2019-03-05 19:18:12.158 - Thread: 1 -> Log Started 2019-03-05 19:18:12.163 - Thread: 1 -> Timezone (local - UTC): 1h 2019-03-05 19:18:12.163 - Thread: 1 -> App Version: 01_189_041 2019-03-05 19:18:12.163 - Thread: 1 -> Steam build: Always true 2019-03-05 19:18:12.163 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-03-05 19:18:12.163 - Thread: 1 -> Environment.ProcessorCount: 8 2019-03-05 19:18:12.259 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.17763.0) 2019-03-05 19:18:12.259 - Thread: 1 -> Environment.CommandLine: D:\Programme\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2019-03-05 19:18:12.259 - Thread: 1 -> Environment.Is64BitProcess: True 2019-03-05 19:18:12.259 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-03-05 19:18:12.260 - Thread: 1 -> Environment.Version: 4.6.2 or later (461814) 2019-03-05 19:18:12.260 - Thread: 1 -> Environment.CurrentDirectory: D:\Programme\Steam\steamapps\common\SpaceEngineers\Bin64 2019-03-05 19:18:13.614 - Thread: 1 -> CPU Info: Intel(R) Xeon(R) CPU X3440 @ 2.53GHz 2019-03-05 19:18:13.614 - Thread: 1 -> IntPtr.Size: 8 2019-03-05 19:18:13.614 - Thread: 1 -> Default Culture: de-DE 2019-03-05 19:18:13.614 - Thread: 1 -> Default UI Culture: de-DE 2019-03-05 19:18:13.615 - Thread: 1 -> IsAdmin: False 2019-03-05 19:18:13.644 - Thread: 1 -> MyConfig.Load() - START 2019-03-05 19:18:13.660 - Thread: 1 -> Path: C:\Users\leoba\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-03-05 19:18:13.867 - Thread: 1 -> EnableDamageEffects: True 2019-03-05 19:18:13.867 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-03-05 19:18:13.867 - Thread: 1 -> EnableReverb: False 2019-03-05 19:18:13.867 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-03-05 19:18:13.867 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-03-05 19:18:13.867 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-03-05 19:18:13.867 - Thread: 1 -> FirstTimeRun: False 2019-03-05 19:18:13.867 - Thread: 1 -> ExperimentalMode: True 2019-03-05 19:18:13.867 - Thread: 1 -> VideoAdapter: 0 2019-03-05 19:18:13.867 - Thread: 1 -> ScreenWidth: 1920 2019-03-05 19:18:13.867 - Thread: 1 -> ScreenHeight: 1080 2019-03-05 19:18:13.867 - Thread: 1 -> RefreshRate: 60000 2019-03-05 19:18:13.867 - Thread: 1 -> WindowMode: 1 2019-03-05 19:18:13.867 - Thread: 1 -> VerticalSync: True 2019-03-05 19:18:13.867 - Thread: 1 -> FieldOfView: 70 2019-03-05 19:18:13.867 - Thread: 1 -> PostProcessingEnabled: True 2019-03-05 19:18:13.867 - Thread: 1 -> FlaresIntensity: 1 2019-03-05 19:18:13.867 - Thread: 1 -> TreeViewDistance: 2000 2019-03-05 19:18:13.867 - Thread: 1 -> GrassDensity: 3 2019-03-05 19:18:13.867 - Thread: 1 -> GrassDrawDistance: 1000 2019-03-05 19:18:13.867 - Thread: 1 -> AntialiasingMode: 1 2019-03-05 19:18:13.867 - Thread: 1 -> ShadowMapResolution: 2 2019-03-05 19:18:13.867 - Thread: 1 -> AmbientOcclusionEnabled: True 2019-03-05 19:18:13.867 - Thread: 1 -> TextureQuality: 2 2019-03-05 19:18:13.867 - Thread: 1 -> AnisotropicFiltering: 4 2019-03-05 19:18:13.867 - Thread: 1 -> ModelQuality: 2 2019-03-05 19:18:13.867 - Thread: 1 -> VoxelQuality: 2 2019-03-05 19:18:13.867 - Thread: 1 -> ShaderQuality: 2 2019-03-05 19:18:13.868 - Thread: 1 -> LowMemSwitchToLow: 0 2019-03-05 19:18:13.868 - Thread: 1 -> FirstVTTimeRun: False 2019-03-05 19:18:13.868 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-03-05 19:18:13.868 - Thread: 1 -> GDPRConsent: False 2019-03-05 19:18:13.868 - Thread: 1 -> GDPRConsentSent: True 2019-03-05 19:18:13.868 - Thread: 1 -> FirstTimeTutorials: False 2019-03-05 19:18:13.868 - Thread: 1 -> GameVolume: 0.08167912 2019-03-05 19:18:13.868 - Thread: 1 -> Music_Volume: 0.06226378 2019-03-05 19:18:13.868 - Thread: 1 -> VoiceChatVolume: 0.07890547 2019-03-05 19:18:13.868 - Thread: 1 -> HudWarnings: True 2019-03-05 19:18:13.868 - Thread: 1 -> VoiceChat: True 2019-03-05 19:18:13.868 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2019-03-05 19:18:13.868 - Thread: 1 -> EnableDynamicMusic: True 2019-03-05 19:18:13.868 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2019-03-05 19:18:13.868 - Thread: 1 -> EnableDoppler: True 2019-03-05 19:18:13.868 - Thread: 1 -> ShowCrosshair: True 2019-03-05 19:18:13.868 - Thread: 1 -> EnableSteamCloud: True 2019-03-05 19:18:13.868 - Thread: 1 -> UiTransparency: 1 2019-03-05 19:18:13.868 - Thread: 1 -> UiBkTransparency: 1 2019-03-05 19:18:13.868 - Thread: 1 -> HUDBkTransparency: 0.6 2019-03-05 19:18:13.868 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-03-05 19:18:13.868 - Thread: 1 -> ControlsHints: True 2019-03-05 19:18:13.868 - Thread: 1 -> GoodBotHints: True 2019-03-05 19:18:13.868 - Thread: 1 -> RotationHints: True 2019-03-05 19:18:13.868 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2019-03-05 19:18:13.868 - Thread: 1 -> HudState: 1 2019-03-05 19:18:13.868 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2019-03-05 19:18:13.868 - Thread: 1 -> MutedPlayers: 2019-03-05 19:18:13.871 - Thread: 1 -> MyConfig.Load() - END 2019-03-05 19:18:13.874 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-03-05 19:18:17.664 - Thread: 1 -> AdapterInfo = { 2019-03-05 19:18:17.665 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2019-03-05 19:18:17.665 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 4290308096, Luid: 33560, rev: 161, subsys id: -2063069117, vendor id: 4318 2019-03-05 19:18:17.665 - Thread: 1 -> Driver version = 24.21.13.9924 2019-03-05 19:18:17.665 - Thread: 1 -> Driver date = 20180905000000.000000-000 2019-03-05 19:18:17.665 - Thread: 1 -> DriverUpdateNecessary = False 2019-03-05 19:18:17.665 - Thread: 1 -> AftermathSupported = True 2019-03-05 19:18:17.665 - Thread: 1 -> Adapter id = 0 2019-03-05 19:18:17.665 - Thread: 1 -> Supported = True 2019-03-05 19:18:17.665 - Thread: 1 -> RAM = 4239917056 2019-03-05 19:18:17.665 - Thread: 1 -> Priority = 2 2019-03-05 19:18:17.665 - Thread: 1 -> Multithreaded rendering supported = True 2019-03-05 19:18:17.665 - Thread: 1 -> Output is attached = True 2019-03-05 19:18:17.665 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-03-05 19:18:17.665 - Thread: 1 -> Display modes = { 2019-03-05 19:18:17.666 - Thread: 1 -> DXGIOutput id = 0 2019-03-05 19:18:17.666 - Thread: 1 -> 640x480@60Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 640x480@75Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 640x480@72Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 640x480@59.94Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 720x480@60Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 720x480@59.94Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 720x576@50Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 800x600@75Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 800x600@56.25Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 800x600@60.317Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 800x600@72.188Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 1024x768@60.004Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 1024x768@70.069Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 1024x768@75.029Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 1152x864@75Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 1176x664@60Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 1176x664@60Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 1176x664@50Hz 2019-03-05 19:18:17.666 - Thread: 1 -> 1176x664@50Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1176x664@59.94Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1176x664@59.94Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1280x720@60Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1280x720@50Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1280x720@59.94Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1280x768@60.015Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1280x768@60.015Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1280x800@59.887Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1280x800@59.887Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1280x800@74.984Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1280x800@74.984Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1280x960@60Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1280x1024@60.02Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1280x1024@75.025Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1360x768@60.015Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1366x768@59.887Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1366x768@59.887Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1366x768@74.984Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1366x768@74.984Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1400x1050@59.978Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1440x900@59.887Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1440x900@74.984Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1600x900@59.954Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1600x900@59.954Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1600x1024@59.954Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1600x1024@59.954Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1600x1200@60Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1680x1050@59.954Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1768x992@60Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1768x992@60Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1768x992@50Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1768x992@50Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1768x992@59.94Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1768x992@59.94Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1920x1080@60Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1920x1080@60Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1920x1080@50Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1920x1080@50Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1920x1080@59.94Hz 2019-03-05 19:18:17.667 - Thread: 1 -> 1920x1080@59.94006Hz 2019-03-05 19:18:17.667 - Thread: 1 -> } 2019-03-05 19:18:17.667 - Thread: 1 -> } 2019-03-05 19:18:17.686 - Thread: 1 -> Steam.IsActive: True 2019-03-05 19:18:17.687 - Thread: 1 -> Steam.IsOnline: True 2019-03-05 19:18:17.687 - Thread: 1 -> Steam.OwnsGame: False 2019-03-05 19:18:17.687 - Thread: 1 -> Steam.UserId: 76561198344866653 2019-03-05 19:18:17.687 - Thread: 1 -> Steam.UserName: Metzger_100 2019-03-05 19:18:17.688 - Thread: 1 -> Steam.Branch: default 2019-03-05 19:18:17.688 - Thread: 1 -> Build date: 