2025-08-03 23:21:04.095 - Thread: 1 -> Log Started 2025-08-03 23:21:04.095 - Thread: 1 -> Timezone (local - UTC): -4h 2025-08-03 23:21:04.095 - Thread: 1 -> App Version: 01_206_032 2025-08-03 23:21:04.101 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-08-03 23:21:04.101 - Thread: 1 -> Branch / Sandbox: SVN 2025-08-03 23:21:04.101 - Thread: 1 -> Client Build Number: 1 2025-08-03 23:21:04.101 - Thread: 1 -> Server Build Number: 0 2025-08-03 23:21:04.101 - Thread: 1 -> Environment.ProcessorCount: 16 2025-08-03 23:21:04.145 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2025-08-03 23:21:04.145 - Thread: 1 -> Environment.CommandLine: I:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2025-08-03 23:21:04.145 - Thread: 1 -> Environment.Is64BitProcess: True 2025-08-03 23:21:04.145 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-08-03 23:21:04.145 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2025-08-03 23:21:04.145 - Thread: 1 -> Environment.CurrentDirectory: I:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-08-03 23:21:04.149 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2025-08-03 23:21:04.149 - Thread: 1 -> Default Culture: 2025-08-03 23:21:04.149 - Thread: 1 -> Default UI Culture: 2025-08-03 23:21:04.149 - Thread: 1 -> MyConfig.Load() - START 2025-08-03 23:21:04.150 - Thread: 1 -> Path: C:\Users\X\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-03 23:21:04.286 - Thread: 1 -> NewNewGameScreen: False 2025-08-03 23:21:04.286 - Thread: 1 -> EnableDamageEffects: True 2025-08-03 23:21:04.286 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-08-03 23:21:04.286 - Thread: 1 -> EnableReverb: False 2025-08-03 23:21:04.286 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-08-03 23:21:04.286 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-08-03 23:21:04.286 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-08-03 23:21:04.286 - Thread: 1 -> FirstTimeRun: False 2025-08-03 23:21:04.286 - Thread: 1 -> ExperimentalMode: True 2025-08-03 23:21:04.286 - Thread: 1 -> VideoAdapter: 0 2025-08-03 23:21:04.286 - Thread: 1 -> ScreenWidth: 1920 2025-08-03 23:21:04.286 - Thread: 1 -> ScreenHeight: 1080 2025-08-03 23:21:04.286 - Thread: 1 -> RefreshRate: 60000 2025-08-03 23:21:04.286 - Thread: 1 -> WindowMode: 1 2025-08-03 23:21:04.286 - Thread: 1 -> VerticalSync: 0 2025-08-03 23:21:04.286 - Thread: 1 -> FieldOfView: 70 2025-08-03 23:21:04.286 - Thread: 1 -> PostProcessingEnabled: True 2025-08-03 23:21:04.286 - Thread: 1 -> FlaresIntensity: 1 2025-08-03 23:21:04.286 - Thread: 1 -> TreeViewDistance: 2000 2025-08-03 23:21:04.286 - Thread: 1 -> GrassDensity: 3 2025-08-03 23:21:04.286 - Thread: 1 -> GrassDrawDistance: 1000 2025-08-03 23:21:04.286 - Thread: 1 -> AntialiasingMode: 1 2025-08-03 23:21:04.286 - Thread: 1 -> ShadowMapResolution: 2 2025-08-03 23:21:04.286 - Thread: 1 -> AmbientOcclusionEnabled: True 2025-08-03 23:21:04.286 - Thread: 1 -> TextureQuality: 2 2025-08-03 23:21:04.286 - Thread: 1 -> VoxelTextureQuality: 2 2025-08-03 23:21:04.286 - Thread: 1 -> AnisotropicFiltering: 4 2025-08-03 23:21:04.286 - Thread: 1 -> ModelQuality: 2 2025-08-03 23:21:04.286 - Thread: 1 -> VoxelQuality: 2 2025-08-03 23:21:04.286 - Thread: 1 -> ShaderQuality: 2 2025-08-03 23:21:04.286 - Thread: 1 -> LightsQuality: 2 2025-08-03 23:21:04.286 - Thread: 1 -> LowMemSwitchToLow: 0 2025-08-03 23:21:04.286 - Thread: 1 -> FirstVTTimeRun: False 2025-08-03 23:21:04.286 - Thread: 1 -> LastNewsPopupDate: 02/05/2025 00:00:00 2025-08-03 23:21:04.286 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-08-03 23:21:04.286 - Thread: 1 -> GDPRConsent: True 2025-08-03 23:21:04.286 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-08-03 23:21:04.286 - Thread: 1 -> HudState: 1 2025-08-03 23:21:04.286 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-08-03 23:21:04.286 - Thread: 1 -> MyConfig.Load() - END 2025-08-03 23:21:09.459 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-08-03 23:21:09.463 - Thread: 1 -> Reporting Postponed Events 2025-08-03 23:21:09.464 - Thread: 1 -> Reporting Postponed Events 2025-08-03 23:21:09.464 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-08-03 23:21:09.464 - Thread: 1 -> Found processor count: 8 2025-08-03 23:21:09.464 - Thread: 1 -> Using processor count: 8 2025-08-03 23:21:09.519 - Thread: 1 -> All detected adapters: 2025-08-03 23:21:09.522 - Thread: 1 -> NVIDIA GeForce RTX 2080 - VendorID=4318, SubsystemID=545339458, DeviceID=7810 2025-08-03 23:21:09.522 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-08-03 23:21:10.229 - Thread: 1 -> AdapterInfo = { 2025-08-03 23:21:10.230 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY2 2025-08-03 23:21:10.230 - Thread: 1 -> Description = dev id: 7810, mem: 8374976512, shared mem: 34313029632, Luid: 79921, rev: 161, subsys id: 545339458, vendor id: 4318, feature_level 11.1: True 2025-08-03 23:21:10.230 - Thread: 1 -> Driver version = 32.0.15.7652 2025-08-03 23:21:10.230 - Thread: 1 -> Driver date = 20250514000000.000000-000 2025-08-03 23:21:10.230 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-03 23:21:10.230 - Thread: 1 -> AftermathSupported = False 2025-08-03 23:21:10.230 - Thread: 1 -> Adapter id = 0 2025-08-03 23:21:10.230 - Thread: 1 -> Supported = True 2025-08-03 23:21:10.230 - Thread: 1 -> RAM = 8374976512 2025-08-03 23:21:10.230 - Thread: 1 -> Priority = 2 2025-08-03 23:21:10.230 - Thread: 1 -> Multithreaded rendering supported = True 2025-08-03 23:21:10.230 - Thread: 1 -> Output is attached = True 2025-08-03 23:21:10.230 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-08-03 23:21:10.230 - Thread: 1 -> } 2025-08-03 23:21:10.230 - Thread: 1 -> AdapterInfo = { 2025-08-03 23:21:10.230 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY2 2025-08-03 23:21:10.230 - Thread: 1 -> Description = dev id: 7810, mem: 8374976512, shared mem: 34313029632, Luid: 79921, rev: 161, subsys id: 545339458, vendor id: 4318, feature_level 11.1: True 2025-08-03 23:21:10.230 - Thread: 1 -> Driver version = 32.0.15.7652 2025-08-03 23:21:10.230 - Thread: 1 -> Driver date = 20250514000000.000000-000 2025-08-03 23:21:10.230 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-03 23:21:10.230 - Thread: 1 -> AftermathSupported = False 2025-08-03 23:21:10.230 - Thread: 1 -> Adapter id = 0 2025-08-03 23:21:10.230 - Thread: 1 -> Supported = True 2025-08-03 23:21:10.230 - Thread: 1 -> RAM = 8374976512 2025-08-03 23:21:10.230 - Thread: 1 -> Priority = 2 2025-08-03 23:21:10.230 - Thread: 1 -> Multithreaded rendering supported = True 2025-08-03 23:21:10.230 - Thread: 1 -> Output is attached = True 2025-08-03 23:21:10.230 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-08-03 23:21:10.230 - Thread: 1 -> } 2025-08-03 23:21:10.230 - Thread: 1 -> AdapterInfo = { 2025-08-03 23:21:10.231 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY1 2025-08-03 23:21:10.231 - Thread: 1 -> Description = dev id: 7810, mem: 8374976512, shared mem: 34313029632, Luid: 79921, rev: 161, subsys id: 545339458, vendor id: 4318, feature_level 11.1: True 2025-08-03 23:21:10.231 - Thread: 1 -> Driver version = 32.0.15.7652 2025-08-03 23:21:10.231 - Thread: 1 -> Driver date = 20250514000000.000000-000 2025-08-03 23:21:10.231 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-03 23:21:10.231 - Thread: 1 -> AftermathSupported = False 2025-08-03 23:21:10.231 - Thread: 1 -> Adapter id = 0 2025-08-03 23:21:10.231 - Thread: 1 -> Supported = True 2025-08-03 23:21:10.231 - Thread: 1 -> RAM = 8374976512 2025-08-03 23:21:10.231 - Thread: 1 -> Priority = 2 2025-08-03 23:21:10.231 - Thread: 1 -> Multithreaded rendering supported = True 2025-08-03 23:21:10.231 - Thread: 1 -> Output is attached = True 2025-08-03 23:21:10.231 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1600 Height:900} 2025-08-03 23:21:10.231 - Thread: 1 -> } 2025-08-03 23:21:10.231 - Thread: 1 -> AdapterInfo = { 2025-08-03 23:21:10.232 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY1 2025-08-03 23:21:10.232 - Thread: 1 -> Description = dev id: 7810, mem: 8374976512, shared mem: 34313029632, Luid: 79921, rev: 161, subsys id: 545339458, vendor id: 4318, feature_level 11.1: True 2025-08-03 23:21:10.232 - Thread: 1 -> Driver version = 32.0.15.7652 2025-08-03 23:21:10.232 - Thread: 1 -> Driver date = 20250514000000.000000-000 2025-08-03 23:21:10.232 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-03 23:21:10.232 - Thread: 1 -> AftermathSupported = False 2025-08-03 23:21:10.232 - Thread: 1 -> Adapter id = 0 2025-08-03 23:21:10.232 - Thread: 1 -> Supported = True 2025-08-03 23:21:10.232 - Thread: 1 -> RAM = 8374976512 2025-08-03 23:21:10.232 - Thread: 1 -> Priority = 2 2025-08-03 23:21:10.232 - Thread: 1 -> Multithreaded rendering supported = True 2025-08-03 23:21:10.232 - Thread: 1 -> Output is attached = True 2025-08-03 23:21:10.232 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1600 Height:900} 2025-08-03 23:21:10.232 - Thread: 1 -> } 2025-08-03 23:21:10.232 - Thread: 1 -> AdapterInfo = { 2025-08-03 23:21:10.232 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY3 2025-08-03 23:21:10.232 - Thread: 1 -> Description = dev id: 7810, mem: 8374976512, shared mem: 34313029632, Luid: 79921, rev: 161, subsys id: 545339458, vendor id: 4318, feature_level 11.1: True 2025-08-03 23:21:10.232 - Thread: 1 -> Driver version = 32.0.15.7652 2025-08-03 23:21:10.232 - Thread: 1 -> Driver date = 20250514000000.000000-000 2025-08-03 23:21:10.232 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-03 23:21:10.232 - Thread: 1 -> AftermathSupported = False 2025-08-03 23:21:10.232 - Thread: 1 -> Adapter id = 0 2025-08-03 23:21:10.232 - Thread: 1 -> Supported = True 2025-08-03 23:21:10.232 - Thread: 1 -> RAM = 8374976512 2025-08-03 23:21:10.232 - Thread: 1 -> Priority = 2 2025-08-03 23:21:10.232 - Thread: 1 -> Multithreaded rendering supported = True 2025-08-03 23:21:10.232 - Thread: 1 -> Output is attached = True 2025-08-03 23:21:10.232 - Thread: 1 -> DesktopBounds = {X:-1920 Y:148 Width:1920 Height:1080} 2025-08-03 23:21:10.232 - Thread: 1 -> } 2025-08-03 23:21:10.232 - Thread: 1 -> AdapterInfo = { 2025-08-03 23:21:10.233 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY3 2025-08-03 23:21:10.233 - Thread: 1 -> Description = dev id: 7810, mem: 8374976512, shared mem: 34313029632, Luid: 79921, rev: 161, subsys id: 545339458, vendor id: 4318, feature_level 11.1: True 2025-08-03 23:21:10.233 - Thread: 1 -> Driver version = 32.0.15.7652 2025-08-03 23:21:10.233 - Thread: 1 -> Driver date = 20250514000000.000000-000 2025-08-03 23:21:10.233 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-03 23:21:10.233 - Thread: 1 -> AftermathSupported = False 2025-08-03 23:21:10.233 - Thread: 1 -> Adapter id = 0 2025-08-03 23:21:10.233 - Thread: 1 -> Supported = True 2025-08-03 23:21:10.233 - Thread: 1 -> RAM = 8374976512 2025-08-03 23:21:10.233 - Thread: 1 -> Priority = 2 2025-08-03 23:21:10.233 - Thread: 1 -> Multithreaded rendering supported = True 2025-08-03 23:21:10.233 - Thread: 1 -> Output is attached = True 2025-08-03 23:21:10.233 - Thread: 1 -> DesktopBounds = {X:-1920 Y:148 Width:1920 Height:1080} 2025-08-03 23:21:10.233 - Thread: 1 -> } 2025-08-03 23:21:10.233 - Thread: 1 -> AdapterInfo = { 2025-08-03 23:21:10.233 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-08-03 23:21:10.233 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34313029632, Luid: 83949, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-08-03 23:21:10.233 - Thread: 1 -> Driver version = 2025-08-03 23:21:10.233 - Thread: 1 -> Driver date = 2025-08-03 23:21:10.233 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-03 23:21:10.233 - Thread: 1 -> AftermathSupported = False 2025-08-03 23:21:10.233 - Thread: 1 -> Adapter id = 1 2025-08-03 23:21:10.233 - Thread: 1 -> Supported = True 2025-08-03 23:21:10.233 - Thread: 1 -> RAM = 0 2025-08-03 23:21:10.233 - Thread: 1 -> Priority = 0 2025-08-03 23:21:10.233 - Thread: 1 -> Multithreaded rendering supported = False 2025-08-03 23:21:10.233 - Thread: 1 -> Output is attached = False 2025-08-03 23:21:10.233 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-08-03 23:21:10.233 - Thread: 1 -> } 2025-08-03 23:21:10.233 - Thread: 1 -> AdapterInfo = { 2025-08-03 23:21:10.234 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-08-03 23:21:10.234 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34313029632, Luid: 83949, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-08-03 23:21:10.234 - Thread: 1 -> Driver version = 2025-08-03 23:21:10.234 - Thread: 1 -> Driver date = 2025-08-03 23:21:10.234 - Thread: 1 -> DriverUpdateNecessary = False 2025-08-03 23:21:10.234 - Thread: 1 -> AftermathSupported = False 2025-08-03 23:21:10.234 - Thread: 1 -> Adapter id = 1 2025-08-03 23:21:10.234 - Thread: 1 -> Supported = True 2025-08-03 23:21:10.234 - Thread: 1 -> RAM = 0 2025-08-03 23:21:10.234 - Thread: 1 -> Priority = 0 2025-08-03 23:21:10.234 - Thread: 1 -> Multithreaded rendering supported = False 2025-08-03 23:21:10.234 - Thread: 1 -> Output is attached = False 2025-08-03 23:21:10.234 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-08-03 23:21:10.234 - Thread: 1 -> } 2025-08-03 23:21:10.234 - Thread: 1 -> Service.IsActive: True 2025-08-03 23:21:10.234 - Thread: 1 -> Service.IsOnline: True 2025-08-03 23:21:10.234 - Thread: 1 -> Service.OwnsGame: False 2025-08-03 23:21:10.234 - Thread: 1 -> Service.UserId: 76561198018344626 2025-08-03 23:21:10.234 - Thread: 1 -> Service.UserName: Sargent X 2025-08-03 23:21:10.235 - Thread: 1 -> Service.Branch: default 2025-08-03 23:21:10.235 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-08-03 23:21:10.235 - Thread: 1 -> Build version: 0.1.1.0 2025-08-03 23:21:10.251 - Thread: 1 -> MyScreenManager() 2025-08-03 23:21:10.261 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2025-08-03 23:21:10.261 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2025-08-03 23:21:10.265 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2025-08-03 23:21:10.265 - Thread: 24 -> CreateDeviceInternal - Create device 2025-08-03 23:21:10.542 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2025-08-03 23:21:10.687 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2025-08-03 23:21:10.687 - Thread: 24 -> CreateDeviceInternal create swapchain 2025-08-03 23:21:11.909 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-08-03 23:21:11.910 - Thread: 1 -> Game dir: I:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-08-03 23:21:11.910 - Thread: 1 -> Content dir: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2025-08-03 23:21:12.410 - Thread: 1 -> Preallocate - START 2025-08-03 23:21:12.414 - Thread: 1 -> MySpaceWorldGenerator - START 2025-08-03 23:21:12.414 - Thread: 1 -> MySpaceWorldGenerator - END 2025-08-03 23:21:12.414 - Thread: 1 -> MySpaceBuildComponent - START 2025-08-03 23:21:12.414 - Thread: 1 -> MySpaceBuildComponent - END 2025-08-03 23:21:12.414 - Thread: 1 -> MyEntities - START 2025-08-03 23:21:12.425 - Thread: 1 -> MyEntities - END 2025-08-03 23:21:12.425 - Thread: 1 -> MyObjectBuilder_Base - START 2025-08-03 23:21:12.425 - Thread: 1 -> MyObjectBuilder_Base - END 2025-08-03 23:21:12.425 - Thread: 1 -> MyTransparentGeometry - START 2025-08-03 23:21:12.425 - Thread: 1 -> MyTransparentGeometry - END 2025-08-03 23:21:12.425 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-08-03 23:21:12.425 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-08-03 23:21:12.425 - Thread: 1 -> MyMath - START 2025-08-03 23:21:12.425 - Thread: 1 -> MyMath - END 2025-08-03 23:21:12.425 - Thread: 1 -> MySimpleObjectDraw - START 2025-08-03 23:21:12.425 - Thread: 1 -> MySimpleObjectDraw - END 2025-08-03 23:21:12.440 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-08-03 23:21:12.440 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-08-03 23:21:12.440 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-08-03 23:21:12.441 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-08-03 23:21:12.441 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-08-03 23:21:12.441 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-08-03 23:21:12.441 - Thread: 1 -> MySyncDestructions - START 2025-08-03 23:21:12.441 - Thread: 1 -> MySyncDestructions - END 2025-08-03 23:21:12.441 - Thread: 1 -> MySyncEntity - START 2025-08-03 23:21:12.441 - Thread: 1 -> MySyncEntity - END 2025-08-03 23:21:12.441 - Thread: 1 -> MyCommandCharacter - START 2025-08-03 23:21:12.441 - Thread: 1 -> MyCommandCharacter - END 2025-08-03 23:21:12.441 - Thread: 1 -> MyCommandConsole - START 2025-08-03 23:21:12.441 - Thread: 1 -> MyCommandConsole - END 2025-08-03 23:21:12.441 - Thread: 1 -> MyCommandEntity - START 2025-08-03 23:21:12.441 - Thread: 1 -> MyCommandEntity - END 2025-08-03 23:21:12.441 - Thread: 1 -> MyAiTargetManager - START 2025-08-03 23:21:12.441 - Thread: 1 -> MyAiTargetManager - END 2025-08-03 23:21:12.441 - Thread: 1 -> MyClientDebugCommands - START 2025-08-03 23:21:12.442 - Thread: 1 -> MyClientDebugCommands - END 2025-08-03 23:21:12.442 - Thread: 1 -> MyDedicatedServer - START 2025-08-03 23:21:12.442 - Thread: 1 -> MyDedicatedServer - END 2025-08-03 23:21:12.442 - Thread: 1 -> MyDedicatedServerBase - START 2025-08-03 23:21:12.442 - Thread: 1 -> MyDedicatedServerBase - END 2025-08-03 23:21:12.442 - Thread: 1 -> MyMultiplayerBase - START 2025-08-03 23:21:12.442 - Thread: 1 -> MyMultiplayerBase - END 2025-08-03 23:21:12.442 - Thread: 1 -> MyMultiplayerClient - START 2025-08-03 23:21:12.442 - Thread: 1 -> MyMultiplayerClient - END 2025-08-03 23:21:12.442 - Thread: 1 -> MyMultiplayerClientBase - START 2025-08-03 23:21:12.442 - Thread: 1 -> MyMultiplayerClientBase - END 2025-08-03 23:21:12.442 - Thread: 1 -> MyMultiplayerLobby - START 2025-08-03 23:21:12.442 - Thread: 1 -> MyMultiplayerLobby - END 2025-08-03 23:21:12.442 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-08-03 23:21:12.442 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-08-03 23:21:12.442 - Thread: 1 -> MyMultiplayerServerBase - START 2025-08-03 23:21:12.442 - Thread: 1 -> MyMultiplayerServerBase - END 2025-08-03 23:21:12.442 - Thread: 1 -> MyServerDebugCommands - START 2025-08-03 23:21:12.442 - Thread: 1 -> MyServerDebugCommands - END 2025-08-03 23:21:12.442 - Thread: 1 -> MyCubeGridDefinitions - START 2025-08-03 23:21:12.443 - Thread: 1 -> MyCubeGridDefinitions - END 2025-08-03 23:21:12.443 - Thread: 1 -> MyDefinitionManager - START 2025-08-03 23:21:12.447 - Thread: 1 -> MyDefinitionManager - END 2025-08-03 23:21:12.447 - Thread: 1 -> Preallocate - END 2025-08-03 23:21:12.448 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-08-03 23:21:12.694 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-08-03 23:21:12.694 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-08-03 23:21:12.696 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-08-03 23:21:12.697 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-08-03 23:21:12.697 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-08-03 23:21:12.697 - Thread: 1 -> Assembly.Location: I:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-08-03 23:21:12.697 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-08-03 23:21:12.697 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-08-03 23:21:12.697 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-08-03 23:21:12.703 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2025-08-03 23:21:12.703 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2025-08-03 23:21:12.703 - Thread: 1 -> Virtualized: False 2025-08-03 23:21:12.707 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2025-08-03 23:21:12.707 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,626,059,264 bytes 2025-08-03 23:21:12.707 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-08-03 23:21:12.707 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 47,346,040,832 bytes 2025-08-03 23:21:12.707 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,645,145,321,472 bytes 2025-08-03 23:21:12.711 - Thread: 1 -> Drive C: | Capacity: 499,099,103,232 bytes | Free space: 66,155,556,864 bytes 2025-08-03 23:21:12.711 - Thread: 1 -> Drive D: | Capacity: 4,000,491,503,616 bytes | Free space: 2,060,165,316,608 bytes 2025-08-03 23:21:12.711 - Thread: 1 -> Drive I: | Capacity: 1,000,202,039,296 bytes | Free space: 97,825,656,832 bytes 2025-08-03 23:21:12.711 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-08-03 23:21:12.711 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-08-03 23:21:12.712 - Thread: 1 -> Installed DLCs: 2025-08-03 23:21:12.713 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-08-03 23:21:12.726 - Thread: 1 -> Havok: Physics.Init 2025-08-03 23:21:12.742 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-08-03 23:21:12.747 - Thread: 1 -> HkGameName: SpaceEngineers 2025-08-03 23:21:12.747 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-08-03 23:21:12.747 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-08-03 23:21:12.750 - Thread: 1 -> 90e19d5837e41ebc2aeecc76d6365ee1076a88b5 2025-08-03 23:21:13.036 - Thread: 1 -> Loading scenarios 2025-08-03 23:21:13.054 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-08-03 23:21:13.054 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-08-03 23:21:13.330 - Thread: 1 -> Loading sound definitions 2025-08-03 23:21:13.330 - Thread: 1 -> Loading gamepad controls 2025-08-03 23:21:13.331 - Thread: 1 -> Loading DLC definitions 2025-08-03 23:21:13.350 - Thread: 1 -> Loading OffensiveWords definitions 2025-08-03 23:21:13.350 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-08-03 23:21:13.350 - Thread: 1 -> Loading Quick starts 2025-08-03 23:21:13.350 - Thread: 1 -> Loading ScenarioCategories 2025-08-03 23:21:13.350 - Thread: 1 -> Loading shadow textures definitions 2025-08-03 23:21:13.350 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-08-03 23:21:13.351 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-08-03 23:21:13.353 - Thread: 1 -> MyAudio.LoadData - START 2025-08-03 23:21:13.401 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 1 - Sample rate: 16000 2025-08-03 23:21:13.420 - Thread: 1 -> MyAudio.LoadData - END 2025-08-03 23:21:13.421 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2025-08-03 23:21:13.421 - Thread: 1 -> MyGuiManager() 2025-08-03 23:21:13.424 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-08-03 23:21:13.509 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-08-03 23:21:13.661 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-08-03 23:21:13.680 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-08-03 23:21:13.680 - Thread: 10 -> ReloadVoxelMaterials 2025-08-03 23:21:13.694 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-08-03 23:21:13.695 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-08-03 23:21:13.695 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-08-03 23:21:13.695 - Thread: 1 -> Loading default controls 2025-08-03 23:21:13.731 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-08-03 23:21:13.738 - Thread: 15 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2025-08-03 23:21:13.738 - Thread: 20 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2025-08-03 23:21:13.738 - Thread: 16 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2025-08-03 23:21:13.738 - Thread: 10 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2025-08-03 23:21:13.738 - Thread: 21 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2025-08-03 23:21:13.738 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2025-08-03 23:21:13.738 - Thread: 17 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2025-08-03 23:21:13.738 - Thread: 18 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2025-08-03 23:21:13.761 - Thread: 10 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2025-08-03 23:21:13.765 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2025-08-03 23:21:13.766 - Thread: 21 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2025-08-03 23:21:13.768 - Thread: 21 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2025-08-03 23:21:13.770 - Thread: 21 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2025-08-03 23:21:13.773 - Thread: 21 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2025-08-03 23:21:13.774 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2025-08-03 23:21:13.776 - Thread: 21 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2025-08-03 23:21:13.779 - Thread: 10 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2025-08-03 23:21:13.786 - Thread: 18 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2025-08-03 23:21:13.787 - Thread: 15 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2025-08-03 23:21:13.789 - Thread: 10 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2025-08-03 23:21:13.800 - Thread: 15 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2025-08-03 23:21:13.809 - Thread: 16 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2025-08-03 23:21:13.809 - Thread: 15 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2025-08-03 23:21:13.810 - Thread: 16 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2025-08-03 23:21:13.810 - Thread: 16 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2025-08-03 23:21:13.815 - Thread: 15 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2025-08-03 23:21:13.819 - Thread: 15 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2025-08-03 23:21:13.823 - Thread: 15 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2025-08-03 23:21:13.845 - Thread: 20 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2025-08-03 23:21:13.845 - Thread: 10 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2025-08-03 23:21:13.848 - Thread: 21 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2025-08-03 23:21:13.850 - Thread: 21 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2025-08-03 23:21:13.858 - Thread: 21 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2025-08-03 23:21:13.858 - Thread: 10 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2025-08-03 23:21:13.859 - Thread: 17 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2025-08-03 23:21:13.861 - Thread: 17 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2025-08-03 23:21:13.863 - Thread: 17 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2025-08-03 23:21:13.865 - Thread: 16 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2025-08-03 23:21:13.865 - Thread: 16 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2025-08-03 23:21:13.866 - Thread: 16 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2025-08-03 23:21:13.866 - Thread: 10 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2025-08-03 23:21:13.873 - Thread: 17 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2025-08-03 23:21:13.892 - Thread: 21 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2025-08-03 23:21:13.902 - Thread: 10 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2025-08-03 23:21:13.903 - Thread: 21 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2025-08-03 23:21:13.911 - Thread: 16 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2025-08-03 23:21:13.913 - Thread: 16 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2025-08-03 23:21:13.922 - Thread: 15 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2025-08-03 23:21:13.926 - Thread: 10 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2025-08-03 23:21:13.929 - Thread: 21 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2025-08-03 23:21:13.937 - Thread: 17 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2025-08-03 23:21:13.940 - Thread: 20 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2025-08-03 23:21:14.029 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2025-08-03 23:21:14.029 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-08-03 23:21:14.030 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2025-08-03 23:21:14.037 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2025-08-03 23:21:14.040 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2025-08-03 23:21:14.048 - Thread: 1 -> Timer Frequency: 10000000 2025-08-03 23:21:14.048 - Thread: 1 -> Ticks per frame: 166667 2025-08-03 23:21:14.051 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2025-08-03 23:21:14.053 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2025-08-03 23:21:14.056 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2025-08-03 23:21:14.059 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2025-08-03 23:21:14.063 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2025-08-03 23:21:14.076 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2025-08-03 23:21:14.082 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2025-08-03 23:21:14.088 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2025-08-03 23:21:14.097 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2025-08-03 23:21:14.110 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2025-08-03 23:21:14.143 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2025-08-03 23:21:14.172 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2025-08-03 23:21:14.230 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2025-08-03 23:21:14.286 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2025-08-03 23:21:14.297 - Thread: 18 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2025-08-03 23:21:14.349 - Thread: 18 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2025-08-03 23:21:14.353 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2025-08-03 23:21:14.411 - Thread: 18 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2025-08-03 23:21:14.411 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2025-08-03 23:21:14.461 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2025-08-03 23:21:14.465 - Thread: 18 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2025-08-03 23:21:14.515 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2025-08-03 23:21:14.519 - Thread: 18 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2025-08-03 23:21:14.575 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2025-08-03 23:21:14.577 - Thread: 18 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2025-08-03 23:21:14.616 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2025-08-03 23:21:14.634 - Thread: 18 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2025-08-03 23:21:14.660 - Thread: 18 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2025-08-03 23:21:14.668 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2025-08-03 23:21:14.682 - Thread: 18 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2025-08-03 23:21:14.684 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2025-08-03 23:21:14.705 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2025-08-03 23:21:14.710 - Thread: 18 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2025-08-03 23:21:14.777 - Thread: 21 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2025-08-03 23:21:14.788 - Thread: 17 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2025-08-03 23:21:14.893 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-08-03 