2025-08-29 15:44:04.680 - Thread:   1 ->  Log Started
2025-08-29 15:44:04.682 - Thread:   1 ->  Timezone (local - UTC): -4h
2025-08-29 15:44:04.683 - Thread:   1 ->  App Version: Version unknown
2025-08-29 15:44:04.683 - Thread:   1 ->  VRage renderer started
2025-08-29 15:44:04.700 - Thread:   1 ->  MyRenderSettings1 = {
2025-08-29 15:44:04.703 - Thread:   1 ->     AntialiasingMode = FXAA
2025-08-29 15:44:04.704 - Thread:   1 ->     ShadowQuality = HIGH
2025-08-29 15:44:04.705 - Thread:   1 ->     ShadowGPUQuality = HIGH
2025-08-29 15:44:04.706 - Thread:   1 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:44:04.706 - Thread:   1 ->     TextureQuality = HIGH
2025-08-29 15:44:04.707 - Thread:   1 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:44:04.707 - Thread:   1 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:44:04.708 - Thread:   1 ->     HqDepth = True
2025-08-29 15:44:04.708 - Thread:   1 ->     GrassDrawDistance = 1000
2025-08-29 15:44:04.709 - Thread:   1 ->     GrassDensityFactor = 4
2025-08-29 15:44:04.710 - Thread:   1 ->     AmbientOcclusionEnabled = True
2025-08-29 15:44:04.711 - Thread:   1 ->     ModelQuality = HIGH
2025-08-29 15:44:04.711 - Thread:   1 ->     VoxelQuality = HIGH
2025-08-29 15:44:04.712 - Thread:   1 ->     VoxelShaderQuality = HIGH
2025-08-29 15:44:04.712 - Thread:   1 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:44:04.716 - Thread:   1 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:44:04.717 - Thread:   1 ->     DistanceFade = 3000
2025-08-29 15:44:04.717 - Thread:   1 ->     ParticleQuality = HIGH
2025-08-29 15:44:04.718 - Thread:   1 ->     LightsQuality = HIGH
2025-08-29 15:44:04.719 - Thread:   1 ->  }
2025-08-29 15:44:05.291 - Thread:  28 ->  CreateDeviceInternal
2025-08-29 15:44:05.563 - Thread:  28 ->  MyRenderDeviceSettings = {
2025-08-29 15:44:05.565 - Thread:  28 ->     Adapter id = 0
2025-08-29 15:44:05.565 - Thread:  28 ->     DXGIAdapter id = 0
2025-08-29 15:44:05.566 - Thread:  28 ->     DXGIOutput id = 0
2025-08-29 15:44:05.566 - Thread:  28 ->     Resolution = 3840 x 2160
2025-08-29 15:44:05.566 - Thread:  28 ->     Window mode = FullscreenWindow
2025-08-29 15:44:05.566 - Thread:  28 ->  }
2025-08-29 15:44:05.567 - Thread:  28 ->  CreateDeviceInternal InitDebugOutput
2025-08-29 15:44:05.567 - Thread:  28 ->  CreateDeviceInternal RC Dispose
2025-08-29 15:44:05.567 - Thread:  28 ->  CreateDeviceInternal RC Create
2025-08-29 15:44:05.568 - Thread:  28 ->  Device Context change
2025-08-29 15:44:05.568 - Thread:  28 ->  CreateDeviceInternal RC Initialize
2025-08-29 15:44:05.568 - Thread:  28 ->  CreateDeviceInternal m_initializedOnce (False)
2025-08-29 15:44:05.569 - Thread:  28 ->  CreateDeviceInternal m_initialized (False)
2025-08-29 15:44:05.948 - Thread:  28 ->  DestroyCascadeTextures
2025-08-29 15:44:05.950 - Thread:  28 ->  InitCascadeTextures: 0
2025-08-29 15:44:05.963 - Thread:  28 ->  Mesh asset Cone.mwm has inconsistent vertex streams
2025-08-29 15:44:05.964 - Thread:  28 ->     Normals length: 0 expected length: 25
2025-08-29 15:44:05.965 - Thread:  28 ->     Texcoords length: 0 expected length: 25
2025-08-29 15:44:05.965 - Thread:  28 ->     Tangents length: 0 expected length: 25
2025-08-29 15:44:05.965 - Thread:  28 ->     Bitangents length: 0 expected length: 25
2025-08-29 15:44:05.966 - Thread:  28 ->  Mesh asset Models/Debug/Cone.mwm has no material in part 0
2025-08-29 15:44:06.498 - Thread:  28 ->  Mesh asset Sphere.mwm has inconsistent vertex streams
2025-08-29 15:44:06.499 - Thread:  28 ->     Normals length: 0 expected length: 992
2025-08-29 15:44:06.500 - Thread:  28 ->     Texcoords length: 0 expected length: 992
2025-08-29 15:44:06.500 - Thread:  28 ->     Tangents length: 0 expected length: 992
2025-08-29 15:44:06.500 - Thread:  28 ->     Bitangents length: 0 expected length: 992
2025-08-29 15:44:06.501 - Thread:  28 ->  Mesh asset Models/Debug/Sphere.mwm has no material in part 0
2025-08-29 15:44:06.582 - Thread:  28 ->  CreateDeviceInteral Apply Settings
2025-08-29 15:44:06.583 - Thread:  28 ->  ApplySettings
2025-08-29 15:44:06.584 - Thread:  28 ->     MyRenderDeviceSettings = {
2025-08-29 15:44:06.585 - Thread:  28 ->        Adapter id = 0
2025-08-29 15:44:06.585 - Thread:  28 ->        DXGIAdapter id = 0
2025-08-29 15:44:06.586 - Thread:  28 ->        DXGIOutput id = 0
2025-08-29 15:44:06.586 - Thread:  28 ->        Resolution = 3840 x 2160
2025-08-29 15:44:06.586 - Thread:  28 ->        Window mode = FullscreenWindow
2025-08-29 15:44:06.586 - Thread:  28 ->     }
2025-08-29 15:44:06.587 - Thread:  28 ->     Screen resolution: 3840x2160
2025-08-29 15:44:06.587 - Thread:  28 ->     CreateScreenResources: 3840x2160
2025-08-29 15:44:06.590 - Thread:  28 ->  CreateDeviceInteral done (MyRenderDeviceSettings: {
AdapterOrdinal: 0
NewAdapterOrdinal: 0
WindowMode: FullscreenWindow
BackBufferWidth: 3840
BackBufferHeight: 2160
RefreshRate: 59997
VSync: 1
DebugDrawOnly: False
UseStereoRendering: False
SettingsMandatory: False
InitParallel: False
DRSSettingsPresets[0]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False
DRSSettingsPresets[1]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False
DRSSettingsPresets[2]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False
})
2025-08-29 15:44:06.591 - Thread:  28 ->  CreateDevice: deviceCreated = True
2025-08-29 15:44:07.443 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.445 - Thread:   1 ->     Font filename: Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:07.448 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:07.449 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.450 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.451 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.451 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.451 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.452 - Thread:   1 ->     Font filename: Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:07.453 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:07.454 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.454 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.454 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.455 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.455 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.456 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.457 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.457 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.458 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.458 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.458 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.458 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.459 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.460 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.461 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.461 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.461 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.461 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.462 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.462 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.464 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.465 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.465 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.465 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.465 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.466 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.466 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.468 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.468 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.468 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.469 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.469 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.469 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.470 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.471 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.471 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.472 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.472 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.472 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.472 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.473 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.474 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.475 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.475 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.475 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.475 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.476 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.476 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.478 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.478 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.478 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.478 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.479 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.479 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.480 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.481 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.481 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.482 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.482 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.482 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.482 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.483 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.484 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.485 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.485 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.485 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.486 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.486 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.487 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.488 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.488 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.488 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.489 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.489 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.489 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.490 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.492 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.492 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.492 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.493 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.493 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.493 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.494 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.495 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.495 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.496 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.496 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.496 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.496 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.497 - Thread:   1 ->     Font filename: Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:07.498 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:07.499 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.499 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.499 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.500 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.500 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.501 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.502 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.502 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.502 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.503 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.503 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.503 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.504 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.505 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.505 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.506 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.506 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.506 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.507 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:07.507 - Thread:   1 ->     Font filename: Fonts\monospace\FontDataPA.xml
