2025-08-29 01:04:29.076 - Thread: 1 -> Log Started 2025-08-29 01:04:29.076 - Thread: 1 -> Timezone (local - UTC): -7h 2025-08-29 01:04:29.076 - Thread: 1 -> App Version: 01_206_032 2025-08-29 01:04:29.082 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-08-29 01:04:29.083 - Thread: 1 -> Branch / Sandbox: SVN 2025-08-29 01:04:29.083 - Thread: 1 -> Client Build Number: 1 2025-08-29 01:04:29.083 - Thread: 1 -> Server Build Number: 0 2025-08-29 01:04:29.083 - Thread: 1 -> Environment.ProcessorCount: 32 2025-08-29 01:04:29.116 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26100.0) 2025-08-29 01:04:29.116 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2025-08-29 01:04:29.116 - Thread: 1 -> Environment.Is64BitProcess: True 2025-08-29 01:04:29.116 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-08-29 01:04:29.116 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2025-08-29 01:04:29.116 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-08-29 01:04:29.121 - Thread: 1 -> CPU Info: AMD Ryzen 9 9950X3D 16-Core Processor 2025-08-29 01:04:29.121 - Thread: 1 -> Default Culture: 2025-08-29 01:04:29.121 - Thread: 1 -> Default UI Culture: 2025-08-29 01:04:29.121 - Thread: 1 -> MyConfig.Load() - START 2025-08-29 01:04:29.121 - Thread: 1 -> Path: C:\Users\artif\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-29 01:04:29.221 - Thread: 1 -> NewNewGameScreen: False 2025-08-29 01:04:29.221 - Thread: 1 -> EnableDamageEffects: True 2025-08-29 01:04:29.221 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-08-29 01:04:29.221 - Thread: 1 -> EnableReverb: False 2025-08-29 01:04:29.221 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-08-29 01:04:29.221 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-08-29 01:04:29.221 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-08-29 01:04:29.221 - Thread: 1 -> FirstTimeRun: False 2025-08-29 01:04:29.221 - Thread: 1 -> ExperimentalMode: True 2025-08-29 01:04:29.221 - Thread: 1 -> VideoAdapter: 0 2025-08-29 01:04:29.221 - Thread: 1 -> ScreenWidth: 3840 2025-08-29 01:04:29.221 - Thread: 1 -> ScreenHeight: 2160 2025-08-29 01:04:29.221 - Thread: 1 -> RefreshRate: 60000 2025-08-29 01:04:29.221 - Thread: 1 -> WindowMode: 1 2025-08-29 01:04:29.221 - Thread: 1 -> VerticalSync: 0 2025-08-29 01:04:29.221 - Thread: 1 -> FieldOfView: 70 2025-08-29 01:04:29.221 - Thread: 1 -> PostProcessingEnabled: True 2025-08-29 01:04:29.221 - Thread: 1 -> FlaresIntensity: 1 2025-08-29 01:04:29.221 - Thread: 1 -> TreeViewDistance: 1000 2025-08-29 01:04:29.221 - Thread: 1 -> GrassDensity: 3 2025-08-29 01:04:29.221 - Thread: 1 -> GrassDrawDistance: 1000 2025-08-29 01:04:29.221 - Thread: 1 -> AntialiasingMode: 1 2025-08-29 01:04:29.221 - Thread: 1 -> ShadowMapResolution: 2 2025-08-29 01:04:29.221 - Thread: 1 -> AmbientOcclusionEnabled: True 2025-08-29 01:04:29.221 - Thread: 1 -> TextureQuality: 1 2025-08-29 01:04:29.221 - Thread: 1 -> VoxelTextureQuality: 1 2025-08-29 01:04:29.221 - Thread: 1 -> AnisotropicFiltering: 4 2025-08-29 01:04:29.221 - Thread: 1 -> ModelQuality: 2 2025-08-29 01:04:29.221 - Thread: 1 -> VoxelQuality: 1 2025-08-29 01:04:29.221 - Thread: 1 -> ShaderQuality: 2 2025-08-29 01:04:29.221 - Thread: 1 -> LightsQuality: 2 2025-08-29 01:04:29.221 - Thread: 1 -> LowMemSwitchToLow: 0 2025-08-29 01:04:29.221 - Thread: 1 -> FirstVTTimeRun: False 2025-08-29 01:04:29.221 - Thread: 1 -> LastNewsPopupDate: 02/05/2025 00:00:00 2025-08-29 01:04:29.221 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-08-29 01:04:29.221 - Thread: 1 -> GDPRConsent: True 2025-08-29 01:04:29.221 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-08-29 01:04:29.221 - Thread: 1 -> QuickStartNotification: False 2025-08-29 01:04:29.221 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-08-29 01:04:29.221 - Thread: 1 -> HudState: 1 2025-08-29 01:04:29.221 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-08-29 01:04:29.221 - Thread: 1 -> ModIoConsent: True 2025-08-29 01:04:29.221 - Thread: 1 -> OnlyPSGames: False 2025-08-29 01:04:29.221 - Thread: 1 -> EnableTrading: True 2025-08-29 01:04:29.221 - Thread: 1 -> EnableSteamCloud: False 2025-08-29 01:04:29.221 - Thread: 1 -> Language: 4 2025-08-29 01:04:29.221 - Thread: 1 -> CubeBuilderBuildingMode: 0 2025-08-29 01:04:29.221 - Thread: 1 -> ControlsHints: True 2025-08-29 01:04:29.221 - Thread: 1 -> GoodBotHints: True 2025-08-29 01:04:29.221 - Thread: 1 -> RotationHints: True 2025-08-29 01:04:29.221 - Thread: 1 -> AreaInteraction: True 2025-08-29 01:04:29.221 - Thread: 1 -> BlueprintSharing: True 2025-08-29 01:04:29.221 - Thread: 1 -> MuteBroadcastControllers: False 2025-08-29 01:04:29.221 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2025-08-29 01:04:29.221 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-08-29 01:04:29.221 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-08-29 01:04:29.221 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-08-29 01:04:29.221 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-08-29 01:04:29.221 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-08-29 01:04:29.221 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-08-29 01:04:29.221 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-08-29 01:04:29.221 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-08-29 01:04:29.221 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-08-29 01:04:29.221 - Thread: 1 -> ShowCrosshair2: 0 2025-08-29 01:04:29.221 - Thread: 1 -> IronSightSwitchState: 1 2025-08-29 01:04:29.221 - Thread: 1 -> SpriteMainViewportScale: 1 2025-08-29 01:04:29.221 - Thread: 1 -> UiTransparency: 1 2025-08-29 01:04:29.221 - Thread: 1 -> UiBkTransparency: 0.8 2025-08-29 01:04:29.221 - Thread: 1 -> HUDBkTransparency: 0.6 2025-08-29 01:04:29.221 - Thread: 1 -> ZoomMultiplier: 0.2 2025-08-29 01:04:29.221 - Thread: 1 -> GamepadScheme: 0 2025-08-29 01:04:29.221 - Thread: 1 -> GamepadSchemeName: Flight 2025-08-29 01:04:29.221 - Thread: 1 -> CubeBuilderAlignToDefault: True 2025-08-29 01:04:29.221 - Thread: 1 -> LastUsedColorX: 0 2025-08-29 01:04:29.221 - Thread: 1 -> LastUsedColorY: -0.8 2025-08-29 01:04:29.221 - Thread: 1 -> LastUsedColorZ: -0.45 2025-08-29 01:04:29.221 - Thread: 1 -> LastUsedColorIndex: 6 2025-08-29 01:04:29.221 - Thread: 1 -> ControllerDefaultOnStart: False 2025-08-29 01:04:29.221 - Thread: 1 -> MyConfig.Load() - END 2025-08-29 01:04:29.773 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-08-29 01:04:29.898 - Thread: 1 -> Reporting Postponed Events 2025-08-29 01:04:29.899 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-08-29 01:04:30.020 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2025-08-29 01:04:30.020 - Thread: 1 -> Reporting Postponed Events 2025-08-29 01:04:30.020 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-08-29 01:04:30.020 - Thread: 1 -> Found processor count: 16 2025-08-29 01:04:30.020 - Thread: 1 -> Using processor count: 16 2025-08-29 01:04:30.069 - Thread: 1 -> All detected adapters: 2025-08-29 01:04:30.070 - Thread: 1 -> NVIDIA GeForce RTX 5090 - VendorID=4318, SubsystemID=-1981607869, DeviceID=11141 2025-08-29 01:04:30.070 - Thread: 1 -> AMD Radeon(TM) Graphics - VendorID=4098, SubsystemID=-2005462973, DeviceID=5056 2025-08-29 01:04:30.070 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-08-29 01:04:30.730 - Thread: 1 -> AdapterInfo = { 2025-08-29 01:04:30.731 - Thread: 1 -> Name = NVIDIA GeForce RTX 5090 + DISPLAY1 2025-08-29 01:04:30.731 - Thread: 1 -> Description = dev id: 11141, mem: 33660338176, shared mem: 67455023104, Luid: 76287, rev: 161, subsys id: -1981607869, vendor id: 4318, feature_level 11.1: True 2025-08-29 01:04:30.731 - Thread: 1 -> Driver version = 32.0.15.8108 2025-08-29 01:04:30.731 - Thread: 1 -> Driver date = 20250815000000.000000-000 2025-08-29 01:04:30.731 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-29 01:04:30.731 - Thread: 1 -> AftermathSupported = False 2025-08-29 01:04:30.731 - Thread: 1 -> Adapter id = 0 2025-08-29 01:04:30.731 - Thread: 1 -> Supported = True 2025-08-29 01:04:30.731 - Thread: 1 -> RAM = 33660338176 2025-08-29 01:04:30.731 - Thread: 1 -> Priority = 2 2025-08-29 01:04:30.731 - Thread: 1 -> Multithreaded rendering supported = True 2025-08-29 01:04:30.731 - Thread: 1 -> Output is attached = True 2025-08-29 01:04:30.731 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-08-29 01:04:30.731 - Thread: 1 -> } 2025-08-29 01:04:30.731 - Thread: 1 -> AdapterInfo = { 2025-08-29 01:04:30.731 - Thread: 1 -> Name = NVIDIA GeForce RTX 5090 + DISPLAY1 2025-08-29 01:04:30.731 - Thread: 1 -> Description = dev id: 11141, mem: 33660338176, shared mem: 67455023104, Luid: 76287, rev: 161, subsys id: -1981607869, vendor id: 4318, feature_level 11.1: True 2025-08-29 01:04:30.731 - Thread: 1 -> Driver version = 32.0.15.8108 2025-08-29 01:04:30.731 - Thread: 1 -> Driver date = 20250815000000.000000-000 2025-08-29 01:04:30.731 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-29 01:04:30.731 - Thread: 1 -> AftermathSupported = False 2025-08-29 01:04:30.731 - Thread: 1 -> Adapter id = 0 2025-08-29 01:04:30.731 - Thread: 1 -> Supported = True 2025-08-29 01:04:30.731 - Thread: 1 -> RAM = 33660338176 2025-08-29 01:04:30.731 - Thread: 1 -> Priority = 2 2025-08-29 01:04:30.731 - Thread: 1 -> Multithreaded rendering supported = True 2025-08-29 01:04:30.731 - Thread: 1 -> Output is attached = True 2025-08-29 01:04:30.731 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-08-29 01:04:30.731 - Thread: 1 -> } 2025-08-29 01:04:30.731 - Thread: 1 -> AdapterInfo = { 2025-08-29 01:04:30.731 - Thread: 1 -> Name = NVIDIA GeForce RTX 5090 + DISPLAY2 2025-08-29 01:04:30.731 - Thread: 1 -> Description = dev id: 11141, mem: 33660338176, shared mem: 67455023104, Luid: 76287, rev: 161, subsys id: -1981607869, vendor id: 4318, feature_level 11.1: True 2025-08-29 01:04:30.731 - Thread: 1 -> Driver version = 32.0.15.8108 2025-08-29 01:04:30.731 - Thread: 1 -> Driver date = 20250815000000.000000-000 2025-08-29 01:04:30.731 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-29 01:04:30.731 - Thread: 1 -> AftermathSupported = False 2025-08-29 01:04:30.731 - Thread: 1 -> Adapter id = 0 2025-08-29 01:04:30.731 - Thread: 1 -> Supported = True 2025-08-29 01:04:30.731 - Thread: 1 -> RAM = 33660338176 2025-08-29 01:04:30.731 - Thread: 1 -> Priority = 2 2025-08-29 01:04:30.731 - Thread: 1 -> Multithreaded rendering supported = True 2025-08-29 01:04:30.731 - Thread: 1 -> Output is attached = True 2025-08-29 01:04:30.731 - Thread: 1 -> DesktopBounds = {X:-2160 Y:-768 Width:2160 Height:3840} 2025-08-29 01:04:30.731 - Thread: 1 -> } 2025-08-29 01:04:30.731 - Thread: 1 -> AdapterInfo = { 2025-08-29 01:04:30.731 - Thread: 1 -> Name = NVIDIA GeForce RTX 5090 + DISPLAY2 2025-08-29 01:04:30.731 - Thread: 1 -> Description = dev id: 11141, mem: 33660338176, shared mem: 67455023104, Luid: 76287, rev: 161, subsys id: -1981607869, vendor id: 4318, feature_level 11.1: True 2025-08-29 01:04:30.731 - Thread: 1 -> Driver version = 32.0.15.8108 2025-08-29 01:04:30.731 - Thread: 1 -> Driver date = 20250815000000.000000-000 2025-08-29 01:04:30.731 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-29 01:04:30.731 - Thread: 1 -> AftermathSupported = False 2025-08-29 01:04:30.731 - Thread: 1 -> Adapter id = 0 2025-08-29 01:04:30.731 - Thread: 1 -> Supported = True 2025-08-29 01:04:30.731 - Thread: 1 -> RAM = 