23:21:14.929 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-08-03 23:21:14.929 - Thread: 1 -> Flares Intensity: 1 2025-08-03 23:21:14.929 - Thread: 1 -> Field of view: 1.22173 2025-08-03 23:21:14.929 - Thread: 1 -> PostProcessingEnabled: True 2025-08-03 23:21:14.929 - Thread: 1 -> Render.GrassDensityFactor: 3 2025-08-03 23:21:14.929 - Thread: 1 -> Render.GrassDrawDistance: 1000 2025-08-03 23:21:14.929 - Thread: 1 -> Render.DistanceFade: 2000 2025-08-03 23:21:14.929 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-08-03 23:21:14.929 - Thread: 1 -> Render.ShadowQuality: HIGH 2025-08-03 23:21:14.930 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2025-08-03 23:21:14.930 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-08-03 23:21:14.930 - Thread: 1 -> Render.TextureQuality: HIGH 2025-08-03 23:21:14.930 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2025-08-03 23:21:14.930 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2025-08-03 23:21:14.930 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2025-08-03 23:21:14.930 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2025-08-03 23:21:14.930 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2025-08-03 23:21:14.930 - Thread: 1 -> Render.ParticleQuality: HIGH 2025-08-03 23:21:14.943 - Thread: 18 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2025-08-03 23:21:14.953 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2025-08-03 23:21:14.960 - Thread: 17 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2025-08-03 23:21:14.977 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-08-03 23:21:15.004 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-08-03 23:21:15.005 - Thread: 1 -> Analytics session started: UserID = (97f8b8ff-3515-7b22-fd88-58f06bdcf47d) SessionID = (f715fbc1-a580-4a32-9785-a3436060320a) 2025-08-03 23:21:15.005 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-08-03 23:21:15.041 - Thread: 21 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2025-08-03 23:21:15.072 - Thread: 19 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2025-08-03 23:21:15.131 - Thread: 18 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2025-08-03 23:21:15.241 - Thread: 17 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2025-08-03 23:21:15.322 - Thread: 21 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2025-08-03 23:21:16.125 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-08-03 23:21:18.427 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-08-03 23:21:18.444 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-08-03 23:21:18.444 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-08-03 23:21:19.065 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-08-03 23:21:19.065 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-08-03 23:21:19.065 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2025-08-03 23:21:19.076 - Thread: 1 -> MyConfig.Save() - START 2025-08-03 23:21:19.076 - Thread: 1 -> Path: C:\Users\X\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-03 23:21:19.079 - Thread: 1 -> MyConfig.Save() - END 2025-08-03 23:21:21.010 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-08-03 23:21:24.179 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2025-08-03 23:21:24.259 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2025-08-03 23:21:24.262 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2025-08-03 23:21:24.268 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2025-08-03 23:21:24.271 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2025-08-03 23:21:24.274 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2025-08-03 23:21:24.277 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2025-08-03 23:21:24.286 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2025-08-03 23:21:24.306 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2025-08-03 23:21:24.310 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2025-08-03 23:21:24.402 - Thread: 1 -> MyConfig.Save() - START 2025-08-03 23:21:24.402 - Thread: 1 -> Path: C:\Users\X\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-03 23:21:24.404 - Thread: 1 -> MyConfig.Save() - END 2025-08-03 23:21:24.404 - Thread: 1 -> MyConfig.Save() - START 2025-08-03 23:21:24.404 - Thread: 1 -> Path: C:\Users\X\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-03 23:21:24.407 - Thread: 1 -> MyConfig.Save() - END 2025-08-03 23:21:24.408 - Thread: 1 -> MyConfig.Save() - START 2025-08-03 23:21:24.408 - Thread: 1 -> Path: C:\Users\X\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-03 23:21:24.411 - Thread: 1 -> MyConfig.Save() - END 2025-08-03 23:21:24.411 - Thread: 1 -> MyConfig.Save() - START 2025-08-03 23:21:24.411 - Thread: 1 -> Path: C:\Users\X\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-03 23:21:24.413 - Thread: 1 -> MyConfig.Save() - END 2025-08-03 23:21:24.416 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-08-03 23:21:24.416 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2025-08-03 23:21:31.501 - Thread: 1 -> Loading Sandbox world configuration file I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\Sandbox_config.sbc 2025-08-03 23:21:31.504 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-08-03 23:21:31.525 - Thread: 1 -> Loading Sandbox world configuration file I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\Sandbox_config.sbc 2025-08-03 23:21:31.526 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-08-03 23:21:31.533 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2025-08-03 23:21:40.584 - Thread: 1 -> CheckPoint Experimental mode: Yes 2025-08-03 23:21:40.584 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, TotalPCU 2025-08-03 23:21:40.584 - Thread: 1 -> LoadSession() - End 2025-08-03 23:21:40.600 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-08-03 23:21:40.600 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent 2025-08-03 23:21:40.600 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent 2025-08-03 23:21:40.600 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-08-03 23:21:40.604 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-08-03 23:21:40.604 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-08-03 23:21:40.604 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-08-03 23:21:40.817 - Thread: 1 -> RunLoadingAction - START 2025-08-03 23:21:40.817 - Thread: 1 -> Loading session: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2025-08-03 23:21:40.917 - Thread: 1 -> GC Memory: 1,025,744,816 B 2025-08-03 23:21:40.927 - Thread: 1 -> Process Memory: 3,545,632,768 B 2025-08-03 23:21:40.927 - Thread: 1 -> MySession.Static.LogSettings - START 2025-08-03 23:21:40.927 - Thread: 1 -> Name = Red Ship v2 2025-08-03 23:21 2025-08-03 23:21:40.927 - Thread: 1 -> Description = A modernized version of the classic Red Ship world. This world can serve as a jumping-off point for both survival and creative gameplay sessions. It is friendly to new players and has various examples and opportunities for you to engage and explore the features of Space Engineers. 2025-08-03 23:21:40.927 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2025-08-03 23:21:40.927 - Thread: 1 -> Password = 2025-08-03 23:21:40.927 - Thread: 1 -> CurrentPath = I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2025-08-03 23:21:40.927 - Thread: 1 -> WorkshopId = 2025-08-03 23:21:40.927 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2025-08-03 23:21:40.927 - Thread: 1 -> ThumbPath = I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\thumb.jpg 2025-08-03 23:21:40.927 - Thread: 1 -> Settings: 2025-08-03 23:21:40.927 - Thread: 1 -> GameMode = Creative 2025-08-03 23:21:40.927 - Thread: 1 -> MaxPlayers = 16 2025-08-03 23:21:40.927 - Thread: 1 -> OnlineMode = FRIENDS 2025-08-03 23:21:40.927 - Thread: 1 -> TotalPCU = 1000000 2025-08-03 23:21:40.927 - Thread: 1 -> PiratePCU = 50000 2025-08-03 23:21:40.927 - Thread: 1 -> AutoHealing = True 2025-08-03 23:21:40.927 - Thread: 1 -> WeaponsEnabled = True 2025-08-03 23:21:40.927 - Thread: 1 -> ThrusterDamage = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnableSpectator = False 2025-08-03 23:21:40.927 - Thread: 1 -> EnableCopyPaste = True 2025-08-03 23:21:40.927 - Thread: 1 -> MaxFloatingObjects = 56 2025-08-03 23:21:40.927 - Thread: 1 -> MaxGridSize = 0 2025-08-03 23:21:40.927 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-08-03 23:21:40.927 - Thread: 1 -> CargoShipsEnabled = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnvironmentHostility = SAFE 2025-08-03 23:21:40.927 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-08-03 23:21:40.927 - Thread: 1 -> InventorySizeMultiplier = 3 2025-08-03 23:21:40.927 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-08-03 23:21:40.927 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-08-03 23:21:40.927 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-08-03 23:21:40.927 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-08-03 23:21:40.927 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-08-03 23:21:40.927 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-08-03 23:21:40.927 - Thread: 1 -> ClientCanSave = False 2025-08-03 23:21:40.927 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-08-03 23:21:40.927 - Thread: 1 -> PermanentDeath = False 2025-08-03 23:21:40.927 - Thread: 1 -> DestructibleBlocks = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnableScripts = False 2025-08-03 23:21:40.927 - Thread: 1 -> AutoSaveInMinutes = 5 2025-08-03 23:21:40.927 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-08-03 23:21:40.927 - Thread: 1 -> ProceduralDensity = 0.35 2025-08-03 23:21:40.927 - Thread: 1 -> EncounterDensity = 0.35 2025-08-03 23:21:40.927 - Thread: 1 -> ProceduralSeed = 843101749 2025-08-03 23:21:40.927 - Thread: 1 -> DestructibleBlocks = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnableIngameScripts = False 2025-08-03 23:21:40.927 - Thread: 1 -> ViewDistance = 15000 2025-08-03 23:21:40.927 - Thread: 1 -> Voxel destruction = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnableStructuralSimulation = False 2025-08-03 23:21:40.927 - Thread: 1 -> MaxActiveFracturePieces = 50 2025-08-03 23:21:40.927 - Thread: 1 -> EnableContainerDrops = False 2025-08-03 23:21:40.927 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-08-03 23:21:40.927 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-08-03 23:21:40.927 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-08-03 23:21:40.927 - Thread: 1 -> EnableSubgridDamage = False 2025-08-03 23:21:40.927 - Thread: 1 -> SyncDistance = 3000 2025-08-03 23:21:40.927 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-08-03 23:21:40.927 - Thread: 1 -> AFKTimeoutMin = 0 2025-08-03 23:21:40.927 - Thread: 1 -> StopGridsPeriodMin = 15 2025-08-03 23:21:40.927 - Thread: 1 -> MaxPlanets = 99 2025-08-03 23:21:40.927 - Thread: 1 -> MaxBackupSaves = 5 2025-08-03 23:21:40.927 - Thread: 1 -> MaxFactionsCount = 0 2025-08-03 23:21:40.927 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-08-03 23:21:40.927 - Thread: 1 -> RespawnShipDelete = False 2025-08-03 23:21:40.927 - Thread: 1 -> WorldSizeKm = 0 2025-08-03 23:21:40.927 - Thread: 1 -> ResetOwnership = False 2025-08-03 23:21:40.927 - Thread: 1 -> RealisticSound = False 2025-08-03 23:21:40.927 - Thread: 1 -> EnableSaving = True 2025-08-03 23:21:40.927 - Thread: 1 -> InfiniteAmmo = False 2025-08-03 23:21:40.927 - Thread: 1 -> EnableToolShake = True 2025-08-03 23:21:40.927 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-08-03 23:21:40.927 - Thread: 1 -> OffensiveWordsFiltering = False 2025-08-03 23:21:40.927 - Thread: 1 -> UseConsolePCU = False 2025-08-03 23:21:40.927 - Thread: 1 -> PredefinedAsteroids = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-08-03 23:21:40.927 - Thread: 1 -> FamilySharing = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnablePcuTrading = True 2025-08-03 23:21:40.927 - Thread: 1 -> SuppressedWarnings = 2025-08-03 23:21:40.927 - Thread: 1 -> SimplifiedSimulation = False 2025-08-03 23:21:40.927 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-08-03 23:21:40.927 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2025-08-03 23:21:40.927 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2025-08-03 23:21:40.927 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2025-08-03 23:21:40.927 - Thread: 1 -> TradeFactionsCount = 15 2025-08-03 23:21:40.927 - Thread: 1 -> HarvestRatioMultiplier = 1 2025-08-03 23:21:40.927 - Thread: 1 -> WeatherSystem = True 2025-08-03 23:21:40.927 - Thread: 1 -> WeatherLightingDamage = False 2025-08-03 23:21:40.927 - Thread: 1 -> DepositSizeDenominator = 30 2025-08-03 23:21:40.927 - Thread: 1 -> DepositsCountCoefficient = 2 2025-08-03 23:21:40.927 - Thread: 1 -> EnableEconomy = False 2025-08-03 23:21:40.927 - Thread: 1 -> EnableBountyContracts = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnableSupergridding = False 2025-08-03 23:21:40.927 - Thread: 1 -> EnableAutorespawn = True 2025-08-03 23:21:40.927 - Thread: 1 -> OptimalSpawnDistance = 16000 2025-08-03 23:21:40.927 - Thread: 1 -> EnableGoodBotHints = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnableResearch = False 2025-08-03 23:21:40.927 - Thread: 1 -> VoxelAgeThreshold = 24 2025-08-03 23:21:40.927 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-08-03 23:21:40.927 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-08-03 23:21:40.927 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-08-03 23:21:40.927 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-08-03 23:21:40.927 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-08-03 23:21:40.927 - Thread: 1 -> OptimalGridCount = 0 2025-08-03 23:21:40.927 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-08-03 23:21:40.927 - Thread: 1 -> BlockCountThreshold = 20 2025-08-03 23:21:40.927 - Thread: 1 -> TrashFlagsValue = 7706 2025-08-03 23:21:40.927 - Thread: 1 -> TrashRemovalEnabled = True 2025-08-03 23:21:40.927 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-08-03 23:21:40.927 - Thread: 1 -> EnableVoxelHand = True 2025-08-03 23:21:40.927 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnableScripterRole = False 2025-08-03 23:21:40.927 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-08-03 23:21:40.927 - Thread: 1 -> FloraDensityMultiplier = 1 2025-08-03 23:21:40.927 - Thread: 1 -> EnableSpiders = False 2025-08-03 23:21:40.927 - Thread: 1 -> EnableWolfs = False 2025-08-03 23:21:40.927 - Thread: 1 -> TotalBotLimit = 32 2025-08-03 23:21:40.927 - Thread: 1 -> EnableDrones = True 2025-08-03 23:21:40.927 - Thread: 1 -> MaxDrones = 5 2025-08-03 23:21:40.927 - Thread: 1 -> StartInRespawnScreen = False 2025-08-03 23:21:40.927 - Thread: 1 -> SpawnWithTools = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnableJetpack = True 2025-08-03 23:21:40.927 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-08-03 23:21:40.927 - Thread: 1 -> PhysicsIterations = 8 2025-08-03 23:21:40.927 - Thread: 1 -> CanJoinRunning = False 2025-08-03 23:21:40.927 - Thread: 1 -> Scenario = False 2025-08-03 23:21:40.927 - Thread: 1 -> ScenarioEditMode = False 2025-08-03 23:21:40.927 - Thread: 1 -> EnableRespawnShips = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnableSunRotation = True 2025-08-03 23:21:40.927 - Thread: 1 -> StationVoxelSupport = False 2025-08-03 23:21:40.927 - Thread: 1 -> EnableConvertToStation = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnableEncounters = False 2025-08-03 23:21:40.927 - Thread: 1 -> Enable3rdPersonView = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnableOxygenPressurization = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnableOxygen = True 2025-08-03 23:21:40.927 - Thread: 1 -> ExperimentalMode = True 2025-08-03 23:21:40.927 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, TotalPCU 2025-08-03 23:21:40.927 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-08-03 23:21:40.927 - Thread: 1 -> EnableRecoil = True 2025-08-03 23:21:40.927 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-08-03 23:21:40.927 - Thread: 1 -> MaxCargoBags = 100 2025-08-03 23:21:40.927 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-08-03 23:21:40.927 - Thread: 1 -> ScrapEnabled = True 2025-08-03 23:21:40.927 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-08-03 23:21:40.927 - Thread: 1 -> EnableShareInertiaTensor = False 2025-08-03 23:21:40.927 - Thread: 1 -> EnableUnsafePistonImpulses = False 2025-08-03 23:21:40.927 - Thread: 1 -> EnableUnsafeRotorTorques = False 2025-08-03 23:21:40.927 - Thread: 1 -> MySession.Static.LogSettings - END 2025-08-03 23:21:40.928 - Thread: 1 -> Experimental mode: Yes 2025-08-03 23:21:40.928 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, TotalPCU, ExperimentalTurnedOnInConfiguration 2025-08-03 23:21:40.928 - Thread: 1 -> Console compatibility: No 2025-08-03 23:21:42.030 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-08-03 23:21:42.050 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-08-03 23:21:42.050 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-08-03 23:21:42.050 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-08-03 23:21:42.051 - Thread: 1 -> 90e19d5837e41ebc2aeecc76d6365ee1076a88b5 2025-08-03 23:21:42.221 - Thread: 1 -> Loading scenarios 2025-08-03 23:21:42.221 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-08-03 23:21:42.221 - Thread: 1 -> List of used mods (0) - START 2025-08-03 23:21:42.221 - Thread: 1 -> List of used mods - END 2025-08-03 23:21:42.264 - Thread: 1 -> Loading behaviors 2025-08-03 23:21:42.264 - Thread: 1 -> Loading ammo magazines 2025-08-03 23:21:42.264 - Thread: 1 -> Loading ammo definitions 2025-08-03 23:21:42.265 - Thread: 1 -> Loading animations 2025-08-03 23:21:42.265 - Thread: 1 -> Loading animations 2025-08-03 23:21:42.266 - Thread: 1 -> Loading sound definitions 2025-08-03 23:21:42.266 - Thread: 1 -> Loading sound definitions 2025-08-03 23:21:42.266 - Thread: 1 -> Loading sound definitions 2025-08-03 23:21:42.266 - Thread: 1 -> Loading sound definitions 2025-08-03 23:21:42.266 - Thread: 1 -> Loading sound definitions 2025-08-03 23:21:42.266 - Thread: 1 -> Loading sound definitions 2025-08-03 23:21:42.266 - Thread: 1 -> Loading category classes 2025-08-03 23:21:42.267 - Thread: 1 -> Loading Block Tag definitions 2025-08-03 23:21:42.267 - Thread: 1 -> Loading blueprint classes 2025-08-03 23:21:42.268 - Thread: 1 -> Loading blueprint class entries 2025-08-03 23:21:42.268 - Thread: 1 -> Loading blueprint class entries 2025-08-03 23:21:42.268 - Thread: 1 -> Loading blueprints 2025-08-03 23:21:42.268 - Thread: 1 -> Loading blueprints 2025-08-03 23:21:42.268 - Thread: 1 -> Loading agent definitions 2025-08-03 23:21:42.268 - Thread: 1 -> Loading character definitions 2025-08-03 23:21:42.271 - Thread: 1 -> Loading character definitions 2025-08-03 23:21:42.271 - Thread: 1 -> Loading components 2025-08-03 23:21:42.271 - Thread: 1 -> Loading components 2025-08-03 23:21:42.271 - Thread: 1 -> Loading configuration 2025-08-03 23:21:42.271 - Thread: 1 -> Loading container types 2025-08-03 23:21:42.272 - Thread: 1 -> Loading Contract Types 2025-08-03 23:21:42.272 - Thread: 1 -> Loading gamepad controls 2025-08-03 23:21:42.272 - Thread: 1 -> Loading block positions 2025-08-03 23:21:42.273 - Thread: 1 -> Loading curve definitions 2025-08-03 23:21:42.273 - Thread: 1 -> Loading debris 2025-08-03 23:21:42.273 - Thread: 1 -> Loading environment items entries 2025-08-03 23:21:42.273 - Thread: 1 -> Loading decal global definitions 2025-08-03 23:21:42.273 - Thread: 1 -> Loading decal definitions 2025-08-03 23:21:42.273 - Thread: 1 -> Loading decal definitions 2025-08-03 23:21:42.273 - Thread: 1 -> Loading drone behaviors 2025-08-03 23:21:42.273 - Thread: 1 -> Loading edges 2025-08-03 23:21:42.273 - Thread: 1 -> Loading emissive color definitions 2025-08-03 23:21:42.273 - Thread: 1 -> Loading emissive color default states 2025-08-03 23:21:42.274 - Thread: 1 -> Loading animations 2025-08-03 23:21:42.274 - Thread: 1 -> Loading entity components 2025-08-03 23:21:42.280 - Thread: 1 -> Loading component containers 2025-08-03 23:21:42.282 - Thread: 1 -> Loading environment items entries 2025-08-03 23:21:42.282 - Thread: 1 -> Loading Faction Names 2025-08-03 23:21:42.282 - Thread: 1 -> Loading factions 2025-08-03 23:21:42.282 - Thread: 1 -> Loading flare definitions 2025-08-03 23:21:42.283 - Thread: 1 -> Loading DLC definitions 2025-08-03 23:21:42.284 - Thread: 1 -> Loading gas property definitions 2025-08-03 23:21:42.284 - Thread: 1 -> Loading event definitions 2025-08-03 23:21:42.284 - Thread: 1 -> Loading physical items 2025-08-03 23:21:42.306 - Thread: 1 -> Loading LCD texture categories 2025-08-03 23:21:42.306 - Thread: 1 -> Loading LCD texture categories 2025-08-03 23:21:42.306 - Thread: 1 -> Loading LCD texture categories 2025-08-03 23:21:42.306 - Thread: 1 -> Loading LCD texture categories 2025-08-03 23:21:42.306 - Thread: 1 -> Loading LCD texture categories 2025-08-03 23:21:42.306 - Thread: 1 -> Loading LCD texture categories 2025-08-03 23:21:42.306 - Thread: 1 -> Loading OffensiveWords definitions 2025-08-03 23:21:42.306 - Thread: 1 -> Loading planet definition 2025-08-03 23:21:42.307 - Thread: 1 -> Loading physical items 2025-08-03 23:21:42.307 - Thread: 1 -> Loading physical items 2025-08-03 23:21:42.307 - Thread: 1 -> Loading physical material properties 2025-08-03 23:21:42.307 - Thread: 1 -> Loading pirate antennas 2025-08-03 23:21:42.308 - Thread: 1 -> Loading Quick starts 2025-08-03 23:21:42.308 - Thread: 1 -> Loading research blocks definitions 2025-08-03 23:21:42.309 - Thread: 1 -> Loading research groups definitions 2025-08-03 23:21:42.309 - Thread: 1 -> Loading resource distribution groups 2025-08-03 23:21:42.309 - Thread: 1 -> Loading ScenarioCategories 2025-08-03 23:21:42.309 - Thread: 1 -> Loading shadow textures definitions 2025-08-03 23:21:42.309 - Thread: 1 -> Loading ship sound groups 2025-08-03 23:21:42.310 - Thread: 1 -> Loading ship sound groups 2025-08-03 23:21:42.310 - Thread: 1 -> Loading sound categories 2025-08-03 23:21:42.310 - Thread: 1 -> Loading stat definitions 2025-08-03 23:21:42.310 - Thread: 1 -> Loading stories definition 2025-08-03 23:21:42.311 - Thread: 1 -> Loading Story Categories definition 2025-08-03 23:21:42.311 - Thread: 1 -> Loading gamepad controls 2025-08-03 23:21:42.311 - Thread: 1 -> Loading grid creators 2025-08-03 23:21:42.311 - Thread: 1 -> Loading transparent material properties 2025-08-03 23:21:42.311 - Thread: 1 -> Loading planet definition 2025-08-03 23:21:42.311 - Thread: 1 -> Loading voxel map storage definitions 2025-08-03 23:21:42.312 - Thread: 1 -> Loading voxel material definitions 2025-08-03 23:21:42.312 - Thread: 1 -> Loading voxel material definitions 2025-08-03 23:21:42.312 - Thread: 1 -> Loading voxel material definitions 2025-08-03 23:21:42.312 - Thread: 1 -> Loading voxel material definitions 2025-08-03 23:21:42.312 - Thread: 1 -> Loading Weather Effects 2025-08-03 23:21:42.313 - Thread: 1 -> Audio effects definitions 2025-08-03 23:21:42.313 - Thread: 1 -> Loading environment items definitions 2025-08-03 23:21:42.313 - Thread: 1 -> Loading environment items definitions 2025-08-03 23:21:42.314 - Thread: 1 -> Loading physical material properties 2025-08-03 23:21:42.315 - Thread: 1 -> Loading particle effect definitions 2025-08-03 23:21:42.422 - Thread: 1 -> Loading particle effect definitions 2025-08-03 23:21:42.424 - Thread: 1 -> Loading environment item definitions 2025-08-03 23:21:42.424 - Thread: 1 -> Loading weapon definitions 2025-08-03 23:21:42.426 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.429 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.430 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.430 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.430 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.431 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.431 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.432 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.433 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.444 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.444 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.445 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.446 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.448 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.449 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.449 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.454 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.455 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.456 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.456 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.458 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.459 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.460 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.460 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.462 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.462 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.464 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.465 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.466 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.467 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.469 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.470 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.474 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.474 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.476 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.476 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.478 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.479 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.481 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.483 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.485 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.486 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.488 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.488 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.506 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.506 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.509 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.511 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.513 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.514 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.516 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.516 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.519 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.520 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.525 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.526 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.529 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.531 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.534 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.534 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.538 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.539 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.545 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.546 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.549 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.550 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.553 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.554 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.560 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.561 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.564 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.565 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.569 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.570 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.574 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.580 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.584 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.585 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.589 - Thread: 1 -> Loading cube blocks 2025-08-03 23:21:42.590 - Thread: 1 -> Created block definitions 2025-08-03 23:21:42.598 - Thread: 1 -> Loading block variant groups 2025-08-03 23:21:42.619 - Thread: 1 -> Loading asteroid generators 2025-08-03 23:21:42.619 - Thread: 1 -> Loading drop containers 2025-08-03 23:21:42.620 - Thread: 1 -> Loading radial menu definitions 2025-08-03 23:21:42.628 - Thread: 1 -> Loading respawn ships 2025-08-03 23:21:42.628 - Thread: 1 -> Loading spawn groups 2025-08-03 23:21:42.628 - Thread: 1 -> Loading spawn groups 2025-08-03 23:21:42.628 - Thread: 1 -> Loading spawn groups 2025-08-03 23:21:42.629 - Thread: 1 -> Loading spawn groups 2025-08-03 23:21:42.629 - Thread: 1 -> Loading spawn groups 2025-08-03 23:21:42.629 - Thread: 1 -> Loading spawn groups 2025-08-03 23:21:42.629 - Thread: 1 -> Loading wheel speeds 2025-08-03 23:21:42.631 - Thread: 1 -> InitBlockGroups Start 2025-08-03 23:21:42.631 - Thread: 1 -> InitBlockGroups #1 2025-08-03 23:21:42.632 - Thread: 1 -> InitBlockGroups #2 2025-08-03 23:21:42.632 - Thread: 1 -> InitBlockGroups #3 2025-08-03 23:21:42.632 - Thread: 1 -> InitBlockGroups #4 2025-08-03 23:21:42.632 - Thread: 1 -> InitBlockGroups End 2025-08-03 23:21:42.634 - Thread: 1 -> PostprocessBlockVariantGroups Start 2025-08-03 23:21:42.635 - Thread: 1 -> PostprocessBlockVariantGroups End 2025-08-03 23:21:42.635 - Thread: 1 -> PostprocessRadialMenus Start 2025-08-03 23:21:42.636 - Thread: 1 -> PostprocessRadialMenus End 2025-08-03 23:21:42.646 - Thread: 1 -> MyAudio.UnloadData - START 2025-08-03 23:21:42.649 - Thread: 1 -> MyAudio.UnloadData - END 2025-08-03 23:21:42.649 - Thread: 1 -> MyAudio.LoadData - START 2025-08-03 23:21:42.690 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 1 - Sample rate: 16000 2025-08-03 23:21:42.727 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:21:42.727 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:21:42.727 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2025-08-03 23:21:42.727 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:21:42.727 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:21:42.727 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2025-08-03 23:21:42.728 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:21:42.728 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:21:42.728 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2025-08-03 23:21:42.728 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:21:42.728 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:21:42.728 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2025-08-03 23:21:42.728 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:21:42.728 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:21:42.728 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2025-08-03 23:21:42.728 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:21:42.728 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:21:42.728 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2025-08-03 23:21:42.728 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:21:42.728 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:21:42.728 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2025-08-03 23:21:42.728 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:21:42.728 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:21:42.728 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2025-08-03 23:21:42.729 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:21:42.729 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:21:42.729 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2025-08-03 23:21:42.757 - Thread: 1 -> MyAudio.LoadData - END 2025-08-03 23:21:42.764 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-08-03 23:21:42.767 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-08-03 23:21:42.808 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-08-03 23:21:42.809 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-08-03 23:21:42.809 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-08-03 23:21:42.819 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-08-03 23:21:43.004 - Thread: 48 -> External debugger: listening... 