2025-08-29 15:44:07.511 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml
2025-08-29 15:44:07.512 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:07.512 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:07.512 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:07.513 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:07.790 - Thread:   1 ->  MyGuiManager2.LoadContent() - START
2025-08-29 15:44:07.808 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.816 - Thread:   1 ->        Font filename: Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:07.818 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:07.819 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.819 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.821 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.822 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.825 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.830 - Thread:   1 ->        Font filename: Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:07.832 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:07.834 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.837 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.837 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.838 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.840 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.843 - Thread:   1 ->        Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.845 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.846 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.846 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.847 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.847 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.847 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.848 - Thread:   1 ->        Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.849 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.850 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.850 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.850 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.851 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.852 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.854 - Thread:   1 ->        Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.857 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.857 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.859 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.862 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.862 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.862 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.864 - Thread:   1 ->        Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.865 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.867 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.868 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.869 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.869 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.869 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.870 - Thread:   1 ->        Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.872 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.875 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.882 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.886 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.888 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.889 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.892 - Thread:   1 ->        Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.899 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.903 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.904 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.905 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.905 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.905 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.906 - Thread:   1 ->        Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.907 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.910 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.910 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.910 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.911 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.911 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.912 - Thread:   1 ->        Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.919 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.920 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.920 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.921 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.922 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.922 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.922 - Thread:   1 ->        Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.924 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.926 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.927 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.927 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.927 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.928 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.928 - Thread:   1 ->        Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.930 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.930 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.930 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.931 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.931 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.931 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.932 - Thread:   1 ->        Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.935 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.937 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.938 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.938 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.939 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.940 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.941 - Thread:   1 ->        Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.942 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.944 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.945 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.947 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.948 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.949 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.950 - Thread:   1 ->        Font filename: Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:07.952 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:07.954 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.955 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.956 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.957 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.958 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.959 - Thread:   1 ->        Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.960 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.962 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.964 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.966 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.969 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.971 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.972 - Thread:   1 ->        Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.974 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:07.974 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.975 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.976 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.978 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.980 - Thread:   1 ->     MyFont.Ctor - START
2025-08-29 15:44:07.982 - Thread:   1 ->        Font filename: Fonts\monospace\FontDataPA.xml
2025-08-29 15:44:07.987 - Thread:   1 ->        FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml
2025-08-29 15:44:07.988 - Thread:   1 ->        LineHeight: 37
2025-08-29 15:44:07.988 - Thread:   1 ->        Baseline: 30
2025-08-29 15:44:07.989 - Thread:   1 ->        KernEnabled: True
2025-08-29 15:44:07.989 - Thread:   1 ->     MyFont.Ctor - END
2025-08-29 15:44:07.990 - Thread:   1 ->  MyGuiManager2.LoadContent() - END
2025-08-29 15:44:09.239 - Thread:  13 ->  MyFont.Ctor - START
2025-08-29 15:44:09.242 - Thread:  10 ->  MyFont.Ctor - START
2025-08-29 15:44:09.244 - Thread:  14 ->  MyFont.Ctor - START
2025-08-29 15:44:09.249 - Thread:  13 ->     Font filename: Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:09.251 - Thread:  10 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:09.254 - Thread:  14 ->     Font filename: Fonts\monospace\FontDataPA.xml
2025-08-29 15:44:09.256 - Thread:  13 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:09.258 - Thread:   1 ->  MyVideoSettingsManager.OnVideoAdaptersResponse
2025-08-29 15:44:09.261 - Thread:  10 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:09.265 - Thread:  13 ->     LineHeight: 37
2025-08-29 15:44:09.266 - Thread:  14 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml
2025-08-29 15:44:09.267 - Thread:  10 ->     LineHeight: 37
2025-08-29 15:44:09.270 - Thread:  13 ->     Baseline: 30
2025-08-29 15:44:09.271 - Thread:  14 ->     LineHeight: 37
2025-08-29 15:44:09.272 - Thread:   1 ->     Adapter DeviceName: 'NVIDIA GeForce RTX 5090 + DISPLAY2', Description: 'dev id: 11141, mem: 33660338176, shared mem: 34121377792, Luid: 86290, rev: 161, subsys id: 1392907362, vendor id: 4318, feature_level 11.1: True'
2025-08-29 15:44:09.276 - Thread:  10 ->     Baseline: 30
2025-08-29 15:44:09.277 - Thread:  13 ->     KernEnabled: True
2025-08-29 15:44:09.282 - Thread:  14 ->     Baseline: 30
2025-08-29 15:44:09.283 - Thread:  10 ->     KernEnabled: True
2025-08-29 15:44:09.283 - Thread:  14 ->     KernEnabled: True
2025-08-29 15:44:09.286 - Thread:   1 ->        640x480@60Hz
2025-08-29 15:44:09.287 - Thread:   1 ->        640x480@59.94Hz
2025-08-29 15:44:09.288 - Thread:  13 ->  MyFont.Ctor - END
2025-08-29 15:44:09.292 - Thread:   1 ->        720x480@60Hz
2025-08-29 15:44:09.295 - Thread:  10 ->  MyFont.Ctor - END
2025-08-29 15:44:09.298 - Thread:  14 ->  MyFont.Ctor - END
2025-08-29 15:44:09.300 - Thread:   1 ->        720x480@59.94Hz
2025-08-29 15:44:09.301 - Thread:   1 ->        720x576@60.317Hz
2025-08-29 15:44:09.302 - Thread:   1 ->        720x576@60.317Hz
2025-08-29 15:44:09.304 - Thread:   1 ->        800x600@60.317Hz
2025-08-29 15:44:09.305 - Thread:   1 ->        1024x768@60.004Hz
2025-08-29 15:44:09.306 - Thread:   1 ->        1152x864@59.959Hz
2025-08-29 15:44:09.307 - Thread:   1 ->        1176x664@60Hz
2025-08-29 15:44:09.308 - Thread:   1 ->        1176x664@60Hz
2025-08-29 15:44:09.309 - Thread:   1 ->        1176x664@59.94Hz
2025-08-29 15:44:09.309 - Thread:   1 ->        1176x664@59.94Hz
2025-08-29 15:44:09.310 - Thread:   1 ->        1280x720@60Hz
2025-08-29 15:44:09.311 - Thread:   1 ->        1280x720@59.94Hz
2025-08-29 15:44:09.314 - Thread:   1 ->        1280x768@59.81Hz
2025-08-29 15:44:09.315 - Thread:   1 ->        1280x768@59.81Hz
2025-08-29 15:44:09.316 - Thread:   1 ->        1280x800@59.81Hz
2025-08-29 15:44:09.316 - Thread:   1 ->        1280x960@60.02Hz
2025-08-29 15:44:09.316 - Thread:   1 ->        1280x960@60.02Hz
2025-08-29 15:44:09.316 - Thread:   1 ->        1280x1024@60.02Hz
2025-08-29 15:44:09.317 - Thread:   1 ->        1360x768@60Hz
2025-08-29 15:44:09.321 - Thread:   1 ->        1360x768@60Hz
2025-08-29 15:44:09.322 - Thread:   1 ->        1366x768@60Hz
2025-08-29 15:44:09.327 - Thread:   1 ->        1366x768@60Hz
2025-08-29 15:44:09.328 - Thread:   1 ->        1440x1080@60Hz
2025-08-29 15:44:09.329 - Thread:   1 ->        1440x1080@60Hz
2025-08-29 15:44:09.333 - Thread:   1 ->        1440x1080@59.94Hz
2025-08-29 15:44:09.337 - Thread:   1 ->        1440x1080@59.94Hz
2025-08-29 15:44:09.338 - Thread:   1 ->        1600x900@60Hz
2025-08-29 15:44:09.339 - Thread:   1 ->        1600x1024@60Hz
2025-08-29 15:44:09.344 - Thread:   1 ->        1600x1024@60Hz
2025-08-29 15:44:09.345 - Thread:   1 ->        1600x1024@59.94Hz
2025-08-29 15:44:09.348 - Thread:   1 ->        1600x1024@59.94Hz
2025-08-29 15:44:09.351 - Thread:   1 ->        1600x1200@59.951Hz