33660338176 2025-08-29 01:04:30.731 - Thread: 1 -> Priority = 2 2025-08-29 01:04:30.731 - Thread: 1 -> Multithreaded rendering supported = True 2025-08-29 01:04:30.731 - Thread: 1 -> Output is attached = True 2025-08-29 01:04:30.731 - Thread: 1 -> DesktopBounds = {X:-2160 Y:-768 Width:2160 Height:3840} 2025-08-29 01:04:30.731 - Thread: 1 -> } 2025-08-29 01:04:30.731 - Thread: 1 -> AdapterInfo = { 2025-08-29 01:04:30.731 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2025-08-29 01:04:30.731 - Thread: 1 -> Description = dev id: 5056, mem: 2101100544, shared mem: 67455023104, Luid: 81526, rev: 201, subsys id: -2005462973, vendor id: 4098, feature_level 11.1: True 2025-08-29 01:04:30.731 - Thread: 1 -> Driver version = 32.0.13036.4 2025-08-29 01:04:30.732 - Thread: 1 -> Driver date = 20250225000000.000000-000 2025-08-29 01:04:30.732 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-29 01:04:30.732 - Thread: 1 -> AftermathSupported = False 2025-08-29 01:04:30.732 - Thread: 1 -> Adapter id = 1 2025-08-29 01:04:30.732 - Thread: 1 -> Supported = True 2025-08-29 01:04:30.732 - Thread: 1 -> RAM = 2101100544 2025-08-29 01:04:30.732 - Thread: 1 -> Priority = 2 2025-08-29 01:04:30.732 - Thread: 1 -> Multithreaded rendering supported = False 2025-08-29 01:04:30.732 - Thread: 1 -> Output is attached = False 2025-08-29 01:04:30.732 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-08-29 01:04:30.732 - Thread: 1 -> } 2025-08-29 01:04:30.732 - Thread: 1 -> AdapterInfo = { 2025-08-29 01:04:30.732 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2025-08-29 01:04:30.732 - Thread: 1 -> Description = dev id: 5056, mem: 2101100544, shared mem: 67455023104, Luid: 81526, rev: 201, subsys id: -2005462973, vendor id: 4098, feature_level 11.1: True 2025-08-29 01:04:30.732 - Thread: 1 -> Driver version = 32.0.13036.4 2025-08-29 01:04:30.732 - Thread: 1 -> Driver date = 20250225000000.000000-000 2025-08-29 01:04:30.732 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-29 01:04:30.732 - Thread: 1 -> AftermathSupported = False 2025-08-29 01:04:30.732 - Thread: 1 -> Adapter id = 1 2025-08-29 01:04:30.732 - Thread: 1 -> Supported = True 2025-08-29 01:04:30.732 - Thread: 1 -> RAM = 2101100544 2025-08-29 01:04:30.732 - Thread: 1 -> Priority = 2 2025-08-29 01:04:30.732 - Thread: 1 -> Multithreaded rendering supported = False 2025-08-29 01:04:30.732 - Thread: 1 -> Output is attached = False 2025-08-29 01:04:30.732 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-08-29 01:04:30.732 - Thread: 1 -> } 2025-08-29 01:04:30.732 - Thread: 1 -> AdapterInfo = { 2025-08-29 01:04:30.732 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-08-29 01:04:30.732 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 67455023104, Luid: 81473, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-08-29 01:04:30.732 - Thread: 1 -> Driver version = 2025-08-29 01:04:30.732 - Thread: 1 -> Driver date = 2025-08-29 01:04:30.732 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-29 01:04:30.732 - Thread: 1 -> AftermathSupported = False 2025-08-29 01:04:30.732 - Thread: 1 -> Adapter id = 2 2025-08-29 01:04:30.732 - Thread: 1 -> Supported = True 2025-08-29 01:04:30.732 - Thread: 1 -> RAM = 0 2025-08-29 01:04:30.732 - Thread: 1 -> Priority = 0 2025-08-29 01:04:30.732 - Thread: 1 -> Multithreaded rendering supported = False 2025-08-29 01:04:30.732 - Thread: 1 -> Output is attached = False 2025-08-29 01:04:30.732 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-08-29 01:04:30.732 - Thread: 1 -> } 2025-08-29 01:04:30.732 - Thread: 1 -> AdapterInfo = { 2025-08-29 01:04:30.732 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-08-29 01:04:30.732 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 67455023104, Luid: 81473, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-08-29 01:04:30.732 - Thread: 1 -> Driver version = 2025-08-29 01:04:30.732 - Thread: 1 -> Driver date = 2025-08-29 01:04:30.732 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-29 01:04:30.732 - Thread: 1 -> AftermathSupported = False 2025-08-29 01:04:30.732 - Thread: 1 -> Adapter id = 2 2025-08-29 01:04:30.732 - Thread: 1 -> Supported = True 2025-08-29 01:04:30.732 - Thread: 1 -> RAM = 0 2025-08-29 01:04:30.732 - Thread: 1 -> Priority = 0 2025-08-29 01:04:30.732 - Thread: 1 -> Multithreaded rendering supported = False 2025-08-29 01:04:30.732 - Thread: 1 -> Output is attached = False 2025-08-29 01:04:30.732 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-08-29 01:04:30.732 - Thread: 1 -> } 2025-08-29 01:04:30.732 - Thread: 1 -> Service.IsActive: True 2025-08-29 01:04:30.733 - Thread: 1 -> Service.IsOnline: True 2025-08-29 01:04:30.733 - Thread: 1 -> Service.OwnsGame: False 2025-08-29 01:04:30.733 - Thread: 1 -> Service.UserId: 76561198132054357 2025-08-29 01:04:30.733 - Thread: 1 -> Service.UserName: Artificial_Soul 2025-08-29 01:04:30.733 - Thread: 1 -> Service.Branch: default 2025-08-29 01:04:30.733 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-08-29 01:04:30.733 - Thread: 1 -> Build version: 0.1.1.0 2025-08-29 01:04:30.739 - Thread: 1 -> MyScreenManager() 2025-08-29 01:04:30.750 - Thread: 39 -> CreateDeviceInternal - CheckSettings() 2025-08-29 01:04:30.750 - Thread: 39 -> CreateDeviceInternal - GetAdapter() 2025-08-29 01:04:30.752 - Thread: 39 -> CreateDeviceInternal - FixSettings() 2025-08-29 01:04:30.752 - Thread: 39 -> CreateDeviceInternal - Create device 2025-08-29 01:04:30.886 - Thread: 39 -> CreateDeviceInternal Steam Overlay integration 2025-08-29 01:04:30.964 - Thread: 39 -> CreateDeviceInternal Steam Overlay OK 2025-08-29 01:04:30.964 - Thread: 39 -> CreateDeviceInternal create swapchain 2025-08-29 01:04:30.964 - Thread: 39 -> Mode not found: 3840x2160 @ 60000 2025-08-29 01:04:32.961 - Thread: 39 -> Mode not found: 3840x2160 @ 60000 2025-08-29 01:04:32.969 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-08-29 01:04:32.970 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-08-29 01:04:32.970 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2025-08-29 01:04:33.253 - Thread: 1 -> Preallocate - START 2025-08-29 01:04:33.255 - Thread: 1 -> MySpaceWorldGenerator - START 2025-08-29 01:04:33.255 - Thread: 1 -> MySpaceWorldGenerator - END 2025-08-29 01:04:33.255 - Thread: 1 -> MySpaceBuildComponent - START 2025-08-29 01:04:33.255 - Thread: 1 -> MySpaceBuildComponent - END 2025-08-29 01:04:33.255 - Thread: 1 -> MyEntities - START 2025-08-29 01:04:33.261 - Thread: 1 -> MyEntities - END 2025-08-29 01:04:33.261 - Thread: 1 -> MyObjectBuilder_Base - START 2025-08-29 01:04:33.261 - Thread: 1 -> MyObjectBuilder_Base - END 2025-08-29 01:04:33.261 - Thread: 1 -> MyTransparentGeometry - START 2025-08-29 01:04:33.261 - Thread: 1 -> MyTransparentGeometry - END 2025-08-29 01:04:33.261 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-08-29 01:04:33.261 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-08-29 01:04:33.261 - Thread: 1 -> MyMath - START 2025-08-29 01:04:33.261 - Thread: 1 -> MyMath - END 2025-08-29 01:04:33.261 - Thread: 1 -> MySimpleObjectDraw - START 2025-08-29 01:04:33.261 - Thread: 1 -> MySimpleObjectDraw - END 2025-08-29 01:04:33.269 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-08-29 01:04:33.269 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-08-29 01:04:33.269 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-08-29 01:04:33.272 - Thread: 1 -> MySyncDestructions - START 2025-08-29 01:04:33.272 - Thread: 1 -> MySyncDestructions - END 2025-08-29 01:04:33.272 - Thread: 1 -> MySyncEntity - START 2025-08-29 01:04:33.272 - Thread: 1 -> MySyncEntity - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyCommandCharacter - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyCommandCharacter - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyCommandConsole - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyCommandConsole - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyCommandEntity - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyCommandEntity - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyAiTargetManager - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyAiTargetManager - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyClientDebugCommands - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyClientDebugCommands - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyDedicatedServer - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyDedicatedServer - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyDedicatedServerBase - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyDedicatedServerBase - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyMultiplayerBase - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyMultiplayerBase - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyMultiplayerClient - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyMultiplayerClient - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyMultiplayerClientBase - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyMultiplayerClientBase - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyMultiplayerLobby - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyMultiplayerLobby - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyMultiplayerServerBase - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyMultiplayerServerBase - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyServerDebugCommands - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyServerDebugCommands - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyCubeGridDefinitions - START 2025-08-29 01:04:33.272 - Thread: 1 -> MyCubeGridDefinitions - END 2025-08-29 01:04:33.272 - Thread: 1 -> MyDefinitionManager - START 2025-08-29 01:04:33.275 - Thread: 1 -> MyDefinitionManager - END 2025-08-29 01:04:33.275 - Thread: 1 -> Preallocate - END 2025-08-29 01:04:33.275 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-08-29 01:04:33.468 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-08-29 01:04:33.468 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-08-29 01:04:33.468 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-08-29 01:04:33.468 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-08-29 01:04:33.468 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-08-29 01:04:33.468 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-08-29 01:04:33.468 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-08-29 01:04:33.468 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-08-29 01:04:33.468 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-08-29 01:04:33.478 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2025-08-29 01:04:33.478 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2025-08-29 01:04:33.478 - Thread: 1 -> Virtualized: False 2025-08-29 01:04:33.482 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 9950X3D 16-Core Processor 2025-08-29 01:04:33.482 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 134,910,046,208 bytes 2025-08-29 01:04:33.482 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-08-29 01:04:33.482 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 115,762,765,824 bytes 2025-08-29 01:04:33.482 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,821,726,208 bytes 2025-08-29 01:04:33.486 - Thread: 1 -> Drive C: | Capacity: 3,999,989,231,616 bytes | Free space: 3,499,345,735,680 bytes 2025-08-29 