2025-10-04 16:50:44.840 - Thread: 1 -> Log Started 2025-10-04 16:50:44.840 - Thread: 1 -> Timezone (local - UTC): 2h 2025-10-04 16:50:44.840 - Thread: 1 -> App Version: 01_207_022 2025-10-04 16:50:44.852 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-10-04 16:50:44.852 - Thread: 1 -> Branch / Sandbox: SVN 2025-10-04 16:50:44.852 - Thread: 1 -> Client Build Number: 0 2025-10-04 16:50:44.852 - Thread: 1 -> Server Build Number: 0 2025-10-04 16:50:44.852 - Thread: 1 -> Environment.ProcessorCount: 24 2025-10-04 16:50:44.888 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26100.0) 2025-10-04 16:50:44.888 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2025-10-04 16:50:44.888 - Thread: 1 -> Environment.Is64BitProcess: True 2025-10-04 16:50:44.888 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-10-04 16:50:44.888 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2025-10-04 16:50:44.888 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2025-10-04 16:50:44.888 - Thread: 1 -> CPU Info: 12th Gen Intel(R) Core(TM) i9-12900K 2025-10-04 16:50:44.888 - Thread: 1 -> Default Culture: 2025-10-04 16:50:44.888 - Thread: 1 -> Default UI Culture: 2025-10-04 16:50:44.888 - Thread: 1 -> MyConfig.Load() - START 2025-10-04 16:50:44.888 - Thread: 1 -> Path: C:\Users\Roman\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-10-04 16:50:44.982 - Thread: 1 -> AmbientOcclusionEnabled: True 2025-10-04 16:50:44.982 - Thread: 1 -> AnisotropicFiltering: 4 2025-10-04 16:50:44.982 - Thread: 1 -> AntialiasingMode: 1 2025-10-04 16:50:44.982 - Thread: 1 -> AreaInteraction: True 2025-10-04 16:50:44.982 - Thread: 1 -> BlueprintSharing: True 2025-10-04 16:50:44.982 - Thread: 1 -> ControllerDefaultOnStart: False 2025-10-04 16:50:44.982 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-10-04 16:50:44.982 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-10-04 16:50:44.982 - Thread: 1 -> ControlsHints: True 2025-10-04 16:50:44.982 - Thread: 1 -> CubeBuilderBuildingMode: 0 2025-10-04 16:50:44.982 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-10-04 16:50:44.982 - Thread: 1 -> EnableDamageEffects: True 2025-10-04 16:50:44.982 - Thread: 1 -> EnableDoppler: True 2025-10-04 16:50:44.982 - Thread: 1 -> EnableDynamicMusic: True 2025-10-04 16:50:44.982 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2025-10-04 16:50:44.982 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2025-10-04 16:50:44.982 - Thread: 1 -> EnableReverb: False 2025-10-04 16:50:44.982 - Thread: 1 -> EnableSteamCloud: True 2025-10-04 16:50:44.982 - Thread: 1 -> EnableTrading: True 2025-10-04 16:50:44.982 - Thread: 1 -> ExperimentalMode: True 2025-10-04 16:50:44.982 - Thread: 1 -> FieldOfView: 70 2025-10-04 16:50:44.982 - Thread: 1 -> FirstTimeRun: False 2025-10-04 16:50:44.982 - Thread: 1 -> FirstVTTimeRun: False 2025-10-04 16:50:44.982 - Thread: 1 -> FlaresIntensity: 1 2025-10-04 16:50:44.982 - Thread: 1 -> GamepadSchemeName: Flight 2025-10-04 16:50:44.982 - Thread: 1 -> GameVolume: 1 2025-10-04 16:50:44.982 - Thread: 1 -> GDPRConsent: True 2025-10-04 16:50:44.982 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-10-04 16:50:44.982 - Thread: 1 -> GoodBotHints: True 2025-10-04 16:50:44.982 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-10-04 16:50:44.982 - Thread: 1 -> GrassDensity: 3 2025-10-04 16:50:44.982 - Thread: 1 -> GrassDrawDistance: 1000 2025-10-04 16:50:44.982 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2025-10-04 16:50:44.982 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-10-04 16:50:44.982 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-10-04 16:50:44.982 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-10-04 16:50:44.982 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-10-04 16:50:44.982 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-10-04 16:50:44.982 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-10-04 