2025-09-10 14:42:56.232 - Thread: 1 -> Log Started 2025-09-10 14:42:56.232 - Thread: 1 -> Timezone (local - UTC): -4h 2025-09-10 14:42:56.232 - Thread: 1 -> App Version: 01_207_020 2025-09-10 14:42:56.236 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-09-10 14:42:56.236 - Thread: 1 -> Branch / Sandbox: SVN 2025-09-10 14:42:56.236 - Thread: 1 -> Client Build Number: 0 2025-09-10 14:42:56.236 - Thread: 1 -> Server Build Number: 0 2025-09-10 14:42:56.236 - Thread: 1 -> Environment.ProcessorCount: 8 2025-09-10 14:42:56.301 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2025-09-10 14:42:56.301 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2025-09-10 14:42:56.301 - Thread: 1 -> Environment.Is64BitProcess: True 2025-09-10 14:42:56.301 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-09-10 14:42:56.301 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2025-09-10 14:42:56.301 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2025-09-10 14:42:56.305 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-9700KF CPU @ 3.60GHz 2025-09-10 14:42:56.305 - Thread: 1 -> Default Culture: 2025-09-10 14:42:56.305 - Thread: 1 -> Default UI Culture: 2025-09-10 14:42:56.305 - Thread: 1 -> MyConfig.Load() - START 2025-09-10 14:42:56.306 - Thread: 1 -> Path: C:\Users\winds\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-10 14:42:56.413 - Thread: 1 -> AmbientOcclusionEnabled: False 2025-09-10 14:42:56.413 - Thread: 1 -> AnisotropicFiltering: 0 2025-09-10 14:42:56.413 - Thread: 1 -> AntialiasingMode: 0 2025-09-10 14:42:56.413 - Thread: 1 -> AreaInteraction: True 2025-09-10 14:42:56.413 - Thread: 1 -> BlueprintSharing: True 2025-09-10 14:42:56.413 - Thread: 1 -> ControllerDefaultOnStart: False 2025-09-10 14:42:56.413 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-09-10 14:42:56.413 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-09-10 14:42:56.413 - Thread: 1 -> ControlsHints: True 2025-09-10 14:42:56.413 - Thread: 1 -> CubeBuilderAlignToDefault: True 2025-09-10 14:42:56.413 - Thread: 1 -> CubeBuilderBuildingMode: 0 2025-09-10 14:42:56.413 - Thread: 1 -> CubeBuilderUseSymmetry: False 2025-09-10 14:42:56.413 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-09-10 14:42:56.413 - Thread: 1 -> EnableDamageEffects: True 2025-09-10 14:42:56.413 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2025-09-10 14:42:56.413 - Thread: 1 -> EnableReverb: False 2025-09-10 14:42:56.413 - Thread: 1 -> EnableSteamCloud: True 2025-09-10 14:42:56.413 - Thread: 1 -> EnableTrading: True 2025-09-10 14:42:56.413 - Thread: 1 -> ExperimentalMode: True 2025-09-10 14:42:56.413 - Thread: 1 -> FieldOfView: 70 2025-09-10 14:42:56.413 - Thread: 1 -> FirstTimeRun: False 2025-09-10 14:42:56.413 - Thread: 1 -> FirstVTTimeRun: False 2025-09-10 14:42:56.413 - Thread: 1 -> FlaresIntensity: 0.5129296 2025-09-10 14:42:56.413 - Thread: 1 -> GamepadScheme: 0 2025-09-10 14:42:56.413 - Thread: 1 -> GamepadSchemeName: Flight 2025-09-10 14:42:56.413 - Thread: 1 -> GDPRConsent: False 2025-09-10 14:42:56.413 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-09-10 14:42:56.413 - Thread: 1 -> GoodBotHints: False 2025-09-10 14:42:56.413 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-09-10 14:42:56.413 - Thread: 1 -> GrassDensity: 0 2025-09-10 14:42:56.413 - Thread: 1 -> GrassDrawDistance: 50 2025-09-10 14:42:56.413 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2025-09-10 14:42:56.413 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-09-10 14:42:56.413 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-09-10 14:42:56.413 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-09-10 14:42:56.413 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-09-10 14:42:56.413 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-09-10 14:42:56.413 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-09-10 14:42:56.413 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-09-10 14:42:56.413 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-09-10 14:42:56.413 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-09-10 14:42:56.413 - Thread: 1 -> HUDBkTransparency: 0.6 2025-09-10 14:42:56.413 - Thread: 1 -> HudState: 1 2025-09-10 14:42:56.413 - Thread: 1 -> IronSightSwitchState: 1 2025-09-10 14:42:56.413 - Thread: 1 -> Language: 0 2025-09-10 14:42:56.413 - Thread: 1 -> LastBannerId: 101 2025-09-10 14:42:56.413 - Thread: 1 -> LastNewsPopupDate: 08/09/2025 00:00:00 2025-09-10 14:42:56.413 - Thread: 1 -> LightsQuality: 0 2025-09-10 14:42:56.413 - Thread: 1 -> LowMemSwitchToLow: 0 2025-09-10 14:42:56.413 - Thread: 1 -> ModelQuality: 0 2025-09-10 14:42:56.413 - Thread: 1 -> MuteBroadcastControllers: False 2025-09-10 14:42:56.413 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-09-10 14:42:56.413 - Thread: 1 -> NewNewGameScreen: False 2025-09-10 14:42:56.413 - Thread: 1 -> OnlyPSGames: False 2025-09-10 14:42:56.413 - Thread: 1 -> PostProcessingEnabled: False 2025-09-10 14:42:56.413 - Thread: 1 -> QuickStartNotification: False 2025-09-10 14:42:56.413 - Thread: 1 -> RefreshRate: 120000 2025-09-10 14:42:56.413 - Thread: 1 -> RotationHints: True 2025-09-10 14:42:56.413 - Thread: 1 -> ScreenHeight: 1080 2025-09-10 14:42:56.414 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-09-10 14:42:56.414 - Thread: 1 -> ScreenWidth: 1920 2025-09-10 14:42:56.414 - Thread: 1 -> SelectedScenarioCategory: D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-09-10 14:42:56.414 - Thread: 1 -> ShaderQuality: 0 2025-09-10 14:42:56.414 - Thread: 1 -> ShadowMapResolution: 0 2025-09-10 14:42:56.414 - Thread: 1 -> ShowCrosshair2: 0 2025-09-10 14:42:56.414 - Thread: 1 -> SpriteMainViewportScale: 1 2025-09-10 14:42:56.414 - Thread: 1 -> TextureQuality: 0 2025-09-10 14:42:56.414 - Thread: 1 -> TreeViewDistance: 500 2025-09-10 14:42:56.414 - Thread: 1 -> UiBkTransparency: 0.8 2025-09-10 14:42:56.414 - Thread: 1 -> UiTransparency: 1 2025-09-10 14:42:56.414 - Thread: 1 -> VerticalSync: 0 2025-09-10 14:42:56.414 - Thread: 1 -> VideoAdapter: 0 2025-09-10 14:42:56.414 - Thread: 1 -> VoxelQuality: 0 2025-09-10 14:42:56.414 - Thread: 1 -> VoxelTextureQuality: 0 2025-09-10 14:42:56.414 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-09-10 14:42:56.414 - Thread: 1 -> WindowMode: 1 2025-09-10 14:42:56.414 - Thread: 1 -> ZoomMultiplier: 0.2 2025-09-10 14:42:56.414 - Thread: 1 -> MyConfig.Load() - END 2025-09-10 14:43:01.066 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-09-10 14:43:01.066 - Thread: 1 -> Reporting Postponed Events 2025-09-10 14:43:01.066 - Thread: 1 -> Reporting Postponed Events 2025-09-10 14:43:01.066 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-09-10 14:43:01.067 - Thread: 1 -> Found processor count: 8 2025-09-10 14:43:01.067 - Thread: 1 -> Using processor count: 8 2025-09-10 14:43:01.108 - Thread: 1 -> All detected adapters: 2025-09-10 14:43:01.109 - Thread: 1 -> AMD Radeon RX 5700 XT - VendorID=4098, SubsystemID=188092418, DeviceID=29471 2025-09-10 14:43:01.109 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-09-10 14:43:01.251 - Thread: 1 -> AdapterInfo = { 2025-09-10 14:43:01.252 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY1 2025-09-10 14:43:01.252 - Thread: 1 -> Description = dev id: 29471, mem: 8520208384, shared mem: 17137070080, Luid: 38449, rev: 193, subsys id: 188092418, vendor id: 4098, feature_level 11.1: True 2025-09-10 14:43:01.252 - Thread: 1 -> Driver version = 32.0.12033.1030 2025-09-10 14:43:01.252 - Thread: 1 -> Driver date = 20241127000000.000000-000 2025-09-10 14:43:01.252 - Thread: 1 -> DriverUpdateNecessary = False 2025-09-10 14:43:01.252 - Thread: 1 -> AftermathSupported = False 2025-09-10 14:43:01.252 - Thread: 1 -> Adapter id = 0 2025-09-10 14:43:01.252 - Thread: 1 -> Supported = True 2025-09-10 14:43:01.252 - Thread: 1 -> RAM = 8520208384 2025-09-10 14:43:01.252 - Thread: 1 -> Priority = 2 2025-09-10 14:43:01.252 - Thread: 1 -> Multithreaded rendering supported = False 2025-09-10 14:43:01.252 - Thread: 1 -> Output is attached = True 2025-09-10 14:43:01.252 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-09-10 14:43:01.252 - Thread: 1 -> } 2025-09-10 14:43:01.252 - Thread: 1 -> AdapterInfo = { 2025-09-10 14:43:01.252 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY1 2025-09-10 14:43:01.252 - Thread: 1 -> Description = dev id: 29471, mem: 8520208384, shared mem: 17137070080, Luid: 38449, rev: 193, subsys id: 188092418, vendor id: 4098, feature_level 11.1: True 2025-09-10 14:43:01.252 - Thread: 1 -> Driver version = 32.0.12033.1030 2025-09-10 14:43:01.252 - Thread: 1 -> Driver date = 20241127000000.000000-000 2025-09-10 14:43:01.252 - Thread: 1 -> DriverUpdateNecessary = False 2025-09-10 14:43:01.252 - Thread: 1 -> AftermathSupported = False 2025-09-10 14:43:01.252 - Thread: 1 -> Adapter id = 0 2025-09-10 14:43:01.252 - Thread: 1 -> Supported = True 2025-09-10 14:43:01.252 - Thread: 1 -> RAM = 8520208384 2025-09-10 14:43:01.252 - Thread: 1 -> Priority = 2 2025-09-10 14:43:01.252 - Thread: 1 -> Multithreaded rendering supported = False 2025-09-10 14:43:01.252 - Thread: 1 -> Output is attached = True 2025-09-10 14:43:01.252 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-09-10 14:43:01.252 - Thread: 1 -> } 2025-09-10 14:43:01.252 - Thread: 1 -> AdapterInfo = { 2025-09-10 14:43:01.252 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-09-10 14:43:01.252 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17137070080, Luid: 46566, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-09-10 14:43:01.252 - Thread: 1 -> Driver version = 2025-09-10 14:43:01.252 - Thread: 1 -> Driver date = 2025-09-10 14:43:01.252 - Thread: 1 -> DriverUpdateNecessary = False 2025-09-10 14:43:01.252 - Thread: 1 -> AftermathSupported = False 2025-09-10 14:43:01.252 - Thread: 1 -> Adapter id = 1 2025-09-10 14:43:01.252 - Thread: 1 -> Supported = True 2025-09-10 14:43:01.252 - Thread: 1 -> RAM = 0 2025-09-10 14:43:01.252 - Thread: 1 -> Priority = 0 2025-09-10 14:43:01.252 - Thread: 1 -> Multithreaded rendering supported = False 2025-09-10 14:43:01.252 - Thread: 1 -> Output is attached = False 2025-09-10 14:43:01.252 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-09-10 14:43:01.252 - Thread: 1 -> } 2025-09-10 14:43:01.252 - Thread: 1 -> AdapterInfo = { 2025-09-10 14:43:01.253 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-09-10 14:43:01.253 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17137070080, Luid: 46566, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-09-10 14:43:01.253 - Thread: 1 -> Driver version = 2025-09-10 14:43:01.253 - Thread: 1 -> Driver date = 2025-09-10 14:43:01.253 - Thread: 1 -> DriverUpdateNecessary = False 2025-09-10 14:43:01.253 - Thread: 1 -> AftermathSupported = False 2025-09-10 14:43:01.253 - Thread: 1 -> Adapter id = 1 2025-09-10 14:43:01.253 - Thread: 1 -> Supported = True 2025-09-10 14:43:01.253 - Thread: 1 -> RAM = 0 2025-09-10 14:43:01.253 - Thread: 1 -> Priority = 0 2025-09-10 14:43:01.253 - Thread: 1 -> Multithreaded rendering supported = False 2025-09-10 14:43:01.253 - Thread: 1 -> Output is attached = False 2025-09-10 14:43:01.253 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-09-10 14:43:01.253 - Thread: 1 -> } 2025-09-10 14:43:01.253 - Thread: 1 -> Service.IsActive: True 2025-09-10 14:43:01.253 - Thread: 1 -> Service.IsOnline: True 2025-09-10 14:43:01.253 - Thread: 1 -> Service.OwnsGame: False 2025-09-10 14:43:01.253 - Thread: 1 -> Service.UserId: 76561198067926654 2025-09-10 14:43:01.253 - Thread: 1 -> Service.UserName: Myst Leissa 2025-09-10 14:43:01.253 - Thread: 1 -> Service.Branch: default 2025-09-10 14:43:01.253 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-09-10 14:43:01.253 - Thread: 1 -> Build version: 0.1.1.0 2025-09-10 14:43:01.261 - Thread: 1 -> MyScreenManager() 2025-09-10 14:43:01.271 - Thread: 21 -> CreateDeviceInternal - CheckSettings() 2025-09-10 14:43:01.271 - Thread: 21 -> CreateDeviceInternal - GetAdapter() 2025-09-10 14:43:01.273 - Thread: 21 -> CreateDeviceInternal - FixSettings() 2025-09-10 14:43:01.273 - Thread: 21 -> CreateDeviceInternal - Create device 2025-09-10 14:43:01.331 - Thread: 21 -> CreateDeviceInternal Steam Overlay integration 2025-09-10 14:43:01.369 - Thread: 21 -> CreateDeviceInternal Steam Overlay OK 2025-09-10 14:43:01.369 - Thread: 21 -> CreateDeviceInternal create swapchain 2025-09-10 14:43:02.593 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-09-10 14:43:02.593 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2025-09-10 14:43:02.593 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2025-09-10 14:43:03.047 - Thread: 1 -> Preallocate - START 2025-09-10 14:43:03.051 - Thread: 1 -> MySpaceWorldGenerator - START 2025-09-10 14:43:03.052 - Thread: 1 -> MySpaceWorldGenerator - END 2025-09-10 14:43:03.052 - Thread: 1 -> MySpaceBuildComponent - START 2025-09-10 14:43:03.052 - Thread: 1 -> MySpaceBuildComponent - END 2025-09-10 14:43:03.053 - Thread: 1 -> MyEntities - START 2025-09-10 14:43:03.061 - Thread: 1 -> MyEntities - END 2025-09-10 14:43:03.061 - Thread: 1 -> MyObjectBuilder_Base - START 2025-09-10 14:43:03.061 - Thread: 1 -> MyObjectBuilder_Base - END 2025-09-10 14:43:03.061 - Thread: 1 -> MyTransparentGeometry - START 2025-09-10 14:43:03.061 - Thread: 1 -> MyTransparentGeometry - END 2025-09-10 14:43:03.061 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-09-10 14:43:03.061 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-09-10 14:43:03.061 - Thread: 1 -> MyMath - START 2025-09-10 14:43:03.061 - Thread: 1 -> MyMath - END 2025-09-10 14:43:03.061 - Thread: 1 -> MySimpleObjectDraw - START 2025-09-10 14:43:03.061 - Thread: 1 -> MySimpleObjectDraw - END 2025-09-10 14:43:03.075 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-09-10 14:43:03.075 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-09-10 14:43:03.075 - Thread: 1 -> MyClientDebugCommands - START 2025-09-10 14:43:03.075 - Thread: 1 -> MyClientDebugCommands - END 2025-09-10 14:43:03.075 - Thread: 1 -> MyDedicatedServer - START 2025-09-10 14:43:03.075 - Thread: 1 -> MyDedicatedServer - END 2025-09-10 14:43:03.075 - Thread: 1 -> MyDedicatedServerBase - START 2025-09-10 14:43:03.075 - Thread: 1 -> MyDedicatedServerBase - END 2025-09-10 14:43:03.075 - Thread: 1 -> MyMultiplayerBase - START 2025-09-10 14:43:03.075 - Thread: 1 -> MyMultiplayerBase - END 2025-09-10 14:43:03.075 - Thread: 1 -> MyMultiplayerClient - START 2025-09-10 14:43:03.075 - Thread: 1 -> MyMultiplayerClient - END 2025-09-10 14:43:03.075 - Thread: 1 -> MyMultiplayerClientBase - START 2025-09-10 14:43:03.075 - Thread: 1 -> MyMultiplayerClientBase - END 2025-09-10 14:43:03.075 - Thread: 1 -> MyMultiplayerLobby - START 2025-09-10 14:43:03.075 - Thread: 1 -> MyMultiplayerLobby - END 2025-09-10 14:43:03.075 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-09-10 14:43:03.075 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-09-10 14:43:03.075 - Thread: 1 -> MyMultiplayerServerBase - START 2025-09-10 14:43:03.075 - Thread: 1 -> MyMultiplayerServerBase - END 2025-09-10 14:43:03.075 - Thread: 1 -> MyServerDebugCommands - START 2025-09-10 14:43:03.075 - Thread: 1 -> MyServerDebugCommands - END 2025-09-10 14:43:03.075 - Thread: 1 -> MySyncEntity - START 2025-09-10 14:43:03.075 - Thread: 1 -> MySyncEntity - END 2025-09-10 14:43:03.075 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-09-10 14:43:03.079 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-09-10 14:43:03.079 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-09-10 14:43:03.079 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-09-10 14:43:03.079 - Thread: 1 -> MyStatLogicFactory - START 2025-09-10 14:43:03.079 - Thread: 1 -> MyStatLogicFactory - END 2025-09-10 14:43:03.079 - Thread: 1 -> MyCommandCharacter - START 2025-09-10 14:43:03.079 - Thread: 1 -> MyCommandCharacter - END 2025-09-10 14:43:03.079 - Thread: 1 -> MyCommandConsole - START 2025-09-10 14:43:03.079 - Thread: 1 -> MyCommandConsole - END 2025-09-10 14:43:03.079 - Thread: 1 -> MyCommandEntity - START 2025-09-10 14:43:03.079 - Thread: 1 -> MyCommandEntity - END 2025-09-10 14:43:03.079 - Thread: 1 -> MyAiTargetManager - START 2025-09-10 14:43:03.079 - Thread: 1 -> MyAiTargetManager - END 2025-09-10 14:43:03.079 - Thread: 1 -> MyCubeGridDefinitions - START 2025-09-10 14:43:03.080 - Thread: 1 -> MyCubeGridDefinitions - END 2025-09-10 14:43:03.080 - Thread: 1 -> MyDefinitionManager - START 2025-09-10 14:43:03.083 - Thread: 1 -> MyDefinitionManager - END 2025-09-10 14:43:03.083 - Thread: 1 -> Preallocate - END 2025-09-10 14:43:03.084 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-09-10 14:43:03.314 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-09-10 14:43:03.314 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-09-10 14:43:03.314 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-09-10 14:43:03.315 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-09-10 14:43:03.315 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-09-10 14:43:03.315 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-09-10 14:43:03.315 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-09-10 14:43:03.315 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-09-10 14:43:03.315 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-09-10 14:43:03.321 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2025-09-10 14:43:03.321 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2025-09-10 14:43:03.321 - Thread: 1 -> Virtualized: False 2025-09-10 14:43:03.324 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-9700KF CPU @ 3.60GHz 2025-09-10 14:43:03.324 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,274,140,160 bytes 2025-09-10 14:43:03.324 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-09-10 14:43:03.324 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 27,609,669,632 bytes 2025-09-10 14:43:03.324 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,338,686,464 bytes 2025-09-10 14:43:03.327 - Thread: 1 -> Drive C: | Capacity: 511,431,405,568 bytes | Free space: 228,395,900,928 bytes 2025-09-10 14:43:03.327 - Thread: 1 -> Drive D: | Capacity: 3,000,574,668,800 bytes | Free space: 679,784,935,424 bytes 2025-09-10 14:43:03.327 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-09-10 14:43:03.327 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-09-10 14:43:03.328 - Thread: 1 -> Installed DLCs: 2025-09-10 14:43:03.328 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-09-10 14:43:03.343 - Thread: 1 -> Havok: Physics.Init 2025-09-10 14:43:03.355 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-09-10 14:43:03.358 - Thread: 1 -> HkGameName: SpaceEngineers 2025-09-10 14:43:03.358 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-09-10 14:43:03.359 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-09-10 14:43:03.360 - Thread: 1 -> ff58a979be804885795e34bdf5dcb33aebe47c78 2025-09-10 14:43:03.691 - Thread: 1 -> Loading scenarios 2025-09-10 14:43:03.709 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-09-10 14:43:03.709 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-09-10 14:43:03.721 - Thread: 1 -> D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-09-10 14:43:03.721 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-09-10 14:43:03.806 - Thread: 1 -> Loading sound definitions 2025-09-10 14:43:03.806 - Thread: 1 -> Loading gamepad controls 2025-09-10 14:43:03.806 - Thread: 1 -> Loading gamepad controls 2025-09-10 14:43:03.806 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-09-10 14:43:03.807 - Thread: 1 -> Loading DLC definitions 2025-09-10 14:43:03.832 - Thread: 1 -> Loading OffensiveWords definitions 2025-09-10 14:43:03.832 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-09-10 14:43:03.832 - Thread: 1 -> Loading Quick starts 2025-09-10 14:43:03.833 - Thread: 1 -> Loading ScenarioCategories 2025-09-10 14:43:03.833 - Thread: 1 -> Loading shadow textures definitions 2025-09-10 14:43:03.833 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-09-10 14:43:03.835 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-09-10 14:43:03.840 - Thread: 1 -> MyAudio.LoadData - START 2025-09-10 14:43:03.885 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-09-10 14:43:03.907 - Thread: 1 -> MyAudio.LoadData - END 2025-09-10 14:43:03.908 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2025-09-10 14:43:03.908 - Thread: 1 -> MyGuiManager() 2025-09-10 14:43:03.910 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-09-10 14:43:03.923 - Thread: 9 -> D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-09-10 14:43:03.924 - Thread: 9 -> DefinitionManager - Loading 7 file(s) 2025-09-10 14:43:03.954 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-09-10 14:43:04.049 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-09-10 14:43:04.049 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-09-10 14:43:04.049 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-09-10 14:43:04.076 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-09-10 14:43:04.122 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-09-10 14:43:04.142 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-09-10 14:43:04.143 - Thread: 9 -> ReloadVoxelMaterials 2025-09-10 14:43:04.257 - Thread: 1 -> Decorative Blocks (1049790) 2025-09-10 14:43:04.257 - Thread: 1 -> Economy Deluxe (1135960) 2025-09-10 14:43:04.257 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-09-10 14:43:04.257 - Thread: 1 -> Warfare II. (1783760) 2025-09-10 14:43:04.257 - Thread: 1 -> Automatons (1958640) 2025-09-10 14:43:04.282 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-09-10 14:43:04.287 - Thread: 1 -> Timer Frequency: 10000000 2025-09-10 14:43:04.287 - Thread: 1 -> Ticks per frame: 166667 2025-09-10 14:43:04.763 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-09-10 14:43:04.792 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-09-10 14:43:04.792 - Thread: 1 -> Flares Intensity: 0.5129296 2025-09-10 14:43:04.792 - Thread: 1 -> Field of view: 1.22173 2025-09-10 14:43:04.792 - Thread: 1 -> PostProcessingEnabled: False 2025-09-10 14:43:04.792 - Thread: 1 -> Render.GrassDensityFactor: 0 2025-09-10 14:43:04.792 - Thread: 1 -> Render.GrassDrawDistance: 50 2025-09-10 14:43:04.792 - Thread: 1 -> Render.DistanceFade: 500 2025-09-10 14:43:04.793 - Thread: 1 -> Render.AntialiasingMode: NONE 2025-09-10 14:43:04.793 - Thread: 1 -> Render.ShadowQuality: LOW 2025-09-10 14:43:04.793 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2025-09-10 14:43:04.793 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2025-09-10 14:43:04.793 - Thread: 1 -> Render.TextureQuality: LOW 2025-09-10 14:43:04.793 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2025-09-10 14:43:04.793 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2025-09-10 14:43:04.793 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2025-09-10 14:43:04.793 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2025-09-10 14:43:04.793 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2025-09-10 14:43:04.793 - Thread: 1 -> Render.ParticleQuality: LOW 2025-09-10 14:43:04.835 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-09-10 14:43:05.035 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-09-10 14:43:05.035 - Thread: 1 -> Analytics session started: UserID = (51075e7d-daa4-61dd-7e0b-16cd712fb162) SessionID = (09f724b2-4a5b-4b4a-b3b2-ce0d770267db) 2025-09-10 14:43:05.036 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-10 14:43:06.617 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-09-10 14:43:07.520 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2025-09-10 14:43:09.253 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-09-10 14:43:09.269 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-09-10 14:43:09.269 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-09-10 14:43:09.819 - Thread: 1 -> MyConfig.Save() - START 2025-09-10 14:43:09.819 - Thread: 1 -> Path: C:\Users\winds\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-10 14:43:09.824 - Thread: 1 -> MyConfig.Save() - END 2025-09-10 14:43:12.188 - Thread: 38 -> LoadSession() - Start 2025-09-10 14:43:12.188 - Thread: 38 -> C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02 2025-09-10 14:43:12.188 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\Sandbox_config.sbc 2025-09-10 14:43:12.208 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-09-10 14:43:14.420 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\Sandbox_config.sbc 2025-09-10 14:43:14.421 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-09-10 14:43:14.436 - Thread: 1 -> CheckPoint Experimental mode: Yes 2025-09-10 14:43:14.437 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts, SupergriddingEnabled 2025-09-10 14:43:14.437 - Thread: 10 -> Downloading world mods - START 2025-09-10 14:43:14.437 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-09-10 14:43:14.602 - Thread: 1 -> Mod dependencies query successful 2025-09-10 14:43:14.602 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2025-09-10 14:43:14.602 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2025-09-10 14:43:14.602 - Thread: 10 -> MyWorkshop.GetItemsBlocking: getting 9 items 2025-09-10 14:43:14.653 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-09-10 14:43:14.790 - Thread: 1 -> Mod query successful 2025-09-10 14:43:14.791 - Thread: 10 -> Up to date mod: Id = 2459571910, title = 'Flat Solar Panels' 2025-09-10 14:43:14.791 - Thread: 10 -> Up to date mod: Id = 2433117767, title = 'Interface Block' 2025-09-10 14:43:14.791 - Thread: 10 -> Up to date mod: Id = 1716301082, title = 'Small Oxygen Tanks+' 2025-09-10 14:43:14.792 - Thread: 10 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2025-09-10 14:43:14.792 - Thread: 10 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2025-09-10 14:43:14.792 - Thread: 10 -> Up to date mod: Id = 570965964, title = 'Speed Mod 700m/s, 750m/s and 800m/s' 2025-09-10 14:43:14.792 - Thread: 10 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for survival + special creative features' 2025-09-10 14:43:14.793 - Thread: 10 -> Up to date mod: Id = 479022232, title = 'TVSI-Tech Expediter Jump Drive [DX11]' 2025-09-10 14:43:14.793 - Thread: 10 -> Up to date mod: Id = 356797025, title = 'TVSI-Tech Buttons [DX11]' 2025-09-10 14:43:14.793 - Thread: 10 -> Mod download time: 0.00 seconds 2025-09-10 14:43:14.793 - Thread: 10 -> Downloading world mods - END 2025-09-10 14:43:14.803 - Thread: 1 -> LoadSession() - End 2025-09-10 14:43:14.819 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-09-10 14:43:14.820 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-09-10 14:43:14.820 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-09-10 14:43:14.829 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-09-10 14:43:14.829 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-09-10 14:43:14.829 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-09-10 14:43:15.037 - Thread: 1 -> RunLoadingAction - START 2025-09-10 14:43:15.037 - Thread: 1 -> Loading session: C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02 2025-09-10 14:43:15.103 - Thread: 1 -> GC Memory: 991,100,192 B 2025-09-10 14:43:15.111 - Thread: 1 -> Process Memory: 2,925,891,584 B 2025-09-10 14:43:15.111 - Thread: 1 -> MySession.Static.LogSettings - START 2025-09-10 14:43:15.111 - Thread: 1 -> Name = Star System 2025-09-10 14:02 2025-09-10 14:43:15.111 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart's content! 2025-09-10 14:43:15.111 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2025-09-10 14:43:15.111 - Thread: 1 -> Password = 2025-09-10 14:43:15.111 - Thread: 1 -> CurrentPath = C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02 2025-09-10 14:43:15.111 - Thread: 1 -> WorkshopId = 2025-09-10 14:43:15.111 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2025-09-10 14:43:15.111 - Thread: 1 -> ThumbPath = C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\thumb.jpg 2025-09-10 14:43:15.111 - Thread: 1 -> Settings: 2025-09-10 14:43:15.111 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-09-10 14:43:15.111 - Thread: 1 -> AFKTimeoutMin = 0 2025-09-10 14:43:15.111 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-09-10 14:43:15.111 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-09-10 14:43:15.111 - Thread: 1 -> AutoHealing = True 2025-09-10 14:43:15.111 - Thread: 1 -> AutoSaveInMinutes = 5 2025-09-10 14:43:15.111 - Thread: 1 -> BlockCountThreshold = 20 2025-09-10 14:43:15.111 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-09-10 14:43:15.111 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-09-10 14:43:15.111 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-09-10 14:43:15.111 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 20000 2025-09-10 14:43:15.111 - Thread: 1 -> CanJoinRunning = False 2025-09-10 14:43:15.111 - Thread: 1 -> CargoShipsEnabled = True 2025-09-10 14:43:15.111 - Thread: 1 -> ClientCanSave = False 2025-09-10 14:43:15.111 - Thread: 1 -> DepositsCountCoefficient = 1 2025-09-10 14:43:15.111 - Thread: 1 -> DepositSizeDenominator = 60 2025-09-10 14:43:15.111 - Thread: 1 -> DestructibleBlocks = True 2025-09-10 14:43:15.111 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-09-10 14:43:15.111 - Thread: 1 -> Enable3rdPersonView = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableAutorespawn = False 2025-09-10 14:43:15.111 - Thread: 1 -> EnableBountyContracts = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableContainerDrops = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableConvertToStation = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableCopyPaste = False 2025-09-10 14:43:15.111 - Thread: 1 -> EnableEconomy = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableEncounters = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableDrones = False 2025-09-10 14:43:15.111 - Thread: 1 -> EnableGoodBotHints = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableIngameScripts = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableJetpack = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableOxygen = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableOxygenPressurization = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnablePcuTrading = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableRadiation = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableRecoil = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableReducedStatsOnRespawn = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableResearch = False 2025-09-10 14:43:15.111 - Thread: 1 -> EnableRespawnShips = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableSaving = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableScripterRole = False 2025-09-10 14:43:15.111 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-09-10 14:43:15.111 - Thread: 1 -> EnableShareInertiaTensor = False 2025-09-10 14:43:15.111 - Thread: 1 -> EnableSpectator = False 2025-09-10 14:43:15.111 - Thread: 1 -> EnableSpiders = False 2025-09-10 14:43:15.111 - Thread: 1 -> EnableSubgridDamage = False 2025-09-10 14:43:15.111 - Thread: 1 -> EnableSunRotation = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableSupergridding = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableSurvivalBuffs = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableToolShake = False 2025-09-10 14:43:15.111 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-09-10 14:43:15.111 - Thread: 1 -> EnableUnsafePistonImpulses = False 2025-09-10 14:43:15.111 - Thread: 1 -> EnableUnsafeRotorTorques = False 2025-09-10 14:43:15.111 - Thread: 1 -> EnableVoxelDestruction = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableVoxelHand = True 2025-09-10 14:43:15.111 - Thread: 1 -> EnableWolfs = True 2025-09-10 14:43:15.111 - Thread: 1 -> EncounterDensity = 0.35 2025-09-10 14:43:15.111 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-09-10 14:43:15.111 - Thread: 1 -> EnvironmentHostility = SAFE 2025-09-10 14:43:15.111 - Thread: 1 -> ExperimentalMode = True 2025-09-10 14:43:15.111 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableIngameScripts, SupergriddingEnabled 2025-09-10 14:43:15.111 - Thread: 1 -> FamilySharing = True 2025-09-10 14:43:15.111 - Thread: 1 -> FloraDensityMultiplier = 1 2025-09-10 14:43:15.111 - Thread: 1 -> FoodConsumptionRate = 0.25 2025-09-10 14:43:15.111 - Thread: 1 -> GameMode = Survival 2025-09-10 14:43:15.111 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-09-10 14:43:15.111 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-09-10 14:43:15.111 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2025-09-10 14:43:15.111 - Thread: 1 -> InfiniteAmmo = False 2025-09-10 14:43:15.111 - Thread: 1 -> InventorySizeMultiplier = 3 2025-09-10 14:43:15.111 - Thread: 1 -> MaxBackupSaves = 3 2025-09-10 14:43:15.111 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-09-10 14:43:15.111 - Thread: 1 -> MaxCargoBags = 100 2025-09-10 14:43:15.111 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-09-10 14:43:15.111 - Thread: 1 -> MaxDrones = 5 2025-09-10 14:43:15.111 - Thread: 1 -> MaxFactionsCount = 0 2025-09-10 14:43:15.111 - Thread: 1 -> MaxFloatingObjects = 33 2025-09-10 14:43:15.111 - Thread: 1 -> MaxGridSize = 0 2025-09-10 14:43:15.111 - Thread: 1 -> MaxPlanets = 99 2025-09-10 14:43:15.111 - Thread: 1 -> MaxPlayers = 4 2025-09-10 14:43:15.111 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-09-10 14:43:15.111 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-09-10 14:43:15.111 - Thread: 1 -> OffensiveWordsFiltering = False 2025-09-10 14:43:15.111 - Thread: 1 -> OnlineMode = FRIENDS 2025-09-10 14:43:15.111 - Thread: 1 -> OptimalGridCount = 0 2025-09-10 14:43:15.111 - Thread: 1 -> OptimalSpawnDistance = 3000 2025-09-10 14:43:15.111 - Thread: 1 -> PermanentDeath = False 2025-09-10 14:43:15.111 - Thread: 1 -> PhysicsIterations = 8 2025-09-10 14:43:15.111 - Thread: 1 -> PiratePCU = 25000 2025-09-10 14:43:15.111 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-09-10 14:43:15.111 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-09-10 14:43:15.111 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-09-10 14:43:15.111 - Thread: 1 -> PredefinedAsteroids = True 2025-09-10 14:43:15.111 - Thread: 1 -> ProceduralDensity = 0.35 2025-09-10 14:43:15.111 - Thread: 1 -> ProceduralSeed = 0 2025-09-10 14:43:15.111 - Thread: 1 -> RealisticSound = True 2025-09-10 14:43:15.111 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-09-10 14:43:15.111 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-09-10 14:43:15.111 - Thread: 1 -> ResetForageableItems = True 2025-09-10 14:43:15.111 - Thread: 1 -> ResetForageableItemsDistance = 3000 2025-09-10 14:43:15.111 - Thread: 1 -> ResetForageableItemsTimeM = 30 2025-09-10 14:43:15.111 - Thread: 1 -> ResetOwnership = False 2025-09-10 14:43:15.111 - Thread: 1 -> RespawnShipDelete = False 2025-09-10 14:43:15.111 - Thread: 1 -> Scenario = False 2025-09-10 14:43:15.111 - Thread: 1 -> ScenarioEditMode = False 2025-09-10 14:43:15.111 - Thread: 1 -> ScrapEnabled = True 2025-09-10 14:43:15.111 - Thread: 1 -> SimplifiedSimulation = False 2025-09-10 14:43:15.111 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-09-10 14:43:15.111 - Thread: 1 -> SolarRadiationIntensity = 0 2025-09-10 14:43:15.111 - Thread: 1 -> StartInRespawnScreen = False 2025-09-10 14:43:15.111 - Thread: 1 -> StopGridsPeriodMin = 15 2025-09-10 14:43:15.111 - Thread: 1 -> SpawnShipTimeMultiplier = 0.1 2025-09-10 14:43:15.111 - Thread: 1 -> SpawnWithTools = True 2025-09-10 14:43:15.111 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-09-10 14:43:15.111 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-09-10 14:43:15.111 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-09-10 14:43:15.111 - Thread: 1 -> StationVoxelSupport = False 2025-09-10 14:43:15.111 - Thread: 1 -> SunRotationIntervalMinutes = 70.11839 2025-09-10 14:43:15.111 - Thread: 1 -> SuppressedWarnings = 2025-09-10 14:43:15.111 - Thread: 1 -> SyncDistance = 3000 2025-09-10 14:43:15.111 - Thread: 1 -> ThrusterDamage = False 2025-09-10 14:43:15.111 - Thread: 1 -> TotalBotLimit = 16 2025-09-10 14:43:15.111 - Thread: 1 -> TotalPCU = 1000000 2025-09-10 14:43:15.111 - Thread: 1 -> TradeFactionsCount = 10 2025-09-10 14:43:15.111 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-09-10 14:43:15.111 - Thread: 1 -> TrashFlagsValue = 7706 2025-09-10 14:43:15.111 - Thread: 1 -> TrashRemovalEnabled = True 2025-09-10 14:43:15.111 - Thread: 1 -> UseConsolePCU = False 2025-09-10 14:43:15.111 - Thread: 1 -> ViewDistance = 15000 2025-09-10 14:43:15.111 - Thread: 1 -> VoxelAgeThreshold = 24 2025-09-10 14:43:15.111 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-09-10 14:43:15.111 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-09-10 14:43:15.111 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-09-10 14:43:15.111 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-09-10 14:43:15.111 - Thread: 1 -> WeaponsEnabled = True 2025-09-10 14:43:15.111 - Thread: 1 -> WeatherSystem = True 2025-09-10 14:43:15.111 - Thread: 1 -> WeatherLightingDamage = False 2025-09-10 14:43:15.111 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-09-10 14:43:15.111 - Thread: 1 -> WorldSizeKm = 0 2025-09-10 