01:04:33.486 - Thread: 1 -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 4,000,537,370,624 bytes 2025-08-29 01:04:33.486 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-08-29 01:04:33.486 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-08-29 01:04:33.487 - Thread: 1 -> Installed DLCs: 2025-08-29 01:04:33.488 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-08-29 01:04:33.531 - Thread: 1 -> Havok: Physics.Init 2025-08-29 01:04:33.541 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-08-29 01:04:33.543 - Thread: 1 -> HkGameName: SpaceEngineers 2025-08-29 01:04:33.544 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-08-29 01:04:33.544 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-08-29 01:04:33.545 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2025-08-29 01:04:33.733 - Thread: 1 -> Loading scenarios 2025-08-29 01:04:33.742 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-08-29 01:04:33.742 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-08-29 01:04:33.905 - Thread: 1 -> Loading sound definitions 2025-08-29 01:04:33.905 - Thread: 1 -> Loading gamepad controls 2025-08-29 01:04:33.905 - Thread: 1 -> Loading DLC definitions 2025-08-29 01:04:33.914 - Thread: 1 -> Loading OffensiveWords definitions 2025-08-29 01:04:33.914 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-08-29 01:04:33.914 - Thread: 1 -> Loading Quick starts 2025-08-29 01:04:33.914 - Thread: 1 -> Loading ScenarioCategories 2025-08-29 01:04:33.914 - Thread: 1 -> Loading shadow textures definitions 2025-08-29 01:04:33.914 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-08-29 01:04:33.914 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-08-29 01:04:33.916 - Thread: 1 -> MyAudio.LoadData - START 2025-08-29 01:04:33.945 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2025-08-29 01:04:34.263 - Thread: 1 -> MyAudio.LoadData - END 2025-08-29 01:04:34.264 - Thread: 16 -> MySandboxGame.PerformPreload() - START 2025-08-29 01:04:34.264 - Thread: 1 -> MyGuiManager() 2025-08-29 01:04:34.265 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-08-29 01:04:34.366 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-08-29 01:04:34.409 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-08-29 01:04:34.409 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-08-29 01:04:34.409 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-08-29 01:04:34.431 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-08-29 01:04:34.437 - Thread: 16 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-08-29 01:04:34.437 - Thread: 16 -> ReloadVoxelMaterials 2025-08-29 01:04:34.480 - Thread: 16 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2025-08-29 01:04:34.481 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2025-08-29 01:04:34.481 - Thread: 25 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2025-08-29 01:04:34.481 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2025-08-29 01:04:34.481 - Thread: 27 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2025-08-29 01:04:34.481 - Thread: 31 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2025-08-29 01:04:34.481 - Thread: 26 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2025-08-29 01:04:34.481 - Thread: 30 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2025-08-29 01:04:34.500 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2025-08-29 01:04:34.506 - Thread: 26 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2025-08-29 01:04:34.507 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2025-08-29 01:04:34.511 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2025-08-29 01:04:34.515 - Thread: 26 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2025-08-29 01:04:34.515 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2025-08-29 01:04:34.515 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2025-08-29 01:04:34.521 - Thread: 16 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2025-08-29 01:04:34.521 - Thread: 26 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2025-08-29 01:04:34.521 - Thread: 30 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2025-08-29 01:04:34.524 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2025-08-29 01:04:34.531 - Thread: 26 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2025-08-29 01:04:34.533 - Thread: 27 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2025-08-29 01:04:34.535 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-08-29 01:04:34.536 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2025-08-29 01:04:34.537 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2025-08-29 01:04:34.550 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2025-08-29 01:04:34.550 - Thread: 27 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2025-08-29 01:04:34.551 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2025-08-29 01:04:34.557 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2025-08-29 01:04:34.561 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2025-08-29 01:04:34.570 - Thread: 26 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2025-08-29 01:04:34.572 - Thread: 31 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2025-08-29 01:04:34.573 - Thread: 16 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2025-08-29 01:04:34.574 - Thread: 25 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2025-08-29 01:04:34.583 - Thread: 16 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2025-08-29 01:04:34.585 - Thread: 25 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2025-08-29 01:04:34.591 - Thread: 31 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2025-08-29 01:04:34.596 - Thread: 31 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2025-08-29 01:04:34.597 - Thread: 25 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2025-08-29 01:04:34.600 - Thread: 27 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2025-08-29 01:04:34.600 - Thread: 16 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2025-08-29 01:04:34.601 - Thread: 27 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2025-08-29 01:04:34.603 - Thread: 31 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2025-08-29 01:04:34.604 - Thread: 16 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2025-08-29 01:04:34.607 - Thread: 25 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2025-08-29 01:04:34.621 - Thread: 25 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2025-08-29 01:04:34.650 - Thread: 26 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2025-08-29 01:04:34.650 - Thread: 27 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2025-08-29 01:04:34.651 - Thread: 25 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2025-08-29 01:04:34.655 - Thread: 16 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2025-08-29 01:04:34.656 - Thread: 27 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2025-08-29 01:04:34.656 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2025-08-29 01:04:34.659 - Thread: 31 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2025-08-29 01:04:34.688 - Thread: 26 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2025-08-29 01:04:34.690 - Thread: 1 -> Проблески будущего (1307680) 2025-08-29 01:04:34.690 - Thread: 1 -> Heavy Industry (1676100) 2025-08-29 01:04:34.690 - Thread: 1 -> Война II. (1783760) 2025-08-29 01:04:34.708 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-08-29 01:04:34.712 - Thread: 1 -> Cleaning Workshop Browser Directory 2025-08-29 01:04:34.743 - Thread: 1 -> Timer Frequency: 10000000 2025-08-29 01:04:34.743 - Thread: 1 -> Ticks per frame: 166667 2025-08-29 01:04:34.757 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2025-08-29 01:04:34.763 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2025-08-29 01:04:34.769 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2025-08-29 01:04:34.778 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2025-08-29 01:04:34.783 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2025-08-29 01:04:34.788 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2025-08-29 01:04:34.792 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2025-08-29 01:04:34.796 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2025-08-29 01:04:34.801 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2025-08-29 01:04:34.818 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2025-08-29 01:04:34.822 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2025-08-29 01:04:34.829 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2025-08-29 01:04:34.842 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2025-08-29 01:04:34.855 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2025-08-29 01:04:34.869 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2025-08-29 01:04:34.881 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2025-08-29 01:04:34.899 - Thread: 30 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2025-08-29 01:04:34.912 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2025-08-29 01:04:34.965 - Thread: 30 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2025-08-29 01:04:34.989 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2025-08-29 01:04:35.013 - Thread: 30 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2025-08-29 01:04:35.049 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2025-08-29 01:04:35.076 - Thread: 30 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2025-08-29 01:04:35.084 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-08-29 01:04:35.096 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2025-08-29 01:04:35.109 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-08-29 01:04:35.109 - Thread: 1 -> Flares Intensity: 1 2025-08-29 01:04:35.109 - Thread: 1 -> Field of view: 1.22173 2025-08-29 01:04:35.109 - Thread: 1 -> PostProcessingEnabled: True 2025-08-29 01:04:35.109 - Thread: 1 -> Render.GrassDensityFactor: 3 2025-08-29 01:04:35.109 - Thread: 1 -> Render.GrassDrawDistance: 1000 2025-08-29 01:04:35.109 - Thread: 1 -> Render.DistanceFade: 1000 2025-08-29 01:04:35.109 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-08-29 01:04:35.109 - Thread: 1 -> Render.ShadowQuality: HIGH 2025-08-29 01:04:35.109 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2025-08-29 01:04:35.109 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-08-29 01:04:35.109 - Thread: 1 -> Render.TextureQuality: MEDIUM 2025-08-29 01:04:35.109 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2025-08-29 01:04:35.109 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2025-08-29 01:04:35.109 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2025-08-29 01:04:35.109 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2025-08-29 01:04:35.109 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2025-08-29 01:04:35.109 - Thread: 1 -> Render.ParticleQuality: HIGH 2025-08-29 01:04:35.130 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-08-29 01:04:35.132 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-08-29 01:04:35.132 - Thread: 1 -> Analytics session started: UserID = (7a9e298a-f4f0-3bb5-631c-b9edb78ba6c8) SessionID = (f25f0551-4f3d-46b1-8c86-3b8105aa8a0a) 2025-08-29 01:04:35.133 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-08-29 01:04:35.141 - Thread: 30 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2025-08-29 01:04:35.155 