2025-08-30 16:47:11.935 - Thread: 1 -> Log Started 2025-08-30 16:47:11.936 - Thread: 1 -> Timezone (local - UTC): -4h 2025-08-30 16:47:11.936 - Thread: 1 -> App Version: 01_206_032 2025-08-30 16:47:12.009 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-08-30 16:47:12.009 - Thread: 1 -> Branch / Sandbox: SVN 2025-08-30 16:47:12.009 - Thread: 1 -> Client Build Number: 1 2025-08-30 16:47:12.010 - Thread: 1 -> Server Build Number: 0 2025-08-30 16:47:12.010 - Thread: 1 -> Environment.ProcessorCount: 16 2025-08-30 16:47:12.124 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26100.0) 2025-08-30 16:47:12.125 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2025-08-30 16:47:12.125 - Thread: 1 -> Environment.Is64BitProcess: True 2025-08-30 16:47:12.125 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-08-30 16:47:12.125 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2025-08-30 16:47:12.125 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-08-30 16:47:12.133 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2025-08-30 16:47:12.133 - Thread: 1 -> Default Culture: 2025-08-30 16:47:12.133 - Thread: 1 -> Default UI Culture: 2025-08-30 16:47:12.133 - Thread: 1 -> MyConfig.Load() - START 2025-08-30 16:47:12.135 - Thread: 1 -> Path: C:\Users\hrmas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-30 16:47:12.936 - Thread: 1 -> NewNewGameScreen: False 2025-08-30 16:47:12.936 - Thread: 1 -> EnableDamageEffects: False 2025-08-30 16:47:12.936 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-08-30 16:47:12.936 - Thread: 1 -> EnableReverb: False 2025-08-30 16:47:12.936 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-08-30 16:47:12.936 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-08-30 16:47:12.936 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-08-30 16:47:12.936 - Thread: 1 -> FirstTimeRun: False 2025-08-30 16:47:12.936 - Thread: 1 -> ExperimentalMode: False 2025-08-30 16:47:12.936 - Thread: 1 -> VideoAdapter: 0 2025-08-30 16:47:12.936 - Thread: 1 -> ScreenWidth: 1920 2025-08-30 16:47:12.936 - Thread: 1 -> ScreenHeight: 1080 2025-08-30 16:47:12.936 - Thread: 1 -> RefreshRate: 60000 2025-08-30 16:47:12.936 - Thread: 1 -> WindowMode: 1 2025-08-30 16:47:12.936 - Thread: 1 -> VerticalSync: 1 2025-08-30 16:47:12.936 - Thread: 1 -> FieldOfView: 70 2025-08-30 16:47:12.936 - Thread: 1 -> PostProcessingEnabled: False 2025-08-30 16:47:12.936 - Thread: 1 -> FlaresIntensity: 0.1 2025-08-30 16:47:12.936 - Thread: 1 -> TreeViewDistance: 10000 2025-08-30 16:47:12.936 - Thread: 1 -> GrassDensity: 0 2025-08-30 16:47:12.936 - Thread: 1 -> GrassDrawDistance: 50 2025-08-30 16:47:12.936 - Thread: 1 -> AntialiasingMode: 1 2025-08-30 16:47:12.936 - Thread: 1 -> ShadowMapResolution: 2 2025-08-30 16:47:12.936 - Thread: 1 -> AmbientOcclusionEnabled: False 2025-08-30 16:47:12.936 - Thread: 1 -> TextureQuality: 2 2025-08-30 16:47:12.936 - Thread: 1 -> VoxelTextureQuality: 2 2025-08-30 16:47:12.936 - Thread: 1 -> AnisotropicFiltering: 4 2025-08-30 16:47:12.936 - Thread: 1 -> ModelQuality: 2 2025-08-30 16:47:12.936 - Thread: 1 -> VoxelQuality: 2 2025-08-30 16:47:12.936 - Thread: 1 -> ShaderQuality: 2 2025-08-30 16:47:12.936 - Thread: 1 -> LightsQuality: 2 2025-08-30 16:47:12.936 - Thread: 1 -> LowMemSwitchToLow: 0 2025-08-30 16:47:12.936 - Thread: 1 -> FirstVTTimeRun: False 2025-08-30 16:47:12.936 - Thread: 1 -> LastNewsPopupDate: 02/05/2025 00:00:00 2025-08-30 16:47:12.936 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-08-30 16:47:12.936 - Thread: 1 -> GDPRConsent: False 2025-08-30 16:47:12.936 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-08-30 