2025-08-03 23:21:43.334 - Thread: 1 -> MyLights.LoadData() - START 2025-08-03 23:21:43.335 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-08-03 23:21:43.335 - Thread: 1 -> MyLights.LoadData() - END 2025-08-03 23:21:43.335 - Thread: 1 -> Info: MyLights initialized. 2025-08-03 23:21:43.335 - Thread: 1 -> MyExplosions.LoadData() - START 2025-08-03 23:21:43.337 - Thread: 1 -> MyExplosions.LoadData() - END 2025-08-03 23:21:43.352 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-08-03 23:21:43.352 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-08-03 23:21:43.359 - Thread: 1 -> Loading Procedural World Generator 2025-08-03 23:21:43.359 - Thread: 1 -> Loading Procedural World Generator: Seed = '843101749' = 843101749, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-08-03 23:21:43.379 - Thread: 1 -> InitDataComponents - Session Components Start 2025-08-03 23:21:43.379 - Thread: 1 -> Init MyPrecalcComponent 2025-08-03 23:21:43.379 - Thread: 1 -> Init MyParticlesManager 2025-08-03 23:21:43.379 - Thread: 1 -> Init MyPhysicsComponentSystem 2025-08-03 23:21:43.379 - Thread: 1 -> Init MySessionComponentAnimationSystem 2025-08-03 23:21:43.379 - Thread: 1 -> Init MySessionComponentExtDebug 2025-08-03 23:21:43.379 - Thread: 1 -> Init MySpaceRespawnComponent 2025-08-03 23:21:43.379 - Thread: 1 -> Init DemoComponent 2025-08-03 23:21:43.379 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-08-03 23:21:43.379 - Thread: 1 -> Init MyGlobalEncountersGenerator 2025-08-03 23:21:43.379 - Thread: 1 -> Init MyPlanetaryEncountersGenerator 2025-08-03 23:21:43.379 - Thread: 1 -> Init MySpaceBuildComponent 2025-08-03 23:21:43.379 - Thread: 1 -> Init MyWarheads 2025-08-03 23:21:43.379 - Thread: 1 -> Init MyExplosions 2025-08-03 23:21:43.379 - Thread: 1 -> Init MyVoiceChatSessionComponent 2025-08-03 23:21:43.379 - Thread: 1 -> Init MySessionComponentIngameHelp 2025-08-03 23:21:43.379 - Thread: 1 -> Init MyAnselSessionComponent 2025-08-03 23:21:43.379 - Thread: 1 -> Init MyEntityTransformationSystem 2025-08-03 23:21:43.379 - Thread: 1 -> Init MyEnvironmentalParticles 2025-08-03 23:21:43.379 - Thread: 1 -> Init MyHighlightSystem 2025-08-03 23:21:43.379 - Thread: 1 -> Init MySessionComponentAntiCheat 2025-08-03 23:21:43.379 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2025-08-03 23:21:43.379 - Thread: 1 -> Init MySessionComponentSpectatorTools 2025-08-03 23:21:43.379 - Thread: 1 -> Init MySessionComponentTeamBalancer 2025-08-03 23:21:43.379 - Thread: 1 -> Init MySessionComponentTrash 2025-08-03 23:21:43.379 - Thread: 1 -> Init MySessionComponentTriggerSystem 2025-08-03 23:21:43.379 - Thread: 1 -> Init MySessionComponentVoxelHand 2025-08-03 23:21:43.380 - Thread: 1 -> Init MySteamAchievements 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyClipboardComponent 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyLights 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyEmoteSwitcher 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyRadialMenuComponent 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyToolbarComponent 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyToolSwitcher 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyHud 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyHudWarnings 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyTerminalControls 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyChatSystem 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyDamageSystem 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyGravityProviderSystem 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyHeightMapLoadingSystem 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyTurretNotifications 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyTimerComponentSystem 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyMissiles 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyProjectiles 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyAudioComponent 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyGlobalEvents 2025-08-03 23:21:43.380 - Thread: 1 -> Init MySector 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyCubeBuilder 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyFloatingObjects 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyGamePruningStructure 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyMeteorShower 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyPlanets 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyDebris 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyOreDetectorSessionComponent 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyCubeGrids 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyAiTargetManager 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyMaterialPropertiesHelper 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyThirdPersonSpectator 2025-08-03 23:21:43.380 - Thread: 1 -> Init MyPhysics 2025-08-03 23:21:43.380 - Thread: 1 -> InitDataComponents - Session Components End 2025-08-03 23:21:43.380 - Thread: 1 -> InitCategories Start 2025-08-03 23:21:43.391 - Thread: 1 -> InitCategories End 2025-08-03 23:21:43.408 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2025-08-03 23:21:43.416 - Thread: 1 -> Init Factions Start 2025-08-03 23:21:43.418 - Thread: 1 -> Init Factions End 2025-08-03 23:21:43.418 - Thread: 1 -> Entities Load Start 2025-08-03 23:21:43.418 - Thread: 1 -> LoadEntities Start 2025-08-03 23:21:43.418 - Thread: 1 -> LoadEntities Parallel Loading Start 2025-08-03 23:21:43.420 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.420 - Thread: 1 -> OnEntityInitialized Iron Ore (1.81k) (MyFloatingObject, 97190423026748094) 2025-08-03 23:21:43.428 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.428 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.428 - Thread: 1 -> OnEntityInitialized Welder (MyFloatingObject, 102142197225629812) 2025-08-03 23:21:43.428 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.428 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.428 - Thread: 1 -> OnEntityInitialized Welder (MyFloatingObject, 87209072618424857) 2025-08-03 23:21:43.428 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.428 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.428 - Thread: 1 -> OnEntityInitialized Detector Comp. (MyFloatingObject, 73504094820617973) 2025-08-03 23:21:43.428 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.428 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.428 - Thread: 1 -> OnEntityInitialized Interior Plate (4x) (MyFloatingObject, 131272165699304648) 2025-08-03 23:21:43.428 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.428 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.428 - Thread: 1 -> OnEntityInitialized Iron Ore (621) (MyFloatingObject, 116826803794257264) 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.429 - Thread: 1 -> OnEntityInitialized Iron Ore (1.08k) (MyFloatingObject, 141315116036024786) 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.429 - Thread: 1 -> OnEntityInitialized Iron Ore (103) (MyFloatingObject, 132329963709370512) 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.429 - Thread: 1 -> OnEntityInitialized Iron Ore (796) (MyFloatingObject, 76079732928944377) 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.429 - Thread: 1 -> OnEntityInitialized Explosives (2x) (MyFloatingObject, 89369112162146665) 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.429 - Thread: 1 -> OnEntityInitialized Motor (6x) (MyFloatingObject, 91824283871572742) 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.429 - Thread: 1 -> OnEntityInitialized Thruster Comp. (MyFloatingObject, 117867416752614553) 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.429 - Thread: 1 -> OnEntityInitialized Iron Ore (397) (MyFloatingObject, 77452796334251888) 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.429 - Thread: 1 -> OnEntityInitialized Iron Ore (818) (MyFloatingObject, 107212802049095450) 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.429 - Thread: 1 -> OnEntityInitialized Steel Plate (MyFloatingObject, 115797726360519143) 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.429 - Thread: 1 -> OnEntityInitialized Cosmic Coffee (MyFloatingObject, 144004813799378890) 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.429 - Thread: 1 -> OnEntityInitialized Clang Kola (MyFloatingObject, 75545888561561558) 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.429 - Thread: 1 -> OnEntityInitialized Medkit (MyFloatingObject, 89239633263779301) 2025-08-03 23:21:43.429 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.439 - Thread: 11 -> Loading voxel 'I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\BaseAsteroid.vx2' 2025-08-03 23:21:43.464 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.464 - Thread: 1 -> OnEntityInitialized Hand Drill (MyFloatingObject, 139501317102061417) 2025-08-03 23:21:43.464 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.464 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.464 - Thread: 1 -> OnEntityInitialized Powerkit (MyFloatingObject, 129538281228011773) 2025-08-03 23:21:43.464 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.464 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.464 - Thread: 1 -> OnEntityInitialized Antenna Dish (MyCubeGrid, 118449365518356596) 2025-08-03 23:21:43.480 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.480 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.480 - Thread: 1 -> OnEntityInitialized Solar Array Hinge (MyCubeGrid, 96558405095676546) 2025-08-03 23:21:43.480 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.480 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.480 - Thread: 1 -> OnEntityInitialized 90126435721049839 (MyVoxelMap, 90126435721049839) 2025-08-03 23:21:43.482 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.482 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.482 - Thread: 1 -> OnEntityInitialized Drawbridge (MyCubeGrid, 105647867059030586) 2025-08-03 23:21:43.483 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.483 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.483 - Thread: 1 -> OnEntityInitialized Solar Panel Array (MyCubeGrid, 108853629959680414) 2025-08-03 23:21:43.484 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.818 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.818 - Thread: 1 -> OnEntityInitialized Blue Team Constructor (MyCubeGrid, 128994285600198967) 2025-08-03 23:21:43.825 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.825 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.825 - Thread: 1 -> OnEntityInitialized Red Miner (MyCubeGrid, 84844223111426725) 2025-08-03 23:21:43.831 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.831 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.831 - Thread: 1 -> OnEntityInitialized Red Fighter (MyCubeGrid, 136103708479860010) 2025-08-03 23:21:43.835 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.835 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.835 - Thread: 1 -> OnEntityInitialized Blue Ship (MyCubeGrid, 120809128344481657) 2025-08-03 23:21:43.844 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:43.844 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-08-03 23:21:43.844 - Thread: 1 -> OnEntityInitialized Red Ship (MyCubeGrid, 75358783710659536) 2025-08-03 23:21:43.862 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-08-03 23:21:44.024 - Thread: 1 -> LoadEntities Parallel Loading End 2025-08-03 23:21:44.024 - Thread: 1 -> OnEntityInitialized Red Platform (MyCubeGrid, 95783646977542611) 2025-08-03 23:21:44.058 - Thread: 1 -> LoadEntities End 2025-08-03 23:21:44.058 - Thread: 1 -> Entities Load End 2025-08-03 23:21:44.111 - Thread: 1 -> Checkpoint.CameraAttachedTo: 133936737378954547 2025-08-03 23:21:44.111 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2025-08-03 23:21:44.117 - Thread: 1 -> ControlledObject was null, respawning character 2025-08-03 23:21:44.117 - Thread: 1 -> RequestRespawn 2025-08-03 23:21:44.142 - Thread: 1 -> MySession.Static.Load LoadWorld End 2025-08-03 23:21:44.142 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2025-08-03 23:21:44.150 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2025-08-03 23:21:44.228 - Thread: 1 -> Analytics ids for user ([007...626]): User = (97f8b8ff-3515-7b22-fd88-58f06bdcf47d) Session = (f715fbc1-a580-4a32-9785-a3436060320a). 2025-08-03 23:21:44.229 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-08-03 23:21:44.241 - Thread: 1 -> Session loaded 2025-08-03 23:21:44.241 - Thread: 1 -> RunLoadingAction - END 2025-08-03 23:21:44.241 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-08-03 23:21:44.241 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-08-03 23:21:44.241 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-08-03 23:21:44.241 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-08-03 23:21:44.241 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-08-03 23:21:44.242 - Thread: 1 -> Updating continues. 2025-08-03 23:21:44.350 - Thread: 15 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-08-03 23:21:44.374 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-08-03 23:21:44.379 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-08-03 23:21:44.392 - Thread: 1 -> GC Memory: 1794.852 / 1794.852 MB 2025-08-03 23:21:44.404 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-08-03 23:21:45.260 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 97395104738995126) 2025-08-03 23:21:45.264 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2025-08-03 23:21:45.560 - Thread: 1 -> Loading duration: 4.9562128 2025-08-03 23:21:45.604 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2025-08-03 23:21:45.610 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-08-03 23:21:51.711 - Thread: 1 -> GUI Stats: Update 2.48607027777778, Draw 0.247836555555556 2025-08-03 23:21:52.093 - Thread: 1 -> MyConfig.Save() - START 2025-08-03 23:21:52.093 - Thread: 1 -> Path: C:\Users\X\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-03 23:21:52.094 - Thread: 1 -> MyConfig.Save() - END 2025-08-03 23:21:52.250 - Thread: 1 -> Saving world - START 2025-08-03 23:21:52.250 - Thread: 1 -> Making world state snapshot. 