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2025-08-29 01:04:35.185 - Thread: 30 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2025-08-29 01:04:35.205 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2025-08-29 01:04:35.226 - Thread: 30 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2025-08-29 01:04:35.242 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2025-08-29 01:04:35.280 - Thread: 30 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2025-08-29 01:04:35.280 - Thread: 31 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2025-08-29 01:04:35.289 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2025-08-29 01:04:35.295 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2025-08-29 01:04:35.314 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2025-08-29 01:04:35.318 - Thread: 30 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2025-08-29 01:04:35.320 - Thread: 31 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2025-08-29 01:04:35.333 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2025-08-29 01:04:35.339 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2025-08-29 01:04:35.533 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2025-08-29 01:04:35.537 - Thread: 31 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2025-08-29 01:04:35.612 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2025-08-29 01:04:35.637 - Thread: 30 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2025-08-29 01:04:35.661 - Thread: 31 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2025-08-29 01:04:35.696 - Thread: 28 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2025-08-29 01:04:35.823 - Thread: 29 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2025-08-29 01:04:35.846 - Thread: 30 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2025-08-29 01:04:36.554 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-08-29 01:04:37.522 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-08-29 01:04:37.539 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-08-29 01:04:37.539 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-08-29 01:04:37.722 - Thread: 1 -> MyConfig.Save() - START 2025-08-29 01:04:37.722 - Thread: 1 -> Path: C:\Users\artif\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-29 01:04:37.766 - Thread: 1 -> MyConfig.Save() - END 2025-08-29 01:04:38.817 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-08-29 01:04:38.817 - Thread: 16 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-08-29 01:04:38.817 - Thread: 16 -> MySandboxGame.PerformPreload() - END 2025-08-29 01:04:39.688 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2025-08-29 01:04:40.672 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2025-08-29 01:04:45.255 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent 2025-08-29 01:04:46.441 - Thread: 1 -> MyConfig.Save() - START 2025-08-29 01:04:46.441 - Thread: 1 -> Path: C:\Users\artif\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-29 01:04:46.443 - Thread: 1 -> MyConfig.Save() - END 2025-08-29 01:04:46.455 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2025-08-29 01:05:05.222 - Thread: 1 -> GUI Stats: Update 0.262982944444445, Draw 0.0471293888888888 2025-08-29 01:05:09.522 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2025-08-29 01:05:09.523 - Thread: 1 -> VideoAdapter: 0 2025-08-29 01:05:09.523 - Thread: 1 -> Width: 3840 2025-08-29 01:05:09.523 - Thread: 1 -> Height: 2160 2025-08-29 01:05:09.523 - Thread: 1 -> RefreshRate: 240016 2025-08-29 01:05:09.523 - Thread: 1 -> WindowMode: Fullscreen 2025-08-29 01:05:09.523 - Thread: 1 -> VerticalSync: 1 2025-08-29 01:05:09.539 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-08-29 01:05:12.496 - Thread: 39 -> DXGI SetFullscreenState succeded 2025-08-29 01:05:17.264 - Thread: 1 -> MyConfig.Save() - START 2025-08-29 01:05:17.265 - Thread: 1 -> Path: C:\Users\artif\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-29 01:05:17.266 - Thread: 1 -> MyConfig.Save() - END 2025-08-29 01:05:17.273 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent 2025-08-29 01:05:17.273 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-08-29 01:05:19.157 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2025-08-29 01:05:27.257 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-08-29 01:05:27.258 - Thread: 1 -> Flares Intensity: 1 2025-08-29 01:05:27.258 - Thread: 1 -> Field of view: 1.22173 2025-08-29 01:05:27.258 - Thread: 1 -> PostProcessingEnabled: True 2025-08-29 01:05:27.258 - Thread: 1 -> Render.GrassDensityFactor: 3 2025-08-29 01:05:27.258 - Thread: 1 -> Render.GrassDrawDistance: 1000 2025-08-29 01:05:27.258 - Thread: 1 -> Render.DistanceFade: 1000 2025-08-29 01:05:27.258 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-08-29 01:05:27.258 - Thread: 1 -> Render.ShadowQuality: HIGH 2025-08-29 01:05:27.258 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2025-08-29 01:05:27.258 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-08-29 01:05:27.258 - Thread: 1 -> Render.TextureQuality: HIGH 2025-08-29 01:05:27.258 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2025-08-29 01:05:27.258 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2025-08-29 01:05:27.258 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2025-08-29 01:05:27.258 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2025-08-29 01:05:27.258 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2025-08-29 01:05:27.258 - Thread: 1 -> Render.ParticleQuality: HIGH 2025-08-29 01:05:27.264 - Thread: 1 -> MyConfig.Save() - START 2025-08-29 01:05:27.264 - Thread: 1 -> Path: C:\Users\artif\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-29 01:05:27.266 - Thread: 1 -> MyConfig.Save() - END 2025-08-29 01:05:27.491 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent 2025-08-29 01:05:29.640 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent 2025-08-29 01:05:33.141 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2025-08-29 01:05:33.251 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2025-08-29 01:05:33.256 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2025-08-29 01:05:33.267 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2025-08-29 01:05:33.272 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2025-08-29 01:05:33.277 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2025-08-29 01:05:33.280 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2025-08-29 01:05:33.301 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2025-08-29 01:05:33.341 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2025-08-29 01:05:33.345 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2025-08-29 01:05:33.537 - Thread: 1 -> MyConfig.Save() - START 2025-08-29 01:05:33.537 - Thread: 1 -> Path: C:\Users\artif\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-29 01:05:33.539 - Thread: 1 -> MyConfig.Save() - END 2025-08-29 01:05:33.539 - Thread: 1 -> MyConfig.Save() - START 2025-08-29 01:05:33.540 - Thread: 1 -> Path: C:\Users\artif\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-29 01:05:33.546 - Thread: 1 -> MyConfig.Save() - END 2025-08-29 01:05:33.547 - Thread: 1 -> MyConfig.Save() - START 2025-08-29 01:05:33.547 - Thread: 1 -> Path: C:\Users\artif\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-29 01:05:33.553 - Thread: 1 -> MyConfig.Save() - END 2025-08-29 01:05:33.553 - Thread: 1 -> MyConfig.Save() - START 2025-08-29 01:05:33.553 - Thread: 1 -> Path: C:\Users\artif\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-29 01:05:33.559 - Thread: 1 -> MyConfig.Save() - END 2025-08-29 01:05:33.560 - Thread: 1 -> Button press - Category_Sandbox - isPrimary True 2025-08-29 01:05:33.560 - Thread: 1 -> MyConfig.Save() - START 2025-08-29 01:05:33.560 - Thread: 1 -> Path: C:\Users\artif\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-29 01:05:33.565 - Thread: 1 -> MyConfig.Save() - END 2025-08-29 01:05:33.565 - Thread: 1 -> MyConfig.Save() - START 2025-08-29 01:05:33.565 - Thread: 1 -> Path: C:\Users\artif\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-29 01:05:33.571 - Thread: 1 -> MyConfig.Save() - END 2025-08-29 01:05:33.571 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2025-08-29 01:05:38.138 - Thread: 1 -> GUI Stats: Update 1.81562305555556, Draw 0.0456776666666667 2025-08-29 01:05:38.496 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2025-08-29 01:05:38.499 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-08-29 01:05:38.508 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2025-08-29 01:05:38.509 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-08-29 01:05:38.511 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2025-08-29 01:06:02.845 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-08-29 01:06:03.761 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-08-29 01:06:08.246 - Thread: 1 -> GUI Stats: Update 0.169090055555555, Draw 0.274516444444445 2025-08-29 01:06:38.245 - Thread: 1 -> GUI Stats: Update 0.177547944444444, Draw 0.204751611111112 2025-08-29 01:07:02.312 - Thread: 1 -> CheckPoint Experimental mode: Yes 2025-08-29 01:07:02.313 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2025-08-29 01:07:02.313 - Thread: 1 -> LoadSession() - End 2025-08-29 01:07:02.328 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-08-29 01:07:02.328 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent 2025-08-29 01:07:02.328 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent 2025-08-29 01:07:02.328 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-08-29 01:07:02.334 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-08-29 01:07:02.334 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-08-29 01:07:02.334 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-08-29 01:07:02.545 - Thread: 1 -> RunLoadingAction - START 2025-08-29 01:07:02.545 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-08-29 01:07:02.631 - Thread: 1 -> GC Memory: 1,026,975,216 B 2025-08-29 01:07:02.637 - Thread: 1 -> Process Memory: 3,869,204,480 B 2025-08-29 01:07:02.637 - Thread: 1 -> MySession.Static.LogSettings - START 2025-08-29 01:07:02.638 - Thread: 1 -> Name = Test 2 2025-08-29 01:07:02.638 - Thread: 1 -> Description = Один из самых популярных миров Space Engineers: здесь есть несколько планет, на которых можно заниматься строительством, исследованием и выживанием. Выберите нужные настройки и играйте в свое удовольствие! 