2025-07-13 15:22:43.552 - Thread: 1 -> Log Started 2025-07-13 15:22:43.552 - Thread: 1 -> Timezone (local - UTC): 4h 2025-07-13 15:22:43.552 - Thread: 1 -> App Version: 01_206_032 2025-07-13 15:22:43.692 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-07-13 15:22:43.692 - Thread: 1 -> Branch / Sandbox: SVN 2025-07-13 15:22:43.692 - Thread: 1 -> Client Build Number: 1 2025-07-13 15:22:43.692 - Thread: 1 -> Server Build Number: 0 2025-07-13 15:22:43.692 - Thread: 1 -> Environment.ProcessorCount: 8 2025-07-13 15:22:43.786 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2025-07-13 15:22:43.786 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2025-07-13 15:22:43.786 - Thread: 1 -> Environment.Is64BitProcess: True 2025-07-13 15:22:43.786 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-07-13 15:22:43.786 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2025-07-13 15:22:43.786 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-07-13 15:22:43.786 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz 2025-07-13 15:22:43.786 - Thread: 1 -> Default Culture: 2025-07-13 15:22:43.786 - Thread: 1 -> Default UI Culture: 2025-07-13 15:22:43.817 - Thread: 1 -> MyConfig.Load() - START 2025-07-13 15:22:43.817 - Thread: 1 -> Path: C:\Users\GamerOnline\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-13 15:22:43.817 - Thread: 1 -> Config file not found! C:\Users\GamerOnline\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-13 15:22:43.833 - Thread: 1 -> NewNewGameScreen: False 2025-07-13 15:22:43.833 - Thread: 1 -> MyConfig.Load() - END 2025-07-13 15:22:45.942 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-07-13 15:22:46.351 - Thread: 1 -> Reporting Postponed Events 2025-07-13 15:22:46.351 - Thread: 1 -> Reporting Postponed Events 2025-07-13 15:22:46.351 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-07-13 15:22:46.352 - Thread: 1 -> Found processor count: 8 2025-07-13 15:22:46.352 - Thread: 1 -> Using processor count: 8 2025-07-13 15:22:46.667 - Thread: 1 -> All detected adapters: 2025-07-13 15:22:46.669 - Thread: 1 -> NVIDIA GeForce GTX 1080 - VendorID=4318, SubsystemID=922883160, DeviceID=7040 2025-07-13 15:22:46.669 - Thread: 1 -> NVIDIA GeForce GTX 1080 - VendorID=4318, SubsystemID=922883160, DeviceID=7040 2025-07-13 15:22:46.669 - Thread: 1 -> NVIDIA GeForce GTX 1080 - VendorID=4318, SubsystemID=922883160, DeviceID=7040 2025-07-13 15:22:46.669 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-07-13 15:22:49.096 - Thread: 1 -> AdapterInfo = { 2025-07-13 15:22:49.096 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY17 2025-07-13 15:22:49.096 - Thread: 1 -> Description = dev id: 7040, mem: 8450473984, shared mem: 8561178624, Luid: 44333, rev: 161, subsys id: 922883160, vendor id: 4318, feature_level 11.1: True 2025-07-13 15:22:49.096 - Thread: 1 -> Driver version = 32.0.15.7688 2025-07-13 15:22:49.096 - Thread: 1 -> Driver date = 20250624000000.000000-000 2025-07-13 15:22:49.096 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-13 15:22:49.096 - Thread: 1 -> AftermathSupported = False 2025-07-13 15:22:49.096 - Thread: 1 -> Adapter id = 0 2025-07-13 15:22:49.096 - Thread: 1 -> Supported = True 2025-07-13 15:22:49.096 - Thread: 1 -> RAM = 8450473984 2025-07-13 15:22:49.096 - Thread: 1 -> Priority = 2 2025-07-13 15:22:49.096 - Thread: 1 -> Multithreaded rendering supported = True 2025-07-13 15:22:49.096 - Thread: 1 -> Output is attached = True 2025-07-13 15:22:49.096 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:800} 2025-07-13 15:22:49.096 - Thread: 1 -> } 2025-07-13 15:22:49.096 - Thread: 1 -> AdapterInfo = { 2025-07-13 15:22:49.097 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY17 2025-07-13 15:22:49.097 - Thread: 1 -> Description = dev id: 7040, mem: 8450473984, shared mem: 8561178624, Luid: 44333, rev: 161, subsys id: 922883160, vendor id: 4318, feature_level 11.1: True 2025-07-13 15:22:49.097 - Thread: 1 -> Driver version = 32.0.15.7688 2025-07-13 