16:50:44.982 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-10-04 16:50:44.982 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-10-04 16:50:44.982 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-10-04 16:50:44.982 - Thread: 1 -> HUDBkTransparency: 0.6 2025-10-04 16:50:44.982 - Thread: 1 -> HudState: 1 2025-10-04 16:50:44.982 - Thread: 1 -> HudWarnings: True 2025-10-04 16:50:44.982 - Thread: 1 -> IronSightSwitchState: 1 2025-10-04 16:50:44.982 - Thread: 1 -> Language: 3 2025-10-04 16:50:44.982 - Thread: 1 -> LastNewsPopupDate: 12/09/2025 00:00:00 2025-10-04 16:50:44.982 - Thread: 1 -> LastUsedColorIndex: 8 2025-10-04 16:50:44.982 - Thread: 1 -> LastUsedColorX: 0 2025-10-04 16:50:44.982 - Thread: 1 -> LastUsedColorY: 0.2 2025-10-04 16:50:44.982 - Thread: 1 -> LastUsedColorZ: -0.02 2025-10-04 16:50:44.982 - Thread: 1 -> LastUsedSkin: Wartorn 2025-10-04 16:50:44.982 - Thread: 1 -> LightsQuality: 2 2025-10-04 16:50:44.982 - Thread: 1 -> LowMemSwitchToLow: 0 2025-10-04 16:50:44.982 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-10-04 16:50:44.982 - Thread: 1 -> ModelQuality: 2 2025-10-04 16:50:44.982 - Thread: 1 -> ModIoConsent: True 2025-10-04 16:50:44.982 - Thread: 1 -> Music_Volume: 0.827782 2025-10-04 16:50:44.982 - Thread: 1 -> MuteBroadcastControllers: False 2025-10-04 16:50:44.982 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-10-04 16:50:44.982 - Thread: 1 -> OnlyPSGames: False 2025-10-04 16:50:44.982 - Thread: 1 -> PostProcessingEnabled: True 2025-10-04 16:50:44.982 - Thread: 1 -> QuickStartNotification: False 2025-10-04 16:50:44.982 - Thread: 1 -> RefreshRate: 49987 2025-10-04 16:50:44.982 - Thread: 1 -> RotationHints: True 2025-10-04 16:50:44.982 - Thread: 1 -> ScreenHeight: 1440 2025-10-04 16:50:44.982 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-10-04 16:50:44.982 - Thread: 1 -> ScreenWidth: 3440 2025-10-04 16:50:44.982 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/LegacySurvival 2025-10-04 16:50:44.982 - Thread: 1 -> SelectedScenarioCategory: D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-10-04 16:50:44.982 - Thread: 1 -> ShaderQuality: 2 2025-10-04 16:50:44.982 - Thread: 1 -> ShadowMapResolution: 2 2025-10-04 16:50:44.982 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-10-04 16:50:44.982 - Thread: 1 -> ShowCrosshair2: 0 2025-10-04 16:50:44.982 - Thread: 1 -> SpriteMainViewportScale: 1 2025-10-04 16:50:44.982 - Thread: 1 -> SubscriptionReward: True 2025-10-04 16:50:44.982 - Thread: 1 -> TextureQuality: 2 2025-10-04 16:50:44.982 - Thread: 1 -> TreeViewDistance: 2000 2025-10-04 16:50:44.982 - Thread: 1 -> UiBkTransparency: 0.8 2025-10-04 16:50:44.982 - Thread: 1 -> UiTransparency: 1 2025-10-04 16:50:44.982 - Thread: 1 -> VerticalSync: 0 2025-10-04 16:50:44.982 - Thread: 1 -> VideoAdapter: 0 2025-10-04 16:50:44.982 - Thread: 1 -> VoiceChat: True 2025-10-04 16:50:44.982 - Thread: 1 -> VoiceChatVoiceActivation: False 2025-10-04 16:50:44.982 - Thread: 1 -> VoiceChatVolume: 5 2025-10-04 16:50:44.982 - Thread: 1 -> VoxelQuality: 2 2025-10-04 16:50:44.982 - Thread: 1 -> VoxelTextureQuality: 2 2025-10-04 16:50:44.982 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-10-04 16:50:44.982 - Thread: 1 -> WindowMode: 1 2025-10-04 16:50:44.982 - Thread: 1 -> ZoomMultiplier: 0.2 2025-10-04 16:50:44.982 - Thread: 1 -> MyConfig.Load() - END 2025-10-04 16:50:45.942 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-10-04 16:50:45.942 - Thread: 1 -> Reporting Postponed Events 2025-10-04 16:50:45.943 - Thread: 1 -> Reporting Postponed Events 2025-10-04 16:50:45.943 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-10-04 16:50:45.943 - Thread: 1 -> Found processor count: 16 2025-10-04 16:50:45.943 - Thread: 1 -> Using processor count: 16 2025-10-04 16:50:45.993 - Thread: 1 -> All detected adapters: 2025-10-04 16:50:45.995 - Thread: 1 -> NVIDIA GeForce RTX 3070 Ti - VendorID=4318, SubsystemID=-2012016573, DeviceID=9346 2025-10-04 16:50:45.995 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-10-04 16:50:46.569 - Thread: 1 -> AdapterInfo = { 2025-10-04 16:50:46.570 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Ti + DISPLAY1 2025-10-04 16:50:46.570 - Thread: 1 -> Description = dev id: 9346, mem: 8407482368, shared mem: 34206795776, Luid: 66131, rev: 161, subsys id: -2012016573, vendor id: 4318, feature_level 11.1: True 2025-10-04 16:50:46.570 - Thread: 1 -> Driver version = 32.0.15.8142 2025-10-04 16:50:46.570 - Thread: 1 -> Driver date = 20250922000000.000000-000 2025-10-04 16:50:46.570 - Thread: 1 -> DriverUpdateNecessary = False 2025-10-04 16:50:46.570 - Thread: 1 -> AftermathSupported = False 2025-10-04 16:50:46.570 - Thread: 1 -> Adapter id = 0 2025-10-04 16:50:46.570 - Thread: 1 -> Supported = True 2025-10-04 16:50:46.570 - Thread: 1 -> RAM = 8407482368 2025-10-04 16:50:46.570 - Thread: 1 -> Priority = 2 2025-10-04 16:50:46.570 - Thread: 1 -> Multithreaded rendering supported = True 2025-10-04 16:50:46.570 - Thread: 1 -> Output is attached = True 2025-10-04 16:50:46.570 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2025-10-04 16:50:46.570 - Thread: 1 -> } 2025-10-04 16:50:46.570 - Thread: 1 -> AdapterInfo = { 2025-10-04 16:50:46.570 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Ti + DISPLAY1 2025-10-04 16:50:46.570 - Thread: 1 -> Description = dev id: 9346, mem: 8407482368, shared mem: 34206795776, Luid: 66131, rev: 161, subsys id: -2012016573, vendor id: 4318, feature_level 11.1: True 2025-10-04 16:50:46.570 - Thread: 1 -> Driver version = 32.0.15.8142 2025-10-04 16:50:46.570 - Thread: 1 -> Driver date = 20250922000000.000000-000 2025-10-04 16:50:46.570 - Thread: 1 -> DriverUpdateNecessary = False 2025-10-04 16:50:46.570 - Thread: 1 -> AftermathSupported = False 2025-10-04 16:50:46.570 - Thread: 1 -> Adapter id = 0 2025-10-04 16:50:46.570 - Thread: 1 -> Supported = True 2025-10-04 16:50:46.570 - Thread: 1 -> RAM = 8407482368 2025-10-04 16:50:46.570 - Thread: 1 -> Priority = 2 2025-10-04 16:50:46.570 - Thread: 1 -> Multithreaded rendering supported = True 2025-10-04 16:50:46.570 - Thread: 1 -> Output is attached = True 2025-10-04 16:50:46.570 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2025-10-04 16:50:46.570 - Thread: 1 -> } 2025-10-04 16:50:46.570 - Thread: 1 -> AdapterInfo = { 2025-10-04 16:50:46.571 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-10-04 16:50:46.571 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34206795776, Luid: 70359, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-10-04 16:50:46.571 - Thread: 1 -> Driver version = 2025-10-04 16:50:46.571 - Thread: 1 -> Driver date = 2025-10-04 16:50:46.571 - Thread: 1 -> DriverUpdateNecessary = False 2025-10-04 16:50:46.571 - Thread: 1 -> AftermathSupported = False 2025-10-04 16:50:46.571 - Thread: 1 -> Adapter id = 1 2025-10-04 16:50:46.571 - Thread: 1 -> Supported = True 2025-10-04 16:50:46.571 - Thread: 1 -> RAM = 0 2025-10-04 16:50:46.571 - Thread: 1 -> Priority = 0 2025-10-04 16:50:46.571 - Thread: 1 -> Multithreaded rendering supported = False 2025-10-04 16:50:46.571 - Thread: 1 -> Output is attached = False 2025-10-04 16:50:46.571 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2025-10-04 16:50:46.571 - Thread: 1 -> } 2025-10-04 16:50:46.571 - Thread: 1 -> AdapterInfo = { 2025-10-04 16:50:46.571 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-10-04 16:50:46.571 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34206795776, Luid: 70359, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-10-04 16:50:46.571 - Thread: 1 -> Driver version = 2025-10-04 16:50:46.571 - Thread: 1 -> Driver date = 2025-10-04 16:50:46.571 - Thread: 1 -> DriverUpdateNecessary = False 2025-10-04 16:50:46.571 - Thread: 1 -> AftermathSupported = False 2025-10-04 16:50:46.571 - Thread: 1 -> Adapter id = 1 2025-10-04 16:50:46.571 - Thread: 1 -> Supported = True 2025-10-04 16:50:46.571 - Thread: 1 -> RAM = 0 2025-10-04 16:50:46.571 - Thread: 1 -> Priority = 0 2025-10-04 16:50:46.571 - Thread: 1 -> Multithreaded rendering supported = False 2025-10-04 16:50:46.571 - Thread: 1 -> Output is attached = False 2025-10-04 16:50:46.571 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2025-10-04 16:50:46.571 - Thread: 1 -> } 2025-10-04 16:50:46.571 - Thread: 1 -> Service.IsActive: True 2025-10-04 16:50:46.571 - Thread: 1 -> Service.IsOnline: True 2025-10-04 16:50:46.571 - Thread: 1 -> Service.OwnsGame: False 2025-10-04 16:50:46.571 - Thread: 1 -> Service.UserId: 76561198206635779 2025-10-04 16:50:46.571 - Thread: 1 -> Service.UserName: unsere_Freiheit 2025-10-04 16:50:46.571 - Thread: 1 -> Service.Branch: default 2025-10-04 16:50:46.572 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-10-04 16:50:46.572 - Thread: 1 -> Build version: 0.1.1.0 2025-10-04 16:50:46.576 - Thread: 1 -> MyScreenManager() 2025-10-04 16:50:46.583 - Thread: 38 -> CreateDeviceInternal - CheckSettings() 2025-10-04 16:50:46.583 - Thread: 38 -> CreateDeviceInternal - GetAdapter() 2025-10-04 16:50:46.585 - Thread: 38 -> CreateDeviceInternal - FixSettings() 2025-10-04 16:50:46.585 - Thread: 38 -> CreateDeviceInternal - Create device 2025-10-04 16:50:46.778 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration 2025-10-04 16:50:46.876 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK 2025-10-04 16:50:46.876 - Thread: 38 -> CreateDeviceInternal create swapchain 2025-10-04 16:50:47.683 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-10-04 16:50:47.683 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2025-10-04 16:50:47.684 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2025-10-04 16:50:48.393 - Thread: 1 -> Preallocate - START 2025-10-04 16:50:48.396 - Thread: 1 -> MySpaceWorldGenerator - START 2025-10-04 16:50:48.398 - Thread: 1 -> MySpaceWorldGenerator - END 2025-10-04 16:50:48.398 - Thread: 1 -> MySpaceBuildComponent - START 2025-10-04 16:50:48.398 - Thread: 1 -> MySpaceBuildComponent - END 2025-10-04 16:50:48.398 - Thread: 1 -> MyEntities - START 2025-10-04 16:50:48.404 - Thread: 1 -> MyEntities - END 2025-10-04 16:50:48.404 - Thread: 1 -> MyObjectBuilder_Base - START 2025-10-04 16:50:48.404 - Thread: 1 -> MyObjectBuilder_Base - END 2025-10-04 16:50:48.404 - Thread: 1 -> MyTransparentGeometry - START 2025-10-04 16:50:48.404 - Thread: 1 -> MyTransparentGeometry - END 2025-10-04 16:50:48.404 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-10-04 16:50:48.405 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-10-04 16:50:48.405 - Thread: 1 -> MyMath - START 2025-10-04 16:50:48.405 - Thread: 1 -> MyMath - END 2025-10-04 16:50:48.405 - Thread: 1 -> MySimpleObjectDraw - START 2025-10-04 16:50:48.405 - Thread: 1 -> MySimpleObjectDraw - END 2025-10-04 16:50:48.415 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-10-04 16:50:48.415 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-10-04 16:50:48.415 - Thread: 1 -> MyClientDebugCommands - START 2025-10-04 16:50:48.416 - Thread: 1 -> MyClientDebugCommands - END 2025-10-04 16:50:48.416 - Thread: 1 -> MyDedicatedServer - START 2025-10-04 16:50:48.416 - Thread: 1 -> MyDedicatedServer - END 2025-10-04 16:50:48.416 - Thread: 1 -> MyDedicatedServerBase - START 2025-10-04 16:50:48.416 - Thread: 1 -> MyDedicatedServerBase - END 2025-10-04 16:50:48.416 - Thread: 1 -> MyMultiplayerBase - START 2025-10-04 16:50:48.416 - Thread: 1 -> MyMultiplayerBase - END 2025-10-04 16:50:48.416 - Thread: 1 -> MyMultiplayerClient - START 2025-10-04 16:50:48.416 - Thread: 1 -> MyMultiplayerClient - END 2025-10-04 16:50:48.416 - Thread: 1 -> MyMultiplayerClientBase - START 2025-10-04 16:50:48.416 - Thread: 1 -> MyMultiplayerClientBase - END 2025-10-04 16:50:48.416 - Thread: 1 -> MyMultiplayerLobby - START 2025-10-04 16:50:48.416 - Thread: 1 -> MyMultiplayerLobby - END 2025-10-04 16:50:48.416 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-10-04 16:50:48.416 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-10-04 16:50:48.416 - Thread: 1 -> MyMultiplayerServerBase - START 2025-10-04 16:50:48.416 - Thread: 1 -> MyMultiplayerServerBase - END 2025-10-04 16:50:48.416 - Thread: 1 -> MyServerDebugCommands - START 2025-10-04 16:50:48.416 - Thread: 1 -> MyServerDebugCommands - END 2025-10-04 16:50:48.416 - Thread: 1 -> MySyncEntity - START 2025-10-04 16:50:48.416 - Thread: 1 -> MySyncEntity - END 2025-10-04 16:50:48.416 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-10-04 16:50:48.439 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-10-04 16:50:48.439 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-10-04 16:50:48.440 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-10-04 16:50:48.440 - Thread: 1 -> MyStatLogicFactory - START 2025-10-04 16:50:48.440 - Thread: 1 -> MyStatLogicFactory - END 2025-10-04 16:50:48.440 - Thread: 1 -> MyCommandCharacter - START 2025-10-04 16:50:48.440 - Thread: 1 -> MyCommandCharacter - END 2025-10-04 16:50:48.440 - Thread: 1 -> MyCommandConsole - START 2025-10-04 16:50:48.441 - Thread: 1 -> MyCommandConsole - END 2025-10-04 16:50:48.441 - Thread: 1 -> MyCommandEntity - START 2025-10-04 16:50:48.441 - Thread: 1 -> MyCommandEntity - END 2025-10-04 16:50:48.441 - Thread: 1 -> MyAiTargetManager - START 2025-10-04 16:50:48.441 - Thread: 1 -> MyAiTargetManager - END 2025-10-04 16:50:48.441 - Thread: 1 -> MyCubeGridDefinitions - START 2025-10-04 16:50:48.480 - Thread: 1 -> MyCubeGridDefinitions - END 2025-10-04 16:50:48.480 - Thread: 1 -> MyDefinitionManager - START 2025-10-04 16:50:48.505 - Thread: 1 -> MyDefinitionManager - END 2025-10-04 16:50:48.505 - Thread: 1 -> Preallocate - END 2025-10-04 16:50:48.508 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-10-04 16:50:48.593 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-10-04 16:50:48.593 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-10-04 16:50:48.602 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-10-04 16:50:48.602 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-10-04 16:50:48.602 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-10-04 16:50:48.602 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-10-04 16:50:48.602 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-10-04 16:50:48.602 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-10-04 16:50:48.602 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-10-04 16:50:48.621 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2025-10-04 16:50:48.621 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2025-10-04 16:50:48.621 - Thread: 1 -> Virtualized: False 2025-10-04 16:50:48.625 - Thread: 1 -> Environment.ProcessorName: 12th Gen Intel(R) Core(TM) i9-12900K 2025-10-04 16:50:48.626 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,413,591,552 bytes 2025-10-04 16:50:48.626 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-10-04 16:50:48.626 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 53,340,495,872 bytes 2025-10-04 16:50:48.626 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,645,030,019,072 bytes 2025-10-04 16:50:48.630 - Thread: 1 -> Drive C: | Capacity: 997,618,348,032 bytes | Free space: 248,435,888,128 bytes 2025-10-04 16:50:48.630 - Thread: 1 -> Drive D: | Capacity: 2,000,397,791,232 bytes | Free space: 50,670,739,456 bytes 2025-10-04 16:50:48.630 - Thread: 1 -> Drive F: | Capacity: 2,000,387,309,568 bytes | Free space: 276,418,265,088 bytes 2025-10-04 16:50:48.631 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-10-04 16:50:48.631 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-10-04 16:50:48.631 - Thread: 1 -> Installed DLCs: 2025-10-04 16:50:48.644 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-10-04 