 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-09-28 20:36:09.316 - Thread: 1 -> SpawnWithTools = True 2025-09-28 20:36:09.316 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-09-28 20:36:09.316 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-09-28 20:36:09.316 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-09-28 20:36:09.316 - Thread: 1 -> StationVoxelSupport = False 2025-09-28 20:36:09.316 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-09-28 20:36:09.316 - Thread: 1 -> SuppressedWarnings = 2025-09-28 20:36:09.316 - Thread: 1 -> SyncDistance = 3000 2025-09-28 20:36:09.316 - Thread: 1 -> ThrusterDamage = True 2025-09-28 20:36:09.316 - Thread: 1 -> TotalBotLimit = 32 2025-09-28 20:36:09.316 - Thread: 1 -> TotalPCU = 1000000 2025-09-28 20:36:09.316 - Thread: 1 -> TradeFactionsCount = 10 2025-09-28 20:36:09.316 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-09-28 20:36:09.316 - Thread: 1 -> TrashFlagsValue = 7706 2025-09-28 20:36:09.316 - Thread: 1 -> TrashRemovalEnabled = True 2025-09-28 20:36:09.316 - Thread: 1 -> UseConsolePCU = False 2025-09-28 20:36:09.316 - Thread: 1 -> ViewDistance = 15000 2025-09-28 20:36:09.316 - Thread: 1 -> VoxelAgeThreshold = 24 2025-09-28 20:36:09.316 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-09-28 20:36:09.316 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-09-28 20:36:09.316 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-09-28 20:36:09.316 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-09-28 20:36:09.316 - Thread: 1 -> WeaponsEnabled = True 2025-09-28 20:36:09.316 - Thread: 1 -> WeatherSystem = True 2025-09-28 20:36:09.316 - Thread: 1 -> WeatherLightingDamage = False 2025-09-28 20:36:09.316 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-09-28 20:36:09.316 - Thread: 1 -> WorldSizeKm = 0 2025-09-28 20:36:09.316 - Thread: 1 -> MySession.Static.LogSettings - END 2025-09-28 20:36:09.317 - Thread: 1 -> Experimental mode: Yes 2025-09-28 20:36:09.317 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2025-09-28 20:36:09.317 - Thread: 1 -> Console compatibility: No 2025-09-28 20:36:10.125 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-09-28 20:36:10.154 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-09-28 20:36:10.158 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-09-28 20:36:10.158 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-09-28 20:36:10.160 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2025-09-28 20:36:10.351 - Thread: 1 -> Loading scenarios 2025-09-28 20:36:10.351 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-09-28 20:36:10.351 - Thread: 1 -> List of used mods (0) - START 2025-09-28 20:36:10.351 - Thread: 1 -> List of used mods - END 2025-09-28 20:36:10.374 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-09-28 20:36:10.374 - Thread: 1 -> DefinitionManager - Loading 733 file(s) 2025-09-28 20:36:14.714 - Thread: 1 -> Loading behaviors 2025-09-28 20:36:14.715 - Thread: 1 -> Loading ammo magazines 2025-09-28 20:36:14.718 - Thread: 1 -> Loading ammo definitions 2025-09-28 20:36:14.722 - Thread: 1 -> Loading animations 2025-09-28 20:36:14.724 - Thread: 1 -> Loading animations 2025-09-28 20:36:14.728 - Thread: 1 -> Loading sound definitions 2025-09-28 20:36:14.728 - Thread: 1 -> Loading sound definitions 2025-09-28 20:36:14.728 - Thread: 1 -> Loading sound definitions 2025-09-28 20:36:14.728 - Thread: 1 -> Loading sound definitions 2025-09-28 20:36:14.729 - Thread: 1 -> Loading sound definitions 2025-09-28 20:36:14.729 - Thread: 1 -> Loading category classes 2025-09-28 20:36:14.731 - Thread: 1 -> Loading Block Tag definitions 2025-09-28 20:36:14.732 - Thread: 1 -> Loading blueprint classes 2025-09-28 20:36:14.734 - Thread: 1 -> Loading blueprint class entries 2025-09-28 20:36:14.734 - Thread: 1 -> Loading blueprint class entries 2025-09-28 20:36:14.734 - Thread: 1 -> Loading blueprint classes 2025-09-28 20:36:14.734 - Thread: 1 -> Loading blueprint class entries 2025-09-28 20:36:14.734 - Thread: 1 -> Loading blueprints 2025-09-28 20:36:14.737 - Thread: 1 -> Loading blueprints 2025-09-28 20:36:14.737 - Thread: 1 -> Loading agent definitions 2025-09-28 20:36:14.738 - Thread: 1 -> Loading character definitions 2025-09-28 20:36:14.751 - Thread: 1 -> Loading character definitions 2025-09-28 20:36:14.751 - Thread: 1 -> Loading components 2025-09-28 20:36:14.752 - Thread: 1 -> Loading components 2025-09-28 20:36:14.752 - Thread: 1 -> Loading configuration 2025-09-28 20:36:14.753 - Thread: 1 -> Loading container types 2025-09-28 20:36:14.758 - Thread: 1 -> Loading Contract Types 2025-09-28 20:36:14.763 - Thread: 1 -> Loading block positions 2025-09-28 20:36:14.766 - Thread: 1 -> Loading curve definitions 2025-09-28 20:36:14.769 - Thread: 1 -> Loading debris 2025-09-28 20:36:14.770 - Thread: 1 -> Loading environment items entries 2025-09-28 20:36:14.770 - Thread: 1 -> Loading decal global definitions 2025-09-28 20:36:14.770 - Thread: 1 -> Loading decal definitions 2025-09-28 20:36:14.771 - Thread: 1 -> Loading decal definitions 2025-09-28 20:36:14.771 - Thread: 1 -> Loading drone behaviors 2025-09-28 20:36:14.774 - Thread: 1 -> Loading edges 2025-09-28 20:36:14.775 - Thread: 1 -> Loading emissive color definitions 2025-09-28 20:36:14.778 - Thread: 1 -> Loading emissive color default states 2025-09-28 20:36:14.782 - Thread: 1 -> Loading animations 2025-09-28 20:36:14.782 - Thread: 1 -> Loading entity components 2025-09-28 20:36:14.813 - Thread: 1 -> Loading component containers 2025-09-28 20:36:14.822 - Thread: 1 -> Loading environment items entries 2025-09-28 20:36:14.824 - Thread: 1 -> Loading Faction Names 2025-09-28 20:36:14.825 - Thread: 1 -> Loading factions 2025-09-28 20:36:14.829 - Thread: 1 -> Loading flare definitions 2025-09-28 20:36:14.842 - Thread: 1 -> Loading gas property definitions 2025-09-28 20:36:14.842 - Thread: 1 -> Loading event definitions 2025-09-28 20:36:14.844 - Thread: 1 -> Loading physical items 2025-09-28 20:36:14.853 - Thread: 1 -> Loading LCD texture categories 2025-09-28 20:36:14.854 - Thread: 1 -> Loading LCD texture categories 2025-09-28 20:36:14.854 - Thread: 1 -> Loading LCD texture categories 2025-09-28 20:36:14.854 - Thread: 1 -> Loading LCD texture categories 2025-09-28 20:36:14.854 - Thread: 1 -> Loading LCD texture categories 2025-09-28 20:36:14.854 - Thread: 1 -> Loading LCD texture categories 2025-09-28 20:36:14.854 - Thread: 1 -> Loading physical items 2025-09-28 20:36:14.858 - Thread: 1 -> Loading physical items 2025-09-28 20:36:14.860 - Thread: 1 -> Loading physical material properties 2025-09-28 20:36:14.864 - Thread: 1 -> Loading pirate antennas 2025-09-28 20:36:14.871 - Thread: 1 -> Loading planet definition 2025-09-28 20:36:14.872 - Thread: 1 -> Loading research blocks definitions 2025-09-28 20:36:14.873 - Thread: 1 -> Loading research groups definitions 2025-09-28 20:36:14.875 - Thread: 1 -> Loading resource distribution groups 2025-09-28 20:36:14.876 - Thread: 1 -> Loading ship sound groups 2025-09-28 20:36:14.890 - Thread: 1 -> Loading ship sound groups 2025-09-28 20:36:14.891 - Thread: 1 -> Loading sound categories 2025-09-28 20:36:14.894 - Thread: 1 -> Loading stat definitions 2025-09-28 20:36:14.895 - Thread: 1 -> Loading stories definition 2025-09-28 20:36:14.895 - Thread: 1 -> Loading Story Categories definition 2025-09-28 20:36:14.896 - Thread: 1 -> Loading gamepad controls 2025-09-28 20:36:14.897 - Thread: 1 -> Loading grid creators 2025-09-28 20:36:14.898 - Thread: 1 -> Loading transparent material properties 2025-09-28 20:36:14.899 - Thread: 1 -> Loading voxel map storage definitions 2025-09-28 20:36:14.901 - Thread: 1 -> Loading voxel material definitions 2025-09-28 20:36:14.902 - Thread: 1 -> Loading voxel material definitions 2025-09-28 20:36:14.902 - Thread: 1 -> Loading Weather Effects 2025-09-28 20:36:14.907 - Thread: 1 -> Audio effects definitions 2025-09-28 20:36:14.910 - Thread: 1 -> Loading environment items definitions 2025-09-28 20:36:14.911 - Thread: 1 -> Loading environment items definitions 2025-09-28 20:36:14.912 - Thread: 1 -> Loading physical material properties 2025-09-28 20:36:14.917 - Thread: 1 -> Loading particle effect definitions 2025-09-28 20:36:14.965 - Thread: 1 -> Loading particle effect definitions 2025-09-28 20:36:14.965 - Thread: 1 -> Loading environment item definitions 2025-09-28 20:36:14.967 - Thread: 1 -> Loading weapon definitions 2025-09-28 20:36:14.980 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.016 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.026 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.028 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.028 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.028 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.030 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.030 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.032 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.051 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.052 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.062 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.064 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.066 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.067 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.072 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.073 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.074 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.075 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.076 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.077 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.078 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.079 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.082 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.084 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.085 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.088 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.088 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.090 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.096 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.098 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.098 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.100 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.104 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.106 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.106 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.108 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.109 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.112 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.113 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.116 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.119 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.120 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.122 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.124 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.124 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.126 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.126 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.128 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.130 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.137 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.139 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.142 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.142 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.145 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.146 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.148 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.150 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.152 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.157 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.160 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.161 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.164 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.165 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.168 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.168 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.173 