2019-03-05 01:06 2019-03-05 19:18:17.688 - Thread: 1 -> Build version: 0.1.7003.23585 2019-03-05 19:18:18.021 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-03-05 19:18:18.023 - Thread: 1 -> MyScreenManager() 2019-03-05 19:18:18.042 - Thread: 1 -> Game dir: D:\Programme\Steam\steamapps\common\SpaceEngineers\Bin64 2019-03-05 19:18:18.042 - Thread: 1 -> Content dir: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content 2019-03-05 19:18:18.044 - Thread: 1 -> Found processor count: 8 2019-03-05 19:18:18.044 - Thread: 1 -> Using processor count: 8 2019-03-05 19:18:21.658 - Thread: 1 -> Preallocate - START 2019-03-05 19:18:21.662 - Thread: 1 -> MySpaceBuildComponent - START 2019-03-05 19:18:21.662 - Thread: 1 -> MySpaceBuildComponent - END 2019-03-05 19:18:21.662 - Thread: 1 -> MySpaceWorldGenerator - START 2019-03-05 19:18:21.699 - Thread: 1 -> MySpaceWorldGenerator - END 2019-03-05 19:18:21.699 - Thread: 1 -> MyEntities - START 2019-03-05 19:18:21.714 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - START 2019-03-05 19:18:21.804 - Thread: 8 -> 0b6c0308f5a0136596f5ba85c4c6eb76b8b8ae44 2019-03-05 19:18:21.846 - Thread: 1 -> MyEntities - END 2019-03-05 19:18:21.847 - Thread: 1 -> MyObjectBuilder_Base - START 2019-03-05 19:18:21.847 - Thread: 1 -> MyObjectBuilder_Base - END 2019-03-05 19:18:21.847 - Thread: 1 -> MyTransparentGeometry - START 2019-03-05 19:18:21.858 - Thread: 1 -> MyTransparentGeometry - END 2019-03-05 19:18:21.858 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-03-05 19:18:21.894 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-03-05 19:18:21.894 - Thread: 1 -> MyMath - START 2019-03-05 19:18:21.901 - Thread: 1 -> MyMath - END 2019-03-05 19:18:21.901 - Thread: 1 -> MySimpleObjectDraw - START 2019-03-05 19:18:21.903 - Thread: 1 -> MySimpleObjectDraw - END 2019-03-05 19:18:21.917 - Thread: 1 -> MyDefinitionManager - START 2019-03-05 19:18:21.917 - Thread: 1 -> MyDefinitionManager - END 2019-03-05 19:18:21.917 - Thread: 1 -> MyCubeGridDefinitions - START 2019-03-05 19:18:22.012 - Thread: 1 -> MyCubeGridDefinitions - END 2019-03-05 19:18:22.012 - Thread: 1 -> MyAIActionsParser - START 2019-03-05 19:18:22.013 - Thread: 1 -> MyAIActionsParser - END 2019-03-05 19:18:22.013 - Thread: 1 -> MyMultiplayerBase - START 2019-03-05 19:18:22.018 - Thread: 1 -> MyMultiplayerBase - END 2019-03-05 19:18:22.018 - Thread: 1 -> MyMultiplayerServerBase - START 2019-03-05 19:18:22.018 - Thread: 1 -> MyMultiplayerServerBase - END 2019-03-05 19:18:22.018 - Thread: 1 -> MyDedicatedServerBase - START 2019-03-05 19:18:22.018 - Thread: 1 -> MyDedicatedServerBase - END 2019-03-05 19:18:22.018 - Thread: 1 -> MyMultiplayerClientBase - START 2019-03-05 19:18:22.018 - Thread: 1 -> MyMultiplayerClientBase - END 2019-03-05 19:18:22.018 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-03-05 19:18:22.018 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-03-05 19:18:22.018 - Thread: 1 -> MyServerDebugCommands - START 2019-03-05 19:18:22.037 - Thread: 1 -> MyServerDebugCommands - END 2019-03-05 19:18:22.037 - Thread: 1 -> MyClientDebugCommands - START 2019-03-05 19:18:22.038 - Thread: 1 -> MyClientDebugCommands - END 2019-03-05 19:18:22.038 - Thread: 1 -> MyMultiplayerClient - START 2019-03-05 19:18:22.038 - Thread: 1 -> MyMultiplayerClient - END 2019-03-05 19:18:22.038 - Thread: 1 -> MyMultiplayerLobby - START 2019-03-05 19:18:22.038 - Thread: 1 -> MyMultiplayerLobby - END 2019-03-05 19:18:22.038 - Thread: 1 -> MyDedicatedServer - START 2019-03-05 19:18:22.038 - Thread: 1 -> MyDedicatedServer - END 2019-03-05 19:18:22.038 - Thread: 1 -> MyAiTargetManager - START 2019-03-05 19:18:22.039 - Thread: 1 -> MyAiTargetManager - END 2019-03-05 19:18:22.039 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-03-05 19:18:22.049 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-03-05 19:18:22.049 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-03-05 19:18:22.049 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-03-05 19:18:22.049 - Thread: 1 -> MySyncDestructions - START 2019-03-05 19:18:22.049 - Thread: 1 -> MySyncDestructions - END 2019-03-05 19:18:22.049 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-03-05 19:18:22.161 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-03-05 19:18:22.161 - Thread: 1 -> MyCommandCharacter - START 2019-03-05 19:18:22.164 - Thread: 1 -> MyCommandCharacter - END 2019-03-05 19:18:22.164 - Thread: 1 -> MyCommandConsole - START 2019-03-05 19:18:22.172 - Thread: 1 -> MyCommandConsole - END 2019-03-05 19:18:22.172 - Thread: 1 -> MyCommandEntity - START 2019-03-05 19:18:22.175 - Thread: 1 -> MyCommandEntity - END 2019-03-05 19:18:22.175 - Thread: 1 -> MySyncScenario - START 2019-03-05 19:18:22.175 - Thread: 1 -> MySyncScenario - END 2019-03-05 19:18:22.176 - Thread: 1 -> MySyncEntity - START 2019-03-05 19:18:22.176 - Thread: 1 -> MySyncEntity - END 2019-03-05 19:18:22.176 - Thread: 1 -> Preallocate - END 2019-03-05 19:18:22.206 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-03-05 19:18:22.467 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-03-05 19:18:22.467 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-03-05 19:18:22.482 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-03-05 19:18:22.483 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.7003.23585, Culture=neutral, PublicKeyToken=null 2019-03-05 19:18:22.483 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.7003.23585, Culture=neutral, PublicKeyToken=null 2019-03-05 19:18:22.483 - Thread: 1 -> Assembly.Location: D:\Programme\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-03-05 19:18:22.483 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-03-05 19:18:22.483 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-03-05 19:18:22.487 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-03-05 19:18:22.515 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MICRO-STAR INTERNATIONAL CO.,LTD 2019-03-05 19:18:22.515 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7583 2019-03-05 19:18:22.515 - Thread: 1 -> Virtualized: False 2019-03-05 19:18:22.521 - Thread: 1 -> Environment.ProcessorName: Intel(R) Xeon(R) CPU X3440 @ 2.53GHz 2019-03-05 19:18:22.524 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,580,616,192 bytes 2019-03-05 19:18:22.524 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-03-05 19:18:22.524 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 3,998,240,768 bytes 2019-03-05 19:18:22.524 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,710,501,720,064 bytes 2019-03-05 19:18:22.530 - Thread: 1 -> Drive C: | Capacity: 59,497,586,688 bytes | Free space: 8,703,758,336 bytes 2019-03-05 19:18:22.531 - Thread: 1 -> Drive D: | Capacity: 1,000,194,015,232 bytes | Free space: 575,034,118,144 bytes 2019-03-05 19:18:22.531 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-03-05 19:18:22.532 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-03-05 19:18:22.798 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-03-05 19:18:22.893 - Thread: 8 -> Loading scenarios 2019-03-05 19:18:22.982 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - END 2019-03-05 19:18:23.150 - Thread: 1 -> Havok: Physics.Init 2019-03-05 19:18:23.150 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2019-03-05 19:18:23.264 - Thread: 1 -> HkGameName: SpaceEngineers Release 2019-03-05 19:18:23.289 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-03-05 19:18:23.296 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-03-05 19:18:24.150 - Thread: 1 -> Loading sound definitions 2019-03-05 19:18:27.124 - Thread: 1 -> Loading shadow textures definitions 2019-03-05 19:18:27.124 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-03-05 19:18:27.149 - Thread: 1 -> Loading voxel map storage definitions 2019-03-05 19:18:27.155 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-03-05 19:18:27.169 - Thread: 1 -> MyAudio.LoadData - START 2019-03-05 19:18:27.382 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: MD20666 (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2019-03-05 19:18:29.637 - Thread: 14 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2019-03-05 19:18:36.450 - Thread: 1 -> MyAudio.LoadData - END 2019-03-05 19:18:36.908 - Thread: 1 -> MyGuiManager() 2019-03-05 19:18:37.921 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-03-05 19:18:45.253 - Thread: 14 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2019-03-05 19:18:54.600 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-03-05 19:18:54.601 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-03-05 19:18:54.601 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-03-05 19:18:54.795 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-03-05 19:18:58.535 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-03-05 19:18:58.568 - Thread: 1 -> Timer Frequency: 10000000 2019-03-05 19:18:58.568 - Thread: 1 -> Ticks per frame: 166667 2019-03-05 19:18:59.712 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-03-05 19:18:59.713 - Thread: 1 -> Flares Intensity: 1 2019-03-05 19:18:59.713 - Thread: 1 -> Field of view: 1.22173 2019-03-05 19:18:59.713 - Thread: 1 -> PostProcessingEnabled: True 2019-03-05 19:18:59.713 - Thread: 1 -> Render.GrassDensityFactor: 3 2019-03-05 19:18:59.713 - Thread: 1 -> Render.GrassDrawDistance: 1000 2019-03-05 19:18:59.713 - Thread: 1 -> Render.DistanceFade: 2000 2019-03-05 19:18:59.713 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-03-05 19:18:59.713 - Thread: 1 -> Render.ShadowQuality: HIGH 2019-03-05 19:18:59.713 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2019-03-05 19:18:59.713 - Thread: 1 -> Render.TextureQuality: HIGH 2019-03-05 19:18:59.713 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2019-03-05 19:18:59.713 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2019-03-05 19:18:59.713 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2019-03-05 19:18:59.713 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2019-03-05 19:18:59.971 - Thread: 1 -> Analytics helper process start reported 2019-03-05 19:19:05.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:19:05.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:19:09.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:19:09.