2025-08-29 01:07:02.638 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2025-08-29 01:07:02.638 - Thread: 1 -> Password = 2025-08-29 01:07:02.638 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-08-29 01:07:02.638 - Thread: 1 -> WorkshopId = 2025-08-29 01:07:02.638 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2025-08-29 01:07:02.638 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2025-08-29 01:07:02.638 - Thread: 1 -> Settings: 2025-08-29 01:07:02.638 - Thread: 1 -> GameMode = Survival 2025-08-29 01:07:02.638 - Thread: 1 -> MaxPlayers = 1 2025-08-29 01:07:02.638 - Thread: 1 -> OnlineMode = OFFLINE 2025-08-29 01:07:02.638 - Thread: 1 -> TotalPCU = 0 2025-08-29 01:07:02.638 - Thread: 1 -> PiratePCU = 25000 2025-08-29 01:07:02.638 - Thread: 1 -> AutoHealing = True 2025-08-29 01:07:02.638 - Thread: 1 -> WeaponsEnabled = True 2025-08-29 01:07:02.638 - Thread: 1 -> ThrusterDamage = True 2025-08-29 01:07:02.638 - Thread: 1 -> EnableSpectator = True 2025-08-29 01:07:02.638 - Thread: 1 -> EnableCopyPaste = False 2025-08-29 01:07:02.638 - Thread: 1 -> MaxFloatingObjects = 100 2025-08-29 01:07:02.638 - Thread: 1 -> MaxGridSize = 0 2025-08-29 01:07:02.638 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-08-29 01:07:02.638 - Thread: 1 -> CargoShipsEnabled = True 2025-08-29 01:07:02.638 - Thread: 1 -> EnvironmentHostility = SAFE 2025-08-29 01:07:02.638 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-08-29 01:07:02.638 - Thread: 1 -> InventorySizeMultiplier = 10 2025-08-29 01:07:02.638 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2025-08-29 01:07:02.638 - Thread: 1 -> RefinerySpeedMultiplier = 10 2025-08-29 01:07:02.638 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-08-29 01:07:02.638 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2025-08-29 01:07:02.638 - Thread: 1 -> WelderSpeedMultiplier = 5 2025-08-29 01:07:02.638 - Thread: 1 -> GrinderSpeedMultiplier = 5 2025-08-29 01:07:02.638 - Thread: 1 -> ClientCanSave = False 2025-08-29 01:07:02.638 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-08-29 01:07:02.638 - Thread: 1 -> PermanentDeath = False 2025-08-29 01:07:02.638 - Thread: 1 -> DestructibleBlocks = True 2025-08-29 01:07:02.638 - Thread: 1 -> EnableScripts = True 2025-08-29 01:07:02.638 - Thread: 1 -> AutoSaveInMinutes = 5 2025-08-29 01:07:02.638 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-08-29 01:07:02.638 - Thread: 1 -> ProceduralDensity = 0.35 2025-08-29 01:07:02.638 - Thread: 1 -> EncounterDensity = 0.35 2025-08-29 01:07:02.638 - Thread: 1 -> ProceduralSeed = 0 2025-08-29 01:07:02.638 - Thread: 1 -> DestructibleBlocks = True 2025-08-29 01:07:02.638 - Thread: 1 -> EnableIngameScripts = True 2025-08-29 01:07:02.638 - Thread: 1 -> ViewDistance = 15000 2025-08-29 01:07:02.638 - Thread: 1 -> Voxel destruction = True 2025-08-29 01:07:02.638 - Thread: 1 -> EnableStructuralSimulation = False 2025-08-29 01:07:02.638 - Thread: 1 -> MaxActiveFracturePieces = 50 2025-08-29 01:07:02.638 - Thread: 1 -> EnableContainerDrops = True 2025-08-29 01:07:02.638 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-08-29 01:07:02.638 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-08-29 01:07:02.638 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-08-29 01:07:02.638 - Thread: 1 -> EnableSubgridDamage = False 2025-08-29 01:07:02.638 - Thread: 1 -> SyncDistance = 3000 2025-08-29 01:07:02.638 - Thread: 1 -> BlockLimitsEnabled = NONE 2025-08-29 01:07:02.638 - Thread: 1 -> AFKTimeoutMin = 0 2025-08-29 01:07:02.638 - Thread: 1 -> StopGridsPeriodMin = 15 2025-08-29 01:07:02.638 - Thread: 1 -> MaxPlanets = 99 2025-08-29 01:07:02.638 - Thread: 1 -> MaxBackupSaves = 5 2025-08-29 01:07:02.638 - Thread: 1 -> MaxFactionsCount = 0 2025-08-29 01:07:02.638 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-08-29 01:07:02.638 - Thread: 1 -> RespawnShipDelete = False 2025-08-29 01:07:02.638 - Thread: 1 -> WorldSizeKm = 0 2025-08-29 01:07:02.638 - Thread: 1 -> ResetOwnership = False 2025-08-29 01:07:02.638 - Thread: 1 -> RealisticSound = False 2025-08-29 01:07:02.638 - Thread: 1 -> EnableSaving = True 2025-08-29 01:07:02.638 - Thread: 1 -> InfiniteAmmo = False 2025-08-29 01:07:02.638 - Thread: 1 -> EnableToolShake = False 2025-08-29 01:07:02.638 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-08-29 01:07:02.638 - Thread: 1 -> OffensiveWordsFiltering = False 2025-08-29 01:07:02.638 - Thread: 1 -> UseConsolePCU = False 2025-08-29 01:07:02.638 - Thread: 1 -> PredefinedAsteroids = True 2025-08-29 01:07:02.638 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-08-29 01:07:02.638 - Thread: 1 -> FamilySharing = True 2025-08-29 01:07:02.638 - Thread: 1 -> EnablePcuTrading = True 2025-08-29 01:07:02.638 - Thread: 1 -> SuppressedWarnings = 2025-08-29 01:07:02.638 - Thread: 1 -> SimplifiedSimulation = False 2025-08-29 01:07:02.638 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-08-29 01:07:02.638 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-08-29 01:07:02.638 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-08-29 01:07:02.638 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-08-29 01:07:02.638 - Thread: 1 -> TradeFactionsCount = 10 2025-08-29 01:07:02.638 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2025-08-29 01:07:02.638 - Thread: 1 -> WeatherSystem = False 2025-08-29 01:07:02.638 - Thread: 1 -> WeatherLightingDamage = False 2025-08-29 01:07:02.638 - Thread: 1 -> DepositSizeDenominator = 60 2025-08-29 01:07:02.638 - Thread: 1 -> DepositsCountCoefficient = 1 2025-08-29 01:07:02.638 - Thread: 1 -> EnableEconomy = True 2025-08-29 01:07:02.639 - Thread: 1 -> EnableBountyContracts = True 2025-08-29 01:07:02.639 - Thread: 1 -> EnableSupergridding = True 2025-08-29 01:07:02.639 - Thread: 1 -> EnableAutorespawn = True 2025-08-29 01:07:02.639 - Thread: 1 -> OptimalSpawnDistance = 900 2025-08-29 01:07:02.639 - Thread: 1 -> EnableGoodBotHints = True 2025-08-29 01:07:02.639 - Thread: 1 -> EnableResearch = False 2025-08-29 01:07:02.639 - Thread: 1 -> VoxelAgeThreshold = 24 2025-08-29 01:07:02.639 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-08-29 01:07:02.639 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-08-29 01:07:02.639 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-08-29 01:07:02.639 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-08-29 01:07:02.639 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-08-29 01:07:02.639 - Thread: 1 -> OptimalGridCount = 0 2025-08-29 01:07:02.639 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-08-29 01:07:02.639 - Thread: 1 -> BlockCountThreshold = 20 2025-08-29 01:07:02.639 - Thread: 1 -> TrashFlagsValue = 7706 2025-08-29 01:07:02.639 - Thread: 1 -> TrashRemovalEnabled = True 2025-08-29 01:07:02.639 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-08-29 01:07:02.639 - Thread: 1 -> EnableVoxelHand = True 2025-08-29 01:07:02.639 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-08-29 01:07:02.639 - Thread: 1 -> EnableScripterRole = False 2025-08-29 01:07:02.639 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-08-29 01:07:02.639 - Thread: 1 -> FloraDensityMultiplier = 1 2025-08-29 01:07:02.639 - Thread: 1 -> EnableSpiders = False 2025-08-29 01:07:02.639 - Thread: 1 -> EnableWolfs = False 2025-08-29 01:07:02.639 - Thread: 1 -> TotalBotLimit = 32 2025-08-29 01:07:02.639 - Thread: 1 -> EnableDrones = True 2025-08-29 01:07:02.639 - Thread: 1 -> MaxDrones = 5 2025-08-29 01:07:02.639 - Thread: 1 -> StartInRespawnScreen = False 2025-08-29 01:07:02.639 - Thread: 1 -> SpawnWithTools = True 2025-08-29 01:07:02.639 - Thread: 1 -> EnableJetpack = True 2025-08-29 01:07:02.639 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-08-29 01:07:02.639 - Thread: 1 -> PhysicsIterations = 8 2025-08-29 01:07:02.639 - Thread: 1 -> CanJoinRunning = False 2025-08-29 01:07:02.639 - Thread: 1 -> Scenario = False 2025-08-29 01:07:02.639 - Thread: 1 -> ScenarioEditMode = False 2025-08-29 01:07:02.639 - Thread: 1 -> EnableRespawnShips = True 2025-08-29 01:07:02.639 - Thread: 1 -> EnableSunRotation = True 2025-08-29 01:07:02.639 - Thread: 1 -> StationVoxelSupport = False 2025-08-29 01:07:02.639 - Thread: 1 -> EnableConvertToStation = True 2025-08-29 01:07:02.639 - Thread: 1 -> EnableEncounters = True 2025-08-29 01:07:02.639 - Thread: 1 -> Enable3rdPersonView = True 2025-08-29 01:07:02.639 - Thread: 1 -> EnableOxygenPressurization = True 2025-08-29 01:07:02.639 - Thread: 1 -> EnableOxygen = True 2025-08-29 01:07:02.639 - Thread: 1 -> ExperimentalMode = True 2025-08-29 01:07:02.639 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2025-08-29 01:07:02.639 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-08-29 01:07:02.639 - Thread: 1 -> EnableRecoil = True 2025-08-29 01:07:02.639 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-08-29 01:07:02.639 - Thread: 1 -> MaxCargoBags = 100 2025-08-29 01:07:02.639 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-08-29 01:07:02.639 - Thread: 1 -> ScrapEnabled = True 2025-08-29 01:07:02.639 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-08-29 01:07:02.639 - Thread: 1 -> EnableShareInertiaTensor = False 2025-08-29 01:07:02.639 - Thread: 1 -> EnableUnsafePistonImpulses = False 2025-08-29 01:07:02.639 - Thread: 1 -> EnableUnsafeRotorTorques = False 2025-08-29 01:07:02.639 - Thread: 1 -> MySession.Static.LogSettings - END 2025-08-29 01:07:02.639 - Thread: 1 -> Experimental mode: Yes 2025-08-29 01:07:02.639 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, SupergriddingEnabled 2025-08-29 01:07:02.639 - Thread: 1 -> Console compatibility: No 2025-08-29 01:07:02.998 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-08-29 01:07:03.033 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-08-29 01:07:03.033 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-08-29 01:07:03.033 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-08-29 01:07:03.034 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2025-08-29 01:07:03.142 - Thread: 1 -> Loading scenarios 2025-08-29 01:07:03.142 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-08-29 01:07:03.142 - Thread: 1 -> List of used mods (0) - START 2025-08-29 01:07:03.143 - Thread: 1 -> List of used mods - END 2025-08-29 01:07:03.175 - Thread: 1 -> Loading behaviors 2025-08-29 01:07:03.175 - Thread: 1 -> Loading ammo magazines 2025-08-29 01:07:03.175 - Thread: 1 -> Loading ammo definitions 2025-08-29 01:07:03.176 - Thread: 1 -> Loading animations 2025-08-29 01:07:03.176 - Thread: 1 -> Loading animations 2025-08-29 01:07:03.176 - Thread: 1 -> Loading sound definitions 2025-08-29 01:07:03.176 - Thread: 1 -> Loading sound definitions 2025-08-29 01:07:03.176 - Thread: 1 -> Loading sound definitions 2025-08-29 01:07:03.176 - Thread: 1 -> Loading sound definitions 2025-08-29 01:07:03.177 - Thread: 1 -> Loading sound definitions 2025-08-29 01:07:03.177 - Thread: 1 -> Loading sound definitions 2025-08-29 01:07:03.177 - Thread: 1 -> Loading category classes 2025-08-29 01:07:03.177 - Thread: 1 -> Loading Block Tag definitions 2025-08-29 01:07:03.177 - Thread: 1 -> Loading blueprint classes 2025-08-29 01:07:03.177 - Thread: 1 -> Loading blueprint class entries 2025-08-29 01:07:03.178 - Thread: 1 -> Loading blueprint class entries 2025-08-29 01:07:03.178 - Thread: 1 -> Loading blueprints 2025-08-29 01:07:03.178 - Thread: 1 -> Loading blueprints 2025-08-29 01:07:03.178 - Thread: 1 -> Loading agent definitions 2025-08-29 01:07:03.178 - Thread: 1 -> Loading character definitions 2025-08-29 01:07:03.180 - Thread: 1 -> Loading character definitions 2025-08-29 01:07:03.180 - Thread: 1 -> Loading components 2025-08-29 01:07:03.180 - Thread: 1 -> Loading components 2025-08-29 01:07:03.180 - Thread: 1 -> Loading configuration 2025-08-29 01:07:03.180 - Thread: 1 -> Loading container types 2025-08-29 01:07:03.180 - Thread: 1 -> Loading Contract Types 2025-08-29 01:07:03.181 - Thread: 1 -> Loading gamepad controls 2025-08-29 01:07:03.181 - Thread: 1 -> Loading block positions 2025-08-29 01:07:03.181 - Thread: 1 -> Loading curve definitions 2025-08-29 01:07:03.181 - Thread: 1 -> Loading debris 2025-08-29 01:07:03.181 - Thread: 1 -> Loading environment items entries 2025-08-29 01:07:03.181 - Thread: 1 -> Loading decal global definitions 2025-08-29 01:07:03.181 - Thread: 