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.173 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.176 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.176 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.180 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.181 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.185 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.185 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.189 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.192 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.195 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.196 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.200 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.201 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.206 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.207 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.211 - Thread: 1 -> Loading cube blocks 2025-09-28 20:36:15.211 - Thread: 1 -> Created block definitions 2025-09-28 20:36:15.221 - Thread: 1 -> Loading block variant groups 2025-09-28 20:36:15.245 - Thread: 1 -> Loading asteroid generators 2025-09-28 20:36:15.246 - Thread: 1 -> Loading drop containers 2025-09-28 20:36:15.247 - Thread: 1 -> Loading radial menu definitions 2025-09-28 20:36:15.265 - Thread: 1 -> Loading respawn ships 2025-09-28 20:36:15.267 - Thread: 1 -> Loading spawn groups 2025-09-28 20:36:15.274 - Thread: 1 -> Loading spawn groups 2025-09-28 20:36:15.274 - Thread: 1 -> Loading spawn groups 2025-09-28 20:36:15.275 - Thread: 1 -> Loading spawn groups 2025-09-28 20:36:15.275 - Thread: 1 -> Loading spawn groups 2025-09-28 20:36:15.275 - Thread: 1 -> Loading spawn groups 2025-09-28 20:36:15.275 - Thread: 1 -> Loading wheel speeds 2025-09-28 20:36:15.286 - Thread: 1 -> InitBlockGroups Start 2025-09-28 20:36:15.287 - Thread: 1 -> InitBlockGroups #1 2025-09-28 20:36:15.289 - Thread: 1 -> InitBlockGroups #2 2025-09-28 20:36:15.289 - Thread: 1 -> InitBlockGroups #3 2025-09-28 20:36:15.289 - Thread: 1 -> InitBlockGroups #4 2025-09-28 20:36:15.289 - Thread: 1 -> InitBlockGroups End 2025-09-28 20:36:15.299 - Thread: 1 -> PostprocessBlockVariantGroups Start 2025-09-28 20:36:15.306 - Thread: 1 -> PostprocessBlockVariantGroups End 2025-09-28 20:36:15.311 - Thread: 1 -> PostprocessRadialMenus Start 2025-09-28 20:36:15.313 - Thread: 1 -> PostprocessRadialMenus End 2025-09-28 20:36:15.340 - Thread: 1 -> MyAudio.UnloadData - START 2025-09-28 20:36:15.347 - Thread: 1 -> MyAudio.UnloadData - END 2025-09-28 20:36:15.347 - Thread: 1 -> MyAudio.LoadData - START 2025-09-28 20:36:15.533 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2025-09-28 20:36:16.225 - Thread: 1 -> MyAudio.LoadData - END 2025-09-28 20:36:16.274 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-09-28 20:36:16.287 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-09-28 20:36:16.326 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-09-28 20:36:16.327 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-09-28 20:36:16.327 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-09-28 20:36:16.350 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-09-28 20:36:16.636 - Thread: 40 -> External debugger: listening... 2025-09-28 20:36:16.756 - Thread: 1 -> MyLights.LoadData() - START 2025-09-28 20:36:16.758 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-09-28 20:36:16.758 - Thread: 1 -> MyLights.LoadData() - END 2025-09-28 20:36:16.758 - Thread: 1 -> Info: MyLights initialized. 2025-09-28 20:36:16.758 - Thread: 1 -> MyExplosions.LoadData() - START 2025-09-28 20:36:16.768 - Thread: 1 -> MyExplosions.LoadData() - END 2025-09-28 20:36:16.821 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-09-28 20:36:16.822 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-09-28 20:36:16.848 - Thread: 1 -> Loading Procedural World Generator 2025-09-28 20:36:16.849 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-09-28 20:36:16.906 - Thread: 1 -> InitDataComponents - Session Components Start 2025-09-28 20:36:16.906 - Thread: 1 -> Init MyPrecalcComponent 2025-09-28 20:36:16.906 - Thread: 1 -> Init MyParticlesManager 2025-09-28 20:36:16.907 - Thread: 1 -> Init MyPhysicsComponentSystem 2025-09-28 20:36:16.907 - Thread: 1 -> Init MySessionComponentAnimationSystem 2025-09-28 20:36:16.907 - Thread: 1 -> Init MySessionComponentExtDebug 2025-09-28 20:36:16.907 - Thread: 1 -> Init MyEntityComponentUpdater 2025-09-28 20:36:16.907 - Thread: 1 -> Init MySpaceRespawnComponent 2025-09-28 20:36:16.907 - Thread: 1 -> Init DemoComponent 2025-09-28 20:36:16.907 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-09-28 20:36:16.907 - Thread: 1 -> Init MyAiRvoComponent 2025-09-28 20:36:16.910 - Thread: 1 -> Init MyAutopilotPathfindingComponent 2025-09-28 20:36:16.910 - Thread: 1 -> Init MyGlobalEncountersGenerator 2025-09-28 20:36:16.911 - Thread: 1 -> Init MyHazardExposureComponent 2025-09-28 20:36:16.913 - Thread: 1 -> Init MyNPCGridClaimSessionComponent 2025-09-28 20:36:16.913 - Thread: 1 -> Init MyPlanetaryEncountersGenerator 2025-09-28 20:36:16.915 - Thread: 1 -> Init MySpaceBuildComponent 2025-09-28 20:36:16.915 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2025-09-28 20:36:16.915 - Thread: 1 -> Init MyThirdPersonSpectator 2025-09-28 20:36:16.915 - Thread: 1 -> Init MyPhysics 2025-09-28 20:36:16.915 - Thread: 1 -> Init MyWarheads 2025-09-28 20:36:16.915 - Thread: 1 -> Init MyExplosions 2025-09-28 20:36:16.915 - Thread: 1 -> Init MyVoiceChatSessionComponent 2025-09-28 20:36:16.915 - Thread: 1 -> Init MySessionComponentIngameHelp 2025-09-28 20:36:16.942 - Thread: 1 -> Init MyAnselSessionComponent 2025-09-28 20:36:16.942 - Thread: 1 -> Init MyEntityTransformationSystem 2025-09-28 20:36:16.942 - Thread: 1 -> Init MyEnvironmentalParticles 2025-09-28 20:36:16.942 - Thread: 1 -> Init MyHighlightSystem 2025-09-28 20:36:16.942 - Thread: 1 -> Init MyIGCSystemSessionComponent 2025-09-28 20:36:16.943 - Thread: 1 -> Init MySessionComponentAntiCheat 2025-09-28 20:36:16.943 - Thread: 1 -> Init MySessionComponentAssetModifiers 2025-09-28 20:36:16.943 - Thread: 1 -> Init MySessionComponentContainerDropSystem 2025-09-28 20:36:16.950 - Thread: 1 -> Init MySessionComponentContractSystem 2025-09-28 20:36:16.951 - Thread: 1 -> Init MySessionComponentDLC 2025-09-28 20:36:16.956 - Thread: 1 -> Init MySessionComponentEconomy 2025-09-28 20:36:16.958 - Thread: 1 -> Init MySessionComponentGameInventory 2025-09-28 20:36:16.960 - Thread: 1 -> Init MySessionComponentMatch 2025-09-28 20:36:16.962 - Thread: 1 -> Init MySessionComponentPanels 2025-09-28 20:36:16.964 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2025-09-28 20:36:16.964 - Thread: 1 -> Init MySessionComponentReplay 2025-09-28 20:36:16.964 - Thread: 1 -> Init MySessionComponentSmartUpdater 2025-09-28 20:36:16.964 - Thread: 1 -> Init MySessionComponentSpectatorTools 2025-09-28 20:36:16.964 - Thread: 1 -> Init MySessionComponentTeamBalancer 2025-09-28 20:36:16.964 - Thread: 1 -> Init MySessionComponentTrash 2025-09-28 20:36:16.964 - Thread: 1 -> Init MySessionComponentTriggerSystem 2025-09-28 20:36:16.964 - Thread: 1 -> Init MySessionComponentVoxelHand 2025-09-28 20:36:16.964 - Thread: 1 -> Init MySessionComponentWarningSystem 2025-09-28 20:36:16.964 - Thread: 1 -> Init MySteamAchievements 2025-09-28 20:36:16.964 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2025-09-28 20:36:16.965 - Thread: 1 -> Init MyClipboardComponent 2025-09-28 20:36:16.966 - Thread: 1 -> Init MyLights 2025-09-28 20:36:16.966 - Thread: 1 -> Init MyEmoteSwitcher 2025-09-28 20:36:16.966 - Thread: 1 -> Init MyRadialMenuComponent 2025-09-28 20:36:16.966 - Thread: 1 -> Init MyToolbarComponent 2025-09-28 20:36:16.966 - Thread: 1 -> Init MyToolSwitcher 2025-09-28 20:36:16.966 - Thread: 1 -> Init MyHud 2025-09-28 20:36:16.966 - Thread: 1 -> Init MyHudWarnings 2025-09-28 20:36:16.966 - Thread: 1 -> Init MyTerminalControls 2025-09-28 20:36:16.966 - Thread: 1 -> Init MyDamageSystem 2025-09-28 20:36:16.966 - Thread: 1 -> Init MyGravityProviderSystem 2025-09-28 20:36:16.966 - Thread: 1 -> Init MyHeightMapLoadingSystem 2025-09-28 20:36:16.966 - Thread: 1 -> Init MyTurretNotifications 2025-09-28 20:36:16.966 - Thread: 1 -> Init MyTradingManager 2025-09-28 20:36:16.967 - Thread: 1 -> Init MyChatSystem 2025-09-28 20:36:16.967 - Thread: 1 -> Init MyBankingSystem 2025-09-28 20:36:16.968 - Thread: 1 -> Init MyTimerComponentSystem 2025-09-28 20:36:16.968 - Thread: 1 -> Init MyMissiles 2025-09-28 20:36:16.968 - Thread: 1 -> Init MyProjectiles 2025-09-28 20:36:16.968 - Thread: 1 -> Init MyAudioComponent 2025-09-28 20:36:16.968 - Thread: 1 -> Init MyGlobalEvents 2025-09-28 20:36:16.968 - Thread: 1 -> Init MyNeutralShipSpawner 2025-09-28 20:36:16.969 - Thread: 1 -> Init MySector 2025-09-28 20:36:16.969 - Thread: 1 -> Init MyCubeBuilder 2025-09-28 20:36:16.969 - Thread: 1 -> Init MyFloatingObjects 2025-09-28 20:36:16.969 - Thread: 1 -> Init MyGamePruningStructure 2025-09-28 20:36:16.969 - Thread: 1 -> Init MyMeteorShower 2025-09-28 20:36:16.969 - Thread: 1 -> Init MySessionComponentSafeZones 2025-09-28 20:36:16.972 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2025-09-28 20:36:16.972 - Thread: 1 -> Init MyPlanets 2025-09-28 20:36:16.972 - Thread: 1 -> Init MyDebris 2025-09-28 20:36:16.972 - Thread: 1 -> Init MyOreDetectorSessionComponent 2025-09-28 20:36:16.972 - Thread: 1 -> Init MyCubeGrids 2025-09-28 20:36:16.972 - Thread: 1 -> Init MyAiTargetManager 2025-09-28 20:36:16.972 - Thread: 1 -> Init MyMaterialPropertiesHelper 2025-09-28 20:36:16.972 - Thread: 1 -> InitDataComponents - Session Components End 2025-09-28 20:36:16.973 - Thread: 1 -> InitCategories Start 2025-09-28 20:36:16.984 - Thread: 1 -> InitCategories End 2025-09-28 20:36:16.989 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2025-09-28 20:36:17.029 - Thread: 1 -> Init Factions Start 2025-09-28 20:36:17.048 - Thread: 1 -> Init Factions End 2025-09-28 20:36:17.048 - Thread: 1 -> Entities Load Start 2025-09-28 20:36:17.050 - Thread: 1 -> LoadEntities Start 2025-09-28 20:36:17.051 - Thread: 1 -> LoadEntities Parallel Loading Start 2025-09-28 20:36:17.084 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2025-09-28 20:36:17.084 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2025-09-28 20:36:17.084 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2025-09-28 20:36:17.084 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2025-09-28 20:36:17.085 - Thread: 12 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2025-09-28 20:36:17.086 - Thread: 11 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2025-09-28 20:36:17.086 - Thread: 9 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2025-09-28 20:36:17.086 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2025-09-28 20:36:17.086 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2025-09-28 20:36:17.086 - Thread: 10 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2025-09-28 20:36:19.356 - Thread: 10 -> Info: Planet generator name: Alien 2025-09-28 20:36:19.359 - Thread: 10 -> Info: Planet storage name: Alien-291759539d120000 2025-09-28 20:36:19.583 - Thread: 1 -> Info: Planet generator name: EarthLike 2025-09-28 20:36:19.583 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2025-09-28 20:36:19.598 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-28 20:36:19.599 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2025-09-28 20:36:19.599 - Thread: 10 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2025-09-28 20:36:19.600 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2025-09-28 20:36:19.645 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-28 20:36:19.645 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-28 20:36:19.645 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2025-09-28 20:36:19.645 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-28 20:36:19.646 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2025-09-28 20:36:19.646 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2025-09-28 20:36:20.577 - Thread: 12 -> Info: Planet generator name: Mars 2025-09-28 20:36:20.577 - Thread: 12 -> Info: Planet storage name: Mars-2044023682d120000 2025-09-28 20:36:20.577 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2025-09-28 