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:19:31.264 - Thread: 14 -> ReloadVoxelMaterials 2019-03-05 19:19:31.352 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-03-05 19:19:31.436 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:31.439 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-03-05 19:19:31.482 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:31.496 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-03-05 19:19:31.705 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:31.705 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-03-05 19:19:31.779 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:31.779 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-03-05 19:19:31.852 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:31.852 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-03-05 19:19:32.051 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:32.051 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-03-05 19:19:32.163 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:32.163 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-03-05 19:19:32.200 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:32.200 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-03-05 19:19:32.231 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:32.231 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-03-05 19:19:32.253 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:32.253 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-03-05 19:19:32.275 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:32.275 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-03-05 19:19:32.290 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:32.290 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-03-05 19:19:32.310 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:32.310 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-03-05 19:19:32.321 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:32.321 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-03-05 19:19:32.692 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:32.692 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-03-05 19:19:32.804 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:32.806 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-03-05 19:19:32.843 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:32.843 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-03-05 19:19:33.620 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:33.621 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-03-05 19:19:33.636 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:33.636 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-03-05 19:19:33.727 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:33.727 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-03-05 19:19:33.772 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:33.789 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-03-05 19:19:33.808 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:33.808 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-03-05 19:19:33.826 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:33.827 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-03-05 19:19:33.841 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:33.841 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-03-05 19:19:33.934 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:33.935 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-03-05 19:19:33.956 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:33.968 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-03-05 19:19:33.981 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:33.981 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-03-05 19:19:34.127 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.127 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-03-05 19:19:34.269 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.269 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-03-05 19:19:34.316 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.316 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-03-05 19:19:34.333 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.333 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-03-05 19:19:34.345 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.346 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-03-05 19:19:34.391 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.391 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-03-05 19:19:34.409 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.410 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-03-05 19:19:34.418 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.418 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-03-05 19:19:34.428 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.428 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-03-05 19:19:34.455 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.455 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-03-05 19:19:34.462 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.462 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-03-05 19:19:34.468 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.477 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-03-05 19:19:34.566 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.566 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-03-05 19:19:34.623 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.623 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-03-05 19:19:34.721 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.721 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-03-05 19:19:34.741 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.741 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-03-05 19:19:34.786 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.786 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-03-05 19:19:34.824 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-03-05 19:19:34.824 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-03-05 19:19:34.851 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-03-05 19:19:36.936 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-03-05 19:19:39.437 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-03-05 19:19:41.692 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-03-05 19:19:42.630 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-03-05 19:19:43.674 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-03-05 19:19:46.464 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-03-05 19:19:46.484 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-03-05 19:19:46.513 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-03-05 19:19:46.536 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-03-05 19:19:46.553 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-03-05 19:19:46.565 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-03-05 19:19:46.575 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-03-05 19:19:46.583 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-03-05 19:19:46.592 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-03-05 19:19:46.639 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-03-05 19:19:46.654 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-03-05 19:19:46.679 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-03-05 19:19:46.699 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-03-05 19:19:46.727 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-03-05 19:19:46.747 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-03-05 19:19:46.790 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-03-05 19:19:46.895 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-03-05 19:19:46.998 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-03-05 19:19:47.117 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-03-05 19:19:47.222 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-03-05 19:19:47.355 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-03-05 19:19:47.496 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-03-05 19:19:47.652 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-03-05 19:19:47.797 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-03-05 19:19:47.915 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-03-05 19:19:48.061 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-03-05 19:19:48.195 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-03-05 19:19:48.354 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-03-05 19:19:48.486 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-03-05 19:19:48.703 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-03-05 19:19:48.904 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-03-05 19:19:49.005 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-03-05 19:19:49.063 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-03-05 19:19:49.118 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-03-05 19:19:49.177 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-03-05 19:19:49.225 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-03-05 19:19:49.613 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-03-05 19:19:50.007 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-03-05 19:19:50.432 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-03-05 19:19:50.684 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-03-05 19:19:51.095 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-03-05 19:19:51.298 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-03-05 19:19:51.750 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-03-05 19:19:52.239 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-03-05 19:19:52.662 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-03-05 19:19:53.016 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-03-05 19:19:53.416 - Thread: 14 -> Loading voxel storage from file 'D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-03-05 19:20:11.248 - Thread: 14 -> Loading available saves - START 2019-03-05 19:20:11.252 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\leoba\AppData\Roaming\SpaceEngineers\Saves\76561198344866653' 2019-03-05 19:20:11.621 - Thread: 14 -> Loading available saves - END 2019-03-05 19:20:11.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:20:11.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:20:14.435 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2019-03-05 19:20:15.236 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2019-03-05 19:20:17.027 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2019-03-05 19:20:18.027 - Thread: 1 -> Query successful. 2019-03-05 19:20:18.028 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2019-03-05 19:20:18.090 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:20:18.