16:50:48.803 - Thread: 1 -> Havok: Physics.Init 2025-10-04 16:50:48.812 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-10-04 16:50:48.815 - Thread: 1 -> HkGameName: SpaceEngineers 2025-10-04 16:50:48.817 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-10-04 16:50:48.819 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-10-04 16:50:48.821 - Thread: 1 -> ff58a979be804885795e34bdf5dcb33aebe47c78 2025-10-04 16:50:49.028 - Thread: 1 -> Loading scenarios 2025-10-04 16:50:49.040 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-10-04 16:50:49.040 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-10-04 16:50:49.045 - Thread: 1 -> D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-10-04 16:50:49.045 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-10-04 16:50:49.109 - Thread: 1 -> Loading sound definitions 2025-10-04 16:50:49.110 - Thread: 1 -> Loading gamepad controls 2025-10-04 16:50:49.110 - Thread: 1 -> Loading gamepad controls 2025-10-04 16:50:49.110 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-10-04 16:50:49.110 - Thread: 1 -> Loading DLC definitions 2025-10-04 16:50:49.122 - Thread: 1 -> Loading OffensiveWords definitions 2025-10-04 16:50:49.122 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-10-04 16:50:49.122 - Thread: 1 -> Loading Quick starts 2025-10-04 16:50:49.122 - Thread: 1 -> Loading ScenarioCategories 2025-10-04 16:50:49.122 - Thread: 1 -> Loading shadow textures definitions 2025-10-04 16:50:49.122 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-10-04 16:50:49.124 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-10-04 16:50:49.126 - Thread: 1 -> MyAudio.LoadData - START 2025-10-04 16:50:49.182 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 6 - Sample rate: 48000 2025-10-04 16:50:49.195 - Thread: 1 -> MyAudio.LoadData - END 2025-10-04 16:50:49.202 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2025-10-04 16:50:49.202 - Thread: 1 -> MyGuiManager() 2025-10-04 16:50:49.204 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-10-04 16:50:49.215 - Thread: 14 -> D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-10-04 16:50:49.216 - Thread: 14 -> DefinitionManager - Loading 7 file(s) 2025-10-04 16:50:49.319 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-10-04 16:50:49.366 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-10-04 16:50:49.366 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-10-04 16:50:49.366 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-10-04 16:50:49.388 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-10-04 16:50:49.395 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-10-04 16:50:49.395 - Thread: 14 -> ReloadVoxelMaterials 2025-10-04 16:50:49.406 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-10-04 16:50:49.688 - Thread: 1 -> Deluxe-Edition (573160) 2025-10-04 16:50:49.688 - Thread: 1 -> Dekorative Blöcke (1049790) 2025-10-04 16:50:49.688 - Thread: 1 -> Economy Deluxe (1135960) 2025-10-04 16:50:49.689 - Thread: 1 -> Style-Paket (1084680) 2025-10-04 16:50:49.689 - Thread: 1 -> Dekorative Blöcke 2 (1167910) 2025-10-04 16:50:49.689 - Thread: 1 -> Frostbite (1241550) 2025-10-04 16:50:49.689 - Thread: 1 -> Sparks of the Future (1307680) 2025-10-04 16:50:49.689 - Thread: 1 -> Wasteland (1374610) 2025-10-04 16:50:49.689 - Thread: 1 -> Kriegskünste I. (1475830) 2025-10-04 16:50:49.689 - Thread: 1 -> Heavy Industry (1676100) 2025-10-04 16:50:49.689 - Thread: 1 -> Warfare II. (1783760) 2025-10-04 16:50:49.689 - Thread: 1 -> Automatons (1958640) 2025-10-04 16:50:49.689 - Thread: 1 -> Dekorative Blöcke 3 (2504720) 2025-10-04 16:50:49.689 - Thread: 1 -> Signalblöcke (2914120) 2025-10-04 16:50:49.690 - Thread: 1 -> Kontakt (3066290) 2025-10-04 16:50:49.690 - Thread: 1 -> Feldforschung (3601770) 2025-10-04 16:50:49.690 - Thread: 1 -> Apex-Überleben (3858380) 2025-10-04 16:50:49.716 