20:36:20.577 - Thread: 12 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2025-09-28 20:36:20.988 - Thread: 11 -> Info: Planet generator name: Titan 2025-09-28 20:36:20.988 - Thread: 11 -> Info: Planet storage name: Titan-2124704365d19000 2025-09-28 20:36:21.275 - Thread: 9 -> Info: Planet generator name: Moon 2025-09-28 20:36:21.275 - Thread: 9 -> Info: Planet storage name: Moon-1353915701d19000 2025-09-28 20:36:23.152 - Thread: 1 -> Info: Planet generator name: Triton 2025-09-28 20:36:23.152 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2025-09-28 20:36:23.153 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-28 20:36:23.153 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2025-09-28 20:36:23.153 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-28 20:36:23.153 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-28 20:36:23.153 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2025-09-28 20:36:23.153 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-28 20:36:23.153 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-28 20:36:23.153 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2025-09-28 20:36:23.153 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-28 20:36:23.153 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-28 20:36:23.153 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2025-09-28 20:36:23.153 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-28 20:36:23.384 - Thread: 10 -> Info: Planet generator name: Europa 2025-09-28 20:36:23.384 - Thread: 10 -> Info: Planet storage name: Europa-595048092d19000 2025-09-28 20:36:23.999 - Thread: 12 -> Info: Planet generator name: Pertam 2025-09-28 20:36:23.999 - Thread: 12 -> Info: Planet storage name: Pertam-12345d60133 2025-09-28 20:36:23.999 - Thread: 1 -> LoadEntities Parallel Loading End 2025-09-28 20:36:23.999 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2025-09-28 20:36:23.999 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2025-09-28 20:36:23.999 - Thread: 1 -> LoadEntities End 2025-09-28 20:36:23.999 - Thread: 1 -> Entities Load End 2025-09-28 20:36:24.027 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2025-09-28 20:36:24.027 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2025-09-28 20:36:24.066 - Thread: 1 -> RequestRespawn 2025-09-28 20:36:24.138 - Thread: 1 -> MySession.Static.Load LoadWorld End 2025-09-28 20:36:24.138 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2025-09-28 20:36:24.144 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2025-09-28 20:36:24.550 - Thread: 1 -> Analytics ids for user ([007...834]): User = (012d694b-41fb-9858-afad-e1b7a01e2556) Session = (c8a05116-420d-4cef-9788-af36dfcd6475). 2025-09-28 20:36:24.559 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-09-28 20:36:24.596 - Thread: 1 -> Session loaded 2025-09-28 20:36:24.597 - Thread: 1 -> RunLoadingAction - END 2025-09-28 20:36:24.598 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-09-28 20:36:24.598 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-09-28 20:36:24.599 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-09-28 20:36:24.599 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-09-28 20:36:24.599 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-09-28 20:36:24.758 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 96592226177588962) 2025-09-28 20:36:24.832 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2025-09-28 20:36:25.215 - Thread: 13 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-09-28 20:36:25.225 - Thread: 15 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-09-28 20:36:25.233 - Thread: 16 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-09-28 20:36:25.251 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-09-28 20:36:25.291 - Thread: 1 -> Loading duration: 16.3353538 2025-09-28 20:36:25.430 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2025-09-28 20:36:25.447 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-09-28 20:36:28.800 - Thread: 1 -> GUI Stats: Update 9.1844165, Draw 0.332201555555556 2025-09-28 20:36:45.629 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-09-28 20:36:45.875 - Thread: 1 -> Updating continues. 2025-09-28 20:36:46.569 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2025-09-28 20:36:46.596 - Thread: 1 -> GC Memory: 3074.174 / 3074.174 MB 2025-09-28 20:36:46.643 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent 2025-09-28 20:36:46.925 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent 2025-09-28 20:36:51.678 - Thread: 1 -> Saving world - START 2025-09-28 20:36:51.678 - Thread: 1 -> Making world state snapshot. 2025-09-28 20:36:51.678 - Thread: 1 -> Before snapshot.: GC Memory: 3,207 B 2025-09-28 20:36:51.804 - Thread: 1 -> After snapshot.: GC Memory: 3,209 B 2025-09-28 20:36:51.809 - Thread: 1 -> Directory cleanup: GC Memory: 3,209 B 2025-09-28 20:36:51.809 - Thread: 1 -> Saving world - END 2025-09-28 20:36:51.839 - Thread: 9 -> Session snapshot save - START 2025-09-28 20:36:51.839 - Thread: 9 -> Checking file access for files in target dir. 2025-09-28 20:36:52.081 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\leade\AppData\Roaming\SpaceEngineers\Saves\76561198930846834\Star System 2025-09-28 20-36\.new\Sandbox_config.sbc 2025-09-28 20:36:52.115 - Thread: 9 -> Session snapshot save - END 2025-09-28 20:37:02.025 - Thread: 1 -> GUI Stats: Update 0.32375, Draw 0.179585944444445 2025-09-28 20:37:02.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:37:02.063 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,10.87461,49.38403,1,0,3226.729,9463.191,0,1000000,0,15.13707,74.72217,0,32835,16.65337,0,16.66667,2.520832,12.44376,100,6407588488,3226.729,0,0,-1 2025-09-28 20:37:02.065 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:37:02.065 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,785,281,5,351,57,849,6110,3261,0,0,435,3612,0,626,63,0,46,63,384,30,0,0,1802,758,456,8,20,0,0,0,0 2025-09-28 20:37:08.294 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2025-09-28 20:37:16.610 - Thread: 1 -> GC Memory: 3409.443 / 3409.443 MB 2025-09-28 20:37:32.210 - Thread: 1 -> GUI Stats: Update 0.301443166666666, Draw 0.342999777777778 2025-09-28 20:37:46.626 - Thread: 1 -> GC Memory: 3419.526 / 3419.526 MB 2025-09-28 20:37:55.859 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.LoadContent 2025-09-28 20:38:02.209 - Thread: 1 -> GUI Stats: Update 0.292441833333333, Draw 0.245488777777778 2025-09-28 20:38:02.241 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:38:02.241 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,8.568173,12.22009,1,0,3443.492,9849.09,0,1000000,0,8.417545,65.03122,0.1714455,32702,16.66581,0,16.66667,1.402852,10.83798,100,6571105656,3443.492,0,0,-1 2025-09-28 20:38:02.241 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:38:02.241 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,785,281,5,339,57,849,6266,3449,0,0,435,3789,0,815,63,0,25,63,384,19,0,0,1802,758,456,8,20,0,0,0,0 2025-09-28 20:38:03.708 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent 2025-09-28 20:38:14.341 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2025-09-28 20:38:16.643 - Thread: 1 -> GC Memory: 1260.713 / 1260.713 MB 2025-09-28 20:38:20.492 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent 2025-09-28 20:38:31.343 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-09-28 20:38:32.214 - Thread: 1 -> GUI Stats: Update 0.296549555555556, Draw 0.256318055555556 2025-09-28 20:38:46.643 - Thread: 1 -> GC Memory: 1299.704 / 1299.704 MB 2025-09-28 20:38:51.143 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-09-28 20:39:00.860 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-09-28 20:39:02.211 - Thread: 1 -> GUI Stats: Update 0.321719111111111, Draw 0.354084055555555 2025-09-28 20:39:02.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:39:02.259 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,11.03049,24.48569,1,0,1746.326,8947.871,0,1000000,0,11.15177,93.74609,0.1818824,34101,21.33096,0,16.66667,2.37878,19.99694,100,7049948809,1746.326,0,0,-1 2025-09-28 20:39:02.259 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:39:02.259 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,281,67,418,58,849,6723,3813,0,0,435,4232,0,1179,63,0,36,63,384,24,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:39:16.643 - Thread: 1 -> GC Memory: 1785.222 / 1785.222 MB 2025-09-28 20:39:16.709 - Thread: 1 -> OnEntityInitialized Static Grid 9517 (MyCubeGrid, 108056162939039517) 2025-09-28 20:39:32.352 - Thread: 1 -> GUI Stats: Update 0.314784833333334, Draw 0.341164388888889 2025-09-28 20:39:46.652 - Thread: 1 -> GC Memory: 1807.212 / 1807.212 MB 2025-09-28 20:40:02.352 - Thread: 1 -> GUI Stats: Update 0.325622444444445, Draw 0.387276722222222 2025-09-28 20:40:02.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:40:02.418 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,11.95775,26.67911,1,0,1270.949,8969.816,58,999942,1,11.77911,94.21172,0.1560676,34154,21.49277,0,16.66667,2.531658,20.24871,100,7114713597,1270.949,0,0,-1 2025-09-28 20:40:02.418 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:40:02.418 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,281,107,461,58,849,6785,3821,0,0,435,4283,0,1187,63,0,47,63,384,27,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:40:15.917 - Thread: 1 -> OnEntityInitialized Static Grid 4914 (MyCubeGrid, 87825075961434914) 2025-09-28 20:40:16.652 - Thread: 1 -> GC Memory: 1271.469 / 1271.469 MB 2025-09-28 20:40:32.353 - Thread: 1 -> GUI Stats: Update 0.338854333333334, Draw 0.415281166666666 2025-09-28 20:40:40.986 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-28 20:40:48.602 - Thread: 1 -> GC Memory: 1277.03 / 1277.03 MB 2025-09-28 20:40:49.408 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.LoadContent 2025-09-28 20:40:50.384 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent 2025-09-28 20:40:53.067 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.LoadContent 2025-09-28 20:40:54.534 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent 2025-09-28 20:40:57.936 - Thread: 1 -> ShowLoadMessageBox started 2025-09-28 20:40:57.951 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-09-28 20:41:02.999 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-09-28 20:41:04.647 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.LoadContent 2025-09-28 20:41:05.376 - Thread: 1 -> MyGuiScreenScriptingTools MyGuiScreenBase.LoadContent 2025-09-28 20:41:05.532 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent 2025-09-28 20:41:06.273 - Thread: 1 -> MyGuiScreenCutscenes MyGuiScreenBase.LoadContent 2025-09-28 20:41:06.482 - Thread: 1 -> MyGuiScreenScriptingTools MyGuiScreenBase.UnloadContent 2025-09-28 20:41:07.015 - Thread: 1 -> MyGuiScreenCutscenes MyGuiScreenBase.UnloadContent 2025-09-28 20:41:07.482 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.LoadContent 2025-09-28 20:41:08.465 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent 2025-09-28 20:41:09.343 - Thread: 1 -> Autosave initiated 2025-09-28 20:41:09.343 - Thread: 1 -> Character state: True 2025-09-28 20:41:09.343 - Thread: 1 -> IsServer: True 2025-09-28 20:41:09.343 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-28 20:41:09.343 - Thread: 1 -> Autosave 2025-09-28 20:41:09.343 - Thread: 1 -> Saving world - START 2025-09-28 20:41:09.343 - Thread: 1 -> Making world state snapshot. 2025-09-28 20:41:09.343 - Thread: 1 -> Before snapshot.: GC Memory: 1,359 B 2025-09-28 20:41:09.352 - Thread: 1 -> After snapshot.: GC Memory: 1,360 B 2025-09-28 20:41:09.355 - Thread: 1 -> Directory cleanup: GC Memory: 1,360 B 2025-09-28 20:41:09.355 - Thread: 1 -> Saving world - END 2025-09-28 20:41:09.382 - Thread: 9 -> Session snapshot save - START 2025-09-28 20:41:09.382 - Thread: 9 -> Checking file access for files in target dir. 2025-09-28 20:41:09.468 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\leade\AppData\Roaming\SpaceEngineers\Saves\76561198930846834\Star System 2025-09-28 20-36\.new\Sandbox_config.sbc 2025-09-28 20:41:09.586 - Thread: 9 -> Session snapshot save - END 2025-09-28 20:41:09.589 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.LoadContent 2025-09-28 20:41:13.808 - Thread: 1 -> GUI Stats: Update 0.327763722222221, Draw 2.52179972222222 2025-09-28 20:41:13.