14:43:15.111 - Thread: 1 -> MySession.Static.LogSettings - END 2025-09-10 14:43:15.112 - Thread: 1 -> Experimental mode: Yes 2025-09-10 14:43:15.112 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, SupergriddingEnabled 2025-09-10 14:43:15.112 - Thread: 1 -> Console compatibility: No 2025-09-10 14:43:16.043 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-09-10 14:43:19.447 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-09-10 14:43:19.448 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-09-10 14:43:19.448 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-09-10 14:43:19.458 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-09-10 14:43:19.458 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-09-10 14:43:19.458 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-09-10 14:43:19.459 - Thread: 1 -> ff58a979be804885795e34bdf5dcb33aebe47c78 2025-09-10 14:43:19.629 - Thread: 1 -> Loading scenarios 2025-09-10 14:43:19.629 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-09-10 14:43:19.629 - Thread: 1 -> List of used mods (9) - START 2025-09-10 14:43:19.629 - Thread: 1 -> Id = Steam:2459571910, Filename = '2459571910.sbm', Name = 'Flat Solar Panels' 2025-09-10 14:43:19.629 - Thread: 1 -> Id = Steam:570965964, Filename = '570965964.sbm', Name = 'Speed Mod 700m/s, 750m/s and 800m/s' 2025-09-10 14:43:19.629 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2025-09-10 14:43:19.629 - Thread: 1 -> Id = Steam:2433117767, Filename = '2433117767.sbm', Name = 'Interface Block' 2025-09-10 14:43:19.629 - Thread: 1 -> Id = Steam:479022232, Filename = '479022232.sbm', Name = 'TVSI-Tech Expediter Jump Drive [DX11]' 2025-09-10 14:43:19.629 - Thread: 1 -> Id = Steam:356797025, Filename = '356797025.sbm', Name = 'TVSI-Tech Buttons [DX11]' 2025-09-10 14:43:19.629 - Thread: 1 -> Id = Steam:1716301082, Filename = '1716301082.sbm', Name = 'Small Oxygen Tanks+' 2025-09-10 14:43:19.629 - Thread: 1 -> Id = Steam:500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for survival + special creative features' 2025-09-10 14:43:19.629 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2025-09-10 14:43:19.629 - Thread: 1 -> List of used mods - END 2025-09-10 14:43:19.638 - Thread: 1 -> D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-09-10 14:43:19.639 - Thread: 1 -> DefinitionManager - Loading 732 file(s) 2025-09-10 14:43:21.993 - Thread: 1 -> D:\Steam\steamapps\workshop\content\244850\2459571910\Data\Prefabs\ 2025-09-10 14:43:21.994 - Thread: 1 -> DefinitionManager - Loading 4 file(s) 2025-09-10 14:43:21.996 - Thread: 1 -> D:\Steam\steamapps\workshop\content\244850\570965964\576822289065409788_legacy.bin\Data\Prefabs\ 2025-09-10 14:43:21.996 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2025-09-10 14:43:22.000 - Thread: 1 -> D:\Steam\steamapps\workshop\content\244850\1469072169\Data\Prefabs\ 2025-09-10 14:43:22.000 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2025-09-10 14:43:22.003 - Thread: 1 -> D:\Steam\steamapps\workshop\content\244850\2433117767\Data\Prefabs\ 2025-09-10 14:43:22.003 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2025-09-10 14:43:22.006 - Thread: 1 -> D:\Steam\steamapps\workshop\content\244850\479022232\580200267142933244_legacy.bin\Data\Prefabs\ 2025-09-10 14:43:22.007 - Thread: 1 -> DefinitionManager - Loading 3 file(s) 2025-09-10 14:43:22.009 - Thread: 1 -> D:\Steam\steamapps\workshop\content\244850\356797025\580200267142672259_legacy.bin\Data\Prefabs\ 2025-09-10 14:43:22.011 - Thread: 1 -> DefinitionManager - Loading 5 file(s) 2025-09-10 14:43:22.019 - Thread: 1 -> D:\Steam\steamapps\workshop\content\244850\1716301082\Data\Prefabs\ 2025-09-10 14:43:22.019 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2025-09-10 14:43:22.024 - Thread: 1 -> D:\Steam\steamapps\workshop\content\244850\500818376\Data\Prefabs\ 2025-09-10 14:43:22.024 - Thread: 1 -> DefinitionManager - Loading 11 file(s) 2025-09-10 14:43:22.042 - Thread: 1 -> D:\Steam\steamapps\workshop\content\244850\758597413\Data\Prefabs\ 2025-09-10 14:43:22.042 - Thread: 1 -> DefinitionManager - Loading 1 file(s) 2025-09-10 14:43:22.049 - Thread: 1 -> Loading behaviors 2025-09-10 14:43:22.049 - Thread: 1 -> Loading ammo magazines 2025-09-10 14:43:22.049 - Thread: 1 -> Loading ammo definitions 2025-09-10 14:43:22.050 - Thread: 1 -> Loading animations 2025-09-10 14:43:22.050 - Thread: 1 -> Loading animations 2025-09-10 14:43:22.050 - Thread: 1 -> Loading sound definitions 2025-09-10 14:43:22.051 - Thread: 1 -> Loading sound definitions 2025-09-10 14:43:22.051 - Thread: 1 -> Loading sound definitions 2025-09-10 14:43:22.051 - Thread: 1 -> Loading sound definitions 2025-09-10 14:43:22.051 - Thread: 1 -> Loading sound definitions 2025-09-10 14:43:22.051 - Thread: 1 -> Loading category classes 2025-09-10 14:43:22.052 - Thread: 1 -> Loading Block Tag definitions 2025-09-10 14:43:22.052 - Thread: 1 -> Loading blueprint classes 2025-09-10 14:43:22.052 - Thread: 1 -> Loading blueprint class entries 2025-09-10 14:43:22.053 - Thread: 1 -> Loading blueprint class entries 2025-09-10 14:43:22.053 - Thread: 1 -> Loading blueprint classes 2025-09-10 14:43:22.053 - Thread: 1 -> Loading blueprint class entries 2025-09-10 14:43:22.053 - Thread: 1 -> Loading blueprints 2025-09-10 14:43:22.053 - Thread: 1 -> Loading blueprints 2025-09-10 14:43:22.053 - Thread: 1 -> Loading agent definitions 2025-09-10 14:43:22.053 - Thread: 1 -> Loading character definitions 2025-09-10 14:43:22.056 - Thread: 1 -> Loading character definitions 2025-09-10 14:43:22.056 - Thread: 1 -> Loading components 2025-09-10 14:43:22.056 - Thread: 1 -> Loading components 2025-09-10 14:43:22.056 - Thread: 1 -> Loading configuration 2025-09-10 14:43:22.056 - Thread: 1 -> Loading container types 2025-09-10 14:43:22.058 - Thread: 1 -> Loading Contract Types 2025-09-10 14:43:22.059 - Thread: 1 -> Loading block positions 2025-09-10 14:43:22.059 - Thread: 1 -> Loading curve definitions 2025-09-10 14:43:22.059 - Thread: 1 -> Loading debris 2025-09-10 14:43:22.059 - Thread: 1 -> Loading environment items entries 2025-09-10 14:43:22.059 - Thread: 1 -> Loading decal global definitions 2025-09-10 14:43:22.059 - Thread: 1 -> Loading decal definitions 2025-09-10 14:43:22.059 - Thread: 1 -> Loading decal definitions 2025-09-10 14:43:22.059 - Thread: 1 -> Loading drone behaviors 2025-09-10 14:43:22.059 - Thread: 1 -> Loading edges 2025-09-10 14:43:22.060 - Thread: 1 -> Loading emissive color definitions 2025-09-10 14:43:22.060 - Thread: 1 -> Loading emissive color default states 2025-09-10 14:43:22.060 - Thread: 1 -> Loading animations 2025-09-10 14:43:22.060 - Thread: 1 -> Loading entity components 2025-09-10 14:43:22.067 - Thread: 1 -> Loading component containers 2025-09-10 14:43:22.068 - Thread: 1 -> Loading environment items entries 2025-09-10 14:43:22.069 - Thread: 1 -> Loading Faction Names 2025-09-10 14:43:22.069 - Thread: 1 -> Loading factions 2025-09-10 14:43:22.069 - Thread: 1 -> Loading flare definitions 2025-09-10 14:43:22.071 - Thread: 1 -> Loading gas property definitions 2025-09-10 14:43:22.071 - Thread: 1 -> Loading event definitions 2025-09-10 14:43:22.071 - Thread: 1 -> Loading physical items 2025-09-10 14:43:22.072 - Thread: 1 -> Loading LCD texture categories 2025-09-10 14:43:22.072 - Thread: 1 -> Loading LCD texture categories 2025-09-10 14:43:22.072 - Thread: 1 -> Loading LCD texture categories 2025-09-10 14:43:22.072 - Thread: 1 -> Loading LCD texture categories 2025-09-10 14:43:22.072 - Thread: 1 -> Loading LCD texture categories 2025-09-10 14:43:22.072 - Thread: 1 -> Loading LCD texture categories 2025-09-10 14:43:22.072 - Thread: 1 -> Loading physical items 2025-09-10 14:43:22.072 - Thread: 1 -> Loading physical items 2025-09-10 14:43:22.073 - Thread: 1 -> Loading physical material properties 2025-09-10 14:43:22.073 - Thread: 1 -> Loading pirate antennas 2025-09-10 14:43:22.074 - Thread: 1 -> Loading planet definition 2025-09-10 14:43:22.074 - Thread: 1 -> Loading research blocks definitions 2025-09-10 14:43:22.074 - Thread: 1 -> Loading research groups definitions 2025-09-10 14:43:22.075 - Thread: 1 -> Loading resource distribution groups 2025-09-10 14:43:22.075 - Thread: 1 -> Loading ship sound groups 2025-09-10 14:43:22.075 - Thread: 1 -> Loading ship sound groups 2025-09-10 14:43:22.075 - Thread: 1 -> Loading sound categories 2025-09-10 14:43:22.076 - Thread: 1 -> Loading stat definitions 2025-09-10 14:43:22.076 - Thread: 1 -> Loading stories definition 2025-09-10 14:43:22.076 - Thread: 1 -> Loading Story Categories definition 2025-09-10 14:43:22.076 - Thread: 1 -> Loading gamepad controls 2025-09-10 14:43:22.076 - Thread: 1 -> Loading grid creators 2025-09-10 14:43:22.077 - Thread: 1 -> Loading transparent material properties 2025-09-10 14:43:22.077 - Thread: 1 -> Loading voxel map storage definitions 2025-09-10 14:43:22.077 - Thread: 1 -> Loading voxel material definitions 2025-09-10 14:43:22.077 - Thread: 1 -> Loading voxel material definitions 2025-09-10 14:43:22.077 - Thread: 1 -> Loading Weather Effects 2025-09-10 14:43:22.078 - Thread: 1 -> Loading category classes 2025-09-10 14:43:22.079 - Thread: 1 -> Loading blueprint class entries 2025-09-10 14:43:22.079 - Thread: 1 -> Loading environment definition 2025-09-10 14:43:22.081 - Thread: 1 -> Loading transparent material properties 2025-09-10 14:43:22.082 - Thread: 1 -> Loading research groups definitions 2025-09-10 14:43:22.082 - Thread: 1 -> Loading research blocks definitions 2025-09-10 14:43:22.083 - Thread: 1 -> Loading category classes 2025-09-10 14:43:22.083 - Thread: 1 -> Loading blueprint class entries 2025-09-10 14:43:22.084 - Thread: 1 -> Loading category classes 2025-09-10 14:43:22.084 - Thread: 1 -> Loading blueprint class entries 2025-09-10 14:43:22.089 - Thread: 1 -> Loading category classes 2025-09-10 14:43:22.089 - Thread: 1 -> Loading block positions 2025-09-10 14:43:22.090 - Thread: 1 -> Loading ammo definitions 2025-09-10 14:43:22.090 - Thread: 1 -> Loading ammo magazines 2025-09-10 14:43:22.090 - Thread: 1 -> Loading sound definitions 2025-09-10 14:43:22.091 - Thread: 1 -> Loading blueprint class entries 2025-09-10 14:43:22.091 - Thread: 1 -> Loading blueprints 2025-09-10 14:43:22.091 - Thread: 1 -> Loading category classes 2025-09-10 14:43:22.092 - Thread: 1 -> Loading physical items 2025-09-10 14:43:22.092 - Thread: 1 -> Loading transparent material properties 2025-09-10 14:43:22.092 - Thread: 1 -> Loading transparent material properties 2025-09-10 14:43:22.098 - Thread: 1 -> Loading transparent material properties 2025-09-10 14:43:22.098 - Thread: 1 -> Loading transparent material properties 2025-09-10 14:43:22.100 - Thread: 1 -> Loading transparent material properties 2025-09-10 14:43:22.104 - Thread: 1 -> Audio effects definitions 2025-09-10 14:43:22.105 - Thread: 1 -> Loading environment items definitions 2025-09-10 14:43:22.105 - Thread: 1 -> Loading environment items definitions 2025-09-10 14:43:22.105 - Thread: 1 -> Loading physical material properties 2025-09-10 14:43:22.106 - Thread: 1 -> Loading particle effect definitions 2025-09-10 14:43:22.140 - Thread: 1 -> Loading particle effect definitions 2025-09-10 14:43:22.141 - Thread: 1 -> Loading environment item definitions 2025-09-10 14:43:22.141 - Thread: 1 -> Loading weapon definitions 2025-09-10 14:43:22.153 - Thread: 1 -> Loading weapon definitions 2025-09-10 14:43:22.154 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.163 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.164 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.164 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.165 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.165 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.166 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.166 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.167 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.168 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.168 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.170 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.173 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.173 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.174 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.176 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.177 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.177 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.178 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.179 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.180 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.180 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.182 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.183 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.184 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.185 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.186 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.187 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.188 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.203 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.205 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.206 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.207 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.208 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.210 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.210 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.212 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.212 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.214 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.215 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.217 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.218 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.221 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.222 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.224 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.224 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.226 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.226 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.228 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.230 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.232 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.233 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.237 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.237 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.240 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.240 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.243 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.244 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.246 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.248 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.254 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.255 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.258 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.259 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.262 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.262 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.266 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.266 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.272 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.272 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.275 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.276 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.279 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.280 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.285 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.286 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.290 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.290 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.294 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.295 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.301 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.302 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.306 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.306 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.312 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.313 - Thread: 1 -> Created definition for: Flat Solar Panel 2025-09-10 14:43:22.313 - Thread: 1 -> Created definition for: Flat Solar Panel 2025-09-10 14:43:22.313 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LBFlatSolarPanel 2025-09-10 14:43:22.314 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SBFlatSolarPanel 2025-09-10 14:43:22.321 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.322 - Thread: 1 -> Created definition for: Interface 2025-09-10 14:43:22.324 - Thread: 1 -> Created definition for: Interface 2025-09-10 14:43:22.324 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/AVTECH_Interface 2025-09-10 14:43:22.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/AVTECH_Interface_SG 2025-09-10 14:43:22.325 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.329 - Thread: 1 -> Created definition for: Jump Drive (Expediter) 2025-09-10 14:43:22.329 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/TVSI_Tech_JumpDrive_Expeditor_Large 2025-09-10 14:43:22.330 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.332 - Thread: 1 -> Created definition for: TVSI-Tech Button 2025-09-10 14:43:22.335 - Thread: 1 -> Created definition for: TVSI-Tech Double Button 2025-09-10 14:43:22.337 - Thread: 1 -> Created definition for: TVSI-Tech Double Arrow Button 2025-09-10 14:43:22.339 - Thread: 1 -> Created definition for: TVSI-Tech Arrow Button 2025-09-10 14:43:22.340 - Thread: 1 -> Created definition for: TVSI-Tech Double On-Off Button 2025-09-10 14:43:22.343 - Thread: 1 -> Created definition for: TVSI-Tech Directional Button 2025-09-10 14:43:22.343 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.343 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_Button 2025-09-10 14:43:22.343 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_DoubleButton 2025-09-10 14:43:22.343 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_DoubleButtonArrow 2025-09-10 14:43:22.343 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_DoubleButtonOnOff 2025-09-10 14:43:22.343 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_WASDButton 2025-09-10 14:43:22.343 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_SmallButtonArrow 2025-09-10 14:43:22.343 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.347 - Thread: 1 -> Created definition for: TVSI-Tech Control Panel Pedestal 2025-09-10 14:43:22.352 - Thread: 1 -> Created definition for: TVSI-Tech Button Pedestal 2025-09-10 14:43:22.352 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.352 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_Button 2025-09-10 14:43:22.352 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_DoubleButton 2025-09-10 14:43:22.352 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_DoubleButtonArrow 2025-09-10 14:43:22.352 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_DoubleButtonOnOff 2025-09-10 14:43:22.352 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_WASDButton 2025-09-10 14:43:22.352 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/TVSI_Pedestal_Control_Large 2025-09-10 14:43:22.352 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Pedestal_Button_Large 2025-09-10 14:43:22.352 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_SmallButtonArrow 2025-09-10 14:43:22.352 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.352 - Thread: 1 -> Created definition for: TVSI-Tech Control Panel Pedestal 2025-09-10 14:43:22.353 - Thread: 1 -> Created definition for: TVSI-Tech Button Pedestal 2025-09-10 14:43:22.353 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_Button 2025-09-10 14:43:22.