1 -> Loading decal definitions 2025-08-29 01:07:03.181 - Thread: 1 -> Loading decal definitions 2025-08-29 01:07:03.181 - Thread: 1 -> Loading drone behaviors 2025-08-29 01:07:03.181 - Thread: 1 -> Loading edges 2025-08-29 01:07:03.181 - Thread: 1 -> Loading emissive color definitions 2025-08-29 01:07:03.181 - Thread: 1 -> Loading emissive color default states 2025-08-29 01:07:03.181 - Thread: 1 -> Loading animations 2025-08-29 01:07:03.181 - Thread: 1 -> Loading entity components 2025-08-29 01:07:03.183 - Thread: 1 -> Loading component containers 2025-08-29 01:07:03.184 - Thread: 1 -> Loading environment items entries 2025-08-29 01:07:03.184 - Thread: 1 -> Loading Faction Names 2025-08-29 01:07:03.184 - Thread: 1 -> Loading factions 2025-08-29 01:07:03.184 - Thread: 1 -> Loading flare definitions 2025-08-29 01:07:03.184 - Thread: 1 -> Loading DLC definitions 2025-08-29 01:07:03.185 - Thread: 1 -> Loading gas property definitions 2025-08-29 01:07:03.185 - Thread: 1 -> Loading event definitions 2025-08-29 01:07:03.185 - Thread: 1 -> Loading physical items 2025-08-29 01:07:03.192 - Thread: 1 -> Loading LCD texture categories 2025-08-29 01:07:03.192 - Thread: 1 -> Loading LCD texture categories 2025-08-29 01:07:03.193 - Thread: 1 -> Loading LCD texture categories 2025-08-29 01:07:03.193 - Thread: 1 -> Loading LCD texture categories 2025-08-29 01:07:03.193 - Thread: 1 -> Loading LCD texture categories 2025-08-29 01:07:03.193 - Thread: 1 -> Loading LCD texture categories 2025-08-29 01:07:03.193 - Thread: 1 -> Loading OffensiveWords definitions 2025-08-29 01:07:03.193 - Thread: 1 -> Loading planet definition 2025-08-29 01:07:03.193 - Thread: 1 -> Loading physical items 2025-08-29 01:07:03.193 - Thread: 1 -> Loading physical items 2025-08-29 01:07:03.193 - Thread: 1 -> Loading physical material properties 2025-08-29 01:07:03.193 - Thread: 1 -> Loading pirate antennas 2025-08-29 01:07:03.193 - Thread: 1 -> Loading Quick starts 2025-08-29 01:07:03.193 - Thread: 1 -> Loading research blocks definitions 2025-08-29 01:07:03.195 - Thread: 1 -> Loading research groups definitions 2025-08-29 01:07:03.195 - Thread: 1 -> Loading resource distribution groups 2025-08-29 01:07:03.195 - Thread: 1 -> Loading ScenarioCategories 2025-08-29 01:07:03.195 - Thread: 1 -> Loading shadow textures definitions 2025-08-29 01:07:03.195 - Thread: 1 -> Loading ship sound groups 2025-08-29 01:07:03.195 - Thread: 1 -> Loading ship sound groups 2025-08-29 01:07:03.196 - Thread: 1 -> Loading sound categories 2025-08-29 01:07:03.196 - Thread: 1 -> Loading stat definitions 2025-08-29 01:07:03.196 - Thread: 1 -> Loading stories definition 2025-08-29 01:07:03.196 - Thread: 1 -> Loading Story Categories definition 2025-08-29 01:07:03.196 - Thread: 1 -> Loading gamepad controls 2025-08-29 01:07:03.196 - Thread: 1 -> Loading grid creators 2025-08-29 01:07:03.196 - Thread: 1 -> Loading transparent material properties 2025-08-29 01:07:03.196 - Thread: 1 -> Loading planet definition 2025-08-29 01:07:03.196 - Thread: 1 -> Loading voxel map storage definitions 2025-08-29 01:07:03.196 - Thread: 1 -> Loading voxel material definitions 2025-08-29 01:07:03.196 - Thread: 1 -> Loading voxel material definitions 2025-08-29 01:07:03.196 - Thread: 1 -> Loading voxel material definitions 2025-08-29 01:07:03.196 - Thread: 1 -> Loading voxel material definitions 2025-08-29 01:07:03.196 - Thread: 1 -> Loading Weather Effects 2025-08-29 01:07:03.197 - Thread: 1 -> Audio effects definitions 2025-08-29 01:07:03.197 - Thread: 1 -> Loading environment items definitions 2025-08-29 01:07:03.197 - Thread: 1 -> Loading environment items definitions 2025-08-29 01:07:03.198 - Thread: 1 -> Loading physical material properties 2025-08-29 01:07:03.198 - Thread: 1 -> Loading particle effect definitions 2025-08-29 01:07:03.239 - Thread: 1 -> Loading particle effect definitions 2025-08-29 01:07:03.240 - Thread: 1 -> Loading environment item definitions 2025-08-29 01:07:03.240 - Thread: 1 -> Loading weapon definitions 2025-08-29 01:07:03.241 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.244 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.244 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.245 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.245 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.245 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.245 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.246 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.246 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.252 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.252 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.253 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.253 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.254 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.255 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.255 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.255 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.256 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.256 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.257 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.257 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.265 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.266 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.266 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.267 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.267 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.268 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.268 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.269 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.269 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.270 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.270 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.272 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.272 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.272 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.273 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.274 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.275 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.276 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.277 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.278 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.278 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.279 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.279 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.280 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.280 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.281 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.282 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.285 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.285 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.286 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.286 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.288 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.288 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.289 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.290 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.292 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.293 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.294 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.294 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.296 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.296 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.298 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.298 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.300 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.301 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.302 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.302 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.304 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.304 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.306 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.306 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.308 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.309 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.310 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.310 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.313 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.314 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.318 - Thread: 1 -> Loading cube blocks 2025-08-29 01:07:03.318 - Thread: 1 -> Created block definitions 2025-08-29 01:07:03.321 - Thread: 1 -> Loading block variant groups 2025-08-29 01:07:03.332 - Thread: 1 -> Loading asteroid generators 2025-08-29 01:07:03.332 - Thread: 1 -> Loading drop containers 2025-08-29 01:07:03.332 - Thread: 1 -> Loading radial menu definitions 2025-08-29 01:07:03.337 - Thread: 1 -> Loading respawn ships 2025-08-29 01:07:03.337 - Thread: 1 -> Loading spawn groups 2025-08-29 01:07:03.337 - Thread: 1 -> Loading spawn groups 2025-08-29 01:07:03.337 - Thread: 1 -> Loading spawn groups 2025-08-29 01:07:03.337 - Thread: 1 -> Loading spawn groups 2025-08-29 01:07:03.337 - Thread: 1 -> Loading spawn groups 2025-08-29 01:07:03.337 - Thread: 1 -> Loading spawn groups 2025-08-29 01:07:03.338 - Thread: 1 -> Loading wheel speeds 2025-08-29 01:07:03.338 - Thread: 1 -> InitBlockGroups Start 2025-08-29 01:07:03.339 - Thread: 1 -> InitBlockGroups #1 2025-08-29 01:07:03.339 - Thread: 1 -> InitBlockGroups #2 2025-08-29 01:07:03.339 - Thread: 1 -> InitBlockGroups #3 2025-08-29 01:07:03.339 - Thread: 1 -> InitBlockGroups #4 2025-08-29 01:07:03.339 - Thread: 1 -> InitBlockGroups End 2025-08-29 01:07:03.340 - Thread: 1 -> PostprocessBlockVariantGroups Start 2025-08-29 01:07:03.341 - Thread: 1 -> PostprocessBlockVariantGroups End 2025-08-29 01:07:03.341 - Thread: 1 -> PostprocessRadialMenus Start 2025-08-29 01:07:03.341 - Thread: 1 -> PostprocessRadialMenus End 2025-08-29 01:07:03.344 - Thread: 1 -> MyAudio.UnloadData - START 2025-08-29 01:07:03.346 - Thread: 1 -> MyAudio.UnloadData - END 2025-08-29 01:07:03.346 - Thread: 1 -> MyAudio.LoadData - START 2025-08-29 01:07:03.367 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2025-08-29 01:07:03.400 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-29 01:07:03.400 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-29 01:07:03.400 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2025-08-29 01:07:03.400 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-29 01:07:03.400 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-29 01:07:03.400 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2025-08-29 01:07:03.400 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-29 01:07:03.400 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-29 01:07:03.400 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2025-08-29 01:07:03.400 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-29 01:07:03.400 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-29 01:07:03.400 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2025-08-29 01:07:03.400 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-29 01:07:03.400 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-29 01:07:03.400 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2025-08-29 01:07:03.401 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-29 01:07:03.401 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-29 01:07:03.401 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2025-08-29 01:07:03.401 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-29 01:07:03.401 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-29 01:07:03.401 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2025-08-29 01:07:03.401 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-29 01:07:03.401 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-29 01:07:03.401 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2025-08-29 01:07:03.401 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-29 01:07:03.401 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-29 01:07:03.401 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2025-08-29 01:07:03.423 - Thread: 1 -> MyAudio.LoadData - END 2025-08-29 01:07:03.428 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-08-29 01:07:03.429 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-08-29 01:07:03.448 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-08-29 01:07:03.448 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-08-29 01:07:03.448 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-08-29 01:07:03.454 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-08-29 01:07:03.533 - Thread: 68 -> External debugger: listening... 