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:41:13.891 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,9.894184,28.46774,1,0,1369.338,8889.027,144,999856,1,13.43264,85.95985,0.162512,34240,16.66663,0,16.66667,2.238769,14.32661,100,7029547709,1369.338,0,0,-1 2025-09-28 20:41:13.891 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:41:13.891 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,281,26,380,58,849,6703,3822,0,0,435,4203,0,1188,63,0,45,63,384,28,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:41:18.608 - Thread: 1 -> GC Memory: 2227.132 / 2227.132 MB 2025-09-28 20:41:26.441 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent 2025-09-28 20:41:30.591 - Thread: 1 -> Updating stopped. 2025-09-28 20:41:30.607 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-09-28 20:41:39.475 - Thread: 1 -> Updating continues. 2025-09-28 20:41:39.707 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-09-28 20:41:39.801 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2025-09-28 20:41:39.854 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2025-09-28 20:41:41.092 - Thread: 1 -> Query successful. 2025-09-28 20:41:41.094 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 20:41:41.094 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 20:41:41.095 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 20:41:41.444 - Thread: 1 -> ModIo: Authentication started 2025-09-28 20:41:42.210 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent 2025-09-28 20:41:42.794 - Thread: 1 -> Query successful. 2025-09-28 20:41:42.794 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2025-09-28 20:41:42.801 - Thread: 9 -> Downloading: Id = 93910, title = 'RCSP - Falcon Mk2' 2025-09-28 20:41:43.829 - Thread: 1 -> Workshop item with id 93910 download finished. Result: OK 2025-09-28 20:41:43.829 - Thread: 1 -> Mod download successful. 2025-09-28 20:41:43.836 - Thread: 9 -> Downloading: Id = 124614, title = 'Executive Starliner / Exploration ship' 2025-09-28 20:41:45.745 - Thread: 1 -> Workshop item with id 124614 download finished. Result: OK 2025-09-28 20:41:45.746 - Thread: 1 -> Mod download successful. 2025-09-28 20:41:45.752 - Thread: 9 -> Downloading: Id = 179592, title = 'Halo Ring' 2025-09-28 20:41:45.861 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2025-09-28 20:41:46.794 - Thread: 1 -> Workshop item with id 179592 download finished. Result: OK 2025-09-28 20:41:46.796 - Thread: 1 -> Mod download successful. 2025-09-28 20:41:46.809 - Thread: 9 -> Downloading: Id = 748428, title = 'Alliance Fighter SX4' 2025-09-28 20:41:47.345 - Thread: 1 -> Workshop item with id 748428 download finished. Result: OK 2025-09-28 20:41:47.346 - Thread: 1 -> Mod download successful. 2025-09-28 20:41:47.357 - Thread: 9 -> Downloading: Id = 3161645, title = 'A.I. UN The Immensity carrier' 2025-09-28 20:41:48.612 - Thread: 1 -> GC Memory: 2725.204 / 2725.204 MB 2025-09-28 20:41:50.211 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent 2025-09-28 20:41:51.495 - Thread: 1 -> Workshop item with id 3161645 download finished. Result: OK 2025-09-28 20:41:51.495 - Thread: 1 -> Mod download successful. 2025-09-28 20:41:51.929 - Thread: 1 -> GUI Stats: Update 4.53910766666666, Draw 0.330207555555555 2025-09-28 20:42:08.017 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P6_OreProcessingFacility' at 'EarthLike' 2025-09-28 20:42:08.027 - Thread: 1 -> Debug: Spawn skipped due to area occupation (7) 2025-09-28 20:42:16.877 - Thread: 1 -> OnEntityInitialized Large Grid 3275 (MyCubeGrid, 75751568819033275) 2025-09-28 20:42:18.628 - Thread: 1 -> GC Memory: 2736.135 / 2736.135 MB 2025-09-28 20:42:20.466 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 20:42:20.466 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 20:42:20.466 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 20:42:20.597 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 20:42:20.599 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-28 20:42:22.051 - Thread: 1 -> GUI Stats: Update 0.296216333333333, Draw 0.341943666666667 2025-09-28 20:42:22.148 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:42:22.148 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,12.28766,22.59715,1,0,2742.752,9986.227,235,999765,2,11.80852,72.24252,0.1572,33314,16.66575,0,16.66667,1.967979,12.03976,100,7094635407,2742.752,0,0,-1 2025-09-28 20:42:22.149 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:42:22.149 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,281,75,428,58,849,6765,3836,0,0,435,4265,0,1201,63,0,45,63,384,27,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:42:24.598 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-28 20:42:48.633 - Thread: 1 -> GC Memory: 2776.474 / 2776.474 MB 2025-09-28 20:42:52.051 - Thread: 1 -> GUI Stats: Update 0.309345555555556, Draw 0.388068611111111 2025-09-28 20:43:18.651 - Thread: 1 -> GC Memory: 2784.766 / 2784.766 MB 2025-09-28 20:43:22.051 - Thread: 1 -> GUI Stats: Update 0.319881444444444, Draw 0.35093838888889 2025-09-28 20:43:22.165 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:43:22.166 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,13.67866,20.90062,1,0,2780.908,10019.46,265,999735,2,11.84062,57.08279,0.1611902,34028,16.64595,0,16.66667,1.970983,9.501971,100,7117477455,2780.908,0,0,-1 2025-09-28 20:43:22.166 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:43:22.166 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,281,77,430,58,849,6787,3857,0,0,435,4287,0,1222,63,0,45,63,384,27,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:43:29.732 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 20:43:29.732 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 20:43:29.732 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 20:43:29.745 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 20:43:29.749 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-28 20:43:40.182 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-28 20:43:48.666 - Thread: 1 -> GC Memory: 2796.096 / 2796.096 MB 2025-09-28 20:43:52.051 - Thread: 1 -> GUI Stats: Update 0.360986277777778, Draw 0.335053944444444 2025-09-28 20:44:18.666 - Thread: 1 -> GC Memory: 2802.268 / 2802.268 MB 2025-09-28 20:44:22.050 - Thread: 1 -> GUI Stats: Update 0.341131111111111, Draw 0.302136888888889 2025-09-28 20:44:22.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:44:22.183 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,10.53791,22.65558,1,0,2800.433,10026.01,270,999730,2,10.87505,57.7714,0.1603496,34105,16.66597,0,16.66667,1.812433,9.628162,100,7118782607,2800.433,0,0,-1 2025-09-28 20:44:22.183 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:44:22.183 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,281,77,430,58,849,6789,3857,0,0,435,4288,0,1223,63,0,45,63,384,27,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:44:48.667 - Thread: 1 -> GC Memory: 2807.575 / 2807.575 MB 2025-09-28 20:44:52.050 - Thread: 1 -> GUI Stats: Update 0.311125944444444, Draw 0.316239388888889 2025-09-28 20:45:18.667 - Thread: 1 -> GC Memory: 1280.538 / 1280.538 MB 2025-09-28 20:45:22.051 - Thread: 1 -> GUI Stats: Update 0.297480111111111, Draw 0.317052555555556 2025-09-28 20:45:22.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:45:22.199 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,10.26839,24.86531,1,0,1281.788,8994.402,288,999712,2,12.16423,92.04522,0.1693759,35141,16.67164,0,16.66667,2.027978,15.34545,100,7119416471,1281.788,0,0,-1 2025-09-28 20:45:22.199 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:45:22.199 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,281,77,431,58,849,6789,3857,0,0,435,4289,0,1223,63,0,45,63,384,27,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:45:41.000 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-28 20:45:48.679 - Thread: 1 -> GC Memory: 1277.561 / 1277.561 MB 2025-09-28 20:45:59.661 - Thread: 1 -> GUI Stats: Update 0.284208166666667, Draw 0.307912944444444 2025-09-28 20:46:09.345 - Thread: 1 -> Autosave initiated 2025-09-28 20:46:09.345 - Thread: 1 -> Character state: True 2025-09-28 20:46:09.345 - Thread: 1 -> IsServer: True 2025-09-28 20:46:09.345 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-28 20:46:09.345 - Thread: 1 -> Autosave 2025-09-28 20:46:09.345 - Thread: 1 -> Saving world - START 2025-09-28 20:46:09.345 - Thread: 1 -> Making world state snapshot. 2025-09-28 20:46:09.345 - Thread: 1 -> Before snapshot.: GC Memory: 1,282 B 2025-09-28 20:46:09.348 - Thread: 1 -> After snapshot.: GC Memory: 1,282 B 2025-09-28 20:46:09.351 - Thread: 1 -> Directory cleanup: GC Memory: 1,283 B 2025-09-28 20:46:09.351 - Thread: 1 -> Saving world - END 2025-09-28 20:46:09.377 - Thread: 9 -> Session snapshot save - START 2025-09-28 20:46:09.377 - Thread: 9 -> Checking file access for files in target dir. 2025-09-28 20:46:09.435 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\leade\AppData\Roaming\SpaceEngineers\Saves\76561198930846834\Star System 2025-09-28 20-36\.new\Sandbox_config.sbc 2025-09-28 20:46:09.555 - Thread: 9 -> Session snapshot save - END 2025-09-28 20:46:18.695 - Thread: 1 -> GC Memory: 1289.398 / 1289.398 MB 2025-09-28 20:46:29.662 - Thread: 1 -> GUI Stats: Update 0.284013555555556, Draw 0.320626611111111 2025-09-28 20:46:29.827 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:46:29.827 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,10.64534,25.05893,1,0,1292.339,9002.25,297,999703,2,12.05082,75.23708,0.1652482,35095,16.66899,0,16.66667,2.00875,12.54126,100,7120437045,1292.339,0,0,-1 2025-09-28 20:46:29.828 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:46:29.828 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,281,77,432,58,849,6790,3857,0,0,435,4289,0,1223,63,0,45,63,384,28,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:46:48.712 - Thread: 1 -> GC Memory: 1295.704 / 1295.704 MB 2025-09-28 20:46:59.662 - Thread: 1 -> GUI Stats: Update 0.328431444444444, Draw 0.332405055555555 2025-09-28 20:47:18.728 - Thread: 1 -> GC Memory: 1297.191 / 1297.191 MB 2025-09-28 20:47:29.662 - Thread: 1 -> GUI Stats: Update 0.312878555555556, Draw 0.386155 2025-09-28 20:47:29.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:47:29.844 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,11.9652,24.58332,1,0,1302.587,8997.277,333,999667,2,11.38193,55.41122,0.1704227,35165,16.66675,0,16.66667,1.896998,9.235249,100,7119655443,1302.587,0,0,-1 2025-09-28 20:47:29.844 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:47:29.844 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,281,77,431,58,849,6789,3857,0,0,435,4289,0,1223,63,0,45,63,384,27,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:47:48.728 - Thread: 1 -> GC Memory: 1304.783 / 1304.783 MB 2025-09-28 20:47:59.662 - Thread: 1 -> GUI Stats: Update 0.2950415, Draw 0.37759238888889 2025-09-28 20:48:18.729 - Thread: 1 -> GC Memory: 1310.313 / 1310.313 MB 2025-09-28 20:48:29.663 - Thread: 1 -> GUI Stats: Update 0.326381833333333, Draw 0.331356555555555 2025-09-28 20:48:29.861 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:48:29.861 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,12.46716,25.71844,1,0,1311.993,8999.922,370,999630,2,12.34545,90.24738,0.1863384,35334,16.6682,0,16.66667,2.057764,15.04262,100,7119761123,1311.993,0,0,-1 2025-09-28 20:48:29.861 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:48:29.861 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,281,77,430,59,849,6789,3857,0,0,435,4288,0,1223,63,0,45,63,384,27,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:48:48.745 - Thread: 1 -> GC Memory: 1313.267 / 1313.267 MB 2025-09-28 20:48:59.663 - Thread: 1 -> GUI Stats: Update 0.350803833333333, Draw 0.314424222222222 2025-09-28 20:49:18.498 - Thread: 1 -> DoDisconnects - 170 0 167 2025-09-28 20:49:18.746 - Thread: 1 -> GC Memory: 1321.307 / 1321.307 MB 2025-09-28 20:49:25.246 - Thread: 1 -> DoDisconnects - 165 0 161 2025-09-28 20:49:29.663 - Thread: 1 -> GUI Stats: Update 0.354465, Draw 0.3156185 2025-09-28 20:49:29.877 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:49:29.878 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,11.00631,29.28309,1,0,1321.642,8999.641,393,999607,2,13.39487,77.30661,0.1665659,35309,16.67109,0,16.66667,2.233071,12.88785,100,7124384129,1321.642,0,0,-1 2025-09-28 20:49:29.878 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:49:29.878 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,281,79,433,61,849,6794,3857,0,0,435,4291,0,1223,63,0,45,63,384,27,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:49:31.380 - Thread: 1 -> DoDisconnects - 157 0 154 2025-09-28 20:49:36.896 - Thread: 1 -> DoDisconnects - 153 0 150 2025-09-28 20:49:48.763 - Thread: 1 -> GC Memory: 1326.287 / 1326.287 MB 2025-09-28 20:49:59.662 - Thread: 1 -> GUI Stats: Update 0.314587388888889, Draw 0.312807777777778 2025-09-28 20:50:18.779 - Thread: 1 -> GC Memory: 1279.152 / 1279.152 MB 2025-09-28 20:50:23.612 - Thread: 1 -> Updating stopped. 