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_DoubleButton 2025-09-10 14:43:22.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_DoubleButtonArrow 2025-09-10 14:43:22.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_DoubleButtonOnOff 2025-09-10 14:43:22.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_WASDButton 2025-09-10 14:43:22.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/TVSI_Pedestal_Control_Large 2025-09-10 14:43:22.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Pedestal_Button_Large 2025-09-10 14:43:22.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Tech_SmallButtonArrow 2025-09-10 14:43:22.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/TVSI_Pedestal_Control_Small 2025-09-10 14:43:22.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/TVSI_Pedestal_Button_Small 2025-09-10 14:43:22.355 - Thread: 1 -> Loading cube blocks 2025-09-10 14:43:22.356 - Thread: 1 -> Created definition for: Small Oxygen Tank 2025-09-10 14:43:22.357 - Thread: 1 -> Created definition for: Mini Oxygen Tank 2025-09-10 14:43:22.357 - Thread: 1 -> Created block definitions 2025-09-10 14:43:22.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/Aerosabe_SmallOxygenTank_Small 2025-09-10 14:43:22.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/Aerosabe_MiniOxygenTank_Small 2025-09-10 14:43:22.363 - Thread: 1 -> Loading block variant groups 2025-09-10 14:43:22.384 - Thread: 1 -> Loading block variant groups 2025-09-10 14:43:22.387 - Thread: 1 -> Loading block variant groups 2025-09-10 14:43:22.395 - Thread: 1 -> Loading asteroid generators 2025-09-10 14:43:22.395 - Thread: 1 -> Loading drop containers 2025-09-10 14:43:22.395 - Thread: 1 -> Loading radial menu definitions 2025-09-10 14:43:22.401 - Thread: 1 -> Loading respawn ships 2025-09-10 14:43:22.401 - Thread: 1 -> Loading spawn groups 2025-09-10 14:43:22.402 - Thread: 1 -> Loading spawn groups 2025-09-10 14:43:22.402 - Thread: 1 -> Loading spawn groups 2025-09-10 14:43:22.402 - Thread: 1 -> Loading spawn groups 2025-09-10 14:43:22.402 - Thread: 1 -> Loading spawn groups 2025-09-10 14:43:22.402 - Thread: 1 -> Loading spawn groups 2025-09-10 14:43:22.402 - Thread: 1 -> Loading wheel speeds 2025-09-10 14:43:22.421 - Thread: 1 -> InitBlockGroups Start 2025-09-10 14:43:22.422 - Thread: 1 -> InitBlockGroups #1 2025-09-10 14:43:22.422 - Thread: 1 -> InitBlockGroups #2 2025-09-10 14:43:22.422 - Thread: 1 -> InitBlockGroups #3 2025-09-10 14:43:22.422 - Thread: 1 -> InitBlockGroups #4 2025-09-10 14:43:22.423 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CryoChamber/AVTECH_Interface MyObjectBuilder_CryoChamber/AVTECH_Interface_SG is not in the same block-variant group 2025-09-10 14:43:22.423 - Thread: 1 -> InitBlockGroups End 2025-09-10 14:43:22.424 - Thread: 1 -> PostprocessBlockVariantGroups Start 2025-09-10 14:43:22.426 - Thread: 1 -> PostprocessBlockVariantGroups End 2025-09-10 14:43:22.426 - Thread: 1 -> PostprocessRadialMenus Start 2025-09-10 14:43:22.426 - Thread: 1 -> PostprocessRadialMenus End 2025-09-10 14:43:22.432 - Thread: 1 -> MyAudio.UnloadData - START 2025-09-10 14:43:22.436 - Thread: 1 -> MyAudio.UnloadData - END 2025-09-10 14:43:22.436 - Thread: 1 -> MyAudio.LoadData - START 2025-09-10 14:43:22.460 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-09-10 14:43:22.503 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 14:43:22.503 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 14:43:22.504 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2025-09-10 14:43:22.504 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 14:43:22.504 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 14:43:22.504 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2025-09-10 14:43:22.504 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 14:43:22.504 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 14:43:22.504 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2025-09-10 14:43:22.504 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 14:43:22.504 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 14:43:22.504 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2025-09-10 14:43:22.504 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 14:43:22.504 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 14:43:22.504 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2025-09-10 14:43:22.504 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 14:43:22.504 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 14:43:22.504 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2025-09-10 14:43:22.504 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 14:43:22.504 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 14:43:22.504 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2025-09-10 14:43:22.505 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 14:43:22.505 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 14:43:22.505 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2025-09-10 14:43:22.505 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 14:43:22.505 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 14:43:22.505 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2025-09-10 14:43:22.518 - Thread: 1 -> MyAudio.LoadData - END 2025-09-10 14:43:22.524 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-09-10 14:43:22.527 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-09-10 14:43:22.569 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-09-10 14:43:22.569 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-09-10 14:43:22.569 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-09-10 14:43:22.572 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-09-10 14:43:22.572 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-09-10 14:43:22.573 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-09-10 14:43:22.586 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-09-10 14:43:22.718 - Thread: 44 -> External debugger: listening... 2025-09-10 14:43:22.726 - Thread: 1 -> ### PaintGun v25 2025-09-10 14:43:22.740 - Thread: 1 -> PaintGunMod - Loaded server settings: [ServerSettings] RequireAmmo=True PaintSpeedMultiplier=1 ReplacePaintSurvival=False PaintUnfinishedBlocks=False 2025-09-10 14:43:22.870 - Thread: 1 -> MyLights.LoadData() - START 2025-09-10 14:43:22.870 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-09-10 14:43:22.870 - Thread: 1 -> MyLights.LoadData() - END 2025-09-10 14:43:22.870 - Thread: 1 -> Info: MyLights initialized. 2025-09-10 14:43:22.870 - Thread: 1 -> MyExplosions.LoadData() - START 2025-09-10 14:43:22.873 - Thread: 1 -> MyExplosions.LoadData() - END 2025-09-10 14:43:22.885 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-09-10 14:43:22.886 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-09-10 14:43:22.892 - Thread: 1 -> Loading Procedural World Generator 2025-09-10 14:43:22.892 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-09-10 14:43:22.927 - Thread: 1 -> InitDataComponents - Session Components Start 2025-09-10 14:43:22.927 - Thread: 1 -> Init MyPrecalcComponent 2025-09-10 14:43:22.927 - Thread: 1 -> Init MyParticlesManager 2025-09-10 14:43:22.927 - Thread: 1 -> Init MyPhysicsComponentSystem 2025-09-10 14:43:22.927 - Thread: 1 -> Init MySessionComponentAnimationSystem 2025-09-10 14:43:22.927 - Thread: 1 -> Init MySessionComponentExtDebug 2025-09-10 14:43:22.927 - Thread: 1 -> Init Client 2025-09-10 14:43:22.935 - Thread: 1 -> Compass: Config Loaded 2025-09-10 14:43:22.935 - Thread: 1 -> Compass: Compass Started! 2025-09-10 14:43:22.935 - Thread: 1 -> Init Log 2025-09-10 14:43:22.935 - Thread: 1 -> Init PaintGun_GameSession 2025-09-10 14:43:22.935 - Thread: 1 -> Init ModUI 2025-09-10 14:43:22.935 - Thread: 1 -> Init MySpaceRespawnComponent 2025-09-10 14:43:22.935 - Thread: 1 -> Init DemoComponent 2025-09-10 14:43:22.935 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-09-10 14:43:22.935 - Thread: 1 -> Init MySpaceBuildComponent 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyThirdPersonSpectator 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyPhysics 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyWarheads 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyExplosions 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyVoiceChatSessionComponent 2025-09-10 14:43:22.935 - Thread: 1 -> Init MySessionComponentIngameHelp 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyAnselSessionComponent 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyEntityTransformationSystem 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyEnvironmentalParticles 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyHighlightSystem 2025-09-10 14:43:22.935 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2025-09-10 14:43:22.935 - Thread: 1 -> Init MySessionComponentSpectatorTools 2025-09-10 14:43:22.935 - Thread: 1 -> Init MySessionComponentTeamBalancer 2025-09-10 14:43:22.935 - Thread: 1 -> Init MySessionComponentTrash 2025-09-10 14:43:22.935 - Thread: 1 -> Init MySessionComponentTriggerSystem 2025-09-10 14:43:22.935 - Thread: 1 -> Init MySessionComponentVoxelHand 2025-09-10 14:43:22.935 - Thread: 1 -> Init MySteamAchievements 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyClipboardComponent 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyLights 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyEmoteSwitcher 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyRadialMenuComponent 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyToolbarComponent 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyToolSwitcher 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyHud 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyHudWarnings 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyTerminalControls 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyDamageSystem 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyGravityProviderSystem 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyHeightMapLoadingSystem 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyTurretNotifications 2025-09-10 14:43:22.935 - Thread: 1 -> Init MyChatSystem 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyTimerComponentSystem 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyMissiles 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyProjectiles 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyAudioComponent 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyGlobalEvents 2025-09-10 14:43:22.936 - Thread: 1 -> Init MySector 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyCubeBuilder 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyFloatingObjects 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyGamePruningStructure 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyMeteorShower 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyPlanets 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyDebris 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyOreDetectorSessionComponent 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyCubeGrids 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyAiTargetManager 2025-09-10 14:43:22.936 - Thread: 1 -> Init MyMaterialPropertiesHelper 2025-09-10 14:43:22.936 - Thread: 1 -> InitDataComponents - Session Components End 2025-09-10 14:43:22.936 - Thread: 1 -> InitCategories Start 2025-09-10 14:43:22.947 - Thread: 1 -> InitCategories End 2025-09-10 14:43:22.970 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2025-09-10 14:43:22.979 - Thread: 1 -> Init Factions Start 2025-09-10 14:43:22.982 - Thread: 1 -> Init Factions End 2025-09-10 14:43:22.982 - Thread: 1 -> Entities Load Start 2025-09-10 14:43:22.982 - Thread: 1 -> LoadEntities Start 2025-09-10 14:43:22.983 - Thread: 1 -> LoadEntities Parallel Loading Start 2025-09-10 14:43:22.984 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2025-09-10 14:43:22.984 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2025-09-10 14:43:22.984 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2025-09-10 14:43:22.984 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2025-09-10 14:43:22.984 - Thread: 1 -> Loading voxel 'C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\Mars-2044023682d120000.vx2' 2025-09-10 14:43:22.984 - Thread: 9 -> Loading voxel 'C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\Moon-1353915701d19000.vx2' 2025-09-10 14:43:22.984 - Thread: 11 -> Loading voxel 'C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\Titan-2124704365d19000.vx2' 2025-09-10 14:43:22.984 - Thread: 10 -> Loading voxel 'C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\EarthLike-1779144428d120000.vx2' 2025-09-10 14:43:23.147 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2025-09-10 14:43:23.147 - Thread: 12 -> Loading voxel 'C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\Alien-291759539d120000.vx2' 2025-09-10 14:43:25.405 - Thread: 1 -> Info: Planet generator name: Mars 2025-09-10 14:43:25.405 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2025-09-10 14:43:25.406 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-10 14:43:25.406 - Thread: 1 -> OnEntityInitialized Respawn Rover (MyCubeGrid, 87211282064919430) 2025-09-10 14:43:25.418 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-10 14:43:25.418 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-10 14:43:25.418 - Thread: 1 -> OnEntityInitialized Small Grid 5993 (MyCubeGrid, 141519934928990711) 2025-09-10 14:43:25.418 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-10 14:43:25.418 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-10 14:43:25.418 - Thread: 1 -> OnEntityInitialized Small Grid 2677 (MyCubeGrid, 103988682956971536) 2025-09-10 14:43:25.418 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-10 14:43:25.418 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-10 14:43:25.418 - Thread: 1 -> OnEntityInitialized Small Grid 6070 (MyCubeGrid, 113703492263586062) 2025-09-10 14:43:25.419 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-10 14:43:25.419 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-10 14:43:25.419 - Thread: 1 -> OnEntityInitialized Small Grid 988 (MyCubeGrid, 119670254188326678) 2025-09-10 14:43:25.419 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-10 14:43:25.419 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-10 14:43:25.419 - Thread: 1 -> OnEntityInitialized ROCO Safe Zone 865456306396940646 (MySafeZone, 135727614339011345) 2025-09-10 14:43:25.421 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-10 14:43:25.421 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-10 14:43:25.421 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2025-09-10 14:43:25.423 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-10 14:43:25.674 - Thread: 11 -> Info: Planet generator name: Titan 2025-09-10 14:43:25.674 - Thread: 11 -> Info: Planet storage name: Titan-2124704365d19000 2025-09-10 14:43:25.674 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2025-09-10 14:43:25.674 - Thread: 11 -> Loading voxel 'C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\Triton-12345d80253.vx2' 2025-09-10 14:43:25.824 - Thread: 9 -> Info: Planet generator name: Moon 2025-09-10 14:43:25.824 - Thread: 9 -> Info: Planet storage name: Moon-1353915701d19000 2025-09-10 14:43:25.824 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2025-09-10 14:43:25.824 - Thread: 9 -> Loading voxel 'C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\Europa-595048092d19000.vx2' 2025-09-10 14:43:25.968 - Thread: 10 -> Info: Planet generator name: EarthLike 2025-09-10 14:43:25.968 - Thread: 10 -> Info: Planet storage name: EarthLike-1779144428d120000 2025-09-10 14:43:25.968 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2025-09-10 14:43:25.968 - Thread: 10 -> Loading voxel 'C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\Pertam-12345d60133.vx2' 2025-09-10 14:43:26.140 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-10 14:43:26.140 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2025-09-10 14:43:26.140 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-10 14:43:26.140 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-10 14:43:26.140 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2025-09-10 14:43:26.141 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-10 14:43:26.141 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-10 14:43:26.141 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2025-09-10 14:43:26.141 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-10 14:43:26.141 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-10 14:43:26.141 - Thread: 1 -> OnEntityInitialized ROCO Outpost 865456306396940646 (MyCubeGrid, 104056187948529361) 2025-09-10 14:43:26.149 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-10 14:43:26.343 - Thread: 12 -> Info: Planet generator name: Alien 2025-09-10 14:43:26.343 - Thread: 12 -> Info: Planet storage name: Alien-291759539d120000 2025-09-10 14:43:27.440 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-09-10 14:43:27.473 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-10 14:43:27.473 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2025-09-10 14:43:27.473 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-10 14:43:27.473 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-09-10 14:43:27.473 - Thread: 1 -> OnEntityInitialized Myst Leissa (MyCharacter, 132138401139229419) 2025-09-10 14:43:27.474 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-09-10 14:43:27.792 - Thread: 11 -> Info: Planet generator name: Triton 2025-09-10 14:43:27.792 - Thread: 11 -> Info: Planet storage name: Triton-12345d80253 2025-09-10 14:43:28.398 - Thread: 9 -> Info: Planet generator name: Europa 2025-09-10 14:43:28.398 - Thread: 9 -> Info: Planet storage name: Europa-595048092d19000 2025-09-10 14:43:28.785 - Thread: 10 -> Info: Planet generator name: Pertam 2025-09-10 14:43:28.785 - Thread: 10 -> Info: Planet storage name: Pertam-12345d60133 2025-09-10 14:43:28.785 - Thread: 1 -> LoadEntities Parallel Loading End 2025-09-10 14:43:28.785 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2025-09-10 14:43:28.785 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2025-09-10 14:43:28.785 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2025-09-10 14:43:28.785 - Thread: 1 -> LoadEntities End 2025-09-10 14:43:28.785 - Thread: 1 -> Entities Load End 2025-09-10 14:43:28.863 - Thread: 1 -> Checkpoint.CameraAttachedTo: 132138401139229419 2025-09-10 14:43:28.868 - Thread: 1 -> MySession.Static.Load LoadWorld End 2025-09-10 14:43:28.868 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2025-09-10 14:43:28.868 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2025-09-10 14:43:29.204 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-09-10 14:43:29.204 - Thread: 1 -> Analytics ids for user ([007...654]): User = (51075e7d-daa4-61dd-7e0b-16cd712fb162) Session = (09f724b2-4a5b-4b4a-b3b2-ce0d770267db). 