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:20:21.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:20:21.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:20:22.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:20:22.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:20:22.826 - Thread: 14 -> Loading available saves - START 2019-03-05 19:20:22.827 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\leoba\AppData\Roaming\SpaceEngineers\Saves\76561198344866653' 2019-03-05 19:20:22.855 - Thread: 14 -> Loading available saves - END 2019-03-05 19:20:23.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:20:23.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:20:24.376 - Thread: 1 -> LoadSandbox() - Start 2019-03-05 19:20:24.378 - Thread: 1 -> LoadSession() - Start 2019-03-05 19:20:24.378 - Thread: 1 -> C:\Users\leoba\AppData\Roaming\SpaceEngineers\Saves\76561198344866653\Vanilla 2019-03-05 19:20:24.406 - Thread: 1 -> LoadSession() - End 2019-03-05 19:20:24.406 - Thread: 1 -> LoadSandbox() - End 2019-03-05 19:20:24.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:20:24.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:20:24.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:20:24.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:20:24.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:20:24.414 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:20:24.447 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-03-05 19:20:24.449 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-03-05 19:20:24.657 - Thread: 1 -> RunLoadingAction - START 2019-03-05 19:20:24.663 - Thread: 1 -> Loading session: C:\Users\leoba\AppData\Roaming\SpaceEngineers\Saves\76561198344866653\Vanilla 2019-03-05 19:20:25.660 - Thread: 1 -> GC Memory: 1,759,065,264 B 2019-03-05 19:20:25.667 - Thread: 1 -> Process Memory: 3,214,655,488 B 2019-03-05 19:20:25.671 - Thread: 1 -> Experimental mode: Yes 2019-03-05 19:20:25.671 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2019-03-05 19:20:29.145 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-03-05 19:20:29.164 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-03-05 19:20:29.174 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-03-05 19:20:29.179 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-03-05 19:20:29.183 - Thread: 1 -> 0b6c0308f5a0136596f5ba85c4c6eb76b8b8ae44 2019-03-05 19:20:29.426 - Thread: 1 -> Loading scenarios 2019-03-05 19:20:29.426 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-03-05 19:20:29.428 - Thread: 1 -> List of used mods (0) - START 2019-03-05 19:20:29.430 - Thread: 1 -> List of used mods - END 2019-03-05 19:20:29.447 - Thread: 1 -> Loading behaviors 2019-03-05 19:20:29.450 - Thread: 1 -> Loading ammo magazines 2019-03-05 19:20:29.455 - Thread: 1 -> Loading ammo definitions 2019-03-05 19:20:29.460 - Thread: 1 -> Loading animations 2019-03-05 19:20:29.466 - Thread: 1 -> Loading animations 2019-03-05 19:20:29.468 - Thread: 1 -> Loading sound definitions 2019-03-05 19:20:29.469 - Thread: 1 -> Loading sound definitions 2019-03-05 19:20:29.469 - Thread: 1 -> Loading sound definitions 2019-03-05 19:20:29.469 - Thread: 1 -> Loading sound definitions 2019-03-05 19:20:29.469 - Thread: 1 -> Loading sound definitions 2019-03-05 19:20:29.469 - Thread: 1 -> Loading category classes 2019-03-05 19:20:29.471 - Thread: 1 -> Loading blueprint classes 2019-03-05 19:20:29.474 - Thread: 1 -> Loading blueprint class entries 2019-03-05 19:20:29.475 - Thread: 1 -> Loading blueprints 2019-03-05 19:20:29.481 - Thread: 1 -> Loading agent definitions 2019-03-05 19:20:29.484 - Thread: 1 -> Loading character definitions 2019-03-05 19:20:29.512 - Thread: 1 -> Loading character definitions 2019-03-05 19:20:29.512 - Thread: 1 -> Loading components 2019-03-05 19:20:29.516 - Thread: 1 -> Loading configuration 2019-03-05 19:20:29.519 - Thread: 1 -> Loading container types 2019-03-05 19:20:29.522 - Thread: 1 -> Loading block positions 2019-03-05 19:20:29.528 - Thread: 1 -> Loading curve definitions 2019-03-05 19:20:29.534 - Thread: 1 -> Loading debris 2019-03-05 19:20:29.536 - Thread: 1 -> Loading environment items entries 2019-03-05 19:20:29.537 - Thread: 1 -> Loading decal global definitions 2019-03-05 19:20:29.537 - Thread: 1 -> Loading decal definitions 2019-03-05 19:20:29.542 - Thread: 1 -> Loading drone behaviors 2019-03-05 19:20:29.548 - Thread: 1 -> Loading edges 2019-03-05 19:20:29.550 - Thread: 1 -> Loading emissive color definitions 2019-03-05 19:20:29.560 - Thread: 1 -> Loading emissive color default states 2019-03-05 19:20:29.564 - Thread: 1 -> Loading entity components 2019-03-05 19:20:29.577 - Thread: 1 -> Loading component containers 2019-03-05 19:20:29.604 - Thread: 1 -> Loading environment items entries 2019-03-05 19:20:29.605 - Thread: 1 -> Loading factions 2019-03-05 19:20:29.607 - Thread: 1 -> Loading flare definitions 2019-03-05 19:20:29.627 - Thread: 1 -> Loading gas property definitions 2019-03-05 19:20:29.629 - Thread: 1 -> Loading event definitions 2019-03-05 19:20:29.633 - Thread: 1 -> Loading physical items 2019-03-05 19:20:29.683 - Thread: 1 -> Loading LCD texture categories 2019-03-05 19:20:29.685 - Thread: 1 -> Loading physical items 2019-03-05 19:20:29.687 - Thread: 1 -> Loading physical material properties 2019-03-05 19:20:29.693 - Thread: 1 -> Loading pirate antennas 2019-03-05 19:20:29.707 - Thread: 1 -> Loading research blocks definitions 2019-03-05 19:20:29.709 - Thread: 1 -> Loading research groups definitions 2019-03-05 19:20:29.710 - Thread: 1 -> Loading resource distribution groups 2019-03-05 19:20:29.711 - Thread: 1 -> Loading shadow textures definitions 2019-03-05 19:20:29.711 - Thread: 1 -> Loading ship sound groups 2019-03-05 19:20:29.743 - Thread: 1 -> Loading ship sound groups 2019-03-05 19:20:29.744 - Thread: 1 -> Loading sound categories 2019-03-05 19:20:29.746 - Thread: 1 -> Loading stat definitions 2019-03-05 19:20:29.747 - Thread: 1 -> Loading grid creators 2019-03-05 19:20:29.750 - 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Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2019-03-05 19:20:30.300 - Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2019-03-05 19:20:30.300 - Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-03-05 19:20:30.300 - Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-03-05 19:20:30.300 - Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-03-05 19:20:30.300 - Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-03-05 19:20:30.300 - Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2019-03-05 19:20:30.300 - Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-03-05 19:20:30.300 - Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-03-05 19:20:30.300 - Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2019-03-05 19:20:30.300 - Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-03-05 19:20:30.300 - Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-03-05 19:20:30.300 - Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-03-05 19:20:30.300 - Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-03-05 19:20:30.300 - Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-03-05 19:20:30.300 - Thread: 1 -> Loading prefab: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-03-05 19:20:30.302 - Thread: 1 -> Loading asteroid generators 2019-03-05 19:20:30.305 - Thread: 1 -> Loading spawn groups 2019-03-05 19:20:30.312 - Thread: 1 -> Loading drop containers 2019-03-05 19:20:30.314 - Thread: 1 -> Loading spawn groups 2019-03-05 19:20:30.315 - Thread: 1 -> Loading spawn groups 2019-03-05 19:20:30.315 - Thread: 1 -> Loading respawn ships 2019-03-05 19:20:30.318 - Thread: 1 -> Loading spawn groups 2019-03-05 19:20:30.318 - Thread: 1 -> Loading wheel speeds 2019-03-05 19:20:30.380 - Thread: 1 -> MyAudio.UnloadData - START 2019-03-05 19:20:30.411 - Thread: 1 -> MyAudio.UnloadData - END 2019-03-05 19:20:30.411 - Thread: 1 -> MyAudio.LoadData - START 2019-03-05 19:20:30.559 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: MD20666 (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2019-03-05 19:20:30.619 - Thread: 1 -> MyAudio.LoadData - END 2019-03-05 19:20:30.707 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-03-05 19:20:30.717 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-03-05 19:20:30.752 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.7003.23572, Culture=neutral, PublicKeyToken=null 2019-03-05 19:20:30.754 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-03-05 19:20:30.754 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-03-05 19:20:30.771 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.7003.23585, Culture=neutral, PublicKeyToken=null 2019-03-05 19:20:31.296 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-03-05 19:20:31.298 - Thread: 24 -> External debugger: listening... 2019-03-05 19:20:31.998 - Thread: 1 -> MyLights.LoadData() - START 2019-03-05 19:20:32.007 - Thread: 1 -> MyLights.LoadData() - END 2019-03-05 19:20:32.074 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-03-05 19:20:47.447 - Thread: 1 -> MyExplosions.LoadData() - START 2019-03-05 19:20:47.463 - Thread: 1 -> MyExplosions.LoadData() - END 2019-03-05 19:20:47.479 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-03-05 19:20:47.480 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-03-05 19:20:47.561 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-03-05 19:20:47.802 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2019-03-05 19:20:47.803 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2019-03-05 19:20:47.803 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2019-03-05 19:20:47.803 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2019-03-05 19:20:47.803 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2019-03-05 19:20:47.804 - Thread: 14 -> Loading voxel storage from file 'C:\Users\leoba\AppData\Roaming\SpaceEngineers\Saves\76561198344866653\Vanilla\EarthLike-1779144428d120000.vx2' 2019-03-05 19:20:47.804 - Thread: 1 -> Loading voxel storage from file 'C:\Users\leoba\AppData\Roaming\SpaceEngineers\Saves\76561198344866653\Vanilla\Moon-1353915701d19000.vx2' 2019-03-05 19:20:47.804 - Thread: 17 -> Loading voxel storage from file 'C:\Users\leoba\AppData\Roaming\SpaceEngineers\Saves\76561198344866653\Vanilla\Titan-2124704365d19000.vx2' 2019-03-05 19:20:47.804 - Thread: 16 -> Loading voxel storage from file 'C:\Users\leoba\AppData\Roaming\SpaceEngineers\Saves\76561198344866653\Vanilla\Alien-291759539d120000.vx2' 2019-03-05 19:20:47.804 - Thread: 15 -> Loading voxel