2025-08-29 15:44:09.353 - Thread:   1 ->        1600x1200@59.951Hz
2025-08-29 15:44:09.354 - Thread:   1 ->        1680x1050@60Hz
2025-08-29 15:44:09.355 - Thread:   1 ->        1680x1050@60Hz
2025-08-29 15:44:09.359 - Thread:   1 ->        1680x1050@59.94Hz
2025-08-29 15:44:09.361 - Thread:   1 ->        1680x1050@59.94Hz
2025-08-29 15:44:09.362 - Thread:   1 ->        1920x1080@60Hz
2025-08-29 15:44:09.364 - Thread:   1 ->        1920x1080@59.94Hz
2025-08-29 15:44:09.365 - Thread:   1 ->        1920x1200@59.951Hz
2025-08-29 15:44:09.366 - Thread:   1 ->        1920x1200@59.951Hz
2025-08-29 15:44:09.367 - Thread:   1 ->        1920x1440@59.951Hz
2025-08-29 15:44:09.368 - Thread:   1 ->        1920x1440@59.951Hz
2025-08-29 15:44:09.369 - Thread:   1 ->        2048x1536@30Hz
2025-08-29 15:44:09.370 - Thread:   1 ->        2048x1536@30Hz
2025-08-29 15:44:09.371 - Thread:   1 ->        2048x1536@59.997Hz
2025-08-29 15:44:09.372 - Thread:   1 ->        2048x1536@59.997Hz
2025-08-29 15:44:09.373 - Thread:   1 ->        2560x1440@59.951Hz
2025-08-29 15:44:09.374 - Thread:   1 ->        2560x1600@30Hz
2025-08-29 15:44:09.375 - Thread:   1 ->        2560x1600@30Hz
2025-08-29 15:44:09.376 - Thread:   1 ->        2560x1600@59.997Hz
2025-08-29 15:44:09.377 - Thread:   1 ->        2560x1600@59.997Hz
2025-08-29 15:44:09.378 - Thread:   1 ->        3840x2160@30Hz
2025-08-29 15:44:09.379 - Thread:   1 ->        3840x2160@59.997Hz
2025-08-29 15:44:09.380 - Thread:   1 ->     Adapter DeviceName: 'NVIDIA GeForce RTX 5090 + DISPLAY1', Description: 'dev id: 11141, mem: 33660338176, shared mem: 34121377792, Luid: 86290, rev: 161, subsys id: 1392907362, vendor id: 4318, feature_level 11.1: True'
2025-08-29 15:44:09.381 - Thread:   1 ->        640x480@60Hz
2025-08-29 15:44:09.384 - Thread:   1 ->        640x480@59.94Hz
2025-08-29 15:44:09.385 - Thread:   1 ->        720x480@60Hz
2025-08-29 15:44:09.386 - Thread:   1 ->        720x480@59.94Hz
2025-08-29 15:44:09.387 - Thread:   1 ->        720x576@60.317Hz
2025-08-29 15:44:09.387 - Thread:   1 ->        720x576@60.317Hz
2025-08-29 15:44:09.388 - Thread:   1 ->        800x600@60.317Hz
2025-08-29 15:44:09.388 - Thread:   1 ->        1024x768@60.004Hz
2025-08-29 15:44:09.390 - Thread:   1 ->        1152x864@59.959Hz
2025-08-29 15:44:09.391 - Thread:   1 ->        1176x664@60Hz
2025-08-29 15:44:09.392 - Thread:   1 ->        1176x664@60Hz
2025-08-29 15:44:09.394 - Thread:   1 ->        1176x664@59.94Hz
2025-08-29 15:44:09.395 - Thread:   1 ->        1176x664@59.94Hz
2025-08-29 15:44:09.398 - Thread:   1 ->        1280x720@60Hz
2025-08-29 15:44:09.399 - Thread:   1 ->        1280x720@59.94Hz
2025-08-29 15:44:09.400 - Thread:   1 ->        1280x768@59.81Hz
2025-08-29 15:44:09.401 - Thread:   1 ->        1280x768@59.81Hz
2025-08-29 15:44:09.402 - Thread:   1 ->        1280x800@59.81Hz
2025-08-29 15:44:09.402 - Thread:   1 ->        1280x960@60.02Hz
2025-08-29 15:44:09.402 - Thread:   1 ->        1280x960@60.02Hz
2025-08-29 15:44:09.402 - Thread:   1 ->        1280x1024@60.02Hz
2025-08-29 15:44:09.403 - Thread:   1 ->        1360x768@60Hz
2025-08-29 15:44:09.404 - Thread:   1 ->        1360x768@60Hz
2025-08-29 15:44:09.404 - Thread:   1 ->        1366x768@60Hz
2025-08-29 15:44:09.404 - Thread:   1 ->        1366x768@60Hz
2025-08-29 15:44:09.405 - Thread:   1 ->        1440x1080@60Hz
2025-08-29 15:44:09.406 - Thread:   1 ->        1440x1080@60Hz
2025-08-29 15:44:09.407 - Thread:   1 ->        1440x1080@59.94Hz
2025-08-29 15:44:09.408 - Thread:   1 ->        1440x1080@59.94Hz
2025-08-29 15:44:09.409 - Thread:   1 ->        1600x900@60Hz
2025-08-29 15:44:09.410 - Thread:   1 ->        1600x1024@60Hz
2025-08-29 15:44:09.411 - Thread:   1 ->        1600x1024@60Hz
2025-08-29 15:44:09.412 - Thread:   1 ->        1600x1024@59.94Hz
2025-08-29 15:44:09.414 - Thread:   1 ->        1600x1024@59.94Hz
2025-08-29 15:44:09.415 - Thread:   1 ->        1600x1200@59.951Hz
2025-08-29 15:44:09.418 - Thread:   1 ->        1600x1200@59.951Hz
2025-08-29 15:44:09.419 - Thread:   1 ->        1680x1050@60Hz
2025-08-29 15:44:09.420 - Thread:   1 ->        1680x1050@60Hz
2025-08-29 15:44:09.421 - Thread:   1 ->        1680x1050@59.94Hz
2025-08-29 15:44:09.422 - Thread:   1 ->        1680x1050@59.94Hz
2025-08-29 15:44:09.422 - Thread:   1 ->        1920x1080@60Hz
2025-08-29 15:44:09.424 - Thread:   1 ->        1920x1080@59.94Hz
2025-08-29 15:44:09.424 - Thread:   1 ->        1920x1200@59.951Hz
2025-08-29 15:44:09.425 - Thread:   1 ->        1920x1200@59.951Hz
2025-08-29 15:44:09.426 - Thread:   1 ->        1920x1440@59.951Hz
2025-08-29 15:44:09.427 - Thread:   1 ->        1920x1440@59.951Hz
2025-08-29 15:44:09.428 - Thread:   1 ->        2048x1536@30Hz
2025-08-29 15:44:09.429 - Thread:   1 ->        2048x1536@30Hz
2025-08-29 15:44:09.434 - Thread:   1 ->        2048x1536@59.997Hz
2025-08-29 15:44:09.435 - Thread:   1 ->        2048x1536@59.997Hz
2025-08-29 15:44:09.436 - Thread:   1 ->        2560x1440@59.951Hz
2025-08-29 15:44:09.437 - Thread:   1 ->        2560x1600@30Hz
2025-08-29 15:44:09.438 - Thread:   1 ->        2560x1600@30Hz
2025-08-29 15:44:09.439 - Thread:   1 ->        2560x1600@59.997Hz
2025-08-29 15:44:09.439 - Thread:   1 ->        2560x1600@59.997Hz
2025-08-29 15:44:09.440 - Thread:   1 ->        3840x2160@30Hz
2025-08-29 15:44:09.441 - Thread:   1 ->        3840x2160@59.997Hz
2025-08-29 15:44:09.442 - Thread:   1 ->     Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'dev id: 140, mem: 0, shared mem: 34121377792, Luid: 91514, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True'
2025-08-29 15:44:09.443 - Thread:   1 ->        640x480@60Hz
2025-08-29 15:44:09.444 - Thread:   1 ->        640x480@59.94Hz
2025-08-29 15:44:09.445 - Thread:   1 ->        720x480@60Hz
2025-08-29 15:44:09.446 - Thread:   1 ->        720x480@59.94Hz
2025-08-29 15:44:09.447 - Thread:   1 ->        720x576@60.317Hz
2025-08-29 15:44:09.448 - Thread:   1 ->        720x576@60.317Hz
2025-08-29 15:44:09.449 - Thread:   1 ->        800x600@60.317Hz
2025-08-29 15:44:09.450 - Thread:   1 ->        1024x768@60.004Hz
2025-08-29 15:44:09.451 - Thread:   1 ->        1152x864@59.959Hz
2025-08-29 15:44:09.452 - Thread:   1 ->        1176x664@60Hz
2025-08-29 15:44:09.454 - Thread:   1 ->        1176x664@60Hz
2025-08-29 15:44:09.455 - Thread:   1 ->        1176x664@59.94Hz
2025-08-29 15:44:09.456 - Thread:   1 ->        1176x664@59.94Hz
2025-08-29 15:44:09.457 - Thread:   1 ->        1280x720@60Hz
2025-08-29 15:44:09.458 - Thread:   1 ->        1280x720@59.94Hz
2025-08-29 15:44:09.459 - Thread:   1 ->        1280x768@59.81Hz
2025-08-29 15:44:09.460 - Thread:   1 ->        1280x768@59.81Hz
2025-08-29 15:44:09.461 - Thread:   1 ->        1280x800@59.81Hz
2025-08-29 15:44:09.462 - Thread:   1 ->        1280x960@60.02Hz
2025-08-29 15:44:09.462 - Thread:   1 ->        1280x960@60.02Hz
2025-08-29 15:44:09.463 - Thread:   1 ->        1280x1024@60.02Hz
2025-08-29 15:44:09.464 - Thread:   1 ->        1360x768@60Hz
2025-08-29 15:44:09.464 - Thread:   1 ->        1360x768@60Hz
2025-08-29 15:44:09.466 - Thread:   1 ->        1366x768@60Hz
2025-08-29 15:44:09.467 - Thread:   1 ->        1366x768@60Hz
2025-08-29 15:44:09.468 - Thread:   1 ->        1440x1080@60Hz
2025-08-29 15:44:09.469 - Thread:   1 ->        1440x1080@60Hz
2025-08-29 15:44:09.470 - Thread:   1 ->        1440x1080@59.94Hz
2025-08-29 15:44:09.471 - Thread:   1 ->        1440x1080@59.94Hz
2025-08-29 15:44:09.471 - Thread:   1 ->        1600x900@60Hz
2025-08-29 15:44:09.472 - Thread:   1 ->        1600x1024@60Hz
2025-08-29 15:44:09.474 - Thread:   1 ->        1600x1024@60Hz
2025-08-29 15:44:09.475 - Thread:   1 ->        1600x1024@59.94Hz
2025-08-29 15:44:09.476 - Thread:   1 ->        1600x1024@59.94Hz
2025-08-29 15:44:09.477 - Thread:   1 ->        1600x1200@59.951Hz
2025-08-29 15:44:09.478 - Thread:   1 ->        1600x1200@59.951Hz
2025-08-29 15:44:09.479 - Thread:   1 ->        1680x1050@60Hz
2025-08-29 15:44:09.480 - Thread:   1 ->        1680x1050@60Hz
2025-08-29 15:44:09.481 - Thread:   1 ->        1680x1050@59.94Hz
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2025-08-29 15:44:09.483 - Thread:   1 ->        1920x1080@60Hz
2025-08-29 15:44:09.484 - Thread:   1 ->        1920x1080@59.94Hz
2025-08-29 15:44:09.484 - Thread:   1 ->        1920x1200@59.951Hz
2025-08-29 15:44:09.485 - Thread:   1 ->        1920x1200@59.951Hz
2025-08-29 15:44:09.487 - Thread:   1 ->        1920x1440@59.951Hz
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2025-08-29 15:44:09.497 - Thread:   1 ->        2560x1600@59.997Hz
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2025-08-29 15:44:09.575 - Thread:  13 ->     ShadowGPUQuality = HIGH
2025-08-29 15:44:09.580 - Thread:  13 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:44:09.581 - Thread:  13 ->     TextureQuality = HIGH
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2025-08-29 15:44:09.583 - Thread:  13 ->     HqDepth = True
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2025-08-29 15:44:09.585 - Thread:  13 ->     GrassDensityFactor = 4
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2025-08-29 15:44:09.589 - Thread:  13 ->     VoxelShaderQuality = HIGH
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2025-08-29 15:44:09.595 - Thread:  13 ->     LightsQuality = HIGH
2025-08-29 15:44:09.596 - Thread:  13 ->  }
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2025-08-29 15:44:13.550 - Thread:   9 ->  Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds
2025-08-29 15:44:13.551 - Thread:   9 ->  Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds
2025-08-29 15:44:17.256 - Thread:   9 ->  Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds
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2025-08-29 15:44:39.695 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:39.696 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:39.696 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:39.703 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:39.703 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:39.706 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:39.706 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:39.706 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:39.710 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:39.711 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:39.711 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:39.713 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:39.713 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:39.714 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:39.714 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:39.714 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:39.715 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:39.716 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:39.716 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:39.717 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:39.717 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:39.717 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:39.718 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:39.720 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:39.721 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:39.721 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:39.722 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
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2025-08-29 15:44:39.723 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:39.724 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:39.724 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:39.724 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:39.727 - Thread:   1 ->     LineHeight: 37
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2025-08-29 15:44:39.727 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:39.727 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:39.728 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:39.730 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:39.731 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:39.731 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:39.731 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:39.731 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:39.732 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:39.733 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