15:22:49.097 - Thread: 1 -> Driver date = 20250624000000.000000-000 2025-07-13 15:22:49.097 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-13 15:22:49.097 - Thread: 1 -> AftermathSupported = False 2025-07-13 15:22:49.097 - Thread: 1 -> Adapter id = 0 2025-07-13 15:22:49.097 - Thread: 1 -> Supported = True 2025-07-13 15:22:49.097 - Thread: 1 -> RAM = 8450473984 2025-07-13 15:22:49.097 - Thread: 1 -> Priority = 2 2025-07-13 15:22:49.097 - Thread: 1 -> Multithreaded rendering supported = True 2025-07-13 15:22:49.097 - Thread: 1 -> Output is attached = True 2025-07-13 15:22:49.097 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:800} 2025-07-13 15:22:49.097 - Thread: 1 -> } 2025-07-13 15:22:49.097 - Thread: 1 -> AdapterInfo = { 2025-07-13 15:22:49.097 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 2025-07-13 15:22:49.097 - Thread: 1 -> Description = dev id: 7040, mem: 8450473984, shared mem: 8561178624, Luid: 80539, rev: 161, subsys id: 922883160, vendor id: 4318, feature_level 11.1: True 2025-07-13 15:22:49.097 - Thread: 1 -> Driver version = 32.0.15.7688 2025-07-13 15:22:49.097 - Thread: 1 -> Driver date = 20250624000000.000000-000 2025-07-13 15:22:49.097 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-13 15:22:49.097 - Thread: 1 -> AftermathSupported = False 2025-07-13 15:22:49.097 - Thread: 1 -> Adapter id = 1 2025-07-13 15:22:49.097 - Thread: 1 -> Supported = True 2025-07-13 15:22:49.097 - Thread: 1 -> RAM = 8450473984 2025-07-13 15:22:49.097 - Thread: 1 -> Priority = 2 2025-07-13 15:22:49.097 - Thread: 1 -> Multithreaded rendering supported = True 2025-07-13 15:22:49.097 - Thread: 1 -> Output is attached = False 2025-07-13 15:22:49.097 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:800} 2025-07-13 15:22:49.097 - Thread: 1 -> } 2025-07-13 15:22:49.097 - Thread: 1 -> AdapterInfo = { 2025-07-13 15:22:49.098 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 2025-07-13 15:22:49.098 - Thread: 1 -> Description = dev id: 7040, mem: 8450473984, shared mem: 8561178624, Luid: 80539, rev: 161, subsys id: 922883160, vendor id: 4318, feature_level 11.1: True 2025-07-13 15:22:49.098 - Thread: 1 -> Driver version = 32.0.15.7688 2025-07-13 15:22:49.098 - Thread: 1 -> Driver date = 20250624000000.000000-000 2025-07-13 15:22:49.098 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-13 15:22:49.098 - Thread: 1 -> AftermathSupported = False 2025-07-13 15:22:49.098 - Thread: 1 -> Adapter id = 1 2025-07-13 15:22:49.098 - Thread: 1 -> Supported = True 2025-07-13 15:22:49.098 - Thread: 1 -> RAM = 8450473984 2025-07-13 15:22:49.098 - Thread: 1 -> Priority = 2 2025-07-13 15:22:49.098 - Thread: 1 -> Multithreaded rendering supported = True 2025-07-13 15:22:49.098 - Thread: 1 -> Output is attached = False 2025-07-13 15:22:49.098 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:800} 2025-07-13 15:22:49.098 - Thread: 1 -> } 2025-07-13 15:22:49.098 - Thread: 1 -> AdapterInfo = { 2025-07-13 15:22:49.098 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 2025-07-13 15:22:49.098 - Thread: 1 -> Description = dev id: 7040, mem: 8450473984, shared mem: 8561178624, Luid: 6327792, rev: 161, subsys id: 922883160, vendor id: 4318, feature_level 11.1: True 2025-07-13 15:22:49.098 - Thread: 1 -> Driver version = 32.0.15.7688 2025-07-13 15:22:49.098 - Thread: 1 -> Driver date = 20250624000000.000000-000 2025-07-13 15:22:49.098 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-13 15:22:49.098 - Thread: 1 -> AftermathSupported = False 2025-07-13 15:22:49.098 - Thread: 1 -> Adapter id = 2 2025-07-13 15:22:49.098 - Thread: 1 -> Supported = True 2025-07-13 15:22:49.098 - Thread: 1 -> RAM = 8450473984 2025-07-13 15:22:49.098 - Thread: 1 -> Priority = 2 2025-07-13 15:22:49.098 - Thread: 1 -> Multithreaded rendering supported = True 2025-07-13 15:22:49.098 - Thread: 1 -> Output is attached = False 2025-07-13 15:22:49.098 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:800} 2025-07-13 15:22:49.098 - Thread: 1 -> } 2025-07-13 15:22:49.098 - Thread: 1 -> AdapterInfo = { 2025-07-13 15:22:49.098 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 2025-07-13 15:22:49.098 - Thread: 1 -> Description = dev id: 7040, mem: 8450473984, shared mem: 8561178624, Luid: 6327792, rev: 161, subsys id: 922883160, vendor id: 4318, feature_level 11.1: True 2025-07-13 15:22:49.098 - Thread: 1 -> Driver version = 32.0.15.7688 2025-07-13 15:22:49.098 - Thread: 1 -> Driver date = 20250624000000.000000-000 2025-07-13 15:22:49.098 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-13 15:22:49.098 - Thread: 1 -> AftermathSupported = False 2025-07-13 15:22:49.098 - Thread: 1 -> Adapter id = 2 2025-07-13 15:22:49.098 - Thread: 1 -> Supported = True 2025-07-13 15:22:49.098 - Thread: 1 -> RAM = 8450473984 2025-07-13 15:22:49.098 - Thread: 1 -> Priority = 2 2025-07-13 15:22:49.098 - Thread: 1 -> Multithreaded rendering supported = True 2025-07-13 15:22:49.098 - Thread: 1 -> Output is attached = False 2025-07-13 15:22:49.098 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:800} 2025-07-13 15:22:49.098 - Thread: 1 -> } 2025-07-13 15:22:49.098 - Thread: 1 -> AdapterInfo = { 2025-07-13 15:22:49.099 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-07-13 15:22:49.099 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8561178624, Luid: 50371, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-07-13 15:22:49.099 - Thread: 1 -> Driver version = 2025-07-13 15:22:49.099 - Thread: 1 -> Driver date = 2025-07-13 15:22:49.099 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-13 15:22:49.099 - Thread: 1 -> AftermathSupported = False 2025-07-13 15:22:49.099 - Thread: 1 -> Adapter id = 3 2025-07-13 15:22:49.099 - Thread: 1 -> Supported = True 2025-07-13 15:22:49.099 - Thread: 1 -> RAM = 0 2025-07-13 15:22:49.099 - Thread: 1 -> Priority = 0 2025-07-13 15:22:49.099 - Thread: 1 -> Multithreaded rendering supported = False 2025-07-13 15:22:49.099 - Thread: 1 -> Output is attached = False 2025-07-13 15:22:49.099 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:800} 2025-07-13 15:22:49.099 - Thread: 1 -> } 2025-07-13 15:22:49.099 - Thread: 1 -> AdapterInfo = { 2025-07-13 15:22:49.099 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-07-13 15:22:49.099 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8561178624, Luid: 50371, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-07-13 15:22:49.099 - Thread: 1 -> Driver version = 2025-07-13 15:22:49.099 - Thread: 1 -> Driver date = 2025-07-13 15:22:49.099 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-13 15:22:49.099 - Thread: 1 -> AftermathSupported = False 2025-07-13 15:22:49.099 - Thread: 1 -> Adapter id = 3 2025-07-13 15:22:49.099 - Thread: 1 -> Supported = True 2025-07-13 15:22:49.099 - Thread: 1 -> RAM = 0 2025-07-13 15:22:49.099 - Thread: 1 -> Priority = 0 2025-07-13 15:22:49.099 - Thread: 1 -> Multithreaded rendering supported = False 2025-07-13 15:22:49.099 - Thread: 1 -> Output is attached = False 2025-07-13 15:22:49.099 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:800} 2025-07-13 15:22:49.099 - Thread: 1 -> } 2025-07-13 15:22:49.101 - Thread: 1 -> Service.IsActive: True 2025-07-13 15:22:49.102 - Thread: 1 -> Service.IsOnline: True 2025-07-13 15:22:49.102 - Thread: 1 -> Service.OwnsGame: False 2025-07-13 15:22:49.102 - Thread: 1 -> Service.UserId: 76561198797516847 2025-07-13 15:22:49.102 - Thread: 1 -> Service.UserName: Exer 2025-07-13 15:22:49.102 - Thread: 1 -> Service.Branch: default 2025-07-13 15:22:49.103 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-07-13 15:22:49.103 - Thread: 1 -> Build version: 0.1.1.0 2025-07-13 15:22:49.453 - Thread: 1 -> MyScreenManager() 2025-07-13 15:22:49.512 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2025-07-13 15:22:49.512 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2025-07-13 15:22:49.515 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2025-07-13 15:22:49.515 - Thread: 23 -> CreateDeviceInternal - Create