storage from file 'C:\Users\leoba\AppData\Roaming\SpaceEngineers\Saves\76561198344866653\Vanilla\Mars-2044023682d120000.vx2' 2019-03-05 19:20:51.001 - Thread: 17 -> Info: Planet generator name: Titan 2019-03-05 19:20:51.001 - Thread: 15 -> Info: Planet generator name: Mars 2019-03-05 19:20:51.011 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-03-05 19:20:51.011 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-03-05 19:20:51.201 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2019-03-05 19:20:51.201 - Thread: 15 -> Loading voxel storage from file 'C:\Users\leoba\AppData\Roaming\SpaceEngineers\Saves\76561198344866653\Vanilla\Europa-595048092d19000.vx2' 2019-03-05 19:20:51.282 - Thread: 1 -> Info: Planet generator name: Moon 2019-03-05 19:20:51.282 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-03-05 19:20:51.565 - Thread: 16 -> Info: Planet generator name: Alien 2019-03-05 19:20:51.565 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-03-05 19:20:51.977 - Thread: 14 -> Info: Planet generator name: EarthLike 2019-03-05 19:20:51.977 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-03-05 19:20:53.898 - Thread: 15 -> Info: Planet generator name: Europa 2019-03-05 19:20:53.898 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-03-05 19:21:00.009 - Thread: 1 -> Clusters reordered 2019-03-05 19:21:00.518 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2019-03-05 19:21:00.560 - Thread: 1 -> MySession.Static.LogSettings - START 2019-03-05 19:21:00.562 - Thread: 1 -> Name = Vanilla 2019-03-05 19:21:00.562 - Thread: 1 -> Description = 2019-03-05 19:21:00.562 - Thread: 1 -> GameDateTime = 01/01/2081 00:48:03 2019-03-05 19:21:00.562 - Thread: 1 -> Password = 2019-03-05 19:21:00.562 - Thread: 1 -> CurrentPath = C:\Users\leoba\AppData\Roaming\SpaceEngineers\Saves\76561198344866653\Vanilla 2019-03-05 19:21:00.562 - Thread: 1 -> WorkshopId = 2019-03-05 19:21:00.562 - Thread: 1 -> CameraController = MyCockpit {1BCC2237AA388B7} KS05 - Jäger Cockpit 2019-03-05 19:21:00.562 - Thread: 1 -> ThumbPath = C:\Users\leoba\AppData\Roaming\SpaceEngineers\Saves\76561198344866653\Vanilla\thumb.jpg 2019-03-05 19:21:00.567 - Thread: 1 -> Settings: 2019-03-05 19:21:00.568 - Thread: 1 -> GameMode = Creative 2019-03-05 19:21:00.568 - Thread: 1 -> MaxPlayers = 4 2019-03-05 19:21:00.568 - Thread: 1 -> OnlineMode = FRIENDS 2019-03-05 19:21:00.568 - Thread: 1 -> AutoHealing = True 2019-03-05 19:21:00.568 - Thread: 1 -> WeaponsEnabled = True 2019-03-05 19:21:00.569 - Thread: 1 -> ThrusterDamage = True 2019-03-05 19:21:00.569 - Thread: 1 -> EnableSpectator = False 2019-03-05 19:21:00.569 - Thread: 1 -> EnableCopyPaste = True 2019-03-05 19:21:00.569 - Thread: 1 -> MaxFloatingObjects = 56 2019-03-05 19:21:00.569 - Thread: 1 -> MaxGridSize = 0 2019-03-05 19:21:00.569 - Thread: 1 -> MaxBlocksPerPlayer = 0 2019-03-05 19:21:00.569 - Thread: 1 -> CargoShipsEnabled = True 2019-03-05 19:21:00.569 - Thread: 1 -> EnvironmentHostility = SAFE 2019-03-05 19:21:00.569 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-03-05 19:21:00.569 - Thread: 1 -> InventorySizeMultiplier = 3 2019-03-05 19:21:00.569 - Thread: 1 -> RefinerySpeedMultiplier = 3 2019-03-05 19:21:00.569 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2019-03-05 19:21:00.569 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2019-03-05 19:21:00.569 - Thread: 1 -> WelderSpeedMultiplier = 2 2019-03-05 19:21:00.569 - Thread: 1 -> GrinderSpeedMultiplier = 2 2019-03-05 19:21:00.569 - Thread: 1 -> ClientCanSave = False 2019-03-05 19:21:00.569 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-03-05 19:21:00.569 - Thread: 1 -> PermanentDeath = False 2019-03-05 19:21:00.569 - Thread: 1 -> DestructibleBlocks = True 2019-03-05 19:21:00.569 - Thread: 1 -> EnableScripts = False 2019-03-05 19:21:00.569 - Thread: 1 -> AutoSaveInMinutes = 5 2019-03-05 19:21:00.569 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-03-05 19:21:00.569 - Thread: 1 -> ProceduralDensity = 0.35 2019-03-05 19:21:00.569 - Thread: 1 -> ProceduralSeed = 0 2019-03-05 19:21:00.569 - Thread: 1 -> DestructibleBlocks = True 2019-03-05 19:21:00.569 - Thread: 1 -> EnableIngameScripts = False 2019-03-05 19:21:00.569 - Thread: 1 -> ViewDistance = 15000 2019-03-05 19:21:00.569 - Thread: 1 -> Voxel destruction = True 2019-03-05 19:21:00.569 - Thread: 1 -> EnableStructuralSimulation = False 2019-03-05 19:21:00.569 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-03-05 19:21:00.569 - Thread: 1 -> EnableContainerDrops = True 2019-03-05 19:21:00.569 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-03-05 19:21:00.569 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-03-05 19:21:00.569 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-03-05 19:21:00.569 - Thread: 1 -> EnableSubgridDamage = False 2019-03-05 19:21:00.569 - Thread: 1 -> SyncDistance = 3000 2019-03-05 19:21:00.569 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-03-05 19:21:00.569 - Thread: 1 -> ExperimentalMode = True 2019-03-05 19:21:00.569 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2019-03-05 19:21:00.569 - Thread: 1 -> MySession.Static.LogSettings - END 2019-03-05 19:21:01.292 - Thread: 1 -> Session loaded 2019-03-05 19:21:01.292 - Thread: 1 -> RunLoadingAction - END 2019-03-05 19:21:01.293 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-03-05 19:21:01.634 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-03-05 19:21:01.635 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-03-05 19:21:01.636 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-03-05 19:21:01.655 - Thread: 1 -> Updating continues. 2019-03-05 19:21:03.620 - Thread: 1 -> GC Memory: 2,911,251,312 B 2019-03-05 19:21:07.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:21:07.455 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,11755.19,37702.89,1,0,2776.982,5192.934,9730,90270,10,2.529679,5.521447,0,1728,16.66678 2019-03-05 19:21:24.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:21:24.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:21:33.625 - Thread: 1 -> GC Memory: 2,710,051,120 B 2019-03-05 19:22:03.625 - Thread: 1 -> GC Memory: 2,713,477,336 B 2019-03-05 19:22:09.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:22:09.572 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,47.36809,20.8635,1,0,2588.1,5192.934,9716,90284,10,25.33979,93.89327,22.3789,1371,16.66305 2019-03-05 19:22:33.642 - Thread: 1 -> GC Memory: 2,713,723,584 B 2019-03-05 19:23:03.642 - Thread: 1 -> GC Memory: 2,651,893,160 B 2019-03-05 19:23:09.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:23:09.587 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,50.04299,20.80461,1,0,2533.406,5192.934,9716,90284,10,25.65397,94.10772,24.12177,1343,16.66687 2019-03-05 19:23:12.609 - Thread: 1 -> Optimizing physics step of 3 worlds 2019-03-05 19:23:33.642 - Thread: 1 -> GC Memory: 2,657,510,672 B 2019-03-05 19:23:56.261 - Thread: 1 -> Clusters reordered 2019-03-05 19:24:03.643 - Thread: 1 -> GC Memory: 2,712,104,600 B 2019-03-05 19:24:09.603 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:24:09.606 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,43.94794,22.41024,1,0,2590.521,5192.934,9716,90284,10,26.5636,92.44662,23.23501,1295,16.66283 2019-03-05 19:24:33.658 - Thread: 1 -> GC Memory: 2,698,897,304 B 2019-03-05 19:25:03.658 - Thread: 1 -> GC Memory: 2,725,808,768 B 2019-03-05 19:25:09.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:25:09.706 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0,0,0,49.25797,55.73541,1,0,2604.6,5192.934,9716,90284,10,33.9205,92.05568,27.25117,1266,16.66811 2019-03-05 19:25:24.646 - Thread: 1 -> Autosave initiated 2019-03-05 19:25:24.646 - Thread: 1 -> Character state: True 2019-03-05 19:25:24.646 - Thread: 1 -> IsServer: True 2019-03-05 19:25:24.646 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-03-05 19:25:24.646 - Thread: 1 -> Autosave 2019-03-05 19:25:24.660 - Thread: 1 -> Saving world - START 2019-03-05 19:25:24.662 - Thread: 1 -> Making world state snapshot. 2019-03-05 19:25:24.663 - Thread: 1 -> Before snapshot.: GC Memory: 2,749,691,536 B 2019-03-05 19:25:24.976 - Thread: 1 -> After snapshot.: GC Memory: 2,749,647,824 B 2019-03-05 19:25:24.979 - Thread: 1 -> Directory cleanup: GC Memory: 2,749,647,824 B 2019-03-05 19:25:24.979 - Thread: 1 -> Saving world - END 2019-03-05 19:25:24.989 - Thread: 14 -> Session snapshot save - START 2019-03-05 19:25:24.991 - Thread: 14 -> Checking file access for files in target dir. 2019-03-05 19:25:27.003 - Thread: 14 -> Session snapshot save - END 2019-03-05 19:25:33.665 - Thread: 1 -> GC Memory: 2,765,438,464 B 2019-03-05 19:25:56.468 - Thread: 1 -> Clusters reordered 2019-03-05 19:25:56.775 - Thread: 1 -> Optimizing physics step of 2 worlds 2019-03-05 19:25:57.100 - Thread: 1 -> Optimizing physics step of 2 worlds 2019-03-05 19:26:03.678 - Thread: 1 -> GC Memory: 2,730,626,664 B 2019-03-05 19:26:10.229 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:26:10.229 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,62.25615,113.9487,1,0,2608.889,5192.934,9716,90284,10,19.70465,99.60435,50.08024,689,65.2954 2019-03-05 19:26:12.122 - Thread: 1 -> Optimizing physics step of 2 worlds 2019-03-05 19:26:12.738 - Thread: 1 -> Optimizing physics step of 2 worlds 2019-03-05 19:26:33.681 - Thread: 1 -> GC Memory: 2,782,992,944 B 2019-03-05 19:27:03.693 - Thread: 1 -> GC Memory: 2,815,359,256 B 2019-03-05 19:27:10.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:27:10.854 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,48.18575,21.76013,1,0,2684.006,5192.934,9646,90354,10,13.63976,99.46933,46.53591,669,64.39878 2019-03-05 19:27:33.703 - Thread: 1 -> GC Memory: 2,736,040,672 B 2019-03-05 19:27:54.285 - Thread: 15 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2019-03-05 19:27:54.955 - Thread: 1 -> Query successful. 2019-03-05 19:27:54.956 - Thread: 15 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2019-03-05 19:28:03.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:28:03.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:28:03.478 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:28:03.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:28:03.712 - Thread: 1 -> GC Memory: 2,777,591,688 B 2019-03-05 19:28:11.834 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:28:11.835 - Thread: 1 -> STATISTICS,420.1166666,0,0,0,0,0,0,43.29239,14.99779,1,0,2649.501,5192.934,9646,90354,11,16.04025,99.12784,25.11754,569,38.74886 2019-03-05 19:28:17.722 - Thread: 1 -> Pasting grid request by user: 76561198344866653 2019-03-05 19:28:17.729 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1FCE5E1D27C0708 2019-03-05 19:28:17.790 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:28:33.714 - Thread: 1 -> GC Memory: 2,741,659,632 B 2019-03-05 19:28:44.