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2025-08-29 15:44:39.734 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:39.734 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:39.734 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:39.738 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:39.738 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:39.739 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:39.742 - Thread:   1 ->     KernEnabled: True
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2025-08-29 15:44:39.742 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:39.746 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:39.749 - Thread:   1 ->     KernEnabled: True
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2025-08-29 15:44:39.749 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:39.766 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:39.773 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:42.340 - Thread:  28 ->  Texture EMPTY with size 1x1 can't fit to file array with size 32x32
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2025-08-29 15:44:42.948 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:42.961 - Thread:   1 ->  MyFont.Ctor - START
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2025-08-29 15:44:42.964 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:42.965 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.966 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.966 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:42.967 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:42.967 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:42.967 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:42.967 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:42.968 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.969 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.970 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:42.970 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:42.970 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:42.971 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:42.971 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:42.972 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.973 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.973 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:42.973 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:42.974 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:42.974 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:42.974 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:42.975 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.977 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.977 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:42.977 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:42.978 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:42.978 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:42.978 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:42.979 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.980 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.980 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:42.981 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:42.981 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:42.981 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:42.982 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:42.982 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.984 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.984 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:42.984 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:42.984 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:42.985 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:42.985 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:42.986 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.987 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.987 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:42.987 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:42.988 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:42.988 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:42.988 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:42.989 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.991 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.991 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:42.991 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:42.991 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:42.992 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:42.992 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:42.993 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.994 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.994 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:42.995 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:42.995 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:42.995 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:42.995 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:42.996 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.997 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:42.997 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:42.997 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:42.999 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:42.999 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:42.999 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:43.000 - Thread:   1 ->     Font filename: Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:43.002 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:43.003 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:43.003 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:43.003 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:43.004 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:43.004 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:43.005 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:43.006 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:43.006 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:43.006 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:43.006 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:43.007 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:43.007 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:43.008 - Thread:   1 ->     Font filename: Fonts\white\FontDataPA.xml
2025-08-29 15:44:43.009 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
2025-08-29 15:44:43.009 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:43.009 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:43.010 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:43.010 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:43.010 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:43.011 - Thread:   1 ->     Font filename: Fonts\monospace\FontDataPA.xml
2025-08-29 15:44:43.013 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml
2025-08-29 15:44:43.014 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:43.014 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:43.014 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:43.014 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:43.015 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:43.016 - Thread:   1 ->     Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml
2025-08-29 15:44:43.017 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml
2025-08-29 15:44:43.017 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:43.017 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:43.017 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:43.019 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:43.019 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:43.020 - Thread:   1 ->     Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml
2025-08-29 15:44:43.022 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml
2025-08-29 15:44:43.023 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:43.023 - Thread:   1 ->     Baseline: 29
2025-08-29 15:44:43.023 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:43.024 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:43.024 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:43.025 - Thread:   1 ->     Font filename: Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:43.026 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:43.026 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:43.026 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:43.026 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:43.028 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:43.028 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:43.029 - Thread:   1 ->     Font filename: Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:43.030 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:43.030 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:43.030 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:43.031 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:43.031 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:43.031 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:43.032 - Thread:   1 ->     Font filename: Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:43.033 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:43.033 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:43.034 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:43.034 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:43.034 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:43.034 - Thread:   1 ->  MyFont.Ctor - START
2025-08-29 15:44:43.035 - Thread:   1 ->     Font filename: Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:43.036 - Thread:   1 ->     FontFilePath: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml
2025-08-29 15:44:43.037 - Thread:   1 ->     LineHeight: 37
2025-08-29 15:44:43.037 - Thread:   1 ->     Baseline: 30
2025-08-29 15:44:43.037 - Thread:   1 ->     KernEnabled: True
2025-08-29 15:44:43.037 - Thread:   1 ->  MyFont.Ctor - END
2025-08-29 15:44:45.457 - Thread:  12 ->  MyFont.Ctor - START
2025-08-29 15:44:45.457 - Thread:  10 ->  MyFont.Ctor - START
2025-08-29 15:44:45.459 - Thread:  12 ->     Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml
2025-08-29 15:44:45.460 - Thread:  10 ->     Font filename: E:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml
2025-08-29 15:44:45.465 - Thread:  12 ->     FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml
2025-08-29 15:44:45.465 - Thread:  10 ->     FontFilePath: E:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml
2025-08-29 15:44:45.466 - Thread:  12 ->     LineHeight: 37
2025-08-29 15:44:45.467 - Thread:  10 ->     LineHeight: 37
2025-08-29 15:44:45.468 - Thread:  12 ->     Baseline: 30
2025-08-29 15:44:45.468 - Thread:  10 ->     Baseline: 29
2025-08-29 15:44:45.469 - Thread:  12 ->     KernEnabled: True
2025-08-29 15:44:45.470 - Thread:  10 ->     KernEnabled: True
2025-08-29 15:44:45.471 - Thread:  12 ->  MyFont.Ctor - END
2025-08-29 15:44:45.472 - Thread:  10 ->  MyFont.Ctor - END
2025-08-29 15:44:47.055 - Thread:   9 ->  Mesh asset E:\SteamLibrary\steamapps\workshop\content\244850\2742647898\Models/Environment/Sky/CloudRing.mwm has no material in part 0
2025-08-29 15:44:53.402 - Thread:  17 ->  Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2742647898\textures\models\environment\grass\alien\snowgrass\aliengreengrass_tubes_cm.dds
2025-08-29 15:44:53.449 - Thread:  28 ->  Texture ..\..\..\workshop\content\244850\2742647898\textures\models\environment\grass\54_cm.dds with size 256x256 can't fit to file array with size 256x256
2025-08-29 15:44:53.456 - Thread:  28 ->  Textures (..\..\..\workshop\content\244850\2742647898\textures\models\environment\grass\54_cm.dds) is not compatible within array texture! Width: (256,256) Height: (256,256) Mipmaps: (9,9) Format: (BC3_UNorm_SRgb,BC7_UNorm_SRgb)
2025-08-29 15:44:53.458 - Thread:  28 ->  Texture ..\..\..\workshop\content\244850\2742647898\textures\models\environment\grass\54_cm.dds with size 256x256 can't fit to file array with size 256x256
2025-08-29 15:44:53.462 - Thread:  28 ->  Textures (..\..\..\workshop\content\244850\2742647898\textures\models\environment\grass\54_cm.dds) is not compatible within array texture! Width: (256,256) Height: (256,256) Mipmaps: (9,9) Format: (BC3_UNorm_SRgb,BC7_UNorm_SRgb)