2025-08-03 23:21:52.250 - Thread: 1 -> Before snapshot.: GC Memory: 4,824 B 2025-08-03 23:21:52.343 - Thread: 1 -> After snapshot.: GC Memory: 4,828 B 2025-08-03 23:21:52.347 - Thread: 1 -> Directory cleanup: GC Memory: 4,830 B 2025-08-03 23:21:52.347 - Thread: 1 -> Saving world - END 2025-08-03 23:21:52.347 - Thread: 10 -> Session snapshot save - START 2025-08-03 23:21:52.347 - Thread: 10 -> Checking file access for files in target dir. 2025-08-03 23:21:53.247 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\X\AppData\Roaming\SpaceEngineers\Saves\76561198018344626\Red Ship v2 2025-08-03 23-21\.new\Sandbox_config.sbc 2025-08-03 23:21:53.304 - Thread: 10 -> Session snapshot save - END 2025-08-03 23:21:53.473 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-08-03 23:21:53.839 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent 2025-08-03 23:22:03.556 - Thread: 1 -> Player entered: Sargeant Q (76561198114250321) 2025-08-03 23:22:14.409 - Thread: 1 -> GC Memory: 4559.55 / 4559.55 MB 2025-08-03 23:22:22.508 - Thread: 1 -> GUI Stats: Update 0.339396611111111, Draw 0.354163611111111 2025-08-03 23:22:22.522 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-08-03 23:22:22.547 - Thread: 1 -> STATISTICS,0,0,0.0001449585,0,0.0002412796,0,0.00339222,19.14377,110.5559,2,0,4561.333,14102.42,30138,970295,10,36.3885,56.77604,0,35986,8.332911,0,16.66667,3.032221,4.731096,100,9624836831,4561.333,0,0,-1 2025-08-03 23:22:22.547 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-08-03 23:22:22.547 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,860,91,341,594,73,0,9178,6882,0,0,114,7476,0,4733,31,0,8,15,0,28,0,17,1717,759,0,0,50,0,0,0,0 2025-08-03 23:22:33.805 - Thread: 1 -> Player entered: Jathon (76561199160531185) 2025-08-03 23:22:37.790 - Thread: 1 -> World request received: Jathon 2025-08-03 23:22:37.791 - Thread: 1 -> ...responding 2025-08-03 23:22:37.791 - Thread: 1 -> World snapshot - START 2025-08-03 23:22:37.792 - Thread: 1 -> World snapshot - END 2025-08-03 23:22:42.406 - Thread: 1 -> Player entered: HappyMonk3y99 (76561198036497825) 2025-08-03 23:22:43.906 - Thread: 1 -> Player left: Sargeant Q (76561198114250321) 2025-08-03 23:22:44.425 - Thread: 1 -> GC Memory: 4569.045 / 4569.045 MB 2025-08-03 23:22:45.989 - Thread: 1 -> Analytics ids for user ([007...185]): User = (639fa6f8-aca1-ce54-7672-bac9e578f64f) Session = (37d61a94-a7ea-4e2e-950b-2107046b6fc6). 2025-08-03 23:22:46.489 - Thread: 1 -> World request received: HappyMonk3y99 2025-08-03 23:22:46.489 - Thread: 1 -> ...responding 2025-08-03 23:22:46.489 - Thread: 1 -> World snapshot - START 2025-08-03 23:22:46.490 - Thread: 1 -> World snapshot - END 2025-08-03 23:22:49.839 - Thread: 1 -> Analytics ids for user ([007...825]): User = (c4ae5cce-ec48-e951-841c-6fb094f2961d) Session = (34e65b54-b0d6-429b-ab6e-dbca12410828). 2025-08-03 23:22:50.372 - Thread: 1 -> Player entered: Sargeant Q (76561198114250321) 2025-08-03 23:22:52.356 - Thread: 1 -> Player left: Sargeant Q (76561198114250321) 2025-08-03 23:22:52.358 - Thread: 1 -> Player entered: Sargeant Q (76561198114250321) 2025-08-03 23:22:52.508 - Thread: 1 -> GUI Stats: Update 0.316161222222223, Draw 0.349756222222222 2025-08-03 23:23:14.442 - Thread: 1 -> GC Memory: 4584.425 / 4584.425 MB 2025-08-03 23:23:22.508 - Thread: 1 -> GUI Stats: Update 0.327286944444445, Draw 0.341065666666667 2025-08-03 23:23:22.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-08-03 23:23:22.539 - Thread: 1 -> STATISTICS,60.0166667,0,0.0004081726,0.006311417,0.1682806,0.009510994,0.6728973,20.02691,91.47196,4,0,4591.057,14142.88,30138,970295,10,31.38966,55.50436,0.2081738,35918,8.332917,0,16.66667,2.615674,4.625133,100,9646270333,4591.057,0,0,-1 2025-08-03 23:23:22.539 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-08-03 23:23:22.539 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,860,91,341,594,73,0,9199,6900,0,0,131,7495,0,4733,31,0,8,15,0,28,1,18,1717,759,0,0,50,0,0,0,0 2025-08-03 23:23:32.706 - Thread: 1 -> Player left: Sargeant Q (76561198114250321) 2025-08-03 23:23:44.459 - Thread: 1 -> GC Memory: 4598.681 / 4598.681 MB 2025-08-03 23:23:52.509 - Thread: 1 -> GUI Stats: Update 0.253597500000001, Draw 0.394204277777778 2025-08-03 23:24:14.459 - Thread: 1 -> GC Memory: 4612.033 / 4612.033 MB 2025-08-03 23:24:22.509 - Thread: 1 -> GUI Stats: Update 0.332651666666666, Draw 0.369788222222222 2025-08-03 23:24:22.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-08-03 23:24:22.557 - Thread: 1 -> STATISTICS,120.0333334,0,0.003885269,0.006311417,0.1682806,0.01066303,0.9535398,22.85204,96.13846,3,0,1562.009,11812.32,30138,970295,10,35.79902,57.91442,0.2301582,37729,8.333106,0,16.66667,2.983171,4.82607,100,9627770109,1562.009,0,0,-1 2025-08-03 23:24:22.557 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-08-03 23:24:22.557 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,860,91,342,594,73,0,9181,6882,0,0,114,7477,0,4733,31,0,8,15,0,28,1,18,1717,759,0,0,50,0,0,0,0 2025-08-03 23:24:44.459 - Thread: 1 -> GC Memory: 1563.202 / 1563.202 MB 2025-08-03 23:24:52.509 - Thread: 1 -> GUI Stats: Update 0.244208333333333, Draw 0.359275277777778 2025-08-03 23:25:04.423 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-08-03 23:25:04.756 - Thread: 1 -> MyConfig.Save() - START 2025-08-03 23:25:04.756 - Thread: 1 -> Path: C:\Users\X\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-03 23:25:04.759 - Thread: 1 -> MyConfig.Save() - END 2025-08-03 23:25:06.456 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-08-03 23:25:14.459 - Thread: 1 -> GC Memory: 1565.262 / 1565.262 MB 2025-08-03 23:25:22.274 - Thread: 1 -> Player left: HappyMonk3y99 (76561198036497825) 2025-08-03 23:25:22.509 - Thread: 1 -> GUI Stats: Update 0.336441666666667, Draw 0.355109000000001 2025-08-03 23:25:22.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-08-03 23:25:22.573 - Thread: 1 -> STATISTICS,180.05,0,0.003426552,0.006311417,0.1682806,0.01085758,1.186735,23.76591,81.95776,2,0,1561.791,11815.18,30138,970295,10,35.65536,71.94492,0.2128537,38095,8.332915,0,16.66667,2.971131,5.995109,100,9626372728,1561.791,0,0,-1 2025-08-03 23:25:22.573 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-08-03 23:25:22.573 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,860,91,342,594,73,0,9180,6881,0,0,114,7476,0,4732,31,0,8,15,0,28,1,18,1717,759,0,0,50,0,0,0,0 2025-08-03 23:25:22.790 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-08-03 23:25:22.922 - Thread: 1 -> MyConfig.Save() - START 2025-08-03 23:25:22.922 - Thread: 1 -> Path: C:\Users\X\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-03 23:25:22.925 - Thread: 1 -> MyConfig.Save() - END 2025-08-03 23:25:23.573 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-08-03 23:25:26.423 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-08-03 23:25:26.556 - Thread: 1 -> MyConfig.Save() - START 2025-08-03 23:25:26.557 - Thread: 1 -> Path: C:\Users\X\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-03 23:25:26.559 - Thread: 1 -> MyConfig.Save() - END 2025-08-03 23:25:30.906 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-08-03 23:25:32.173 - Thread: 1 -> Saving world - START 2025-08-03 23:25:32.173 - Thread: 1 -> Making world state snapshot. 2025-08-03 23:25:32.173 - Thread: 1 -> Before snapshot.: GC Memory: 1,566 B 2025-08-03 23:25:32.184 - Thread: 1 -> After snapshot.: GC Memory: 1,569 B 2025-08-03 23:25:32.188 - Thread: 1 -> Directory cleanup: GC Memory: 1,569 B 2025-08-03 23:25:32.188 - Thread: 1 -> Saving world - END 2025-08-03 23:25:32.189 - Thread: 13 -> Session snapshot save - START 2025-08-03 23:25:32.189 - Thread: 13 -> Checking file access for files in target dir. 2025-08-03 23:25:32.206 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-08-03 23:25:32.256 - Thread: 1 -> UnloadAndExitToMenu - Started 2025-08-03 23:25:32.256 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-08-03 23:25:32.337 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\X\AppData\Roaming\SpaceEngineers\Saves\76561198018344626\Red Ship v2 2025-08-03 23-21\.new\Sandbox_config.sbc 2025-08-03 23:25:32.369 - Thread: 13 -> Session snapshot save - END 2025-08-03 23:25:32.371 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-08-03 23:25:32.371 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent 2025-08-03 23:25:32.371 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2025-08-03 23:25:32.371 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2025-08-03 23:25:32.545 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2025-08-03 23:25:32.545 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2025-08-03 23:25:32.545 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2025-08-03 23:25:32.546 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2025-08-03 23:25:32.626 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2025-08-03 23:25:32.628 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-08-03 23:25:32.629 - Thread: 1 -> MySession::Unload START 2025-08-03 23:25:32.629 - Thread: 1 -> AutoSaveInMinutes: 5 2025-08-03 23:25:32.629 - Thread: 1 -> MySandboxGame.IsDedicated: False 2025-08-03 23:25:32.629 - Thread: 1 -> IsServer: True 2025-08-03 23:25:32.629 - Thread: 1 -> MyAudio.UnloadData - START 2025-08-03 23:25:32.632 - Thread: 1 -> MyAudio.UnloadData - END 2025-08-03 23:25:32.632 - Thread: 1 -> MyAudio.LoadData - START 2025-08-03 23:25:32.673 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 1 - Sample rate: 16000 2025-08-03 23:25:32.721 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:25:32.721 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:25:32.721 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2025-08-03 23:25:32.721 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:25:32.721 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:25:32.721 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2025-08-03 23:25:32.722 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:25:32.722 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:25:32.722 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2025-08-03 23:25:32.722 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:25:32.722 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:25:32.722 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2025-08-03 23:25:32.722 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:25:32.722 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:25:32.722 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2025-08-03 23:25:32.722 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:25:32.722 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:25:32.722 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2025-08-03 23:25:32.722 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:25:32.722 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:25:32.722 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2025-08-03 23:25:32.722 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:25:32.722 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:25:32.722 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2025-08-03 23:25:32.723 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:25:32.723 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:25:32.723 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2025-08-03 23:25:32.764 - Thread: 1 -> MyAudio.LoadData - END 2025-08-03 23:25:32.764 - Thread: 1 -> MyConfig.Save() - START 2025-08-03 23:25:32.764 - Thread: 1 -> Path: C:\Users\X\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-03 23:25:32.767 - Thread: 1 -> MyConfig.Save() - END 2025-08-03 23:25:32.772 - Thread: 1 -> Unloading Procedural World Generator 2025-08-03 23:25:32.865 - Thread: 1 -> Info: MyLights Unloading data. 2025-08-03 23:25:32.868 - Thread: 1 -> Network readers disposed 2025-08-03 23:25:32.869 - Thread: 1 -> Network readers disposed 2025-08-03 23:25:32.869 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-08-03 23:25:33.036 - Thread: 1 -> Loading sound definitions 2025-08-03 23:25:33.036 - Thread: 1 -> Loading gamepad controls 2025-08-03 23:25:33.036 - Thread: 1 -> Loading DLC definitions 2025-08-03 23:25:33.056 - Thread: 1 -> Loading OffensiveWords definitions 2025-08-03 23:25:33.056 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-08-03 23:25:33.056 - Thread: 1 -> Loading Quick starts 2025-08-03 23:25:33.056 - Thread: 1 -> Loading ScenarioCategories 2025-08-03 23:25:33.056 - Thread: 1 -> Loading shadow textures definitions 2025-08-03 23:25:33.056 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-08-03 23:25:33.056 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-08-03 23:25:33.266 - Thread: 1 -> MySession::Unload END 2025-08-03 23:25:33.267 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2025-08-03 23:25:33.267 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-08-03 23:25:33.267 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-08-03 23:25:33.267 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-08-03 23:25:33.427 - Thread: 1 -> MyConfig.Save() - START 2025-08-03 23:25:33.427 - Thread: 1 -> Path: C:\Users\X\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-03 23:25:33.430 - Thread: 1 -> MyConfig.Save() - END 2025-08-03 23:25:53.495 - Thread: 1 -> GUI Stats: Update 0.341563, Draw 0.180952444444445 2025-08-03 23:26:12.195 - Thread: 1 -> UnloadAndExitToMenu - Started 2025-08-03 23:26:12.195 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-08-03 23:26:12.195 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-08-03 23:26:12.195 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2025-08-03 23:26:12.195 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-08-03 23:26:12.195 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-08-03 23:26:12.200 - Thread: 1 -> Joining lobby: 109775244091376564 2025-08-03 23:26:12.200 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-08-03 23:26:12.328 - Thread: 1 -> MyConfig.Save() - START 2025-08-03 23:26:12.328 - Thread: 1 -> Path: C:\Users\X\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-03 23:26:12.330 - Thread: 1 -> MyConfig.Save() - END 2025-08-03 23:26:12.621 - Thread: 1 -> Lobby join response: True, enter state: Success 2025-08-03 23:26:12.621 - Thread: 1 -> World requested 2025-08-03 23:26:15.022 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-08-03 23:26:16.389 - Thread: 1 -> World requested - connection alive 2025-08-03 23:26:17.067 - Thread: 1 -> LoadSession() - Start 2025-08-03 23:26:17.067 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-08-03 23:26:17.067 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-08-03 23:26:17.067 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-08-03 23:26:17.068 - Thread: 1 -> LoadSession() - End 2025-08-03 23:26:17.068 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-08-03 23:26:17.068 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-08-03 23:26:17.068 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-08-03 23:26:17.135 - Thread: 1 -> RunLoadingAction - START 2025-08-03 23:26:17.961 - Thread: 1 -> GC Memory: 1,621,261,352 B 2025-08-03 23:26:17.964 - Thread: 1 -> Process Memory: 12,364,242,944 B 2025-08-03 23:26:17.979 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-08-03 23:26:17.995 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-08-03 23:26:17.995 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-08-03 23:26:17.995 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-08-03 23:26:17.996 - Thread: 1 -> 90e19d5837e41ebc2aeecc76d6365ee1076a88b5 