2025-09-10 14:43:29.205 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-09-10 14:43:29.225 - Thread: 13 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-09-10 14:43:29.229 - Thread: 13 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-09-10 14:43:29.230 - Thread: 1 -> Session loaded 2025-09-10 14:43:29.230 - Thread: 1 -> RunLoadingAction - END 2025-09-10 14:43:29.230 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-09-10 14:43:29.230 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-09-10 14:43:29.230 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-09-10 14:43:29.230 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-09-10 14:43:29.230 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-09-10 14:43:29.249 - Thread: 13 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-09-10 14:43:29.250 - Thread: 1 -> Updating continues. 2025-09-10 14:43:29.370 - Thread: 1 -> GC Memory: 1543.355 / 1543.355 MB 2025-09-10 14:43:30.069 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 106262276385778847) 2025-09-10 14:43:30.236 - Thread: 1 -> Loading voxel 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-09-10 14:43:30.258 - Thread: 1 -> Loading voxel 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-09-10 14:43:30.262 - Thread: 1 -> Loading voxel 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-09-10 14:43:30.552 - Thread: 1 -> Loading duration: 15.7225884 2025-09-10 14:43:30.581 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2025-09-10 14:43:30.582 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-09-10 14:43:34.786 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 14:43:49.988 - Thread: 1 -> GUI Stats: Update 8.28129444444445, Draw 0.584589722222222 2025-09-10 14:43:50.519 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.LoadContent 2025-09-10 14:43:52.936 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.UnloadContent 2025-09-10 14:43:59.370 - Thread: 1 -> GC Memory: 1986.075 / 1986.075 MB 2025-09-10 14:44:00.569 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 14:44:05.036 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 14:44:11.553 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 14:44:17.904 - Thread: 1 -> Loading voxel 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-09-10 14:44:19.988 - Thread: 1 -> GUI Stats: Update 0.403998833333332, Draw 0.411323444444445 2025-09-10 14:44:20.003 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:44:20.021 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,14.43326,25.57995,1,0,1997.443,5279.051,6023,993977,6,6.44057,11.40315,0,22147,33.25518,0,16.66667,2.141824,3.792138,100,3368156734,1997.443,0,0,-1 2025-09-10 14:44:20.021 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:44:20.021 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,786,36,34,140,51,849,3212,612,0,0,98,752,0,303,15,0,13,7,384,20,0,1,112,758,456,8,30,0,0,0,0 2025-09-10 14:44:29.373 - Thread: 1 -> GC Memory: 2000.99 / 2000.99 MB 2025-09-10 14:44:49.990 - Thread: 1 -> GUI Stats: Update 0.332111222222222, Draw 0.362094055555555 2025-09-10 14:44:59.339 - Thread: 1 -> Loading voxel 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-09-10 14:44:59.373 - Thread: 1 -> GC Memory: 2006 / 2006 MB 2025-09-10 14:45:19.990 - Thread: 1 -> GUI Stats: Update 0.325653388888889, Draw 0.345678944444444 2025-09-10 14:45:20.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:45:20.022 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,14.36779,19.13369,1,0,1331.134,5274.805,6023,993977,6,8.301991,14.46449,0.092403,22169,33.25061,0,16.66667,2.760463,4.809532,100,3368652094,1331.134,0,0,-1 2025-09-10 14:45:20.022 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:45:20.022 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,786,36,34,141,51,849,3212,610,0,0,98,751,0,303,15,0,13,7,384,21,0,0,112,758,456,8,30,0,0,0,0 2025-09-10 14:45:29.374 - Thread: 1 -> GC Memory: 1328.878 / 1328.878 MB 2025-09-10 14:45:49.992 - Thread: 1 -> GUI Stats: Update 0.358497888888889, Draw 0.355176666666667 2025-09-10 14:45:59.374 - Thread: 1 -> GC Memory: 1334.967 / 1334.967 MB 2025-09-10 14:46:20.391 - Thread: 1 -> GUI Stats: Update 0.336324555555556, Draw 0.363756777777778 2025-09-10 14:46:20.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:46:20.439 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,15.90488,29.76466,1,0,1339.003,5282.609,6023,993977,6,6.627421,11.26834,0.09305963,22158,33.24915,0,16.66667,2.203561,3.746628,100,3370959940,1339.003,0,0,-1 2025-09-10 14:46:20.439 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:46:20.439 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,786,36,34,139,51,849,3214,612,0,0,98,751,0,303,15,0,15,7,384,19,0,1,112,758,456,8,30,0,0,0,0 2025-09-10 14:46:29.374 - Thread: 1 -> GC Memory: 1340.98 / 1340.98 MB 2025-09-10 14:46:50.391 - Thread: 1 -> GUI Stats: Update 0.345504611111111, Draw 0.356135500000001 2025-09-10 14:46:59.391 - Thread: 1 -> GC Memory: 1336.053 / 1336.053 MB 2025-09-10 14:47:20.392 - Thread: 1 -> GUI Stats: Update 0.346363111111112, Draw 0.363555444444445 2025-09-10 14:47:20.457 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:47:20.457 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,14.55296,20.40296,1,0,1338.966,5275.359,6023,993977,6,7.279943,13.56264,0.09139019,22171,33.24294,0,16.66667,2.420067,4.50862,100,3368410806,1338.966,0,0,-1 2025-09-10 14:47:20.457 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:47:20.457 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,786,36,34,140,51,849,3212,610,0,0,98,751,0,303,15,0,13,7,384,20,0,0,112,758,456,8,30,0,0,0,0 2025-09-10 14:47:29.393 - Thread: 1 -> GC Memory: 1343.773 / 1343.773 MB 2025-09-10 14:47:50.393 - Thread: 1 -> GUI Stats: Update 0.353868, Draw 0.354201666666667 2025-09-10 14:47:59.393 - Thread: 1 -> GC Memory: 1354.153 / 1354.153 MB 2025-09-10 14:48:05.042 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-10 14:48:08.576 - Thread: 1 -> Loading voxel 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-09-10 14:48:15.059 - Thread: 1 -> Autosave initiated 2025-09-10 14:48:15.059 - Thread: 1 -> Character state: True 2025-09-10 14:48:15.059 - Thread: 1 -> IsServer: True 2025-09-10 14:48:15.059 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-10 14:48:15.059 - Thread: 1 -> Autosave 2025-09-10 14:48:15.062 - Thread: 1 -> Saving world - START 2025-09-10 14:48:15.062 - Thread: 1 -> Making world state snapshot. 2025-09-10 14:48:15.062 - Thread: 1 -> Before snapshot.: GC Memory: 1,358 B 2025-09-10 14:48:15.076 - Thread: 1 -> After snapshot.: GC Memory: 1,360 B 2025-09-10 14:48:15.079 - Thread: 1 -> Directory cleanup: GC Memory: 1,360 B 2025-09-10 14:48:15.079 - Thread: 1 -> Saving world - END 2025-09-10 14:48:15.099 - Thread: 11 -> Session snapshot save - START 2025-09-10 14:48:15.099 - Thread: 11 -> Checking file access for files in target dir. 2025-09-10 14:48:15.250 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\.new\Sandbox_config.sbc 2025-09-10 14:48:15.311 - Thread: 11 -> Session snapshot save - END 2025-09-10 14:48:20.394 - Thread: 1 -> GUI Stats: Update 0.334937666666667, Draw 0.343660388888889 2025-09-10 14:48:20.474 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:48:20.475 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,14.68472,34.11577,1,0,1365.379,5285.379,6023,993977,6,7.456911,12.29481,0.1003413,22163,33.21026,0,16.66667,2.47646,4.083137,100,3373528156,1365.379,0,0,-1 2025-09-10 14:48:20.475 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:48:20.475 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,786,36,34,140,53,849,3217,612,0,0,98,752,0,303,15,0,15,7,384,20,0,1,112,758,456,8,30,0,0,0,0 2025-09-10 14:48:29.394 - Thread: 1 -> GC Memory: 1367.299 / 1367.299 MB 2025-09-10 14:48:30.443 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P13_PirateRelayPost' at 'Mars' 2025-09-10 14:48:30.443 - Thread: 1 -> Debug: Voxel material 'Rock' is not allowed 2025-09-10 14:48:30.443 - Thread: 1 -> Debug: Constraints failed for the current prefab, resampling (attempts left: 7) 2025-09-10 14:48:30.443 - Thread: 1 -> Debug: Spawn group changed to 'P30_AbandonedFarmstead' 2025-09-10 14:48:30.443 - Thread: 1 -> Info: Prefab spawn scheduled for spawn group 'P30_AbandonedFarmstead' at position: X:1061389.07421875 Y:144547.833007813 Z:1682433.0625 2025-09-10 14:48:30.444 - Thread: 1 -> Debug: Spawn skipped due to area occupation (1) 2025-09-10 14:48:36.639 - Thread: 1 -> Debug: Installation 'P30_AbandonedFarmstead' got the grid 'Abandoned Farmstead (MyCubeGrid, 81696157818865065)' 2025-09-10 14:48:36.639 - Thread: 1 -> Info: Installation 'P30_AbandonedFarmstead' has spawned 1 grid(s), remaining PCU: 18508 2025-09-10 14:48:50.809 - Thread: 1 -> GUI Stats: Update 0.316986222222222, Draw 0.349308444444444 2025-09-10 14:48:59.409 - Thread: 1 -> GC Memory: 1758.907 / 1758.907 MB 2025-09-10 14:49:20.810 - Thread: 1 -> GUI Stats: Update 0.3526505, Draw 0.357595888888889 2025-09-10 14:49:20.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:49:20.908 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,16.14839,13.82035,1,0,1764.773,5469.891,7651,992416,7,6.029935,9.66363,0.1098602,22150,33.24627,0,16.66667,2.004729,3.212796,100,3557658630,1764.773,0,0,-1 2025-09-10 14:49:20.908 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:49:20.908 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,786,36,77,195,62,849,3392,726,0,0,98,921,0,419,15,0,13,7,384,24,0,0,112,758,456,8,30,0,0,0,0 2025-09-10 14:49:29.409 - Thread: 1 -> GC Memory: 1766.544 / 1766.544 MB 2025-09-10 14:49:50.811 - Thread: 1 -> GUI Stats: Update 0.345708111111111, Draw 0.359012722222222 2025-09-10 14:49:59.410 - Thread: 1 -> GC Memory: 1775.785 / 1775.785 MB 2025-09-10 14:50:20.812 - Thread: 1 -> GUI Stats: Update 0.3221035, Draw 0.351957722222222 2025-09-10 14:50:20.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:50:20.927 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,16.04398,40.30802,1,0,1390.816,5488.555,7920,992147,8,10.78627,13.02909,0.0984175,22132,39.14257,0,16.66667,4.222023,5.099921,100,3562192821,1390.816,0,0,-1 2025-09-10 14:50:20.927 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:50:20.927 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,787,36,78,198,62,849,3397,726,0,0,98,924,0,419,15,0,14,7,384,25,0,0,112,758,456,8,30,0,0,0,0 2025-09-10 14:50:26.676 - Thread: 1 -> Loading voxel 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-09-10 14:50:29.411 - Thread: 1 -> GC Memory: 1433.551 / 1433.551 MB 2025-09-10 14:50:50.812 - Thread: 1 -> GUI Stats: Update 0.367979111111111, Draw 0.385733166666666 2025-09-10 14:50:56.327 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 14:50:58.860 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 14:50:59.412 - Thread: 1 -> GC Memory: 1447.91 / 1447.91 MB 2025-09-10 14:51:20.813 - Thread: 1 -> GUI Stats: Update 0.334957388888888, Draw 0.381756 2025-09-10 14:51:20.944 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:51:20.945 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,16.139,32.68827,1,0,1452.492,5552.613,7920,992147,8,8.81473,13.26062,0.1051529,22122,33.24305,0,16.66667,2.930285,4.408233,100,3623601446,1452.492,0,0,-1 2025-09-10 14:51:20.945 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:51:20.945 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,787,36,78,199,64,849,3455,779,0,0,98,979,0,456,31,0,16,7,384,26,0,0,112,758,456,8,30,0,0,0,0 2025-09-10 14:51:29.413 - Thread: 1 -> GC Memory: 1456.109 / 1456.109 MB 2025-09-10 14:51:32.929 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-09-10 14:51:32.930 - Thread: 1 -> SpawnCargoShip event picks player 'Myst Leissa' out of 1 online. 2025-09-10 14:51:32.930 - Thread: 1 -> Cargo ship destination: GPS:C41_Pirate_Carriage:1071991.9:154784.0:1680424.8: 2025-09-10 14:51:32.930 - Thread: 1 -> Attempted cargo ship destination is not valid. 2025-09-10 14:51:32.930 - Thread: 1 -> Could not spawn event. Try 1 of 3 2025-09-10 14:51:42.929 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-09-10 14:51:42.930 - Thread: 1 -> SpawnCargoShip event picks player 'Myst Leissa' out of 1 online. 2025-09-10 14:51:42.930 - Thread: 1 -> Cargo ship destination: GPS:C30_Military_Escort:1073627.7:133725.2:1676281.7: 2025-09-10 14:51:42.930 - Thread: 1 -> Attempted cargo ship destination is not valid. 2025-09-10 14:51:42.930 - Thread: 1 -> Could not spawn event. Try 2 of 3 2025-09-10 14:51:51.198 - Thread: 1 -> GUI Stats: Update 0.347027777777777, Draw 0.363347277777778 2025-09-10 14:51:51.947 - Thread: 1 -> Loading voxel 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-09-10 14:51:53.331 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-09-10 14:51:53.332 - Thread: 1 -> SpawnCargoShip event picks player 'Myst Leissa' out of 1 online. 2025-09-10 14:51:53.332 - Thread: 1 -> Cargo ship destination: GPS:C03_Builder_TugDrone:1066779.1:140772.8:1677587.3: 2025-09-10 14:51:53.332 - Thread: 1 -> Attempted cargo ship destination is not valid. 2025-09-10 14:51:53.332 - Thread: 1 -> Could not spawn event. Try 3 of 3 2025-09-10 14:51:59.415 - Thread: 1 -> GC Memory: 1387.572 / 1387.572 MB 2025-09-10 14:52:03.331 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-09-10 14:52:03.332 - Thread: 1 -> SpawnCargoShip event picks player 'Myst Leissa' out of 1 online. 2025-09-10 14:52:03.332 - Thread: 1 -> Cargo ship destination: GPS:C10_Mining_Carriage:1068192.6:141657.6:1680841.5: 2025-09-10 14:52:03.332 - Thread: 1 -> Attempted cargo ship destination is not valid. 2025-09-10 14:52:03.332 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2025-09-10 14:52:03.332 - Thread: 1 -> Next activation in 00:38:53.7972861 2025-09-10 14:52:21.200 - Thread: 1 -> GUI Stats: Update 0.334969333333333, Draw 0.369810666666667 2025-09-10 14:52:21.347 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:52:21.347 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,17.33501,38.3166,1,0,1389.564,5557.645,7920,992147,8,8.077971,12.24466,0.0992853,22111,33.25411,0,16.66667,2.686258,4.071854,100,3625071392,1389.564,0,0,-1 2025-09-10 14:52:21.347 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:52:21.347 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,787,36,78,198,65,849,3457,779,0,0,96,977,0,456,31,0,17,7,384,26,0,1,112,758,456,8,30,0,0,0,0 2025-09-10 14:52:29.416 - Thread: 1 -> GC Memory: 1394.485 / 1394.485 MB 2025-09-10 14:52:51.201 - Thread: 1 -> GUI Stats: Update 0.329787444444445, Draw 0.379739777777778 2025-09-10 14:52:59.417 - Thread: 1 -> GC Memory: 1401.682 / 1401.682 MB 2025-09-10 14:53:05.050 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-10 14:53:15.067 - Thread: 1 -> Autosave initiated 2025-09-10 14:53:15.067 - Thread: 1 -> Character state: True 2025-09-10 14:53:15.067 - Thread: 1 -> IsServer: True 2025-09-10 14:53:15.067 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-10 14:53:15.067 - Thread: 1 -> Autosave 2025-09-10 14:53:15.067 - Thread: 1 -> Saving world - START 2025-09-10 14:53:15.067 - Thread: 1 -> Making world state snapshot. 2025-09-10 14:53:15.067 - Thread: 1 -> Before snapshot.: GC Memory: 1,409 B 2025-09-10 14:53:15.079 - Thread: 1 -> After snapshot.: GC Memory: 1,406 B 2025-09-10 14:53:15.083 - Thread: 1 -> Directory cleanup: GC Memory: 1,406 B 2025-09-10 14:53:15.083 - Thread: 1 -> Saving world - END 2025-09-10 14:53:15.103 - Thread: 11 -> Session snapshot save - START 2025-09-10 14:53:15.103 - Thread: 11 -> Checking file access for files in target dir. 2025-09-10 14:53:15.857 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\.new\Sandbox_config.sbc 2025-09-10 14:53:15.916 - Thread: 11 -> Session snapshot save - END 2025-09-10 14:53:21.201 - Thread: 1 -> GUI Stats: Update 0.369802666666666, Draw 0.374686722222222 2025-09-10 14:53:21.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:53:21.366 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,12.32185,16.09766,1,0,1412.032,5566.301,7920,992147,8,6.923539,12.89525,0.09448569,22097,33.25628,0,16.66667,2.302511,4.288481,100,3643441564,1412.032,0,0,-1 2025-09-10 14:53:21.366 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:53:21.366 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,787,36,79,197,65,849,3474,799,0,0,114,996,0,458,31,0,15,7,384,24,0,2,112,758,456,8,30,0,0,0,0 2025-09-10 14:53:29.417 - Thread: 1 -> GC Memory: 1418.07 / 1418.07 MB 2025-09-10 14:53:50.466 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 14:53:51.202 - Thread: 1 -> GUI Stats: Update 0.392669888888888, Draw 0.388267222222223 2025-09-10 14:53:52.783 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.LoadContent 2025-09-10 14:53:59.384 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.UnloadContent 2025-09-10 14:53:59.418 - Thread: 1 -> GC Memory: 1394.799 / 1394.799 MB 2025-09-10 14:53:59.