2025-08-29 15:44:53.579 - Thread:  19 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\Broadcast_LOD1.mwm
2025-08-29 15:44:53.977 - Thread:  19 ->  Warning: Missing textures for part(s) Material #25968 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\models\cubes\small\cockpitflushinterior.mwm
2025-08-29 15:44:54.014 - Thread:  16 ->  Warning: Missing textures for part(s) Material #25968 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitFlush_LOD1.mwm
2025-08-29 15:44:54.066 - Thread:  19 ->  Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\Light_LOD0.mwm
2025-08-29 15:44:54.236 - Thread:  19 ->  Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\GatlingTurret_LOD1.mwm
2025-08-29 15:44:54.239 - Thread:  16 ->  Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\GatlingTurretBase1_LOD2.mwm
2025-08-29 15:44:54.461 - Thread:  16 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\BasicMissionBlock_LOD0.mwm
2025-08-29 15:44:54.468 - Thread:  19 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD0.mwm
2025-08-29 15:44:54.469 - Thread:  16 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\BasicMissionBlock_LOD1.mwm
2025-08-29 15:44:54.479 - Thread:  16 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\BasicMissionBlock_LOD2.mwm
2025-08-29 15:44:54.485 - Thread:  19 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD1.mwm
2025-08-29 15:44:54.492 - Thread:  16 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\BasicMissionBlock_LOD3.mwm
2025-08-29 15:44:54.508 - Thread:  19 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD2.mwm
2025-08-29 15:44:54.514 - Thread:  19 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD3.mwm
2025-08-29 15:44:54.536 - Thread:  16 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AggressiveBlock_LOD0.mwm
2025-08-29 15:44:54.566 - Thread:  16 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AggressiveBlock_LOD1.mwm
2025-08-29 15:44:54.570 - Thread:  19 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\HalfBlockBed_LOD0.mwm
2025-08-29 15:44:54.574 - Thread:  16 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AggressiveBlock_LOD2.mwm
2025-08-29 15:44:54.586 - Thread:  16 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AggressiveBlock_LOD3.mwm
2025-08-29 15:44:54.648 - Thread:  18 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlock_LOD0.mwm
2025-08-29 15:44:54.659 - Thread:  19 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD0.mwm
2025-08-29 15:44:54.662 - Thread:  18 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlock_LOD1.mwm
2025-08-29 15:44:54.664 - Thread:  19 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD1.mwm
2025-08-29 15:44:54.686 - Thread:  19 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\RocketTurretReskin_LOD0.mwm
2025-08-29 15:44:54.698 - Thread:  19 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\RocketTurretReskin_LOD1.mwm
2025-08-29 15:44:55.042 - Thread:  19 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallSlope_LOD0.mwm
2025-08-29 15:44:55.051 - Thread:  19 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallSlope_LOD1.mwm
2025-08-29 15:44:55.056 - Thread:  19 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallSlope_LOD2.mwm
2025-08-29 15:44:55.108 - Thread:  16 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD0.mwm
2025-08-29 15:44:55.118 - Thread:  16 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD1.mwm
2025-08-29 15:44:55.128 - Thread:  16 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD2.mwm
2025-08-29 15:44:55.134 - Thread:  16 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD3.mwm
2025-08-29 15:44:55.165 - Thread:  19 ->  Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\models\cubes\small\cockpitfighterinterior.mwm
2025-08-29 15:44:55.166 - Thread:  18 ->  Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitFighter_LOD0.mwm
2025-08-29 15:44:55.190 - Thread:  18 ->  Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitFighter_LOD1.mwm
2025-08-29 15:44:55.756 - Thread:  16 ->  Warning: Missing textures for part(s) 01 - Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\Embrasure_LOD0.mwm
2025-08-29 15:44:55.766 - Thread:  16 ->  Warning: Missing textures for part(s) 01 - Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) AutomaticRifle (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\Embrasure_LOD1.mwm
2025-08-29 15:44:55.778 - Thread:  16 ->  Warning: Missing textures for part(s) AutomaticRifle (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\Embrasure_LOD2.mwm
2025-08-29 15:44:55.783 - Thread:  17 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\Bed_LOD0.mwm
2025-08-29 15:44:56.326 - Thread:  19 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\GirderStraightEnd_LOD3.mwm
2025-08-29 15:44:57.244 - Thread:  18 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\StandingBridge_LOD0.mwm
2025-08-29 15:44:57.257 - Thread:  18 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\StandingBridge_LOD1.mwm
2025-08-29 15:44:57.614 - Thread:  17 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\Barrel01Stack_LOD1.mwm
2025-08-29 15:44:57.655 - Thread:  17 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\Barrel01Stack_LOD4.mwm
2025-08-29 15:44:57.747 - Thread:  19 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\Crate01_LOD2.mwm
2025-08-29 15:44:57.895 - Thread:  17 ->  Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetBed_LOD1.mwm
2025-08-29 15:44:57.919 - Thread:  19 ->  Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetBedConstruction_3_LOD1.mwm
2025-08-29 15:45:00.115 - Thread:  18 ->  Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD0.mwm
2025-08-29 15:45:00.126 - Thread:  16 ->  Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds
2025-08-29 15:45:00.128 - Thread:  16 ->  Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds
2025-08-29 15:45:00.139 - Thread:  18 ->  Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD1.mwm
2025-08-29 15:45:00.147 - Thread:  18 ->  Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD2.mwm
2025-08-29 15:45:00.152 - Thread:  18 ->  Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD3.mwm
2025-08-29 15:45:00.209 - Thread:  16 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\Cockpit_LOD0.mwm
2025-08-29 15:45:00.221 - Thread:  19 ->  Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitConstruction_2_LOD1.mwm
2025-08-29 15:45:00.222 - Thread:  16 ->  Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks Slot #91 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath)  in model e:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\Cockpit_LOD1.mwm
2025-08-29 15:45:01.060 - Thread:  15 ->  Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_cm.dds
2025-08-29 15:45:01.072 - Thread:  13 ->  Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_ng.dds
2025-08-29 15:45:01.078 - Thread:  15 ->  Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_add.dds
2025-08-29 15:45:01.080 - Thread:  12 ->  Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_alpha.dds
2025-08-29 15:45:02.595 - Thread:  28 ->  Missing lod file: Models\Cubes\large\NanoDrillLarge_LOD1
2025-08-29 15:45:02.598 - Thread:  28 ->  Missing lod file: Models\Cubes\large\NanoDrillLarge_LOD2
2025-08-29 15:45:02.601 - Thread:  28 ->  Missing lod file: Models\Cubes\large\NanoDrillLarge_LOD3
2025-08-29 15:45:03.692 - Thread:  28 ->  Texture EMPTY with size 1x1 can't fit to file array with size 32x32
2025-08-29 15:45:03.738 - Thread:  12 ->  Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2515790163\textures\compass.dds
2025-08-29 15:45:03.743 - Thread:  15 ->  Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2200451495\textures\foam.dds
2025-08-29 15:45:03.748 - Thread:  14 ->  Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2200451495\textures\watersquare.dds
2025-08-29 15:45:03.749 - Thread:  13 ->  Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2200451495\textures\bubbles.dds
2025-08-29 15:45:03.765 - Thread:  28 ->  Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 1024x1024
2025-08-29 15:45:03.846 - Thread:  19 ->  Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_cm.dds
2025-08-29 15:45:03.848 - Thread:  16 ->  Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_alpha.dds
2025-08-29 15:45:03.848 - Thread:  18 ->  Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_ng.dds
2025-08-29 15:45:03.849 - Thread:  17 ->  Texture does not exist: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_add.dds
2025-08-29 15:45:03.849 - Thread:  19 ->  Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_cm.dds
2025-08-29 15:45:03.849 - Thread:  16 ->  Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_alpha.dds
2025-08-29 15:45:03.849 - Thread:  18 ->  Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_ng.dds
2025-08-29 15:45:03.850 - Thread:  17 ->  Could not load texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_add.dds
2025-08-29 15:45:03.850 - Thread:  19 ->  Missing or invalid texture: textures\textures\water_cm.dds
2025-08-29 15:45:03.850 - Thread:  16 ->  Missing or invalid texture: textures\textures\water_alpha.dds
2025-08-29 15:45:03.861 - Thread:  18 ->  Missing or invalid texture: textures\textures\water_ng.dds
2025-08-29 15:45:03.861 - Thread:  17 ->  Missing or invalid texture: textures\textures\water_add.dds
2025-08-29 15:45:03.866 - Thread:  18 ->  Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds
2025-08-29 15:45:03.932 - Thread:  19 ->  Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_add.dds
2025-08-29 15:45:03.932 - Thread:  17 ->  Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_ng.dds
2025-08-29 15:45:03.933 - Thread:  18 ->  Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_cm.dds
2025-08-29 15:45:03.933 - Thread:  16 ->  Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_add.dds
2025-08-29 15:45:03.934 - Thread:  19 ->  Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_ng.dds
2025-08-29 15:45:03.934 - Thread:  17 ->  Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_cm.dds
2025-08-29 15:45:05.975 - Thread:  14 ->  MyRenderSettings1 = {
2025-08-29 15:45:05.977 - Thread:  14 ->     AntialiasingMode = FXAA
2025-08-29 15:45:05.978 - Thread:  14 ->     ShadowQuality = HIGH
2025-08-29 15:45:05.979 - Thread:  14 ->     ShadowGPUQuality = HIGH
2025-08-29 15:45:05.979 - Thread:  14 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:45:05.980 - Thread:  14 ->     TextureQuality = HIGH
2025-08-29 15:45:05.980 - Thread:  14 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:45:05.980 - Thread:  14 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:45:05.980 - Thread:  14 ->     HqDepth = True
2025-08-29 15:45:05.981 - Thread:  14 ->     GrassDrawDistance = 1000
2025-08-29 15:45:05.981 - Thread:  14 ->     GrassDensityFactor = 4
2025-08-29 15:45:05.981 - Thread:  14 ->     AmbientOcclusionEnabled = True
2025-08-29 15:45:05.981 - Thread:  14 ->     ModelQuality = HIGH
2025-08-29 15:45:05.982 - Thread:  14 ->     VoxelQuality = HIGH
2025-08-29 15:45:05.982 - Thread:  14 ->     VoxelShaderQuality = HIGH
2025-08-29 15:45:05.982 - Thread:  14 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:45:05.983 - Thread:  14 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:45:05.983 - Thread:  14 ->     DistanceFade = 3000
2025-08-29 15:45:05.983 - Thread:  14 ->     ParticleQuality = HIGH
2025-08-29 15:45:05.983 - Thread:  14 ->     LightsQuality = HIGH
2025-08-29 15:45:05.984 - Thread:  14 ->  }
2025-08-29 15:45:07.886 - Thread:  14 ->  Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\toggleenabled.dds
2025-08-29 15:45:07.887 - Thread:  13 ->  Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\togglelock.dds
2025-08-29 15:45:08.841 - Thread:  12 ->  MyRenderSettings1 = {
2025-08-29 15:45:08.843 - Thread:  12 ->     AntialiasingMode = FXAA
2025-08-29 15:45:08.843 - Thread:  12 ->     ShadowQuality = HIGH
2025-08-29 15:45:08.846 - Thread:  12 ->     ShadowGPUQuality = HIGH
2025-08-29 15:45:08.847 - Thread:  12 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:45:08.847 - Thread:  12 ->     TextureQuality = HIGH
2025-08-29 15:45:08.847 - Thread:  12 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:45:08.847 - Thread:  12 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:45:08.848 - Thread:  12 ->     HqDepth = True