device 2025-07-13 15:22:49.789 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2025-07-13 15:22:49.913 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2025-07-13 15:22:49.913 - Thread: 23 -> CreateDeviceInternal create swapchain 2025-07-13 15:22:49.913 - Thread: 23 -> Mode not found: 1280x800 @ 32000 2025-07-13 15:23:01.025 - Thread: 23 -> Mode not found: 1280x800 @ 32000 2025-07-13 15:23:02.597 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-07-13 15:23:02.598 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-07-13 15:23:02.598 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2025-07-13 15:23:06.373 - Thread: 1 -> Preallocate - START 2025-07-13 15:23:06.378 - Thread: 1 -> MySpaceWorldGenerator - START 2025-07-13 15:23:06.494 - Thread: 1 -> MySpaceWorldGenerator - END 2025-07-13 15:23:06.494 - Thread: 1 -> MySpaceBuildComponent - START 2025-07-13 15:23:06.494 - Thread: 1 -> MySpaceBuildComponent - END 2025-07-13 15:23:06.495 - Thread: 1 -> MyEntities - START 2025-07-13 15:23:06.535 - Thread: 1 -> MyEntities - END 2025-07-13 15:23:06.535 - Thread: 1 -> MyObjectBuilder_Base - START 2025-07-13 15:23:06.535 - Thread: 1 -> MyObjectBuilder_Base - END 2025-07-13 15:23:06.535 - Thread: 1 -> MyTransparentGeometry - START 2025-07-13 15:23:06.535 - Thread: 1 -> MyTransparentGeometry - END 2025-07-13 15:23:06.535 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-07-13 15:23:06.541 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-07-13 15:23:06.541 - Thread: 1 -> MyMath - START 2025-07-13 15:23:06.541 - Thread: 1 -> MyMath - END 2025-07-13 15:23:06.541 - Thread: 1 -> MySimpleObjectDraw - START 2025-07-13 15:23:06.541 - Thread: 1 -> MySimpleObjectDraw - END 2025-07-13 15:23:06.562 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-07-13 15:23:06.563 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-07-13 15:23:06.563 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-07-13 15:23:06.660 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-07-13 15:23:06.660 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-07-13 15:23:06.695 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-07-13 15:23:06.695 - Thread: 1 -> MySyncDestructions - START 2025-07-13 15:23:06.695 - Thread: 1 -> MySyncDestructions - END 2025-07-13 15:23:06.695 - Thread: 1 -> MySyncEntity - START 2025-07-13 15:23:06.695 - Thread: 1 -> MySyncEntity - END 2025-07-13 15:23:06.695 - Thread: 1 -> MyCommandCharacter - START 2025-07-13 15:23:06.696 - Thread: 1 -> MyCommandCharacter - END 2025-07-13 15:23:06.696 - Thread: 1 -> MyCommandConsole - START 2025-07-13 15:23:06.697 - Thread: 1 -> MyCommandConsole - END 2025-07-13 15:23:06.697 - Thread: 1 -> MyCommandEntity - START 2025-07-13 15:23:06.698 - Thread: 1 -> MyCommandEntity - END 2025-07-13 15:23:06.699 - Thread: 1 -> MyAiTargetManager - START 2025-07-13 15:23:06.699 - Thread: 1 -> MyAiTargetManager - END 2025-07-13 15:23:06.699 - Thread: 1 -> MyClientDebugCommands - START 2025-07-13 15:23:06.700 - Thread: 1 -> MyClientDebugCommands - END 2025-07-13 15:23:06.700 - Thread: 1 -> MyDedicatedServer - START 2025-07-13 15:23:06.700 - Thread: 1 -> MyDedicatedServer - END 2025-07-13 15:23:06.700 - Thread: 1 -> MyDedicatedServerBase - START 2025-07-13 15:23:06.700 - Thread: 1 -> MyDedicatedServerBase - END 2025-07-13 15:23:06.700 - Thread: 1 -> MyMultiplayerBase - START 2025-07-13 15:23:06.700 - Thread: 1 -> MyMultiplayerBase - END 2025-07-13 15:23:06.700 - Thread: 1 -> MyMultiplayerClient - START 2025-07-13 15:23:06.700 - Thread: 1 -> MyMultiplayerClient - END 2025-07-13 15:23:06.700 - Thread: 1 -> MyMultiplayerClientBase - START 2025-07-13 15:23:06.700 - Thread: 1 -> MyMultiplayerClientBase - END 2025-07-13 15:23:06.700 - Thread: 1 -> MyMultiplayerLobby - START 2025-07-13 15:23:06.700 - Thread: 1 -> MyMultiplayerLobby - END 2025-07-13 15:23:06.700 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-07-13 15:23:06.700 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-07-13 