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 14:54:21.203 - Thread: 1 -> GUI Stats: Update 0.383206944444444, Draw 0.350064722222222 2025-09-10 14:54:21.384 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:54:21.384 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,12.99037,30.11612,1,0,1396.63,5565.469,7920,992147,8,7.798375,15.46306,0.08931411,22106,33.24478,0,16.66667,2.592552,5.140658,100,3643325280,1396.63,0,0,-1 2025-09-10 14:54:21.384 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:54:21.384 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,787,36,79,197,65,849,3474,799,0,0,114,996,0,458,31,0,15,7,384,24,0,2,112,758,456,8,30,0,0,0,0 2025-09-10 14:54:29.419 - Thread: 1 -> GC Memory: 1399.543 / 1399.543 MB 2025-09-10 14:54:51.601 - Thread: 1 -> GUI Stats: Update 0.394216777777778, Draw 0.412321944444445 2025-09-10 14:54:59.433 - Thread: 1 -> GC Memory: 1408.236 / 1408.236 MB 2025-09-10 14:55:02.648 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 14:55:10.043 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 14:55:21.601 - Thread: 1 -> GUI Stats: Update 0.405002722222222, Draw 0.428415166666667 2025-09-10 14:55:21.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:55:21.799 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,13.9051,12.57964,1,0,1413.495,5570.449,7920,992147,8,6.526201,12.13361,0.08655563,22100,33.20812,0,16.66667,2.167229,4.029342,100,3645820066,1413.495,0,0,-1 2025-09-10 14:55:21.799 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:55:21.799 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,787,36,79,197,65,849,3476,801,0,0,114,998,0,460,31,0,15,7,384,24,0,2,112,758,456,8,30,0,0,0,0 2025-09-10 14:55:29.434 - Thread: 1 -> GC Memory: 1408.842 / 1408.842 MB 2025-09-10 14:55:51.602 - Thread: 1 -> GUI Stats: Update 0.402829222222223, Draw 0.405702944444445 2025-09-10 14:55:59.435 - Thread: 1 -> GC Memory: 1410.702 / 1410.702 MB 2025-09-10 14:56:08.203 - Thread: 1 -> Debug: Installation grid 81696157818865065 was pinned due to player interaction 2025-09-10 14:56:08.203 - Thread: 1 -> Debug: Static grid is under claim timer, removing Installation 'P30_AbandonedFarmstead' 2025-09-10 14:56:21.602 - Thread: 1 -> GUI Stats: Update 0.396421777777779, Draw 0.418620888888889 2025-09-10 14:56:21.817 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:56:21.817 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,13.43341,12.21725,1,0,1418.891,5568.207,7920,992196,8,5.657809,11.21709,0.07977299,22103,33.25504,0,16.66667,1.881506,3.730247,100,3630104638,1418.891,0,0,-1 2025-09-10 14:56:21.818 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:56:21.818 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,788,36,79,197,65,849,3461,785,0,0,98,983,0,460,31,0,15,7,384,24,0,2,112,758,456,8,30,0,0,0,0 2025-09-10 14:56:29.436 - Thread: 1 -> GC Memory: 1424.446 / 1424.446 MB 2025-09-10 14:56:51.604 - Thread: 1 -> GUI Stats: Update 0.366763111111111, Draw 0.444672277777779 2025-09-10 14:56:59.437 - Thread: 1 -> GC Memory: 1410.568 / 1410.568 MB 2025-09-10 14:57:01.002 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 14:57:08.502 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 14:57:14.869 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 14:57:21.604 - Thread: 1 -> GUI Stats: Update 0.3997675, Draw 0.465579666666667 2025-09-10 14:57:21.836 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:57:21.836 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,13.51095,15.53664,1,0,1408.834,5566.496,7920,992147,8,6.981934,10.47615,0.08251087,22105,33.21495,0,16.66667,2.319046,3.479648,100,3628205870,1408.834,0,0,-1 2025-09-10 14:57:21.836 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:57:21.836 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,788,36,79,197,65,849,3460,783,0,0,96,981,0,460,31,0,15,7,384,24,0,2,112,758,456,8,30,0,0,0,0 2025-09-10 14:57:25.722 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 14:57:29.438 - Thread: 1 -> GC Memory: 1412.868 / 1412.868 MB 2025-09-10 14:57:51.606 - Thread: 1 -> GUI Stats: Update 0.381062888888889, Draw 0.427827333333333 2025-09-10 14:57:59.438 - Thread: 1 -> GC Memory: 1419.348 / 1419.348 MB 2025-09-10 14:58:05.056 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-10 14:58:15.089 - Thread: 1 -> Autosave initiated 2025-09-10 14:58:15.089 - Thread: 1 -> Character state: True 2025-09-10 14:58:15.089 - Thread: 1 -> IsServer: True 2025-09-10 14:58:15.089 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-10 14:58:15.089 - Thread: 1 -> Autosave 2025-09-10 14:58:15.089 - Thread: 1 -> Saving world - START 2025-09-10 14:58:15.089 - Thread: 1 -> Making world state snapshot. 2025-09-10 14:58:15.089 - Thread: 1 -> Before snapshot.: GC Memory: 1,426 B 2025-09-10 14:58:15.097 - Thread: 1 -> After snapshot.: GC Memory: 1,423 B 2025-09-10 14:58:15.100 - Thread: 1 -> Directory cleanup: GC Memory: 1,423 B 2025-09-10 14:58:15.100 - Thread: 1 -> Saving world - END 2025-09-10 14:58:15.120 - Thread: 12 -> Session snapshot save - START 2025-09-10 14:58:15.121 - Thread: 12 -> Checking file access for files in target dir. 2025-09-10 14:58:15.208 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\.new\Sandbox_config.sbc 2025-09-10 14:58:15.268 - Thread: 12 -> Session snapshot save - END 2025-09-10 14:58:21.607 - Thread: 1 -> GUI Stats: Update 0.376282611111111, Draw 0.437697944444444 2025-09-10 14:58:21.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:58:21.855 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,15.01271,16.49137,1,0,1429.477,5571.645,7890,992148,8,6.800517,15.29384,0.08631708,22092,33.25521,0,16.66667,2.261526,5.086,100,3647193056,1429.477,0,0,-1 2025-09-10 14:58:21.855 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:58:21.855 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,788,36,79,197,65,849,3478,801,0,0,114,999,0,460,31,0,15,7,384,25,0,2,112,758,456,8,30,0,0,0,0 2025-09-10 14:58:29.440 - Thread: 1 -> GC Memory: 1432.929 / 1432.929 MB 2025-09-10 14:58:32.103 - Thread: 1 -> Loading voxel 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\GE_BioResearch.vx2' 2025-09-10 14:58:32.151 - Thread: 1 -> Global Encounter - spawning voxel - 1214256602407982160 GE_Voxel_1550496674_1156658721_0 GE_BioResearch 2025-09-10 14:58:32.152 - Thread: 1 -> Global Encounter - spawning grids - 1214256602407982160 GE_BioResearchB 2025-09-10 14:58:32.889 - Thread: 1 -> Global Encounter - spawning grids - 1214256602407982160 GE_Factorum_RailDrone 2025-09-10 14:58:33.906 - Thread: 1 -> Global Encounter - spawning grids - 1214256602407982160 GE_Factorum_RailDrone 2025-09-10 14:58:45.446 - Thread: 9 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2025-09-10 14:58:52.185 - Thread: 1 -> GUI Stats: Update 0.351699388888889, Draw 0.457742333333333 2025-09-10 14:58:59.454 - Thread: 1 -> GC Memory: 1974.468 / 1974.468 MB 2025-09-10 14:59:26.138 - Thread: 1 -> GUI Stats: Update 0.356050888888889, Draw 0.4534945 2025-09-10 14:59:26.402 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 14:59:26.403 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,17.74231,17.59307,1,0,2515.874,6408.227,22692,978922,31,7.643568,13.27171,0.1217399,21556,33.24815,0,16.66667,2.541345,4.412599,100,3966130718,2515.874,0,0,-1 2025-09-10 14:59:26.403 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 14:59:26.403 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,788,36,181,324,66,849,3782,975,0,0,112,1299,0,636,31,0,15,7,384,28,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 14:59:29.454 - Thread: 1 -> GC Memory: 2518.089 / 2518.089 MB 2025-09-10 14:59:56.139 - Thread: 1 -> GUI Stats: Update 0.352671833333333, Draw 0.507187944444444 2025-09-10 14:59:59.455 - Thread: 1 -> GC Memory: 2531.066 / 2531.066 MB 2025-09-10 15:00:26.140 - Thread: 1 -> GUI Stats: Update 0.357484666666667, Draw 0.468334555555556 2025-09-10 15:00:26.421 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:00:26.421 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,17.52325,17.19879,1,0,1597.155,6091.898,22692,978922,31,7.639754,15.21644,0.09019323,21853,33.25374,0,16.66667,2.540504,5.060036,100,3966165022,1597.155,0,0,-1 2025-09-10 15:00:26.421 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:00:26.421 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,788,36,181,324,66,849,3782,975,0,0,112,1299,0,636,31,0,15,7,384,28,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:00:29.456 - Thread: 1 -> GC Memory: 1593.731 / 1593.731 MB 2025-09-10 15:00:56.141 - Thread: 1 -> GUI Stats: Update 0.354402388888889, Draw 0.488957055555556 2025-09-10 15:00:59.457 - Thread: 1 -> GC Memory: 1597.569 / 1597.569 MB 2025-09-10 15:01:20.889 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:01:26.603 - Thread: 1 -> GUI Stats: Update 0.382280888888889, Draw 0.493843833333333 2025-09-10 15:01:26.900 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:01:26.901 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,16.73976,17.39922,1,0,1598.188,6091.648,22692,978922,31,7.026561,14.34405,0.08843408,21853,33.25525,0,16.66667,2.336701,4.77015,100,3951441230,1598.188,0,0,-1 2025-09-10 15:01:26.901 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:01:26.901 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,181,324,66,849,3768,961,0,0,98,1285,0,636,31,0,15,7,384,28,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:01:29.469 - Thread: 1 -> GC Memory: 1601.469 / 1601.469 MB 2025-09-10 15:01:29.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:01:42.118 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:01:48.898 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:01:56.603 - Thread: 1 -> GUI Stats: Update 0.362751722222222, Draw 0.468658777777779 2025-09-10 15:01:59.470 - Thread: 1 -> GC Memory: 1624.945 / 1624.945 MB 2025-09-10 15:02:08.168 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:02:25.118 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:02:26.604 - Thread: 1 -> GUI Stats: Update 0.376142722222222, Draw 0.491868111111111 2025-09-10 15:02:26.919 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:02:26.919 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,17.77391,16.62491,1,0,1634.617,6103.723,22692,978922,31,7.181272,12.72848,0.08964157,21846,33.25219,0,16.66667,2.38793,4.232499,100,3959829838,1634.617,0,0,-1 2025-09-10 15:02:26.919 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:02:26.919 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,181,324,66,849,3776,969,0,0,98,1293,0,644,31,0,15,7,384,28,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:02:29.471 - Thread: 1 -> GC Memory: 1632.844 / 1632.844 MB 2025-09-10 15:02:56.606 - Thread: 1 -> GUI Stats: Update 0.394397833333333, Draw 0.4427985 2025-09-10 15:02:59.488 - Thread: 1 -> GC Memory: 1601.378 / 1601.378 MB 2025-09-10 15:03:05.058 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-10 15:03:15.108 - Thread: 1 -> Autosave initiated 2025-09-10 15:03:15.108 - Thread: 1 -> Character state: True 2025-09-10 15:03:15.108 - Thread: 1 -> IsServer: True 2025-09-10 15:03:15.108 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-10 15:03:15.108 - Thread: 1 -> Autosave 2025-09-10 15:03:15.108 - Thread: 1 -> Saving world - START 2025-09-10 15:03:15.108 - Thread: 1 -> Making world state snapshot. 2025-09-10 15:03:15.108 - Thread: 1 -> Before snapshot.: GC Memory: 1,616 B 2025-09-10 15:03:15.133 - Thread: 1 -> After snapshot.: GC Memory: 1,613 B 2025-09-10 15:03:15.136 - Thread: 1 -> Directory cleanup: GC Memory: 1,613 B 2025-09-10 15:03:15.136 - Thread: 1 -> Saving world - END 2025-09-10 15:03:15.155 - Thread: 9 -> Session snapshot save - START 2025-09-10 15:03:15.156 - Thread: 9 -> Checking file access for files in target dir. 2025-09-10 15:03:15.502 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\.new\Sandbox_config.sbc 2025-09-10 15:03:15.711 - Thread: 9 -> Session snapshot save - END 2025-09-10 15:03:26.992 - Thread: 1 -> GUI Stats: Update 0.368410055555557, Draw 0.4304605 2025-09-10 15:03:27.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:03:27.323 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,16.38541,14.92798,1,0,1628.557,6103.605,22681,978924,31,6.916017,12.11602,0.09110413,21833,33.25295,0,16.66667,2.29978,4.028934,100,3960082142,1628.557,0,0,-1 2025-09-10 15:03:27.323 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:03:27.323 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,788,36,181,324,66,849,3776,969,0,0,98,1293,0,644,31,0,15,7,384,28,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:03:29.491 - Thread: 1 -> GC Memory: 1626.048 / 1626.048 MB 2025-09-10 15:03:30.958 - Thread: 1 -> DoDisconnects - 319 0 318 2025-09-10 15:03:45.908 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:03:45.908 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:03:45.908 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:03:45.929 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:03:45.931 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-10 15:03:51.607 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-10 15:03:56.992 - Thread: 1 -> GUI Stats: Update 0.393009944444444, Draw 0.460877111111112 2025-09-10 15:03:59.492 - Thread: 1 -> GC Memory: 1649.019 / 1649.019 MB 2025-09-10 15:04:10.857 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:04:10.857 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:04:10.857 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:04:10.875 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:04:10.877 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-10 15:04:16.424 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-10 15:04:26.994 - Thread: 1 -> GUI Stats: Update 0.390128, Draw 0.405670833333333 2025-09-10 15:04:27.340 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:04:27.341 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,17.29682,16.08489,1,0,1657.547,6105.898,22681,978924,31,7.43861,19.09826,0.09031311,21855,33.24881,0,16.66667,2.473249,6.349946,100,3981355198,1657.547,0,0,-1 2025-09-10 15:04:27.341 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:04:27.341 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,788,36,181,324,66,849,3796,989,0,0,114,1314,0,649,31,0,15,7,384,28,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:04:29.493 - Thread: 1 -> GC Memory: 1662.217 / 1662.217 MB 2025-09-10 15:04:41.992 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P29_WreckedHopper' at 'Mars' 2025-09-10 15:04:41.992 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2025-09-10 15:04:56.994 - Thread: 1 -> GUI Stats: Update 0.379707777777778, Draw 0.455920166666667 2025-09-10 15:04:59.494 - Thread: 1 -> GC Memory: 1690.557 / 1690.557 MB 2025-09-10 15:05:03.109 - Thread: 1 -> OnEntityInitialized Interior Plate (13x) (MyFloatingObject, 82033728340629932) 2025-09-10 15:05:15.259 - Thread: 1 -> OnEntityInitialized Small Steel Tube (20x) (MyFloatingObject, 82312252066999888) 2025-09-10 15:05:15.259 - Thread: 1 -> OnEntityInitialized Construction Comp. (8x) (MyFloatingObject, 81775233713972317) 2025-09-10 15:05:21.442 - Thread: 1 -> OnEntityInitialized Girder (10x) (MyFloatingObject, 114203274603055940) 2025-09-10 15:05:21.442 - Thread: 1 -> OnEntityInitialized Bulletproof Glass (11x) (MyFloatingObject, 102196620733672636) 2025-09-10 15:05:27.351 - Thread: 1 -> GUI Stats: Update 0.396339888888889, Draw 0.427570833333333 2025-09-10 15:05:27.715 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:05:27.715 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,16.91253,15.43307,1,0,1619.21,6109.664,22549,979027,31,7.105752,12.50618,0.0896006,21856,33.25089,0,16.66667,2.362726,4.158415,100,3965499728,1619.21,0,0,-1 2025-09-10 15:05:27.716 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:05:27.716 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,788,36,182,325,66,849,3781,973,0,0,98,1298,0,649,31,0,15,7,384,28,0,0,112,761,456,8,30,0,0,0,0 2025-09-10 15:05:29.500 - Thread: 1 -> GC Memory: 1617.346 / 1617.346 MB 2025-09-10 15:05:46.149 - Thread: 1 -> OnEntityInitialized Construction Comp. (40x) (MyFloatingObject, 97860694511664157) 2025-09-10 15:05:46.149 - Thread: 1 -> OnEntityInitialized Interior Plate (40x) (MyFloatingObject, 137159963108226384) 2025-09-10 15:05:46.149 - Thread: 1 -> OnEntityInitialized Small Steel Tube (10x) (MyFloatingObject, 85563617409137759) 2025-09-10 15:05:57.351 - Thread: 1 -> GUI Stats: Update 0.388398888888889, Draw 0.421594333333334 2025-09-10 15:05:59.501 - Thread: 1 -> GC Memory: 1622.714 / 1622.714 MB 2025-09-10 15:06:01.366 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-09-10 15:06:01.999 - Thread: 1 -> MyConfig.Save() - START 2025-09-10 15:06:01.999 - Thread: 1 -> Path: C:\Users\winds\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-10 15:06:02.002 - Thread: 1 -> MyConfig.Save() - END 2025-09-10 15:06:02.358 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-09-10 15:06:02.650 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:06:05.318 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:06:27.353 - Thread: 1 -> GUI Stats: Update 0.386961888888889, Draw 0.442502666666667 2025-09-10 15:06:27.733 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:06:27.734 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,17.64612,16.01971,1,0,1629.449,6116.871,22519,979096,31,7.443855,17.17294,0.09408543,21845,33.24773,0,16.66667,2.474913,5.709612,100,3965952680,1629.449,0,0,-1 2025-09-10 15:06:27.734 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:06:27.734 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,788,36,182,325,66,849,3782,973,0,0,96,1298,0,650,31,0,16,7,384,28,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:06:29.502 - Thread: 1 -> GC Memory: 1632.271 / 1632.271 MB 2025-09-10 15:06:56.500 - Thread: 1 -> OnEntityInitialized Construction Comp. (6x) (MyFloatingObject, 83985351010500757) 2025-09-10 15:06:56.500 - Thread: 1 -> OnEntityInitialized Steel Plate (5x) (MyFloatingObject, 140967847168622239) 2025-09-10 15:06:56.500 - Thread: 1 -> OnEntityInitialized Large Steel Tube (MyFloatingObject, 76563455194635658) 2025-09-10 15:06:57.759 - Thread: 1 -> GUI Stats: Update 0.3681315, Draw 0.436821277777778 2025-09-10 15:06:59.507 - Thread: 1 -> GC Memory: 1647.024 / 1647.024 MB 2025-09-10 15:07:28.128 - Thread: 1 -> GUI Stats: Update 0.385206722222222, Draw 0.439647944444444 2025-09-10 15:07:28.523 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:07:28.524 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,16.88918,13.82128,1,0,1662.49,6117.004,22509,979067,31,6.709894,13.08518,0.09116986,21843,33.25712,0,16.66667,2.231518,4.351753,100,3966970092,1662.49,0,0,-1 2025-09-10 15:07:28.524 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:07:28.524 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,182,325,67,849,3783,974,0,0,98,1299,0,650,31,0,16,7,384,28,0,0,112,761,456,8,30,0,0,0,0 2025-09-10 15:07:29.509 - Thread: 1 -> GC Memory: 1660.828 / 1660.828 MB 2025-09-10 15:07:38.107 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:07:39.423 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:07:45.657 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:07:48.435 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:07:58.126 - Thread: 1 -> GUI Stats: Update 0.399559388888889, Draw 0.482410888888888 2025-09-10 15:07:59.510 - Thread: 1 -> GC Memory: 1616.141 / 1616.141 MB 2025-09-10 15:08:04.207 - Thread: 1 -> OnEntityInitialized Girder (10x) (MyFloatingObject, 136448441150737786) 2025-09-10 15:08:04.207 - Thread: 1 -> OnEntityInitialized Bulletproof Glass (11x) (MyFloatingObject, 112987173463440310) 2025-09-10 15:08:05.060 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-10 15:08:15.126 - Thread: 1 -> Autosave initiated 2025-09-10 15:08:15.127 - Thread: 1 -> Character state: True 2025-09-10 15:08:15.127 - Thread: 1 -> IsServer: True 2025-09-10 15:08:15.127 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-10 15:08:15.127 - Thread: 1 -> Autosave 2025-09-10 15:08:15.127 - Thread: 1 -> Saving world - START 2025-09-10 15:08:15.127 - Thread: 1 -> Making world state snapshot. 