2025-08-29 15:45:08.848 - Thread:  12 ->     GrassDrawDistance = 1000
2025-08-29 15:45:08.848 - Thread:  12 ->     GrassDensityFactor = 4
2025-08-29 15:45:08.849 - Thread:  12 ->     AmbientOcclusionEnabled = True
2025-08-29 15:45:08.849 - Thread:  12 ->     ModelQuality = HIGH
2025-08-29 15:45:08.849 - Thread:  12 ->     VoxelQuality = HIGH
2025-08-29 15:45:08.850 - Thread:  12 ->     VoxelShaderQuality = HIGH
2025-08-29 15:45:08.850 - Thread:  12 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:45:08.851 - Thread:  12 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:45:08.851 - Thread:  12 ->     DistanceFade = 3000
2025-08-29 15:45:08.852 - Thread:  12 ->     ParticleQuality = HIGH
2025-08-29 15:45:08.852 - Thread:  12 ->     LightsQuality = HIGH
2025-08-29 15:45:08.852 - Thread:  12 ->  }
2025-08-29 15:45:11.876 - Thread:  12 ->  MyRenderSettings1 = {
2025-08-29 15:45:11.878 - Thread:  12 ->     AntialiasingMode = FXAA
2025-08-29 15:45:11.879 - Thread:  12 ->     ShadowQuality = HIGH
2025-08-29 15:45:11.881 - Thread:  12 ->     ShadowGPUQuality = HIGH
2025-08-29 15:45:11.882 - Thread:  12 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:45:11.883 - Thread:  12 ->     TextureQuality = HIGH
2025-08-29 15:45:11.883 - Thread:  12 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:45:11.883 - Thread:  12 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:45:11.884 - Thread:  12 ->     HqDepth = True
2025-08-29 15:45:11.884 - Thread:  12 ->     GrassDrawDistance = 1000
2025-08-29 15:45:11.885 - Thread:  12 ->     GrassDensityFactor = 4
2025-08-29 15:45:11.885 - Thread:  12 ->     AmbientOcclusionEnabled = True
2025-08-29 15:45:11.885 - Thread:  12 ->     ModelQuality = HIGH
2025-08-29 15:45:11.886 - Thread:  12 ->     VoxelQuality = HIGH
2025-08-29 15:45:11.886 - Thread:  12 ->     VoxelShaderQuality = HIGH
2025-08-29 15:45:11.886 - Thread:  12 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:45:11.887 - Thread:  12 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:45:11.887 - Thread:  12 ->     DistanceFade = 3000
2025-08-29 15:45:11.887 - Thread:  12 ->     ParticleQuality = HIGH
2025-08-29 15:45:11.887 - Thread:  12 ->     LightsQuality = HIGH
2025-08-29 15:45:11.888 - Thread:  12 ->  }
2025-08-29 15:45:14.975 - Thread:  14 ->  MyRenderSettings1 = {
2025-08-29 15:45:14.977 - Thread:  14 ->     AntialiasingMode = FXAA
2025-08-29 15:45:14.977 - Thread:  14 ->     ShadowQuality = HIGH
2025-08-29 15:45:14.979 - Thread:  14 ->     ShadowGPUQuality = HIGH
2025-08-29 15:45:14.979 - Thread:  14 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:45:14.979 - Thread:  14 ->     TextureQuality = HIGH
2025-08-29 15:45:14.980 - Thread:  14 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:45:14.980 - Thread:  14 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:45:14.980 - Thread:  14 ->     HqDepth = True
2025-08-29 15:45:14.980 - Thread:  14 ->     GrassDrawDistance = 1000
2025-08-29 15:45:14.981 - Thread:  14 ->     GrassDensityFactor = 4
2025-08-29 15:45:14.981 - Thread:  14 ->     AmbientOcclusionEnabled = True
2025-08-29 15:45:14.981 - Thread:  14 ->     ModelQuality = HIGH
2025-08-29 15:45:14.982 - Thread:  14 ->     VoxelQuality = HIGH
2025-08-29 15:45:14.982 - Thread:  14 ->     VoxelShaderQuality = HIGH
2025-08-29 15:45:14.982 - Thread:  14 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:45:14.982 - Thread:  14 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:45:14.982 - Thread:  14 ->     DistanceFade = 3000
2025-08-29 15:45:14.983 - Thread:  14 ->     ParticleQuality = HIGH
2025-08-29 15:45:14.983 - Thread:  14 ->     LightsQuality = HIGH
2025-08-29 15:45:14.983 - Thread:  14 ->  }
2025-08-29 15:45:18.076 - Thread:  12 ->  MyRenderSettings1 = {
2025-08-29 15:45:18.078 - Thread:  12 ->     AntialiasingMode = FXAA
2025-08-29 15:45:18.080 - Thread:  12 ->     ShadowQuality = HIGH
2025-08-29 15:45:18.081 - Thread:  12 ->     ShadowGPUQuality = HIGH
2025-08-29 15:45:18.082 - Thread:  12 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:45:18.083 - Thread:  12 ->     TextureQuality = HIGH
2025-08-29 15:45:18.084 - Thread:  12 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:45:18.084 - Thread:  12 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:45:18.084 - Thread:  12 ->     HqDepth = True
2025-08-29 15:45:18.085 - Thread:  12 ->     GrassDrawDistance = 1000
2025-08-29 15:45:18.085 - Thread:  12 ->     GrassDensityFactor = 4
2025-08-29 15:45:18.086 - Thread:  12 ->     AmbientOcclusionEnabled = True
2025-08-29 15:45:18.086 - Thread:  12 ->     ModelQuality = HIGH
2025-08-29 15:45:18.086 - Thread:  12 ->     VoxelQuality = HIGH
2025-08-29 15:45:18.087 - Thread:  12 ->     VoxelShaderQuality = HIGH
2025-08-29 15:45:18.087 - Thread:  12 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:45:18.088 - Thread:  12 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:45:18.088 - Thread:  12 ->     DistanceFade = 3000
2025-08-29 15:45:18.089 - Thread:  12 ->     ParticleQuality = HIGH
2025-08-29 15:45:18.089 - Thread:  12 ->     LightsQuality = HIGH
2025-08-29 15:45:18.090 - Thread:  12 ->  }
2025-08-29 15:45:21.376 - Thread:  12 ->  MyRenderSettings1 = {
2025-08-29 15:45:21.377 - Thread:  12 ->     AntialiasingMode = FXAA
2025-08-29 15:45:21.378 - Thread:  12 ->     ShadowQuality = HIGH
2025-08-29 15:45:21.378 - Thread:  12 ->     ShadowGPUQuality = HIGH
2025-08-29 15:45:21.378 - Thread:  12 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:45:21.380 - Thread:  12 ->     TextureQuality = HIGH
2025-08-29 15:45:21.380 - Thread:  12 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:45:21.380 - Thread:  12 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:45:21.380 - Thread:  12 ->     HqDepth = True
2025-08-29 15:45:21.381 - Thread:  12 ->     GrassDrawDistance = 1000
2025-08-29 15:45:21.381 - Thread:  12 ->     GrassDensityFactor = 4
2025-08-29 15:45:21.381 - Thread:  12 ->     AmbientOcclusionEnabled = True
2025-08-29 15:45:21.382 - Thread:  12 ->     ModelQuality = HIGH
2025-08-29 15:45:21.382 - Thread:  12 ->     VoxelQuality = HIGH
2025-08-29 15:45:21.382 - Thread:  12 ->     VoxelShaderQuality = HIGH
2025-08-29 15:45:21.382 - Thread:  12 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:45:21.383 - Thread:  12 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:45:21.383 - Thread:  12 ->     DistanceFade = 3000
2025-08-29 15:45:21.383 - Thread:  12 ->     ParticleQuality = HIGH
2025-08-29 15:45:21.383 - Thread:  12 ->     LightsQuality = HIGH
2025-08-29 15:45:21.384 - Thread:  12 ->  }
2025-08-29 15:45:24.693 - Thread:  15 ->  MyRenderSettings1 = {
2025-08-29 15:45:24.695 - Thread:  15 ->     AntialiasingMode = FXAA
2025-08-29 15:45:24.696 - Thread:  15 ->     ShadowQuality = HIGH
2025-08-29 15:45:24.697 - Thread:  15 ->     ShadowGPUQuality = HIGH
2025-08-29 15:45:24.698 - Thread:  15 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:45:24.698 - Thread:  15 ->     TextureQuality = HIGH
2025-08-29 15:45:24.699 - Thread:  15 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:45:24.699 - Thread:  15 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:45:24.699 - Thread:  15 ->     HqDepth = True
2025-08-29 15:45:24.700 - Thread:  15 ->     GrassDrawDistance = 1000
2025-08-29 15:45:24.700 - Thread:  15 ->     GrassDensityFactor = 4
2025-08-29 15:45:24.700 - Thread:  15 ->     AmbientOcclusionEnabled = True
2025-08-29 15:45:24.700 - Thread:  15 ->     ModelQuality = HIGH
2025-08-29 15:45:24.701 - Thread:  15 ->     VoxelQuality = HIGH
2025-08-29 15:45:24.701 - Thread:  15 ->     VoxelShaderQuality = HIGH
2025-08-29 15:45:24.701 - Thread:  15 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:45:24.701 - Thread:  15 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:45:24.702 - Thread:  15 ->     DistanceFade = 3000
2025-08-29 15:45:24.702 - Thread:  15 ->     ParticleQuality = HIGH
2025-08-29 15:45:24.702 - Thread:  15 ->     LightsQuality = HIGH
2025-08-29 15:45:24.702 - Thread:  15 ->  }
2025-08-29 15:45:28.095 - Thread:  12 ->  MyRenderSettings1 = {
2025-08-29 15:45:28.097 - Thread:  12 ->     AntialiasingMode = FXAA
2025-08-29 15:45:28.098 - Thread:  12 ->     ShadowQuality = HIGH
2025-08-29 15:45:28.098 - Thread:  12 ->     ShadowGPUQuality = HIGH
2025-08-29 15:45:28.098 - Thread:  12 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:45:28.098 - Thread:  12 ->     TextureQuality = HIGH
2025-08-29 15:45:28.099 - Thread:  12 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:45:28.099 - Thread:  12 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:45:28.099 - Thread:  12 ->     HqDepth = True
2025-08-29 15:45:28.100 - Thread:  12 ->     GrassDrawDistance = 1000
2025-08-29 15:45:28.100 - Thread:  12 ->     GrassDensityFactor = 4
2025-08-29 15:45:28.100 - Thread:  12 ->     AmbientOcclusionEnabled = True
2025-08-29 15:45:28.101 - Thread:  12 ->     ModelQuality = HIGH
2025-08-29 15:45:28.101 - Thread:  12 ->     VoxelQuality = HIGH
2025-08-29 15:45:28.101 - Thread:  12 ->     VoxelShaderQuality = HIGH
2025-08-29 15:45:28.101 - Thread:  12 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:45:28.102 - Thread:  12 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:45:28.102 - Thread:  12 ->     DistanceFade = 3000
2025-08-29 15:45:28.102 - Thread:  12 ->     ParticleQuality = HIGH
2025-08-29 15:45:28.102 - Thread:  12 ->     LightsQuality = HIGH
2025-08-29 15:45:28.104 - Thread:  12 ->  }
2025-08-29 15:45:31.659 - Thread:  14 ->  MyRenderSettings1 = {
2025-08-29 15:45:31.661 - Thread:  14 ->     AntialiasingMode = FXAA
2025-08-29 15:45:31.663 - Thread:  14 ->     ShadowQuality = HIGH
2025-08-29 15:45:31.664 - Thread:  14 ->     ShadowGPUQuality = HIGH
2025-08-29 15:45:31.666 - Thread:  14 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:45:31.666 - Thread:  14 ->     TextureQuality = HIGH
2025-08-29 15:45:31.666 - Thread:  14 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:45:31.667 - Thread:  14 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:45:31.667 - Thread:  14 ->     HqDepth = True
2025-08-29 15:45:31.667 - Thread:  14 ->     GrassDrawDistance = 1000
2025-08-29 15:45:31.667 - Thread:  14 ->     GrassDensityFactor = 4
2025-08-29 15:45:31.668 - Thread:  14 ->     AmbientOcclusionEnabled = True
2025-08-29 15:45:31.668 - Thread:  14 ->     ModelQuality = HIGH
2025-08-29 15:45:31.670 - Thread:  14 ->     VoxelQuality = HIGH
2025-08-29 15:45:31.671 - Thread:  14 ->     VoxelShaderQuality = HIGH
2025-08-29 15:45:31.672 - Thread:  14 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:45:31.672 - Thread:  14 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:45:31.672 - Thread:  14 ->     DistanceFade = 3000
2025-08-29 15:45:31.672 - Thread:  14 ->     ParticleQuality = HIGH
2025-08-29 15:45:31.673 - Thread:  14 ->     LightsQuality = HIGH
2025-08-29 15:45:31.673 - Thread:  14 ->  }
2025-08-29 15:45:35.326 - Thread:  12 ->  MyRenderSettings1 = {
2025-08-29 15:45:35.328 - Thread:  12 ->     AntialiasingMode = FXAA
2025-08-29 15:45:35.328 - Thread:  12 ->     ShadowQuality = HIGH
2025-08-29 15:45:35.332 - Thread:  12 ->     ShadowGPUQuality = HIGH
2025-08-29 15:45:35.332 - Thread:  12 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:45:35.333 - Thread:  12 ->     TextureQuality = HIGH
2025-08-29 15:45:35.333 - Thread:  12 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:45:35.333 - Thread:  12 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:45:35.334 - Thread:  12 ->     HqDepth = True
2025-08-29 15:45:35.334 - Thread:  12 ->     GrassDrawDistance = 1000
2025-08-29 15:45:35.334 - Thread:  12 ->     GrassDensityFactor = 4
2025-08-29 15:45:35.335 - Thread:  12 ->     AmbientOcclusionEnabled = True
2025-08-29 15:45:35.335 - Thread:  12 ->     ModelQuality = HIGH
2025-08-29 15:45:35.335 - Thread:  12 ->     VoxelQuality = HIGH
2025-08-29 15:45:35.335 - Thread:  12 ->     VoxelShaderQuality = HIGH
2025-08-29 15:45:35.336 - Thread:  12 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:45:35.336 - Thread:  12 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:45:35.336 - Thread:  12 ->     DistanceFade = 3000
2025-08-29 15:45:35.336 - Thread:  12 ->     ParticleQuality = HIGH
2025-08-29 15:45:35.337 - Thread:  12 ->     LightsQuality = HIGH
2025-08-29 15:45:35.337 - Thread:  12 ->  }
2025-08-29 15:45:39.169 - Thread:  12 ->  MyRenderSettings1 = {