2025-09-28 20:50:23.627 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-09-28 20:50:31.643 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 20:50:31.643 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 20:50:31.644 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 20:50:37.294 - Thread: 1 -> GUI Stats: Update 4.51356627777778, Draw 0.323808277777778 2025-09-28 20:50:37.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:50:37.527 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,5.143646,2.993598,1,0,1279.223,8747.855,396,999604,3,0.4843784,0.001243208,0.1722448,35166,33.33408,0,16.66667,0.1614631,0.0004144119,100,6882063765,1279.223,0,0,-1 2025-09-28 20:50:37.527 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:50:37.527 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,281,90,444,63,849,6563,3615,0,0,256,4059,0,1223,63,0,45,0,384,27,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:50:41.010 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-28 20:51:14.913 - Thread: 1 -> GUI Stats: Update 0.0875026666666668, Draw 0.3582345 2025-09-28 20:51:39.906 - Thread: 17 -> DXGI SetFullscreenState succeded 2025-09-28 20:51:48.315 - Thread: 1 -> GUI Stats: Update 2.42664966666668, Draw 0.373388222222222 2025-09-28 20:51:48.565 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:51:48.565 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,4.387053,2.645037,1,0,1288.47,8777.156,396,999604,3,0.5426164,0.04202525,0.2327213,34853,33.33747,0,16.66667,0.1808946,0.01401016,100,6882762853,1288.47,0,0,-1 2025-09-28 20:51:48.565 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:51:48.565 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,281,90,444,63,849,6563,3615,0,0,256,4059,0,1223,63,0,45,0,384,27,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:51:54.313 - Thread: 17 -> DXGI SetFullscreenState succeded 2025-09-28 20:51:59.702 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2025-09-28 20:52:12.458 - Thread: 17 -> DXGI SetFullscreenState succeded 2025-09-28 20:52:20.601 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2025-09-28 20:52:25.053 - Thread: 1 -> GUI Stats: Update 4.92773194444445, Draw 0.413942333333334 2025-09-28 20:52:26.587 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 20:52:26.587 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 20:52:26.588 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 20:52:26.817 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent 2025-09-28 20:52:29.335 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent 2025-09-28 20:52:55.052 - Thread: 1 -> GUI Stats: Update 0.189273222222222, Draw 0.434475666666667 2025-09-28 20:52:57.252 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:52:57.253 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,519.7748,4.759,1,0,1292.124,9013.105,396,999604,3,1.061636,9.29149E-05,0.2461912,34932,33.56312,0,16.66667,0.3563183,3.118514E-05,100,7137189263,1292.124,0,0,-1 2025-09-28 20:52:57.253 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:52:57.253 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,787,281,90,444,63,849,6806,3858,0,0,435,4302,0,1223,63,0,45,63,384,27,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:52:59.581 - Thread: 17 -> DXGI SetFullscreenState succeded 2025-09-28 20:53:08.944 - Thread: 1 -> Updating continues. 2025-09-28 20:53:08.945 - Thread: 1 -> GC Memory: 1290.66 / 1290.66 MB 2025-09-28 20:53:08.945 - Thread: 1 -> Autosave initiated 2025-09-28 20:53:08.945 - Thread: 1 -> Character state: True 2025-09-28 20:53:08.945 - Thread: 1 -> IsServer: True 2025-09-28 20:53:08.945 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-28 20:53:08.945 - Thread: 1 -> Autosave 2025-09-28 20:53:08.945 - Thread: 1 -> Saving world - START 2025-09-28 20:53:08.946 - Thread: 1 -> Making world state snapshot. 2025-09-28 20:53:08.946 - Thread: 1 -> Before snapshot.: GC Memory: 1,290 B 2025-09-28 20:53:08.947 - Thread: 1 -> After snapshot.: GC Memory: 1,291 B 2025-09-28 20:53:08.950 - Thread: 1 -> Directory cleanup: GC Memory: 1,291 B 2025-09-28 20:53:08.950 - Thread: 1 -> Saving world - END 2025-09-28 20:53:08.976 - Thread: 9 -> Session snapshot save - START 2025-09-28 20:53:08.976 - Thread: 9 -> Checking file access for files in target dir. 2025-09-28 20:53:09.035 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\leade\AppData\Roaming\SpaceEngineers\Saves\76561198930846834\Star System 2025-09-28 20-36\.new\Sandbox_config.sbc 2025-09-28 20:53:09.192 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-09-28 20:53:09.228 - Thread: 9 -> Session snapshot save - END 2025-09-28 20:53:11.929 - Thread: 1 -> Updating stopped. 2025-09-28 20:53:11.944 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-09-28 20:53:21.126 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 20:53:21.127 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 20:53:21.127 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 20:53:31.276 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2025-09-28 20:53:32.460 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2025-09-28 20:53:36.577 - Thread: 1 -> GUI Stats: Update 7.05373083333334, Draw 0.382296333333333 2025-09-28 20:53:38.340 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 20:53:38.340 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 20:53:38.341 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 20:53:38.526 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent 2025-09-28 20:53:39.410 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent 2025-09-28 20:53:40.110 - Thread: 1 -> Updating continues. 2025-09-28 20:53:40.111 - Thread: 1 -> GC Memory: 1310.539 / 1310.539 MB 2025-09-28 20:53:40.344 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-09-28 20:54:06.578 - Thread: 1 -> GUI Stats: Update 0.360614833333334, Draw 0.618086055555555 2025-09-28 20:54:06.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:54:06.859 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,12.80812,27.74807,1,0,1325.338,9093.223,582,999418,3,13.78825,81.18844,0.2239326,34893,16.67191,0,16.66667,2.298766,13.53567,100,7144783105,1325.338,0,0,-1 2025-09-28 20:54:06.859 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:54:06.859 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,281,91,442,71,849,6813,3859,0,0,435,4302,0,1224,63,0,44,63,384,25,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:54:09.945 - Thread: 1 -> DoDisconnects - 354 0 353 2025-09-28 20:54:10.111 - Thread: 1 -> GC Memory: 1327.291 / 1327.291 MB 2025-09-28 20:54:10.546 - Thread: 1 -> DoDisconnects - 350 0 349 2025-09-28 20:54:36.578 - Thread: 1 -> GUI Stats: Update 0.3407825, Draw 0.349427500000001 2025-09-28 20:54:40.128 - Thread: 1 -> GC Memory: 1333.106 / 1333.106 MB 2025-09-28 20:55:06.578 - Thread: 1 -> GUI Stats: Update 0.299752444444444, Draw 0.350297 2025-09-28 20:55:06.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:55:06.876 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,11.40969,28.33992,1,0,1339.541,9034.563,605,999395,5,13.9409,92.10429,0.2578757,34844,17.76518,0,16.66667,2.476626,16.36249,100,7150392655,1339.541,0,0,-1 2025-09-28 20:55:06.876 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:55:06.876 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,786,281,93,446,72,849,6819,3859,0,0,435,4306,0,1224,63,0,44,63,384,27,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:55:10.145 - Thread: 1 -> GC Memory: 1340.443 / 1340.443 MB 2025-09-28 20:55:29.324 - Thread: 1 -> Global Encounter - spawning voxel - 1201976435715285026 GE_Voxel_1067280145_1206481233_0 many_small_asteroids 2025-09-28 20:55:29.327 - Thread: 1 -> Global Encounter - spawning voxel - 1201976435715285026 GE_Voxel_1067280145_1423907082_1 many2_small_asteroids 2025-09-28 20:55:29.327 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\GE_StorageFacility.vx2' 2025-09-28 20:55:29.341 - Thread: 1 -> Global Encounter - spawning voxel - 1201976435715285026 GE_Voxel_1067280145_341710340_2 GE_StorageFacility 2025-09-28 20:55:29.344 - Thread: 1 -> Global Encounter - spawning grids - 1201976435715285026 GE_StorageFacilityB 2025-09-28 20:55:29.357 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-09-28 20:55:29.366 - Thread: 1 -> SpawnCargoShip event picks player 'Agoddamnferret' out of 1 online. 2025-09-28 20:55:29.369 - Thread: 1 -> Cargo ship destination: GPS:C43_Pirate_ScoutDrone:-38094.4:-36304.0:-35291.2: 2025-09-28 20:55:29.371 - Thread: 1 -> Attempted cargo ship destination is not valid. 2025-09-28 20:55:29.371 - Thread: 1 -> Could not spawn event. Try 1 of 3 2025-09-28 20:55:30.027 - Thread: 1 -> Global Encounter - spawning grids - 1201976435715285026 HighProfileEscort 2025-09-28 20:55:31.044 - Thread: 1 -> Global Encounter - spawning grids - 1201976435715285026 HighProfileEscort 2025-09-28 20:55:36.871 - Thread: 1 -> Info: Trash collector removed grid '112574811628350225:Prototech Module' with entity id '110845545078213343' 2025-09-28 20:55:36.871 - Thread: 10 -> Entity Grid_D_Small_14 {189CD6F9B524ADF} is closed. 2025-09-28 20:55:37.324 - Thread: 1 -> GUI Stats: Update 0.381869333333334, Draw 0.428393222222222 2025-09-28 20:55:40.154 - Thread: 1 -> GC Memory: 1472.555 / 1472.555 MB 2025-09-28 20:55:41.021 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-28 20:55:48.856 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-09-28 20:55:48.858 - Thread: 1 -> SpawnCargoShip event picks player 'Agoddamnferret' out of 1 online. 2025-09-28 20:55:48.858 - Thread: 1 -> Cargo ship destination: GPS:C11_Mining_Puller:-24621.3:-46561.7:-40225.2: 2025-09-28 20:55:48.858 - Thread: 1 -> Attempted cargo ship destination is not valid. 2025-09-28 20:55:48.858 - Thread: 1 -> Could not spawn event. Try 2 of 3 2025-09-28 20:55:58.856 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-09-28 20:55:58.857 - Thread: 1 -> SpawnCargoShip event picks player 'Agoddamnferret' out of 1 online. 2025-09-28 20:55:58.857 - Thread: 1 -> Cargo ship destination: GPS:C03_Builder_TugDrone:-23281.1:-44419.1:-38402.4: 2025-09-28 20:55:58.857 - Thread: 1 -> Attempted cargo ship destination is not valid. 2025-09-28 20:55:58.857 - Thread: 1 -> Could not spawn event. Try 3 of 3 2025-09-28 20:56:08.856 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-09-28 20:56:08.857 - Thread: 1 -> SpawnCargoShip event picks player 'Agoddamnferret' out of 1 online. 2025-09-28 20:56:08.858 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2025-09-28 20:56:08.858 - Thread: 1 -> Next activation in 00:42:26.5293986 2025-09-28 20:56:10.157 - Thread: 1 -> GC Memory: 2914.611 / 2914.611 MB 2025-09-28 20:56:16.091 - Thread: 1 -> GUI Stats: Update 0.323260111111111, Draw 0.4280895 2025-09-28 20:56:16.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:56:16.405 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,11.88378,30.34028,1,0,2914.169,16843.5,11310,990162,33,14.76897,92.37292,0.3124911,31275,17.35042,0,16.66667,2.562479,16.02709,100,13911032725,2914.169,0,0,-1 2025-09-28 20:56:16.405 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:56:16.405 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,787,281,339,745,83,849,13266,9994,0,0,435,10740,0,7360,63,0,46,63,384,29,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:56:40.173 - Thread: 1 -> GC Memory: 2923.176 / 2923.176 MB 2025-09-28 20:56:46.091 - Thread: 1 -> GUI Stats: Update 0.301362833333333, Draw 0.385687277777778 2025-09-28 20:57:10.174 - Thread: 1 -> GC Memory: 2923.424 / 2923.424 MB 2025-09-28 20:57:16.091 - Thread: 1 -> GUI Stats: Update 0.303853111111111, Draw 0.397970222222223 2025-09-28 20:57:16.