2025-09-10 15:08:15.127 - Thread: 1 -> Before snapshot.: GC Memory: 1,622 B 2025-09-10 15:08:15.141 - Thread: 1 -> After snapshot.: GC Memory: 1,621 B 2025-09-10 15:08:15.144 - Thread: 1 -> Directory cleanup: GC Memory: 1,621 B 2025-09-10 15:08:15.144 - Thread: 1 -> Saving world - END 2025-09-10 15:08:15.164 - Thread: 12 -> Session snapshot save - START 2025-09-10 15:08:15.164 - Thread: 12 -> Checking file access for files in target dir. 2025-09-10 15:08:15.731 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\.new\Sandbox_config.sbc 2025-09-10 15:08:15.945 - Thread: 12 -> Session snapshot save - END 2025-09-10 15:08:28.128 - Thread: 1 -> GUI Stats: Update 0.368940722222222, Draw 0.407813333333333 2025-09-10 15:08:28.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:08:28.542 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,16.08479,13.50424,1,0,1626.089,6121.539,22508,979068,31,6.635888,12.82327,0.08894549,21833,33.2435,0,16.66667,2.206002,4.262905,100,3975494240,1626.089,0,0,-1 2025-09-10 15:08:28.542 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:08:28.542 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,182,325,73,849,3791,975,0,0,98,1301,0,650,31,0,16,7,384,28,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:08:29.510 - Thread: 1 -> GC Memory: 1629.906 / 1629.906 MB 2025-09-10 15:08:56.598 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:08:58.484 - Thread: 1 -> GUI Stats: Update 0.378679555555556, Draw 0.467601388888888 2025-09-10 15:08:59.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:08:59.518 - Thread: 1 -> GC Memory: 1647.742 / 1647.742 MB 2025-09-10 15:09:06.532 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:09:15.782 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-09-10 15:09:17.587 - Thread: 1 -> Warning: Removing non-existing block transaction, 144115188075855897 2025-09-10 15:09:17.599 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-09-10 15:09:18.866 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:09:27.233 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:09:28.366 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:09:28.485 - Thread: 1 -> GUI Stats: Update 0.416394666666667, Draw 0.481686333333334 2025-09-10 15:09:28.916 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:09:28.916 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,18.68193,16.65112,1,0,1656.456,6123.59,22508,979068,31,7.256361,14.92227,0.09051391,21844,33.25323,0,16.66667,2.412975,4.962137,100,3992325986,1656.456,0,0,-1 2025-09-10 15:09:28.916 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:09:28.916 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,788,36,182,325,73,849,3807,991,0,0,114,1316,0,650,31,0,16,7,384,28,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:09:29.518 - Thread: 1 -> GC Memory: 1653.338 / 1653.338 MB 2025-09-10 15:09:51.133 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:09:58.486 - Thread: 1 -> GUI Stats: Update 0.388889333333334, Draw 0.407978833333334 2025-09-10 15:09:59.518 - Thread: 1 -> GC Memory: 1610.222 / 1610.222 MB 2025-09-10 15:10:28.486 - Thread: 1 -> GUI Stats: Update 0.399824555555555, Draw 0.495324 2025-09-10 15:10:28.934 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:10:28.935 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,15.58647,15.44004,1,0,1613.983,6117.18,22508,979068,31,6.907698,14.61668,0.09108931,21849,33.24754,0,16.66667,2.296639,4.859685,100,3992305682,1613.983,0,0,-1 2025-09-10 15:10:28.935 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:10:28.935 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,788,36,182,325,73,849,3807,991,0,0,114,1316,0,650,31,0,16,7,384,28,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:10:29.520 - Thread: 1 -> GC Memory: 1616.109 / 1616.109 MB 2025-09-10 15:10:51.668 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:10:58.739 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:10:58.958 - Thread: 1 -> GUI Stats: Update 0.406621055555556, Draw 0.495730444444444 2025-09-10 15:10:59.524 - Thread: 1 -> GC Memory: 1617.041 / 1617.041 MB 2025-09-10 15:11:10.889 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:11:13.056 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:11:13.056 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:11:13.056 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:11:13.073 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:11:13.075 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-10 15:11:19.332 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-10 15:11:29.434 - Thread: 1 -> GUI Stats: Update 0.414143722222222, Draw 0.746975722222221 2025-09-10 15:11:29.534 - Thread: 1 -> GC Memory: 1706.942 / 1706.942 MB 2025-09-10 15:11:29.899 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:11:29.899 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,16.43941,16.62169,1,0,1708.26,6135.117,22508,979068,31,7.576531,13.21914,0.09364468,21845,33.25447,0,16.66667,2.519535,4.395955,100,3980937071,1708.26,0,0,-1 2025-09-10 15:11:29.899 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:11:29.899 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,182,328,73,849,3796,977,0,0,96,1306,0,656,31,0,16,7,384,31,0,0,112,761,456,8,30,0,0,0,0 2025-09-10 15:11:44.649 - Thread: 1 -> OnEntityInitialized Display (4x) (MyFloatingObject, 123258072060572961) 2025-09-10 15:11:44.649 - Thread: 1 -> OnEntityInitialized Computer (10x) (MyFloatingObject, 93710133728949394) 2025-09-10 15:11:44.649 - Thread: 1 -> OnEntityInitialized Construction Comp. (30x) (MyFloatingObject, 115253277639944217) 2025-09-10 15:11:44.650 - Thread: 1 -> OnEntityInitialized Interior Plate (10x) (MyFloatingObject, 111988927210810700) 2025-09-10 15:11:54.966 - Thread: 1 -> OnEntityInitialized Steel Plate (19x) (MyFloatingObject, 140227922397602456) 2025-09-10 15:11:59.439 - Thread: 1 -> GUI Stats: Update 0.3823015, Draw 0.423062333333333 2025-09-10 15:11:59.551 - Thread: 1 -> GC Memory: 1728.164 / 1728.164 MB 2025-09-10 15:12:05.599 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:12:14.507 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:12:22.333 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:12:22.333 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:12:22.333 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:12:22.346 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:12:22.350 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-10 15:12:23.433 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-10 15:12:29.560 - Thread: 1 -> GC Memory: 1739.719 / 1739.719 MB 2025-09-10 15:12:29.845 - Thread: 1 -> GUI Stats: Update 0.403543444444445, Draw 0.663289055555555 2025-09-10 15:12:30.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:12:30.325 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,16.32553,19.03517,1,0,1742.423,6144.594,22497,979079,31,7.560075,14.55758,0.0944951,21841,33.25603,0,16.66667,2.514181,4.841274,100,3984397093,1742.423,0,0,-1 2025-09-10 15:12:30.325 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:12:30.325 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,183,328,73,849,3799,981,0,0,98,1309,0,656,31,0,16,7,384,31,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:12:49.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:12:50.788 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:12:51.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:12:54.192 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:12:59.561 - Thread: 1 -> GC Memory: 1621.027 / 1621.027 MB 2025-09-10 15:12:59.845 - Thread: 1 -> GUI Stats: Update 0.371646611111111, Draw 0.44305 2025-09-10 15:13:02.342 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:13:03.426 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:13:05.061 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-10 15:13:15.145 - Thread: 1 -> Autosave initiated 2025-09-10 15:13:15.145 - Thread: 1 -> Character state: True 2025-09-10 15:13:15.145 - Thread: 1 -> IsServer: True 2025-09-10 15:13:15.145 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-10 15:13:15.145 - Thread: 1 -> Autosave 2025-09-10 15:13:15.145 - Thread: 1 -> Saving world - START 2025-09-10 15:13:15.145 - Thread: 1 -> Making world state snapshot. 2025-09-10 15:13:15.145 - Thread: 1 -> Before snapshot.: GC Memory: 1,633 B 2025-09-10 15:13:15.160 - Thread: 1 -> After snapshot.: GC Memory: 1,633 B 2025-09-10 15:13:15.163 - Thread: 1 -> Directory cleanup: GC Memory: 1,633 B 2025-09-10 15:13:15.163 - Thread: 1 -> Saving world - END 2025-09-10 15:13:15.183 - Thread: 10 -> Session snapshot save - START 2025-09-10 15:13:15.183 - Thread: 10 -> Checking file access for files in target dir. 2025-09-10 15:13:15.357 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\.new\Sandbox_config.sbc 2025-09-10 15:13:15.579 - Thread: 10 -> Session snapshot save - END 2025-09-10 15:13:19.059 - Thread: 1 -> OnEntityInitialized Girder (13x) (MyFloatingObject, 101721239289640846) 2025-09-10 15:13:29.562 - Thread: 1 -> GC Memory: 1651.662 / 1651.662 MB 2025-09-10 15:13:29.846 - Thread: 1 -> GUI Stats: Update 0.383021499999999, Draw 0.446624666666667 2025-09-10 15:13:30.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:13:30.344 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,17.52853,17.75745,1,0,1654.553,6145.953,22518,979082,31,7.33919,12.13597,0.09186691,21841,33.25494,0,16.66667,2.440643,4.035808,100,3986696291,1654.553,0,0,-1 2025-09-10 15:13:30.344 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:13:30.344 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,184,330,73,849,3802,981,0,0,98,1311,0,656,31,0,16,7,384,31,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:13:59.579 - Thread: 1 -> GC Memory: 1660.609 / 1660.609 MB 2025-09-10 15:13:59.846 - Thread: 1 -> GUI Stats: Update 0.384467555555557, Draw 0.419722777777777 2025-09-10 15:14:29.581 - Thread: 1 -> GC Memory: 1670.227 / 1670.227 MB 2025-09-10 15:14:29.847 - Thread: 1 -> GUI Stats: Update 0.380769777777778, Draw 0.421088611111111 2025-09-10 15:14:30.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:14:30.372 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,17.14701,16.76166,1,0,1673.208,6147.16,22517,979083,31,7.506433,13.17298,0.09399275,21845,33.24763,0,16.66667,2.495711,4.379704,100,4003175371,1673.208,0,0,-1 2025-09-10 15:14:30.372 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:14:30.372 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,184,330,73,849,3817,997,0,0,114,1327,0,656,31,0,16,7,384,31,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:14:40.611 - Thread: 1 -> OnEntityInitialized Interior Plate (17x) (MyFloatingObject, 103560769841345639) 2025-09-10 15:14:59.581 - Thread: 1 -> GC Memory: 1616.755 / 1616.755 MB 2025-09-10 15:14:59.813 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:14:59.848 - Thread: 1 -> GUI Stats: Update 0.403275833333333, Draw 0.440257388888889 2025-09-10 15:15:07.274 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:15:08.945 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:15:10.179 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:15:17.829 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:15:29.582 - Thread: 1 -> GC Memory: 1622.937 / 1622.937 MB 2025-09-10 15:15:29.849 - Thread: 1 -> GUI Stats: Update 0.420772055555556, Draw 0.484149 2025-09-10 15:15:30.380 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:15:30.380 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,17.35139,16.72856,1,0,1625.778,6145.727,22502,979074,31,7.561912,12.49114,0.09259818,21847,33.24759,0,16.66667,2.514153,4.153004,100,4003262915,1625.778,0,0,-1 2025-09-10 15:15:30.380 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:15:30.380 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,184,330,73,849,3817,997,0,0,114,1327,0,656,31,0,16,7,384,31,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:15:33.330 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2025-09-10 15:15:34.297 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent 2025-09-10 15:15:59.582 - Thread: 1 -> GC Memory: 1628.591 / 1628.591 MB 2025-09-10 15:15:59.851 - Thread: 1 -> GUI Stats: Update 0.421865944444444, Draw 0.514278388888888 2025-09-10 15:16:29.583 - Thread: 1 -> GC Memory: 1626.463 / 1626.463 MB 2025-09-10 15:16:29.850 - Thread: 1 -> GUI Stats: Update 0.407754777777778, Draw 0.487606611111112 2025-09-10 15:16:30.398 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:16:30.398 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,15.78987,14.73588,1,0,1629.416,6145.676,22502,979074,31,7.105969,12.92388,0.09448037,21849,33.24302,0,16.66667,2.362239,4.296287,100,4003672035,1629.416,0,0,-1 2025-09-10 15:16:30.398 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:16:30.398 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,184,330,73,849,3818,997,0,0,114,1328,0,656,31,0,16,7,384,31,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:16:51.002 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:16:53.066 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:16:53.066 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:16:53.066 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:16:53.081 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:16:53.083 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-10 15:16:59.584 - Thread: 1 -> GC Memory: 1631.064 / 1631.064 MB 2025-09-10 15:16:59.852 - Thread: 1 -> GUI Stats: Update 0.429494166666668, Draw 0.508155055555557 2025-09-10 15:17:00.313 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-10 15:17:17.616 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:17:24.000 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:17:29.585 - Thread: 1 -> GC Memory: 1635.591 / 1635.591 MB 2025-09-10 15:17:29.853 - Thread: 1 -> GUI Stats: Update 0.446709000000001, Draw 0.445272722222223 2025-09-10 15:17:30.416 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:17:30.416 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,16.99521,16.98107,1,0,1632.454,6145.598,22512,979073,31,8.541677,10.95179,0.09662823,21845,33.26189,0,16.66667,2.841123,3.642772,100,3987428667,1632.454,0,0,-1 2025-09-10 15:17:30.417 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:17:30.417 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,184,330,73,849,3802,981,0,0,98,1312,0,656,31,0,16,7,384,31,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:17:50.351 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:17:51.634 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:17:59.586 - Thread: 1 -> GC Memory: 1622.464 / 1622.464 MB 2025-09-10 15:17:59.854 - Thread: 1 -> GUI Stats: Update 0.368351111111111, Draw 0.414519277777778 2025-09-10 15:18:04.668 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:18:05.070 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-10 15:18:15.153 - Thread: 1 -> Autosave initiated 2025-09-10 15:18:15.153 - Thread: 1 -> Character state: True 2025-09-10 15:18:15.153 - Thread: 1 -> IsServer: True 2025-09-10 15:18:15.153 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-10 15:18:15.153 - Thread: 1 -> Autosave 2025-09-10 15:18:15.153 - Thread: 1 -> Saving world - START 2025-09-10 15:18:15.154 - Thread: 1 -> Making world state snapshot. 2025-09-10 15:18:15.154 - Thread: 1 -> Before snapshot.: GC Memory: 1,625 B 2025-09-10 15:18:15.164 - Thread: 1 -> After snapshot.: GC Memory: 1,629 B 2025-09-10 15:18:15.167 - Thread: 1 -> Directory cleanup: GC Memory: 1,629 B 2025-09-10 15:18:15.167 - Thread: 1 -> Saving world - END 2025-09-10 15:18:15.187 - Thread: 12 -> Session snapshot save - START 2025-09-10 15:18:15.187 - Thread: 12 -> Checking file access for files in target dir. 2025-09-10 15:18:15.363 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\.new\Sandbox_config.sbc 2025-09-10 15:18:15.590 - Thread: 12 -> Session snapshot save - END 2025-09-10 15:18:19.101 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:18:29.586 - Thread: 1 -> GC Memory: 1637.38 / 1637.38 MB 2025-09-10 15:18:29.854 - Thread: 1 -> GUI Stats: Update 0.3755885, Draw 0.444783388888889 2025-09-10 15:18:30.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:18:30.434 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,15.75912,17.22933,1,0,1635.424,6146.281,22512,979073,31,7.350259,12.82688,0.0936995,21837,33.24411,0,16.66667,2.443529,4.264184,100,3987204691,1635.424,0,0,-1 2025-09-10 15:18:30.434 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:18:30.434 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,184,330,73,849,3802,981,0,0,98,1312,0,656,31,0,16,7,384,31,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:18:37.385 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:18:39.681 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:18:52.