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:28:44.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:28:44.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:28:44.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:28:55.658 - Thread: 1 -> Pasting grid request by user: 76561198344866653 2019-03-05 19:28:55.660 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 154D8755784D587 2019-03-05 19:28:55.707 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:29:03.726 - Thread: 1 -> GC Memory: 2,754,584,240 B 2019-03-05 19:29:12.725 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-03-05 19:29:12.725 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-03-05 19:29:12.725 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-03-05 19:29:13.001 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-03-05 19:29:17.597 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:29:17.598 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,41.34555,24.165,1,0,2618.714,5192.934,12989,87011,18,14.82405,98.42296,24.3943,455,67.6862 2019-03-05 19:29:33.741 - Thread: 1 -> GC Memory: 2,748,590,888 B 2019-03-05 19:29:39.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:29:39.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:30:03.759 - Thread: 1 -> GC Memory: 2,883,950,352 B 2019-03-05 19:30:19.334 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:30:19.335 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,60.13507,65.8929,1,0,2842.48,5192.934,12241,87759,19,55.87848,92.20628,26.45775,1121,18.04313 2019-03-05 19:30:24.659 - Thread: 1 -> Autosave initiated 2019-03-05 19:30:24.659 - Thread: 1 -> Character state: True 2019-03-05 19:30:24.659 - Thread: 1 -> IsServer: True 2019-03-05 19:30:24.659 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-03-05 19:30:24.659 - Thread: 1 -> Autosave 2019-03-05 19:30:24.659 - Thread: 1 -> Saving world - START 2019-03-05 19:30:24.661 - Thread: 1 -> Making world state snapshot. 2019-03-05 19:30:24.661 - Thread: 1 -> Before snapshot.: GC Memory: 3,014,106,616 B 2019-03-05 19:30:24.731 - Thread: 1 -> After snapshot.: GC Memory: 3,016,246,000 B 2019-03-05 19:30:24.732 - Thread: 1 -> Directory cleanup: GC Memory: 3,016,246,000 B 2019-03-05 19:30:24.732 - Thread: 1 -> Saving world - END 2019-03-05 19:30:24.732 - Thread: 14 -> Session snapshot save - START 2019-03-05 19:30:24.734 - Thread: 14 -> Checking file access for files in target dir. 2019-03-05 19:30:25.243 - Thread: 14 -> Session snapshot save - END 2019-03-05 19:30:33.762 - Thread: 1 -> GC Memory: 3,073,974,936 B 2019-03-05 19:30:41.969 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-03-05 19:30:41.969 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-03-05 19:30:41.969 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-03-05 19:30:42.011 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-03-05 19:30:44.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:30:44.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:31:03.775 - Thread: 1 -> GC Memory: 3,084,537,376 B 2019-03-05 19:31:04.802 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:31:04.804 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:31:09.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:31:09.021 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:31:12.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:31:12.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:31:19.534 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:31:19.535 - Thread: 1 -> STATISTICS,600.1666666,0,0,0,0,0,0,52.07808,79.86164,1,0,2660.331,5192.934,11161,88839,21,26.12912,99.17228,27.42671,1299,41.75391 2019-03-05 19:31:33.790 - Thread: 1 -> GC Memory: 2,835,924,896 B 2019-03-05 19:32:03.790 - Thread: 1 -> GC Memory: 2,836,902,000 B 2019-03-05 19:32:19.551 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:32:19.551 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,43.49305,18.76154,1,0,2708.211,5192.934,11161,88839,21,14.55901,99.34618,24.07754,1261,56.20761 2019-03-05 19:32:33.792 - Thread: 1 -> GC Memory: 2,836,434,600 B 2019-03-05 19:32:34.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:32:34.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:33:03.806 - Thread: 1 -> GC Memory: 2,835,997,264 B 2019-03-05 19:33:13.366 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:33:13.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:33:13.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:33:13.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:33:16.639 - Thread: 14 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/ShieldComponentBP was not found. 2019-03-05 19:33:20.050 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:33:20.050 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,47.46232,70.7176,1,0,2868.882,5192.934,11058,88942,21,52.95625,89.47893,29.14392,1052,19.16332 2019-03-05 19:33:33.947 - Thread: 1 -> GC Memory: 2,896,368,472 B 2019-03-05 19:34:03.951 - Thread: 1 -> GC Memory: 2,897,842,248 B 2019-03-05 19:34:33.952 - Thread: 1 -> GC Memory: 2,902,694,424 B 2019-03-05 19:34:46.901 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:34:46.902 - Thread: 1 -> STATISTICS,780.2166666,0,0,0,0,0,0,87.08131,30.42619,1,0,2763.126,5192.934,11058,88942,32,33.68393,95.54732,27.56788,736,36.15432 2019-03-05 19:35:04.266 - Thread: 1 -> GC Memory: 2,896,281,712 B 2019-03-05 19:35:06.665 - Thread: 1 -> DEFINITION_ERROR: 2019-03-05 19:35:06.665 - Thread: 1 -> in file: D:\Programme\Steam\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks.sbc 2019-03-05 19:35:06.665 - Thread: 1 -> There was error during loading of model, please check log file. 2019-03-05 19:35:09.367 - Thread: 1 -> Pasting grid request by user: 76561198344866653 2019-03-05 19:35:10.145 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 146F5DC0E5D7DAF 2019-03-05 19:35:11.080 - Thread: 14 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/ShieldComponentBP was not found. 2019-03-05 19:35:12.975 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:12.975 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A95D1F17D77F0E 2019-03-05 19:35:13.028 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:13.028 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 103D1090C3EDCFB 2019-03-05 19:35:13.075 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:13.075 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1DDF83D95E57580 2019-03-05 19:35:13.114 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:13.114 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 111EEB35C7CED79 2019-03-05 19:35:15.329 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:15.329 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1849306EFCA4941 2019-03-05 19:35:15.330 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:15.330 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 164737920062382 2019-03-05 19:35:15.332 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:15.332 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1566BDBF52610D9 2019-03-05 19:35:15.333 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:15.333 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 13D8E6DF515943E 2019-03-05 19:35:15.335 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:15.335 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1835481390AB2A0 2019-03-05 19:35:15.337 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:15.337 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1CC7910E28BDA7B 2019-03-05 19:35:15.338 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:15.338 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1EE90A217CA28C0 2019-03-05 19:35:15.340 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:15.340 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E4B747D69FB66E 2019-03-05 19:35:15.342 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:15.342 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E64376E7378435 2019-03-05 19:35:15.344 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:15.344 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11753965E4A5EEA 2019-03-05 19:35:15.345 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:15.345 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 155A00121F56E4E 2019-03-05 19:35:15.391 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:35:24.663 - Thread: 1 -> Autosave initiated 2019-03-05 19:35:24.663 - Thread: 1 -> Character state: True 2019-03-05 19:35:24.663 - Thread: 1 -> IsServer: True 2019-03-05 19:35:24.663 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-03-05 19:35:24.663 - Thread: 1 -> Autosave 2019-03-05 19:35:24.663 - Thread: 1 -> Saving world - START 2019-03-05 19:35:24.666 - Thread: 1 -> Making world state snapshot. 2019-03-05 19:35:24.666 - Thread: 1 -> Before snapshot.: GC Memory: 3,089,476,592 B 2019-03-05 19:35:24.785 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: e973ad49-f3f4-41b9-811b-2b114e6ee0f9, not claimed 2019-03-05 19:35:24.785 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: 1f2f7baa-31ba-4e75-82c4-fa29679de822, not claimed 2019-03-05 19:35:24.801 - Thread: 1 -> After snapshot.: GC Memory: 3,095,149,608 B 2019-03-05 19:35:24.802 - Thread: 1 -> Directory cleanup: GC Memory: 3,095,149,608 B 2019-03-05 19:35:24.802 - Thread: 1 -> Saving world - END 2019-03-05 19:35:24.803 - Thread: 15 -> Session snapshot save - START 2019-03-05 19:35:24.804 - Thread: 15 -> Checking file access for files in target dir. 2019-03-05 19:35:26.990 - Thread: 15 -> Session snapshot save - END 2019-03-05 19:35:34.283 - Thread: 1 -> GC Memory: 3,100,032,504 B 2019-03-05 19:35:46.776 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-03-05 19:35:47.025 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-03-05 19:35:57.037 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-03-05 19:35:57.059 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-03-05 19:36:01.183 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:36:01.183 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,67.12324,75.23113,1,0,2958.591,5192.934,59889,40111,32,47.2389,86.5383,38.36767,814,18.04925 2019-03-05 19:36:04.291 - Thread: 1 -> GC Memory: 3,099,049,104 B 2019-03-05 19:36:07.037 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-03-05 19:36:07.054 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-03-05 19:36:17.036 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-03-05 19:36:17.040 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-03-05 19:36:17.040 - Thread: 1 -> Next activation in -00:39:42.4123311 2019-03-05 19:36:17.040 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-03-05 19:36:17.078 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-03-05 19:36:27.704 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-03-05 19:36:27.756 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-03-05 19:36:29.