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:57:16.422 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,11.93617,28.19284,1,0,2925.994,16844.12,11312,990160,33,12.71679,93.31221,0.2561016,34980,19.89576,0,16.66667,2.530102,18.56517,100,13914652933,2925.994,0,0,-1 2025-09-28 20:57:16.422 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:57:16.422 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,787,281,339,745,86,849,13270,9994,0,0,435,10740,0,7360,63,0,46,63,384,29,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:57:40.191 - Thread: 1 -> GC Memory: 2932.544 / 2932.544 MB 2025-09-28 20:57:40.822 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.LoadContent 2025-09-28 20:57:45.589 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent 2025-09-28 20:57:46.091 - Thread: 1 -> GUI Stats: Update 0.319595888888889, Draw 0.315480611111111 2025-09-28 20:58:08.957 - Thread: 1 -> Autosave initiated 2025-09-28 20:58:08.957 - Thread: 1 -> Character state: True 2025-09-28 20:58:08.957 - Thread: 1 -> IsServer: True 2025-09-28 20:58:08.957 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-28 20:58:08.957 - Thread: 1 -> Autosave 2025-09-28 20:58:08.957 - Thread: 1 -> Saving world - START 2025-09-28 20:58:08.957 - Thread: 1 -> Making world state snapshot. 2025-09-28 20:58:08.957 - Thread: 1 -> Before snapshot.: GC Memory: 2,935 B 2025-09-28 20:58:09.028 - Thread: 1 -> After snapshot.: GC Memory: 2,938 B 2025-09-28 20:58:09.032 - Thread: 1 -> Directory cleanup: GC Memory: 2,938 B 2025-09-28 20:58:09.032 - Thread: 1 -> Saving world - END 2025-09-28 20:58:09.053 - Thread: 9 -> Session snapshot save - START 2025-09-28 20:58:09.053 - Thread: 9 -> Checking file access for files in target dir. 2025-09-28 20:58:09.503 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\leade\AppData\Roaming\SpaceEngineers\Saves\76561198930846834\Star System 2025-09-28 20-36\.new\Sandbox_config.sbc 2025-09-28 20:58:10.207 - Thread: 1 -> GC Memory: 2943.057 / 2943.057 MB 2025-09-28 20:58:16.090 - Thread: 1 -> GUI Stats: Update 0.0981258333333336, Draw 0.317021444444444 2025-09-28 20:58:16.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:58:16.439 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,9.943061,4.435217,1,0,2940.771,16575.54,11316,990156,33,1.164419,3.951322E-15,0.2353031,34627,33.33308,0,16.66667,0.3881366,1.317097E-15,100,13661157083,2940.771,0,0,-1 2025-09-28 20:58:16.439 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:58:16.439 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,787,281,339,745,87,849,13028,9752,0,0,256,10497,0,7360,63,0,47,0,384,29,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:58:40.223 - Thread: 1 -> GC Memory: 2946.528 / 2946.528 MB 2025-09-28 20:58:46.091 - Thread: 1 -> GUI Stats: Update 0.103919722222222, Draw 0.307504111111112 2025-09-28 20:58:46.211 - Thread: 9 -> Session snapshot save - END 2025-09-28 20:58:50.275 - Thread: 17 -> DXGI SetFullscreenState succeded 2025-09-28 20:59:10.229 - Thread: 1 -> GC Memory: 2971.605 / 2971.605 MB 2025-09-28 20:59:13.162 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 20:59:13.162 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 20:59:13.163 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 20:59:13.511 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 20:59:13.512 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 20:59:13.512 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 20:59:17.411 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 20:59:17.411 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 20:59:17.412 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 20:59:17.628 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 20:59:17.628 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 20:59:17.629 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 20:59:19.713 - Thread: 1 -> GUI Stats: Update 2.63884305555556, Draw 0.364016777777777 2025-09-28 20:59:20.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 20:59:20.078 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,13.26145,28.59534,1,0,2975.378,16870.52,11316,990156,33,14.04321,77.84451,0.2482344,34125,16.6619,0,16.66667,2.339865,12.97037,100,13921247158,2975.378,0,0,-1 2025-09-28 20:59:20.078 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 20:59:20.078 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,787,281,343,750,87,849,13276,9994,0,0,435,10744,0,7360,63,0,47,63,384,30,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 20:59:30.861 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 20:59:30.861 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 20:59:30.861 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 20:59:30.882 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 20:59:30.886 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-28 20:59:36.813 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-28 20:59:40.229 - Thread: 1 -> GC Memory: 4402.925 / 4402.925 MB 2025-09-28 20:59:49.712 - Thread: 1 -> GUI Stats: Update 0.334158666666667, Draw 0.3245475 2025-09-28 21:00:10.230 - Thread: 1 -> GC Memory: 1463.899 / 1463.899 MB 2025-09-28 21:00:19.712 - Thread: 1 -> GUI Stats: Update 0.320071722222222, Draw 0.552760388888888 2025-09-28 21:00:20.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:00:20.094 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,12.41972,30.00269,1,0,1465.035,15942.05,11674,989798,31,15.22229,73.28799,0.2547046,35283,17.0929,0,16.66667,2.601931,12.52704,100,13904964623,1465.035,0,0,-1 2025-09-28 21:00:20.094 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:00:20.094 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,787,281,344,749,93,849,13260,9973,0,0,435,10723,0,7339,63,0,47,63,384,29,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:00:40.246 - Thread: 1 -> GC Memory: 1474.308 / 1474.308 MB 2025-09-28 21:00:41.028 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-28 21:00:52.669 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 21:00:52.669 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 21:00:52.670 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 21:00:57.340 - Thread: 1 -> GUI Stats: Update 0.317558611111112, Draw 0.450780944444444 2025-09-28 21:01:10.254 - Thread: 1 -> GC Memory: 1485.825 / 1485.825 MB 2025-09-28 21:01:16.352 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 21:01:16.352 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 21:01:16.353 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 21:01:27.338 - Thread: 1 -> GUI Stats: Update 0.319569333333333, Draw 0.487467055555555 2025-09-28 21:01:27.735 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:01:27.735 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,20.8081,32.07409,1,0,1491.664,15949.94,11742,989730,31,14.95934,88.26659,0.2566918,35328,16.66165,0,16.66667,2.492472,14.70667,100,13908624445,1491.664,0,0,-1 2025-09-28 21:01:27.735 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:01:27.735 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,787,281,344,750,96,849,13264,9973,0,0,435,10723,0,7339,63,0,47,63,384,29,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:01:40.271 - Thread: 1 -> GC Memory: 1499.409 / 1499.409 MB 2025-09-28 21:01:57.337 - Thread: 1 -> GUI Stats: Update 0.328525111111111, Draw 0.464882833333333 2025-09-28 21:02:10.287 - Thread: 1 -> GC Memory: 1523.109 / 1523.109 MB 2025-09-28 21:02:27.337 - Thread: 1 -> GUI Stats: Update 0.305132388888889, Draw 0.77848872222222 2025-09-28 21:02:27.752 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:02:27.752 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,17.15972,45.09025,1,0,1538.753,15994.02,11870,989602,31,15.77314,92.07538,0.2599424,35404,16.66622,0,16.66667,2.628786,15.34549,100,13929285431,1538.753,0,0,-1 2025-09-28 21:02:27.752 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:02:27.753 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,787,281,348,758,99,849,13284,9981,0,0,435,10740,0,7347,63,0,47,63,384,33,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:02:40.287 - Thread: 1 -> GC Memory: 1458.689 / 1458.689 MB 2025-09-28 21:02:57.439 - Thread: 1 -> GUI Stats: Update 0.326949888888889, Draw 0.611299166666665 2025-09-28 21:03:08.971 - Thread: 1 -> Autosave initiated 2025-09-28 21:03:08.971 - Thread: 1 -> Character state: True 2025-09-28 21:03:08.971 - Thread: 1 -> IsServer: True 2025-09-28 21:03:08.971 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-28 21:03:08.971 - Thread: 1 -> Autosave 2025-09-28 21:03:08.971 - Thread: 1 -> Saving world - START 2025-09-28 21:03:08.971 - Thread: 1 -> Making world state snapshot. 2025-09-28 21:03:08.971 - Thread: 1 -> Before snapshot.: GC Memory: 1,499 B 2025-09-28 21:03:09.005 - Thread: 1 -> After snapshot.: GC Memory: 1,498 B 2025-09-28 21:03:09.009 - Thread: 1 -> Directory cleanup: GC Memory: 1,499 B 2025-09-28 21:03:09.009 - Thread: 1 -> Saving world - END 2025-09-28 21:03:09.035 - Thread: 9 -> Session snapshot save - START 2025-09-28 21:03:09.035 - Thread: 9 -> Checking file access for files in target dir. 2025-09-28 21:03:09.214 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\leade\AppData\Roaming\SpaceEngineers\Saves\76561198930846834\Star System 2025-09-28 20-36\.new\Sandbox_config.sbc 2025-09-28 21:03:09.256 - Thread: 9 -> Session snapshot save - END 2025-09-28 21:03:10.289 - Thread: 1 -> GC Memory: 1507.458 / 1507.458 MB 2025-09-28 21:03:27.438 - Thread: 1 -> GUI Stats: Update 0.3348305, Draw 0.472448722222223 2025-09-28 21:03:27.869 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:03:27.869 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,17.25172,30.49558,1,0,1512.913,16040.39,12004,989468,31,15.4101,89.98353,0.2468629,35486,17.17382,0,16.66667,2.646503,15.45361,100,13942231359,1512.913,0,0,-1 2025-09-28 21:03:27.869 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:03:27.869 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,787,281,350,756,106,849,13296,9989,0,0,428,10745,0,7363,63,0,47,63,384,29,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:03:40.291 - Thread: 1 -> GC Memory: 1519.392 / 1519.392 MB 2025-09-28 21:03:57.440 - Thread: 1 -> GUI Stats: Update 0.398425777777778, Draw 0.509256388888888 2025-09-28 21:04:10.305 - Thread: 1 -> GC Memory: 1530.805 / 1530.805 MB 2025-09-28 21:04:27.440 - Thread: 1 -> GUI Stats: Update 0.2954345, Draw 0.698416166666667 2025-09-28 21:04:27.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:04:27.886 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,29.80589,61.48843,1,0,1536.705,16040.9,11836,989636,31,39.55915,91.75935,0.2524068,35468,16.80021,0,16.66667,6.646019,15.41576,100,13959310983,1536.705,0,0,-1 2025-09-28 21:04:27.886 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:04:27.886 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,787,281,350,759,111,849,13312,9997,0,0,435,10757,0,7363,63,0,47,63,384,32,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:04:40.321 - Thread: 1 -> GC Memory: 1548.934 / 1548.934 MB 2025-09-28 21:04:41.936 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P1_SupplyPost' at 'EarthLike' 2025-09-28 21:04:41.936 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2025-09-28 21:04:57.440 - Thread: 1 -> GUI Stats: Update 0.295302666666666, Draw 0.716175388888886 2025-09-28 21:05:10.338 - Thread: 1 -> GC Memory: 1460.361 / 1460.361 MB 2025-09-28 21:05:27.438 - Thread: 1 -> GUI Stats: Update 0.272851722222222, Draw 0.544551055555556 2025-09-28 21:05:27.903 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:05:27.904 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,13.89959,36.83031,1,0,1461.634,16008.29,11908,989564,31,14.3984,90.87463,0.2573658,36080,16.66591,0,16.66667,2.399625,15.14508,100,13961597795,1461.634,0,0,-1 2025-09-28 21:05:27.904 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:05:27.904 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,787,281,350,756,116,849,13314,9997,0,0,435,10754,0,7363,63,0,47,63,384,29,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:05:40.354 - Thread: 1 -> GC Memory: 1464.843 / 1464.843 MB 2025-09-28 21:05:41.038 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-28 21:05:57.775 - Thread: 1 -> GUI Stats: Update 0.1495775, Draw 0.495769222222222 2025-09-28 21:06:10.357 - Thread: 1 -> GC Memory: 1467.532 / 1467.532 MB 2025-09-28 21:06:27.774 - Thread: 1 -> GUI Stats: Update 0.0529343333333332, Draw 0.476451444444445 2025-09-28 21:06:28.256 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:06:28.257 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,11.91618,8.18472,1,0,1472.113,15748.78,11910,989562,31,1.274965,3.431969E-07,0.239047,35853,33.33287,0,16.66667,0.4249825,1.143974E-07,100,13713496967,1472.113,0,0,-1 2025-09-28 21:06:28.257 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:06:28.257 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,787,281,350,756,122,849,13078,9755,0,0,256,10511,0,7363,63,0,47,0,384,29,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:06:40.374 - Thread: 1 -> GC Memory: 1470.832 / 1470.832 MB 2025-09-28 21:06:57.775 - Thread: 1 -> GUI Stats: Update 0.0531408888888888, Draw 0.494484611111112 2025-09-28 21:07:10.390 - Thread: 1 -> GC Memory: 1475.933 / 1475.933 MB 2025-09-28 21:07:27.776 - Thread: 1 -> GUI Stats: Update 0.0525883888888888, Draw 0.52768661111111 2025-09-28 21:07:28.