15:23:06.700 - Thread: 1 -> MyMultiplayerServerBase - START 2025-07-13 15:23:06.703 - Thread: 1 -> MyMultiplayerServerBase - END 2025-07-13 15:23:06.703 - Thread: 1 -> MyServerDebugCommands - START 2025-07-13 15:23:06.704 - Thread: 1 -> MyServerDebugCommands - END 2025-07-13 15:23:06.704 - Thread: 1 -> MyCubeGridDefinitions - START 2025-07-13 15:23:06.783 - Thread: 1 -> MyCubeGridDefinitions - END 2025-07-13 15:23:06.783 - Thread: 1 -> MyDefinitionManager - START 2025-07-13 15:23:06.828 - Thread: 1 -> MyDefinitionManager - END 2025-07-13 15:23:06.828 - Thread: 1 -> Preallocate - END 2025-07-13 15:23:06.833 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-07-13 15:23:07.695 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-07-13 15:23:07.695 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-07-13 15:23:07.715 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-07-13 15:23:07.715 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-07-13 15:23:07.715 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-07-13 15:23:07.715 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-07-13 15:23:07.715 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-07-13 15:23:07.715 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-07-13 15:23:07.715 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-07-13 15:23:07.725 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2025-07-13 15:23:07.725 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2025-07-13 15:23:07.725 - Thread: 1 -> Virtualized: False 2025-07-13 15:23:07.729 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz 2025-07-13 15:23:07.729 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,122,357,248 bytes 2025-07-13 15:23:07.729 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-07-13 15:23:07.729 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,997,126,656 bytes 2025-07-13 15:23:07.729 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,472,936,960 bytes 2025-07-13 15:23:07.733 - Thread: 1 -> Drive C: | Capacity: 244,076,183,552 bytes | Free space: 135,803,076,608 bytes 2025-07-13 15:23:07.733 - Thread: 1 -> Drive D: | Capacity: 1,995,679,199,232 bytes | Free space: 342,581,415,936 bytes 2025-07-13 15:23:07.734 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-07-13 15:23:07.737 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-07-13 15:23:07.738 - Thread: 1 -> Installed DLCs: 2025-07-13 15:23:07.762 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-07-13 15:23:08.100 - Thread: 1 -> Havok: Physics.Init 2025-07-13 15:23:09.098 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-07-13 15:23:09.418 - Thread: 1 -> HkGameName: SpaceEngineers 2025-07-13 15:23:09.422 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-07-13 15:23:09.425 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-07-13 15:23:09.502 - Thread: 1 -> 11936de474e3d37b34e07bc373c264b506e81531 2025-07-13 15:23:10.012 - Thread: 1 -> Loading scenarios 2025-07-13 15:23:10.075 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-07-13 15:23:10.075 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-07-13 15:23:10.755 - Thread: 1 -> Loading sound definitions 2025-07-13 15:23:10.756 - Thread: 1 -> Loading gamepad controls 2025-07-13 15:23:10.758 - Thread: 1 -> Loading DLC definitions 2025-07-13 15:23:15.684 - Thread: 1 -> Loading OffensiveWords definitions 2025-07-13 15:23:15.685 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-07-13 15:23:15.685 - Thread: 1 -> Loading Quick starts 2025-07-13 15:23:15.687 - Thread: 1 -> Loading ScenarioCategories 2025-07-13 15:23:15.687 - Thread: 1 -> Loading shadow textures definitions 2025-07-13 15:23:15.687 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-07-13 15:23:15.691 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-07-13 15:23:15.729 - Thread: 1 -> MyAudio.LoadData - START 2025-07-13 15:23:16.219 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2025-07-13 15:23:21.438 - Thread: 1 -> MyAudio.LoadData - END 2025-07-13 15:23:21.510 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2025-07-13 15:23:21.510 - Thread: 1 -> MyGuiManager() 2025-07-13 15:23:21.514 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-07-13 15:23:22.518 - Thread: 1 -> Exception occurred: System.TypeInitializationException: The type initializer for 'EmptyKeys.UserInterface.FontManager' threw an exception. ---> System.TypeInitializationException: The type initializer for 'EmptyKeys.UserInterface.UIElement' threw an exception. ---> System.Runtime.InteropServices.SEHException: External component has thrown an exception. at EmptyKeys.UserInterface.FrameworkPropertyMetadata..ctor(Object defaultValue, FrameworkPropertyMetadataOptions options) at EmptyKeys.UserInterface.UIElement..cctor() --- End of inner exception stack trace --- at EmptyKeys.UserInterface.UIElement.get_DpiScaleX() at EmptyKeys.UserInterface.FontManager..ctor() at EmptyKeys.UserInterface.FontManager..cctor() --- End of inner exception stack trace --- at Sandbox.Graphics.MyGuiManager.InitFonts() at Sandbox.Graphics.GUI.MyDX9Gui.LoadData() at Sandbox.MySandboxGame.LoadData() at Sandbox.MySandboxGame.Initialize() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2025-07-13 15:23:22.518 - Thread: 1 -> InnerException: 2025-07-13 15:23:22.518 - Thread: 1 -> Exception occurred: System.TypeInitializationException: The type initializer for 'EmptyKeys.UserInterface.UIElement' threw an exception. ---> System.Runtime.InteropServices.SEHException: External component has thrown an exception. at EmptyKeys.UserInterface.FrameworkPropertyMetadata..ctor(Object defaultValue, FrameworkPropertyMetadataOptions options) at EmptyKeys.UserInterface.UIElement..cctor() --- End of inner exception stack trace --- at EmptyKeys.UserInterface.UIElement.get_DpiScaleX() at EmptyKeys.UserInterface.FontManager..ctor() at EmptyKeys.UserInterface.FontManager..cctor() 2025-07-13 15:23:22.518 - Thread: 1 -> InnerException: 2025-07-13 15:23:22.518 - Thread: 1 -> Exception occurred: System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at EmptyKeys.UserInterface.FrameworkPropertyMetadata..ctor(Object defaultValue, FrameworkPropertyMetadataOptions options) at EmptyKeys.UserInterface.UIElement..cctor() 2025-07-13 15:23:22.519 - Thread: 1 -> Showing message 2025-07-13 15:23:22.520 - Thread: 1 -> MyInitializer.OnCrash 2025-07-13 15:23:22.521 - Thread: 1 -> var exception = System.TypeInitializationException: The type initializer for 'EmptyKeys.UserInterface.FontManager' threw an exception. ---> System.TypeInitializationException: The type initializer for 'EmptyKeys.UserInterface.UIElement' threw an exception. ---> System.Runtime.InteropServices.SEHException: External component has thrown an exception. at EmptyKeys.UserInterface.FrameworkPropertyMetadata..ctor(Object defaultValue, FrameworkPropertyMetadataOptions options) at EmptyKeys.UserInterface.UIElement..cctor() --- End of inner exception stack trace --- at EmptyKeys.UserInterface.UIElement.get_DpiScaleX() at EmptyKeys.UserInterface.FontManager..ctor() at EmptyKeys.UserInterface.FontManager..cctor() --- End of inner exception stack trace --- at Sandbox.Graphics.MyGuiManager.InitFonts() at Sandbox.Graphics.GUI.MyDX9Gui.LoadData() at Sandbox.MySandboxGame.LoadData() at Sandbox.MySandboxGame.Initialize() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2025-07-13 15:23:22.535 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-07-13 15:23:22.550 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-07-13 15:23:22.555 - Thread: 10 -> ReloadVoxelMaterials 2025-07-13 15:23:23.762 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_206_032 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 40 PCUCount: 0 IsHang: False GCMemory: 95 GCMemoryAllocated: 95 HWAvailableMemory: 11403 ProcessPrivateMemory: 549 AnalyticId: SE ================================== OFNI HSARC ================================== 2025-07-13 15:23:23.763 - Thread: 1 -> Log Closed