2025-08-29 15:45:39.171 - Thread:  12 ->     AntialiasingMode = FXAA
2025-08-29 15:45:39.171 - Thread:  12 ->     ShadowQuality = HIGH
2025-08-29 15:45:39.172 - Thread:  12 ->     ShadowGPUQuality = HIGH
2025-08-29 15:45:39.172 - Thread:  12 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:45:39.173 - Thread:  12 ->     TextureQuality = HIGH
2025-08-29 15:45:39.173 - Thread:  12 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:45:39.173 - Thread:  12 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:45:39.174 - Thread:  12 ->     HqDepth = True
2025-08-29 15:45:39.174 - Thread:  12 ->     GrassDrawDistance = 1000
2025-08-29 15:45:39.174 - Thread:  12 ->     GrassDensityFactor = 4
2025-08-29 15:45:39.175 - Thread:  12 ->     AmbientOcclusionEnabled = True
2025-08-29 15:45:39.175 - Thread:  12 ->     ModelQuality = HIGH
2025-08-29 15:45:39.175 - Thread:  12 ->     VoxelQuality = HIGH
2025-08-29 15:45:39.176 - Thread:  12 ->     VoxelShaderQuality = HIGH
2025-08-29 15:45:39.176 - Thread:  12 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:45:39.176 - Thread:  12 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:45:39.176 - Thread:  12 ->     DistanceFade = 3000
2025-08-29 15:45:39.177 - Thread:  12 ->     ParticleQuality = HIGH
2025-08-29 15:45:39.177 - Thread:  12 ->     LightsQuality = HIGH
2025-08-29 15:45:39.177 - Thread:  12 ->  }
2025-08-29 15:45:43.161 - Thread:  14 ->  MyRenderSettings1 = {
2025-08-29 15:45:43.163 - Thread:  14 ->     AntialiasingMode = FXAA
2025-08-29 15:45:43.164 - Thread:  14 ->     ShadowQuality = HIGH
2025-08-29 15:45:43.165 - Thread:  14 ->     ShadowGPUQuality = HIGH
2025-08-29 15:45:43.165 - Thread:  14 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:45:43.165 - Thread:  14 ->     TextureQuality = HIGH
2025-08-29 15:45:43.165 - Thread:  14 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:45:43.166 - Thread:  14 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:45:43.166 - Thread:  14 ->     HqDepth = True
2025-08-29 15:45:43.166 - Thread:  14 ->     GrassDrawDistance = 1000
2025-08-29 15:45:43.167 - Thread:  14 ->     GrassDensityFactor = 4
2025-08-29 15:45:43.167 - Thread:  14 ->     AmbientOcclusionEnabled = True
2025-08-29 15:45:43.167 - Thread:  14 ->     ModelQuality = HIGH
2025-08-29 15:45:43.169 - Thread:  14 ->     VoxelQuality = HIGH
2025-08-29 15:45:43.169 - Thread:  14 ->     VoxelShaderQuality = HIGH
2025-08-29 15:45:43.169 - Thread:  14 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:45:43.170 - Thread:  14 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:45:43.172 - Thread:  14 ->     DistanceFade = 3000
2025-08-29 15:45:43.172 - Thread:  14 ->     ParticleQuality = HIGH
2025-08-29 15:45:43.173 - Thread:  14 ->     LightsQuality = HIGH
2025-08-29 15:45:43.173 - Thread:  14 ->  }
2025-08-29 15:45:47.327 - Thread:  13 ->  MyRenderSettings1 = {
2025-08-29 15:45:47.329 - Thread:  13 ->     AntialiasingMode = FXAA
2025-08-29 15:45:47.330 - Thread:  13 ->     ShadowQuality = HIGH
2025-08-29 15:45:47.330 - Thread:  13 ->     ShadowGPUQuality = HIGH
2025-08-29 15:45:47.332 - Thread:  13 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:45:47.333 - Thread:  13 ->     TextureQuality = HIGH
2025-08-29 15:45:47.333 - Thread:  13 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:45:47.334 - Thread:  13 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:45:47.334 - Thread:  13 ->     HqDepth = True
2025-08-29 15:45:47.334 - Thread:  13 ->     GrassDrawDistance = 1000
2025-08-29 15:45:47.334 - Thread:  13 ->     GrassDensityFactor = 4
2025-08-29 15:45:47.335 - Thread:  13 ->     AmbientOcclusionEnabled = True
2025-08-29 15:45:47.335 - Thread:  13 ->     ModelQuality = HIGH
2025-08-29 15:45:47.335 - Thread:  13 ->     VoxelQuality = HIGH
2025-08-29 15:45:47.336 - Thread:  13 ->     VoxelShaderQuality = HIGH
2025-08-29 15:45:47.336 - Thread:  13 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:45:47.336 - Thread:  13 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:45:47.337 - Thread:  13 ->     DistanceFade = 3000
2025-08-29 15:45:47.337 - Thread:  13 ->     ParticleQuality = HIGH
2025-08-29 15:45:47.337 - Thread:  13 ->     LightsQuality = HIGH
2025-08-29 15:45:47.337 - Thread:  13 ->  }
2025-08-29 15:45:51.728 - Thread:  12 ->  MyRenderSettings1 = {
2025-08-29 15:45:51.730 - Thread:  12 ->     AntialiasingMode = FXAA
2025-08-29 15:45:51.731 - Thread:  12 ->     ShadowQuality = HIGH
2025-08-29 15:45:51.732 - Thread:  12 ->     ShadowGPUQuality = HIGH
2025-08-29 15:45:51.733 - Thread:  12 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:45:51.734 - Thread:  12 ->     TextureQuality = HIGH
2025-08-29 15:45:51.734 - Thread:  12 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:45:51.734 - Thread:  12 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:45:51.735 - Thread:  12 ->     HqDepth = True
2025-08-29 15:45:51.735 - Thread:  12 ->     GrassDrawDistance = 1000
2025-08-29 15:45:51.735 - Thread:  12 ->     GrassDensityFactor = 4
2025-08-29 15:45:51.735 - Thread:  12 ->     AmbientOcclusionEnabled = True
2025-08-29 15:45:51.736 - Thread:  12 ->     ModelQuality = HIGH
2025-08-29 15:45:51.736 - Thread:  12 ->     VoxelQuality = HIGH
2025-08-29 15:45:51.736 - Thread:  12 ->     VoxelShaderQuality = HIGH
2025-08-29 15:45:51.736 - Thread:  12 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:45:51.737 - Thread:  12 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:45:51.737 - Thread:  12 ->     DistanceFade = 3000
2025-08-29 15:45:51.737 - Thread:  12 ->     ParticleQuality = HIGH
2025-08-29 15:45:51.737 - Thread:  12 ->     LightsQuality = HIGH
2025-08-29 15:45:51.737 - Thread:  12 ->  }
2025-08-29 15:45:56.196 - Thread:  12 ->  MyRenderSettings1 = {
2025-08-29 15:45:56.197 - Thread:  12 ->     AntialiasingMode = FXAA
2025-08-29 15:45:56.198 - Thread:  12 ->     ShadowQuality = HIGH
2025-08-29 15:45:56.198 - Thread:  12 ->     ShadowGPUQuality = HIGH
2025-08-29 15:45:56.198 - Thread:  12 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:45:56.199 - Thread:  12 ->     TextureQuality = HIGH
2025-08-29 15:45:56.199 - Thread:  12 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:45:56.200 - Thread:  12 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:45:56.200 - Thread:  12 ->     HqDepth = True
2025-08-29 15:45:56.200 - Thread:  12 ->     GrassDrawDistance = 1000
2025-08-29 15:45:56.200 - Thread:  12 ->     GrassDensityFactor = 4
2025-08-29 15:45:56.201 - Thread:  12 ->     AmbientOcclusionEnabled = True
2025-08-29 15:45:56.201 - Thread:  12 ->     ModelQuality = HIGH
2025-08-29 15:45:56.201 - Thread:  12 ->     VoxelQuality = HIGH
2025-08-29 15:45:56.201 - Thread:  12 ->     VoxelShaderQuality = HIGH
2025-08-29 15:45:56.202 - Thread:  12 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:45:56.202 - Thread:  12 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:45:56.202 - Thread:  12 ->     DistanceFade = 3000
2025-08-29 15:45:56.203 - Thread:  12 ->     ParticleQuality = HIGH
2025-08-29 15:45:56.203 - Thread:  12 ->     LightsQuality = HIGH
2025-08-29 15:45:56.203 - Thread:  12 ->  }
2025-08-29 15:46:01.229 - Thread:  12 ->  MyRenderSettings1 = {
2025-08-29 15:46:01.230 - Thread:  12 ->     AntialiasingMode = FXAA
2025-08-29 15:46:01.231 - Thread:  12 ->     ShadowQuality = HIGH
2025-08-29 15:46:01.232 - Thread:  12 ->     ShadowGPUQuality = HIGH
2025-08-29 15:46:01.233 - Thread:  12 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:46:01.234 - Thread:  12 ->     TextureQuality = HIGH
2025-08-29 15:46:01.235 - Thread:  12 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:46:01.236 - Thread:  12 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:46:01.237 - Thread:  12 ->     HqDepth = True
2025-08-29 15:46:01.237 - Thread:  12 ->     GrassDrawDistance = 1000
2025-08-29 15:46:01.237 - Thread:  12 ->     GrassDensityFactor = 4
2025-08-29 15:46:01.239 - Thread:  12 ->     AmbientOcclusionEnabled = True
2025-08-29 15:46:01.240 - Thread:  12 ->     ModelQuality = HIGH
2025-08-29 15:46:01.240 - Thread:  12 ->     VoxelQuality = HIGH
2025-08-29 15:46:01.240 - Thread:  12 ->     VoxelShaderQuality = HIGH
2025-08-29 15:46:01.241 - Thread:  12 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:46:01.241 - Thread:  12 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:46:01.241 - Thread:  12 ->     DistanceFade = 3000
2025-08-29 15:46:01.243 - Thread:  12 ->     ParticleQuality = HIGH
2025-08-29 15:46:01.243 - Thread:  12 ->     LightsQuality = HIGH
2025-08-29 15:46:01.243 - Thread:  12 ->  }
2025-08-29 15:46:06.529 - Thread:  12 ->  MyRenderSettings1 = {
2025-08-29 15:46:06.532 - Thread:  12 ->     AntialiasingMode = FXAA
2025-08-29 15:46:06.532 - Thread:  12 ->     ShadowQuality = HIGH
2025-08-29 15:46:06.533 - Thread:  12 ->     ShadowGPUQuality = HIGH
2025-08-29 15:46:06.535 - Thread:  12 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:46:06.535 - Thread:  12 ->     TextureQuality = HIGH
2025-08-29 15:46:06.536 - Thread:  12 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:46:06.536 - Thread:  12 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:46:06.536 - Thread:  12 ->     HqDepth = True
2025-08-29 15:46:06.536 - Thread:  12 ->     GrassDrawDistance = 1000
2025-08-29 15:46:06.539 - Thread:  12 ->     GrassDensityFactor = 4
2025-08-29 15:46:06.539 - Thread:  12 ->     AmbientOcclusionEnabled = True
2025-08-29 15:46:06.540 - Thread:  12 ->     ModelQuality = HIGH
2025-08-29 15:46:06.540 - Thread:  12 ->     VoxelQuality = HIGH
2025-08-29 15:46:06.541 - Thread:  12 ->     VoxelShaderQuality = HIGH
2025-08-29 15:46:06.542 - Thread:  12 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:46:06.542 - Thread:  12 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:46:06.543 - Thread:  12 ->     DistanceFade = 3000
2025-08-29 15:46:06.543 - Thread:  12 ->     ParticleQuality = HIGH
2025-08-29 15:46:06.543 - Thread:  12 ->     LightsQuality = HIGH
2025-08-29 15:46:06.543 - Thread:  12 ->  }
2025-08-29 15:46:12.130 - Thread:  14 ->  MyRenderSettings1 = {
2025-08-29 15:46:12.131 - Thread:  14 ->     AntialiasingMode = FXAA
2025-08-29 15:46:12.132 - Thread:  14 ->     ShadowQuality = HIGH
2025-08-29 15:46:12.132 - Thread:  14 ->     ShadowGPUQuality = HIGH
2025-08-29 15:46:12.133 - Thread:  14 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:46:12.133 - Thread:  14 ->     TextureQuality = HIGH
2025-08-29 15:46:12.133 - Thread:  14 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:46:12.134 - Thread:  14 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:46:12.134 - Thread:  14 ->     HqDepth = True
2025-08-29 15:46:12.134 - Thread:  14 ->     GrassDrawDistance = 1000
2025-08-29 15:46:12.134 - Thread:  14 ->     GrassDensityFactor = 4
2025-08-29 15:46:12.135 - Thread:  14 ->     AmbientOcclusionEnabled = True
2025-08-29 15:46:12.135 - Thread:  14 ->     ModelQuality = HIGH
2025-08-29 15:46:12.135 - Thread:  14 ->     VoxelQuality = HIGH
2025-08-29 15:46:12.135 - Thread:  14 ->     VoxelShaderQuality = HIGH
2025-08-29 15:46:12.136 - Thread:  14 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:46:12.136 - Thread:  14 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:46:12.136 - Thread:  14 ->     DistanceFade = 3000
2025-08-29 15:46:12.136 - Thread:  14 ->     ParticleQuality = HIGH
2025-08-29 15:46:12.139 - Thread:  14 ->     LightsQuality = HIGH
2025-08-29 15:46:12.139 - Thread:  14 ->  }
2025-08-29 15:46:18.229 - Thread:  13 ->  MyRenderSettings1 = {
2025-08-29 15:46:18.232 - Thread:  13 ->     AntialiasingMode = FXAA
2025-08-29 15:46:18.235 - Thread:  13 ->     ShadowQuality = HIGH
2025-08-29 15:46:18.236 - Thread:  13 ->     ShadowGPUQuality = HIGH
2025-08-29 15:46:18.239 - Thread:  13 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:46:18.239 - Thread:  13 ->     TextureQuality = HIGH
2025-08-29 15:46:18.240 - Thread:  13 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:46:18.240 - Thread:  13 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:46:18.241 - Thread:  13 ->     HqDepth = True
2025-08-29 15:46:18.242 - Thread:  13 ->     GrassDrawDistance = 1000
2025-08-29 15:46:18.242 - Thread:  13 ->     GrassDensityFactor = 4
2025-08-29 15:46:18.242 - Thread:  13 ->     AmbientOcclusionEnabled = True
2025-08-29 15:46:18.243 - Thread:  13 ->     ModelQuality = HIGH
2025-08-29 15:46:18.243 - Thread:  13 ->     VoxelQuality = HIGH