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:36:29.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:36:32.604 - Thread: 1 -> Optimizing physics step of 2 worlds 2019-03-05 19:36:34.311 - Thread: 1 -> GC Memory: 3,107,311,944 B 2019-03-05 19:36:40.948 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-03-05 19:36:40.949 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-03-05 19:36:51.897 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-03-05 19:36:51.906 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-03-05 19:36:51.906 - Thread: 1 -> Next activation in 00:11:57.7837372 2019-03-05 19:37:04.321 - Thread: 1 -> GC Memory: 2,993,476,784 B 2019-03-05 19:37:06.923 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:37:06.924 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,90.1581,41.23772,1,0,2866.783,5192.934,59279,40721,37,27.98463,99.11989,49.25919,834,40.29995 2019-03-05 19:37:34.322 - Thread: 1 -> GC Memory: 3,084,132,736 B 2019-03-05 19:38:04.323 - Thread: 1 -> GC Memory: 3,105,955,432 B 2019-03-05 19:38:07.318 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:38:07.318 - Thread: 1 -> STATISTICS,960.2666666,0,0,0,0,0,0,116.4325,166.0187,1,0,2967.459,5192.934,59259,40741,38,35.81062,98.90453,42.83316,716,32.79008 2019-03-05 19:38:34.326 - Thread: 1 -> GC Memory: 2,999,679,184 B 2019-03-05 19:38:55.599 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:38:55.599 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:38:55.599 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:38:55.599 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:38:55.599 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:38:55.599 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:38:55.599 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:38:55.599 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:38:55.599 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:38:55.599 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:38:55.599 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:38:55.599 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:38:55.599 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:38:55.599 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:38:55.599 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:38:55.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:38:55.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:39:04.326 - Thread: 1 -> GC Memory: 3,021,969,440 B 2019-03-05 19:39:10.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:39:10.553 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,48.33788,29.75595,1,0,2856.707,5192.934,13919,86081,23,29.71972,98.90294,38.63113,660,28.16853 2019-03-05 19:39:12.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:39:12.704 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:39:29.922 - Thread: 1 -> Pasting grid request by user: 76561198344866653 2019-03-05 19:39:30.000 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 106295CC2A62DEA 2019-03-05 19:39:30.809 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:39:30.809 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11E75DA7371A818 2019-03-05 19:39:30.824 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:39:30.824 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A6019B84E179AC 2019-03-05 19:39:30.838 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:39:30.838 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1B97AF7C8C6FF32 2019-03-05 19:39:30.849 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:39:30.849 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 177EC97548512A8 2019-03-05 19:39:30.853 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:39:30.853 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10296474007DEE8 2019-03-05 19:39:30.856 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:39:30.856 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1B7257607833C69 2019-03-05 19:39:30.861 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:39:34.343 - Thread: 1 -> GC Memory: 2,993,931,320 B 2019-03-05 19:39:43.010 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:39:43.010 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:39:43.010 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:39:43.010 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:39:43.010 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:39:43.011 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:39:43.011 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:39:43.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:39:43.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:40:01.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:40:01.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:40:04.358 - Thread: 1 -> GC Memory: 3,046,825,368 B 2019-03-05 19:40:12.368 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:40:12.369 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,47.99721,50.51804,1,0,2904.273,5192.934,13892,86108,24,38.59773,96.55405,40.23304,1695,21.38797 2019-03-05 19:40:24.675 - Thread: 1 -> Autosave initiated 2019-03-05 19:40:24.675 - Thread: 1 -> Character state: True 2019-03-05 19:40:24.675 - Thread: 1 -> IsServer: True 2019-03-05 19:40:24.675 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-03-05 19:40:24.675 - Thread: 1 -> Autosave 2019-03-05 19:40:24.675 - Thread: 1 -> Saving world - START 2019-03-05 19:40:24.677 - Thread: 1 -> Making world state snapshot. 2019-03-05 19:40:24.677 - Thread: 1 -> Before snapshot.: GC Memory: 3,047,568,384 B 2019-03-05 19:40:24.755 - Thread: 1 -> After snapshot.: GC Memory: 3,051,054,712 B 2019-03-05 19:40:24.755 - Thread: 1 -> Directory cleanup: GC Memory: 3,051,054,712 B 2019-03-05 19:40:24.755 - Thread: 1 -> Saving world - END 2019-03-05 19:40:24.756 - Thread: 14 -> Session snapshot save - START 2019-03-05 19:40:24.757 - Thread: 14 -> Checking file access for files in target dir. 2019-03-05 19:40:25.223 - Thread: 14 -> Session snapshot save - END 2019-03-05 19:40:26.121 - Thread: 1 -> Pasting grid request by user: 76561198344866653 2019-03-05 19:40:26.171 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C26CF07E21AABE 2019-03-05 19:40:26.778 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:40:26.778 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10A95C137284AF6 2019-03-05 19:40:26.788 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:40:26.788 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F13D89A25D24E1 2019-03-05 19:40:26.797 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:40:26.797 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 13734710EFFAF69 2019-03-05 19:40:26.807 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:40:26.807 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 128AA27070D9997 2019-03-05 19:40:26.810 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:40:26.810 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 163EB577AAB07CA 2019-03-05 19:40:26.812 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:40:26.812 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C3C72F03ED47DE 2019-03-05 19:40:26.816 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:40:34.379 - Thread: 1 -> GC Memory: 3,098,374,032 B 2019-03-05 19:40:42.867 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:40:42.868 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:40:42.868 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:40:42.868 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:40:42.868 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:40:42.868 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:40:42.868 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:40:42.953 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:40:42.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:40:54.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:40:54.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:41:04.391 - Thread: 1 -> GC Memory: 2,994,469,784 B 2019-03-05 19:41:12.850 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:41:12.850 - Thread: 1 -> STATISTICS,1140.3166666,0,0,0,0,0,0,55.41636,40.78255,1,0,2859.009,5192.934,13892,86108,24,29.84339,98.88764,39.05355,1310,34.82623 2019-03-05 19:41:13.970 - Thread: 1 -> Pasting grid request by user: 76561198344866653 2019-03-05 19:41:14.019 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 19ABE38BC56A924 2019-03-05 19:41:14.646 - Thread: 15 -> Status: Exists(True) InScene(True) 2019-03-05 19:41:14.646 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 14E151DDE15F198 2019-03-05 19:41:14.656 - Thread: 15 -> Status: Exists(True) InScene(True) 2019-03-05 19:41:14.656 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 121D03DE95581A5 2019-03-05 19:41:14.666 - Thread: 15 -> Status: Exists(True) InScene(True) 2019-03-05 19:41:14.666 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1D84E0C72468D7A 2019-03-05 19:41:14.682 - Thread: 15 -> Status: Exists(True) InScene(True) 2019-03-05 19:41:14.682 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 113D84983EBCB0D 2019-03-05 19:41:14.687 - Thread: 15 -> Status: Exists(True) InScene(True) 2019-03-05 19:41:14.687 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C50BB7C7D78B5E 2019-03-05 19:41:14.690 - Thread: 15 -> Status: Exists(True) InScene(True) 2019-03-05 19:41:14.690 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1B232006A052F2A 2019-03-05 19:41:14.694 - Thread: 15 -> Status: Exists(True) InScene(True) 2019-03-05 19:41:34.395 - Thread: 1 -> GC Memory: 3,042,274,432 B 2019-03-05 19:41:59.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:41:59.