2025-08-29 01:07:03.692 - Thread: 1 -> MyLights.LoadData() - START 2025-08-29 01:07:03.696 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-08-29 01:07:03.696 - Thread: 1 -> MyLights.LoadData() - END 2025-08-29 01:07:03.696 - Thread: 1 -> Info: MyLights initialized. 2025-08-29 01:07:03.696 - Thread: 1 -> MyExplosions.LoadData() - START 2025-08-29 01:07:03.697 - Thread: 1 -> MyExplosions.LoadData() - END 2025-08-29 01:07:03.706 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-08-29 01:07:03.706 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-08-29 01:07:03.710 - Thread: 1 -> Loading Procedural World Generator 2025-08-29 01:07:03.710 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-08-29 01:07:03.715 - Thread: 1 -> InitDataComponents - Session Components Start 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyPrecalcComponent 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyParticlesManager 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyPhysicsComponentSystem 2025-08-29 01:07:03.715 - Thread: 1 -> Init MySessionComponentAnimationSystem 2025-08-29 01:07:03.715 - Thread: 1 -> Init MySessionComponentExtDebug 2025-08-29 01:07:03.715 - Thread: 1 -> Init MySpaceRespawnComponent 2025-08-29 01:07:03.715 - Thread: 1 -> Init DemoComponent 2025-08-29 01:07:03.715 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyAiRvoComponent 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyAutopilotPathfindingComponent 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyGlobalEncountersGenerator 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyNPCGridClaimSessionComponent 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyPlanetaryEncountersGenerator 2025-08-29 01:07:03.715 - Thread: 1 -> Init MySpaceBuildComponent 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyWarheads 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyExplosions 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyVoiceChatSessionComponent 2025-08-29 01:07:03.715 - Thread: 1 -> Init MySessionComponentIngameHelp 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyAnselSessionComponent 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyEntityTransformationSystem 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyEnvironmentalParticles 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyHighlightSystem 2025-08-29 01:07:03.715 - Thread: 1 -> Init MyIGCSystemSessionComponent 2025-08-29 01:07:03.715 - Thread: 1 -> Init MySessionComponentAntiCheat 2025-08-29 01:07:03.715 - Thread: 1 -> Init MySessionComponentAssetModifiers 2025-08-29 01:07:03.715 - Thread: 1 -> Init MySessionComponentContainerDropSystem 2025-08-29 01:07:03.716 - Thread: 1 -> Init MySessionComponentContractSystem 2025-08-29 01:07:03.716 - Thread: 1 -> Init MySessionComponentDLC 2025-08-29 01:07:03.717 - Thread: 1 -> Init MySessionComponentEconomy 2025-08-29 01:07:03.717 - Thread: 1 -> Init MySessionComponentGameInventory 2025-08-29 01:07:03.717 - Thread: 1 -> Init MySessionComponentMatch 2025-08-29 01:07:03.717 - Thread: 1 -> Init MySessionComponentPanels 2025-08-29 01:07:03.718 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2025-08-29 01:07:03.718 - Thread: 1 -> Init MySessionComponentReplay 2025-08-29 01:07:03.718 - Thread: 1 -> Init MySessionComponentSmartUpdater 2025-08-29 01:07:03.718 - Thread: 1 -> Init MySessionComponentSpectatorTools 2025-08-29 01:07:03.718 - Thread: 1 -> Init MySessionComponentTeamBalancer 2025-08-29 01:07:03.718 - Thread: 1 -> Init MySessionComponentTrash 2025-08-29 01:07:03.718 - Thread: 1 -> Init MySessionComponentTriggerSystem 2025-08-29 01:07:03.718 - Thread: 1 -> Init MySessionComponentVoxelHand 2025-08-29 01:07:03.718 - Thread: 1 -> Init MySessionComponentWarningSystem 2025-08-29 01:07:03.718 - Thread: 1 -> Init MySteamAchievements 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyClipboardComponent 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyLights 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyEmoteSwitcher 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyRadialMenuComponent 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyToolbarComponent 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyToolSwitcher 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyHud 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyHudWarnings 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyTerminalControls 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyChatSystem 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyDamageSystem 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyGravityProviderSystem 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyHeightMapLoadingSystem 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyTurretNotifications 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyTradingManager 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyBankingSystem 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyTimerComponentSystem 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyMissiles 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyProjectiles 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyAudioComponent 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyGlobalEvents 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyNeutralShipSpawner 2025-08-29 01:07:03.718 - Thread: 1 -> Init MySector 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyCubeBuilder 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyFloatingObjects 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyGamePruningStructure 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyMeteorShower 2025-08-29 01:07:03.718 - Thread: 1 -> Init MySessionComponentSafeZones 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyPlanets 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyDebris 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyOreDetectorSessionComponent 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyCubeGrids 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyAiTargetManager 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyMaterialPropertiesHelper 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyThirdPersonSpectator 2025-08-29 01:07:03.718 - Thread: 1 -> Init MyPhysics 2025-08-29 01:07:03.718 - Thread: 1 -> InitDataComponents - Session Components End 2025-08-29 01:07:03.718 - Thread: 1 -> InitCategories Start 2025-08-29 01:07:03.723 - Thread: 1 -> InitCategories End 2025-08-29 01:07:03.725 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2025-08-29 01:07:03.728 - Thread: 1 -> Init Factions Start 2025-08-29 01:07:03.730 - Thread: 1 -> Init Factions End 2025-08-29 01:07:03.730 - Thread: 1 -> Entities Load Start 2025-08-29 01:07:03.730 - Thread: 1 -> LoadEntities Start 2025-08-29 01:07:03.730 - Thread: 1 -> LoadEntities Parallel Loading Start 2025-08-29 01:07:03.740 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2025-08-29 01:07:03.740 - Thread: 16 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2025-08-29 01:07:03.743 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2025-08-29 01:07:03.743 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2025-08-29 01:07:03.743 - Thread: 23 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2025-08-29 01:07:03.743 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2025-08-29 01:07:03.743 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2025-08-29 01:07:03.743 - Thread: 19 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2025-08-29 01:07:03.743 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2025-08-29 01:07:03.743 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2025-08-29 01:07:03.743 - Thread: 21 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2025-08-29 01:07:03.743 - Thread: 17 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2025-08-29 01:07:03.743 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2025-08-29 01:07:03.743 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2025-08-29 01:07:03.743 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2025-08-29 01:07:03.743 - Thread: 18 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2025-08-29 01:07:05.777 - Thread: 17 -> Info: Planet generator name: Mars 2025-08-29 01:07:05.777 - Thread: 17 -> Info: Planet storage name: Mars-2044023682d120000 2025-08-29 01:07:05.889 - Thread: 23 -> Info: Planet generator name: Triton 2025-08-29 01:07:05.889 - Thread: 23 -> Info: Planet storage name: Triton-12345d80253 2025-08-29 01:07:06.002 - Thread: 19 -> Info: Planet generator name: Titan 2025-08-29 01:07:06.002 - Thread: 19 -> Info: Planet storage name: Titan-2124704365d19000 2025-08-29 01:07:06.340 - Thread: 1 -> Info: Planet generator name: Moon 2025-08-29 01:07:06.340 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2025-08-29 01:07:06.342 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-29 01:07:06.342 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2025-08-29 01:07:06.344 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-29 01:07:06.344 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-29 01:07:06.344 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2025-08-29 01:07:06.344 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-29 01:07:06.344 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-29 01:07:06.344 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2025-08-29 01:07:06.344 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-29 01:07:06.344 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-29 01:07:06.344 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2025-08-29 01:07:06.344 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-29 01:07:06.456 - Thread: 22 -> Info: Planet generator name: Europa 2025-08-29 01:07:06.456 - Thread: 22 -> Info: Planet storage name: Europa-595048092d19000 2025-08-29 01:07:06.567 - Thread: 16 -> Info: Planet generator name: EarthLike 2025-08-29 01:07:06.567 - Thread: 16 -> Info: Planet storage name: EarthLike-1779144428d120000 2025-08-29 01:07:06.732 - Thread: 18 -> Info: Planet generator name: Alien 2025-08-29 01:07:06.732 - Thread: 18 -> Info: Planet storage name: Alien-291759539d120000 2025-08-29 01:07:06.947 - Thread: 21 -> Info: Planet generator name: Pertam 2025-08-29 01:07:06.947 - Thread: 21 -> Info: Planet storage name: Pertam-12345d60133 2025-08-29 01:07:06.948 - Thread: 1 -> LoadEntities Parallel Loading End 2025-08-29 01:07:06.948 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2025-08-29 01:07:06.948 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2025-08-29 01:07:06.948 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2025-08-29 01:07:06.948 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2025-08-29 01:07:06.948 - Thread: 1 -> LoadEntities End 2025-08-29 01:07:06.948 - Thread: 1 -> Entities Load End 2025-08-29 01:07:06.948 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2025-08-29 01:07:06.948 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2025-08-29 01:07:06.950 - Thread: 1 -> MyConfig.Save() - START 2025-08-29 01:07:06.950 - Thread: 1 -> Path: C:\Users\artif\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-29 01:07:06.952 - Thread: 1 -> MyConfig.Save() - END 2025-08-29 01:07:06.953 - Thread: 1 -> RequestRespawn 2025-08-29 01:07:06.959 - Thread: 1 -> MySession.Static.Load LoadWorld End 2025-08-29 01:07:06.959 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2025-08-29 01:07:06.960 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2025-08-29 01:07:07.153 - Thread: 31 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-08-29 01:07:07.155 - Thread: 29 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-08-29 01:07:07.159 - Thread: 28 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-08-29 01:07:07.165 - Thread: 24 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-08-29 01:07:07.206 - Thread: 1 -> Analytics ids for user ([007...357]): User = (7a9e298a-f4f0-3bb5-631c-b9edb78ba6c8) Session = (f25f0551-4f3d-46b1-8c86-3b8105aa8a0a). 2025-08-29 01:07:07.208 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-08-29 01:07:07.268 - Thread: 1 -> Session loaded 2025-08-29 01:07:07.268 - Thread: 1 -> RunLoadingAction - END 2025-08-29 01:07:07.268 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-08-29 01:07:07.269 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-08-29 01:07:07.269 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-08-29 01:07:07.269 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-08-29 01:07:07.269 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-08-29 01:07:07.288 - Thread: 1 -> OnEntityInitialized Камень (MyFloatingObject, 109721269918449192) 2025-08-29 01:07:07.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-08-29 01:07:07.296 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,1425.228,6262.774,1,0,1814.681,5636.496,0,0,0,6.048106,1.607699,0,106765,21.3759,0,16.66667,1.292837,0.3436601,100,4238997438,1814.681,0,0,-1 2025-08-29 01:07:07.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-08-29 01:07:07.296 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,860,281,5,310,0,849,4042,1263,0,0,256,1573,0,674,63,0,0,0,384,0,0,0,53,758,456,8,10,0,0,0,0 2025-08-29 01:07:07.297 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2025-08-29 01:07:07.503 - Thread: 1 -> Loading duration: 5.1703127 2025-08-29 01:07:07.520 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2025-08-29 01:07:07.521 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-08-29 01:07:10.875 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-08-29 01:07:10.918 - Thread: 1 -> Updating continues. 2025-08-29 01:07:11.075 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2025-08-29 01:07:11.078 - Thread: 1 -> GC Memory: 3153.826 / 3153.826 MB 2025-08-29 01:07:11.095 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent 2025-08-29 01:07:11.397 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent 2025-08-29 01:07:13.362 - Thread: 1 -> GUI Stats: Update 2.79649022222222, Draw 0.212928055555556 2025-08-29 01:07:14.745 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-08-29 01:07:16.062 - Thread: 1 -> Saving world - START 2025-08-29 01:07:16.062 - Thread: 1 -> Making world state snapshot. 2025-08-29 01:07:16.062 - Thread: 1 -> Before snapshot.: GC Memory: 3,748 B 2025-08-29 01:07:16.093 - Thread: 1 -> After snapshot.: GC Memory: 3,750 B 2025-08-29 01:07:16.095 - Thread: 1 -> Directory cleanup: GC Memory: 3,750 B 2025-08-29 01:07:16.095 - Thread: 1 -> Saving world - END 2025-08-29 01:07:16.109 - Thread: 16 -> Session snapshot save - START 2025-08-29 01:07:16.110 - Thread: 16 -> Checking file access for files in target dir. 2025-08-29 01:07:16.256 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\artif\AppData\Roaming\SpaceEngineers\Saves\76561198132054357\Test 2\.new\Sandbox_config.sbc 2025-08-29 01:07:16.274 - Thread: 16 -> Session snapshot save - END 2025-08-29 01:07:20.545 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-08-29 01:07:24.261 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-08-29 01:07:30.862 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-08-29 01:07:35.245 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-08-29 01:07:36.078 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-08-29 01:07:38.895 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-08-29 01:07:41.079 - Thread: 1 -> GC Memory: 3895.44 / 3895.44 MB 2025-08-29 01:07:41.845 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent 2025-08-29 01:07:43.363 - Thread: 1 -> GUI Stats: Update 0.123896722222222, Draw 0.139650611111111 2025-08-29 01:08:07.695 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-08-29 01:08:07.695 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,5.271826,30.61929,1,0,3935.178,12434.64,997,-997,1,9.637439,26.94807,0.06928132,104494,8.333165,0,16.66667,0.8031037,2.245627,100,8636187196,3935.178,0,0,-1 2025-08-29 01:08:07.695 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-08-29 01:08:07.695 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,861,281,1414,1786,78,849,8236,3826,0,0,435,5613,0,1277,63,0,74,63,384,44,0,0,1717,758,456,8,30,0,0,0,0 2025-08-29 01:08:11.095 - Thread: 1 -> GC Memory: 3937.495 / 3937.495 MB 2025-08-29 01:08:13.362 - Thread: 1 -> GUI Stats: Update 0.123780444444445, Draw 0.132327111111111 2025-08-29 01:08:13.762 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-08-29 01:08:41.096 - Thread: 1 -> GC Memory: 1418.448 / 1418.448 MB 2025-08-29 01:08:43.362 - Thread: 1 -> GUI Stats: Update 0.118804833333333, Draw 0.128517666666667 2025-08-29 01:09:07.711 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-08-29 01:09:07.712 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,5.455538,46.58942,1,0,1504.534,11444.68,997,-997,1,12.94954,36.21412,0.07157881,105614,8.333162,0,16.66667,1.079106,3.017781,100,8851659198,1504.534,0,0,-1 2025-08-29 01:09:07.712 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-08-29 01:09:07.712 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,861,281,1598,1974,78,849,8441,3834,0,0,428,5809,0,1293,63,0,82,63,384,49,0,0,1717,758,456,8,30,0,0,0,0 2025-08-29 01:09:07.845 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-08-29 01:09:11.112 - Thread: 1 -> GC Memory: 1542.267 / 1542.267 MB 2025-08-29 01:09:13.363 - Thread: 1 -> GUI Stats: Update 0.122134, Draw 0.138592888888889 2025-08-29 01:09:22.346 - Thread: 16 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2025-08-29 01:09:22.346 - Thread: 39 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2025-08-29 01:09:22.346 - Thread: 16 -> Error: BindFlags = VertexBuffer, IndexBuffer 2025-08-29 01:09:22.346 - Thread: 16 -> Error: CpuAccessFlags = None 2025-08-29 01:09:22.346 - Thread: 39 -> Error: BindFlags = VertexBuffer, IndexBuffer 2025-08-29 01:09:22.346 - Thread: 16 -> Error: OptionFlags = None 2025-08-29 01:09:22.346 - Thread: 39 -> Error: CpuAccessFlags = None 2025-08-29 01:09:22.346 - Thread: 16 -> Error: SizeInBytes = 16000 2025-08-29 01:09:22.346 - Thread: 39 -> Error: OptionFlags = None 2025-08-29 01:09:22.346 - Thread: 16 -> Error: StructureByteStride = 16 2025-08-29 01:09:22.346 - Thread: 39 -> Error: SizeInBytes = 8000 2025-08-29 01:09:22.346 - Thread: 16 -> Error: SizeInBytes = 16000 2025-08-29 01:09:22.346 - Thread: 39 -> Error: StructureByteStride = 16 2025-08-29 01:09:22.346 - Thread: 16 -> Error: Usage = Default 2025-08-29 01:09:22.346 - Thread: 39 -> Error: SizeInBytes = 8000 2025-08-29 01:09:22.346 - Thread: 39 -> Error: Usage = Default 2025-08-29 01:09:22.346 - Thread: 16 -> Error: ] 2025-08-29 01:09:22.346 - Thread: 39 -> Error: ] 2025-08-29 01:09:22.346 - Thread: 16 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2025-08-29 01:09:22.346 - Thread: 39 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2025-08-29 01:09:22.346 - Thread: 16 -> Error: BindFlags = VertexBuffer, IndexBuffer 2025-08-29 01:09:22.346 - Thread: 16 -> Error: CpuAccessFlags = None 2025-08-29 01:09:22.346 - Thread: 39 -> Error: BindFlags = VertexBuffer, IndexBuffer 2025-08-29 01:09:22.346 - Thread: 16 -> Error: OptionFlags = None 2025-08-29 01:09:22.346 - Thread: 39 -> Error: CpuAccessFlags = None 2025-08-29 01:09:22.346 - Thread: 16 -> Error: SizeInBytes = 16000 2025-08-29 01:09:22.346 - Thread: 39 -> Error: OptionFlags = None 2025-08-29 01:09:22.346 - Thread: 16 -> Error: StructureByteStride = 16 2025-08-29 01:09:22.346 - Thread: 39 -> Error: SizeInBytes = 8000 2025-08-29 01:09:22.346 - Thread: 16 -> Error: SizeInBytes = 16000 2025-08-29 01:09:22.346 - Thread: 39 -> Error: StructureByteStride = 16 2025-08-29 01:09:22.346 - Thread: 16 -> Error: Usage = Default 2025-08-29 01:09:22.346 - Thread: 39 -> Error: SizeInBytes = 8000 2025-08-29 01:09:22.346 - Thread: 39 -> Error: Usage = Default 2025-08-29 01:09:22.346 - Thread: 16 -> Error: ] 2025-08-29 01:09:22.346 - Thread: 39 -> Error: ] 2025-08-29 01:09:22.348 - Thread: 16 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-08-29 01:09:23.015 - Thread: 39 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2025-08-29 01:09:23.021 - Thread: 39 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 419 InstanceBuffers: 311 GPUEmitters: 0 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 25 MyRenderVoxelActor: 9 MyInstanceComponent: 38 MyResourcePrioritizationComponent: 1,184 MyRenderableComponent: 345 MyVoxelCellComponent: 799 MyRotationAnimator: 4 MyThrustFlameAnimator: 5 MyFoliageComponent: 293 2025-08-29 01:10:30.345 - Thread: 39 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2025-08-29 01:10:30.345 - Thread: 39 -> Showing message 2025-08-29 01:10:30.345 - Thread: 39 -> MyInitializer.OnCrash 2025-08-29 01:10:30.345 - Thread: 39 -> var exception = SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2025-08-29 01:10:30.988 - Thread: 39 -> ================================== CRASH INFO ================================== AppVersion: 01_206_032 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 361 PCUCount: 997 IsHang: False GCMemory: 1554 GCMemoryAllocated: 1554 HWAvailableMemory: 105590 ProcessPrivateMemory: 11404 AnalyticId: SE ================================== OFNI HSARC ================================== 2025-08-29 01:10:30.988 - Thread: 39 -> Log Closed