2025-08-03 23:26:18.161 - Thread: 1 -> Loading scenarios 2025-08-03 23:26:18.161 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-08-03 23:26:18.161 - Thread: 1 -> List of used mods (0) - START 2025-08-03 23:26:18.161 - Thread: 1 -> List of used mods - END 2025-08-03 23:26:18.203 - Thread: 1 -> Loading behaviors 2025-08-03 23:26:18.203 - Thread: 1 -> Loading ammo magazines 2025-08-03 23:26:18.204 - Thread: 1 -> Loading ammo definitions 2025-08-03 23:26:18.204 - Thread: 1 -> Loading animations 2025-08-03 23:26:18.204 - Thread: 1 -> Loading animations 2025-08-03 23:26:18.204 - Thread: 1 -> Loading sound definitions 2025-08-03 23:26:18.204 - Thread: 1 -> Loading sound definitions 2025-08-03 23:26:18.204 - Thread: 1 -> Loading sound definitions 2025-08-03 23:26:18.204 - Thread: 1 -> Loading sound definitions 2025-08-03 23:26:18.204 - Thread: 1 -> Loading sound definitions 2025-08-03 23:26:18.204 - Thread: 1 -> Loading sound definitions 2025-08-03 23:26:18.204 - Thread: 1 -> Loading category classes 2025-08-03 23:26:18.205 - Thread: 1 -> Loading Block Tag definitions 2025-08-03 23:26:18.205 - Thread: 1 -> Loading blueprint classes 2025-08-03 23:26:18.205 - Thread: 1 -> Loading blueprint class entries 2025-08-03 23:26:18.206 - Thread: 1 -> Loading blueprint class entries 2025-08-03 23:26:18.206 - Thread: 1 -> Loading blueprints 2025-08-03 23:26:18.206 - Thread: 1 -> Loading blueprints 2025-08-03 23:26:18.206 - Thread: 1 -> Loading agent definitions 2025-08-03 23:26:18.206 - Thread: 1 -> Loading character definitions 2025-08-03 23:26:18.206 - Thread: 1 -> Loading character definitions 2025-08-03 23:26:18.206 - Thread: 1 -> Loading components 2025-08-03 23:26:18.206 - Thread: 1 -> Loading components 2025-08-03 23:26:18.206 - Thread: 1 -> Loading configuration 2025-08-03 23:26:18.206 - Thread: 1 -> Loading container types 2025-08-03 23:26:18.207 - Thread: 1 -> Loading Contract Types 2025-08-03 23:26:18.207 - Thread: 1 -> Loading gamepad controls 2025-08-03 23:26:18.207 - Thread: 1 -> Loading block positions 2025-08-03 23:26:18.207 - Thread: 1 -> Loading curve definitions 2025-08-03 23:26:18.207 - Thread: 1 -> Loading debris 2025-08-03 23:26:18.207 - Thread: 1 -> Loading environment items entries 2025-08-03 23:26:18.207 - Thread: 1 -> Loading decal global definitions 2025-08-03 23:26:18.207 - Thread: 1 -> Loading decal definitions 2025-08-03 23:26:18.207 - Thread: 1 -> Loading decal definitions 2025-08-03 23:26:18.207 - Thread: 1 -> Loading drone behaviors 2025-08-03 23:26:18.207 - Thread: 1 -> Loading edges 2025-08-03 23:26:18.207 - Thread: 1 -> Loading emissive color definitions 2025-08-03 23:26:18.207 - Thread: 1 -> Loading emissive color default states 2025-08-03 23:26:18.207 - Thread: 1 -> Loading animations 2025-08-03 23:26:18.207 - Thread: 1 -> Loading entity components 2025-08-03 23:26:18.207 - Thread: 1 -> Loading component containers 2025-08-03 23:26:18.207 - Thread: 1 -> Loading environment items entries 2025-08-03 23:26:18.208 - Thread: 1 -> Loading Faction Names 2025-08-03 23:26:18.208 - Thread: 1 -> Loading factions 2025-08-03 23:26:18.208 - Thread: 1 -> Loading flare definitions 2025-08-03 23:26:18.208 - Thread: 1 -> Loading DLC definitions 2025-08-03 23:26:18.208 - Thread: 1 -> Loading gas property definitions 2025-08-03 23:26:18.208 - Thread: 1 -> Loading event definitions 2025-08-03 23:26:18.208 - Thread: 1 -> Loading physical items 2025-08-03 23:26:18.228 - Thread: 1 -> Loading LCD texture categories 2025-08-03 23:26:18.228 - Thread: 1 -> Loading LCD texture categories 2025-08-03 23:26:18.228 - Thread: 1 -> Loading LCD texture categories 2025-08-03 23:26:18.228 - Thread: 1 -> Loading LCD texture categories 2025-08-03 23:26:18.228 - Thread: 1 -> Loading LCD texture categories 2025-08-03 23:26:18.228 - Thread: 1 -> Loading LCD texture categories 2025-08-03 23:26:18.228 - Thread: 1 -> Loading OffensiveWords definitions 2025-08-03 23:26:18.228 - Thread: 1 -> Loading planet definition 2025-08-03 23:26:18.228 - Thread: 1 -> Loading physical items 2025-08-03 23:26:18.228 - Thread: 1 -> Loading physical items 2025-08-03 23:26:18.228 - Thread: 1 -> Loading physical material properties 2025-08-03 23:26:18.228 - Thread: 1 -> Loading pirate antennas 2025-08-03 23:26:18.228 - Thread: 1 -> Loading Quick starts 2025-08-03 23:26:18.228 - Thread: 1 -> Loading research blocks definitions 2025-08-03 23:26:18.229 - Thread: 1 -> Loading research groups definitions 2025-08-03 23:26:18.229 - Thread: 1 -> Loading resource distribution groups 2025-08-03 23:26:18.229 - Thread: 1 -> Loading ScenarioCategories 2025-08-03 23:26:18.229 - Thread: 1 -> Loading shadow textures definitions 2025-08-03 23:26:18.229 - Thread: 1 -> Loading ship sound groups 2025-08-03 23:26:18.229 - Thread: 1 -> Loading ship sound groups 2025-08-03 23:26:18.229 - Thread: 1 -> Loading sound categories 2025-08-03 23:26:18.229 - Thread: 1 -> Loading stat definitions 2025-08-03 23:26:18.229 - Thread: 1 -> Loading stories definition 2025-08-03 23:26:18.229 - Thread: 1 -> Loading Story Categories definition 2025-08-03 23:26:18.229 - Thread: 1 -> Loading gamepad controls 2025-08-03 23:26:18.229 - Thread: 1 -> Loading grid creators 2025-08-03 23:26:18.229 - Thread: 1 -> Loading transparent material properties 2025-08-03 23:26:18.229 - Thread: 1 -> Loading planet definition 2025-08-03 23:26:18.229 - Thread: 1 -> Loading voxel map storage definitions 2025-08-03 23:26:18.229 - Thread: 1 -> Loading voxel material definitions 2025-08-03 23:26:18.229 - Thread: 1 -> Loading voxel material definitions 2025-08-03 23:26:18.229 - Thread: 1 -> Loading voxel material definitions 2025-08-03 23:26:18.229 - Thread: 1 -> Loading voxel material definitions 2025-08-03 23:26:18.229 - Thread: 1 -> Loading Weather Effects 2025-08-03 23:26:18.230 - Thread: 1 -> Audio effects definitions 2025-08-03 23:26:18.230 - Thread: 1 -> Loading environment items definitions 2025-08-03 23:26:18.231 - Thread: 1 -> Loading environment items definitions 2025-08-03 23:26:18.231 - Thread: 1 -> Loading physical material properties 2025-08-03 23:26:18.231 - Thread: 1 -> Loading particle effect definitions 2025-08-03 23:26:18.336 - Thread: 1 -> Loading particle effect definitions 2025-08-03 23:26:18.338 - Thread: 1 -> Loading environment item definitions 2025-08-03 23:26:18.338 - Thread: 1 -> Loading weapon definitions 2025-08-03 23:26:18.339 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.339 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.340 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.340 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.340 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.341 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.341 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.342 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.343 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.343 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.344 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.344 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.344 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.345 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.346 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.347 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.348 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.348 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.353 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.354 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.355 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.356 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.357 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.357 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.359 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.359 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.360 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.361 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.362 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.363 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.364 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.365 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.367 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.369 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.370 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.370 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.371 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.372 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.374 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.374 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.377 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.377 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.379 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.379 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.382 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.382 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.386 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.387 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.390 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.390 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.393 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.393 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.395 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.396 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.400 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.401 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.404 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.405 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.408 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.408 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.411 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.412 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.417 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.418 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.422 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.422 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.426 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.427 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.430 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.431 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.446 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.446 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.450 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.451 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.455 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.456 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.462 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.463 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.467 - Thread: 1 -> Loading cube blocks 2025-08-03 23:26:18.468 - Thread: 1 -> Created block definitions 2025-08-03 23:26:18.476 - Thread: 1 -> Loading block variant groups 2025-08-03 23:26:18.497 - Thread: 1 -> Loading asteroid generators 2025-08-03 23:26:18.497 - Thread: 1 -> Loading drop containers 2025-08-03 23:26:18.497 - Thread: 1 -> Loading radial menu definitions 2025-08-03 23:26:18.497 - Thread: 1 -> Loading respawn ships 2025-08-03 23:26:18.497 - Thread: 1 -> Loading spawn groups 2025-08-03 23:26:18.497 - Thread: 1 -> Loading spawn groups 2025-08-03 23:26:18.497 - Thread: 1 -> Loading spawn groups 2025-08-03 23:26:18.497 - Thread: 1 -> Loading spawn groups 2025-08-03 23:26:18.498 - Thread: 1 -> Loading spawn groups 2025-08-03 23:26:18.498 - Thread: 1 -> Loading spawn groups 2025-08-03 23:26:18.498 - Thread: 1 -> Loading wheel speeds 2025-08-03 23:26:18.499 - Thread: 1 -> InitBlockGroups Start 2025-08-03 23:26:18.500 - Thread: 1 -> InitBlockGroups #1 2025-08-03 23:26:18.501 - Thread: 1 -> InitBlockGroups #2 2025-08-03 23:26:18.501 - Thread: 1 -> InitBlockGroups #3 2025-08-03 23:26:18.501 - Thread: 1 -> InitBlockGroups #4 2025-08-03 23:26:18.501 - Thread: 1 -> InitBlockGroups End 2025-08-03 23:26:18.503 - Thread: 1 -> PostprocessBlockVariantGroups Start 2025-08-03 23:26:18.503 - Thread: 1 -> PostprocessBlockVariantGroups End 2025-08-03 23:26:18.503 - Thread: 1 -> PostprocessRadialMenus Start 2025-08-03 23:26:18.503 - Thread: 1 -> PostprocessRadialMenus End 2025-08-03 23:26:18.509 - Thread: 1 -> MyAudio.UnloadData - START 2025-08-03 23:26:18.511 - Thread: 1 -> MyAudio.UnloadData - END 2025-08-03 23:26:18.511 - Thread: 1 -> MyAudio.LoadData - START 2025-08-03 23:26:18.551 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 1 - Sample rate: 16000 2025-08-03 23:26:18.593 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:26:18.593 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:26:18.593 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2025-08-03 23:26:18.593 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:26:18.593 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:26:18.593 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2025-08-03 23:26:18.593 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:26:18.593 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:26:18.593 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2025-08-03 23:26:18.593 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:26:18.593 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:26:18.593 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2025-08-03 23:26:18.594 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:26:18.594 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:26:18.594 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2025-08-03 23:26:18.594 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:26:18.594 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:26:18.594 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2025-08-03 23:26:18.594 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:26:18.594 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:26:18.594 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2025-08-03 23:26:18.594 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:26:18.594 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:26:18.594 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2025-08-03 23:26:18.594 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:26:18.594 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:26:18.594 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2025-08-03 23:26:18.629 - Thread: 1 -> MyAudio.LoadData - END 2025-08-03 23:26:18.631 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-08-03 23:26:18.633 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-08-03 23:26:18.662 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-08-03 23:26:18.678 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-08-03 23:26:18.678 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-08-03 23:26:18.682 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-08-03 23:26:18.793 - Thread: 1 -> MyLights.LoadData() - START 2025-08-03 23:26:18.793 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-08-03 23:26:18.793 - Thread: 1 -> MyLights.LoadData() - END 2025-08-03 23:26:18.793 - Thread: 1 -> Info: MyLights initialized. 