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:42:04.398 - Thread: 1 -> GC Memory: 3,086,638,048 B 2019-03-05 19:42:05.072 - Thread: 1 -> Optimizing physics step of 2 worlds 2019-03-05 19:42:13.953 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:42:13.953 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,80.62436,54.54195,1,0,3011.023,5192.934,37506,62494,24,34.47422,99.05926,36.35287,1366,35.51948 2019-03-05 19:42:34.402 - Thread: 1 -> GC Memory: 3,320,010,104 B 2019-03-05 19:43:04.410 - Thread: 1 -> GC Memory: 3,243,531,960 B 2019-03-05 19:43:17.139 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:43:17.139 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,97.44881,160.7843,1,0,3198.6,5192.934,34475,65525,25,63.38517,98.68522,48.6105,1421,21.89129 2019-03-05 19:43:27.519 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:43:27.519 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:43:27.519 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:43:27.519 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:43:27.519 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:43:27.519 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:43:27.601 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:43:27.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:43:34.423 - Thread: 1 -> GC Memory: 3,431,801,400 B 2019-03-05 19:44:04.429 - Thread: 1 -> GC Memory: 3,441,771,992 B 2019-03-05 19:44:17.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:44:17.570 - Thread: 1 -> STATISTICS,1320.3666666,0,0,0,0,0,0,52.58322,22.74485,1,0,2853.362,5192.934,14054,85946,20,27.67845,98.632,33.90439,1338,25.24636 2019-03-05 19:44:34.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:44:34.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:44:34.442 - Thread: 1 -> GC Memory: 3,018,688,056 B 2019-03-05 19:44:50.701 - Thread: 1 -> Pasting grid request by user: 76561198344866653 2019-03-05 19:44:50.750 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17B487D2D700FF3 2019-03-05 19:44:51.329 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:44:51.329 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F062197E52CFCA 2019-03-05 19:44:51.340 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:44:51.340 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 133F953189AB707 2019-03-05 19:44:51.382 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:44:51.382 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 14BC0F20CBB7E08 2019-03-05 19:44:51.392 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:44:51.393 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 12EE216A0B53DA3 2019-03-05 19:44:51.396 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:44:51.396 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1B614CBE9A17CC5 2019-03-05 19:44:51.400 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:44:51.400 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E5E9A0C9FB014C 2019-03-05 19:44:51.403 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:45:04.452 - Thread: 1 -> GC Memory: 3,078,613,216 B 2019-03-05 19:45:08.958 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:45:08.958 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:45:08.958 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:45:08.958 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:45:08.958 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:45:09.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:45:09.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:45:18.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:45:18.857 - Thread: 1 -> STATISTICS,1380.3833333,0,0,0,0,0,0,52.94228,61.69031,1,0,2946.182,5192.934,14071,85929,21,41.2024,99.13618,35.68164,1461,29.83612 2019-03-05 19:45:24.681 - Thread: 1 -> Autosave initiated 2019-03-05 19:45:24.681 - Thread: 1 -> Character state: True 2019-03-05 19:45:24.681 - Thread: 1 -> IsServer: True 2019-03-05 19:45:24.681 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-03-05 19:45:24.681 - Thread: 1 -> Autosave 2019-03-05 19:45:24.681 - Thread: 1 -> Saving world - START 2019-03-05 19:45:24.683 - Thread: 1 -> Making world state snapshot. 2019-03-05 19:45:24.683 - Thread: 1 -> Before snapshot.: GC Memory: 3,089,525,648 B 2019-03-05 19:45:24.767 - Thread: 1 -> After snapshot.: GC Memory: 3,090,284,968 B 2019-03-05 19:45:24.768 - Thread: 1 -> Directory cleanup: GC Memory: 3,090,284,968 B 2019-03-05 19:45:24.768 - Thread: 1 -> Saving world - END 2019-03-05 19:45:24.768 - Thread: 14 -> Session snapshot save - START 2019-03-05 19:45:24.770 - Thread: 14 -> Checking file access for files in target dir. 2019-03-05 19:45:25.389 - Thread: 14 -> Session snapshot save - END 2019-03-05 19:45:26.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:45:26.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:45:34.465 - Thread: 1 -> GC Memory: 3,102,508,752 B 2019-03-05 19:45:39.644 - Thread: 1 -> Pasting grid request by user: 76561198344866653 2019-03-05 19:45:39.647 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1ADB704C9F51F53 2019-03-05 19:45:39.673 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:45:39.673 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 12A692599493ACF 2019-03-05 19:45:39.675 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:45:39.675 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 13F664720AA4B17 2019-03-05 19:45:39.676 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:45:39.676 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 12B9C0FB9A34EFD 2019-03-05 19:45:39.680 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:45:39.680 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 15FC06D10DEAF1C 2019-03-05 19:45:39.681 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:46:04.482 - Thread: 1 -> GC Memory: 3,104,540,712 B 2019-03-05 19:46:18.874 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:46:18.874 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,52.49968,33.95346,1,0,3078.372,5192.934,14962,85038,26,25.71549,98.75374,37.53701,1190,28.69068 2019-03-05 19:46:28.142 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:46:28.142 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:46:28.142 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:46:28.142 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:46:28.142 - Thread: 1 -> Closing grid request by user: 76561198344866653 2019-03-05 19:46:28.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:46:28.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:46:34.499 - Thread: 1 -> GC Memory: 3,231,891,928 B 2019-03-05 19:46:40.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:46:40.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:46:54.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:46:54.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:46:54.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-03-05 19:46:54.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-03-05 19:47:04.516 - Thread: 1 -> GC Memory: 3,247,051,680 B 2019-03-05 19:47:06.059 - Thread: 1 -> Pasting grid request by user: 76561198344866653 2019-03-05 19:47:06.065 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 18A45967E670430 2019-03-05 19:47:06.138 - Thread: 14 -> Status: Exists(True) InScene(True) 2019-03-05 19:47:19.532 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:47:19.532 - Thread: 1 -> STATISTICS,1500.4166666,0,0,0,0,0,0,56.86493,35.04297,1,0,2936.13,5192.934,17374,82626,22,21.07236,99.28442,24.95311,1245,57.21336 2019-03-05 19:47:34.523 - Thread: 1 -> GC Memory: 3,237,764,360 B 2019-03-05 19:48:04.535 - Thread: 1 -> GC Memory: 3,064,970,184 B 2019-03-05 19:48:21.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:48:21.685 - Thread: 1 -> STATISTICS,1560.4333333,0,0,0,0,0,0,51.13283,18.69341,1,0,3122.795,5192.934,16383,83617,28,18.26535,99.29417,38.70928,1086,52.23451 2019-03-05 19:48:34.544 - Thread: 1 -> GC Memory: 3,412,510,288 B 2019-03-05 19:49:04.553 - Thread: 1 -> GC Memory: 3,154,749,352 B 2019-03-05 19:49:06.566 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-03-05 19:49:06.566 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-03-05 19:49:16.565 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-03-05 19:49:16.597 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-03-05 19:49:22.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-03-05 19:49:22.863 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,56.14318,13.21691,1,0,3229.782,5192.934,14620,85380,25,9.453309,99.50494,23.38563,1136,92.067 2019-03-05 19:49:26.566 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-03-05 19:49:26.590 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-03-05 19:49:34.555 - Thread: 1 -> GC Memory: 3,523,016,056 B 2019-03-05 19:49:36.565 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-03-05 19:49:36.565 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-03-05 19:49:36.565 - Thread: 1 -> Next activation in 00:27:14.1291792 2019-03-05 19:49:47.650 - Thread: 22 -> Exception in render! Aftermath: Main(Waiting for present|Success|Timeout|Executing) Deferred() Exception: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Für diesen Vorgang sind nicht genügend Speicherressourcen verfügbar. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at VRage.Render11.Resources.Internal.MyFileArrayTexture.OnDeviceInit(MyFileArrayTexture source) at VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Load(Boolean isDeviceInit, Boolean forceSync) at VRage.Render11.Resources.MyDynamicFileArrayTextureManager.VRage.Render11.Common.IManagerUpdate.OnUpdate() at VRage.Render11.Common.MyGeneralManager.OnUpdate() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Statistics: Scene: Entities Actors: 1,576 InstanceBuffers: 293 GPUEmitters: 485 Atmospheres: 5 Clouds: 20 DebugDrawMesh: 0 Videos: 0 Decals: 6 Billboards: 69 Actor Components MyLightComponent: 276 MyRenderVoxelActor: 6 MyInstanceComponent: 635 MyRenderableComponent: 627 MyRotationAnimator: 63 MyThrustFlameAnimator: 189 MySkinningComponent: 1 MyVoxelCellComponent: 791 MyFoliageComponent: 355 2019-03-05 19:49:50.428 - Thread: 22 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Für diesen Vorgang sind nicht genügend Speicherressourcen verfügbar. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at VRage.Render11.Resources.Internal.MyFileArrayTexture.OnDeviceInit(MyFileArrayTexture source) at VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Load(Boolean isDeviceInit, Boolean forceSync) at VRage.Render11.Resources.MyDynamicFileArrayTextureManager.VRage.Render11.Common.IManagerUpdate.OnUpdate() at VRage.Render11.Common.MyGeneralManager.OnUpdate() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2019-03-05 19:49:50.431 - Thread: 22 -> Hiding window 2019-03-05 19:49:50.431 - Thread: 22 -> Hiding window done 2019-03-05 19:49:50.431 - Thread: 22 -> Showing message