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:18:59.588 - Thread: 1 -> GC Memory: 1648.925 / 1648.925 MB 2025-09-10 15:18:59.856 - Thread: 1 -> GUI Stats: Update 0.404533166666667, Draw 0.486749555555556 2025-09-10 15:19:29.588 - Thread: 1 -> GC Memory: 1652.827 / 1652.827 MB 2025-09-10 15:19:29.856 - Thread: 1 -> GUI Stats: Update 0.385446222222223, Draw 0.522760111111111 2025-09-10 15:19:30.453 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:19:30.453 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,18.29562,17.56531,1,0,1655.798,6150.563,22512,979064,31,7.629616,14.42676,0.08836439,21843,33.24491,0,16.66667,2.536459,4.796165,100,4003896651,1655.798,0,0,-1 2025-09-10 15:19:30.453 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:19:30.453 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,184,330,73,849,3818,997,0,0,114,1328,0,656,31,0,16,7,384,31,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:19:56.920 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:19:56.920 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:19:56.920 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:19:56.929 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:19:56.937 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-10 15:19:59.590 - Thread: 1 -> GC Memory: 1660.964 / 1660.964 MB 2025-09-10 15:19:59.603 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-10 15:19:59.856 - Thread: 1 -> GUI Stats: Update 0.424283388888889, Draw 0.503922166666667 2025-09-10 15:20:00.622 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:20:00.622 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:20:00.622 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:20:00.635 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:20:00.636 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-10 15:20:10.154 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-10 15:20:23.637 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:20:29.606 - Thread: 1 -> GC Memory: 1623.896 / 1623.896 MB 2025-09-10 15:20:29.856 - Thread: 1 -> GUI Stats: Update 0.410979055555556, Draw 0.439714499999999 2025-09-10 15:20:30.471 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:20:30.471 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,16.58046,15.76225,1,0,1626.737,6145.82,22249,979327,30,7.088081,10.52339,0.09087157,21844,33.25956,0,16.66667,2.357465,3.500032,100,3987152382,1626.737,0,0,-1 2025-09-10 15:20:30.471 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:20:30.471 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,184,330,73,849,3802,981,0,0,98,1312,0,656,31,0,16,7,384,31,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:20:36.171 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:20:59.624 - Thread: 1 -> GC Memory: 1630.086 / 1630.086 MB 2025-09-10 15:20:59.857 - Thread: 1 -> GUI Stats: Update 0.394736666666667, Draw 0.440115166666667 2025-09-10 15:21:06.972 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:21:12.555 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:21:24.639 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:21:29.625 - Thread: 1 -> GC Memory: 1636.97 / 1636.97 MB 2025-09-10 15:21:29.858 - Thread: 1 -> GUI Stats: Update 0.411164833333333, Draw 0.433776777777778 2025-09-10 15:21:30.489 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:21:30.489 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,16.41377,17.3634,1,0,1637.585,6149.543,22249,979327,30,7.417696,13.69153,0.09181026,21843,33.25213,0,16.66667,2.466542,4.552727,100,3971248028,1637.585,0,0,-1 2025-09-10 15:21:30.489 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:21:30.489 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,184,331,73,849,3787,965,0,0,98,1297,0,656,15,0,16,7,384,31,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:21:45.273 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:21:48.573 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:21:55.756 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:21:59.642 - Thread: 1 -> GC Memory: 1639.463 / 1639.463 MB 2025-09-10 15:21:59.860 - Thread: 1 -> GUI Stats: Update 0.364100666666667, Draw 0.392528277777778 2025-09-10 15:22:01.239 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:22:02.806 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:22:08.422 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:22:09.022 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:22:10.450 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:22:14.323 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:22:14.323 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:22:14.323 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:22:14.336 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:22:14.339 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-10 15:22:20.824 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-10 15:22:29.658 - Thread: 1 -> GC Memory: 1658.063 / 1658.063 MB 2025-09-10 15:22:30.242 - Thread: 1 -> GUI Stats: Update 0.374884277777778, Draw 0.581355777777777 2025-09-10 15:22:30.889 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:22:30.893 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,16.10277,16.33357,1,0,1662.122,6153.426,22259,979326,30,7.083581,13.68677,0.0888219,21844,33.24966,0,16.66667,2.355267,4.550806,100,3988280798,1662.122,0,0,-1 2025-09-10 15:22:30.893 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:22:30.893 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,185,330,73,849,3803,981,0,0,98,1312,0,656,31,0,16,7,384,31,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:22:35.556 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:22:37.884 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:22:38.207 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:22:38.207 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:22:38.207 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-09-10 15:22:38.223 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-09-10 15:22:38.225 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-09-10 15:22:59.231 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-09-10 15:22:59.659 - Thread: 1 -> GC Memory: 1641.477 / 1641.477 MB 2025-09-10 15:23:00.243 - Thread: 1 -> GUI Stats: Update 0.367144555555555, Draw 0.588251944444445 2025-09-10 15:23:05.075 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-09-10 15:23:13.607 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:23:15.175 - Thread: 1 -> Autosave initiated 2025-09-10 15:23:15.175 - Thread: 1 -> Character state: True 2025-09-10 15:23:15.175 - Thread: 1 -> IsServer: True 2025-09-10 15:23:15.175 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-09-10 15:23:15.175 - Thread: 1 -> Autosave 2025-09-10 15:23:15.175 - Thread: 1 -> Saving world - START 2025-09-10 15:23:15.175 - Thread: 1 -> Making world state snapshot. 2025-09-10 15:23:15.175 - Thread: 1 -> Before snapshot.: GC Memory: 1,650 B 2025-09-10 15:23:15.190 - Thread: 1 -> After snapshot.: GC Memory: 1,650 B 2025-09-10 15:23:15.193 - Thread: 1 -> Directory cleanup: GC Memory: 1,650 B 2025-09-10 15:23:15.193 - Thread: 1 -> Saving world - END 2025-09-10 15:23:15.212 - Thread: 9 -> Session snapshot save - START 2025-09-10 15:23:15.212 - Thread: 9 -> Checking file access for files in target dir. 2025-09-10 15:23:15.384 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\.new\Sandbox_config.sbc 2025-09-10 15:23:15.599 - Thread: 9 -> Session snapshot save - END 2025-09-10 15:23:22.144 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:23:29.659 - Thread: 1 -> GC Memory: 1659.146 / 1659.146 MB 2025-09-10 15:23:30.244 - Thread: 1 -> GUI Stats: Update 0.362569111111111, Draw 0.456672388888889 2025-09-10 15:23:30.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:23:30.907 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,18.49906,18.15722,1,0,1656.521,6148,22269,979316,30,7.624464,15.25679,0.09216707,21842,33.24894,0,16.66667,2.535054,5.072723,100,4005618798,1656.521,0,0,-1 2025-09-10 15:23:30.907 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:23:30.907 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,185,331,73,849,3820,997,0,0,114,1329,0,657,31,0,16,7,384,31,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:23:58.191 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:23:59.661 - Thread: 1 -> GC Memory: 1671.042 / 1671.042 MB 2025-09-10 15:24:00.244 - Thread: 1 -> GUI Stats: Update 0.394301888888888, Draw 0.410934166666667 2025-09-10 15:24:04.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:24:11.508 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:24:23.198 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:24:29.661 - Thread: 1 -> GC Memory: 1682.007 / 1682.007 MB 2025-09-10 15:24:30.245 - Thread: 1 -> GUI Stats: Update 0.411641055555555, Draw 0.4939525 2025-09-10 15:24:30.925 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-09-10 15:24:30.925 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,16.53829,15.32375,1,0,1681.237,6155.813,22269,979316,30,6.879088,11.07322,0.09262481,21838,33.2578,0,16.66667,2.287833,3.682708,100,4006791926,1681.237,0,0,-1 2025-09-10 15:24:30.925 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-09-10 15:24:30.925 - Thread: 1 -> MEMORY VALUES,1,1,0,1,44,787,36,185,331,73,849,3821,998,0,0,114,1330,0,658,31,0,16,7,384,31,0,2,112,761,456,8,30,0,0,0,0 2025-09-10 15:24:31.043 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-09-10 15:24:39.826 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-09-10 15:24:39.831 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-09-10 15:24:40.409 - Thread: 1 -> MyConfig.Save() - START 2025-09-10 15:24:40.409 - Thread: 1 -> Path: C:\Users\winds\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-10 15:24:40.411 - Thread: 1 -> MyConfig.Save() - END 2025-09-10 15:24:41.376 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-09-10 15:24:42.410 - Thread: 1 -> Saving world - START 2025-09-10 15:24:42.410 - Thread: 1 -> Making world state snapshot. 2025-09-10 15:24:42.410 - Thread: 1 -> Before snapshot.: GC Memory: 1,688 B 2025-09-10 15:24:42.426 - Thread: 1 -> After snapshot.: GC Memory: 1,686 B 2025-09-10 15:24:42.429 - Thread: 1 -> Directory cleanup: GC Memory: 1,687 B 2025-09-10 15:24:42.429 - Thread: 1 -> Saving world - END 2025-09-10 15:24:42.443 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-09-10 15:24:42.449 - Thread: 12 -> Session snapshot save - START 2025-09-10 15:24:42.449 - Thread: 12 -> Checking file access for files in target dir. 2025-09-10 15:24:42.614 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\.new\Sandbox_config.sbc 2025-09-10 15:24:42.840 - Thread: 12 -> Session snapshot save - END 2025-09-10 15:24:44.476 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-09-10 15:24:45.310 - Thread: 1 -> Saving world - START 2025-09-10 15:24:45.310 - Thread: 1 -> Making world state snapshot. 2025-09-10 15:24:45.310 - Thread: 1 -> Before snapshot.: GC Memory: 1,692 B 2025-09-10 15:24:45.325 - Thread: 1 -> After snapshot.: GC Memory: 1,691 B 2025-09-10 15:24:45.328 - Thread: 1 -> Directory cleanup: GC Memory: 1,692 B 2025-09-10 15:24:45.328 - Thread: 1 -> Saving world - END 2025-09-10 15:24:45.342 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-09-10 15:24:45.348 - Thread: 12 -> Session snapshot save - START 2025-09-10 15:24:45.348 - Thread: 12 -> Checking file access for files in target dir. 2025-09-10 15:24:45.392 - Thread: 1 -> UnloadAndExitToMenu - Started 2025-09-10 15:24:45.392 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-09-10 15:24:45.543 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\winds\AppData\Roaming\SpaceEngineers\Saves\76561198067926654\Star System 2025-09-10 14-02\.new\Sandbox_config.sbc 2025-09-10 15:24:45.752 - Thread: 12 -> Session snapshot save - END 2025-09-10 15:24:45.752 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-09-10 15:24:45.752 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent 2025-09-10 15:24:45.753 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2025-09-10 15:24:45.753 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2025-09-10 15:24:45.929 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2025-09-10 15:24:45.929 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2025-09-10 15:24:45.929 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2025-09-10 15:24:45.931 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2025-09-10 15:24:45.958 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2025-09-10 15:24:45.962 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-09-10 15:24:45.962 - Thread: 1 -> MySession::Unload START 2025-09-10 15:24:45.962 - Thread: 1 -> AutoSaveInMinutes: 5 2025-09-10 15:24:45.962 - Thread: 1 -> MySandboxGame.IsDedicated: False 2025-09-10 15:24:45.962 - Thread: 1 -> IsServer: True 2025-09-10 15:24:45.963 - Thread: 1 -> MyAudio.UnloadData - START 2025-09-10 15:24:45.967 - Thread: 1 -> MyAudio.UnloadData - END 2025-09-10 15:24:45.967 - Thread: 1 -> MyAudio.LoadData - START 2025-09-10 15:24:45.992 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-09-10 15:24:46.035 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 15:24:46.035 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 15:24:46.035 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2025-09-10 15:24:46.035 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 15:24:46.035 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 15:24:46.035 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2025-09-10 15:24:46.035 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 15:24:46.035 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 15:24:46.035 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2025-09-10 15:24:46.035 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 15:24:46.035 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 15:24:46.035 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2025-09-10 15:24:46.036 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 15:24:46.036 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 15:24:46.036 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2025-09-10 15:24:46.036 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 15:24:46.036 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 15:24:46.036 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2025-09-10 15:24:46.036 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 15:24:46.036 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 15:24:46.036 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2025-09-10 15:24:46.036 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 15:24:46.036 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 15:24:46.036 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2025-09-10 15:24:46.036 - Thread: 1 -> MOD_ERROR: Unknown 2025-09-10 15:24:46.036 - Thread: 1 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-09-10 15:24:46.036 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2025-09-10 15:24:46.049 - Thread: 1 -> MyAudio.LoadData - END 2025-09-10 15:24:46.051 - Thread: 1 -> MyConfig.Save() - START 2025-09-10 15:24:46.051 - Thread: 1 -> Path: C:\Users\winds\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-10 15:24:46.053 - Thread: 1 -> MyConfig.Save() - END 2025-09-10 15:24:46.056 - Thread: 1 -> Unloading Procedural World Generator 2025-09-10 15:24:46.205 - Thread: 1 -> Info: MyLights Unloading data. 2025-09-10 15:24:46.224 - Thread: 1 -> Compass: Config Saved 2025-09-10 15:24:46.226 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-09-10 15:24:46.226 - Thread: 1 -> Script unloaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-09-10 15:24:46.227 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-09-10 15:24:46.227 - Thread: 1 -> Network readers disposed 2025-09-10 15:24:46.227 - Thread: 1 -> Network readers disposed 2025-09-10 15:24:46.227 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-09-10 15:24:46.237 - Thread: 1 -> D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2025-09-10 15:24:46.237 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2025-09-10 15:24:46.336 - Thread: 1 -> Loading sound definitions 2025-09-10 15:24:46.336 - Thread: 1 -> Loading gamepad controls 2025-09-10 15:24:46.336 - Thread: 1 -> Loading gamepad controls 2025-09-10 15:24:46.336 - Thread: 1 -> Loading DebugMenu SearchCache Items 2025-09-10 15:24:46.336 - Thread: 1 -> Loading DLC definitions 2025-09-10 15:24:46.362 - Thread: 1 -> Loading OffensiveWords definitions 2025-09-10 15:24:46.362 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-09-10 15:24:46.362 - Thread: 1 -> Loading Quick starts 2025-09-10 15:24:46.362 - Thread: 1 -> Loading ScenarioCategories 2025-09-10 15:24:46.362 - Thread: 1 -> Loading shadow textures definitions 2025-09-10 15:24:46.362 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-09-10 15:24:46.362 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-09-10 15:24:46.735 - Thread: 1 -> MySession::Unload END 2025-09-10 15:24:46.736 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2025-09-10 15:24:46.736 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-09-10 15:24:46.737 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-09-10 15:24:46.737 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-09-10 15:24:46.956 - Thread: 1 -> MyConfig.Save() - START 2025-09-10 15:24:46.956 - Thread: 1 -> Path: C:\Users\winds\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-10 15:24:46.958 - Thread: 1 -> MyConfig.Save() - END 2025-09-10 15:24:49.540 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-09-10 15:24:50.525 - Thread: 1 -> MyConfig.Save() - START 2025-09-10 15:24:50.525 - Thread: 1 -> Path: C:\Users\winds\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-09-10 15:24:50.527 - Thread: 1 -> MyConfig.Save() - END 2025-09-10 15:24:50.527 - Thread: 1 -> Application closed by user 2025-09-10 15:24:50.527 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2025-09-10 15:24:50.528 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-09-10 15:24:50.556 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-09-10 15:24:50.556 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-09-10 15:24:50.556 - Thread: 1 -> Exiting.. 2025-09-10 15:24:50.556 - Thread: 1 -> MySandboxGame.UnloadData() - START 2025-09-10 15:24:50.556 - Thread: 1 -> MyAudio.UnloadData - START 2025-09-10 15:24:50.561 - Thread: 1 -> MyAudio.UnloadData - END 2025-09-10 15:24:50.562 - Thread: 1 -> MySandboxGame.UnloadData() - END 2025-09-10 15:24:50.646 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 21766264 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 38544568 computed total 38544568 reported total Heap usage: 1080128 ( 4%) unused in thread local freelists 18895336 (86%) unused in main heap 1790800 ( 8%) used in main heap ------- 21766264 allocated by heap Peak usage: 17996784 ( 9%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2025-09-10 15:24:50.934 - Thread: 44 -> External debugger: interrupted. 2025-09-10 15:24:50.938 - Thread: 1 -> Steam closed 2025-09-10 15:24:50.941 - Thread: 1 -> Log Closed