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:07:28.282 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,13.2725,10.09474,1,0,1474.691,15746.86,11910,989562,31,1.009791,1.352949E-05,0.214533,35910,33.33307,0,16.66667,0.3365943,4.509793E-06,100,13719766563,1474.691,0,0,-1 2025-09-28 21:07:28.282 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:07:28.282 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,787,281,350,756,128,849,13084,9755,0,0,256,10511,0,7363,63,0,47,0,384,29,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:07:40.391 - Thread: 1 -> GC Memory: 1481.088 / 1481.088 MB 2025-09-28 21:07:57.776 - Thread: 1 -> GUI Stats: Update 0.0528184999999999, Draw 0.631116166666667 2025-09-28 21:08:08.974 - Thread: 1 -> Autosave initiated 2025-09-28 21:08:08.974 - Thread: 1 -> Character state: True 2025-09-28 21:08:08.974 - Thread: 1 -> IsServer: True 2025-09-28 21:08:08.974 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-28 21:08:08.974 - Thread: 1 -> Autosave 2025-09-28 21:08:08.974 - Thread: 1 -> Saving world - START 2025-09-28 21:08:08.974 - Thread: 1 -> Making world state snapshot. 2025-09-28 21:08:08.974 - Thread: 1 -> Before snapshot.: GC Memory: 1,483 B 2025-09-28 21:08:08.994 - Thread: 1 -> After snapshot.: GC Memory: 1,482 B 2025-09-28 21:08:08.996 - Thread: 1 -> Directory cleanup: GC Memory: 1,482 B 2025-09-28 21:08:08.996 - Thread: 1 -> Saving world - END 2025-09-28 21:08:09.024 - Thread: 9 -> Session snapshot save - START 2025-09-28 21:08:09.024 - Thread: 9 -> Checking file access for files in target dir. 2025-09-28 21:08:09.190 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\leade\AppData\Roaming\SpaceEngineers\Saves\76561198930846834\Star System 2025-09-28 20-36\.new\Sandbox_config.sbc 2025-09-28 21:08:10.408 - Thread: 1 -> GC Memory: 1484.045 / 1484.045 MB 2025-09-28 21:08:27.776 - Thread: 1 -> GUI Stats: Update 0.0490435555555555, Draw 0.730677277777778 2025-09-28 21:08:28.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:08:28.290 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,16.42638,12.47643,1,0,1490.428,15753.77,11910,989562,31,1.008498,1.714584E-08,0.2258556,35908,33.33297,0,16.66667,0.3361624,5.715218E-09,100,13726425999,1490.428,0,0,-1 2025-09-28 21:08:28.290 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:08:28.290 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,787,281,350,756,134,849,13090,9755,0,0,256,10511,0,7363,63,0,47,0,384,29,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:08:33.757 - Thread: 9 -> Session snapshot save - END 2025-09-28 21:08:38.114 - Thread: 17 -> DXGI SetFullscreenState succeded 2025-09-28 21:08:40.416 - Thread: 1 -> GC Memory: 1513.257 / 1513.257 MB 2025-09-28 21:08:51.746 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 21:08:51.746 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 21:08:51.746 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 21:08:51.764 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 21:08:51.766 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-28 21:09:01.664 - Thread: 1 -> GUI Stats: Update 2.96945838888889, Draw 0.573670666666666 2025-09-28 21:09:08.679 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-28 21:09:10.432 - Thread: 1 -> GC Memory: 4214.663 / 4214.663 MB 2025-09-28 21:09:31.665 - Thread: 1 -> GUI Stats: Update 0.354579000000001, Draw 0.883497944444445 2025-09-28 21:09:32.195 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:09:32.196 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,19.98648,54.90418,1,0,1530.65,16092.19,11892,989580,31,22.66695,61.22681,0.3143298,35690,16.66742,0,16.66667,3.777997,10.20493,100,14001917529,1530.65,0,0,-1 2025-09-28 21:09:32.196 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:09:32.196 - Thread: 1 -> MEMORY VALUES,2,1,0,1,63,787,281,362,772,135,849,13353,10000,0,0,435,10772,0,7366,63,0,47,63,384,30,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:09:40.448 - Thread: 1 -> GC Memory: 1533.703 / 1533.703 MB 2025-09-28 21:10:01.665 - Thread: 1 -> GUI Stats: Update 0.316054055555555, Draw 0.831792444444444 2025-09-28 21:10:10.465 - Thread: 1 -> GC Memory: 1540.813 / 1540.813 MB 2025-09-28 21:10:23.613 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 21:10:23.613 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 21:10:23.613 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 21:10:23.625 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 21:10:23.628 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-28 21:10:31.664 - Thread: 1 -> GUI Stats: Update 0.321354944444445, Draw 0.501169444444445 2025-09-28 21:10:32.212 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:10:32.213 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,16.68072,33.11605,1,0,1564.973,16106.79,11922,989550,31,15.37058,93.45706,0.2689817,35718,20.85878,0,16.66667,3.206115,19.49401,100,13996654137,1564.973,0,0,-1 2025-09-28 21:10:32.213 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:10:32.213 - Thread: 1 -> MEMORY VALUES,2,1,0,1,64,787,281,364,774,136,849,13348,9992,0,0,428,10767,0,7366,63,0,47,63,384,30,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:10:32.462 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-28 21:10:40.480 - Thread: 1 -> GC Memory: 1568.76 / 1568.76 MB 2025-09-28 21:10:41.046 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-28 21:11:04.128 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2025-09-28 21:11:09.281 - Thread: 1 -> GUI Stats: Update 0.305302833333333, Draw 0.414915444444444 2025-09-28 21:11:10.497 - Thread: 1 -> GC Memory: 1583.514 / 1583.514 MB 2025-09-28 21:11:39.495 - Thread: 1 -> GUI Stats: Update 0.333948833333333, Draw 0.548106555555556 2025-09-28 21:11:39.725 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 21:11:39.726 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 21:11:39.726 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 21:11:39.748 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 21:11:39.751 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-28 21:11:40.058 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:11:40.059 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,24.17531,35.79261,1,0,1599.812,16130.84,12072,989400,31,15.37826,84.02969,0.2416462,35489,16.65609,0,16.66667,2.561416,13.99606,100,14006854945,1599.812,0,0,-1 2025-09-28 21:11:40.059 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:11:40.059 - Thread: 1 -> MEMORY VALUES,2,1,0,1,64,787,281,366,776,137,849,13357,10000,0,0,435,10776,0,7366,63,0,47,63,384,30,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:11:40.511 - Thread: 1 -> GC Memory: 1601.028 / 1601.028 MB 2025-09-28 21:11:50.341 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-28 21:11:55.076 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 21:11:55.076 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 21:11:55.076 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 21:11:55.095 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 21:11:55.099 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-28 21:12:09.159 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-28 21:12:09.494 - Thread: 1 -> GUI Stats: Update 0.3808705, Draw 0.416112555555556 2025-09-28 21:12:10.527 - Thread: 1 -> GC Memory: 2028.13 / 2028.13 MB 2025-09-28 21:12:39.494 - Thread: 1 -> GUI Stats: Update 0.337492166666668, Draw 0.431880555555556 2025-09-28 21:12:40.075 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:12:40.075 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,18.26819,32.51031,1,0,2047.028,16989.6,12532,988940,31,14.62925,71.18838,0.2502651,34834,16.67287,0,16.66667,2.439116,11.86914,100,14076638256,2047.028,0,0,-1 2025-09-28 21:12:40.075 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:12:40.075 - Thread: 1 -> MEMORY VALUES,2,1,0,1,65,787,281,368,778,137,849,13424,10064,0,0,435,10843,0,7367,126,0,47,63,384,29,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:12:40.528 - Thread: 1 -> GC Memory: 2048.243 / 2048.243 MB 2025-09-28 21:13:03.908 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 21:13:03.908 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 21:13:03.908 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 21:13:03.936 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 21:13:03.940 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-28 21:13:07.275 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-28 21:13:08.977 - Thread: 1 -> Autosave initiated 2025-09-28 21:13:08.977 - Thread: 1 -> Character state: True 2025-09-28 21:13:08.977 - Thread: 1 -> IsServer: True 2025-09-28 21:13:08.977 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-28 21:13:08.977 - Thread: 1 -> Autosave 2025-09-28 21:13:08.977 - Thread: 1 -> Saving world - START 2025-09-28 21:13:08.977 - Thread: 1 -> Making world state snapshot. 2025-09-28 21:13:08.977 - Thread: 1 -> Before snapshot.: GC Memory: 3,443 B 2025-09-28 21:13:08.989 - Thread: 1 -> After snapshot.: GC Memory: 3,446 B 2025-09-28 21:13:08.993 - Thread: 1 -> Directory cleanup: GC Memory: 3,446 B 2025-09-28 21:13:08.993 - Thread: 1 -> Saving world - END 2025-09-28 21:13:09.018 - Thread: 9 -> Session snapshot save - START 2025-09-28 21:13:09.018 - Thread: 9 -> Checking file access for files in target dir. 2025-09-28 21:13:09.197 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\leade\AppData\Roaming\SpaceEngineers\Saves\76561198930846834\Star System 2025-09-28 20-36\.new\Sandbox_config.sbc 2025-09-28 21:13:09.242 - Thread: 9 -> Session snapshot save - END 2025-09-28 21:13:09.495 - Thread: 1 -> GUI Stats: Update 0.309341055555555, Draw 0.441062166666667 2025-09-28 21:13:10.544 - Thread: 1 -> GC Memory: 3457.01 / 3457.01 MB 2025-09-28 21:13:39.495 - Thread: 1 -> GUI Stats: Update 0.337290666666666, Draw 0.413380111111111 2025-09-28 21:13:40.