16:47:12.936 - Thread: 1 -> ControllerDefaultOnStart: False 2025-08-30 16:47:12.936 - Thread: 1 -> HudState: 1 2025-08-30 16:47:12.936 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-08-30 16:47:12.936 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC\Worlds 2025-08-30 16:47:12.936 - Thread: 1 -> CampaignsStarted: System.String[] 2025-08-30 16:47:12.936 - Thread: 1 -> GameVolume: 1 2025-08-30 16:47:12.936 - Thread: 1 -> Music_Volume: 0.02898041 2025-08-30 16:47:12.936 - Thread: 1 -> VoiceChatVolume: 5 2025-08-30 16:47:12.936 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-08-30 16:47:12.936 - Thread: 1 -> VoiceChat: False 2025-08-30 16:47:12.936 - Thread: 1 -> VoiceChatVoiceActivation: False 2025-08-30 16:47:12.936 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2025-08-30 16:47:12.936 - Thread: 1 -> EnableDynamicMusic: True 2025-08-30 16:47:12.936 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-08-30 16:47:12.936 - Thread: 1 -> EnableDoppler: True 2025-08-30 16:47:12.936 - Thread: 1 -> HudWarnings: True 2025-08-30 16:47:12.936 - Thread: 1 -> OnlyPSGames: False 2025-08-30 16:47:12.936 - Thread: 1 -> EnableTrading: True 2025-08-30 16:47:12.936 - Thread: 1 -> EnableSteamCloud: True 2025-08-30 16:47:12.936 - Thread: 1 -> Language: 0 2025-08-30 16:47:12.936 - Thread: 1 -> CubeBuilderBuildingMode: 0 2025-08-30 16:47:12.936 - Thread: 1 -> ControlsHints: True 2025-08-30 16:47:12.936 - Thread: 1 -> GoodBotHints: True 2025-08-30 16:47:12.936 - Thread: 1 -> RotationHints: True 2025-08-30 16:47:12.936 - Thread: 1 -> AreaInteraction: True 2025-08-30 16:47:12.936 - Thread: 1 -> BlueprintSharing: True 2025-08-30 16:47:12.936 - Thread: 1 -> MuteBroadcastControllers: False 2025-08-30 16:47:12.936 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2025-08-30 16:47:12.936 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-08-30 16:47:12.936 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-08-30 16:47:12.936 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-08-30 16:47:12.936 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-08-30 16:47:12.936 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-08-30 16:47:12.936 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-08-30 16:47:12.936 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-08-30 16:47:12.936 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-08-30 16:47:12.936 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-08-30 16:47:12.936 - Thread: 1 -> ShowCrosshair2: 0 2025-08-30 16:47:12.936 - Thread: 1 -> IronSightSwitchState: 1 2025-08-30 16:47:12.936 - Thread: 1 -> SpriteMainViewportScale: 1 2025-08-30 16:47:12.936 - Thread: 1 -> UiTransparency: 1 2025-08-30 16:47:12.936 - Thread: 1 -> UiBkTransparency: 0.8 2025-08-30 16:47:12.936 - Thread: 1 -> HUDBkTransparency: 0.6 2025-08-30 16:47:12.936 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-08-30 16:47:12.936 - Thread: 1 -> ZoomMultiplier: 0.2 2025-08-30 16:47:12.936 - Thread: 1 -> GamepadScheme: 0 2025-08-30 16:47:12.936 - Thread: 1 -> GamepadSchemeName: Flight 2025-08-30 16:47:12.936 - Thread: 1 -> CubeBuilderAlignToDefault: False 2025-08-30 16:47:12.937 - Thread: 1 -> MyConfig.Load() - END 2025-08-30 16:47:20.495 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-08-30 16:47:20.614 - Thread: 1 -> Reporting Postponed Events 2025-08-30 16:47:20.614 - Thread: 1 -> Reporting Postponed Events 2025-08-30 16:47:20.614 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-08-30 16:47:20.614 - Thread: 1 -> Found processor count: 8 2025-08-30 16:47:20.614 - Thread: 1 -> Using processor count: 8