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-10-04 16:50:49.728 - Thread: 1 -> Timer Frequency: 10000000 2025-10-04 16:50:49.728 - Thread: 1 -> Ticks per frame: 166667 2025-10-04 16:50:50.308 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-10-04 16:50:50.366 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-10-04 16:50:50.367 - Thread: 1 -> Flares Intensity: 1 2025-10-04 16:50:50.367 - Thread: 1 -> Field of view: 1.22173 2025-10-04 16:50:50.367 - Thread: 1 -> PostProcessingEnabled: True 2025-10-04 16:50:50.367 - Thread: 1 -> Render.GrassDensityFactor: 3 2025-10-04 16:50:50.367 - Thread: 1 -> Render.GrassDrawDistance: 1000 2025-10-04 16:50:50.367 - Thread: 1 -> Render.DistanceFade: 2000 2025-10-04 16:50:50.367 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-10-04 16:50:50.367 - Thread: 1 -> Render.ShadowQuality: HIGH 2025-10-04 16:50:50.367 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2025-10-04 16:50:50.367 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-10-04 16:50:50.367 - Thread: 1 -> Render.TextureQuality: HIGH 2025-10-04 16:50:50.367 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2025-10-04 16:50:50.367 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2025-10-04 16:50:50.367 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2025-10-04 16:50:50.367 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2025-10-04 16:50:50.367 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2025-10-04 16:50:50.367 - Thread: 1 -> Render.ParticleQuality: HIGH 2025-10-04 16:50:50.392 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-10-04 16:50:50.536 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-10-04 16:50:50.537 - Thread: 1 -> Analytics session started: UserID = (822e6ddb-3f3a-c509-3c6a-22778777a909) SessionID = (49ab72b2-0ae6-4937-ae6b-50a78177eeb4) 2025-10-04 16:50:50.538 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-10-04 16:50:51.181 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-10-04 16:50:51.553 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2025-10-04 16:50:52.205 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-10-04 16:50:52.222 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-10-04 16:50:52.222 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-10-04 16:50:52.455 - Thread: 1 -> MyConfig.Save() - START 2025-10-04 16:50:52.455 - Thread: 1 -> Path: C:\Users\Roman\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-10-04 16:50:52.469 - Thread: 1 -> MyConfig.Save() - END 2025-10-04 16:50:58.680 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-10-04 16:50:58.680 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2025-10-04 16:50:58.682 - Thread: 14 -> Loading available saves - START 2025-10-04 16:50:58.684 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Roman\AppData\Roaming\SpaceEngineers\Saves\76561198206635779' 2025-10-04 16:51:03.272 - Thread: 14 -> Exception occurred: System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos) at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace() at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlReader.MoveToContent() at Sandbox.Engine.Networking.MyLocalCache.LoadWorldInfo(Stream stream) at Sandbox.Engine.Networking.MyLocalCache.LoadWorldInfoFromCheckpoint(String sessionPath) 2025-10-04 16:51:20.473 - Thread: 1 -> GUI Stats: Update 0.292208611111112, Draw 0.0762147777777777 2025-10-04 16:51:21.114 - Thread: 14 -> Loading available saves - END 2025-10-04 16:51:21.114 - Thread: 14 -> Corrupted worlds: 2025-10-04 16:51:21.114 - Thread: 14 -> Sternensystem Spielstand 2 2025-10-04 16:51:21.147 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-10-04 16:51:21.340 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent 2025-10-04 16:51:36.090 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-10-04 16:51:50.474 - Thread: 1 -> GUI Stats: Update 0.186183666666667, Draw 0.0734023888888889