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:13:40.093 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,16.31947,32.20658,1,0,3530.404,17613.63,12642,988830,31,14.11711,94.17385,0.2615674,34174,20.32053,0,16.66667,2.868672,19.13663,100,14062177090,3530.404,0,0,-1 2025-09-28 21:13:40.093 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:13:40.093 - Thread: 1 -> MEMORY VALUES,2,1,0,1,69,787,281,386,801,137,849,13410,10027,0,0,435,10829,0,7329,126,0,47,63,384,30,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:13:40.561 - Thread: 1 -> GC Memory: 3527.019 / 3527.019 MB 2025-09-28 21:14:09.494 - Thread: 1 -> GUI Stats: Update 0.336654166666667, Draw 0.424665277777778 2025-09-28 21:14:10.576 - Thread: 1 -> GC Memory: 1497.653 / 1497.653 MB 2025-09-28 21:14:39.495 - Thread: 1 -> GUI Stats: Update 0.315116555555556, Draw 0.492254722222223 2025-09-28 21:14:40.109 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:14:40.109 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,16.03016,33.50281,1,0,1503.421,16420.47,12782,988690,31,14.21796,93.46103,0.2340182,35372,17.86642,0,16.66667,2.540241,16.69814,100,14061936580,1503.421,0,0,-1 2025-09-28 21:14:40.109 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:14:40.109 - Thread: 1 -> MEMORY VALUES,2,1,0,1,69,787,281,386,801,138,849,13410,10027,0,0,435,10828,0,7329,126,0,47,63,384,29,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:14:40.578 - Thread: 1 -> GC Memory: 1504.936 / 1504.936 MB 2025-09-28 21:15:09.495 - Thread: 1 -> GUI Stats: Update 0.309938444444444, Draw 0.647593722222222 2025-09-28 21:15:10.594 - Thread: 1 -> GC Memory: 1508.158 / 1508.158 MB 2025-09-28 21:15:39.495 - Thread: 1 -> GUI Stats: Update 0.331544111111111, Draw 0.482125555555556 2025-09-28 21:15:40.125 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:15:40.125 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,19.36026,37.80669,1,0,1552.87,16367.34,13020,988452,31,19.05346,71.62915,0.2391193,35331,16.66563,0,16.66667,3.175378,11.93745,100,14020038590,1552.87,0,0,-1 2025-09-28 21:15:40.125 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:15:40.125 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,787,281,389,805,155,849,13370,9964,0,0,435,10769,0,7329,63,0,48,63,384,30,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:15:40.594 - Thread: 1 -> GC Memory: 1554.307 / 1554.307 MB 2025-09-28 21:15:41.061 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-28 21:16:10.597 - Thread: 1 -> GC Memory: 1565.967 / 1565.967 MB 2025-09-28 21:16:17.164 - Thread: 1 -> GUI Stats: Update 0.3153065, Draw 0.38599461111111 2025-09-28 21:16:40.597 - Thread: 1 -> GC Memory: 1577.973 / 1577.973 MB 2025-09-28 21:16:46.778 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 21:16:46.778 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 21:16:46.778 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-28 21:16:46.799 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-28 21:16:46.802 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-28 21:16:47.164 - Thread: 1 -> GUI Stats: Update 0.303895833333333, Draw 0.411660888888888 2025-09-28 21:16:47.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:16:47.812 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,20.4984,28.82631,1,0,1584.096,16432,13270,988202,31,13.36733,94.28736,0.2425508,35265,21.07142,0,16.66667,2.816687,19.86769,100,14086010482,1584.096,0,0,-1 2025-09-28 21:16:47.812 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:16:47.812 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,787,281,389,805,155,849,13433,10027,0,0,435,10832,0,7329,126,0,48,63,384,30,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:16:56.944 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-28 21:17:10.597 - Thread: 1 -> GC Memory: 1537.881 / 1537.881 MB 2025-09-28 21:17:17.165 - Thread: 1 -> GUI Stats: Update 0.309514555555555, Draw 0.446910166666666 2025-09-28 21:17:27.185 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-28 21:17:40.605 - Thread: 1 -> GC Memory: 1556.772 / 1556.772 MB 2025-09-28 21:17:46.256 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-28 21:17:47.455 - Thread: 1 -> GUI Stats: Update 0.411981111111112, Draw 0.432614722222222 2025-09-28 21:17:48.119 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:17:48.119 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,21.47495,33.83265,1,0,1561.674,16501.86,13440,988032,31,14.03966,94.21935,0.2355041,35369,19.76473,0,16.66667,2.774902,18.6222,100,14094382644,1561.674,0,0,-1 2025-09-28 21:17:48.119 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:17:48.119 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,787,281,392,808,155,849,13441,10032,0,0,435,10840,0,7334,126,0,48,63,384,30,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:18:08.988 - Thread: 1 -> Autosave initiated 2025-09-28 21:18:08.988 - Thread: 1 -> Character state: True 2025-09-28 21:18:08.988 - Thread: 1 -> IsServer: True 2025-09-28 21:18:08.988 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-28 21:18:08.988 - Thread: 1 -> Autosave 2025-09-28 21:18:08.988 - Thread: 1 -> Saving world - START 2025-09-28 21:18:08.988 - Thread: 1 -> Making world state snapshot. 2025-09-28 21:18:08.988 - Thread: 1 -> Before snapshot.: GC Memory: 1,569 B 2025-09-28 21:18:09.015 - Thread: 1 -> After snapshot.: GC Memory: 1,568 B 2025-09-28 21:18:09.018 - Thread: 1 -> Directory cleanup: GC Memory: 1,568 B 2025-09-28 21:18:09.018 - Thread: 1 -> Saving world - END 2025-09-28 21:18:09.045 - Thread: 9 -> Session snapshot save - START 2025-09-28 21:18:09.045 - Thread: 9 -> Checking file access for files in target dir. 2025-09-28 21:18:09.224 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\leade\AppData\Roaming\SpaceEngineers\Saves\76561198930846834\Star System 2025-09-28 20-36\.new\Sandbox_config.sbc 2025-09-28 21:18:09.327 - Thread: 9 -> Session snapshot save - END 2025-09-28 21:18:10.621 - Thread: 1 -> GC Memory: 1579.54 / 1579.54 MB 2025-09-28 21:18:17.456 - Thread: 1 -> GUI Stats: Update 0.379225, Draw 0.431330277777778 2025-09-28 21:18:40.622 - Thread: 1 -> GC Memory: 1523.882 / 1523.882 MB 2025-09-28 21:18:47.456 - Thread: 1 -> GUI Stats: Update 0.347450222222222, Draw 0.9206965 2025-09-28 21:18:48.135 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-28 21:18:48.136 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,21.04977,39.06137,1,0,1527.46,16407.2,13531,987941,31,18.7502,93.58543,0.2509925,35347,17.95547,0,16.66667,3.366686,16.8037,100,14053305992,1527.46,0,0,-1 2025-09-28 21:18:48.136 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-28 21:18:48.136 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,787,281,410,832,155,849,13402,9968,0,0,435,10800,0,7334,63,0,48,63,384,31,0,0,1802,758,456,8,30,0,0,0,0 2025-09-28 21:18:48.690 - Thread: 1 -> DoDisconnects - 1015 0 1001 2025-09-28 21:19:01.473 - Thread: 1 -> DoDisconnects - 989 0 783 2025-09-28 21:19:10.622 - Thread: 1 -> GC Memory: 1539.15 / 1539.15 MB 2025-09-28 21:19:17.455 - Thread: 1 -> GUI Stats: Update 0.3280855, Draw 0.467978666666667 2025-09-28 21:19:29.903 - Thread: 1 -> Updating stopped. 2025-09-28 21:19:29.919 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-09-28 21:19:38.247 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 21:19:38.247 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 21:19:38.249 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 21:19:39.364 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-09-28 21:19:41.434 - Thread: 1 -> Saving world - START 2025-09-28 21:19:41.434 - Thread: 1 -> Making world state snapshot. 2025-09-28 21:19:41.434 - Thread: 1 -> Before snapshot.: GC Memory: 1,546 B 2025-09-28 21:19:41.447 - Thread: 1 -> After snapshot.: GC Memory: 1,545 B 2025-09-28 21:19:41.451 - Thread: 1 -> Directory cleanup: GC Memory: 1,545 B 2025-09-28 21:19:41.451 - Thread: 1 -> Saving world - END 2025-09-28 21:19:41.464 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-09-28 21:19:41.476 - Thread: 9 -> Session snapshot save - START 2025-09-28 21:19:41.476 - Thread: 9 -> Checking file access for files in target dir. 2025-09-28 21:19:41.627 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\leade\AppData\Roaming\SpaceEngineers\Saves\76561198930846834\Star System 2025-09-28 20-36\.new\Sandbox_config.sbc 2025-09-28 21:19:41.715 - Thread: 1 -> UnloadAndExitToMenu - Started 2025-09-28 21:19:41.723 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-09-28 21:19:41.754 - Thread: 9 -> Session snapshot save - END 2025-09-28 21:19:41.789 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-09-28 21:19:41.789 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent 2025-09-28 21:19:41.793 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2025-09-28 21:19:41.793 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2025-09-28 21:19:42.026 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2025-09-28 21:19:42.026 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2025-09-28 21:19:42.026 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2025-09-28 21:19:42.031 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2025-09-28 21:19:42.261 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2025-09-28 21:19:42.271 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-09-28 21:19:42.271 - Thread: 1 -> MySession::Unload START 2025-09-28 21:19:42.271 - Thread: 1 -> AutoSaveInMinutes: 5 2025-09-28 21:19:42.271 - Thread: 1 -> MySandboxGame.IsDedicated: False 2025-09-28 21:19:42.271 - Thread: 1 -> IsServer: True 2025-09-28 21:19:42.273 - Thread: 1 -> MyAudio.UnloadData - START 2025-09-28 21:19:42.278 - Thread: 1 -> MyAudio.UnloadData - END 2025-09-28 21:19:42.278 - Thread: 1 -> MyAudio.LoadData - START 2025-09-28 21:19:42.320 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2025-09-28 21:19:42.484 - Thread: 1 -> MyAudio.LoadData - END 2025-09-28 21:19:42.488 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 21:19:42.488 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 21:19:42.489 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 21:19:42.499 - Thread: 1 -> Unloading Procedural World Generator 2025-09-28 21:19:42.743 - Thread: 1 -> Info: MyLights Unloading data. 2025-09-28 21:19:42.761 - Thread: 1 -> Network readers disposed 2025-09-28 21:19:42.763 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-09-28 21:19:42.800 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-09-28 21:19:42.802 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-09-28 21:19:42.911 - Thread: 1 -> Loading sound definitions 2025-09-28 21:19:42.911 - Thread: 1 -> Loading gamepad controls 2025-09-28 21:19:42.911 - Thread: 1 -> Loading gamepad controls 2025-09-28 21:19:42.911 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-09-28 21:19:42.911 - Thread: 1 -> Loading DLC definitions 2025-09-28 21:19:42.944 - Thread: 1 -> Loading OffensiveWords definitions 2025-09-28 21:19:42.944 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-09-28 21:19:42.944 - Thread: 1 -> Loading Quick starts 2025-09-28 21:19:42.944 - Thread: 1 -> Loading ScenarioCategories 2025-09-28 21:19:42.944 - Thread: 1 -> Loading shadow textures definitions 2025-09-28 21:19:42.944 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-09-28 21:19:42.944 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-09-28 21:19:43.389 - Thread: 1 -> MySession::Unload END 2025-09-28 21:19:43.390 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2025-09-28 21:19:43.390 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-09-28 21:19:43.390 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-09-28 21:19:43.390 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-09-28 21:19:43.519 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 21:19:43.519 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 21:19:43.521 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 21:19:44.770 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-09-28 21:19:46.472 - Thread: 1 -> MyConfig.Save() - START 2025-09-28 21:19:46.472 - Thread: 1 -> Path: C:\Users\leade\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-28 21:19:46.473 - Thread: 1 -> MyConfig.Save() - END 2025-09-28 21:19:46.473 - Thread: 1 -> Application closed by user 2025-09-28 21:19:46.474 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2025-09-28 21:19:46.474 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-09-28 21:19:46.521 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-09-28 21:19:46.521 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-09-28 21:19:46.522 - Thread: 1 -> Exiting.. 2025-09-28 21:19:46.523 - Thread: 1 -> MySandboxGame.UnloadData() - START 2025-09-28 21:19:46.523 - Thread: 1 -> MyAudio.UnloadData - START 2025-09-28 21:19:46.527 - Thread: 1 -> MyAudio.UnloadData - END 2025-09-28 21:19:46.529 - Thread: 1 -> MySandboxGame.UnloadData() - END 2025-09-28 21:19:47.253 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 64806656 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 81584704 computed total 81584704 reported total Heap usage: 1528320 ( 2%) unused in thread local freelists 22969056 (35%) unused in main heap 40309280 (62%) used in main heap ------- 64806656 allocated by heap Peak usage: 61373184 (65%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2025-09-28 21:19:47.616 - Thread: 40 -> External debugger: interrupted. 2025-09-28 21:19:47.621 - Thread: 1 -> Steam closed 2025-09-28 21:19:47.647 - Thread: 1 -> Log Closed