2025-08-03 23:26:18.793 - Thread: 1 -> MyExplosions.LoadData() - START 2025-08-03 23:26:18.793 - Thread: 1 -> MyExplosions.LoadData() - END 2025-08-03 23:26:18.796 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-08-03 23:26:18.796 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-08-03 23:26:18.796 - Thread: 1 -> Loading Procedural World Generator 2025-08-03 23:26:18.796 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-08-03 23:26:18.807 - Thread: 1 -> InitDataComponents - Session Components Start 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyPrecalcComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyParticlesManager 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyPhysicsComponentSystem 2025-08-03 23:26:18.807 - Thread: 1 -> Init MySessionComponentAnimationSystem 2025-08-03 23:26:18.807 - Thread: 1 -> Init MySessionComponentExtDebug 2025-08-03 23:26:18.807 - Thread: 1 -> Init MySpaceRespawnComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Init DemoComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyAiRvoComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyAutopilotPathfindingComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyGlobalEncountersGenerator 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyNPCGridClaimSessionComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyPlanetaryEncountersGenerator 2025-08-03 23:26:18.807 - Thread: 1 -> Init MySpaceBuildComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyWarheads 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyExplosions 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyVoiceChatSessionComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Init MySessionComponentIngameHelp 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyAnselSessionComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyEntityTransformationSystem 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyEnvironmentalParticles 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyHighlightSystem 2025-08-03 23:26:18.807 - Thread: 1 -> Init MySessionComponentContractSystem 2025-08-03 23:26:18.807 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2025-08-03 23:26:18.807 - Thread: 1 -> Init MySessionComponentSpectatorTools 2025-08-03 23:26:18.807 - Thread: 1 -> Init MySessionComponentTeamBalancer 2025-08-03 23:26:18.807 - Thread: 1 -> Init MySessionComponentTrash 2025-08-03 23:26:18.807 - Thread: 1 -> Init MySessionComponentTriggerSystem 2025-08-03 23:26:18.807 - Thread: 1 -> Init MySessionComponentVoxelHand 2025-08-03 23:26:18.807 - Thread: 1 -> Init MySteamAchievements 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyClipboardComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyLights 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyEmoteSwitcher 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyRadialMenuComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyToolbarComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyToolSwitcher 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyHud 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyHudWarnings 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyTerminalControls 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyChatSystem 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyDamageSystem 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyGravityProviderSystem 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyHeightMapLoadingSystem 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyTurretNotifications 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyTimerComponentSystem 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyMissiles 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyProjectiles 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyAudioComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyGlobalEvents 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyNeutralShipSpawner 2025-08-03 23:26:18.807 - Thread: 1 -> Init MySector 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyCubeBuilder 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyFloatingObjects 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyGamePruningStructure 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyMeteorShower 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyPlanets 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyDebris 2025-08-03 23:26:18.807 - Thread: 1 -> Init MyOreDetectorSessionComponent 2025-08-03 23:26:18.808 - Thread: 1 -> Init MyCubeGrids 2025-08-03 23:26:18.808 - Thread: 1 -> Init MyAiTargetManager 2025-08-03 23:26:18.808 - Thread: 1 -> Init MyMaterialPropertiesHelper 2025-08-03 23:26:18.808 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2025-08-03 23:26:18.808 - Thread: 1 -> Init MyThirdPersonSpectator 2025-08-03 23:26:18.808 - Thread: 1 -> Init MyPhysics 2025-08-03 23:26:18.808 - Thread: 1 -> InitDataComponents - Session Components End 2025-08-03 23:26:18.808 - Thread: 1 -> InitCategories Start 2025-08-03 23:26:18.819 - Thread: 1 -> InitCategories End 2025-08-03 23:26:20.109 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2025-08-03 23:26:20.109 - Thread: 1 -> Info: Planet generator name: Mars 2025-08-03 23:26:20.109 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2025-08-03 23:26:21.432 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2025-08-03 23:26:21.432 - Thread: 1 -> Info: Planet generator name: Titan 2025-08-03 23:26:21.432 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2025-08-03 23:26:22.778 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2025-08-03 23:26:22.778 - Thread: 1 -> Info: Planet generator name: Moon 2025-08-03 23:26:22.778 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2025-08-03 23:26:24.171 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2025-08-03 23:26:24.171 - Thread: 1 -> Info: Planet generator name: EarthLike 2025-08-03 23:26:24.171 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2025-08-03 23:26:25.622 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2025-08-03 23:26:25.622 - Thread: 1 -> Info: Planet generator name: Alien 2025-08-03 23:26:25.622 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2025-08-03 23:26:26.893 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2025-08-03 23:26:26.893 - Thread: 1 -> Info: Planet generator name: Triton 2025-08-03 23:26:26.893 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2025-08-03 23:26:28.278 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2025-08-03 23:26:28.278 - Thread: 1 -> Info: Planet generator name: Europa 2025-08-03 23:26:28.278 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2025-08-03 23:26:29.928 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2025-08-03 23:26:29.928 - Thread: 1 -> Info: Planet generator name: Pertam 2025-08-03 23:26:29.928 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2025-08-03 23:26:29.928 - Thread: 1 -> Init Factions Start 2025-08-03 23:26:29.928 - Thread: 1 -> Init Factions End 2025-08-03 23:26:29.928 - Thread: 1 -> Entities Load Start 2025-08-03 23:26:29.928 - Thread: 1 -> LoadEntities Start 2025-08-03 23:26:29.928 - Thread: 1 -> LoadEntities Parallel Loading Start 2025-08-03 23:26:29.928 - Thread: 1 -> LoadEntities Parallel Loading End 2025-08-03 23:26:29.928 - Thread: 1 -> LoadEntities End 2025-08-03 23:26:29.928 - Thread: 1 -> Entities Load End 2025-08-03 23:26:29.928 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2025-08-03 23:26:29.928 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2025-08-03 23:26:29.945 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-08-03 23:26:29.946 - Thread: 1 -> RunLoadingAction - END 2025-08-03 23:26:29.946 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-08-03 23:26:29.946 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-08-03 23:26:29.946 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-08-03 23:26:29.946 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-08-03 23:26:29.946 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-08-03 23:26:29.946 - Thread: 1 -> Updating continues. 2025-08-03 23:26:30.159 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 128628991065356271) 2025-08-03 23:26:30.204 - Thread: 1 -> RequestRespawn 2025-08-03 23:26:30.278 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2025-08-03 23:26:36.843 - Thread: 1 -> GUI Stats: Update 7.26710433333332, Draw 0.149698333333333 2025-08-03 23:26:36.943 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-08-03 23:26:36.944 - Thread: 1 -> STATISTICS,240.0666667,0.001592636,0,0.03211689,0.1682806,0.05342388,1.207225,2.610362,4.634681,2,0,1736.282,12826.1,0,100000,0,6.070533,1.378376,0.1881655,37197,8.332929,0,16.66667,0.5058532,0.114859,100,10486035882,1736.282,0,0,-1 2025-08-03 23:26:36.944 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-08-03 23:26:36.945 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,860,91,338,587,0,849,10000,6942,0,0,74,7529,0,4878,15,0,0,0,384,24,1,3,1717,758,456,8,50,0,0,0,0 2025-08-03 23:27:06.843 - Thread: 1 -> GUI Stats: Update 0.023217, Draw 0.131895111111111 2025-08-03 23:27:36.843 - Thread: 1 -> GUI Stats: Update 0.023002, Draw 0.128506777777778 2025-08-03 23:27:36.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-08-03 23:27:36.960 - Thread: 1 -> STATISTICS,300.0833334,0.001592636,0,0.03211689,0.1682806,0.1505566,1.207225,2.758269,4.722095,2,0,1735.777,12817.59,0,100000,0,6.04447,1.313714,0.118629,37095,8.332907,0,16.66667,0.5036801,0.1094706,100,10486035882,1735.777,0,0,-1 2025-08-03 23:27:36.960 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-08-03 23:27:36.960 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,860,91,338,587,0,849,10000,6942,0,0,74,7529,0,4878,15,0,0,0,384,24,1,3,1717,758,456,8,50,0,0,0,0 2025-08-03 23:28:06.843 - Thread: 1 -> GUI Stats: Update 0.0231716111111111, Draw 0.135812277777778 2025-08-03 23:28:36.843 - Thread: 1 -> GUI Stats: Update 0.0241397222222222, Draw 0.128497722222222 2025-08-03 23:28:36.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-08-03 23:28:36.977 - Thread: 1 -> STATISTICS,360.1,0.001628876,0,0.03211689,0.1682806,0.2483978,1.207225,2.761912,4.791432,2,0,1602.531,12818.16,0,100000,0,5.819036,1.266215,0.114945,37047,8.332668,0,16.66667,0.484881,0.1055095,100,10486035882,1602.531,0,0,-1 2025-08-03 23:28:36.977 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-08-03 23:28:36.977 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,860,91,338,587,0,849,10000,6942,0,0,74,7529,0,4878,15,0,0,0,384,24,1,3,1717,758,456,8,50,0,0,0,0 2025-08-03 23:29:06.843 - Thread: 1 -> GUI Stats: Update 0.0243268888888889, Draw 0.126973666666667 2025-08-03 23:29:18.128 - Thread: 24 -> Sending event to ElasticSearch: EmotesStats 2025-08-03 23:29:18.259 - Thread: 24 -> Sending event to ElasticSearch: BlockStats 2025-08-03 23:29:18.261 - Thread: 24 -> Sending event to ElasticSearch: WorldEnd 2025-08-03 23:29:18.261 - Thread: 24 -> Sending event to ElasticSearch: SessionEnd 2025-08-03 23:29:18.280 - Thread: 1 -> Exiting.. 2025-08-03 23:29:18.280 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-08-03 23:29:18.281 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-08-03 23:29:18.281 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent 2025-08-03 23:29:18.281 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2025-08-03 23:29:18.281 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2025-08-03 23:29:18.506 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2025-08-03 23:29:18.506 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2025-08-03 23:29:18.506 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2025-08-03 23:29:18.507 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2025-08-03 23:29:18.508 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2025-08-03 23:29:18.508 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-08-03 23:29:18.508 - Thread: 1 -> MySession::Unload START 2025-08-03 23:29:18.508 - Thread: 1 -> AutoSaveInMinutes: 0 2025-08-03 23:29:18.508 - Thread: 1 -> MySandboxGame.IsDedicated: False 2025-08-03 23:29:18.508 - Thread: 1 -> IsServer: False 2025-08-03 23:29:18.509 - Thread: 1 -> MyAudio.UnloadData - START 2025-08-03 23:29:18.510 - Thread: 1 -> MyAudio.UnloadData - END 2025-08-03 23:29:18.510 - Thread: 1 -> MyAudio.LoadData - START 2025-08-03 23:29:18.549 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 1 - Sample rate: 16000 2025-08-03 23:29:18.602 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:29:18.602 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:29:18.602 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2025-08-03 23:29:18.602 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:29:18.602 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:29:18.602 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2025-08-03 23:29:18.602 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:29:18.602 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:29:18.602 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2025-08-03 23:29:18.602 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:29:18.602 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:29:18.602 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2025-08-03 23:29:18.602 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:29:18.602 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:29:18.602 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2025-08-03 23:29:18.603 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:29:18.603 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:29:18.603 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2025-08-03 23:29:18.603 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:29:18.603 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:29:18.603 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2025-08-03 23:29:18.603 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:29:18.603 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:29:18.603 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2025-08-03 23:29:18.603 - Thread: 1 -> MOD_ERROR: Unknown 2025-08-03 23:29:18.603 - Thread: 1 -> in file: I:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-08-03 23:29:18.603 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2025-08-03 23:29:18.643 - Thread: 1 -> MyAudio.LoadData - END 2025-08-03 23:29:18.643 - Thread: 1 -> MyConfig.Save() - START 2025-08-03 23:29:18.643 - Thread: 1 -> Path: C:\Users\X\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-08-03 23:29:18.645 - Thread: 1 -> MyConfig.Save() - END 2025-08-03 23:29:18.650 - Thread: 1 -> Player left: Sargeant Q (76561198114250321) 2025-08-03 23:29:18.652 - Thread: 1 -> Unloading Procedural World Generator 2025-08-03 23:29:18.709 - Thread: 1 -> Info: MyLights Unloading data. 2025-08-03 23:29:18.710 - Thread: 1 -> Network readers disposed 2025-08-03 23:29:18.710 - Thread: 1 -> Network readers disposed 2025-08-03 23:29:18.710 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-08-03 23:29:19.150 - Thread: 1 -> Loading sound definitions 2025-08-03 23:29:19.150 - Thread: 1 -> Loading gamepad controls 2025-08-03 23:29:19.150 - Thread: 1 -> Loading DLC definitions 2025-08-03 23:29:19.168 - Thread: 1 -> Loading OffensiveWords definitions 2025-08-03 23:29:19.168 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-08-03 23:29:19.168 - Thread: 1 -> Loading Quick starts 2025-08-03 23:29:19.168 - Thread: 1 -> Loading ScenarioCategories 2025-08-03 23:29:19.168 - Thread: 1 -> Loading shadow textures definitions 2025-08-03 23:29:19.168 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-08-03 23:29:19.168 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END