2025-08-29 15:46:18.243 - Thread:  13 ->     VoxelShaderQuality = HIGH
2025-08-29 15:46:18.244 - Thread:  13 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:46:18.244 - Thread:  13 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:46:18.244 - Thread:  13 ->     DistanceFade = 3000
2025-08-29 15:46:18.244 - Thread:  13 ->     ParticleQuality = HIGH
2025-08-29 15:46:18.245 - Thread:  13 ->     LightsQuality = HIGH
2025-08-29 15:46:18.245 - Thread:  13 ->  }
2025-08-29 15:46:31.498 - Thread:  12 ->  MyRenderSettings1 = {
2025-08-29 15:46:31.500 - Thread:  12 ->     AntialiasingMode = FXAA
2025-08-29 15:46:31.501 - Thread:  12 ->     ShadowQuality = HIGH
2025-08-29 15:46:31.501 - Thread:  12 ->     ShadowGPUQuality = HIGH
2025-08-29 15:46:31.503 - Thread:  12 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:46:31.503 - Thread:  12 ->     TextureQuality = HIGH
2025-08-29 15:46:31.503 - Thread:  12 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:46:31.504 - Thread:  12 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:46:31.504 - Thread:  12 ->     HqDepth = True
2025-08-29 15:46:31.504 - Thread:  12 ->     GrassDrawDistance = 1000
2025-08-29 15:46:31.505 - Thread:  12 ->     GrassDensityFactor = 4
2025-08-29 15:46:31.505 - Thread:  12 ->     AmbientOcclusionEnabled = True
2025-08-29 15:46:31.505 - Thread:  12 ->     ModelQuality = HIGH
2025-08-29 15:46:31.505 - Thread:  12 ->     VoxelQuality = HIGH
2025-08-29 15:46:31.506 - Thread:  12 ->     VoxelShaderQuality = HIGH
2025-08-29 15:46:31.506 - Thread:  12 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:46:31.506 - Thread:  12 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:46:31.506 - Thread:  12 ->     DistanceFade = 3000
2025-08-29 15:46:31.507 - Thread:  12 ->     ParticleQuality = HIGH
2025-08-29 15:46:31.507 - Thread:  12 ->     LightsQuality = HIGH
2025-08-29 15:46:31.508 - Thread:  12 ->  }
2025-08-29 15:46:33.614 - Thread:  13 ->  MyRenderSettings1 = {
2025-08-29 15:46:33.616 - Thread:  13 ->     AntialiasingMode = FXAA
2025-08-29 15:46:33.618 - Thread:  13 ->     ShadowQuality = HIGH
2025-08-29 15:46:33.620 - Thread:  13 ->     ShadowGPUQuality = HIGH
2025-08-29 15:46:33.621 - Thread:  13 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:46:33.622 - Thread:  13 ->     TextureQuality = HIGH
2025-08-29 15:46:33.623 - Thread:  13 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:46:33.624 - Thread:  13 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:46:33.624 - Thread:  13 ->     HqDepth = True
2025-08-29 15:46:33.624 - Thread:  13 ->     GrassDrawDistance = 1000
2025-08-29 15:46:33.625 - Thread:  13 ->     GrassDensityFactor = 4
2025-08-29 15:46:33.625 - Thread:  13 ->     AmbientOcclusionEnabled = True
2025-08-29 15:46:33.625 - Thread:  13 ->     ModelQuality = HIGH
2025-08-29 15:46:33.626 - Thread:  13 ->     VoxelQuality = HIGH
2025-08-29 15:46:33.626 - Thread:  13 ->     VoxelShaderQuality = HIGH
2025-08-29 15:46:33.626 - Thread:  13 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:46:33.626 - Thread:  13 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:46:33.627 - Thread:  13 ->     DistanceFade = 3000
2025-08-29 15:46:33.627 - Thread:  13 ->     ParticleQuality = HIGH
2025-08-29 15:46:33.627 - Thread:  13 ->     LightsQuality = HIGH
2025-08-29 15:46:33.627 - Thread:  13 ->  }
2025-08-29 15:46:35.782 - Thread:  12 ->  MyRenderSettings1 = {
2025-08-29 15:46:35.784 - Thread:  12 ->     AntialiasingMode = FXAA
2025-08-29 15:46:35.786 - Thread:  12 ->     ShadowQuality = HIGH
2025-08-29 15:46:35.787 - Thread:  12 ->     ShadowGPUQuality = HIGH
2025-08-29 15:46:35.789 - Thread:  12 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:46:35.790 - Thread:  12 ->     TextureQuality = HIGH
2025-08-29 15:46:35.790 - Thread:  12 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:46:35.791 - Thread:  12 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:46:35.792 - Thread:  12 ->     HqDepth = True
2025-08-29 15:46:35.793 - Thread:  12 ->     GrassDrawDistance = 1000
2025-08-29 15:46:35.794 - Thread:  12 ->     GrassDensityFactor = 4
2025-08-29 15:46:35.794 - Thread:  12 ->     AmbientOcclusionEnabled = True
2025-08-29 15:46:35.795 - Thread:  12 ->     ModelQuality = HIGH
2025-08-29 15:46:35.795 - Thread:  12 ->     VoxelQuality = HIGH
2025-08-29 15:46:35.795 - Thread:  12 ->     VoxelShaderQuality = HIGH
2025-08-29 15:46:35.796 - Thread:  12 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:46:35.796 - Thread:  12 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:46:35.796 - Thread:  12 ->     DistanceFade = 3000
2025-08-29 15:46:35.796 - Thread:  12 ->     ParticleQuality = HIGH
2025-08-29 15:46:35.797 - Thread:  12 ->     LightsQuality = HIGH
2025-08-29 15:46:35.797 - Thread:  12 ->  }
2025-08-29 15:46:37.948 - Thread:  12 ->  MyRenderSettings1 = {
2025-08-29 15:46:37.950 - Thread:  12 ->     AntialiasingMode = FXAA
2025-08-29 15:46:37.951 - Thread:  12 ->     ShadowQuality = HIGH
2025-08-29 15:46:37.951 - Thread:  12 ->     ShadowGPUQuality = HIGH
2025-08-29 15:46:37.952 - Thread:  12 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:46:37.952 - Thread:  12 ->     TextureQuality = HIGH
2025-08-29 15:46:37.952 - Thread:  12 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:46:37.953 - Thread:  12 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:46:37.953 - Thread:  12 ->     HqDepth = True
2025-08-29 15:46:37.953 - Thread:  12 ->     GrassDrawDistance = 1000
2025-08-29 15:46:37.954 - Thread:  12 ->     GrassDensityFactor = 4
2025-08-29 15:46:37.955 - Thread:  12 ->     AmbientOcclusionEnabled = True
2025-08-29 15:46:37.955 - Thread:  12 ->     ModelQuality = HIGH
2025-08-29 15:46:37.956 - Thread:  12 ->     VoxelQuality = HIGH
2025-08-29 15:46:37.956 - Thread:  12 ->     VoxelShaderQuality = HIGH
2025-08-29 15:46:37.957 - Thread:  12 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:46:37.957 - Thread:  12 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:46:37.958 - Thread:  12 ->     DistanceFade = 3000
2025-08-29 15:46:37.959 - Thread:  12 ->     ParticleQuality = HIGH
2025-08-29 15:46:37.960 - Thread:  12 ->     LightsQuality = HIGH
2025-08-29 15:46:37.960 - Thread:  12 ->  }
2025-08-29 15:46:39.915 - Thread:  13 ->  MyRenderSettings1 = {
2025-08-29 15:46:39.917 - Thread:  13 ->     AntialiasingMode = FXAA
2025-08-29 15:46:39.920 - Thread:  13 ->     ShadowQuality = HIGH
2025-08-29 15:46:39.921 - Thread:  13 ->     ShadowGPUQuality = HIGH
2025-08-29 15:46:39.922 - Thread:  13 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:46:39.923 - Thread:  13 ->     TextureQuality = HIGH
2025-08-29 15:46:39.923 - Thread:  13 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:46:39.924 - Thread:  13 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:46:39.924 - Thread:  13 ->     HqDepth = True
2025-08-29 15:46:39.924 - Thread:  13 ->     GrassDrawDistance = 1000
2025-08-29 15:46:39.925 - Thread:  13 ->     GrassDensityFactor = 4
2025-08-29 15:46:39.925 - Thread:  13 ->     AmbientOcclusionEnabled = True
2025-08-29 15:46:39.925 - Thread:  13 ->     ModelQuality = HIGH
2025-08-29 15:46:39.926 - Thread:  13 ->     VoxelQuality = HIGH
2025-08-29 15:46:39.927 - Thread:  13 ->     VoxelShaderQuality = HIGH
2025-08-29 15:46:39.928 - Thread:  13 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:46:39.929 - Thread:  13 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:46:39.930 - Thread:  13 ->     DistanceFade = 3000
2025-08-29 15:46:39.930 - Thread:  13 ->     ParticleQuality = HIGH
2025-08-29 15:46:39.931 - Thread:  13 ->     LightsQuality = HIGH
2025-08-29 15:46:39.932 - Thread:  13 ->  }
2025-08-29 15:46:41.648 - Thread:  13 ->  MyRenderSettings1 = {
2025-08-29 15:46:41.650 - Thread:  13 ->     AntialiasingMode = FXAA
2025-08-29 15:46:41.652 - Thread:  13 ->     ShadowQuality = HIGH
2025-08-29 15:46:41.653 - Thread:  13 ->     ShadowGPUQuality = HIGH
2025-08-29 15:46:41.653 - Thread:  13 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:46:41.657 - Thread:  13 ->     TextureQuality = HIGH
2025-08-29 15:46:41.657 - Thread:  13 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:46:41.658 - Thread:  13 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:46:41.658 - Thread:  13 ->     HqDepth = True
2025-08-29 15:46:41.659 - Thread:  13 ->     GrassDrawDistance = 1000
2025-08-29 15:46:41.660 - Thread:  13 ->     GrassDensityFactor = 4
2025-08-29 15:46:41.661 - Thread:  13 ->     AmbientOcclusionEnabled = True
2025-08-29 15:46:41.661 - Thread:  13 ->     ModelQuality = HIGH
2025-08-29 15:46:41.664 - Thread:  13 ->     VoxelQuality = HIGH
2025-08-29 15:46:41.667 - Thread:  13 ->     VoxelShaderQuality = HIGH
2025-08-29 15:46:41.667 - Thread:  13 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:46:41.668 - Thread:  13 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:46:41.668 - Thread:  13 ->     DistanceFade = 3000
2025-08-29 15:46:41.668 - Thread:  13 ->     ParticleQuality = HIGH
2025-08-29 15:46:41.668 - Thread:  13 ->     LightsQuality = HIGH
2025-08-29 15:46:41.670 - Thread:  13 ->  }
2025-08-29 15:46:43.148 - Thread:  12 ->  MyRenderSettings1 = {
2025-08-29 15:46:43.151 - Thread:  12 ->     AntialiasingMode = FXAA
2025-08-29 15:46:43.152 - Thread:  12 ->     ShadowQuality = HIGH
2025-08-29 15:46:43.152 - Thread:  12 ->     ShadowGPUQuality = HIGH
2025-08-29 15:46:43.154 - Thread:  12 ->     ShadowMemoryQuality = HIGH
2025-08-29 15:46:43.155 - Thread:  12 ->     TextureQuality = HIGH
2025-08-29 15:46:43.156 - Thread:  12 ->     VoxelTextureQuality = MEDIUM
2025-08-29 15:46:43.160 - Thread:  12 ->     AnisotropicFiltering = ANISO_16
2025-08-29 15:46:43.161 - Thread:  12 ->     HqDepth = True
2025-08-29 15:46:43.162 - Thread:  12 ->     GrassDrawDistance = 1000
2025-08-29 15:46:43.162 - Thread:  12 ->     GrassDensityFactor = 4
2025-08-29 15:46:43.163 - Thread:  12 ->     AmbientOcclusionEnabled = True
2025-08-29 15:46:43.163 - Thread:  12 ->     ModelQuality = HIGH
2025-08-29 15:46:43.163 - Thread:  12 ->     VoxelQuality = HIGH
2025-08-29 15:46:43.164 - Thread:  12 ->     VoxelShaderQuality = HIGH
2025-08-29 15:46:43.164 - Thread:  12 ->     AlphaMaskedShaderQuality = HIGH
2025-08-29 15:46:43.164 - Thread:  12 ->     AtmosphereShaderQuality = HIGH
2025-08-29 15:46:43.164 - Thread:  12 ->     DistanceFade = 3000
2025-08-29 15:46:43.165 - Thread:  12 ->     ParticleQuality = HIGH
2025-08-29 15:46:43.165 - Thread:  12 ->     LightsQuality = HIGH
2025-08-29 15:46:43.165 - Thread:  12 ->  }
2025-08-29 15:46:48.361 - Thread:  28 ->  Error during allocation of a directX buffer!
2025-08-29 15:46:48.362 - Thread:  28 ->  Reason: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
2025-08-29 15:46:48.363 - Thread:  28 ->  Reason: HRESULT = 0x887A0006
2025-08-29 15:46:48.363 - Thread:  28 ->  : GC Memory: 2,400 B
2025-08-29 15:46:48.364 - Thread:  28 ->  Buffer type name: MyVertexBuffer
2025-08-29 15:46:48.364 - Thread:  28 ->  Buffer debug name: <Undefined>
2025-08-29 15:46:48.364 - Thread:  28 ->  Buffer description:
ByteSize:	128
ByteStride:	32
Usage:	Dynamic
BindFlags:	VertexBuffer
CpuAccesFlage:	Write
OptionsFlags:	None
2025-08-29 15:46:48.367 - Thread:  28 ->  Exception stack trace:    at SharpDX.Result.CheckError()
   at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
   at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
   at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal)
2025-08-29 15:46:48.369 - Thread:  28 ->  Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.

   at SharpDX.Result.CheckError()
   at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
   at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
   at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal)
Name: MyVertexBuffer
Debug name: <Undefined>
BufferDescription: [

2025-08-29 15:46:48.370 - Thread:  28 ->     Error: BindFlags = VertexBuffer
2025-08-29 15:46:48.370 - Thread:  28 ->     Error: CpuAccessFlags = Write
2025-08-29 15:46:48.370 - Thread:  28 ->     Error: OptionFlags = None
2025-08-29 15:46:48.370 - Thread:  28 ->     Error: SizeInBytes = 128
2025-08-29 15:46:48.370 - Thread:  28 ->     Error: StructureByteStride = 32
2025-08-29 15:46:48.370 - Thread:  28 ->     Error: SizeInBytes = 128
2025-08-29 15:46:48.370 - Thread:  28 ->     Error: Usage = Dynamic
2025-08-29 15:46:48.370 - Thread:  28 ->  Error: ]
2025-08-29 15:46:53.850 - Thread:  28 ->  Log Closed
